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Finally... => Forum Games and Roleplaying => Roll To Dodge => Topic started by: Haspen on August 03, 2015, 06:30:03 pm

Title: Castlevania RTD, IC Thread!
Post by: Haspen on August 03, 2015, 06:30:03 pm
//Please keep OOC Discusion to minimum; or just take it to OOC Thread of this game. (http://www.bay12forums.com/smf/index.php?topic=152362.msg6416307#msg6416307)



Stage 0: Wallachian Border

The black carriage have stopped in the middle of the market's plaza. The coachman, dressed in black robe, black beret and brown-tinted glasses looked around; passerby's and citizens and market-goers alike, they all ignored him. Those that glanced at him quickly diverted their eyes away.

"We have arrived in Giurgiu." He said with a raspy voice, knocking on the carriage's wood to shake and wake those that were sleeping inside.

And it was be a strange sleep indeed. They have fell asleep outside Vienna, and it couldn't have passed more than one day - but here they were, in Giurgiu, on the other side of Europe, in just one night.

"You can leave the carriage, now." The coachman rasped, putting down the reins.

//Elizabeth Seras, Klaw, Delekates, Vladamir, Victor and Mayumi Hala are now in game!
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 03, 2015, 06:42:29 pm
The hobnails of her boots clunked on the steps as Elizabeth stepped out. She breathed in the Giurgiu air.  Cities always smelt foul.

She looked around for where to go.
Title: Re: Castlevania RTD, IC Thread!
Post by: kj1225 on August 03, 2015, 06:52:14 pm
V follows after, stroking the knife on his belt to calm himself down.
"What's with our organization and black? Black carriage, black clothes... it's almost like we want to look like we're going to a funeral."
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 03, 2015, 06:57:40 pm
The coachman pulled a small bag from the inside of his coat, as well as a letter with a red seal on it. It bore the snake and letters HA; it was the seal of Hellsing Association.

"Fifty piastre, the currency of the locals." He said, giving the bag to Vladamir. "And a letter to scholar Ibrahim, our informant. The letter went to Elizabth. "He lives in the north of the city, near an eastern orthodox church with red walls. Make sure he receives the letter. The piastre should let you buy some extra supplies. I'm sure Ibrahim can tell you where to find some shopping venues of note."
Title: Re: Castlevania RTD, IC Thread!
Post by: kj1225 on August 03, 2015, 07:04:22 pm
Valdamir nods and takes the bag.
"Right. South of the city, western Orthodox church."
Title: Re: Castlevania RTD, IC Thread!
Post by: Hawk132 on August 03, 2015, 07:30:06 pm
Victor was busying himself with observing the locals, before hearing Vladamir's directions.

"Lead on, then."
Title: Re: Castlevania RTD, IC Thread!
Post by: Tiruin on August 03, 2015, 08:47:19 pm
V follows after, stroking the knife on his belt to calm himself down.
"What's with our organization and black? Black carriage, black clothes... it's almost like we want to look like we're going to a funeral."
"It's less than what you'd expect, symbolically. Our dress isn't matched to the usual tradition of black in Europe."

May used her staff as a walking aid, much so to control its weight rather than carry it on her back or on a sling. It helped her keep her balance.

She nodded at Victor's suggestion.

Follow.
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 03, 2015, 11:49:29 pm
"Welp, what are we waiting for? Time to go. God bless us on our righteous moves!"
Define where is north, move with group to the north and look for church with red walls.
Title: Re: Castlevania RTD, IC Thread!
Post by: kj1225 on August 04, 2015, 07:49:13 am
Off to find Ibraham.
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 04, 2015, 07:52:10 am
V follows after, stroking the knife on his belt to calm himself down.
"What's with our organization and black? Black carriage, black clothes... it's almost like we want to look like we're going to a funeral."
"Hides the blood. And it's north of the city. "

Go with the others, yeah.
Title: Re: Castlevania RTD, IC Thread!
Post by: Hawk132 on August 04, 2015, 07:55:22 am
"If they wanted to hide blood, they'd go with red instead."

Vic follows the rest.
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 04, 2015, 08:00:27 am
Thanks to corrections made by Elizabeth, the group actually ventured forth in right direction. People on the streets paid them no attention, except maybe the ever-curious children running around on the streets.

After few minutes, they have reached an eastern church and yes, its walls were red, the paint old and worn in places. There weren't many citizens around, albeit sounds of a mass being conducted could be heard coming from the inside.

The church oversaw a long road that stretched toward the forests outside the city. Few homes were build along the street. Any of them could be Ibrahim's.
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 04, 2015, 08:02:28 am
Start searching. "Go 1by1 or in groups?"
Title: Re: Castlevania RTD, IC Thread!
Post by: kj1225 on August 04, 2015, 08:05:45 am
"Wait, if he's a scholar he must be in the church. Where else would someone who can actually read and write at a trained level use their skills?"
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 04, 2015, 08:07:53 am
Elizabeth leaned against the wall.
"One by one. I have the only letter, so I'll wait here. We all reconvene here in half an hour, whether you've found him or not. If you get lost," she looked at Vlad, "Wait here and once we've found the man I'll come pick you up."

"Wait, if he's a scholar he must be in the church. Where else would someone who can actually read and write at a trained level use their skills?"
"At a library, or his home. More places than a church have books, you know."
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 04, 2015, 08:10:57 am
"Okay i like this plan!"
Ask any people that i meet about Ibrahim, kindly smiling.
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 04, 2015, 08:17:35 am
Delekates asked an older woman.

"Ibrahim? Ibrahim Barca, that charlatan and fake healer? You make bad choice going to that evil, evil man." She pointed at a small two-story house exactly opposite to the church's doors.

"There he lives, floor above the family of gypsies." The woman glared at Delekates and then walked away.
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 04, 2015, 08:21:57 am
"Or we could just go there. That was... surprisingly simple."

Go knock on Ibrahim's door.
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 04, 2015, 08:24:02 am
And old woman in gaudily colored clothes opened the door. Her hair was reaching the floor and she smelled of garlic. Lots and lots of garlic. She looked at Elizabeth.

"And what you wants?" She spat some as she talked.
Title: Re: Castlevania RTD, IC Thread!
Post by: kj1225 on August 04, 2015, 08:29:35 am
"It's not like a scholar is some kind of rare herb or a magic sword or something.  I would have been surprised if no one knew where he was."
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 04, 2015, 09:10:09 am
The entrance hall was a small room and a staircase was leading onto next floor.

"You here to visit Ibrahim? Fine then." The woman left the main door open and moved into a nearby room. She then closed door leading to that room, leaving the Associates alone.

Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 04, 2015, 09:11:26 am
"I hate the smell of garlic." Elizabeth muttered before ascending the stairs.
Title: Re: Castlevania RTD, IC Thread!
Post by: kj1225 on August 04, 2015, 09:17:12 am
V follows after.
"Tell me about it."
Title: Re: Castlevania RTD, IC Thread!
Post by: Hawk132 on August 04, 2015, 09:18:34 am
Vic follows the two, visibly annoyed by the smell.
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 04, 2015, 09:30:51 am
"A little smile and humanity will be a bit brighter... Lets wait then."
Examine house.
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 04, 2015, 09:46:25 am
The door was open and the group wandered into someone's dwelling without being allowed to.

"Hey! Who do you think you are that you can enter my house without prior invitation??" A young man in glasses and flax robe wandered into the first room, which seems to be a kitchen, with a ceramic tiled oven in the corner.
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 04, 2015, 09:53:07 am
Waits till Elizabeth gives a scroll. Then after - "Who said we dont have one?"
Title: Re: Castlevania RTD, IC Thread!
Post by: Tiruin on August 04, 2015, 09:53:45 am
May inspected the scenery, appraising the beauty of the unmentioned aesthetics.
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 04, 2015, 09:57:11 am
Elizabeth turned to the man.
"Are you Ibrahim Barca?"
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 04, 2015, 10:41:38 am
The man furrowed his brow.

"That is my name. Now who are you?"

The unmentioned aesthetics of the almost empty kitchen were quite sublime. Maya could notice every single stain of dirt on the table as well as the dust gathering on the oven, two chairs and few empty baskets.
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 04, 2015, 12:41:18 pm
"We are from the Hellsing Association. I have a letter for you."
She handed over the letter, then stepped back and crossed her arms.
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 04, 2015, 01:55:35 pm
Ibrahim furrowed his brow but said nothing while taking the letter and breaking the seal.

Then he paced about the room, reading the letter. It took him a while.

"Elizabeth Seras, Delekates, Victor, Klaw, Vladamir and Mayumi Hata?" He looked at the group of Associates.
Title: Re: Castlevania RTD, IC Thread!
Post by: Tiruin on August 04, 2015, 02:09:43 pm
"That's all of us, yes." May answered.

She wondered what was on Elizabeth's mind, before noticing what she missed.
...

"Although my surname has a 'T' instead of an 'H'."
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 04, 2015, 03:18:08 pm
"And here we are! (Boy smiles) Does letter says something else we need to know? Also coachman who didnt even said his name said that you know where we can buy some "extra" supplies.  "
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 04, 2015, 03:50:25 pm
"Yes."
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 05, 2015, 10:11:25 am
"I see. The letter says that I am to help you with investigating the strange occurences around the region, and see if that is the work of our nemesis Dracula. Well then."

"There is a small hungarian hamlet north of here, called 'Szőrcsuha', in Wallachia proper. The priest of the village's church promised to keep me in touch about happenings in the countryside but as of the last two weeks I had no word from him. No courier, no letters, no messengers... I've heard strange rumors that the village has been attacked or abandoned, or both. Therefore as Associates, your first task will be going there and finding the priest. If he is gone, find out what happened to him." Ibrahim fixed the glasses on his eyes and pushed them up his nose a bit.

"As for supplies, Pasha, a gypsy woman, is selling various religious, hrm, souvenirs and potions of dubious origins. Grigori, the blacksmith in this part of the town, probably has some blades and knives he could sell to you. There is also gunsmith going by name Kuruc, but he is working with the Ottomans. It might be best to avoid going to him completely. The turks aren't... very catholic. If you know what I mean."
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 05, 2015, 11:47:23 am
"Fifty coins in total, leading to ten each. Unless we have a distinct lack of something important, I do not think it will be necessary for us to spend it immediately.

Who is telling these rumours, Ibrahim?"
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 05, 2015, 11:49:14 am
"Townspeople, of course, who heard it from those passing near Szőrcsuha. That's all I know on topic of these rumors."
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 05, 2015, 12:14:29 pm
"Thanks for the welcomers & guides"
To party: "Guess its time to move. Do any of us need something or shall we go?"
Title: Re: Castlevania RTD, IC Thread!
Post by: Hawk132 on August 05, 2015, 03:01:55 pm
"I don't really need anything. Now let's get out of here. I can't stand this smell for much longer."
Title: Re: Castlevania RTD, IC Thread!
Post by: Tiruin on August 05, 2015, 03:48:04 pm
May turned her gaze towards Delekates, though her words were towards Elizabeth.

"I'm ready. Waiting on you."
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 05, 2015, 04:00:04 pm
Keeps door opened and waits outside.
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 05, 2015, 06:12:40 pm
"In case our transport has made itself scarce, it'd be useful to have a map, if you've got one with the hamlet on it. Even then, perhaps. I do not believe any of us are local to the area."
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 06, 2015, 03:09:14 am
"I do not have any maps. Ottomans zealously guard them. It's too much of a strategic boon, and more now that tensions with Russians and Austria are high... Transportation, right." He scratched his chin.

"There's a carriage that goes north to the border of Transylvania and back for five prieste a person. I'm pretty sure he passes near the crossroads that lead to Szőrcsuha. You could ask him to make a stop there." He went into the neighbouring room and returned shortly with a fist full of coins. He placed them in Elizabeth's hand.

"Twenty prieste to cover at least some of the carriage expenses."
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 06, 2015, 06:45:10 am
"My thanks." Elizabeth nodded to Ibrahim and turned to her fellows.

"Let us see if the carriage that brought us is still there, but it is unlikely."

Head back to see if the carriage that brought us is still there.
If so, see if he will take us

If not, take the carriage Ibrahim mentioned to the crossroads
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 06, 2015, 06:48:03 am
Follows Elizabeth.
"Time to go."
Title: Re: Castlevania RTD, IC Thread!
Post by: Hawk132 on August 06, 2015, 07:27:48 am
Victor follows.
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 06, 2015, 07:38:13 am
Moving through the winding streets, and with Elizabeth as unofficial leader of the group, the Associates went back to the plaza were the carriage have stopped. And indeed, it was still there.

The coachman looked down at Elizabeth when she approached.

"Did you find Ibrahim Barca?" The raspyness of his voice was even more evident.
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 06, 2015, 08:10:56 am
"Hey coachman, yea we did it!(enthusiastic)"
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 06, 2015, 08:17:12 am
The coachman took the reins.

"Good. I shall pass the news to the Chapter. Continue working with and for Ibrahim." He snapped at the horses with the reins and the carriage went westwards.
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 06, 2015, 08:41:36 am
((lol, sorry...))
Shout and ask to wait!!!
"HEY WAIT PLEASE!!!"
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 06, 2015, 08:42:35 am
The coachman stopped the horses and leaned toward Delekates.

"Yees?"
Title: Re: Castlevania RTD, IC Thread!
Post by: kj1225 on August 06, 2015, 09:23:00 am
"We were going to ask if you could transport us to the town we need to go to before you have to head back."
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 06, 2015, 10:50:58 am
"No." He sat straight on his little plank, and with loud 'ha!' he snapped with the reins, and his carriage went on.
Title: Re: Castlevania RTD, IC Thread!
Post by: Tiruin on August 06, 2015, 11:10:57 am
Vladamir received a pat on his shoulder, courtesy of May.

"Take it this way. It's a good start to get the blood flowing and to get to know the place more."
Title: Re: Castlevania RTD, IC Thread!
Post by: kj1225 on August 06, 2015, 11:20:16 am
V sighs and rubs his forehead.
"I hate humans..."
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 06, 2015, 11:51:06 am
Elizabeth shrugged.
"At least most humans wait until after they're dead to try eating you.

Now come on. There should be a coach-house near the northern gates, as I have no wish to end up walking the whole distance."

Find the coach-house that hosts the coach Ibrahim mentioned and get a ride to the crossroads.
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 06, 2015, 01:15:01 pm
"I am alrdy a bit tired, how about we buy some food on the way to the stable?"
Goes slowly.
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 08, 2015, 05:00:49 am
The coachman was found rather easily. They did offer a ride far north, and didn't say a word about the stop at the crossroads. Sixty Thirty prieste was spent on the ride.

---

About an hour later, the carriage was slowly going through a dark spruce forest, following a dirt road north. Rarely a bird would chirp and all the noise that was produced came from clattering of the old carriage and it's badly done wheels.

Then the carriage stopped and the coachman knocked on the wall of the carriage.

"There we are, the crossroads to Szőrcsuha." He said and nodded toward a smaller dirt road. There was a moldy signpost pointing in the direction of that offshoot but the writing was unintelligible.
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 08, 2015, 05:43:54 am
"And only 10 pristle in our hands... We should fastly find some work my friends!"
"Thanks for the ride!" - gets out and strethces a bit, "Wheeeew that was pretty long road"
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 08, 2015, 05:44:54 am
"Yes, yes. Now please take your friends so I can go away already." He said, clearly not willing to stay here any moment longer.
Title: Re: Castlevania RTD, IC Thread!
Post by: Hawk132 on August 08, 2015, 06:12:27 am
Victor jumped out of the carriage and turned around, waiting for the others.
Title: Re: Castlevania RTD, IC Thread!
Post by: Tiruin on August 08, 2015, 07:24:36 am
Get the others out of the carriage like a real gentlewoman would!

Then head over to examine the signpost up close, brushing away any detritus the elements may have deposited on it with my glove.
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 08, 2015, 07:25:56 am
The head of the signpost was so rotten, that it felt off with quiet crack, when May brushed it.
Title: Re: Castlevania RTD, IC Thread!
Post by: Tiruin on August 08, 2015, 07:29:30 am
The head of the signpost was so rotten, that it felt off with quiet crack, when May brushed it.
May looked at the remains, then at the dirt path, then back at the remains of the remains.

"This is a well-kept dirt path for such an aged landmark. Strange crossroads--but I'm not from here--its just that these would never have happened back in my country."

She looked back at the men.

"So, is this a ladies' first rule, on this path in front of us, or are we all ready to walk for hours on end?"

Go ahead either way :P
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 08, 2015, 07:38:26 am
The group began their march.

The road was winding between the trees for only few lengthy minutes, before a somewhat idyllic village came up in the view. Established in middle of a clearing in the forest, there was a sparkly stream quietly rushing from northwest to northeast. The fields, barren of course so early in the year, were freshly ploughed for some reason.

And there was silence. Foreboding, empty silence. Not a cow did moo, not a laughter was heard from inside the village. No smoke was rising from the chimneys despite the fact it was clearly midday meal time.

The church was standing somewhere to the side and near the stream.

For some reason, large white crosses were painted on its walls, and few wooden crosses were surrounding it.
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 08, 2015, 07:50:28 am
Elizabeth drew her sword.
"Everyone, stay alert. We'll check the church first. And no wandering off alone."

With the group, head to the church and knock on the door.
Title: Re: Castlevania RTD, IC Thread!
Post by: Hawk132 on August 08, 2015, 08:05:34 am
Victor drew his blade as well and followed, keeping an eye out for danger.
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 08, 2015, 08:19:23 am
"May the gods help us" Move towards church cautious
Title: Re: Castlevania RTD, IC Thread!
Post by: kj1225 on August 08, 2015, 09:13:33 am
V pulls out his throwing knives and follows behind his compatriots.
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 08, 2015, 10:44:26 am
The doors of the buildings have opened. From sheds, houses, pig pens and stables, humanoid zombies began to slowly shamble toward the group! Their low moans intensified when they smelled flesh and blood, and their extended arms clearly pointed at Elizabeth and her companions.

Unfortunately most of the zombies poured onto the main road, blocking easy access to the church.

Fortunately, the zombies moved like turtles in molasses. For now, only four of them were near enough to threaten the group.

Welcome to zombie-ridden Wallachian Countryside, oh noble Associates!

~~Stage 0 Combat: Turn 1!~~ (https://www.youtube.com/watch?v=ogUcCAbaqSw)

The church's door opened with a creak and someone's head peeked out, only for the person to hide and the door to close with a thud a second later.

Associates Team:
Elizabeth Seras: 16/16 HP, 6/6 SP
Klaw: 20/20 HP, 3/3 SP
Delekates: 22/22 HP, 12/12 SP
Vladamir: 19/19 HP, 9/9 SP
Victor: 16/16 HP, 3/3 SP
Mayumi Tala: 20/20 HP, 3/3 SP

Nearby Enemies: (http://pastebin.com/SmnB5QZ7)
Villager Zombie 1: 8/8 HP, 0 SP
Villager Zombie 2: 8/8 HP, 0 SP
Child Zombie 1: 8/8 HP, 0 SP
Tough Zombie 1: 11/11 HP, 0 SP
Woodsman's Zombie: 11/11 HP, 0 SP
Title: Re: Castlevania RTD, IC Thread!
Post by: Hawk132 on August 08, 2015, 10:59:59 am
Victor charges into combat, using Swordplay (if it isn't a passive) and spending the rest of his actions on stabbing the zombies in a woodsman->tough->villager->kid order.
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 08, 2015, 11:17:40 am
"I thought something like this would happen.

In the name of Jesus Christ, our Lord, from the dust you came, so to the dust I shall return ye."

Attack the woodsman zombie x2, or if he (re)dies, attack the tough zombie. If that's dead, attack any remaining zombeh
Title: Re: Castlevania RTD, IC Thread!
Post by: kj1225 on August 08, 2015, 11:22:08 am
"Zombies can open doors?!"
Throw knife at the woodsman zob
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 08, 2015, 01:11:52 pm
"Begone Zambies!  -----  Protective Aura!"
Cast Protective Aura. Stay backrow.
Title: Re: Castlevania RTD, IC Thread!
Post by: Tiruin on August 09, 2015, 09:01:19 am
((Grah, sorry, was feeling x_x the whole weekend.

...Also I see a distinct lack of 'can do aimed shots with crossbow' in the character OOC :P ))

May kept her eye on the church, and took aim at the nearest zombie with her crossbow: preferring Woodsman, Tough, Villager (in that order if one falls before the rest), spending next action to reload.

Stay in position.
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 10, 2015, 11:44:55 am
//Note to self: zombies snap like straws, thicken them a bit.

Victor went into the fray first! With a powerful strike to the head, he dispatched the most menacing of zombies, its head exploding in gory bits.

Quote from: Victor vs Woodsman's Zombie
Victor's roll: 4, +3, +1 = 8
Woodsman's Zombie roll: 4, +2 = 6
Victor hits! Body part roll: 8, head! 2x Damage! //noice
Damage roll: 8, +3, +1, -1 = 11x2 = 22dmg! //ohman
Woodsman's Zombie has been defeated!

Then he tried to do the same on the tough zombie, but instead he just split its left hand into two halves.

Quote from: Victor vs Tough Zombie 1
Victor's roll: 2, +3, +1 = 6
Tough Zombie's roll: 1, +2 = 3
Victor hits! Body part roll: 4, left hand!
Damage roll: 4, +3, +1, -1 = 7 damage. Critical hit occurs!
Tough Zombie cannot use -Claw- (left hand).

Then he moved onto nearby villager's zombie. He cleaved the rotten corpse in two!

Quote from: Victor vs Villager's Zombie 1
Victor's roll: 4, +3 = 7
Villager Zombie's roll: 1, +2 = 3
Victor hits! Body part roll: 2, torso!
Damage roll: 7, +3, -0 = 10 damage.
Villager's Zombie 1 has been defeated!

Afterwards, Elizabeth finished off the Tough Zombie with a blow to the chest.

Quote from: Elizabeth vs Tough Zombie 1
Elizabeth's roll: 3, +3 = 6
Tough Zombie's roll: 1, +2 = 3
Elizabeth hits! Body part roll: 3, torso!
Damage roll: 2, +3, -1 = 4 damage.
Tough Zombie 1 has been defeated!

Then she decided to go after Child Zombie as it was one of two that remained. She stabbed the little undead girl in the chest, ending its suffering easily.

Quote from: Elizabeth vs Child Zombie 1
Elizabeth's roll: 5, +3 = 8
Child Zombie's roll: 1, +4 = 5
Elizabeth hits! Body part roll: 1, torso.
Damage roll: 6, +3, -0 = 9 damage.
Child Zombie 1 has been defeated!

Vladamir, his target gone, idled, as he had no other plan.

Klaw didn't even have a knife ready so he just stabbed the remaining zombie. He struck the corpse between eye-sockets, definitely re-killing it. //Please bold equipment changes in future so I see then in sea of posts, thanks.

Quote from: Klaw vs Villager's Zombie 2
Klaw's roll: 1, +3, +3 = 7
Villager's Zombie roll: 4, +2 = 6
Klaw hits! Body part roll: 8, head! 2x damage!
Damage roll: 3, +4, -1 = 6x2 = 12 damage
Villager's Zombie 2 has been defeated!

Mayumi could do naught but be dissappointed at lack of action.

Enemies turn!

Were all undead re-dead already? Nope! A new group have managed to shamble toward the Associates. Along with pair of grotesque, bloated corpses jumping from nearby shed's roof! Textbook examples of Ghouls, these two! (Enemy stats updated!)

~~Stage 0 Combat: Turn 2!~~

Associates Team:
Elizabeth Seras: 16/16 HP, 6/6 SP (Prot.Aura: -1 to all Damage received)
Klaw: 20/20 HP, 3/3 SP (Prot.Aura: -1 to all Damage received)
Delekates: 22/22 HP, 11/12 SP (Prot.Aura: -1 to all Damage received)
Vladamir: 19/19 HP, 9/9 SP (Prot.Aura: -1 to all Damage received)
Victor: 16/16 HP, 3/3 SP (Prot.Aura: -1 to all Damage received)
Mayumi Tala: 20/20 HP, 3/3 SP (Prot.Aura: -1 to all Damage received)

Nearby Enemies: (http://pastebin.com/SmnB5QZ7)
Villager Zombie 3: 8/8 HP, 0 SP
Villager Zombie 4: 8/8 HP, 0 SP
Child Zombie 2: 8/8 HP, 0 SP
Child Zombie 3: 8/8 HP, 0 SP
Tough Zombie 2: 11/11 HP, 0 SP
Ghoul 1: 13/13 HP, 0 SP
Ghoul 2: 13/13 HP, 0 SP
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 10, 2015, 12:34:26 pm
Kill Ghouls, tough zombie if they're dead
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 10, 2015, 03:13:27 pm
Atack any ghoul, if they are dead just regen sp.
"Its too crowded here, lets clear this place out!"
Title: Re: Castlevania RTD, IC Thread!
Post by: kj1225 on August 10, 2015, 05:24:24 pm
Throw knives at the village people zombies.
Title: Re: Castlevania RTD, IC Thread!
Post by: Hawk132 on August 10, 2015, 06:37:44 pm
Slash things (until they are dead (again)) in a Ghoul->Village->Tough->Child order.
Title: Re: Castlevania RTD, IC Thread!
Post by: Tiruin on August 13, 2015, 09:12:30 am
Inactive strategy:

> Shoot at farthest/nearest foe that is a danger to the party--respectively in order of situational priority
> Reload
= 2 actions ._.

If: Enemy is too close to me and no ally is attacking it or distracting it and it thus attacks me:
> Dodge Roll
> Try to get to a better vantage point//Get away.
Title: Re: Castlevania RTD, IC Thread!
Post by: Haspen on August 23, 2015, 10:00:15 am
//As Tiruin didn't straighten her post I went with upper actions. Also decided to notify when criticals fail and what was rolled when they do happen.

Elizabeth went first against one of the Ghoul's, but she fumbled her attack! The grotesque corpse then lunged at her with its claw but she managed to dodge that.

Quote from: Elizabeth vs Ghoul 1
Elizabeth's roll: 2, +3 = 5
Ghoul 1's roll: 3, +3 = 6
Elizabeth misses!
Ghoul 1 counters!
Ghoul's roll: 2, +3 = 5
Elizabeth's roll: 4, +7 = 11
Ghoul 1 misses!

Then she tried again. She failed once more, and almost got her face clawed, dodging in the last moment.

Quote from: Elizabeth vs Ghoul 1
Elizabeth's roll: 1, +3 = 4
Ghoul 1's roll: 4, +3 = 7
Elizabeth misses!
Ghoul 1 counters!
Ghoul's roll: 6, +3 = 9
Elizabeth's roll: 3, +7 = 10
Ghoul 1 misses!

Klaw decided to show Elizabeth how's it done. Two hits later the ghoul was re-killed.

Quote from: Klaw vs Ghoul 1
Klaw's roll: 1, +3, +3 = 4
Ghoul's roll: 1, +3 = 4
Klaw hits! Body part roll: 1, Torso!
Damage roll: 1, +4, +2, -0 = 7 damage

Quote from: Klaw vs Ghoul 1
Klaw's roll: 3, +3 = 6
Ghoul's roll: 1, +3 = 4
Klaw hits! Body part roll: 6, Left Hand!
Damage roll: 2, +4, +2, -0 = 8 damage

Then Delekates lowered his holy shields and attacked a ghoul. He struck the ghoul with his metal staff so hard it's skull slightly caved.

Quote from: Delekates vs Ghoul 2
Delekates' roll: 3, +4 = 7
Ghoul 2's roll: 3, +3 = 6
Delekates hits! Body part roll: 8, Head!
Damage roll: 4, +2, -0 = 6x2 = 12 damage! Critical roll occurs (22)!
Ghoul 2 cannot perform actions for 2 turns!

Meanwhile Vladamir threw a knife at a villager's zombie.

Quote from: Vladamir vs Villager's Zombie 3
Vladamir's roll: 6, +4, +1, +1 = 12
Villager Zombie 3's roll: 4, +2
Vladamir hits! Body part roll: 4, Left Hand!
Damage roll: 2, +2, +1, -0 = 5 damage! Critical roll does not occur (53)!

After that, Victor cleaved the remaining Ghoul's head. Then he finished off the wounded villager's zombie. And then struck down another of these.

Quote from: Victor vs Ghoul 2
Victor's roll: 6, +3, +1 = 10
Ghoul 2's roll: 3, +3 = 6
Victor hits! Body part roll: 8, Head!
Damage roll: 5, +3, +1, -0 = 8x2 = 16 damage!

Quote from: Victor vs Villager's Zombie 3
Victor's roll: 4, +3, +1 = 8
Ghoul 2's roll: 4, +2 = 6
Victor hits! Body part roll: 4, Left Hand!
Damage roll: 5, +3, +1, -0 = 9 damage!

Quote from: Victor vs Villager's Zombie 4
Victor's roll: 4, +3, +1 = 8
Ghoul 2's roll: 2, +2 = 4
Victor hits! Body part roll: 8, Head!
Damage roll: 7, +3, +1, -0 = 11x2 = 22 damage!

Maya shot the Tough Zombie with one of her bolts.

Quote from: Maya vs Tough Zombie 2
Maya's roll: 5, +5, +3 = 13
Tough Zombie 2's roll: 4, +2 = 6
Maya hits! Body part roll: 3, Torso!
Damage roll: 6, +2, -1 = 7 damage

Enemies turn!

All zombies piled on Klaw, and he dispatched them with ease.

Quote from: Child Zombie 2 vs Klaw
Child Zombie's roll: 6, +2 = 8
Klaw's roll: 4, +4, +2 = 10
Child Zombie 1 misses!
Klaw counters!
Klaw's roll: 5, +3, +3 = 11
Child Zombie 1's roll: 4, +4 = 8
Klaw hits! Body part roll: 2, Torso!
Damage roll: 2, +4, +2, -0 = 8 damage!

Quote from: Child Zombie 3 vs Klaw
Child Zombie's roll: 3, +2 = 5
Klaw's roll: 2, +4, +2 = 8
Child Zombie 1 misses!
Klaw counters!
Klaw's roll: 3, +3, +3 = 9
Child Zombie 1's roll: 1, +4 = 5
Klaw hits! Body part roll: 7, Right Leg!
Damage roll: 3, +4, +2, -0 = 9 damage!

Quote from: Tough Zombie 2 vs Klaw
Tough Zombie's roll: 2, +2 = 3
Klaw's roll: 1, +4, +2 = 7
Tough Zombie 2 misses!
Klaw counters!
Klaw's roll: 2, +3, +3 = 8
Tough Zombie 2's roll: 3, +2 = 5
Klaw hits! Body part roll: 1, Torso!
Damage roll: 2, +4, +2, -0 = 8 damage!

Then three more zombies showed up but no more could be seen anywhere nearby. These must be the last of the undead hiding in this village.

~~Stage 0 Combat: Turn 3!~~

Associates Team:
Elizabeth Seras: 16/16 HP, 6/6 SP
Klaw: 20/20 HP, 3/3 SP
Delekates: 22/22 HP, 11/12 SP
Vladamir: 19/19 HP, 9/9 SP
Victor: 16/16 HP, 3/3 SP
Mayumi Tala: 20/20 HP, 3/3 SP

Nearby Enemies: (http://pastebin.com/SmnB5QZ7)
Villager's Zombie 5: 8/8 HP, 0 SP
Child Zombie 4: 8/8 HP, 0 SP
Tough Zombie 3: 11/11 HP, 0 SP
Title: Re: Castlevania RTD, IC Thread!
Post by: GiglameshDespair on August 23, 2015, 10:23:18 am
Seras sighed in frustration and dashed towards the tough zombies to hopefully do a tad better, this time.

Stab der tough zombos
Title: Re: Castlevania RTD, IC Thread!
Post by: Hawk132 on August 23, 2015, 11:36:32 am
Stabbin' in a tough>villager>child order!
Title: Re: Castlevania RTD, IC Thread!
Post by: Delekates on August 23, 2015, 12:23:37 pm
"Begone evil! Begone!"
Use exorcism on tough zambie.
Title: Re: Castlevania RTD, IC Thread!
Post by: kj1225 on August 23, 2015, 03:16:47 pm
Throw a knife at a the child zombie. Wonder on what the church would say about this.
Title: Re: Castlevania RTD, IC Thread!
Post by: Hawk132 on August 29, 2015, 03:19:22 pm
If you'll accept it, here's an action for Tiruin's character - shoot a zombie, reload.
Title: Re: Castlevania RTD, IC Thread!
Post by: Tiruin on September 02, 2015, 02:43:02 am
If you'll accept it, here's an action for Tiruin's character - shoot a zombie, reload.
Appended action: Do the above to any zombie still standing--if all zombies are dead; search the area for more and/or approach the church and call out to the inhabitants declaring safety (ie "We have a Catholic Priest here!")

[Thanks for the cover, Hawk!]