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Other Projects => Other Games => Topic started by: Mech#4 on June 09, 2018, 01:00:48 am

Title: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Mech#4 on June 09, 2018, 01:00:48 am
Seeing as we're getting more details on their upcoming title, a thread specifically for Total War: Three Kingdoms should serve us well.


"Total War: Three Kingdoms" is planned to be released come March - May 2019. Based on the period of rebellion and unrest between 169 - 220A.D, starting near the end of the Han Dynasty.

Link to F.A.Q on Creative Assembly blog. (https://www.totalwar.com/blog/total-war-three-kingdoms-faq)

Trailer featuring Cao Cao, one of the faction leaders. (https://www.youtube.com/watch?v=hhhHecSt3LM)

Total War: Three Kingdoms E3 Gameplay Reveal. (https://www.youtube.com/watch?v=jQX6qBiCu9E)


I am quite interested in the new setting Creative Assembly have chosen for their next game. While I know there is quite a lot of games based on this setting, specifically from the japaneses developer Koei Tecmo with the "Romance of the Three Kingdoms" series and "Dynasty Warriors" it'll be interesting to see another companies take of the setting.
I must mention that I know very little of this period myself. I do own the book, as monolithic as it is, and should get around to reading it sometime, though it seems like the setting is complicated enough that I'd have to do multiple readings.


Things of note from details so far:
- Game will have two modes: Hero and Historical mode.
- Heroes will be able to duel each other during battles.
- Heroes have items that can be looted from them if they're defeated. (I assume this will be similar to how it's done in Warhammer: Total War).
- Cities can be set on fire like in Attila: Total War.
- Different leader focuses (Combat, Strategy).
- Cities are the fully on the battle map, unlike Warhammer: Total War where they're a single wall.
- Modding support with the Assembly Kit is planned, like in previous Total War games.


I suppose, more then anything, I'm looking forward to seeing the cities designed and modeled. The architecture of chinese cities at the time is very impressive and I'll get a lot of enjoyment just from zooming around looking at the buildings.


The dueling system seems interesting. The gameplay video shows one and it seems that the heroes will dismount each other then fight on foot. A bar shows which hero is winning with a lot of choreographed animations that's nice to see.
Though, such dueling systems reminds me somewhat of what was in Warhammer: Mark of Chaos. In that game duels could be held between lords but you had to click buttons for abilities. It was tedious and often a choice between winning with your lord and losing your army or winning with your army and losing your lord. I'm sure it won't be as annoying in this.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Akura on June 10, 2018, 02:04:29 pm
Huh. I was thinking a few days ago that there really needed to be a Total War: Three Kingdoms.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Mech#4 on August 14, 2018, 05:19:06 am
Another video has been released showcasing the campaign map as well as another of the notable figures of the period, "Sun Jian". (https://www.youtube.com/watch?v=z1ARRMUobNU)

The campaign map fly-over doesn't give you and idea of the layout of provinces or settlement locations but it does look very nice, showing mountains, rivers, plains and the coastline.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: scriver on August 14, 2018, 08:11:38 am
His name becomes "Sun Sword". Clearly he is the good guy.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Zangi on August 14, 2018, 11:26:04 am
His name becomes "Sun Sword". Clearly he is the good guy.
Too bad he took one too many arrows within the vicinity of his knees.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: umiman on August 16, 2018, 01:28:55 pm
It's been confirmed that there's no naval battles in this.

I guess Cao Cao is unstoppable now. His only weakness has been removed.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Mech#4 on August 16, 2018, 10:48:51 pm
An article has been posted by "Rock Paper Shotgun" covering the gameplay of an ambush battle. It talks about some of the unit types, heroes, dueling and how these mechanics work. (https://www.rockpapershotgun.com/2018/08/16/total-war-three-kingdoms-battle-tactics-are-old-hat-but-its-espionage-has-promise/)

There's also an accompanying 15 minute video of gameplay footage. (https://www.youtube.com/watch?v=NI0HU7jr9Z8&feature=youtu.be) 
Some things of note is this is played in the "Romance" mode, meaning heroes are a big deal (Unlike Classic mode where it's more like Rome 2 or Shogun 2), duels are to the death though you can flee but your character gains permanent morale penalties, apparently forests can catch fire and spread, some units are hybrids like in Warhammer (Spearmen with bows in this battle), if your character is dismounted due to a duel you can still mount your horse again afterwards.

It also shows off a character ability "Heartseeker" which is a ranged shot that can one shot low level heroes.


Edit: A video of the ambush has been put up by Creative Assembly on their official YouTube channel. It gives a better overview of the battle, more close ups and the like. (https://www.youtube.com/watch?v=xDK9CCI5KWA)

One interesting thing mentioned in the video is the spear units with bows can fight in a formation where the back ranks can still use their bows while the front ranks are fighting in melee.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: scriver on August 17, 2018, 07:34:15 am
One interesting thing mentioned in the video is the spear units with bows can fight in a formation where the back ranks can still use their bows while the front ranks are fighting in melee.

That's pretty cool. I hope it becomes a mainstay of total war games.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: umiman on December 04, 2018, 12:02:43 pm
So Grace has confirmed that there is full Mandarin VO in the game with English text. (https://www.reddit.com/r/totalwar/comments/a31eap/total_war_three_kingdoms_zheng_jiang_inengine/eb2m1yc/)

So if you're like me and can't stand shitty dubs then we're in luck!

Well... I don't even need the English text in the first place but hey, at least we have full Chinese VO. No need to hear their terrible mispronunciations of names.

-------

Edit: Also I had no frigging clue who this new character even is. Apparently she was just a minor bandit. But you can see how CA is trying to make the starting lords a bit more interesting in variety so they added a female lord to start with, which is cool.

Grace also had this to say:

Quote
She's also mentioned in the biographical dictionary written by Rafe De Crespigny who we have worked very closely with on this game.

Zheng Jiang has been an intriguing character to work with from a research perspective, as records differ as to whether a single person or two people carried the name. After reviewing the sources of information available with our historical consultant Dr. Rafe De Crespigny, we all felt that the strongest case is made for two individuals. So while Zheng Jiang is a Warlord and faction leader in her own right, a second character named Lue Zheng also appears within her faction, as her close friend and second-in-command.

So her name is actually referring to two people and you get both in game.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: scriver on December 04, 2018, 01:23:13 pm
Trying to conquer the Chinese market, maybe? Hope it will be a success.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Ludorum Rex on December 04, 2018, 02:17:08 pm
One interesting thing mentioned in the video is the spear units with bows can fight in a formation where the back ranks can still use their bows while the front ranks are fighting in melee.

That's pretty cool. I hope it becomes a mainstay of total war games.

I think you can already do this in Warhammer 2 (maybe other TW games, not sure). If you give toggle Guard and Free Fire on a ranged unit, the back ranks while fire while the front ranks fight. I cannot remember if it requires receiving the charge or also works when charging.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Mech#4 on January 19, 2019, 10:43:17 pm
There's been several more videos released since the last post I did here in August. With most of my interest held by Warhammer 2, as well as my limited knowledge on the Three Kingdoms, I haven't been keeping up with this Total War game terribly closely.


Here are two videos covering the improved and expanded diplomatic systems within Three Kingdoms: Total War. It showcasess things like a closer understanding on how to get the A.I. to agree with deals, being able to trade for food as well as trading regions, entering into coalitions with other factions, demanding resources from others as well as how taking certain actions can harm your trustworthiness.

Diplomacy Gameplay video 1 (https://www.youtube.com/watch?v=qa-Sp1fwHmA)
Diplomacy Gameplay video 2 (https://www.youtube.com/watch?v=LG_Xy960Lqo)

There was also two short videos showcasing some new characters who I assume will be available to play as in the game upon release.
Trailer 1: A Hero's Journey - Zhuge Liang (https://www.youtube.com/watch?v=PpjifFxOx6k)
Trailer 2: Zheng Jiang (https://www.youtube.com/watch?v=_cg2nSAfeUY)
There is also a blog post about Zheng Jiang on the Total War website. (https://www.totalwar.com/blog/total-war-three-kingdoms-warlord-legends-zheng-jiang)
It goes into her motivations, playstyle, starting location and other such things. From peoples comments I'm gathing the character is more of a minor player with little established lore, though it'll be interesting to have a character that isn't a major political leader or general who doesn't have the finesse of others when it comes to diplomacy. The blog makes mention that she'll need to keep wars going and stay active to maintain infamy or risk penalties.

Finally, there was a video focusing on espionage and spies.
Spies Gameplay Reveal. (https://www.youtube.com/watch?v=ZfzwCV40Vsg)

The video shows how you can have characters in your faction who may have loyalties elsewhere, how missions can lead to having them compromised or even switch allegiance unbeknownst to you. The example given in the video was a character who was used to incite a rebellion, succeeded in the mission but was discovered. Instead of capturing or killing them, however, the enemy faction decided to release them possibly making them a double agent.
You can also take characters and release them into the recruitment pool again, potentially having them hired by other factions but still having loyalty to you. This can also happen to you as you may hire a character with loyalties to a past faction.



Edit:Ok, Creative Assembly has been releasing character posters over the past number of months. I thought to order them all out here but there's so many of them I was getting a headache. Thankfully Creative Assembly have done a webpage where you can read about the warlords in a much easier way. I'll link to the original posters anyway, as they've been compiled into forum posts, though I don't know if it's all of them and I don't really care to check through their twitter posts and all that stuff.

Meet The Warlords: Character Posters. (https://forums.totalwar.com/discussion/234237/meet-the-warlords-warlord-poster-master-list/)
Meet The Warlords: Character Posters Detail. (https://forums.totalwar.com/discussion/234204/warlord-legends-master-list)
Three Kingdoms Warlords Information Webpage. (https://academy.totalwar.com/three-kingdoms-warlords/)

It doesn't look like the webpage lists all of the characters, more being the main playable ones. There's a bunch of minor character posters in the link above (https://forums.totalwar.com/discussion/234237/meet-the-warlords-warlord-poster-master-list/), so if someone you know is missing they might be listed there.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Puzzlemaker on January 20, 2019, 10:07:43 am
I am excited about those spies!  Looks awesome.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Tack on January 20, 2019, 01:32:40 pm
Posting for Keen

Gonna wait probably until just before release though. I want the 10% off but I don’t like preordering- but let’s be honest i’m a total war whore.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: scriver on January 20, 2019, 06:29:28 pm
Honestly those Diplomacy and Spy videos have probably convinced me to buy this.

Also I Cao Cao really pronounced that way? I had guessed it was like Kao Kao. I am dissapoint.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Teneb on January 20, 2019, 06:33:48 pm
I am just wondering why whomever first transliterated chinese names did so in ways that don't reflect at all how to pronounce them.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: scriver on January 20, 2019, 06:36:05 pm
Ka-kaw!
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: A Thing on January 20, 2019, 11:54:10 pm
I am just wondering why whomever first transliterated chinese names did so in ways that don't reflect at all how to pronounce them.

Well, the wades-giles version tries to do that but it  uhh, results in names looking like this.

Ts'ao Ts'ao

Chuko Liang

Ssŭma Shih

etc

I guess it wouldn't be too bad if more things used wades-giles, but it ends up being really confusing when you're reading the novel and trying to remember who everyone is. (If only Moss Roberts had included a character glossary like the translator for my version of The Story of the Stone did.)

Edit: I have no idea who Zheng Jiang is but she looks cool I guess. I'm surprised Dong Zhou isn't playable though. Seems like they're going to sell him as dlc then.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: scriver on January 21, 2019, 04:05:50 am
It's already super confusing though - I read through the list of commanders yesterday and there's no way my brain is going to remember what name belongs to who at all.

Except for Tsao Tsao and Liu Bei but I already knew those two from before.

I imagine that it must be a little bit like what looking at the part of Swedish history where there are two sides in a civil war and everyone is called Erik (Including Erik Eriksson, son of one of the original Eriks) must be like for foreigners. It's just hard for me to "get" Chinese names. Presumably it would be better if I spoke Chinese whichever of the two famous languages they are in.

I were to translirerate the pronunciation of Cao Cao as he pronounced it in the video I would probably have written it Zao Zao though.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: A Thing on January 21, 2019, 10:40:00 am
It's already super confusing though - I read through the list of commanders yesterday and there's no way my brain is going to remember what name belongs to who at all.

Except for Tsao Tsao and Liu Bei but I already knew those two from before.

I imagine that it must be a little bit like what looking at the part of Swedish history where there are two sides in a civil war and everyone is called Erik (Including Erik Eriksson, son of one of the original Eriks) must be like for foreigners. It's just hard for me to "get" Chinese names. Presumably it would be better if I spoke Chinese whichever of the two famous languages they are in.

I were to translirerate the pronunciation of Cao Cao as he pronounced it in the video I would probably have written it Zao Zao though.

Honestly, there's over a thousand characters in Three Kingdoms, no one remembers all of them although knowing Chinese I'm sure helps a lot. There's a reason why Kongming.net exists though, and it's mostly so you can look up characters to see which chapter you saw them in last. The key three are Liu Bei, Cao Cao, and Sun Jian, since they are the one's that found Shu, Wei, and Wu (sort of) respectively. Everyone else you'll learn as you go along.

Also, yeah, Sun Jian is supposedly related to Sun Tzu.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: scriver on January 21, 2019, 10:46:51 am
Sun-Sword is my fav

edit: On the other hand, Liu Bei starts in the Dong province
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: umiman on January 22, 2019, 08:38:55 am
Honestly those Diplomacy and Spy videos have probably convinced me to buy this.

Also I Cao Cao really pronounced that way? I had guessed it was like Kao Kao. I am dissapoint.
it's not pronounced like that.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: scriver on January 22, 2019, 09:00:24 am
If you're italian it's pronounced chiao chiao
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Jopax on January 22, 2019, 09:18:52 am
It'sa me ciao ciao?
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: umiman on January 22, 2019, 11:13:06 am
The funny part is that a lot of the in game voicework seems to do it right. Like the troops chanting and stuff.

In the Cao Cao trailer, the troops say it right at the beginning when they're chanting.

You can also watch the superb, and absolutely free 2010 drama. Should be this one: 【Drama】Three Kingdoms (2010) English Subtitles: https://www.youtube.com/playlist?list=PL33A390995E9A7F00

It'll have all the correct pronunciation.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Teneb on January 24, 2019, 03:38:12 pm
You can also watch the superb, and absolutely free 2010 drama. Should be this one: 【Drama】Three Kingdoms (2010) English Subtitles: https://www.youtube.com/playlist?list=PL33A390995E9A7F00
I've started watching this today and damn it is really good.

But what I came to post is that there's a new video on Heroes & Guanxi (https://www.youtube.com/watch?v=hRy5KGxpQew). And I like what I see.


EDIT: I was kind of on the fence about this game, but early access stuff is leaving me hopeful about it. Not going to pre-order (because fuck that), but might grab it in the first week if the launch if smooth enough.

EDIT 2: Here's an impressions video by youtuber PartyElite (https://www.youtube.com/watch?v=gJLMFslpnIk) so you have some info not curated by CA.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: umiman on January 24, 2019, 08:30:58 pm
Whoa, he improved his pronunciations of the names. Well done to the guy in that video, he bettered himself. It's pretty good now.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Mech#4 on January 27, 2019, 04:28:29 am
There's quite a few videos recently, here's two more that I've watched. Here's a video by Invicta which shows several campaign mechanics, the research tree as well as some battles including a siege and an attack on an iron mine. (https://www.youtube.com/watch?v=zFjwvDWQpB8)

There's also this one that I recommend watching. Done by a channel called Angory Tom, the two players take a... different approach to the campaign which is enjoyable to watch. (https://www.youtube.com/watch?v=38s3oIEKFqU)

Invicta's video didn't really impress me with the visuals but, from the second video, it seems like Invicta's playing at low graphics making everything look flat, burry and bland. The visuals look much better in other videos. Some people have been saying the U.I. is a bit cluttered and I maybe agree though there's so many new mechanics I'd have to spend time in person learning what everything is for before really being able to tell.

Combat seems to be quite fast, and heroes are very powerful. Maybe too much so as people are using them very offensively. Early game battles seem to involve mostly sending your heroes to duel, defeating the enemy general then watching the rest of their army flee. Though this apparently is harder to do as armies move beyond militia a get higher stats and moral.

One little detail I like a lot is the flags units carry are sometimes left sticking in the ground when the unit is killed. A nice detail that makes battle locations stand out more.

Sieges work much the same as previous Total War games. Units have grappling hooks to scale walls though you can also build battering rams, siege towers, or even sappers to bring down walls. Something that I've kind of missed from Rome 1.
The A.I. seems to also act a bit better during sieges, retreating to the central square when you breach the walls to defend from there. Apparently the enemy heroes move there as well when you take the walls.

Armies have supplies now, so you need to restock food in your territory or take it from enemy armies if you want to venture beyond your borders for long periods of time.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Haspen on January 27, 2019, 04:37:57 am
There is also a blog post about Zheng Jiang on the Total War website. (https://www.totalwar.com/blog/total-war-three-kingdoms-warlord-legends-zheng-jiang)
It goes into her motivations, playstyle, starting location and other such things.

If I remember correctly, she was a bandit leader in the original texts, and all she got was one line mentioning her ;vc

She is beyond minor character, but I guess it's good for variety?
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Teneb on January 27, 2019, 08:30:47 am
Combat seems to be quite fast, and heroes are very powerful. Maybe too much so as people are using them very offensively. Early game battles seem to involve mostly sending your heroes to duel, defeating the enemy general then watching the rest of their army flee. Though this apparently is harder to do as armies move beyond militia a get higher stats and moral.
Supposedly the demo was tweaked to be faster so that press people who are not good at Total War could still get a feel for the game. Supposedly.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Khan Boyzitbig on January 27, 2019, 10:59:31 am
Tom and Ben mentioned they were playing in "Romance" mode, hence heros and generals being really powerful. And they have experience playing total war anyway and usually make up their own goals rather than follow preset ones.

Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: umiman on January 27, 2019, 11:48:00 pm
Combat seems to be quite fast, and heroes are very powerful. Maybe too much so as people are using them very offensively. Early game battles seem to involve mostly sending your heroes to duel, defeating the enemy general then watching the rest of their army flee. Though this apparently is harder to do as armies move beyond militia a get higher stats and moral.
Supposedly the demo was tweaked to be faster so that press people who are not good at Total War could still get a feel for the game. Supposedly.
I remember someone said they went straight to legendary but apparently it didn't matter because difficulty is locked to normal for the press events and demo.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: chevil on January 28, 2019, 01:11:25 am
Combat seems to be quite fast, and heroes are very powerful. Maybe too much so as people are using them very offensively. Early game battles seem to involve mostly sending your heroes to duel, defeating the enemy general then watching the rest of their army flee. Though this apparently is harder to do as armies move beyond militia a get higher stats and moral.
That is very much like how war works in the book.
"We have twice the number of troops than our enemy but our general lost the prebattle duel so lets call this a defeat and go home."
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: LoSboccacc on January 28, 2019, 10:55:32 am
Quote
too much so as people are using them very offensively

well that's just total war, I remember doing stacks full of generals in rome 1 and just charging at everyone.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Cathar on January 28, 2019, 06:30:47 pm
Achtually ROTK is not Wuxia, that'd be like saying a movie on the war of seccession is a western. With that said I would pay real good money for a good wuxia game. I hope scroll of Taiwu gets translated to english soon.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Mech#4 on January 28, 2019, 09:28:26 pm
Quote
too much so as people are using them very offensively

well that's just total war, I remember doing stacks full of generals in rome 1 and just charging at everyone.

Ah, yes. I remember doing something similar to hold off the mongols by charging their generals with mines, the morale drops causing them all to flee.

The big damn heroes thing is fun to watch and certainly highlighted more by the early stages of the campaign people are playing. Perhaps, as was suggested by Indypride, a future hands on should give people a campaign that's several turns in to get a different feel for combat and diplomacy.

Achtually ROTK is not Wuxia, that'd be like saying a movie on the war of seccession is a western. With that said I would pay real good money for a good wuxia game. I hope scroll of Taiwu gets translated to english soon.

I thought it would be similar enough but I'll change it to something else in that case. The only Wuxia game I really know about is "Legend of Wulin Heroes" (https://lparchive.org/Legend-of-Wulin-Heroes/), though I don't know if it's got an english translation.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Wuxia Battles.
Post by: Nelia Hawk on January 28, 2019, 10:27:40 pm
Achtually ROTK is not Wuxia, that'd be like saying a movie on the war of seccession is a western. With that said I would pay real good money for a good wuxia game. I hope scroll of Taiwu gets translated to english soon.

I thought it would be similar enough but I'll change it to something else in that case. The only Wuxia game I really know about is "Legend of Wulin Heroes" (https://lparchive.org/Legend-of-Wulin-Heroes/), though I don't know if it's got an english translation.

there is the mmo fighty game age of wushu that isnt too bad actually... http://www.ageofwushu.com/
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Zangi on January 28, 2019, 10:46:35 pm
Total War games being as they are... arn't generals super easy to kill?  Even in romance mode, generals dueling each other to the death.
Or are they doing things differently here?
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Burnt Pies on January 29, 2019, 12:31:53 am
It looks like they're going for a Warhammer-esque level of power on the Romance mode generals. Sure, in the historical games (and mode) they're just another guy, and thus die easily, but Romance mode is leaning towards the one man vs an army dynasty warriors style.

The historical/romance split seems to be a classical TW/Warhammer TW style split, to me.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Teneb on January 29, 2019, 08:56:52 am
Even in romance mode, generals dueling each other to the death.
Sort of. Apparently if a hero survives long enough in a duel, you can pull them out without a morale loss.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Mech#4 on January 29, 2019, 10:56:10 am
Even in romance mode, generals dueling each other to the death.
Sort of. Apparently if a hero survives long enough in a duel, you can pull them out without a morale loss.

The duels themselves seem to have more about them than just sending your hero to attack the enemy hero. One of the videos has a battle where the enemy hero refused to agree to a duel until the battle had gone on for a while as a way of proving the duel was worth the enemy hero's time. Maybe this is related to your heroes level in relation to the enemies or perhaps it's a quirk of that particular character.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: scriver on January 29, 2019, 11:02:07 am
I refuse to duel you until you're already worn and tired!
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Teneb on January 29, 2019, 02:17:20 pm
Apparnetly you can also use other characters to buff your own duelist. It's not cheating, it's cheering!
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: scriver on January 29, 2019, 06:08:40 pm
Three Kingdoms will have Bards...?

That's it, I'm sold
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: A Thing on January 29, 2019, 09:16:08 pm
Bards in my Three Kingdoms? It's more likely than you think. (https://www.youtube.com/watch?v=g3SIC6RGKBk)
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Teneb on February 07, 2019, 10:12:01 am
It wasn't stated before if he would or wouldn't be playable, butwe pretty much have confirmation now. Dong Zhuo trailer (https://www.youtube.com/watch?v=jj_VMvsG7G0)


EDIT: From the video description
Quote
Dong Zhuo will appear as playable once you defeat his army in battle or reach the rank of Emperor in a campaign.

Looks like it's an old-style TW unlock.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: A Thing on February 07, 2019, 04:39:35 pm
It wasn't stated before if he would or wouldn't be playable, butwe pretty much have confirmation now. Dong Zhuo trailer (https://www.youtube.com/watch?v=jj_VMvsG7G0)


EDIT: From the video description
Quote
Dong Zhuo will appear as playable once you defeat his army in battle or reach the rank of Emperor in a campaign.

Looks like it's an old-style TW unlock.

Ok cool. I was worried they were going to try and sell Dong "So bad that his grave spit him out" Zhuo and Lu "LU BU" Bu as DLC
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: umiman on February 07, 2019, 07:13:06 pm
I just preordered, because I'm a slut for Total War.

Also Fanatical was selling it at 18% off. Surprisingly it came with a key for it already, so it's already registered to my Steam account.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: scriver on February 08, 2019, 06:41:11 am
It wasn't stated before if he would or wouldn't be playable, butwe pretty much have confirmation now. Dong Zhuo trailer (https://www.youtube.com/watch?v=jj_VMvsG7G0)


EDIT: From the video description
Quote
Dong Zhuo will appear as playable once you defeat his army in battle or reach the rank of Emperor in a campaign.

Looks like it's an old-style TW unlock.

Honestly? I can't remember at this moment what it was that gave me that impression before but from the look of other things that they're bringing back for this game, I feel like this game dev team is being headed by somebody or bodies who're fans of older TW games, and I like that.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Tack on February 08, 2019, 09:19:08 pm
Oldschool unlocks? That's amazing.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Teneb on February 08, 2019, 10:22:08 pm
Seems to be just the one, but yeah.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: ZebioLizard2 on February 11, 2019, 10:04:15 am
Going by the vids shown so far the tactical AI seems worse then before, and there's now a delay to May 23rd.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Teneb on February 11, 2019, 10:14:12 am
Going by the vids shown so far the tactical AI seems worse then before, and there's now a delay to May 23rd.
yup (https://www.totalwar.com/blog/total-war-three-kingdoms-development-update)
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Mech#4 on May 24, 2019, 11:54:37 pm
Total War: Three Kingdoms is out now and opinions seem to be overall very positive. It seems the launch of Three Kingdoms has been a lot smoother than some of the Total War games in the past and people are enjoying the game.

Myself, I'm still riding the Warhammer train here so I haven't put as much attention on Three Kingdoms nor have I bought it. I do like the visuals for Three Kingdoms, apparently there's different lighting between Romance and Records mode with Romance looking more bright and colourful and Records being duller and slightly saturated.

About the only major thing I've seen people mention is the southern part of the map being a bit empty of factions which I suppose is something that'll fill up with DLC.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Zangi on May 25, 2019, 10:12:26 am
RotK usually is fairly empty in the South, where Shi Xie and his family rapidly expands unmolested since his only neighbor is Sun Jian who is busy with Liu Biao or something, depending on scenario.

Nanman to the southwest and more outlaws probably.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: umiman on May 25, 2019, 10:32:23 am
Game is so damn good.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: ZebioLizard2 on May 25, 2019, 02:16:15 pm
I am genuinely so glad that the delay worked out in the games favor.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: MCreeper on May 25, 2019, 02:22:53 pm
How much time willl turns take to load without SSD and with 4 GB of memory? Somewhat interested in trying this thing out.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Tack on May 25, 2019, 02:45:25 pm
I’m finding the UI to be equal parts gorgeous and a little difficult to navigate. My first city managed to fill up entirely with agricultural buildings which give awesome bonuses to recruitment... except then I have no slots for conscription buildings.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: umiman on May 25, 2019, 06:38:17 pm
How much time willl turns take to load without SSD and with 4 GB of memory? Somewhat interested in trying this thing out.
Turn times are too fast. I don't have time to do chores any more. It's mostly because they're so few factions.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Folly on May 27, 2019, 03:05:20 pm
I read that this game had more than 2000 positive reviews within the first 5 minutes of launching on the Steam Store. Sadly, that seems to be the way the video game industry is going.
I want to give this game a fair chance, but will have to hold off purchasing until I can find some honest feedback.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: ZeroGravitas on May 27, 2019, 04:18:23 pm
I read that this game had more than 2000 positive reviews within the first 5 minutes of launching on the Steam Store. Sadly, that seems to be the way the video game industry is going.

just the video game industry, eh?
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: ollobrains on May 27, 2019, 11:31:57 pm
I read that this game had more than 2000 positive reviews within the first 5 minutes of launching on the Steam Store. Sadly, that seems to be the way the video game industry is going.
I want to give this game a fair chance, but will have to hold off purchasing until I can find some honest feedback.

it is still mostly postivie but the price is excessive so I just haven't brought it till a sale
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Astral on May 28, 2019, 06:58:38 am
As much as I want it, let other people be the unpaid beta testers and get a good chunk of the bugs. I'll be waiting until the next Steam sale where it goes down to half off.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Tack on May 28, 2019, 08:44:47 am
Yeah wait for a sale. As is it’s a pretty high quality TW game. The extra few months really helped iron out all of the bugs too.

The difficulty is on a different level to TW:W though. Surprisingly, it’s easier for dwarves to ally with humans than it is for Liu Bei and Liu Biao to get along. I’ve just attained a duchy and my coalition immediately threw me out.

In the fights, I’m not doing much better. Battle difficulty is turned pretty far down so anyone who knows how to turn flanks or back charge has a trivial time- except I just got attacked by Lu Bu and he made my army disappear.


Romance mode is crazy. I initially did about ten turns in romance mode, went “eh” and switched to records; and then discovered that generals have no abilities at all, not even rally or inspire. So, back to romance and apart from the scissors-paper-rock commander matchups, it’s pretty good.
Although i’ve got way too many off-brand legendary vanguards in my government now and I don’t want to put them all in the same army.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Zangi on May 28, 2019, 02:20:57 pm
I just learned that having a yellow commander in the army gives you formations.  You normally don't have any, other then ancillaries.

EDIT: Or it might just be the blue guys leveling up by the time I get yellow ones.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Tack on June 05, 2019, 03:06:02 am
Random gripe, but i’ve had the “one character gets wounded, two characters have a deeper relationship” pop up twice for Zhang fe. First time he gets maimed, now he gets lame. He has literally never been hurt in combat but his stats are degrading through sheer relentless popups.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Blue_Dwarf on June 05, 2019, 07:08:34 am
I read that this game had more than 2000 positive reviews within the first 5 minutes of launching on the Steam Store. Sadly, that seems to be the way the video game industry is going.
I want to give this game a fair chance, but will have to hold off purchasing until I can find some honest feedback.

That's pretty much how No Man's Sky has been "improving".
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: A Thing on July 17, 2019, 12:50:51 pm
New patch is now available on the beta branch. (https://www.totalwar.com/blog/total-war-three-kingdoms-patch-1-1-1-family-and-court/) Lot's of nifty stuff but I gotta say

You will no longer get an Untrustworthy penalty when protecting vassals

this is pretty good. Although it makes me wonder even more why they put it in the game in the first place.

Edit: woops I forgot to mention they've announced a dlc for a new start date in 291 CE (http://they've announced a dlc for 291 CE).
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Teneb on August 13, 2019, 10:53:06 am
Since we don't have a general Total War thread: Fall of the Samurai is going to be rereleased as a standalone Saga title (https://www.totalwar.com/blog/a-total-war-saga-fall-of-the-samurai/), folks who have it will get all dlc (except for the obligatory blood dlc) for free and it's also on sale.

Also CA registered Total War Saga: Troy in the UK, so that looks like the next game.


There's also some kerfuffle going on in the modding scene for the games regarding Radious and his team plagiarising and monetizing content made by other modders without permission, losing NDA access to patches and new releases, and then siccing their fans on other modders and TWC admins.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: TamerVirus on August 13, 2019, 11:24:25 am
Bronze Age Total War sounds pretty neat. Sea People invasion or we riot.

Radious and his ilk have terrible PR, poor reputations, and a very inflated sense of ego, but I've found their mods useful for when I want to throw a bunch of armies against each other and not worry about managing money
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Tack on August 13, 2019, 02:47:48 pm
So Charlemagne is likely to become a Saga as well? Nice way to squeeze some extra bucks from old expansions I guess.
They're definitely moving in a paradox direction though.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Persus13 on August 13, 2019, 03:13:55 pm
Hasn't Fall of the Samurai always been a standalone expansion? I know I owned it before I ever owned Shogun 2. So Charlemagne won't be Saga since its not standalone as far as I know.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: TamerVirus on August 13, 2019, 04:56:04 pm
Hasn't Fall of the Samurai always been a standalone expansion? I know I owned it before I ever owned Shogun 2. So Charlemagne won't be Saga since its not standalone as far as I know.
Yes it was always standalone, but this is basically re-branding effort and bundling together the 4 clan dlcs 
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Persus13 on August 13, 2019, 09:46:05 pm
Ah, so its more like how Empire, Napoleon, and Medieval II got Definitive Editions last year.  I guess Shogun 2 proper will get the same treatment in the next year or so too.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Persus13 on September 19, 2019, 10:45:18 am
Guess this is the historical total war thread these days.

Total War Saga: Troy just got announced for next year, although there's been signs this has been in the works for awhile. Looks like they're going for a "realistic" depiction of the war, but with hero units a la Warhammer and 3K. Also there's a lot of Brad Pitt Troy memes on the subreddit now.

Steam Page (https://store.steampowered.com/app/1099410/Total_War_Saga_TROY/)
FAQ (https://www.totalwar.com/blog/a-total-war-saga-troy-faq/)
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: scriver on September 19, 2019, 10:57:31 am
I assumed when I heard they were doing Troy that it would include "hero duels" as in Three Kingdoms, a la Bektor and Achilles and all the other duels in the Iliad.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: TamerVirus on September 19, 2019, 11:03:05 am
Achilles is too OP, so they'll nerf him by having him sulk in his tent for most of the campaign
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Persus13 on September 19, 2019, 11:15:17 am
I assumed when I heard they were doing Troy that it would include "hero duels" as in Three Kingdoms, a la Bektor and Achilles and all the other duels in the Iliad.
The FAQ specifically mentions there's hero duels in Troy. It sounds like there's a few tweaks from 3K, but not sure how significant they are.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: A Thing on September 19, 2019, 02:57:19 pm
Achilles is too OP, so they'll nerf him by having him sulk in his tent for most of the campaign

You have to do a special spy action to even make him vulnerable to attacks.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Tack on September 19, 2019, 09:27:02 pm
Nah Paris will just do 1000% hero damage as long as he's not actually in a duel.
Title: Re: Total War: Three Kingdoms - Grand Scale Romantic Historical Battles.
Post by: Teneb on December 17, 2019, 12:03:43 pm
New DLC announced: Mandate of Heaven (https://store.steampowered.com/app/1154760/Total_War_THREE_KINGDOMS__Mandate_of_Heaven/), which takes place in 183 and concerns the fall of the Han Empire and the Yellow Turban Rebellion.

One notable thing is that once you hit 190 CE, the DLC campaign will transition into the default one which is real nice.

Here be the FAQ (https://www.totalwar.com/blog/total-war-three-kingdoms-mandate-of-heaven-faq/)

New playable characters in the DLC are Liu Hong (Emperor Ling), Liu Chong, Lu Zhi, Zhang Jue, Zhang Liang and Zhang Bao. Also playable are Cao Cao, Liu Bei, Sun Jian and Dong Zhuo. They'll also be accompanied by a FLC Warlord in the form of Tao Qian for (I think) both campaigns..


EDIT: Tao Qian info (https://store.steampowered.com/app/1180600/Total_War_THREE_KINGDOMS__Tao_Qian/)