So, anyone else hankering for a roleplaying game, particularly of the shadowrun, warhammer 40k(any one), Twilight 2000 or 2300AD systems?YEEEESSSSSSSS
I ask mostly to see if there is anyone willing to run one of those systemsWell, I actually have been starting to think about running a couple of one-off Only War games. But they would be Roll20, probably. I'm already running two PBP games, and another would be too much.
*Puts on tall, cone hat.*
"What is PBP?"
"What other kinds are there.. non- pbp...?"
as someone who only knows WH40K from memes, i'd be willing to give it a shot
Ey, I have kinda wanted to run an RT game. I have had rulebooks sitting around for a while, but always shied away because I didn't really know the setting well enough to make a decent run at it.dude
Call of Cthulhu, right?
"wot rt"Are you taking about Rogue Trader?
Aaaah (never played it... But I watched every episode of Firefly!)Well, think 90% less Western, and 200% more Gothic Feudalism. After all, you're running a ten-thousand-year-old space cathedral with a crew in the tens of thousands, where you can literally have uncontacted tribes of people living in the hold.
Why only wh40k memes? Why not XCOM?as someone who only knows WH40K from memes, i'd be willing to give it a shot
Same here, the only thing preventing me from expressing actual interest is the usuals of time and lack of knowledge regarding how the game actually WORKS.
Having a ten-thousand-year-old space cathedral would be a bit of a stretch, considering that would be Dark Age of Technology level (which can be done with ship traits), but the ships can easily be a few millennia old.
I noticed there seems to be a fair bit of interest in W40k RPGs around—sometimes due to the games, sometimes due to the memes—but people are often denied that for a reason or another, be it lack of opportunities, the amount of lore-reading necessary, or the prospect of finding rabid fans who take offense at everything (or are offensive themselves).
Every time a person sarcastically tells someone else to just run a game they want to play, an anime girl loses her gun.
I believe I lack the time, discipline and creativity to game master. I've already tried my hand at it, and it ended in disaster.
It depends on how much Co-GMing you want. Lore and rules checks and going through character sheets to make sure they check out are things I've done before on request. I'm quite used to the ruleset of the W40k RPGs and can usually help people make characters to their liking, find weapons and niches and whatnot.
Eh, I'll think about it. Anyone interested? Interesting character concepts might help sway my mind :P.YES
Eh, I'll think about it. Anyone interested? Interesting character concepts might help sway my mind :P.YES
I'm thinking either a Skitarii or atomb raiderIndiana Jones 'Archaeologist'.
I'll sign on as an astropath, assuming there's non-combat stuff to do. Had a ton of fun as one in a previous campaign, but it was short, mostly involving combat, and I barely got to use any of the fancy telepathy skills I spent literally thousands of XP developing. As a result, when the final boss suddenly showed up, it was a bit of a struggle. If I had known how the campaign would go, I would have built my character far differently.
I'm thinking (for the Skitarii) either Arch-Militant or Explorator, or (for faux Archeaologist) either the Rogue Trader or Seneschal.Eh, I'll think about it. Anyone interested? Interesting character concepts might help sway my mind :P.YES
I'm thinking either a Skitarii or atomb raiderIndiana Jones 'Archaeologist'.
Interesting. What class do you plan on going into for that?
I'm thinking (for the Skitarii) either Arch-Militant or Explorator, or (for faux Archeaologist) either the Rogue Trader or Seneschal.Eh, I'll think about it. Anyone interested? Interesting character concepts might help sway my mind :P.YES
I'm thinking either a Skitarii or atomb raiderIndiana Jones 'Archaeologist'.
Interesting. What class do you plan on going into for that?
Im tempted to see about designing a ship to use. If I can do that, what sorta thing should I make?
Any free choice rows for us toexploituse?
Just prior to Into the storm listing a whole slew of options for character creation it suggests that the GM designate one or more rows as free rows, alowing anyone to choose anything within them.
Anyways, if we do go and run a RT game, I'll probally try playing as a pilot of some flavor.
I thought that class was a free choice row by default... I guess not. Ahwell.
Posting to watch
Stirk is considering a Rogue Trader game, yes? I don't have the rules but if someone could help me through those I'd be more than willing to play.
I thought that class was a free choice row by default... I guess not. Ahwell.
That's a common mistake, but it's not. It's relatively common for GMs to allow an extra free choice row, but depending on the players' familiarity with the system it might be better to keep things simple.
@Twinwolf: I remember you were around in that DH2e game so I assume you have a minimum of experience with the basics since they didn't change from RT to DH2e. Search for Rogue Trader Consolidated Character Creation (v1.2 is the most recent one, I believe) and you'll have a nifty file for chargen reference (though if a game does open I'll also provide assistance). A good character concept is probably the most important part of the deal.
I'm thinking about starting a Lost Mine of Phandelver (an adventure module for D&D 5e) PbP game. Would anyone be interested?YES
I'm thinking about starting a Lost Mine of Phandelver (an adventure module for D&D 5e) PbP game. Would anyone be interested?Sure, why not? (!)
I'm thinking about starting a Lost Mine of Phandelver (an adventure module for D&D 5e) PbP game. Would anyone be interested?
Luckily for you, 3.5e and 5e are very similar. WOC released the basic rules for free. (http://media.wizards.com/2015/downloads/dnd/BasicRules_Playerv3.4.pdf) It's got the four basic classes: Fighter, Rogue, Cleric, and Wizard, but more classes and races are also available for free through the SRD.I'm thinking about starting a Lost Mine of Phandelver (an adventure module for D&D 5e) PbP game. Would anyone be interested?
I would, but have only played 3.5e?
So, I cant think of anything for shadowrun. Or really for Only War. 2300AD anyone?
I've been thinking of starting a new one after I forgot about my old one :P. Ive always wanted to run a Feng Sui game, maybe test out 2 in PBP. I've also been thinking about making a Jojo game, but would need to either work out the mechanics or steal them from somewhere ;P.
I've been thinking of starting a new one after I forgot about my old one :P. Ive always wanted to run a Feng Sui game, maybe test out 2 in PBP. I've also been thinking about making a Jojo game, but would need to either work out the mechanics or steal them from somewhere ;P.
I think I would be interested in Feng Shui. Though my Chinese action movie knowledge is probaly not up to spec.
I'm in the same boat as Cain. Interested, but in need of a crash course. Any recommendations for films to watch?
Any specific thing you were looking for in a character?I suppose it depends on the setting. Judging from the wiki-page, it looks like the default is contemporary, ie. 1996? The first thing that comes to mind is a Kung Fury rip-off, but I don't know how well the character could hold up for a full game.
They have a phone app too :P.My phone is too old to get it.
I'll probably join the discord on Monday if I remember. I'm away from my computer at the moment.
Yesterday I came up with an idea for a Rogue Trader game that takes some material from DH and OW and which I believe would be quite interesting. I'm not able to run any games in my current situation, so I decided to post here in case it piques a GM's interest.Spoiler: Rogue Trader Concept (click to show/hide)
Suicide Squad in space?
Would be into the second one. Probably the first one as well once I've read up on Twilight 2000. Which edition are you thinking of using?
Also into the Rogue Trader idea, not that I'm familiar enough with the setting to really appreciate the novelty.
The idea can actually be made easier by squeezing all players into either one or the other rulebook, by making all go through either RT or OW chargen. Stuff like ship combat and more complicated aspects could be introduced as the game progressed, allowing a better flow.
In the case of RT mechanics, The mutants could be allowed to get Lure of the Void as a free choice row to dip into Tainted without messing the rest of their build and restricting the character, or just make it a case where they can pay some experience upfront for a choice like in the Tainted option without the need to go through it.
For OW, making anyone who wants to play a mutant pay a similar experience cost to get a mutation from the RT table using the same rule would work.
Would be into the second one. Probably the first one as well once I've read up on Twilight 2000. Which edition are you thinking of using?I have no rules for the second one yet but there are a few systems i might use.
Also into the Rogue Trader idea, not that I'm familiar enough with the setting to really appreciate the novelty.
I would prefer Twilight 2k version 2.2Yep and i've got to some surprises of my own, mainly some kind of powered exoskeleton and a few vehicle goodies.
Would you be using the various fan added things for it(which mostly consists of extra vehicles and gear)?
You might want to consider using this tool (http://www.hexographer.com/) for pretty hex maps. The free version pretty much handles everything you want.