West?
Roll to have an Immovable Rod (Specifically one with its position tied to the core of the earth, so that when activated it will fly directly west at high speed.)
You
Act 1 to search your bag for the Immovable Rod, a relic that is Challenging (9) to find given that someone in the past had activated it, causing untold damage as many things crashed through it.
Act 1 = 1d6 = 5: However, you don't seem to be the person who managed to grab it, but you found your notes on your quest to track the Immovable Rod down. (+1XP)
Checking your bag however also made you realize that you are currently
Penniless 1!
Mosey on up to the counter and inquire if I can get a whiskey in this saloon.
You go up to the counter and try to get a whiskey, since that seems to be something that are served in places that serve alcoholic drinks, that's an Easy (3) thing to do.
Act 1 = 1d6 = 1: "Sorry, luv, the gremlins stole all our whiskey just a few days ago, now all we have is beer and kombucha." (+1 XP)
Those bloody
Gremlins 1! Hopefully they won't indirectly inconvenience you again.
HEAD DIRECTLY EAST, NO MATTER WHAT STANDS IN THE WAY
You get up and walk straight at the Wall to the East (6).
Act 1 = 1d6 = 6: You seemed to know where you're going, so the guards didn't think to stop you as you go East and find yourself in a rainforest.
You notice that you're pretty good with your
Feet of Traveling 2.