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Author Topic: Demongate: Wrapping up the Loose Ends.  (Read 676497 times)

Gnorm

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Re: Demongate: There Are No Heroes
« Reply #825 on: April 26, 2014, 01:34:54 pm »

That's my girl! taking matters into her own hands!
Yep. The only seeds remained are those that were already planted.
Vlad will be so pleased.
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And we were this close to yet another victim of Gnorm, the Overseer Killer.

peregarrett

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Re: Demongate: There Are No Heroes
« Reply #826 on: April 26, 2014, 01:40:47 pm »

Ahahaha what the hell is going on.
Vlad bit a horse in the tongue, that's the most disturbing thing.
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

Rhaken

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Re: Demongate: There Are No Heroes
« Reply #827 on: April 26, 2014, 01:46:47 pm »

Ahahaha what the hell is going on.
Vlad bit a horse in the tongue, that's the most disturbing thing.

Vladamir Uristovich: Horse Frencher
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Of course, he may have simply crushed the forgotten beasts with his massive testicles.

Forget a spouse, he needs a full time gonad wrangler.

MDFification

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Re: Demongate: There Are No Heroes
« Reply #828 on: April 26, 2014, 01:56:14 pm »

Ahahaha what the hell is going on.
Vlad bit a horse in the tongue, that's the most disturbing thing.

Vladamir Uristovich: Horse Frencher

Tarmid is embracing the horse.
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Gnorm

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Re: Demongate: There Are No Heroes
« Reply #829 on: April 26, 2014, 01:58:13 pm »

Ahahaha what the hell is going on.
Vlad bit a horse in the tongue, that's the most disturbing thing.

Vladamir Uristovich: Horse Frencher

Tarmid is embracing the horse.
I suppose the two just share a common fetish for horses.
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And we were this close to yet another victim of Gnorm, the Overseer Killer.

Deus Asmoth

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Re: Demongate: There Are No Heroes
« Reply #830 on: April 26, 2014, 03:14:19 pm »

One can only hope that Thane doesn't mind.

Flame, Steelhold was the other fortress.
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4maskwolf

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Re: Demongate: There Are No Heroes
« Reply #831 on: April 26, 2014, 03:27:25 pm »

One can only hope that Thane doesn't mind.

Flame, Steelhold was the other fortress.
Both of these.

Also, yeah, goddamn undead structures.  They have wiped out too many fortresses.

Gnorm

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Re: Demongate: There Are No Heroes
« Reply #832 on: April 26, 2014, 03:31:58 pm »

Also, yeah, goddamn undead structures.  They have wiped out too many fortresses.
What we need is more traps!
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TheFlame52

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Re: Demongate: There Are No Heroes
« Reply #833 on: April 26, 2014, 04:07:00 pm »

A little late there.
D'oh! Fixed it.

More like "Yeah, sure, miss demon, go turn yourself in to the dwarf in charge like a complete idiot; I wash my hands of your demise. "
Cue Flame forgetting completely and never actually talking to the mayor.

MDFification

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Re: Demongate: There Are No Heroes
« Reply #834 on: April 26, 2014, 11:35:53 pm »

Quick question; do we have a live-training setup this time around?
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Gnorm

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Re: Demongate: There Are No Heroes
« Reply #835 on: April 26, 2014, 11:52:58 pm »

Quick question; do we have a live-training setup this time around?
Do we even have cage traps?
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And we were this close to yet another victim of Gnorm, the Overseer Killer.

MDFification

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Re: Demongate: There Are No Heroes
« Reply #836 on: April 27, 2014, 12:26:00 am »

Quick question; do we have a live-training setup this time around?
Do we even have cage traps?

Didn't see any last time I checked. So maybe we're doing a no-cage run.
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jrrocks05

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Re: Demongate: There Are No Heroes
« Reply #837 on: April 27, 2014, 12:34:31 am »

We must have cage traps how else will we capture and interrogate bloodkin?
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We fear not to walk in the valley of death for we are the baddest most vicious unforgiving motherf---en dwarves in this valley

Gnorm

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Re: Demongate: There Are No Heroes
« Reply #838 on: April 27, 2014, 12:37:52 am »

The cage traps must be installed in the interior sections of the fortress, therefore capturing only the strong and worthy.
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Deus Asmoth

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Re: Demongate: There Are No Heroes
« Reply #839 on: April 27, 2014, 05:08:14 am »

Bloodkin can't be caught in traps in any case.
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