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Finally... => Forum Games and Roleplaying => Topic started by: Kaferian on August 17, 2014, 08:42:11 pm

Title: You Are A Wizard, I Suppose.
Post by: Kaferian on August 17, 2014, 08:42:11 pm
Hogwarts School of Witchcraft and Wizardry

Headmaster: ______________

Dear ____ _____,

We are pleased to inform you that you have been accepted at Hogwarts School of Witchcraft and Wizardry. Please find enclosed a list of all necessary books and equipment.

Term begins on 1 September. We await your owl by no later than 31 July.

Yours sincerely,

___________


HOGWARTS SCHOOL of WITCHCRAFT and WIZARDRY

UNIFORM

First-year students will require:
1. Three sets of plain work robes (black)
2. One plain pointed hat (black) for day wear
3. One pair of protective gloves (dragon hide or similar)
4. One winter cloak (black, with silver fastenings)
Please note that all pupil's clothes should carry name tags.

COURSE BOOKS

All students should have a copy of each of the following:

The Standard Book of Spells (Grade 1)
by Miranda Goshawk

A History of Magic
by Bathilda Bagshot

Magical Theory
by Adalbert Waffling

A Beginner's Guide to Transfiguration
by Emeric Switch

One Thousand Magical Herbs and Fungi
by Phyllida Spore

Magical Drafts and Potions
by Arsenius Jigger

Fantastic Beasts and Where to Find Them
by Newt Scamander

The Dark Forces: A Guide to Self-Protection
by Quentin Trimble

OTHER EQUIPMENT
1 wand
1 cauldron (pewter, standard size 2)
1 set glass or crystal phials
1 telescope
1 set brass scales
Students may also bring, if they desire, an owl OR a cat OR a toad.

PARENTS ARE REMINDED THAT FIRST YEARS
ARE NOT ALLOWED THEIR OWN BROOMSTICK

Yours sincerely,

____________
Chief Attendant of Witchcraft Provisions



Yes, I am indeed doing a Harry Potterverse Text Suggestion Game. Now, you guys need to decide a few things:
1) Your Names. Preferably a First and a Last Name.
2) Your Background. Are You a Mudblood, Half-blood, Pureblood, Forest Elf, Werewolf, or Half-Breed?
2a) If You Are a Half-breed, What Type Are You?
3) Which World Are You Currently A Part Of? Muggle or Magical?
4) What Year is it? *Must Be 1991 or Higher.
5) Any Questions You Wish to Ask, As I Do Realize I May Have Glossed Over Many Things.
6) Your Appearance. What Is It?
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 17, 2014, 08:44:41 pm
Nirlak Valhulkrik.
Werewolf
Currently magical although we make occasional excursions to the muggleland to mess with a few peoples.
It is 2087.
Should we do appearance?
Title: Re: You Are A Wizard, I Suppose.
Post by: Kaferian on August 17, 2014, 08:47:32 pm
Nirlak Valhulkrik.
Werewolf
Currently magical although we make occasional excursions to the muggleland to mess with a few peoples.
It is 2087.
Should we do appearance?
Ah, yes. Dreadfully sorry about that.
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 17, 2014, 08:49:15 pm
Also do we need to follow the conventional harry potter werewolfyness or can we use the more fun types of werewolfyness? (I have several fun character design ideas for the more fun types.)
Title: Re: You Are A Wizard, I Suppose.
Post by: Kaferian on August 17, 2014, 08:52:43 pm
Also do we need to follow the conventional harry potter werewolfyness or can we use the more fun types of werewolfyness? (I have several fun character design ideas for the more fun types.)
The only restriction I'll have is that there has to always be one transformation on the night of a full moon.
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 17, 2014, 08:53:48 pm
Define transformation~ Cause I can think of several that do pseudo shifts whenever~
Title: Re: You Are A Wizard, I Suppose.
Post by: Kaferian on August 17, 2014, 08:56:45 pm
Define transformation~ Cause I can think of several that do pseudo shifts whenever~
A Forced Change of Psyche, Body, Mind, and/or Instinct That Usually Pertains to Overpowered Versions of Various Different Animals. It Really Depends On Your Meaning of "Pseudo Shifts".
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 17, 2014, 09:01:21 pm
Pseudo shift usually results in one or more parts of the body to become animalistic but not the entire body. A full shift would be full blown wolf for example, a pseudo shift could be just ears or just tail, or just claws, or just the muscular structure, or just fur (great for if it's cold) or rearrange the bone structure to make four legged running easier and faster.

Also any required mind/instincty thing? I personally am thinking have the normal mindset be rather direct and cold but the shifted mindset be effectively a puppy on a sugarhigh. Be rather amusing.
Title: Re: You Are A Wizard, I Suppose.
Post by: Kaferian on August 17, 2014, 09:17:54 pm
Pseudo shift usually results in one or more parts of the body to become animalistic but not the entire body. A full shift would be full blown wolf for example, a pseudo shift could be just ears or just tail, or just claws, or just the muscular structure, or just fur (great for if it's cold) or rearrange the bone structure to make four legged running easier and faster.

Also any required mind/instincty thing? I personally am thinking have the normal mindset be rather direct and cold but the shifted mindset be effectively a puppy on a sugarhigh. Be rather amusing.
Pseudo shifts would, indeed, be possible. However, werecreatures would not be able to take advantage of this unless they were to have animagus training. Because you are trying to connect with an inner animal that is not naturally a part of you, your own natural inner animal gets, in a fashion, jealous. Because the werecreature in question has not attempted to get into contact with their natural inner animal and is instead trying to seek out a foreigner, the natural animal gets catty and proceeds to fight it out with the wereanimal in order to get attention thus causing the werecreature much spiritual/mental pain and suffering. Coincidentally, this is also the reason why werecreatures have moon sickness.

The mental and instinctual aspects of werecreatures are also somewhat affected by the wereanimal even when they are not shifted. As such, unless said werecreature got Death sealed into when the werecreature were a baby, it would be very improbable for the werecreature to maintain its cold and direct animal unless they were able to complete their animagus transformation in order to counterbalance the wereanimal's influence via connecting with their own inner animal. 
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 17, 2014, 09:20:24 pm
Sooo basically that would result in psychological bleh?
Title: Re: You Are A Wizard, I Suppose.
Post by: Kaferian on August 17, 2014, 09:23:35 pm
Sooo basically that would result in psychological bleh?
More like magical bullshit bleh, but yes.
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 17, 2014, 09:24:29 pm
*will write it up in a bit*

Shoouldn't we get other people's input for the character alsos thoughs?
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 17, 2014, 09:30:46 pm
His hair and fur shall be hot pink, that is all.
Title: Re: You Are A Wizard, I Suppose.
Post by: Kaferian on August 17, 2014, 09:33:26 pm
*will write it up in a bit*

Shoouldn't we get other people's input for the character alsos thoughs?
I was merely answering your question.
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 17, 2014, 09:34:14 pm
His hair and fur shall be hot pink, that is all.
Yes.
Title: Re: You Are A Wizard, I Suppose.
Post by: IronyOwl on August 17, 2014, 10:23:39 pm
His hair and fur shall be hot pink, that is all.
Yes.
I don't think we should play a werewolf, but this is a good argument in its favor.

Otherwise, what about a half-breed? We could be of merfolk or hag lineage, for instance.
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 17, 2014, 10:36:00 pm
Werewolf would give us an excuse to be an absurdly hyper puppy.
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 18, 2014, 08:21:45 am
that and the fact that if we were a werewolf, we could not be infected by another werewolf and then be stuck with a completely unfamiliar curse and no (in-game) knowledge about how to deal with it, without revealing the secret to potentially dangerous people.
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 18, 2014, 08:31:18 am
Yesh~

And we can be totes adorbs~
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 18, 2014, 08:46:56 am
I wonder if werewolves are consumed by their instincts enough that they could be domesticated, and therefore not bloodthirsty enough to be "adorbz'" as kevak so eloquently put it. food for thought.
Title: Re: You Are A Wizard, I Suppose.
Post by: The Froggy Ninja on August 18, 2014, 08:57:55 am
Does anyone mind that I have a weird obsession with figuring out magic in the HP Universe? Because that is the floppiest magic system I've ever seen.
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 18, 2014, 09:00:58 am
Word based magic, with a number of spells being used to allow some of the seemingly wordless ones i would say. along with a good dose of alchemy from putting unicorns and newts in a blender.
Title: Re: You Are A Wizard, I Suppose.
Post by: The Froggy Ninja on August 18, 2014, 11:34:47 am
Well yes, the potion system is solid. However it lacks a trait that I at least consider necessary for an effective magic system: besides potions which presumably draw energy from the latent magic in the ingredients there does not appear to be much skill or any energy required to cast spells.

EDIT: An interesting explanation for this my sister shared with me a while ago was a simple lack of curiosity. We don't know because they don't know. Her evidence for this was the potion riddle, it was not too difficult for anyone with good lateral thinking which wizards mostly lack do to the presence of magic making them able to literally say "a wizard did it" or "magic" and satisfy the common wizard. This likely was untrue for early wizards but after that they were just better at surviving than muggles and as such required much less curiosity from very early stages of cultural development.
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 18, 2014, 11:53:21 am
Well yes, the potion system is solid. However it lacks a trait that I at least consider necessary for an effective magic system: besides potions which presumably draw energy from the latent magic in the ingredients there does not appear to be much skill or any energy required to cast spells.

EDIT: An interesting explanation for this my sister shared with me a while ago was a simple lack of curiosity. We don't know because they don't know. Her evidence for this was the potion riddle, it was not too difficult for anyone with good lateral thinking which wizards mostly lack do to the presence of magic making them able to literally say "a wizard did it" or "magic" and satisfy the common wizard. This likely was untrue for early wizards but after that they were just better at surviving than muggles and as such required much less curiosity from very early stages of cultural development.

True, i imagine all magic comes from some kind of organic compound, considering the fact that only wizards and mudbloods can perform it, and the fact that there is a distinct difference between magical and nonmagical creatures. and the fact that muggles haven't discovered magic even though science is at a reasonable level, simple because they have no samples of magical material.
Title: Re: You Are A Wizard, I Suppose.
Post by: The Froggy Ninja on August 18, 2014, 01:05:16 pm
I personally prescribe to the theory of Other Place: There is a different dimension from which wizards and magical creature pull energy through some process (I would think a unique gland in the brain) which allows the violation of The Second Law of Thermodynamics. Of course I won't know until we dissect some Grindylows as well as other minor demons and magical creatures.
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 18, 2014, 01:22:24 pm
Well, that would fit into my theory of it being based on some kind of organic compound, since some creatures may not have glands per say, but a carbon based material that acts as a "Nexus" of sorts might be well within the realms of possibility.
Title: Re: You Are A Wizard, I Suppose.
Post by: The Froggy Ninja on August 18, 2014, 01:28:02 pm
Everything with a brain has glands. Sure there's that one species of magic worm but I think the just do the same thing as plants, gaining energy from unicorn shit.
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 18, 2014, 01:37:19 pm
Everything with a brain has glands. Sure there's that one species of magic worm but I think the just do the same thing as plants, gaining energy from unicorn shit.
Unicorn shit has neither glands nor a brain. I am fairly certain no shit has that.
Title: Re: You Are A Wizard, I Suppose.
Post by: The Froggy Ninja on August 18, 2014, 02:14:55 pm
I know but glands produce chemicals. This one converts magic into magic juice which is necessary for their weird biology to function. Thus some seeps into their feces.
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 18, 2014, 02:20:08 pm
a chemical, eh? you mean like an... ORGANIC COMPOUND?
Title: Re: You Are A Wizard, I Suppose.
Post by: The Froggy Ninja on August 18, 2014, 02:37:04 pm
I suppose. But likely only partially organic with the other part being pure energy. You know, since potion magic comes from the ingredients wouldn't muggles be able to make any potion not requiring a charm.
Title: Re: You Are A Wizard, I Suppose.
Post by: Kaferian on August 18, 2014, 02:42:52 pm
I run on the belief that the Potterverse is merely an out-of control Zelretch prank. Either Zelretch released a highly selective disease that gave everyone affected an extremely bastardized mix of Wishcraft and Kaleidoscope powers to see what would happen if a high amount of people had access to True Magic or he impregnated a human woman with magical dragon sperm in order to emulate King Arturia's way of generating prana. But, in all seriousness, the beauty of the Potterverse is that is all how you interpret it. Due to the Potterverse magic being completely based on the belief that you can indeed do whatever you're trying to do, which I might add is possibly the reason why everyone in the Wizarding World that can do magic is somewhat arrogant, you can't really define magic with hard scientific facts. I mean, we're about a world where we have lawn gnomes that fill in the role of weeds and rhinoceri that spontaneously blow themselves up.
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 18, 2014, 03:48:41 pm
I like definable magic. The magic system in Mistborn for example is a very very very good magic system.

Longterm character goal~ Define Magic~
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 18, 2014, 03:59:23 pm
I like definable magic. The magic system in Mistborn for example is a very very very good magic system.

Longterm character goal~ Define -then abuse knowledge of- Magic~
FTFY
Title: Re: You Are A Wizard, I Suppose.
Post by: Noel.se on August 18, 2014, 04:14:47 pm
Nirlak Valhulkrik.
Werewolf
Currently magical although we make occasional excursions to the muggleland to mess with a few peoples.
It is 2087.

I like this.

Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 18, 2014, 04:19:45 pm
Hmm. Can we get "Year 49XX"?
Title: Re: You Are A Wizard, I Suppose.
Post by: Kaferian on August 18, 2014, 04:23:32 pm
Hmm. Can we get "Year 49XX"?
If you had an idea to go along with it, then... yes. Be pretty funny to see the machines rebel and the only safe place is the Magical World which kills all electronics. :P
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 18, 2014, 04:32:57 pm
the year is 49XX, the machines have taken over, and lost to humanity, subsequently, civilization begins to rebuild itself, and the magical community does as well. With energy cores providing a seemingly endless source of energy, their mysterious origins are explored by new world scientists, but there is a missing element, One that they simply cannot comprehend. The World of magic assembles itself once more in secret, starting with teaching young wizards and witches the ancient arts, lost to the ages. With some people taking up mechanical bodies with organic brains, and other such mechanical augmentations, magic itself has altered itself to accommodate, in a world where gasoline is a precious substance, Energy by way of rare mysterious cores is limitless, Strange machines lie dormant wielding the most powerful cores, and magic as if by magic has remained secret, our hero awakes another day, receiving a letter that claims there exists a school of magic, maybe, just maybe, It just might...

Sounds like a good enough premise?
Title: Re: You Are A Wizard, I Suppose.
Post by: Kaferian on August 18, 2014, 04:50:35 pm
If people want it, I can run with it. I'm asking for the year so that I can make proper inferences on Muggle-Magical technological diffusion and innovation.
Title: Re: You Are A Wizard, I Suppose.
Post by: Noel.se on August 18, 2014, 04:54:26 pm
the year is 49XX, the machines have taken over, and lost to humanity, subsequently, civilization begins to rebuild itself, and the magical community does as well. With energy cores providing a seemingly endless source of energy, their mysterious origins are explored by new world scientists, but there is a missing element, One that they simply cannot comprehend. The World of magic assembles itself once more in secret, starting with teaching young wizards and witches the ancient arts, lost to the ages. With some people taking up mechanical bodies with organic brains, and other such mechanical augmentations, magic itself has altered itself to accommodate, in a world where gasoline is a precious substance, Energy by way of rare mysterious cores is limitless, Strange machines lie dormant wielding the most powerful cores, and magic as if by magic has remained secret, our hero awakes another day, receiving a letter that claims there exists a school of magic, maybe, just maybe, It just might...

Sounds like a good enough premise?

This sounds really interesting. :)
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 18, 2014, 05:03:54 pm
Th
the year is 49XX, the machines have taken over, and lost to humanity, subsequently, civilization begins to rebuild itself, and the magical community does as well. With energy cores providing a seemingly endless source of energy, their mysterious origins are explored by new world scientists, but there is a missing element, One that they simply cannot comprehend. The World of magic assembles itself once more in secret, starting with teaching young wizards and witches the ancient arts, lost to the ages. With some people taking up mechanical bodies with organic brains, and other such mechanical augmentations, magic itself has altered itself to accommodate, in a world where gasoline is a precious substance, Energy by way of rare mysterious cores is limitless, Strange machines lie dormant wielding the most powerful cores, and magic as if by magic has remained secret, our hero awakes another day, receiving a letter that claims there exists a school of magic, maybe, just maybe, It just might...

Sounds like a good enough premise?

This sounds really interesting. :)
This sounds funs~
Title: Re: You Are A Wizard, I Suppose.
Post by: The Froggy Ninja on August 19, 2014, 05:39:32 am
Hmm. Can we get "Year 49XX"?
If you had an idea to go along with it, then... yes. Be pretty funny to see the machines rebel and the only safe place is the Magical World which kills all electronics. :P
I never got that part either. Radios seem to function better in conjunction with magic.
Title: Re: You Are A Wizard, I Suppose.
Post by: Lyeos on August 23, 2014, 05:53:46 pm
Why did I get Megaman flashbacks with the 49xx? It's a couple thousand years and then some after the events of the game.

Also, inb4 Kevak designs yet another Trap character or one of a similar vein.
PTW.
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 23, 2014, 06:27:16 pm
Also, inb4 Kevak designs yet another Trap character or one of a similar vein.

And i Helped!
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 24, 2014, 06:22:35 am
I actually suggested a not trap character~ Twas Shade's idea~
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 24, 2014, 07:33:59 am
*Shrugs* Real men wear pink, and are pink, and transform into things that are also pink.
Title: Re: You Are A Wizard, I Suppose.
Post by: Lyeos on August 24, 2014, 08:05:50 am
I actually suggested a not trap character~ Twas Shade's idea~

I don't recall the appearance ever being made, though maybe I'm blind...
All I saw was a mention of pink fur.
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 24, 2014, 08:09:27 am
Actualy, the pink is the only thing that really ties that reference together, otherwise it is a perfectly normal character appearance if my memory serves.
Title: Re: You Are A Wizard, I Suppose.
Post by: Kaferian on August 24, 2014, 11:07:57 am
Shall I continue waiting for an appearance or do you wish for me to start this with the information I currently have?
Title: Re: You Are A Wizard, I Suppose.
Post by: Shadestyle on August 24, 2014, 12:39:56 pm
Blue eyes, black hair, Thin, frail appearance, wearing a purple Do-rag in an effort to cover his hair, along with the usual Hogwarts attire, His civilian attire is Similar to shaggy's, but with a black and red color scheme.
Title: Re: You Are A Wizard, I Suppose.
Post by: ~Neri on August 24, 2014, 08:55:14 pm
Throw in a light blue collar~?