Aw yeah, it's finally time.
But before I do all that stuff though, I got some work, homework and studying that has to be dealt with. Luckily that means I'll just play when I get back from school around 9 PM. Finland time. Which is whatever in real-world time.
Probably should check the FPS though first, and make sure the game actually works. LET'S DO THIS.
Also, I sure hope no one is counting on me to make the magma-deathmachine operational. I probably would just mix up the levers or add the activation mechanism to the frontdoor lever.
Although knowing this fort, it doesn't matter whether or not people hope for situations that do not equal to potential doom. Those things have a way of manifesting themselves regardless how well you play. Fucking dorfs.
First impressions upon witnessing the fort: My. Fucking. FACE. No hotkeys to any important location? The living area still in the ground lever? A perpetual flood in the heart of the fort(by the looks of it)? Crap-for-metal?
I love it.
Things-to-do-upon-return:
- Dorf that one guy, I guess. Unless it's an inside joke that I've forgot, which means skip to next thing.
- Do something about that fucking perpetual flood. The FPS is okay, although around 40 FPS with 33 dorfs is unforgivable. Just like the Japanese, I will never forgive yo- it.
- Start my FABULOUS search for better metals.
- Begin planning of a FABULOUS stone-carved fort.
- Fail at above.
- Plan again.
- FUCKING FB'S!
- Re-plan, relocate, rearm.
- FUCKING FB'S!
- Give up, be stricken by melancholy and post the save of a year spent doing fuck-all right after I slit my wrists and submit the post and files with my last breath.