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Author Topic: Agents of O.G.O.D. - Operation: Dirty Skies  (Read 5015 times)

CubeJackal

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Agents of O.G.O.D. - Operation: Dirty Skies
« on: March 11, 2017, 01:03:55 pm »

Quote
TOP SECRET --- O.G.O.D. DEPARTMENT OF BUREAUCRACY --- TOP SECRET
! CLASSIFIED COMMUNIQUE - DESTROY AFTER READING !
ADDRESSED TO: AGENT TRAINING FACILITY 'BOILERPOT', LOCATION EXPUNGED - MESSAGE FOLLOWS



Trainees, it may alarm you to learn that the Office of Global Observation and Defence is cutting your training regimen short. An urgent matter has arisen that requires more manpower than can be spared from our current pool, and as such, we have requisitioned you ahead of your time. As of reading this message, you are to consider yourselves promoted to full agent status, effective immediately. Prep your belongings for transportation by 0900 sharp tomorrow - you will be relocated to one of our facilities on the continent for a proper briefing on the meaning behind these exceptional circumstances. We extend apologies for the sudden nature of this turn of events, but the aforementioned urgent matter will not wait.

As a form of verification and to ensure that the basic literacy and numeracy courses entailed in your training have sufficed, please fill out the attached form and send it to us via the provided secure fax line in your facility's operations center before 2200 hours today.

ASSIGNED CODENAME:
DISTINGUISHING CHARACTERISTICS:
GREATEST SKILL:
GREATEST WEAKNESS:


All being well, we'll be speaking in person before this time tomorrow. O.G.O.D. will see you soon, agents.



MESSAGE ENDS - DESTROY AFTER READING

Spoiler: Extra Info (click to show/hide)
« Last Edit: March 12, 2017, 04:08:28 am by CubeJackal »
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crazyabe

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Re: Agents of O.G.O.D. [0/4] (Pregame)
« Reply #1 on: March 11, 2017, 01:19:03 pm »

Spoiler (click to show/hide)
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“Don’t quote me.”
nothing here.

Shadowclaw777

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Re: Agents of O.G.O.D. [1/4] (Pregame)
« Reply #2 on: March 11, 2017, 01:46:06 pm »

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Chrose

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Re: Agents of O.G.O.D. [2/4] (Pregame)
« Reply #3 on: March 11, 2017, 02:45:43 pm »

ASSIGNED CODENAME: October
DISTINGUISHING CHARACTERISTICS: Exceptionally average looks.
GREATEST SKILL: Infiltration
GREATEST WEAKNESS: Close quarters combat.
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Dustan Hache

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Re: Agents of O.G.O.D. [3/4] (Pregame)
« Reply #4 on: March 11, 2017, 02:55:54 pm »

ASSIGNED CODENAME:"Mastermind"
DISTINGUISHING CHARACTERISTICS: almost always wearing a jacket of some sort unless the temperature exceeds 90 degrees Fahrenheit.
GREATEST SKILL:Planning and improvising
GREATEST WEAKNESS: Acting on said plans directly.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

CubeJackal

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Re: Agents of O.G.O.D. [3/4] (Pregame)
« Reply #5 on: March 11, 2017, 03:21:24 pm »

Quote
PARTICIPATING AGENT REGISTRY
Junior Agent 'BILLY BOB'
Junior Agent 'AVIATOR'
Junior Agent 'OCTOBER'
Junior Agent 'MASTERMIND'

Agents of O.G.O.D. - Prelude

Having collected what few personal affects O.G.O.D. permits you to maintain, the four of you are bundled into a sleek black helicopter shortly after daybreak. A short ride carries you away from your island-bound training facility and back over land in an unspecified continent, before you come in to land over a seemingly ordinary patch of grass in an unremarkable field. The patch of grass directly below you opens up like a large trap-door, revealing a metallic heli-pad that your vehicle touches down upon. The whirring of the blades dulls down as you feel yourself descending even though you've already touched down - seemingly, the heli-pad itself is lowering you deeper into the earth, as the grassy trap-door that permitted your entrance once again shuts above you. A minute's descent sees you deposited in a vast hangar deep underground. You are collected by a pair of suited guards, who escort you through winding corridors and passageways until you finally emerge into a luxurious-looking boardroom, which boasts a huge central table bearing atop it the sigil of O.G.O.D. - a large shield, with the shapes of Earth's distinctive continents decorating it. At the far end of the table sits a fancy leather swivel chair, its back-rest more than tall enough to conceal whoever's sitting in it until they turn to face you.

"Greetings, agents," that mysterious person in the chair begins, turning their seat to face you. "I trust your ride here wasn't too turbulent?" The individual in question is every part the stereotypical 'enigmatic gentleman' - he's on the tail end of middle-aged, bearing an oversized black moustache and a sleek pair of half-moon reading glasses, as well as a varnished pipe. If he's at all put-off by your ramshackle appearances, his stoic features show no sign of such.

"Anyway," he continues, "no matter. I'll spare you the pleasantries, agents, as the matter at hand is an urgent matter indeed and the Office will thank us to get to business immediately. Before we begin, however, I'll at least require your names and a brief overview of your experience so far." His stern eyes alight on none of you in particular, leaving it up to whoever speaks first to break the ice.

(We'll get to the actual fun RTD stuff in the very next post, but feel free to use this one short prelude to establish your characters a little.)
« Last Edit: March 11, 2017, 03:22:56 pm by CubeJackal »
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Dustan Hache

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Re: Agents of O.G.O.D. - Operation '???'
« Reply #6 on: March 11, 2017, 03:39:15 pm »

"uh, sir. Most of us, if not all of us, have been put through various simulations and training but were ordered to action due to a letter which was immediately destroyed after reading. A letter presumably sent out intentionally by at least one high ranking individual in the bureaucracy department.
In short, our experience is purely simulated events and training and also only partially complete. Also, wouldn't giving out our names be counterproductive to having codenames?"

begin attempting to divine why we were called here.
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

crazyabe

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Re: Agents of O.G.O.D. - Operation '???'
« Reply #7 on: March 11, 2017, 03:52:47 pm »

"My name is Kial Khonner Kastranoth, I'm from South dackoda, an' other then Shootin' things back home I' haven't had any Trainin. er Sir."
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nothing here.

CubeJackal

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Re: Agents of O.G.O.D. - Operation '???'
« Reply #8 on: March 11, 2017, 04:08:23 pm »

"uh, sir. Most of us, if not all of us, have been put through various simulations and training but were ordered to action due to a letter which was immediately destroyed after reading. A letter presumably sent out intentionally by at least one high ranking individual in the bureaucracy department.
In short, our experience is purely simulated events and training and also only partially complete. Also, wouldn't giving out our names be counterproductive to having codenames?"

begin attempting to divine why we were called here.

[5] If you had to guess, you'd assume that you're about to be briefed on the urgent matter that you've heard referenced before now. Presumably, the gentleman before you is some sort of spokesman or director of operations, and he's vested with the authority to direct you - and that, you'd guess, is what he'll do once everyone has spoken up. This is all just guesswork, mind, but you feel like your guesses are astute in this case.

"My name is Kial Khonner Kastranoth, I'm from South dackoda, an' other then Shootin' things back home I' haven't had any Trainin. er Sir."

The gentleman looks at you with an offended start, as though you'd just commited some severe faux-pas. Then, he seems to remember something and rolls his eyes briefly. "Ah, I should have specified," he starts with a hint of exasperation. "Yes, as your fellow agent put it, code-names are the exclusive form of identification you're expected to use on the job here at O.G.O.D. I'm quite used to that fact, you see, so I didn't see the need to specify it." He casts a glance over to Mastermind. "Do try to forget the name you just heard, agent. We tend to forgive the occasional slip for the junior agents, but there have been times where our ranking operatives have let their uncoded names slip... messy business, I can assure you."
« Last Edit: March 11, 2017, 04:11:43 pm by CubeJackal »
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Shadowclaw777

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Re: Agents of O.G.O.D. - Operation '???'
« Reply #9 on: March 11, 2017, 04:13:13 pm »

"While I agree that names are just pointless labels, I will still accustom yourself to me by claiming that the name I have is ---errr forget that and I come from Australia. My personal training has been rather underwhelming from my given sources but have still done adequate enough. My speciality is recon and not getting caught, let's just say it's a inherited skill"

"Anyways, what is this urgent matter a nuclear crisis again? Some pointless theory and claim of of a alien invasion?, the Reds are going to make their move again?
« Last Edit: March 11, 2017, 04:48:36 pm by Shadowclaw777 »
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Dustan Hache

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Re: Agents of O.G.O.D. - Operation '???'
« Reply #10 on: March 11, 2017, 04:17:51 pm »

facepalming at the second person to state their real name, he sighs and looks around the room for something non-alchoholic to drink."Mastermind, sir. I seem to be one of the few people who can memorize knowledge after only two passes maximum."
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Chrose

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Re: Agents of O.G.O.D. - Operation '???'
« Reply #11 on: March 12, 2017, 01:17:07 am »

"It's an honor to meet you sir, I go by October. My experience so far aligns with Mastermind's. I have a rather underwhelming presence, and am adept in infiltration. I was sent here before I finished my combat training however, so I would prefer to avoid fighting."
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CubeJackal

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Re: Agents of O.G.O.D. - Operation: Dirty Skies
« Reply #12 on: March 12, 2017, 04:07:51 am »

The gentleman before you gently massages the bridge of his nose between his thumb and forefinger as you finish speaking. "Well, I'm aware that you were removed from training prematurely, but not that prematurely... you'll have to suffice, I suppose. In any case, you may call me 'Castle'. I'm the assistant director of operations here at O.G.O.D., and I tend to hand out the briefings and information for the more vital missions that our organisation undertakes. To that end, allow me to begin briefing you on this urgent matter I'm sure you're all desperate to know about. O.G.O.D. has christened this mission 'Operation: Dirty Skies'."

The lights in the room begin to darken somewhat as Castle subtly flicks a switch underneath the table. A large oil painting behind him suddenly begins to move, rolling downwards into the frame and revealing a blank projector canvas on its reverse side. The projector it requires slides down from the center of the ceiling, completing the ensemble of briefing equipment. Brandishing a small remote control with a single button on top, Castle clears his throat and presses down on the button, causing the projector to whirr into life.

The first picture that shows up is an image of Canada, with a small area in the frozen northern islands of the country circled. "You'll be headed deep into the Canadian Arctic for this operation, agents," begins Castle. "O.G.O.D. has received intelligence that suggests that the notorious Professor Viktorix, formerly thought to be languishing in a KGB cell, has made his escape back into NATO territory." He clicks the button again as he speaks, revealing a grainy mug-shot of a positively diabolical-looking person. His wild hair, thick moustache and the wispy beard drooping from his chin make him look every part the evil genius that you suspect he is. "Viktorix is an accomplished avionics engineer from the DDR who was captured by Soviet authorities a few years ago for performing unauthorised personal research on stolen jet fighters. We're still not sure whether his escape was accomplished by NATO meddling or by private interests, but the reason this matter has attracted O.G.O.D.'s attention is a severe one indeed."

The projector clicks again, displaying an image of what appear to be the blueprints of a very advanced-looking jet fighter. The imposing 'radiation hazard' symbol in the bottom left corner piques your attention. "Viktorix is a ruthless capitalist and a budding nuclear engineer, which I'm sure you can surmise is a dangerous combination," continues Castle. "We only know what he told the KGB about this project you're seeing on screen right now, but he claimed under interrogation that he was attempting to produce a 'stealth fighter' - a plane capable of evading all known forms of detection and depositing a nuclear payload anywhere within its range." You scrutinise the blueprints a little more closely as Castle continues, taking note of how large the scale of the design appears to be - it's certainly not fighter-sized, despite the name. "A fleet of these could wipe out any nation before they knew what hit them, agents, and if Viktorix is active again, we can be certain that this is what he's attempting to work on - alongside countless other bizarre and dangerous aviation projects, we've no doubt. O.G.O.D. are loathe to prevent the ongoing march of technology, but this particular advance - and the man who perpetrated it - represents a severe existential threat to the entire globe if it goes to market. That's what we're here to prevent."

With the final slide of the presentation - a slightly cartoonish image of the globe wreathed in nuclear fire - displayed, Castle sets the remote aside and allows the briefing equipment to once again hide itself, the lights returning to their former harsh glow. "Save your questions, please, agents," he begins again before anyone can interject. "I know what you're about to ask. The question of your equipment for this mission will be answered presently." A small panel of wood on the table before Castle flips over, revealing a collection of buttons and dials. He continues speaking as he presses the largest button, causing a large tube - about large enough to fit a small child inside - to descent from the ceiling. "This, agents, is the O.G.O.D. logistics system." He hands each of you a small punch card as the tube finishes descending. "To prevent espionage and theft, all of our supplies are kept in sealed chambers around the headquarters. We use this ingenious system to requisition them when we need them. It's mostly quite useful, but the interface is a little... hands-off. Simply mark what you require on the punch card - one mark for each field, mind you - and return them to me, and I'll allow the system to provide you your gear. We've quite some advanced technology on our hands here at O.G.O.D., if you happen to receive it..."

You briefly review the punch card in your hands.

Quote
O.G.O.D. LOGISTICS SYSTEM
The latest in courier replacement technologies!

Please select up to three of the fields below and mark one option from each field. Clearly mark the card in black ink for best results.

RANGED WEAPONRY
LARGE | MEDIUM | SMALL | CONCEALED

MELEE WEAPONRY
LARGE | SMALL | SPECIALIZED

UTILITY - INFILTRATION DEVICES
LOCKPICK | HACKING | CONCEALANT | MOBILITY

UTILITY - OFFENSIVE DEVICES
KILLING | STUNNING | DISTRACTING
« Last Edit: March 12, 2017, 04:12:47 am by CubeJackal »
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Dustan Hache

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Re: Agents of O.G.O.D. - Operation: Dirty Skies
« Reply #13 on: March 12, 2017, 07:10:58 am »

"Actually sir, I would like to ask how you want the scientist handled. Are we kidnapping him, assasinating him, or some other method? Obviously we will need to sabotage his projects and destroy any plans or blueprints that he made, but beyond that the details are not certain."
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

CubeJackal

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Re: Agents of O.G.O.D. - Operation: Dirty Skies
« Reply #14 on: March 12, 2017, 07:23:31 am »

"Actually sir, I would like to ask how you want the scientist handled. Are we kidnapping him, assasinating him, or some other method? Obviously we will need to sabotage his projects and destroy any plans or blueprints that he made, but beyond that the details are not certain."
"It's best that you kill him, if possible. We've nothing to gain from capturing him, and since he's already proven somewhat difficult to contain, we believe that it's best simply to get rid of him. He's far too dangerous."
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