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Messages - hops

Pages: [1] 2 3 ... 1079
1
General Discussion / Re: Order of the Stick
« on: January 29, 2024, 04:35:40 am »
well, it is
Spoiler (click to show/hide)
, after all.

It's not a D&D dungeon crawl if there isn't at least one random dragon in there who only wants to throw down for no good reason than because he's a dick.

2
General Discussion / Re: Order of the Stick
« on: October 10, 2023, 05:37:56 am »
Does Xykon have knees? We've never seen them.

3
Roll To Dodge / Re: Roll for Shoes [3/4]
« on: September 12, 2023, 07:25:01 pm »
Good thing I work at this bar. I should start my shift so that I have at least a little money for my quest...

Act 1 = 1d6 = 6: Oh, that's right! You have a job here! You are a Barperson 2!

(Confirm working to potentially clear your Penniless 1)

Make some Jet Shoes. Skating with Air, for the best way to travel.

Well, first to have Jet Shoes you'd need to have shoes.

Act 1 = 1d6 = 6: Yup, you've got your Heelies 2 which could potentially be upgraded at some point.

Keep walking east

Feet of Traveling 2 = 2d6 = 5, 4 = 9: The rainforest's lack of path does not stop you from going east, deeper into it. You are so good at walking that whatever you hear following you hasn't caught up to you yet, but you should probably do something about that.

I'll roll to converse with the tavern's patrons. Why exactly are we heading west?

Act 1 = 1d6 = 4: "Well, the West is where the rumored Dungeon exists, y'see. You can't go east to it, because the world is flat."

4
Roll To Dodge / Re: Roll for Shoes [3/4]
« on: September 12, 2023, 07:18:01 pm »
((What are the rules on compound actions? Could I talk to an NPC and roll to have gear in 1 turn?))
((Sure, I think I would treat those as separate actions, which mean that you would risk failing twice in one turn before you can react, which could be potentially !!FUN!! in more high stakes scenarios.))

5
Roll To Dodge / Re: Roll for Shoes [0/4]
« on: September 11, 2023, 06:29:59 am »
West?
Roll to have an Immovable Rod (Specifically one with its position tied to the core of the earth, so that when activated it will fly directly west at high speed.)

You Act 1 to search your bag for the Immovable Rod, a relic that is Challenging (9) to find given that someone in the past had activated it, causing untold damage as many things crashed through it.

Act 1 = 1d6 = 5: However, you don't seem to be the person who managed to grab it, but you found your notes on your quest to track the Immovable Rod down. (+1XP)

Checking your bag however also made you realize that you are currently Penniless 1!

Mosey on up to the counter and inquire if I can get a whiskey in this saloon.

You go up to the counter and try to get a whiskey, since that seems to be something that are served in places that serve alcoholic drinks, that's an Easy (3) thing to do.

Act 1 = 1d6 = 1: "Sorry, luv, the gremlins stole all our whiskey just a few days ago, now all we have is beer and kombucha." (+1 XP)

Those bloody Gremlins 1! Hopefully they won't indirectly inconvenience you again.

HEAD DIRECTLY EAST, NO MATTER WHAT STANDS IN THE WAY

You get up and walk straight at the Wall to the East (6).

Act 1 = 1d6 = 6: You seemed to know where you're going, so the guards didn't think to stop you as you go East and find yourself in a rainforest.

You notice that you're pretty good with your Feet of Traveling 2.

6
Roll To Dodge / Roll for Shoes [4/4]
« on: September 08, 2023, 05:45:08 am »
Location: Tavern

A Patron asks for a drink.

The Barmaid rolls to Serve Drink (Act 1).

She rolls 5 and succeeds, and pours the thirsty customer some beer.



Spoiler: Rools (click to show/hide)



GO WEST, YOUNG PERSON.

7
Other Games / Re: Games you wish existed
« on: April 16, 2023, 07:06:18 am »
I wish an RPG existed in which non-violent interactions with NPCs had the same mechanical depth as combat and were an equally valid option for solving encounters and quests. For example, a character in Skyrim has 18 different skills, of which only 2 are purely non-combat. Many games have complex combat systems that track damage to individual body parts, yet the mental state of NPCs, when it's even modeled at all, is generally condensed down to a single "disposition toward the player" stat. I want a game where an NPCs emotions and attitudes are tracked separately and can be influenced by different actions. For example, if you needed an item from an NPC, you could get it by interacting with them a lot and becoming their friend, doing a quest for them and earning their gratitude, pointing a gun at them to intimidate them, etc.
I wish there was an open world bard game where you are a poet in a fantasy world trying to make a living and see wonders.

And occasionally merking bandits.

8
General Discussion / Grass thread [Outdoors and nature thread]
« on: April 16, 2023, 12:48:35 am »
I don't even touch grass that much, I just felt like this thread needed to exist.

9
General Discussion / Re: ♪ The Great Music Thread ♫
« on: April 14, 2023, 07:36:49 am »
I was this close to going "there's no Music Thread in GD, what the hell."

However my eyes then worked.

Anybody else hyped for the upcoming Ghost EP?

11
it's making me nervous that the comic is ending soon since kat and robot seem to have taken this as a cue to get more deranged

12
Roll To Dodge / Re: Roll to be AI Generated Adventurers
« on: March 13, 2023, 07:38:22 am »
posthuman mercenaries turn when
oof.

i gotta be real, nowadays i'm more into making gamebooks than improv tailored for players since i kind of hate shit i make up on the fly

13
Roll To Dodge / Re: Roll to be AI Generated Adventurers
« on: March 12, 2023, 05:20:04 pm »
Yeah I kind of got busy and then the subscription ran out lol

14
General Discussion / Re: Order of the Stick
« on: March 05, 2023, 06:33:34 am »
DAMMIT

15
Brennen Lee Mulligan is amazing. Just a godamn gem.
Oh, 110%. When I grow up, I want to be able to monologue like that man.
what-

Quote
Age: Dwarves mature at the same rate as Humans, but they're considered young until they reach the age of 50. On average, they live about 350 years.

Ah, carry on.

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