Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Mafia => Topic started by: 4maskwolf on March 09, 2014, 05:40:20 pm

Title: Banter Thread
Post by: 4maskwolf on March 09, 2014, 05:40:20 pm
For all your non-mafia talking needs.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: 4maskwolf on March 09, 2014, 05:54:17 pm
Solymr, you say you are in college?  How hard would you say it is compared to high school, particularly the last two years.

For anyone who doesn't know, this is a continuation of the conversation that is keeping the Good, the Bad, and the Ugly at the top of the games list.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Tiruin on March 09, 2014, 08:00:56 pm
Solymr, you say you are in college?  How hard would you say it is compared to high school, particularly the last two years.
This could be asked as a generality as i believe most Mafia players either are, or have passed through college. :p
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: 4maskwolf on March 09, 2014, 08:02:33 pm
Solymr, you say you are in college?  How hard would you say it is compared to high school, particularly the last two years.
This could be asked as a generality as i believe most Mafia players either are, or have passed through college. :p
Okay Tiruin, what about you? What do you say?
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Tiruin on March 09, 2014, 08:14:47 pm
I'll just port this 'derail' into this thread here. (http://www.bay12forums.com/smf/index.php?topic=136304.msg5075396#msg5075396) :3
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Caz on March 09, 2014, 08:45:25 pm
when people think im scummy and im not i cry irl bc i cant make them think otherwise without looking even moar scummy sob

/dramatization shh but it applies
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: 4maskwolf on March 09, 2014, 08:53:45 pm
Honestly, I wouldn't characterize what you just did in Orbfalls as scummy. I think it's because you sometimes don't post very much content, though I usually don't use that as the grounds to my by someone. The only reason I voted for you in good bad ugly (yes, I abbreviated it) was to stay in NQT's good graces, because most of the town was lurking for various reasons (be they RL, fear, etc.)
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Caz on March 09, 2014, 09:01:39 pm
Honestly, I wouldn't characterize what you just did in Orbfalls as scummy. I think it's because you sometimes don't post very much content, though I usually don't use that as the grounds to my by someone. The only reason I voted for you in good bad ugly (yes, I abbreviated it) was to stay in NQT's good graces, because most of the town was lurking for various reasons (be they RL, fear, etc.)

Oh, I'm not talking about ongoing games, but it seems most times people peg me as scum whether I am or not. Maybe my playstyle is shit, idk.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Tiruin on March 09, 2014, 09:06:28 pm
I believe its in that its 'scummy' (and not necessarily scum, 90% of the time) that they peg you as, due to either lacking information (yeah, the idea of philosophy is in many people's minds :P).
No, your playstyle is OK. Just keep at it. You're an awesome player (and really, I mean it because you did great before! I was just being mean and a jerk to you. Sorry..)
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: 4maskwolf on March 09, 2014, 09:27:06 pm
Honestly, I wouldn't characterize what you just did in Orbfalls as scummy. I think it's because you sometimes don't post very much content, though I usually don't use that as the grounds to my by someone. The only reason I voted for you in good bad ugly (yes, I abbreviated it) was to stay in NQT's good graces, because most of the town was lurking for various reasons (be they RL, fear, etc.)

Oh, I'm not talking about ongoing games, but it seems most times people peg me as scum whether I am or not. Maybe my playstyle is shit, idk.
Your playstyle isn't shit, it's just different.  If the union had listened to your hunches in The Good, The Bad, and the Ugly, they could have won the game.  But alas, it was not to be, and the scumteam won.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Tiruin on March 09, 2014, 09:39:35 pm
Another game wherein Tiruin doesn't act on her intuition. Again. Ever.

Oops!

Anyways: 4mask: You were interested in College due to. . .?
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: 4maskwolf on March 09, 2014, 09:41:06 pm
Another game wherein Tiruin doesn't act on her intuition. Again. Ever.

Oops!

Anyways: 4mask: You were interested in College due to. . .?
hmm?
Oh, Solymr and I were having a conversation about college earlier and he was saying how senior year of high school is so much harder.  I believe you have stated your opinions on the matter.

*sigh* being a mod is hard.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Caz on March 09, 2014, 09:42:56 pm
Honestly, I wouldn't characterize what you just did in Orbfalls as scummy. I think it's because you sometimes don't post very much content, though I usually don't use that as the grounds to my by someone. The only reason I voted for you in good bad ugly (yes, I abbreviated it) was to stay in NQT's good graces, because most of the town was lurking for various reasons (be they RL, fear, etc.)

Oh, I'm not talking about ongoing games, but it seems most times people peg me as scum whether I am or not. Maybe my playstyle is shit, idk.
Your playstyle isn't shit, it's just different.  If the union had listened to your hunches in The Good, The Bad, and the Ugly, they could have won the game.  But alas, it was not to be, and the scumteam won.

Eh, thanks, but anyone who took my opinions in that game would've been called a lunatic. Top play it wasn't. Hunches are only good if you can back them.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: mastahcheese on March 09, 2014, 10:31:31 pm
Eh, thanks, but anyone who took my opinions in that game would've been called a lunatic. Top play it wasn't. Hunches are only good if you can back them.
I use hunches all the time, that's usually the catalyst of my habit of tunneling people, I don't have any hard evidence when I do it. Hunches are good.

That said, I play mafia, and I haven't been to college, nor am I in one right now.

I only made it through High School, and I work at a fast food place.
I hate it so.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Caz on March 09, 2014, 10:40:16 pm
i believe most Mafia players either are, or have passed through college. :p

HA
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Solymr on March 10, 2014, 08:21:25 am
Wolf, maybe it's different in Spain, and the fact that I'm a "special case" but here's how university and high school go.

Last year of high school is a month shorter than the rest, and there's almost as twice as much to learn than the previous one.
That month is dedicated to study for the university access test, which is a series of tests about every subject that takes three days.

Then first year of university is very general subjects, just a little focused on the career you chose.
Second year is quite hard because it's focused but quite broad so you have to study a lot.
Third year, where I am, is a lot more focused so there isn't much to learn. For example every subject I have is related to genetic engineering and they overlap in a lot of areas.
Fourth year is mostly made of optional subjects, projects and working in proffesional labs and such.
After that it's the master (I think you call it minor in USA) and doctorate or whatever you want to do.

Btw I should note that in what I'm doing there's less than 40 people each year.
And Tiruin, yes the big guns roll here. I've definitely seen some big guns around here :P
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Shakerag on March 10, 2014, 09:58:26 am
Solymr, you say you are in college?  How hard would you say it is compared to high school, particularly the last two years.
This could be asked as a generality as i believe most Mafia players either are, or have passed through college. :p
Some of us passed through college a while ago >_>

College was harder than high school for me, but that's because I enjoy inflicting pain upon myself and took the math-heavy computer science path as opposed to the more business-oriented path. 

I think some of it comes down to the teacher, and some of it depends on how naturally good you are at a particular subject.  I never really felt like I had much of a problem in grad school, but I never really had much of a problem in computer science classes in general.  Except COBOL.  Fuck you COBOL.   

So, really, it can just vary by quite a bit. 
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Solymr on March 10, 2014, 04:59:33 pm
Ttrurirn since I don't want to post in the sad thread because it makes me sad I'll say it here: I want to speak about dream with you.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Tiruin on March 10, 2014, 05:08:50 pm
...I'll post it somewhere, someday. I don't forget easily.



-snip-
...
...I envy your workload. Third year is hell year. Fourth year is easy cruising if you survive third year. I survived but shifted due to 'hey I found a course wherein I can be happy with :D'
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Solymr on March 10, 2014, 05:13:32 pm
Here is exactly like that except second year is hell and third is ballscratchin all day errday. Except this week I'm buried with stress. Still not losing my sleep though.
I even plan on doing physics after this ends. Or after I get my project going.
Man I'm so sleepy now I don't even
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Tiruin on March 10, 2014, 05:18:47 pm
[...]Still not losing my sleep though.[...]
Man I'm so sleepy now I don't even
Make time for sleep. You'll need it or else you'll be lacking in all aspects of your waking life.  ;D
I mean it.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Solymr on March 10, 2014, 05:21:21 pm
I make sure I get 8 hours of sleep daily.
Well it's actually me falling like a brick but heck it's good.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Shakerag on March 10, 2014, 05:25:09 pm
Make time for sleep. You'll need it or else you'll be lacking in all aspects of your waking life.  ;D
She says right after a horrific nightmare.  Sleep tight kids! 
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: zombie urist on March 10, 2014, 06:04:12 pm
Ttrurirn
This is the most hilarious misspelling of Tiruin yet.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Toaster on March 10, 2014, 10:37:50 pm
Except COBOL.  Fuck you COBOL.   

*looks at Shakerag's profile for his age*

Seriously?  COBOL?  Maybe if you were 10 years older...

But I apply the same feeling toward Scheme (http://en.wikipedia.org/wiki/Scheme_%28programming_language%29) and Squeak (http://en.wikipedia.org/wiki/Squeak).  I'm not sure why they felt like throwing obscure languages at us, but there you go.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Solymr on March 11, 2014, 08:05:23 am
Ttrurirn
This is the most hilarious misspelling of Tiruin yet.
This what happens when you try to spell late at night.
Title: Re: Tangents and Irrelevancies Thread
Post by: Tiruin on March 11, 2014, 08:12:38 am
If you pronounce it, it still goes the same way correctly :P (Tee-roo-in)

Also, since my school year officially (or..70% officially :v) starts in August (yay transition. Thank you K+12 program... >.>), and i've two months to spare...Anyone have a good idea if I should take a break from Mafia?
It looks best if I should.
I guess like I should.
Title: Re: Tangents and Irrelevancies Thread
Post by: Solymr on March 11, 2014, 08:51:15 am
Trying to pronounce my own goof gave me a concussion in my tongue. And yes you should take a break from Mafia.
Title: Re: Tangents and Irrelevancies Thread
Post by: Tiruin on March 11, 2014, 08:58:47 am
That's one heavy concussion. .__.
You're joking, right?

OH, anyway there's something I was thinking of asking. How does the educational system feel there? As in, for the Philippines we're transitioning to the..erm, kindergarten + 12 years of education (wherein we usually graduated a 4 year college course at, like, 21 years old, with freshmen usually at around 17 yrs old age) or also known as K+12 program.

...
So I'd love to know how this works out in other countries. I'm against it..but well. Anyway. I won't be part of that new generation...
Title: Re: Tangents and Irrelevancies Thread
Post by: Solymr on March 11, 2014, 09:13:47 am
In Spain it's about the same except apparently we're one year behind, we come out of high school usually at 18. And I say usually because I finished with 17.
They don't have much for gifted child here :/ how's that around there?

And I don't know if tongue concussions are even possible :P
Title: Re: Tangents and Irrelevancies Thread
Post by: 4maskwolf on March 11, 2014, 09:21:25 am
K-12 in the USA. I don't particularly see the point in it, as opposed to any other system, but I'm an... Exception rather than the rule. And by exception I mean "I was done with calculus before sophomore year".
Title: Re: Tangents and Irrelevancies Thread
Post by: Solymr on March 11, 2014, 09:26:20 am
Please expand on that subject. I'm a particular mind too. People in my class even joke that I was fed plutonium as a baby or something.
That made me remark that as a baby I repeatedly jumped head first into the floor from the cradle.
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Shakerag on March 11, 2014, 10:09:13 am
Except COBOL.  Fuck you COBOL.   

*looks at Shakerag's profile for his age*

Seriously?  COBOL?  Maybe if you were 10 years older...

But I apply the same feeling toward Scheme (http://en.wikipedia.org/wiki/Scheme_%28programming_language%29) and Squeak (http://en.wikipedia.org/wiki/Squeak).  I'm not sure why they felt like throwing obscure languages at us, but there you go.
Yes, seriously. (http://catalog.niu.edu/preview_course_nopop.php?catoid=20&coid=54632)

I got my associate degree at a community college, and on my first semester when I transferred to NIU I took FORTRAN (http://catalog.niu.edu/preview_course.php?catoid=6&coid=14997) and mainframe assembler language (http://catalog.niu.edu/preview_course.php?catoid=6&coid=15004).  I took two more assembler language courses in grad school, and at least one other course that had COBOL and assembler together. 

And now here I am, working as an assembler language programmer. 
Title: Re: Tangents and Irrelevancies Thread idea: what do people think?
Post by: Hapah on March 11, 2014, 10:18:39 am
Except COBOL.  Fuck you COBOL.   

*looks at Shakerag's profile for his age*

Seriously?  COBOL?  Maybe if you were 10 years older...

But I apply the same feeling toward Scheme (http://en.wikipedia.org/wiki/Scheme_%28programming_language%29) and Squeak (http://en.wikipedia.org/wiki/Squeak).  I'm not sure why they felt like throwing obscure languages at us, but there you go.
Yes, seriously. (http://catalog.niu.edu/preview_course_nopop.php?catoid=20&coid=54632)

I got my associate degree at a community college, and on my first semester when I transferred to NIU I took FORTRAN (http://catalog.niu.edu/preview_course.php?catoid=6&coid=14997) and mainframe assembler language (http://catalog.niu.edu/preview_course.php?catoid=6&coid=15004).  I took two more assembler language courses in grad school, and at least one other course that had COBOL and assembler together. 

And now here I am, working as an assembler language programmer.
Funny how that works! I'm not really using my degree in my job, oddly enough.
Title: Re: Tangents and Irrelevancies Thread
Post by: Toaster on March 11, 2014, 12:10:34 pm
Assembler?  You poor bastard, you.

Funny how that works! I'm not really using my degree in my job, oddly enough.

Neither am I, mostly.  While the experience in true programming was quite helpful when I do the occasional script, it mostly goes unused.  Dinking around with computers, building my own, and fixing various friend and family PCs- now that was useful experience!

[Network/system admin, now]
Title: Re: Tangents and Irrelevancies Thread
Post by: Mephansteras on March 11, 2014, 12:46:20 pm
Life is a funny thing. I had a friend go to college to be a biotech and ended up as a database programmer.
Title: Re: Tangents and Irrelevancies Thread
Post by: Solymr on March 11, 2014, 12:49:15 pm
Yeah data mining is really important in biotech.
DNA is the hugest database. And mass sequentiation gives a shitload of datavto process.
Title: Re: Tangents and Irrelevancies Thread
Post by: Mephansteras on March 11, 2014, 12:53:22 pm
Yeah data mining is really important in biotech.
DNA is the hugest database. And mass sequentiation gives a shitload of datavto process.

True, except his route was nothing like that. :P

He actually got a part time job doing security at Sun Microsystems, which led to a job in their IT group, which led to a job with me doing database work in a financial company. His biotech path just sort of...stopped being relevant in that time and he dropped it entirely. Never even graduated college.
Title: Re: Tangents and Irrelevancies Thread
Post by: Solymr on March 11, 2014, 02:33:21 pm
Well I wasn't expecting that.
Title: Re: Tangents and Irrelevancies Thread
Post by: Tiruin on March 11, 2014, 02:35:40 pm
When you say BioTech, you mean...?

Because we had little to no DNA experience while I was in MedTech. Just a Cytogenetics subject in the 3rd year.
And though I loved and passed it nicely, the problem being was that the instructor had to 'rush' the lessons due to syllabus.
We learned the basics of genetics though. :v
Title: Re: Tangents and Irrelevancies Thread
Post by: Solymr on March 11, 2014, 02:43:27 pm
Uuuhhhhh here biotech is largely based on genetic engineering, modified plants and microbiology. With a little of chemical engineering.
Title: Re: Tangents and Irrelevancies Thread
Post by: Mephansteras on March 11, 2014, 02:45:56 pm
Well I wasn't expecting that.

Like I said, life can be a bit funny at times. ;)

When you say BioTech, you mean...?

Because we had little to no DNA experience while I was in MedTech. Just a Cytogenetics subject in the 3rd year.
And though I loved and passed it nicely, the problem being was that the instructor had to 'rush' the lessons due to syllabus.
We learned the basics of genetics though. :v

It's a broad umbrella. Stuff like genetic engineering, pharmaceuticals, medical testing...they all fall in that category. I'm not sure where he'd have ended up if he'd stuck with it, although most of my biotech friends ended up in pharmaceutical research.
Title: Re: Tangents and Irrelevancies Thread
Post by: Toaster on March 11, 2014, 03:16:35 pm
If he ever goes back to it, someone with both IT and biotech skills will have no trouble finding a job.
Title: Re: Tangents and Irrelevancies Thread
Post by: Solymr on March 11, 2014, 05:02:39 pm
Yeah a biotech graduate here means you're not going to be unemployed for long.
And Tiruin we still have something to discuss :>
Title: Re: Tangents and Irrelevancies Thread
Post by: Shakerag on March 11, 2014, 05:20:13 pm
Assembler?  You poor bastard, you.
Heh.  Not quite.  Assembler is my favorite programming language.  I specifically searched out assembler-related jobs. 

I pity anyone who has to work with Java.  Or COBOL. 
Title: Re: Tangents and Irrelevancies Thread
Post by: 4maskwolf on March 11, 2014, 06:02:48 pm
Please expand on that subject. I'm a particular mind too. People in my class even joke that I was fed plutonium as a baby or something.
That made me remark that as a baby I repeatedly jumped head first into the floor from the cradle.
I'm... honestly not sure exactly what this whole post meant...
Title: Re: Tangents and Irrelevancies Thread
Post by: Toaster on March 11, 2014, 08:26:44 pm
Assembler?  You poor bastard, you.
Heh.  Not quite.  Assembler is my favorite programming language.  I specifically searched out assembler-related jobs. 

Your nerd cred is unparalleled.  At least you can always find a job (because no one else is crazy like you.)

Let me guess- you're the youngest person in your department by 15 years?
Title: Re: Banter and out of game questions thread (yes, I renamed it)
Post by: 4maskwolf on March 12, 2014, 12:24:55 am
Tiruin: What, exactly, is your avatar?
Title: Re: Banter and out of game questions thread (yes, I renamed it)
Post by: mastahcheese on March 12, 2014, 12:28:32 am
Also, Tiruin, I always thought your username was pronounced (Tier-you-in) and even with knowing the correct pronunciation, I still mentally insist on pronouncing it the way I do.
Title: Re: Banter and out of game questions thread (yes, I renamed it)
Post by: 4maskwolf on March 12, 2014, 12:30:08 am
Also, Tiruin, I always thought your username was pronounced (Tier-you-in) and even with knowing the correct pronunciation, I still mentally insist on pronouncing it the way I do.
Can someone inform me as to the correct pronunciation?  My mental pronunciation is different than that, but what is the actual pronunciation.
Title: Re: Tangents and Irrelevancies Thread
Post by: mastahcheese on March 12, 2014, 12:30:56 am
If you pronounce it, it still goes the same way correctly :P (Tee-roo-in)

Also, since my school year officially (or..70% officially :v) starts in August (yay transition. Thank you K+12 program... >.>), and i've two months to spare...Anyone have a good idea if I should take a break from Mafia?
It looks best if I should.
I guess like I should.
Title: Re: Banter and out of game questions thread (yes, I renamed it)
Post by: Tiruin on March 12, 2014, 12:32:16 am
(Not related to Mafia, but I actually may have a slight obsession with the concept of turning sand to glass and vice-versa using electricity.)
I love you people. x)

So! More about glass, science, and thermodynamics please! :D

Edoot: Oh, erm, about that thing above on my 'vacation'..err, its quite shameful for me to announce such over...what external factors presented itself. Won't be going! Sorry for that! :X

Also, Tiruin, I always thought your username was pronounced (Tier-you-in) and even with knowing the correct pronunciation, I still mentally insist on pronouncing it the way I do.
I'm ok with any pronunciation of my name, thanks ^ ^
I quite like how you pronounce it. ;P
Title: Re: Tangents and Irrelevancies Thread
Post by: 4maskwolf on March 12, 2014, 12:34:09 am
If you pronounce it, it still goes the same way correctly :P (Tee-roo-in)

Also, since my school year officially (or..70% officially :v) starts in August (yay transition. Thank you K+12 program... >.>), and i've two months to spare...Anyone have a good idea if I should take a break from Mafia?
It looks best if I should.
I guess like I should.
Apparently I don't even read my own thread...
And yes, that's how I imagined it pronounced.

PPE: Great, now I need to dig out my chem textbook.
OR I can go to wikipedia: http://en.wikipedia.org/wiki/Sand (http://en.wikipedia.org/wiki/Sand)
Title: Re: Banter and out of game questions thread (yes, I renamed it)
Post by: mastahcheese on March 12, 2014, 12:37:42 am
(Not related to Mafia, but I actually may have a slight obsession with the concept of turning sand to glass and vice-versa using electricity.)
I love you people. x)

So! More about glass, science, and thermodynamics please! :D
IT'S SO COOL

Did you know that you can actually go out into the desert and find where lightning struck the ground by the formation of glass?
Something really odd? The formation if the glass is a mirror image of the shape of the lightning bolt that struck it, allowing you to have a physical representation of an actual bolt of lightning.
Is that awesome or what?
Title: Re: Banter and out of game questions thread (yes, I renamed it)
Post by: 4maskwolf on March 12, 2014, 12:37:56 am
Yes.  Sand and glass are made of the same material: silicon dioxide sheets.  I could go into an entire rant as to the exact mechanisms, but I'd... rather not.
Oooh...
Is there any sand in the classroom?  Like, for a class project?
Mhm.  I see about the book, Tiruin.  Perhaps...
..Please tell me this is related to your firespell.
Because its gone quite...malicious by the detail here.
 :-\
You're starting to scare me.
I'm confused...
Title: Re: Banter and out of game questions thread (yes, I renamed it)
Post by: 4maskwolf on March 12, 2014, 12:39:36 am
(Not related to Mafia, but I actually may have a slight obsession with the concept of turning sand to glass and vice-versa using electricity.)
I love you people. x)

So! More about glass, science, and thermodynamics please! :D
IT'S SO COOL

Did you know that you can actually go out into the desert and find where lightning struck the ground by the formation of glass?
Something really odd? The formation if the glass is a mirror image of the shape of the lightning bolt that struck it, allowing you to have a physical representation of an actual bolt of lightning.
Is that awesome or what?
Wait a minute...
holy crap you are right (http://blogs.scientificamerican.com/but-not-simpler/2013/07/02/what-really-happens-when-lightning-strikes-sand-the-science-behind-a-viral-photo/)
The more you know.
Title: Re: Banter and out of game questions thread (yes, I renamed it)
Post by: mastahcheese on March 12, 2014, 12:40:20 am
Did you know that you can actually go out into the desert and find where lightning struck the ground by the formation of glass?
Something really odd? The formation if the glass is a mirror image of the shape of the lightning bolt that struck it, allowing you to have a physical representation of an actual bolt of lightning.
Is that awesome or what?
Wait a minute...
holy crap you are right (http://blogs.scientificamerican.com/but-not-simpler/2013/07/02/what-really-happens-when-lightning-strikes-sand-the-science-behind-a-viral-photo/)
The more you know.
I KNOW RIGHT?!?!?
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 12, 2014, 12:50:29 am
*bookmarks this thread*
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 12, 2014, 12:50:47 am
Tiruin: how do I scare you, exactly?
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 12, 2014, 02:27:59 am
:I
Wolf I want you to tell me what kind of help they give there to gifted children and such.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 12, 2014, 08:41:50 am
:I
Wolf I want you to tell me what kind of help they give there to gifted children and such.
Sorry, I'm a native English speaker and I still can't interpret what people say...
It really depends on where you live, but for the most part it is up to the parents to lobby school boards, find ways for their kid to excel, etc. The USA ranks gifted students as low priority for programs, it seems.
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 12, 2014, 08:48:18 am
At least here they bumped me up a year :/
Is there some kind of organization for them? I thought about trying to join MENSA but I don't know how to do it from here.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 12, 2014, 09:03:52 am
At least here they bumped me up a year :/
Is there some kind of organization for them? I thought about trying to join MENSA but I don't know how to do it from here.
Organization? None that I know of.

Yeah, all the USA know is bumping people up a year, but my parents refused on the matter. Also, I go to a private school now with far better academic programs, so I get to be challenged and with people my own age. Basically, you better hope your family has money if you are gifted. My family is upper middle class, so I can do things like go to private school. Others aren't so lucky...
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 12, 2014, 09:17:06 am
Thank god for public university and scholarships. I'm the son of plain workers and I managed to get this far by being the best of my class.

Oh and you remember people talking about math or physics olympics? I did them in my last high school year.
Did you do any of them?
Title: Re: Banter and out of game questions thread
Post by: Shakerag on March 12, 2014, 09:58:25 am
Assembler?  You poor bastard, you.
Heh.  Not quite.  Assembler is my favorite programming language.  I specifically searched out assembler-related jobs. 

Your nerd cred is unparalleled.  At least you can always find a job (because no one else is crazy like you.)

Let me guess- you're the youngest person in your department by 15 years?
In so far as the mainframe guys/gals are concerned, I think it's about a 10-year gap.  The PC guys are more around my age or younger. 

I lucked out with this job, because everyone who wants a mainframe programmer wants 5-10 years experience.  I got hired because they wouldn't have to spend months teaching me how to program in assembler  >_>
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 12, 2014, 05:09:06 pm
Thank god for public university and scholarships. I'm the son of plain workers and I managed to get this far by being the best of my class.

Oh and you remember people talking about math or physics olympics? I did them in my last high school year.
Did you do any of them?
We do some things, like math competitions and science bowl and stuff.  I can explain a little more if you want, but the school I go to has people who are far better at that kind of thing than I am so I never get chosen.
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 15, 2014, 08:54:03 am
Wolf: I did math, physics and chemistry in the same month.
And since Tiruin hasn't said anything bout dreams I'll say something myself :x
Did you ever have a dream where you die and wake up?
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 15, 2014, 09:24:12 am
Wolf: I did math, physics and chemistry in the same month.
And since Tiruin hasn't said anything bout dreams I'll say something myself :x
Did you ever have a dream where you die and wake up?
I have.  My dreams are... unfortunate.
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 15, 2014, 09:31:57 am
Mine are usually gravity related because I'm afraid of heights. In dream fights I usually fare well though :V
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 15, 2014, 09:34:49 am
Mine are usually gravity related because I'm afraid of heights. In dream fights I usually fare well though :V
Heh.  I fair... poorly in most of my dreams.
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 15, 2014, 09:37:51 am
After I shrugged off my pseudodepression I got pretty good at dreamfights :P. In fact last night I somehow got into a shovel fight.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 15, 2014, 09:38:51 am
After I shrugged off my pseudodepression I got pretty good at dreamfights :P. In fact last night I somehow got into a shovel fight.
Whaaa.......
Also, can I put this in my quotes.
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 15, 2014, 09:48:18 am
But of course. And if you're surprised by that you have no idea how zany dreams can get.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 15, 2014, 09:58:07 am
But of course. And if you're surprised by that you have no idea how zany dreams can get.
I once had a dream about a castle siege with all of my friends on both sides and everyone had medieval weapons except for a pair of AK-47's.  Dreams are weird things.
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 15, 2014, 10:01:03 am
Hahahaha those things are amazing.
I once fought a gang of asian mobsters Jackie Chan style.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 15, 2014, 10:02:02 am
Hahahaha those things are amazing.
I once fought a gang of asian mobsters Jackie Chan style.
You have the most badass dreams, my good sir.
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 15, 2014, 10:03:11 am
I had one where I was riding with my aunt down an empty highway, when our tire popped and coleslaw came out.  The fire department came by and took us down a manhole.  The tunnel down had a window facing into an underground apartment, where a small dog was barking at me.
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 15, 2014, 10:13:14 am
Ridiculuous much :P
I also had instances of my dreams outright trolling me. After ending an exhausting dream that night went like this:
*wake up* What day is it? -Monday -AAAAAHHHH
*wake up again* What day is it? -Friday -AAAAAHHHHH
*wake up yet again* What day is it? -Saturday -Yessss *back to sleep*
Title: Re: Banter and out of game questions thread
Post by: ToonyMan on March 15, 2014, 10:30:14 am
I think last semester was the first time I was unable to make decent posts because of real life stuff.  Same is true for this semester.

I'm an adult. :(

Okay, if you're more curious.  I currently have 86 credits out of 126 credits to graduate with an Electrical Engineering Bachelor of Science in Engineering, probably easier to call it a BSE in Electrical Engineering.  I'm not one of you programming gurus so I'm more adept in working with hardware circuity and all that jazz.  But basically, it's pretty time-consuming.  It can be kind of hard too, but I can't say I've been truly challenged yet, or at least, I've been able to overcome any problems that come my way.  I got a New England Scholar award this Tuesday after all, as in, my grade average last year was an A- out of nine classes.  I was 1 of 180 School of Engineering students to receive that award, and there's over 2,000 SoE students.  Ideally, this makes me look pretty good.

A second thing this semester that's eating a crazy amount of time, is the Nuclear Officer program I started.  It should cool off after this semester finishes, but there's a crazy amount of paper work to fill out.  Basically, the US Navy pays me a ton of money every month (around $5,000) while I'm a student, and then when I graduate I would go to Officer Candidate School and get commissioned as an Ensign and serve for about 5 years (including a year and a half of training).  I think it's a great leadership opportunity and it would be ridiculously easy to find a job after my active-duty.  Worse come to worse, the USN would pay for my Master's Degree as well, so I could just go to graduate school somewhere and get my MS in something.  Yeah.

My Spring Break starts next week, but I'm pretty swamped with work.  It's nice to have a sense of fulfillment though...
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 15, 2014, 12:14:44 pm
Or you can stay in 20 years for the retirement benefits.  Guy I work with did just that; now he gets his military retirement pay and his current job's salary.  With your then credentials (especially if you pick up the masters) you could pretty much pick any job you wanted.
Title: Re: Banter and out of game questions thread
Post by: ToonyMan on March 15, 2014, 07:09:45 pm
One of my uncles did that.  He retired as a Lieutenant and now lives in Tennessee.  Probably almost half of my Aunts and Uncles (including my Dad) were in the Navy so it's not exactly a lonely business.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 15, 2014, 07:10:46 pm
My family also has a tradition of serving in the Navy.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 17, 2014, 06:26:35 pm
Something interesting I've noticed, followed by a question to those whom it pertains: The veteran players (and by veteran I mean they've been here for at least two or three years) seem to, for the most part, only join games run by other veterans.  I have a theory as to why this is true, but I'd like to hear the reasons of some of the veterans before I draw a firm opinion.

I'm not passing judgement, I'm merely making an observation.  Feel free to tell me it is total bs.
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 17, 2014, 07:59:35 pm
There's an element of truth in that, but I'd sub out "by other veterans" and replace "by people we trust" to make it more accurate.  Most of the longer-term players here have been in a failed game, and it's frustrating.


Personally, I'm keeping my game load down, so I'm picking and choosing.  If I join a Meph, Webadict, or Vector game, I know what I'm getting in to.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 17, 2014, 08:29:26 pm
Fair enough.  My only counterpoint was that it is hard to know who's games to trust if you never try them.
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 17, 2014, 08:56:21 pm
Siding with Toaster's 'in people we trust' note. It's not that we play in other veteran's games, it's that we play in trusted people's games.

I mean, I was about to join Fearful Jesuit's game but then he closed it. :<

I think last semester was the first time I was unable to make decent posts because of real life stuff.  Same is true for this semester.

I'm an adult. :(

Okay, if you're more curious.  I currently have 86 credits out of 126 credits to graduate with an Electrical Engineering Bachelor of Science in Engineering, probably easier to call it a BSE in Electrical Engineering.  I'm not one of you programming gurus so I'm more adept in working with hardware circuity and all that jazz.  But basically, it's pretty time-consuming.  It can be kind of hard too, but I can't say I've been truly challenged yet, or at least, I've been able to overcome any problems that come my way.  I got a New England Scholar award this Tuesday after all, as in, my grade average last year was an A- out of nine classes.  I was 1 of 180 School of Engineering students to receive that award, and there's over 2,000 SoE students.  Ideally, this makes me look pretty good.

A second thing this semester that's eating a crazy amount of time, is the Nuclear Officer program I started.  It should cool off after this semester finishes, but there's a crazy amount of paper work to fill out.  Basically, the US Navy pays me a ton of money every month (around $5,000) while I'm a student, and then when I graduate I would go to Officer Candidate School and get commissioned as an Ensign and serve for about 5 years (including a year and a half of training).  I think it's a great leadership opportunity and it would be ridiculously easy to find a job after my active-duty.  Worse come to worse, the USN would pay for my Master's Degree as well, so I could just go to graduate school somewhere and get my MS in something.  Yeah.

My Spring Break starts next week, but I'm pretty swamped with work.  It's nice to have a sense of fulfillment though...
Toony! :D
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 17, 2014, 09:14:20 pm
Siding with Toaster's 'in people we trust' note. It's not that we play in other veteran's games, it's that we play in trusted people's games.

I mean, I was about to join Fearful Jesuit's game but then he closed it. :<
Well, I thank you for joining my game, even though I realized halfway through it was complete rubbish.
Title: Re: Banter and out of game questions thread
Post by: Vector on March 17, 2014, 10:09:47 pm
The veteran players (and by veteran I mean they've been here for at least two or three years) seem to, for the most part, only join games run by other veterans.

For me, it's because I historically want to play games run by my friends.  For stress-relief.  And also, because I tend to like bastard mods and BYORs and whatever.


Vector game, I know what I'm getting in to.

imperishable night

Seriously, this fucking game.  I've complained about it a lot of places, but I keep on thinking I've got the night processed and then I find some other thing I have to email Webadict about and then there's other urgent real-life shit I have to do and then there's blah blah blah blah blah GRRRRRRRRRRRRNGH

*settles down and opens PMs again*
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 17, 2014, 10:11:34 pm
You can do it, Vector. Nerjin is doing the sole-mod thing :D

And webadict is being stubborn about his honor. >_> But anyways.

imperishable night

Seriously, this fucking game.  I've complained about it a lot of places, but I keep on thinking I've got the night processed and then I find some other thing I have to email Webadict about and then there's other urgent real-life shit I have to do and then there's blah blah blah blah blah GRRRRRRRRRRRRNGH

*settles down and opens PMs again*
Go, Vector, go!! :D
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 17, 2014, 10:15:55 pm
Hey, does anybody know if Caz is okay?  She's been gone for a while...
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 17, 2014, 10:23:11 pm
Hey, does anybody know if Caz is okay?  She's been gone for a while...
:'(
I guess I've been the last person she was in contact with...
And I dearly REALLY hope she is OK.
Given her last messages were...sad-ish, I..well. :S
I pray she is ok...
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 17, 2014, 11:08:53 pm
Siding with Toaster's 'in people we trust' note. It's not that we play in other veteran's games, it's that we play in trusted people's games.

I mean, I was about to join Fearful Jesuit's game but then he closed it. :<
Well, I thank you for joining my game, even though I realized halfway through it was complete rubbish.
Well, I for one like it.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 17, 2014, 11:10:01 pm
Siding with Toaster's 'in people we trust' note. It's not that we play in other veteran's games, it's that we play in trusted people's games.

I mean, I was about to join Fearful Jesuit's game but then he closed it. :<
Well, I thank you for joining my game, even though I realized halfway through it was complete rubbish.
Well, I for one like it.
You also don't see the OH SWEET MERCIFUL ARMOK DID YOU DEFACE THAT PICTURE!!!!

It is awesome. I approve.
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 17, 2014, 11:24:21 pm
I like mastahcheese's pure-cat pic better. It's cuter and is less deprecate'y.  :P
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 17, 2014, 11:33:02 pm
Eh. I prefer dogs regardless, but his previous cat picture was amusing.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 17, 2014, 11:47:35 pm
Wait, what previous cat picture? They are all active, they just cycle.
Are we seriously derailing this with discussion of my avatar?
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 17, 2014, 11:49:54 pm
Wait, what previous cat picture? They are all active, they just cycle.
Are we seriously derailing this with discussion of my avatar?
It's not derailing if the thread is designed for it.

Oh, they rotate. That explains a LOT!
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 17, 2014, 11:52:42 pm
Wait, what previous cat picture? They are all active, they just cycle.
Are we seriously derailing this with discussion of my avatar?
It's not derailing if the thread is designed for it.

Oh, they rotate. That explains a LOT!
Good point.
And yeah, it's nice because if I ever feel like making more garbage, I can shove it in without having to debate on which one to choose.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 17, 2014, 11:54:19 pm
Wait, what previous cat picture? They are all active, they just cycle.
Are we seriously derailing this with discussion of my avatar?
It's not derailing if the thread is designed for it.

Oh, they rotate. That explains a LOT!
Good point.
And yeah, it's nice because if I ever feel like making more garbage, I can shove it in without having to debate on which one to choose.
Although I must say, the pic you messed with (wasn't that from Whitius Opus?) is amusing to see with your message under it.
And by message I mean like my "hammerings" thing.
And my iPod just autocorrected hammerings into all caps. Okay then...
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 18, 2014, 12:01:33 am
Yeah, I'm pretty sure it was from Whitus Opus, the original picture that I copied it from is in my sig.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 18, 2014, 12:33:00 am
Made a new one.

Spoiler (click to show/hide)
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 18, 2014, 12:49:27 pm
I'd join more games, but then my "mafia burnout" gauge would jump from moderate to heavy.

Vector game, I know what I'm getting in to.

imperishable night

It's not your fault if half the mod team is suddenly gone.
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 18, 2014, 01:04:48 pm
How do you rotate avatar Actual Mafia question:
What if in the event of a vote draw between two players instead of no lynch, both players were lynched?
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 18, 2014, 01:46:08 pm
That's up to the mod in question.  The only issue with that is players will attempt to game it by getting multiple (two, three, or more) people at once lynched- is the game balanced to handle that possibility?
Title: Re: Banter and out of game questions thread
Post by: Cheeetar on March 18, 2014, 08:00:52 pm
imperishable night

Seriously, this fucking game.  I've complained about it a lot of places, but I keep on thinking I've got the night processed and then I find some other thing I have to email Webadict about and then there's other urgent real-life shit I have to do and then there's blah blah blah blah blah GRRRRRRRRRRRRNGH

*settles down and opens PMs again*

I don't mean to add to the stress, and the game has been fantastic and I'm perfectly happy waiting as long as is necessary for that quality to be maintained, but- a few of the players have been inactive for quite a while (most notably Imp, who's been away from the forums for more than a month), so it might be necessary to PM/email them (if they have an email listed on their account) so they're ready to play when the game resumes.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 18, 2014, 10:07:02 pm
Since your sig told me to, Cheeetar, what is it about your lack of interesting traits.  ???

Edit: Mastah: I approve!
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 18, 2014, 10:11:08 pm
Edit: Mastah: I approve!
I think it's my new hobby now, I have like 12 or so avatars now that cycle.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 18, 2014, 10:16:50 pm
Edit: Mastah: I approve!
I think it's my new hobby now, I have like 12 or so avatars now that cycle.
lolwut? That's the quote on my avatar.  The one that you have right now.

... and it changes...
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 18, 2014, 10:19:57 pm
Edit: Mastah: I approve!
I think it's my new hobby now, I have like 12 or so avatars now that cycle.
lolwut? That's the quote on my avatar.  The one that you have right now.

... and it changes...
Yup. I had some free time.

...You're just hitting refresh a bunch now, aren't you?
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 18, 2014, 10:21:23 pm
Edit: Mastah: I approve!
I think it's my new hobby now, I have like 12 or so avatars now that cycle.
lolwut? That's the quote on my avatar.  The one that you have right now.

... and it changes...
Yup. I had some free time.

...You're just hitting refresh a bunch now, aren't you?
No, I just went back to see it again and it had changed.  Is that what happens?  It changes on refresh?
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 18, 2014, 10:24:02 pm
Yeah, it loads a random picture of the ones I have enabled on each page loading.

EDIT: Here's the site I use for it. (http://signavatar.com/)
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 19, 2014, 01:12:46 am
imperishable night

Seriously, this fucking game.  I've complained about it a lot of places, but I keep on thinking I've got the night processed and then I find some other thing I have to email Webadict about and then there's other urgent real-life shit I have to do and then there's blah blah blah blah blah GRRRRRRRRRRRRNGH

*settles down and opens PMs again*

I don't mean to add to the stress, and the game has been fantastic and I'm perfectly happy waiting as long as is necessary for that quality to be maintained, but- a few of the players have been inactive for quite a while (most notably Imp, who's been away from the forums for more than a month), so it might be necessary to PM/email them (if they have an email listed on their account) so they're ready to play when the game resumes.
It is truly fantastic that I'm doing fanarts of it. :V
So mwahaha.
Ahahahahaa.

Yes PM everyone else but me. >:P




*nudges mastahcheese
I like mastahcheese's pure-cat pic better. It's cuter and is less deprecate'y.  :P
:>
Also I'll be PMing you later on that thing we were talking about a long time ago because yay no exams!
Title: Re: Banter and out of game questions thread
Post by: Vector on March 19, 2014, 02:05:33 am
Haha, don't worry.  I'll PM everyone for sure--not just the night PMs that are slowly trickling out, but a GAME ON thing, too.
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 19, 2014, 02:07:14 am
Game on, Vector.

Game on.
   Go Vector!
:I Go!
Title: Re: Banter and out of game questions thread
Post by: Cheeetar on March 19, 2014, 02:07:30 am
Neat! I echo all enthusiasm displayed by others re: this awesome game I am lucky to be a part of.

Since your sig told me to, Cheeetar, what is it about your lack of interesting traits.  ???

It's just a thing. I thought I should have a sig, and I didn't know what to put in it, and I've noticed the phrase occasionally 'ask me about my <thing>'.
Title: Re: Banter and out of game questions thread
Post by: Tack on March 19, 2014, 11:10:04 pm
I might get back into Mafia.

I was never good, but y'know, it'll give someone new to 1st-day-lynch.
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 20, 2014, 12:17:37 am
I might get back into Mafia.

I was never good, but y'know, it'll give someone new to 1st-day-lynch.
Tack played Mafia? :O
Yaaaay!
Title: Re: Banter and out of game questions thread
Post by: Tawa on March 20, 2014, 12:33:11 pm
You could take my place in Orbfalls. I probably should've started in a noob's game rather than something with lots of insane roles and a three different kinds of lynch.

I'm probably going to keep watching, though. Good luck, townies!
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 20, 2014, 02:25:51 pm
Yeah, it is quite overwhelming, even with the meager prior experience I have.

Although it did make me think of a Mafia concept where the night would be divided into shifts, like the way adventurers watch out in D&D games, and possibly run it like that game about the pirates and mutineers, where people were sent on expeditions.

No idea how you'd balance a game like that, but if I think more of it, I'll go put it in the Mafia concepts and discussion thread.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 21, 2014, 11:49:22 pm
Cheese: how come you always find the loopholes in any statement?
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 21, 2014, 11:52:54 pm
Cheese: how come you always find the loopholes in any statement?
It's something I've always done. Its helped me out a surprisingly large number of times.
Actually, it's a rather useful skill for Mafia, now that I think about it, I just don't get as many opportunities to use it as I'd like.

Also, I've noticed that since I've started playing Mafia, I've become far more prone to questioning people's motives in real life, and taking into account their inactions as well as actions.
I've found many people to be acting in scummy manners.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 21, 2014, 11:56:44 pm
So many people act in scummy manners in real life. Sometimes I would call them on it if... Well, I consider calling them on it.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 21, 2014, 11:58:41 pm
Yeah, I know what you mean.
Sometimes I wish I had an actual power role, so I could do something about it, but I never went to law school.
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 21, 2014, 11:59:42 pm
Welcome to my world mastahcheese.

Philosophy.
No, not actually, but it is pretty similar. ;P

So many people act in scummy manners in real life. Sometimes I would call them on it if... Well, I consider calling them on it.
Do so! That's what I do to help people and it works!
Though I do muchly suspect that I'm targeting the malevolent portions rather than calling out the person--their characteristics that ail them  instead.

GAH PPEs.
Yeah, I know what you mean.
Sometimes I wish I had an actual power role, so I could do something about it, but I never went to law school.
I've learned that you don't need law school to do the right thing.
...I've asked a certain Brazilian lawyer about it. True facts. Yo.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 12:01:04 am
Yeah, I know what you mean.
Sometimes I wish I had an actual power role, so I could do something about it, but I never went to law school.
Did you go to medical school, because at least then you could protect someone every night. Me, I'm the child, so I can determine the truth of any one statement per day. Unfortunately, it is... Unreliable.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 12:04:40 am
I've learned that you don't need law school to do the right thing.
Are you suggesting that I become a vigilante?
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 22, 2014, 12:11:17 am
Yeah, I know what you mean.
Sometimes I wish I had an actual power role, so I could do something about it, but I never went to law school.
Did you go to medical school, because at least then you could protect someone every night. Me, I'm the child, so I can determine the truth of any one statement per day. Unfortunately, it is... Unreliable.
I did go to medical school! :D Pre-med, actually.
Then I shifted because I found my calling.

Then I plan to go to med-school afterwards. xD
Also you'll learn to hone your skills--just be open-minded. :>

I've learned that you don't need law school to do the right thing.
Are you suggesting that I become a vigilante?
...Aren't you already one?
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 12:13:06 am
I've learned that you don't need law school to do the right thing.
Are you suggesting that I become a vigilante?
...Aren't you already one?
Look just because I spent years training...

Well I haven't used it yet!
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 22, 2014, 12:14:18 am
Use it with discretion. I've found out that using it because you're the law is very, very wrong.

*pats mastahcheese*
You're doing good.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 12:15:21 am
Yeah, I know.

I try.
Title: Re: Banter and out of game questions thread
Post by: Tack on March 22, 2014, 01:28:28 am
Quote
Yeah, I know what you mean.
Sometimes I wish I had an actual power role, so I could do something about it, but I never went to law school.
I've learned that you don't need law school to do the right thing.
...I've asked a certain Brazilian lawyer about it. True facts. Yo.
Doing the right thing needs no education.
A power role kinda does.

You could be Jam-Packed full o' Charisma, and people would still ask for credentials, even if you were going to be a neighborhood leader or something.
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 22, 2014, 05:10:13 am
I just thought of something.
What if in the terminator mafia only the jailer and the last scum were the last ones alive?
Title: Re: Banter and out of game questions thread
Post by: zombie urist on March 22, 2014, 01:31:08 pm
Generally I believe the mafia wins if town can't win. Since town can't lynch the last mafia, mafia wins.

Sometimes though its the other way around and town wins when mafia can't win. Then I guess town would win.

However in BM its probably the first case.
Title: Re: Banter and out of game questions thread
Post by: TheDarkStar on March 22, 2014, 02:57:28 pm
In a normal mafia game, the scum win in a tie because there isn't a need for them to hide. They can just shoot one townie and give no time for the town to react. On the other hand, some variants give vanilla townies a "shotgun" that they can use to defend themselves at the very end, so if it's them vs a mafia member, they win.
Title: Re: Banter and out of game questions thread
Post by: Caz on March 22, 2014, 08:00:05 pm
Hey, does anybody know if Caz is okay?  She's been gone for a while...
:'(
I guess I've been the last person she was in contact with...
And I dearly REALLY hope she is OK.
Given her last messages were...sad-ish, I..well. :S
I pray she is ok...

Oh jeez, don't worry about me.  o_o
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 08:19:03 pm
SHE'S ALIVE
Title: Re: Banter and out of game questions thread
Post by: Caz on March 22, 2014, 08:26:17 pm
SHE'S ALIVE

Wouldn't go that far. <_<
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 22, 2014, 08:31:42 pm
CAAAAAAZ~ <3
You're BACK :))
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 08:35:39 pm
CAAAAAAZ~ <3
You're BACK :))
You all didn't know that already? I thought she had posted in a thread...
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 22, 2014, 08:55:02 pm
I did but :D because CAZ! and :D!
I'm just happy to see friends again >_> <_<
...
My empathy is a double-edged axe.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 08:55:32 pm
I did but :D because CAZ! and :D!
And she has requested replacement.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 09:00:10 pm
My empathy is a double-edged axe.
It does tend to have that effect in most cases.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 09:01:56 pm
My empathy is a double-edged axe.
I find that empathy is a good trait, but that one often gets mocked or put down for it, particularly if one is male, since males in many cultures are supposed to be macho and unfeeling.
That being said, empathy is a good trait.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 09:04:48 pm
My empathy is a double-edged axe.
I find that empathy is a good trait, but that one often gets mocked or put down for it, particularly if one is male, since males in many cultures are supposed to be macho and unfeeling.
That being said, empathy is a good trait.
How I hate the validity of this statement so much.
Fuggin' people won't accept me simply trying be considerate. The jerks
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 22, 2014, 09:07:40 pm
Speaking from the other perspective, I can get by without much empathy (but the wife's not a fan.)  It's not that I'm "macho tuff," it's that I just am not a people person.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 09:09:38 pm
Speaking from the other perspective, I can get by without much empathy (but the wife's not a fan.)  It's not that I'm "macho tuff," it's that I just am not a people person.
Which is perfectly understandable. I'm a more reserved person myself.  It's just that when I see one of my friends distraught I try to help, and since most of my friends are female it ends with the guys I know cracking stupid jokes and every other girl thinking it is cute.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 09:11:24 pm
Hmm, not I feel weird because I am [1] not a people person, I'm rather anti-social, and [2] still feel very empathetic towards people.

It's very odd for me.
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 22, 2014, 09:20:11 pm
My empathy is a double-edged axe.
I find that empathy is a good trait, but that one often gets mocked or put down for it, particularly if one is male, since males in many cultures are supposed to be macho and unfeeling.
That being said, empathy is a good trait.
...People like empathy where I am. o_O
It's attributed to 'drama' for some reason.
Humans. >_>    Down with that insulting facet of that culture!
It is a travesty to generosity and actual THINKING!


Speaking from the other perspective, I can get by without much empathy (but the wife's not a fan.)  It's not that I'm "macho tuff," it's that I just am not a people person.
...You're very empathic when I talk to you.
Or funny.
...
:<

How I hate the validity of this statement so much.
Fuggin' people won't accept me simply trying be considerate. The jerks
Then we shall be bloody hipsters in doing the right thing and totally not care what snobs they are.
They can rot in their ignorance.
We'll be happy in what we do.

They can dictate their own lives, but NOT US.
*raises the flag of revolutionary action*

Speaking from the other perspective, I can get by without much empathy (but the wife's not a fan.)  It's not that I'm "macho tuff," it's that I just am not a people person.
Which is perfectly understandable. I'm a more reserved person myself.  It's just that when I see one of my friends distraught I try to help, and since most of my friends are female it ends with the guys I know cracking stupid jokes and every other girl thinking it is cute.
Ehh? That's...weird.
You're pretty awesome. Really.
Very empathic people can be not people persons (though I found it an arguable point--the can be 'not people persons' if the people they've generally interacted with are...or have been acting badly towards them, but can be 'people persons' in general. :) )
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 09:24:35 pm
How I hate the validity of this statement so much.
Fuggin' people won't accept me simply trying be considerate. The jerks
Then we shall be bloody hipsters in doing the right thing and totally not care what snobs they are.
They can rot in their ignorance.
We'll be happy in what we do.

They can dictate their own lives, but NOT US.
*raises the flag of revolutionary action*
Are we revolting so that we can be nice to people?
That is so bizarre and awesome at the same time.
*joins in on revolution*
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 09:27:39 pm
How I hate the validity of this statement so much.
Fuggin' people won't accept me simply trying be considerate. The jerks
Then we shall be bloody hipsters in doing the right thing and totally not care what snobs they are.
They can rot in their ignorance.
We'll be happy in what we do.

They can dictate their own lives, but NOT US.
*raises the flag of revolutionary action*
Are we revolting so that we can be nice to people?
That is so bizarre and awesome at the same time.
*joins in on revolution*
I would assist this action, but then I'd be assisting the guy who assisted the initiation of global thermonuclear war.

I join this revolution.
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 22, 2014, 09:28:47 pm
Just be nice to people and 'don't care' if you get criticized about it.

It brings you joy. And it's good.

So yeah. :)
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 09:50:59 pm
So, BM finished!

Since this is a banter thread about the Mafias, does anyone want to discuss?
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 09:52:05 pm
Fuck Jailkeeps, fuck being mafia, fuck my life.

Other than that, the town played well, and GODDAMN IT CHEESE YOU SLY BASTARD YOU OUTWITTED ME  :P
And I lost my scumbuddy day 1 due to inexperience.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 09:57:46 pm
GODDAMN IT CHEESE YOU SLY BASTARD YOU OUTWITTED ME  :P
You really want to know what went through my head?

"I'll bet TDS is the scum. I'm sure of it.
...But he'll probably be killed the next day, anyway, it'd be a huge waste.
I'll block 4mask, on the chance that it's him."

I didn't think I'd be saving myself.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 10:04:25 pm
Honestly, I thought that it was more likely for TDS to be scum than 4mask, but I figured that TDS would be the next to get lynched, so it'd just be a waste in either case, so I blocked 4mask instead, in case I was wrong, and I was.

Ninja'd
MastahCheese cancels reply to question: interrupted by ninja.
Title: Re: Banter and out of game questions thread
Post by: TheDarkStar on March 22, 2014, 10:06:08 pm
Just wondering: What should I have done to be more convincing with my ideas?
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 10:06:35 pm
Umm...
I don't know, I'm not very good at giving advice.
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 22, 2014, 10:10:15 pm
Speaking from the other perspective, I can get by without much empathy (but the wife's not a fan.)  It's not that I'm "macho tuff," it's that I just am not a people person.
...You're very empathic when I talk to you.
Or funny.
...
:<

I'm much better on the Internets.  Not sure why, but digital social interaction's never been an issue.

That said, I was raised to be polite, which is different from empathetic.
Title: Re: Banter and out of game questions thread
Post by: TheDarkStar on March 22, 2014, 10:11:31 pm
Umm...
I don't know, I'm not very good at giving advice.

Could you at least say what you thought was scummy about me?
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 10:12:07 pm
Umm...
I don't know, I'm not very good at giving advice.

Could you at least say what you thought was scummy about me?
I thought you were scummy because you were attacking the scum :P
Title: Re: Banter and out of game questions thread
Post by: Gentlefish on March 22, 2014, 10:13:13 pm
Just wondering: What should I have done to be more convincing with my ideas?

Just be more active. It's the fact that you were not posting a lot that made a lot of us think you were scum.

Man that was a fun game. I can't wait for the next. If I can handle a full BM without crapping out halfway through I might move up into a -real- mafia game!
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 10:13:47 pm
Umm...
I don't know, I'm not very good at giving advice.
Could you at least say what you thought was scummy about me?
Overall, it's not so much that I thought you were scummy, but moreso that the arguments against you seemed more...
believable, I guess. I don't know how to put it.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 10:15:00 pm
Umm...
I don't know, I'm not very good at giving advice.
Could you at least say what you thought was scummy about me?
Overall, it's not so much that I thought you were scummy, but moreso that the arguments against you seemed more...
believable, I guess. I don't know how to put it.
BWAHAHAHAHAHAHAHAHHA
This is a finely crafted conspiracy theory created by 4maskwolf.  It depicts TheDarkStar as the scum.  This object menaces with spikes of bullshit.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 10:17:09 pm
This is a finely crafted conspiracy theory created by 4maskwolf.  It depicts TheDarkStar as the scum.  This object menaces with spikes of bullshit.
You seem to have a lot of those laying around.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 10:17:50 pm
This is a finely crafted conspiracy theory created by 4maskwolf.  It depicts TheDarkStar as the scum.  This object menaces with spikes of bullshit.
You seem to have a lot of those laying around.
I can make them up on the spot.  It's... a talent of a certain kind, though the fact that it comes so naturally scares me.
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 22, 2014, 10:20:50 pm
Chill, 4mask.
Use less...mean(?) words. :)
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 10:21:46 pm
Chill, 4mask.
Use less...mean(?) words. :)
My apologies, I will endeavor to be less hostile in the future.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 22, 2014, 10:28:35 pm
On an entirely different note, would anybody be willing to replace in for someone in TGBOO, I'm missing two players now (tawarochir and Caz)
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 22, 2014, 11:00:02 pm
If I find anyone interested, I'll let you know.
Title: Re: Banter and out of game questions thread
Post by: Gentlefish on March 22, 2014, 11:05:48 pm
Sure why not. I could do with some help for the all-nighter I have in front of me.
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 23, 2014, 04:41:05 am
If I hadn't made suh lazy posts EHF wouldn't have ended on the chopping block so quickly >>
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 24, 2014, 05:39:30 pm
Pufferfish, still feel like replacing in?
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 25, 2014, 03:54:19 pm
Orbfall suddenly looks like GBU.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 25, 2014, 04:03:53 pm
Orbfall suddenly looks like GBU.
Right down to craptons of replacement requests.
Title: Re: Banter and out of game questions thread
Post by: Persus13 on March 25, 2014, 05:34:18 pm
Orbfall suddenly looks like GBU.
Right down to craptons of replacement requests.
Great, that's what my first game is known for.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 25, 2014, 05:35:21 pm
Orbfall suddenly looks like GBU.
Right down to craptons of replacement requests.
Great, that's what my first game is known for.
No no, I was just making a note that it was even closer to GBU than at first glance.  I will always remember your game as the one time I won as scum.
Title: Re: Banter and out of game questions thread
Post by: Tawa on March 25, 2014, 06:02:05 pm
On the topic of ORBFALLS:

Poor mastahcheese, flabort, and Jiokuy.

Man, that was a high death rate.

Stupid serial killer vampires.

*editout*

There.

Anyway, I'm not in the game anymore. I'm also in jail.

Well, actually, since everyone knows my alignment, I might want to come back...

Meh, nah.
Title: Re: Banter and out of game questions thread
Post by: Mephansteras on March 25, 2014, 06:20:08 pm
Please refrain from talking about active games in any way that could effect the people currently playing it.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 25, 2014, 06:21:14 pm
Please refrain from talking about active games in any way that could effect the people currently playing it.
Mephansteras, the only thing he needs to change is the fourth line.  The rest of it is fine, because one is consoling the dead, another is death rate, and the last is pondering without drawing conclusions or providing leads.  I don't see how any of that would affect current players.

HOWEVER, let this be a reminder to everyone that this thread is not for game speculation.  You can do that in the game or in the deadchat.  If you aren't part of the game, then ponder to yourselves until the game ends.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 25, 2014, 08:18:01 pm
Being dead is sad in games, but I'm good.

And Persus, I personally had a ton of fun in your game. I actually got to be scum, and win! (even if it was basically all 4mask)
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 25, 2014, 10:50:24 pm
Being dead is sad in games, but I'm good.

And Persus, I personally had a ton of fun in your game. I actually got to be scum, and win! (even if it was basically all 4mask)
Lolz, had I been doing that alone I would have failed. It was a team effort.
Title: Re: Banter and out of game questions thread
Post by: WhitiusOpus on March 27, 2014, 02:13:34 pm
That moment when you almost make a mistake, and the 'mod grants you mercy. :P


Also, I thought it was Ty-roo-in (bringing up an ancient discussion of Tiruin's name pronunciation.)
Title: Re: Banter and out of game questions thread
Post by: Tawa on March 27, 2014, 08:37:56 pm
((Hey, um, 4mask... since I left the moment I was arrested back at orbfalls, do you mind if I come back tomorrow? I mean, the poor militia captains are without a leader, who will be someone else if I don't come back... If Orbfalls goes down, I want to come with it.))
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 27, 2014, 08:39:38 pm
((Hey, um, 4mask... since I left the moment I was arrested back at orbfalls, do you mind if I come back tomorrow? I mean, the poor militia captains are without a leader, who will be someone else if I don't come back... If Orbfalls goes down, I want to come with it.))
It'll be in two game days, actually, because the captain of the guard manipulated it to a jailing. But yes, I'll let you change your mind.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 27, 2014, 10:36:29 pm
You know what would be a horrible idea?

Has anyone seen the drunk fortress over on the community games section?

That for mafia.
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 27, 2014, 10:44:36 pm
DONT;C'F FUICKING VOTE TOLYK
TheWetShee[ is scum vote him
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 27, 2014, 10:59:05 pm
DONT;C'F FUICKING VOTE TOLYK
TheWetShee[ is scum vote him
I mean everyone being drunk when they make their posts.

It would be amusing to watch, certainly.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 27, 2014, 11:06:56 pm
+1, fund it NOW
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 27, 2014, 11:08:00 pm
+1, fund it NOW
The best part is the mod would have to be drunk when doing write ups too . The sad part is that I wouldn't be able to participate.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 27, 2014, 11:13:26 pm
Goddamn, I even have flavor for it, too...
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 27, 2014, 11:13:33 pm
Hmm, neither would I, since I don't drink.
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 27, 2014, 11:15:22 pm
I doubt we could reach enough players.  That said, IRC Mafia would be the perfect venue for this.




On a mostly unrelated note, we should do a DF succession game sometime.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 27, 2014, 11:17:43 pm
I doubt we could reach enough players.  That said, IRC Mafia would be the perfect venue for this.




On a mostly unrelated note, we should do a DF succession game sometime.
Point the first: what does IRC mean?
Point the second: of the mafia players? Yes, yes we should.
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 27, 2014, 11:18:29 pm
Internet Relay Chat (http://en.wikipedia.org/wiki/Internet_Relay_Chat).  Mafiascum has a room with a bot that automates Mafia games.
Title: Re: Banter and out of game questions thread
Post by: zombie urist on March 27, 2014, 11:18:48 pm
we should do normal IRC mafia some time.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 27, 2014, 11:26:41 pm
Certainly sounds interesting.
Title: Re: Banter and out of game questions thread
Post by: Solymr on March 28, 2014, 02:37:14 am
So I was watching the Mentalist a couple of days ago (yes in Spain they're starting the most recent season right about now) and I got an idea about Mentalist Mafia.
Anyone interested? :V
Title: Re: Banter and out of game questions thread
Post by: Shakerag on March 28, 2014, 09:32:55 am
Point the first: what does IRC mean?
Get off of my lawn.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 28, 2014, 09:39:07 am
Point the first: what does IRC mean?
Get off of my lawn.
I suppose I am still just a kid.  So you can tell me to do that.
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 28, 2014, 10:02:23 am
Point the first: what does IRC mean?
Get off of my lawn.

I know, right?  *gets out bag of Werther's Originals*
Title: Re: Banter and out of game questions thread
Post by: Shakerag on March 28, 2014, 04:31:04 pm
Robosaurus, Roar of the Celestial Bloom makes me chuckle every time I see it.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 28, 2014, 05:16:56 pm
I just found out that Shakerag decided my remark about "what is the recommended daily allowance of fire" was worthy of going to the funny/out-of-context quotes thread.  I don't know whether to be honored or horrified.
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 28, 2014, 07:27:38 pm
I don't know whether to be honored or horrified.

Yes.



But really; Mafia Board Succession Game:  who is interested?
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 28, 2014, 07:29:02 pm
I don't know whether to be honored or horrified.

Yes.



But really; Mafia Board Succession Game:  who is interested?
This times one million.

Bonus points if we are allowed to scheme and plot in the roleplay.
Title: Re: Banter and out of game questions thread
Post by: TheDarkStar on March 28, 2014, 07:37:50 pm
I don't know whether to be honored or horrified.

Yes.



But really; Mafia Board Succession Game:  who is interested?
This times one million.

Bonus points if we are allowed to scheme and plot in the roleplay.

Sounds like a great idea. What should we call it?
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 28, 2014, 08:36:44 pm
Scheming RP should go without saying; rooted in paranoia is the best.


What sort of location would be best?  Peaceful?  Wild?  Evil?  Full of horrible murder death undead?
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 28, 2014, 10:42:43 pm
Zombies.

Zombies everywhere.
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 28, 2014, 10:43:39 pm
Ahaha, you know that's brilliant.

Nobody made a zombie-themed Mafia game yet. xD
Also interested!!!

Edit:
Robosaurus, Roar of the Celestial Bloom makes me chuckle every time I see it.
Nerjin/Webadict's comedic writing is wonderful, aye.
Unless you're seeing a euphemism I'm not seeing...which I wonder why I wonder you're probably wondering about.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 29, 2014, 02:45:05 pm
Scheming RP should go without saying; rooted in paranoia is the best.


What sort of location would be best?  Peaceful?  Wild?  Evil?  Full of horrible murder death undead?
Wild, but not evil, BUT with the caviot of having a necromancer tower nearby.  Thus, undead invasions can still happen.

Should it be a succession fortress or a community fortress.  For the hypothetical people out there who don't know the difference, a succession fortress gets passed between players, each of whom oversee the fortress for a set amount of time, while a community fortress is run by one person, with the others contributing RP.  In my experience, both work perfectly fine for scheming: The second link in my sig leads to the successor of a fortress that WAS a massive series of plots and counterplots until it imploded from critical plot mass (meaning that the fortress itself died in a boring way, so we RP'd a better one).

Also, modded or unmodded.  If modded, should the modders here (yes, there are some) make something up or should we use a mod pack that has already been built?
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 29, 2014, 07:38:27 pm
I can mod, if you want.

One of the things I did recently for just a minor tweak was give the dwarves a few extra personality tokens, to make them more susceptible to unhappy thoughts and tantrum easier, with a side effect being them also more likely to berserk and become enraged.
I can't for that one to fall into a tantrum spiral.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 29, 2014, 08:36:43 pm
Argh, why are the Mafia games always so quiet during the weekends?
And the annoying part is that I work on the weekends, so I don't really notice it when it comes up.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 29, 2014, 08:39:30 pm
I dunno.  It bothers me to, because besides this week (spring break) that's basically the only time I have to play.

Also, I'm pretty sure you missed a mafia game in your responses.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 29, 2014, 08:44:00 pm
I did?

I'll go recheck.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 29, 2014, 08:46:21 pm
I did?

I'll go recheck.
Nvm, I was joking with you.  You will post in games on your own time.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 29, 2014, 08:50:23 pm
Well, I actually missed two. Ugh.

Being sick sucks.
Well, since we're the only two that seem to be on, want to go write a bunch of crud in Zan's collaborative story?
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 29, 2014, 08:53:21 pm
Well, I actually missed two. Ugh.

Being sick sucks.
Well, since we're the only two that seem to be on, want to go write a bunch of crud in Zan's collaborative story?
why not.  Except I'm a poor writer, but whatevs.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 29, 2014, 08:54:15 pm
Well, I need to practice my writing skills, anyway, because my writing is god-awful.
It's a learning experience!
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 29, 2014, 08:55:57 pm
Well, I need to practice my writing skills, anyway, because my writing is god-awful.
It's a learning experience!
...it refers to you as anonymous tiger...  why tiger...
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 29, 2014, 08:56:44 pm
Well, I need to practice my writing skills, anyway, because my writing is god-awful.
It's a learning experience!
...it refers to you as anonymous tiger...  why tiger...
... Wat?
Title: Re: Banter and out of game questions thread
Post by: TheWetSheep on March 29, 2014, 11:34:44 pm
I'd join a succession game. Haven't actually played DF in a while, though.

Although I'd prefer to go near the front of the queue, since I play on a netbook that can't handle large numbers of dwarves and items.
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 29, 2014, 11:48:13 pm
Wild, but not evil, BUT with the caviot of having a necromancer tower nearby.  Thus, undead invasions can still happen.

Should it be a succession fortress or a community fortress.  For the hypothetical people out there who don't know the difference, a succession fortress gets passed between players, each of whom oversee the fortress for a set amount of time, while a community fortress is run by one person, with the others contributing RP.  In my experience, both work perfectly fine for scheming: The second link in my sig leads to the successor of a fortress that WAS a massive series of plots and counterplots until it imploded from critical plot mass (meaning that the fortress itself died in a boring way, so we RP'd a better one).

Also, modded or unmodded.  If modded, should the modders here (yes, there are some) make something up or should we use a mod pack that has already been built?

I'm okay with this- I'm a fan of wild starts.  (Used to do Sinister until I just started wiping those first year or two.)

Succession is what I had in mind, but there's no real reason we couldn't do both if someone wanted to run the community game.

I'd prefer unmodded, if only for the simplicty.  I play typically unmodded myself (other than enabling female beards, because in my book female dwarves have beards just as glorious.  Also, both times I wrote beards there I wrote it as "bears".)
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 29, 2014, 11:51:15 pm
Is it bad that when I read my posts, it sounds like I am dictating to others, which isn't what I meant to do  :-\
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 29, 2014, 11:54:37 pm
Is it bad that when I read my posts, it sounds like I am dictating to others, which isn't what I meant to do  :-\
It might help if you put question marks on your questions rather than periods.
That said, it doesn't seem that way to me.
Title: Re: Banter and out of game questions thread
Post by: Tiruin on March 30, 2014, 12:57:50 am
Probably put a smiley to express how you feel when you say it? :P
No, you don't sound dictatorial. (Also I'm in favor of the succession fortress thing. Loved them so much. There are good rulers, and there are bad rulers, and there are AWESOME rulers who make everything majestic!)

Also, do vanilla, but remove the rust. I never liked the rust option...
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on March 30, 2014, 12:59:16 am
Why not? It's not like it's particularly difficult to get rid of. I don't really see why people have an issue with it.
Title: Re: Banter and out of game questions thread
Post by: notquitethere on March 30, 2014, 04:44:12 am
Dwarf Fortress does lend itself to Mafia-type situations when you have a vampire in your midst.

The trouble is, the answer to the question "who among us is secretly a vampire?" is almost always "the new mayor".
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 30, 2014, 09:28:23 am
That's what the Dwarven Sewing Machine is for.
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on March 30, 2014, 09:35:30 am
That's what the Dwarven Sewing Machine is for.
I don't understand...
Title: Re: Banter and out of game questions thread
Post by: Toaster on March 30, 2014, 08:01:46 pm
Dwarven Sewing Machine


Spoiler (click to show/hide)
Title: Re: Banter and out of game questions thread
Post by: Persus13 on March 31, 2014, 07:51:00 pm
Being dead is sad in games, but I'm good.

And Persus, I personally had a ton of fun in your game. I actually got to be scum, and win! (even if it was basically all 4mask)
Just saw this. Thanks.

I don't actually play DF, so I wouldn't be able to play a succession game. I would be a willing spectator. Also, if there ever is an LCS succession game, I'd play that.
Title: Re: Banter and out of game questions thread
Post by: Toaster on April 01, 2014, 12:12:21 am
Since no one else is offering, I guess I can run the Mafia DF Succession Game.  I'll open a thread tomorrowish, but I'm thinking the following things:

Vanilla DF
High savagery but not evil
Goblin access
Water access

That way there's threats from without (but not omgwe'reallgonnadie), but those RP inclined can make threats from within.  I'll probably make the embark 3x3 so it doesn't get as PC intensive.

If you have any input, now's the time (especially if it relates to embark.)
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on April 01, 2014, 12:20:31 am
How about necromancer access as well?
It can be used in RP, and while very dangerous, it's not hopeless.
Title: Re: Banter and out of game questions thread
Post by: Tiruin on April 01, 2014, 12:23:40 am
Since no one else is offering, I guess I can run the Mafia DF Succession Game.  I'll open a thread tomorrowish, but I'm thinking the following things:

Vanilla DF
High savagery but not evil
Goblin access
Water access

That way there's threats from without (but not omgwe'reallgonnadie), but those RP inclined can make threats from within.  I'll probably make the embark 3x3 so it doesn't get as PC intensive.

If you have any input, now's the time (especially if it relates to embark.)
:3

Oooo, try to start on a flat terrain. Preferably with a brook or river (nah, BROOK, or better yet, at a waterfall and we build in the chasm xD)

Are we doing aboveground fort? I like above ground fort, but am ok in any setting.

Quote
omgwe'reallgonnadie
Should we do some caveats? (wall off EVERYTHING)
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on April 01, 2014, 12:28:03 am
You have no idea how often I make aboveground forts nowadays, I think I make more of the fort above then below by now.

Also, +1 to the river/waterfall idea.
Title: Re: Banter and out of game questions thread
Post by: Cheeetar on April 01, 2014, 01:26:43 am
I have zero confidence in my ability to run an entertaining fort, or write about it in a convincingly interesting way, but it'd be neat if one of you guys named a character after me.
Title: Re: Banter and out of game questions thread
Post by: TheDarkStar on April 01, 2014, 07:35:36 am
Should we have some Mafia-specific rules like "no finding vampires with DFHack or the relationships screen" and "yearly lynching sacrifices"?
Title: Re: Banter and out of game questions thread
Post by: Persus13 on April 01, 2014, 07:37:08 am
Name a character after me please.
Title: Re: Banter and out of game questions thread
Post by: TheDarkStar on April 01, 2014, 07:42:53 am
Name a character after me please.

Can I have a character named after me, too?
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on April 01, 2014, 08:56:34 am
I'll take a character and a turn, along with voting for Cheese's necromancer tower idea.
Title: Re: Banter and out of game questions thread
Post by: Toaster on April 01, 2014, 09:04:49 am
Above/belowground:  That's really up to the person whose turn it is, but if I'm on a flat plain, there will be at least some aboveground work (especially if there's an aquifer.)  River certainly, but I'll keep an eye out for a waterfall.

Defenses:  I'd rather not just wall up everything and easymode cage trap defense, but there's room to be creative.

Should we have some Mafia-specific rules like "no find vampires with DFHack or the relationships screen"

Yeah, I'd say avoid that.  I don't see a requirement for lynchings, but a nice dwarven execution room would be a solid addition to any fort (especially if you kick off a tantrum spiral).

Necromancer:  Tell me the best way to track one down and I'll try to settle nearby.


Turn/Dwarf requests:  Throw those in the thread when I put it up, but I'll try to trawl back and grab these.
Title: Re: Banter and out of game questions thread
Post by: Shakerag on April 01, 2014, 09:34:31 am
"The words of some Djinn are like milk and honey to the ears..."

"Inappropriate for vegans?"
I chuckled. 
Title: Re: Banter and out of game questions thread
Post by: Persus13 on April 01, 2014, 09:41:19 am
Put a link here when you put up the thread.

Anyone else play Liberal Crime Squad?
Title: Re: Banter and out of game questions thread
Post by: TheDarkStar on April 01, 2014, 10:57:42 am
Necromancer:  Tell me the best way to track one down and I'll try to settle nearby.

Make an adventurer and spam questions about the location. Also, custom-get your world to be extra dangerous (lairs/towers everywhere, lots of megabeasts, etc) to make it easier to find various features.
Title: Re: Banter and out of game questions thread
Post by: Toaster on April 01, 2014, 12:26:45 pm
Put a link here when you put up the thread.

Anyone else play Liberal Crime Squad?


Will do.  I subbed in to CYOM, which may torpedo my effort to get it started today.


In the past, though I haven't played it in a while.
Title: Re: Banter and out of game questions thread
Post by: birdy51 on April 01, 2014, 12:29:55 pm
I am currently interested in the progress of said succession fort. I'll try to keep myself updated when it starts!
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on April 01, 2014, 06:00:00 pm
Find one of the purple I's on the world map.  Generate a large world with at least 100 year history to reliably have some.  Then settle on the same world space as the tower symbol is on.
Title: Re: Banter and out of game questions thread
Post by: Tiruin on April 01, 2014, 06:18:31 pm
Find one of the purple I's on the world map.  Generate a large world with at least 100 year history to reliably have some.  Then settle on the same world space as the tower symbol is on.
^
Usually it takes time for 'developed' structures such as Tombs and Necro-towers to spawn, just as cities and towns spawn :D
...
In which I am now unsure whether a city or town is needed for higher quality goods. Though given your PM with me, Toaster, I LIKE your idea, however I also would like to mention the existence of backstory >:3

Say, Dwarven politics.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on April 01, 2014, 07:59:25 pm
Put a link here when you put up the thread.

Anyone else play Liberal Crime Squad?
I played it, it's fun.
Title: Re: Banter and out of game questions thread
Post by: Toaster on April 01, 2014, 09:40:51 pm
In which I am now unsure whether a city or town is needed for higher quality goods. Though given your PM with me, Toaster, I LIKE your idea, however I also would like to mention the existence of backstory >:3

I'm not much of a creative writer, so I may send a PM your way...
Title: Re: Banter and out of game questions thread
Post by: Jim Groovester on April 02, 2014, 01:21:56 am
Since no one else is offering, I guess I can run the Mafia DF Succession Game.  I'll open a thread tomorrowish, but I'm thinking the following things:

Vanilla DF
High savagery but not evil
Goblin access
Water access

That way there's threats from without (but not omgwe'reallgonnadie), but those RP inclined can make threats from within.  I'll probably make the embark 3x3 so it doesn't get as PC intensive.

If you have any input, now's the time (especially if it relates to embark.)

I'm fond of permanently frozen areas because making engravable ice sculptures and castles is cool. I also like picking aquifers because infinite water with scalable output is also cool.

I also like planning my fortress without regard to terrain and end up trying to carve large rooms in an aquifer sandstone layer.

I haven't played Dwarf Fortress in a really long time.
Title: Re: Banter and out of game questions thread
Post by: Toaster on April 02, 2014, 08:11:56 am
I haven't played Dwarf Fortress in a really long time.

Sounds like someone needs a turn!
Title: Re: Banter and out of game questions thread
Post by: Tiruin on April 02, 2014, 09:18:03 am
I'm fond of permanently frozen areas because making engravable ice sculptures and castles is cool.
O_O
Indeed! Despite the low value of Ice, Ice is technically a rock. And as of any recent patch, rocks, when made into any construct by dwarves (even ice walls) are immune to ANY environmental effect. :D

Though the price does make it less of a niceness to create a legendary dining hall, for example.
Mmm. Also Aquifer-water areas are usually in deciduous forests; we can easily get best of both worlds by spawning on a waterfall area and just dig out an aquifer layer. :P

Though on that note, a Temperate climate (partial freeze) is best. Warm climates = no freeze. Ever.
Title: Re: Banter and out of game questions thread
Post by: Toaster on April 02, 2014, 12:15:11 pm
Worldgen notes:  Large world, high savagery, everything else medium/default.  Considered setting minerals to Rare instead of the default Sparse to give more reasons for squabbling, but decided against it to allow for more metal-based megaprojects.

I think I found us a backstory.

(http://i.imgur.com/7dCsBes.png)

I'll put the thread up somewhere between embark and end of spring, inclusive, and try to update seasonally.
Title: Re: Banter and out of game questions thread
Post by: Solymr on April 02, 2014, 12:18:30 pm
Well fuck. Jimbot army ain't got shit on this guy.
Title: Re: Banter and out of game questions thread
Post by: Toaster on April 02, 2014, 12:58:57 pm
Also, should the thread go here or Community Games?
Title: Re: Banter and out of game questions thread
Post by: zombie urist on April 02, 2014, 01:04:05 pm
Here.
Title: Re: Banter and out of game questions thread
Post by: Cheeetar on April 02, 2014, 02:10:25 pm
Definitely community games.
Title: Re: Banter and out of game questions thread
Post by: Mephansteras on April 02, 2014, 03:26:30 pm
Probably better to have it go in Community Games but have a link to it in this thread so we can find it. I doubt there'd be a real problem no matter what, of course, but that's slightly more organized.
Title: Re: Banter and out of game questions thread
Post by: Toaster on April 02, 2014, 03:43:53 pm
C-Game it is then, since I take the word of a mod for a lot.


Looking at a couple test sites now.
Title: Re: Banter and out of game questions thread
Post by: mastahcheese on April 02, 2014, 07:06:47 pm
Awesome!
Title: Re: Banter and out of game questions thread
Post by: 4maskwolf on April 02, 2014, 09:01:27 pm
Okay, a competition for all of you mafia players: come up with the best mafia game joke you can.  You get one submission.  Go.
Title: Re: Banter and out of game questions: Competition time
Post by: Persus13 on April 02, 2014, 09:26:28 pm
Warning, lame joke inbound.

Why do the Mafia men use cars to get away from a crime scene?

Spoiler (click to show/hide)
Title: Re: Banter and out of game questions: Competition time
Post by: TheDarkStar on April 02, 2014, 09:42:34 pm
How did the clueless mafia member die?

Spoiler: Yep, you guessed it (click to show/hide)
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 02, 2014, 09:47:47 pm
Are all the jokes going to be bus based?
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 02, 2014, 09:52:27 pm
Are all the jokes going to be bus based?
They don't have to be.
Title: Re: Banter and out of game questions: Competition time
Post by: TheDarkStar on April 02, 2014, 09:55:03 pm
In Dwarf Fortress, savescumming saves everyone. In Mafia, saving scum just kills you faster, no matter how many times or how well you do it.
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 02, 2014, 10:00:57 pm
In the real world, paranoia gets you killed.  In forum mafia, paranoia helps you kill others.

A bit of a stretch, particularly the first part, but whatevs.
Title: Re: Banter and out of game questions: Competition time
Post by: Jack A T on April 02, 2014, 10:50:41 pm
So, a muppet, a plate of bacon, an inefficient murderer, and a Canadian Prime Minister walk into a bar...
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 02, 2014, 11:00:09 pm
So, a muppet, a plate of bacon, an inefficient murderer, and a Canadian Prime Minister walk into a bar...
That plate of bacon can walk. o_o

In Dwarf Fortress, savescumming saves everyone. In Mafia, saving scum just kills you faster, no matter how many times or how well you do it.
Though it is actually regarded as 'nofun' because most accidents are hilarious.

Unless you develop an attachment to your dwarves like me then its saddening.
And then you glorify their deaths by making stories out of them, and then it is glorious.

Unless said accident just totally ruins everything.
Title: Re: Banter and out of game questions: Competition time
Post by: Toaster on April 02, 2014, 11:01:10 pm
So, a muppet, a plate of bacon, an inefficient murderer, and a Canadian Prime Minister walk into a bar...

You and your Canada jokes.
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 02, 2014, 11:01:56 pm
So, a muppet, a plate of bacon, an inefficient murderer, and a Canadian Prime Minister walk into a bar...

You and your Canada jokes.
I laughed and I didn't get it. xD
Title: Re: Banter and out of game questions: Competition time
Post by: Toaster on April 02, 2014, 11:03:34 pm
"...and take up one seat."
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 02, 2014, 11:04:50 pm
Oh, now I get it.
Title: Re: Banter and out of game questions: Competition time
Post by: Jack A T on April 02, 2014, 11:18:12 pm
It was BYOR 7's scumteam.

Our BYOR scumteams (unless they have Shakerag on them) tend to feel like bad setups for such jokes.
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 02, 2014, 11:26:34 pm
"...and take up one seat."
I still don't get it. u_u

It was BYOR 7's scumteam.

Our BYOR scumteams (unless they have Shakerag on them) tend to feel like bad setups for such jokes.
Is this part of the joke? D:
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 02, 2014, 11:28:38 pm
"...and take up one seat."
I still don't get it. u_u
The Canadian Prime Minister is also the ineffective murderer, and a muppet. And holding a plate of bacon, for some reason.
Title: Re: Banter and out of game questions: Competition time
Post by: Toaster on April 03, 2014, 12:39:59 am
COR BLIMEY picking a site is hard.


How important are these things to the DF succession game:

Tower
Temperate (it's that or Warm if we want the above, with a tiny shred of Hot access)
River access
USEFUL river access (IE not nearly 100% surrounded by steep cliffs)
Waterfall(s)
Aquifer existence/absence
Not being stonescrewed by the aquifer if there is one
Top layer of stone not being f*cking Mudstone (ugly brownass stone/brown assstone)
Not being in the same map tile as treehuggers
Savagery level
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 12:43:28 am
I think that Tower, and river access is the most important.
I don't really care about the treehuggers.
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 03, 2014, 12:47:37 am
^
+1

Though as advice--if you pick a Waterfall (press tab to see the #s, it should be a nice drop in elevation on a 'water' tile from mapview), then we don't have to CARE about aquifers, because the waterfall already gives a space beyond the aquifer to just dig beneath it. :3

Temperate seems best if we're getting frozen ice sculptures or ice traps in winter. If we don't want to bother with probable water shortage//making an artificial clean well (two tile deep on well site), then we'd go with Warm for free running water all day, everyday.

Top layer of stone not being f*cking Mudstone (ugly brownass stone/brown assstone)
But grass grows on the top layer?
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 12:49:57 am
Yeah, if you're lucky, you can find waterfalls with like 10+ z-level drops.

I found one spot that did that where two rivers intersected.
Title: Re: Banter and out of game questions: Competition time
Post by: Jim Groovester on April 03, 2014, 06:50:40 am
Eh, no need to pick a site with all things for all people.

I mean,

Sand
Clay
Flux
Iron
Volcanos
Necromancers
Freezing climate
Scorching climate
Ocean access
Dragon cave
Vampires
High vegetation
Good areas
Evil areas
High savagery
Demon Fortress
Aquifers
Were creatures
No aquifers
Lots of colored stones
Diamonds
Giant Eagles

are all nice to have, but I don't think you need to find a site that has all those features.
Title: Re: Banter and out of game questions: Competition time
Post by: Solymr on April 03, 2014, 06:54:24 am
Don't forget the waterfalls :P
Title: Re: Banter and out of game questions: Competition time
Post by: Toaster on April 03, 2014, 08:07:55 am
I'm well aware finding everything is impossible- it's just a matter of prioritizing.  Plus, I'm the kind of person that is willing to do extra searching to find the best possible.

And I hate mudstone.


Top two sites are one with a 13 or 14 Z-level waterfall (but poor river access in 3x3 mode and mudstone) or a nice one with two waterfalls (1 and 2 Z-level) but is completely aquifered in.  The former is temperate and the latter is warm.


Top layer of stone not being f*cking Mudstone (ugly brownass stone/brown assstone)
But grass grows on the top layer?

I meant the highest stone is ugly mudstone instead of something grey, white, or black, like good Dwarven rock should be.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 08:56:59 am
You could just mod mudstone to have a different color.
Title: Re: Banter and out of game questions thread
Post by: Shakerag on April 03, 2014, 09:27:56 am
Okay, a competition for all of you mafia players: come up with the best mafia game joke you can.  You get one submission.  Go.
"Night ends in 24 hours."
Title: Re: Banter and out of game questions: Competition time
Post by: ToonyMan on April 03, 2014, 12:40:10 pm
I find that the events that happen during a mafia game (such as a pony cult) would be much better than any joke with a punchline.
Title: Re: Banter and out of game questions: Competition time
Post by: Solymr on April 03, 2014, 12:44:38 pm
Or the ballsup in GBU.
Title: Re: Banter and out of game questions: Competition time
Post by: Leafsnail on April 03, 2014, 01:17:24 pm
I can't remember, is there a way to gen a world with tonnes of vampires?
How did the clueless mafia member die?

Spoiler: Yep, you guessed it (click to show/hide)
That's literally the origin of the expression!
Title: Re: Banter and out of game questions: Competition time
Post by: Persus13 on April 03, 2014, 01:35:42 pm
Or the ballsup in GBU.
What?
Title: Re: Banter and out of game questions: Competition time
Post by: Solymr on April 03, 2014, 01:44:35 pm
You know, every town except one getting nightkilled and then the last one getting lynched by third parties and scum :V
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 01:48:52 pm
That was pretty hilarious.
Title: Re: Banter and out of game questions: Competition time
Post by: notquitethere on April 03, 2014, 02:39:25 pm
A glorious end to a glorious game.
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 03, 2014, 03:20:41 pm
I'm well aware finding everything is impossible- it's just a matter of prioritizing.  Plus, I'm the kind of person that is willing to do extra searching to find the best possible.

And I hate mudstone.


Top two sites are one with a 13 or 14 Z-level waterfall (but poor river access in 3x3 mode and mudstone) or a nice one with two waterfalls (1 and 2 Z-level) but is completely aquifered in.  The former is temperate and the latter is warm.
Hallowed cheese.
BLARGH the mudstone! There are other layers for the good of the community! With luck, we may hit the sedimentary layers, then the LOVELY magnetite-and co. layers :D Goodness knows the appraisal bonus of a smoothened, engraved room (even a 3x3 room!) would house kings.

Besides, the mudstone makes good intro-story. No good earth like dirt. :P

Also, temperate! That means we either start in spring with snow about to melt, and/or we have a frozen waterfall (which can easily be fixed by making it 'indoors'~ Which...I'm unsure if just building a roof over works, but as far as I know, yes it does.

We can be creative with the ice. :3




Okay, a competition for all of you mafia players: come up with the best mafia game joke you can.  You get one submission.  Go.
"Night ends in 24 hours."
^Best joke. xD
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 03:23:23 pm
First off,

Hallowed cheese.
What is this referencing? I tried to figure it out, and can't.

Secondly, I will personally mod mudstone to whatever color you want, and post the raws here so you can easily do it.
Title: Re: Banter and out of game questions: Competition time
Post by: Toaster on April 03, 2014, 03:28:00 pm
Then I'd have to re-gen the world, and I'm almost ready to start.


IN FACT I PUSHED EMBARK AND DF CRASHED, NOT LIKE I HAD SPENT TIME SETTING UP THE STARTING SEVEN JUST RIGHT AND FITTING THEM INTO THE STORY OR ANYTHING *headdesk*
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 03, 2014, 03:29:21 pm
First off,

Hallowed cheese.
What is this referencing? I tried to figure it out, and can't.
Is an Ezzpreshun. :v

Then I'd have to re-gen the world, and I'm almost ready to start.


IN FACT I PUSHED EMBARK AND DF CRASHED, NOT LIKE I HAD SPENT TIME SETTING UP THE STARTING SEVEN JUST RIGHT AND FITTING THEM INTO THE STORY OR ANYTHING *headdesk*
NOOOO
I think the seed is saved after every generated world if you go into the...manual world making option that I really forgot that isn't the 'make my world' option.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 03:30:42 pm
Actually, if all it does it change an existing object's color, then you shouldn't have to re-gen.

First off,
Hallowed cheese.
What is this referencing? I tried to figure it out, and can't.
Is an Ezzpreshun. :v
Ezzpreshun of what? What is origin of ezzpreshun?
Title: Re: Banter and out of game questions: Competition time
Post by: Solymr on April 03, 2014, 03:31:56 pm
Whoops, nobles crashed your game.

Btw include me a dwarf if you can.
Title: Re: Banter and out of game questions: Competition time
Post by: Toaster on April 03, 2014, 03:32:33 pm
I have several copies of the world, at least.  I have the spot picked and the starting seven* picked out


No biggie on the mudstone;  I'm just going to dig under it.  There's... gabbro, I think under it (and visible from the river canyon)   I took the single large waterfall site.


Spoiler: * (click to show/hide)


PPE:  And there's first on the dwarf list.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 03:33:13 pm
Then I'd have to re-gen the world, and I'm almost ready to start.
IN FACT I PUSHED EMBARK AND DF CRASHED, NOT LIKE I HAD SPENT TIME SETTING UP THE STARTING SEVEN JUST RIGHT AND FITTING THEM INTO THE STORY OR ANYTHING *headdesk*
NOOOO
I think the seed is saved after every generated world if you go into the...manual world making option that I really forgot that isn't the 'make my world' option.
Well, that only saves the world seed, what he lost was the embark information.
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 03, 2014, 03:35:35 pm
Ezzpreshun of what? What is origin of ezzpreshun?
My silly witty mind. x3
I like cheese.
Cheese is revered.

It is hallow.

I have several copies of the world, at least.  I have the spot picked and the starting seven* picked out


No biggie on the mudstone;  I'm just going to dig under it.  There's... gabbro, I think under it (and visible from the river canyon)   I took the single large waterfall site.


Spoiler: * (click to show/hide)


PPE:  And there's first on the dwarf list.
D'aww. c:
You should probably add Vector soon, as well as Jim and the other early-player people like Toony and such.

Also since we're spawning ON a waterfall zone, we have free access UNDER the mudstone AND the aquifer layer \o/

..Unless the waterfall is to the side, then the access is...to the side and not the center. But anyways!
So who will run Y2? I'd love to do some internal architecture. Or if we're making an aboveground fort, the perimeter and probable base as we build into the hollow of the waterfall.

And for posterity, I hope you took pics. :P
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 03:37:51 pm
Ezzpreshun of what? What is origin of ezzpreshun?
My silly witty mind. x3
I like cheese.
Cheese is revered.

It is hallow.
((Is it weird that people call me cheese, and I don't really like cheese that much?))

If I run any of it, I'd prefer to run one of the earlier years, because I'm pretty bad at doing anything late-game.
Title: Re: Banter and out of game questions: Competition time
Post by: Solymr on April 03, 2014, 03:42:33 pm
We can call you mistercheesy if you like it better :P

I for one love cheese.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 03:44:46 pm
We can call you mistercheesy if you like it better :P
No, what I meant is that even some people in RL used to call me "cheese", my username was derived from an actual high school nickname.
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 03, 2014, 03:46:59 pm
Awesome. Cheese. :)
Title: Re: Banter and out of game questions: Competition time
Post by: Solymr on April 03, 2014, 03:47:29 pm
Lol, usually people call me by my name. Never had a real nickname :V
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 03:50:44 pm
Yeah, there was actually a couple of people that talked to me on a daily basis for about 3 months, then confessed that they didn't know my actual name. It was hilarious.

I actually tend to respond when people say "cheese" more readily then when people say my actual name, honestly.
Title: Re: Banter and out of game questions: Competition time
Post by: Solymr on April 03, 2014, 03:55:36 pm
I admit I have that problem all the time. Mostly with teachers and professors :x
Title: Re: Banter and out of game questions: Competition time
Post by: Vector on April 03, 2014, 03:55:52 pm
I have a lot of nicknames, because people find my name too difficult to pronounce.
Title: Re: Banter and out of game questions: Competition time
Post by: Solymr on April 03, 2014, 03:58:07 pm
I have the feeling that I wouldn't be able to even type it.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 04:00:47 pm
Heh, my name is pathetically simple and overly common, so having a unique nickname actually reduced some confusion for me.

Also, I probably don't respond very readily to my real name, because I used to go by my middle name as a kid, and have only been using my first name for about 6 or so years, of which few people actually used it.
Title: Re: Banter and out of game questions: Competition time
Post by: Mephansteras on April 03, 2014, 04:16:13 pm
I'd be happy to run a turn at some point as well. You know, once the thread is up and all. :P
Title: Re: Banter and out of game questions: Competition time
Post by: TheDarkStar on April 03, 2014, 05:05:40 pm
I'd also be willing to take a turn.
Title: Re: Banter and out of game questions: Competition time
Post by: TheDarkStar on April 03, 2014, 05:06:46 pm
I can't remember, is there a way to gen a world with tonnes of vampires?

It's probably the "secrets" setting in advanced worldgen.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 05:12:45 pm
I can't remember, is there a way to gen a world with tonnes of vampires?

It's probably the "secrets" setting in advanced worldgen.
No, secrets affects necromancers, vampires have their own thing.

But it only effects the limit, it doesn't guarantee they'll show up.
Title: Re: Banter and out of game questions: Competition time
Post by: TheWetSheep on April 03, 2014, 06:09:53 pm
Spoiler: * (click to show/hide)
Actually, take me out of queue please. I might join up later again.
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 03, 2014, 07:07:22 pm
Spoiler: * (click to show/hide)
So the starting seven include at least two people who aren't on the forums anymore...
Title: Re: Banter and out of game questions: Competition time
Post by: Cheeetar on April 03, 2014, 08:42:42 pm
Spoiler: * (click to show/hide)
So the starting seven include at least two people who aren't on the forums anymore...

Webadict and Dakarian were both pretty awesome at Mafia, so it makes sense for them to be there. Our glorious and extensively historied lore demands it, etc.
Title: Re: Banter and out of game questions: Competition time
Post by: Toaster on April 03, 2014, 09:37:08 pm
That's exactly why they are there, along with Org; they're legendaries.  I needed names for major players, and there they are- I wanted to intentionally pick people who were not around to join in.  Vector's absence is for the same reason.  Anyone else can just dwarf themselves from migrants (or get dwarfed ahead of time.)


Spoiler: * (click to show/hide)
Actually, take me out of queue please. I might join up later again.

Noted.  I'll try to slot in those others who said "put me in early because of FPS problems."  Just sucking at late game is no excuse!  You don't have to be good!


I can't schedule a military for crap

Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 03, 2014, 09:39:05 pm
I can handle a military, it's one of the few things I can actually do.
Title: Re: Banter and out of game questions: Competition time
Post by: TheDarkStar on April 03, 2014, 09:43:44 pm
Which exploits are we allowing (Danger rooms, splitting and melting coin/arrow stacks, falling on spikes for XP, etc)? Are we allowing savescumming? Are there certain things that we will avoid doing (not using product X, for example)?

Basically, what are the rules?
Title: Re: Banter and out of game questions: Competition time
Post by: Toaster on April 03, 2014, 10:14:08 pm
I'll try to post them in the thread, but in brief:

The exploits in the parens, no.  Savescum is for emergencies only (flooding the fortress, accidentally killing everyone, etc; not "a siege and half the fort died."

There aren't any game-specific rules, though I may or may not have made things interesting via site selection.
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 04, 2014, 01:13:51 am
I can't schedule a military for crap
I can. :3
Pretty easy actually.
Easy enough that I can train 2 of the founders into Great~ level [weapon-users] when winter comes...
Create squad. Designate armor//designate training weapons. Go to schedule. Set to (current # of dwarves in squad, advised to be 2 for the starters for easy dueling/sparring), turn military on (and make sure they at least have flasks/waterskins because it makes no difference as compared to food, wherein dining halls are a HUGE difference). Create weapon rack/armor stand. Place WR/AS. Make into training area.

:D

Hinthint: If you want specialized weapon-users (because wrestling isn't that fun no more u_u), put a starting novice [+1] or ...the name of the +2 point rank, skill into those dwarves so they can get to the hacking due to having a background in it. The first months would be usually teaching and such--and they need to be fulltime to be effective (unless its the long term), so...yeah.
Title: Re: Banter and out of game questions: Competition time
Post by: Vector on April 04, 2014, 01:49:45 am
That's exactly why they are there, along with Org; they're legendaries.  I needed names for major players, and there they are- I wanted to intentionally pick people who were not around to join in.  Vector's absence is for the same reason.  Anyone else can just dwarf themselves from migrants (or get dwarfed ahead of time.)

I'd like to remind everyone right now that I have never played DF, so someone else should name a migrant after me >______>

Also, please don't forget Pandarsenic :]
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 04, 2014, 01:53:46 am
I'd like to remind everyone right now that I have never played DF, so someone else should name a migrant after me >______>
O_o
I could introduce you to it one time if you're ok with that, and have the time. :)

...Vector for manager? That profession is the best profession ever in the world. :3

PS: Toaster/whoever will do Y1. Set up the MANAGER as quick as you can. The faster the everything is recorded, the better. Also set it to 100% (there's an option with full records, I just forgot which one.)

All it needs, is a table, chair and an indoor spot.
Title: Re: Banter and out of game questions: Competition time
Post by: notquitethere on April 04, 2014, 02:48:16 am
Vector
I'd like to remind everyone right now that I have never played DF, so someone else should name a migrant after me >______>
How did you come to join the Bay 12 forum then?
Title: Re: Banter and out of game questions: Competition time
Post by: Vector on April 04, 2014, 03:01:59 am
My ex thought Mafia would help me become less socially maladjusted, and likes this board a lot >_> <_<
Title: Re: Banter and out of game questions: Competition time
Post by: Solymr on April 04, 2014, 03:06:02 am
You mean Mafia the game that turns you paranoid lookin for scum would make you less socially awkward?
Title: Re: Banter and out of game questions: Competition time
Post by: Vector on April 04, 2014, 03:11:03 am
Yes, possibly because playing scum makes you into a much better liar >_>
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 04, 2014, 03:13:40 am
Well its a blessing to see you here Vec. :)
Title: Re: Banter and out of game questions: Competition time
Post by: Solymr on April 04, 2014, 03:14:09 am
That's not neccesarily a good thing :V
I don't lie and I'm not *too* socially awkward.
Title: Re: Banter and out of game questions: Competition time
Post by: notquitethere on April 04, 2014, 04:54:53 am
Vector
My ex thought Mafia would help me become less socially maladjusted, and likes this board a lot >_> <_<
Did it work? Well, you're still here after, what, four and a half years? That's pretty sociable.
Title: Re: Banter and out of game questions: Competition time
Post by: Tack on April 04, 2014, 07:08:33 am
I remember Vec when she first turned up.
... God I've been here too long.

But I assume that if mafia didn't help, all the other threads might've.

Also, funny: got pissed because I made a ninjas vs samurai mafia idea and put it up just before a flight last weekend, and it hadn't been commented on once.
And only now do I realize that it never actually got posted.
Hilarious.
Title: Re: Banter and out of game questions: Competition time
Post by: Toaster on April 04, 2014, 07:46:49 am
I'd like to remind everyone right now that I have never played DF, so someone else should name a migrant after me >______>

Also, please don't forget Pandarsenic :]

TIME TO START THEN!


And oh yeah, Pandar!  Sorry, 2/3 of the starting 7; you just got bumped!

Vector
My ex thought Mafia would help me become less socially maladjusted, and likes this board a lot >_> <_<
Did it work? Well, you're still here after, what, four and a half years? That's pretty sociable.

VectorxDariush is my OTP
Title: Re: Banter and out of game questions: Competition time
Post by: Shakerag on April 04, 2014, 09:38:19 am
VectorxDariush is my OTP
Hey kid, what's this newfangled 'OTP' acronym mean?
Title: Re: Banter and out of game questions: Competition time
Post by: Toaster on April 04, 2014, 09:44:48 am
One True Pairing.  It's a term from slashfic fandom for when you just have to cross your two favorite characters in a romantic interlude.
Title: Re: Banter and out of game questions: Competition time
Post by: Persus13 on April 04, 2014, 11:25:32 am
I remember Vec when she first turned up.
... God I've been here too long.

But I assume that if mafia didn't help, all the other threads might've.

Also, funny: got pissed because I made a ninjas vs samurai mafia idea and put it up just before a flight last weekend, and it hadn't been commented on once.
And only now do I realize that it never actually got posted.
Hilarious.
It did, check the Mafia Set Up and Discussion Thread.
Title: Re: Banter and out of game questions: Competition time
Post by: zombie urist on April 04, 2014, 12:20:13 pm
Time to revive the old fanfic thread.
Title: Re: Banter and out of game questions: Competition time
Post by: Shakerag on April 04, 2014, 12:48:10 pm
One True Pairing.  It's a term from slashfic fandom for when you just have to cross your two favorite characters in a romantic interlude.
Ahh.  Well, if we're pairing Dariush then I have to go with my favorite (http://www.bay12forums.com/smf/index.php?topic=98843.msg2935714#msg2935714).
Title: Re: Banter and out of game questions: Competition time
Post by: Toaster on April 04, 2014, 03:03:34 pm
http://www.bay12forums.com/smf/index.php?topic=137603.0

IT BEGINS.


Note the turn list- I think I got the requests and in order.  If I didn't, let me know in there.
Title: Re: Banter and out of game questions: Competition time
Post by: notquitethere on April 04, 2014, 03:19:27 pm
One True Pairing.  It's a term from slashfic fandom for when you just have to cross your two favorite characters in a romantic interlude.
Ahh.  Well, if we're pairing Dariush then I have to go with my favorite (http://www.bay12forums.com/smf/index.php?topic=98843.msg2935714#msg2935714).
That's a pretty good role.
Title: Re: Banter and out of game questions: Competition time
Post by: Vector on April 04, 2014, 03:42:05 pm
Vector
My ex thought Mafia would help me become less socially maladjusted, and likes this board a lot >_> <_<
Did it work? Well, you're still here after, what, four and a half years? That's pretty sociable.

Yes, I have friends now!  More than one of them, even.  Other things that have worked included therapy!
Title: Re: Banter and out of game questions: Competition time
Post by: Mephansteras on April 04, 2014, 03:51:41 pm
I still think the Therapist is a doppelganger...
Title: Re: Banter and out of game questions: Competition time
Post by: Solymr on April 05, 2014, 07:40:34 am
Classic TDS.
Title: Re: Banter and out of game questions: Competition time
Post by: ToonyMan on April 05, 2014, 10:33:46 am
Time to revive the old fanfic thread.
No!!!
Title: Re: Banter and out of game questions: Competition time
Post by: Tack on April 06, 2014, 12:09:06 am
No!!!
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 06, 2014, 11:08:47 pm
Is it bad that I find it funny when I get a pm from someone in response to a pm I sent them over a week ago.

that's bad that I find it funny, isn't it?
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 06, 2014, 11:10:14 pm
Is it bad that I find it funny when I get a pm from someone in response to a pm I sent them over a week ago.

that's bad that I find it funny, isn't it?
I don't think that's bad.
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 06, 2014, 11:14:06 pm
Is it bad that I find it funny when I get a pm from someone in response to a pm I sent them over a week ago.

that's bad that I find it funny, isn't it?
Yay, I'm funny!
Sorry for lateness :x
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 06, 2014, 11:15:41 pm
Is it bad that I find it funny when I get a pm from someone in response to a pm I sent them over a week ago.

that's bad that I find it funny, isn't it?
Yay, I'm funny!
Sorry for lateness :x
Well, I wasn't going to mention any names.  And I told you it was fine.

Frankly, if that pm was in response to what I think it was, then that idea is now sitting among all of my 15 other game ideas in a google doc.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 06, 2014, 11:18:52 pm
Frankly, if that pm was in response to what I think it was, then that idea is now sitting among all of my 15 other game ideas in a google doc.
Don't you have it set up so that it shows what you send out? Then you can just read it to see.
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 06, 2014, 11:20:25 pm
Frankly, if that pm was in response to what I think it was, then that idea is now sitting among all of my 15 other game ideas in a google doc.
Don't you have it set up so that it shows what you send out? Then you can just read it to see.
erm...
I didn't save it to outbox, and the title of the pm she responded to was hella unclear.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 06, 2014, 11:22:38 pm
Frankly, if that pm was in response to what I think it was, then that idea is now sitting among all of my 15 other game ideas in a google doc.
Don't you have it set up so that it shows what you send out? Then you can just read it to see.
erm...
I didn't save it to outbox, and the title of the pm she responded to was hella unclear.
If you go into your profile settings, you can have it save them by default.
That's what I did.
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 06, 2014, 11:23:35 pm
Frankly, if that pm was in response to what I think it was, then that idea is now sitting among all of my 15 other game ideas in a google doc.
Don't you have it set up so that it shows what you send out? Then you can just read it to see.
erm...
I didn't save it to outbox, and the title of the pm she responded to was hella unclear.
If you go into your profile settings, you can have it save them by default.
That's what I did.
Thus why I should read the instructions first.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 06, 2014, 11:26:55 pm
I'm just going to use this post for the usual weekend angst about low activity.

Thanks for you guys that are still here.
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 06, 2014, 11:44:10 pm
I'm just going to use this post for the usual weekend angst about low activity.

Thanks for you guys that are still here.
I prod your angst, like I'd be prodding anyone's angst like probably Jim's or Vector's but I dunno if they're ok with that and then give advice that was taught to me that I have trouble following and sometimes being hypocritical yet know its totally good advice and wooo I'm rambling. :I

And you're welcome!
*still exists*

Frankly, if that pm was in response to what I think it was, then that idea is now sitting among all of my 15 other game ideas in a google doc.
Don't you have it set up so that it shows what you send out? Then you can just read it to see.
erm...
I didn't save it to outbox, and the title of the pm she responded to was hella unclear.
If you go into your profile settings, you can have it save them by default.
That's what I did.
Thus why I should read the instructions first.
There are no help manuals on forums. :P
I discovered it the easy way after asking myself 'Isn't there anything that checks this darn tick-box when I want to save this PM?!'

Lo and behold! SETTINGS :D
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 06, 2014, 11:49:34 pm
I'm just going to use this post for the usual weekend angst about low activity.

Thanks for you guys that are still here.
I prod your angst, like I'd be prodding anyone's angst like probably Jim's or Vector's but I dunno if they're ok with that and then give advice that was taught to me that I have trouble following and sometimes being hypocritical yet know its totally good advice and wooo I'm rambling. :I

And you're welcome!
*still exists*
Well, I think that your advice is good, regardless of whether you follow it yourself. I know I'm a hypocrite at times. Quite a lot.
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 06, 2014, 11:50:58 pm
I'm just going to use this post for the usual weekend angst about low activity.

Thanks for you guys that are still here.
I prod your angst, like I'd be prodding anyone's angst like probably Jim's or Vector's but I dunno if they're ok with that and then give advice that was taught to me that I have trouble following and sometimes being hypocritical yet know its totally good advice and wooo I'm rambling. :I

And you're welcome!
*still exists*
Well, I think that your advice is good, regardless of whether you follow it yourself. I know I'm a hypocrite at times. Quite a lot.
I'm a hypocrite... quite a lot.  quite a lot indeed.

But anyway, fishy mc fisherton (no, that's not you, cheese), it's good to know you still exist.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 06, 2014, 11:52:57 pm
But anyway, fishy mc fisherton (no, that's not you, cheese), it's good to know you still exist.
Oh, so it's not good that I exist? I see how it is, 4mask. Or should I say, scummy mcscumerton?
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 06, 2014, 11:54:16 pm
But anyway, fishy mc fisherton (no, that's not you, cheese), it's good to know you still exist.
Oh, so it's not good that I exist? I see how it is, 4mask. Or should I say, scummy mcscumerton?
You never stated that you still existed, while fishy mcfisherton did.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 06, 2014, 11:56:14 pm
But anyway, fishy mc fisherton (no, that's not you, cheese), it's good to know you still exist.
Oh, so it's not good that I exist? I see how it is, 4mask. Or should I say, scummy mcscumerton?
You never stated that you still existed, while fishy mcfisherton did.
So I have to prove my existence to you, now? You're the one claiming I don't exist, it falls on you to find the proof!
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 06, 2014, 11:57:59 pm
But anyway, fishy mc fisherton (no, that's not you, cheese), it's good to know you still exist.
Oh, so it's not good that I exist? I see how it is, 4mask. Or should I say, scummy mcscumerton?
You never stated that you still existed, while fishy mcfisherton did.
So I have to prove my existence to you, now? You're the one claiming I don't exist, it falls on you to find the proof!
No no, see, you have it all wrong.  I never said you don't exist, I said that you never said you exist.  There's a difference.
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 06, 2014, 11:59:12 pm
I love how you guys are like best bros, like Jim and Toaster.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 07, 2014, 12:01:05 am
But anyway, fishy mc fisherton (no, that's not you, cheese), it's good to know you still exist.
Oh, so it's not good that I exist? I see how it is, 4mask. Or should I say, scummy mcscumerton?
You never stated that you still existed, while fishy mcfisherton did.
So I have to prove my existence to you, now? You're the one claiming I don't exist, it falls on you to find the proof!
No no, see, you have it all wrong.  I never said you don't exist, I said that you never said you exist.  There's a difference.
It seems to me that you're just trying to twist my words around to suit your need!
Am I right, scum?

I love how you guys are like best bros, like Jim and Toaster.
You're included, too, you know.
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 07, 2014, 08:13:04 am
But anyway, fishy mc fisherton (no, that's not you, cheese), it's good to know you still exist.
Oh, so it's not good that I exist? I see how it is, 4mask. Or should I say, scummy mcscumerton?
You never stated that you still existed, while fishy mcfisherton did.
So I have to prove my existence to you, now? You're the one claiming I don't exist, it falls on you to find the proof!
No no, see, you have it all wrong.  I never said you don't exist, I said that you never said you exist.  There's a difference.
It seems to me that you're just trying to twist my words around to suit your need!
Am I right, scum?
It is possible.  But you know I'm good at what I do, so if you suspect I'm scum I'm probably not, hmm?

I love how you guys are like best bros, like Jim and Toaster.
You're included, too, you know.
What Cheese said, since I'm too lazy to write it out.
Title: Re: Banter and out of game questions: Competition time
Post by: WhitiusOpus on April 07, 2014, 12:13:36 pm
*Twiddles thumbs in corner and looks longingly at people being best friends.*
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 07, 2014, 02:07:13 pm
*Twiddles thumbs in corner and looks longingly at people being best friends.*
You're also included, Opus.

It seems to me that you're just trying to twist my words around to suit your need!
Am I right, scum?
It is possible.  But you know I'm good at what I do, so if you suspect I'm scum I'm probably not, hmm?
That sounds like WIFOM to me, you scumbucket. I'm still voting you.
Title: Re: Banter and out of game questions: Competition time
Post by: ToonyMan on April 07, 2014, 02:41:10 pm
You can only make friends with people who have tried to or have killed you.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 07, 2014, 03:01:14 pm
You can only make friends with people who have tried to or have killed you.
I'm going to put this in my sig.
Like my actual sig.
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 07, 2014, 05:00:28 pm
You can only make friends with people who have tried to or have killed you.
Tiruin hasn't tried to kill me yet... But I've killed her twice...
Title: Re: Banter and out of game questions: Competition time
Post by: Persus13 on April 07, 2014, 05:23:10 pm
I've only actually killed two other players in previous Mafia games.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 07, 2014, 06:13:16 pm
You can only make friends with people who have tried to or have killed you.
Tiruin hasn't tried to kill me yet... But I've killed her twice...
Actually, she hasn't tried to kill me, either...
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 07, 2014, 06:15:03 pm
You can only make friends with people who have tried to or have killed you.
Why does this logical fallacy exist.  :'(
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 07, 2014, 06:26:37 pm
You can only make friends with people who have tried to or have killed you.
Why does this logical fallacy exist.  :'(
Don't worry, Tiru, we're still your friends, even if we haven't tried to kill each other.  :)
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 07, 2014, 06:31:12 pm
You can only make friends with people who have tried to or have killed you.
Why does this logical fallacy exist.  :'(
Don't worry, Tiru, we're still your friends, even if we haven't tried to kill each other.  :)
You killed Tiruin in GBU.  Just sayin'.

It seems to me that you're just trying to twist my words around to suit your need!
Am I right, scum?
It is possible.  But you know I'm good at what I do, so if you suspect I'm scum I'm probably not, hmm?
That sounds like WIFOM to me, you scumbucket. I'm still voting you.
WIFOM or not, TDS and Caz are the two people who have seen through my town disguise as mafia, and I don't see your name on the list  :D
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 07, 2014, 06:33:42 pm
I miss Caz.

I also miss Imp.

:c
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 07, 2014, 06:34:58 pm
You can only make friends with people who have tried to or have killed you.
Why does this logical fallacy exist.  :'(
Don't worry, Tiru, we're still your friends, even if we haven't tried to kill each other.  :)
You killed Tiruin in GBU.  Just sayin'.
Well, that would make it a one-way relationship, since she hasn't tried to kill me.
So she would be friends with me, but I couldn't be friends with her, which just makes no sense at all.

It seems to me that you're just trying to twist my words around to suit your need!
Am I right, scum?
It is possible.  But you know I'm good at what I do, so if you suspect I'm scum I'm probably not, hmm?
That sounds like WIFOM to me, you scumbucket. I'm still voting you.
WIFOM or not, TDS and Caz are the two people who have seen through my town disguise as mafia, and I don't see your name on the list  :D
Oh, so now you think you can throw your reputation around to save yourself?
I expected more from you, wolf.
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 07, 2014, 06:39:00 pm
It seems to me that you're just trying to twist my words around to suit your need!
Am I right, scum?
It is possible.  But you know I'm good at what I do, so if you suspect I'm scum I'm probably not, hmm?
That sounds like WIFOM to me, you scumbucket. I'm still voting you.
WIFOM or not, TDS and Caz are the two people who have seen through my town disguise as mafia, and I don't see your name on the list  :D
Oh, so now you think you can throw your reputation around to save yourself?
I expected more from you, wolf.
What reputation?
Everybody else: do I have a reputation, or is Mastahcheese a lying scum?
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 07, 2014, 06:41:20 pm
You two are lovely. :))

Yes you do, 4mask. Just like eeeeveryone else~  :P
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 07, 2014, 06:46:06 pm
What reputation?

Yes you do, 4mask. Just like eeeeveryone else~  :P

I rest my case, good sir!
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 07, 2014, 06:49:13 pm
What reputation?

Yes you do, 4mask. Just like eeeeveryone else~  :P

I rest my case, good sir!
Very clever.  Also, I just asked all the Orbfalls dead a question in the deadchat, which it seems like nobody uses at all.

Yes you do, 4mask. Just like eeeeveryone else~  :P
... I have a reputation...
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 07, 2014, 06:52:00 pm
Very clever.  Also, I just asked all the Orbfalls dead a question in the deadchat, which it seems like nobody uses at all.
It'll get more use when more people die.
Title: Re: Banter and out of game questions: Competition time
Post by: Tack on April 07, 2014, 08:44:45 pm
Just like eeeeveryone else~  :P
We talking Mafia specifically? 'Cos if so, I don't.

Have only | ever | played | town - housemixdropthatbeat.
Title: Re: Banter and out of game questions: Competition time
Post by: Silthuri on April 08, 2014, 02:36:57 pm
Just like eeeeveryone else~  :P

I don't have one. Or at least I don't think I do...
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 08, 2014, 09:39:47 pm
My first forum mafia experience:

4maskwolf: Hi guys, I got invited into a game as a replacement, how is everything... OH SWEET ARMOK PEOPLE ARE VOTING ME. Umm... umm... umm... RESTATE POINT SOMEONE ELSE MADE.  THAT'S HOW YOU PLAY, RIGHT?
Everyone: Nope, scum.  You're not even trying.
4maskwolf: Oh crap oh crap oh crap ROLECLAIM!!!  MASTAHCHEESE IS TOWN!!!
Mastahcheese: Huh, that's odd.  unvote
Imp: You are a lying scum, but I'm not voting for you because I'm not quite sure if you are lying.
Everyone else: 4maskwolf is scum!
4maskwolf: ERMAGHURD this game is so stupid I quit.  4maskwolf
Mastahcheese: You won't get away with this, Imp.  And Wolf, cut it out and play the game.
4maskwolf: That may be a good idea.  Unvote
Persus13: umm, guys... the day ended already
4maskwolf: Did it?  it's not 3 pm yet...
Persus13: Click on the time remaining thing in Tiruin's last post
4maskwolf: oh...
Tiruin: 4maskwolf has been lynched!  He was town cop!  I can't lock the thread because stupid internet connection, but you know the drill.
4maskwolf: BAH!!!!
Tiruin: Shh, it's nighttime, that comes tomorrow silly.
4maskwolf: Oh...
Tiruin: Mastahcheese, vanilla townie, has died in the night!
4maskwolf: ...
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 08, 2014, 09:41:49 pm
AND NOBODY WANTED TO FRELLING LISTEN TO ME THAT IMP WAS FRELLING SCUM ARAARGAHRGAHGH
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 08, 2014, 09:44:30 pm
AND NOBODY WANTED TO FRELLING LISTEN TO ME THAT IMP WAS FRELLING SCUM ARAARGAHRGAHGH
I listened.  And died an hour before your post.  Because day end and no Tiruin because internet and life.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 08, 2014, 09:48:03 pm
AND NOBODY WANTED TO FRELLING LISTEN TO ME THAT IMP WAS FRELLING SCUM ARAARGAHRGAHGH
I listened.  And died an hour before your post.  Because day end and no Tiruin because internet and life.
Yeah. Of all the games I played, though, I still think I had the most fun with that game.
We were so close to a perfect town game, if people had just seen what Imp was pulling after you claimed.
Title: Re: Banter and out of game questions: Competition time
Post by: TheDarkStar on April 08, 2014, 09:56:01 pm
In my first game as town, the scum were leading a mislynch on me. I responded very scummily, ("You're scum for voting me, and by the way, I have a kill") and died. However, my role let me come back (not that I claimed this), so I was back the next day - just to get mislynched a second time. Unsurprisingly, the town lost after that.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 08, 2014, 09:57:23 pm
Yeah... Usually the phrase "If you kill me, I'm shooting you in the face" is not normally a very town thing to say.
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 08, 2014, 09:57:55 pm
New challenge to everyone: narrate your first experience with forum mafia in a similar format to what I just did.  Bonus points for it being amusing.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 08, 2014, 09:59:32 pm
Hold on, let me go look that up... This is too great to pass up.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tack on April 08, 2014, 10:09:57 pm
We talking beginner mafia or real mafia?

'cos my first 'real' mafia was like:
Me: "Hi! Arguments."
Everyone: "Scum"
Me: "Um... No?"
Everyone: "Nvm. Just noob."
Tack has died in the night!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 08, 2014, 10:13:11 pm
We talking beginner mafia or real mafia?

'cos my first 'real' mafia was like:
Me: "Hi! Arguments."
Everyone: "Scum"
Me: "Um... No?"
Everyone: "Nvm. Just noob."
something a little more satirical would likely have a stronger impact, but whichever you really feel like.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on April 08, 2014, 10:14:20 pm
Mine (BM X (http://www.bay12forums.com/smf/index.php?topic=56801.0)) wasn't very amusing.  Just me derping around in a circle, suspecting townies, making bad arguments, and losing.


But Paranormal 16 (http://www.bay12forums.com/smf/index.php?topic=57352.0) was educational, despite an early death.  Then Supernatural 2 (http://www.bay12forums.com/smf/index.php?topic=62587.0) happened and that was one of my most fondly remembered games.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 08, 2014, 10:19:25 pm
On second thought, trying to do this from the very beginning of the game would take forever and I couldn't really do it justice.

Other than the constant
Makeinu: Lawls, you don't even know what you're talking about.
Mastahcheese: You're not even making sense, scum!
Makeinu: That's called confirmation bias.
Nerjin: Sorry guys, I should be posting more soon.
Mastahcheese: It's not confirmation bias, it's you being frelling scum!
Makeinu: Everything I say is pointing to scum, so naturally I'm town.
Mastahcheese: You're directly contradicting yourself!
Persus: Cheese has a point, you know.
Makeinu: You should stop having tunnel vision, or you'll never make progress.
Mastahcheese: You're just trying to get me to let up off of you, scum!
Nerjin: I'll be here is a bit, but you guys are doing great.
Makeinu: That's called WIFOM, you should be really wary of that, as scum will trick you.
Mastahcheese: You mean the way you're trying to trick me, scum?
Nerjin: Yeah, I know I should be here more, I'll post stuff when I can.
Title: Re: Banter and out of game questions: Competition time
Post by: Persus13 on April 08, 2014, 10:33:32 pm
New challenge to everyone: narrate your first experience with forum mafia in a similar format to what I just did.  Bonus points for it being amusing.

Replaced into a BM
Persus: Everyone thinks my guy was scum. I'm going to talk about how townie my replace was.
Imp: still slightly suspicious of you but voting this guy
Persus: I agree with you that he's scum. Let's lynch!
Guy is lynched. Turns up town.
Persus has died in the night

Yeah.

Title: Re: Banter and out of game questions: First time mafia stories
Post by: Leafsnail on April 08, 2014, 11:34:17 pm
PREVIOUSLY ON VOTE MAFIA 1
ToonyMan: Seriously guys we've won.  We have more votes than the town.  Join me and lynch Zai!  Jesus Christ Org you're scum you should know this.
Org: I don't know what you're talking about Toony *we don't actually have enough votes they have a blocker*
ToonyMan: Well shit.  If only there were some way for mafia to privately communicate *dies*.

And now, the thrilling conclusion, as Leafsnail replaces into the slot that everyone assumed would stay inactive forever
Frelock: I think you are scum, Leafsnail!
Leafsnail: Well I knw it has tobe Org.  ToonyMan wouldn't try to get an inactive roll to vote with himm!
Frelock: Eh I'm not convinced.  That's ok though, we can lynch both of you because it's 2009.
Leafsnail: Wait, relaly?
Mephansteras: Yes, really.  Heck, I died three days ago and I'm still posting game related information in the thread!  Anything goes!
ToonyMan: Me too!
Leafsnail: Cooll I gues well lynch both of us than.

TOWN WINS
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tack on April 08, 2014, 11:37:19 pm
wut
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 08, 2014, 11:38:39 pm
wut
I assume that back in the day, Mafia was not very well organized.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Leafsnail on April 08, 2014, 11:41:34 pm
http://www.bay12forums.com/smf/index.php?topic=39061.msg693362#msg693362

Tell me that isn't a fair summary
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 08, 2014, 11:48:58 pm
Just read it, the only way you could be more accurate is to just quote it.

that is hilarious.
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 08, 2014, 11:53:22 pm
AND NOBODY WANTED TO FRELLING LISTEN TO ME THAT IMP WAS FRELLING SCUM ARAARGAHRGAHGH
I listened.  And died an hour before your post.  Because day end and no Tiruin because internet and life.
Yeah. Of all the games I played, though, I still think I had the most fun with that game.
We were so close to a perfect town game, if people had just seen what Imp was pulling after you claimed.
Now to just post the flavor for that game... T_T;

In my first game as town, the scum were leading a mislynch on me. I responded very scummily, ("You're scum for voting me, and by the way, I have a kill") and died. However, my role let me come back (not that I claimed this), so I was back the next day - just to get mislynched a second time. Unsurprisingly, the town lost after that.
Admittedly, Caz and I KNEW that this was the turning point of the game...and still voted to kill you because RAEG.
Yeah we regret it. But than RAAAEG.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 08, 2014, 11:57:36 pm
Now to just post the flavor for that game... T_T;
Do you have it written, and you just haven't put it in?
You know there's no reason for you to be worried about it, or anything like that, you really do have awesome writing, Tiru.
Title: Re: Banter and out of game questions: Competition time
Post by: Tiruin on April 09, 2014, 12:00:20 am
Now to just post the flavor for that game... T_T;
Do you have it written, and you just haven't put it in?
You know there's no reason for you to be worried about it, or anything like that, you really do have awesome writing, Tiru.
Both. :x
*hides*

Also 2009 was a hilarious year.
Title: Re: Banter and out of game questions: Competition time
Post by: mastahcheese on April 09, 2014, 12:03:16 am
Now to just post the flavor for that game... T_T;
Do you have it written, and you just haven't put it in?
You know there's no reason for you to be worried about it, or anything like that, you really do have awesome writing, Tiru.
Both. :x
*hides*
*Pulls Tiruin back out*
Tiru, one of the main reasons you ran that game was to practice your writing skills.
If you really want to know what people think, and to give you constructive criticism, then you actually have to put it out there for people to read it.
Please?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on April 09, 2014, 01:14:23 am
It went something slightly like this:

NQT Here, have all my useless RVS questions
Captain Ford Cheers NQT, let's lynch Scientist, he doesn't seem very good at this.
Scientist I'm going to be lynched any minute but I'm definitely not going to use my vote to save myself, no siree
NQT Ah hah! Only town would be this idiotic! He can't be receiving scum advice! Logic tells me to tie the vote!
Captain Ford Nah, let's kill Scientist
Scientist was Town
NQT Oh man I'm so good at this, I'm like a super detective.  Investigate Ford
NQT has been night killed.

Ford was town as well, and that was the first of at least 13 consecutive losses.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Solymr on April 09, 2014, 03:31:09 am
My first game was GBU. That is all.

...

It went like this:
Me: IG is scum!
*scum IG dies D1*
Me: wow I may be good at this.
*everyone dies*
Me: fken wolf you bussed IG
Wolf: lawls
Title: Re: Banter and out of game questions: Competition time
Post by: 4maskwolf on April 09, 2014, 08:44:32 am
Now to just post the flavor for that game... T_T;
Do you have it written, and you just haven't put it in?
You know there's no reason for you to be worried about it, or anything like that, you really do have awesome writing, Tiru.
Both. :x
*hides*
*removes Tiriun's hiding spot*
You don't HAVE to post it, Tiruin, but I loved the flavor.  The flavor is one of the only reasons I bothered to watch the rest of the game, because I had died of my own stupidity, but the flavor was great.  If you want to see horrible flavor, look no further than a 4maskwolf game you are in right now.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tack on April 09, 2014, 09:46:43 am
If you want to see horrible flavor
"Rite u cumts I ort 2 rek u cheeky bggrs." Sed the mans.
Him wuz pisd cuz bichez tryin 2 kill cumfts.
Find dem n evfy1 go home, or if tey win u get kikced in the hed.
Crikey.


Now nobody can literally in good conscience disparage their own writing skills.
Because real people write like this, not even as satire.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 09, 2014, 10:57:18 am
I am motivated now.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: birdy51 on April 09, 2014, 11:07:05 am
My first game went something this.

Bird: RangerCado! You're scum!

RC:No I'm not!

*Tunnel Vision Activate*

RC: I'm the Cop!

Bird: Well crap.

Birdy51 (Townie) has been killed in the night!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on April 09, 2014, 12:29:58 pm
Now that I have internet access again, I can post here.
My first forum mafia experience (Supernatural 3 (http://www.bay12forums.com/smf/index.php?topic=74938.0)) isn't all that funny (mostly just me playing based on what I'd learned from EpicMafia, and failing completely as a result).

More amusing is Kingmaker 4 (http://www.bay12forums.com/smf/index.php?topic=76609.msg1949470#msg1949470).  I won't summarize the whole game, just the start of day 1.

Day 1 starts. NativeForeigner is king.
SaintDraze: BACON
SaintDraze: BACON
SaintDraze: BACON
Jim: What.
Supercharazad: Who is scum Jim?  Who is kingmaker Jim?  Why are you not posting Pandar?
Jim: ...the game just started.
Supercharazad (3 hours into the game): JIM IS SCUM!  ALSO JOKER JAKE (sic) AND PAND ARE LURKING
SaintDraze: HEY JOE (sic).
Supercharazad (3 and a half hours into the game): Jim's scum, Joker's lurking, Jake's (sic) lurking, Pand's lurking.  Oh, and SaintDraze is scum too.
Supercharazad (4 hours): LURKERS
Pandarsenic:
PEOPLE
SLEEP
YOU
CUNT
Jokerman:
Holy goddam tits. I'm missing an Economics lecture for this?
Supercharazad: SEE JIM AND JOKER ARE SCUMS.  Also, Jake (sic) and Leaf are lurking!
Pandarsenic: ...what.
Supercharazad: LURKERS
NativeForeigner: Does anyone have anything whatsoever against a Supercharazad lynch?
Supercharazad: I'm the Kingmaker.
Painiac: What.
Native: What.
Jim: What.
Pandar: What.
Leafsnail: Fuck.
Painiac: JACK IS LURKING
Jack: Alright, school's over for the day, I'm finally home...what the fuck.
SaintDraze: HEY JACK SUMMARIZE THE GAME
Jack: This is stupid.
SaintDraze: LOOK AT MY FACES

The game goes on like this.  Day 1 is worth reading for a laugh.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 09, 2014, 12:32:11 pm
Ahh Kingmaker 4...The last Kingmaker prior to Iron Diadem.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Solymr on April 09, 2014, 12:42:07 pm
I'm reading that thread and laughing like an idiot. It's comedy gold.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on April 09, 2014, 12:52:23 pm
Oh yeah.  That Game.

You forgot Jim in dead chat:

Quote from: Jim in Dead Chat
WHAT THE FUCK, SUPERCHARAZAD.

YOU'VE BEEN PICKING KINGS AT RANDOM.

AND YOU HAVEN'T READ THE GAME.

FUCKING PIECE OF SHIT KINGMAKER.

and

I'm going to avoid talking about this game before I start swearing up a motherfucking goddamn storm.

I must say that's the only game I've seen when some players request that other active players get replaced.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: ToonyMan on April 09, 2014, 01:04:38 pm
Wow these are hilarious.  I should write one up tonight.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on April 09, 2014, 01:21:34 pm
Ahh Kingmaker 4...The last Kingmaker prior to Iron Diadem.

Kingmaker 4: the best Kingmaker of them all.

Also included:
*Painiac completely breaking down.
*NativeForeigner ragelynching Leafsnail.
*Jim being accidentally called a newbie.
*Jim being posthumously accused of parroting a newbie.
*SaintDraze and I snatching defeat from the jaws of victory.
*The discovery of systemic issues in plain Kingmaker.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 09, 2014, 01:23:37 pm
You forgot Pandarsenic's King-sentence and Darvi's masquerade.  :P
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on April 09, 2014, 01:24:12 pm
*Jim being accidentally called a newbie.

So that's what game that was!  I'd been looking for that.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on April 09, 2014, 01:25:58 pm
Oh, right, and SaintDraze claiming scum.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Leafsnail on April 09, 2014, 02:27:41 pm
Games where the town plays horribly for most of the game but then somehow wins are my favourite

e:
What's worse, town's probably saddled with this Kingmaker for the whole game.

Great.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: TheDarkStar on April 09, 2014, 05:01:10 pm
Games where the town plays horribly for most of the game but then somehow wins are my favourite

Limerick Mafia in a nutshell.

As for my first memorable game (reposted and rewritten):

Scum: TheDarkStar is scum!
Me: That's silly! I haven't even said anything yet! You're scum for leading a mislynch.
Everyone: TheDarkStar is just saying that because he's being voted for.
Me: Oh yeah, I can kill people.
Everyone: We're killing you for sure now.

(the game had an "expedition" system where the three or four people with the most votes were the ones who decided who among themselves died)
*TheDarkStar and three people who want him dead have gone, and the scummy guy has used his power to avoid having to go!*
TheDarkStar was met with an unfortunat accident! Suddenly, he shows up again!

Me: Did I mention that I can survive being lynched? No? Oops! I'm still town and I can still kill someone. Lynch those scummy guys!
Everyone: WHY DID YOU NOT TELL US? NOW WE WILL KILL YOU AGAIN!
Me: But I'm town!

TheDarkStar has been lynched! He was town!
A townie has been killed! (by me)

Everyone: Well, he was right. Let's keep listening to the same people we were in the first place, especially since it's LyLo!

Another townie was mislynched!

Another townie was killed by the scum!

The town has lost. The guys that everyone listened to were scum, unsurprisingly.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 09, 2014, 05:34:42 pm
Now to rawrhghghgh TheDarkStar because he's rubbing it in. :I
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 09, 2014, 05:40:14 pm
I am motivated now.
*Mastahcheese flails in joy like a muppet*
Title: Re: Banter and out of game questions: First time mafia stories
Post by: TheDarkStar on April 09, 2014, 09:31:05 pm
Now to rawrhghghgh TheDarkStar because he's rubbing it in. :I

At that point, there were some problems with my playstyle that weren't resolved until it was FAR too late.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on April 10, 2014, 02:54:39 am
Hey Darkstar, that was a good game for scum though  8)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: birdy51 on April 10, 2014, 02:20:28 pm
I think my memorable game was probably one of the BMs. All I can remember is that there were goblins involved. I was the last dwarf. Arguments got heated and I NKed the other player I was arguing with.

Despite the powerful case he had made, I was able to ignore it and essentially continue on like nothing happened. O.o It was a very tense LYLO for me, being a new player.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on April 10, 2014, 05:25:05 pm
I played in the very first BM and tricked Webadict with an emotional appeal :>  Scum victory~
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Parsely on April 10, 2014, 06:08:01 pm
Played one of those noob mafias a loooong time ago. Haven't played one since. Somewhere in the middle it was just me and griffinpup quoting the shit out of each other. I got lynched late in the game (was Town). I stopped watching after that so I'm not even sure who won.

I mentioned it a couple months ago and I think whomever moderated that game said I did well. Didn't remember it that way though. It felt like a mess to me.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Silthuri on April 10, 2014, 06:33:56 pm
In my first BM, I spent the majority of my time trying to explain a theory about the jailor that I had formed, claiming that there was evidence that there wasn't one and that was why one of the many lurkers had to be scum. Surprisingly, no one lynched me for it. And there was a jailor: the guy I thought was the cop.

I am motivated now.
*Mastahcheese flails in joy like a muppet*
*uncontrollable giggles*
Title: Re: Banter and out of game questions: First time mafia stories
Post by: TheDarkStar on April 10, 2014, 08:37:41 pm
I just discovered that roughly 57% percent of my posts are on this board.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: WhitiusOpus on April 10, 2014, 09:10:02 pm
Oh yeah! I have one of those great first time mafia stories! I was -

....

I'm still in my first mafia game. Shit.

*Runs away flailing with sadness. Like a muppet.*
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 10, 2014, 09:13:37 pm
Oh yeah! I have one of those great first time mafia stories! I was -

....

I'm still in my first mafia game. Shit.

*Runs away flailing with sadness. Like a muppet.*
I do henceforth remember you playing in a BM.
Or 4mask's regular game.
*pats Whitius like a muppet*
On that note, when people say muppets, it invokes a sense of concern and...love(?) from me.

Anyone remember Kermit? :P
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 10, 2014, 09:18:43 pm
On an unrelated note, who here has had that experience where you are modding a game and really want to interject commentary in the chats, then remind yourself that you are the mod and say nothing?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on April 10, 2014, 09:33:00 pm
On an unrelated note, who here has had that experience where you are modding a game and really want to interject commentary in the chats, then remind yourself that you are the mod and say nothing?

*raises hand*
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tack on April 10, 2014, 09:40:03 pm
Because I isntinctively think of the way muppets flail.
And it's just hilarious.


And I haven't modded a game yet. I'm trying (http://www.bay12forums.com/smf/index.php?topic=137698.0), but I just don't got the cred, so nobody's joining. (Other than a few lovely showoffaith-ers)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on April 10, 2014, 09:43:39 pm
And I haven't modded a game yet. I'm trying (http://www.bay12forums.com/smf/index.php?topic=137698.0), but I just don't got the cred, so nobody's joining. (Other than a few lovely showoffaith-ers)
I'm not exactly a showoffaith-er.  I'm in mostly because it looks vaguely interesting and there's really nothing else open, and it's less mechanics-focused than CYOM.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 10, 2014, 09:45:24 pm
On an unrelated note, who here has had that experience where you are modding a game and really want to interject commentary in the chats, then remind yourself that you are the mod and say nothing?

*raises hand*
*raises both hands*
Oooooh goodness yes.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on April 10, 2014, 09:50:02 pm
On an unrelated note, who here has had that experience where you are modding a game and really want to interject commentary in the chats, then remind yourself that you are the mod and say nothing?

*raises hand*
*raises both hands*
Oooooh goodness yes.

Same here.


And I haven't modded a game yet. I'm trying (http://www.bay12forums.com/smf/index.php?topic=137698.0), but I just don't got the cred, so nobody's joining. (Other than a few lovely showoffaith-ers)

Sadly, I have dropped my game limit to two lately.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on April 10, 2014, 09:50:30 pm
In my first BM, I spent the majority of my time trying to explain a theory about the jailor that I had formed, claiming that there was evidence that there wasn't one and that was why one of the many lurkers had to be scum. Surprisingly, no one lynched me for it. And there was a jailor: the guy I thought was the cop.
You thought I was the cop?

On an unrelated note, who here has had that experience where you are modding a game and really want to interject commentary in the chats, then remind yourself that you are the mod and say nothing?
Yep. Although using deadchat for this purpose is the safest though, unless there are resurrects.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on April 10, 2014, 09:54:48 pm
If there are resurrects, there shouldn't be a dead chat.


The best deadchat mod comments are the vague and only tangentially helpful ones!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 10, 2014, 09:55:38 pm
Anyone remember Kermit? :P
YESH

Personally, though, Animal was my favorite.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on April 10, 2014, 09:57:24 pm
(http://upload.wikimedia.org/wikipedia/en/f/fa/StatlerandWaldorf%282%29.JPG)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Parsely on April 10, 2014, 09:59:12 pm
Anyone remember Kermit? :P
YESH

Personally, though, Animal was my favorite.

Quote
Animal was my favorite

Quote
ANIMAL

I want to.... EAT DRUMS!!!
[chews on a cymbal]
No, no!! Beat drums, beat drums!!
[stops chewing] Beat drums! Beat drums!
[Starts beating his head against that same cymbal]
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 10, 2014, 10:00:22 pm
Those old guys are perfect for Mafia.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on April 10, 2014, 10:03:04 pm
bring your own moderator
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on April 11, 2014, 05:16:46 am
bring your own moderator
This gives me an idea for a mafia variant:

Eight players, eight games, each player is a mod of a game and player in the rest. If a player dies in one game, the game they're modding is lost. All games happen simultaneously. Bring-Your-Own-Mod ends when one of its games ends in a win for one team. Everything happens in the same thread.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on April 11, 2014, 06:39:46 am
bring your own moderator
This gives me an idea for a mafia variant:

Eight players, eight games, each player is a mod of a game and player in the rest. If a player dies in one game, the game they're modding is lost. All games happen simultaneously. Bring-Your-Own-Mod ends when one of its games ends in a win for one team. Everything happens in the same thread.
You'd probably have to have different color votes and some way of using titles.


Okay, here's my bah post:

DAMN IT DON'T YOU KNOW THAT PUFFERFISH IS ALWAYS TOWN COP. THAT IS EXACTLY WHAT HAPPENED IN HIS LAST BM TOO, EXCEPT THAT I GOT TO BE THE SACRIFICAL LAMB.

Oh, who am I kidding. Good game, everyone.
This is actually the third time Pufferfish has been the town cop in a BM. He got Night Killed N2 (by me)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Silthuri on April 11, 2014, 06:51:19 am
In my first BM, I spent the majority of my time trying to explain a theory about the jailor that I had formed, claiming that there was evidence that there wasn't one and that was why one of the many lurkers had to be scum. Surprisingly, no one lynched me for it. And there was a jailor: the guy I thought was the cop.
You thought I was the cop?

Yep. Remember when I was accusing you of active-lurking without knowing what active-lurking was? I stopped because I thought you were the cop. You being the JK didn't cross my mind because I seriously thought we didn't have one.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: ToonyMan on April 11, 2014, 08:25:30 am
bring your own moderator
This gives me an idea for a mafia variant:

Eight players, eight games, each player is a mod of a game and player in the rest. If a player dies in one game, the game they're modding is lost. All games happen simultaneously. Bring-Your-Own-Mod ends when one of its games ends in a win for one team. Everything happens in the same thread.
This sounds amazing, and terrible, and amazing!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 11, 2014, 08:28:50 am
Won't that be a hassle for Meph? :P
Cue Meph joining.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: WhitiusOpus on April 11, 2014, 09:16:40 am
On an unrelated note, who here has had that experience where you are modding a game and really want to interject commentary in the chats, then remind yourself that you are the mod and say nothing?
*snickers at this in private, then quickly stops*

HMMM.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 11, 2014, 07:04:09 pm
I think that idea sounds amazing.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 11, 2014, 09:35:23 pm
Okay, I must ask, what exactly is the allure of running bastard mods?

I have a reason for asking this, I'm not quite insane enough that I have no reasons.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 11, 2014, 09:38:06 pm
*gives 4mask a puzzle*
:)

That's a bastard mod. Fun in puzzles. Think out of box.
Is there a box?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: TheDarkStar on April 11, 2014, 09:38:24 pm
They present the additional challenge of figuring out rules and strategies. It's also fun to play with nonstandard rules from time to time.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 11, 2014, 09:40:20 pm
Note the word RUNNING in my question.

I use words carefully.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 11, 2014, 09:41:36 pm
*gives 4mask a puzzle*
:)

That's a bastard mod. Fun in puzzles. Think out of box.
Is there a box?
Yep. :P
You get to present your own tweest on Mafias!
See: The Lonely Prince for a GREAT example!
See: Vector.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on April 11, 2014, 09:42:24 pm
Okay, I must ask, what exactly is the allure of running bastard mods?
Basically, you get to shove a nice puzzle at your players, which is fun to create.
Then you get to watch them struggle to solve the puzzle while still killing each other (and you).  Such struggling is likely to be hilarious to watch.

They can also allow more direct moderator activity than other games, in some cases.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 11, 2014, 09:44:04 pm
Okay, I must ask, what exactly is the allure of running bastard mods?
Basically, you get to shove a nice puzzle at your players, which is fun to create.
Then you get to watch them struggle to solve the puzzle while still killing each other (and you).  Such struggling is likely to be hilarious to watch.

They can also allow more direct moderator activity than other games, in some cases.
eh, I trolled my players quite enough in the early days of Orbfalls, to the point where I have massive Q&A lists to answer any conceivable questions and they still had some questions.  Which may actually be partly the players trolling me, now that I think about it.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 11, 2014, 09:49:53 pm
I'm actually thinking of writing up some rules for a Mafia set up that would have so many odd and bizarre rules that I think I'd have to call it "bastard", but I'll show more when I actually have some work on it, it's all theoretical so far.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Leafsnail on April 11, 2014, 10:23:02 pm
Okay, I must ask, what exactly is the allure of running bastard mods?
The clue is in the name
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on April 11, 2014, 10:43:31 pm
Okay, I must ask, what exactly is the allure of running bastard mods?

Laughing at others
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 12, 2014, 07:40:54 am
SO.
I'm running Mafia in another forum~
I now seem to have found out firsthand why it was explicitly mentioned that asking one's favorite ice cream is a bad thing.  :'(
If that's the only thing being asked.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Solymr on April 12, 2014, 07:44:24 am
Linkity link?

And why is that? Did they jump on you like rabid dogs?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: darkpaladin109 on April 12, 2014, 10:15:58 am
Well, might as well post this here since I don't want to unncesarilly revive the Good, Bad and the Ugly thread.
Spoiler: Inspecting Solymr PM (click to show/hide)

Besides that, I'm posting to say I won't really play Mafia again anytime in the future, since I can't really play it well.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 12, 2014, 10:18:22 am
Well, might as well post this here since I don't want to unncesarilly revive the Good, Bad and the Ugly thread.
Spoiler: Inspecting Solymr PM (click to show/hide)

Besides that, I'm posting to say I won't really play Mafia again anytime in the future, since I can't really play it well.
Heyo DP.

YOU SHOULD PLAY MORE!!!!!
Seriously, we all want you here.  You just need to post more often in the games.  don't be afraid of making a beginner mistake, we've all made them at some point (except cheese, he just makes mistakes)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 12, 2014, 07:49:41 pm
Well, might as well post this here since I don't want to unncesarilly revive the Good, Bad and the Ugly thread.
Spoiler: Inspecting Solymr PM (click to show/hide)

Besides that, I'm posting to say I won't really play Mafia again anytime in the future, since I can't really play it well.
Heyo DP.

YOU SHOULD PLAY MORE!!!!!
Seriously, we all want you here.  You just need to post more often in the games.  don't be afraid of making a beginner mistake, we've all made them at some point (except cheese, he just makes mistakes)
Hey! I...
Actually I realize now that that's sort of a compliment.
But I do mess up quite a bit. Don't worry about that, practice makes not-quite-perfect-but-at-least-a-lot-better.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tack on April 12, 2014, 08:59:09 pm
Not really but the more you play in a community, the more everyone fleshes out your playstyle, so the less suspicion comes down on you for your general mistake-y playstyle.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 12, 2014, 10:27:43 pm
DO YOU KNOW WHAT TIME IT IS??!?!?!?!

IT'S TIME FOR THE WEEKEND INACTIVITY ANGST!

Because nobody is ever on when it's the weekend!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Solymr on April 13, 2014, 03:05:56 am
BUT IM ON
I GET THAT ANGST TOO
Title: Re: Banter and out of game questions: First time mafia stories
Post by: ToonyMan on April 13, 2014, 09:05:21 am
You don't have to post on weekends! That's why almost all games don't count weekends.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 13, 2014, 09:07:03 am
But weekends are also the times many people are online a lot.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on April 13, 2014, 09:19:52 am
It's funny; some games will have three posts over a weekend, and then some games will have three hundred.  I've had many nasty Monday shocks over a busy weekend.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 13, 2014, 10:28:04 am
Linkity link?

And why is that? Did they jump on you like rabid dogs?
It's not me.

 :'(
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 13, 2014, 12:23:47 pm
It's funny; some games will have three posts over a weekend, and then some games will have three hundred.  I've had many nasty Monday shocks over a busy weekend.
That's what happened to a couple of people in Smstr W/ Love.  There were like 20 pages generated in a single weekend by those of us who were there, and everyone else flipped out.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: TheDarkStar on April 13, 2014, 01:57:53 pm
It's funny; some games will have three posts over a weekend, and then some games will have three hundred.  I've had many nasty Monday shocks over a busy weekend.
That's what happened to a couple of people in Smstr W/ Love.  There were like 20 pages generated in a single weekend by those of us who were there, and everyone else flipped out.

It also happened in CYOM. Pages 25-50 were basically written over a weekend.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 13, 2014, 07:54:33 pm
Linkity link?

And why is that? Did they jump on you like rabid dogs?
It's not me.

 :'(
*Pats Tiruin*
I'm sure it'll turn out ok for them in the end.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: darkpaladin109 on April 14, 2014, 02:19:02 pm
Well, might as well post this here since I don't want to unncesarilly revive the Good, Bad and the Ugly thread.
Spoiler: Inspecting Solymr PM (click to show/hide)

Besides that, I'm posting to say I won't really play Mafia again anytime in the future, since I can't really play it well.
Heyo DP.

YOU SHOULD PLAY MORE!!!!!
Seriously, we all want you here.  You just need to post more often in the games.  don't be afraid of making a beginner mistake, we've all made them at some point (except cheese, he just makes mistakes)
I'l propably end up playing in the next begineer's mafia, I think.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: WhitiusOpus on April 14, 2014, 02:43:25 pm
I swear to god, mastahcheese.

Anyways, I don't think I'm aggressive enough for mafia. That, and coupled with my extremely limited PC access makes posting long posts with spoilers, quotes, links, etc. really hard.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 14, 2014, 07:26:27 pm
I swear to god, mastahcheese.
What did I do this time?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: WhitiusOpus on April 14, 2014, 07:28:46 pm
I swear to god, mastahcheese.
What did I do this time?
What didn't you do, is a better question.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 14, 2014, 07:41:06 pm
I swear to god, mastahcheese.
What did I do this time?
What didn't you do, is a better question.
Stop dodging the question, what are you accusing me of?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on April 14, 2014, 07:42:21 pm
Stop bussing each other so obviously, scum.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 14, 2014, 07:44:06 pm
Stop bussing each other so obviously, scum.
Are you giving advice to scum now, scumbucket?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on April 14, 2014, 08:20:23 pm
Stop bussing each other so obviously, scum.
Are you giving advice to scum now, scumbucket?
I am now the Banter thread IC, for the duration of this post and that one.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Cheeetar on April 14, 2014, 08:39:17 pm
I am now the Banter thread IC, for the duration of this post and that one.

Possibly best to only use the game's thread for playing the game, though.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tack on April 14, 2014, 09:04:47 pm
Also mastah did a bad in CYOM.

Not sure if that's what Whitus is going on about. But just in case it isn't, don't talk about games in progress.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: flabort on April 14, 2014, 10:10:00 pm
First Time Mafia stories?
OK, so the forum is Giant in the Playground Games.
The roles are pretty standard werewolf roles, AKA Seer (cop), Baner (Doctor), Masons, 3rd party "Lovers", etc. Pretty vanilla for GitP.

But the twist is that there's two wolf night kills, and only two wolves (And a devil; wolves didn't know eachother, devil was wolf seer to find us and unite us). Furthermore, the wolves doing the killing have to write the flavor of the kill themselves; minimum 4 sentences. It must include 4 clues: two that point at yourself, two red herrings. The clues had to be bolded in the Target PMs, so the Game Master (Mod) can see which is which. Oh, and the setting is ambiguous.

So I'm a wolf. I have my own kill, and have to write the clues. My avatar there is a Demilich Left Hand, AKA a skeletal hand with lots of bejeweled rings and some bones replaced with gemstones. I've also filled the D&D3.5 homebrew subforum with lots and lots of Hydra related stuff (including a were-template for magical beasts, with a werehydra as example; or a monstrous progression for Hydra and Werehydra); all my contributions to character building competitions have been hydra themed or based.

So first night's kill had stuff about choking the victim to death, the grasp unbelievably cold, but the surroundings had grim and ominous clues that pointed to my targets. People picked up on the grasping hand thing, but they fixated on the red herring; or one, my fellow wolf had a herring to the same person, a very obvious clue; town figured that if there were clues to the same person in the kills, then one had to be a herring, probably both; they also picked out a piece of text that wasn't a clue or herring and called it the second clue towards the victim of the day. One successful wagon and lynch later, and I'd picked off the Baner.  8)

Night two. Office setting. Someone working late (cracking their knuckles as they get up) is assaulted as they leave their cubicle, obvious clue pointing to the guy with a guy at a desk with a computer for his avatar. I wrote of a poster on the assailant's cubicle, advertising a movies; a giant gorilla duking it out with a hydra. Well, the guy with the cartoon king kong avatar is pointed at, but town figures it for a herring, rightly. But they pick up on the hydra, but instead of it pointing at me, town points at... they guy with the llama avatars? Oh, right, he had his Godzillama avatar, and they figured the giant monster pointed at a giant monster.  :D Another lynch, and I was almost done with town.

Don't remember any details of night 3. I do remember the devil had found both wolves now, and we had set up a quicktopic to discuss our kills now. And we had agreed that my kill would have a herring pointing at him, and he one at me, because his cover was almost blown by now anyways; with the night one crossed herrings mistake, it was sure to lead town away from him; we proofread eachother's kills, and then sent them in. Town fell for it, and we survived to the next night, yay!

We offed two more people. The next day was 3 wolves (me, my ally, and the Devil), 4 town. I've since learned you call this Lych or Lose. And with two night kills for wolves, it was pretty obvious that unless they got a killer, they'd lose; the Devil wouldn't do. Town finally compiled all of my ally's clues, and offed him. However, with my kill, I brought it to 2:3 at night. Still didn't get my clues. Lynched the Devil. I off one more guy, the last Mason. 1:2. If I win they lynch, I win.

I convinced the Seer that they other guy was the killer (Llama guy iirc, currently with a hooded acolyte llama avatar), since I'd killed the guy he'd targeted that night; he had no seer reads on either of us. One Llama dead, and I'd won. Sole remaining wolf, and I got to write the flavor text for killing the seer, too, though the GM said I didn't need to if I didn't want to, and all restrictions were gone. I wrote it anyways. Over 8 clues as to my identity went into the final post, where the GM revealed my and the seer's roles, and declared wolves victorious.  :D

Hence why I in particular like bastard mods. However, my memory on those events is fuzzy and I may be misremembering. Pretty sure that's how it went.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 15, 2014, 06:52:55 am
I now seriously want to play that here.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Cheeetar on April 15, 2014, 08:45:21 am
I would absolutely love it if somebody hosted that game here.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Solymr on April 15, 2014, 08:48:10 am
BYOF anyone?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on April 15, 2014, 11:18:57 am
It must be done.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: TheDarkStar on April 15, 2014, 03:38:10 pm
BYOF anyone?

Bring your own ...?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on April 15, 2014, 03:38:44 pm
BYOF anyone?

Bring your own ...?
... flavour.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: WhitiusOpus on April 16, 2014, 06:34:34 am
Yay! Now that the Greatest Battle of Orbfalls is finished, I can finally say that I've finally played mafia. Semi- successfully, if I might add.

Also, Tiruin, what did you mean in the post that said "put the final nail in my coffin"? I didn't quite understand that...
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 16, 2014, 06:59:01 am
Also, Tiruin, what did you mean in the post that said "put the final nail in my coffin"? I didn't quite understand that...
:O
Oh, it's an allegory to when they did coffins closed by using nails. :P
It 'sealed the deal' or 'confirmed my suspicions' in regard to what I was suspecting you on. ^ ^
Though you got me rolling for quite a bit there. :D That was nice.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on April 16, 2014, 07:39:22 am
Tiruin's explaining English slang to others?


ONE OF US! ONE OF US!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on April 16, 2014, 08:40:21 am
Also, Tiruin, what did you mean in the post that said "put the final nail in my coffin"? I didn't quite understand that...
:O
Oh, it's an allegory to when they did coffins closed by using nails. :P
It 'sealed the deal' or 'confirmed my suspicions' in regard to what I was suspecting you on. ^ ^
Though you got me rolling for quite a bit there. :D That was nice.
I think he was more meaning what the content in that post meant. I couldn't understand it either. Something about if he was town he'd do something about your cop claim?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: WhitiusOpus on April 16, 2014, 12:52:18 pm
Also, Tiruin, what did you mean in the post that said "put the final nail in my coffin"? I didn't quite understand that...
:O
Oh, it's an allegory to when they did coffins closed by using nails. :P
It 'sealed the deal' or 'confirmed my suspicions' in regard to what I was suspecting you on. ^ ^
Though you got me rolling for quite a bit there. :D That was nice.
I think he was more meaning what the content in that post meant. I couldn't understand it either. Something about if he was town he'd do something about your cop claim?
This. I understand the English euphemism quite well. :P
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 16, 2014, 08:24:45 pm
:I

Well. First, I'm saying that you should get your foundations sturdy. As in: If you're going against a claimed role--prepare to attack it and not just make a superficial punch at it.

I think he was more meaning what the content in that post meant. I couldn't understand it either. Something about if he was town he'd do something about your cop claim?
Yes.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 17, 2014, 08:20:50 am
Well, I think that WhitiusOpus's gambit was probably the most exciting point of GBOO. I'm working on a new setup to try and balance the massive problems that setup has.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on April 17, 2014, 02:29:52 pm
Hey, I've come to apologize.

Turns out I actually can't be creative while under my abusive parents' roof. If there is still interest in Iron Diadem by the time I get out of here, I will return to it. Otherwise, I do not anticipate that these circumstances in which I am in will ever replicate themselves.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 17, 2014, 05:29:21 pm
There will always be interest in those who seek it.

By which I say: We'll be interested when you're ready. :)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Cheeetar on April 17, 2014, 09:36:48 pm
I wish you the best of luck in surviving your current situation, Vector. It's much more important that you come out of what you're currently in as intact as possible than that you continue hosting a game on the internet.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: ToonyMan on April 17, 2014, 10:52:18 pm
At least your parents have a roof to be abusive under. 😢
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on April 17, 2014, 10:54:17 pm
At least your parents have a roof to be abusive under. 😢

ok
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Shakerag on April 18, 2014, 08:36:15 am
At least your parents have a roof to be abusive under.
Awkward~.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tack on April 18, 2014, 08:37:34 am
Where's batman when you need him.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 18, 2014, 08:39:24 am
*hugs Vector*
*hugs ToonyMan*
You two should be less stuck-up when with us. :I
I learned that the hard way.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 18, 2014, 09:06:07 am
On a happier note, here's a reference for all of you.  I'm not sure how it relates to mafia, but this is the out of game thread.

I don't care about the mongooses. Not even my warthog. I'm a little bit curious about the rest of the warthogs, and I'd love to know where our power supply went to, but what I really wanna know is WHERE ARE MY GODDAMN TANKS?!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 19, 2014, 03:51:54 pm
Is it just me, or do we seem to be loosing more players than we are getting?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: flabort on April 19, 2014, 04:25:53 pm
I wouldn't know. I'm relatively new to the mafia subsubsection of B12.
What I do know is that the meta is confusing, relying on questions instead of votes. The only way to track scummyness in metas I'm used to are who they vote for and their reaction to having a lot of votes on them; I was caught off guard in Orbfalls. Of course, where as the Random Voting Stage only lasted a day and a half here, RVS lasts around 3 days on the GitP Games forum.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 19, 2014, 04:30:10 pm
I wouldn't know. I'm relatively new to the mafia subsubsection of B12.
What I do know is that the meta is confusing, relying on questions instead of votes. The only way to track scummyness in metas I'm used to are who they vote for and their reaction to having a lot of votes on them; I was caught off guard in Orbfalls. Of course, where as the Random Voting Stage only lasted a day and a half here, RVS lasts around 3 days on the GitP Games forum.
I think there is a bit too much of a reliance on the questions to provide answers, but the vote-and-otherwise based analysis can be broken (see GBU). A healthy mix is what I think is required, but either one requires player participation. The town won GBOO because of a fluke, mostly. One vote remained in play and nobody bothered to vote, so the scum doctor was lynched. That being said, IG delivered a timely roleblock that sealed the deal by confirming Opus to be scum.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: darkpaladin109 on April 19, 2014, 04:54:12 pm
I wouldn't know. I'm relatively new to the mafia subsubsection of B12.
What I do know is that the meta is confusing, relying on questions instead of votes.
This is pretty much the reason I don't really play mafia well, since I guess it makes sense, but still, it puts way too much pressure on me when I get 2 questions, then when I answer one of them, everyone starts suspecting me and I get like 10 questions that are way too hard for me to answer.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 19, 2014, 04:58:09 pm
I wouldn't know. I'm relatively new to the mafia subsubsection of B12.
What I do know is that the meta is confusing, relying on questions instead of votes.
This is pretty much the reason I don't really play mafia well, since I guess it makes sense, but still, it puts way too much pressure on me when I get 2 questions, then when I answer one of them, everyone starts suspecting me and I get like 10 questions that are way too hard for me to answer.
I know what that feels like.  But I also seem to have an uncanny knack of being overlooked in questioning, so as long as I remain somewhat active there aren't any problems.

That being said, I'm considering running a game using the current beginner setup that is all "new" players (those who have played at least one bm but are not "experienced").  But I'm not sure how many people there are who would fit those criterion.  But if I do run it, you should join, DP.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 19, 2014, 05:37:24 pm
I wouldn't know. I'm relatively new to the mafia subsubsection of B12.
What I do know is that the meta is confusing, relying on questions instead of votes. The only way to track scummyness in metas I'm used to are who they vote for and their reaction to having a lot of votes on them; I was caught off guard in Orbfalls. Of course, where as the Random Voting Stage only lasted a day and a half here, RVS lasts around 3 days on the GitP Games forum.
I think there is a bit too much of a reliance on the questions to provide answers, but the vote-and-otherwise based analysis can be broken (see GBU). A healthy mix is what I think is required, but either one requires player participation. The town won GBOO because of a fluke, mostly. One vote remained in play and nobody bothered to vote, so the scum doctor was lynched. That being said, IG delivered a timely roleblock that sealed the deal by confirming Opus to be scum.
Wow. >_>
A...fluke.
So you don't mind or notice that we CHOSE not to vote, huh.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 19, 2014, 05:40:05 pm
I wouldn't know. I'm relatively new to the mafia subsubsection of B12.
What I do know is that the meta is confusing, relying on questions instead of votes. The only way to track scummyness in metas I'm used to are who they vote for and their reaction to having a lot of votes on them; I was caught off guard in Orbfalls. Of course, where as the Random Voting Stage only lasted a day and a half here, RVS lasts around 3 days on the GitP Games forum.
I think there is a bit too much of a reliance on the questions to provide answers, but the vote-and-otherwise based analysis can be broken (see GBU). A healthy mix is what I think is required, but either one requires player participation. The town won GBOO because of a fluke, mostly. One vote remained in play and nobody bothered to vote, so the scum doctor was lynched. That being said, IG delivered a timely roleblock that sealed the deal by confirming Opus to be scum.
Wow. >_>
A...fluke.
So you don't mind or notice that we CHOSE not to vote, huh.
It was a fluke insofar as the town really won due to lack of activity.  The scumteam missed their nightkill on the first night, missed a lot of their actions, and basically got screwed over entirely by inactivity.  Pufferfish took no actions because constant inactivity, and Caz, who he replaced, only acted once.  Superblackcat was missing much of the time as well.  Only WhitiusOpus was actually there most of the time.

My apologies if I offended you, Tiruin.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: flabort on April 19, 2014, 05:40:25 pm
In the meta I'm from, if you don't vote, it's considered being absent, even if you posted. Fail to vote two days in a row, you got replaced.
I have to say that Choosing not to vote seems strange to me. Vote No Lynch is also a new concept to me.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Leafsnail on April 19, 2014, 05:43:30 pm
Allowing a no lynch vote is a necessity in some games that could otherwise have deadlocked votes.  It also follows naturally from the current "tied vote means no lynch" preference.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 19, 2014, 05:43:44 pm
In the meta I'm from, if you don't vote, it's considered being absent, even if you posted. Fail to vote two days in a row, you got replaced.
I have to say that Choosing not to vote seems strange to me. Vote No Lynch is also a new concept to me.
I only vote no lynch in MYLO, and I've never been in a game where I have had to do so.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Leafsnail on April 19, 2014, 05:46:18 pm
In theory you should probably no lynch when there are an even number of players, in setups where weird things are unlikely to happen.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 19, 2014, 05:52:00 pm
In theory you should probably no lynch when there are an even number of players, in setups where weird things are unlikely to happen.
lolz is this relating to that thing they calculated on mafiascum where it is statistically beneficial at a certain number for the town to no lynch and statistically beneficial at that same number for the scum to not kill in the case of a no-lynch?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 19, 2014, 05:59:58 pm
Also, Flabort, you may as well put your game into signups, there's no way I'd get enough people to run The Home Front and the setup is unusable with fewer than 13 without heavy modification due to the five third parties and three possible kills.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: flabort on April 19, 2014, 06:18:07 pm
According to the threshold discussion, there are 3 active games and one in signups already. One appears to not actually be active, though, and the one in signups is losing players.
However, that shouldn't be a problem. I'll just move this train of thought to the Threshold thread, and if I don't get objections, the game may be up in... I dunno, less than 24 hours?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on April 19, 2014, 06:46:32 pm
Is it just me, or do we seem to be loosing more players than we are getting?

We're down from where we were 18-24 months ago.  That said, as of right now we seem to be in a holding pattern; maybe even a bit up from six months ago.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 19, 2014, 06:49:04 pm
Is it just me, or do we seem to be loosing more players than we are getting?

We're down from where we were 18-24 months ago.  That said, as of right now we seem to be in a holding pattern; maybe even a bit up from six months ago.
But we also seem to be losing a good chunk of the new players and life is getting a lot of the veterans.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Leafsnail on April 19, 2014, 06:49:54 pm
In theory you should probably no lynch when there are an even number of players, in setups where weird things are unlikely to happen.
lolz is this relating to that thing they calculated on mafiascum where it is statistically beneficial at a certain number for the town to no lynch and statistically beneficial at that same number for the scum to not kill in the case of a no-lynch?
That's right, it means you should generally include a stalemate resolution plan in your rules.

Basically it's harder to lynch one out of four players than it is to lynch one out of three.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 19, 2014, 06:53:01 pm
In theory you should probably no lynch when there are an even number of players, in setups where weird things are unlikely to happen.
lolz is this relating to that thing they calculated on mafiascum where it is statistically beneficial at a certain number for the town to no lynch and statistically beneficial at that same number for the scum to not kill in the case of a no-lynch?
That's right, it means you should generally include a stalemate resolution plan in your rules.

Basically it's harder to lynch one out of four players than it is to lynch one out of three.
I suppose that's the benefit of the current beginner setup: there is a cop to scare the mafia into action.

And the fact that most games so far have been new setups, some with unkown powers.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 19, 2014, 06:57:47 pm
Life, yo.

It happens.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 19, 2014, 06:58:13 pm
Life, yo.

It happens.
Oh I know.

You're missing something you usually do.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Leafsnail on April 19, 2014, 07:00:38 pm
A stalemate could still occur if the cop is dead, I guess it would be good to come up with some resolution rule.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on April 19, 2014, 08:23:26 pm
Is it just me, or do we seem to be loosing more players than we are getting?

We're down from where we were 18-24 months ago.  That said, as of right now we seem to be in a holding pattern; maybe even a bit up from six months ago.
Also, do note that this is a busy time for a lot of people, being around the end of a university semester.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: WhitiusOpus on April 19, 2014, 09:23:10 pm
I wouldn't know. I'm relatively new to the mafia subsubsection of B12.
What I do know is that the meta is confusing, relying on questions instead of votes. The only way to track scummyness in metas I'm used to are who they vote for and their reaction to having a lot of votes on them; I was caught off guard in Orbfalls. Of course, where as the Random Voting Stage only lasted a day and a half here, RVS lasts around 3 days on the GitP Games forum.
I think there is a bit too much of a reliance on the questions to provide answers, but the vote-and-otherwise based analysis can be broken (see GBU). A healthy mix is what I think is required, but either one requires player participation. The town won GBOO because of a fluke, mostly. One vote remained in play and nobody bothered to vote, so the scum doctor was lynched. That being said, IG delivered a timely roleblock that sealed the deal by confirming Opus to be scum.
Wow. >_>
A...fluke.
So you don't mind or notice that we CHOSE not to vote, huh.
It was a fluke insofar as the town really won due to lack of activity.  The scumteam missed their nightkill on the first night, missed a lot of their actions, and basically got screwed over entirely by inactivity.  Pufferfish took no actions because constant inactivity, and Caz, who he replaced, only acted once.  Superblackcat was missing much of the time as well.  Only WhitiusOpus was actually there most of the time.

My apologies if I offended you, Tiruin.
Yeah, pretty much this. I would've had Puffer do the NK that last night, but he was completely inactive. As was, I was really the only scum truly playing :/.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 19, 2014, 10:01:26 pm
Also, you forgot to angst about weekend participation  :P
AAAAANNNNNNGGGGGGSSSSSSSSTTTT!!!!!!!!!!!!!!!!!!!!!!11!!!!!!11!!!!!!!!!one!!!!!!!!!!!!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 19, 2014, 10:03:56 pm
My job here is done.
So sure about that, Cheese.  Giving up so easily, huh?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 19, 2014, 10:06:35 pm
My job here is done.
So sure about that, Cheese.  Giving up so easily, huh?
It's not giving up when you've won, wolfy.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 19, 2014, 10:08:45 pm
My job here is done.
So sure about that, Cheese.  Giving up so easily, huh?
It's not giving up when you've won, wolfy.
meh.  Fine.  Effin jailkeeps.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Hapah on April 21, 2014, 02:46:01 pm
Just life. Maybe if KotM is still going around the middle of next week I'll put myself in the queue for it, but there's just been no time lately!

Also hey everyone! It's been a minute.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 24, 2014, 07:14:10 am
Just life. Maybe if KotM is still going around the middle of next week I'll put myself in the queue for it, but there's just been no time lately!

Also hey everyone! It's been a minute.
HI HAPAH!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on April 24, 2014, 06:02:05 pm
Just for everyone's information, I'm strongly considering doing an Iron Diadem reboot (completely starting over) once my life is a little bit more stable.

I'm sorry for this situation, but it seems to be the most intelligent thing for me to do given the situation.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 24, 2014, 06:14:50 pm
\o/
Now I can freely yell For the King in my thoughts! xD

Yay~Go, Vector!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on April 24, 2014, 06:22:37 pm
Just for everyone's information, I'm strongly considering doing an Iron Diadem reboot (completely starting over) once my life is a little bit more stable.

I'm sorry for this situation, but it seems to be the most intelligent thing for me to do given the situation.
Are you going to reveal roles/flavor/alignments/what would have happened N1?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 24, 2014, 06:24:29 pm
...
I just re-read it and it said reboot first time I read it.

:(
I was hoping much more for a continuation...
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on April 24, 2014, 07:28:12 pm
It's been literally three months... if people want to keep playing, I'm game, but it could be even longer than this.

I'll think about what I reveal. At the very least, everything's going to be shown at the end of the other version.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 24, 2014, 09:53:24 pm
Well I'm all for continuing it! :I Anyone get a vote counter for that?

Quote from: These are the players in question
Jim Groovester - Mark II of House Magnus - who is now dead.
Imp - Cille Edithsdatter Probably dealing with RL stuff. May have to really be replaced because I'm not hearing from her as of late :(
Persus13 - Gwenhwyfar Active
makeinu - Viggo Valentinsen Probably dealing with RL stuff. May have to really be replaced because I'm not hearing from him as of late :(
Cheeetar - Ansgar Danielsen Still alive
Caz - Vivianus of Austyn Still alive, though RL may be present
Urist Imiknorris - Rød Grønsdatter Still alive
SuperBlackCat - Kisa Albertsdatter Still alive, (Personal opinion: but then :I Check your mail more!)
Tiruin - Giovanna da Venezia Still alive
TolyK - Tadeusz Brzęczyszczykiewicz Still alive
Toaster - Maren Jørgensdatter Still alive
zombie urist - Louisa von Solenheim Still alive
That thing on the mail @SBC is that he checks this forum and is alarmed primarily by Email//Notify option.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on April 24, 2014, 10:01:00 pm
I'm not dead! (http://www.youtube.com/watch?v=dGFXGwHsD_A)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: TheDarkStar on April 24, 2014, 10:09:26 pm
-edited out as per request-
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 24, 2014, 10:16:21 pm
One does not talk about threads unless the journey is done.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: zombie urist on April 24, 2014, 10:24:33 pm
can't play until summer.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on April 24, 2014, 10:34:01 pm
can't play until summer.

I PROBABLY CAN'T CONTINUE UNTIL SUMMER

buddies?!?!??!?!?!?

No but seriously, if I start taking coursework then I think I might be out of the house enough that I'd be able to do some creative stuff.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Cheeetar on April 25, 2014, 12:14:32 am
Just for everyone's information, I'm strongly considering doing an Iron Diadem reboot (completely starting over) once my life is a little bit more stable.

I'm sorry for this situation, but it seems to be the most intelligent thing for me to do given the situation.

Would this mean you're not going to continue the currently stalled version? I'm okay with that, but I'd be a bit bummed out (I actually did pretty okay in Mafia for once!)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on April 25, 2014, 12:18:57 am
Here's the deal:

1. If people want me to continue the stalled version once I'm in a position to do that--whatever amount of time that takes--I will.

2. If people would en masse prefer to abandon the game, I will run another version straight from the beginning.

In other words, there will be a Iron Diadem game to play either way, though I would myself prefer door 1. The concept's not abandoned, I just kind of need to get to a better place with my life.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 25, 2014, 12:20:19 am
I oppose abandonment.
I concede with continuing the stalled version.

Though priority goes to your decision Vector. We want you to do what makes you happy!
...I prefer #1
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Cheeetar on April 25, 2014, 12:21:58 am
I prefer #1 too, and concur with Tiruin's posts re: You being happy.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on April 25, 2014, 06:16:38 am
#2. But it depends on whether starting over or continuing is easier.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 25, 2014, 08:31:01 am
On an unrelated note, this is the song that goes through my head whenever I roll up mafia, particularly in the last KotM:
http://www.youtube.com/watch?v=XjW4_OlhKfo (http://www.youtube.com/watch?v=XjW4_OlhKfo)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on April 25, 2014, 08:43:40 am
I vote don't care, will play either way.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: zombie urist on April 25, 2014, 12:44:15 pm
#1 for me. I like my role too much.  :)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 25, 2014, 08:50:50 pm
#1 for me. I like my role too much.  :)
Well I like mine moar ):<
It's not everyday that I have flavor such as this. <3
Totes unrelated to the game, guys. I just love the everything.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: flabort on April 25, 2014, 09:04:53 pm
On an unrelated note, this is the song that goes through my head whenever I roll up mafia, particularly in the last KotM:
http://www.youtube.com/watch?v=XjW4_OlhKfo (http://www.youtube.com/watch?v=XjW4_OlhKfo)
Wow.... that really, really fits.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 25, 2014, 09:06:31 pm
On an unrelated note, this is the song that goes through my head whenever I roll up mafia, particularly in the last KotM:
http://www.youtube.com/watch?v=XjW4_OlhKfo (http://www.youtube.com/watch?v=XjW4_OlhKfo)
Wow.... that really, really fits.
Exactly.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 25, 2014, 09:08:52 pm
I'd really disagree but >_>
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 25, 2014, 09:12:17 pm
I'd really disagree but >_>
Wait... I thought you couldn't get youtube to work where you were...

Also, it fits when playing as scum.  Less so as town.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on April 25, 2014, 09:14:55 pm
I'd really disagree but >_>
Wait... I thought you couldn't get youtube to work where you were...
I'm at a public PC shop :P

Also, it fits when playing as scum.  Less so as town.
Yes! But not always :c
It's not how I play as scum, anyways, as a general note.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 25, 2014, 09:24:11 pm
I'd really disagree but >_>
Wait... I thought you couldn't get youtube to work where you were...
I'm at a public PC shop :P

Also, it fits when playing as scum.  Less so as town.
Yes! But not always :c
It's not how I play as scum, anyways, as a general note.
Hmm.  I've never seen you play scum anyway, so I wouldn't know.  It's really appropriate for Leafy, actually.  The man with the silver tongue.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 25, 2014, 10:18:42 pm
I can't Youtubes, what is it? I am curious.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Cheeetar on April 26, 2014, 12:51:15 am
I can't Youtubes, what is it? I am curious.

"You're Gonna Go Far, Kid", by The Offspring. It's a pretty neat tune.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on April 29, 2014, 09:53:21 pm
I SHOT THE 4MASK...

BUT I DID NOT SHOOT THE TOASTER~~~
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on April 29, 2014, 09:53:55 pm
I SHOT THE 4MASK...

BUT I DID NOT SHOOT THE TOASTER~~~
ayep.

Yes you did.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Solymr on April 30, 2014, 03:01:50 am
That was the funniest thing. All daykills mode should be a type of mafia.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: flabort on April 30, 2014, 08:56:43 pm
Yes. Totally. No Night Mafia.
1 scum kill per day, one either SK or Vig kill per day, day cop, and a day roleblocker for each side.
Hidden actions happen as they come in, so the roleblocker has to block before the other uses their action to be successful.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on April 30, 2014, 09:53:13 pm
Sounds a little like BM Sprint.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on May 01, 2014, 01:47:12 am
The Sprint technically has a night phase: players just queue up their night actions during the day.

 Mafia, Masons and Hackers had no night and scum could kill however many times they liked (but if they shot the wrong person, the kill would backfire). I greatly prefer this method as you don't have the forced periods of inactivity you get with nights.

If I run another Choose-Your-Own-Mafia next season, I'm considering having it Deep South where everyone can play one action in between each lynch and there is no night.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on May 01, 2014, 09:42:45 am
Also, we're all friends here: would someone explain to me how this stick-figure avatar Intensifies trend is spreading?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Solymr on May 01, 2014, 09:44:32 am
Irc apparently.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on May 01, 2014, 09:46:50 am
Descan, apparently.

:p

Title: Re: Banter and out of game questions: First time mafia stories
Post by: Leafsnail on May 01, 2014, 08:27:08 pm
That was the funniest thing. All daykills mode should be a type of mafia.
It's kinda been done

http://forum.mafiascum.net/viewtopic.php?f=56&t=24232
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on May 01, 2014, 08:37:12 pm
I think they all meant 'a game we should try here'. :P
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on May 01, 2014, 09:34:55 pm
So, question.

How about instead of an "all-daykills" mode, you make a "one vote to hammer" mode?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on May 01, 2014, 09:37:39 pm
So, question.

How about instead of an "all-daykills" mode, you make a "one vote to hammer" mode?
That... that...

Mastahcheese, for even suggesting that.

Day one has ended.  Mastahcheese has been lynched.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on May 01, 2014, 09:41:21 pm
4maskwolf has been killed in the night. He was a vanilla townie.

Day 2 has begun.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: TheDarkStar on May 01, 2014, 09:43:05 pm
4maskwolf has been killed in the night. He was a vanilla townie.

Day 2 has begun.

TheDarkStar has won! He was a Vanilla Day-2 Kill-Everyone Mass Murderer!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: zombie urist on May 01, 2014, 10:06:02 pm
So, question.

How about instead of an "all-daykills" mode, you make a "one vote to hammer" mode?
I suggested this as "bumblebee mafia" in the other thread.

Bumblebee Mafia:
Premise: Foreign bees have entered the hive! Protect the honey and the queen!
Setup: All townies can sting. Mafia can't. Day ends when someone gets stung. The stinger and the stung both die and flip. Mafia win when they equal town. Nightless.-
Days are mainly for bookkeeping since there are no nights.

Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on May 01, 2014, 10:27:05 pm
(http://i.imgur.com/CB3XOQO.jpg)

(http://i.imgur.com/dIFLUww.jpg)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on May 01, 2014, 10:28:27 pm
Indeed!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: WhitiusOpus on May 03, 2014, 12:18:27 pm
GODDAMNIT. FUCKING CHEESE MASTERS. CANT TRUST THEM AND THEIR LYING WAYS.


Title: Re: Banter and out of game questions: First time mafia stories
Post by: Alexhans on May 03, 2014, 05:17:46 pm
Hi, my name is Alex and I've been unmafia'd for 4 years (irc patches don't count).

The resolve is weaker and every day, is a day I need to fight the urges... A new day without mafia...

But then I remember Webadict, who was always scum and didn't always get what he deserved.  And it gets easier.
It's fun seeing some of the old wretched, scummy, undesirable, unscrupulous hags around here...
Never trust a user just because he has been long... Never trust him because he sounds reasonable, in fact, the more reasonable that these guys sound, the more you should lynch them... every game, for whatever reason:

Leafsnail, Vector, Webadict, Cheeetar, Toonyman and anyone that has acquired reknown, for whatever reason...

If they start raging... They're scum.  And If they don't, they're useless as power players... Lynch them soon and often! 
Heed my words. 

Godspeed.  I was never here.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on May 03, 2014, 05:47:25 pm
To truly excel at this, you've got to be effective without obtaining renown. You've got to be present and engaged while seeming distant and forgettable. In short, you've got to be not quite there: a psycho-spiritual state of being that I always feel like I'm on the verge of obtaining but never quite reach. Indeed, notquitethere is not quite there at being not quite there.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: ToonyMan on May 03, 2014, 07:03:58 pm
Hi Alex
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Cheeetar on May 03, 2014, 07:49:32 pm
Hey Alex! I remember your avatar, although I'm not sure I've ever played in a game with you. Your advice is absolutely spot on in regards killing every single person who tries to use their own metagame to get you to vote in any single way.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: TheDarkStar on May 03, 2014, 07:57:47 pm
I don't recognize you, but your advice is good. Lynch them if they are reasonable and lynch them if they aren't!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on May 03, 2014, 10:33:27 pm
GODDAMNIT. FUCKING CHEESE MASTERS. CANT TRUST THEM AND THEIR LYING WAYS.
I have no idea what you are referencing, good sir.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on May 03, 2014, 10:46:43 pm
It's Alex o_o
I remember you.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: mastahcheese on May 03, 2014, 11:04:48 pm
Reposting to here.

If you shortened it to 48 hours, then you could actually do a "weekend mafia" for those of us that are actually active on weekends.
I'll definitely do that if people would like, but seeing as I'm Australian the time zones might be a bit out of whack for that.

Basically, a 48-hour long "Weekend Mafia", for those of us that are actually active during the weekend, to curb the weekend inactivity angst.

Thoughts?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Cheeetar on May 05, 2014, 01:25:20 am
I had an idea, which is interesting to me and possibly other people? The game I'm hosting, One Day Mafia, only has one phase. What if it started with night, and the scum team could choose 3 people to kill? Each group would retain one vote, so they could elect to entirely eliminate a group from the game in order to reduce the number of votes the town had, or just pick off a few of the better players so they'd have less chance of being detected. Unfortunately, it wouldn't be very fun to join a game only to die before you could even participate in it.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Leafsnail on May 05, 2014, 04:28:26 am
A setup that is effectively mountainous with just one lynch is already pretty anti-town.  Allowing the mafia to take out the best team at the start of the game would just make it worse.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Nerjin on May 05, 2014, 08:03:07 pm
Hm... A banter thread. To banter in? I thought I'd had this Notified but apparently not.

Whoops!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: CobaltKobold on May 10, 2014, 11:34:05 pm
To truly excel at this, you've got to be effective without obtaining renown. You've got to be present and engaged while seeming distant and forgettable. In short, you've got to be not quite there: a psycho-spiritual state of being that I always feel like I'm on the verge of obtaining but never quite reach. Indeed, notquitethere is not quite there at being not quite there.
Well, I must say, I never thought I would get to meet the great Cobalt Kobold.
Well, I guess I've failed.
Quote from: Alexhans
Hi, my name is Alex and I've been unmafia'd for 4 years 

So, what's happening, aside from Vector getting into the cookie jar?

And Webadict noticing that, in fact, he was a webadict.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on May 10, 2014, 11:36:44 pm
*ahem*
Cobalt! :D

...Vector is in a cookie jar?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on May 10, 2014, 11:37:36 pm
Well, I must say, I never thought I would get to meet the great Cobalt Kobold.

It's a pleasure to meet you, ma'am
We have a topic for this (http://www.bay12forums.com/smf/index.php?topic=136990.msg5270415#msg5270415)
I know it exists, I created this thread.

Wait...

*ahem*
Cobalt! :D

...Vector is in a cookie jar?
cookie... jar...
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on May 10, 2014, 11:40:13 pm
And Webadict noticing that, in fact, he was a webadict.
Webadict is coping with RL...he's taking a long leave from B12. :c

cookie... jar...
Cookies! \o/

Still...never thought I'd see the day where I would see the old veterans return :D
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on May 10, 2014, 11:42:52 pm
And Webadict noticing that, in fact, he was a webadict.
Webadict is coping with RL...he's taking a long leave from B12. :c
One of the unfortunate things about joining the forum when I did is that many of the old guard faded from the forum just before or just after, and I never got to play with them...
Title: Re: Banter and out of game questions: First time mafia stories
Post by: CobaltKobold on May 10, 2014, 11:45:25 pm
*ahem*
Cobalt! :D

...Vector is in a cookie jar?
Vec finally got  spoiled on the rules for IMBM(BMM). I keep looking in here every few months/at the rules, thinking "Hmm, I should get around to that" but Mafia's a pretty big time investment, even if I didn't log on.

It's kind of amusing that I decide to post right after my thread about discussing rules variants got replaced, not that I mind.

So I'm "the great"? How's that?

edit: I presume both of you, 4maskwolf and Tiruin, are active mafia players now?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on May 10, 2014, 11:49:48 pm
edit: I presume both of you, 4maskwolf and Tiruin, are active mafia players now?
AYEP.

And a rising star, if I may say so myself  :P.

Not really that good, but I try.  And that is all one can ask for.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on May 10, 2014, 11:58:29 pm
edit: I presume both of you, 4maskwolf and Tiruin, are active mafia players now?
Yoop! :)
I aspire after Vector. :v
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on May 11, 2014, 12:01:23 am
So, that's three old players returning in two months.  Welcome back, CobaltKobold.

I can't really say much about what's happened recently (I only just came back a couple months ago, after spending a bit over a year away).

I am familiar with 2011-2013, at least, as well as the most recent stuff.  In no organized order: A great series of bastard mods (the Witches' Coven games) started.  A bunch of players went through the board.  Toaster started running Roguelike Mafia, which was fun.  Some good games happened.  Some bad games happened.  We stopped playing Kingmaker, after the 4th game went horribly (and hilariously) wrong.  A tool, the Lurker Tracker, was made to track posts and votes in games (it is awesome).

Mostly, we played Mafia.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: CobaltKobold on May 11, 2014, 12:06:58 am
So, that's three
Oh?

Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on May 11, 2014, 12:13:44 am
So, that's three
Oh?
You, Alexhans (though I admit that's stretching it, as he just popped up to say hi), and I (not quite as old, but pretty old at this point).

EDIT: OOPS
Title: Re: Banter and out of game questions: First time mafia stories
Post by: CobaltKobold on May 11, 2014, 12:17:00 am
So, that's three
Oh?
You, Alexhans (though I admit that's stretching it, as he just popped up to say hi).
Right, that's two. Third? Besides, I, too, am probably just popping up to say hi, though you never know...

Quote
A great series of bastard mods (the Witches' Coven games)
Reading, already.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on May 11, 2014, 12:25:17 am
Right, that's two. Third?
I fixed it just before you posted.  How that error made it through, I do not know.
Besides, I, too, am probably just popping up to say hi, though you never know...
Just remember, you're always welcome to play again.  We always need more people to kill (both to do the act and be the targets of the act).
Title: Re: Banter and out of game questions: First time mafia stories
Post by: CobaltKobold on May 11, 2014, 12:26:18 am
Thirdvote? Fabricating a bandwagon, you lying scum! Jack A T
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on May 11, 2014, 12:30:44 am
Thirdvote? Fabricating a bandwagon, you lying scum! Jack A T
Oh my god, CobaltKobold, you suck for voting for me.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: CobaltKobold on May 11, 2014, 12:53:53 am
Now if only I had infinite time to devote to everything...

The problem of coming back to any forum is the pages of threads you once followed that now have some years of updates to check on...that the forum software may forget as soon as you log out, as your new "visit" is newer than they.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on May 11, 2014, 08:22:11 am
Mostly, we played Mafia.

Nah uh.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: darkpaladin109 on May 12, 2014, 07:10:55 am
Posting here since it doesn't seem apropriate to post in the thread now that I'm dead.
I had actually, despite my arguments for his actions suggesting scumminess, not believed that darkpaladin was mafia. However, he's been decidedly absent lately. Any explanation for this, darkpaladin?
I was fricking at bed and my connection got cut last night.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Mephansteras on May 19, 2014, 02:44:14 pm
Cobalt! Welcome back!

Title: Re: Banter and out of game questions: First time mafia stories
Post by: Scripten on May 19, 2014, 03:37:01 pm
Posting here since it doesn't seem apropriate to post in the thread now that I'm dead.
I had actually, despite my arguments for his actions suggesting scumminess, not believed that darkpaladin was mafia. However, he's been decidedly absent lately. Any explanation for this, darkpaladin?
I was fricking at bed and my connection got cut last night.

None of us knew that. We only have what gets posted in the topic to go on. You were gone for an entire day during a sprint game, so I tried to get your attention. With no other evidence for scum, you looked like the best choice. The other option was a no-lynch vote, which is pretty much agreed to always be bad. We just had poor luck that game.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on May 19, 2014, 03:40:18 pm
Advice: when dealing with lurkers, check their profiles to see when they were last on the forum.  People who haven't been on the forum (actively posting or not, being online shows up) for a while are likely honestly away.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on May 19, 2014, 04:01:24 pm
I'm waiting on a bit more news to figure out what I'm doing in June (there may be significant traveling making it smarter to start in July), but I'm expecting that Iron Diadem is going to re-open for good shortly after I relocate on the 2nd.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Cheeetar on May 20, 2014, 01:38:24 am
Fingers crossed!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on May 20, 2014, 03:46:09 am
YES.

I can now put to use this medieval quotes book. Mwahaha!
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on May 21, 2014, 09:31:17 pm
Hey all.

I posted something to this effect on the Prince of the Mafia section, but due to unfortunate life things I am having to take an indefinite hiatus from playing mafia.  My apologies to all of those whose games I was forced to leave because of this.  I may be able to come back for a game or two during the summer (fingers crossed), but consider this my resignation from playing.

It was fun while it lasted, and I will miss all of you.  If anyone feels like running The Home Front, pm me and I can give you a link to the google document I set up for it.

Adios.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on May 21, 2014, 09:52:12 pm
Bye, sorry to see you go. I enjoyed playing with you.

Can you edit the Prince of the Mafia title so it just says Prince of the Mafia and without the Round 4 D5 stuff?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on May 21, 2014, 10:01:50 pm
Will do.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on May 22, 2014, 06:27:48 am
Keep cool Wolf.



Possibly-relatedly, why's it so quiet on the forum this week? Do the kids have exams again?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Tiruin on May 22, 2014, 06:33:59 am
*kids*
*hmmhmmhm* :))
...Well my exams and finals are over. Just destressing and/or making up for the lack of [tons of] sleep.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on May 22, 2014, 06:38:56 am
Do you think you did well in your exams? I never used to revise for mine except maybe on the day or the day before. I used to quite enjoy them really. I like writing essays and I work well under tight time constraints so it was pretty ideal. Now I think about it... I might miss doing exams.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: ToonyMan on May 22, 2014, 12:18:52 pm
I've taken my fair share of university exams in the last three years so I think I'm pretty good at it.

All of my classes are math and engineering related so I can't help you with creative writing (or technical lab briefs for that matter...).

From my experience:
1. Don't cram or do any stupid shit like stay up all night trying to "study". If you don't get the material in at most two hours then try again another day, obviously this means you should practice the material long before any exams are actually happening.
2. Get really good at memorizing. Even if you don't fully understand the concept, if you can remember the procedure to solve a problem, just do it. If you're using units, make sure to rewrite the units each time because it helps to keep things straight.
3. The average course has anywhere between three to five exams, professors usually drop your lowest exam, if the class is difficult it's very possible you can still get an A even if you get 70s and 80s on the exams.
4. The final exam is what they want to see the most improvement on. If your final exam grade is high, then you can expect your final grade to be pretty high as well if they see you're doing all the assignments.

Let me list exam grades for some of my classes with my overall grade; I'll list them from easiest courses to hardest courses. I don't know my final exams scores for some classes, so I'll place a ?? there instead. I also can't remember the scores I got on some classes like Calculus I and II so they aren't there.

Probability : A- (thanks mafia)
75 90 95

Linear Algebra : B+
85 92 ??

Differential Equations : B+
80 94 89

Chemistry I : A
92 95 99 ??

Physics I : A-
78 90 ??

Physics II : A-
89 84 ??

Calculus III : A
64 85 92

Digital Logic : A-
74 75 78 85 ??

Electrical Circuits : A
100 78 75 99 81

Case in point, even if you get pretty decent marks in easier classes, because the exam averages are so high you may not be guaranteed that A.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: webadict on May 22, 2014, 10:37:52 pm
And Webadict noticing that, in fact, he was a webadict.
Webadict is coping with RL...he's taking a long leave from B12. :c
One of the unfortunate things about joining the forum when I did is that many of the old guard faded from the forum just before or just after, and I never got to play with them...
You don't need to play with us. We were far more foolish and inexperienced. I mean, I'm actually really surprised how well everyone evolved to play with me. I was the one that was beginning to get outmatched in games, instead of the other way around. I bet if we played a game of mafia, I'd probably lose.

Of course, I'd also be scum, so there's that.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on May 22, 2014, 10:51:27 pm
IT'S WUBA YAY
...
To put it in a less all-caps way, great to see you back Webadict (even if only for a short visit)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: webadict on May 22, 2014, 10:57:15 pm
IT'S WUBA YAY
...
To put it in a less all-caps way, great to see you back Webadict (even if only for a short visit)
I figured I'd say hi and all that. I'd certainly LIKE to play/host a game, but I know that would be a bad idea.

You all seem to be doing well. How're the games? Anyone match BYOR's let's-just-give-the-exterminator-everything level of unbalanced?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on May 22, 2014, 11:05:23 pm
You all seem to be doing well. How're the games? Anyone match BYOR's let's-just-give-the-exterminator-everything level of unbalanced?
I only recently returned, so I've missed a lot.

Choose-Your-Own-Mafia was a fun game, though it degraded a bit near the end (we knew all the scum's identities and were just figuring out the order of lynches by that point).

Highly experimental games seem to be popular right now, considering how the Mafia Setup Discussion and Review thread getting new ideas posted quite often.

Unbalanced...well, there was One Day Mafia, which was a different sort of unbalanced game (1 lynch.  4 choices.  1 day.  Scum wins ties in votes.).

EDIT: Also, someone decided that everyone having daykills in KOTM 4 would be a good idea.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: webadict on May 22, 2014, 11:16:51 pm
You all seem to be doing well. How're the games? Anyone match BYOR's let's-just-give-the-exterminator-everything level of unbalanced?
I only recently returned, so I've missed a lot.

Choose-Your-Own-Mafia was a fun game, though it degraded a bit near the end (we knew all the scum's identities and were just figuring out the order of lynches by that point).

Highly experimental games seem to be popular right now, considering how the Mafia Setup Discussion and Review thread getting new ideas posted quite often.

Unbalanced...well, there was One Day Mafia, which was a different sort of unbalanced game (1 lynch.  4 choices.  1 day.  Scum wins ties in votes.).

EDIT: Also, someone decided that everyone having daykills in KOTM 4 would be a good idea.
Daykills? Nah, that's not what you do. If you have daykills, you starts having Mirrors. And Nexi. And basically everything I can think of.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: flabort on May 22, 2014, 11:28:58 pm
Speaking of Experimental games, I think MMM is going/went well as a concept.
Can't say more because it's in progress still.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Solymr on May 23, 2014, 05:40:52 am
Oh my god webadict is here.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on May 23, 2014, 08:48:03 am
Daykills? Nah, that's not what you do. If you have daykills, you starts having Mirrors. And Nexi. And basically everything I can think of.

More like someone daykilled the Network Robot.


And then I just waited until the town all shot each other, then shot the last survivor to claim the crown.  Still smells like penguin.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Solymr on May 23, 2014, 09:14:28 am
You should see how I won prince of the mafia. Hilarious and penguiny stuff.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on May 23, 2014, 09:15:49 am
Daykills? Nah, that's not what you do. If you have daykills, you starts having Mirrors. And Nexi. And basically everything I can think of.

More like someone daykilled the Network Robot.


And then I just waited until the town all shot each other, then shot the last survivor to claim the crown.  Still smells like penguin.
You have no idea how close you were to sucking a nightkill from me.

*retreats back into a corner*
Title: Re: Banter and out of game questions: First time mafia stories
Post by: webadict on May 23, 2014, 06:12:21 pm
Daykills? Nah, that's not what you do. If you have daykills, you starts having Mirrors. And Nexi. And basically everything I can think of.

More like someone daykilled the Network Robot.


And then I just waited until the town all shot each other, then shot the last survivor to claim the crown.  Still smells like penguin.
And who balanced that? Always account for every interaction when making the roles. That's why you end up with Targeted Network Robot One-Shot Cop, where you only get your Network Robot powers to function on the player you inspect, while you're inspecting.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on May 23, 2014, 06:51:21 pm
How would you make your roles?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: flabort on May 23, 2014, 10:56:55 pm
How is the best way to get someone to replace in a game?
Both with my current game, and for any future games where a replace situation goes on too long.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: webadict on May 24, 2014, 12:59:50 am
How would you make your roles?
I had a list of every single role that existed in Xylbot's Mafia. I look at all the roles that are in the current round. I randomize the KING MAFIA. I look at the current balance, and then I'll decide to add an additional role power or role addition if I feel that role is too weak (or too strong). I keep adding powers until I'm satisfied. Usually, people get at least two role powers/additions. Sometimes three. I've had four before, but those are extreme circumstances.

As for additions, those come to redirect power away from how a role works. So, Paranoid Gun Owner (which is a stupid role) would start off with One-Shot Paranoid Gun Owner, who shoots a player if they target them, once per game. Then I decide it's still too powerful, so I go Confused One-Shot Paranoid Gun Owner, who shoots a random player (including themselves) if someone targets them, once per game.

Essentially, it's like making a game of BYOR but with half the role already created.

How is the best way to get someone to replace in a game?
Both with my current game, and for any future games where a replace situation goes on too long.
Send them the player's actions, messages, and role. Then announce said replacement in thread.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: flabort on May 24, 2014, 01:09:45 am
No, not what to send a player and announce it :P I've already done that once this game.
How to find a player itself. My replacee has gone three phases without a replacer to take his place, I need to find someone to be the replacer.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: webadict on May 24, 2014, 11:27:10 am
No, not what to send a player and announce it :P I've already done that once this game.
How to find a player itself. My replacee has gone three phases without a replacer to take his place, I need to find someone to be the replacer.
Modkill. Typically, replacements are hard to come by. I found it was just easier to modkill anyone that needs a replacement.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Teneb on May 26, 2014, 06:52:59 pm
So, hey. Back to mafia. I know I said I'd be back only at the end of the year, but things tend to become a lot less hectic when you stop caring too much about real life problems you can't solve. I'll be a bit free-er after next week, so I shot a PM to MOWE so I can replace in the BM and get up to speed with the game again.

Hopefuly this time I'll give this game the dedication it deserves.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: CobaltKobold on May 27, 2014, 06:37:06 pm
How to find a player itself. My replacee has gone three phases without a replacer to take his place, I need to find someone to be the replacer.
We had a replacements needed/openings thread at one point, possibly in the parent forum.
One of the unfortunate things about joining the forum when I did is that many of the old guard faded from the forum just before or just after, and I never got to play with them...
Org's still here. :P (Remember the PWV play?...which game was that, again?)

So, if we could have an all-star Mafia game*, who would be in what positions? Webadict as scum, Pandarsenic as SK, Toony as Jester...

* (yes,I know, obviously cannot as it provides too much meta-information in the selection process)
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on May 27, 2014, 07:04:14 pm
.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Graknorke on May 27, 2014, 07:20:01 pm
Oh yeah I remember this thread being set up.
I only ever played that one BM game that I did (45 I think. The terminator one). While it was enjoyable, it was also a lot more intense and consuming even during times when I wasn't on the forums than I think is a good idea to be doing when I have other things that need to be done.
So I don't think I will be touching Mafia again for a while.

Thinly veiled PTW
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on June 02, 2014, 07:28:18 am
Prince of the Mafia has one slot open if anyone's interested.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on June 04, 2014, 02:04:40 pm
Heyo. Finals are done, I have returned.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on June 04, 2014, 03:43:05 pm
HEYOOOOOOOO
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on June 09, 2014, 05:04:31 am
So gang, I'm currently writing a single-player text-based mafialike videogame based on a nightless version of Choose-Your-Own-Mafia. The intention is, when the game starts the AI characters will be assigned random play-styles which will affect how they play. I was wondering if you could give me characterisations of typically playstyles we encounter playing mafia?

Basically how it will work is that the AI town players will have hidden criteria for judging another players suspicious, and the scum players will have criteria for judging players as dangerous. They'll also have a logic for judging the believability of any role-claim. At least, that's the plan unless I find it too difficult to implement. Each turn in the game, players (PC and the NPC) can vote another player, make a claim, use a power, buy-sell powers, or just chat to one another (learning vague flavour hints relating to AI play-styles). Maybe there'll be other features (I'll be building this iteratively).

So here are some possible playstyles I can think of to get us started:

Hyper-Tunneler: they pick one target at the beginning of the game and try to get them killed before moving on to the next target.

Flailing Newb: Will only place OMGUS votes, will use role powers at random.

Detective: Will try to logically deduce role powers

Flawed Detective: Will try to logically deduce role powers but makes frequent errors

Sheep: Will more or less arbitrarily choose someone to trust at the beginning and then follow their judgements throughout the game
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on June 09, 2014, 07:42:00 am
Aggressor: Attempts to find scum by aggressively attacking someone to gauge their reactions. Uses powers to for the greatest personal gain, and to take out its suspects.

Attacker Attacker: Goes after people who go on the offensive with weak cases. Will often use powers to check out the "considered town" players.

Daredevil: Does something that looks scummy to provoke scum into attacking him.

Lurker: Will rarely post unless a certain number of votes has been given to them. Will use role powers, but will not have the most up to date information.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: TheDarkStar on June 09, 2014, 01:42:03 pm
Inactive: Does nothing.

Scum attacker: Will try to get players mislynched.

Scum detective: Tries to guess power roles and then kill them.

Scum lurker: Picks people at random to kill and barely says anything.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on June 09, 2014, 02:04:07 pm
Bandwagoner: Will vote for players receiving several other votes.

Survivalist: Plays in a style similar to as many fellow players as possible, to blend in.  Uses powers primarily to defend self.

Day 1 Hater: Will do as little as possible Day 1.  A second playstyle will apply Days 2 and on.

Newbie, Still Learning Scumtells: Will play according to another playstyle, but search only for scumtells from the BM list.  Given reasons for attacks will consist of the target having done scumtells (with the names of the scumtells given), which makes them scum.

Puzzle Solver: Will focus on trying to get as much role and power information as possible from the other players, and determining the scum from that.  Uses powers primarily to gain more information.

Non-Questioner: Will answer questions, but quite rarely ask them.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: flabort on June 09, 2014, 05:28:36 pm
I'm a Survivalist/Puzzle Solver, I guess.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: TheDarkStar on June 09, 2014, 08:37:58 pm
Jester: Whether or not actually a jester, meets a large number of the scum tells.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on June 09, 2014, 08:40:24 pm
Empiricist: Exclusively uses voting patterns to find scum.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Jack A T on June 09, 2014, 09:02:56 pm
Lurker-Lyncher: Focuses primarily on lynching lurkers.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: TheDarkStar on June 09, 2014, 09:08:13 pm
Defender: Defends himself only, but does so in great detail.

Defender of Others: Defends anyone in detail, but does not attack.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Toaster on June 10, 2014, 09:09:33 am
Townhunter:  Instead of seeking to find scum, identifies townies and eliminates them from suspicion.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on June 10, 2014, 02:15:40 pm
Org: Plays like Org.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Mephansteras on June 10, 2014, 03:00:47 pm
I'm curious, does anyone here get the reference I'm making in the Day 1 Title for Supernatural 7? It has nothing to do with the game, other than the number of players in the game.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Graknorke on June 10, 2014, 03:10:52 pm
Org: Plays like Org.
I shudder to imagine it.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on June 10, 2014, 03:18:57 pm
I'm curious, does anyone here get the reference I'm making in the Day 1 Title for Supernatural 7? It has nothing to do with the game, other than the number of players in the game.
GoT?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Mephansteras on June 10, 2014, 03:21:00 pm
I'm curious, does anyone here get the reference I'm making in the Day 1 Title for Supernatural 7? It has nothing to do with the game, other than the number of players in the game.
GoT?

Nope.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on June 10, 2014, 04:24:57 pm
I'm curious, does anyone here get the reference I'm making in the Day 1 Title for Supernatural 7? It has nothing to do with the game, other than the number of players in the game.
Probably Illuminati, maybe Skaven.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Mephansteras on June 10, 2014, 04:29:20 pm
I'm curious, does anyone here get the reference I'm making in the Day 1 Title for Supernatural 7? It has nothing to do with the game, other than the number of players in the game.
Probably Illuminati, maybe Skaven.

Also not correct.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on June 10, 2014, 05:40:35 pm
I feel like it's right at the tip of my tongue, but I can't figure out what I'm thinking of when I read it.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on June 11, 2014, 03:15:51 am
Not a reference to this chapter heading by Vector (http://www.bay12forums.com/smf/index.php?topic=134482.msg4953796#msg4953796)?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on June 11, 2014, 09:44:42 am
I'm a day one hater scum attacker, it seems.  I'm not sure what my town playstyle is.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Mephansteras on June 11, 2014, 10:12:01 am
Not a reference to this chapter heading by Vector (http://www.bay12forums.com/smf/index.php?topic=134482.msg4953796#msg4953796)?

Actually, no. Although I'm amused we've both used it, even if Vector probably isn't referencing the same thing as I am.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Persus13 on June 11, 2014, 10:48:13 am
Well I'm a Lurker Lyncher Attacker Attacker apparently.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Vector on June 11, 2014, 01:43:48 pm
.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: webadict on June 11, 2014, 05:59:45 pm
Townhunter:  Instead of seeking to find scum, identifies townies and eliminates them from suspicion.
That sounds like me.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on June 11, 2014, 06:26:29 pm
Fun bug while making this mafia vidcon game: I set up the most rudimentary AI to test basic functioning: every turn they have a 1/3 chance of voting someone who isn't themselves. It was taking ages for a hammer to arise naturally in testing and after about forty turns the AI have 3 votes on me with 4  to hammer, so I decide to just vote myself. Due to some dodgy coding this lynches someone completely different who happens to be the only scum in the game! If only it were that easy in forum mafia...
Title: Re: Banter and out of game questions: First time mafia stories
Post by: flabort on June 11, 2014, 06:37:20 pm
Hah! Amusing bugs.
Is the problem in the lynch code or the hammer code?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on June 11, 2014, 06:40:51 pm
Uh, I think it was calling for the person whose actions were last checked to be lynched rather than the person who has the most votes. Should be an easy fix.

When I get something half way playable I'm going to call on you guys for some beta testing.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: webadict on June 11, 2014, 06:41:36 pm
Uh, I think it was calling for the person whose actions were last checked to be lynched rather than the person who has the most votes. Should be an easy fix.

When I get something half way playable I'm going to call on you guys for some beta testing.
Whatcha programming in?
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on June 11, 2014, 06:43:55 pm
It's text based and going to run in a browser so I get to program it in the only language I know... Inform 7.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: webadict on June 11, 2014, 08:35:57 pm
It's text based and going to run in a browser so I get to program it in the only language I know... Inform 7.
Oh dear god.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on June 12, 2014, 03:08:54 pm
It's text based and going to run in a browser so I get to program it in the only language I know... Inform 7.
Oh dear god.
Erm... I feel like I'm missing something here... I'm a computer science guy and I don't know what that means...
Title: Re: Banter and out of game questions: First time mafia stories
Post by: Shakerag on June 12, 2014, 04:20:51 pm
It's text based and going to run in a browser so I get to program it in the only language I know... Inform 7.
Oh dear god.
Erm... I feel like I'm missing something here... I'm a computer science guy and I don't know what that means...
Wikipedia (http://en.wikipedia.org/wiki/Inform_7#Inform_7)

Oh holy shit.  I just started reading about it and it's COBOL.   D:
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on June 12, 2014, 05:19:02 pm
Coding aside, I would love a Mafia Simulator.


I'm fairly sure I fall under Hyper-Tunneler.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: notquitethere on June 12, 2014, 08:13:49 pm
Shake
Oh holy shit.  I just started reading about it and it's COBOL.   D:
Well, I wouldn't say that exactly. It's very well suited to making text adventures, and you end up with code that, if well written, is made up of grammatically well formed English sentences.

Cheese, thanks for collating the list, that's actually quite helpful.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on June 13, 2014, 09:08:33 am
Now I'm trying to think on how to code this thing in z/OS assembler.  -_-
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on June 13, 2014, 10:45:05 am
Now I'm trying to think on how to code this thing in z/OS assembler.  -_-

Just punching yourself in the face repeatedly would be equally painful and less time consuming.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on June 13, 2014, 10:55:31 am
Now I'm trying to think on how to code this thing in z/OS assembler.  -_-

Just punching yourself in the face repeatedly would be equally painful and less time consuming.
Again, I like programming in assembler.  Alas, I need to go back to playing with datasets on tape drives and catalog management for now.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on June 13, 2014, 12:46:56 pm
Again, I like programming in assembler.

I'm sure you can find some anti-psychotics to help with that.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on June 13, 2014, 01:39:54 pm
Again, I like programming in assembler.

I'm sure you can find some anti-psychotics to help with that.
Take your high-level programming languages and get off my lawn already.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Mephansteras on June 17, 2014, 01:15:53 pm
We need a replacement for Tiruin in Supernatural 7 (http://www.bay12forums.com/smf/index.php?topic=139118.0) if anyone is free. We're just wrapping up Day 1 today, so it's not too far in yet.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Silthuri on June 17, 2014, 05:41:12 pm
We need a replacement for Tiruin in Supernatural 7 (http://www.bay12forums.com/smf/index.php?topic=139118.0) if anyone is free. We're just wrapping up Day 1 today, so it's not too far in yet.
I'll willing to replace in.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on June 17, 2014, 06:04:55 pm
We need a replacement for Tiruin in Supernatural 7 (http://www.bay12forums.com/smf/index.php?topic=139118.0) if anyone is free. We're just wrapping up Day 1 today, so it's not too far in yet.
I'll willing to replace in.
Thank. You.  :'(
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Mephansteras on June 17, 2014, 06:43:39 pm
We need a replacement for Tiruin in Supernatural 7 (http://www.bay12forums.com/smf/index.php?topic=139118.0) if anyone is free. We're just wrapping up Day 1 today, so it's not too far in yet.
I'll willing to replace in.

Hmm. Haspen PM'd me just a bit ago and I gave it to him. Sorry. But I appreciate the offer. If you'd like, I can put you into the Replacement Queue in case someone else need to be replaced.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on June 17, 2014, 07:10:49 pm
We need a replacement for Tiruin in Supernatural 7 (http://www.bay12forums.com/smf/index.php?topic=139118.0) if anyone is free. We're just wrapping up Day 1 today, so it's not too far in yet.
I'll willing to replace in.

Hmm. Haspen PM'd me just a bit ago and I gave it to him. Sorry. But I appreciate the offer. If you'd like, I can put you into the Replacement Queue in case someone else need to be replaced.
Hapah =/= Haspen :P
Thanks though o_o
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Mephansteras on June 17, 2014, 07:20:32 pm
We need a replacement for Tiruin in Supernatural 7 (http://www.bay12forums.com/smf/index.php?topic=139118.0) if anyone is free. We're just wrapping up Day 1 today, so it's not too far in yet.
I'll willing to replace in.

Hmm. Haspen PM'd me just a bit ago and I gave it to him. Sorry. But I appreciate the offer. If you'd like, I can put you into the Replacement Queue in case someone else need to be replaced.
Hapah =/= Haspen :P
Thanks though o_o

You are quite correct. My apologies, Hapah, I mistyped.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Silthuri on June 18, 2014, 12:01:23 am
We need a replacement for Tiruin in Supernatural 7 (http://www.bay12forums.com/smf/index.php?topic=139118.0) if anyone is free. We're just wrapping up Day 1 today, so it's not too far in yet.
I'll willing to replace in.

Hmm. Haspen PM'd me just a bit ago and I gave it to him. Sorry. But I appreciate the offer. If you'd like, I can put you into the Replacement Queue in case someone else need to be replaced.
I'm cool with that. Replacements seem to be in a rather high demand lately.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on June 21, 2014, 08:27:54 pm
http://www.bay12forums.com/smf/index.php?topic=136984.0


Bit of a crosspost, but it's relevant to our interests.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on June 21, 2014, 11:41:16 pm
Let's play a game:

It's called Make a BYOR Role.

You give me a role, and I'll make you a BYOR Role. Because I'm bored.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 21, 2014, 11:51:22 pm
Let's play a game:

It's called Make a BYOR Role.

You give me a role, and I'll make you a BYOR Role. Because I'm bored.
Hmm...
4maskwolf the mafia player.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on June 22, 2014, 12:00:43 am
The Lego SCP
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jack A T on June 22, 2014, 12:12:40 am
The Honorable Arthur Porter (https://en.wikipedia.org/wiki/Arthur_Porter_%28physician%29), member of the Queen's Privy Council for Canada and former head of the Security Intelligence Review Committee.  Currently awaiting trial for an assortment of fraud-type charges related to improper handling of a $1.3 billion construction project.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on June 22, 2014, 11:08:50 am
Let's play a game:

It's called Make a BYOR Role.

You give me a role, and I'll make you a BYOR Role. Because I'm bored.
Hmm...
4maskwolf the mafia player.
... I have been in like 1-2 games you have been in, so I have no idea what style you use, so you're getting a name-based role.

4maskwolf the mafia player
Mafia

(Day) Prepare: You can choose the four masks you will use during the following Night if you use 4-Mask Task.
(Mafiakill) 4-Mask Task [target (x4)]: Your collection of masks is unparalleled, but, as logic would confirm, the more masks you own, the more cursed and magical masks you own. You can distribute 4 of these masks each Night, randomly, to 4 targets, also randomly. Temporarily, of course. You can't just give out masks willy nilly. You're not MADE of masks!
(1-Shot, Night) Super Glue [target]: You super glue a mask onto a person. You can no longer use that mask, but the masks power lasts for 3 Cycles.

Masks:
Red: The wearer of this mask is blinded, and targets randomly because it has no eye holes.
Orange: The wearer of this mask is delayed a Night. You're not sure why.
Yellow: The wearer of this mask cannot kill a player. Because it's a smiley face!
Green: The wearer of this mask is tracked during the Night. The mask isn't actually cursed. It just has a GPS in it.
Blue: The wearer of this mask performs a protection action instead of any of their chosen actions. Blue is just such a safe color!
Violet: The wearer of this mask is blocked. I mean, you can't just let a violet person walk around. They might hurt someone.
Wolf: The wearer of this mask is killed. Because it's not actually a mask. It's a wolf.

The Lego SCP
I'm assuming SCP-387 (http://www.scp-wiki.net/scp-387) is what you're referencing, but I'm not sure. If I'm wrong, you should've provided a link.

SCP-387
Town

(Auto) Replicate: If you are not killed for one Cycle, you Revive.
(Auto) Build: Whenever you are targeted by a non-kill action, you learn that action. If you are not targeted by this action for one Cycle, you become immune to this action.

The Honorable Arthur Porter (https://en.wikipedia.org/wiki/Arthur_Porter_%28physician%29), member of the Queen's Privy Council for Canada and former head of the Security Intelligence Review Committee.  Currently awaiting trial for an assortment of fraud-type charges related to improper handling of a $1.3 billion construction project.
Man, your choices are always hard. I'll try in a bit.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on June 22, 2014, 11:23:15 am
Yeah, that's the one, I couldn't remember it's number.
Sweet, reusable revive and ability to learn new actions. That's... pretty powerfully awesome. I kind of wish that I could now use this in a real mafia game...

I was going to suggest next The Role that is Everyone Else's Role, but the one you made for my Lego SCP is pretty much that. :D
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: darkpaladin109 on June 22, 2014, 11:30:31 am
Hmmm......
Cacame Awemedinade
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on June 22, 2014, 11:32:03 am
Dog vomit slime mold (http://en.m.wikipedia.org/wiki/Fuligo_septica) role
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on June 22, 2014, 12:46:20 pm
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Persus13 on June 22, 2014, 12:51:09 pm
GreatWyrmGold role
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on June 22, 2014, 04:16:06 pm
The Honorable Arthur Porter (https://en.wikipedia.org/wiki/Arthur_Porter_%28physician%29), member of the Queen's Privy Council for Canada and former head of the Security Intelligence Review Committee.  Currently awaiting trial for an assortment of fraud-type charges related to improper handling of a $1.3 billion construction project.
Man, your choices are always hard. I'll try in a bit.
Alright, let's see what I can do...

The Honorable Arthur Porter
Survivor

(Auto) Fraud: You have no real actions. However, you may use the following actions. Using them is, of course, strictly against the rules, but as long as no one knows your role...
(Auto) Diplomatic Immunity?: You revive on death until someone knows your role.

Track
Watch
Block
Inspect
Protect
Redirect

Yeah, that's the one, I couldn't remember it's number.
Sweet, reusable revive and ability to learn new actions. That's... pretty powerfully awesome. I kind of wish that I could now use this in a real mafia game...

I was going to suggest next The Role that is Everyone Else's Role, but the one you made for my Lego SCP is pretty much that. :D
This would be a Shakerag role. This is how I deal with Shakerag roles.

The Role that is Everyone Else's Role
Town

(Auto) Everyone Else's Role: You do not control your Night actions. Each Day, your available Night actions are listed for the whole Town. Players vote on the actions and targets to use these actions on secretly. The vote results are listed at the end of the Day.
(Night) Inspect [target]: You inspect the target, learning the target's alignment and one of their abilities.
(Night) Absorb [target]: You absorb one of the abilities from the target for one Cycle, disabling the ability from the target for one Cycle.
(1-Shot, Day) Flip: You now have limited control over all other players. Choose the action and target for all other players. If that action exists, that player's action and target are changed to your choices.

Hmmm......
Cacame Awemedinade
Bah. Bookmarking for later.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on June 23, 2014, 09:45:06 am
The BYOR role that is an active detriment to the alignment (min. 2 other players) I'm a part of

This was a strong contender for my next BYOR role.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on June 23, 2014, 09:49:58 am
Toaster's and Jim's Mafia Bromance
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: ToonyMan on June 23, 2014, 05:36:29 pm
The BYOR role that is an active detriment to the alignment (min. 2 other players) I'm a part of
This was a strong contender for my next BYOR role.
Toaster, penalize Shakerag no matter what role he submits in KotM5.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jack A T on June 23, 2014, 05:40:40 pm
I'm not sure that would be enough to stop him, Toony.  He did manage to stay alive for a while as an EDIT: after submitting Unlynchable in KOTM4, after all.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on June 23, 2014, 07:38:18 pm
Hmmm......
Cacame Awemedinade
This one's tough. Elven King of the Dwarves, eh? Well, you know he's too dwarvenly for the rest of the Town.

Cacame Awemedinade
SK

(Auto) The Glorious Elven King of the Dwarves: On alignment inspections, you appear as the Ally of the alignment of the player that inspected you. You also learn who inspected you.
(Night) Awemedinite Warhammer [target]: Choose two of the following: Kill the target; Block the target; Remove an ability of the target; Remove the target's vote permanently.
(1-Shot) Colossus of Cacame [target (x1-99)]: Choose any number of targets. If these targets are not the same alignment, this ability does nothing and is used up. Steal any unused revive abilities that belong to these targets, THEN kill all chosen targets. You learn which alignment all of these players were if they flip differently from what they are.

And that might not even be strong enough.

Dog vomit slime mold (http://en.m.wikipedia.org/wiki/Fuligo_septica) role
Hmm... I'll skip this for now. I can't think of anything fun just yet.

One Of Those Games Vector Runs
One of those Games Vector Runs
Town

(Auto) The Lonely Princess: "Do I have to wear this?" She asked, lifting the skirt. Her composure almost made the question redundant. "It's horrid."

The maid gave her a look of disapproval, and a barely audible "tut tut." The maid knew how much she hated that. And she knew the maid knew.

"Today is an important day, and your mother and I think that it very much suits you."

She rolled her eyes. "I think it looks horrid," she muttered. She much preferred showing off the bulletproof vest she hid beneath the outfit.


You cannot be killed by actions. You cannot use kill actions nor vote, as these are unprincess-like.

(Night) The Iron Diadem: "You what?!" the man asked, not so much because he hadn't heard, but to make sure his ears were not spontaneously failing him.

"I am commandeering this establishment."

"Is that even possible?"

The woman shoved him aside. What is with these peasants and their incessant questioning of her actions? If she said it was possible, then it was. End of story. What part of that had been so hard for this man?

"Look," the man started, "I really need to opening the polling station so--" He noticed the distant look in her face and correctly realized she wasn't hearing anything he said.

He pulled out his cellphone while she proceeded to lock the doors behind her.

"911? I'm having an issue..."


You become Queen for a Day. Only you can vote.

(1-Shot, Night) Ex Cathedra: 'The night is bitter cold. We have battled hard... So why now?' he thought, staring at the door, frozen shut. His anger visibly etched itself onto his face. His hands curled into fists, and he slammed them. 'Goddammit,' he thought.

'God? No,' came a voice in his head, startling him. 'God did not do this.'

'Who are you?' He looked around, questioning who could hear his thoughts and why he'd be able to see them now.

But he did. He saw her face. He opened his mouth to ask something, but she cut him off with a laugh. The most horrible, everlasting laugh he had ever heard.


All non-aligned players are blocked.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on June 23, 2014, 07:49:09 pm
. . .
Tiruin's Mafia GM Profile.

I wonder how webadict sees the games I've run o-o
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on June 24, 2014, 10:31:14 am
I'm not sure that would be enough to stop him, Toony.  He did manage to stay alive for a while as an EDIT: after submitting Unlynchable in KOTM4, after all.
That was hilarious.

Possibly my second favorite mafia moment after using the Fresh Prince of Bel-Air intro in a post.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Solymr on June 24, 2014, 10:49:03 am
You mean this?

NOW THIS IS THE STORY ALL ABOUT HOW
MY ROLE GOT FLIPPED TURNED UPSIDE DOWN
AND I'D LIKE TO TAKE A MINUTE JUST SIT RIGHT HERE
I'LL TELL YOU HOW I BECAME THE PRINCE OF A GAME CALLED MAFIA
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on June 24, 2014, 11:44:01 am
@Webadict: If possible I would like to see what role Nerjin would be.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on June 24, 2014, 11:59:00 am
You mean this?

NOW THIS IS THE STORY ALL ABOUT HOW
MY ROLE GOT FLIPPED TURNED UPSIDE DOWN
AND I'D LIKE TO TAKE A MINUTE JUST SIT RIGHT HERE
I'LL TELL YOU HOW I BECAME THE PRINCE OF A GAME CALLED MAFIA
No, I meant this actually (http://www.bay12forums.com/smf/index.php?topic=99587.msg2950323#msg2950323).  And, in fact, that whole game is comedy gold.

Although, when trying to find that, I did find something that made me even happier (http://www.bay12forums.com/smf/index.php?topic=119041.msg3941297#msg3941297).

Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on June 24, 2014, 12:29:00 pm
I think that if nerjin got a custom role, he would force others to speak only in haiku, or they instantly die.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on June 24, 2014, 06:43:28 pm
Dog vomit slime mold (http://en.m.wikipedia.org/wiki/Fuligo_septica) role
Alright, let's play with this one a bit. Probably make it strong anti-killing role.

Fuligo Septica
Town

(Auto) Metal Resistance: Any player that attempts to use a kill action on you can no longer use kill actions for the rest of the game.
(Night) Mold Covering [target]: The target is protected during the Night. If your target is the target of a kill action, that action is disabled for one Cycle.
(Day) Spore Spreader [target]: If this action does not fail, you die. Your target becomes a copy of your role.

GreatWyrmGold role
Hold on, I'll get back to you. I have a Shakerag to deal with.

The BYOR role that is an active detriment to the alignment (min. 2 other players) I'm a part of

This was a strong contender for my next BYOR role.
The BYOR role that is an active detriment to the alignment (min. 2 other players) I'm a part of
Town

(Auto) Active Detriment: While you are alive, your aligned team cannot win, and all non-aligned teams cannot lose.
(Night) Switcharoo: Choose an alignment. You now act as a part of that team without any additional group abilities.

More shall come later. Probably tomorrow.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on June 24, 2014, 07:08:17 pm
OK. Request dump.
1) Rogue of Time (Homestuck Mythological role)
2) Homer Simpson
3) The role that everyone wants to kill but can't
4) Echidna as she appears in Homestuck
5) Webadict the GM
6) Webadict the Player
7) Jack Russel Terrier
8) Durian Wine
9) The role that controls the other team

And, I'm working on my spread sheet, Scumometer 2.0. I need to figure out how the forum exports XML, and figure out how to use the IMPORTXML(<address>,<xpathquery>) command in Google Sheets. The goal of this is to have the sheet take a URL in the top header, take a post number, and find the time of that post to fill it in automatically.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: darkpaladin109 on June 24, 2014, 07:15:39 pm
Haspen.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on June 24, 2014, 07:40:17 pm
8) Durian Wine
...
...
I seriously can't change the idea that you're speaking of the fruit-made-into-wine here. xD
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on June 24, 2014, 07:48:54 pm
...can't CHANGE the idea? What do you mean?
Yeah, I'm talking about fruit-wine.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on June 24, 2014, 07:51:19 pm
Does everyone just want a role of themselves? Don't we have a game that incorporates that?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on June 24, 2014, 07:53:01 pm
No. I haven't asked for a role of me yet. :P Sure, 11 different roles, but not one of me.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on June 24, 2014, 07:58:42 pm
...can't CHANGE the idea? What do you mean?
Yeah, I'm talking about fruit-wine.
*high-five* :D
I'll just bring the nose clip -_-

Does everyone just want a role of themselves? Don't we have a game that incorporates that?
Erh? I want a role of my Mafia profile o-o How do you see me as a Mafia GM Writer? Something like that.
...
We have Mafia games along 'play yourself as a role'?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 24, 2014, 08:13:11 pm
...can't CHANGE the idea? What do you mean?
Yeah, I'm talking about fruit-wine.
*high-five* :D
I'll just bring the nose clip -_-

Does everyone just want a role of themselves? Don't we have a game that incorporates that?
Erh? I want a role of my Mafia profile o-o How do you see me as a Mafia GM Writer? Something like that.
...
We have Mafia games along 'play yourself as a role'?
Sommat like Bay12 mafia, maybe?

I actually had something where people played members of the mafia community I knew on tab for sometime in the future.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on June 24, 2014, 08:16:49 pm
Does anyone know how to view an XML output of a thread? Or where the time of a post is in relation to it's post number?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: darkpaladin109 on June 25, 2014, 06:35:48 am
Does everyone just want a role of themselves?
No, not really.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Mephansteras on June 25, 2014, 09:31:43 am
Does everyone just want a role of themselves? Don't we have a game that incorporates that?

We did have a game like that once. It was quite a while ago, though.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on June 25, 2014, 09:34:05 am
Does everyone just want a role of themselves? Don't we have a game that incorporates that?
I would play this game.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jack A T on June 25, 2014, 09:41:13 am
Basically, something like a 4th Bay 12 Mafia?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on June 25, 2014, 03:52:41 pm
Bay 12 Mafia but where everyone plays roles based on themselves?



Hey Wolf, what's your new job?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 25, 2014, 03:53:27 pm
Bay 12 Mafia but where everyone plays roles based on themselves?



Hey Wolf, what's your new job?
I'm an intern, really, programming android apps.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on June 25, 2014, 04:00:30 pm
Slave labour, huh. Is this while you're studying? How are you finding it so far?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 25, 2014, 04:10:41 pm
Slave labour, huh. Is this while you're studying? How are you finding it so far?
Slave labor is about right  :P
It's not too bad, actually.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on June 26, 2014, 01:43:35 pm
I work at a fast food place, what's my role?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on June 26, 2014, 04:23:39 pm
I work at a fast food place, what's my role?
Your name is short for mastahcheeseburger, right?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 26, 2014, 09:43:13 pm
While the Toad cleared the mafia game, I actually have something to bring up: the relative intensity of the insults and attacks that exist within the mafia games. Perhaps supernatural 7 is an extreme example, but the seeming anger and aggressiveness of most of you (myself included) is rather disturbing.

Is it not possible to have a mafia game without insults, without anger at another player? Or is that an integral part of how mafia functions?

Discuss.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on June 26, 2014, 09:46:05 pm
We like to roleplay. Imagine it: Someone's murdering your friends one by one. It could be any of your friends. You're hurt, betrayed, scared, and (most importantly) paranoid as fuck. It's only natural.

Spoiler: Also... (click to show/hide)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on June 26, 2014, 09:47:26 pm
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on June 26, 2014, 09:50:34 pm
Well, it's possible to play without insulting or swearing at each other, but it's not possible to play without getting mad at each other.
The game is designed around the concept of conflict. And the secondary concept of paranoia.
So of course people are going to get upset. But they can exercise self control and not insult each other. At least, not directly; implying that they don't have self control, for example, is fair game.  :P *troll face*  :P
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 26, 2014, 09:50:57 pm
But I think there is a difference in that some people have a thin line between the in-and-out-of-character.  I personally don't have a thin line there: you insult me in game, I take it personally.  I know that it is in game only, but I still take it personally.  If I'm completely honest with myself, I still resent Jim a little bit for explicitly stating he was not going to talk to me back in CYOM just because he didn't agree with me (sorry Jim).  That's where the problems lie: some of this resentment lingers beyond the game with some people.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on June 26, 2014, 09:53:09 pm
I think that has more to do with the person than the insults being hurled in the game.

I've pretty much forgotten all the insults anyone has leveled at me in-game.

I guess it's up to the individuals to decide how much of a jerk you can be before it becomes detrimental.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jim Groovester on June 26, 2014, 09:55:09 pm
If I'm completely honest with myself, I still resent Jim a little bit for explicitly stating he was not going to talk to me back in CYOM just because he didn't agree with me (sorry Jim).

I don't even remember what you're talking about.

I suppose I have the right avatar for this:

For you, the day Jim Groovester told you he was not going to talk to you was the most important day of your life. But for me, it was Tuesday. (https://www.youtube.com/watch?v=GlhOUyy4wbs)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jack A T on June 26, 2014, 10:05:38 pm
I think part of what's going on is that, this being a game where openness and transparency are generally considered very good and where expressing beliefs strongly is also considered very good, we tend to speak rather bluntly more often than we do outside the game.  Add the tense atmosphere flabort noted, and the fact that aggression is an effective tool for both scumhunting and looking active, and we get a game where insults/semi-insults are rather likely.

Pure insults can be avoided.  There is no use in calling people names not related to scumhood or actual qualities of their play (and nobody but Dariush needs to be called Dariush), for instance.  However, strongly game-related jabs are going to pop up.

Anger is hard to avoid, because people get rather emotionally invested in these games and don't like it when, say, other people try to kick them out of the game for little reason.  However, we can try to stay calmish.  We won't always succeed, though, and sometimes we'll even want to look angry.

Aggression isn't going to be avoided, because it's too useful.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on June 26, 2014, 10:06:47 pm
I'm not a fan of some of the abuse that can be used to play the game more effectively. I feel it takes a bit of the fun away.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 26, 2014, 10:08:12 pm
I think there is a difference between calling someone a scumbiscuit and calling someone an idiot. One is a joking term I made up to indicate I suspect you, the other is a pure insult.

Can someone explain how insults are useful to the gameplay?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on June 26, 2014, 10:11:12 pm
I think there is a difference between calling someone a scumbiscuit and calling someone an idiot. One is a joking term I made up to indicate I suspect you, the other is a pure insult.

Can someone explain how insults are useful to the gameplay?

It's emotional language. Let's say you know somebody takes insults personally- call him stupid for making a certain vote and he might change his vote. Call him an idiot who shouldn't be playing the game might be even more effective, especially if you're speaking from a 'position of authority' within the community.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 26, 2014, 10:14:46 pm
Which also makes the game that much less fun for everybody else. Have you all ever wondered why there are so few new mafia players? Why so few players stick around? It's not like we have a shortage of recruits at any given time, but how many of them stick around?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on June 26, 2014, 10:17:00 pm
I wouldn't say it's particularly because of the atmosphere- as much as I personally don't like insults as gameplay, I don't think it's particularly detrimental to anything but my sensitive, fragile human emotions.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jack A T on June 26, 2014, 10:23:34 pm
From the statements from leaving players I've tended to see, the main cause of leaving is the amount of time and effort the game takes (which is more than just about anything else on the forum).  New players can easily be overwhelmed.  Heck, we occasionally see veterans find the game takes far too much of their time (see Webadict).
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 26, 2014, 10:24:21 pm
I wouldn't say it's particularly because of the atmosphere- as much as I personally don't like insults as gameplay, I don't think it's particularly detrimental to anything but my sensitive, fragile human emotions.
I would disagree with this, actually. Even in my short time here, I have heard a lot of new players complaining about this, particularly if they come in during a non-BM game. A lot of them get frustrated with having their every move perceived as "bad" or "wrong" and being vocally told they are doing it wrong, to the point that I make a point of never lynching someone who is on their first game, because I know how frustrating it is. The only reason I tried again was because I was encouraged by the other players of the game, and the only reason I keep playing now is because GBU was glorious and I pulled the wool over everyone's eyes (except Caz). But I think that the number of players we loose because of the hostile atmosphere is considerable.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on June 26, 2014, 10:26:57 pm
Do you have any specific examples you'd like to point out of players who were not willing to continue playing because of it?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 26, 2014, 10:30:19 pm
Off the top of my head, GWG, though he was a major contributed to that. Beyond that, I'm pretty sure that had something to do with Caz leaving.

Does anyone know why Org left?

Also, yes, jack, that's what people say? But nobody is going to say that it's because they are sick of being insulted, because then people will need at them and call them thin-skinned for not wanting to be insulted.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on June 26, 2014, 10:35:09 pm
Off the top of my head, GWG, though he was a major contributed to that.

Wyrm left because he wanted to pick fights about the rules. Last I saw he didn't even start playing.

That being said, you don't seem to have any evidence for your position. Therefore 4mask's theory. But, joking aside, I suppose we could be kinder but I don't see any reason to. Usually we keep it confined pretty well.

Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 26, 2014, 10:37:18 pm
Very well. Apparently I'm the only one who is concerned with the level of insults, everyone else is okay with it. The community has spoken.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on June 26, 2014, 10:39:38 pm
I wasn't saying I wouldn't like things to be different, 4mask, just that I disagreed on the effects of it.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 26, 2014, 10:40:44 pm
So, Cheetar, what's with your lack of interesting traits  :P
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on June 26, 2014, 10:42:03 pm
So, Cheetar, what's with your lack of interesting traits  :P

Suddenly I'm struck with an intense feeling of deja vu (http://www.bay12forums.com/smf/index.php?topic=136990.msg5102799#msg5102799).
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 26, 2014, 10:42:56 pm
So, Cheetar, what's with your lack of interesting traits  :P

Suddenly I'm struck with an intense feeling of deja vu.
I... Don't understand. I just read your sig...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jack A T on June 26, 2014, 10:55:16 pm
Also, yes, jack, that's what people say? But nobody is going to say that it's because they are sick of being insulted, because then people will need at them and call them thin-skinned for not wanting to be insulted.
For now, because I have little reason to believe otherwise, I'll assume people generally tell the truth about why they leave.  It makes sense: the game does take tons of time and effort and because being overwhelmed fits the patterns of activity I see from players who say they're leaving due to the game taking too much time and effort well.

I wasn't saying I wouldn't like things to be different, 4mask, just that I disagreed on the effects of it.
Pretty much the same here, basically, but I also disagree with the apparent conflation of aggression, anger, and insults, and tried to differentiate the three at least a bit.

Aggression is a tool.  Anger is natural.  Insults can get out of hand, and pure insults should be avoided.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on June 26, 2014, 11:20:55 pm
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on June 27, 2014, 04:28:11 am
I try to stop and reword things before I post so I don't end up using the more undiplomatic language that might first come out. Calling people names is completely unnecessary and I'm not sure it even works as a scum hunting technique; taking anything personally and remembering grudges from game to game is also completely unnecessary. Mafia is good for fostering ironclad self esteem and an overall spirit of magnanimousness.

But I do remember in the first month or so of playing this game, I'd be thinking things like that Leafsnail sure is a jerk, what's he got against me?* but then I played a bit more and let insults slide off me like water off a righteous-warrior-for-truth-and-justice's back. Dariush was so obnoxious I said in one game that I'd never play with him again, but I knew I couldn't actually stick to that and I let him play in my Heretics of Hexland game (then he stropped off when he was losing).

(Also, Jim, the video you posted was hilarious and appropriate)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Persus13 on June 27, 2014, 07:58:57 am
Insults can really rattle a new player, as I remember from personal experience, which is one reason I think it's really better for beginner Mafia players to start by playing in a Beginners Mafia games, because they get a sense of how to play before getting dropped in the big leagues.

One thing I really like about playing Supernatural 7 so far, is that none of the players are beginner Mafia players, and partially as a result, the D1 of that game was a lot better then most games I've played, where D1 has had little content beyond RVS.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on June 27, 2014, 08:44:22 am
Yeah, though it can be frustrating to newcomers wanting to jump into the fun sounding games with all the kewl powers, for the players in those games everything is better when everyone knows how to play the game and can be expected to play to a high level.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Persus13 on June 27, 2014, 09:06:19 am
Yeah, though it can be frustrating to newcomers wanting to jump into the fun sounding games with all the kewl powers, for the players in those games everything is better when everyone knows how to play the game and can be expected to play to a high level.
I know. But if you see a martial artist do cool moves and try to replicate them without practice or training, you're going to get hurt.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on June 27, 2014, 12:20:40 pm
On the one hand, I can see how... Not really insults, but aggressiveness in your tone and word choice can be an actual tactic, but on the other, yeah, it can actually stir people up for real, not just in-game. (It's happened to me numerous times)

So I'm against lynching 4mask's theory, but I still get the flip side of it.
But even if it isn't causing people to flat out leave, it's still something to be monitered. (which is part of the reasons BMs are nice, as already mentioned)

But yeah, I have nothing to really add to this conversation.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on June 27, 2014, 12:21:01 pm
On the one hand, I can see how... Not really insults, but aggressiveness in your tone and word choice can be an actual tactic, but on the other, yeah, it can actually stir people up for real, not just in-game. (It's happened to me numerous times)

So I'm against lynching 4mask's theory, but I still get the flip side of it.
But even if it isn't causing people to flat out leave, it's still something to be monitered. (which is part of the reasons BMs are nice, as already mentioned)

But yeah, I have nothing to really add to this conversation.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on June 27, 2014, 09:14:55 pm
But yet you saw fit to post in it twice?

Spoiler (click to show/hide)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on June 29, 2014, 10:17:49 pm
*realizes that he and toonyman have the same quote in their sig*
*sighs*
At least one good thing came out of Toady being alerted to the game.

Me and Toony got new sigs.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on June 29, 2014, 10:45:17 pm
On the one hand, I can see how... Not really insults, but aggressiveness in your tone and word choice can be an actual tactic, but on the other, yeah, it can actually stir people up for real, not just in-game. (It's happened to me numerous times)
It's rather what you do with your aggression.

If you're going to insult and flame others? Well. -_-
If you're going to use your aggression as constructive and interrogative as reason and ethical boundaries go, then that's acceptable. As in, make your words sound like :I
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jiokuy on July 02, 2014, 11:51:02 am
Easy come easy go. It sure would be nice to survive to D2 one of these days. . . Hmm Asylum Mafia is looking for players. I'll take it as a compliment from the scum team I guess. Thank you!
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Execute/Dumbo.exe on July 03, 2014, 06:26:44 am
Man, I really want to get into mafia because it sounds so interesting, as well as being only slightly pushed further when table flip played the tabletop version of it, but I am really sensitive to insults even in a joking manner so I'm not too sure.
Well, I might as well dip my metaphorical toe in the water anyway.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on July 03, 2014, 06:52:08 am
Man, I really want to get into mafia because it sounds so interesting, as well as being only slightly pushed further when table flip played the tabletop version of it, but I am really sensitive to insults even in a joking manner so I'm not too sure.
Well, I might as well dip my metaphorical toe in the water anyway.
Most players are quite nice really. There'll be a beginner's game starting very soon, so that would be the ideal time to try.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on July 03, 2014, 08:29:08 am
Man, I really want to get into mafia because it sounds so interesting, as well as being only slightly pushed further when table flip played the tabletop version of it, but I am really sensitive to insults even in a joking manner so I'm not too sure.
Well, I might as well dip my metaphorical toe in the water anyway.
Most players are quite nice really. There'll be a beginner's game starting very soon, so that would be the ideal time to try.
Just that negativity shouts and labels a hell lot more than ever. I've heard many a person say the Mafia board is a cesspool of hate and whatever crap they're able to attribute just because of <0.01% instances of that negativity -_-
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on July 03, 2014, 08:37:16 am
Just that negativity shouts and labels a hell lot more than ever. I've heard many a person say the Mafia board is a cesspool of hate and whatever crap they're able to attribute just because of <0.01% instances of that negativity -_-
Who said that!? Why I oughta...

Spoiler (click to show/hide)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: ToonyMan on July 03, 2014, 12:18:47 pm
I get insulted way less than I remember being here. I think it's good to build a bit of iron skin so you aren't a sensitive butterfly though. Since it's like, life skills and stuff.

I'm driving now so it's pretty useful being able to stay calm when there's a Congo line behind you, even though you're going 5 mph over the speed limit.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Persus13 on July 03, 2014, 07:52:13 pm
notquitethere, you buddying? Either make a cake for everyone or for no one.

Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Silthuri on July 15, 2014, 10:58:04 am
Just a heads up to everyone, I'm switching accounts. I'll keep MOWE for the duration of the BYOR, but after that, I'll become Silthuri.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Mephansteras on July 15, 2014, 11:02:12 am
Just a heads up to everyone, I'm switching accounts. I'll keep MOWE for the duration of the BYOR, but after that, I'll become Silthuri.

Are you actually changing accounts or just getting your current one renamed? (If you didn't know, Toady will usually rename an account for someone if they ask him)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Silthuri on July 15, 2014, 11:07:52 am
Just a heads up to everyone, I'm switching accounts. I'll keep MOWE for the duration of the BYOR, but after that, I'll become Silthuri.

Are you actually changing accounts or just getting your current one renamed? (If you didn't know, Toady will usually rename an account for someone if they ask him)
Actually changing accounts. I didn't know just changing the name was possible until I already made the new account. I figured I may as well just go through with it at that point.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on July 15, 2014, 11:25:08 am
Just a heads up to everyone, I'm switching accounts. I'll keep MOWE for the duration of the BYOR, but after that, I'll become Silthuri.

Are you actually changing accounts or just getting your current one renamed? (If you didn't know, Toady will usually rename an account for someone if they ask him)
Actually changing accounts. I didn't know just changing the name was possible until I already made the new account. I figured I may as well just go through with it at that point.
Toady can still delete the new one and change the old one...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on July 15, 2014, 11:26:26 am
notquitethere, you buddying? Either make a cake for everyone or for no one.
You watch your mouth or so help me I'll...

Spoiler (click to show/hide)

With no MyOwnWorstEnemy on the subforum, I may be once again alone in having a multi-word descriptor phrase as username.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Silthuri on July 15, 2014, 11:40:37 am
Toady can still delete the new one and change the old one...
Well I figured as much. I didn't really want to bother him about it, but I guess there's no harm in asking.

Edit: Done! Thanks Toady!
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Reverie on July 15, 2014, 12:19:40 pm
blah nevermind
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on July 15, 2014, 12:23:12 pm
MOWE changed name?
But I was totally going to write a Nerjin/MOWE fanfic and call it "Enemy of my enemy"
Now what am I going to call it?

This is a joke, by the way.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on July 15, 2014, 12:36:08 pm
Toady can still delete the new one and change the old one...
Well I figured as much. I didn't really want to bother him about it, but I guess there's no harm in asking.

Edit: Done! Thanks Toady!


A bit late now, but he's taken issue with people holding multiple accounts in the past, so I imagine renaming is the preferred option.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on July 15, 2014, 12:57:23 pm
MOWE changed name?
But I was totally going to write a Nerjin/MOWE fanfic and call it "Enemy of my enemy"
Now what am I going to call it?

This is a joke, by the way.

From reknowned mastah of cheese comes the romance story "Witch of the West"

Staring Nerjin as Revolver Ocelot,
Staring Silthuri as The Witch
Featuring:
Tiruin as The Elf in that One Scene
MastahCheese as Shameless Selfinsert
Webadict as A Penguin
ToadyOne as The Lord of All that Is Dwarf

and special Guest Stars
Nicolas Cage and
Duke Nukem.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Silthuri on July 15, 2014, 01:01:03 pm
MOWE changed name?
But I was totally going to write a Nerjin/MOWE fanfic and call it "Enemy of my enemy"
Now what am I going to call it?

This is a joke, by the way.

From reknowned mastah of cheese comes the romance story "Witch of the West"

Staring Nerjin as Revolver Ocelot,
Staring Silthuri as The Witch
Featuring:
Tiruin as The Elf in that One Scene
MastahCheese as Shameless Selfinsert
Webadict as A Penguin
ToadyOne as The Lord of All that Is Dwarf

and special Guest Stars
Nicolas Cage and
Duke Nukem.

I'd read it.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on July 15, 2014, 02:26:27 pm
Well shit, now I do need to write that.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: ToonyMan on July 15, 2014, 03:42:40 pm
ToonyMan is now known as Toaster.

Spoiler (click to show/hide)



Spoiler: Historic Evidence (click to show/hide)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on July 15, 2014, 04:26:46 pm
That so hilarious, Toonyman
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on July 15, 2014, 07:38:45 pm
ToonyMan is now known as Toaster.

Spoiler (click to show/hide)
I kinda wanted to copy you... But then I figured I'd make a new avatar instead. So I did.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on July 15, 2014, 07:55:46 pm
Whoa...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on July 15, 2014, 08:36:34 pm
Whoa...
I'm not sure if I need to add the scepter and cape as well...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on July 15, 2014, 09:00:55 pm
IMPOSTER!
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on July 16, 2014, 01:22:30 am
I have an extra key for the closed multiplayer beta of The Witcher: Adventure Game.  I'm offering it up to the Mafia subforum (ir)regulars first.

Whoever sounds the most convincing that they'll actually play the game and give beta testing feedback to GOG/CD PROJEKT RED wins.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on July 16, 2014, 01:23:40 am
-
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on July 16, 2014, 07:08:59 am
I have an extra key for the closed multiplayer beta of The Witcher: Adventure Game.  I'm offering it up to the Mafia subforum (ir)regulars first.

Whoever sounds the most convincing that they'll actually play the game and give beta testing feedback to GOG/CD PROJEKT RED wins.
If you give it to me, I'll give it to Vector. After taunting her, of course.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on July 16, 2014, 08:28:55 am
I neither play multiplayer games, nor enjoy the Witcher series. :P
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Reverie on July 16, 2014, 08:38:40 am
Wuba, no. Bad. Bring back the old avatar D:
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on July 16, 2014, 08:39:48 am
Wuba, no. Bad. Bring back the old avatar D:
Can't do it. However, I'll be touching it up soon. I just wanted a more cartoonish one.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Leafsnail on July 16, 2014, 10:17:24 am
I am a great team player and I am very passionate about WITCHES.  Please give me the job.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on July 16, 2014, 10:57:18 am
If you give it to me, I'll give it to Vector. After taunting her, of course.
Tempting...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on July 16, 2014, 02:41:02 pm
If you give it to me, I'll give it to Vector. After taunting her, of course.
Tempting...
I'd even post pictures.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on July 16, 2014, 08:20:43 pm
Wuba, no. Bad. Bring back the old avatar D:
Can't do it. However, I'll be touching it up soon. I just wanted a more cartoonish one.
I'm all in with Flandre Reverie here.
...
I think its the pseudo-hair. But I also think it was with the old avatar's...penguin curves?
Looked so parabolic... ._.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on July 16, 2014, 09:15:09 pm
Wuba, no. Bad. Bring back the old avatar D:
Can't do it. However, I'll be touching it up soon. I just wanted a more cartoonish one.
I'm all in with Flandre Reverie here.
...
I think its the pseudo-hair. But I also think it was with the old avatar's...penguin curves?
Looked so parabolic... ._.
Sorry, Tiruin. There's no looking back on the old penguin. I need a new look.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on July 17, 2014, 12:04:23 am
Make your penguin like King Henry V. :I
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on July 17, 2014, 02:11:58 am
She's saying she liked you better when you were fat parabolic.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: zombie urist on July 17, 2014, 02:17:06 am
I'm not fat I'm parabolic.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on July 17, 2014, 08:57:48 am
Make your penguin like King Henry V. :I
Spoiler: Is this better? (click to show/hide)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on July 17, 2014, 11:52:14 am
I'm going to be out of town next week, can someone take over moderating my game for me starting next Monday till next Friday?  I'll send the person all of the relevant information.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on July 17, 2014, 12:08:07 pm
I'm going to be out of town next week, can someone take over moderating my game for me starting next Monday till next Friday?  I'll send the person all of the relevant information.
I'll do it only if you send me nothing, and I get to guess every part of it.

PS The game would end tomorrow with a megahammer on everyone.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Frostmoon on July 17, 2014, 12:45:54 pm
I'm going to be out of town next week, can someone take over moderating my game for me starting next Monday till next Friday?  I'll send the person all of the relevant information.
I'll do it only if you send me nothing, and I get to guess every part of it.

PS The game would end tomorrow with a megahammer on everyone.
A megahammer in a Beginner's Mafia game would be hilarious and unexpected, to say the least. :3
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on July 17, 2014, 12:49:24 pm
I'm the dead IC... I guess I could technically do it but... I also think that violates some rules. Especially since I know that Silthuri is scum.

OH NO! I POSTED IT IN ANOTHER THREAD!!!

*Seppekku*
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on July 17, 2014, 03:54:00 pm
I also think that violates some rules.
I'm not entirely sure what rule you would be violating: you were a vanilla townie who was lynched day one with no special information.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on July 17, 2014, 04:02:03 pm
I say it's OK and my name is in the current title of this thread, which should be authority enough.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on July 17, 2014, 04:13:15 pm
I also think that violates some rules.
I'm not entirely sure what rule you would be violating: you were a vanilla townie who was lynched day one with no special information.
The mod tends to know more information than the dead players... so there is no way to break the rules other than favoring your team's side somehow.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Reverie on July 18, 2014, 02:34:01 pm
I should totally try to start laying out my thoughts in spreadsheets while playing mafia. I'm not sure how much they would help, but it might be better with than without them.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on July 18, 2014, 02:52:42 pm
I detail my thoughts when I send in night actions; it's helpful for both rationalizing your move, looking back at mass claim to see WHY you did that, and also hopefully entertaining to the GM.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on July 18, 2014, 02:54:51 pm
I detail my thoughts when I send in night actions; it's helpful for both rationalizing your move, looking back at mass claim to see WHY you did that, and also hopefully entertaining to the GM.
I'm going to start doing this now.  I already kind of do as scum to explain things to my scumbuddies, but as town it sounds like a good strategy.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on July 18, 2014, 02:56:52 pm
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on July 19, 2014, 09:59:35 pm
So, Nerjin, you still up for taking over modding the BM?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on July 22, 2014, 12:29:21 pm
Oh uh... Yes? I suppose my chronic tardiness might make this look a little bad since I never noticed you had replied again... Heh... Heheh... Whoops...

Just need the roles and stuff I suppose...

Sorry for the delay.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Imp on July 22, 2014, 07:57:53 pm
Popping in to say Hi!  to everyone, new faces and old.  I'm back with limited time to play, may be visiting a few games' playlists as chance allows.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: zombie urist on July 22, 2014, 08:12:51 pm
Welcome back
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on August 01, 2014, 12:34:17 am
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on August 01, 2014, 12:41:25 am
So...it's dead?  :'(
I had fanarts for it halfway done. 'Halfway' because the original USB holding it got stolen/lost and I had to redo it.
Twice.

I was pretty happy with my role...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on August 01, 2014, 12:47:42 am
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on August 01, 2014, 01:42:07 am
Aw. The one time I did good in Mafia :(
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: zombie urist on August 01, 2014, 02:40:45 am
Can you at least reveal who was scum if the game won't continue?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on August 01, 2014, 09:28:30 am
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on August 01, 2014, 09:49:20 am
 :-[ :'(
B-but..I liked my kitty...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on August 01, 2014, 09:50:09 am
:-[ :'(
B-but..I liked my kitty...
I thought you didn't have one, which was why Cheese offered you a cat in the horse chat :P
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on August 01, 2014, 03:29:25 pm
That was an Iron DiademTM brand of kitty :I
And it was the bestiest kitty I've ever gotten despite
what     
everyoneand one of the mods
says
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on August 01, 2014, 06:31:35 pm
Currently getting practical experience in writing Horatio. I plan on starting something Iron Diademlike in the distant future. There's so many things I was unhappy about with how ID turned out that it's not going to be restarted in its current format, but I would like to invite all players back for the game whenever it happens to eventually run.
Apologies, again.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on August 01, 2014, 08:43:56 pm
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on August 02, 2014, 12:56:02 am
I missed both of you, to be fair :I
*prod poke Webadict*
Yeah~...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on August 02, 2014, 06:57:14 pm
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on August 02, 2014, 07:10:12 pm
I'm pretty intrigued. I wouldn't have thought a ship cake could find such employment.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Leafsnail on August 02, 2014, 07:23:39 pm
https://www.youtube.com/watch?v=L7ZrWOGIbIE
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Persus13 on August 02, 2014, 07:34:46 pm
Yeah, I'm going to do a reveal-all... probably this evening, with all PMs and whatnot.
Still waiting.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jim Groovester on August 02, 2014, 07:35:26 pm
When are you going to get the time to write Horatio when these linens need to be pressed and folded on the double, hop hop?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on August 02, 2014, 07:46:03 pm
I AM LITERALLY WORKING AS A MANSERVANT, OK

<---- MANSERVANT

WHY IS NO ONE ELSE AS EXCITED ABOUT THIS AS I AM
It might be tougher for them to be excited about your work without seeing it.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on August 02, 2014, 08:14:39 pm
I AM LITERALLY WORKING AS A MANSERVANT, OK

<---- MANSERVANT

WHY IS NO ONE ELSE AS EXCITED ABOUT THIS AS I AM

Oh, that's actually really cool. I had no idea what you meant earlier, but- that's neat!
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on August 02, 2014, 11:54:47 pm
I AM LITERALLY WORKING AS A MANSERVANT, OK

<---- MANSERVANT

WHY IS NO ONE ELSE AS EXCITED ABOUT THIS AS I AM
Words can't contain my excitement when I read your stuffs.

You know that, goodly manservant. :I
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on August 03, 2014, 12:48:30 am
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on August 03, 2014, 01:52:17 am
I AM LITERALLY WORKING AS A MANSERVANT, OK

<---- MANSERVANT

WHY IS NO ONE ELSE AS EXCITED ABOUT THIS AS I AM

Oh, that's actually really cool. I had no idea what you meant earlier, but- that's neat!

Yeah, it was actually the deciding factor in deciding to scrap Iron Diadem. I know so much more now about how to write a character like Horatio and his position realistically that it seems absurd to keep writing him in the same way. THERE IS SO MUCH FUCKING DRAMA, OH MY GOD. It's such a ridiculous job. But surprisingly fun :-[
Err, to be honest for me he was still an 'incomplete' character o_o
Yeah you noted a bit of his past and a bit on his profession but that isn't at all enough to judge him by. It was obvious from the start that he was a holistic character...pretty much like how Alfred develops in the Batman series...
We get to know him more and more everytime--and sure, the artist or creator sees a TON more than we do but that's my idea about it.
...
He was really cool in the current Iron Diadem and still had a lot more to him than what we're seeing. :-\
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Scripten on August 22, 2014, 09:57:21 pm
Been working on a thing for a while now. (https://docs.google.com/document/d/1tZcZlPgX0NX6zYZJI1uvvL9pHX_GLXUgB2vNAc9OebY/edit?usp=sharing) The balance is tough to hash out, but it may end up being a coherent system. Open to any criticisms, suggestions, etc.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on August 23, 2014, 02:23:34 pm
Holy crap did I not know this thread existed.
For those of you who don't know, greetings from an American in Belarus.

Scripten, that seems awfully cheesy, to the degree that it's the good kind. :p
When I thought of a BattleTech/MechWarrior mafia game, I was expecting there to be "missions" every day where some of the lancemates could use abilities, sabotage etc.
The way you're doing it is interesting. It seems like the balancing will be more or less a statistical chore, though - one of my IRL BYOR's was balanced in a similar way to armor values, with people having up to 5 armor.

Also, why would anyone take a light 'mech?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Scripten on August 23, 2014, 04:42:40 pm
Basically for the same reason they would in the original BT game. In this case, they work as a sort of investigator role. They're protected at night, but weak during the day. Note that the Raven has access to all but one night power.

The idea would be that the group is on the return from a mission, with heavily damaged mechs. There's a minority of traitors who must try to kill the other Mechwarriors without being overwhelmed themselves. It's much more mafia than Battletech, but it's not just vanilla mafia with new role names, either.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on August 23, 2014, 05:02:07 pm
Hmm. I suppose you're right. How do you think the day play will look like? I'd imagine the scum tactic would be firing lightly enough at each other once in a while, but with investigations I'd say that it seems town-sided from the point of view that everyone is a mini-vigilante (in old school mafia terms)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Scripten on August 23, 2014, 05:16:22 pm
Does it seem town-sided? I was actually thinking of working with fairly low armor points. That is, the Atlas would have something like 12 AP and the Raven would have 5 AP. Since each mech is roughly equal in utility between scum and town, but Town also have the Air Strike (Insta-kill) vs. the scum's 5 AP nightly Alpha Strike, it'd even out. I see the NARC Beacon being very important, since it affects both LRMs and SRMs.

If anything, I see the Marauder being underutilized, since it relies entirely on pounding out daytime damage at a steady rate.

Keep in mind, also, that heat thresholds and heat sinking levels are not finished yet.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on September 08, 2014, 11:38:40 am
So NQT, how goes the mysterious construction  :P ?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on September 08, 2014, 12:45:28 pm
So NQT, how goes the mysterious construction  :P ?
Oh I got side-tracked by a different project and I made the AI behaviour too complex, which slowed me down. I'll be getting back to this soon, but feel free to change the title of the thread in the mean time.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 08, 2014, 12:47:54 pm
I miss calling out the weekend inactivity angst on weekends.

I need to get back into that.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on September 08, 2014, 08:24:09 pm
Yeah. I've always felt that weekend activity should be higher than weekday activity, because you have work on weekdays and nothing but leisure on weekends. If you choose to go out to a nice dinner or a day-hike on the weekend, it's only because mafia matters less to you than those, and it's you're own damn fault if you miss a day; it's not your fault if you miss a day due to overtime at work or sickness.

However, the vast majority of players disagree with me, so I conform to the norm and make weekends not count. As much as it upsets me to.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on September 08, 2014, 08:38:28 pm
You never know with a weekend; sometimes you get a dozen posts and sometimes you get a hundred.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on September 08, 2014, 10:11:31 pm
Yeah. I've always felt that weekend activity should be higher than weekday activity, because you have work on weekdays and nothing but leisure on weekends. If you choose to go out to a nice dinner or a day-hike on the weekend, it's only because mafia matters less to you than those, and it's you're own damn fault if you miss a day; it's not your fault if you miss a day due to overtime at work or sickness.

However, the vast majority of players disagree with me, so I conform to the norm and make weekends not count. As much as it upsets me to.
Not everyone has the same luxury. Some people work on the weekends. Some people relax. Some people just want to not have to worry about anything. Regardless, you either choose to play or you don't. No big deal either way, but the weekends are my time to relax and get things done.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on September 08, 2014, 10:14:54 pm
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 12, 2014, 05:06:45 pm
I work weekends, I get Monday and Thursday off work.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on September 12, 2014, 09:30:47 pm
I work weekends, I get Monday and Thursday off work.
One of the strangest "weekends" there is, you have two more work days in between your days off.
I guess it's not important whether or not I believe weekends should count, then, the long standing tradition is the tradition after all.

((Weekend Mafia League. Where weekdays are skipped and weekends have 2-3 phases each. Let's do it :P))

So what levels of notes do most players take when playing mafia? Do you feel it is something that has to be done lots before you get any good at it?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on September 12, 2014, 09:32:26 pm
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on September 12, 2014, 09:35:25 pm
I don't take notes except when I'm saving a post that I don't have the time to finish. I attempt to immerse myself in the game instead.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on September 12, 2014, 09:46:29 pm
I have never, ever taken mafia notes, and I hear that I used to be pretty good.
^ Same for me. I kept mental notes on everyone. Nothing physical.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on September 12, 2014, 09:56:01 pm
I have never, ever taken mafia notes, and I hear that I used to be pretty good.
:O
Used to?
You are. Still. >:I
You're like that one person that inspired me to play Mafia. I:<
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on September 12, 2014, 10:35:18 pm
I have never, ever taken mafia notes, and I hear that I used to be pretty good.
:O
Used to?
You are. Still. >:I
You're like that one person that inspired me to play Mafia. I:<
Us old-timers are pretty outmatched now.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jack A T on September 12, 2014, 10:41:26 pm
I take no notes, but make up for that with occasional in-depth full game reevaluations.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Parsely on September 12, 2014, 10:45:01 pm
I have never, ever taken mafia notes, and I hear that I used to be pretty good.
Me neither. I only played once and was told I did pretty good (was Town, got lynched, iirc :v) but I don't particularly believe that. :S
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on September 12, 2014, 11:25:50 pm
I only take notes when I'm doing a reread and have other things occupying my mind.

Then again, I suck at scum hunting and even at mafia as a whole, so cup of salt. :p
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Leafsnail on September 12, 2014, 11:27:24 pm
Making notes on roleclaims saves a lot of effort, I wouldn't bother with anything else though.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jim Groovester on September 13, 2014, 12:29:17 am
I've never taken notes. I've never found it necessary to do so. I already have my posts (and scumchat if applicable) to look through if I need to remember who I suspect or what I was doing. And there's already a written record of everything that's happened in the game; if I need to look up something I just look through the thread to find it.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on September 13, 2014, 03:40:18 am
As well as the claims, I usually keep track of all the cases+votes in the game, it's a very concrete reminder of who's been actively hunting and who's been coasting along.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 13, 2014, 08:49:59 am
I haven't taken notes before.
I considered it once, and decided it was too much work.

That said...

WWWEEEEEEEEEEEEEEEKKKKKEEEEEEEEDNNNNDDDDDDD
IIIIIIIIINNNNNNNNAAAAAAACCCCCCCTTTTTTIIIIIVVVVVVIIIIIIIITTTTTTTYYYYYYY


[pause for dramatic effect]

AAAAAAAAAAAANNNNNNNNNNNNGGGGGGGGGGGGGGGGSSSSSSSSSSSSTTTTTTTTTTTTT
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on September 13, 2014, 04:28:29 pm
I haven't taken notes before.
I considered it once, and decided it was too much work.

That said...

WWWEEEEEEEEEEEEEEEKKKKKEEEEEEEEDNNNNDDDDDDD
IIIIIIIIINNNNNNNNAAAAAAACCCCCCCTTTTTTIIIIIVVVVVVIIIIIIIITTTTTTTYYYYYYY


[pause for dramatic effect]

AAAAAAAAAAAANNNNNNNNNNNNGGGGGGGGGGGGGGGGSSSSSSSSSSSSTTTTTTTTTTTTT
+10000000000000000000000000000000000000 To weekend stuff

I only take notes in CYOM's, and even then only once.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on September 13, 2014, 10:18:00 pm
I took notes a couple of times. The amount of work it took wasn't worth it. Maybe in a small game... But even then it's iffy.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on September 14, 2014, 12:33:02 pm
You know, I've been thinking, and I had a question to ask:

In many games with a lot of roles and role-powers, I've heard people say they don't expect much scumhunting in the game due to the night powers.  I was wondering what you think a good balance of night power level is in order to promote scumhunting, and how much use you think insight-based scumhunting is.

Here's my two cents on the issue, but I'm relatively newish so take this with a grain of salt.  In all of the games I've played in (15?), I only can recall seeing one use of truly conversation and voting based insight that actually found a scum: TheDarkStar in BM XLV, who, D2, figured out I was scum by my actions.  Off the top of my head, I can't recall any other examples of this from any other game I've played.

What is far more common, I've noticed, is night power logic, and I can provide a couple of examples of this.  Choose your own mafia: fortune teller results allowed town to find the converter D2.  Supernatural 7: a series of interlocking claims and inspection results narrowed down the scumteam to a few potential people, who were summarily lynched.  These two are two that I've played in, I'm sure there are many, many more out there.

Which leads to my other question: is there a happy medium? Where insight based scumhunting still has it's place, but people also have cool powers to play with and things to do with them?

I'd say that, of all the games I've played in, the game that I think was the closest to this medium was Supernatural mafia: everyone had a role that could do things, and in the end of the game that was really what won it, but the roles didn't have so many abilities and so much power that they completely eclipsed the day game entirely.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 14, 2014, 12:37:21 pm
I've actually been secretly working on a Mafia game idea that should do something like that, where there are lots of powers, but if you rely solely on them, you'll have a hard time winning (or it will at least take a long time) in that you have access to a ton of things, but you have to spendtime investing in them to use them.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TheDarkStar on September 14, 2014, 01:18:48 pm
You know, I've been thinking, and I had a question to ask:

In many games with a lot of roles and role-powers, I've heard people say they don't expect much scumhunting in the game due to the night powers.  I was wondering what you think a good balance of night power level is in order to promote scumhunting, and how much use you think insight-based scumhunting is.

Here's my two cents on the issue, but I'm relatively newish so take this with a grain of salt.  In all of the games I've played in (15?), I only can recall seeing one use of truly conversation and voting based insight that actually found a scum: TheDarkStar in BM XLV, who, D2, figured out I was scum by my actions.  Off the top of my head, I can't recall any other examples of this from any other game I've played.

What is far more common, I've noticed, is night power logic, and I can provide a couple of examples of this.  Choose your own mafia: fortune teller results allowed town to find the converter D2.  Supernatural 7: a series of interlocking claims and inspection results narrowed down the scumteam to a few potential people, who were summarily lynched.  These two are two that I've played in, I'm sure there are many, many more out there.

Which leads to my other question: is there a happy medium? Where insight based scumhunting still has it's place, but people also have cool powers to play with and things to do with them?

I'd say that, of all the games I've played in, the game that I think was the closest to this medium was Supernatural mafia: everyone had a role that could do things, and in the end of the game that was really what won it, but the roles didn't have so many abilities and so much power that they completely eclipsed the day game entirely.

Don't forget about the day/night game interaction. There are many times when someone will see someone as scummy and then act on it - see my choice of Objective (iirc) for who to make useless (and eventually prove scum) in Choose-Your-Own-Mafia. He seemed scummy from the day, so I acted on it.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on September 14, 2014, 01:50:11 pm
Yeah, players in high power games that under-estimate the day scum-hunting game are playing poorly.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on September 14, 2014, 02:03:17 pm
Yeah, players in high power games that under-estimate the day scum-hunting game are playing poorly.
BYORs have a lot of newer players that believe their role is the god of roles. They are summarily disappointed when they cannot be as invincible as they believed.

The easiest place to see this is in KotM. Town ALWAYS tries to come up with a Night action cycle to stop the scum. This can be their undoing, easily.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on September 14, 2014, 02:09:18 pm
Sometimes KOTM night cycle chains do catch scum, but they should only be attempted if players already know what everyone has claimed and it's clear co-ordinating publicly is going to have better results than everyone doing their own thing. Getting someone to commit to an action that they then can be proved not to have done is a fine way to catch scum.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Solymr on September 14, 2014, 03:50:05 pm
That's why goo roles always win kotm.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Leafsnail on September 14, 2014, 04:22:43 pm
King of the Mafia 1 winner: webadict, Turqoise Goo
King of the Mafia 2 winner: Leafsnail, Greater Mixed Martyr Nexus [it was more like Lesser really]
King of the Mafia 3 winner: ToonyMan, Delayer
King of the Mafia 4 winner: Toaster, Hungry Ghoul

I think webadict was only a Goo because someone else made him one.  Basically there are some goos that are almost impossible to get rid of, and I'm surprised we haven't had any really serious infections yet.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TheDarkStar on September 14, 2014, 04:40:32 pm
King of the Mafia 1 winner: webadict, Turqoise Goo
King of the Mafia 2 winner: Leafsnail, Greater Mixed Martyr Nexus [it was more like Lesser really]
King of the Mafia 3 winner: ToonyMan, Delayer
King of the Mafia 4 winner: Toaster, Hungry Ghoul

I think webadict was only a Goo because someone else made him one.  Basically there are some goos that are almost impossible to get rid of, and I'm surprised we haven't had any really serious infections yet.

What about the Prince of the Mafia winners?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on September 14, 2014, 05:19:07 pm
King of the Mafia 1 winner: webadict, Turqoise Goo
King of the Mafia 2 winner: Leafsnail, Greater Mixed Martyr Nexus [it was more like Lesser really]
King of the Mafia 3 winner: ToonyMan, Delayer
King of the Mafia 4 winner: Toaster, Hungry Ghoul

I think webadict was only a Goo because someone else made him one.  Basically there are some goos that are almost impossible to get rid of, and I'm surprised we haven't had any really serious infections yet.
Toaster was some sort of copycat role that copied my hungry ghoul, actually. You have no idea how close I was to offing him instead of protecting.

I was so close to winning as a toxic goo, too. It came down to a chance of the dice, and Tiruin shot me.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on September 14, 2014, 07:08:18 pm
King of the Mafia 1 winner: webadict, Turqoise Goo
King of the Mafia 2 winner: Leafsnail, Greater Mixed Martyr Nexus [it was more like Lesser really]
King of the Mafia 3 winner: ToonyMan, Delayer
King of the Mafia 4 winner: Toaster, Hungry Ghoul

I think webadict was only a Goo because someone else made him one.  Basically there are some goos that are almost impossible to get rid of, and I'm surprised we haven't had any really serious infections yet.
I was actually an Angel, after I was... The one that let's you copy a role. Goo was actually the first time I played.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on September 15, 2014, 12:11:23 pm
I had actually submitted Silver Goo, so chalk one up for Team Goo.


Or Team Don't Give Everyone A Daykill
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: ToonyMan on September 15, 2014, 05:36:53 pm
Or Team Don't Give Everyone A Daykill
Team Nighteyes.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on September 16, 2014, 09:28:46 pm
Hey guys, I picked up a Warlock: Master of the Arcane gift key from the Humble Store when they were giving them away last week.  So if you wanted to pick that game up but didn't catch the giveaway, I've got an extra one.  But it needs to be redeemed by the 22nd.  If more than one person wants it, I'll pick someone at random sometime tomorrow.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on September 16, 2014, 11:29:07 pm
I'd enjoy it.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on September 17, 2014, 08:32:39 am
I already have it.
Hmm. That could be an interesting thing to base a Mafia game on...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 17, 2014, 09:55:29 am
I already have it.
Hmm. That could be an interesting thing to base a Mafia game on...
Heh, you have it because I indirectly convinced you. :P
That said, I need to play it more often.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on September 17, 2014, 09:38:32 pm
Well, looks like Nerjin is the obvious recipient at this time.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 18, 2014, 10:04:50 am
Well, looks like Nerjin is the obvious recipient at this time.
+1

Then we can pester him to do a let's play of it! XD
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on September 18, 2014, 12:50:20 pm
I... Guess I could. If I had fraps... Or a recording software...or the patience to do a ton of screen-caps. Wait... Weren't you the guy telling me to do a let's-play of Bad rats a while ago?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 18, 2014, 12:57:14 pm
I don't think so, I don't like that game.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on September 18, 2014, 01:01:32 pm
No one likes that game...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on September 18, 2014, 01:54:44 pm
I'm surprised Shakerag doesn't run Shakeragian BYOR or something. Or even The Game Where Shakerag Brings Everyone's Role.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 18, 2014, 01:56:35 pm
I'm surprised Shakerag doesn't run Shakeragian BYOR or something. Or even The Game Where Shakerag Brings Everyone's Role.
Bring your own Shakerag.

It's not even a role, it's Shakerag playing as 7 people at once.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on September 18, 2014, 02:15:58 pm
BS.
As in, Bring Shakerag.
Or, Be Shakerag.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on September 18, 2014, 02:34:40 pm
The BYOR Where Everyone is Shakerag
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 18, 2014, 02:35:42 pm
The BYOR Where Everyone is Shakerag
Wincon: You win when Shakerag is dead.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Persus13 on September 18, 2014, 03:20:02 pm
Now I want to see a Mafia game where everyone plays a shakerag role from a previous BYOR.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on September 18, 2014, 03:34:02 pm
The BYOR Where Everyone is Shakerag
Wincon: You win when Shakerag is dead.
Kill Shakerag Now
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 18, 2014, 03:35:06 pm
The BYOR Where Everyone is Shakerag
Wincon: You win when Shakerag is dead.
Kill Shakerag Now
+1
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on September 18, 2014, 03:36:43 pm
:Shakerag Edition
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 18, 2014, 03:37:25 pm
Shakerag, let's get this over with.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on September 18, 2014, 04:21:52 pm
what the fuck
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on September 18, 2014, 04:27:31 pm
What I meant to say was:

I'm surprised Shakerag doesn't run Shakeragian BYOR or something. Or even The Game Where Shakerag Brings Everyone's Role.
I haven't run a game ever, for one.  And I'm not even sure where to start with that idea.  I guess it just sounds like a normal BYOR with role submission restrictions? 


I'm also slightly amused that "Shakeragian" is apparently a word/thing now. 


Now I want to see a Mafia game where everyone plays a shakerag role from a previous BYOR.
I don't think there have been that many for a decent sized game yet ... 
Title: Re: Tangents and Irrelevancies Thread
Post by: Parsely on September 18, 2014, 04:32:43 pm
Also, Tiruin, I always thought your username was pronounced (Tier-you-in) and even with knowing the correct pronunciation, I still mentally insist on pronouncing it the way I do.
Lel. Masches is derpches. I've always pronounced it (Tee-roo-in).
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on September 18, 2014, 06:10:09 pm
I'm surprised Shakerag doesn't run Shakeragian BYOR or something. Or even The Game Where Shakerag Brings Everyone's Role.
I haven't run a game ever, for one.  And I'm not even sure where to start with that idea.  I guess it just sounds like a normal BYOR with role submission restrictions? 


I'm also slightly amused that "Shakeragian" is apparently a word/thing now. 

Maybe something like Pandar's iPick (http://www.bay12forums.com/smf/index.php?topic=50568.msg1068405#msg1068405) game except all Shakeragian?
Title: Re: Tangents and Irrelevancies Thread
Post by: Tiruin on September 18, 2014, 09:13:07 pm
Also, Tiruin, I always thought your username was pronounced (Tier-you-in) and even with knowing the correct pronunciation, I still mentally insist on pronouncing it the way I do.
Lel. Masches is derpches. I've always pronounced it (Tee-roo-in).
I've noted that Americans pronounce my name in a way I find silly in a good way. :P
...As in. Really. Though you make it fancy, MC. I like that.
(Though Gunin gets my pronunciation as I pronounce it) :P

I'm also slightly amused that "Shakeragian" is apparently a word/thing now. 
Oh next time there's a BYOR (and hopefully you'd join :D), I'd like to...hmph!
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on September 18, 2014, 09:44:28 pm
Hmm. I've been pronouncing it Tie (As in Tie-fighter, or neck tie) Ruin (As in pile of old rocks that may have been a city).
Tie-Roo-Inn.
So not quite right, but not quite wrong.

I'm also slightly amused that "Shakeragian" is apparently a word/thing now. 
Oh next time there's a BYOR (and hopefully you'd join :D), I'd like to...hmph!
It's definitely a thing now, and I have plans for my own submissions.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on September 18, 2014, 09:45:49 pm
I've been pronouncing it like GUNNIN has.
Title: Re: Tangents and Irrelevancies Thread
Post by: Cheeetar on September 18, 2014, 09:48:32 pm
I pronounce it in my head as tih-rew-win.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Execute/Dumbo.exe on September 18, 2014, 10:10:08 pm
I always pronounce it (Tu-Rin), with absolutely no regard for how it's spelt.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on September 18, 2014, 10:27:28 pm
I pronounce it Tee-Ree-An, which is nowhere near correct, but I do it because SHE KNOWS WHY!
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on September 18, 2014, 10:32:46 pm
I pronounce it Tee-Ree-An, which is nowhere near correct, but I do it because SHE KNOWS WHY!
xD
You are silly, web. But yes. I do. Thanks.
:P

Hmm. I've been pronouncing it Tie (As in Tie-fighter, or neck tie) Ruin (As in pile of old rocks that may have been a city).
Yeah...that's what I meant by 'Americans' :P
I mean, that is only pertaining to those I've heard say my name (in raidcall and stuff :v).
...And it is strange to hear it with Tie at the start. As in, Tie-Roon. But they're all pretty nice. ._.

I pronounce it in my head as tih-rew-win.
...Actually this is how I pronounce it. Gah.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on September 19, 2014, 01:16:44 am
Um.
Can I run the Shakerag game? I'd likely co-mod, but yeah, um.

Shakerag would have to play, of course.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on September 19, 2014, 01:30:44 am
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on September 19, 2014, 02:14:48 am
Kill Shakerag Now? I honestly wish I could participate.
Workload issues, huh? :<
Hmm, if its a BYOR of Shakerag theme, I believe I know what role I'll submit.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on September 19, 2014, 02:18:24 am
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on September 19, 2014, 03:41:03 am
Yeah, I kept on hoping there would be time to reopen Iron Diadem, but I'm going to just have to kill it. I'm way too busy with other projects to even consider a continuation. It would possibly be years from now.
Wotcha so busy with, V?

I pronounce it in my head as tih-rew-win.
...Actually this is how I pronounce it. Gah.
That's how I read it as well. No stress on the first syllable.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on September 19, 2014, 06:52:19 am
Yeah, I kept on hoping there would be time to reopen Iron Diadem, but I'm going to just have to kill it. I'm way too busy with other projects to even consider a continuation. It would possibly be years from now.
Wotcha so busy with, V?
Vendetta
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on September 19, 2014, 07:21:12 am
Tih-rue-in, yep.

Also, no objections to a Shakerag game in the nearest 1-3 weeks or so?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on September 19, 2014, 07:23:59 am
Tih-rue-in, yep.
Heh, 'Tih-"r-we"-in' x3
Tih-rue-in, yep.

Also, no objections to a Shakerag game in the nearest 1-3 weeks or so?
YEEEESS
Unless Shakerag says no. :c
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on September 19, 2014, 08:13:05 am
Too complicated!  Needs to be just T or T-Babe or T-Dog or something.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 19, 2014, 08:34:48 am
If that's too complicated, you could use "Tiru" like a lot of people use. (Or Tir-Tir, I think I've seen someone use?)

I don't know why I pronounce it the way I do (I wouldn't call it "fancy", though. :P But I like it.), and for some reason, I tend to mentally pronounce it with a Scandinavian accent, and I don't have the slightset idea why.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on September 19, 2014, 09:10:26 am
Well since we're all pronouncing Tiruin's name now, I'll throw in that I've always thought of it phonetically as TEAR-you-in.  So seems like I'm roughly in the same boat as mastahcheese. 


Oh next time there's a BYOR (and hopefully you'd join :D), I'd like to...hmph!
[sleezy guy]  Hey baby, no need for a BYOR.  You can "hmph" over at my place anytime.  [/sleezy guy]


Um.
Can I run the Shakerag game? I'd likely co-mod, but yeah, um.

Shakerag would have to play, of course.
Wait, wait, wait.  Am I modding my namesake game or playing in it now?  O_o

I think I would be a terrible mod anyway, because I would most likely monkey's paw (http://en.wikipedia.org/wiki/The_Monkey%27s_Paw)-up all role submissions.  Because I'm kind of an asshole.  But then again, a number of you do seem to be masochists ...


(in raidcall and stuff :v).
Wait, are you playing some MMORPG too?


Kill Shakerag Now? I honestly wish I could participate.
Maybe we can work out some other Shakerag-killing fantasy for you some time. 
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on September 19, 2014, 09:11:23 am
The Role That Forces Shakerag to Write a Mafia-Hosting Program in Assembler
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on September 19, 2014, 09:34:26 am
The Role That Forces Shakerag to Write a Mafia-Hosting Program in Assembler
Inform
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on September 19, 2014, 09:41:56 am
Use Lemon on Webadict
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on September 19, 2014, 09:49:02 am
Well, Shakerag, what would your prefer? :p

Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on September 19, 2014, 09:51:15 am
Well, Shakerag, what would your prefer? :p
I can help mod, if needed.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on September 19, 2014, 10:23:30 am
Swell! You're just the person I need.
 
If you know what I mean, which of course you do.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on September 19, 2014, 10:56:16 am
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on September 19, 2014, 11:17:57 am
Yeah, I'd say that was pretty busy. But lots of interesting things to be engaged in! I used to commute so much and I hated it. I might have got slightly more reading done with the commute but mostly I just slept on the train and resented the time it was taking. Right now I find my paid work (I test video games for a megacorp) eats too much into the time I'd like to spend on my personal projects.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on September 19, 2014, 11:28:25 am
Swell! You're just the person I need.
 
If you know what I mean, which of course you do.
Is this the part where I'm supposed to know?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on September 19, 2014, 11:41:14 am
Too complicated!  Needs to be just T or T-Babe or T-Dog or something.

+1 on calling Tiruin T-Bone from now on.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on September 19, 2014, 11:49:21 am
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on September 19, 2014, 12:12:05 pm
studying for the Math GRE
Wait, there's a math GRE?  I thought there was only one generalized test ... I didn't do to bad on the quantitative section, but an entire math GRE?  I shudder at the thought.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on September 22, 2014, 11:28:39 am
Good news everybody! I was fired today (uh, my job role was 'restructured') and so from next week on I'll be dedicating a bit more time to the single player mafia-like game. I'll be redrawing up the design doc and considering what to bring forward from the existing prototype; any feature requests while I'm still at the starting stage?

The game as it stands is roughly based on Choose-Your-Own-Mafia, allowing the player to build starting powers to begin with, with AI creating builds based on their alignment and play-style. The play-style AI is going to be the most challenging aspect to implement, but I've got a fair idea of how it's going to work. It's all going to be text-based, but I might consider adding portraits for the different AI personalities. I'll keep y'all posted about it.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on September 22, 2014, 11:34:30 am
Getting fired doesn't sound like good news... o_o

Good luck, NQT.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on September 22, 2014, 11:40:27 am
Fired? XD

But that's good news to the mafia.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on September 22, 2014, 12:31:00 pm
Eh, having the money was useful but I've got way better things to be doing with my time than employment.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on September 22, 2014, 07:50:47 pm
As long as you can keep on living and having internet, being fired is OK. I want to quit my job, but I... can't, I have no spine and no immediate plans; and my position is not one that CAN be "restructured", unfortunately (Everything but management and baking in a Tim Hortons run by Chartwells; "General Help" is my title).

Feature Requests? LAN multiplayer :P. Variable Game sizes - as small as 4 AI, up to 63 AI (5-64 players in single player) 8). AI's who have hybrid play-styles, where they have a 40% chance of basing their decisions based on a Puzzle Solver playstyle and a 60% of using their Interrogator playstyle  :). Rare "Named" AI players, they have a distinct playstyle quirk and a ramped difficulty compared to generic AIs of their playstyle  :o. A cheater AI play-style that starts with a more powerful build, but is A) rare and B) not that skilled at USING it's powers or scumhunting  8).
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on September 22, 2014, 11:18:51 pm
... AI isn't easy to make. Especially considering that they won't be able to chat unless you have a pretty good algorithm for making sensible speech...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on September 23, 2014, 02:35:59 am
Yeah at the moment I'm thinking that the game will proceed in chunks. In each chunk, everyone submits a public statement (like an accusation, or a statement of general cluelessness, a claim, or just something conversational), may vote for someone, and may take an action (if they have actions left). Chunks are all processed simultaneously, so player order shouldn't have an effect. You wouldn't be able to chat to the AI per se, but they would respond to your votes and public statements from previous chunks. The text of the public statements would each follow one of several templates with many randomised elements (perhaps depending on personality but that depends how much work I want to make for myself.)

In my very first prototype, you could always tell who the killer was because they were the only person not to vote anyone for a round, hence the current chunk based plan.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Gentlefish on October 01, 2014, 11:45:42 pm
Man. Mafia's some tense shit. That BM XLIX is crazy.

Of course this means I have to sign up for the next one.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 02, 2014, 12:17:35 am
Man. Mafia's some tense shit. That BM XLIX is crazy.

Of course this means I have to sign up for the next one.
It's rather what you do, than what is. >_>
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: ToonyMan on October 08, 2014, 10:30:17 am
I've been busy since 7 weeks ago when the semester started. I don't think I'll be able to play any games for a few months at least...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on October 08, 2014, 08:21:03 pm
I've been busy since 7 weeks ago when the semester started. I don't think I'll be able to play any games for a few months at least...
Okay, Pandarsenic, how many midterms this time?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: ToonyMan on October 08, 2014, 10:04:36 pm
I've been busy since 7 weeks ago when the semester started. I don't think I'll be able to play any games for a few months at least...
Okay, Pandarsenic, how many midterms this time?
About 10? I've had 3 now.

HE WASN'T JOKING
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 08, 2014, 10:07:41 pm
Lolz.

That awkward moment when you turn out to be on team evil all along, despite your entire logic for being on the town's side being that such a thing was preposterous because of balance.

Also, WTF BROTHER-ALLY!
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 08, 2014, 10:12:15 pm
[redacted]

Posted in wrong thread.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on October 08, 2014, 10:24:14 pm
Also, WTF BROTHER-ALLY!
There's a reason I was asking opinions on all possible ally-variants :P

*cough*

Other wincons I considered:
Ally-Ally
Jester-Ally
Outsider-Ally (Outsider wincon: Everyone alive has a different wincon)
Lyncher-Ally/Assassin-Ally (With themselves as the target)
Outsider-Ally (Outsider wincon: Player X cannot win (Player X is the Ally))
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 08, 2014, 11:09:33 pm
Yeah, well, I lost.  Ah well.

On the other hand, I got to just troll the scumteam a bit from the deadchat, so that was fun.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TheDarkStar on October 09, 2014, 04:52:58 pm
What was the list of primed people, anyway? Would I have won if I had activated all the primed people?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on October 09, 2014, 05:20:23 pm
What was the list of primed people, anyway? Would I have won if I had activated all the primed people?
I think enough of the town had extra lives, revives, etc. that activating everyone probably wouldn't have won it outright.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on October 10, 2014, 08:34:18 am
Yeah, I still had 6 extra lives at the end, plus two of my other defenses were recharging.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 10, 2014, 09:18:38 am
How was it even possible to beat Cheese? Even I wasn't OP enough.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Persus13 on October 10, 2014, 09:21:04 am
How was it even possible to beat Cheese? Even I wasn't OP enough.
Probably by lynching him.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on October 10, 2014, 11:13:38 am
I could have mustered enough fire power to kill Cheese, especially if I was able to get my hands on a day kill, but I was sure he was town by the end of it.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on October 10, 2014, 01:23:45 pm
How was it even possible to beat Cheese? Even I wasn't OP enough.
Probably by lynching him.
I'd have still ressurected.
And then the last person to vote me would have died, so you'd need spectator support.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 10, 2014, 01:57:26 pm
So, as I said, it was a fun but unbalanced clusterfuck. ;)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 22, 2014, 05:59:29 pm
Hey, so, for those of you who had been involved in the mafia succession fortress, we're considering restarting it in the new version.  If you want to participate, go over and take a look at the thread (It's the one that has the title that includes "long live the queen").
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 22, 2014, 06:23:59 pm
Hey, so, for those of you who had been involved in the mafia succession fortress, we're considering restarting it in the new version.  If you want to participate, go over and take a look at the thread (It's the one that has the title that includes "long live the queen").
/me is so shamed but would PTW...if she cannot play anyway.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 22, 2014, 06:33:55 pm
Hey, so, for those of you who had been involved in the mafia succession fortress, we're considering restarting it in the new version.  If you want to participate, go over and take a look at the thread (It's the one that has the title that includes "long live the queen").
/me is so shamed but would PTW...if she cannot play anyway.
/me hugs Tiruin

Don't worry about it, Tiru.  You're more than welcome to play.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jack A T on October 22, 2014, 09:41:28 pm
EDIT: Thinking about it, the comment that was here should be left for later.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on October 22, 2014, 11:27:32 pm
So NQT, how goes the mysterious construction  :P ?
:P
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on October 23, 2014, 11:20:25 pm
In an elaborate setup-dependant gambit, which would only WORK if the player actually wound up scum, if they didn't read their role PM they could actually play as town until LYLO, and then, believing themselves to be town, lynch another town and win the game for scum. However, this is a meta discussion that should be taken to the out of game banter thread.
In an elaborate setup-dependant gambit, which would only WORK if the player actually wound up scum, if they didn't read their role PM they could actually play as town until LYLO, and then, believing themselves to be town, lynch another town and win the game for scum.
This (not reading one's PM) would be an incredible violation of the Play to Win rule, and I can't see many mods here responding kindly to it.


They would be playing to win; it's just like aggressively bussing your teammate, or forgetting to use your jailkeep/cop powers.
And the guy would technically still win at the end if he played to hunt the most suspicious, scummy person; he'd inevitably hit his own teammate if he were scum, and then win the game in LYLO. And if he were town, he'd wind up lynching both scum and winning that way too.

An elaborate gambit, designed to win "by mistake", but only able to be pulled off by a player with substantial skill.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on October 23, 2014, 11:41:47 pm
Except that power roles would screw them over, as would people lynching them - if it became apparent to their teammates that the non-role-pm-reading person wasn't reading/posting in the scum chat, and they weren't voting on who to kill at night, they'd probably pretty aggressively bus the person.

Also, if they were a cop/jailkeeper themself, and didn't read their role 'just in case it was scum', their townie teammates would be pretty annoyed at them. It could work! But the chances are it wouldn't, and it'd be very frustrating in every occasion and probably make people not want to play with them.

An elaborate gambit, designed to win "by mistake", but only able to be pulled off by a player with substantial skill.
It would only be attempted by a player of minimal skill.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: zombie urist on October 24, 2014, 01:22:16 am
You can't play to win without knowing your wincon.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 24, 2014, 02:35:00 am
Actually...
Given perfect play, you are actually always playing to your wincon.

Look at it this way:
- You don't want to die both as scum and town
- You want to lynch people both as town and scum

Given a mountainous game, if you play perfectly as town and badly as scum, it's much better to play blind with the assumption of town.
If you're scum, your teammates should play as if you were unknown to them and were town, possibly bussing you (but not out of sheer spite :p).


Of course, since nobody plays perfectly, and there are usually power roles that will stop you in your tracks, it's a bad idea not to read your role PM. Really not a good idea.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on October 24, 2014, 04:40:41 am
Well, no. Being the informed minority is the biggest advantage scum has. 'Perfect' play as the scum isn't playing as a town would, it's just appearing to play as a town would.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 24, 2014, 06:10:04 am
One of the assumptions was that you play perfectly (seem as 100% town) only when you don't know who you are.

So yeah.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on October 24, 2014, 07:32:52 am
That's a silly assumption :(
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 24, 2014, 07:40:34 am
One of the assumptions was that you play perfectly (seem as 100% town) only when you don't know who you are.

So yeah.
See, it's funny, because I play a better town game as scum than I do as town.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on October 24, 2014, 11:44:51 am
One of the assumptions was that you play perfectly (seem as 100% town) only when you don't know who you are.

So yeah.
See, it's funny, because I play a better town game as scum than I do as town.
It helps that you know exactly who scum is in those cases.q
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 24, 2014, 12:25:44 pm
Exactly - scum can be found out because they know too much. That's the whole premise of the game. :P
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on October 24, 2014, 02:58:37 pm
Heh. In most highly powered games, the Mod will allow conditional actions; in an open set-up like the Beginners Mafia, where you know all the possible roles, if you intend to play without knowing you role you can use the condition "if I have it," which allows you to complete the illusion.
If you get a result back, well, are you the town cop or scum cop? You still don't know and can assume town, as long as the target for both was the same. Doctors don't get results, and the scum kill could be coincidence.

So we need a player of minimal skill, but the incredible potential to be a player of perfection by the end of day 1; because only they would try it, and only they could succeed.

Maybe.

I would try it but donn't think I could succeed.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jack A T on October 24, 2014, 03:05:16 pm
Heh. In most highly powered games, the Mod will allow conditional actions; in an open set-up like the Beginners Mafia, where you know all the possible roles, if you intend to play without knowing you role you can use the condition "if I have it," which allows you to complete the illusion.
If you get a result back, well, are you the town cop or scum cop? You still don't know and can assume town, as long as the target for both was the same. Doctors don't get results, and the scum kill could be coincidence.
Town cop and scum rolecop are completely different roles with completely different results.  No doctors in current BMs.  Scum actions are generally sent in through scumchat.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on October 24, 2014, 03:12:32 pm
I often write up my first post in a game before looking at the role PM.

I look before I *submit* it, though.  Gotta claim Miller if I have it.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TheDarkStar on October 24, 2014, 05:04:30 pm
I can now imagine a game of Mafia where almost no one knows their alignment (at first), but they don't know who does and most don't know that everyone else also doesn't know.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Urist Imiknorris on October 24, 2014, 05:12:21 pm
I can now imagine a game of Mafia where almost no one knows their alignment (at first), but they don't know who does and most don't know that everyone else also doesn't know.
Bellsounder Mafia kinda worked that way, where the town didn't know their wincon.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 24, 2014, 07:02:51 pm
One of the assumptions was that you play perfectly (seem as 100% town) only when you don't know who you are.

So yeah.
See, it's funny, because I play a better town game as scum than I do as town.
It helps that you know exactly who scum is in those cases.q
Yes, yes it does.  And bussing ruthlessly is really, really effective, apparently.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on October 24, 2014, 08:23:51 pm
How many games has it won you, 4mask? :P
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on October 24, 2014, 08:50:49 pm
I can now imagine a game of Mafia where almost no one knows their alignment (at first), but they don't know who does and most don't know that everyone else also doesn't know.
Bellsounder Mafia kinda worked that way, where the town didn't know their wincon.
I once played a game where nobody knew their alignment at the start. Three factions were known to exist, and each player had to figure out their alignment through a series of esoteric clues given each night (Blue triangle, red square, blue square, yellow circle, etc, floating above the player's head). It was designed so that by the end of night 3 each player SHOULD know which faction they belong to, though.
Also, each death gave some information as to the nature of the esoteric clues, as similar but more complex clues would manifest whenever a player died; supposedly, these clues also let on HOW they died.

The flavor was that archeologists working together to unearth an ancient mayan temple were all possessed by the spirits residing there at night, and the spirits started to guide their bodies. Each archeologist had to figure out what their spirit wanted of them, and work with them; working against the spirit could turn out bad for the archeologist (read: they lose the game by letting the other team(s) win).
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 24, 2014, 10:19:11 pm
How many games has it won you, 4mask? :P
One as scum. I'll check how many I've won as town.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on October 24, 2014, 10:35:29 pm
To clarify, I was asking specifically how effective you'd found bussing your teammates in terms of how many games it had won you- not really possible to bus teammates as a normal townie?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 24, 2014, 10:44:33 pm
To clarify, I was asking specifically how effective you'd found bussing your teammates in terms of how many games it had won you- not really possible to bus teammates as a normal townie?
Ohhhhh. 1/2, so far, my other game as scum I killed off my scumbuddy not as a tactic but because he was... Let's just say there was a reason Everyone wanted him lynched.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 25, 2014, 01:48:02 am
Alright, just for teh lolz, I've compiled a list of my wins and losses as town and scum:

Spoiler: Town Games 8/15 (click to show/hide)
Spoiler: Scum games 2/7 (click to show/hide)
Spoiler: Third Party Games 0/2 (click to show/hide)

Spoiler: Other (click to show/hide)
Overall Record: 10/24
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 25, 2014, 03:43:36 am
Choose-Your-Own-Masquerade: Loss
Notes: ...
:p

Quote
Overall Record: 5/14
Not actually that bad, considering newbiness at first and replacing.


I bet I'd do worse...

...

Now I gotta check.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on October 25, 2014, 12:41:17 pm
Quote
Notes: Flabort, you magnificent bastard.
;D

I have so many ideas floating around for the sequel.
More scum, for one.
A warning that the game is semi-bastard, due to the possibility of roles that make the game bastard.
Of course limiting the possible number of submissions.
Certain powers........
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jack A T on October 25, 2014, 02:34:02 pm
Spoiler: Town Games 10/20 (click to show/hide)

Spoiler: Scum Games 3/4 (click to show/hide)

Spoiler: Third Party Games 1/1 (click to show/hide)

Overall: 14/25
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: zombie urist on October 25, 2014, 03:58:07 pm
Spoiler: Town 7/12 (click to show/hide)

Spoiler: Scum 4/6 (click to show/hide)

Spoiler: Third Party 2/5 (click to show/hide)

Spoiler: Cancelled Games (click to show/hide)

13/23 Surprisingly, my town win percentage is almost the same as my scum win percent.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: ToonyMan on October 25, 2014, 05:36:23 pm
I'm in way too many games.

My stats for 2009 only:

Spoiler: Town 6/18 (click to show/hide)
Spoiler: Mafia 7/10 (click to show/hide)
Spoiler: Third-Party 1/3 (click to show/hide)
Spoiler: Incomplete 3 (click to show/hide)
34 games total for 2009.

Town Win = 33%
Mafia Win = 70%
Third-Party Win = 33%

Total Victory Percentage = 14/31 = 45%
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TheDarkStar on October 25, 2014, 08:23:43 pm
Is there somewhere where I can see a record of all my mafia games that I've played/threads I've posted in in that subforum?? I don't want to go through 500+ posts to find all of them.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on October 25, 2014, 08:28:35 pm
Check your PMs, TDS. Every time you signup, you'll receive a role in your inbox. It's what I'm doing, anyway.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 25, 2014, 09:01:04 pm
Check your PMs, TDS. Every time you signup, you'll receive a role in your inbox. It's what I'm doing, anyway.
So you all did that manually?
...This will take a long time to sift over 70 pages of PMs.
And nearly impossible due to the net connection here. :-\
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TheDarkStar on October 25, 2014, 09:06:36 pm
Check your PMs, TDS. Every time you signup, you'll receive a role in your inbox. It's what I'm doing, anyway.

Thanks; however, I ended up doing a search and got the 30 different threads that my name has showed up in on this board.

My games:

Spoiler: Town 4/13 (click to show/hide)

Spoiler: Scum 2/5 (click to show/hide)

I see a pattern - In all the games that I was town, town only won in the games that I wasn't nightkilled (except Worse Things Happen At Sea, but the scum got me killed in a similar way anyway). So, if I'm in your game and you can protect me, you should so you can win. For scum, if I get lynched, I lose (except for Smster W/ Love, which doesn't count because it was silly). Also, people really like to kill me for some reason - I've died in 15 out of my 20 games.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on October 25, 2014, 09:21:04 pm
(except for Smster W/ Love, which doesn't count because it was silly).

... I worked very hard on that game.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 25, 2014, 09:34:58 pm
(except for Smster W/ Love, which doesn't count because it was silly).

... I worked very hard on that game.
It was a good game with good narrative too. (Seriously, that Succubus story brought tears)

/me bops TheDarkStar with the back of her fist :I
Boop!
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on October 25, 2014, 09:50:28 pm
I'm scared to know how many games I was in.  IIRC the last time I counted it was 40 or so.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 25, 2014, 10:30:21 pm
I just realized that despite all of the praise and shit I got when I was a new player, I have the worst record of anyone to post so far, other than maybe NQT's breakdown of games earlier.

And three of the games I won were the first three games I joined: I've had exactly two wins since then.  Yes.  TWO.  The original CYOM and Supernatural 7.  Both games I was quite helpful not because of scumhunting but because of powers.

Amusingly, I did figure out one of the scum in FHPBYOR, but he died to lyncher bomb and I was actually on team evil.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on October 25, 2014, 10:31:48 pm
I've still only won two games.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Persus13 on October 25, 2014, 10:41:35 pm
Now I want to check my wins.

I do know that I haven't ever been lynched as town.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on October 25, 2014, 11:27:18 pm
Well, might as well.

Post-Post Compilation: Damn. I used to suck bad at Mafia.
I used to believe that a no-lynch Day 1 was the best (and so did a lot of other people!) And also, PMing other players in the game used to be really really common.

Also: I used to play Mafia a ton. There was a gap of 3 years in which I didn't play it at all, but I'm really glad I decided to come back to playing it. Special props go to Vector for the encouragement :)

Total: 21 wins of 39 games, or a 53.8% win rate.



Spoiler: Cancelled (click to show/hide)

Bonus:


Wuuh, this took me like 3 hours to compile. So many good memories. I miss Inaluct playing Mafia :'(
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on October 25, 2014, 11:52:31 pm
(except for Smster W/ Love, which doesn't count because it was silly).

... I worked very hard on that game.
:(

I liked your writing...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on October 26, 2014, 12:04:25 am
I'd count, but most of my games are ooooold. Plus, I have about 5000 PMs in my inbox.

I don't think that's an exaggeration either.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on October 26, 2014, 12:08:47 am
Buh. I thought my 823 was a few to trawl through.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Nerjin on October 26, 2014, 12:35:18 am
I regularly clear out my inbox because I don't like having a full inbox... Anyways, that sorta invalidates that plan.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 26, 2014, 02:36:01 am
I just realized that despite all of the praise and shit I got when I was a new player, I have the worst record of anyone to post so far, other than maybe NQT's breakdown of games earlier.

And three of the games I won were the first three games I joined: I've had exactly two wins since then.  Yes.  TWO.  The original CYOM and Supernatural 7.  Both games I was quite helpful not because of scumhunting but because of powers.

Amusingly, I did figure out one of the scum in FHPBYOR, but he died to lyncher bomb and I was actually on team evil.
Oh pffy (pronounced 'Puffy') this.
You just fell into a depressive mood because 'omg I suck' when you're actually a good player because of the trait of 'oh I suck but I'll get better, determination~' under that gloomy mask of yours.

...Come to think of it, all I think when I see your username is the ol' 4 temperaments because of your moods. Nothing bad intended or as my intent here. xD
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 26, 2014, 03:05:37 am
My mafia stats:

Currently in FBYOR 5 (http://www.bay12forums.com/smf/index.php?topic=180394)

Spoiler: Town Games (6/12) (click to show/hide)
Spoiler: Mafia (3/4) (click to show/hide)
Spoiler: DNF games (3) (click to show/hide)

Games played: 23
Games finished: 20
Games won: 11
Win ratio: 55%


Ran games:
BM17 (I think?)
I've also ran a totally balanced semi-bastard that only took 103 IRL days to play and effectively ran for 366 days, which ended up confusing everone, including me (http://www.bay12forums.com/smf/index.php?topic=145144.0). Totally worth the read, IMHUO.



Whoo! Apparently I've got a knack of winning with bad play as scum.
And it confirms that I'm a bad town player. :P

(As a matter o' fact, your equivalent post might be a good thing to link in your sig).



Nerjin, you could look up your profile and search your posts, I guess...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on October 26, 2014, 07:41:29 am
If I had access to my laptop, I'd search my records. I don't think it'd take long since I haven't really played very many games.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Leafsnail on October 26, 2014, 08:34:15 am
The easiest way to do it is probably to run a search on your username in this board.
For the sake of argument I'll include every completed game other than Systematically Make Others Lose and KotM, even though a lot of them were unfair one way or the other.
Spoiler: Town, won 23/48 (click to show/hide)
Spoiler: Mafia, won 8/15 (click to show/hide)
Spoiler: Third party, won 5/12 (click to show/hide)
Overall: won 36/75, 48%.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on October 26, 2014, 10:10:04 am
Buh. I thought my 823 was a few to trawl through.
I checked to make sure.

337 pages * 15 PMs / page = 5055 PMs

Wow, I was right.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on October 26, 2014, 12:26:54 pm
My recent play has greatly improved on my 100% loss record and now I win exactly a 3rd of the time across all mafia subforum games (9/27 games).

Spoiler: 33.33% win rate (click to show/hide)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: ToonyMan on October 26, 2014, 01:10:24 pm
Win rates seem to vary between 33% to 50%.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 26, 2014, 01:23:05 pm
Whoo! Better than average!

...

I blame luck. >.>
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: ToonyMan on October 26, 2014, 01:28:15 pm
How do you have a 100% successful mafia win record?? Granted, 3 games isn't a whole lot.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 26, 2014, 01:47:57 pm
Huh.  So my record is just as bad as NQT's, eh?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 26, 2014, 01:53:52 pm
How do you have a 100% successful mafia win record?? Granted, 3 games isn't a whole lot.
Uh.

I end up with better players who help me figure out what the hell I'm doing.
Possibly it's because I get better invested in the game, possibly because skillz.

Oh, and technically its 4/4 if you include the lover-to-town-turned-scum game.

P.s. I still suck at mafia as town. :p
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jack A T on October 26, 2014, 02:11:24 pm
It's worth noting that win rates don't have all that much to do with the skill of the player in question.  Too many other factors in each game (quality of play from all players in the game, setup balance, luck...).

Just look at all the games in our lists that we say were quite imbalanced, or had a single bad townie undermine the entire town, or had us die N1 and still win, or were outright unwinnable.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 26, 2014, 02:30:47 pm
Well, yeah. But statistics are good at being statistics, in that they more or less represent what you can expect the win chance of a player to be, given a particular situation.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Leafsnail on October 26, 2014, 04:01:58 pm
The average win rate in mafia isn't actually necessarily 50%, due to the fact that different numbers of people win in different games.  A pro-mafia bias (which I think we had for a good while due to the bad example set by the old beginner setup) would make the average winrate less than 50%.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 26, 2014, 04:53:25 pm
Well, yeah. But statistics are good at being statistics, in that they more or less represent what you can expect the win chance of a player to be, given a particular situation.
Yet you do recall they're translations of an observed happening into numerical form, right? Meant to give a general gist or inferred-then-concluded/categorized idea of a population or sample?

Which doesn't explain the exacts of why that player won/lost or serve as a practical guide on knowing "the win chance of a player to be"? I mean it does do such, if they'd analyze themselves and recheck what they did during those games and create experience out of it to learn from--but that's aside 'just statistics'.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 26, 2014, 11:10:19 pm
Tiruin, I totally agree. These would really only be useful if, uh, somebody were betting on a side losing - they'd just average the win chances of each faction, then normalize them to 100%, to get a rough estimate of each faction's victory chance.

The only real practical use would be in balancing actual game setups.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on October 27, 2014, 06:02:03 am
I'd say that of the games I lost, a lot of the ones where I was town I died early on and had little impact on the game, or I got to the end and was blindsided by a cult out of nowhere (as in Magic Mafia and Supernatural 6). I've lost as a survivor or serial killer a few times: they're difficult roles to win in and require a lot of luck not to be randomly targeted by the mafia. Playing as mafia I do much better as, but your win is still very much dependent on having  competent allies (I lived a long time in Mafia & Masons despite half my scum team suiciding in the first few hours of play).
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on October 27, 2014, 10:13:40 am
Spoiler (click to show/hide)
Better formatting later  >_>
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Vector on October 27, 2014, 10:51:11 pm
.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 27, 2014, 10:56:43 pm
Tiruin and Webadict, come play KYOSN with me >:[
I am unsure what this acronym means D: I'm thinking of steam games!
*looks*
YAY NEW GAEM

Edit: Wow that name. xD
@4mask: I'd also join yours but...
...I missed half of my childhood not even knowing Pokemon despite having a GBA (which now resides not gathering dust but as a memento on the shelf u_u)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 27, 2014, 11:01:49 pm
Tiruin and Webadict, come play KYOSN with me >:[
But Wuba knows everything already!
* points to second post *

;)


@4mask: I'd also join yours but...
...I missed half of my childhood not even knowing Pokemon despite having a GBA (which now resides not gathering dust but as a memento on the shelf u_u)
He said that non-Pokemon players would not be at a disadvantage, because "better" Pokemon will be balanced against the "worse" ones.

Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 28, 2014, 12:24:30 am
\
@4mask: I'd also join yours but...
...I missed half of my childhood not even knowing Pokemon despite having a GBA (which now resides not gathering dust but as a memento on the shelf u_u)
He said that non-Pokemon players would not be at a disadvantage, because "better" Pokemon will be balanced against the "worse" ones.
I only know Pikachu and Charmander D:<
Don't bring me into the first fields ._. I picked wrong and got blasted by Gary. Mmph.
I'm shy, too. Pokemon...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on October 28, 2014, 12:41:01 am
Tiruin: Probably the most important part to consider is the type(s).
Here is a list of all dual typings (http://pokemondb.net/type/dual), or rather the effect that attacks have on those dual typings.
If you haven't picked a 'mon yet (I see you signed up after all), browse that, find a type pairing you like, and click the number beside it; like the 15 beside grass/poison. Then just pick a picture you like off that list that pops up, click it, and tell 4mask the name.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 28, 2014, 01:33:53 am
Tiruin: Probably the most important part to consider is the type(s).
Here is a list of all dual typings (http://pokemondb.net/type/dual), or rather the effect that attacks have on those dual typings.
If you haven't picked a 'mon yet (I see you signed up after all), browse that, find a type pairing you like, and click the number beside it; like the 15 beside grass/poison. Then just pick a picture you like off that list that pops up, click it, and tell 4mask the name.
OH! We're working DUAL pokemon!
I know what to exactly send in then. Unless...I'm misinterpreting this as 'send in hybrid pokemon to 4mask to make a role out of'
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on October 28, 2014, 04:57:27 am
You did pretty well in the Pokéfusion game, Tiruin, but I don't think Wolf wants pokéhybrids. The dual type charts are for the (many) pokémon with two basic types (like Venusaur is Grass-Poison).
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 28, 2014, 05:35:08 am
You did pretty well in the Pokéfusion game, Tiruin, but I don't think Wolf wants pokéhybrids. The dual type charts are for the (many) pokémon with two basic types (like Venusaur is Grass-Poison).
I miss that game :c
Also I did send 2 things to Wolfy. A single pokemon and a hybrid, just to be sure.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: webadict on October 28, 2014, 07:15:19 pm
Tiruin and Webadict, come play KYOSN with me >:[
Afraid that I was a part of that game, otherwise I would. Perhaps next time, Vector. I know you're just waiting for a game where I can out you as scum immediately for old times sake.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Persus13 on October 28, 2014, 10:17:05 pm
By the way NQT, whatever image host you're using isn't working for me (probably the firewall on my internet). Do you know something I can do to see the images you post?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on October 28, 2014, 10:39:18 pm
By the way NQT, whatever image host you're using isn't working for me (probably the firewall on my internet). Do you know something I can do to see the images you post?
Same.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 29, 2014, 01:38:24 am
By the way NQT, whatever image host you're using isn't working for me (probably the firewall on my internet). Do you know something I can do to see the images you post?
Same.
I can see it here so it may be a firewall to a lesser known image hosting site, maybe?
Reupload em to imgur, NQT?  :D
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on October 29, 2014, 05:47:31 am
By the way NQT, whatever image host you're using isn't working for me (probably the firewall on my internet). Do you know something I can do to see the images you post?
Try right clicking and opening the image in a new tab. I don't really want to go through them all and re upload but I guess I'll consider it if people can't see the images.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 29, 2014, 06:50:35 am
By the way NQT, whatever image host you're using isn't working for me (probably the firewall on my internet). Do you know something I can do to see the images you post?
Try right clicking and opening the image in a new tab. I don't really want to go through them all and re upload but I guess I'll consider it if people can't see the images.
Erm, with times like these, there are instances where you can't see the picture at all due to a considerable number of reasons I lack information on and am only stating from observation ._.
I can see it--I'm stating such due to one thread where I couldn't see an artist's art due to such.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on October 29, 2014, 09:03:00 am
\despite having a GBA (which now resides not gathering dust but as a memento on the shelf u_u)
Tsk.  I'm still getting mileage out of my GBC.  I'd be playing with my GBA SP but I need to get one of those goddamn Y-screwdrivers so I can replace the batteries in my game cartridges. 
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 29, 2014, 09:11:31 am
Tsk.  I'm still getting mileage out of my GBC.  I'd be playing with my GBA SP but I need to get one of those goddamn Y-screwdrivers so I can replace the batteries in my game cartridges.
@_@
Batteries in...game cartridges!? The only problem with my GBA SP (ol' Silver) is that it...somehow can't retain any memory of saved games.
...Perfect for iron man modes in many games. Yet all I've got are RPGs >_<
Ahahaha Kingdom Hearts: Chain of Memories. No death run. Haa...
I wonder if it's still possible to get it working after...8 years?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on October 29, 2014, 09:29:04 am
My dad still plays Tetris on my original Game Boy.  That thing is old enough to buy booze now.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on October 29, 2014, 09:53:16 am
Tsk.  I'm still getting mileage out of my GBC.  I'd be playing with my GBA SP but I need to get one of those goddamn Y-screwdrivers so I can replace the batteries in my game cartridges.
@_@
Batteries in...game cartridges!? The only problem with my GBA SP (ol' Silver) is that it...somehow can't retain any memory of saved games.
And how do you think those old game cartridges retain those saved games?  Well, certain games.  Any game with a clock function in it needed a battery, and apparently some GBA games from 2002 and earlier used SRAM which requires a battery to keep the data saved.  Here's a (possibly incomplete list) of GBA games that need a battery:


 - Baseball Advance
 - Boktai 1, 2 and 3 (JP)
 - Bomberman Tournament
 - Breath of Fire
 - Breath of Fire II
 - Castlevania: Circle of the Moon
 - Castlevania: Harmony of Dissonance
 - Dragonball Z Collectible Card Game
 - Hamtaro: Ham-Ham Heartbreak
 - Kirby: Nightmare in Dream Land
 - Krazy Racers
 - Lego Bionicle
 - Lego Island 2: The Brickster's Revenge
 - MegaMan Battle Network
 - MegaMan Zero
 - Metroid Fusion (Only some use a battery)
 - Metroid Zero Mission
 - Monster Rancher Advance
 - Monster Rancher Advance 2
 - Pokemon Emerald (Not for saving, but for other game events)
 - Pokemon Ruby (Not for saving, but for other game events)
 - Pokemon Sapphire (Not for saving, but for other game events)
 - Super Dodgeball Advance
 - Warioland 4

The fun part is replacing it.  Due to non-standard screws and the goddamn battery being soldered in  >_<
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 29, 2014, 10:16:19 am
Mmph :S None of those I have, have batteries.
Also...err, I really don't know why the save games get wiped. I take care of my cartridges; lasted me...around more than half of the time I had it. It died around ~3 years ago approximately.
...That or I never got to charge it right. Seemed like the charger died.

My dad still plays Tetris on my original Game Boy.  That thing is old enough to buy booze now.
You're very awesome.
And your dad is very awesome.
...GB Color? @_@ That's the earliest version of the Game Boy I know (Color > Advance > SP...anyway)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: flabort on October 29, 2014, 11:53:02 am
There is one version earlier than color; just called the 'game boy', it has obviosly only three shades of grey, all with a green tint.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on October 29, 2014, 12:06:12 pm
Yeah, the original release, as in this bad boy:

Spoiler (click to show/hide)

Still running strong.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on October 29, 2014, 12:09:33 pm
Also, there was the gameboy pocket which came before the gameboy colour. Nowadays I'd just emulate GBA games on my phone.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 29, 2014, 12:16:52 pm
Also, there was the gameboy pocket which came before the gameboy colour. Nowadays I'd just emulate GBA games on my phone.
Nothing can bring back my 72(or so?) Yoshi eggs from Super Mario Advance in the GBA. NOTHING!
Unless you consider the hours put into it >__>

But seriously: argh ._.
The unfun thing for me is you remember the memories, but the darn NAME of the game! :-\
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on October 29, 2014, 12:20:10 pm
Also, there was the gameboy pocket which came before the gameboy colour. Nowadays I'd just emulate GBA games on my phone.
My blue Gameboy pocket is the oldest handheld that I have that still works.  I had two of the original Gameboys, but they both had the screen die on them. 

No, wait, I take that back.  Apparently the Atari Lynx came out before the Gameboy pocket.  So that's the oldest working handheld I have. 
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on October 29, 2014, 12:22:22 pm
The emulator that I used to play those games was bugged and couldn't save, so I had to play through KH: Chain of Memories and Bleach: Dark Souls without saving.
I know those feels.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 29, 2014, 12:26:39 pm
Still going strong on a Gameboy Color, though the sound is borked.

Only have Pokemon Yellow on it, that I've beaten at least 6 times.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on October 29, 2014, 01:57:06 pm
I still have my gameboy colour in the left drawer of my desk- haven't played on it in a while, but it's pretty good for when there are blackouts.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Shakerag on October 29, 2014, 02:09:59 pm
I still have my gameboy colour in the left drawer of my desk- haven't played on it in a while, but it's pretty good for when there are blackouts.
Do you hold the flashlight in your teeth when playing then? 
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on October 29, 2014, 02:10:31 pm
Wait.
Blackouts you say.

There's no backlighting in Colors...
>.>

PPE: DAMMIT SHAKERAG YOU NINJA'D ME YOU'RE GETTING A NINJA ROLE
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on October 29, 2014, 02:16:19 pm
I still have my gameboy colour in the left drawer of my desk- haven't played on it in a while, but it's pretty good for when there are blackouts.
Do you hold the flashlight in your teeth when playing then?

No, I hold it in my lap, or I get a candle. Generally it isn't dark out when there's a blackout though- I can just sit by the window where there's sunlight and stuff.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Tiruin on October 29, 2014, 06:33:01 pm
The emulator that I used to play those games was bugged and couldn't save, so I had to play through KH: Chain of Memories and Bleach: Dark Souls without saving.
I know those feels.
Knowing it'll all be gone when the battery runs out and/or a single death and that no matter how far ya go it'll be *poof*'d away later?

Yeah, love the lesson from those feels: You still did it, the journey and the thought counts, and even if its futile and unrecorded, your memory records such a thing better than tangible tech.

...Did you play as Riku or as Sora, and was it the harder newgame++? x3
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on October 30, 2014, 10:24:18 am
I don't think it gave me a choice? I played as Sora. I never fully beat the game, though, but I got really close.

If I still had it, I'd be playing it.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Jack A T on November 07, 2014, 12:30:00 pm
NSBM 5 (http://www.bay12forums.com/smf/index.php?topic=144759.0) really needs a replacement.  Anyone interested?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on November 11, 2014, 11:28:41 pm
Moar (http://media-cache-ak0.pinimg.com/736x/5d/c6/03/5dc6034a875d7d6c2ce2d81b332d02df.jpg) mafia (https://www.google.com/search?site=&tbm=isch&source=hp&biw=1600&bih=799&q=mafia+cat&oq=mafia+cat&gs_l=img.3..0l2j0i24l2j0i10i24j0i24l5.3131.4075.0.4289.9.7.0.0.0.0.213.754.0j2j2.4.0....0...1ac.1.58.img..5.4.722.9DW1XH8O7zQ#facrc=_&imgdii=_&imgrc=1baC4-6298hPKM%253A%3BGg_dkOAaHbg7PM%3Bhttp%253A%252F%252Fcdn.motinetwork.net%252Fmotifake.com%252Fimage%252Fdemotivational-poster%252F0908%252Fmafia-cat-demotivational-poster-1250699800.jpg%3Bhttp%253A%252F%252Fwww.motifake.com%252Fmafia-cat-demotivational-posters-67982.html%3B640%3B479) cat (http://cdn.ebaumsworld.com/picture/petros753/n512093931_21873_9106.jpg) pictures! (http://rs1img.memecdn.com/don-amp-039-t-double-cross-the-cat-mafia_o_3076049.jpg)

This is way too much fun to search.
Any more funny cats I'm going to put over here.
http://file1.npage.de/005495/60/bilder/funny-pictures-cat-has-killed-feather.jpg (http://file1.npage.de/005495/60/bilder/funny-pictures-cat-has-killed-feather.jpg)
https://nicovdmer.files.wordpress.com/2013/02/wpid-4.jpg (https://nicovdmer.files.wordpress.com/2013/02/wpid-4.jpg)
http://media-cache-ec0.pinimg.com/236x/ab/6c/bb/ab6cbb50a9f666d96abf4b1cf9f4dc0c.jpg (http://media-cache-ec0.pinimg.com/236x/ab/6c/bb/ab6cbb50a9f666d96abf4b1cf9f4dc0c.jpg)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on December 14, 2014, 05:35:27 pm
Hey.

Hey.

Guess what day it is on Wednesday?

Spoiler: that's right (click to show/hide)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on December 15, 2014, 09:14:12 am
*Launches fireworks in all directions*
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Mephansteras on December 15, 2014, 02:04:01 pm
Heh, forgot about the age I'm listed for in the forums.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TheDarkStar on December 15, 2014, 05:27:06 pm
That reminds me, my -7984th birthday is coming up in less than a month.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on December 15, 2014, 11:18:49 pm
My 1349th will be on the second of August...

You still have a ways away to being born, though.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on December 18, 2014, 10:47:08 pm
You know, I was just reading the OP for the beginner mafia, and I disagree that RIA doesn't work.  Perhaps within the context of a beginner game, or if only taken from an incredibly strict definition based on what it is defined as there, but it certainly isn't impossible.  For a large part, it's been my modus operandi in non-vanilla games as scum.  GBU: I basically blatantly ask NQT what he sees as townie, get away with it, and then proceed to wield that as a weapon to ensure that he believes I am town (and it worked).  CYOMasquerade: I propose a plan that is so crazy and town sided that people within the game don't seem to stop and question the fact that I could be scum and have a way to break the system (which I did).  It almost worked, but TolyK was a little more suspicious than the others and had the power to do something about it.  I'm sure other people have examples of times when they did something so outrageous as scum that people thought that they couldn't possible that they were scum.  Basically, hiding behind the shield of "no scum could ever be that stupid".
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on December 18, 2014, 11:12:06 pm
A little gem I found about me in a gamechat:

Quote from: Persus13, CYOM2 deadchat
Also, Tiruin, you've managed to be completely fooled by one of the scumteam. Not sure if it's because he's being really clever or really incompetent.

Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Cheeetar on December 19, 2014, 12:00:47 am
Don't go the way of Org, 4maskwolf. The more audacious you begin to style yourself, the more likely people are to lynch you day 1 just so they don't have to put up with your shenanigans.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on December 19, 2014, 02:42:54 am
Yeah, there's a bit of a slippery slope there.

I tend to be the most dubious in IRL games, which usually causes everyone to lynch me D1.
That said, IRL I usually kill myself as mafia, then get doctor'd. But that's a different story...
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on December 19, 2014, 06:19:49 am
Also, it's worth pointing out that in GBU I was a 3rd party and not wholly invested in seeking the truth. Regardless, audacious play is more fun, wspecially when you get away with it.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: mastahcheese on December 19, 2014, 09:22:46 am
GBU was awesome to play.
The sheer level of bullshit being spewed could fertalize the ground for years to come.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Persus13 on December 19, 2014, 10:00:31 am
A little gem I found about me in a gamechat:

Quote from: Persus13, CYOM2 deadchat
Also, Tiruin, you've managed to be completely fooled by one of the scumteam. Not sure if it's because he's being really clever or really incompetent.
Thanks, I liked that too.

I don't know if I'll be playing CYOM 3 because I'll probably be lynched D1 for being scum for the third time in a row.

GBU was awesome to play.
The sheer level of bullshit being spewed could fertalize the ground for years to come.
I've actually been thinking of running another one with a few more town power roles (Jailkeeper, some other power role), but I just need to find a way for the Good, the Bad, and the Ugly to have conflicting wincons so they don't team up with each other and the Confederates, and find a good time to open sign ups.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on December 22, 2014, 07:37:29 pm
Obviously a quiet time of year for mafia. Anyone know of anything else interesting happening on the forum? ZU & I are slowly building a pixellated fantasy world (http://www.bay12forums.com/smf/index.php?topic=141259.0), which you're all welcome to help with. I've been playing/running a surprisingly deep strategy game with Varee and others based on Dark Age Britain (http://www.bay12forums.com/smf/index.php?topic=140337), and I'd love to play something similar.

Maybe Mephanesteras will run one of his boardgames (http://www.bay12forums.com/smf/index.php?topic=137872.0)?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Mephansteras on December 22, 2014, 07:39:11 pm
Hmm...maybe. I do need to get into those some more. I've been lax on development lately.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: notquitethere on December 22, 2014, 07:42:20 pm
Well if you do decide to run something, drop me a PM or something and I'll play.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Toaster on January 01, 2015, 09:37:06 pm
I can always advertise (http://www.bay12forums.com/smf/index.php?topic=143581.0) a Perplexicon (http://www.bay12forums.com/smf/index.php?topic=135081.0) game.

(Perplexicon was a RTD game (http://www.bay12forums.com/smf/index.php?topic=119572.0) by Piecewise based on casting spells built from magic words in a book.  The catch is no one knows what the words do until you try them and figure it out.)
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Dorsidwarf on January 02, 2015, 03:41:34 am
And if you try unknown words in mixes, it'll inevitably either be Lead Fire MyHead , Hell Heaven Portal, or something even more horrifying,
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TolyK on January 02, 2015, 04:06:21 am
I've been working on a mafia helper bot in C++ to help with IRL GMing, anyone interested?

Also, how do my players feel about continuing KYOSN starting the 5th?
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: TheDarkStar on January 02, 2015, 09:08:07 am
I've been working on a mafia helper bot in C++ to help with IRL GMing, anyone interested?

Also, how do my players feel about continuing KYOSN starting the 5th?

Yes and yes.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Persus13 on January 02, 2015, 01:22:56 pm
I've been working on a mafia helper bot in C++ to help with IRL GMing, anyone interested?

Also, how do my players feel about continuing KYOSN starting the 5th?
Both sound good. Posting in thread about KYOSN might be good.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: pisskop on January 15, 2015, 12:07:37 am
[sigh]
Ive been trying to keep an eye out for a game to start for awhile now, but cannot seem to find one.
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: 4maskwolf on January 15, 2015, 10:15:18 am
[sigh]
Ive been trying to keep an eye out for a game to start for awhile now, but cannot seem to find one.
It may be a while, we've got two bastard mods running right now.

You can always sign up to replace, if you want to.  I may need another replacement soon, depending on the state of Deathsword's health.

Edit: depending on things, and how many other people want to run games, I may be running The Guardians sometime after Operation Overlord, I still have work to do on Explorer Five before it is fully ready.  Although there are a few problems with The Guardians right now that I need to work out before the game starts, so Explorer Five may end up being run first.
Title: Re: Banter and out of game questions: Night has fallen upon the thread!
Post by: 4maskwolf on January 16, 2015, 11:06:49 pm
Hehehe I'm looking forward to playing in the next KotM.

And Cheese?

There will be a reckoning :P
Title: Re: Banter and out of game questions: Night has fallen upon the thread!
Post by: mastahcheese on January 16, 2015, 11:19:29 pm
Hehehe I'm looking forward to playing in the next KotM.

And Cheese?

There will be a reckoning :P
Hey, you can blame me for shooting you all you want.

...I got nothing to say after that. :P
Title: Re: Banter and out of game questions: NQT has begin a mysterious construction
Post by: Mephansteras on January 17, 2015, 02:27:38 am
[sigh]
Ive been trying to keep an eye out for a game to start for awhile now, but cannot seem to find one.

Paranormal 24 is now in signups.
Title: Re: Banter and out of game questions: Night has fallen upon the thread!
Post by: 4maskwolf on January 17, 2015, 03:42:02 pm
So Toaster, when is KotM 5 planned for?
Title: Re: Banter and out of game questions: Night has fallen upon the thread!
Post by: Toaster on January 17, 2015, 10:47:08 pm
Did I say I'd do it near the beginning of the year?  I kinda think I did.

Because of reasons Mafia's pretty far from my priority right now (I haven't even signed up for Paranormal if that's any indication) but I won't shirk my duty on this.  Soon, I'd say.
Title: Re: Banter and out of game questions: Night has fallen upon the thread!
Post by: pisskop on January 17, 2015, 11:04:56 pm
[sigh]
Ive been trying to keep an eye out for a game to start for awhile now, but cannot seem to find one.

Paranormal 24 is now in signups.
o.o
Title: Re: Banter and out of game questions: Night has fallen upon the thread!
Post by: 4maskwolf on January 17, 2015, 11:06:08 pm
[sigh]
Ive been trying to keep an eye out for a game to start for awhile now, but cannot seem to find one.

Paranormal 24 is now in signups.
o.o
Oh shit...

The last spot just got taken...
Title: Re: Banter and out of game questions: Night has fallen upon the thread!
Post by: zombie urist on January 17, 2015, 11:11:19 pm
Luckily (or unluckily) with so many players, its almost certain someone will replace out.
Title: Re: Banter and out of game questions: Night has fallen upon the thread!
Post by: 4maskwolf on January 21, 2015, 09:55:37 pm
So, as some of you know, I'm leaving the forum.  As far as I know, for good.

I'm sorry to all of those I've upset.

Thank you for all the good times I've had here, particularly in this subsection.  Thank you for welcoming me as a new player and helping me to learn the game.  And I hope you continue to have fun and enjoy many more mafia games to come.

Adios, amigos.

~4maskwolf
Title: Re: Banter and out of game questions: Adios, Amigos
Post by: Toaster on January 21, 2015, 11:32:29 pm
While I certainly hope you reconsider, I'd like to thank you for some fun if you don't.  This is for you and everyone. (http://www.bay12forums.com/smf/index.php?topic=138325.0)
Title: Re: Banter and out of game questions: Adios, Amigos
Post by: Tiruin on January 21, 2015, 11:36:00 pm
While I certainly hope you reconsider, I'd like to thank you for some fun if you don't.  This is for you and everyone. (http://www.bay12forums.com/smf/index.php?topic=138325.0)
Ohgodsmytears.
This is amazing.
Title: Re: Banter and out of game questions: Adios, Amigos
Post by: TolyK on January 22, 2015, 12:40:37 am
Agreed.

4mask, thank you for your shenanigans. ;)
Title: Re: Banter and out of game questions: Adios, Amigos
Post by: Persus13 on January 22, 2015, 12:56:04 am
Sorry to hear you go. You quitting the forum in general, or just the Mafia portion of it?
Title: Re: Banter and out of game questions: Adios, Amigos
Post by: notquitethere on January 22, 2015, 09:39:15 am
Who hasn't vowed never to come back again? The urge to mafia will return.

In other news, elsewhere on the forums (http://www.bay12forums.com/smf/index.php?topic=147784.0) there's a mexican standoff game with some mafia-like aspects that might be of interest.
Title: Re: Banter and out of game questions: Adios, Amigos
Post by: 4maskwolf on January 22, 2015, 10:15:26 am
Sorry to hear you go. You quitting the forum in general, or just the Mafia portion of it?
The forum in general.

Who hasn't vowed never to come back again? The urge to mafia will return.

In other news, elsewhere on the forums (http://www.bay12forums.com/smf/index.php?topic=147784.0) there's a mexican standoff game with some mafia-like aspects that might be of interest.
That's part of the reason why I'm leaving the whole forum.

Alright, enough about me, enjoy your mafia everyone!
Title: Re: Banter and out of game questions: Adios, Amigos
Post by: TolyK on January 22, 2015, 01:06:50 pm
Who hasn't vowed never to come back again?

* raises hand *
Title: Re: Banter and out of game questions: Adios, Amigos
Post by: TheDarkStar on January 22, 2015, 07:58:01 pm
Who hasn't vowed never to come back again?

* raises hand *

*raises hand, too*
Title: Re: Banter and out of game questions: Alright, on to other topics
Post by: hector13 on January 22, 2015, 07:59:26 pm
Stop being pedantic :P
Title: Re: Banter and out of game questions: Alright, on to other topics
Post by: mastahcheese on January 22, 2015, 09:44:37 pm
Stop being pedantic :P
Title: Re: Banter and out of game questions: Alright, on to other topics
Post by: Nerjin on January 22, 2015, 11:57:45 pm
I didn't choose the leaving life. The leaving life chose me. But I'm probably just gonna lurk around for a while. I have wanted to play a game but... Y'know how college is.
Title: Re: Banter and out of game questions: Alright, on to other topics
Post by: mastahcheese on January 22, 2015, 11:59:10 pm
I didn't choose the leaving life. The leaving life chose me. But I'm probably just gonna lurk around for a while. I have wanted to play a game but... Y'know how college is.
You need to play a game, Nerjin.

We need...

*Puts on shades*

The Revolver
Title: Re: Banter and out of game questions: Alright, on to other topics
Post by: Nerjin on January 23, 2015, 12:01:06 am
:) Haha oh fuck you. You win man. I'll probably join something soon once I get back into the groove of College. And it's just Revolver. The Revolver is what I use to shoot people. Bam bam.
Title: Re: Banter and out of game questions: Alright, on to other topics
Post by: mastahcheese on January 23, 2015, 12:03:59 am
/me fist-bumps the sky
The severed part sails off in an arc
Title: Re: Banter and out of game questions: Alright, on to other topics
Post by: hector13 on January 23, 2015, 12:08:45 pm
/me fist-bumps the sky
The severed part sails off in an arc

I initially wondered how the sky sailing off in an arc would work. Then I realised you meant your hand.

I think maybe you're just so awesome that it went that way.
Title: Re: Banter and out of game questions: Alright, on to other topics
Post by: mastahcheese on January 23, 2015, 05:31:31 pm
Actually, I meant the sky :P
Title: Re: Banter and out of game questions: Alright, on to other topics
Post by: pisskop on January 23, 2015, 09:10:12 pm
is there a way to find all of a specific persons post within a thread? Like, searching, but for a poster rather than words.

Ctrl+F their signature is the best way I've discovered.

Actually, would anybody think that adding a word or phrase to your posts is a good idea?  Something 'unique', like 'blunderbuss', or one given to each slot at game start?

To make searching easier.
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: Vector on January 23, 2015, 09:17:04 pm
.
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: pisskop on January 23, 2015, 09:18:00 pm
. . . Now I do  . . .
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: mastahcheese on January 23, 2015, 10:04:40 pm
I like the Ctrl-F idea.

We need to catalog people's signatures and personal texts.

Totally not creepy at all.
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: Tiruin on January 23, 2015, 10:50:45 pm
you guys DO know that the lurkertracker does that, right?
._.
Where was this information before and wow I am enlightened.

Where's the manual for the lurketracker? ;_; It seems a bit broken at times (with how it found posts in 4maskwolf's Operation Mafia, it was...all over the place and at times, not in many places [some people have their correct posts found, and some...have only 2 or 3])
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: mastahcheese on January 23, 2015, 11:03:17 pm
Last time I tried to use it, it was borked up.

No idea what's with it.
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: 4maskwolf on January 23, 2015, 11:04:24 pm
Operation mafia makes it sound like we're in a hospital.
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: mastahcheese on January 23, 2015, 11:07:52 pm
Operation mafia makes it sound like we're in a hospital.
Someone needs to do that.

All townies are doctors.
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: Tiruin on January 23, 2015, 11:11:34 pm
Operation mafia makes it sound like we're in a hospital.
Someone needs to do that.

All townies are doctors.
Mafia is that 50% save/kill doctor.
SK is [not a mental patient because that just reinforces the -_- regarding such ideas] would be the security guard. Because he keeps people out of the hospital
Kills are creative--people don't die. They get healed and get out of the hospital. :v

Much fun. Much silly.
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: 4maskwolf on January 23, 2015, 11:12:21 pm
Operation mafia makes it sound like we're in a hospital.
Someone needs to do that.

All townies are doctors.
http://wiki.mafiascum.net/index.php?title=Medical_Mafia (http://wiki.mafiascum.net/index.php?title=Medical_Mafia)
http://wiki.mafiascum.net/index.php?title=Mayo_Clinic (http://wiki.mafiascum.net/index.php?title=Mayo_Clinic)
http://wiki.mafiascum.net/index.php?title=Operating_Room (http://wiki.mafiascum.net/index.php?title=Operating_Room)
http://wiki.mafiascum.net/index.php?title=Quack_Mafia (http://wiki.mafiascum.net/index.php?title=Quack_Mafia)
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: mastahcheese on January 23, 2015, 11:23:01 pm
The only Mafia I play is Bay12 brew.

*Sips his wine*
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: flabort on January 23, 2015, 11:39:58 pm
Out of those set-ups I like Mayo Clinic the best.
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: mastahcheese on January 23, 2015, 11:41:37 pm
*Sighs*

I had about 95% of a Mafia game idea on my old computer.

I wish I still had that. :I
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: TolyK on January 24, 2015, 03:54:01 am
I still need to try out Redirection Mafia, it's been brewing for a while but not strong enough yet. :p

I also need to work on my deadlines. <.<
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: 4maskwolf on January 24, 2015, 12:47:52 pm
Oh, and one more thing.

If anyone wants to try their hand at a bastard mod but can't think of any ideas, I've got a few half-planned games on the backburner if you want one.  None of them are finalized, and many of them are just rough sketches, so feel free to do what you want with them.  Just PM me and I'll pop back online and give you the options.  I'll probably keep a list of game names in the OP, but if you PM me I'll give you the actual tricks behind each of the games.
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: Scripten on January 24, 2015, 12:57:35 pm
Oh, and one more thing.

If anyone wants to try their hand at a bastard mod but can't think of any ideas, I've got a few half-planned games on the backburner if you want one.  None of them are finalized, and many of them are just rough sketches, so feel free to do what you want with them.  Just PM me and I'll pop back online and give you the options.  I'll probably keep a list of game names in the OP, but if you PM me I'll give you the actual tricks behind each of the games.

Not a bastard game, but I'm still fiddling with Battletech mafia on occasion. I can open up the design document for perusal. Best part is, its current form is closed but non-bastard, so seeing setups doesn't preclude you from playing.
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: Toaster on January 24, 2015, 01:03:42 pm
I don't have near enough time to run Roguelike anytime soon, but there's no reason someone else couldn't run it; everything required is in the Google doc.
Title: Re: Banter and out of game questions: Code Word Blunderbuss
Post by: zombie urist on January 24, 2015, 02:48:54 pm
Where's the manual for the lurketracker? ;_; It seems a bit broken at times (with how it found posts in 4maskwolf's Operation Mafia, it was...all over the place and at times, not in many places [some people have their correct posts found, and some...have only 2 or 3])
I promise I'll work lurkertracker some time in the future.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: zombie urist on January 24, 2015, 02:50:02 pm
My long term plan is to deploy to heroku and then I can give everyone permission to work on it and such.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: 4maskwolf on January 25, 2015, 01:51:42 pm
Oh, and if any new mods want a semi-open setup to run, I'm currently constructing Terrors of the Night mafia, which thematically vaguely resembles Supernatural Mafia while being a significantly different game.  Just PM me and I'll give you the current version.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: pisskop on January 25, 2015, 01:52:36 pm
Joe is a new mod, if by new you mean never done it.  I could be interested.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: 4maskwolf on January 25, 2015, 01:53:16 pm
Joe is a new mod, if by new you mean never done it.  I could be interested.
Joe?
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: pisskop on January 25, 2015, 01:53:31 pm
joe pisskop

3rd person referencing is the best.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: 4maskwolf on January 25, 2015, 01:56:07 pm
Okay.  I'll pm you the link to the google doc where I'm currently working on it, feel free to make suggestions and comment on the proceedings.  You will have editing privileges, so feel free to add things if you think they will work.

Edit: Watching an anonymous gopher scroll through my document is amusing.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: 4maskwolf on January 26, 2015, 10:39:03 pm
Oh, and pisskop, I'll get back to the google doc when I can, I'm just currently not able to access it from my ipad (or at least access it easily).
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: zombie urist on January 30, 2015, 08:13:55 pm
Does anyone have any idea why mafia games in general are getting longer? The first several pages most games were under 300 replies, then it gradually climbs up to now where several have over 1000 replies.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: notquitethere on January 30, 2015, 08:26:59 pm
Better attendance?
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: Execute/Dumbo.exe on February 04, 2015, 07:12:07 pm
Has anyone else just noticed how good a drama series Real Life mafia would be?
So a group of 10 random schlubs with a glint in their eye get put into a big house and told their own alignment, the Mafia can perform a night kill every game day (3-5 real life days), all inhabitants of Mafia tower have recreational activities and can go anywhere inside the house except for breakfast, lunch and dinner where they have to be present, to ask and answer questions.

At the end of each game day, all participants are to either present a lynch victim or abstain from voting, If someone is voted off, everyone is presented their role.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: Cheeetar on February 04, 2015, 07:19:31 pm
That's actually an interesting idea. Would the prize be shared among the winning faction? Dead people included or not? Wouldn't this give, say, a serial killer an insane monetary advantage in a game balanced for online play?
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: Execute/Dumbo.exe on February 04, 2015, 07:53:39 pm
I thought about the prize, and came upon the realisation that people would want to take all of it for themselves, naturally.
Spoiler (click to show/hide)
Perhaps not, however.
Course, the rules of mafia aren't set in stone, so perhaps there might just be no serial killer.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: flabort on February 04, 2015, 10:43:57 pm
Sounds like a modified version of Big Brother, but actually entertaining and far less arbitrary or pop-culture based.

I approve.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: Cheeetar on February 04, 2015, 10:57:32 pm
I'm sure if you gave it to the people who produce reality TV they'd fine a way to make it tedious and unenjoyable, but it's a very fun concept.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: pisskop on February 04, 2015, 10:58:23 pm
Seems reality shows are supposed to be fun for the player, not the audience.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: Jack A T on February 04, 2015, 11:29:53 pm
I'm sure if you gave it to the people who produce reality TV they'd fine a way to make it tedious and unenjoyable, but it's a very fun concept.
Terrible reality TV mafia needs to be a forum mafia setup.

How to win: earn the most money (or be in the top 3 or something).  Completing one's wincon gives a large, but not overwhelming, amount of money.

Everyone has a post restriction, forcing them to behave according to their assigned personality (ultra-kind, arrogant, Org, etc.).  If they don't, they lose money.  In addition, force the players to complete (often ridiculous and/or counterproductive) challenges throughout the game to get money.

Another point: every day, there has to be some game-changing desperately made attention-grabbing gimmick.

Finally, PMs are allowed and strongly encouraged.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: flabort on February 04, 2015, 11:36:43 pm
I'm sure if you gave it to the people who produce reality TV they'd fine a way to make it tedious and unenjoyable, but it's a very fun concept.
Terrible reality TV mafia needs to be a forum mafia setup.

How to win: earn the most money (or be in the top 3 or something).  Completing one's wincon gives a large, but not overwhelming, amount of money.

Everyone has a post restriction, forcing them to behave according to their assigned personality (ultra-kind, arrogant, Org, etc.).  If they don't, they lose money.  In addition, force the players to complete (often ridiculous and/or counterproductive) challenges throughout the game to get money.

Another point: every day, there has to be some game-changing desperately made attention-grabbing gimmick.

Finally, PMs are allowed and strongly encouraged.
Heheheh. I like this. A lot.

Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: Teneb on February 05, 2015, 10:45:40 am
I'm sure if you gave it to the people who produce reality TV they'd fine a way to make it tedious and unenjoyable, but it's a very fun concept.
Terrible reality TV mafia needs to be a forum mafia setup.

How to win: earn the most money (or be in the top 3 or something).  Completing one's wincon gives a large, but not overwhelming, amount of money.

Everyone has a post restriction, forcing them to behave according to their assigned personality (ultra-kind, arrogant, Org, etc.).  If they don't, they lose money.  In addition, force the players to complete (often ridiculous and/or counterproductive) challenges throughout the game to get money.

Another point: every day, there has to be some game-changing desperately made attention-grabbing gimmick.

Finally, PMs are allowed and strongly encouraged.
Heheheh. I like this. A lot.
Seconded.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: mastahcheese on February 05, 2015, 05:37:43 pm
I'm sure if you gave it to the people who produce reality TV they'd fine a way to make it tedious and unenjoyable, but it's a very fun concept.
Terrible reality TV mafia needs to be a forum mafia setup.

How to win: earn the most money (or be in the top 3 or something).  Completing one's wincon gives a large, but not overwhelming, amount of money.

Everyone has a post restriction, forcing them to behave according to their assigned personality (ultra-kind, arrogant, Org, etc.).  If they don't, they lose money.  In addition, force the players to complete (often ridiculous and/or counterproductive) challenges throughout the game to get money.

Another point: every day, there has to be some game-changing desperately made attention-grabbing gimmick.

Finally, PMs are allowed and strongly encouraged.
Heheheh. I like this. A lot.
Seconded.
So it's a Mafia game that entices everyone to act like a jester?

I'd play.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: Jack A T on February 10, 2015, 12:46:29 am
Alright, I'll start seriously planning it out.  Perhaps I'll even finish and run it eventually.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: Peradon on February 10, 2015, 01:00:55 am
Alright, I'll start seriously planning it out.  Perhaps I'll even finish and run it eventually.
Good... Sounds like it would mess everything about mafia up.......
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: hector13 on February 10, 2015, 09:02:52 am
Alright, I'll start seriously planning it out.  Perhaps I'll even finish and run it eventually.
Good... Sounds like it would mess everything about mafia up.......

It'd just make it more entertaining ;)

I look forward to it.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: TolyK on February 10, 2015, 01:50:00 pm
I'd play, 97%/
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on February 10, 2015, 11:47:33 pm
Hehehe I may lurk and watch that game, Jack.
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: Tiruin on February 11, 2015, 05:10:17 am
Alright, I'll start seriously planning it out.  Perhaps I'll even finish and run it eventually.
So it's a Mafia game that entices everyone to act like a jester?

I'd play.
I'd play and be the last Jester standing :v
In other words, I'd play and really be serious there. Like here. But exams are killing me x_x (Sorry Meph and co)
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on February 18, 2015, 08:26:04 pm
Just wondering, how many games do you recommend I play before I start modding? I would really like to try modding a game but I want lots of mafia experience before then.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: mastahcheese on February 18, 2015, 08:26:54 pm
Just go with it.

Some of the most interesting games have been run by people with minimal experience.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on February 18, 2015, 08:30:12 pm
Just wondering, how many games do you recommend I play before I start modding? I would really like to try modding a game but I want lots of mafia experience before then.
Probably not a hard-and-fast number. I think I played in 6 games before running a small one myself but there's no requirements here. Obviously, the more people know your name, the more they'll trust you to run a game but usually you won't struggle to find players.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on February 18, 2015, 08:49:59 pm
Thanks, I'll probably start with something like a vengeful mafia game to keep things simple.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on February 18, 2015, 08:52:34 pm
That'd make sense. A mafia sprint BM is also an option (it's only 7 players and it takes a week or less to run).
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on February 18, 2015, 11:36:07 pm
When I am ready to start, do I have to put the game in the threshold? or are small games just allowed to go?
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on February 18, 2015, 11:37:21 pm
When I am ready to start, do I have to put the game in the threshold? or are small games just allowed to go?
put it in threshhold, I'd say.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on February 18, 2015, 11:46:41 pm
Not for a few months though.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: UXLZ on February 19, 2015, 04:50:13 pm
I'm thinking of running a game fairly soon and I've only played 2 games of Mafia thus far. (A BM Sprint game and a Paranormal game that has yet to end.)

Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: Toaster on February 25, 2015, 03:58:05 pm
Another point: every day, there has to be some game-changing desperately made attention-grabbing gimmick.

Politibastard (http://www.bay12forums.com/smf/index.php?topic=100355.msg2967703#msg2967703) was far and away the best game I played here that incorporated gameplay shifts.  It's a great read (and an awesome concept that kept everyone guessing.)
Title: Re: Banter thread: Free Mafia Setups Now Available! Call or click today!
Post by: Tiruin on February 26, 2015, 05:00:44 am
Another point: every day, there has to be some game-changing desperately made attention-grabbing gimmick.

Politibastard (http://www.bay12forums.com/smf/index.php?topic=100355.msg2967703#msg2967703) was far and away the best game I played here that incorporated gameplay shifts.  It's a great read (and an awesome concept that kept everyone guessing.)
For posterity, I was really basing my knowledge of politics there off LCS ._. despite knowing better.
But yeah, that game was awesome. But I played poorly. :'(
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on March 06, 2015, 11:12:15 am
Anyone up for replacing Tiruin in Choose-Your-Own-Mafia?
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on March 10, 2015, 10:40:14 pm
[joke]May I replace Tiruin? I'd love to come alive for the fourth time in the same game![/joke]
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Varee on March 18, 2015, 09:50:58 pm
Hey if I start a BYOR game will anyone want to play? Or should I wait until the Persus game is done?
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on March 18, 2015, 09:53:54 pm
Hey if I start a BYOR game will anyone want to play? Or should I wait until the Persus game is done?
Hmm...

We've had a lot of BYOR's recently, and for your first run it would be better to run something less complicated.

Also, I'm in the process if setting up a game.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Persus13 on March 19, 2015, 04:35:38 pm
Hey if I start a BYOR game will anyone want to play? Or should I wait until the Persus game is done?
I would wait a bit, there's two games in signups currently. Be prepared to be patient, Mafia tends to take a while, and there's a ton of games that people are planning to put out, but haven't yet. I've been wanting to do another GBU game for a few months now.

I would also start smaller than a BYOR. A lot of players are unlikely to join a game like that if they don't know if the mod is reliable yet.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on March 19, 2015, 04:38:17 pm
I say follow your heart and live your dreams, Varee.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Teneb on March 19, 2015, 05:08:21 pm
Hey if I start a BYOR game will anyone want to play? Or should I wait until the Persus game is done?
Considering how many players we have, you should probably wait until there is only one game running. Maybe try running a BM while you wait to get some experience?

I would play that BYOR, by the way, but right now I think more than two games would probably stretch the playerbase.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Dorsidwarf on March 19, 2015, 05:46:05 pm
I still like the idea of Wikipedia Mafia, where you get two random pages, and you can choose to retool one.

Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: TheDarkStar on March 19, 2015, 08:41:10 pm
I still like the idea of Wikipedia Mafia, where you get two random pages, and you can choose to retool one.

Retool?
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Tiruin on March 19, 2015, 08:49:30 pm
I still like the idea of Wikipedia Mafia, where you get two random pages, and you can choose to retool one.

Retool?
So...instead of voting others because of suspicion, or the FOS, one can just easily put [citation needed], even without the blue context?

This has my whole approval.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on March 19, 2015, 10:37:42 pm
I was wondering, has there ever been a mafie RTD? Roll to kill scum? If not, then I might want to start that at some point. It would start like mafia, with a scum team and a town, but there would be rolls to determine how successful your night actions are, and how successful you are at making it to the vote meeting etc.

Sound interesting?
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Cheeetar on March 19, 2015, 10:45:33 pm
Sounds like it might be very frustrating- or at least, I'd find it so. Depends on who you were trying to get to play.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on March 19, 2015, 11:12:35 pm
It could work if there were exceptional successes when you roll a 6: your kill is a doublekill or your inspect reveals two players etc. Hard to balance though.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: zombie urist on March 19, 2015, 11:16:09 pm
There was KWN: Pandarsenic edition which had a secret RTD in the background.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on March 19, 2015, 11:26:23 pm
Mafia is already a frustrating crapshoot though, so adding randomised elements doesn't seem like it'd improve matters.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Deus Asmoth on March 20, 2015, 04:42:00 am
[You rolled 1! Your night kill failed and your role has been revealed] would be unlikely to make scum happy.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Shakerag on March 20, 2015, 09:09:41 am
I think it would be kind of funny.  Might be more interesting to run as a RTD game with mafia elements.

As in, each player has to submit a turn like in a standard RTD, and things are processed from there.
Side thought:  Each player's turns are PMed to the mod?

Player1:  Ask RVS question to Player 3.
Player2:  Attempt gambit on Player 1.  (something like this and the following would have to be PMed.)
Player3:  Start bandwagon on Player 2.

P1 - (2) - "Player1 asks an awkward RVS question to Player3."
P3 - (5) - "Player3 responds skillfully and makes Player1 look like he was rolefishing!"

P2 - (6) - "Player2 picks up on Player1's rolefishing, and now Player1 looks downright scummy!"

P3 - (3) - "Player3 tries to call Player2 on his gambit, but everyone's attention is still on Player1."


In the spirit of RTDs often going batshit crazy, there should be little structure at the outset.  Maybe just a scum team and a town team (with the option of a cult spontaneously forming if someone gets awful/awesome rolls).

Night actions example:
P1 (vanilla town) - Inspect P2 - (1) - PM: "You're not sure about this cop business, but P2 looks like town to you.  However, you weren't exactly careful trying to investigate P2, so now everyone is looking at you funny."  (P1 is now miller, has negative modifier when defending against suspicion actions)

P2 (vanilla town) - Inspect P3 - (5) - PM:  "You never thought about being a cop before, but how hard can it be to rifle through someone's junk to find clues?  Apparently not very hard.  But P3 leads a pretty boring life, and you don't find anything suspicious."  (P2 becomes town cop, gets bonus on further investigative actions?)

P3 (vanilla town) - Kill P1 - (1) - PM:  "You've never killed a person before, but all you got to do is stick the pointy end in their soft bits, right?  P1 is totally suspicious, so you're doing the town a favor.  Unfortunately, breaking and entering is significantly harder, and by the time you get the door open, P1 is ready with a 2x4.  You are dead."  (P1 becomes PGO)


This is actually kind of amusing me now.  I'd consider running something like this if there's interest.   Although I think it should more go in the RTD subforum, since it's more like a mafia-flavored RTD. 
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Persus13 on March 20, 2015, 09:58:32 am
Let us know if run it, Shakerag.


One of my ideas for a GBU sequel was having the The Good and the Ugly run a sort of RTD adventure where they are trying to blow up a bridge to end the game, and that's how they win. However, I still haven't' worked out how to keep the two of them invested in the game other than making both town and Confederates lose when they win or something.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on March 20, 2015, 10:55:22 am
rolls would be something like this:
1. action fails and everybody find out which player was targetted, but not by who./vote fails
2. action fails, but nobody knows about it./vote succeeds (vote should be pretty constant
3. action suceeds/vote succeeds.
4. Action succeeds/vote succeeds
5.Action succeeds and you get information about who else targetted your player. /vote succeeds
6. You get a second copy of your action and can target someone else./doublevoter.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on March 21, 2015, 01:23:35 pm
Fun fact, I have put my win percentage at 33.33...% once again.  Still one of the lowest here, though.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on March 21, 2015, 01:36:25 pm
I'm 20%
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: TheDarkStar on March 21, 2015, 02:34:23 pm
Quote
My games:

Spoiler: Town 5/17 (click to show/hide)

Spoiler: Scum 3/9 (click to show/hide)

Spoiler: Third Party 0/1 (click to show/hide)

In general, if I get lynched as town, the town loses. Which is just about every town game. My current total is 8/27, so 29.6%. Who are the people who manage the corresponding 70% win rates?
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on March 21, 2015, 02:36:01 pm
There is not a one-to-one correspondance, due to the numerical imbalance of the sides.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Deus Asmoth on March 21, 2015, 02:39:21 pm
In general, if I get lynched as town, the town loses. Which is just about every town game. My current total is 8/27, so 29.6%. Who are the people who manage the corresponding 70% win rates?
I've got a 80% winrate, though the statistics are likely off due to only having played five games.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on March 21, 2015, 02:43:15 pm
In general, if I get lynched as town, the town loses. Which is just about every town game. My current total is 8/27, so 29.6%. Who are the people who manage the corresponding 70% win rates?
I've got a 80% winrate, though the statistics are likely off due to only having played five games.
You are, more specifically:

Town (3/4):
BM 51 (win)
Operation Overlord (win)
BM Sprint 3 (win)
Choose-your-own-mafias (loss)

Scum (1/1):
Paranormal 24 (win)
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: flabort on March 21, 2015, 03:12:43 pm
Bay12 mafia games:
Spoiler: Town 3/6 (click to show/hide)
Spoiler: Scum 3/3 (click to show/hide)
Spoiler: Third Party 0/3 (click to show/hide)
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: mastahcheese on March 21, 2015, 06:55:23 pm
My record:
Spoiler: Town 6/8 (click to show/hide)
Spoiler: Scum 3/3 (click to show/hide)
Spoiler: Third Party 0/2 (click to show/hide)

75% win record as town, 100% win record as scum (not counting the conversion incident) and my one attempt as a serial killer failed.

Clearly, I need to lose more often.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: TheDarkStar on March 21, 2015, 07:06:41 pm
Should I count scum IC games as scum wins/losses?
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: mastahcheese on March 21, 2015, 07:12:41 pm
Should I count scum IC games as scum wins/losses?
I would
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: TheDarkStar on March 21, 2015, 07:18:36 pm
Quote
My games:

Spoiler: Town 5/17 (click to show/hide)

Spoiler: Scum 5/11 (click to show/hide)

Spoiler: Third Party 0/1 (click to show/hide)

Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Persus13 on March 21, 2015, 09:00:01 pm
My record for never being lynched as town continues to stand. I am happy

Never did this the first time around, so doing it now. Realized I've played 3 games the whole way through where I wasn't town.

Spoiler: Town games 8/15 (click to show/hide)

Spoiler: Scum games 1/2 (click to show/hide)

Spoiler: Third Party games 0/1 (click to show/hide)

Spoiler: Replacement games (click to show/hide)
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: flabort on March 21, 2015, 09:35:20 pm
Should I count scum IC games as scum wins/losses?
I would
I did.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Teneb on March 21, 2015, 10:05:04 pm
Might as well see my record.

Spoiler: Town Wins 3/13 (click to show/hide)

Spoiler: Scum Wins 3/6 (click to show/hide)

Spoiler: Third Party Wins 1/2 (click to show/hide)


Spoiler: Replacements 7 (click to show/hide)
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Deus Asmoth on March 21, 2015, 10:31:11 pm
Playing as a third party seems to be an excellent way to lose, then.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Cheeetar on March 22, 2015, 12:08:49 am
Absolutely. It's also, I've found, the most fun you can have in Mafia, win or lose.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on March 22, 2015, 08:19:43 am
Absolutely. It's also, I've found, the most fun you can have in Mafia, win or lose.
I agree with this statement wholeheartedly.  All of the gambits.

I find it rather amusing to read back through my older games and game ideas to see what I can salvage from them.  I'm currently reading through The Greatest Battle of Orbfalls and all the things that went right and wrong about that game.

Edit: Holy Carp.  Looking through my google docs, I just found a fully-built bastard mod sitting in an ancient document.  Well then, I'm going to run that sometime in the future.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on March 24, 2015, 01:00:54 pm
Some of you may be interested to play in a turn-based strategy game, Heretics of Hexland 3 (http://www.bay12forums.com/smf/index.php?topic=149633.msg6119025#msg6119025), which is currently in sign-ups. It's a colony-expansion game with zero randomness and a unique civilisation-creation system. It's also the game that caused Dariush to rage-quit Bay12 for good:

Fail to give a fuck (7 actions)
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Toaster on March 24, 2015, 01:17:25 pm
It's also the game that caused Dariush to rage-quit Bay12 for good:

Fail to give a fuck (7 actions)

YOU BASTARD!  IT WAS YOU
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on March 24, 2015, 01:29:56 pm
YOU BASTARD!  IT WAS YOU
I didn't mean to. I thought I was actually being quite grown-up letting him play in my game after he'd been such an abominable git. He really added something to this mafia community. And that something was unbridled rage and unnecessary shit-flinging.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: zombie urist on March 24, 2015, 02:00:49 pm
Fun facts

Dariush's last post was exactly a year ago.
In 5 days (March 29th) Dariush's account will be 5 years old.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Deus Asmoth on March 24, 2015, 02:07:07 pm
Happy anniversary, Dariush.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Teneb on March 24, 2015, 05:50:57 pm
Happy anniversary, Dariush.
Did you ever interact with him? Either here or anywhere else? Just curious.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Deus Asmoth on March 24, 2015, 05:55:23 pm
No, but it seemed the polite thing to do.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Tiruin on March 24, 2015, 07:51:37 pm
Happy anniversary, Dariush.
Did you ever interact with him? Either here or anywhere else? Just curious.
DA is a nice guy.
Also, I miss Dariush, despite the partly offensive grumpiness he has, he's got a nice spot there.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Jim Groovester on March 24, 2015, 07:55:28 pm
Even for all of Dariush's completely unnecessary vitriol and shitty treatment of other people I miss him.

Who can fill the void of telling people to go eat maggot shit and die in a fire? Nobody.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on March 24, 2015, 08:05:11 pm
Who can fill the void of telling people to go eat maggot shit and die in a fire? Nobody.
Challenge accepted.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on March 24, 2015, 08:07:19 pm
Shakerag did that in the mafiachat.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on March 24, 2015, 09:28:02 pm
Is this your strategy for not getting lynched? I don't think it is working.
it's a process; I'm learning.
I recommend doing what 4mask suggested. Calm down, don't treat this as life-and-death. To me, and many others, this is a fun pastime and not a hobby. Treat it like a game and not a competition.
[joke]Says the person with the highest postcount in pretty much every game they play.[/joke]
What else am I supposed to do in Advanced Placement Physics?
I'm going to pretend that this wasn't a joke because it's funnier that way :P
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on March 24, 2015, 09:30:56 pm
wrong thread there buddy.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on March 24, 2015, 09:34:41 pm
wrong thread there buddy.
I didn't want it derailing, so I moved it.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on April 02, 2015, 10:31:39 am
I like your avatar 4mask...
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Shakerag on April 02, 2015, 11:56:52 am
I like your avatar 4mask...
It is terrifying.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: mastahcheese on April 02, 2015, 12:23:09 pm
I like your avatar 4mask...
It is terrifying.
Indeed.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on April 02, 2015, 01:04:30 pm
I like your avatar 4mask...
I think you know EXACTLY who is to blame for that picture's existance.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on April 06, 2015, 01:00:15 pm
Huh...

Assuming the forum does its own count correctly, I am easily among the top 25 most prolific posters on this subforum (and probably among the top 20), with 4.51% of the posts here attributed to me.  I've always been slightly suspicious of the forum percentage counter, but who knows, maybe it's correct.

Now I'm kind of curious about what the top 20 list of posters looks like...

From a brief personal research (which will be expanded later):
Webadict: 9489
Pandarsenic: 6382
Toaster: 6267
ToonyMan: 6185
Tiruin: 5747
Vector: 5737
Leafsnail: 5483
Org: 4623
Jim Groovester: 4285
Mephansteras: 4264
Dakarian: 3184
Mr. Person: 3015
4maskwolf: 2656
Cheeetar: 2406
notquitethere: 2378
Dariush: 2359
TolyK: 2192
Darvi: 1969
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Tiruin on April 06, 2015, 01:09:52 pm
Huh...

Assuming the forum does its own count correctly, I am easily among the top 25 most prolific posters on this subforum (and probably among the top 20), with 4.51% of the posts here attributed to me.  I've always been slightly suspicious of the forum percentage counter, but who knows, maybe it's correct.

Now I'm kind of curious about what the top 20 list of posters looks like...

From a brief personal research (which will be expanded later):
Webadict: 9489
Leafsnail: 5483
Jim Groovester: 4285
Mephansteras: 4264
4maskwolf: 2656
TolyK: 2192
...And out of all these people, 4maskwolf is somehow one of the new-gen Mafia players. The rest are all vets. :P

Spammer *joking* :P
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: mastahcheese on April 06, 2015, 01:12:37 pm
My own Mafia post count comes to 1162.

Not so high, it seems.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: flabort on April 06, 2015, 01:55:53 pm
I have 1042 posts here. Drat, 19 less and this post would have made it a square number.

Edit: Tiruin has 5747, beating Leafsnail.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on April 06, 2015, 01:59:33 pm
How do you find out your post count on individual pages?

EDIT: never mind, found it. 635 posts by me. (All within 4 months)
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on April 06, 2015, 02:30:06 pm
My mafia count is 2378. My predilection for huge posts rather than masses of small posts might artficially dampen it.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Vector on April 06, 2015, 02:32:10 pm
.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on April 06, 2015, 02:52:08 pm
My predilection for huge posts rather than masses of small posts might artficially dampen it.
I think my postcount is more time-related than anything else: as a high school student, I have the time to respond to individual posts as they occur (which also makes me come across as spammy sometimes).  The highest postcount usually waffles between me and origamiscienceguy during most games.  I also have a tendency to post whenever I think of something new rather than waiting for later.

I also play in most every non-beginner game, so...
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Persus13 on April 06, 2015, 02:54:14 pm
Huh...

Assuming the forum does its own count correctly, I am easily among the top 25 most prolific posters on this subforum (and probably among the top 20), with 4.51% of the posts here attributed to me.  I've always been slightly suspicious of the forum percentage counter, but who knows, maybe it's correct.

Now I'm kind of curious about what the top 20 list of posters looks like...

From a brief personal research (which will be expanded later):
Webadict: 9489
Tiruin: 5747
Vector: 5737
Leafsnail: 5483
Jim Groovester: 4285
Mephansteras: 4264
4maskwolf: 2656
notquitethere: 2378
TolyK: 2192
The Banter thread might be partly responsible for your large number of Mafia subforum posts.

How do Mastahcheese and flabort have more posts than me? I only have 1131!
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on April 06, 2015, 02:56:31 pm
FUn fact: ToonyMan has the second most posts on the subforum that I've found so far.

Edit: And Toaster has usurped his crown.

Edit 2: Alright I went through the mafia subboard and clicked on the names of people I could see from the main screen (I didn't actually go into any games to find all of the players, I'm not going to spend that much time on this).

Edit 3:
The Banter thread might be partly responsible for your large number of Mafia subforum posts.

How do Mastahcheese and flabort have more posts than me? I only have 1131!
I actually don't post here hugely often.  And flabort has fewer than you you goof.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: TheDarkStar on April 06, 2015, 03:56:17 pm
I only have 1201 (now 1202) posts here. Of course, that's almost half my total postcount :P.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Shakerag on April 06, 2015, 04:12:58 pm
1107 posts in the Mafia subforum.  Huh. 
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: mastahcheese on April 06, 2015, 05:51:52 pm
How do Mastahcheese and flabort have more posts than me? I only have 1131!
Cause I'm a shit-poster. :P
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: ToonyMan on April 06, 2015, 09:21:42 pm
FUn fact: ToonyMan has the second most posts on the subforum that I've found so far.

Edit: And Toaster has usurped his crown.
That darn contraption stole my King of the Mafia crown as well.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: mastahcheese on April 06, 2015, 09:24:10 pm
Toaster confirmed for master thief.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on April 06, 2015, 09:26:26 pm
My predilection for huge posts rather than masses of small posts might artficially dampen it.
I think my postcount is more time-related than anything else: as a high school student, I have the time to respond to individual posts as they occur (which also makes me come across as spammy sometimes).  The highest postcount usually waffles between me and origamiscienceguy during most games.  I also have a tendency to post whenever I think of something new rather than waiting for later.

I also play in most every non-beginner game, so...
Yeah, I'm a Junior in High School, so I have time to post small items.

Out of curiosity, how old is everybody here? I'm 17.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: mastahcheese on April 06, 2015, 09:29:35 pm
Out of curiosity, how old is everybody here? I'm 17.
It generally says on people's profiles. (Although not always)

I'm 21, nearly 22.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Silthuri on April 06, 2015, 09:45:49 pm
Out of curiosity, how old is everybody here? I'm 17.

I'm turning 20 next month. ^^
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Peradon on April 06, 2015, 09:49:30 pm
I'm 17 as well.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Jack A T on April 06, 2015, 09:49:48 pm
Out of curiosity, how old is everybody here? I'm 17.
I'm 19.

As for my post count in the subforum, my prior lack of activity in the discussion threads (Threshold, Banter, Setup Discussion, etc.) and my posting style (I take quite some time to write each post.  Much pacing is generally involved.) led to my mere 1472 posts (pretty low for a veteran).
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: webadict on April 06, 2015, 09:52:12 pm
Out of curiosity, how old is everybody here? I'm 17.

I'm turning 20 next month. ^^
I'm one of the old ones at 25.

And I probably have the highest word count on the subforum, too. Especially since I quoted everything. And typed a lot. Mostly, I just kept track of a lot of things in my head, then attached mental strings to them in some sort of paranoid fashion. Worked pretty well when I wasn't nearly as crazy and a lot more focused on the game.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Persus13 on April 06, 2015, 10:37:17 pm
Out of curiosity, how old is everybody here? I'm 17.
I'm 19.

As for my post count in the subforum, my prior lack of activity in the discussion threads (Threshold, Banter, Setup Discussion, etc.) and my posting style (I take quite some time to write each post.  Much pacing is generally involved.) led to my mere 1472 posts (pretty low for a veteran).
I was not expecting to be the same age as you. Although I guess someone being here longer doesn't mean someone is older than me.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Vector on April 06, 2015, 10:55:16 pm
.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Nerjin on April 06, 2015, 11:37:16 pm
That's okay Vector. I hear they make a pill for that now.

Old people sex jokes out of the way I might as well reveal my true age. I am, in fact, 31.

Or something. Probably more like 20 -> 21 in June.

But that'd be silly.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Tiruin on April 07, 2015, 02:38:10 am
20 here ._.

I really, really wish I enjoyed this game as much as I used to.
I feel similar here, but still enjoying it.
Though if you want, I could share a tidbit on these things if its ok with you.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on April 07, 2015, 04:27:17 am
We need to devise a form of mafia that Vector can enjoy. Maybe less about lynching people and more about translating poems.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Varee on April 07, 2015, 05:16:25 am
We need to devise a form of mafia that Vector can enjoy. Maybe less about lynching people and more about translating poems.
If that happen, invite me too.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Vector on April 07, 2015, 08:14:47 am
.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Shakerag on April 07, 2015, 08:50:13 am
Out of curiosity, how old is everybody here? I'm 17.
34.  Get off my lawn.  And get a haircut and a job while you're at it!
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: flabort on April 07, 2015, 08:53:50 am
Looks like a lot of players in the early 20s range (where I am too).

Also, I got a job Shakerag. :P And had a haircut last week. So I'm just gonna sit here on your lawn anyways.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: hector13 on April 07, 2015, 09:03:08 am
Out of curiosity, how old is everybody here? I'm 17.
34.  Get off my lawn.  And get a haircut and a job while you're at it!

Pfft you're old.

I neither have a job, and I do rather need a haircut. However, of all the players posting so far, I'm the second oldest at 28.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Shakerag on April 07, 2015, 09:11:59 am
Looks like a lot of players in the early 20s range (where I am too).

Also, I got a job Shakerag. :P And had a haircut last week. So I'm just gonna sit here on your lawn anyways.
Meh, that's cool.  I don't actually have a lawn  -_-
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Teneb on April 07, 2015, 10:01:12 am
Looks like a lot of players in the early 20s range (where I am too).
Indeed. 21 (later 22 this year) here.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on April 07, 2015, 10:35:46 am
Yeah, 27 here. Older than Webadict, younger than Shakerag, as pixelated as both.

no longer enjoying arguing people into submission.
This is probably more enriching for your character. I like the competitive/dynamic puzzle aspect of mafia more than the unilateral-berating-aspect.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Vector on April 07, 2015, 10:56:46 am
.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Shakerag on April 07, 2015, 11:28:30 am
Eh. and most of my friends are gone
Make new ones?  >_>
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Vector on April 07, 2015, 11:30:40 am
.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Toaster on April 07, 2015, 02:19:24 pm
I'm one of the old ones at 25.

31.  I'd be the oldest here, if Shakerag's exposure to assembler didn't unnaturally age him.

/me throws his cane at the damn kids

Also, I talk too much.


I've found that I just can't get into Mafia games like I used to- pretty much every game lately has been me underposting and underperforming.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Shakerag on April 07, 2015, 03:00:20 pm
underperforming.
I hear they make a pill for that now.

We can always talk about how awesome the 80s were, Toaster.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Toaster on April 07, 2015, 03:02:19 pm
So much better than them newfangled 90s.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: zombie urist on April 07, 2015, 04:56:22 pm
Probably more like 20 -> 21 in June.
We have almost the same birthday. I'll be 21 at the end of June.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Cheeetar on April 07, 2015, 07:07:04 pm
I turned 20 in March.

Also that I haven't slept well (barring a single blessed two-month period) for something like six years now.

Forgive me for internet diagnosing you- have you ever checked to see if this could be a medical disorder like sleep apnea or something?
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Jim Groovester on April 07, 2015, 10:27:27 pm
26.

Damn kids.

We should have an old fogey's mafia game for people over 25, so that we can all post about how we don't have the time to play it.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Nerjin on April 07, 2015, 10:31:59 pm
Will you guys all wave around your canes and talk about the good ol' days?
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Vector on April 08, 2015, 12:27:58 am
.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Cheeetar on April 08, 2015, 12:43:16 am
I am super sorry to hear that. Best wishes for your future health.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on April 08, 2015, 05:55:19 pm
I'm 18 as of a little over a week ago, so I can now legally go to war and be arrested and thrown in prison.  Yay?
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Dorsidwarf on April 08, 2015, 05:56:39 pm
It's important that both occur at the saame time
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on April 08, 2015, 06:07:12 pm
I'm trying to remember what I did when I was 18. I finished college and I went to university. I read a lot of John Stuart Mill. I drank a lot of ale. I played the accordion atrociously but the harmonica probably better than I do now. I visited Cuba. I read a lot of Aldous Huxley novels. I dated a few girls that I was really ill-matched with. I listened to The Magnetic Fields loads. I joined a running club and only attended one session. I lived in halls and ate omelettes and climbed balconies and bought mirrors and jumped out windows and left doors open and made a lot of friends. I'm tempted to say it was a good time to be alive.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Vector on April 08, 2015, 06:11:52 pm
.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on April 08, 2015, 06:14:27 pm
Wow, mathematical equations sound like magic.

Quote
There are more things in heaven and earth, Horatio,
Than are dreamt of in your philosophy.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: ToonyMan on April 08, 2015, 07:52:30 pm
I'm 21 and can drink and drive

I'm 21 and have no time

I'm 21 and people think I'm cool

I'm 21 and you can be too!
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: webadict on April 09, 2015, 09:30:33 am
I always found the puzzle of figuring out exactly how to best push everyone's buttons quite entertaining... :/ The "technologies of logic" approach isn't my favorite, because there's much better logic puzzles to be had. Eh. and most of my friends are gone
Heh. I remember when I could pin whether you were mafia or not right off the bat. Those were fun days. If you want one for pushing other people's buttons, I thought it was pretty funny that you very nearly considered leaving games if I was in them.

I can't say I'm that good anymore. I could play mafia at a party, but online mafia just takes too long for me now, which is why I don't play. Stupid having a job and a volatile schedule.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Toaster on April 09, 2015, 12:15:42 pm
Sounds like we need to bring back the Mafia iSketch!
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on April 10, 2015, 01:09:37 pm
Huh.  I just realized that, while not a part of the old guard by any stretch, I don't seem to qualify as a member of the "new group" of mafia players either.  Of the people currently playing in mafia games, we have:
roo (joined recently)
Peradon (joined recently)
Deus Asmoth (joined recently)
Deathsword (joined before me)
TheDarkStar (joined before me, I think)
flabort (joined after me, but close enough I still think of him as part of the same mafia "generation" as me)
origamiscienceguy (joined recently)
Dani (joined recently)
Playergamer (joined recently, I think?  At the very least restarted playing recently)
notquitethere (joined before me)

Of which only two players have joined before me that I know of and one that I think joined before me.

Huh.

I also just realized that several people joined after me and then faded out after a few games and aren't here now (Jiokuy and Varee come to mind).

I feel old.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on April 10, 2015, 01:57:26 pm
We have to thank toady1 for the new influx of players.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: zombie urist on April 10, 2015, 04:10:01 pm
thank mr toady1
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: TheDarkStar on April 10, 2015, 04:58:11 pm
thank mr toady1

Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on April 10, 2015, 07:37:39 pm
]Praise be to the great grisha5 for bringing us this bounty of new players

Also praise be to the mighty Toad.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Persus13 on April 10, 2015, 10:57:15 pm
I'm really confused now. What are y'all talking about?
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: 4maskwolf on April 11, 2015, 11:27:36 pm
I'm really confused now. What are y'all talking about?
Spoiler: grisha5 joke (click to show/hide)
Worship of the lord and savior of GD, along with Toad worship.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Execute/Dumbo.exe on April 11, 2015, 11:42:58 pm
I'm really confused now. What are y'all talking about?
Ehhh, it's a localised meme coming from this User named Grisha5, after Grisha made a thread saying 'Yo I'm back' it kinda... Spiraled out of control, leading to vandalisation of a wikipedia page which got toady to step in, it came back after... PenguinOfHonour made an April fools thread about grisha5.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Jack A T on May 21, 2015, 05:52:40 pm
I'd love a bit of a discussion of flavour: what people want and/or expect in it, what they see the role of it as being, how they approach writing it, etc.  Any thoughts?
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: origamiscienceguy on May 21, 2015, 07:30:19 pm
I'd love a bit of a discussion of flavour: what people want and/or expect in it, what they see the role of it as being, how they approach writing it, etc.  Any thoughts?

What I did is just create a theme, (Aztec sacrifices) and just make up flavor text as the situation demanded it.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: notquitethere on May 22, 2015, 12:29:13 pm
I find we put way more effort into flavour than I've seen in other forums; I enjoy games where the setting descriptions offer subtle clues to night actions etc. Even when it gives no information, I like it when it ties into the mechanics in a way that makes sense.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Jack A T on May 22, 2015, 04:33:32 pm
I like to play around with the relationship between the flavour and the game.  The line between flavour and, well, everything else in my games tends to be thin and porous.  I tend to try to integrate the mechanics, particularly unrealistic ones.  Reacting to player behaviour is also fun.  All my flavour, though, is generally hastily written.
Title: Re: Banter thread: Bad Reality Show Mafia is on the way!
Post by: Teneb on May 22, 2015, 05:15:13 pm
Since it looks like I'll be the one running BM LV (wow, 55 BMs already. I think I joined in the 30s), I think I'll attempt to get as much flavour in it as I can without affecting the game itself.

Also crossposting from the beginner thread since I need an answer on this.
Should the next BM still include the old OP, despite the consensus that it is outdated? If not, should we decide on a new BM OP before the next one starts?

EDIT: ...and ZU goes and answers that in the beginner thread just as I post this here.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Jim Groovester on May 23, 2015, 12:27:16 am
I'd love a bit of a discussion of flavour: what people want and/or expect in it, what they see the role of it as being, how they approach writing it, etc.  Any thoughts?

It depends on the game it's in. If it's a Beginner's Mafia or other standard setup I don't really care about the flavor. If it's a Paranormal or other Meph game, I pay attention to the flavor since it's mechanically important. If it's a lordnincompoop game I am going to analyze every word since the flavor is basically the whole point of the game.

Of course, well-written flavor is never a bad thing, but if the flavor isn't well-matched with the game type it's included in, both can suffer. Writing a character-driven novel in a BYOR would be a mistake.

Basically if it's a good match with the game type it's in and it's well-written then the flavor is good.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Toaster on May 23, 2015, 12:50:06 am
I'm not good at flavor that much, so I tend toward humor (http://www.bay12forums.com/smf/index.php?topic=70902.msg1740916#msg1740916).  The Roguelike series was an interesting flavor experiment, since I needed to try to make item fairly consistent, which proved difficult.

Good flavor can make a good game better, but it's rare for it to be distracting (unless it's a bastard game where players are trying to outguess the mod.)
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Persus13 on May 23, 2015, 12:40:40 pm
One of the people who seems to care about flavor the most is Tiruin, so a post from her should be the most interesting on this topic.


My favorite game flavor is probably Jim's opening post to the terminator Beginner's Mafia game he ran awhile ago, because it made me crack up. Do you all have any game's flavor you particularly like or are proud of?

Flavor tends to be one of the first things I think up. GBU for instance I thought up partly because of the flavor, and partly because a game with two different games running within it seemed like a cool idea. Flavor can be fun yet a bit tedious at the same time, but if you change it up it can be fun. In GBU, for instance, I wrote individual backstories for every soldier that I tried to make fairly historical.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Jack A T on May 23, 2015, 01:16:54 pm
Writing a character-driven novel in a BYOR would be a mistake.
Someone has to do this.
Do you all have any game's flavor you particularly like or are proud of?
Great flavour: Anything by Tiruin and any of LNCP's flavour-focused games.  I also rather enjoyed the flavour for the original CYOM (http://www.bay12forums.com/smf/index.php?topic=137283.0).  BYOR 6.3 was also great, particularly the ending. (http://www.bay12forums.com/smf/index.php?topic=76054.msg2081336#msg2081336)  As for my best, probably my best moment was the highly assisted suicide (http://www.bay12forums.com/smf/index.php?topic=137849.msg5265837#msg5265837) in NSBM 4.

EDIT: And no discussion of good flavour can go without alien zombie demons (http://www.bay12forums.com/smf/index.php?topic=67921.0).
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: TheDarkStar on May 23, 2015, 02:30:36 pm
Bring Someone Else's Role (http://www.bay12forums.com/smf/index.php?topic=98843.0) also had good flavortext if I remember correctly.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: notquitethere on May 23, 2015, 04:12:36 pm
I've tended to add impromptu flavour text to vote counts, which (if there's a strong theme) isn't too hard to do but can be quite fun if it's tailored to reflect what's been happening in the game.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: birdy51 on May 23, 2015, 07:43:11 pm
I have always liked Flavor text. It is probably one of the things that drew me in when I was still playing.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: TheDarkStar on May 23, 2015, 10:45:39 pm
Good flavortext can make a good game better by adding some humor. Why play a game with a few power roles and an otherwise normal town when you can have alien zombie demons and atrocious spelling?
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Tiruin on May 26, 2015, 04:19:02 am
I have always liked Flavor text. It is probably one of the things that drew me in when I was still playing.
^ This. So much.

Good flavortext can make a good game better by adding some humor. Why play a game with a few power roles and an otherwise normal town when you can have alien zombie demons and atrocious spelling?
And this one too. :P
I'm planning to run a (non-BM) Mafia when I can *finally* get a stable connection. Hopefully it'll be...ok. -_-
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: spruce on May 27, 2015, 07:37:09 am
So is the Supernatural game not happening? I need to know for other commitments.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: origamiscienceguy on May 27, 2015, 07:42:28 am
Nope. He's just closing signups. Game will start soon.

Tomorrow morning I will close sign-ups and the game will start sometime later that day.

Have faith young Baahdawan
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: spruce on May 27, 2015, 08:21:41 am
Baaaa-rammmm, you.

I waited all day yesterday... in like the rain and stuff... Now my wool smells like wet sheep wool.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: spruce on May 27, 2015, 09:52:58 am
Is OK. Is OK, everybody. I know you worried. I take bubble bath, smell all pretty now. Here, have a whiff...
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Mephansteras on May 27, 2015, 02:12:36 pm
Yeah, sorry, got a bit busy. In the middle of the set-up now. I will be sending out the Role PMs and getting things going in the next few hours.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: webadict on May 29, 2015, 10:22:41 pm
BYOR 6.3 was also great, particularly the ending. (http://www.bay12forums.com/smf/index.php?topic=76054.msg2081336#msg2081336)
Wow, that was decent. Who would've thought I could actually write flavor?
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Jack A T on May 29, 2015, 10:25:02 pm
It was the right style for that particular game, definitely.  So, who won KYOSN?
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: webadict on May 29, 2015, 10:27:43 pm
It was the right style for that particular game, definitely.  So, who won KYOSN?
KYOSN exists in some sort of weird dimension where someone won, then someone lost/won, and finally, someone probably perpetually lost, but I dunno. I managed to keep sense of the game until genies appeared. I honestly don't know how to go from there.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Jack A T on May 29, 2015, 10:29:54 pm
What exactly was even meant to happen in that game?
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: webadict on May 30, 2015, 12:25:00 am
What exactly was even meant to happen in that game?
Well, it wasn't my idea. I just helped tune it and stuff. I didn't pay attention to the whole wish thing, and then it sort of spun out of control.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Jack A T on May 30, 2015, 12:33:09 am
I didn't pay attention to the whole wish thing, and then it sort of spun out of control.
It was in control in the first place?

Anyway, how have you been?
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: webadict on May 30, 2015, 02:58:32 am
I didn't pay attention to the whole wish thing, and then it sort of spun out of control.
It was in control in the first place?

Anyway, how have you been?
I believe it had... rules? Maybe?

As for me, I'm doing well. There's not much else to say other than I've been exercising and doing things better. Trying to figure more things out. I get a bit bored every once in a while and check to see what's up here. I did a half-marathon for the first time ever a couple months ago. Pretty fun stuff.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: notquitethere on June 13, 2015, 02:29:18 am
So, who fancies doing this Pokemon quiz (http://www.bubbleof.me/pokemon/) I made six years ago and just rediscovered today? I'm still a Dragonair most days, while Tiruin is apparently an Eevee.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: flabort on June 13, 2015, 02:42:34 am
Veno. Veno venonat.
Nat veno nat.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Deus Asmoth on June 13, 2015, 03:49:37 am
I appear to be a Porygon. Beep boop.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: webadict on June 13, 2015, 08:28:25 am
I'm Primeape.

God dang it.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Cheeetar on June 13, 2015, 09:17:35 am
I'm a Rattata. I don't think I'm in the top percentage, either.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: birdy51 on June 13, 2015, 09:44:18 am
I'm a Golem. I can get behind this. I think it rocks.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: TheDarkStar on June 13, 2015, 01:36:49 pm
I'm Zapdos.

Birdy: That pun was terrible. :P
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Generally me on June 14, 2015, 03:48:15 am
I'm Venasaur
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Lenglon on June 14, 2015, 04:53:17 am
Vulpix
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Shakerag on June 15, 2015, 12:56:05 am
I appear to be a Porygon. Beep boop.
++

Yay for us?
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Tiruin on June 15, 2015, 01:07:37 am
Vulpix
That was my second result when I retook it for double checking (as some questions are too general - but that's a note on me :P)
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: pisskop on June 15, 2015, 07:03:19 pm
I've got over 30 completed games online ^_^

Like 37 total, I think.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Nerjin on June 16, 2015, 10:13:55 am
When it comes to flavor I find it the most interesting and relaxing part of a game. Writing it is the absolute highlight of my mafia games for me [the few that I've done] and reading it is the pinnacle of joy for me.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: webadict on June 16, 2015, 02:01:40 pm
When it comes to flavor I find it the most interesting and relaxing part of a game. Writing it is the absolute highlight of my mafia games for me [the few that I've done] and reading it is the pinnacle of joy for me.
I've always been a fan of the Smstr W/ Love flavor. High quality.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Deus Asmoth on June 16, 2015, 04:52:43 pm
I appear to be a Porygon. Beep boop.
++

Yay for us?
Sure. We can reign supreme when meatbag type pokemon die out.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: flabort on June 17, 2015, 01:02:17 am
Somebody should make an updated version of the test with all 6 gens of pokemon, and then we play a BYOR with our test results.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Deus Asmoth on June 17, 2015, 06:53:39 am
Didn't 4mask run a BYOR like that once?
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Comrade Shamrock on June 17, 2015, 02:23:22 pm
Didn't 4mask run a BYOR like that once?
You mean this? (http://www.bay12forums.com/smf/index.php?topic=145125.0)
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: 4maskwolf on June 18, 2015, 07:38:58 am
YOu mean the one I was going to run and may run a similar one in the future?  Yes.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Deus Asmoth on June 18, 2015, 10:41:27 am
Yeah, that one.
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: 4maskwolf on June 18, 2015, 12:23:03 pm
-Le 4mask is surprised anyone remembered his game-

Yeah... unfortunately, I can't exactly mod a game right now, given my current locale...
Title: Re: Banter thread: I'm good at disappearing without a trace, I suppose
Post by: Tiruin on June 19, 2015, 05:12:14 am
-Le 4mask is surprised anyone remembered his game-
I'll never forget my PokeMafia u_u
It's the closest I think I'll ever get to playing Pokemon, since I never was able to play pokemon when everyone else was playing it (even those in a generation before me.)
Title: Re: Banter thread: I is kinda back!
Post by: origamiscienceguy on June 19, 2015, 09:29:52 am
Today is the first day of my first real have-to-pay-the-government-taxes job. Yay!
Title: Re: Banter thread: I is kinda back!
Post by: Cheeetar on June 19, 2015, 10:24:02 am
Today is the first day of my first real have-to-pay-the-government-taxes job. Yay!

Congratulations OSG!
Title: Re: Banter thread: I is kinda back!
Post by: Toaster on June 19, 2015, 10:24:44 am
Woo!  Hope you didn't want to play any more Mafia!
Title: Re: Banter thread: I is kinda back!
Post by: Mephansteras on June 19, 2015, 05:56:16 pm
Would anyone be available to replace into Supernatural 8?
Title: Re: Banter thread: I is kinda back!
Post by: 4maskwolf on June 19, 2015, 06:04:35 pm
I wish I could, Meph, I wish I could...

If the spot is available in a week's time, maybe.
Title: Re: Banter thread: I is kinda back!
Post by: FallacyofUrist on June 27, 2015, 12:02:08 pm
One of these days I'm going to play in one of these... not anytime soon though.
I have an interesting Mafia game idea which I will PM to the first person to PM me asking for it before four hours pass from now. I can't run it myself because I'm leaving internet behind for a while 4 hours from now.
Title: Re: Banter and out of game questions: First time mafia stories
Post by: 4maskwolf on June 28, 2015, 10:39:25 pm
DO YOU KNOW WHAT TIME IT IS??!?!?!?!

IT'S TIME FOR THE WEEKEND INACTIVITY ANGST!

Because nobody is ever on when it's the weekend!
Title: Re: Banter thread: I is kinda back!
Post by: Deus Asmoth on June 29, 2015, 12:37:58 am
Weekends have no meaning for me. I have an eight day work week, so my days off are always different.
Title: Re: Banter thread: I is kinda back!
Post by: webadict on June 29, 2015, 07:46:17 pm
I like to use my weekends to do nothing.
Title: Re: Banter thread: I is kinda back!
Post by: pisskop on June 30, 2015, 09:16:43 am
Yay DF Mafia (http://forum.mafiascum.net/viewtopic.php?p=6996034#p6996034) is inned.
Title: Re: Banter thread: I is kinda back!
Post by: notquitethere on June 30, 2015, 09:46:32 pm
That elf collaborator is about to run a mafia-like game based on Dangan Rompa (http://www.bay12forums.com/smf/index.php?topic=151675.0). (Sorry ZU!)

People might be interested?
Title: Re: Banter thread: I is kinda back!
Post by: zombie urist on July 01, 2015, 12:53:13 am
mine will be different.
Title: Re: Banter thread: I is kinda back!
Post by: notquitethere on July 01, 2015, 04:02:17 am
After two years brewing, I've no doubt about it.
Title: Re: Banter thread: I is kinda back!
Post by: notquitethere on July 01, 2015, 04:04:09 am
Yay DF Mafia (http://forum.mafiascum.net/viewtopic.php?p=6996034#p6996034) is inned.
Let us know how it goes!
Title: Re: Banter thread: I is kinda back!
Post by: Shakerag on July 14, 2015, 10:25:31 pm
Fun facts: Our moderator today, Teneb?  Was scum IC in the first game I ever played, BM 44 The Court of Colors (under the name Deathsword).  Our scum IC, Persus13?  A player in that game: the jailkeeper (I was cop).  Our other IC, notquitethere?  Was in my second game and first bastard game, Smstr W/ Love, where he was lynched D1 as supposedly confirmed town (It's complicated).  And me?  One and a half year veteran of this subforum and runner of two completed main mafia games (The Greatest Battle of Orbfalls and Operation Overlord: Day Five) and one completed BM (BM 48 In a Galaxy Far Far Away).

I found the fun quantity in these facts to be somewhat lacking.  Would not read again.
Title: Re: Banter thread: I is kinda back!
Post by: Tiruin on July 15, 2015, 03:10:38 pm
Fun facts: Our moderator today, Teneb?  Was scum IC in the first game I ever played, BM 44 The Court of Colors (under the name Deathsword).  Our scum IC, Persus13?  A player in that game: the jailkeeper (I was cop).  Our other IC, notquitethere?  Was in my second game and first bastard game, Smstr W/ Love, where he was lynched D1 as supposedly confirmed town (It's complicated).  And me?  One and a half year veteran of this subforum and runner of two completed main mafia games (The Greatest Battle of Orbfalls and Operation Overlord: Day Five) and one completed BM (BM 48 In a Galaxy Far Far Away).

I found the fun quantity in these facts to be somewhat lacking.  Would not read again.
I've been wondering why I couldn't find Deathsword since ever. Hello Teneb! Something struck me as familiar (despite your signature being the culprit) but I couldn't pinpoint what :P
Title: Re: Banter thread: I is kinda back!
Post by: 4maskwolf on July 15, 2015, 03:33:41 pm
I've been wondering why I couldn't find Deathsword since ever. Hello Teneb! Something struck me as familiar (despite your signature being the culprit) but I couldn't pinpoint what :P
Congratulations Tiruin, you managed to make me chuckle :D :D
Title: Re: Banter thread: I is kinda back!
Post by: Persus13 on July 16, 2015, 08:32:41 am
To be fair, I didn't realize Teneb was the artist formerly known as Deathsword because the first posts I saw from Teneb were in the Other Games part of the Forum which I just started getting into. I just assumed Teneb was a forumite I hadn't met.
Title: Re: Banter thread: I is kinda back!
Post by: Deus Asmoth on August 26, 2015, 04:56:55 pm
So I was thinking of running a superhero themed game, since I don't think there's been one of those here before. But I've only run a couple of basic games in person, which seems fairly different to forum-type stuff. If there's anyone who'd like to look over the role ideas in case I've missed something astoundingly unbalanced it'd be nice.
Title: Re: Banter thread: I is kinda back!
Post by: 4maskwolf on August 26, 2015, 05:01:20 pm
So I was thinking of running a superhero themed game, since I don't think there's been one of those here before. But I've only run a couple of basic games in person, which seems fairly different to forum-type stuff. If there's anyone who'd like to look over the role ideas in case I've missed something astoundingly unbalanced it'd be nice.
I can look over it, I don't have the time or energy to play any more mafia games beyond those I currently have for the next couple months.
Title: Re: Banter thread: I is kinda back!
Post by: FallacyofUrist on August 26, 2015, 05:09:29 pm
So I was thinking of running a superhero themed game, since I don't think there's been one of those here before. But I've only run a couple of basic games in person, which seems fairly different to forum-type stuff. If there's anyone who'd like to look over the role ideas in case I've missed something astoundingly unbalanced it'd be nice.
I would... but for obvious reasons that likely wouldn't be good enough.
Title: Re: Banter thread: I is kinda back!
Post by: Deus Asmoth on August 26, 2015, 06:48:29 pm
I shall get my ideas in some form of order presently, then.
Title: Re: Banter thread: I is kinda back!
Post by: flabort on August 26, 2015, 11:45:18 pm
Anyone able to replace into Two Fold C9++ for redmagecole?
Title: Re: Banter thread: I is kinda back!
Post by: notquitethere on August 27, 2015, 02:28:15 am
I'll replace in.
Title: Re: Banter thread: I is kinda back!
Post by: Shakerag on August 27, 2015, 09:05:09 am
So I was thinking of running a superhero themed game, since I don't think there's been one of those here before. But I've only run a couple of basic games in person, which seems fairly different to forum-type stuff. If there's anyone who'd like to look over the role ideas in case I've missed something astoundingly unbalanced it'd be nice.
I could likely give you an nth opinion on that too.
Title: Re: Banter thread: I is kinda back!
Post by: kilakan on August 28, 2015, 10:46:16 am
So I was thinking of running a superhero themed game, since I don't think there's been one of those here before. But I've only run a couple of basic games in person, which seems fairly different to forum-type stuff. If there's anyone who'd like to look over the role ideas in case I've missed something astoundingly unbalanced it'd be nice.
i'll read over the rules.  My past experiences give me a good nose for balance :P

Also... I need to not be so scum-gressive day one unless I have some sorta defense town power.  Heheh that was fun but left me wanting more, like pringles.


-On another note, someone should probably run a beginner's Mafia soon.  Noticed a lot of new people in C++ who could probably stand to have active mentors.  I'd mentor the game or could start it myself if no one more experienced wants to.
Title: Re: Banter thread: I is kinda back!
Post by: Mephansteras on August 28, 2015, 10:50:26 am
I use a Google Docs Template (https://docs.google.com/spreadsheets/d/16_pywTb7iM7UPv-WV-rUApn-kZGRBcBL5LViQykzs2M/edit#gid=0) for all of my games. Works well for keeping stuff in one place and letting you know if you have duplicate votes and whatnot.
Title: Re: Banter thread: I is kinda back!
Post by: flabort on September 07, 2015, 10:01:48 pm
One is not needed yet, but potential replace-ins for TwoFold C9++ lining up in case either of two players don't show soon would be appreciated.

Edit: Belay that, I need one right now, I missed a request to be replaced.
Title: Re: Banter thread: I is kinda back!
Post by: Deus Asmoth on September 08, 2015, 07:50:42 am
I can replace in if you need someone.
Title: Re: Banter thread: I is kinda back!
Post by: fillipk on September 20, 2015, 01:46:37 am
I'm running a mafia and masons with a dwarf fortress theme and need some players.

Also an opinion, I want to give both the mafia and masons access to a chat, but I realize that if they could have access to it 24/7 they would easily win, I'm thinking limiting it to only the first 24 hours after a lynch, would that still be unbalanced?
Title: Re: Banter thread: I is kinda back!
Post by: origamiscienceguy on September 24, 2015, 09:15:36 pm
hello, everybody!
Title: Re: Banter thread: I is kinda back!
Post by: fillipk on September 25, 2015, 08:13:12 pm
Hi, do you want to join my mafia and Mason's game?
Title: Re: Banter thread: I is kinda back!
Post by: origamiscienceguy on September 25, 2015, 08:18:40 pm
I've already sent a request to replace in flabots game. I don't want to get too occupied.
Title: Re: Banter thread: I is kinda back!
Post by: flabort on September 28, 2015, 08:19:08 pm
Sorry, the game ended at the night's conclusion, so you could go do Mafia and Masons. Speaking of which, I'd better let Meph know in the queue; formally, that is.
Title: Re: Banter thread: I is kinda back!
Post by: Shakerag on September 30, 2015, 09:04:09 am
Geh.  Closing on a house today.  I am still not ready for this.
Title: Re: Banter thread: I is kinda back!
Post by: Shakerag on October 01, 2015, 09:57:46 am
Geh.  Closing on a house today.  I am still not ready for this.
I now own a house.  I am still not ready for this.  Also apparently the previous owner was storing nuclear waste in the garage, because there are SAN-check-worthy numbers of impossibly large cave crickets living there. 
Title: Re: Banter thread: I is kinda back!
Post by: fillipk on October 01, 2015, 10:40:15 am
Well good luck, on another note I only need 2 more people for the mafia and Mason's game, please join people
Title: Re: Banter thread: I is kinda back!
Post by: notquitethere on October 01, 2015, 01:14:49 pm
Geh.  Closing on a house today.  I am still not ready for this.
I now own a house.  I am still not ready for this.  Also apparently the previous owner was storing nuclear waste in the garage, because there are SAN-check-worthy numbers of impossibly large cave crickets living there.
Congratulations! This sounds like you have a quest for a level 1 adventurer on your hands.
Title: Re: Banter thread: I is kinda back!
Post by: Mephansteras on October 01, 2015, 05:17:56 pm
Geh.  Closing on a house today.  I am still not ready for this.
I now own a house.  I am still not ready for this.  Also apparently the previous owner was storing nuclear waste in the garage, because there are SAN-check-worthy numbers of impossibly large cave crickets living there.

Alternatively, you could domesticate and weaponize them in a bid to conquer the neighborhood!
Title: Re: Banter thread: I is kinda back!
Post by: Deus Asmoth on October 01, 2015, 07:30:03 pm
I've been fired. Whee. There's a minuscule chance I can successfully appeal it, but in the meantime... I dunno, I guess I can blow some of my savings on a self destructive self-pity binge or something. More free time though, so I've got that going for me.
Title: Re: Banter thread: I is kinda back!
Post by: Shakerag on October 01, 2015, 10:03:25 pm
self destructive self-pity binge
I've been doing that for the last two years or so.  It's ... somewhat enjoyable.
Title: Re: Banter thread: I is kinda back!
Post by: 4maskwolf on October 01, 2015, 11:00:15 pm
self destructive self-pity binge
I've been doing that for the last two years or so.  It's ... somewhat enjoyable.
I can imagine.

/me  says hi from his new place of residence
Title: Re: Banter thread: I is kinda back!
Post by: notquitethere on October 02, 2015, 07:45:01 am
Nobody wishes they worked more on their deathbed. Enjoy your free time.
Title: Re: Banter thread: I is kinda back!
Post by: Deus Asmoth on October 02, 2015, 09:08:34 am
The problem there is that I've only earned enough to pay off about half the debt I made taking the job in the first place. The only consolation I have is that if the appeal doesn't work they'll have wasted even more money than I did on training. I mean, I can't really do anything about it without another job, so enjoying the free time is still my best option. Plus I get to see a bunch of people on the other side of the country that I wasn't able to because of work.
Title: Re: Banter thread: I is kinda back!
Post by: fillipk on October 08, 2015, 12:22:19 pm
I'm running a beginner's mafia game, it needs IC's and players
Title: Re: Banter thread: I is kinda back!
Post by: TolyK on October 12, 2015, 01:58:11 pm
So. This place.
Title: Re: Banter thread: I is kinda back!
Post by: 4maskedwolf on October 12, 2015, 02:05:47 pm
What about it, TolyK.  Welcome back.
Title: Re: Banter thread: I is kinda back!
Post by: Shakerag on October 12, 2015, 03:10:25 pm
So. This place.
It is terrifying.
Title: Re: Banter thread: I is kinda back!
Post by: Deus Asmoth on October 12, 2015, 04:42:04 pm
So. This place.
It is terrifying.
It was inevitable.
Title: Re: Banter thread: I is kinda back!
Post by: Mephansteras on October 12, 2015, 05:31:28 pm
Life is, in a word, Mafia.
Title: Re: Banter thread: I is kinda back!
Post by: TheDarkStar on October 12, 2015, 08:54:48 pm
Life is, in a word, Mafia.

Don't travel alone at night, or the boogeymen Mafia will get you.
Title: Re: Banter thread: I is kinda back!
Post by: Jack A T on October 12, 2015, 09:58:39 pm
So. This place.
Welcome back!  Who won KYOSN?
Title: Re: Banter thread: I is kinda back!
Post by: TolyK on October 13, 2015, 08:47:09 am
Wait, I didn't say who won KYOSN before I left?!
...
Alright, I'll sort that out before I do less useful stuff. :p
Title: Re: Banter thread: I is kinda back!
Post by: Shakerag on October 13, 2015, 08:52:46 am
Wait, I didn't say who won KYOSN before I left?!
...
Alright, I'll sort that out before I do less useful stuff. :p
Oh yeah!  Where the hell did you up and disappear to?
Title: Re: Banter thread: TolyK? Impossible!
Post by: flabort on October 13, 2015, 11:20:28 am
Ah, that explains the title change.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 13, 2015, 11:29:03 am
 :P @ title

I don't actually remember where I disappeared to, but I'm pretty sure it was finals. Just the usual excuse. :D

And, uh. I might just post all the data on KYOSN when I get home, because it's kinda hard to do it all from phone, yet alone make sense of it... Should I do it in the original thread? Seems like the best idea.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 13, 2015, 12:07:46 pm
You silly kids and your "exams".
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 13, 2015, 03:23:55 pm
Bruh, can't live with them, can't live without them.
Well, you can, but only for a semester.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 19, 2015, 08:36:09 am
Finally got that out of the way.  :P

I think I've understood most of my mod-mistakes (namely, I didn't do things rigidly enough and gave lots of leeway, among other things), but if anyone wants to give some other input to my modding that would be appreciated.
Oh, and I was so bad at joking half a year go... At least those Shakerag gags were a-bound.  :D
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 19, 2015, 08:59:23 am
Oh, and I was so bad at joking half a year go... At least those Shakerag gags were a-bound.  :D
I chuckled at most of them.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 21, 2015, 04:24:55 pm
Additionally TBF has the highest postcount, which my research has shown to almost never be achieved by a scum player.
> tfw you'll never be town by (this part of) NQT's analysis
Title: Re: Banter thread: TolyK? Impossible!
Post by: flabort on October 21, 2015, 11:44:51 pm
Pardon my internet ignorance, but who is tfw?
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 22, 2015, 01:04:39 am
"that feeling when..."

L2P noob!
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 22, 2015, 07:41:33 am
Decided to reread the parts of this thread I missed...

Age: YOU OLD BASTARDS! I'm, uh, 18. Expected Jack to be older, and other folks to be younger.
Flavor discussions: I can write, sort-of, but I'm much better at making semi-decent puns.
I'm slightly sad that Wuba didn't get to see the end of KYOSN (yet), but I'm sure it will get to that point eventually. :)
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 22, 2015, 08:59:51 am
Age: YOU OLD BASTARDS! I'm, uh, 18. Expected Jack to be older, and other folks to be younger.
I actually own a lawn now.  So I can say with even more authority to get off of it, you damn kids.

But, yeah, I think I expected a number of people to be older  >_>
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on October 22, 2015, 10:38:14 am
Age: YOU OLD BASTARDS! I'm, uh, 18. Expected Jack to be older, and other folks to be younger.
I actually own a lawn now.  So I can say with even more authority to get off of it, you damn kids.

But, yeah, I think I expected a number of people to be older  >_>
I turn 18 in a month and a half. The day I do so, I'm gonna: smoke alot of cigarettes, buy a bunch of raffle tickets, uh... vote? What else can you do when you turn 18?
Title: Re: Banter thread: TolyK? Impossible!
Post by: notquitethere on October 22, 2015, 11:04:32 am
It depends what country you're in. Buy anti-freeze? Serve on the front line?
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on October 22, 2015, 11:26:45 am
It depends what country you're in. Buy anti-freeze? Serve on the front line?
Yes. And I can buy Dry Ice too  :D Time to make some dry ice bombs!
Title: Re: Banter thread: TolyK? Impossible!
Post by: notquitethere on October 22, 2015, 11:43:15 am
That's some good responsible 18 year old thinking there.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 22, 2015, 11:54:23 am
In my country, you can drink and smoke from the age of 18, buy matches/lighters as a 15-y-o...
Granted, I wasn't even in my country on my bday, but I never planned on doing anything dumb or addicting. :p

That reminds me...
Halloween is soon! And though I'm almost the only person here who dresses up, I need to go buy a valve...

Edit: Shakerag, congrats on the lawn!
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on October 22, 2015, 11:56:01 am
In my country, you can drink and smoke from the age of 18, buy matches/lighters as a 15-y-o...
Granted, I wasn't even in my country on my bday, but I never planned on doing anything dumb or addicting. :p

That reminds me...
Halloween is soon! And though I'm almost the only person here who dresses up, I need to go buy a valve...

Edit: Shakerag, congrats on the lawn!
In Texas, you can drink any amount of alcahhol at any age above 8 as long as you are in your parents/guardians property with a sobor adult being with you for the next 24 hours.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 22, 2015, 12:09:43 pm
I mean alone. You can technically drink at any age here, as long as your parents let you and you're not disruptive...

Eastern Europe. :p
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 22, 2015, 12:21:32 pm
Age: YOU OLD BASTARDS! I'm, uh, 18. Expected Jack to be older, and other folks to be younger.
I actually own a lawn now.  So I can say with even more authority to get off of it, you damn kids.

But, yeah, I think I expected a number of people to be older  >_>
I turn 18 in a month and a half. The day I do so, I'm gonna: smoke alot of cigarettes, buy a bunch of raffle tickets, uh... vote? What else can you do when you turn 18?
I think I bought smokes (legally), got some scratch-off lotto cards, and bought some nudie magazines when I hit 18.  Do they still even print porn mags anymore?  I heard Playboy is actually turning into a "just articles" magazine now.  So the whole "I only read Playboy for the articles" will be a legit thing  O_o
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 22, 2015, 12:23:38 pm
That's some good responsible 18 year old thinking there.
Science!  Let's encourage him.


Halloween is soon! And though I'm almost the only person here who dresses up, I need to go buy a valve...
You're not going as a breathalyzer for Halloween, are you? 

Edit: Shakerag, congrats on the lawn!
Thanks.  The mountain of additional responsibility is scaring me shitless.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Mephansteras on October 22, 2015, 12:56:22 pm
Edit: Shakerag, congrats on the lawn!
Thanks.  The mountain of additional responsibility is scaring me shitless.

Thousands of blades of grass, all counting on you for their survival. It's a huge responsibility, no question about it.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 22, 2015, 01:14:03 pm
Halloween is soon! And though I'm almost the only person here who dresses up, I need to go buy a valve...
You're not going as a breathalyzer for Halloween, are you? 
[/quote]
... no? xD

I'm doing a parody on VALVe. Which I hope at least 5% of the public will get. >.>
Title: Re: Banter thread: TolyK? Impossible!
Post by: Deus Asmoth on October 22, 2015, 01:21:10 pm
Age: YOU OLD BASTARDS! I'm, uh, 18. Expected Jack to be older, and other folks to be younger.
I actually own a lawn now.  So I can say with even more authority to get off of it, you damn kids.

But, yeah, I think I expected a number of people to be older  >_>
I turn 18 in a month and a half. The day I do so, I'm gonna: smoke alot of cigarettes, buy a bunch of raffle tickets, uh... vote? What else can you do when you turn 18?
I tried smoking once and my lung collapsed. I wouldn't recommend it. Unless you live in Freedomville I'd say some whiskey is a good idea when you turn 18.
Title: Re: Banter thread: TolyK? Impossible!
Post by: fillipk on October 22, 2015, 03:28:02 pm
smoking baaad
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 22, 2015, 03:40:25 pm
only mid
Title: Re: Banter thread: TolyK? Impossible!
Post by: Jack A T on October 22, 2015, 08:18:02 pm
Age: YOU OLD BASTARDS! I'm, uh, 18. Expected Jack to be older
Huh.
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on October 22, 2015, 08:20:22 pm
BTW, I was joking about everything that I said when turning 18. Except the voting part. I hope to vote for Ben Carson.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 22, 2015, 11:33:45 pm
I haven't decided who to vote for in the US. However, elections here ended with an obvious 87% victory. :p
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on October 22, 2015, 11:38:22 pm
I haven't decided who to vote for in the US. However, elections here ended with an obvious 87% victory. :p
where is "here"
Title: Re: Banter thread: TolyK? Impossible!
Post by: fillipk on October 23, 2015, 01:36:19 am
Canada? ((Says the person who knows that there were Canadian elections recently.))

Also I will be 18 in time to vote for US elections too.  Now to look up the candidates.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Cheeetar on October 23, 2015, 03:58:30 am
BTW, I was joking about everything that I said when turning 18. Except the voting part. I hope to vote for Ben Carson.

Why not Trump? From all I've heard, he's the full sugar Coke to Ben Carson's Diet Coke.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 23, 2015, 07:04:54 am
BTW, I was joking about everything that I said when turning 18. Except the voting part. I hope to vote for Ben Carson.

Why not Trump? From all I've heard, he's the full sugar Coke to Ben Carson's Diet Coke.
This is the one person I know I wouldn't vote for. He appeals to people's instincts rather than their minds and reason...

I haven't decided who to vote for in the US. However, elections here ended with an obvious 87% victory. :p
where is "here"
Do "Minsk agreements" ring a bell? It's the city I live in currently... :p
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on October 23, 2015, 08:14:05 am
THE GIANT MOUSE OF MINSK

does anybody here know where that's from?
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 23, 2015, 08:53:23 am
THE GIANT MOUSE OF MINSK

does anybody here know where that's from?
Google tells me "An Americal Tail".  So, yes?
Title: Re: Banter thread: TolyK? Impossible!
Post by: Persus13 on October 23, 2015, 09:22:36 am
Canada? ((Says the person who knows that there were Canadian elections recently.))

Also I will be 18 in time to vote for US elections too.  Now to look up the candidates.
Considering 87% sounds like a fraudulent election joke, I'd say its not Canada.
Title: Re: Banter thread: TolyK? Impossible!
Post by: hector13 on October 23, 2015, 12:14:36 pm
Other than significant political differences (and an inability to vote in national elections) I wouldn't vote for a Republican because the last question in the debate that Fox hosted was "I want to know if any of them have received a word from God on what they should do and take care of first." and they all took the question seriously.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Lenglon on October 23, 2015, 12:39:52 pm
Age: 26
Politics: currently dislike most republicans, however the few sane ones (which are usually trashed by Fox and don't make it to elections or really stand a chance if they do make it) tend to be much better candidates than the democratic ones. So my vote switches between the parties a lot. right now I'm defaulting to planning on voting Dem for the next prez, but am waiting to see how the republican primaries go, because I might be surprised and have one of their good candidates make it through for once.
am independent, fiscally conservative, socially liberal.
Religion: Agnostic. I'm pretty sure God is real, but have yet to find an organized religion I could get behind. I put christian non-denominational on paperwork though because my family is christian and if something happens to me I want to comfort them as best I can. And it's as good a random guess as any as to which religion got it right anyway.
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on October 23, 2015, 02:31:32 pm
I am a christian myself. Evangelical denomination. Lenglon, if you have any questions about it, you can ask me.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 23, 2015, 02:57:34 pm
I'm technically an orthodox/catholic christian, but de facto I'm basically an RNG/Simunationist. I guess.
Title: Re: Banter thread: TolyK? Impossible!
Post by: hector13 on October 23, 2015, 04:13:34 pm
I was raised Catholic, though I'm agnostic. Agnostic-theist, for the most part, though I dabble in agnostic-atheism depending on how pissed off I get with the organised religions. And people who say "God said this so I must do this and everyone else must do this even if they don't follow the same religion and/or God as me."
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on October 23, 2015, 04:52:29 pm
I was raised Catholic, though I'm agnostic. Agnostic-theist, for the most part, though I dabble in agnostic-atheism depending on how pissed off I get with the organised religions. And people who say "God said this so I must do this and everyone else must do this even if they don't follow the same religion and/or God as me."
It normally depends on how much of the bible someone read. I see alot of Christians doing what you just said. But the morality described in the bible is taught to be a result of getting saved, rather than a prerequisite.
Title: Re: Banter thread: TolyK? Impossible!
Post by: fillipk on October 23, 2015, 06:20:00 pm
I'm a Unitarian Universalist, born and raised
Title: Re: Banter thread: TolyK? Impossible!
Post by: TheDarkStar on October 23, 2015, 08:16:26 pm
I'm LDS.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Persus13 on October 23, 2015, 11:17:41 pm
And people who say "God said this so I must do this and everyone else must do this even if they don't follow the same religion and/or God as me."
Its because people with relatively strong moral convictions think that everyone will benefit from following the same. Its just Religious convictions can be more obnoxious because if you disagree with them, its hard to successfully argue why without extensive knowledge of their particular tradition.

As for religion, I'm a Christian who goes Reformed Calvinist college, denominations aren't a big deal for me, most of them just disagree on really mundane stuff.

To get slightly back to a mafia topic, I've gone from the mafia board for a bit, it feels like, and I'm not sure I'll want to play mafia again in the near future, is there anything exciting I missed besides the return of the TolyK and closure to KYOSN? Does this mean Webadict will reappear in 6 months?
Title: Re: Banter thread: TolyK? Impossible!
Post by: flabort on October 24, 2015, 12:22:31 am
I'm LSP.
FTFY
Title: Re: Banter thread: TolyK? Impossible!
Post by: 4maskwolf on October 24, 2015, 12:29:26 am
How did my banter thread become the religion thread?

We have something for this in GD.

The more things that happen in the mafia subforum the better.

Carry on then XD

(Note:Everything said here was in a joking tone)
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on October 24, 2015, 07:03:46 am
I still find it funny that the mafia players are among the most respectful people on the forum.  :P
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 24, 2015, 07:26:30 am
Goddamn *insert religion here*, go *expletive* *expletive*.

Jokes aside, I think it's actually pretty easily explained. Mafia players are likely to have a better-than-average communication skill, and that seems to correlate with respectful communication.
Title: Re: Banter thread: TolyK? Impossible!
Post by: fillipk on October 24, 2015, 10:32:57 am
Yeah cause if they don't they get lynched
Title: Re: Banter thread: TolyK? Impossible!
Post by: Deus Asmoth on October 24, 2015, 10:52:56 am
Not to be *that guy*, but I've honestly never gotten the point of religion. As in, I've never felt that there's any reason to think that there's some driving force (and especially not a benevolent one) behind life, the universe and everything.
Title: Re: Banter thread: TolyK? Impossible!
Post by: hector13 on October 24, 2015, 11:21:53 am
Not to be *that guy*, but I've honestly never gotten the point of religion. As in, I've never felt that there's any reason to think that there's some driving force (and especially not a benevolent one) behind life, the universe and everything.

It deserves a +1, even if others think you're that guy.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Nerjin on October 24, 2015, 02:07:20 pm
I am, if you are curious, an Athiest. Now, if you'll excuse me, I must go back to lurking.
Title: Re: Banter thread: TolyK? Impossible!
Post by: notquitethere on October 24, 2015, 02:40:42 pm
I'm agnostic about the existence of a god or gods, but atheistic about most specific religions. I had such an irreligious upbringing that when I reentered schooling at the age of 14, I was very suprised to learn that some of my classmates were Christian. I literally didn't think it was still a thing anymore.

I was a teenage communist but nowadays I'm way more anarchistic. I think devolving power is a good thing. I'm in favour of land reform, reclaiming the commons, and dismantling the legal apparatus (licensing, copyright, enclosure acts etc.) that benefit entrenched power structures. I don't think we should limit our political engagement to voting.
Title: Re: Banter thread: TolyK? Impossible!
Post by: fillipk on October 24, 2015, 06:17:50 pm
I think some copyright laws are good and necessary but the time period is way too long.  I'm actually in favor government helping people and protecting the environment and other stuff like that.

Back on the topic of mafia I still need one IC who is confident in their abilities for my beginners game.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 25, 2015, 08:37:34 am
On government policy, I believe the free market does an excellent job, and that only "market failure" situations need regulation. Basically, make an incentive-based government that makes doing the "right thing" economically beneficial, and possibly do the wealth-equalization stuff.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 26, 2015, 09:21:12 am
I am, if you are curious, an Athiest. Now, if you'll excuse me, I must go back to lurking.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO



I have a link to ffrf.org in my signature, so that kind of gives away where I stand on the whole religion thing.

I still find it funny that the mafia players are among the most respectful people on the forum.  :P
Well, outside of the games anyway.  And, uh, Dariush kind of up and disappeared, so that sort of raised the general respect level a few notches.  Although I do kind of miss that shitlord.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 26, 2015, 10:24:32 am
Find Dariush Now?

[too soon? :D obv. joking]
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 26, 2015, 02:26:56 pm
Find Dariush Now?

[too soon? :D obv. joking]
Considering the bang-up job you did with KYOSN I think it is safe to say that you are the only person we could entrust with this themed game.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Teneb on October 26, 2015, 02:38:59 pm
Find Dariush Now?

[too soon? :D obv. joking]
Considering the bang-up job you did with KYOSN I think it is safe to say that you are the only person we could entrust with this themed game.
I'd join this game, you know. Especially since I had to miss out on KYOSN. Just... don't disappear before declaring the winner.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 26, 2015, 03:16:56 pm
I'm sorry, I actually thought I had said who won before, though I didn't remember who...
Next game I'm doing will be a semi-BYOR, except much more rigid that KYOSN. I've learned from my mistakes... I think.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Deus Asmoth on October 26, 2015, 04:56:49 pm
I think I'm going to have to look up one of Dariush's games to see why he's so memorable.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 26, 2015, 05:31:01 pm
I think I'm going to have to look up one of Dariush's games to see why he's so memorable.
More so as a player, really. 
Title: Re: Banter thread: TolyK? Impossible!
Post by: 4maskwolf on October 26, 2015, 08:42:26 pm
I think I'm going to have to look up one of Dariush's games to see why he's so memorable.
Here's a taster:
How to NQT: be a useless waste of space, point out minor technicality, become confirmed town, continue spewing inane shit like this (http://www.bay12forums.com/smf/index.php?topic=125287.msg4672401#msg4672401), survive to endgame.
NQT is back by request
Ohgodnowhypleaseargh.
NQT... At first I was like
Spoiler: this (click to show/hide)
, then I was like
Spoiler: this (click to show/hide)
and at the end I was like
Spoiler: this (click to show/hide)
. I don't think an explanation is needed.
NQT wasn't far behind Birdy on my scummeter. Both are bandwagoning lazy lynchhappy fucks who didn't do absolutely anything useful during the entire game.
Because, according to Solifuge, I am the worst player to have in any mafia game ever. I got bitter. I think I'll keep it there.
Hey, no need to get so worked up. You're definitely not the worst player ever. Assuming that we exclude those people who only played BMs, that honour easily goes to Wuba, Zrk2 and Tolyk being runner-ups. You qualify only as fourth worst player, tops. More likely even fifth (how could I forget about NQT...). See, absolutely no problem about that. Relax.
NQT... I have no words. May this gif express my opinion of you.
Spoiler (click to show/hide)
I wanted to call NQT a dumbfuck idiot (and actually wrote up a post explaining why), but if he's only bluffing and doing what I suspect he is doing, then he's an extremely clever town who'll net us a win.

Of course, he may not be bluffing and actually be a dumbfuck idiot. Who knows.
Well, shit. NQT, I am really, really disappoint... Alas, it looks like he is simply a dumbfuck idiot. Le sniff.
I blame NQT for everything and Nerjin and UI for about 95% of everything.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Teneb on October 26, 2015, 08:59:31 pm
In short, he really, really hated NQT.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Tiruin on October 26, 2015, 09:05:19 pm
I like this thread and its current discussion ;3

I think I'm going to have to look up one of Dariush's games to see why he's so memorable.
More so as a player, really.
Indeed :O
Title: Re: Banter thread: TolyK? Impossible!
Post by: 4maskwolf on October 26, 2015, 09:43:37 pm
I have actually borrowed one of Dariush's phrases, though.  Namely "Lazy lynchhappy fuck".
Title: Re: Banter thread: TolyK? Impossible!
Post by: Toaster on October 26, 2015, 10:42:10 pm
Dariush was an adorable pile of bile.  When he kept it at a low simmer, he brought some flavor; too bad it more than one boiled over and ended up all over the stove and kitchen floor.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 27, 2015, 08:15:40 am
Or everyone's feet. That too.

Also, as an actual player I'm actually likely to be third worst. Where did Zrk2 off and out to?
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 27, 2015, 09:09:45 am
I like this thread and its current discussion ;3
Hey!  Has your internet done anything resembling stability lately?
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 27, 2015, 09:16:34 am
-quotes-
Feels like a tame selection of quotes.  Or maybe I'm just remembering things differently.

I was going to post some quotes, but I'll just give you the list. 

1- Click the "Advanced Search" icon next to the search box at the top of the page.
2- Put "fuck" in the "Search for:" box.
3- Put "Dariush" in the "By user:" box.
4- Check "Show results as messages"
5- Uncheck "Check all"
6- Click on "Choose a board to search in, or search all"
7- Check "Mafia"
8- Click "Search"
9- Enjoy!
Title: Re: Banter thread: TolyK? Impossible!
Post by: notquitethere on October 27, 2015, 09:56:25 am
Yeah I wonder what happened to Dariush (actually, more concerned whether Webadict is still alive). The thing about forums is that some people flounce off, some people are banned, but others just disappear.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Teneb on October 27, 2015, 10:12:29 am
Webaddict is a bit more worrying than most cases since he just vanished mid-BYOR. I hope he just decided to abandon the forum or something along those lines instead of, well, having had something happen to him.
Title: Re: Banter thread: TolyK? Impossible!
Post by: fillipk on October 27, 2015, 10:30:01 am
I would like to play in some kind of BYOR, they look interesting.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 27, 2015, 10:44:34 am
I'm in the process of baking a semi-BYOR (like KYOSN) up. However, it will be less bastard-y (I guess?) and a bit less and a bit more BYOR-y. Also, it won't be starting or even signing up this week, possibly next weekend, and that also depends on the forum activity.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TheDarkStar on October 27, 2015, 06:13:36 pm
Webaddict is a bit more worrying than most cases since he just vanished mid-BYOR. I hope he just decided to abandon the forum or something along those lines instead of, well, having had something happen to him.

I'd guess he abandoned the forum because his profile showed activity for a few days after he stopped posting. On the bright side, that means that he's probably OK.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 28, 2015, 01:00:46 am
He's done this before, to get breaks from mafia to concentrate on other things IRL.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 28, 2015, 02:21:05 am
He's done this before, to get breaks from mafia to concentrate on other things IRL.
He's also gotten stabbed before  >_>
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on October 28, 2015, 09:53:57 am
:|
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on October 28, 2015, 12:10:11 pm
:|
Just statin' the facts, man.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Mephansteras on October 28, 2015, 12:13:38 pm
To be fair, he fought off a knife wielding lunatic who tried to shank him the bathroom for no reason. I mean, sure, he got hurt, but he took the guy down in the process. And considering that the guy tried to just walk up and kill him while his back was turned that's pretty damn impressive. I don't know that most people would survive a random attack like that.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Toaster on October 28, 2015, 12:15:13 pm
I think I've seen him on Steam off and on lately, so he's probably not dead unless Zombie Wuba still likes playing EU4.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Persus13 on October 28, 2015, 12:20:34 pm
I think I've seen him on Steam off and on lately, so he's probably not dead unless Zombie Wuba still likes playing EU4.
To be fair, EUIV is supremely addicting, I wouldn't be surprised if I would be playing EUIV as a zombie.
.
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on October 31, 2015, 02:46:43 pm
Just letting you guys know that I need 5 more players for Communism Simulator Mafia. If you are available, please join.
Title: Re: Banter thread: TolyK? Impossible!
Post by: notquitethere on November 06, 2015, 09:59:27 pm
So today I made my first twitter bot, called Genuine D&D Facts (https://twitter.com/ddfacts). As the name suggests, it posts random facts about D&D throughout the day.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on November 07, 2015, 03:36:48 am
Just letting you guys know that I need 5 more players for Communism Simulator Mafia. If you are available, please join.
I would, but I've realized I barely have time for one game. :/

So today I made my first twitter bot, called Genuine D&D Facts (https://twitter.com/ddfacts). As the name suggests, it posts random facts about D&D throughout the day.
Some amusing ones there. Where do you get them from?
Title: Re: Banter thread: TolyK? Impossible!
Post by: notquitethere on November 07, 2015, 06:22:15 am
I got lists of races, classes and feats searching online, a lot of stuff I wrote from scratch. The bot makes up each tweet picking from different columns.

Spoiler (click to show/hide)
Title: Re: Banter thread: TolyK? Impossible!
Post by: fillipk on November 07, 2015, 11:55:33 am
I might need a replacement IC for the beginners Mafia Game.
Title: Re: Banter thread: TolyK? Impossible!
Post by: fillipk on November 09, 2015, 07:13:52 pm
I do need a replacement for beginners mafia, not an IC but preferably an experienced player as it is near the end of day 2
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on November 20, 2015, 09:43:59 am
1 replacement is needed for Communism Simulator Mafia. Any experience level is fine.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on November 20, 2015, 11:18:23 am
Err. Unfortunately I'm unable to help due to high load. Sorry.
Plus it's better to post in that other thread, this is less likely to be checked by players wanting to !in on a game.
Also, thread title should be changed, but 4mask seems to have poofed.
Title: Re: Banter thread: TolyK? Impossible!
Post by: FallacyofUrist on November 23, 2015, 07:44:28 pm
Soon... 100 pages of mafia banter!
MWAHAHA!
Title: Re: Banter thread: TolyK? Impossible!
Post by: Toaster on November 23, 2015, 09:40:04 pm
Yep!  Just 70 more to go!
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on November 24, 2015, 10:04:32 am
Yep!  Just 70 more to go!
Exactly.  Goddamn scrubby kids not viewing 50ppp. 
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on November 24, 2015, 11:04:35 am
Only 2 (and a bit) more to go till a round number!

Also, it totally is possible.*
Title: Re: Banter thread: TolyK? Impossible!
Post by: 4maskwolf on November 28, 2015, 08:52:56 pm
Indeed indeed.  15ppp master race!
Title: Re: Banter thread: TolyK? Impossible!
Post by: zombie urist on November 29, 2015, 03:16:34 am
Only 2 (and a bit) more to go till a round number!
Also, it totally is possible.*
30 is a pretty round number.
Title: Re: Banter thread: TolyK? Impossible!
Post by: flabort on November 29, 2015, 03:34:06 am
Only 2 (and a bit) more to go till a round number!
Also, it totally is possible.*
30 is a pretty round number.
Base10 heretic.
Everyone knows hexadecimal is where it's at.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TheDarkStar on November 29, 2015, 05:45:12 pm
Only 2 (and a bit) more to go till a round number!
Also, it totally is possible.*
30 is a pretty round number.
Base10 heretic.
Everyone knows hexadecimal is where it's at.

We now have 64 posts at A posts per page. This is post 56A. Who would take the trouble to write things out in base 10 when you can use the much more compact base 16?

Hexadecimal master race.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on November 30, 2015, 11:52:32 am
Only 2 (and a bit) more to go till a round number!
Also, it totally is possible.*
30 is a pretty round number.
Base10 heretic.
Everyone knows hexadecimal is where it's at.

We now have 64 posts at A posts per page. This is post 56A. Who would take the trouble to write things out in base 10 when you can use the much more compact base 16?

Hexadecimal master race.

I am an assembler programmer.  I eat, sleep, and shit hexadecimal  >_>
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on November 30, 2015, 01:24:10 pm
Oh my god. I'm so sorry for you.  :-X
Title: Re: Banter thread: TolyK? Impossible!
Post by: TheDarkStar on November 30, 2015, 11:19:46 pm
I'm so sorry for you.  :-X
Title: Re: Banter thread: TolyK? Impossible!
Post by: Jim Groovester on November 30, 2015, 11:28:51 pm
You get used to it. I don't even see the code. All I see is blonde, brunette, redhead.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Cheeetar on December 01, 2015, 03:15:14 am
There's this cool board game called Secret Hitler (https://www.kickstarter.com/projects/maxtemkin/secret-hitler) that I figured you people would be interested in looking at the kickstarter of. It replaces lynching with the election of a mini-government who pass policies from a selection of random policies they draw that will advance either the minority or majority's win condition, and can have additional effects. It looks neat!
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on December 01, 2015, 10:18:02 am
Oh my god. I'm so sorry for you.  :-X
Why?  I specifically wanted an assembler job  >_>  That's the context of that Toaster quote in my sig  =P


You get used to it. I don't even see the code. All I see is blonde, brunette, redhead.
Heh, I wish.  I'm currently playing around with coding something up to convert AFP documents to PDF documents.  Although I work with a guy who could possibly do that with AFP MO:DCA records that are in hex.  "There's a text box, and there's an image starting at such and such x,y coordinates, and there's a new page ... "
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on December 01, 2015, 11:05:45 am
I specifically wanted an assembler job  >_>
I know who will survive the apocalypse...
you monster...
:D

The only assembling I've ever done was the Intel built-into Visual Studio, mostly inline with C++. Did not enjoy that much... :P

There's this cool board game called Secret Hitler (https://www.kickstarter.com/projects/maxtemkin/secret-hitler) that I figured you people would be interested in looking at the kickstarter of. It replaces lynching with the election of a mini-government who pass policies from a selection of random policies they draw that will advance either the minority or majority's win condition, and can have additional effects. It looks neat!
I've seen this, and it looks pretty great.

Relevant:
https://www.youtube.com/watch?v=vlmGknvr_Pg
Title: Re: Banter thread: TolyK? Impossible!
Post by: Tiruin on December 17, 2015, 09:12:31 am
Anyone running a BM for the next days? [unsure where to post this too >_>]
While I totally lack time--I can supervise and go with a BM for the newbies this December (and onwards). :)
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on December 17, 2015, 10:49:42 am
I won't be hosting or participating in any games until like the middle of January.
Uni finals ;_;
Title: Re: Banter thread: TolyK? Impossible!
Post by: Megggas on December 17, 2015, 01:56:14 pm
Anyone running a BM for the next days? [unsure where to post this too >_>]
While I totally lack time--I can supervise and go with a BM for the newbies this December (and onwards). :)

I plan to host one soon.
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on December 17, 2015, 02:51:06 pm
Oh yeah, I'm 18 now. Yay!

Title: Re: Banter thread: TolyK? Impossible!
Post by: FallacyofUrist on January 05, 2016, 11:48:56 pm
I think I might try to run a simple BYOR soon.
One that hopefully won't break my mind or such.

Oh yeah, I'm 18 now. Yay!
Congrats, as it is said.
Title: Re: Banter thread: TolyK? Impossible!
Post by: flabort on January 06, 2016, 12:55:40 am
Oh yeah, I'm 18 now. Yay!
Wow. I never imagined you were that young from your maturity level. Congrats, happy birthday, good luck with everything ahead of you!
Title: Re: Banter thread: TolyK? Impossible!
Post by: Jack A T on January 06, 2016, 12:57:52 am
Oh yeah, I'm 18 now. Yay!
Missed this.  A belated happy birthday to you!

I think I might try to run a simple BYOR soon.
One that hopefully won't break my mind or such.
I'm interested.
Title: Re: Banter thread: TolyK? Impossible!
Post by: FallacyofUrist on January 06, 2016, 09:08:23 am
I think I might try to run a simple BYOR soon.
One that hopefully won't break my mind or such.
I'm interested.
Seeing as it'll be my first time running a mafia game, I'll also need someone to help me balance the roles.
And there's the other stuff I'll need to figure out too- quick topics, time zones- but I think it'll be worth it.
I'll be keeping it to 7 town and 2 mafia- no third parties for my first time running a mafia game. On the plus side, if I get the design right(perhaps with help), it might be a good starting game for new mafia players.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Tiruin on January 07, 2016, 07:57:42 am
Someone please run the BM >_> It's been January and nobody is running a BM, while I see many new and aspiring players join 'regular' games. ._.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Jack A T on January 07, 2016, 07:54:27 pm
Nobody has the next BM claimed (Megggas did, but see his signature).  I'm busy with BYOS, but it's wide open for anyone.

Title: Re: Banter thread: TolyK? Impossible!
Post by: hector13 on January 07, 2016, 08:14:05 pm
Well FoU has also said he'd be up for GM'ing a game, though it was his own one...

I might do it, but I have no idea what I'd be doing. Also not sure about investigations on jailed people...
Title: Re: Banter thread: TolyK? Impossible!
Post by: Jack A T on January 07, 2016, 08:23:19 pm
I might do it, but I have no idea what I'd be doing. Also not sure about investigations on jailed people...
From the role description, as seen in the BM OPs.
You are town. Each night, you can guard another player to prevent them from acting or being acted upon.
Preventing them from being acted upon in general would block investigations.

BMs are not quite the easiest games to run (Vengefuls practically run themselves), but they're pretty easy to run if you read the rules carefully.
Title: Re: Banter thread: TolyK? Impossible!
Post by: hector13 on January 07, 2016, 08:33:32 pm
Last one I was in didn't do that. Ah well, I guess it was a different interpretation.

Well if FoU doesn't want to do it, I'll do it.

Probably need a hand in setting it up, but after that I'll (probably) be fine.
Title: Re: Banter thread: TolyK? Impossible!
Post by: fillipk on January 07, 2016, 09:17:51 pm
Last one I was in didn't do that. Ah well, I guess it was a different interpretation.

Well if FoU doesn't want to do it, I'll do it.

Probably need a hand in setting it up, but after that I'll (probably) be fine.
Easiest way is to quote the op from a previous BM and rewrite flavor and role pm flavor.  Just read the rules after you quote them for a refresher.  I know I made a few mistakes in my first BM but nothing super serious.

Anyway I need four more people for Big Top Mafia anyone who isn't busy.
Title: Re: Banter thread: TolyK? Impossible!
Post by: FallacyofUrist on January 07, 2016, 09:31:12 pm
Seeing as the BYOR I'll be running will be my first one, I could use some help designing the... everything, really. And time zones- I still don't understand time zones.
Any experienced mafia players interested/up for that?
Title: Re: Banter thread: TolyK? Impossible!
Post by: Jack A T on January 09, 2016, 01:23:54 am
Seeing as the BYOR I'll be running will be my first one, I could use some help designing the... everything, really. And time zones- I still don't understand time zones.
Webadict wrote a couple short guides you might find useful: a short BYOR-specific guide (http://www.bay12forums.com/smf/index.php?topic=39338.msg2226339#msg2226339) and 6 points to keep in mind when designing setups (http://www.bay12forums.com/smf/index.php?topic=114444.msg3587376#msg3587376).

As for time zones, I recommend figuring out what your time zone is and using that, so you don't have to convert anything to your time.  All of my games are in PST because I live on BC's west coast.  Days should start and end at a time when you are consistently available.
Title: Re: Banter thread: TolyK? Impossible!
Post by: zombie urist on January 09, 2016, 01:43:25 am
All of my games are in PST because I live on BC's west coast.
Quote from: Jack AT
At 4:02 PM EST today

 :P
Title: Re: Banter thread: TolyK? Impossible!
Post by: Jack A T on January 09, 2016, 01:55:40 am
True.  Forum time.  No conversion.  You can probably tell that that post was rushed (see the fine title, top-quality flavour).
Title: Re: Banter thread: TolyK? Impossible!
Post by: Tawa on January 09, 2016, 02:47:39 pm
I'd run BM... er whichever one it is, but as it turns out I'm terrible with time deadlines. :v
Title: Re: Banter thread: TolyK? Impossible!
Post by: TheDarkStar on January 09, 2016, 03:05:20 pm
I can run the BM.
Title: Re: Banter thread: TolyK? Impossible!
Post by: hector13 on January 09, 2016, 03:06:32 pm
Cool beans, I don't have to do anything :))
Title: Re: Banter thread: TolyK? Impossible!
Post by: FallacyofUrist on January 09, 2016, 05:07:32 pm
... I guess I'll run my BYOR after FHPBYOR2 runs. I want that game to go first.
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on January 09, 2016, 08:06:45 pm
... I guess I'll run my BYOR after FHPBYOR2 runs. I want that game to go first.
ahem... I'm next in line.
Title: Re: Banter thread: TolyK? Impossible!
Post by: FallacyofUrist on January 09, 2016, 11:07:49 pm
... I guess I'll run my BYOR after FHPBYOR2 runs. I want that game to go first.
ahem... I'm next in line.
Then later then. I'll figure it out.
Title: Re: Banter thread: TolyK? Impossible!
Post by: fillipk on January 09, 2016, 11:18:02 pm
Guys join my circus themed game, I can't be a better mod unless people join my games.
Title: Re: Banter thread: TolyK? Impossible!
Post by: notquitethere on January 12, 2016, 05:24:47 pm
Hey gang. I've been without a proper computer with proper internet for months now (been moving house). What's everyone been up to lately? I have been well:

- I've been self-employed as a freelance writer / video game producer for a whole year now, and I'm still paying the rent so that's good!
- I made another twitter bot (https://twitter.com/UnlikelyPowers) - this one spits out randomised super powers with unfortunate drawbacks.
- I had a game come 6/53 in the annual interactive fiction competition (http://ifcomp.org/comp/2015), which was the highest percentile placing I'd come in that comp before.
- It's my birthday tomorrow and I'm going to the zoo.
- Playing lots of boardgames... but no mafia lately!
Title: Re: Banter thread: TolyK? Impossible!
Post by: Deus Asmoth on January 12, 2016, 05:36:56 pm
Hapy birthday, NQT.
Title: Re: Banter thread: TolyK? Impossible!
Post by: 4maskwolf on January 12, 2016, 05:38:55 pm
Oh hey NQT!  And happy early birthday!
Title: Re: Banter thread: TolyK? Impossible!
Post by: fillipk on January 12, 2016, 06:03:02 pm
Happy early birthday, you should go join a Mafia game.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TheDarkStar on January 12, 2016, 06:27:37 pm
Happy birthday, NQT!

If you want, you can join FHPBYOR2 - it's in signups right now.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Tiruin on January 12, 2016, 09:38:05 pm
Hey gang. I've been without a proper computer with proper internet for months now (been moving house). What's everyone been up to lately? I have been well:

- I've been self-employed as a freelance writer / video game producer for a whole year now, and I'm still paying the rent so that's good!
- I made another twitter bot (https://twitter.com/UnlikelyPowers) - this one spits out randomised super powers with unfortunate drawbacks.
- I had a game come 6/53 in the annual interactive fiction competition (http://ifcomp.org/comp/2015), which was the highest percentile placing I'd come in that comp before.
- It's my birthday tomorrow and I'm going to the zoo.
- Playing lots of boardgames... but no mafia lately!
YOU"RE ALIVE BACK! :D
If I was silly and told you that if you posted it's your birthday here (http://www.bay12forums.com/smf/index.php?topic=42204.0), and that you'd get shot with a cake cannon and make well wishes, would you do it, NQT? :P
Silliness aside, Happy Birthday to ya c: We missed you. [Just as we miss most of the regular M. Gamers here because of the camaraderie and other stuffs]
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on January 12, 2016, 09:40:42 pm
HEPPY BARTHDIY
Title: Re: Banter thread: TolyK? Impossible!
Post by: Jack A T on January 12, 2016, 09:44:17 pm
Welcome back, NQT, and happy almost-birthday!
Title: Re: Banter thread: TolyK? Impossible!
Post by: flabort on January 13, 2016, 01:03:55 am
Depending on timezones, yeah, happy Cakeday or Cakeday's Eve!

If you feel like your situation's stable enough, I would LOVE for you to be able to join FHPBYOR2 like TDS said. If your internet's still unstable, though, there's no rush.

Great job keeping the rent payed! See you later if you have to go away again, come play with us if you're able to stay, and have fun! :D Enjoy the zoo!
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on January 13, 2016, 09:54:12 am
Hey gang. I've been without a proper computer with proper internet for months now (been moving house). What's everyone been up to lately? I have been well:

- I've been self-employed as a freelance writer / video game producer for a whole year now, and I'm still paying the rent so that's good!
- I made another twitter bot (https://twitter.com/UnlikelyPowers) - this one spits out randomised super powers with unfortunate drawbacks.
- I had a game come 6/53 in the annual interactive fiction competition (http://ifcomp.org/comp/2015), which was the highest percentile placing I'd come in that comp before.
- It's my birthday tomorrow and I'm going to the zoo.
- Playing lots of boardgames... but no mafia lately!
Ahoy NQT.  Happy birthday and all that. 

What have I been up to?  I bought a house.  Hemorrhaging money left and right. 

Oh, and David Bowie died  :(
Title: Re: Banter thread: TolyK? Impossible!
Post by: notquitethere on January 13, 2016, 01:20:07 pm
You're all too kind. I might well jump into the BYOR... have to think of some good roles...
Title: Re: Banter thread: TolyK? Impossible!
Post by: Mephansteras on January 13, 2016, 01:29:53 pm
Welcome back, NQT!
Title: Re: Banter thread: TolyK? Impossible!
Post by: TheDarkStar on January 13, 2016, 05:46:25 pm
- I made another twitter bot (https://twitter.com/UnlikelyPowers) - this one spits out randomised super powers with unfortunate drawbacks.

"You're going to live forever, but only on Mondays."
"Your power to memorize anything is channeled through confessions of hate."
Title: Re: Banter thread: TolyK? Impossible!
Post by: notquitethere on January 13, 2016, 06:14:17 pm
Some of my favourites:
Quote
You're able to you can summon evil versions of yourself from the past but you only use it to fight the UN.
Quote
You can eat your own hair but so can everyone else.
Title: Re: Banter thread: TolyK? Impossible!
Post by: flabort on January 13, 2016, 09:52:24 pm
Oh, and David Bowie died  :(
To be perfectly frank and honest, I thought he'd died before I was born. Like I thought all the Beatles, Elvis, and Beethoven all did. Obvious I was wrong about that, and even about the Beatles, but the death didn't impact me quite as much as it should have due to my mistaken assumption.

Personally, I'm more worried about Oobles right now.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TheDarkStar on January 13, 2016, 10:08:27 pm
Some of my favourites:
Quote
You're able to you can summon evil versions of yourself from the past but you only use it to fight the UN.
Quote
You can eat your own hair but so can everyone else.

Quote
You can make Batman fans feel malice but you're unable to touch a rare space mineral.

Remind you of anything?
Title: Re: Banter thread: TolyK? Impossible!
Post by: 4maskwolf on January 13, 2016, 10:11:22 pm
Some of my favourites:
Quote
You're able to you can summon evil versions of yourself from the past but you only use it to fight the UN.
Quote
You can eat your own hair but so can everyone else.

Quote
You can make Batman fans feel malice but you're unable to touch a rare space mineral.

Remind you of anything?
That was my first thought too...
Title: Re: Banter thread: TolyK? Impossible!
Post by: Cheeetar on January 14, 2016, 12:03:05 am
Quote
You have skin made of metal which makes it hard to get on a plane.

This is my favourite so far. Extraordinary power, incredibly mundane and common sense drawback.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Deus Asmoth on January 14, 2016, 08:31:31 am
You probably wouldn't have too many places you'd particularly want to go though. Getting too hot or cold would be extremely sucky with metal skin.
Title: Re: Banter thread: TolyK? Impossible!
Post by: Persus13 on January 14, 2016, 02:16:33 pm
Quote
You can be forgotten by loved ones but it only reaches its full power when you're in the countryside.

This one is just weird.
Title: Re: Banter thread: TolyK? Impossible!
Post by: notquitethere on January 14, 2016, 02:58:09 pm
Quote
You can be forgotten by loved ones but it only reaches its full power when you're in the countryside.

This one is just weird.
It's not so much a power as having neglectful parents who forget to pick you up from summer camp.
Title: Re: Banter thread: TolyK? Impossible!
Post by: FallacyofUrist on January 14, 2016, 04:06:48 pm
Person's Nomic (http://www.bay12forums.com/smf/index.php?topic=155237.0) is now a game of mafia.
Oh Nomic.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on January 18, 2016, 09:00:05 am
Exams passed (one badly, but passed), so...

Why the hell is the title still the same? 4masked still gone?
Either way time to waste some time on more fun mafia.  :P
Title: Re: Banter thread: TolyK? Impossible!
Post by: fillipk on January 18, 2016, 11:28:36 am
Join Big Top Mafia, I know it's not as crazy as the high powered BYOR but still.
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on January 19, 2016, 05:47:08 am
Realistically I only can pay attention to one game atm, so insanity wins, sry.  :P
Title: Re: Banter thread: TolyK? Impossible!
Post by: Deus Asmoth on January 26, 2016, 03:45:09 pm
I've got the bones of a bastard game worked out that I think should be interesting. I'll probably try get it running after the BYOR that I think is scheduled for after flabort's BYOR. I promise it's not five SKs.
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on January 26, 2016, 04:17:42 pm
I've got the bones of a bastard game worked out that I think should be interesting. I'll probably try get it running after the BYOR that I think is scheduled for after flabort's BYOR. I promise it's not five SKs.
I have mine completely written, I'll throw it in signups once Flabort's game starts. I promise it won't start until Flabort's game is done though. No hints about my game though  :P
Title: Re: Banter thread: TolyK? Impossible!
Post by: TolyK on January 27, 2016, 03:21:33 am
Oh, OSG, so it *is* 5 SK's?)
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on January 27, 2016, 09:23:28 am
Oh, OSG, so it *is* 5 SK's?)
maaaayyyyyybeeeeeee












not.
Title: Re: Banter thread: TolyK? Impossible!
Post by: hector13 on January 27, 2016, 09:24:29 am
The problem with that response is it could also be "mibbys aye" too :P
Title: Re: Banter thread: TolyK? Impossible!
Post by: FallacyofUrist on January 27, 2016, 09:33:58 am
I had the pleasure of helping origamiscienceguy to look over his design.
I'll like to see how it'll play out.
Title: Re: Banter thread: TolyK? Impossible!
Post by: origamiscienceguy on January 27, 2016, 11:01:13 am
If you are so curious of the setup, why don't you sign up and play? It is in sign-ups right now.
Title: Re: Banter thread: TolyK? Impossible!
Post by: hector13 on January 27, 2016, 11:02:18 am
/me appreciates the subtle plug
Title: Re: Banter thread: TolyK? Impossible!
Post by: Shakerag on February 03, 2016, 09:56:32 am
bah bah jester have you any win,
yes sir yes sir five votes in
two from the newbies
two from some more
another from TDS
that means IWINIWINIWIN


Spoiler (click to show/hide)

Sorry not sorry
If we had a notable posts archive, I would totally nominate this one.  Good show, hector13.
Title: Re: Banter thread: TolyK? Impossible!
Post by: hector13 on February 03, 2016, 10:22:13 am
Yay! Some posterity.

Soon to be buried after pages of banter :'(
Title: Re: Banter thread: TolyK? Impossible!
Post by: flabort on February 04, 2016, 08:43:01 pm
Unless someone adds it to the OP. Which whether likely or not it's a great post.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on February 04, 2016, 08:45:28 pm
Yay! Some posterity.

Soon to be buried after pages of banter :'(
Check again, my gallant friend!  For the OP has deigned to rescue you and your post from the sure oblivion of...

Okay, sorry, I couldn't keep a straight face through that.  It's in the OP.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on February 04, 2016, 10:10:23 pm
Cool. Thanks.

Evidently being a cheeky smug bastard has its benefits.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on February 05, 2016, 09:56:14 am
Cool. Thanks.

Evidently being a cheeky smug bastard has its benefits.
I, for one, welcome our cheeky smug bastard overlords.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on February 05, 2016, 01:24:49 pm
Sorry, Shakerag.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on February 05, 2016, 04:03:44 pm
Sorry, Shakerag.
What did you do -this- time?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Reverie on February 08, 2016, 05:05:07 am
Shakerag, you're still using the shy guy edit I made for you? Wow, I'm flattered :-)


(Also, I didn't even know there was a banter thread! I think?)
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on February 08, 2016, 05:10:06 am
Shakerag, you're still using the shy guy edit I made for you? Wow, I'm flattered :-)


(Also, I didn't even know there was a banter thread! I think?)
omg YOU made it?! I considered it a very notable idea of Shakerag (in its simplicity, it is adorable--just like him, but also on the mean side of many things :P)

Nice to see you again Rev! Welcome to the thread where us dagger-wielders of the Mafia board meet together like good buddies and friends, outside of the battlefield. :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Reverie on February 08, 2016, 05:17:18 am
Shakerag, you're still using the shy guy edit I made for you? Wow, I'm flattered :-)


(Also, I didn't even know there was a banter thread! I think?)
omg YOU made it?! I considered it a very notable idea of Shakerag (in its simplicity, it is adorable--just like him, but also on the mean side of many things :P )
To be fair, all I did was faded the colouring a bit and made it fanciful. He's had that avatar for far longer than I remember :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on February 08, 2016, 06:51:00 am
I've had my avatar for as long as I remember, and I still think it's incredibly childish. :p

Also, the more you know...
Shakerag, you're still using the shy guy edit I made for you? Wow, I'm flattered :-)

Say, didn't you initially have a different username?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Reverie on February 08, 2016, 06:53:26 am
Say, didn't you initially have a different username?
I was Flandre before :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on February 08, 2016, 08:35:50 am
Yes! So my memory has served me well. Anyways, new old blood, whoo! :D
Title: Re: Banter thread. Oh, and some quote or another.
Post by: origamiscienceguy on February 08, 2016, 08:38:03 am
I have had my avatar my whole time on the forum except the one time when I took 4masks avatar and confused the hell out of everybody for a few minutes.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on February 08, 2016, 09:56:56 am
My avatar was stolen from the dark corners of the internets.

It's so original.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on February 08, 2016, 10:01:21 am
Shakerag, you're still using the shy guy edit I made for you? Wow, I'm flattered :-)
Well I do like me some Shy Guys.  And your edit was pretty sweet  ;)

And ... I can't even remember what avatar(s) I've used before this one now  -_-  Old age not only has caught up with me; it's run me right over.
Although ... I think one of my very first avatars I ever used (back in the days of dial-up, mind you) was an icon of the Elder Sign (https://en.wikipedia.org/wiki/Elder_Sign).


omg YOU made it?! I considered it a very notable idea of Shakerag (in its simplicity, it is adorable--just like him, but also on the mean side of many things :P)
That may very well be the first time I've been called adorable  >_>  According to my significant other (not that she said this verbatim, but expressed the same concept) I have resting bitch-face. 


Say, didn't you initially have a different username?
You kids and your username changes.  I'm still trying to get used to Deathsword -> Teneb.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on February 08, 2016, 10:05:40 am
*swings by and PTWs*
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on February 08, 2016, 01:13:03 pm
Say, didn't you initially have a different username?
You kids and your username changes.  I'm still trying to get used to Deathsword -> Teneb.
I once briefly thought that Captain Ford had changed his name to become 4maskwolf. Apparently not.

I'm looking forward to revealing that I've been secretly a GreatWyrmGold alt account all along.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Reverie on February 08, 2016, 01:19:57 pm
Hold on. Teneb is Deathsword?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on February 08, 2016, 01:21:25 pm
Definitely. See his sig (http://www.bay12forums.com/smf/index.php?topic=136990.msg6575895#msg6575895).
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Reverie on February 08, 2016, 01:22:35 pm
I'm so behind on the times...
Title: Re: Banter thread. Oh, and some quote or another.
Post by: origamiscienceguy on February 08, 2016, 02:35:12 pm
I am actually Caz. I thought people would pick up on that when I appeared when he dissapeared.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Deus Asmoth on February 08, 2016, 02:44:13 pm
Hold on. Teneb is Deathsword?
Didn't Tiruin say pretty much exactly this at some point as well?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Reverie on February 08, 2016, 02:45:01 pm
Hold on. Teneb is Deathsword?
Didn't Tiruin say pretty much exactly this at some point as well?
Maybe I'm secretly time-travelling Tiruin?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: origamiscienceguy on February 08, 2016, 04:19:09 pm
BTW, what I said earlier was a joke.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Reverie on February 08, 2016, 04:22:45 pm
BTW, what I said earlier was a joke.
Yes, yours was one of the few jokes I caught today :-)
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Reverie on February 09, 2016, 09:32:14 am
So this infraction system in Flabort's HPBYOR...is this a new concept? I think it's a pretty neat idea.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: FallacyofUrist on February 09, 2016, 09:40:52 am
Yup. At least that I know...
It's also highly abusable... sending a PM to another player is only one infraction, for instance... and only one infraction doesn't carry any penalties...
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on February 09, 2016, 09:41:59 am
And that's assuming it gets reported to Flabsy.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Reverie on February 09, 2016, 09:51:21 am
Of course it could use some tuning. You know, keep the old way where you kick a player out for doing something drastic like PMing another player (has that ever happened, btw?) and keep the infraction thing as an anti-lurk measure.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Jack A T on February 09, 2016, 04:38:54 pm
So this infraction system in Flabort's HPBYOR...is this a new concept? I think it's a pretty neat idea.
As far as I know, it's new to Bay 12.  Can't say I share your enthusiasm about the system, though.  Ignoring the issues of this particular implementation (taking a photo of your role PM and posting it D1 does not need to be a winning strategy), this is basically the replacement of a working, relatively simple approach (mod discretion) with a needlessly more complicated, less flexible system, all to solve a problem that we're not having.  The newbie who unthinkingly fixes a typo in their latest post is violating the same rule as the player who makes major edits to old incriminating material, but one really isn't a problem for the game.

The systematized approach might have some useful synergy with the odd mechanics of FHPBYOR, though, but in general, I wouldn't recommend it.

You know, keep the old way where you kick a player out for doing something drastic like PMing another player (has that ever happened, btw?) and keep the infraction thing as an anti-lurk measure.
To the best of my knowledge, we have not had that problem with PMs.  It would be rather hard to see it if we did, though.

As for infractions as an anti-lurk measure, that's basically just replacing our general non-discretionary anti-lurking system with a potentially harsher, potentially less harsh system.  Not a huge change.  Could work better or worse depending on how and where it's set up.  I don't oppose it as a concept.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Jack A T on February 09, 2016, 05:19:48 pm
Flabort set out the effects of 2, 4, and 6 infractions in the rules.  Every 2: cycle-long bar from power use.  4: put up for replacement.  6 and no replacement: modkill, but not ending the current phase.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Reverie on February 09, 2016, 05:21:43 pm
On second thought, maybe I would prefer the simpler, more personal feel of just abiding by GM discretion. There could be better ways of deterring lurkers.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: flabort on February 10, 2016, 01:37:08 am
The systematized approach might have some useful synergy with the odd mechanics of FHPBYOR, though, but in general, I wouldn't recommend it.

Yeah, I think I agree with you on that; I did set it up with the plans to make roles interact with them.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on February 15, 2016, 05:56:47 am
Happy Valentine's Day.  Why are you playing mafia?

Also, you all can feel free to take tomorrow off; it's my birthday.  At the very least, I'm taking it off. 

Also also, I now meet the minimum legal requirements to be the president of the US.  Vote Shakerag in 2020!
I also just realized a couple of days ago that I don't think I should have -that- much grey in my facial hair  -_-

Edit:  Huh.  You get a cake by your age in your profile on your birthday.   :-\
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheDarkStar on February 15, 2016, 06:52:41 am
Happy Valentine's Day.  Why are you playing mafia?

Also, you all can feel free to take tomorrow off; it's my birthday.  At the very least, I'm taking it off. 

Also also, I now meet the minimum legal requirements to be the president of the US.  Vote Shakerag in 2020!
I also just realized a couple of days ago that I don't think I should have -that- much grey in my facial hair  -_-

Edit:  Huh.  You get a cake by your age in your profile on your birthday.   :-\

PREPARE THE IMAGE
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on February 15, 2016, 06:53:51 am
You should get a cake just for yourself IRL, too, and eat it yourself. Then again. Then again. Ad delirium. <3
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on February 15, 2016, 12:20:36 pm
PREPARE THE IMAGE
THAT'S MY LINE!
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Jack A T on February 15, 2016, 02:19:51 pm
Happy birthday, Shakerag.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on February 15, 2016, 02:26:18 pm
Happy Birthday Shakerag!  Don't let your evil twin get you!
Title: Re: Banter thread. Oh, and some quote or another.
Post by: fillipk on February 15, 2016, 05:43:57 pm
Happy birthday Shakerag, im definitely bandwagoning on this.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on February 15, 2016, 10:47:38 pm
Happy Birthday Shakerag! :D
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on February 15, 2016, 10:51:42 pm
HEY!  THAT'S NOT THE RIGHT IMAGE!
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on February 15, 2016, 10:53:11 pm
((HEY!  THAT'S NOT THE RIGHT IMAGE!))
We need Cinder here--she does good image shops of good images ;_;
And it's pretty hard to model the Pink Shyguy into that one image :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on February 15, 2016, 10:55:45 pm
H-mm.
*gears turn*
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hops on February 16, 2016, 02:07:42 am
Give me a moment.

Spoiler (click to show/hide)
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on February 16, 2016, 06:34:12 am
yis
is gud meme

(Though it should be pink because Shakerag is pink. ALL HAIL THE GREAT AND WONDROUS CINDER.)
(Otherwise, that's really good!)
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hops on February 16, 2016, 07:02:48 am
yis
is gud meme

(Though it should be pink because Shakerag is pink.)
(Otherwise, that's really good!)
You saw nothing. :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on February 16, 2016, 07:04:18 am
yis
is gud meme

(Though it should be pink because Shakerag is pink.)
(Otherwise, that's really good!)
Took the words out of my mouth before I hit post. And then 2 ninjas came by and I decided to scrap my post. :P

This is an awesome work here ._.
Sorry Shakerag if it's against your wishes or something though! D:
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Deus Asmoth on February 16, 2016, 07:28:55 am
Happy birthday, Shakerag! (I'm not late, I'm just temporally misplaced)

Is Cinder one of the old-guard mafiosos or unrelated?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on February 16, 2016, 07:33:19 am
Nah, we just summoned them (I think).
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on February 16, 2016, 07:34:38 am
Happy birthday, Shakerag! (I'm not late, I'm just temporally misplaced)

Is Cinder one of the old-guard mafiosos or unrelated?
Cinder has made exactly 58 posts in the mafia section, so the answer is "mostly unrelated"
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on February 16, 2016, 09:45:23 am
Give me a moment.

Spoiler (click to show/hide)
what
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on February 16, 2016, 09:47:42 am
It's B12 giving you cake, dude.  Have you ever seen the Happy Thread when it's someone's birthday?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on February 16, 2016, 11:25:02 am
It's B12 giving you cake, dude.  Have you ever seen the Happy Thread when it's someone's birthday?
I don't have much reason to visit the happy thread  >_> 

That's um ... some way to receive "cake", I suppose. 
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on February 16, 2016, 11:33:39 am
Caaaaake.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on February 16, 2016, 01:54:40 pm
I still prefer my way of receiving cake. :p
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on February 17, 2016, 10:55:00 pm
It's B12 giving you cake, dude.  Have you ever seen the Happy Thread when it's someone's birthday?
I don't have much reason to visit the happy thread  >_> 
Yea you do! Much reason in many perspectives :) Doesn't hurt to share a happy once in a while, even if you've to find it.

Also sorry if you saw the caek thingy as...something ._.'ey. The context of that was had from the happy thread, then some people very talented in art used that template whenever people had birthdays [Cinder did an AWESOME picture of Descan, for example].

But Happy belated Birthday to you still :) Sorry if it offended(?) you in a way though! Nobody here ever meant it like that.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on February 17, 2016, 11:45:01 pm
It's B12 giving you cake, dude.  Have you ever seen the Happy Thread when it's someone's birthday?
I don't have much reason to visit the happy thread  >_> 
Yea you do! Much reason in many perspectives :) Doesn't hurt to share a happy once in a while, even if you've to find it.

Also sorry if you saw the caek thingy as...something ._.'ey. The context of that was had from the happy thread, then some people very talented in art used that template whenever people had birthdays [Cinder did an AWESOME picture of Descan, for example].

But Happy belated Birthday to you still :) Sorry if it offended(?) you in a way though! Nobody here ever meant it like that.
Oh, no, not offended.  Just more ... O_o  Kids these days.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on February 17, 2016, 11:47:19 pm
Oh, no, not offended.  Just more ... O_o  Kids these days.
Woo \o/ Happy Shakerag!
It's a fun thing, IMO, to see how things change over the years :P From watching the elders around me to those growing just a few decades above me, the best thing I saw in them is them rolling with it and enjoying it in turn. Something something research onto happiness, but those all matter too.

Elders these days? :P (but seriously: love you as a good buddy, Shakerag; same goes to all those out there)
Title: Re: Banter thread. Oh, and some quote or another.
Post by: fillipk on February 18, 2016, 04:59:41 pm
Hey can someone check my semi-bastard setup for balance?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tawa on February 18, 2016, 05:05:50 pm
Aw man, Shakerag's even more of a force to be reckoned with. Now he's got that free +1 INT/WIS/CHA that comes from being 35. (http://www.d20srd.org/srd/description.htm#age) :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on February 18, 2016, 05:24:09 pm
Aw man, Shakerag's even more of a force to be reckoned with. Now he's got that free +1 INT/WIS/CHA that comes from being 35. (http://www.d20srd.org/srd/description.htm#age) :P
Heh.  Yeah, but the -1 to STR/DEX/CON hurts. 

And the -5 to my hairline  :(
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on February 18, 2016, 05:25:21 pm
Yeah...Not that I have any experience with the subject.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on February 18, 2016, 05:26:55 pm
Aw man, Shakerag's even more of a force to be reckoned with. Now he's got that free +1 INT/WIS/CHA that comes from being 35. (http://www.d20srd.org/srd/description.htm#age) :P
Heh.  Yeah, but the -1 to STR/DEX/CON hurts. 
Hopefully, you're a wizard not a fighter.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on February 18, 2016, 05:27:21 pm
One would think.

Maybe he's a rogue.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Mephansteras on February 18, 2016, 05:45:49 pm
Aw man, Shakerag's even more of a force to be reckoned with. Now he's got that free +1 INT/WIS/CHA that comes from being 35. (http://www.d20srd.org/srd/description.htm#age) :P
Heh.  Yeah, but the -1 to STR/DEX/CON hurts. 
Hopefully, you're a wizard not a fighter.

He programs in Assembly. Definitely a Wizard, since that stuff is Arcane as all hell without a good bit of study.



Hey can someone check my semi-bastard setup for balance?

Sure, send it my way.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on February 18, 2016, 11:35:18 pm
Spoiler: "Balance" (click to show/hide)
:P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on February 19, 2016, 02:07:18 am
Spoiler: "Balance" (click to show/hide)
:P
Fo' realz.  It's a semi-bastard.  So it only needs to be semi-balanced.  Obviously.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: fillipk on February 19, 2016, 02:09:33 am
Spoiler: "Balance" (click to show/hide)
:P
Fo' realz.  It's a semi-bastard.  So it only needs to be semi-balanced.  Obviously.
well I want to keep it fair, after all all 15 sides need an equal chance of winning
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Deus Asmoth on February 19, 2016, 02:41:14 am
So it's for seven players then?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on February 19, 2016, 03:01:06 am
And 3 spectators.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on February 19, 2016, 09:41:42 am
And four NPCs.  And one mod.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: fillipk on February 19, 2016, 11:06:16 am
Don't forget that one random guy from another subforum
Title: Re: Banter thread. Oh, and some quote or another.
Post by: flabort on February 19, 2016, 01:59:52 pm
Don't forget that one random guy from another subforum4chan
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on February 19, 2016, 02:40:02 pm
Don't forget that one random guy from another subforum4chan

Too far.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Jack A T on February 19, 2016, 02:42:47 pm
The grand puzzle's solution is to lynch the mod, but only when he is out shopping in real life.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on February 24, 2016, 03:38:10 pm
Also, I think TolyK is jaded from all the stunts I have pulled in the past :P
Eeh, I've stopped you in your tracks when it mattered.
 :P
Hey, it almost worked.  I had flabort convinced, anyway.  And then you had to go and ruin my fun.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Toaster on February 24, 2016, 04:11:18 pm
Fo' realz.  It's a semi-bastard.  So it only needs to be semi-balanced.  Obviously.

I like the cut of your jib.


Also, the much-belated KOTM5 is up.  Shame on me.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on February 24, 2016, 04:19:19 pm
Fo' realz.  It's a semi-bastard.  So it only needs to be semi-balanced.  Obviously.

I like the cut of your jib.


Also, the much-belated KOTM5 is up.  Shame on me.
Shaaaaaaaaaaaaammmmmmmme :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: origamiscienceguy on February 24, 2016, 09:53:29 pm
What is the longest mafia day that anybody remembers? Vengeful mafia 11 so far has had 13 real life days for one mafia day.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on February 24, 2016, 10:13:24 pm
What is the longest mafia day that anybody remembers? Vengeful mafia 11 so far has had 13 real life days for one mafia day.
Vengeful is a special case because of it doesn't run on a clock, and is one of the few games on our site that does so.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Toaster on February 24, 2016, 10:22:54 pm
Pandar's uPick (http://www.bay12forums.com/smf/index.php?topic=44270.0) (BYOR) is the longest thread in post count, but it was a 19-player hammer only game.  In RL time, no idea.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hops on February 24, 2016, 11:10:34 pm
I wonder how much salt would be generated if there was a Mafia game that takes 30 days for each in-game day.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on February 25, 2016, 12:05:39 am
I wonder how much salt would be generated if there was a Mafia game that takes 30 days for each in-game day.
Oh you ain't seen nothing yet. (http://www.mafiauniverse.com/threads/768-The-Longest-Mafia-Game-Ever-Played)
Title: Re: Banter thread. Oh, and some quote or another.
Post by: origamiscienceguy on February 25, 2016, 12:11:26 am
How about on this forum?

Title: Re: Banter thread. Oh, and some quote or another.
Post by: hops on February 25, 2016, 12:22:30 am
I love how everyone apparently already figured out all the scum in that game.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on February 25, 2016, 12:26:37 am
I love how everyone apparently already figured out all the scum in that game.
That game isn't finished yet as far as I saw it. o_O
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on February 25, 2016, 05:53:17 am
With extensions I've had two week long day 1s.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hops on February 25, 2016, 06:14:38 am
I love how everyone apparently already figured out all the scum in that game.
That game isn't finished yet as far as I saw it. o_O
It hasn't even gotten past the first day :P

I'm just saying that everyone already started pointing fingers. Which is understandable, really, since it's been nearly a year.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on February 26, 2016, 05:36:57 pm
...oh fuck me I haven't updated my mafia stats in close to a year.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on February 26, 2016, 05:52:09 pm
WHERE DID MY AVATAR GO
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on February 26, 2016, 05:55:58 pm
WHERE DID MY AVATAR GO
You hadn't noticed it was gone?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on February 27, 2016, 05:36:42 am
No, I usually forum from my phone, and thus not loading my gif avatar was expected behavior (data saving settings etc).
I haven't found my original gif, so I might have to switch it up... Ugh.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on February 27, 2016, 01:11:02 pm
Just for fun: here are the top ten mafia games by post count:

1. uPick Mafia Panda Edition (2010)
2. BYOR 13 (2014)
3. Smster W/ Love (2014)
4. The Great Temple (2013)
5. Paranormal 24 (2015)
6. KYOSN (2015)
7. Toon Mafia VII (2013)
8. Magic Mafia (2013)
9. King of the Mafia (2011)
10. Choose Your Own Mafia (2014)

Also, I suddenly realized that Operation Overlord was almost a year ago.  I should probably come up with a new setup to run sometime...
Title: Re: Banter thread. Oh, and some quote or another.
Post by: FallacyofUrist on February 27, 2016, 03:33:48 pm
I can still see TolyK's avatar...
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on February 27, 2016, 03:34:40 pm
Save it down, then?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: FallacyofUrist on February 27, 2016, 03:38:14 pm
And suddenly it vanished.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on February 27, 2016, 03:38:49 pm
...
Back button?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: BlackHeartKabal on February 29, 2016, 09:13:30 am
Having wrapped up a game offsite, (http://www.nexusclash.com/modules.php?name=Forums&file=viewtopic&t=8336) I'm ready to join the next game that starts, which should be Local Emergency.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Deus Asmoth on February 29, 2016, 09:59:15 am
You could also sign up for a slot in King of the Mafia, though it might take a while to get to join that.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on March 09, 2016, 09:54:36 am
ToasterToasterToaster!  This is the best thing ever! (http://store.steampowered.com/app/370360/)
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on March 09, 2016, 10:36:35 am
ToasterToasterToaster!  This is the best thing ever! (http://store.steampowered.com/app/370360/)

...

isn't that, like, your job?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on March 09, 2016, 10:52:21 am
The more important question is, how the hell have you not heard of it before?  :P


In other news, mafia presented to me a problem that even my probability/statistics professor couldn't (quickly) tell me how to solve (quickly). So there's that.  :D
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on March 09, 2016, 10:53:52 am
What's the problem? Unless it's an active game... in which case, What's the problem, answer when the game is done (on a postcard, please)?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on March 09, 2016, 11:08:46 am
ToasterToasterToaster!  This is the best thing ever! (http://store.steampowered.com/app/370360/)

...

isn't that, like, your job?
Arguably.  This game is more like an x86 assembler than a big iron assembler.  It's funny because in some ways it's harder because of the limited instruction set and restriction on lines of code.  And, like, you only have 1.5 registers instead of 16. 

Only 4 more achievements to go! 

EDIT:  Oh, and it's annoying the hell out of me because the format in the game is <instruction> <source>,<destination> which is ass-backwards from z/Architecture.  (and apparently x86 too?)
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on March 09, 2016, 11:09:34 am
The more important question is, how the hell have you not heard of it before?  :P
Actually, I had heard of it when it came out, but I only just recently bought/played it. 
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on March 09, 2016, 11:28:09 am
Ooh I've been playing that. I managed a shockingly inefficient solution to the chequered image puzzle. My friend got it in 1094 cycles, and I managed something like 11,000 cycles.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on March 09, 2016, 12:09:38 pm
I have enough pain in my life to postpone programming the likeness of Rube Goldberg machines.

What's the problem? Unless it's an active game... in which case, What's the problem, answer when the game is done (on a postcard, please)?
It's an active game, and you'll be able to read discussion on it later. :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on March 09, 2016, 03:02:29 pm
OK I've finally created something.

Here is a random generator of mafia roles (http://playfic.com/games/jojo/power-generator). At the moment it gives them a completely disconnected name and the roles aren't balanced in any way, but it should be fun and varied. Sometime the powers are of limited utility:

Insane Fungus: Once per night you can redirect the actions of yourself to another player.

Magnet: Once per night you can give this ability to yourself.

The Mafioso: Once per night you can redirect the actions of a dead player to another player.

Evil Gambler: Once per night you can infect yourself.

Gremlin: Once per day you can perform the same action as your target on a dead player.

Though sometimes they're surprisingly good:

Filth: Once per game you can perform the same action as everyone targeting your target on your target.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: origamiscienceguy on March 09, 2016, 03:16:13 pm
Beta Gambler: Twice per night you can block all actions performed by yourself.

WTF :o :o
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on March 09, 2016, 03:17:40 pm
OK I've finally created something.
Oh, this is amusing.

Kevorkian: Once per day you can prime or set alight a dead player. - Totally legit in some zombie-themed game.
Overeager Shaman: Once per night you can infect everyone targeting your target. - Potential to be awesome.
Philantropist: Once per game you can swap a random ability with an ability belonging to yourself. - Whee.
The Fungus: Once per night you can learn the name of your target. - I don't even ...
The Cheater: Once per night you can give this ability to everyone targeting your target. - Everyone gets a prize!

Although, this gives me an amusing idea for a game which would be totally broken.  Every day and night phase everyone gets a random one-shot ability that expires at phase transition.  Polymorphic Mafia =P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Deus Asmoth on March 09, 2016, 03:28:11 pm
Fungus: Once per night you can steal the votes of yourself until the next lynch.


That'll teach me.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on March 09, 2016, 03:30:27 pm
It would be great to formalize a mafia game so that the on-the-fly roles work and you could have actual BYOR's fine. Unless you've already defined a game, roles, etc?

These are very amusing indeed.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on March 09, 2016, 03:36:40 pm
My end goal is to give a weighting to each of the random elements, so that all the roles are sort of balanced (some with flaws etc.) so that someone could randomly generate a list, pick one they liked and send it to the mod.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Persus13 on March 09, 2016, 03:44:37 pm
Quote
Changeling: Twice per night you can poison yourself.
....

Quote
Overeager Satan: Once per night you can redirect the actions of your target's target to a random player.
This is ridiculously complex and hilarious. What happens if the Overeager Satan's target's target is the Overeager Satan?

Quote
Cannibal: Twice per day you can give your vote to your target's target until the next lynch.
This one is even better.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: FallacyofUrist on March 09, 2016, 03:44:37 pm
What I would like would be a game with all of the roles just randomly generated like that.

Overeager Subversive: Once per game you can kill yourself.
... roles as bad as this one...
Cult Azwolg: Once per night you can perform the same action as everyone targeting your target on yourself.
... as crazy as this one...
Vacuum: Twice per night you can give your vote to your target's target until the next lynch.
... as paradoxical as this one...
Cyborg: Twice per night you can delay the actions of your target until the end of the following night.
... and as good(?) as this one.

Seriously. I would play a game with roles completely randomly generated by that generator.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on March 09, 2016, 03:48:01 pm
Quote
Overeager Satan: Once per night you can redirect the actions of your target's target to a random player.
This is ridiculously complex and hilarious. What happens if the Overeager Satan's target's target is the Overeager Satan?
The player just gets a message saying "Calm down Satan."

Seriously. I would play a game with roles completely randomly generated by that generator.
This is a good sign.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on March 09, 2016, 03:52:12 pm
> Alpha Nonvoter: If someone targets you with an action which isn't a vote steal they will be given a piece of fruit.
Perfect.

> Vacuum: Once per night you can block all actions affecting your target's target.
I sense a problem with action resolution here...

> Insane Doomspeaker: Once per night you can swap this ability with an ability belonging to everyone targeting your target.
Multi-swap would also be a problem...


I have so little free time that I think I'll go indeed make a mock-up of a mafia game instead of playing Hearthstone (as much)...

Seriously. I would play a game with roles completely randomly generated by that generator.
This is a good sign.
Exactly, 100% agree. You could hold a "quick randomafia" session/tournament (?) when you finish/perfect your generator.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Persus13 on March 09, 2016, 03:53:26 pm
Quote
Mysterious Pimp: Once per night you can swap a random ability with an ability belonging to two targets.
I like this one. The name is weird yet fitting.

Already randomly generated a role list I'm putting in my back pocket for now.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: flabort on March 10, 2016, 10:49:41 pm
> Alpha Nonvoter: If someone targets you with an action which isn't a vote steal they will be given a piece of fruit.
Perfect.
Reminds me of what we tend to do with Shakerag's roles.

Quote
> Vacuum: Once per night you can block all actions affecting your target's target.
I sense a problem with action resolution here...
Seems perfectly alright to me. You perform the action on your target, so your target as well as everyone else who wanted to target the same person your target did, all get blocked.

Quote
> Insane Doomspeaker: Once per night you can swap this ability with an ability belonging to everyone targeting your target.
Multi-swap would also be a problem...
Can Confirm.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: BlackHeartKabal on March 11, 2016, 09:51:50 am
But there's no problem because these roles will never see the light of day
Right
Right
Right
Title: Re: Banter thread. Oh, and some quote or another.
Post by: origamiscienceguy on March 11, 2016, 03:46:37 pm
Quote
> Vacuum: Once per night you can block all actions affecting your target's target.
I sense a problem with action resolution here...
Seems perfectly alright to me. You perform the action on your target, so your target as well as everyone else who wanted to target the same person your target did, all get blocked.
But, you targetted your target, so your action would be blocked, meaning that it never did anything to the target, which means it's not blocked
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on March 11, 2016, 03:51:14 pm
Quote
> Vacuum: Once per night you can block all actions affecting your target's target.
I sense a problem with action resolution here...
Seems perfectly alright to me. You perform the action on your target, so your target as well as everyone else who wanted to target the same person your target did, all get blocked.
But, you targetted your target, so your action would be blocked, meaning that it never did anything to the target, which means it's not blocked

Target's target, not your target :P

It's an issue if your target self-targets, though...
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on March 12, 2016, 02:01:05 am
Quote
> Vacuum: Once per night you can block all actions affecting your target's target.
I sense a problem with action resolution here...
Seems perfectly alright to me. You perform the action on your target, so your target as well as everyone else who wanted to target the same person your target did, all get blocked.
But, you targetted your target, so your action would be blocked, meaning that it never did anything to the target, which means it's not blocked

Target's target, not your target :P

It's an issue if your target self-targets, though...
No, not at all. You can either grant the action itself higher priority, or you can give the user block immunity. It's pretty easy to fix any issues like that.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on March 12, 2016, 04:36:17 am
You know, 4mask's FBYOR2 role has really gotten out of hand.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on March 12, 2016, 01:17:25 pm
You know, 4mask's FBYOR2 role has really gotten out of hand.
Huh?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on March 12, 2016, 01:19:36 pm
You know. The one what summoned Wuba?  :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on March 12, 2016, 01:20:59 pm
You know. The one what summoned Wuba?  :P
...This was a thing?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on March 12, 2016, 01:32:48 pm
Technically aren't we still playing the game? (I'm referring to your Webadict post restriction).
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on March 19, 2016, 07:40:33 pm
Technically aren't we still playing the game? (I'm referring to your Webadict post restriction).
I have my own post restriction?

Cool. Is it lemon related?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Vector on March 19, 2016, 07:55:51 pm
Technically aren't we still playing the game? (I'm referring to your Webadict post restriction).
I have my own post restriction?

Cool. Is it lemon related?

[TACKLEHUG]

I just came back! and now you're here! my very own wubba!
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on March 19, 2016, 08:03:17 pm
Whoa, suddenly glomp.

Nevertheless yay?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on March 19, 2016, 08:44:41 pm
Technically aren't we still playing the game? (I'm referring to your Webadict post restriction).
I have my own post restriction?

Cool. Is it lemon related?

[TACKLEHUG]

I just came back! and now you're here! my very own wubba!
A sudden Vector has appeared!

Howdy do! I wouldn't say I'm "back" but I am around all the time. I just never really say hi.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Vector on March 19, 2016, 08:54:47 pm
Yeah :] I'll never play seven games at a time again, but I like posting some.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on March 19, 2016, 08:56:59 pm
Yeah :] I'll never play seven games at a time again, but I like posting some.
Wish I had some time from before to actually run a decent game. I'm sure you understand.

If you get bored, we should all play some Town of Salem or something. It's horribly unbalanced, but still pretty decent for a quick mafia game.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Vector on March 19, 2016, 08:58:37 pm
Definitely. I'm still living down what happened with the Iron Coronation, or whatever I called my third game.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on March 19, 2016, 09:05:34 pm
Definitely. I'm still living down what happened with the Iron Coronation, or whatever the hell I called my third game.
I'm sure my list is longer, plus I think I have some of your games on there as well... So don't worry about it :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on March 20, 2016, 03:00:32 am
OMG. Hello Vector, too!
Don't sweat about the Iron Diadem, it's all cool.

Town of Salem that's in-browser or the one that's on Steam?
Also, I'm working on a mafia engine of my own, inspired by NQT's role text generator. Thread's somewhere around here, if you want to tell me how I'm doing it wrong. :D
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on March 20, 2016, 08:16:28 am
OMG. Hello Vector, too!
Don't sweat about the Iron Diadem, it's all cool.

Town of Salem that's in-browser or the one that's on Steam?
Also, I'm working on a mafia engine of my own, inspired by NQT's role text generator. Thread's somewhere around here, if you want to tell me how I'm doing it wrong. :D
I checked out the role generator, but the role abilities had no influence on the name! I was a little disappointed.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Persus13 on March 20, 2016, 12:35:51 pm
Town of Salem that's in-browser or the one that's on Steam?
Does it make a difference? When I got the Steam version it gave me all the achievements I'd gotten in-browser.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on March 20, 2016, 12:38:30 pm
OMG. Hello Vector, too!
Don't sweat about the Iron Diadem, it's all cool.

Town of Salem that's in-browser or the one that's on Steam?
Also, I'm working on a mafia engine of my own, inspired by NQT's role text generator. Thread's somewhere around here, if you want to tell me how I'm doing it wrong. :D
I checked out the role generator, but the role abilities had no influence on the name! I was a little disappointed.
Oh it's just a proof-of-concept at the moment: the next version in the works will have relevant names.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on March 21, 2016, 11:22:46 am
Technically aren't we still playing the game? (I'm referring to your Webadict post restriction).
I have my own post restriction?

Cool. Is it lemon related?

[TACKLEHUG]

I just came back! and now you're here! my very own wubba!
A sudden Vector has appeared!

Howdy do! I wouldn't say I'm "back" but I am around all the time. I just never really say hi.
I've seen this before but only now have time to reply-post (waaah, I was gone from the 17th-ish!)
Squee!! :)) Webadict! You're :D !

/me plans to send you postcards via B12 PM because connections help! :I
(Or so I learned from watching a ton of S. Korean movies like 'My SO has got depression' and other films during our Stress1 class in uni xD)
Nice to know we're being watched by someone trusty here.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on March 21, 2016, 02:50:06 pm
Nice to know we're being watched by someone trusty here.
You have an ... interesting ... definition of "trusty", Tir.  >_>
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on March 21, 2016, 02:57:22 pm
It's a Mafia board. You can trust nobody but the mod.

...

||
V
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on March 21, 2016, 02:59:47 pm
For future readers, he's pointing at this:
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.
(And guess who was mod?)
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on March 21, 2016, 05:22:06 pm
Technically aren't we still playing the game? (I'm referring to your Webadict post restriction).
I have my own post restriction?

Cool. Is it lemon related?

[TACKLEHUG]

I just came back! and now you're here! my very own wubba!
A sudden Vector has appeared!

Howdy do! I wouldn't say I'm "back" but I am around all the time. I just never really say hi.
I've seen this before but only now have time to reply-post (waaah, I was gone from the 17th-ish!)
Squee!! :)) Webadict! You're :D !

/me plans to send you postcards via B12 PM because connections help! :I
(Or so I learned from watching a ton of S. Korean movies like 'My SO has got depression' and other films during our Stress1 class in uni xD)
Nice to know we're being watched by someone trusty here.
Haha, alright. Works for me.

It's a Mafia board. You can trust nobody but the mod.

...

||
V
You can't be sure that it's not a bastard mod.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Jack A T on March 21, 2016, 07:49:00 pm
Welcome back, Vector, and welcome back(ish), Webadict!
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on March 22, 2016, 07:53:12 pm
Yeah :] I'll never play seven games at a time again, but I like posting some.
This was a thing that used to be possible?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on March 22, 2016, 07:58:06 pm
Yeah :] I'll never play seven games at a time again, but I like posting some.
This was a thing that used to be possible?
I don't see why it wouldn't still be, assuming enough games are running.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on March 22, 2016, 07:59:41 pm
Yeah :] I'll never play seven games at a time again, but I like posting some.
This was a thing that used to be possible?
I don't see why it wouldn't still be, assuming enough games are running.
There aren't enough active players for that, I think.

Don't know why you'd want to do it anyway :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on March 22, 2016, 08:00:41 pm
Because you can't have enough paranoia?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on March 22, 2016, 08:28:12 pm
Yeah :] I'll never play seven games at a time again, but I like posting some.
This was a thing that used to be possible?
I don't see why it wouldn't still be, assuming enough games are running.
There aren't enough active players for that, I think.

Don't know why you'd want to do it anyway :P
You don't. That's why she said it :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Caz on March 24, 2016, 01:15:08 pm
How's the mafia scene going these days? Still strong?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on March 24, 2016, 01:25:37 pm
Well, I guess so.

[conspiracy]
We've had appearances from Wuba, Vector, and now Caz, since a long time.
[/conspiracy]
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Vector on March 24, 2016, 01:27:02 pm
Yeah. It was a personal challenge, and now that I know I can do it, I don't feel the need to ever do it again :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Caz on March 24, 2016, 10:13:22 pm
Well, I guess so.

[conspiracy]
We've had appearances from Wuba, Vector, and now Caz, since a long time.
[/conspiracy]


We met in a little café and thought 'oh, yea, let's visit bay12, that'll really screw with their heads.'

true story
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on March 24, 2016, 10:14:43 pm
Well, I guess so.

[conspiracy]
We've had appearances from Wuba, Vector, and now Caz, since a long time.
[/conspiracy]


We met in a little café and thought 'oh, yea, let's visit bay12, that'll really screw with their heads.'

true story

Only the old bastards veterans.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on March 24, 2016, 10:30:09 pm
Well, I guess so.

[conspiracy]
We've had appearances from Wuba, Vector, and now Caz, since a long time.
[/conspiracy]
Well, now it's time for some good ol' fashioned B12 Mafia Fanfiction.

"We need your help."

Webadict had looked back from the door he was headed to. The man in black had taken off his glasses, and Webadict could now see the concern in his eyes. 'No,' Webadict thought. 'He's afraid of something.'

Webadict turned away from the door. Something inside him knew that this was just what he had been waiting for.

"If we're going to do this right, it can't be just me." And with that, Webadict opened his briefcase.



The team had been a small one, but one that Webadict had worked with on many occasions. He had called Vector first, but it was pointless. She had known the whole time, already boarding the first plane. That's what you get when you work with a German-Russian special ops, he supposed. He remembered when he first met her, and how nervous she was when she held that gun to his head. Now he wasn't sure if he'd be fast enough to do anything about it.

Next up, he had tried dakarian. He had checked all of his known locations and aliases, but it was pointless. He even checked out a long-shot rumor of him working a peach farm in Georgia, but the man had removed any trace of his existence. The man could've filmed himself killing an entire town, dictated it into a 20 page letter, and nobody would have had any proof he'd been there.

The third one was easy, though. Pandarsenic. He was never hard to find, but Webadict had caught him at a bad time. Unfortunately, with his wife was now four months pregnant and him being elected in Senator in the 2014 election in a race that could only be summed up with "Why would ANYONE do that?!", he was simply too pressed for time.

Webadict looked at the rest of the list and decided that there weren't enough memes to go through the rest, so he looked up Caz in the yellow pages and called him in instead.

The three had arrived. The man in black that had asked for his help drove him to a nearby mansion. He recognized the insignia immediately, and scoffed.

"What's Meph need with me these days? He doesn't need my help."

"The old syndicate's falling apart." The man in black said. "There's simply less money in it. That's why he needs you."

Webadict reached for his gun, but Vector had beaten him to it, firing four rounds into the man. It'd been a setup this whole time, and he hadn't even noticed. Caz jumped into the front of the car, but the wires that lie strewn about on the floor proved this to be a useless move.

"How could I have been so stupid?" Webadict said aloud.



They were already there, and there was no way they were getting out of the yard. Webadict knew there were traps everywhere BUT the mansion. Meph always stuck with the classics. Except for that one time he blew up the car immediately, but no one ever brings that one up.

They got out of the car and made their way to the door. The three stared at each other, before Webadict took a step forward and opened it. The door let out a loud and long groan as it slowly opened into the dark foyer. The door closed as the three stepped inside, and they heard an old, familiar voice.

"Ah, how great of you to join me."

Mephansteras stood near the top of the stairs, pointing the gun directly at them. "Obviously, don't do anything funny, or I'll shoot you. You know, standard rules."

"Vhat do you vant?" hissed Vector.

"My my, is that how you greet old friends?"

"My old freunden do not abandon ze old vays."

Webadict rolled his eyes and looked around the room. "Just kill us now, Meph. I know that's what you really want. We are all that remains of the old guard, isn't that right."

Mephansteras wore a look of indignation and veiled anger. "If you're not going to play along, then just leave."

Webadict turned towards the door, but Meph shot right at his feet.

Meph stomped his feet. The noise echoed throughout the foyer. "You're not supposed to actually leave! Follow the rules!"

Webadict turned back around. "Alright, what's the rules?"

"Standard Super Saint 3, of course. The losers die." As he finished, threw three pieces of paper, crumpled into a ball at them. The three snatched it out of the air.

"Open them." He waved the gun at them to emphasize his point.

Webadict took a look at his own. 'Mafioso,' it read. Then, he dropped it to the floor.

"You have 1 minute. After that you all lose." He smiled at the three, and followed it up. "And I already know who wins."



The three of them talked fast. They each tried to come up with a plan, but they had each spoke over the other. After a few seconds, Caz held up a hand and spoke.

"Web, just lynch me. You can beat him."

Webadict shook his head. "No, I don't think I can do it. I don't want to risk everyone on this."

Vector hit him. "Ve don't have time for zis, comrade! Just do vhat he says!"

Webadict could feel the time slipping by. The seconds that flowed quickly by, before he said it.

"I vote for Vector."

It hadn't been his words, but Caz's, and Webadict saw the look in his eyes. The look of determination. The look of hope. The look of someone that had taken the step to save them all.

Vector turned to Webadict. She nodded at him. She held no regret in her face. And, just as she was about to speak, Webadict cut her off.

"I vote for Vector."

A gunshot rang out, and Vector fell to the floor. Mephansteras gave an indirect smile. "Well, I suppose I was wrong this time. I had assumed Vector would be the sole winner. But, I guess you can't win them all." He pointed the gun at Caz.

"Stop!" Web's voice bounced off the walls. "We haven't learned her role."

"Come now, Web. Do you think I hadn't planned that far ahead?"

Webadict smiled. "Do you think I hadn't either?" He slowly unrolled the paper he had picked up from Vector's hand.

'SUPER SAINT'

Mephansteras' mouth opened in surprise and then in hate. He quickly turned the gun on Webadict, but Caz was quicker. Multiple gunshots rang out.



"You want me to have this?" Caz took the gun from Webadict. "Why?"

Webadict looked out the car windows. "That gun is known as the KING MAFIA. I'd like to say it's mine, but it's not. I received it a long time ago, from a friend." He paused, looking at the mansion before them. "I've killed far too many people in my lifetime. I've betrayed allies. Slaughtered innocents. I have made others do the same." He looked down at his hands. "I'm not fit to carry that gun anymore."

Caz looked again at the gun. It was black, with a line of gold along the top, as if the gun were displaying a crown of its own. "Do you think I'm ready?"

Webadict laughed. "No one's ready. But it happens anyway."

As he opened the car door, he spoke quickly.

"Mephansteras is going to make us play a game..."



"...and when he hands out the roles, I want you and Vector to switch roles." Webadict coughed, smiling as a thin line of blood trailed down his mouth. Mephansteras' eyes stared directly into his, but the life had vanished moments before.

Caz was trying to patch up Webadict, using a surprising amount of medical skills to keep him alive.

"He was right, you know." Webadict strained to talk. Vector gave out a cough of blood trying to laugh as well.

Caz worked without pausing. "Don't try to talk."

Webadict continued. "The losers... die."

Vector's voice was hoarse. "Ve go into ze next leben as comrades in arms." The smile on her face never disappeared as she died.

And then, everything was gone.



Caz looked into the setting sun. The wind blew through his hair, and he never heard anything the minister said. It wouldn't've been correct anyway.

The two graves stood next to each other. Almost suspiciously. The names written on them were nothing close to resembling their real names. It's not like anyone else would care anyway. Nobody else had shown up.

He picked up the briefcase and headed to his car. The gun in his jacket weighed him down like lead.

It started raining.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on March 24, 2016, 11:09:50 pm
That was beautiful.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Vector on March 25, 2016, 01:38:26 am
Two knights walked into a bar.

Three walked out.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on March 25, 2016, 04:30:04 am
Whatatwist!
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on March 25, 2016, 05:58:55 am
Man, I've missed the WebadictStories and the Tales of the Mafia Old Guard. Best narrative writers I've seen in a long time, even if it is 'just Mafia flavor' :P

Reminds me of all them detective noir/intrigue stories I've read too. Can't remember any of them other than all the background details inside. :'(

That said, gonna banter on # of roles > Average alignment power after a certain game is done. :P Had me thinking a lot.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on March 25, 2016, 10:28:58 am
Man, I've missed the WebadictStories and the Tales of the Mafia Old Guard. Best narrative writers I've seen in a long time, even if it is 'just Mafia flavor' :P

Reminds me of all them detective noir/intrigue stories I've read too. Can't remember any of them other than all the background details inside. :'(

That said, gonna banter on # of roles > Average alignment power after a certain game is done. :P Had me thinking a lot.
I would not consider my writing to be anywhere near great, but I will admit I had fun writing it. Had some nice inspiration and rolled with it.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on March 25, 2016, 11:44:16 am
I really liked the story, although Vector-accent confused me.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on March 25, 2016, 12:42:28 pm
I really liked the story, although Vector-accent confused me.
Is Vector. Is only yoke, see?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on March 25, 2016, 12:57:16 pm
I really liked the story, although Vector-accent confused me.
It's a thing in German(?) wherein 'w' sounds like 'v'. So I was a bit surprised when the Volkswagen wasn't pronounced as I was used to pronounce it as. :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Lenglon on March 25, 2016, 01:03:52 pm
I really liked the story, although Vector-accent confused me.
It's a thing in German(?) wherein 'w' sounds like 'v'. So I was a bit surprised when the Volkswagen wasn't pronounced as I was used to pronounce it as. :P
((Volkswagen is German. No change needed to pronounce it with a German accent))
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on March 25, 2016, 01:15:25 pm
I really liked the story, although Vector-accent confused me.
It's a thing in German(?) wherein 'w' sounds like 'v'. So I was a bit surprised when the Volkswagen wasn't pronounced as I was used to pronounce it as. :P
((Volkswagen is German. No change needed to pronounce it with a German accent))
Yeah, but their is a difference between a German Volkswagen to an English Volkswagen. It sounds more like Fohlks-vah-gen compared to Vohlks-wagon.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on March 31, 2016, 12:35:13 pm
You all should go over to the Mafia Championship thread (http://www.bay12forums.com/smf/index.php?topic=157243.0) and nominate a champion.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Gentlefish on April 08, 2016, 12:22:07 am
Shit. I was about to respond to hector and the day goes ahead and ends. (is that okay to gripe about even though the game is still going on? I'm kind of salty at myself for not hopping to it earlier.)
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on April 08, 2016, 12:37:29 am
I really liked the story, although Vector-accent confused me.
Is Vector. Is only yoke, see?
I suppose I should clarify that I was confused about how it got there, not what it was.

Even though I'm like two weeks late.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on April 08, 2016, 06:45:13 am
I really liked the story, although Vector-accent confused me.
Is Vector. Is only yoke, see?
I suppose I should clarify that I was confused about how it got there, not what it was.

Even though I'm like two weeks late.
Mostly because she seems to enjoy languages, and those two seemed to happen more often. Plus, they have a bit of a special ops vibe to them, so might as well have her be one.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on April 08, 2016, 02:58:54 pm
True that.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on April 08, 2016, 11:32:59 pm
Plus, they have a bit of a special ops vibe to them, so might as well have her be one.
My thoughts exactly <_<
(It's not like I'm profiling everyone's characteristics for RPG character use and stuff whenever games I play give that opportunity...)
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on April 09, 2016, 04:39:21 am
I'd be curious what you'd profile me as.
(:P ?) :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on April 09, 2016, 09:17:51 am
I'm curious what you'd profile me as.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: origamiscienceguy on April 09, 2016, 09:50:29 am
I'd be curious what you'd profile me as.
(:P ?) :P
You gotta fix your avatar.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Jack A T on April 10, 2016, 01:39:21 am
I'm curious what you'd profile me as.

Question for everyone: What things outside of Mafia have most strongly influenced the way you play/look at Mafia?

For me, the most significant is the book How to Look Good in a War (http://www.plutobooks.com/display.asp?K=9780745331799), largely about the complexities of the relationship between transparency and secrecy.  I was already looking at Mafia as centred around transparency and secrecy, so such a book was likely to have an impact.  Main (but not only) result: my current approach of often looking specifically at what players choose not to say/do.  That is, I now look specifically at what players choose not to reveal in addition to the material they reveal.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on April 10, 2016, 02:11:35 am
I think the single biggest influence on my mafia play was a course and book on formal logic. I generally play with the mechanics in mind even more than the psychology, though that might be biased by the fact I play/love role-heavy games. :p
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on April 10, 2016, 03:15:05 am
Question for everyone: What things outside of Mafia have most strongly influenced the way you play/look at Mafia?
The Catholic church.  Think about it.


In orther news.  I have discovered this thing called Midori.  That has pretty much sealed the deal on me never not being an alcoholic.  It's so fantastic.

In toether other news:  Being an adult still sucks.  Being a homeowning adult sucks harder.  Enjoy your youth, kids.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: webadict on April 11, 2016, 09:20:28 pm
I'm curious what you'd profile me as.

Question for everyone: What things outside of Mafia have most strongly influenced the way you play/look at Mafia?

For me, the most significant is the book How to Look Good in a War (http://www.plutobooks.com/display.asp?K=9780745331799), largely about the complexities of the relationship between transparency and secrecy.  I was already looking at Mafia as centred around transparency and secrecy, so such a book was likely to have an impact.  Main (but not only) result: my current approach of often looking specifically at what players choose not to say/do.  That is, I now look specifically at what players choose not to reveal in addition to the material they reveal.
I almost died.

Made me not be so mad and angry all the time. You know, after that initial mad and angry phase.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on April 12, 2016, 05:49:07 am
I'm sure at least a good portion of you have read Catch-22, right? Similar premise, though it's fiction.
A People's History of the United States? (I haven't finished this one, actually...)
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on April 12, 2016, 08:19:35 am
I'm curious what you'd profile me as.

Question for everyone: What things outside of Mafia have most strongly influenced the way you play/look at Mafia?
My memory.

Bluntly explained as 'I have a very, very distinct and unique feeling on remembering how conscience and existance was before being born', so it affects how I relate to other people and stuff. :O

But dear goodness I remember my first regular game as a newbie. <____< Broke into a cold sweat because Jim Groovester and many others were gonna lynch me D1 (although he was being very kindly and lenient, he was lynching me because I was a [badly playing Town] newwwwb that really didn't go as towny as I hoped to be).
Title: Re: Banter thread. Oh, and some quote or another.
Post by: BlackHeartKabal on April 12, 2016, 10:19:18 am
I'm curious what you'd profile me as.

Question for everyone: What things outside of Mafia have most strongly influenced the way you play/look at Mafia?

For me, the most significant is the book How to Look Good in a War (http://www.plutobooks.com/display.asp?K=9780745331799), largely about the complexities of the relationship between transparency and secrecy.  I was already looking at Mafia as centred around transparency and secrecy, so such a book was likely to have an impact.  Main (but not only) result: my current approach of often looking specifically at what players choose not to say/do.  That is, I now look specifically at what players choose not to reveal in addition to the material they reveal.
You know how when you pretend to be something else, and forget what you actually are, that your pretending is so good? And then have the sudden epithany of "WTF am I doing?" Yeah. Because of that, I think that day phase questioning becomes less effective as the game goes on, since mafia and thirds will have lied so much about being town that they might forget that they're mafia, or disconnect from the role. Which makes me more reliant on mechanical actions and night phase activity to win.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: flabort on April 12, 2016, 08:19:31 pm
Question for everyone: What things outside of Mafia have most strongly influenced the way you play/look at Mafia?
Pheonix Wright: Ace Attorney series
Aspergers Syndrome (Although doctors have perplexingly renamed it to Autism Spectrum Disorder; I'd honestly rather have a Syndrome than a Disorder, thanks! Disorder implies it's purely negative.)
Whatever popular media I have been watching or following recently
Living with my parents and having to defend my decision each and every time I'd rather stay home then go to one of my dad's music concerts (he plays trumpet)
Being a math nerd, Spreadsheets
Plot Twists in books and stuff

These are not necessarily in order.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on April 12, 2016, 09:26:18 pm
Aspergers Syndrome (Although doctors have perplexingly renamed it to Autism Spectrum Disorder; I'd honestly rather have a Syndrome than a Disorder, thanks! Disorder implies it's purely negative.)
Let me introduce you to my friend Thomas Szasz.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: BlackHeartKabal on April 12, 2016, 09:34:04 pm
Aspergers Syndrome (Although doctors have perplexingly renamed it to Autism Spectrum Disorder; I'd honestly rather have a Syndrome than a Disorder, thanks! Disorder implies it's purely negative.)
It's Autism either way, so why have two different disorders for one particular spot on the spectrum? Aspergers is just a high functioning person on the spectrum.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on April 12, 2016, 09:51:14 pm
Aspergers Syndrome (Although doctors have perplexingly renamed it to Autism Spectrum Disorder; I'd honestly rather have a Syndrome than a Disorder, thanks! Disorder implies it's purely negative.)
Let me introduce you to my friend Thomas Szasz.
I will disagree with you, purely on the basis multiple members of my family have continuing existence in part due to psychiatry and/or psychology (I'm making the assumption the quote refers to both) including myself, to some extent.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on April 12, 2016, 11:06:16 pm
(I'm making the assumption the quote refers to both)
It does not.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on April 13, 2016, 01:35:58 am
(I'm making the assumption the quote refers to both)
It does not.
Oh good. I'll rescind my comment then. Psychology is more my thing. At least psychologists acknowledge individual differences...
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on April 13, 2016, 07:41:47 am
Aspergers Syndrome (Although doctors have perplexingly renamed it to Autism Spectrum Disorder; I'd honestly rather have a Syndrome than a Disorder, thanks! Disorder implies it's purely negative.)
Let me introduce you to my friend Thomas Szasz.
I will disagree with you, purely on the basis multiple members of my family have continuing existence in part due to psychiatry and/or psychology (I'm making the assumption the quote refers to both) including myself, to some extent.
I'll disagree with you as a Psychology student who sees the DSM IV and its shift to DSM V. :P

But I'll poke them roots here. "Implies" is a powerful idea, just as much as many attributive words that connect something to a cause, like 'seems like' or 'feels like', it's a cognitive process helpful for our ways of understanding things; it should not be used as our only method to form conclusions however, because it's not a specific process. It's a process that gives 'possibly it can mean {x}'. It's not a process that gives "This means {x} so yeah. :I"

It does not mean an abnormality, since I'm using Psychological terms. Disorder means something that impacts multiple areas or aspects about your life, and may create distress from the symptoms experienced. It is not meant to have a negative connotation in of itself.

Also PDFs are your friend. I am being silly but I hope you can get it! :3 (http://www.dsm5.org/Documents/Autism%20Spectrum%20Disorder%20Fact%20Sheet.pdf)
Do explicitly note, the constant use of 'may/tend'. This is used because of having to acknowledge the general situation, while also giving acknowledgement to possibility in specific situations and the differences that may occur--"this may happen" {is a general statement underlying the idea because of certain reasons; it does not mean "If you have {x} diagnosis, this may happen to you because you have it o_o"...pretty much because post-diagnosis, there's always counseling and information-giving}. The use of 'may' or any other idea that gives the meaning of possibility is also to give mention to an applied context within the current reality (that means 'things that happen to someone in realistic situations, due to how many factors exist'), along with giving mention to statistical understanding, then backed up by qualitative reinforcement.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: pisskop on April 14, 2016, 08:16:25 pm
What are sites to play regularly scheduled games of mafia?

Im a little peeved with my current site
Title: Re: Banter thread. Oh, and some quote or another.
Post by: origamiscienceguy on April 18, 2016, 06:11:46 pm
mafia marathon is going to be going on for at least a year if the current rate continues.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on April 18, 2016, 06:20:40 pm
mafia marathon is going to be going on for at least a year if the current rate continues.

Shhh.

God damn.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on April 18, 2016, 08:27:32 pm
Game's still ongoing, no talking about...

Hey actually, for Mafia Marathon, do we think the lockout on talking games in progress should be based on the rounds, or on the entire game?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Mephansteras on April 24, 2016, 09:35:18 pm
I just had a terrible/incredible idea for a game. Star Control II, with every player a different race and everyone required to role-play as the race they are given.

Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on April 24, 2016, 09:35:59 pm
Hum.

You'd have to significantly loredump.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheDarkStar on April 24, 2016, 09:38:36 pm
Star Control II is the same as Ur-Quan Masters, right?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Mephansteras on April 24, 2016, 09:39:27 pm
Nah, I'd just require that as prep for the game everyone has to play Star Control II long enough to learn how to play their character. :P

ANd, yeah, the Ur-Quon Masters is the free Version. Should be required playing for anyone who likes games in any case.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheDarkStar on April 24, 2016, 10:23:29 pm
Now I'm imagining someone rp'ing as the Orz.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Mephansteras on April 26, 2016, 06:37:50 pm
That would be hilarious.

In the meantime, I'm looking for some more people for Corruption Mafia.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: FallacyofUrist on April 26, 2016, 07:35:41 pm
And for that matter, I'm looking for more people for my BYOR.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: origamiscienceguy on April 26, 2016, 10:08:07 pm
And for that matter, I'm looking for more people for my BYOR.
I think most people are just BYORed out. I know I am. I think I did three in rapid succession. So sorry about that.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hops on April 27, 2016, 06:19:26 am
What about a Bring Your Own Raccoon mafia?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: FallacyofUrist on April 27, 2016, 08:29:25 am
What about a Bring Your Own Raccoon mafia?
CRAZY ENOUGH TO WORK!

You know how when you pretend to be something else, and forget what you actually are, that your pretending is so good? And then have the sudden epithany of "WTF am I doing?" Yeah. Because of that, I think that day phase questioning becomes less effective as the game goes on, since mafia and thirds will have lied so much about being town that they might forget that they're mafia, or disconnect from the role. Which makes me more reliant on mechanical actions and night phase activity to win.
Yeah, I'm never like this- the day phase isn't my strong suit. But I'm more reliant on mechanics and night phase to win from the beginning of the game- it's just more understandable for me.
Playstyles, eh?

And for that matter, I'm looking for more people for my BYOR.
I think most people are just BYORed out. I know I am. I think I did three in rapid succession. So sorry about that.
Huh. Well... that makes sense. And actually, I've been pushing around a Doctor Who themed setup that I could get evaluated and run that instead if my BYOR doesn't get its last three players...
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on April 27, 2016, 09:54:47 am
I prefer the day game to the night game. Then again, I'm usually a VT, and I usually enjoy it, so there's that.

This is probably why I don't really enjoy BYOR games too much.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on May 03, 2016, 11:25:47 pm
Not surprised. A little irritated, maybe. Is there a player, who in a tie with me, who you would lynch over me given their respective meta play?
Shakerag.

You played KOTM, so you'd know why.
What the hell.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: origamiscienceguy on May 04, 2016, 06:50:13 am
Not surprised. A little irritated, maybe. Is there a player, who in a tie with me, who you would lynch over me given their respective meta play?
Shakerag.
You played KOTM, so you'd know why.
What the hell.
:D

Not really, I wouldn't make KOTM a reason to lynch you, only if it was Flabort's situation where I had to decide based only on your meta play.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on May 04, 2016, 09:27:02 am
Not really, I wouldn't make KOTM a reason to lynch you, only if it was Flabort's situation where I had to decide based only on your meta play.
I don't even remember what happened in KOTM ...  >_>
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on May 04, 2016, 11:04:15 am
Not really, I wouldn't make KOTM a reason to lynch you, only if it was Flabort's situation where I had to decide based only on your meta play.
I don't even remember what happened in KOTM ...  >_>
You stole his role before the game even started. Evidently this took away his mojo because he was lynched D1 as KING MAFIA.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on May 05, 2016, 08:47:42 am
Not really, I wouldn't make KOTM a reason to lynch you, only if it was Flabort's situation where I had to decide based only on your meta play.
I don't even remember what happened in KOTM ...  >_>
You stole his role before the game even started. Evidently this took away his mojo because he was lynched D1 as KING MAFIA.
Ohh, riiiight.  I think I vaguely remember that. 

Edit:  Although, I -am- still pissed at flabs for BYOR 13. 
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on May 09, 2016, 11:21:25 pm
Although, I -am- still pissed at flabs for BYOR 13.
Oh yeah I remember that.  Good times, good times.

If only he'd had the guts to hammer both of you, the game might have come out very different.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Caz on May 19, 2016, 12:48:15 pm
Spoiler (click to show/hide)

I just read this and holy shit well done. !gun webadict
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on June 10, 2016, 02:42:53 pm
PUZZLE TEMPLE PANIC! (http://www.bay12forums.com/smf/index.php?topic=158686.0) is now in sign-ups. It's sort of like what would happen if you crossed mafia with Indiana Jones and the Fate of Atlantis adventure game. Or if Tomb Raider had 13 Lara Crofts and 3 of them were secretly good.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Persus13 on June 10, 2016, 04:54:20 pm
Or if Tomb Raider had 13 Lara Crofts and 3 of them were secretly good.
Lara Croft is evil?

Speaking of cooperative puzzle games, have any of y'all played the Battlestar Galactica board-game? It's like Mafia meets Pandemic in the flavor of the TV show.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Mephansteras on June 10, 2016, 06:15:41 pm
Or if Tomb Raider had 13 Lara Crofts and 3 of them were secretly good.
Lara Croft is evil?

Speaking of cooperative puzzle games, have any of y'all played the Battlestar Galactica board-game? It's like Mafia meets Pandemic in the flavor of the TV show.

I haven't, but I really want to. It sounds great from everything I've heard.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Persus13 on June 10, 2016, 06:19:12 pm
I'm trying to figure out if running the game on the forum would work using VASSAL or something like that.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on June 10, 2016, 07:27:58 pm
Lara Croft is evil. She killed big foot in cold blood. She robs from the dead. She slaughters wolves.

Battlestar boardgame is a bit fiddly but I enjoyed it. I was a secret bad guy and accused someone else. When other people weren't looking, I'd wink at her across the table and it infuriated her so much! Good times.

Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tomasque on June 11, 2016, 06:30:03 am
Speaking of cooperative puzzle games, have any of y'all played the Battlestar Galactica board-game? It's like Mafia meets Pandemic in the flavor of the TV show.
A little bit. It's quite fun!
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tomasque on June 17, 2016, 03:45:28 pm
 I need a replacement for Fallacy for just a round in Mafia Marathon. Any takers?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheDarkStar on June 17, 2016, 04:39:31 pm
I need a replacement for Fallacy for just a round in Mafia Marathon. Any takers?

I'll do it.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on June 22, 2016, 01:51:25 pm
If Roo doesn't appear soon I'll have to replace them in Puzzle Temple Panic!, is anyone interested?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Deus Asmoth on June 22, 2016, 03:07:42 pm
I'm available if no one else wants to take the spot, in any case.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on June 23, 2016, 04:22:29 am
Well still no sign of Roo, so I'll PM you the details.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on June 24, 2016, 03:35:58 pm
What's been going on these last few months? :)
Finals are done and I'm starting (continuing?) work on a mafia engine and/or a (theoretical) mafia research paper. Hopefully both, assuming I don't distract myself too much.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on June 28, 2016, 03:17:02 pm
Things are good, though I've been way more busier than normal. I'm about to start part time work at an independent bookshop.

Would anyone like to swap in for FillipK in Puzzle Temple Panic! (http://www.bay12forums.com/smf/index.php?topic=158686.msg7043840;topicseen#new)? He's without internet at the moment. Maybe someone who likes deduction and solving games?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: FallacyofUrist on June 28, 2016, 07:27:47 pm
Would anyone like to swap in for FillipK in Puzzle Temple Panic! (http://www.bay12forums.com/smf/index.php?topic=158686.msg7043840;topicseen#new)? He's without internet at the moment. Maybe someone who likes deduction and solving games?
... in a heartbeat.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on June 28, 2016, 07:59:51 pm
Would anyone like to swap in for FillipK in Puzzle Temple Panic! (http://www.bay12forums.com/smf/index.php?topic=158686.msg7043840;topicseen#new)? He's without internet at the moment. Maybe someone who likes deduction and solving games?
... in a heartbeat.
Thanks! Hope you enjoy!
Title: Re: Banter thread. Oh, and some quote or another.
Post by: notquitethere on July 02, 2016, 12:45:51 pm
4mask has disappeared from Puzzle Temple Panic! (http://www.bay12forums.com/smf/index.php?topic=158686.msg7041440#msg7041440) for two phases. Would anyone be able to replace him? It's a mafia-like co-operative puzzle game more about detective skills and problem solving than traditional scum hunting.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on July 11, 2016, 01:34:29 pm
Hey, any of you classy people using Miitomo?  I could use some friends with whom to share wholly inappropriate answers to questions.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Leafsnail on July 15, 2016, 06:23:35 pm
I was thinking of running a mafia game with a normal setup but relaxed rules (eg anyone can post in the thread, outside discussion is allowed, moderator can discuss things more freely with players).

You'd still have to follow the rules of the site and actual laws though so no personal attacks or derailing threads that clearly don't want your discussion.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: FallacyofUrist on July 15, 2016, 06:31:27 pm
Oh. You're back. Wonderful!
Would PMs between players be allowed?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Leafsnail on July 15, 2016, 07:03:14 pm
Yeah players could talk via PMs or any other format they want. Just don't break the rules of the forums/the land/basic human decency.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on July 16, 2016, 03:09:51 am
Yeah players could talk via PMs or any other format they want. Just don't break the rules of the forums/the land/basic human decency.
Ahh well, so much for that.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on July 18, 2016, 12:33:47 pm

http://pyx-2.pretendyoure.xyz/zy/game.jsp#game=87 (http://pyx-2.pretendyoure.xyz/zy/game.jsp#game=87)

password: b12

Will start up whenever there's enough people.  Offer only good for the next hour!

Game over!  Thanks to all who showed up!


New game up!

http://pyx-2.pretendyoure.xyz/zy/game.jsp#game=45 (http://pyx-2.pretendyoure.xyz/zy/game.jsp#game=45)

password: b12

Trigger warning: Everything.  We're in "I'm going to hell for this" mode.

Game will run from 12:30 - 1:30 PM CST

Game over!  Thanks to all you horrible people!
Title: Re: Banter thread. Oh, and some quote or another.
Post by: fillipk on August 05, 2016, 10:22:21 am
I need a few more people for mind reading mafia.  Come join in the fun.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheDarkStar on August 08, 2016, 11:22:05 pm
I need a few more people for mind reading mafia.  Come join in the fun.

you read my mind

...I'll see myself out now :P
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TolyK on August 14, 2016, 04:59:55 pm
Hi, and potentially bye. Sorry. :p
Title: Re: Banter thread. Oh, and some quote or another.
Post by: fillipk on August 20, 2016, 06:53:39 pm
I'm probably going to need a replacement for Griffinpup in Mindreading Mafia.  If your in the beginner's game at the moment you can join my game.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on August 20, 2016, 06:57:53 pm
I guess I could do with a sort-of-but-not-quite-stand-in IC to take his place in the BM, then. Still waiting for confirmations of players, but if he isn't back by the time the other players have confirmed, I guess I'll need someone...
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on August 22, 2016, 08:22:30 am
'scuse the DP, definitely need an IC for the BM now.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on September 05, 2016, 01:03:23 pm
A TP I s'pose.

Need 2 replacements for the BM, non-IC roles. Would be much appreciated if anybody could fill 'em.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: fillipk on September 16, 2016, 06:42:51 pm
I now need a replacement for BHK for mind-reading mafia
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tomasque on September 16, 2016, 11:09:02 pm
...I guess I'll jump on the replacements-wanted bandwagon:

 I need a replacement for The Moonlit Shadow until he comes back (time unknown). Could be permanent.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: hector13 on September 17, 2016, 07:02:41 am
I need another replacement for the BM, too.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tomasque on September 23, 2016, 04:08:40 pm
...I guess I'll jump on the replacements-wanted bandwagon:

 I need a replacement for The Moonlit Shadow until he comes back (time unknown). Could be permanent.
I got the replacement I needed.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: fillipk on October 05, 2016, 02:55:08 pm
I hate making this thread into a replacement request thread but Gay Archea needs one in the mind reading mafia
Title: The Replacements Thread
Post by: 4maskwolf on October 07, 2016, 05:51:40 pm
Geez so many replacement requests, what is this thread gonna turn into next?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: FallacyofUrist on October 07, 2016, 06:29:27 pm
I could make a replacements thread if that was wanted.

All in favor?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: fillipk on October 07, 2016, 06:36:14 pm
I'm down for that.  Honestly I want this thread to return to discussions.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tiruin on October 07, 2016, 06:37:40 pm
I could make a replacements thread if that was wanted.

All in favor?
Requesting a No to that.
Because we already have a stickied thread dedicated to those things--it's just not in the title.

Quote from: Games Threshold Discussion and List
Basically, this is where we talk about what games are active, what games are in the queue, and figure out a decent starting point for the various game so that we don't have a giant glut of games killing activity.

Here is a breakdown of games running (or full), in the sign-up stage, and planned. I will try to keep it updated on a fairly regular basis.

Mods: Please look at the list of games running and in the queue before you start sign-ups for your games! We want to keep things manageable around here, and restraint on the part of mods is one of the best ways we have of doing that.

Also, please let me know when you put a game into signups, it starts, or ends so I can update this list. Putting my name in bold with the game that is being affected is the best way to do this.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on October 09, 2016, 05:05:24 pm
Tomasque, you are a dick for not telling me weekends were active time in this game.

Having said that, this might be the most I've played on a weekend.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: 4maskwolf on October 10, 2016, 07:43:41 pm
I'm sorry, did I just hear Shakerag utter the words "you are a dick"?

The same guy who aggravated Wuba so much with his roles that he was made an SK-ally in a BYOR in an effort to make him lose?
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on October 10, 2016, 10:18:27 pm
I'm sorry, did I just hear Shakerag utter the words "you are a dick"?

The same guy who aggravated Wuba so much with his roles that he was made an SK-ally in a BYOR in an effort to make him lose?
Which I still won, I might add.  Much to the chagrin of the entire subforum. 

I suppose the whole "it takes one to know one" rule would make me significantly qualified to point out when someone else is being a dick, n'est-ce pas?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Weirdo on October 11, 2016, 07:52:08 am
Hm. Mafia, huh?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on October 11, 2016, 09:33:16 am
Hm. Mafia, huh?
It's like, deep, man.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: UXLZ on October 11, 2016, 10:42:30 am
Not as deep as your... Ears. Yes, ears.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Weirdo on October 11, 2016, 12:27:25 pm
When is the next game?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hops on October 11, 2016, 04:33:11 pm
I could've sworn there are always like a new Mafia game daily...

But I can't find any.

What is this madness
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Weirdo on October 11, 2016, 04:46:09 pm
I could've sworn there are always like a new Mafia game daily...

But I can't find any.

What is this madness
That's what I'm wondering, my Thai friend. Hope the studies are coming along well!

But yes. MORE MAFIA!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on October 11, 2016, 05:20:07 pm
Yeah, we're kind of having a lull.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hops on October 11, 2016, 05:51:49 pm
Someone should make a bastard so that we can have a lul instead.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on October 11, 2016, 10:01:51 pm
The most recent BM is finished. Somebody can do a new one.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on October 12, 2016, 04:34:53 am
Someone should make a bastard so that we can have a lul instead.
You don't know how much this comment temps me.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on October 12, 2016, 07:52:22 am
Someone should make a bastard so that we can have a lul instead.
You don't know how much this comment temps me.
We seriously need a simple bastard game :I And that's me using 'seriously' as an intensifier. We could do with a beginner's bastard game. :P But honestly, I do think we need that.

AND I WANNA SEE YOU PLAYING AGAIN, CINDER D:< WHY'D YOU DISAPPEAR[/capslock]
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheWetSheep on October 12, 2016, 08:15:03 am
I talked about a quick nightless mafia variant over in the setup discussion thread. (http://www.bay12forums.com/smf/index.php?topic=134925.msg7211175#msg7211175) It's meant to be fast and fun, with a low barrier to entry, so if people are interested in that for a quick dose of mafia I could set it up.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hops on October 13, 2016, 06:28:53 am
Someone should make a bastard so that we can have a lul instead.
You don't know how much this comment temps me.
We seriously need a simple bastard game :I And that's me using 'seriously' as an intensifier. We could do with a beginner's bastard game. :P But honestly, I do think we need that.

AND I WANNA SEE YOU PLAYING AGAIN, CINDER D:< WHY'D YOU DISAPPEAR[/capslock]
I'm busy and not talkative and over here that usually means "she scum lynch she"
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on October 13, 2016, 08:41:53 am
Someone should make a bastard so that we can have a lul instead.
You don't know how much this comment temps me.
oh god not again
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on October 13, 2016, 08:48:36 am
I've got a bastard design I'm cooking up. It'll need in order to be played:

1. 9 or so players, willing to stick in it for the long run in order to minimize replacements.
2. A favorable place in the queue.
3. A lack of procrastination on my part.
4. An experienced player or two, preferably Mephansteras, to vet it.
5. A certain book. Which I already have.
6. Me actually finishing the design. Or starting on it.

Thoughts on how difficult these 6 steps are?

Alternatively, there's the design that'll take preferably 21 players and will involve a dead king's will.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on October 13, 2016, 08:54:48 am
You won't get 21 players here.

Lots of replacements needed in recent games, too.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on October 13, 2016, 08:56:27 am
How do you figure you won't get 21 players?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on October 13, 2016, 09:00:08 am
Yeah, 21 players seems slightly unreasonable. That king's will setup is built somewhat modularly though. I could run it at 5, 9, 13, 17, or 21 players. I think. For maximized !!fun!!, 21 is required, but 17 or 13 could also work. 17 might be preferred.

The first setup I mentioned does seem to be ideal though, considering the unlikeliness of getting a large number of players.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on October 13, 2016, 04:00:09 pm
To all those scared about another batshit game or hopeful for my return, I must say that my third year of college ("uni") is taking its toll. Also Hearthstone, though that's more taking its toll on uni...
I still have that mafia game engine half-made, sitting on my computer, though. Hmm...
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on October 15, 2016, 05:01:46 pm
To all those scared about another batshit game or hopeful for my return, I must say that my third year of college ("uni") is taking its toll. Also Hearthstone, though that's more taking its toll on uni...
I still have that mafia game engine half-made, sitting on my computer, though. Hmm...
Oh it's you. :P
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: UXLZ on October 15, 2016, 08:44:45 pm
I feel like part of the reason fillipk's game has needed so many replacements is because it's hammer-only. People just don't get that same sense of urgency when they know the day isn't going to end unless it's intentional.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Lenglon on October 17, 2016, 11:07:22 am
have people considered a auto-extention mechanic? days are only one day long but every time the majority vote changes the day is extended to 24 hours from that time. extentions cannot be added any other way.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Tomasque on October 20, 2016, 11:51:02 am
Tomasque, you are a dick for not telling me weekends were active time in this game.

Having said that, this might be the most I've played on a weekend.
Heh. I don't hang around the Banter thread much, so I didn't catch this until now. Anyway,
...The same guy who aggravated Wuba so much with his roles...
Bastard roles? Really really dickish bastard roles? My interest is piqued. Please show me some.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on October 20, 2016, 12:50:42 pm
Bastard roles? Really really dickish bastard roles? My interest is piqued. Please show me some.
[/quote]
Just go peek at the BYOR games webadict ran.
Title: Re: Banter thread. Oh, and some quote or another.
Post by: TheBiggerFish on October 20, 2016, 01:18:06 pm
Bastard roles? Really really dickish bastard roles? My interest is piqued. Please show me some.
Just go peek at the BYOR games webadict ran.
Linkpls
Title: Re: Banter thread. Oh, and some quote or another.
Post by: Shakerag on October 20, 2016, 01:37:42 pm
Bastard roles? Really really dickish bastard roles? My interest is piqued. Please show me some.
Just go peek at the BYOR games webadict ran.
Linkpls
Here you go (https://www.google.com/?gws_rd=ssl#q=BYOR+site:bay12forums.com)
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on October 20, 2016, 01:40:10 pm
Bastard roles? Really really dickish bastard roles? My interest is piqued. Please show me some.
Just go peek at the BYOR games webadict ran.
Linkpls
Here you go (https://www.google.com/?gws_rd=ssl#q=BYOR+site:bay12forums.com)
........
Shakerag
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on October 20, 2016, 01:51:49 pm
Bastard roles? Really really dickish bastard roles? My interest is piqued. Please show me some.
Just go peek at the BYOR games webadict ran.
Linkpls
Here you go (https://www.google.com/?gws_rd=ssl#q=BYOR+site:bay12forums.com)
........
Shakerag
Did you or did you not get what you asked for?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on October 20, 2016, 01:55:26 pm
What I wanted:Link to a webadict BYOR you were in.

What I got:A Google search.

>:(

Buuuuut I found one anyway.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: fillipk on October 20, 2016, 02:02:40 pm
What I wanted:Link to a webadict BYOR you were in.

What I got:A Google search.

>:(

Buuuuut I found one anyway.
You do know that most of the links in the google search were to Webadict BYOR games right?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on October 20, 2016, 02:03:00 pm
That looked all weird.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on October 20, 2016, 02:41:08 pm
Bwahahaahahahhahahahaha.

Oh man that was fantastic.

Good job Shakerag.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: fillipk on November 01, 2016, 08:24:26 pm
I need 2 replacements for my hammer only game.  If people with some free time that haven't already been a part of it want to join that would be greatly appreciated.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on December 02, 2016, 11:32:14 am
For those of you who like Board games, I'm doing another Forum version of one I'm working on. Distant Colony (http://www.bay12forums.com/smf/index.php?topic=161727.0). This will be the third iteration of the game, and should be a lot of fun!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on December 06, 2016, 10:01:45 pm
Oh god I feel like an idiot.

I've been on the League of Legends forums for months now and I didn't recognize one of the other mafia players despite us both having the same names as here...
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on December 06, 2016, 10:40:09 pm
Who was it, out of curiousity?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on December 06, 2016, 11:05:17 pm
Who was it, out of curiousity?
I'm betting it's BHK :P He's a really good LoL player.
Oh god I feel like an idiot.

I've been on the League of Legends forums for months now and I didn't recognize one of the other mafia players despite us both having the same names as here...
So how goes Mafia over there :I
We miss you over here.

And to bop the topic--hammer games: While I'd not nudge the game mechanics, can there be some sort of limit? Because indefinite time periods + majority votes + RL getting in the way for some players may cause complications in the end-game where there are few players and a lack of traction.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: BlackHeartKabal on December 07, 2016, 12:11:10 am
Who was it, out of curiousity?
I'm betting it's BHK :P He's a really good LoL player.
Not necessarily?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on December 07, 2016, 12:14:04 am
Oh I don't play mafia over there, I'm not even sure they have it over there (I don't think so, their memes and games subforum is all memes).

It was TheMoonlitShadow, for the record.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Dorsidwarf on January 10, 2017, 04:46:58 am
I'd just like to tell the Mafia marathon that I followed the games religiously and loved the whole of it. I'm amazed you managed to keep that monster session going for what might as well be a whole year!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on January 10, 2017, 09:21:01 am
You can join the next one then.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tomasque on January 10, 2017, 09:31:04 am
I'd just like to tell the Mafia marathon that I followed the games religiously and loved the whole of it. I'm amazed you managed to keep that monster session going for what might as well be a whole year!
Thanks  :D
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on January 10, 2017, 01:20:08 pm
There's another one?  :o :D
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on January 10, 2017, 02:09:06 pm
Won't be for a long while yet, just added to the queue.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on January 10, 2017, 02:44:10 pm
Aww.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on January 24, 2017, 03:23:42 pm
What I wanted:Link to a webadict BYOR you were in.

What I got:A Google search.

>:(

Buuuuut I found one anyway.
Yeah, my games were the best.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on January 25, 2017, 09:47:41 am
What I wanted:Link to a webadict BYOR you were in.

What I got:A Google search.

>:(

Buuuuut I found one anyway.
Yeah, my games were the best.
When you stuck around to finish them, anyway  >_>

Welcome back, you old asshole. 
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on January 25, 2017, 11:00:50 am
I've got a Paranormal in signups, web, if you want to dust off your mafia skills and play again.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on January 25, 2017, 01:06:42 pm
I've got a Paranormal in signups, web, if you want to dust off your mafia skills and play again.
Well, I would, but I will eventually disappear again. I can't make that kinda commitment in good faith.

What I wanted:Link to a webadict BYOR you were in.

What I got:A Google search.

>:(

Buuuuut I found one anyway.
Yeah, my games were the best.
When you stuck around to finish them, anyway  >_>

Welcome back, you old asshole. 
Yeeeeeah, I got super busy all the times.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Persus13 on February 24, 2017, 02:20:44 pm
So I take it  PUZZLE TEMPLE PANIC (http://www.bay12forums.com/smf/index.php?topic=158686.0) is dead now? Just remembered that game after looking up NQT because I hadn't seen him around recently.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on February 24, 2017, 03:20:26 pm
Seems complicated... Was it any good? I'm stewing over BYOR 0 ideas, which are TOP SECRET, and I figure the more ideas I have, the better.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on February 24, 2017, 03:21:51 pm
I didn't find it all too fun as much as confusing.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on February 24, 2017, 03:26:10 pm
I didn't find it all too fun as much as confusing.
That's how I usually feel about that stuff, honestly. I like most things consigned to a Role PM and Role Actions.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on February 24, 2017, 03:27:46 pm
That said - I do think that it was a good concept, just not executed in the best way ever. Use cases for varoous items were remarkably unclear.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on February 24, 2017, 03:42:37 pm
So I take it  PUZZLE TEMPLE PANIC (http://www.bay12forums.com/smf/index.php?topic=158686.0) is dead now? Just remembered that game after looking up NQT because I hadn't seen him around recently.
As far as I know. Still listed as being on hiatus, though.

That said - I do think that it was a good concept, just not executed in the best way ever. Use cases for varoous items were remarkably unclear.
Roll to Mafia is going to be more like Puzzle Temple Panic than a traditional mafia game. I don't suppose you have any suggestions to make a game of that type work better?

I figure the more ideas I have, the better.
Flabort's Second High Powered BYOR ran while you were gone. Quote the Notable Games Archive: "A full-bastard BYOR variant in which each player submits 2-8 roles, which are largely distributed randomly.  The result: 13 players. 80 roles. Infinite actions. 1 loser. 16 winners. 10 days."

If you're looking for ideas, I recommend reading that. Mafia Marathon might work better for ideas, though, though it wasn't as flashy.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on February 24, 2017, 03:56:30 pm
So I take it  PUZZLE TEMPLE PANIC (http://www.bay12forums.com/smf/index.php?topic=158686.0) is dead now? Just remembered that game after looking up NQT because I hadn't seen him around recently.
As far as I know. Still listed as being on hiatus, though.

That said - I do think that it was a good concept, just not executed in the best way ever. Use cases for varoous items were remarkably unclear.
Roll to Mafia is going to be more like Puzzle Temple Panic than a traditional mafia game. I don't suppose you have any suggestions to make a game of that type work better?

I figure the more ideas I have, the better.
Flabort's Second High Powered BYOR ran while you were gone. Quote the Notable Games Archive: "A full-bastard BYOR variant in which each player submits 2-8 roles, which are largely distributed randomly.  The result: 13 players. 80 roles. Infinite actions. 1 loser. 16 winners. 10 days."

If you're looking for ideas, I recommend reading that. Mafia Marathon might work better for ideas, though, though it wasn't as flashy.
I'm not High Powered BYOR crazy. I intend to aim for a BYOR where you are given choices, chances, and chaos. I'm going to experiment with giving the players some choices in the type of role they get. There's no reason they have to do so, but I want to see if it makes it more fun to have choice or if they like being thrown against 7 SKs.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on February 24, 2017, 04:20:23 pm
Like BYOR 5?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on February 24, 2017, 04:28:49 pm
Like BYOR 5?
I'm gonna be honest, I can't keep track of which games are which. Every BYOR has been a test to see if I could balance roles. The answer is usually 'Almost.'
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on February 24, 2017, 06:55:30 pm
BYOR 5 was the one where every player got 3 options for abilities, which they could then pick two of. Except the player who submitted "webadict", who would get a certain ability automatically even if he didn't pick it. Also, every player had at least one hidden thing in their role.

Also Trolls.

... maybe you can re-read your own games for inspiration?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on February 24, 2017, 07:02:46 pm
BYOR 5 was the one where every player got 3 options for abilities, which they could then pick two of. Except the player who submitted "webadict", who would get a certain ability automatically even if he didn't pick it. Also, every player had at least one hidden thing in their role.

Also Trolls.

... maybe you can re-read your own games for inspiration?
Oh yeah, the super broken one... 5.5.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on February 25, 2017, 12:07:07 pm
So I take it  PUZZLE TEMPLE PANIC (http://www.bay12forums.com/smf/index.php?topic=158686.0) is dead now? Just remembered that game after looking up NQT because I hadn't seen him around recently.
As far as I know. Still listed as being on hiatus, though.

That said - I do think that it was a good concept, just not executed in the best way ever. Use cases for varoous items were remarkably unclear.
Roll to Mafia is going to be more like Puzzle Temple Panic than a traditional mafia game. I don't suppose you have any suggestions to make a game of that type work better?
Give out little blurbs with items that tell us what they do.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on February 25, 2017, 02:39:51 pm
So I take it  PUZZLE TEMPLE PANIC (http://www.bay12forums.com/smf/index.php?topic=158686.0) is dead now? Just remembered that game after looking up NQT because I hadn't seen him around recently.
As far as I know. Still listed as being on hiatus, though.

That said - I do think that it was a good concept, just not executed in the best way ever. Use cases for varoous items were remarkably unclear.
Roll to Mafia is going to be more like Puzzle Temple Panic than a traditional mafia game. I don't suppose you have any suggestions to make a game of that type work better?
Give out little blurbs with items that tell us what they do.
...Wait, isn't that what a role PM is?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on February 25, 2017, 03:29:23 pm
So I take it  PUZZLE TEMPLE PANIC (http://www.bay12forums.com/smf/index.php?topic=158686.0) is dead now? Just remembered that game after looking up NQT because I hadn't seen him around recently.
As far as I know. Still listed as being on hiatus, though.

That said - I do think that it was a good concept, just not executed in the best way ever. Use cases for varoous items were remarkably unclear.
Roll to Mafia is going to be more like Puzzle Temple Panic than a traditional mafia game. I don't suppose you have any suggestions to make a game of that type work better?
Give out little blurbs with items that tell us what they do.
...Wait, isn't that what a role PM is?
Yeah, but these weren't at all clear.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on February 26, 2017, 03:38:36 am
Wait, Wuba, we should send in role names before we can !in ?

If so.. gotta think a bit...
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on February 26, 2017, 08:20:57 am
Wait, Wuba, we should send in role names before we can !in ?

If so.. gotta think a bit...
If you'd like. I already have 3.

Also need a theme.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: birdy51 on February 26, 2017, 09:29:17 pm
Birbs. The theme is birbs.

Also, hello. I don't plan on playing, I'm just poking my head in for shits and giggles.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on February 26, 2017, 09:58:24 pm
Sure, birds is k.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on February 26, 2017, 10:04:59 pm
Birbs. The theme is birbs.

Also, hello. I don't plan on playing, I'm just poking my head in for shits and giggles.
What are birbs?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on February 27, 2017, 05:47:04 pm
Puffball birds?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on February 27, 2017, 06:30:33 pm
Birbs. The theme is birbs.

Also, hello. I don't plan on playing, I'm just poking my head in for shits and giggles.
What are birbs?
Oh.  This is what they are. (http://lmgtfy.com/?q=birbs)
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on February 27, 2017, 07:23:05 pm
Birbs. The theme is birbs.

Also, hello. I don't plan on playing, I'm just poking my head in for shits and giggles.
What are birbs?
Oh.  This is what they are. (http://lmgtfy.com/?q=birbs)
Oh, I see. This is what you kids these days call a "me-me."
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hops on February 28, 2017, 06:31:31 am
It's the meme generation
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on February 28, 2017, 07:11:25 am
It's the meme generation
Archeologists will dig up this thread centuries later and revel in the dankness of it all.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: birdy51 on March 01, 2017, 09:52:29 am
Meme birb best birb. Consider, birbs.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on March 02, 2017, 01:03:37 am
...I should probably start preparing for Operation Griffin, shouldn't I, given I don't actually have anything for it other than "the spiritual successor to Operation Overlord".
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on March 10, 2017, 01:14:58 pm
Is there anybody not in FBYOR 2 who would like to be?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on March 10, 2017, 01:49:33 pm
Is there anybody not in FBYOR 2 who would like to be?
Gotta drop out?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on March 10, 2017, 02:31:13 pm
Is there anybody not in FBYOR 2 who would like to be?
Gotta drop out?
No.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on March 10, 2017, 02:47:07 pm
Is there anybody not in FBYOR 2 who would like to be?
Gotta drop out?
No.
Omfg, you can't be serious.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on March 10, 2017, 06:31:18 pm
Is there anybody not in FBYOR 2 who would like to be?
Gotta drop out?
No.
Omfg, you can't be serious.
I don't know what you're talking about.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: doll on March 13, 2017, 07:42:27 am
Since clearly I haven't done enough social signaling on this website I'll take this opportunity to engage in some academic snobbery.
"Cool." Webadict sends two barrels of shot into the Doppelganger War Vet's brain.
I'm glad I'm a sociopath in fake life, too.
Sociopath is a depreciated term, even though the DSM still carries the meaning it used to hold before even Hare's research, which is hilarious because Hare's research is the social truth of the meaning of the term in common parlance (as a general rule) and the more recent and certainly more authoritative academic position thereon. However, with the advances in Personality and Individual Differences research, and the development of three factor Dark Triad theory to complement the now established 'big five', "sociopath" has lost it's meaning as no longer is it considered a post-natally developed condition of synonymous mannerisms to the inherent trait of psychopathy which in new(ish and ongoing) research has been replaced with a spectrum variegated (that is, blended amongst the many wholes) in source and outcome, and indeed it has lost most meaning altogether. With more sophisticated (that is, more recent and more specific) research into the topic thereof (that is, psychopathy), the development of primary/secondary categories has resulted in a revival of the usage of a cosmetic synonym of sociopathy in the secondary (and learned, primarily) strain of psychopathy, yet such a definition falls short of Hare's developed (that is, in a visible non-psychopath) psychopathic behavior that was called sociopathy as the traits and behaviors expected of primary and secondary psychopaths are different indeed and in many ways quite opposite.

Since y'all seem to know each other, I'll ask in general rather than addressing her directly: what is (or was) Tiruin's field of study within psychology?
Alternatively, am I just completely wrong about her being a psychology student and I somehow misremembered her prior posts?

TheBiggerFish since you and the webadict have meta-told so thoroughly, I'll say "yes" just to see what happens (and because I have time to deal with most outcomes that may arise and FoU already has my role name).

E: Whereof one cannot write clearly in the first instance, and one seeks to be a snob amidst an academic context, thereof one should revise their work intensively.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on March 13, 2017, 07:49:34 am
@doll: Webadict was being webadicthumor there :P It's when he said fake life that he's being witty (and yep--sociopath isn't used that way or while it may be misused even seemingly commonly, web didn't mean it that intently)

Since y'all seem to know each other, I'll ask in general rather than addressing her directly: what is (or was) Tiruin's field of study within psychology?
Alternatively, am I just completely wrong about her being a psychology student and I somehow misremembered her prior posts?

TheBiggerFish since you've and the webadict have meta-told so thoroughly, I'll say "yes" just to see what happens (and because I have time to deal with most outcomes that may and he already has my role name).
Heeeeey. I don't think anyone got that deep to know stuff about me but I am deeply grateful of people asking X3
4 year starting course; still have to go to masterals, also from the Philippines, just graduating this May or so. \o/
And yes I'm a psychology student, but probably someone who studied a lot more than what was in the curriculum because of [reasons], which is fully affected by my forgetfulness. :I So yes you're remembering quite right.

Hee~ Academic snobbery.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on March 15, 2017, 09:41:41 pm
I'm very amused the lurkertrackering Fallacy's BYOR 2 show's Fallacy of Urist's vote (since it detects redtext) as "What in the... somebody hacked it?  This shouldn't even be possible!", adding an additional layer of humor to that statement.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hops on March 31, 2017, 06:31:29 am
I'm allowed one Bah post, Tirrrr.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: doll on March 31, 2017, 06:36:18 am
I'm allowed one Bah post, Tirrrr.
A) That's not a Bah post, you explicitly refer to in-game information. Outside of the numerous flaws of the entire institution, what you've posted is still clearly over the line
B) You're now spreading this across multiple threads
C) Bah posts aren't made at night in any case

Please don't do this again
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hops on March 31, 2017, 06:38:04 am
doll, I'm a new member, I don't know why you're salty as fuck about literally everything I do. It's already revealed I'm town. So it's revealed that my suspicion is real. And it was night immediately after I was lynched.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: doll on March 31, 2017, 06:42:44 am
It would be appreciated if you didn't post about games in other threads while those games are ongoing. One may think this would go without saying, besides the multiple points at which it is and has been said, but I would ask you to bear it in mind in the future.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hops on March 31, 2017, 07:18:38 am
Ok, sorry.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on March 31, 2017, 07:29:47 am
Ok, sorry.
Snipped mine too :P
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hops on March 31, 2017, 07:31:15 am
I still really don't see how mentioning that I'm allowed one bah post will result in any game-changing information, though.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on March 31, 2017, 07:37:33 am
I still really don't see how mentioning that I'm allowed one bah post will result in any game-changing information, though.
In normal games--nope!
This...however isn't a 'normal'/vanilla game ._. Usually -YOR type games (Bring "Your Own Role" or Fallacy...Your Own Role, as in FYOR or a nice take using his name in it anyway) have unorthodox abilities which aren't the norm.
To use an in-game example--TBF's resurrect or 'bring others who aren't playing into the game' ability :O

And the bah post should be in the day. :P NOT during night. Because while FoU hasn't locked the thread [and I can see how that may give the impression that it's okay], it's still not okay to do that.
But you're okay :P I saw the thing before it was edited.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hops on March 31, 2017, 07:42:57 am
That gives me an idea for Pedantic Mafia...
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on March 31, 2017, 05:17:12 pm
doll, I'm a new member, I don't know why you're salty as fuck about literally everything I do. It's already revealed I'm town. So it's revealed that my suspicion is real. And it was night immediately after I was lynched.
Ah, don't try to take it so hard. It happens. Just take it in stride. Also, feel free to vent in deadchat!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on March 31, 2017, 05:36:21 pm
Deadchat is literally mean for venting and producing sig-text quotes!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Jack A T on March 31, 2017, 06:40:45 pm
Deadchat is literally mean for venting and producing sig-text quotes!
Evidence: my sig.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on March 31, 2017, 06:49:47 pm
Yep, you were one of the people who I remembered while writing that comment. ;)


By the way, I have been rereading a LOT of the old BM games (incidentally, because I was parsing them)... Conventions have changed quite a bit. There's also higher inactivity now, though before it was mostly dealt with there being a LOT of replacements... There were some other intersting facts, but it's 3 AM and I probably should go to sleep.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on March 31, 2017, 08:05:24 pm
So long as you share your discoveries, immediately upon wakening.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 05, 2017, 02:25:12 pm
Heyo strangers. How's life?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on April 05, 2017, 02:57:33 pm
Long time no see. Life's fine, thank you.

Good to see a returning mafia player. We have a bit of a shortage right now.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on April 05, 2017, 05:33:14 pm
Man that's a throwback.  Heya Hapah!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 05, 2017, 05:39:09 pm
Long time no see. Life's fine, thank you.

Good to see a returning mafia player. We have a bit of a shortage right now.
Don't know that I'll play yet, but I hadn't wandered down here in a long time so thought I'd stop by.

Man that's a throwback.  Heya Hapah!
Amazing how time flies. Doesn't seem like long but I guess it's been 2 or 3 years, at least.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on April 05, 2017, 06:05:28 pm
Interesting. I don't remember you and I've been here 4ish years, but I stuck to BMs and other relatively normal setups when I was starting.

Welcome back, I guess.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 05, 2017, 08:22:45 pm
Long time no see. Life's fine, thank you.

Good to see a returning mafia player. We have a bit of a shortage right now.
Don't know that I'll play yet, but I hadn't wandered down here in a long time so thought I'd stop by.

Man that's a throwback.  Heya Hapah!
Amazing how time flies. Doesn't seem like long but I guess it's been 2 or 3 years, at least.
What up?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on April 05, 2017, 08:48:57 pm
Speaking of, Exquisite Cops needs a replacement.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 05, 2017, 11:17:07 pm
What up?
Not much boss! You still run the occasional game around here?

Speaking of, Exquisite Cops needs a replacement.
I'll give the rules and setup a read tomorrow and see if I'm interested, then!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on April 05, 2017, 11:52:27 pm
What up?
Not much boss! You still run the occasional game around here?
He still plays games around here, nowadays.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Toaster on April 06, 2017, 12:08:29 am
Hey Meph, how's Distant Colony going?  I see you're running it again.


Heyo strangers. How's life?

Howdy!

It's interesting, certainly.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 06, 2017, 08:54:32 am
Heyo strangers. How's life?
Instinctively reaches for shovel.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 06, 2017, 09:39:34 am
Heyo strangers. How's life?
Instinctively reaches for shovel.
I need it. It takes shovels to build tunnels, yeah?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 06, 2017, 12:35:43 pm
What up?
Not much boss! You still run the occasional game around here?

Speaking of, Exquisite Cops needs a replacement.
I'll give the rules and setup a read tomorrow and see if I'm interested, then!
I got two in sign ups I'm waiting for. One BYOR and one where I'm gonna do a lot of odd nonsense.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on April 06, 2017, 12:41:12 pm
Hey Meph, how's Distant Colony going?  I see you're running it again.

Not too bad. Had a few issues with people dropping out, but fortunately that doesn't hurt the game too much. And the new rules set runs much smoother.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 06, 2017, 03:06:22 pm
I got two in sign ups I'm waiting for. One BYOR and one where I'm gonna do a lot of odd nonsense.
Repeating yourself in your old age?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 06, 2017, 06:11:56 pm
I think I'll pass on Cops; a bit too far out for my first game back.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 06, 2017, 08:16:56 pm
I got two in sign ups I'm waiting for. One BYOR and one where I'm gonna do a lot of odd nonsense.
Repeating yourself in your old age?
True, didn't think that one through.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on April 06, 2017, 11:23:36 pm
Once I get a computer again I'm planning on jumping in on the crazier games.
I recall trying to mafia on my iPod, and this DS would be even worse. *shudders*
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on April 12, 2017, 02:53:25 am
Once I get a computer again I'm planning on jumping in on the crazier games.
I recall trying to mafia on my iPod, and this DS would be even worse. *shudders*
CHEEEEEEEEEEEEEEEEEESE!

Good to see you again!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: doll on April 12, 2017, 04:02:50 am
I'm planning on jumping in on the crazier games.
At least 75% of the games in the queue at present are pretty wack, though there are only two (?) full bastards.

There's actually a fairly large list of players, though activity seems to come and go.
If everyone who posted occasionally right now posted frequently, I think there would quite a few players (including the various people who were almost in a BM and the new players who seem to appear every game).
I am glad to see toaster back
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: origamiscienceguy on April 12, 2017, 06:28:26 pm
Phantom mafia isn't really a full bastard game. It's more like a scavenger hunt forcing all sides to figure out the hidden rules if they want to win.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Jack A T on April 12, 2017, 07:08:56 pm
We could probably use something more normal mixed in.  Queue's a big block of complexity.  A Vengeful might be good: doesn't steal many players away, simple...
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 12, 2017, 08:45:50 pm
I'd enjoy something a little more normal. Hell, I'd play in a BM if one got hosted; it's been long enough that I may as well be a beginner again!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on April 12, 2017, 08:52:11 pm
I don't have time to actually play, but I could mod a BM if someone suggests flavor.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 12, 2017, 10:14:42 pm
Once I get a computer again I'm planning on jumping in on the crazier games.
I recall trying to mafia on my iPod, and this DS would be even worse. *shudders*
CHEEEEEEEEEEEEEEEEEESE!

Good to see you again!
Hiiiiiiiii


I'm back! No open Mafia's though, and I guess that's a bit of a relief. I've always sucked at them, but they were really fun.

Also Mafia Marathon ended. That was great.
Well since no one else said anything to you... Who are you again?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on April 12, 2017, 10:42:03 pm
Once I get a computer again I'm planning on jumping in on the crazier games.
I recall trying to mafia on my iPod, and this DS would be even worse. *shudders*
CHEEEEEEEEEEEEEEEEEESE!

Good to see you again!
Hiiiiiiiii


I'm back! No open Mafia's though, and I guess that's a bit of a relief. I've always sucked at them, but they were really fun.

Also Mafia Marathon ended. That was great.

Whoops, forgot about this with the new page.

Anyway, welcome back TMS.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on April 12, 2017, 11:13:46 pm
I don't have time to actually play, but I could mod a BM if someone suggests flavor.
Every player is a nation with nuclear capabilities in a cold war that the United Nations (the town) have been trying to end.

Mafia are nations with hackers that access other nation's nukes and make them self-destruct in the silos, destroying that country.

Or do you want something different?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on April 12, 2017, 11:22:27 pm
I don't have time to actually play, but I could mod a BM if someone suggests flavor.
Every player is a nation with nuclear capabilities in a cold war that the United Nations (the town) have been trying to end.

Mafia are nations with hackers that access other nation's nukes and make them self-destruct in the silos, destroying that country.

Or do you want something different?

Eh, that should work. If we're lucky we'll get something silly like a US-North Korea scumteam. :P
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on April 13, 2017, 12:12:23 am
I don't have time to actually play, but I could mod a BM if someone suggests flavor.
Every player is a nation with nuclear capabilities in a cold war that the United Nations (the town) have been trying to end.

Mafia are nations with hackers that access other nation's nukes and make them self-destruct in the silos, destroying that country.

Or do you want something different?

Eh, that should work. If we're lucky we'll get something silly like a US-North Korea scumteam. :P
I would have advised against naming the countries, but that sounds hilarious.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on April 13, 2017, 09:05:06 am
I approve of that flavor.

I approve of TMS's return (?).

and I'm off...
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on April 13, 2017, 01:26:41 pm
Well you only played a handful of games, though Mafia Marathon was a long one. Not sure how many you played during that time since I pretty much stayed focused on that while it was going.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on April 13, 2017, 10:46:49 pm
I think I Shenanigans'd hard enough that I broke FoU.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: BlackHeartKabal on April 13, 2017, 10:48:49 pm
what the fuck am I playing
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 13, 2017, 10:57:05 pm
what the fuck am I playing
Jesus dude, get your hand out of your pants and see a doctor.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on April 14, 2017, 03:31:07 am
I think I Shenanigans'd hard enough that I broke FoU.
Hey, game still going on D:< You no post here.
Because I'd be saying I broke too alongside everyone else going wat.
BUT THAT AFFECTS THE GAME.

So stop. :P
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Deus Asmoth on April 14, 2017, 08:24:38 am
Well, I definitely have no idea what's going on.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on April 14, 2017, 04:14:54 pm
Sorry about not starting the BM yet, I've had some unexpected stuff come up but I'll have time later today or tomorrow to start it.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on April 15, 2017, 01:42:45 am
Just spent the past 3-4 hours reading different mafia games. What am I doing with my life.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 15, 2017, 08:08:40 am
Just spent the past 3-4 hours reading different mafia games. What am I doing with my life.
Majoring in history
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: doll on April 15, 2017, 08:55:52 am
Majoring in history
Not much then?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Gentlefish on April 15, 2017, 03:42:25 pm
Majoring in history
Not much then?

(https://pics.me.me/absolutely-barbaric-3381926.png)
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on April 15, 2017, 09:20:55 pm
Majoring in history
Not much then?

(https://pics.me.me/absolutely-barbaric-3381926.png)
I remember when I saw that kind of thing on imgur--it included a lot of other nicely detailed drawings. :P
...That people turned into memes.
But doll, you're silly. :P :)
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: doll on April 15, 2017, 11:45:20 pm
But doll, you're silly. :P :)
All the best HCA authors are either mathematicians going on summer holiday or so influenced by the young hegelians (or are young hegelians themselves) that they qualify as social scientists. I mean, they probably get the modernists, but while joyce is excellent he probably isn't enough to justify an entire faculty on his own.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: origamiscienceguy on April 16, 2017, 05:58:24 am
Wow, this board is becoming a ghost town. Should we advertise somewhere else on the forum?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: doll on April 16, 2017, 07:31:33 am
Lots of people pass through but we're very slippery at the moment. Again, a lot of this is because there's no BM and games are cycling through very slowly. The current meta tends towards inactivity (probably because there's not many force-replaces and there's been a recent uptick in hammer vote games with very conservative players).
P25 was a very fun and exciting game with only a few times when inactivity really struck it down, because it had a lot of players to choose from so there was something going on even when there were players missing or not posting. Of course, the presence of inactivity dominated the daygame in terms of hunting options, but still.

Also, recently it seems the forum comes to a complete standstill on weekends. I surprised at this since so far as I can tell everyone has got work or is in uni, but as soon as there's a lick of free time posting drops to a dead standstill.

Regardless, the lack of games is much more pressing than a lack of players. When we're able to put games into signups and not get them filled, that's when it's worth looking to bolster our numbers. To say we can do that, though, we'd need games in signups.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on April 16, 2017, 12:45:57 pm
Yeah, honestly the inactivity is to the point where I almost feel like even I could partake in a game, even on this crappy device.

Give me more reading material, peasants!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Lenglon on April 16, 2017, 12:54:41 pm
...
Any BYOR's starting up soon?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 16, 2017, 01:32:18 pm
...
Any BYOR's starting up soon?
Well, if I could steal a place at the front of the line, I would gladly run a BYOR.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Lenglon on April 16, 2017, 01:52:54 pm
...
Any BYOR's starting up soon?
Well, if I could steal a place at the front of the line, I would gladly run a BYOR.
Well, I took something along the lines of a what... year and a half? two year? break from mafia, because it just wasn't healthy for me. but I've got a lot of free time, am in a better place life-wise, and i think I got some perspective from the time spent away. so... I'm interested in playing something bastardy. I don't want fair or balanced. unbalanced against me so it's totally not my fault that I lose, or unbalanced in my favor so I can win even if I don't deserve it, would both be a great way to come back to the game :P
That, and I have some ideas for what I'd submit to a BYOR.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 16, 2017, 02:06:04 pm
...
Any BYOR's starting up soon?
Well, if I could steal a place at the front of the line, I would gladly run a BYOR.
Well, I took something along the lines of a what... year and a half? two year? break from mafia, because it just wasn't healthy for me. but I've got a lot of free time, am in a better place life-wise, and i think I got some perspective from the time spent away. so... I'm interested in playing something bastardy. I don't want fair or balanced. unbalanced against me so it's totally not my fault that I lose, or unbalanced in my favor so I can win even if I don't deserve it, would both be a great way to come back to the game :P
That, and I have some ideas for what I'd submit to a BYOR.
Well, it doesn't get any more "balanced on the edge of a knife" than my BYOR's! Guaranteed to sometimes be rigged against you.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Jack A T on April 16, 2017, 02:09:24 pm
Well, it doesn't get any more "balanced on the edge of a knife" than my BYOR's! Guaranteed to sometimes be rigged against you.
There's always LNCP's Witches' Coven games: guaranteed to always be rigged against everyone.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 16, 2017, 04:43:53 pm
Well, it doesn't get any more "balanced on the edge of a knife" than my BYOR's! Guaranteed to sometimes be rigged against you.
There's always LNCP's Witches' Coven games: guaranteed to always be rigged against everyone.
LNCP games in general, really. The few I played were very enjoyable, though.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 17, 2017, 11:48:57 pm
Huh.  Vector's been busy purging her/his/its post history lately. 
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on April 17, 2017, 11:53:06 pm
Huh.  Vector's been busy purging her/his/its post history lately.
He/They, Shakerag :v And yes, some of us noticed that but chose not to mention anything. Because it may be personal.

:V

...
Any BYOR's starting up soon?
Well, if I could steal a place at the front of the line, I would gladly run a BYOR.
Well, I took something along the lines of a what... year and a half? two year? break from mafia, because it just wasn't healthy for me. but I've got a lot of free time, am in a better place life-wise, and i think I got some perspective from the time spent away. so... I'm interested in playing something bastardy. I don't want fair or balanced. unbalanced against me so it's totally not my fault that I lose, or unbalanced in my favor so I can win even if I don't deserve it, would both be a great way to come back to the game :P
That, and I have some ideas for what I'd submit to a BYOR.
Well, it doesn't get any more "balanced on the edge of a knife" than my BYOR's! Guaranteed to sometimes be rigged against you.
YAY Lenglon!! :D

What's the general rule when a GM is too busy or such .-. or away for a time? Asking because of personal experiences (as in myself, as a GM, who may have missed to update things, etc)
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 18, 2017, 12:01:04 am
Huh.  Vector's been busy purging her/his/its post history lately.
He/They, Shakerag :v And yes, some of us noticed that but chose not to mention anything. Because it may be personal.

:V
Personal?  On an internet forum?  Surely you jest.

What's the general rule when a GM is too busy or such .-. or away for a time? Asking because of personal experiences (as in myself, as a GM, who may have missed to update things, etc)
Well, looking at past experiences with webadict... generally the game just dies.  Or rarely someone steps in to try and take over. 
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 18, 2017, 01:07:38 pm
Well, looking at past experiences with webadict... generally the game just dies.  Or rarely someone steps in to try and take over.
Haha, yeah. Good times...

Alternatively, don't be like me.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 18, 2017, 02:45:12 pm
Well, looking at past experiences with webadict... generally the game just dies.  Or rarely someone steps in to try and take over.
Haha, yeah. Good times...

Alternatively, don't be like me.
Still pissed about BYOR 14.  Even if I did give you an aneurysm. 
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on April 19, 2017, 04:21:05 am
I'd love to play mafia, but I've got so much crap going on that I feel I couldn't dedicate a reliable portion of my time to playing (or modding, though there's no deficit in that atm :P).

What's the general rule when a GM is too busy or such .-. or away for a time? Asking because of personal experiences (as in myself, as a GM, who may have missed to update things, etc)
Well, looking at past experiences with webadict... generally the game just dies.  Or rarely someone steps in to try and take over. 
Or, it... goes places...
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Lenglon on April 19, 2017, 05:08:55 am
Well, looking at past experiences with webadict... generally the game just dies.  Or rarely someone steps in to try and take over.
Haha, yeah. Good times...

Alternatively, don't be like me.
Still pissed about BYOR 14.  Even if I did give you an aneurysm.
...
This post just made me re-read that entire BYOR, including dead and scumchats. twice.
I forgot how proud of myself I was for that game, I actually made a solid interaction-based case! and I handled pressure the best I ever had, and had drawn no signifigant suspician yet!. I know, it's not much, when put in perspective, but it mattered to me. and it was a cool learning experience getting to both practice being scum and to practice my scumhunting skills at the same time.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 20, 2017, 10:05:27 am
Have all games lately taken this long to fill? Didn't realize things had slowed down THAT much!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 20, 2017, 11:48:56 am
Have all games lately taken this long to fill? Didn't realize things had slowed down THAT much!
It's odd. Eerie. Like, I want to run a game because I can keep it going. I want to keep people playing and content flowing. But there's this long list of upcoming games... and slow motioning for people to run them. It doesn't feel like it's players. It feels like it's mods. If that's the case, I don't mind infusing games that we need. Do YOU want a particular type of mafia? As a player, you have the ability to choose. You can say what you want. That list is there for fairness, and if it no longer serves its point, then we can remake it.

I am willing to make games that are engaging and fit what players want (Crazy, Normal, etc.) I just have to know that's what's wanted.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on April 20, 2017, 02:28:03 pm
I'm also willing to institute a short cycle-through of the game queue. So if people want a new game and the next on the list doesn't respond in a day or two we can push games up.

The queue is mostly there so that people who want to mod get a chance. We had a period where the same people basically modded everything because they'd put up a new game once their old one finished and there were complaints from people who wanted to run stuff be felt they couldn't.

If it's stagnating things we should shake stuff up.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 20, 2017, 06:11:49 pm
Exactly. I know I was one of them, and I don't want to hog all the games. But I do want the subforum to be active. If it needs to be done, I'm willing to help. Mostly because it's kinda fun, but also because the only way to get others to want to join is to have fun games to play.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 20, 2017, 07:50:40 pm
Sure, just ping the next folks in line with PMs and see if they're good to go. If they can't check their inbox in a day or two on a regular basis then modding a game would be...difficult.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on April 22, 2017, 03:04:21 pm
Honestly, the only mafia game I'd play at this moment would be Wuba's game - it's the only one I can bring myself to dedicate time to and still be active. :P
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 22, 2017, 03:27:55 pm
Honestly, the only mafia game I'd play at this moment would be Wuba's game - it's the only one I can bring myself to dedicate time to and still be active. :P
Sweet. I'm internet famous!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 25, 2017, 07:01:40 pm
Someone banter about things.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 25, 2017, 07:08:12 pm
What sorts of things?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 25, 2017, 07:11:10 pm
What sorts of things?
Uhhh... Anything? I'm not entirely sure. It's just been quiet for a while.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on April 25, 2017, 08:41:45 pm
Well, if you guys want your mind blown and have like 2 hrs of time to spare, then I'd suggest checking out the latest waitbutwhy.com post...
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 25, 2017, 10:16:04 pm
Where have all the other old regulars gone? I imagine most just kinda fade out like I did, but was there anything more dramatic?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on April 25, 2017, 11:28:01 pm
Nothing dramatic comes to mind off the top of my head.
says the guy who has been gone for two years
Some people mentioned that they were leaving, usually for either being busy, or needing a break from the environment, but I think most just silently slink away.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 25, 2017, 11:44:54 pm
Adulthood sucks.  And I'm allergic to responsibilities.  I just put off paying a dental bill for a month because I couldn't be arsed to go to my bank's website and do the bill pay thingie.

Also, I have killed about a dozen sprouts this spring so far.  Growing plants is hard.  Well, at least growing some pansy ass plants is hard.  Broccoli is coming up like a champ, but the goddamn eggplants are about as limp wristed as those antifa fucks.  Tomato plants too, which is funny, because once they start growing they goddamn explode. 

I shouldn't be too hard on the plants.  At least a plant never asked for someone to give it a trigger warning.  I can respect plants for that.

Is it any wonder I'm on blood pressure pills?  Oh shit.  I still need to take that tonight.  Well, the bottle didn't say anything about not taking it with alcohol, so....

Fox news does nothing but fucking talk about Trump.  It's crazy.  I only know this because some ashole keeps putting it on at work.

Indian black salt is the shit.  It makes everything taste like eggs.

I haven't cleaned the toilet in over a year.  But then again, neither has my SO. 

Our DVR is always 100% full.  And she's bitching about missing Nexflix after having a free week.  We record too many goddamn shows as it is.  Why're you bitching about watching Nexlifx?

Ok.  that's enough banter.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 25, 2017, 11:46:15 pm
Someone banter about things.
ayyyy bby u wan some banter?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Jim Groovester on April 25, 2017, 11:59:30 pm
Where have all the other old regulars gone? I imagine most just kinda fade out like I did, but was there anything more dramatic?

I'm still around but I don't have anything to say most of the time and I don't have time to play any games.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on April 26, 2017, 12:05:15 am
Where have all the other old regulars gone? I imagine most just kinda fade out like I did, but was there anything more dramatic?

I'm still around but I don't have anything to say most of the time and I don't have time to play any games.
Yay! Then I'd just love to drop a note to you and Toaster--big thanks, as well as to those I've played with over the years; your teachings in my earliest BMs (Think0028's) helped me a ton, here and in insight in life. :3
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on April 26, 2017, 12:06:36 am
AND SO IT BEGINS

Adulthood sucks.  And I'm allergic to responsibilities.  I just put off paying a dental bill for a month because I couldn't be arsed to go to my bank's website and do the bill pay thingie.
This. I just recently had to get a new car after the first one melted, and MY GOD now I have to call so many goddamn people about the payments, and the warranty, and the insurance, and the safety features, and fucking everything it drives me insane. And now my bank account is unhappy and that makes me unhappy. And my wife says "just try to get more overtime" and i know that, but that requires work and I'm lazy.
Plus I fucking hate the people at work on the shift before me so I avoid coming in early like the plague.

Quote
Also, I have killed about a dozen sprouts this spring so far.  Growing plants is hard.  Well, at least growing some pansy ass plants is hard.  Broccoli is coming up like a champ, but the goddamn eggplants are about as limp wristed as those antifa fucks.  Tomato plants too, which is funny, because once they start growing they goddamn explode.

I shouldn't be too hard on the plants.  At least a plant never asked for someone to give it a trigger warning.  I can respect plants for that.
I just recently went to an Earth Day festival, and now I have like 5 different tree saplings that need planting, but I don't even know where I'm going to put them. Also other plants, including tomatos.

Quote
Is it any wonder I'm on blood pressure pills?  Oh shit.  I still need to take that tonight.  Well, the bottle didn't say anything about not taking it with alcohol, so....
I'm no expert on either medicine nor booze, but you should probably ask a doctor about that before combining those.

Quote
Fox news does nothing but fucking talk about Trump.  It's crazy.  I only know this because some ashole keeps putting it on at work.
The TV at work used to be stuck on shitty news channels for the longest time, but finally people complained until the higher-ups held a meeting on it (higher priority than fixing our broken machines, apparently) and they decided to lock it on Food Network, which I approve of.

Quote
Indian black salt is the shit.  It makes everything taste like eggs.
I have never tried that, but wouldn't the taste of eggs get tiring after a while?

Quote
I haven't cleaned the toilet in over a year.  But then again, neither has my SO. 
I neglected to clean the toilet for years, and one day, all the caked-on gunk literally caved in under its own weight, and a massive chunk broke off, leaving the actual wall of the toilet basin pristinely clean, and then I just whacked the rest of it off until the toilet looked like new.
Some problems do fix themselves.

Quote
Our DVR is always 100% full.  And she's bitching about missing Nexflix after having a free week.  We record too many goddamn shows as it is.  Why're you bitching about watching Nexlifx?
I don't have a DVR, but I wish I did. I've been getting into Netflix recently, though. (Had to switch over to Hulu, though, because Netflix only had 3 seasons of Bleach on it, instead of the 20+ Hulu has.)

Quote
Ok.  that's enough banter.
Vote Shakerag
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Jim Groovester on April 26, 2017, 01:01:13 am
Yay! Then I'd just love to drop a note to you and Toaster--big thanks, as well as to those I've played with over the years; your teachings in my earliest BMs (Think0028's) helped me a ton, here and in insight in life. :3

np bro

Think0028

Damn. (https://www.youtube.com/watch?v=Q3LE15AyT5g)
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 26, 2017, 02:03:37 am
Yay! Then I'd just love to drop a note to you and Toaster--big thanks, as well as to those I've played with over the years; your teachings in my earliest BMs (Think0028's) helped me a ton, here and in insight in life. :3

np bro

Think0028

Damn. (https://www.youtube.com/watch?v=Q3LE15AyT5g)
Jim!  I love you man.  No homo.  Unless you're up for it.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 26, 2017, 11:01:17 am
Dar and Book the same way, I guess? What about NQT? Those are the big ones that stick out in my head.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on April 26, 2017, 11:44:07 am
Dar and Book the same way, I guess? What about NQT? Those are the big ones that stick out in my head.

Dariush hasn't been around in a while, same with Book. NQT just... wasn't quite there one day. Basically, he disappeared.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Persus13 on April 26, 2017, 11:54:18 am
NQT was running a game when he disappeared too.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 26, 2017, 12:26:59 pm
NQT was running a game when he disappeared too.
See webadict?  This is the model you're setting for the other mods on this forum.


I'll see your forumites and raise you an LNCP.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on April 26, 2017, 01:43:00 pm
He hasn't been gone as long as some others, but Org.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 26, 2017, 02:09:13 pm
NQT was running a game when he disappeared too.
See webadict?  This is the model you're setting for the other mods on this forum.


I'll see your forumites and raise you an LNCP.
I am only cool because of how bad an influence I am on people.

I remember them old people. Y'all are so new compared to me. Org was one of the oldest. In fact, I'm so old, I played in games with Meph. I was even there for the very first Mafia game. Or at least, the one that started everything. I was the First Mate on a pirate ship. And I made them all walk th' plank.

Plus, no one ever really saw the full extent of the Solifuge vs. Kashykk Child battle in DF Mafia 3. That was an epic gamble... That Meph stopped accidentally.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on April 26, 2017, 03:26:34 pm
That wasn't accidentally, I spent a long time trying to figure out who the real one was. I happened to be right.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on April 26, 2017, 03:45:23 pm
He hasn't been gone as long as some others, but Org.

I thought Org had been gone longer? I joined back in 2012/2013 and iirc I never played with Org but I definitely played with Book and maybe even Dariush.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on April 26, 2017, 03:48:20 pm
He hasn't been gone as long as some others, but Org.

I thought Org had been gone longer? I joined back in 2012/2013 and iirc I never played with Org but I definitely played with Book and maybe even Dariush.
I guess I forgot how long I've been here... it's been a while.  I joined January 2014 and I think Org left a year before that.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Jack A T on April 26, 2017, 03:56:21 pm
I remember Org.  He was a character.

I came in at the start of 2011.  Pandarsenic was still buried in midterms, NativeForeigner was still buried in work, JanusTwoFace was playing his last (I think) few games, Archangel was about to quit again, we still had Jokerman...
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on April 26, 2017, 04:03:23 pm
He hasn't been gone as long as some others, but Org.

I thought Org had been gone longer? I joined back in 2012/2013 and iirc I never played with Org but I definitely played with Book and maybe even Dariush.
I guess I forgot how long I've been here... it's been a while.  I joined January 2014 and I think Org left a year before that.
I first posted in a Mafia thread on November 26, 2013, so I missed Org by several months. But hey, at least we still have Shakerag.

In other news, I've been here on these forums for almost five years (I joined June 28th 2012) :o

EPWOP: I think I remember Pandarsenic and I definitely played a game or two with NativeForeigner. I also played a few games with Imp, RangerCado, and makeinu before they left. Oh, and Caz and Toaster and Persus13 (although I've seen Persus around in some more recent games).
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on April 26, 2017, 04:08:20 pm
EPWOP: I think I remember Pandarsenic and I definitely played a game or two with NativeForeigner. I also played a few games with Imp, RangerCado, and makeinu before they left. Oh, and Caz and Toaster and Persus13 (although I've seen Persus around in some more recent games).
I played with all of those back in the day, too, since I didn't join that much after you.  I think I played a game with NativeForeigner but I don't recall ever interacting with pandarsenic.  Also, don't forget nerjin, who seems to have disappeared off of the face of the earth recently.

If we want to discuss more recent disappearances, we can always talk about flabort and origamiscienceguy, who both had their debut games as games I ran (Greatest Battle of Orbfalls and Operation Overlord, respectively).  I also remember Jiokuy who most people here may have forgotten about (again, mostly because his first game was GBOO).
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on April 26, 2017, 04:09:25 pm
:(

Reading the last page or so really hits in terms of how long this forum's been around.

I almost don't want to go reread my first game on here, because I was reallllly young back then... >.>

PPE: and then 4mask ends up ninjaing me. Not that that's unusual...
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on April 26, 2017, 04:11:08 pm
:(

Reading the last page or so really hits in terms of how long this forum's been around.

I almost don't want to go reread my first game on here, because I was reallllly young back then... >.>

PPE: and then 4mask ends up ninjaing me. Not that that's unusual...
<3

I remember my first game fondly because of how fucking stupid I was.  I replaced into BM 44 and got myself lynched the same day as the cop because I had no idea what I was doing.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on April 26, 2017, 04:20:35 pm
I mostly remember the BYOR-style games where I was scum. Especially BYOCards - that was a fun game of non-bastard mindgames along with Urist I. :D
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 26, 2017, 04:32:08 pm
I first posted in a Mafia thread on November 26, 2013, so I missed Org by several months. But hey, at least we still have Shakerag.
Aren't you so lucky?

I came in at the start of 2011.
Huh.  I came in near the end of 2011.  Hooray for us?

I almost don't want to go reread my first game on here, because I was reallllly young back then... >.>
Get off my lawn.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Jack A T on April 26, 2017, 04:38:13 pm
My first game here, Supernatural 3, was a trainwreck on my part, and everyone (including me) knew it at the time.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on April 26, 2017, 04:49:42 pm
My first game was awful. Got ultra paranoid and went after an IC, 'cause obviously someone with authority is dangerous to the town. D1 lynch... a fate I have managed to avoid since then, 'cept when I want it to happen.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 26, 2017, 04:55:30 pm
I think I replaced into a Roguelike for my first game? That sounds right. I think I did okay.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Persus13 on April 26, 2017, 07:17:16 pm
Its weird how some people are including me as part of the old crowd. I don't think I ever played with Org, and I started playing Mafia in the summer of 2013, so I only came in a few months before TDS. I feel like I was among the first of a new wave of people that showed up between 2013-2014 and stuck around. The Mafia and Other Games sections of the forum are the only areas I still frequent regularly. I haven't opened the other subforums in months.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 26, 2017, 07:23:55 pm
Oh my god.

I just checked.

I have 12.15% of all posts in this subforum.

I have 10039 of the 82633 posts.

I am the king of the mafia.

Its weird how some people are including me as part of the old crowd. I don't think I ever played with Org, and I started playing Mafia in the summer of 2013, so I only came in a few months before TDS. I feel like I was among the first of a new wave of people that showed up between 2013-2014 and stuck around. The Mafia and Other Games sections of the forum are the only areas I still frequent regularly. I haven't opened the other subforums in months.
There's like 4 generations here.

There's the elder gods, which include the likes of me, Meph, and Pandarsenic. We've been here since before this place was even a subforum.
There's the old guard, which includes Vector, dakarian, and Tiruin. They were here before it was cool.
There's the new bloods, which would include you. You guys joined recently enough that you feel new to me, but you're way old to everyone else.
Then there's today's newbies. These guys are super new, but it's always cool to see who stays. But, these guys include people that only joined within the past 2 years.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on April 26, 2017, 07:31:07 pm
[...]There's the old guard, which includes Vector, dakarian, and Tiruin. They were here before it was cool.[...]
I-I'm part of the old guard?
I am so honored u_u Especially since I joined back like...BM 28 or so.

Oh wow I've been here for half a loveable decade! :D
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 26, 2017, 07:41:10 pm
[...]There's the old guard, which includes Vector, dakarian, and Tiruin. They were here before it was cool.[...]
I-I'm part of the old guard?
I am so honored u_u Especially since I joined back like...BM 28 or so.

Oh wow I've been here for half a loveable decade! :D
I consider you to be the cutoff.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 26, 2017, 10:10:05 pm
How does it feel to know that 1 in 8 posts you read here belong to the greatest person ever?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on April 26, 2017, 10:31:35 pm
How does it feel to know that 1 in 8 posts you read here belong to the greatest person ever?
That you've too much free time on your hands?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on April 26, 2017, 10:52:51 pm
I think I was part of the new blood 2013-14 wave, but my long absence kinda skews it for me.

I fondly recall my first game, where I totally kicked ass and then never lived up to it again. :P
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on April 27, 2017, 04:14:04 am
[...]There's the old guard, which includes Vector, dakarian, and Tiruin. They were here before it was cool.[...]
I-I'm part of the old guard?
I am so honored u_u Especially since I joined back like...BM 28 or so.

Oh wow I've been here for half a loveable decade! :D
I consider you to be the cutoff.
I'm pretty sure that makes me old guard, then...

Oh my god.

I just checked.

I have 12.15% of all posts in this subforum.

I have 10039 of the 82633 posts.

I am the king of the mafia.

You should have that as your avatar text, ">12% of the Mafia forum posts".
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 27, 2017, 06:30:41 am
How does it feel to know that 1 in 8 posts you read here belong to the greatest person ever?
That you've too much free time on your hands?
... oooooor, that you're all here to read my creative geniuses.

I think I was part of the new blood 2013-14 wave, but my long absence kinda skews it for me.

I fondly recall my first game, where I totally kicked ass and then never lived up to it again. :P
Yep. You're too old to be 4th Gen.

TolyK has been here for awhile too. I guess you would be old guard, wouldn't you?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: doll on April 27, 2017, 06:33:22 am
Tiruin
Your first game was replacing in BM29 (http://www.bay12forums.com/smf/index.php?topic=97045.msg2830366#msg2830366).

I think I've been lurking on and off since early 2009? Based  (http://www.bay12forums.com/smf/index.php?topic=40018.0) on  (http://www.bay12forums.com/smf/index.php?topic=43695.msg826277#msg826277) the  (http://www.bay12forums.com/smf/index.php?topic=41493.0)games (http://www.bay12forums.com/smf/index.php?topic=39061.0) I remember see run I guess late 2009.

I also saw the dummy account I made a while after that but it only ever appeared in a BM and it wasn't very interesting.
I suppose it means I have played here before, though.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 27, 2017, 08:56:12 am
Ehh, this avatar is new compared to ye olde wizarde Web. I have a new one, where I abandon the penguin theme, but I haven't finished it yet, and it doesn't look quite right just yet. Maybe I'll just do some modifications on this one instead.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Gentlefish on April 27, 2017, 11:57:13 am
EPWOP: I think I remember Pandarsenic and I definitely played a game or two with NativeForeigner. I also played a few games with Imp, RangerCado, and makeinu before they left. Oh, and Caz and Toaster and Persus13 (although I've seen Persus around in some more recent games).
I played with all of those back in the day, too, since I didn't join that much after you.  I think I played a game with NativeForeigner but I don't recall ever interacting with pandarsenic.  Also, don't forget nerjin, who seems to have disappeared off of the face of the earth recently.

If we want to discuss more recent disappearances, we can always talk about flabort and origamiscienceguy, who both had their debut games as games I ran (Greatest Battle of Orbfalls and Operation Overlord, respectively).  I also remember Jiokuy who most people here may have forgotten about (again, mostly because his first game was GBOO).

Totally behind here, but I remember my first game subbing in for RPGeek, with you and Imp in it. That was really fun.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Solifuge on April 27, 2017, 03:58:49 pm
Hey Web, I know I haven't been around much, but w-wasn't I one of the oldbies too? :<

Plus, no one ever really saw the full extent of the Solifuge vs. Kashykk Child battle in DF Mafia 3. That was an epic gamble... That Meph stopped accidentally.

That was such a roller coaster, and it broke my damn heart when it didn't pan out. But that's what I get for being a big liar!

Honestly, I think I was always into Mafia to play around. I especially loved attempting dumb, unwieldy, time consuming, and Generally-Too-Stupid-For-Someone-To-Honestly-Try-I-Mean-Really-Now-Soli-What-The-Hell kinda gambits, but which would be a lot of fun to pull off successfully. And most of the time, my goofy-ass playstyle just crashed and burned, and I looked like a big dummy? But it worked out a few times. And I still had fun either way? So there's always that.

Even if my actual play in that one totally sucked, I think one of my favorites to play was Toon Mafia VII; the excuse to do those cringy visual novel / dating sim style screenshot posts, and accusing people with bad screenshots of a cat in a maid outfit, was a lot of fun. I loved goofing with folks in GG's Quick Bastard, Redux too; it was a small weird one, but I enjoyed puzzling it out with y'all, including the interactive flavor text, accidental angry zombie werewolf Vector resurrection, and all the quick-topic shenanigans. Oh, and pulling off a kill-free Serial Killer win in Supernatural 4 was pretty fun too! ><;

Oh god damn it, good job Solifuge tricking us into believing you weren't an insane serial killer.

This is the story of my life~!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on April 27, 2017, 05:17:35 pm
Suddenly a Solifuge.

...

:D
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on April 27, 2017, 06:22:55 pm
Hey Web, I know I haven't been around much, but w-wasn't I one of the oldbies too? :<

Plus, no one ever really saw the full extent of the Solifuge vs. Kashykk Child battle in DF Mafia 3. That was an epic gamble... That Meph stopped accidentally.

That was such a roller coaster, and it broke my damn heart when it didn't pan out. But that's what I get for being a big liar!

I still favorably recall this one :3 It was an epic thing I kept recalling for the years after.

Quote
Honestly, I think I was always into Mafia to play around. I especially loved attempting dumb, unwieldy, time consuming, and Generally-Too-Stupid-For-Someone-To-Honestly-Try-I-Mean-Really-Now-Soli-What-The-Hell kinda gambits, but which would be a lot of fun to pull off successfully. And most of the time, my goofy-ass playstyle just crashed and burned, and I looked like a big dummy? But it worked out a few times. And I still had fun either way? So there's always that.
You were on par with Vector in my eyes .-.; Very skilled ++ being the player I'd love to play with (even if I get my butt kicked x~x because thems good playing)

I miss playing with y'all :I
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 27, 2017, 07:17:40 pm
Hey Web, I know I haven't been around much, but w-wasn't I one of the oldbies too? :<
Yep! You've been around since forever. Your gambit was one of the greatest things I ever saw, even if it didn't pay off. I don't think I've ever seen anyone else do something as ridiculous.

Honestly, I think I was always into Mafia to play around. I especially loved attempting dumb, unwieldy, time consuming, and Generally-Too-Stupid-For-Someone-To-Honestly-Try-I-Mean-Really-Now-Soli-What-The-Hell kinda gambits, but which would be a lot of fun to pull off successfully. And most of the time, my goofy-ass playstyle just crashed and burned, and I looked like a big dummy? But it worked out a few times. And I still had fun either way? So there's always that.
Haha, yep. That's the best playstyle. It's half of what I do. It typically pays off, too, since no one expects the ridiculousness. I think there have been only a few other gambits that were as big. It's why I make BYORs so ridiculous. I want the game to be played in a controlled, chaotic manner. It should be an excuse to play like a crazy person.

Even if my actual play in that one totally sucked, I think one of my favorites to play was Toon Mafia VII; the excuse to do those cringy visual novel / dating sim style screenshot posts, and accusing people with bad screenshots of a cat in a maid outfit, was a lot of fun. I loved goofing with folks in GG's Quick Bastard, Redux too; it was a small weird one, but I enjoyed puzzling it out with y'all, including the interactive flavor text, accidental angry zombie werewolf Vector resurrection, and all the quick-topic shenanigans. Oh, and pulling off a kill-free Serial Killer win in Supernatural 4 was pretty fun too! ><;

Oh god damn it, good job Solifuge tricking us into believing you weren't an insane serial killer.

This is the story of my life~!
Well, I'll see what I can do about Sprn [Of] Hate to make it just as crazy. I like having fun in games, and I think I've gotten it down enough to not break the game too horribly.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on April 27, 2017, 11:35:51 pm
I think I was part of the new blood 2013-14 wave, but my long absence kinda skews it for me.

I fondly recall my first game, where I totally kicked ass and then never lived up to it again. :P
Yep. You're too old to be 4th Gen.
This suddenly made me think of mafia in terms of pokemon.
*fails to recall what 3rd gen in pokemon was*

Also I'm really looking forward to the semester of love sequel.
I really enjoyed that one, even if I was completely useless in it.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 28, 2017, 07:11:04 am
Aww yeah, that game was great to design. I basically sat and started typing the most insane garbage I could think of, and eventually it worked. The bad part was that I found a little too late what happens with too little information. The scumteam was so confused that they didn't know what to do, though, in retrospect, I never gave a bonus to Leafsnail for disposing his opponent. I hadn't planned for that, but I could've made a last second modification for playing his character 100% right.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on April 28, 2017, 08:47:29 am
I think I was part of the new blood 2013-14 wave, but my long absence kinda skews it for me.

I fondly recall my first game, where I totally kicked ass and then never lived up to it again. :P
Yep. You're too old to be 4th Gen.
This suddenly made me think of mafia in terms of pokemon.
*fails to recall what 3rd gen in pokemon was*

Also I'm really looking forward to the semester of love sequel.
I really enjoyed that one, even if I was completely useless in it.
Ruby/Sapphire/Emerald, you dork.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on April 28, 2017, 10:51:04 pm
Ruby/Sapphire/Emerald, you dork.
*facepalms*
That's right. I'm an idiot. Thank you.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on May 10, 2017, 07:44:39 am
Can anyone replace into a Beginner's Mafia for me? I'm now down four players.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on May 10, 2017, 08:43:46 am
Can anyone replace into a Beginner's Mafia for me? I'm now down four players.
I see the current BM is progressing as usual.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Lenglon on May 10, 2017, 08:55:01 am
Frankly, with that many replacement requests, I suggest modkills be handed out so long as theres one scum in the replacement request pile.

As for actually replacing in...
I don't want to, but I could...
I mean...

sure.
gimmie a sec to read up because I do 95% of my bay12ing via phone nowadays.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on May 10, 2017, 09:09:53 am
Shit, why not just cancel the game? Who's left?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on May 10, 2017, 10:29:39 am
There are still people playing - five players plus Lenglon as a potential replacement plus other potential replacements. We'll be fine.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Gentlefish on May 10, 2017, 05:52:26 pm
Yeah I'm just suffering so much through this finals week. Guh.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on May 11, 2017, 02:56:02 am
I would like to replace in (and I've been following the game, too) but I can't do that from a DS. Even a short post takes me forever, and attempting to juggle quotes would be a nightmare.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Lenglon on May 11, 2017, 03:03:45 am
I would like to replace in (and I've been following the game, too) but I can't do that from a DS. Even a short post takes me forever, and attempting to juggle quotes would be a nightmare.
better someone constantly PFP than nobody at all.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on May 11, 2017, 03:15:15 am
I would like to replace in (and I've been following the game, too) but I can't do that from a DS. Even a short post takes me forever, and attempting to juggle quotes would be a nightmare.
better someone constantly PFP than nobody at all.
*Struggles violently to come up with a counter argument*



...I'll think about it.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on May 11, 2017, 04:35:40 am
better someone constantly PFP than nobody at all.
TBF does mobile and doesn't quote or give substantial details in his posts--he aims for conciseness, and I really wish him well in improving there.
Y'all can too :3
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Hapah on May 15, 2017, 08:19:35 pm
Sorry for requesting replacement, but I got laid off from my job, which tends to change your priorities. I'll try to play as best I can but gotta put RL endeavors first.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: mastahcheese on May 16, 2017, 02:35:03 am
Sorry for requesting replacement, but I got laid off from my job, which tends to change your priorities. I'll try to play as best I can but gotta put RL endeavors first.
Real Life > Bay12

Good luck to you, man. Hope things turn out well.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Lenglon on May 16, 2017, 02:41:19 am
Indeed. best of luck, sorry that happened to you.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on May 22, 2017, 04:13:37 pm
I'd like to discuss getting activity up here. The latest BM died from inactivity.
I get that real life happens. Especially bloody finals. But if we had more people to begin with, finals and whatnot wouldn't be so much of an issue.

Ideas?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on May 22, 2017, 04:41:38 pm
Activity has always been a problem iirc.

It's due to two main factors, imo:
1) Small (diminishing?) pool of people to pull replacements from, and
2) Negative externalities (the more people are inactive, the more people have incentive to be inactive... like the reverse effect of social networks).

There's not much that can really be done about the first one, other than advertising (which I don't think is really correct or moral to do? idk). There's also not much that can be done about the second one, because it's a coordination failure with large external forces (finals, holidays, etc.) other than somehow getting people really motivated to play. Currently, we have a lot of games in the queue, which aren't progressing/filling up at a good rate, mostly because it's "more fun to make a game than to play it", generally speaking (it's more engaging, etc etc). And while I am sure most, if not all, are fine games, a lot of people just don't have the energy/time to commit to most of them. A few really stand out as "everyone wants to play" (BYOR-style and other hectic games, games from GM's who are regarded as great... those generally intersect, too).

Main point: It might be best for the subforum if people didn't run games which there is little demand for. It might be a bit (very?) annoying for people who are on the current queue, but it seems that there is little sense in running games which people can't find time to play, or which take forever to start due to just not enough people. This could also be due to setups which are really big in general, and not us having enough people, now that I think about it, but...

I believe this is the uncomfortable truth. No idea of how, or even if, this should be enforced or self-enforced. I might have an incorrect view on the subforum's activity, as I haven't played any games recently (the usual excuses of finals and such, except that you don't have to find a replacement for me :P), so correct me if this is not so.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on May 22, 2017, 04:49:14 pm
Hm.

What if... we, as a group, voted on what mafia game we wanted run, and the games with the highest number of votes would be run?

Some sort of nonstandard voting system should be used to keep the subforum from being dominated by a select group of mods, but other than that...
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on May 22, 2017, 04:51:07 pm
Reduce the number of available extensions. Long days are terrible for sustained activity, since there's less pressure to participate.  Also, consider modkilling players who aren't active if you can't find a replacement. Maybe something like "all players who have been up for replacement for more than 48 hours die if a day beginning or end occurs". That way, scum don't have to choose between playing a fun game by killing inactive people and winning by killing active people. At the same time, you end up with far fewer zombie players who don't do anything except increase the votes needed to extend/shorten and decrease the information each player has about the game (because zombie players contribute no information of their own).
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: origamiscienceguy on May 22, 2017, 07:35:21 pm
How about we make future beginners games have only one available extention per day, and really stress at the beginning how important it is for players to stay the whole thing throgh.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Lenglon on May 22, 2017, 07:56:59 pm
Or: quit the BM tradition, at least until you have enough players that need one to fill a game.
One or two new people in a non-bm isn't a problem, and BMs right now just drive people away because they suck to play in.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on May 22, 2017, 08:06:38 pm
Revise the BM format, maybe? Create fairly basic setups that are still interesting and possibly secret, send them to Meph or some other experienced player for review? Like the one with the Trackers and Watchers I proposed earlier?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on May 22, 2017, 10:01:38 pm
I think Lenglon has the right idea, having one or two new players in a game isn't really all that great since they inevitably get killed early on as a result of not being able to provide content to the standard of more experienced players, which is frustrating for everyone.

Better to wait 'til we have enough newer players expressing an interest before having a BM.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on May 22, 2017, 10:09:51 pm
I am willing to bet that we have games that can fill, but they aren't being played or hosted right now. TolyK is right, in that we have games that just don't have enough demand, which he is also right that it totally sucks for those mods that they don't have the demand. But... We generate activity by having games that people love to play. That's really all there is to it.

If I opened up sign-ups for BYOR 0, I will probably have filled out sign-ups in less than a week. The only reason I don't open it is because I also feel like I'd be treading on other mod's toes who have also been waiting for months to run a game, only to be totally snuffed because I'm webadict. Honestly, the only thing I care about is running some games right now. I would like to play again, but I am not a good player anymore. Plus, I love to be super snarky and want more of that in games.

Like, if you want to run a game with me, let me know. I'm willing to generate content for a game, but I do have a certain modding style that may not mix well with some others. Plus, it's harder to understand some of the caveats of other player's games, so games without well-defined rules make it harder to co-mod.

Regardless, my main point is that TolyK is 100% right. If you want activity, I will give you activity. But, it comes at a cost of process and order. We will lose what we have now. And maybe that's not a bad thing, since we're really suffering because of it. And if we die, then we died to bureaucracy.

Anarchy or death?

I think Lenglon has the right idea, having one or two new players in a game isn't really all that great since they inevitably get killed early on as a result of not being able to provide content to the standard of more experienced players, which is frustrating for everyone.

Better to wait 'til we have enough newer players expressing an interest before having a BM.
That's what we did now. It results in a newbie waiting months on end for a game to start and losing interest. Sure, this is certainly a bad time, but maybe we need some relaxing on the BMs. Or maybe... Maybe we need some revamping? Like... Why do we bother trying to balance a BM? Why can't we run a BYORBM? Sure, it makes learning harder, but maybe we focus on the wrong part about the game to teach. We focus on mechanics and tells and daygame, but maybe we should really focus on the parts that give us players: The fun. Maybe some beginner players would enjoy a game where everyone has a role, but there aren't any. A Paranormal BM! Full of only newbies! That's a fun game! A Vote Mafia BM! A KYOSN BM. Why do we cordon off a section of our playerbase like that?

Why the heck don't we step up our game, you know? I would gladly run a BYORBM. Sometimes, you love playing that wacky stuff, but why bothering creating a barrier arbitrarily?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on May 22, 2017, 10:24:00 pm
A fair point, certainly, but there's more than one way to enjoy a mafia game. I personally quite like puzzling things out without a PR, so role madness games are less appealing to me. I suspect I might be in the minority for that though heh.

Newer players need to learn how the day game works somehow, and there are times when I think we are really hard on newer players in non-BM games, which must turn people off joining those kinds of games. A problem when those are the only games that are running since, like you say, BMs can take months to fill up.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on May 22, 2017, 10:33:40 pm
A fair point, certainly, but there's more than one way to enjoy a mafia game. I personally quite like puzzling things out without a PR, so role madness games are less appealing to me. I suspect I might be in the minority for that though heh.

Newer players need to learn how the day game works somehow, and there are times when I think we are really hard on newer players in non-BM games, which must turn people off joining those kinds of games. A problem when those are the only games that are running since, like you say, BMs can take months to fill up.
True. There's a couple different ways to enjoy. And that's totally fair. But, we don't have to arbitrarily limit ourselves to a specific BM style.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on May 22, 2017, 10:55:41 pm
It's a fair point indeed. Couldn't hurt to try out some non-standard BM setups. And we certainly need something to kick up activity around here.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on May 23, 2017, 12:37:50 pm
I'm glad that kicked up some discussion! The status quo is unfortunately not tenable, it seems.

Regarging new players, I actually agree a fuckton that what drives people to Mafia is !!fun!!, and vanilla(-ish) games generate not that much of it (other than the MAFIA BASE, which is obviously important, but can be nuanced and hard for people to learn).



Let's imagine that these simplified skills are the ones used for playing mafia games:

- Basic mechanic knowledge (ALL): If you don't know these rules, you can't play. This includes day/night cycles, voting, lynching, and alignments.
- Basic role knowledge (ALL): If you don't know these rules, you can't effectively play, since you don't know all action possibilities. This includes vanilla town/mafia, kills, cops, protects.
- Intermediate role knowledge (non-Vanilla): This is required to play non-vanilla games. In most games,
- Psychological "knowledge" (ALL): This is recommended knowledge for all mafia games, to varying degrees. These are scumtells (or "untruthfulness" signals), whether explicit or as "spider sense", and other tropes of the genre. Note that it's entirely possible to play the game with a lack of this, and rely on logic/gut feeling/luck, and still do OK.
- Closed setup knowledge (CLOSED + BYOR): Included in this: how to scumhunt in high-uncertaintly games, how to choose what night actions to use based on day info.
- Advanced mechanics (CLOSED + BYOR): This is almost required for BYOR-style games. A lot of roles explicitly say what they do, but in this context the term "mechanics" means understanding what possible roles there can be, also depending on your own role.
- BYOR knowledge (BYOR): This is useful for BYOR-style games, where generally roles correspond to whatever names/things are sent in. In addition to closed setup knowledge, it ESPECIALLY includes how to bullshit your role and how to spot that from others.
- Advanced knowledge: Knowledge of prior games that have been played, players' playstyles, and anything else not covered before.

In short, you really need basic mechanics and roles down, and everything else you can figure out by reading the OP or asking mods/other players.



Now, let's look from the point of view of where FUN/enjoyment comes from a mafia game:

- Base fun: You're playing a game, talking with people, it's a social activity which is generally a plus. :P
- Challenge: Making choices under uncertainty is hard, and testing one's skill in a low-stress environment is generally enjoyable.
- Accomplishment: Winning a game, and to a smaller degree guessing one's alignment correctly, gives a sense of validation, which is enjoyable.
- Spectacle: Whenever something crazy or unusual happens, and it's not too confusing, the "Huh?"/"Cool!" is fun.
- Plot/Flavor: Usually this far from the biggest focus in the game, but a reasonable quantity of good flavor can make a good game great. Reading and acting in a piece is fun.
- <I'm probably missing something obvious>

A lot of these don't actually depend on the player's skill, just their understanding of what's going on. On the other hand, almost all of these depend on the speed of the game's progression (up to a certain point): you get more FUN/week if the game goes through a cycle a week, for example, than a cycle per month.



So, to sum up my and others' thoughts on the matter (I'll be including some points already mentioned earlier in the thread):
- BM's, and vanilla games in general, are boring for most people, so there is little will to play them.
- People enjoy different things to different degrees in mafia games, so there needs to be some diversity.
- Newcomers really need to learn the basic mechanics and roles, but then they can figure out things on their own, as long as those things are documented or commented on. Without the basics, no fun, but after that the requirements are "can get up to speed on the current game's quirks" and are much more soft.
- BM's don't have to be vanilla, just more "explained" and explicit than other games. Or are BM's unneeded tradition?
- Many people want to mod games (it's the most engaging part :P), but the games can't all possibly be filled up. Being courteous and following the queue seems to be making a market-failure situation.
- On the other hand, having only a few people mod games all the time is "unfair", so having a rotation of some sort seems to make sense still.


Suggestions (some conflicting) about what we could do:
> Remove BM's and let new players join games as-is [as suggested by Lenglon]
> Change BM format:
  - looser, less certainty, more roles; maybe BYOR (Pros: more fun, more activity, more incentive for older players to join; Cons: harder to wrap head around, requires more setup as a mod) [as suggested by FoU, Wuba]
  - make BM's smaller (!): since they just need to learn mechanics, you could have a 1-mafia game to serve as an introduction to Basic Mechanics and some of our etiquette (voting, FOS, some scumtells, etc). These can be really short, and require fewer players, and are less of a commitment for older players/ICs.
  - <Any other ideas?>

> Change how the game queue works:
  - Keep as time-based queue, but ask/incentivize people who don't fill their games fast enough to go to the back of the queue. [Problem: Games in sign-ups that don't fill create a "graveyard" and also delay other game starts.]
  - Run as priority queue, where the most-demanded games (by vote? by general noise levels? idk) are run first. [Problem: Popular mods get to run their games first. Problem: crazier games (which are generally more popular) will be run much more often, leaving the "minority" that likes vanilla ones behind.]
  - <Any other  ideas?>
> Change how games are run in real-world-time:
  - Replace, then Modkill to a set deadline of posting activity. If you can't play the game, and nobody can join soon, then it's a blank spot nobody can fill. * [Problem: Generally, town players are the ones who lose activity, so modkilling usually favors scum while gaining little info for town]
  - Limit extensions, so games can't go on forever. A close idea is making longer, non-extendable phases, such as 1 cycle per week. Example: days = [Tuesday:Saturday], nights = [Sunday:Monday]. [Problem: Some people can only do weekends for big readthroughs/posts, some can only do weekdays for big readthroughs/posts, etc.]
  - <Any other ideas?>


* This includes just general unwillingness to play as well as IRL things that come up - if you have finals/an injury or illness/real life things that overshadow internet forum games, then you should focus on those things and not worry about the game [Reasoning: if you don't have the time keep up with the game, then you probably are doing poorly in the real life things, and so you should really REALLY spend more time on it/stop procrastinating/whatever.] From the perspective of all other players, not knowing whether to keep your spot in mind or not is annoying.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on May 23, 2017, 01:42:53 pm
That's a pretty good summary. I'll leave my comments section by section:

Skills needed
Lots of players come in with some mechanical knowledge. We get people with either RL mafia experience or experience with something like Town of Salem.
Basic role knowledge is usually explained a bit in the role PM, but maybe descriptions of stuff could be added to the beginning of BMs/as a sticky at the top of the forum.



fun/FUN/!!!FUN!!!
In regards to base fun, sometimes I feel that we're missing this. If lots of people are inactive, it's not as fun to interact with people. Different people enjoy different things, but I enjoy playing with active, analytical people. It also helps when people disagree with me/someone is wrong on the internet because that encourages me to be active to prove them wrong.

How well do we make sure that games aren't high-stress? Some pressure is good (limited day length makes sure the game keeps going, for example) but sometimes players will do things like attack someone's character that, which doesn't add to the game but it does make someone much more annoyed/unhappy/inclined to stop playing.



Thoughts on BMs
Yeah, BMs are boring. Here's why I think they're boring: People's options are limited and a lot of older players have played a lot of BMs/BM-like games, so those older players have probably seen everything in a BM already. They become less active, and as a result new players become less active because not as much is going on.
IIRC, my first game was a Paranormal. I didn't ever play a BM as a complete newbie (although I played one pretty early on) and I figured out how things work without too much trouble.



Suggestions
I vote for removing BMs, but if that doesn't work than I vote for making more interesting BMs.
I'm still thinking about how games could be better queued
I've already expressed my thoughts on day lengths/modkilling inactive players.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on May 23, 2017, 02:04:04 pm
I like the idea of smaller BMs, that would hopefully make filling them a bit easier.

If we do get rid of BMs, perhaps we can list simpler, non-bastard games in the queue as noob friendly?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on May 23, 2017, 02:21:58 pm
I've had a few people come through with their first game as a Paranormal. It seems to work pretty well, since it has a lot of power roles but aside from the aliens very few truly difficult to understand roles.

I could see a BM Paranormal set up going well. Just don't include any 3rd party roles and leave the rest as is (Well, probably no dopp roles with extra kills other than maybe war vet). Gives people a good bit of role power to play with, still requires learning the day game, and excludes the more swingy aspects of the setup.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Lenglon on May 23, 2017, 03:51:25 pm
My first game was a replace into LYLO in a BM.

My 2nd game was a bastard mod (toony's)

I had no issues.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on May 23, 2017, 04:06:35 pm
Folks: We're having a vote in THIS thread: http://www.bay12forums.com/smf/index.php?topic=45016.msg7463149#msg7463149 (http://www.bay12forums.com/smf/index.php?topic=45016.msg7463149#msg7463149)

... regarding who can run which games now, and who wants to play which games now. Please show up there! :D
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: doll on May 28, 2017, 02:25:24 am
So my business related timesink fell through and I've got an available period where I'm not studying (formally).
Unfortunately, that means my time can't be used quite how I wanted it to be.
Fortunately, that means I have time for a game or two of mafia.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: notquitethere on May 31, 2017, 07:11:43 am
Hi gang, sorry I disappeared off the face of the planet. I got a bit burned out on mafia and I'd managed to create a mammoth task of busy-work with the last game I was running-- then I felt bad for leaving before properly tying it off.

How's it all going? Anything new? I got really busy! I help run a bookshop now and I've got a game being published with Choice of Games (https://www.choiceofgames.com/) in July.

I'm still really fond of mafia and can remember great moments in many of the games. In practice I think the way most of them are structured is too much commitment for too little pay-off.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on May 31, 2017, 07:18:08 am
You should check out Wuba's BYOR 0 that's just started, you might want to replace into that should people drop out... everyone's been pretty excitied about it. Plus, we've kinda decided to restructure how games are queued/played, at least for the time being - see this thread (http://www.bay12forums.com/smf/index.php?topic=45016.0) for that discussion, if you're interested.

Oh, and welcome back. :D
And nice to see that you've made some real-world stuff, congrats!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Persus13 on May 31, 2017, 07:31:33 am
Welcome back NQT! Glad to know you're doing well.

I'm still really fond of mafia and can remember great moments in many of the games. In practice I think the way most of them are structured is too much commitment for too little pay-off.
Plus its sometimes a gamble for the payoff.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on May 31, 2017, 07:49:34 am
Hi gang, sorry I disappeared off the face of the planet. I got a bit burned out on mafia and I'd managed to create a mammoth task of busy-work with the last game I was running-- then I felt bad for leaving before properly tying it off.

How's it all going? Anything new? I got really busy! I help run a bookshop now and I've got a game being published with Choice of Games (https://www.choiceofgames.com/) in July.

I'm still really fond of mafia and can remember great moments in many of the games. In practice I think the way most of them are structured is too much commitment for too little pay-off.
You arrived a little late to join, but you can always replace in BYOR 0.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: doll on May 31, 2017, 08:23:13 am
you can always replace in BYOR 0.
Join us, we're fun!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on May 31, 2017, 08:47:14 am
Hi gang, sorry I disappeared off the face of the planet. I got a bit burned out on mafia and I'd managed to create a mammoth task of busy-work with the last game I was running-- then I felt bad for leaving before properly tying it off.

How's it all going? Anything new? I got really busy! I help run a bookshop now and I've got a game being published with Choice of Games (https://www.choiceofgames.com/) in July.

I'm still really fond of mafia and can remember great moments in many of the games. In practice I think the way most of them are structured is too much commitment for too little pay-off.
Aww, disappeared off the face of the earth just like a mini-webadict. 

I sucked ass in the Mafia Championship.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: notquitethere on May 31, 2017, 12:50:37 pm
You arrived a little late to join, but you can always replace in BYOR 0.
Join us, we're fun!
I'll maybe play again in a few months, but still too much on my plate with my game-writing.

Aww, disappeared off the face of the earth just like a mini-webadict. 

I sucked ass in the Mafia Championship.
The Championship is hard. The board culture difference makes it feel like you're swimming uphill to even be understood.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on May 31, 2017, 01:40:10 pm
You arrived a little late to join, but you can always replace in BYOR 0.
Join us, we're fun!
I'll maybe play again in a few months, but still too much on my plate with my game-writing.

Aww, disappeared off the face of the earth just like a mini-webadict. 

I sucked ass in the Mafia Championship.
The Championship is hard. The board culture difference makes it feel like you're swimming uphill to even be understood.
You can always help out with writing for Sprng [Of] Hate.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheBiggerFish on May 31, 2017, 01:55:35 pm
Shakerag, you did not suck hard at all.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on May 31, 2017, 02:42:09 pm
NQT!

/me runs up and tackle-hugs
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: notquitethere on May 31, 2017, 05:13:47 pm
Good to see you too 4mask! I like that avatar  :)

Webdict, PM me the details: I'll write you some flavour text.

Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on May 31, 2017, 05:14:42 pm
Good to see you too 4mask! I like that avatar  :)

Webdict, PM me the details: I'll write you some flavour text.
Suh-weet. I'll PM you eventually.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on June 01, 2017, 06:51:47 am
NQT!

/me runs up and tackle-hugs
Basically me when I saw the hooded blue eye-shadow.

N-QT! :D Really missed you there! How's about that one game on hiatus with just 3 survivors left and I'm one of them?
Hope you're doing well; it looks like people are coming back! {Saw Flabort lately, am happy to see him too}
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Persus13 on June 01, 2017, 07:47:52 am
How's about that one game on hiatus with just 3 survivors left and I'm one of them?
I would like some sort of resolution on this, if just a quick summary of what was happening.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: notquitethere on June 01, 2017, 10:10:39 am
Hey I missed you especially Tiruin.

I'll take a look and tie off the end of Puzzle Temple when I'm ready  :)
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on June 01, 2017, 10:21:57 am
Hey I missed you especially Tiruin.
She's easier to hit if you distract her first.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: doll on June 03, 2017, 04:30:52 am
Since it's sort of lost in the thread I'll repost this here:
I'm gonna have to ask for a replacement.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: ToonyMan on July 13, 2017, 04:15:21 pm
Hi gang, sorry I disappeared off the face of the planet. I got a bit burned out on mafia and I'd managed to create a mammoth task of busy-work with the last game I was running-- then I felt bad for leaving before properly tying it off.

How's it all going? Anything new? I got really busy! I help run a bookshop now and I've got a game being published with Choice of Games (https://www.choiceofgames.com/) in July.

I'm still really fond of mafia and can remember great moments in many of the games. In practice I think the way most of them are structured is too much commitment for too little pay-off.
I feel like if I ever made a game it would be in a CYOA style. I wasn't even aware these Choice of Games...games even existed.

I'm always interested in interactive fiction works so let's see what the future holds.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on July 13, 2017, 04:20:52 pm
Oh hey, you two are back. More blood for the mafia machine.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on July 15, 2017, 04:23:44 pm
Speaking of mafia machine...

I've started a Python project on GitHub for a mafia engine (https://github.com/NowanIlfideme/MafiaEngine). I tried doing this before in C#, but it was too slow and rigid (and I had a poor idea of how to implement it, anyways). Given I've put more thought into it now, and have much more experience in Python, I conjured up a skeleton of a project here (https://github.com/NowanIlfideme/MafiaEngine). The idea is to make a working, flexible representation of Mafia-style games (normal mafia/werewolf, as well as BYOR's and other setups with crazy roles) and automatically evaluate actions.

This is mostly to aid mods (GM's) to:
- do most of the work during set-up (in order to do less while the game is running);
- create consistent games (in terms of rules);
- lower # of errors when computing actions;
- (eventually) easily set up games, count votes, and compute actions.

Useful side-effects of this:
- games can be standardized, and thus saved in some well-structured representation (instead of a load of PM's and "this guy actioned this", which is hard for even humans to parse...);
- (standardized) saved games can be later analyzed to varying degrees of complexity - this could allow, for example, to not do the dreaded parsing of games by hand if I or other people want to do machine learning related to mafia;
- one could build a phone app (or one-per-platform) so that people can play IRL without playing or specialized cards (and "noises" and such...) and with potentially more interesting roles. Think about playing a BYOR IRL and all the bs that can go down. ;D


I'm writing here instead of making a post, because:
- I've already made a post for a mafia project before (the machine learning one) which didn't really get off the ground;
- I want to have tangible results before posting. Currently, all I have is a paper design document, a detailed representation in my head, and a skeleton Python program. I haven't been able to think of a role that's been done before that can't be done with my framework, but a lot of low-level details are missing.

If you're interested in helping (coding, or helping refine ideas), or even just supporting ("hey man that's cool" is enough to encourage me :P), that would be swell.

<3 you all.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: flabort on July 25, 2017, 10:00:56 pm
Well, I could just say "hey man that's cool", but I feel that would be a cop-out.
It's REALLY cool.

You realize that when this is done, it and it's API would be the most powerful GMs tools for mafia ever?
It could be used to even make better NPCs - albeit it's gonna require the API to be finished first :P
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on July 26, 2017, 03:37:08 am
Well, I could just say "hey man that's cool", but I feel that would be a cop-out.
It's REALLY cool.
I have near 0 knowledge of programing, and TolyK doing something like this (or anyone actually) is just the ♥!
That's not just cool, that's inspiring in its own way. :3
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on July 26, 2017, 01:08:59 pm
I have no idea what GM tools there have been for mafia (which is probably dumb - it makes sense to look it up, but whatever :P), but hopefully I deliver this well. Currently, I'm working on making a Mountainous game work, with hardcoded interactions. I have phase changing, voting and mafiakill done, except nobody actually dies yet, and it's held together by strings. Yay! :D
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on July 26, 2017, 01:35:58 pm
Don't forget replacements.
~~~
We have literally no mafia games currently running. Hurry up and join Time Paradox Mafia, KOTM 6, or vote for another game(preferably FBYOR 3) in the threshold thread!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on August 06, 2017, 12:33:08 pm
Update on the mafia engine thingie.

I got a Mountainous (T vanilla town + M vanilla mafia players) game to work in it.
That includes:

Now, I'm a bit stumped as to what to do next (there are a lot of options), which is mainly why I'm writing this post.
Here are some possible directions to go:

To anyone who plans to mod a game in the (relatively near) future:
Would you like to test the engine out? Your game needs to have a fixed setup, though. I could make the roles beforehand, and you'd test it out, likely making the whole modding process (during the game) very easy.

To anyone just watching development:
I'd love any input, such as suggestions for what to focus on next, or things you'd like the engine to be able to do, or just to say what awesome stuff I'm doing. :P

P.S. I updated the documentation a little while ago, it's lower on the page here (https://github.com/NowanIlfideme/MafiaEngine), and there's a screenshot of it in action here:
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on August 06, 2017, 12:49:31 pm
I'd go for set-ups and UI first. Make it useful and easy to use, worry about automation (especially Forum) later.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: notquitethere on August 07, 2017, 04:51:58 pm
Hey gang,. what's occurring?

If you were ever wondering what my favourite word is, here's an interview (https://www.choiceofgames.com/2017/08/author-interview-joey-jones-trials-of-the-thief-taker/) about my upcoming game release that settles the question.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TheDarkStar on August 07, 2017, 11:05:30 pm
Welcome back NQT!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: TolyK on August 08, 2017, 12:24:39 pm
Ooh, that's your voice? It's not how I imagined it, but now I'm going to unintentially read your posts in that voice.

Also, Animal Farm, an RNG dystopia generator, and other stuff? You must really have a lot of extra time.  :P


In terms of what's happening in Bay12 mafia, there are 2 games running (KOTM and Time Paradox Mafia) and a sort of lull in player activity otherwise, I've been making a mafia engine in Python (see above), and ... well, that's about it, really.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on August 08, 2017, 01:08:51 pm
Aye, we're slowly dying here. I don't think that's aided by our attitude to new players, even during the BMs.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: flabort on August 08, 2017, 10:38:15 pm
Ooh, that's your voice? It's not how I imagined it, but now I'm going to unintentially read your posts in that voice.
It's pretty well how I imagined it.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on August 09, 2017, 08:48:06 am
Aye, we're slowly dying here. I don't think that's aided by our attitude to new players, even during the BMs.
Yeah, which is why it's been suggested we replace BMs with more complicated but still newbie-friendly setups. You remember C++9 or whatever that was called? Like that.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: notquitethere on August 10, 2017, 04:35:09 pm
Ooh, that's your voice? It's not how I imagined it, but now I'm going to unintentially read your posts in that voice.
Haha, no I didn't voice the trailer.

The game is now out, I've got a thread up about it. (http://www.bay12forums.com/smf/index.php?topic=165179.0)
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Teneb on August 11, 2017, 05:00:27 pm
If anyone's want at a shot at KOTM, I still need people for Round 3.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on September 26, 2017, 12:40:41 pm
I see Persus won KotM.  Congratulations, Persus!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Persus13 on September 26, 2017, 02:32:09 pm
Thanks. I felt like I played much better as town than scum that game though. I won by a coin flip essentially.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on September 26, 2017, 04:45:39 pm
Er, I should've been paying more attention. I thought DA was more likely to be scum than you were the start of the day, let that cloud my play. I meant to bring up the claim you made, but I forgot about it toward the end.

You brought the players to the last three that made it hardest for town to win, so yeah. Hindsight and all that though :p
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Persus13 on September 26, 2017, 06:26:04 pm
It helped that everyone claimed their roles, so I felt safe to kill prefuzek without worrying about DA having some sort of surprising kill role.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: notquitethere on October 18, 2017, 03:45:47 am
Procedurally-Generated Mafia (http://www.bay12forums.com/smf/index.php?topic=167866.0) based on my random role creator is now in signups. It will probably be a silly game.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on October 19, 2017, 08:22:35 pm
I don't think there's any "probably" about it.

Also, jeez that was a short Supernatural game.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: notquitethere on October 20, 2017, 02:32:56 am
I don't think there's any "probably" about it.
I think you're probably right.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on October 20, 2017, 10:53:07 am
Also, jeez that was a short Supernatural game.

Yeah. In good part because town did a terrible day game. Even in a power-role heavy game, town has got to make the most out of every day phase. It's still their most powerful tool.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Persus13 on October 20, 2017, 12:44:12 pm
I kept looking in on Supernatural and shaking my head. One of the more important things to do when playing in Supernatural is reading previous games to get the idea of the mechanics (and they're all good reads too) and paying attention to flavor. And the only player who was consistently doing that was Tiruin.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on October 20, 2017, 01:25:11 pm
Yeah. And she got a little too excited by her role. She had the most powerful town role in a lot of ways, but it relied on baiting scum into trying to kill her and all she managed to do was convince them that she should not be targeted at all.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on October 20, 2017, 01:26:09 pm
I kept looking in on Supernatural and shaking my head. One of the more important things to do when playing in Supernatural is reading previous games to get the idea of the mechanics (and they're all good reads too) and paying attention to flavor. And the only player who was consistently doing that was Tiruin.
That reminds me how I didn't do that in my first Supernatural...

That was a thing.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Jack A T on October 23, 2017, 11:08:58 pm
With Supernatural, prior games are key info, yes.  Kill flavour, especially.  One or two nights should be long enough to basically figure out what type of killers you have.

Might be worthwhile for players to put together simple, reusable and updateable flavour guides for future games.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tiruin on October 23, 2017, 11:26:15 pm
Also, jeez that was a short Supernatural game.

Yeah. In good part because town did a terrible day game. Even in a power-role heavy game, town has got to make the most out of every day phase. It's still their most powerful tool.
Activity. Yep! Shows the classic activity trumps any and all power roles ever.

Yeah. And she got a little too excited by her role. She had the most powerful town role in a lot of ways, but it relied on baiting scum into trying to kill her and all she managed to do was convince them that she should not be targeted at all.
If it helps, scum was Reverie and TDS, both very astute players. :P
SO HMPHFF. I should've baited without too much enthusiasm. :-\ or not at all. but then I never get picked for a scumkill these days...

Also yeah, the kill flavor is especially important. I was wondering if it was a cult or something new, because there was no mention of 'body gone' like all the cults beforehand in the N1 kill. :P Us dying on D3 was a nice clincher given how everything moved on--both third parties killed themselves, implicated townies didn't have time or otherwise to post before day end, and activity.
Now I'll never be a good sorceror now! Also I hope I didn't stress anyone and the GM too.
It was really enjoyable though, Meph ._. but really, really short.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: notquitethere on October 24, 2017, 08:42:29 am
A healthy mafia game needs a healthy replacement list. Just a reminder that the replacement list is open for Procedurally Generated Mafia (http://www.bay12forums.com/smf/index.php?topic=167866.0). The powers that you'd have look like this, if that piques your interest:

Quote
King Zombie
Once per night you can poison your target's target. Action: Poison.

Misguided Abbot
Once per night you can unblock everyone who is not targeting a dead player. Action: Save.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Silthuri on November 07, 2017, 12:51:48 pm
Holy guacamole. It feels like I've been away forever. How's it going everyone?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on November 07, 2017, 12:55:24 pm
Not bad. Been a bit quiet around here, but we're still doing our thing. How have you been?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Silthuri on November 07, 2017, 01:05:24 pm
I'm doing alright I suppose. Trying to finish my bachelors while keeping my sanity intact. I'll be so glad when it's all over.

I'm glad to see this place is still kicking. Just glancing around I can see how quiet it's been.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: notquitethere on November 07, 2017, 01:27:21 pm
We've got a replacement slot open in Proc-Gen Mafia if you fancy dipping your toe back in the water, Silthuri.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Silthuri on November 07, 2017, 01:54:51 pm
Hmm... Why not? Sign me up.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Tawa on December 10, 2017, 02:09:28 pm
I distinctly recall being terrible at Mafia, but I'd love to get back into it sometime. It looks like all the current games are full, are there any new ones planned soon?
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on December 10, 2017, 02:31:35 pm
FallacyofUrist has one in signups right now.

No wonder you think you’re bad at mafia, missing the obvious like that :P

We don’t really have the numbers for more than one game at a time anymore :(
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Dorsidwarf on December 13, 2017, 06:12:13 am
I've been having trouble signing up for mafias lately because i'm afraid of getting the mafia role, and having one or more partners relying on me in a role I dislike and am bad at
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on December 13, 2017, 11:38:19 am
I've been having trouble signing up for mafias lately because i'm afraid of getting the mafia role, and having one or more partners relying on me in a role I dislike and am bad at

That just means you need more practice.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on December 13, 2017, 11:42:46 am
Why do you dislike being mafia? Being mafia's great fun. It allows you to exercise scum-hunting muscles while not actually doing it, and thus a bit of an insight when you next play town for what you should look out for (especially if your partner(s) are in the next game, too!)
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Leafsnail on December 14, 2017, 07:32:56 pm
Have you ever felt the need to listen to a Touhou remix about a game of mafia (well, werewolf)? Feel the need no longer.

https://www.youtube.com/watch?v=7kSsKSADyc4
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: MoonyTheHuman on December 19, 2017, 12:59:47 pm
Anyone here ever played on the ##werewolf (On freenode) IRC channel?
The bot that runs it is really well-done. Games with 8+ players are ususally quite intresting.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on January 08, 2018, 10:18:47 am
Hey all, I'm currently running a fort on a discord server I have and wondering if anyone here would want to check it out, claim a dwarf, etc.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: notquitethere on January 08, 2018, 11:36:59 am
Hey all, I'm currently running a fort on a discord server I have and wondering if anyone here would want to check it out, claim a dwarf, etc.
Oh nice. I've been meaning to play the latest version. Go ahead and drop me the server link.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Shakerag on January 08, 2018, 02:39:23 pm
https://discord.gg/zKBAYa5

Most of the rest of the discord server is based around a phone game, so you'll likely not need to worry about that.

It's an interesting world we ended up in.  Elves are already extinct, and the two armies I've had show up so far have both been full of other dwarves.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on January 12, 2018, 10:44:40 am
If anyone's interested in getting into FBYOR 3, GigaGiant needs a replacement.

From where I'm standing, it looks like great !!fun!!.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: FallacyofUrist on January 31, 2018, 09:12:00 pm
If anyone else is interested in getting into FBYOR 3, Tawa needs a replacement.

From where I'm standing, it looks like !!fun!! of the great kind!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on March 20, 2018, 08:49:08 pm
I'd replace in, but my job is kinda kicking my ass lately.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 10, 2018, 02:06:30 pm
Man, it sure is quiet here.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on April 10, 2018, 03:31:00 pm
Yeah, this subforum has been dead quiet for quite a while now.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on April 10, 2018, 03:34:36 pm
Not enough new blood.

Or all the old blood leaving :p abandoning us to our fate of no b12 mafia.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on April 10, 2018, 03:54:26 pm
I blame the old blood. I at least know their names. :P
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on April 10, 2018, 05:01:14 pm
I'm sure you could get away with a "hey you!" every so often.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: randomgenericusername on April 10, 2018, 05:20:10 pm
I mean, I would be willing to be the part of thr "new blood", but there haven't been any recent mafia games (Other than the FBYOR 3 I died on). Maybe the old blood should be trying to get new blood with more beginner-friendly games? Just a thought.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Maximum Spin on April 10, 2018, 05:36:08 pm
Maybe the old blood should be trying to get new blood with more beginner-friendly games?
Just plain more games would be a good enough start, in fact.

Or, uh, any games.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on April 10, 2018, 06:22:24 pm
True. Maybe Web or I should fire up a game, see if we can get the ball rolling again.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 10, 2018, 06:31:58 pm
Oooh ho hoo. Guess who's currently unemployed and therefore has time to burn?

I could run that MafiaKart game if you all want. I have ideas for it.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: hector13 on April 10, 2018, 07:10:04 pm
I need a mafia game in my life.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: randomgenericusername on April 10, 2018, 07:27:43 pm
Well, I'm interested.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: webadict on April 10, 2018, 09:18:30 pm
Alright, I'll type up an opening post here soon. Just have to finish some DnD.
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: notquitethere on July 30, 2018, 04:40:13 am
(https://pbs.twimg.com/media/DjNSNxBX0AEoWvt.jpg)
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: Mephansteras on July 30, 2018, 09:12:16 am
Hehe. Nice!
Title: Re: Banter Thread (Everyone needs replacements!)
Post by: 4maskwolf on July 30, 2018, 09:13:07 am
Damn it Jerry, why do you betray us like this?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on July 30, 2018, 09:35:09 am
Plot Twist: They're both cyborgs and one is bussing the other.


On a related note, have any of y'all played Battlestar Galactica the board game? Its one of my favorite board games, and it has a Mafia element to it in that its a coop game, but some of the players are secretly cylons who are trying to kill everyone else.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on July 30, 2018, 09:40:27 am
I've heard of it, never played it though.  Closest thing I've come to mafia-like games is Saboteur.  I heard there are some pretty broken strategies for both sides in the Battlestar Galactica game though.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: FallacyofUrist on July 30, 2018, 10:31:21 am
Wait since when are you guys all back?

Also that comic is hilarious.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: hector13 on July 30, 2018, 01:57:25 pm
They've obviously just been lurking, FoU.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on July 30, 2018, 05:55:54 pm
Wait since when are you guys all back?
I got pinged a few weeks ago for a thing in the upper boards and came back to look at that, poking my nose in here and seeing what I'd missed was just sort of a thing that happened.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: FallacyofUrist on July 30, 2018, 05:59:01 pm
Well you missed Mafiakart Racing(by your friend webadict) which was hilarious and involved catgirls,
Mostly Vanilla Mafia(by mwa) which was annoyingly short and was terrifying,
and now Max Spin's Dark Secret bastard mafia is starting up.

I'm wondering if we should put up a second game or not.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on July 31, 2018, 09:01:51 am
Wait since when are you guys all back?

Also that comic is hilarious.
Who says we ever left?  I check this board daily.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on July 31, 2018, 09:04:42 am
I check occasionally when there's activity, but I mainly stick to the Other Games forum on Bay12 these days.

However, I've been King of the Mafia for almost a year now, so I should probably run the next one in the fall sometime.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Deus Asmoth on August 01, 2018, 04:37:09 pm
I just got out of the habit of checking the forum and felt like a game.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Silthuri on August 01, 2018, 05:06:31 pm
I lurk so much that I'm not even here most of the time! Granted I don't think I was ever really a "regular" to begin with so not sure I count  :P
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on August 18, 2018, 07:39:43 pm
I lurk so much that I'm not even here most of the time! Granted I don't think I was ever really a "regular" to begin with so not sure I count  :P
I show up every once in a while to see how things are going.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on August 22, 2018, 06:16:31 am
I lurk so much that I'm not even here most of the time! Granted I don't think I was ever really a "regular" to begin with so not sure I count  :P
I show up every once in a while to see how things are going.
Looks like pretty well.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on August 22, 2018, 08:29:17 am
Looks like pretty well.
A stopped wheel never squeaks.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on August 22, 2018, 11:41:45 am
Looks like pretty well.
A stopped wheel never squeaks.
You can't fail if you never try!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: FallacyofUrist on August 22, 2018, 05:05:18 pm
... seeing as Dark Secret is going nowhere, would any of you oldies be interested in a BYOR?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on August 22, 2018, 08:41:26 pm
... seeing as Dark Secret is going nowhere, would any of you oldies be interested in a BYOR?
Maybs. I am also still working on Sprng [Of] Hate. It's like... partially done.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: randomgenericusername on August 22, 2018, 08:55:45 pm
I'm interested in a BYOR, even if I'm not really an "oldie".
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on August 23, 2018, 09:06:53 am
I'm planning on running King of the Mafia soon, but it'll probably be a couple of weeks from now.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Caz on August 23, 2018, 12:46:42 pm
More Mafia = very yes
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: FallacyofUrist on August 23, 2018, 02:57:55 pm
I'm interested in a BYOR, even if I'm not really an "oldie".
More Mafia = very yes
Sure. Okay. Why not?

For those who are worried, no it won't be bastard, yes it will be weird.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Tomasque on September 05, 2018, 12:01:02 am
Hey guys, I'm making a school project and I was wondering if some of you could help out. All you have to do is play some mafia. Really weird mafia.

The setup is really simple: 3 players, one of them is evil. 4 potential good roles, 2 potential evil roles. However, every player has to wait their turn to say something, use their ability, and/or make their vote. I'll explain it in more detail, later.

My hope is that I can first iron out any big flaws with this game via playtesting. Once that's done, I'll program it as a 1 player game, with the other two players being controlled by artificial intelligences who's behavior I've based off of how real people acted when having those roles. It's pretty ambitious, but because of how limited the input is (you have to wait your turn & you have to choose from a list of things to say) I believe it's a possible goal.

I plan on running this on a discord server, since that sounds like the simplest way to do it. I don't want this to be something you have to go out of your way to do, and I don't want it to clutter up the mafia board with this. That sounds fine, right?

Anyway, if anyone's interested, then tell me and I'll make a doc that explains this more. It's 10 PM here, so I don't have the time to do it tonight.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: FallacyofUrist on September 05, 2018, 01:18:05 am
Well this seems fun. And computer-programming-related which is also nice.

I've got interest!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: IcyTea31 on September 05, 2018, 03:49:32 am
Can I add that to my CV as "assisting in international AI research"? Jokes aside, I'm interested.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Tomasque on September 05, 2018, 05:24:11 pm
Here are the rules, more in depth.

https://docs.google.com/document/d/1qfn1G1a6gof7kPpXHyfCprHqxKKHKP1LujvQFx1uv-Y/edit?usp=sharing
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Gentlefish on September 05, 2018, 05:50:13 pm
Also interested. I'd look into fallout 1 and 2 as to key words for comments, and maybe a way of storing comments for back-reference for both the player and the AI who will pick out key words to form opinions on whose guilty.

I'm excited to see how it turns (heh) out!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: IcyTea31 on September 05, 2018, 11:42:20 pm
Can the players change and cancel their votes? If so, there's a gamebreaker:
The method is to only have two people voting for the third at the same time, using the game's end condition to confirm Goodness.

Edit: Conversely, if votes cannot be changed or cancelled, the game is decided the moment one of the Good players votes, which probably isn't ideal.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Maximum Spin on September 06, 2018, 09:36:14 am
Can the players change and cancel their votes? If so, there's a gamebreaker:
  • Alice votes for Charlie.
  • Bob votes for Charlie. If Charlie is Evil, the game ends and Good wins. If not, Charlie is confirmed Good.
  • Charlie doesn't vote.
  • Alice votes for Bob.
  • Bob cancels his vote.
  • Charlie votes for Bob. If Bob is Evil, the game ends and Good wins. If not, Bob is confirmed Good and Alice Evil.
  • Alice's vote is irrelevant if the game gets to this point.
  • Bob doesn't vote.
  • Charlie votes for Alice.
  • Alice's vote is irrelevant if the game gets to this point.
  • Bob votes for Alice. Alice is Evil, so the game ends and Good wins.
The method is to only have two people voting for the third at the same time, using the game's end condition to confirm Goodness.

Edit: Conversely, if votes cannot be changed or cancelled, the game is decided the moment one of the Good players votes, which probably isn't ideal.
It looks like votes cannot be changed or cancelled, but are secret. Therefore, the ending is not yet determined if the first good player to vote correctly votes for the evil player: either the other player will make the same vote and they win, or he will make the wrong vote and they lose.

Still, it doesn't seem at all like a pointful game.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Tomasque on September 06, 2018, 10:34:38 am
Edit: Conversely, if votes cannot be changed or cancelled, the game is decided the moment one of the Good players votes, which probably isn't ideal.
Good point. Let me change how wincons work to make the game more interesting:

The game still ends once both Good players have voted. If a Good player has voted for the Evil player, they win the game. If the Evil player hasn't been voted for by both of the Good players, they win the game. If both of the Good players vote the Evil player, the Good players get a perfect win. If neither of the Good players vote the Evil player, the Evil player gets a perfect win.

Does that sound like a good solution? Despite having more
of a self-centered wincon, Good players are still incentivized to share information because it will still lead to them finding out who the Evil player is. Additionally, once one of the Good players has locked in their vote, there's no reason why they shouldn't try to help out their teammate.



Anyway, I made the discord. Just sign up there, and I'll send you your role(s).

https://discord.gg/eVgFZkd

Feel free to sign up for multiple games if you want to. I'm fine with running up to around 3ish games at once, since they're pretty low maintenance.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on September 25, 2018, 08:55:14 am
Man I wish there was a good way to comment on ongoing games. 
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on September 25, 2018, 09:32:43 am
Maybe there should be a spectator's quicktopic.

Or join and get modkilled immediately so you have access to Dead chat.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on September 25, 2018, 09:57:52 am
Man I wish there was a good way to comment on ongoing games.
You could write diary entries and label them with dates and post numbers.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Caz on September 25, 2018, 11:57:06 am
Maybe there should be a spectator's quicktopic.

Or join and get modkilled immediately so you have access to Dead chat.

Yeah it would only work this way imo, having other people's comments available to players of an ongoing game seems too much interference to me.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on September 25, 2018, 12:39:19 pm
I've had spectator's quicktopics before. They work ok, you just only give it out to people not in the game who specifically ask for it.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: FallacyofUrist on September 25, 2018, 01:23:50 pm
Man I wish there was a good way to comment on ongoing games. 
If you're talking about the only one running right now I wouldn't mind setting up a spectator's quicktopic if I was asked.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: heydude6 on October 11, 2018, 12:37:24 am
I hope Toady fixes the search function soon. It’s rather important in mafia and I worry that if he just gives up on it then it will hurt the health of the game even more.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: TolyK on October 19, 2018, 08:56:57 am
 :P

EDIT: By that I meant, I too occasionally visit.
All my other mafia time has been taken up by IRL mafia and other IRL stuff...

Though I've seriously been spending weekends on a mafia game engine thingie.
It's been going slowly, but I am confident I ended up programming a really good action resolution mechanism.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: TheBiggerFish on October 31, 2018, 03:45:56 pm
I suspect Fallacy's game may be dead.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on October 31, 2018, 03:48:55 pm
It is. I wouldn't mind doing a mass claim, if folks are willing.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: heydude6 on October 31, 2018, 06:56:31 pm
I’m curious to see what everyone’s alignment and role were. I want to know how badly I was screwing over my team. Honestly, I got more people killed than the mafia.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: FallacyofUrist on October 31, 2018, 10:30:56 pm
Yeah...

I'm done there. Mostly due to a lack of enthusiasm on my part. You can claim roles and actions if you so choose.

Sheldon was a mistake.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Tomasque on January 18, 2019, 12:43:17 am
Could someone join my mafia game as the second IC? If the game looks closer to running, I think people will be more likely to join.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on January 19, 2019, 08:18:01 pm
Do you still need someone?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: hector13 on January 19, 2019, 08:25:15 pm
I don’t think anyone else has posted in the thread since then, so yep.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Tomasque on January 20, 2019, 11:49:17 am
Do you still need someone?
Yes. Sorry I didn't get back to you sooner.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on April 01, 2019, 03:39:54 pm
Hey gang, how's it all swimming?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on April 01, 2019, 04:00:49 pm
Hey gang, how's it all swimming?
I'm doing well. This subforum is flatlining, sadly.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on April 01, 2019, 04:20:08 pm
Just looking at how many threads came to an end each year:

2014: 38
2015: 35
2016: 25
2017: 17
2018: 7
2019: 9

It's been pretty dead.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on April 01, 2019, 05:05:16 pm
Needs a new leader to bring in the fresh blood.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: heydude6 on April 01, 2019, 08:13:22 pm
I just don’t have the time anymore. University is very demanding and mafia is a big commitment. Normally this would be balanced out by new younger players joining, but bay12’s growth in general is kind of slow.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on April 02, 2019, 12:28:44 am
Yeah, Mafia is both a large time commitment and has a high burn-out rate. It's rough without a constant stream of new people. Would definitely benefit from some active out-reach, I'm sure.

We did have someone running a game in the main FGaR. How did that go?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on April 02, 2019, 12:35:25 am
It's got nothing to do with mafia, especially b12 house mafia.
Bay 12 forums have been dead or dying for a long time and never really found a purpose.
Now, DF has finally started to die under the weight of all of toady one's recent dev hubris, so there's no chance of a revival.
Y'all are just in a bad place. There's not many people here and of those that are very few are going to want to play mafia.
Also have the veteran players are just hanging out, infesting the woodwork.

Hey meph, did you delete my post where I was asking you to ban the old account, or what? I'm 90% sure I made that post and webadict replied and it wasn't just a hallucination.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on April 02, 2019, 12:42:39 am
I don't recall deleting one. Though if I did it was a while ago.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: heydude6 on April 02, 2019, 01:03:15 am
Now, DF has finally started to die under the weight of all of toady one's recent dev hubris, so there's no chance of a revival.

What do you mean by recent dev hubris? I have problems with how Toady One has been updating the game as well, but I’d like to hear what bothers you in particular.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on April 02, 2019, 03:09:47 am
I haven't played DF in a few years. I remember being excited about the idea of NPC adventurers visiting player forts but I haven't seen it in the flesh yet. I enjoy the game, but the FPS problem did always seem to kill my forts before goblins or madness.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on April 02, 2019, 07:05:40 am
Now, DF has finally started to die under the weight of all of toady one's recent dev hubris, so there's no chance of a revival.

What do you mean by recent dev hubris? I have problems with how Toady One has been updating the game as well, but I’d like to hear what bothers you in particular.
Hiatus maybe?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Superdorf on April 02, 2019, 10:56:56 am
This place is oddly fascinating. Pity it's dying.

All the same, I'd like to try this while it lives. Do you folk still run those beginner's games?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on April 11, 2019, 07:56:35 am
Not sure there's much push for beginners games at the moment.

I'm considering running a Choose Your Own Mafia, or a Proc Gen Mafia game again in May if there's some interest among players.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on April 11, 2019, 08:07:27 am
I'd forgotten how great the proc gen (https://playfic.com/games/jojo/power-generator) roles were

Quote
Inert Judas
Once per night you can perform the same action as your target on two targets. Action: Mimic.


Radioactive Disabler
If someone targets you, anyone else targeting you will morph into your role.


Elite Lyncher
Once per night you can kill yourself. Action: Kill.


Mild Werewolf
Once per night you can infect your target. Action: Infect.


Corrupt Spy
Once per night you can inform your target of their own name. Action: Inform.


Inert Exorcist

Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on April 11, 2019, 05:18:39 pm
I'd play a night only mafia, honestly.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Superdorf on April 12, 2019, 09:26:27 am
Not sure there's much push for beginners games at the moment.

I'm considering running a Choose Your Own Mafia, or a Proc Gen Mafia game again in May if there's some interest among players.

Weird sort of first game, but the Proc Gen roles sound fun. I'm game!  :D
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: KitRougard on April 17, 2019, 07:22:48 am
I'm down for a proc gen, means there's WAY less stress on night abilities than, uh, the yu-gi-oh fiasco I'm in right now.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Superdorf on April 17, 2019, 11:03:53 am
I've been watching that game. It really is a fiasco.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on April 17, 2019, 11:05:44 am
Let's not post about games that are in progress, even if the aren't particularly health.

Proc-gen is plausible. It's more a a pain to IC for than an open setup if new players want a rundown though.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: randomgenericusername on April 17, 2019, 12:34:47 pm
I'm also very interested in the procgen game. I've been waiting for a chance to try mafia again, too.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: hector13 on April 17, 2019, 01:21:47 pm
I’ll +1 on procgen mafia.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Nirur Torir on April 17, 2019, 02:38:31 pm
I might join. Looks like there's actual interest in it.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: KitRougard on April 20, 2019, 07:26:39 pm
*claps hands*
So how about that Proc Gen game? More importantly, who's hosting?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: hector13 on April 21, 2019, 08:58:41 am
NQT was the one what said it, sometime in May.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on April 21, 2019, 07:36:40 pm
Yep, as there's interest I'll throw up a thread for signups imminently!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Superdorf on April 21, 2019, 09:06:57 pm
Woohoo, it lives! I await the signups with glee.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: KitRougard on April 21, 2019, 09:09:33 pm
Glee is an understatement. I await the moment to change my sig-text to maybe draw in more people to said sign ups.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on April 22, 2019, 04:34:27 am
OK gang, the sign ups are live for Proc Gen Mafia 2 (http://www.bay12forums.com/smf/index.php?topic=173788.0)
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on May 02, 2019, 06:22:48 pm
Aww.  Toaster hasn't been around in a long while.  I wanted to tell him I've upped my nerd cred (see sig) even more.  I just got done installing a new z14 mainframe at work.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on May 02, 2019, 07:22:21 pm
Also, since I'm just shitposting, I have a clan on The Division 2 on PS4 that needs a fourth member so we can get rewards.  We regularly play on Tuesday nights and irregularly on other days.  Hit me up if you might be interested.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: ToonyMan on May 14, 2019, 06:41:38 pm
Hmmm I don't have anything to do this summer...maybe I'll join a game if it starts...
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Deus Asmoth on May 15, 2019, 06:05:41 pm
I might put a bastard game together if no one else feels like running a game.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: randomgenericusername on May 15, 2019, 07:03:59 pm
I would be interested in joining another bastard game, seeing how crazy was the last one I joined.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: IcyTea31 on May 15, 2019, 07:35:38 pm
Sure, I'm up for some bastardry.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Nirur Torir on May 15, 2019, 07:51:31 pm
I might be up for it if you need me, but I'd rather spoilspec.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: hector13 on May 15, 2019, 08:59:45 pm
I’d probably watch it too.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on May 16, 2019, 11:06:32 am
I might also throw up a game this summer. Could do another Paranormal, Supernatural, or maybe the Bastard Paranormal idea I have.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: IcyTea31 on May 16, 2019, 12:58:02 pm
I might also give moderating a first go this summer. Probably something very normal, definitely not bastard.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: hector13 on May 16, 2019, 02:09:31 pm
If you'd like a hand with that, I'd be willing to help you out. /has mod'ed all of one game
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Gentlefish on May 16, 2019, 02:15:56 pm
A basterd sounds fun. I wouldn't be able to really participate until after next weekend, but. It'd be a nice change of pace.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Powder Miner on May 16, 2019, 04:45:24 pm
Been thinking about Mafia recently. I might enjoy playing a game of it now that I'm not so much of a dumb kid anymore.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Powder Miner on May 27, 2019, 04:59:14 pm
Oh, God. I decided to read back through Bastard Paranormal 2 since Meph mentioned possibly running a Bastard Paranormal game this summer, and now that I’m an actual adult, seeing the quality of my 14-year-old play is... painful.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on May 27, 2019, 06:58:29 pm
I think I'm glad none of my stuff from when I was a teen has been preserved on the internet.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: birdy51 on May 30, 2019, 12:28:40 pm
I've been considering giving another go at it myself. When I did play, I don't think I ever did too terribly, aside from one disastrous tunnel on the Town Cop Day 1. I knew he was hiding something. If I only just knew where to stop. ;.;
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: TolyK on June 06, 2019, 09:31:52 am
Just dropping in to say that I'm still working on my mafia engine thing. It's been hard between work and study, but it really feels like I'm still on the right track with the code. Coming SoonTM.

Oh, God. I decided to read back through Bastard Paranormal 2 since Meph mentioned possibly running a Bastard Paranormal game this summer, and now that I’m an actual adult, seeing the quality of my 14-year-old play is... painful.
Oh man, I think I started at 12 or something. I had a read-through of some of my games while I was making a dataset for an ML competition... cringey is the best word to describe it. :D
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on June 06, 2019, 10:03:49 am
now that I’m an actual adult, seeing the quality of my 14-year-old play is... painful.
Oh man, I think I started at 12 or something. I had a read-through of some of my games while I was making a dataset for an ML competition... cringey is the best word to describe it. :D
This place has been around a long time
The obvious solution to escape a cringey past is just to make an alt account every time you go on hiatus
Forgetting your old password and being forced to do so is optional

It's been a long time since I've played Mafia
t. player from two games still on the front page
It's more like 'it's been a long time since this site was active'
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on June 06, 2019, 10:18:55 am
Who did you used to be Dolores?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on June 06, 2019, 11:42:13 am
I'm the only other person who posts in the theory thread doll.

Is the site itself taking >20seconds to load pages and sometimes failing for anyone else?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: randomgenericusername on June 06, 2019, 12:39:26 pm
Is the site itself taking >20seconds to load pages and sometimes failing for anyone else?

I'm having the exact same problem as you, only that I have to wait around a minute instead.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: TolyK on June 06, 2019, 12:43:08 pm
Same here. I think it's a problem with their server. Also, has is never been upgraded to HTTPS?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Superdorf on June 06, 2019, 04:10:52 pm
Aye, my connection's all slow too. Takes 30 seconds or so for a page to load, most of the time.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on June 06, 2019, 09:41:24 pm
Who did you used to be Dolores?

Honestly, Dolores reminds me of Vector.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: IcyTea31 on June 07, 2019, 12:03:41 am
Mannerisms, playstyle and username point towards doll. Never personally played with her under that name though, so I might be wrong.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on June 07, 2019, 06:47:43 am
Honestly, Dolores reminds me of Vector.
To be fair, I was accused of that before
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on June 07, 2019, 12:11:11 pm
Site so dead you can't even look up if the admin knows it's dead
Last 4 hours about 1/20 reloads haven't timed out
Y'all never organised a bunker, right?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Superdorf on June 07, 2019, 12:54:15 pm
I don't think Toady's said anything about the site being dead-- either he doesn't know, or he's not thought to mention it. We got a nice Future-of-the-Fortress post from him at least...
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: KitRougard on June 07, 2019, 01:12:23 pm
Hey, it's not just my phone turning life into suffering!

Also, now I'm scared.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on June 07, 2019, 01:23:53 pm
I'm not getting any disconnects or timeouts, but the site is definitely way slower than any other right now.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on June 07, 2019, 02:00:48 pm
I'll write that program tomorrow, probably, since I don't have work, and let the machine mull over the variety of scenarios available.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on June 09, 2019, 04:42:20 pm
I've been having issues loading Bay12 for the past week, but its massively improved in the last 24 hours.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on June 10, 2019, 03:36:31 am
4maskwolf, you dastardly lurker!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on June 20, 2019, 06:08:47 pm
Anyone on the fence on joining Angry Ghost mafia (http://www.bay12forums.com/smf/index.php?topic=174094.0) should join as I need just one more player to get it going.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on August 05, 2019, 09:06:29 am
4maskwolf, you dastardly lurker!

Yoink.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on August 22, 2019, 05:30:47 pm
Doublepost to share a meme someone made over on Mafia Universe I got a serious chuckle out of.

Spoiler: image (click to show/hide)
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on August 22, 2019, 05:55:18 pm
Mafia players: Why is no one active in Day 3 or 4 right now?

Also Mafia players: This guy is being really active. Let's kill him in the night!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on August 23, 2019, 06:33:18 am
Reminds me of the most recent champions game that town lost: they had 3/4 scum in the bag but (after I was Nk'd) they insisted on lynching each of the most active players just in case they were deep undercover. It was painful to watch.

Oh, I was chosen as a wildcard, btw! I'll be going back into the championships on Monday (https://www.mafiauniverse.com/forums//threads/?p=3465150#post3465150)!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on August 23, 2019, 08:38:26 am
I feel like I have observed in the last few games I actually played that a dead game disproportionally favors scum.  Therefore, as town, I pretty much just want to policy lynch whoever has the lowest activity, even if a more active player was acting scummier. 

Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on August 24, 2019, 08:38:57 am
Pretty sure nqt found a super strong correlation between activity and rate of being town early in the theory thread and it was being hypothesised that rate-of-activity(in game)/rate-of-activity(for the given player's meta) might be the best towntell possible.
Intuitively, it seems right.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Superdorf on August 24, 2019, 08:56:22 am
Oh, I was chosen as a wildcard, btw! I'll be going back into the championships on Monday (https://www.mafiauniverse.com/forums//threads/?p=3465150#post3465150)!
Oh hey, congratulations NQT! All luck to you.  :D
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on August 24, 2019, 09:25:22 am
Yeah, I specifically found that the top poster is almost never mafia.

Also, we all know that you can't trust lurker town to lynch right at lylo.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on August 28, 2019, 08:29:16 am
So I was town in the Champs wildcard game and I was so dangerous they killed me on N1.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on August 28, 2019, 08:32:31 am
So I was town in the Champs wildcard game and I was so dangerous they killed me on N1.
Your life, and your quest end here.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Superdorf on August 28, 2019, 09:44:55 am
So I was town in the Champs wildcard game and I was so dangerous they killed me on N1.
That's a win in my book!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on August 28, 2019, 10:09:44 am
All of the glory, almost none of the hard work.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on August 28, 2019, 11:19:58 am
And if they snatch defeat from the jaws of victory again, you aren't responsible.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on September 05, 2019, 09:23:53 am
-sighs-

So with the end of Icy's game and people discussing their first mafia games, I got curious how my first game went down and I just realized I may have one of the most embarrassing first game stories.

I managed to get myself lynched as an un-CC'd cop in a beginner mafia game.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on September 05, 2019, 11:14:59 am
Only way is up from there.

Surprising no one, town lost the champ game, with 3/4 scum still alive, with two vig shots against town players.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: hector13 on September 05, 2019, 11:32:18 am
I got lynched D1 in my first game after panicking and going after an IC. Crushed it as scum in my next game though.

Haven’t had a good run of things lately, unfortunately, but ah well. Thinking of getting back into a game, just not sure if I’m there yet.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on October 09, 2019, 06:20:11 pm
Well you see something new every day.

My team in an off-site game just quickhammered one of our scumbuddies in order to instantly win the game.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on October 09, 2019, 06:27:19 pm
To prevent day powers or something?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on October 09, 2019, 06:30:34 pm
Nah.  Town had literally one way forward to win, they had to lynch one of our KPs (or our backup) that day or they lost.  So when three townies hopped on our roleblocker we all piled onto them for a quickhammer victory.

To be fair they'd probably lost anyway, what with how badly we'd massacred their PRs (they had no PRs left, we had two vig's, a backup, and a roleblocker out of six scum) but we decided to end it off in style.  Mod called the game after the lynch because it was mechanically locked.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Superdorf on October 10, 2019, 05:39:52 pm
Looking for a replacement player for NSBM 6 (http://www.bay12forums.com/smf/index.php?topic=174779.0)
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Tomasque on October 16, 2019, 12:12:01 pm
I decided to look at what my earliest game was.

I was bad. I mean, I'm bad now, but back then I had absolutely no idea what I was doing. The only reason I can guess that I wasn't lynched day 1 was because it was abundantly clear that I couldn't even play. Then, the moment I bandwagoned day 2 it became obvious i was scum and I got killed almost instantly.

Oof.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on October 17, 2019, 08:33:21 am
Yeah, everyone's first game is generally embarrassing as hell.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on October 17, 2019, 08:54:56 am
I went back and checked my real first game before I had the doll account recently and unfortunately the posting style was distinctive enough that someone could actually draw the comparison
My first game as doll (P25 or w/e) was still pretty embarassing, it was pretty clear I didn't understand the difference between 'scum' and 'anti-town' so I had no way forward from arguing with bad!town and largely gave up because of it
tbh there's no level of bad that can't be excused by making an honest effort, so long as there's enough life in the game that your activity causes you to slip and clear yourself and the other players can find scum while moving 'around you', so to speak
But yeah, there's nothing I could reccomend more than 'lurk moar' as advice for new players. b12 is archived and even has a guide to games to read (though it's far from perfect) so anyone who has literal personal time to read can get up to a pretty strong level through reading a lot of games and then suffering through one game as a newfag before they get their feet under them
The real struggle is that you can't get experience as scum easily since you're statistically unlikely to roll it and so even otherwise strong players can suffer.
I, for one, have had one single scum game on b12/a forum and it was a dead game where I had to play a town game to keep it alive and I have no third party experience, not that third parties are really anything other than cops
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on December 16, 2019, 10:34:00 am
I've thrown up another Proc Gen game. (http://www.bay12forums.com/smf/index.php?topic=175212.0) Sign up for more procedurally generated madness.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on December 21, 2019, 02:53:03 pm
Anyone fancy replacing Dolores in the Proc Gen game?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on March 26, 2020, 06:24:28 pm
I'm going to need another player for King Mafia 7.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on April 04, 2020, 02:47:02 pm
Mafia Championships are starting and we need nominations. Post them in the thread I'm linking to. (http://www.bay12forums.com/smf/index.php?topic=176072.0)
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on April 04, 2020, 03:48:23 pm
Speaking of, I'm still looking for another play for King Mafia 7. At this point I'm going to have to cancel the game due to lack of players if we don't get someone in the next week.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Lenglon on May 10, 2020, 01:19:15 pm
so I've been gone for a while, thinking about maybe coming back, and would like to know how the culture has changed in the intervening years regarding extentions, hammers, D0/D1, and presence of a N0 or lack thereof.

I don't plan on investing remotely as much time as I once did, and think the old extention-spam was a huge part of why games would die of inactivity. D1 in particular, with no N0, was always extended as many times as possible because there was no good lynch and the meta was to always-lynch, so people would extend to try to get useful data. it made one of the strongest scum tactics be to simply be quiet and wait for town to self-destruct as active town ate each other because that was the only place there was content to analyze. which led to bad gameplay experiences for everyone.
i rolled scum a disproportionately large amount of the time, and forcing myself to not post unless I absolutely had to was actually the biggest improvement I was able to get in my own gameplay, and a rule that, as either town OR scum, breaking would get me lynched fairly quickly afterwards.

So I am a bit invested in there being a N0, so that there would be night action content to analyze as opposed to the most active players devouring each other and then the game dying as there's only one active player left in the game anymore.

And having been in a game where last-minute voting shenanigans determined the fate of the game (I got a scum win from it and it was completely unsatisfying, I think we'd have won without the hammer, I was being cleanly bussed and was very confident that the next day's lynch would be a particular townie who had been acting scummy, seeing as my partners were looking REALLY good, and we only needed one more mislynch to win.), I'd really prefer to, ya know, not have that be a thing.

has anyone tried a game with automatic 24hr extentions for if the lynch result of the day changes (starting from when the lynch changes, not when it would normally end), but no normal extentions and fairly short days?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on May 10, 2020, 01:59:57 pm
I'm firmly against allowing extensions except on discretion, for the reasons you give. I don't include them in any games I run now and it works fine.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: hector13 on May 10, 2020, 07:16:39 pm
I agree, extensions need to go away.

But we’re dead anyway, with the only activity being when one of the old guard vets runs a game. New ideas might spice things up a bit.

I personally can’t deal with mafia anymore, I find it an exercise mostly in seeing how long I can be entirely frustrated at everything, and that’s usually not long.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mendel on May 28, 2020, 09:03:38 am
Hi!

i came here because Icy tea impressed me with his play in the championship; if he had had more time to devote to the game, it could have gone quite differently! I'm very surprised to see notquitethere came from here as well, we obviously played together last year.
I'd be happy to sub into King of the Mafia 7 if that ever gets un-stalled.

Cheers!
--mendel
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on June 04, 2020, 09:35:50 pm
I'd be interested in playing a game sometime as well. I can't say I know any more about running one than I ever did, but it would be fun to try this.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on June 05, 2020, 12:17:20 am
Hey, Vector! Nice to see you around again. :)
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on June 05, 2020, 02:46:28 am
You too!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on June 05, 2020, 08:39:10 am
Oh no.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on June 08, 2020, 10:18:46 pm
oh yes
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Caz on August 18, 2020, 11:57:17 am
:o

mafia = very yes
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on August 18, 2020, 06:39:39 pm
Hey, Caz! Long time no see!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Caz on September 07, 2020, 01:40:13 pm
Hey, Caz! Long time no see!

Hey! How are ya? I hear you are doing great things for the future of the game. :)
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on September 07, 2020, 07:38:42 pm
Oh, for DF? Nah, that's the other Meph. He got way more into modding it than I ever did. But it does sound like he's doing some neat stuff officially now. Does get a bit confusing that his username is the nickname we use for mine.

As for me, I'm pretty good. Enjoying life, staying healthy. :)
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Caz on September 08, 2020, 08:56:06 am
._. there's two of them?!

I think I need a moment...
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on September 08, 2020, 09:24:45 am
Haha, yeah, confuses a bunch of people. But his username is just Meph. Back when he started modding DF and I was still doing updates to my mod it caused a huge amount of confusion as people constantly assumed we were the same person.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Caz on September 08, 2020, 01:15:48 pm
I think I've managed to do exactly the same thing.  :'( Oh well, not like I have much of an idea of what is going on at any time anyways.

Glad to hear you are doing well though. 2020 is quite the trip.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on September 08, 2020, 03:54:37 pm
Eh, no harm done.

I hope you're also weathering 2020 pretty well!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on September 16, 2020, 08:31:27 am
So I've tried out three similar games recently:  Push the Button, Town of Salem, and Among Us

Each is interesting, but I wish I had the time to get back into forum mafia. 
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on October 03, 2020, 01:35:55 pm
I'd be interested in playing a game sometime as well. I can't say I know any more about running one than I ever did, but it would be fun to try this.
What are you talking about? Your games were great.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on October 03, 2020, 02:30:40 pm
Damn, everyone must've died, huh? Can't say I blame 'em after leaving for... 18 months, huh?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on October 03, 2020, 06:18:47 pm
Not dead, but this sub forum has been in slumber for a while now.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on October 03, 2020, 10:12:30 pm
Not dead, but this sub forum has been in slumber for a while now.
Ah, it's hibernation. Maybe I should finish the tally bot. It'd make making mafia cooler.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Superdorf on October 03, 2020, 10:49:40 pm
In its house at R'lyeh, dead mafiaboard waits dreaming
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on October 04, 2020, 10:24:00 am
Maybe I should run a good old fashioned Paranormal game. That might get some life going again.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on October 04, 2020, 10:27:37 am
Maybe I should run a good old fashioned Paranormal game. That might get some life going again.
Remove extensions, buff the town a bit as a consequence, and you're probably golden.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on October 04, 2020, 10:30:13 am
Yeah, had already been planning on getting rid of extensions. I'll have to ponder how to buff the town, but that shouldn't be hard. A few of the roles are a bit weak right now.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on October 04, 2020, 10:49:39 am
Yeah, the last game I ran had no extensions and I think that made it better as well. 
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Caz on October 05, 2020, 05:26:30 am
Extensions kill everything. 3 days 3 posts, then everyone gives up
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on October 05, 2020, 08:15:55 pm
Yeah, had already been planning on getting rid of extensions. I'll have to ponder how to buff the town, but that shouldn't be hard. A few of the roles are a bit weak right now.
As I am want to do, I will type my opinion that no one asked for.

More role variety [Scum-favored]
This would probably help scum over town but I'm suggesting it for multiple reasons, but the obvious one is that stack-powering can lead to unfun games with confirmed players that stymie investigation and play. A lot of the Paranormal games with multiple of the same role have suffered for it, for one reason or another. Adding more roles for the Town (and Doppelgangers) would be better for the metagame, in my opinion.
Spoiler: Suggestions (click to show/hide)

More attribute variety [Town-favored]
This would make roles feel different without the need to worry about power-duping. If there were attributes that modified how the role PLAYED in addition to how you interact with actions, this could feel better for the player, and would be a better way to manage some of the roles that seem a bit too powerful or weak.
Spoiler: Suggestions (click to show/hide)

Convert some Doppelganger roles into Attributes [Scum-favored]
Some of the Doppelganger only roles are a bit... lacking. This isn't always bad, as some roles are balanced around that. But, there could be something to be said about an Advanced Doppelganger that was also a Detective. Since the Advanced Doppelganger loses her abilities on use, she would have a choice: Advanced Kill, or Inspect? A Tough Agent Doppelganger would have an alibi, and could try to throw off things from his trail. Honestly, it'd just make it easier to add in more roles to a game, if you wanted more roles.

Make more (or combine existing) Variants [Neutral-favored]
Honestly, there's a lot of unexplored territory with roles. There exists ONE role that manipulates votes. There is ONE role that can investigate roles. There is ONE role that can investigate race. But, there's a lot of roles that have Tech, for instance, so the Mad Scientist role isn't pigeonholed. They have room for fakeclaiming and gambiting. Heck, even Bodyguards have sweet variants. The reason I suggest this is that I honestly have a problem with the Detective being too powerful for scum and town. It's actually so powerful that it turns into one of the scums best tools for breaking the game. There's no real way to hide from it as Town. It's also hard to hide from it as scum.
Spoiler: Suggestions (click to show/hide)

Remove the Body Double stopping Lynches [Town-favored]
Personally, I hate it. If the Town is lynching a Townie, then it wasted not just one lynch on a Townie, but likely TWO lynches. If the Town is lynching a Doppelganger, then it takes twice as long. It's a stalling mechanic, and extends games out unnecessarily. The only exception might be an Alien, and outting them as an Alien seems mean. There should be an alternative way to avoid a lynch as an Alien.

That's all I've got for now, but I can always add more.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on October 05, 2020, 09:12:41 pm
I'll consider them. I'm also casting a fresh eye over everything myself, since it's been so long since I ran it.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on October 05, 2020, 09:55:55 pm
I'll consider them. I'm also casting a fresh eye over everything myself, since it's been so long since I ran it.
Mostly just bring back the ghosts. It's October, man.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on October 06, 2020, 02:26:23 pm
I'd consider playing if something interesting is run!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on October 23, 2020, 04:08:07 pm
Come on, more of you must be interested in playing in a Paranormal! (http://www.bay12forums.com/smf/index.php?topic=177426.0)

I need a good excuse to knock the rust off my writing skills. ;)

Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on November 02, 2020, 09:16:26 pm
Ok, game is starting tomorrow. Last chance to join in if anyone has been waffling on it!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on November 03, 2020, 09:42:30 am
I would if I could, but I'm busier now than usual.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on November 09, 2020, 07:44:42 pm
I'll prolly in on the next game.

Yes, I know there's a replacement needed. I have another midterm next wednesday :P
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on November 09, 2020, 07:45:33 pm
I'll prolly in on the next game.

Yes, I know there's a replacement needed. I have another midterm next wednesday :P
Ooooooh shiiiit, is that Vector?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on November 09, 2020, 07:48:17 pm
i liiiiiiive
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on November 09, 2020, 07:48:41 pm
Nice to see you!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on November 09, 2020, 07:49:24 pm
i liiiiiiive
Good to see ya. We all missed ya.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Caz on November 10, 2020, 02:52:09 pm
Neat, a Vector appears.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on November 12, 2020, 04:15:57 pm
Bastard Paranormal 3 (http://www.bay12forums.com/smf/index.php?topic=177519.0) is up in sign-ups for anyone who wants to join in one that.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: RoseHeart on November 13, 2020, 07:26:19 pm
So... (https://www.youtube.com/watch?v=3SgDWuwTCrU)
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on November 23, 2020, 08:11:59 pm
I'm a little tempted to run Power Hungry Mafia 3 after the BP3 finishes if there is interest.   

Definately would remove any and all "goo" roles in the next iteration if I did so. They can kinda kill some of the fun.


EDIT:  Also also might drop roles down to 3 to make it more manageable. 
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on November 23, 2020, 08:12:42 pm
Also it's been 6 years now, 4mask.   How the time flies, yeah?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on November 23, 2020, 08:24:05 pm
Well I guess I'm just gonna drunkpost.


Been at my company almost 15 years now.  They've paid me to take 2 mainframe security classes, so I guess they want to keep me around.


Gonna hit the big four-oh shortly.   Mostly playing FFXIV and gatcha games on my phone. 
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on November 23, 2020, 08:55:11 pm
Nice!

Kinda wish I could get a steady job like that. I keep getting bounced around due to layoffs or the work I find being contract. I make more every time I bounce, but job hunting is just exhausting.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Jim Groovester on November 23, 2020, 09:10:26 pm
I don't have any beer but I wish I did. Enjoy the booze for me.

I've been at my job for almost six years now. I'm getting more responsibility. I don't feel like my salary is rising at the pace my additional responsibilities are but I also don't know what I would do with more money at this point.

Since I'm accountable for stuff now contemplating work is taking up a greater share of my personal time. Even if I have the free time to spend it positively I more often than not don't feel like it.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: ToonyMan on November 23, 2020, 09:11:25 pm
I finished my schooling and got my first real career job this year. I got my offer letter like a week before quarantine in March so that's pretty lucky I guess. I'm able to work from home so it's a pretty surreal start for me considering I'm driving way less than I ever did for college.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on November 23, 2020, 09:19:28 pm
I don't have any beer but I wish I did. Enjoy the booze for me.

I've been at my job for almost six years now. I'm getting more responsibility. I don't feel like my salary is rising at the pace my additional responsibilities are but I also don't know what I would do with more money at this point.

Since I'm accountable for stuff now contemplating work is taking up a greater share of my personal time. Even if I have the free time to spend it positively I more often than not don't feel like it.

Stop being me so much.   Outside of the alcohol part.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Jim Groovester on November 23, 2020, 09:38:48 pm
I don't have any right now but that's not to say I haven't drunk a lot.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on November 23, 2020, 10:25:13 pm
Nice!

Kinda wish I could get a steady job like that. I keep getting bounced around due to layoffs or the work I find being contract. I make more every time I bounce, but job hunting is just exhausting.
It really is. That's the trade-off, isn't it?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on November 23, 2020, 10:25:40 pm
I'm a little tempted to run Power Hungry Mafia 3 after the BP3 finishes if there is interest.   

Definately would remove any and all "goo" roles in the next iteration if I did so. They can kinda kill some of the fun.


EDIT:  Also also might drop roles down to 3 to make it more manageable.
Oh, I thought I was running BYOR 15.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on November 23, 2020, 10:58:43 pm
Nice!

Kinda wish I could get a steady job like that. I keep getting bounced around due to layoffs or the work I find being contract. I make more every time I bounce, but job hunting is just exhausting.
It really is. That's the trade-off, isn't it?

Yeah. I'm at the point where I'd prefer stability now, to be honest. More money would be fine, but not at all required.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on November 24, 2020, 09:37:57 am
I'm a little tempted to run Power Hungry Mafia 3 after the BP3 finishes if there is interest.   

Definately would remove any and all "goo" roles in the next iteration if I did so. They can kinda kill some of the fun.


EDIT:  Also also might drop roles down to 3 to make it more manageable.
Oh, I thought I was running BYOR 15.

Oh yeah, forgot about that.  That's cool.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on November 24, 2020, 10:45:54 am
I'm a little tempted to run Power Hungry Mafia 3 after the BP3 finishes if there is interest.   

Definately would remove any and all "goo" roles in the next iteration if I did so. They can kinda kill some of the fun.


EDIT:  Also also might drop roles down to 3 to make it more manageable.
Oh, I thought I was running BYOR 15.

Oh yeah, forgot about that.  That's cool.
I even added example roles and a priority system for actions to the opening post. Totes ready to release.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: ToonyMan on November 24, 2020, 12:06:20 pm
Is this the revival of mafia?

EDIT:
Also, another game recommendation for mafia fans:
Your Turn To Die (https://vgperson.com/games/yourturntodie.htm)

Not complete but what's there is really good.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: notquitethere on November 24, 2020, 12:14:34 pm
Phoenix Mafia
Mafia All Stars
I Can't Believe It's Not Mafia
Mafia Forum 2: Electric Boogaloo.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Jim Groovester on November 24, 2020, 01:26:30 pm
Is this the revival of mafia?

I'm having fun so I might stick around for a while longer than I thought I would.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on November 24, 2020, 03:04:02 pm
Is this the revival of mafia?

I'm having fun so I might stick around for a while longer than I thought I would.
Join the BYOR 15 jamboree! It'll be completely and utterly broken!

Should I make a twist to it?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Jim Groovester on November 24, 2020, 03:43:25 pm
Yes.

No.

I don't know, man, if it makes more fun sure.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Leafsnail on November 24, 2020, 08:10:08 pm
I could join in. Lord knows I have nothing better to do with the current lockdown rules.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on November 24, 2020, 08:32:49 pm
I could join in. Lord knows I have nothing better to do with the current lockdown rules.
Leaf!

Dang, everyone's here, aren't they? All it took was a global pandemic!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Shakerag on November 24, 2020, 10:13:30 pm
I could join in. Lord knows I have nothing better to do with the current lockdown rules.
Leaf!

Dang, everyone's here, aren't they? All it took was a global pandemic!

Now we just need Toaster too.  And Pandarsenic if he ever finished his midterms.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on November 24, 2020, 10:15:09 pm
I could join in. Lord knows I have nothing better to do with the current lockdown rules.
Leaf!

Dang, everyone's here, aren't they? All it took was a global pandemic!

Now we just need Toaster too.  And Pandarsenic if he ever finished his midterms.
Nah, that guy's still got, like, 50 midterems.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on November 24, 2020, 11:37:06 pm
How much you want to bet he went into teaching and is the one now giving midterms?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on November 24, 2020, 11:54:33 pm
How much you want to bet he went into teaching and is the one now giving midterms?
That's the only possible explanation that makes sense.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Luckyowl on December 04, 2020, 05:46:37 pm
IN
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: ToonyMan on December 08, 2020, 10:16:22 pm
Another interesting mafia game I found is called Gnosia (https://www.dualshockers.com/disco-elysium-japanese-rival-gnosia-switch-explained/).

There's not really any English information available except for this Dualshockers article which I'll quote:
Quote
Gnosia is a role-playing adventure game set in a spaceship and is basically a Loup Garou. One or more of the inhabitants of the spaceship is a Gnosia, a life-form who disguise themselves as a human, lie, and kill someone each night. The player character needs to chat with all the other characters, and can end up being able to use around 30 different commands such as “cover this person” or “doubt this person”, and try to figure out who the Gnosia are. Each day, all the characters will vote depending on their own hypothesis on who is the Gnosia, and the most suspected character will be put in a cold sleep.

If you manage to put all the Gnosia in cold sleep, the human side wins. If there are an equal number (or more) of Gnosia than the humans left among the characters,  the Gnosia side wins.
Gnosia came out on Vita in 2019 and got a Switch port earlier this year. It's only in Japanese but I definitely want to try when it eventually gets translated...
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on December 09, 2020, 04:07:25 am
Makes me wonder what the state of the meta is for non-english mafia communities. What's the japanese RVS method?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: ToonyMan on December 16, 2020, 03:45:25 pm
Hahaha, Day 1 of Kingmaker 4 (http://www.bay12forums.com/smf/index.php?topic=76609) is still hilarious. I love Jim's and Leafsnail's posts in that.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: ToonyMan on December 17, 2020, 07:01:07 pm
Gnosia came out on Vita in 2019 and got a Switch port earlier this year. It's only in Japanese but I definitely want to try when it eventually gets translated...
...
*One week later*

https://twitter.com/NintendoAmerica/status/1338903062690353156

I swear I'm not psychic. I'll post my thoughts about it once I get my hands on it next year.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Jim Groovester on December 17, 2020, 09:18:55 pm
Hahaha, Day 1 of Kingmaker 4 (http://www.bay12forums.com/smf/index.php?topic=76609) is still hilarious. I love Jim's and Leafsnail's posts in that.

I read that game and a bunch of other ones recently. I had forgotten how mad that game made me. I think it precipitated me getting more involved in the Beginner's Mafias, and browsing through BM XXI, yes it did.

Is this the revival of mafia?

EDIT:
Also, another game recommendation for mafia fans:
Your Turn To Die (https://vgperson.com/games/yourturntodie.htm)

Not complete but what's there is really good.

This was quite enjoyable. Thank you for the recommendation.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: ToonyMan on December 18, 2020, 12:46:37 am
Your Turn To Die (https://vgperson.com/games/yourturntodie.htm)
Not complete but what's there is really good.
This was quite enjoyable. Thank you for the recommendation.
Yeah, I'm looking forward to the rest of Chapter 3.

Possible Game Idea (I've made some adjustments from the actual main game):
Spoiler: Your Turn To Die Mafia (click to show/hide)
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: IcyTea31 on December 18, 2020, 07:13:56 am
Interesting. I'd expect everyone to claim keymaster or sacrifice immediately, since the only way to win (without that "final four" rule) is to lynch a non-sacrifice, non-keymaster and hope you become the sacrifice the next day. It's like a reverse King of the Mafia. Jester of the Mafia?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 18, 2020, 12:00:11 pm
Interesting. I'd expect everyone to claim keymaster or sacrifice immediately, since the only way to win (without that "final four" rule) is to lynch a non-sacrifice, non-keymaster and hope you become the sacrifice the next day. It's like a reverse King of the Mafia. Jester of the Mafia?
But doesn't that mean that claiming neither of those is also a valid method to get lynched as the Sacrifice? There's a bit of play here, but it seems like a Mountainous with a bit of a twist.

The issue I see is that the Sacrifice is favored to win on Day 1 by virtue of have two votes to use on themselves, and everyone else is more or less equally spreading votes.

To avoid that, people need to do 2 weird things.
ALL players need to pretend to be the Sage and "claim" a Keymaster. From those that aren't chosen during that, they need to try and determine a non-Sacrifice. It's like a weird reversal on Mafia.

The other problem is that the game is about playing to not lose, even as the Sacrifice. There needs to be a wincon for players to accomplish at the same time, or the optimal strategy is... lurking!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Toaster on December 18, 2020, 12:28:52 pm
Hello everyone!  I'm back from my long break from the DF forums in general, I guess.  I had pretty much run out of some combination of time/enthusiasm to post, but Wuba convinced me to get in on BYOR15.  (I had missed the PMs about Bastanormal 3; whoopsie!)

Life for me is mostly the same, except for the Obvious Reasons going around now.  Get your vaccine as soon as it's offered to whatever group of people you're in. (healthcare, old person, general public, what have you.)
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 18, 2020, 01:17:06 pm
Life for me is mostly the same, except for the Obvious Reasons going around now.  Get your vaccine as soon as it's offered to whatever group of people you're in. (healthcare, old person, general public, what have you.)
Agreed. My friend is a nurse, and so is my sister, and they've had to work with generally shitty situations this year. Kinda depressing what they've had to deal with, and luckily neither of them haven't gotten Covid yet. Get your flu shot, too, if you're able to. ...I should probably schedule mine.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: IcyTea31 on December 18, 2020, 02:12:02 pm
But doesn't that mean that claiming neither of those is also a valid method to get lynched as the Sacrifice? There's a bit of play here, but it seems like a Mountainous with a bit of a twist.
Perhaps, but if you make yourself look like you don't want to self-preserve, people will peg you as the sacrifice...which would actually be beneficial for a non-sacrifice.

I wouldn't compare it to mountainous, when the primary antagonist is a jester-equivalent.

Quote
The issue I see is that the Sacrifice is favored to win on Day 1 by virtue of have two votes to use on themselves, and everyone else is more or less equally spreading votes.
Huh, I misread and inserted a "not" in being allowed to self-vote. Why would the sacrifice vote for anyone but themselves, when they die anyway at the end of the day and have no teammates that would benefit from the deception?

Quote
ALL players need to pretend to be the Sage and "claim" a Keymaster. From those that aren't chosen during that, they need to try and determine a non-Sacrifice. It's like a weird reversal on Mafia.
But how does one decide whom to claim as the keymaster? The best strategy for that play would be to claim sage and claim that the sacrifice (whom you've figured out through daygame) is the keymaster. There's no guarantee, however, that none of the players not "chosen" as keymaster is the sacrifice (though in this play the real sage can safely claim).

Quote
The other problem is that the game is about playing to not lose, even as the Sacrifice. There needs to be a wincon for players to accomplish at the same time, or the optimal strategy is... lurking!
Lurking gives control of the game to others, who aren't going to play for your benefit. To win the game, you must first self-preserve, second lynch a non-keymaster, non-sacrifice. The second part is hard if you rely only on luck and the first part is hard if you rely on other players who, again, aren't your teammates.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: ToonyMan on December 18, 2020, 02:57:46 pm
Something I forgot to mention because I haven't read YTTD in awhile, but votes are anonymous. This means that on Day 1 more than likely two or more people will be tied with two votes. Players selected to be voted in the second vote phase also aren't allowed to vote, it's the remaining players that do it I believe. And yeah I don't see any reason for the Sacrifice not to vote themselves. The events that go down in the actual story I think are really neat and I wouldn't want to spoil that, and there's stuff that happens between the main games of course so I'd probably want to add more ways to make it interesting.

Possible Variant Ideas to make it more interesting for real players:
1. Add in a mafia team that aren't assigned roles? Or maybe they can too? Not sure how that would work since every other player is basically a survivor or jester.
2. Add in a night phase that allows players to screw with each other, for example, maybe have a thief or trickster that can steal roles and/or swap them with other players? The players targeted wouldn't know where their role ended up, or who had the role they were given. This would also allow other players to lie about what they did at night.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: FallacyofUrist on December 29, 2020, 05:07:32 pm
It looks like The Moonlit Shadow's posts in Mafia Marathon are all gone? Did something happen?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: IcyTea31 on December 29, 2020, 05:33:31 pm
Looks like a nuking to me, as their user profile is also gone. It's a thing the Toad can do. Generally only to obvious spambots, but regular users can self-request it as well.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Jim Groovester on December 29, 2020, 05:38:07 pm
Mafia Marathon

Holy shit you guys played a game of mafia for a year? That's nuts.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on December 29, 2020, 05:38:42 pm
Insanity.  Insanity, I tell you.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: FallacyofUrist on December 29, 2020, 07:13:06 pm
And I won!

Well.

Hector13 and I won, and he was the best player in that game - winning was based on a points mechanic where you gained one or more points each time you won a round, and could 'forfeit' your points for a meta bonus. Hector13 forfeited all the time. I never did. In the end we had the same number of points.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: hector13 on December 29, 2020, 11:36:12 pm
These days I can do mafia for maybe 3 days before burning out and cussing everyone out and then flipping the table.

I am torn between horribly missing mafia and absolutely hating how I feel when I play it.

Marathon was fun though, I seem to remember Tomasque wanting to do a sequel..? Perhaps I’m making that up.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Skynet on December 30, 2020, 06:37:21 pm
These days I can do mafia for maybe 3 days before burning out and cussing everyone out and then flipping the table.

I'm wondering whether "One Night Werewolf" and its expansions would work. One Night (for night actions), then One Day (for the people to vote). Lynch scum, and Town wins. If Town mislynch, scum wins.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 30, 2020, 06:40:06 pm
These days I can do mafia for maybe 3 days before burning out and cussing everyone out and then flipping the table.

I'm wondering whether "One Night Werewolf" and its expansions would work. One Night (for night actions), then One Day (for the people to vote). Lynch scum, and Town wins. If Town mislynch, scum wins.
It's already gained sentience. We are doomed.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on December 30, 2020, 06:45:23 pm
These days I can do mafia for maybe 3 days before burning out and cussing everyone out and then flipping the table.

I'm wondering whether "One Night Werewolf" and its expansions would work. One Night (for night actions), then One Day (for the people to vote). Lynch scum, and Town wins. If Town mislynch, scum wins.
It's already gained sentience. We are doomed.
Relevant (https://www.youtube.com/watch?v=04xOsNW7zTA)
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on December 30, 2020, 09:01:44 pm
rarghlbargl
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Skynet on December 30, 2020, 11:15:21 pm
The reason I chose the name "Skynet" was because I originally had plans to run a mafia game called "Skynet's Seduction". However, I never got the time to actually run this variant. So here I am, stuck with this name...though I do want to run something Terminator-themed soon.

My previous account on these boards was Servant Corps, so I'm a veteran on these boards, but for now, all I do is really lurk and observe other people's Mafia games.

EDIT: And when I saw hector13 talking about getting burnt out after 3 days, I immediately thought maybe the solution to his problem (and possibly my own problem of me not playing Mafia games as well) was to simply come up with shorter Mafia games. That way, you play, have fun, and then go about your merry days without banging your head against the keyboard. Would that actually work though, or would a short game take away from the fun in scum-hunting?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on December 30, 2020, 11:22:47 pm
My previous account on these boards was Servant Corps, so I'm a veteran on these boards
Spoiler (click to show/hide)

And when I saw hector13 talking about getting burnt out after 3 days, I immediately thought maybe the solution to his problem (and possibly my own problem of me not playing Mafia games as well) was to simply come up with shorter Mafia games. That way, you play, have fun, and then go about your merry days without banging your head against the keyboard. Would that actually work though, or would a short game take away from the fun in scum-hunting?
I think it's very much "cook to taste".  Some people like that kind of bite-sized mafia, others prefer long games, and some are fine with either.  At the moment we're basically running whatever we can manage to scrounge together enough players for because frankly this subforum has been dying for years, so it's just a matter of getting enough people to run it.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on December 30, 2020, 11:33:07 pm
One day games invalidate certain daygame methods, like most forms of voting analysis etc.
It restricts the scope of the game similarly to how e.g. mountainous or no-scum-kill formats cut out a lot of variables which provide uneven context to a game. There's a point at which a game becomes so streamlined that there's no good reasons to discriminate between one player and another and the lynch ultimately becomes random.

I do think some kind of intermediate variant somewhere between true realtime mafia and longer forum games is probably a stronger format, and there's a lot to be said for lock-yourself-inside-for-a-weekend games which are slogged out over 48-72 hours of continuous activity. A lot of other communities do try formats closer to that but they also tend to be huge messes where people do shoddy realtime techniques but not well because the realtime techs that people much better than me at realtime mafia seem to do are extremely contextual and reliant on people physically replying fast enough that a 40+WPM is an actual requirement, so I dunno. The long-long form that B12 and a few other attached-to-obscure-game's-forum's-offtopic-section communities use has an opportunity for deep analysis other formats don't offer, with the problem that things which should be smashed flat into instant moments can easily have 24hr delays when you're waiting on one person who literally isn't present before proceeding.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on December 31, 2020, 04:22:43 am
Along those lines, it would be really good to be more thoughtful about how to maintain our player base and improve board culture. What do we need that we don't have? How do we take care of everyone?

I'm aware that some players are just here to play a game and aren't really concerned with the culture, but we are in a social situation, and as such a social contract exists. What is the nature of that contract?


We could definitely do something like run a game in 72 hours over a long weekend; like a BM style setup, where each Day is, well, one day. It'd take some mucking about to make it work with timezones, and we probably couldn't do much by way of flavor.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 31, 2020, 09:14:08 am
Along those lines, it would be really good to be more thoughtful about how to maintain our player base and improve board culture. What do we need that we don't have? How do we take care of everyone?

I'm aware that some players are just here to play a game and aren't really concerned with the culture, but we are in a social situation, and as such a social contract exists. What is the nature of that contract?


We could definitely do something like run a game in 72 hours over a long weekend; like a BM style setup, where each Day is, well, one day. It'd take some mucking about to make it work with timezones, and we probably couldn't do much by way of flavor.
You are right. That's part of the reason I started working on Mamobo. It could let us add more people and run quicker games that didn't rely on advanced mechanics to run (though, it could actually be possible eventually, if I got really bored)! It would be pretty flavorless, but they would at least allow for faster paced games.

I think that I have definitely had a bit of a negative impact on this culture before this, so I kinda want to fix that. Mamobo seems like a really fun and cool way to do this, and I hope I'm getting to be a cool player and fix those early mistakes I made around here. Like, early me is kind of a giant toxic cesspool. Actually, not kind of. I think I got a lot of free passes because I was good at the game.

I... don't believe that should be the case anymore.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: heydude6 on December 31, 2020, 09:35:41 am
We could create some sort of civility clause. Ban cursing, the use of certain words like idiot, insults to intelligence etc.

I don’t take any of it personally anymore, I think it’s just part of the game, but very new players can find it very bothersome.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on December 31, 2020, 09:36:10 am
I... don't believe that should be the case anymore.
Right, the free pass should be unconditional
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 31, 2020, 09:50:08 am
I... don't believe that should be the case anymore.
Right, the free pass should be unconditional
Alright, I'll admit I laughed at that.

We could create some sort of civility clause. Ban cursing, the use of certain words like idiot, insults to intelligence etc.

I don’t take any of it personally anymore, I think it’s just part of the game, but very new players can find it very bothersome.
You're right. I definitely still insult people, and that seems like a detriment to finding more players than anything else. I don't think cursing is honestly a problem, though.

Maybe my personal goal is to not let the hate consume me. No insults for an entire game. Same aloof web, zero calorie insults.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: ToonyMan on December 31, 2020, 09:55:45 am
We could create some sort of civility clause. Ban cursing, the use of certain words like idiot, insults to intelligence etc.

I don’t take any of it personally anymore, I think it’s just part of the game, but very new players can find it very bothersome.
While I understand wanting to cater to people's sensitive skin, I think censoring people's behavior is just detrimental to mafia.

Certain words shouldn't be allowed obviously.

If somebody is going to replace out because they can't handle the pressure or anxiety then I'm not sure what you could change without mafia not being mafia anymore.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on December 31, 2020, 10:12:45 am
Certain words shouldn't be allowed obviously.
There's no string of racial/cultural/etc. epithets that's nearly as offensive as the attempt to manufacture a narrative which runs counter to the broader awareness and identity narrative of the reader and supplants their judgements and causes them to harm their own interests. It is literally the worst thing you can do to someone with art.
It's also what you're expected to do in mafia.

I don't think issues with recruitment have anything to do with culture (and have elaborated as such before, though without checking it couldn't say if what I said was correct), but surely if you're trying to find long term active players based on the information set available to you, you should be catering to the kind of environment which would appeal to young!webadict, right?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: ToonyMan on December 31, 2020, 10:20:59 am
Sure, but playing mafia isn't illegal where I live and I would get banned from the forums saying certain things.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 31, 2020, 10:26:24 am
Certain words shouldn't be allowed obviously.
There's no string of racial/cultural/etc. epithets that's nearly as offensive as the attempt to manufacture a narrative which runs counter to the broader awareness and identity narrative of the reader and supplants their judgements and causes them to harm their own interests. It is literally the worst thing you can do to someone with art.
It's also what you're expected to do in mafia.

I don't think issues with recruitment have anything to do with culture (and have elaborated as such before, though without checking it couldn't say if what I said was correct), but surely if you're trying to find long term active players based on the information set available to you, you should be catering to the kind of environment which would appeal to young!webadict, right?
I was here when the subforum was created, and it was through the efforts of myself and several other people that enjoyed the game. I think that the necessary components to get people to join are dedicated players running and playing games.

I remember your arguments, and some of them do bring good points. But, I maybe you're right in that no matter what environment we have here, it's dedication that creates the crowd.

So maybe I am wrong there. Maybe I want a place that I can keep showing up and playing. And for me, I definitely want a bit of a light-hearted place. No early!webadict insult behavior. That means that insults aren't personally a problem with me. Calling someone a peasant seems hilarious to me because it feels almost childish, like we are all children at heart, trying to find the ones we can and can't trust in a semi-uncaring world.

You make a good point, dolores. Sometimes, I find your behavior overbearing, though. But, I do like that you are super dedicated and overall a fantastic player. You know what I mean?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: heydude6 on December 31, 2020, 10:50:27 am
If somebody is going to replace out because they can't handle the pressure or anxiety then I'm not sure what you could change without mafia not being mafia anymore.

You're probably right about that. Pointing out objectively bad town plays can also hurt the feelings of certain people, but you have to do that to play the game right.

I wonder what Jim thinks about all of this? He seems pretty upset at the moment and I'm not sure he would brush aside the causes of those feelings as "just mafia things"
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: heydude6 on December 31, 2020, 10:58:26 am
You make a good point, dolores. Sometimes, I find your behavior overbearing, though. But, I do like that you are super dedicated and overall a fantastic player. You know what I mean?

I'm not Dolores, but we don't know what kinds of players we missed out on because they were scared away by our antics. Maybe we would have found other dedicated players if we could have gotten them to stick around as newbies.

Personally though, I don't think the issue is culture. I agree with the earlier sentiment that it probably is just a limitation of the format. Mafia is like D&D in that respect. Though you get an experience unlike any other, it's a big time investment from a large group of intelligent people which makes assembling a game tough. It will never grow to be as big as something accessible like an RTD.

On the bright side, Mafia doesn't lose anything from being played online.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 31, 2020, 11:06:50 am
That's true. The ability to receive criticism and give it are a structural necessity to the game, as well as a need for critical thinking to determine truth and lie in the game. This game has been known to stress people out to the point of anxiety attacks, but if that happens to them, I don't want it to be because of my behavior. It should only be because the game is itself stressful sometimes.

So, my personal goal will be to be a kinder Mafia player. I will avoid destructive criticism. I will continue to do my best. That's my Mafia New Year's Resolution.

I can't fully counter what dolores says, but environments become what people make them. Thus, if I want it to be a nice place, then I must make it one.

Maybe we should just open up a Beginner's Mafia now? Or even like a list that players could join so that if we have enough players, we can just run one? How can we get new players if they have nowhere to go?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: 4maskwolf on December 31, 2020, 11:21:28 am
I think veteran players (and I’m looking at myself here especially) also need to have a little bit of discretion when it comes to participating in games run for newer players. The line between “modeling good play while actively participating” and “steamrolling people trying to figure out what’s going on” can be pretty thin at times. I still regret the BM a few years ago where dolores and I turned D1 into a veterans thunderdome while all the new players watched awkwardly from the sidelines. I’ve been a new player before, and I can’t imagine watching us throwing around meta reads and complicated play style-based analyses on D1 was especially enlightening to the fundamentals of the game.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 31, 2020, 11:26:14 am
I think veteran players (and I’m looking at myself here especially) also need to have a little bit of discretion when it comes to participating in games run for newer players. The line between “modeling good play while actively participating” and “steamrolling people trying to figure out what’s going on” can be pretty thin at times. I still regret the BM a few years ago where dolores and I turned D1 into a veterans thunderdome while all the new players watched awkwardly from the sidelines. I’ve been a new player before, and I can’t imagine watching us throwing around meta reads and complicated play style-based analyses on D1 was especially enlightening to the fundamentals of the game.
Hahaha, yeah, that makes some amount of sense. I think there's something to be said that being on the DF forums though that a lot of these players might be a little used to complicated things, but we could still give a bit of a barrier to it, in case they're not fully sure they believe they can match the same level of play. Heck, even some veterans don't have the same type of dedication, and might even prefer games like that!
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on December 31, 2020, 11:29:23 am
Thank you for doing your reparative work, Webby.


I don't think we should have a no cursing clause, or even a "no personal attacks" clause.

Mostly, I think that part of the "lore" we should teach on the forum is a meta-game aspect: "You can be so intolerable in order to win one game that you harm your possibility of playing future games." If people quit, then you can't win. Note that clever gambits and pulling the wool over everyone's eyes usually make people want to play with you more. But we actually -- most of us -- can't hang everything we are at the door like a hat and just play. We have jobs, or kids, or midterms.

People usually think about banning things, but I would prefer to ask a different question: what game-playing skills are we missing out on due to a preference for blunt force? [1]

Here's another thing to consider: it's hard to have a meta-based playstyle if you keep chewing through players. Even if new people keep coming, you are actively harming your ability to gain skill in meta play.


I don't think issues with recruitment have anything to do with culture (and have elaborated as such before, though without checking it couldn't say if what I said was correct), but surely if you're trying to find long term active players based on the information set available to you, you should be catering to the kind of environment which would appeal to young!webadict, right?

Here's the thing, though: Webadict, or "webadick" as we used to call him unironically, took a long break. I had a period where I was playing seven active games at a time. I'm here right now even though most of my friends have left; many of them are still on the forum, but they don't want to play. NUKE is still here, Caz is here, Kashyyk is here, lots of people who I've played Mafia with. Around when I actually closed out Iron Diadem in 2014, there was a game so toxic that Toady had to step in, and 4mask asked us to calm it down. People said "no, it's just the culture."

And around then we started bleeding players, even though B12 as a whole never really started dying down until 2018. As I said in-thread, personally, I don't wanna be called "it." That's my line in the sand. Can I handle it? Yeah, of course I can. If you're the kind of person who gets called "it" in the internet, you're probably also regularly getting shit on in real life, say, by your boss at work, who has much more direct ability to influence your personal acquisition of food and shelter. I do want to say something here, though, which is that we frame this issue in terms of "people being thin-skinned" as opposed to "people exerting control over their personal environment when they can't exert control over their public one." If you have an ability to exert control over your public environment already, then this latter probably doesn't matter very much to you. Or you could just have a very different personality structure, idk & idc.

This could be outright coincidence, of course, and we're going to bleed people no matter what. Also, if my IRL friend group is any indicator, an event like a global pandemic makes some of us hunker down and avoid conflict, while others of us start thinking "hey, those raging assholes I used to play with on the internet really weren't so bad."


Referring back to [1], I'm interested in exploring whether I can play the game more efficiently and with less verbiage. I understand that this will make the game less miserable for others, but I also have relied on my ability to talk, and talk, and talk as a crutch since my very first game here (just look at this dang post!). The game will get stale for me unless I push myself with various forms of experimentation. Might as well.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 31, 2020, 11:47:30 am
Referring back to [1], I'm interested in exploring whether I can play the game more efficiently and with less verbiage. I understand that this will make the game less miserable for others, but I also have relied on my ability to talk, and talk, and talk as a crutch since my very first game here (just look at this dang post!). The game will get stale for me unless I push myself with various forms of experimentation. Might as well.
Vector, you got that right. Talking too much is a crutch. I think it's something I've even tried to get better at myself. Why many word when few do?

I don't think issues with recruitment have anything to do with culture (and have elaborated as such before, though without checking it couldn't say if what I said was correct), but surely if you're trying to find long term active players based on the information set available to you, you should be catering to the kind of environment which would appeal to young!webadict, right?

Here's the thing, though: Webadict, or "webadick" as we used to call him unironically, took a long break. I had a period where I was playing seven active games at a time. I'm here right now even though most of my friends have left; many of them are still on the forum, but they don't want to play. NUKE is still here, Caz is here, Kashyyk is here, lots of people who I've played Mafia with. Around when I actually closed out Iron Diadem in 2014, there was a game so toxic that Toady had to step in, and 4mask asked us to calm it down. People said "no, it's just the culture."
Yeah, I also got stabbed, so that definitely let me re-examine my life choices. There was a game where I yelled at Tiruin, the fucking nicest person around, where I knew I had to take a break from everything. She didn't deserve that.

Basically, I want people to join games because they like playing with me, not in spite of me. That's my end goal. And I hope it can be at least somewhat in range of everyone else's.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Persus13 on December 31, 2020, 12:54:21 pm
Something important to note about the D&D comparison is people tend to emphasize the usage of safety tools and a session 0 a lot these days. If you're with a group of friends you may not need these things because you know your friends, but with a group of strangers, you absolutely need those things, because everyone comes in with different expectations. Changing those expectations while in a game where you're not sure if you can trust the people telling you what the expectations are is a bit of an issue. That's just my two cents though. Although in D&D its also easier to get people to talk about this kind of thing than read a long opening post about it though.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on December 31, 2020, 01:10:45 pm
This is good, I'm glad everyone is talking about things.

We definitely had this subforum basically die for a while, I think the culture we had going added to the natural stresses of mafia were a large part of that.

Is there anything you guys think I can do to help out?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on December 31, 2020, 01:11:20 pm
I still regret the BM a few years ago where dolores and I turned D1 into a veterans thunderdome while all the new players watched awkwardly from the sidelines.
Do you mean my fourth game? (http://www.bay12forums.com/smf/index.php?topic=163788.0) That was after the extremely short reverse mafia then P25 and FBYOR2. There were two players who were new to mafia and everyone else had several times my level of experience. I haven't played any other BMs with you.

You know what I mean?
Maybe? I think that you think that I care. And I mean, that's not a secret. It's very obvious that insomuch as I am here, I care. I'm well beyond the point where I think I would have any second thoughts if I didn't care.


Basically, I want people to join games because they like playing with me, not in spite of me. That's my end goal.
Sure, but the kinds of people who want to joins with different kinds of people will vary.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 31, 2020, 01:52:51 pm
I'm not here to pick a fight with you, dolores. I told you exactly what I thought about you to your face. I think that you are a good player but that your attitude is overbearing at times. That is all. This song isn't even really about you, but you might be in the background chorus of it. I don't mean any offense by it. If anything, I think you'd be probably the best player here by quite a sizable distance if you could channel that energy because you wouldn't give cause for people to immediately distance themselves from you.

Mafia is a game of logical, emotional, and social clues. You can win by using any one of these methods. I think you've mastered the logical aspects of the game. I think you still have a lot to learn about the other two, though. If you believe that's an attack on you, then I must have misspoken in some way and for that I do apologize. My goal is to emphasize that honey is a bigger motivator than vinegar.

If you do not truly care about that, then these words fall on deaf ears, and I will lament this alone. I plan to continue this discussion because I think that it's the best way forward for the Subforum. I want people to know my beliefs as they stand in the hopes that they could use my viewpoints to support or counter what should be done here.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on December 31, 2020, 01:55:26 pm
I'm interested in making an environment where we can stand to be around each other in the long term. That is by no means the same thing as an offer of friendship.

I apologize for using the word "private" when I should have said "personal," as in, that this is a space we choose to be in for our free time, presumably our leisure time. It is not the street, where we are required to be while traversing between point A and point B, or the grocery store, or the bank, or school. Street harassment is, shall I say, a thing, and not generally a matter of likability. I'm not making this point for myself; I'm making it for the sake of our female-identified players, of whom we currently have a grand total of zero. For that reason, I will just say that you are missing the target and my personal likability is irrelevant to the situation I intended to discuss.

We may not share the same goals, but I am not required to share your goal, nor am I impeded from presenting my thinking in the public sphere.

I also wasn't actually trying to call you out personally. I'm talking about why I left. I didn't mention why I left when I left; I just left. I'm mentioning it right now because I'm having a good time playing and I am trying to think about how to get more people to stay and enjoy the game. I wanted to say that forum subculture had something to do with why I left because we then gain a data point: indeed, people have left due to our behavior. I think that my WoTing habits are not helping. You may disregard that data point at your leisure, but I don't apologize for presenting it.

I don't expect anyone to be sad that I'm not around. I do expect people to be sad that the subforum has gotten so small, so I expect that people care that I left in that our number of active players was decremented by 1, just as I hope that they care that, say, Org is gone. Org was a lousy player and I'm sorry he's not around.

If you would like me to be direct with you, Dolores, I think that your WoTing habits are also not helping, although I didn't call you out for them directly because we have historically treated WoTs as being intrinsically good play, and I didn't think that calling you out specifically would be appropriate. I'm not vaguebooking. A lot of players here through the years have made long posts the norm, including myself. Changing the norm starts with addressing the damage we have caused.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Caz on December 31, 2020, 02:35:07 pm
There was a game where I yelled at Tiruin, the fucking nicest person around
Tiruin was/is a nasty piece of work but probably a good example of what I'm talking about positioning people with soft power so they don't talk shit about you even if you act like a complete cunt.

Wow.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: ToonyMan on December 31, 2020, 02:38:29 pm
Caz why did you point that out. *face palms*

Some people just have really small Grinch hearts.

EDIT:
This isn't towards you Caz, fyi.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on December 31, 2020, 02:49:09 pm
Caz why did you point that out. *face palms*

I would suspect that it's because she finds it personally offensive, although I don't want to stick words in her mouth.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 31, 2020, 02:56:53 pm
I'm not making this point for myself; I'm making it for the sake of our female-identified players, of whom we currently have a grand total of zero. For that reason, I will just say that you are missing the target and my personal likability is irrelevant to the situation I intended to discuss.
I do see this as a bit of a failing, though. A lot of it might that we do condone a bit of a more toxic environment around here, and some of that is because we do almost reinforce people being insulting and rude to other people. That's not to say that women aren't able to play or even thrive in this game, but could this create an exclusionary effect for groups that are already feeling excluded? Why should we silently allow that? We don't need to create an artificial barrier to entry. The entry fee should be the willingness and dedication to play and a propensity to accept failure. This in itself is already a higher barrier than we expect out of most forum games, but I think that that's where we should draw the line in the sand. Honestly, I value your opinion highly on this because you have a much better insight into this than I do, on multiple fronts, so I appreciate you sharing whatever you can.

I don't expect anyone to be sad that I'm not around. I do expect people to be sad that the subforum has gotten so small, so I expect that people care that I left in that our number of active players was decremented by 1, just as I hope that they care that, say, Org is gone. Org was a lousy player and I'm sorry he's not around.
Hm, maybe that's where I differ. I am sad to see players leave. ... I'm... not that sad about Org, since they refused to learn from their play or improve in general. That is a point of contention that I can't fully justify. I think maybe Org might have been a detriment to the game overall, and maybe that could be something that we hold players to. It's going to create an air of elitism, though, and that does lessen our player pool, but that seems like it'd be beneficial to the overall play experience. Perhaps we should keep certainly players from moving past the Beginner's Mafia stage if they do act in ways that run counter to the fun of the game? Can we allow ourselves that freedom?

If you would like me to be direct with you, Dolores, I think that your WoTing habits are also not helping, although I didn't call you out for them directly because we have historically treated WoTs as being intrinsically good play, and I didn't think that calling you out specifically would be appropriate. I'm not vaguebooking. A lot of players here through the years have made long posts the norm, including myself. Changing the norm starts with addressing the damage we have caused.
Yes. It's a habit I've been trying to break myself of. Heck, I'm one of its innovators. I'll stand with you on that. It's also a scary aspect for veterans and new players alike.

Caz why did you point that out. *face palms*

Some people just have really small Grinch hearts.
I don't think dolores has a small Grinch heart. I've been in a position like theirs before. It's certainly possible that they do not ever wish to let someone see that, but to say they have a small Grinch heart only worsens the problem, so long as they maintain etiquette. If they want to discuss things here without the slurs, I have no problems with that. I think it's abhorrent that they would say something like that about anyone but me, but maybe that's just the person I am. I am not necessarily anyone's friend, but I would never want anyone to be treated poorly here, for any reason. That isn't a position I started with.

This is good, I'm glad everyone is talking about things.

We definitely had this subforum basically die for a while, I think the culture we had going added to the natural stresses of mafia were a large part of that.

Is there anything you guys think I can do to help out?
Hm, I'm not sure. Do you have any insight you want to share? Moderator-focused, player-focused, etc. I think the best thing we can do here is discuss. Maybe my only question to you is that if we do add some basic decorum rules, would you be able to ensure that they're followed?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: heydude6 on December 31, 2020, 02:59:53 pm
It is something I wish Dolores could have edited out. I wanted to say something, but I didn’t know how to say it without being confrontational and starting a fight.

It seems like they were applying that word to Web in this context at least, so at least it was used on someone who can handle it.

Shows the flaw in the thick vs thin skin way of thinking though. There are some words you shouldn’t say regardless of “skin”.

Ninjaed.

Meph, do you think it would be prudent to edit the word out?
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on December 31, 2020, 03:07:03 pm
No, I'm pretty sure that was intended for myself and Tiruin. However, as I mentioned in my initial post on this topic, this is far from my first rodeo.

I'm good with a Meph-edit for the sake of preserving a chill atmosphere.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: dolores on December 31, 2020, 03:13:37 pm
I'm not here to pick a fight with you, dolores.
I don't think anyone is, specifically. It was a figure of speech, and it was directed at Vector for crossthreading. I am picking a fight over the crossthreading.
Mafia is a game of logical, emotional, and social clues. You can win by using any one of these methods. I think you've mastered the logical aspects of the game.
I've not mastered anything by any measure, or I wouldn't be here, obviously.
Bay12 in general is a dead end for art, which I would claim is also obvious but that varies on your school of thought.
There's a point at which my focus on the only part of the game I find generalizeable will come at a detriment to my ability to compete in the game. I don't think we're anywhere near that yet. The only games I've been in where other elements play a large part are broadly without merit.

of whom we currently have a grand total of zero
How the fuck would you know.
The key point I am making is that this literally doesn't come up. I'd say that someone digging through another player's post history to give them personal shit is probably needlessly exposing themself to getting picked up by external moderation before they'll be able to make anything very useful out of it; and again, this kind of degenerate gameplay isn't really advancing the meta.
I don't expect anyone to be sad that I'm not around. I do expect people to be sad that the subforum has gotten so small, so I expect that people care that I left in that our number of active players was decremented by 1, just as I hope that they care that, say, Org is gone. Org was a lousy player and I'm sorry he's not around.
Org being around is bad for the longterm health of the subforum, and taints any game he touches. What's the point of playing mafia specifically if you're not going to take it seriously.
I'm talking about why I left. I didn't mention why I left when I left; I just left. I'm mentioning it right now because I'm having a good time playing and I am trying to think about how to get more people to stay and enjoy the game. I wanted to say that forum subculture had something to do with why I left because we then gain a data point: indeed, people have left due to our behavior.
Like, you're aware that we're all aware that his is intellectually dishonest. This kind of anecdote is obviously anecdotal, that's what it is. Why position it as a 'data point'?

Some people just have really small Grinch hearts.
And third parties still come out of the woodwork to defend them to this day.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on December 31, 2020, 03:32:55 pm
I read people's posts, old and new, because I'm curious about them as human beings. It's interesting to see how people work and try to see what's going on with them.

I also try to keep tabs on the gender makeup of the subforum because I've spent years in a profession which requires paying attention to how minority members of a social cohort are experiencing their environment, and then intervening as necessary to make the environment more inclusive. Indeed, no one can be certain of the gender of anyone here, but I do know that I initially presented as male in order to fit in, and that none of our current players publicly identify as female.

Regarding that point about data: I'm not claiming statistical meaningfulness, I'm talking about existence. For that purpose, anecdotal data is indeed meaningful.

I apologize for stirring the hornet's nest. I actually don't know from personal experience what makes you angry; I read through BYOR 0 because it was in the Notable Games Archive and I was curious about the meta that everyone was throwing around in the game we're currently playing. That's my knowledge of you. Clearly you are more complex than your posts here, as we all are. However, being deliberately provocative outside of the context of a game is not my style, which I hope you will take on faith.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: FallacyofUrist on December 31, 2020, 03:38:50 pm
Insult wise, mafia is clashy by nature. I might call someone an idiot if I think they're acting dumb - without any intention to actually insult their intelligence. Same for calling them an ass. But there's definitely a line that should be drawn at some point.

After BYOR 15 finishes, I'm hoping to run a sequel to Mostly Vanilla Mafia if roseheart doesn't take priority. The issue with Beginner's Mafia games isn't that they aren't good for teaching the basics (because they are), it's that they're not enticing to players. When the newbies spectate our games, they're more likely to be looking at the zany shenanigans of Mafiakart, or the perplexing puzzles of Bellsounder and Witches' Coven, not the 'you are a Vanilla Townie!' gameplay of the mountainous setups and Beginner's Mafia games. Which is why I like what I'm trying to accomplish with Mostly Vanilla Mafia, because it's simple enough to use as a teaching tool while still giving everyone a bit of power to make them feel special.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: hector13 on December 31, 2020, 04:03:10 pm
If everyone’s special, no-one is.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Mephansteras on December 31, 2020, 04:04:18 pm
This is good, I'm glad everyone is talking about things.

We definitely had this subforum basically die for a while, I think the culture we had going added to the natural stresses of mafia were a large part of that.

Is there anything you guys think I can do to help out?
Hm, I'm not sure. Do you have any insight you want to share? Moderator-focused, player-focused, etc. I think the best thing we can do here is discuss. Maybe my only question to you is that if we do add some basic decorum rules, would you be able to ensure that they're followed?

Well, mod-wise I think it's important that those of us running the game remember that the main point is that the game is interesting and engaging. Ideally fun, though mafia is a game that I find runs less to 'fun' and more towards 'mentally stimulating' for a lot of people. Which is fine, but I strive for my games to be both. I think I succeed more often than I fail, but I've definitely had failures in that regard.

I do think trying to expand our player base again would be good. Getting beginner games and whatnot running would be nice for that. And probably a few more vanilla-ish games that are easier for new people to jump into (we have some planned, yes). Bastard Paranormal and BYOR are neat, but I'd hate to be a new person in either of those.

On more of a Moderator level, I tend to be more hands-off, but that's partly because for a long time we've had a more contentious culture in this sub-forum and I didn't want to just drive everyone off by clamping down. Toady seems to have agreed with that approach for the most part, and this sub-forum is a bit less regulated than the rest of the forum. That may have been a mistake.

If we want to enforce some community guide-lines I'm happy to step in and do that with mod-edits and warnings and the like. We'd need people to specifically draw my attention to things, though, as there is no way I'm going to be able to read every single post in detail for that sort of thing. We'd also need to decide exactly what our standards are going to be.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: heydude6 on December 31, 2020, 04:10:11 pm
Seems like a dangerous slippery slope to travel down. We definitely should think hard about the rules before we go around enforcing any.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 31, 2020, 04:21:21 pm
I don't think anyone is, specifically. It was a figure of speech...
...
I've not mastered anything by any measure, or I wouldn't be here, obviously.
Bay12 in general is a dead end for art, which I would claim is also obvious but that varies on your school of thought.
There's a point at which my focus on the only part of the game I find generalizeable will come at a detriment to my ability to compete in the game. I don't think we're anywhere near that yet. The only games I've been in where other elements play a large part are broadly without merit.
...
Org being around is bad for the longterm health of the subforum, and taints any game he touches. What's the point of playing mafia specifically if you're not going to take it seriously.
Ah, I made an unfair assumption. However, I do think you give yourself too little credit, but that's a bit of a moot point right now.

I think you and Vector have convinced me. I think you're right about Org. I had numerous contentious issues with them, and their flippant attitude towards the game was not helpful in the slightest. I'd be willing to take a harder stance against that behavior, since it certainly does feel negatively impactful on the metagame (We allow people like that to get away with outrageously disrupting behavior, and I disliked it.)

I read people's posts, old and new, because I'm curious about them as human beings. It's interesting to see how people work and try to see what's going on with them.

I also try to keep tabs on the gender makeup of the subforum because I've spent years in a profession which requires paying attention to how minority members of a social cohort are experiencing their environment, and then intervening as necessary to make the environment more inclusive. Indeed, no one can be certain of the gender of anyone here, but I do know that I initially presented as male in order to fit in, and that none of our current players publicly identify as female.
I am quite similar, actually, but my rationale behind it has changed over the years. I'd like this to be a welcome subforum with a dedicated base of players, and if we could find newer players that want to join us because they too are dedicated, I think that's overall an improvement. If we have to make some changes to the culture because of that so that minority members might feel more included... I'm actually very in favor of it, and we could only be better because of it. I think anyone that isn't in favor of it might be more of a toxic influence than not, and while we might lose their membership, it seems like a worthwhile investment overall, as a more positive culture would certainly make me enjoy these games more.

The issue with Beginner's Mafia games isn't that they aren't good for teaching the basics (because they are), it's that they're not enticing to players. When the newbies spectate our games, they're more likely to be looking at the zany shenanigans of Mafiakart, or the perplexing puzzles of Bellsounder and Witches' Coven, not the 'you are a Vanilla Townie!' gameplay of the mountainous setups and Beginner's Mafia games. Which is why I like what I'm trying to accomplish with Mostly Vanilla Mafia, because it's simple enough to use as a teaching tool while still giving everyone a bit of power to make them feel special.
I think there are two ends to this spectrum. The wild and crazy setups certainly lessen the Day game impact, and the more vanilla setups focus almost entirely on it. But, the Day game is important. Perhaps there is a way to make an Power Role filled version of Beginner's Mafia? It doesn't seem impossible to me, and it'd allow for a BM that has a bit of both aspects. Puzzle games are an entirely different breed of game, though, and I don't think that could accurately be mimicked in a BM game. Your Mostly Vanilla Mafia has some benefits in this regard, and I'd be a bit interested in using a system like this in Mamobo, if you were interested in helping.

Spoiler: Length (click to show/hide)
NOTE: I am not against helping you with moderation should you ever feel the need. I actually nominated you to Toady for the Moderator position specifically because I felt that you were very hands-off for the most part and that most people would believe you to be a very unbiased person should an argument break out and need resolution. I did not have the same faith in myself at that point.

I think you and hector13 are right, in that zealotry is probably not the way to go, but that as a community, we would need to strive for a better culture. It shouldn't rest on your back to solve all of our issues, and that's why I'm bringing this discussion up at all. That's why I trust a lot of what Vector says, as they have experienced a lot of our issues firsthand, and if they can give us insight into what we can all do better as a community, then we can be a more inclusive community. Those are not all of our issues, but it is something I think should be addressed while we discuss them.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Jim Groovester on December 31, 2020, 04:39:46 pm
After BYOR 15 finishes, I'm hoping to run a sequel to Mostly Vanilla Mafia if roseheart doesn't take priority. The issue with Beginner's Mafia games isn't that they aren't good for teaching the basics (because they are), it's that they're not enticing to players. When the newbies spectate our games, they're more likely to be looking at the zany shenanigans of Mafiakart, or the perplexing puzzles of Bellsounder and Witches' Coven, not the 'you are a Vanilla Townie!' gameplay of the mountainous setups and Beginner's Mafia games. Which is why I like what I'm trying to accomplish with Mostly Vanilla Mafia, because it's simple enough to use as a teaching tool while still giving everyone a bit of power to make them feel special.

Putting new players through a training camp is also a very good method of filtering them which is alright if you have a healthy subforum and the trickle of players who stick around matches the rate of attrition but terrible if your forum is dead.

I recall thinking some years ago that the true purpose of the Beginner's Mafias was to keep new players from ruining the games everybody else was enjoying on the forum and it was succeeding wonderfully at that purpose.

I wonder what Jim thinks about all of this? He seems pretty upset at the moment and I'm not sure he would brush aside the causes of those feelings as "just mafia things"

What am I supposed to be upset at? I hope people don't think I'm actually upset about something.

Quote
code of conduct/community guidelines/etc.

I haven't been here for five years so I don't have much standing to have an opinion but I'm not in favor.

It might be more useful to remind people that this is a silly internet game that people play for fun and that there actually isn't anything at stake, and certainly nothing worth being a gigantic asshole to somebody else for, and by the same token nothing worth enduring being subjected to a gigantic asshole for.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: FallacyofUrist on December 31, 2020, 04:48:58 pm
I think there are two ends to this spectrum. The wild and crazy setups certainly lessen the Day game impact, and the more vanilla setups focus almost entirely on it. But, the Day game is important. Perhaps there is a way to make an Power Role filled version of Beginner's Mafia? It doesn't seem impossible to me, and it'd allow for a BM that has a bit of both aspects. Puzzle games are an entirely different breed of game, though, and I don't think that could accurately be mimicked in a BM game. Your Mostly Vanilla Mafia has some benefits in this regard, and I'd be a bit interested in using a system like this in Mamobo, if you were interested in helping.
I'd love to do some setup design with you for Mostly Vanilla Mafia 2 (which would then let Meph be an IC if he wanted, heh).
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: hector13 on December 31, 2020, 04:55:06 pm
I think don’t be an asshole is a good rule of thumb for mafia behaviour.

The only major issue is that assholery is subjective.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: webadict on December 31, 2020, 05:00:27 pm
I'd love to do some setup design with you for Mostly Vanilla Mafia 2 (which would then let Meph be an IC if he wanted, heh).
It's a long-term project, but it's certainly something I would enjoy doing. A method to generate entirely random setups as well as modify the power levels accordingly would be a great way to introduce some newer players to the game, if they love the power-heavy shenanigans without having to totally ruin the Day game. I think a Day game is something of a necessity if players are going to play here long term, but maybe there are some players that want to only play those Beginner games. I think that should not be discouraged, unless those players take the spots of other players that would like to become more permanent residents (which I honestly do not expect to be a problem ever.)

The only major issue is that assholery is subjective.
That is why we should have a discussion about it, and that's something I want everyone to be in more or less agreement on. For me, I am not really for derogatory treatment of others. But, I know I have expected results from players that did not want to produce them, and to me, that did not feel like an issue, but perhaps to them, it was senseless. I think that might negatively impact a game, because it's a mismatched idea of assholery.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: FallacyofUrist on December 31, 2020, 05:37:32 pm
I'd love to do some setup design with you for Mostly Vanilla Mafia 2 (which would then let Meph be an IC if he wanted, heh).
It's a long-term project, but it's certainly something I would enjoy doing. A method to generate entirely random setups as well as modify the power levels accordingly would be a great way to introduce some newer players to the game, if they love the power-heavy shenanigans without having to totally ruin the Day game. I think a Day game is something of a necessity if players are going to play here long term, but maybe there are some players that want to only play those Beginner games. I think that should not be discouraged, unless those players take the spots of other players that would like to become more permanent residents (which I honestly do not expect to be a problem ever.)
You should look over Shakerag's Power Hungry Mafia games as a starting point. I believe he had a computerized role generation tool.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Nirur Torir on December 31, 2020, 09:52:54 pm
'Hostile culture' doesn't bother me, so long as it's clear that its inside the game. You're calling me a lead lickin' luddite lackwit to get into my head and make me mess up, and the annoyance from that is part of the fun.

I like the complex setups that are a horrible, wonderful mess.

Being expected to be dedicated enough to spend hours a day analyzing posts turns me away. I sometimes want to come back and be inexperienced enough to play a beginners mafia despite the boring setup, not because of the boring setup, because it's easier and I wouldn't feel like I should be on the level of analyzing old games from several people, without the time or knowledge to do so.

I think the easiest "hey new people, come play mafia!" event would be smaller BYORs with 24-48 hour days, oriented to people who either don't know how to properly read people, or don't want to be dedicated to trying to figure out the difference between town!Toony and scum!Toony. There could be debriefings afterwards from ICs telling people how they can do better, and players can graduate into longer games when they have a handle on things and want more time for analysis.

Mamobo running games would help here.
Title: Re: Banter Thread
Post by: ToonyMan on January 19, 2021, 10:38:08 am
I should read the previous Vengeful Mafia for some insight. That would be Vengeful Mafia 11 in 2016.

It ran for two months. (http://www.bay12forums.com/smf/index.php?topic=156180.0)

How...why...why...

EDIT:
roo has been prodded.
OSG has been prodded.
Everyone has been prodded.
Everyone has been prodded again!
I just prodded EP.
Idea: If everyone agrees, how about a one week limit for finishing the game?  If nobody is lynched by that point, everyone loses.
Everyone has been prodded again.

Vengeful Mafia 11: Everyone Has Been Prodded Again
Vengeful Mafia 11: You Can (Not) Prod Enough
Title: Re: Banter Thread
Post by: notquitethere on January 19, 2021, 11:02:21 am
Haha looking at it, Jack made the mistake of having it be on hammers only. Without a deadline the lack of urgency meant the players could log a post or two every few days, drawing it out long past anyone's capacity to care.
Title: Re: Banter Thread
Post by: FallacyofUrist on January 19, 2021, 02:45:39 pm
Friendly reminder that mafia is an evil, evil game. Fun, but evil (even without it being a bastard-mod or such).
Title: Re: Banter Thread
Post by: ToonyMan on January 22, 2021, 05:40:48 pm
I suppose I want to share this since I've been here for a little bit and have no desire to post anywhere but the Mafia subboard. I also have zero social media presence and much prefer smaller communities such as niche game forums.

My last mafia game before coming back recently was Meph's THE SYSTEM (http://www.bay12forums.com/smf/index.php?topic=153327.0) semi-bastard in Fall 2015. After dying in that game I just completely stopped posted in the Mafia subboard. I think there's two main reasons:

1. I was currently finishing my undergraduate studies and was pretty busy.
2. I had been playing mafia actively here since Summer 2009 (fun fact: Paranormal 6 was the first game of mafia I was ever in that finished (http://www.bay12forums.com/smf/index.php?topic=37226.0)), that's over 6 years and probably close to 100 games.

Afterwards I graduated in 2016 and promptly went into graduate school because I had nothing better to do. I'm still technically in graduate school until I decide to leave, but it's not really costing me anything and I'm in a good position at this point.

While not playing mafia I started entering local tournaments in my area for fun and to have something to do socially during the week.

Mainly I played Project M, but I also entered 64 and random stuff.

I won a Windjammers tournament in 2016 (https://youtu.be/BbkWWPIzDRk) which is probably the most popular video I'll ever be in.
And I was still playing Smash Bros (https://youtu.be/2moZ2wkVkXk) until literally everything got cancelled in 2020. There was some netplay stuff going on but I'm not really interested in just playing someone through a screen.

I'm strongly tempted to ask Toady to change my handle to just "Toony" but I don't know. I don't think it'd confuse anyone...



Friendly reminder that mafia is an evil, evil game.
It sure is. I also think mafia helped me through high school.
Title: Re: Banter Thread
Post by: FallacyofUrist on January 22, 2021, 06:10:16 pm
I joined the forum when I was... what, 15? I'm not totally sure. I found the mafia boards cool, but I wasn't all that good at it back then. Playing or modding. Currently? I'm 21.

... oh fuck I'm 21, when did that happen.

In any case, if anyone notices that I'm playing or running better games now than when I was in my teens, that's probably the reason, heh.
Title: Re: Banter Thread
Post by: hector13 on January 22, 2021, 06:23:51 pm
I joined in 2015, though I can’t find my first game... probably a good thing since I panicked and was a D1 lynch.

I rather enjoyed it at first but now I’m a known quantity it is less enjoyable. I can’t seem to get the motivation to do quite as much analysis as these boards require a lot of the time, and my town game does not in any capacity gel well with playing as scum.

Or I just really suck as scum.

I also become a really horrible person when I get too invested in mafia, and I don’t like that.

... oh fuck I'm 21, when did that happen.

lol

I started playing when I was... 29? 28.
Title: Re: Banter Thread
Post by: notquitethere on January 22, 2021, 06:46:07 pm
That's some rad game moves you got there Toony. I only ever got halfway good at playing Jigglypuff in Smash, nowhere near your level.
Title: Re: Banter Thread
Post by: webadict on January 22, 2021, 08:53:06 pm
What even is there outside of this haven we call the Mafia subforum? Uncharted seas! The edge of the world! It's dangerous out there!

I apparently joined in 2008... Looks like that's my first year of college. Huh, I was probably really bored, and I know I was trying to play DF on a broken down old laptop that couldn't handle anything. My first game of Mafia was Pirate Mafia, which is the third oldest game on this subforum, neat. You got all the old favorites, like Pandarsenic, Cheeetar..., uh...inaluct... and... Frelock? Kashyyk? Damn it, there's like nobody around since then.

I mean, honestly, having something to do is kinda nice. I've been stuck at home for almost a year doing nothing, so showing up here and playing some games is a lot of fun. It's neat, because you can see me metamorphose from young wide-eyed nihilist to paranoid trauma survivor to super cool awesome dude. Like its own living diary. And here I thought I'd never be able to keep a journal.

Oh what wandering ways we walk. I can never come up with a good hobby to fill my time because it'd involve dedicating myself to something. Too many ideas in my head, and too little space on the medium for them to fit.
Title: Re: Banter Thread
Post by: hector13 on January 22, 2021, 09:39:21 pm
When do you become super awesome dude?

Oh wait did you mean- oh. Never mind.

;D
Title: Re: Banter Thread
Post by: webadict on January 22, 2021, 09:43:04 pm
When do you become super awesome dude?

Oh wait did you mean- oh. Never mind.

;D
That's a good point. I suppose I've always been a super awesome dude.
Title: Re: Banter Thread
Post by: Mephansteras on January 22, 2021, 10:29:18 pm
I'd been doing Mafia games over on the Sluggy Freelance boards for years before I found dwarf fortress. Which I think was about 2007 or 8. I'm pretty sure I was one of the first people to do mafia games on these boards, back before we even had the sub forum for it and we were just part of the main forum games section.

I've been here a long, long time apparently. Which is cool. It's nice to have some comfort zones in life.

Hey, Toony, what are you getting your degree in?
Title: Re: Banter Thread
Post by: Jim Groovester on January 22, 2021, 11:12:02 pm
And I was still playing Smash Bros (https://youtu.be/2moZ2wkVkXk)

my homie ToonyMan here complains about not being the protagonist and here he is maining the player 2 character

Spoiler (click to show/hide)
Title: Re: Banter Thread
Post by: ToonyMan on January 23, 2021, 01:47:29 am
Hey, Toony, what are you getting your degree in?
Electrical Engineering. My undergraduate degree was in EE and also in graduate school I'm doing EE with a focus in electronics and power systems. My new job is power related. No it's not at a power plant, but you could say it's my fault if you lose power in New England.

my homie ToonyMan here complains about not being the protagonist and here he is maining the player 2 character
I've brought this on myself haven't I?

I can't resist though, I've always liked playing as Luigi.
Title: Re: Banter Thread
Post by: Caz on January 23, 2021, 06:36:19 am
I've been here awhile and remember surprisingly little about mafia before last... October? Jeez. But my memory is basically a busted sieve so don't take it personally.

Bay12 has always been a friendly little corner of the internet to escape to. Probably why I keep coming back to play even though I'm persistently awful.
Title: Re: Banter Thread
Post by: Shakerag on January 23, 2021, 11:19:30 am
... oh fuck I'm 21, when did that happen.

I'm less than a month away from hitting the big four-oh.  Get used to that feeling.
Title: Re: Banter Thread
Post by: heydude6 on January 25, 2021, 10:59:38 am
So out of curiosity, how hard is it to run a mafia game? I've got this set-up I've been interested in running for a while, but I have no idea how to do things like create a quicktopic. I also don't know what kind of details I should include in an OP.

I wanted to discuss things with someone rather than get blindsided by some important thing I forgot to consider. I can imagine there being a ton of rookie mistakes a first-time moderator could do and I'd like to avoid them if I could.
Title: Re: Banter Thread
Post by: webadict on January 25, 2021, 11:16:34 am
So out of curiosity, how hard is it to run a mafia game? I've got this set-up I've been interested in running for a while, but I have no idea how to do things like create a quicktopic. I also don't know what kind of details I should include in an OP.

I wanted to discuss things with someone rather than get blindsided by some important thing I forgot to consider. I can imagine there being a ton of rookie mistakes a first-time moderator could do and I'd like to avoid them if I could.
Fairly easy, depending on the setup. Is it closed or open (are roles known or hidden?)

Making a QT is very easy. The hard part is running the game, flavor, mechanics, etc.
Title: Re: Banter Thread
Post by: heydude6 on January 25, 2021, 11:35:01 am
Roles are definitely hidden, but I’m still debating whether I should reveal or hide the number of mafia. It’s a meme game with an unconventional number. To be honest, I’d like to talk the details over with someone in private to make sure the whole thing is balanced. But that means they wouldn’t be allowed to play.

I guess I can figure out the QT with google, but what are common pitfalls that you see? I’m not too worried about my ability to write flavour.
Title: Re: Banter Thread
Post by: webadict on January 25, 2021, 11:43:55 am
Roles are definitely hidden, but I’m still debating whether I should reveal or hide the number of mafia. It’s a meme game with an unconventional number. To be honest, I’d like to talk the details over with someone in private to make sure the whole thing is balanced. But that means they wouldn’t be allowed to play.

I guess I can figure out the QT with google, but what are common pitfalls that you see? I’m not too worried about my ability to write flavour.
You can send it to me or ask Meph. Meph has helped balance a lot, and doesn't typically play. I am also okay with sitting out for a game.
Title: Re: Banter Thread
Post by: heydude6 on January 25, 2021, 12:12:47 pm
I'll probably ask Meph then. If this setup has any merit, then I believe it's one that veterans like you will appreciate. Do you think it's okay if I just PM him out of the blue, or do you think I should wait for him to respond in this thread and express interest in helping me first?

I'm sure he reads this thing after all.
Title: Re: Banter Thread
Post by: Mephansteras on January 25, 2021, 12:21:34 pm
Go ahead and PM me the set up and I'll look it over.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: TolyK on January 25, 2021, 12:25:03 pm
I accidentally opened bay12 forums from my browser bar, so I decided to hop in and read a bit. :)

Just random thoughts. I might join a game sometime after "the crazy period".  ;D

Mafia Marathon

Holy shit you guys played a game of mafia for a year? That's nuts.

Not the first time that's happened. Though, it was technically played for a few months...


Along those lines, it would be really good to be more thoughtful about how to maintain our player base and improve board culture. What do we need that we don't have? How do we take care of everyone?

I'm aware that some players are just here to play a game and aren't really concerned with the culture, but we are in a social situation, and as such a social contract exists. What is the nature of that contract?


We could definitely do something like run a game in 72 hours over a long weekend; like a BM style setup, where each Day is, well, one day. It'd take some mucking about to make it work with timezones, and we probably couldn't do much by way of flavor.
You are right. That's part of the reason I started working on Mamobo. It could let us add more people and run quicker games that didn't rely on advanced mechanics to run (though, it could actually be possible eventually, if I got really bored)! It would be pretty flavorless, but they would at least allow for faster paced games.

Heyyy I was working on a mafia bot. Except I wanted it to handle BYOR style stuff too. I made an "engine" already twice or thrice, but each time I returned I realized I had done it all wrong, and the code sucked. :P

A method to generate entirely random setups as well as modify the power levels accordingly would be a great way to introduce some newer players to the game, if they love the power-heavy shenanigans without having to totally ruin the Day game.

I had a concept for that. Except balancing would be a nightmare due to nonlinear interactions...

---

I think that I have definitely had a bit of a negative impact on this culture before this, so I kinda want to fix that. Mamobo seems like a really fun and cool way to do this, and I hope I'm getting to be a cool player and fix those early mistakes I made around here. Like, early me is kind of a giant toxic cesspool. Actually, not kind of. I think I got a lot of free passes because I was good at the game.

I... don't believe that should be the case anymore.

I felt this in my bones. I think I started when you were already just the cool guy, but I was more or less a teenager and, thus, asshole, back then too. :D

---

Regarding why people leave/go on breaks... for me, it's just been other things. I got a lot of work, university, marriage, moving... and lots of activities I want to do outside of work, too.
Title: Re: Banter Thread: Has this really been a thing for four years edition
Post by: Vector on January 25, 2021, 01:56:59 pm
I accidentally opened bay12 forums from my browser bar, so I decided to hop in and read a bit. :)

Hey, I've just been thinking about you!! I'm so happy to see you. Congratulations on your marriage!
Title: Re: Banter Thread
Post by: ToonyMan on January 25, 2021, 09:32:02 pm
Hey TolyK.

Just random thoughts. I might join a game sometime after "the crazy period".  ;D
Cool. Bay12 will be known as a mafia forum by 2030.
Title: Re: Banter Thread
Post by: Toaster on January 26, 2021, 10:24:39 am
Congrats and hello TolyK!  Stick around and see what's going on.

I will also join on congrats as well, though we all know where your true love is... (http://www.bay12forums.com/smf/index.php?topic=124335.msg4250281#msg4250281)   :P
Title: Re: Banter Thread
Post by: webadict on January 26, 2021, 11:41:08 am
Magic Mafia was definitely a cool BYOR theme. If I ran another BYOR, I'd probably do that one.
Title: Re: Banter Thread
Post by: TricMagic on January 26, 2021, 11:44:01 am
BYOR Mafia is always insane and fun. Maybe not for the GM who has to make and track everything.
Title: Re: Banter Thread
Post by: Toaster on January 26, 2021, 11:59:37 am
Running one is daunting, especially when trying to come up with 12+ interesting, engaging, and balanced roles from scratch, essentially.  I learned some things about balance from Bring Your Own Picture (http://www.bay12forums.com/smf/index.php?topic=96665.0).  Also holy crap there were 18 players in that game?   I had forgotten it got that big.


Edit:  OH MY GOD THAT WAS NINE YEARS AGO
Title: Re: Banter Thread
Post by: TricMagic on January 26, 2021, 12:14:55 pm
Running one is daunting, especially when trying to come up with 12+ interesting, engaging, and balanced roles from scratch, essentially.  I learned some things about balance from Bring Your Own Picture (http://www.bay12forums.com/smf/index.php?topic=96665.0).  Also holy crap there were 18 players in that game?   I had forgotten it got that big.


Edit:  OH MY GOD THAT WAS NINE YEARS AGO

Neko Death Knight.. Picture is dead though. And web is mafia apparently. And Dark Link is here.

Honestly BYOP sounds interesting.
Title: Re: Banter Thread
Post by: webadict on January 26, 2021, 12:53:14 pm
Running one is daunting, especially when trying to come up with 12+ interesting, engaging, and balanced roles from scratch, essentially.  I learned some things about balance from Bring Your Own Picture (http://www.bay12forums.com/smf/index.php?topic=96665.0).  Also holy crap there were 18 players in that game?   I had forgotten it got that big.


Edit:  OH MY GOD THAT WAS NINE YEARS AGO
Yeah, ideas can always be a hassle. I just steal all of mine from other people.
Title: Re: Banter Thread
Post by: Mephansteras on January 26, 2021, 01:02:43 pm
Heh. I've tried a bunch of different set-ups over the years, but never actually tried to run a BYOR. Mostly, I think, because we always have so many people willing to run them. I don't like to steal other people's thunder, and I usually have enough other ideas for things I can run if I'm in the mood for something different that's not a standard Paranormal/Supernatural.

Title: Re: Banter Thread
Post by: Toaster on January 26, 2021, 02:06:09 pm
Running one is daunting, especially when trying to come up with 12+ interesting, engaging, and balanced roles from scratch, essentially.  I learned some things about balance from Bring Your Own Picture (http://www.bay12forums.com/smf/index.php?topic=96665.0).  Also holy crap there were 18 players in that game?   I had forgotten it got that big.


Edit:  OH MY GOD THAT WAS NINE YEARS AGO

Neko Death Knight.. Picture is dead though. And web is mafia apparently. And Dark Link is here.

Honestly BYOP sounds interesting.

Good thing I saved all the pictures locally just in case! (https://drive.google.com/file/d/0B_FsNFGsoA1KZWVlMDNmMTQtOGRmOC00NGYzLWFmNDktNDc1ZWRhZjZhOTYx/view?usp=sharing)


Like I said in the postgame, making roles consistent with a night action, an auto, and a stronger one shot sounds good on paper, but is harder to balance and make interesting in theory, and some roles suffered because of it.
Title: Re: Banter Thread
Post by: webadict on January 26, 2021, 02:13:01 pm
That's basically the design philosophy of Planeswalkers in MTG. It's the DKF theory of design, and you just pointed out it's biggest flaws.
Title: Re: Banter Thread
Post by: heydude6 on January 26, 2021, 02:25:32 pm
What's the DFK theory of design?
Title: Re: Banter Thread
Post by: Toaster on January 26, 2021, 02:29:19 pm
In a sign of changing times, BYOP had 18 players and BYOR15 had 16 players; only one player (Jim) played in both games.  (Granted Web and I each modded one and played the other, but that's still saying something of the player drift.)
Title: Re: Banter Thread
Post by: webadict on January 26, 2021, 02:50:17 pm
What's the DFK theory of design?
Draw Kill Fuck. Planeswalkers have an ability that does each of those, but typically, there is a cheap ability that draws or small value advantage, an expensive ability that kills something, keeping the planeswalker protected, and a super expensive ability that fucks your opponent and you basically win. Similar to an Auto, an Action, and a One-Shot. But since Planeswalkers have varying abilities, you get thing that change it around because, well, DKF is boringly linear. Gotta get new ideas. Like, what if Kill is the cheap one and Draw the expensive one? Or what if Fuck is the cheap one? Sounds dumb, but... Well... It happens.
Title: Re: Banter Thread
Post by: heydude6 on January 26, 2021, 03:13:43 pm
In a sign of changing times, BYOP had 18 players and BYOR15 had 16 players; only one player (Jim) played in both games.  (Granted Web and I each modded one and played the other, but that's still saying something of the player drift.)

A part of me wonders how compatible mafia is with things like adult life and a career. Ideally, you'd put in quite a heavy amount of time into mafia. I'm a lonely college student so I can do that, but can you do this while raising a family or having a marriage? I wonder if TolyK has any thoughts on that?

If such were the case, it would be inevitable for a new generation to take over.

*snip*

Thanks. One alternative is giving a card the ability to do multiple draws or kills, and forgo the fuck entirely. Maybe give a card and anti-fuck, or an anti draw or kill?
Title: Re: Banter Thread
Post by: Vector on January 26, 2021, 03:57:54 pm
A part of me wonders how compatible mafia is with things like adult life and a career. Ideally, you'd put in quite a heavy amount of time into mafia. I'm a lonely college student so I can do that, but can you do this while raising a family or having a marriage? I wonder if TolyK has any thoughts on that?

Honestly, this is like, my one hobby. If I ever get imprisoned for some reason I am sure that I will try to convince people to play mafia. There are no better games than this. The game of Kingmakers.

If other people get to watch football or do bookclubs or saturday brunch or religion, then I get to play Mafia. That's my bottom line.
Title: Re: Banter Thread
Post by: webadict on January 26, 2021, 04:10:25 pm
Everything's compatible with adult life. That's the real secret.
Title: Re: Banter Thread
Post by: Toaster on January 26, 2021, 04:18:54 pm
In a sign of changing times, BYOP had 18 players and BYOR15 had 16 players; only one player (Jim) played in both games.  (Granted Web and I each modded one and played the other, but that's still saying something of the player drift.)

A part of me wonders how compatible mafia is with things like adult life and a career. Ideally, you'd put in quite a heavy amount of time into mafia. I'm a lonely college student so I can do that, but can you do this while raising a family or having a marriage? I wonder if TolyK has any thoughts on that?

It's possible, certainly, but having any sort of daily time segmented away for the game helps maintain it.  There was a reason I ran my phase end processing at 11 PM; I could pretty much be guaranteed free time around then.
Title: Re: Banter Thread
Post by: 4maskwolf on January 29, 2021, 12:55:37 pm
Bit of a weird thing, but does anyone want to join me on another mafia site for a hot seat game? Basically, it's a Vanilla++ 48/24 setup where every "player" is a team of several players who rotate which player is active each day.
Title: Re: Banter Thread
Post by: Vector on January 29, 2021, 01:03:46 pm
Bit of a weird thing, but does anyone want to join me on another mafia site for a hot seat game? Basically, it's a Vanilla++ 48/24 setup where every "player" is a team of several players who rotate which player is active each day.

Sure, if we get another player or two for a team?
Title: Re: Banter Thread
Post by: 4maskwolf on January 29, 2021, 01:35:06 pm
I will warn people in advance that the activity level is way higher there than it is here.
Title: Re: Banter Thread
Post by: 4maskwolf on January 29, 2021, 02:01:09 pm
The signup thread (https://www.mafiauniverse.com/forums/threads/29618-Ice-Cream-Team-Mafia), for anyone who wants to see it. The game starts on February 8th. Currently it says 36/12 phases but most of the teams have expressed preference for 48/24 so it's almost certainly changing.
Title: Re: Banter Thread
Post by: Vector on January 29, 2021, 02:31:15 pm
clearly not a forum that optimizes for the reread longcase game ._.
Title: Re: Banter Thread
Post by: webadict on January 29, 2021, 02:38:24 pm
5 posts a day minimum... I mean, I can do that, but blech!
Title: Re: Banter Thread
Post by: Vector on January 29, 2021, 02:39:29 pm
Someone should run a tagteam game here :V With like . . . I dunno, 15 players. In a bit.
Title: Re: Banter Thread
Post by: TricMagic on January 29, 2021, 02:43:42 pm
Someone should run a tagteam game here :V With like . . . I dunno, 15 players. In a bit.
That sounds almost as chaotic as a BYOR. Crazy Idea too about each player having their own role, and some pairs actually being comprised of a Mafia and Town for more chaos.
Title: Re: Banter Thread
Post by: 4maskwolf on January 29, 2021, 02:47:48 pm
5 posts a day minimum... I mean, I can do that, but blech!
I don't hear a no  :P
Title: Re: Banter Thread
Post by: Vector on January 29, 2021, 02:49:13 pm
ughghghghghg ok if we team up with Webadict I'll think about it.
Title: Re: Banter Thread
Post by: webadict on January 29, 2021, 03:19:33 pm
ughghghghghg ok if we team up with Webadict I'll think about it.
Damnit, Vector knows my weakness.
Title: Re: Banter Thread
Post by: 4maskwolf on January 29, 2021, 03:23:34 pm
ughghghghghg ok if we team up with Webadict I'll think about it.
Damnit, Vector knows my weakness.
(https://media3.giphy.com/media/3o84sw9CmwYpAnRRni/giphy.gif)
Title: Re: Banter Thread
Post by: webadict on January 29, 2021, 03:46:12 pm
Do they have a Dark theme?
Title: Re: Banter Thread
Post by: 4maskwolf on January 29, 2021, 03:50:19 pm
Do they have a Dark theme?
Yes. And also a great many more muted themes that aren't full on dark mode. Check the bottom left corner of the site. There's a dropdown menu.
Title: Re: Banter Thread
Post by: webadict on January 29, 2021, 04:00:33 pm
Well, I found one where I can read without searing my corneas off. I will give it a shot, I guess.
Title: Re: Banter Thread
Post by: 4maskwolf on January 29, 2021, 04:01:00 pm
Yay!

Edit: we can put you for a later slot, I'll handle D1. D1 is going to be chaotic as hell.
Title: Re: Banter Thread
Post by: Vector on January 29, 2021, 04:04:38 pm
OK, I'll also in. Toony, you wanna join too?

EDIT: We need a team name. "The Hammers" ? "Dorf Squad?" "Team Carp?"
Title: Re: Banter Thread
Post by: webadict on January 29, 2021, 07:55:26 pm
Team Defenestrate
Title: Re: Banter Thread
Post by: Vector on January 29, 2021, 07:56:55 pm
yes

EDIT: Also acceptable: "Kill Webadict Now"
Title: Re: Banter Thread
Post by: 4maskwolf on January 29, 2021, 07:58:44 pm
Team Defenestrate is a cursed name.

I love it.

Anyone else want in? We can participate with three but we've got two more slots open if anyone wants them.
Title: Re: Banter Thread
Post by: ToonyMan on January 29, 2021, 07:59:59 pm
I'm not sure I want to play a game where players share the same body.

EDIT:
We need a team name. "The Hammers" ? "Dorf Squad?" "Team Carp?"
I like the name "The Hammerers" because it's relevant to Bay12 itself.
Title: Re: Banter Thread
Post by: webadict on January 29, 2021, 08:07:19 pm
I'm not sure I want to play a game where players share the same body.

EDIT:
We need a team name. "The Hammers" ? "Dorf Squad?" "Team Carp?"
I like the name "The Hammerers" because it's relevant to Bay12 itself.
The Hammerers definitely fits a Dwarven Mafia, yes, but... It needs something more. Like, a piece of its soul is stuck in limbo, and the only way for us to find its heavenly name is to affix that long-lost heart. Presumably through the power of dance.
Title: Re: Banter Thread
Post by: 4maskwolf on January 29, 2021, 08:48:07 pm
I'm not sure I want to play a game where players share the same body.

EDIT:
We need a team name. "The Hammers" ? "Dorf Squad?" "Team Carp?"
I like the name "The Hammerers" because it's relevant to Bay12 itself.
The Hammerers definitely fits a Dwarven Mafia, yes, but... It needs something more. Like, a piece of its soul is stuck in limbo, and the only way for us to find its heavenly name is to affix that long-lost heart. Presumably through the power of dance.
Why do I feel like you're going to make me name our team something terrible.

Edit: Fair enough, Toonyman. We'd love to have you but this type of relay game definitely isn't everyone's cup of tea.
Title: Re: Banter Thread
Post by: webadict on January 29, 2021, 10:10:17 pm
I'm probably gonna get us lynched before the team name even matters.
Title: Re: Banter Thread
Post by: Vector on January 29, 2021, 10:47:24 pm
Looking forward to getting us NKed or vigged :V
Title: Re: Banter Thread
Post by: heydude6 on January 30, 2021, 10:20:46 pm
So I'm just curious, but can anyone give me an example of a game where cult was done well? Cult has this reputation of being terribly unbalanced, but I'm sure some good games have come out of it, otherwise the idea wouldn't be so well-known.
Title: Re: Banter Thread
Post by: 4maskwolf on January 30, 2021, 10:24:01 pm
So I'm just curious, but can anyone give me an example of a game where cult was done well? Cult has this reputation of being terribly unbalanced, but I'm sure some good games have come out of it, otherwise the idea wouldn't be so well-known.
I'm... not sure. I've seen Mentor/mentee type cults work well (a cult leader with either a one-shot conversion or a stipulation that you can only have one cultist at a time) but I'm not sure I've seen a game with a full cult where the cult wasn't atrocious to play against or randomly got stomped immediately.
Title: Re: Banter Thread
Post by: hector13 on January 30, 2021, 10:24:55 pm
OSG’s emergency mafia thing or whatever had two cults.

It ended anti-climatically though since he never considered how one of the mechanics worked in the event of tied votes, which handed the game to one of the cults.

Also I was not very nice on the last day so that’s also why you should not read it.
Title: Re: Banter Thread
Post by: 4maskwolf on January 30, 2021, 10:25:56 pm
OSG’s emergency mafia thing or whatever had two cults.

It ended anti-climatically though since he never considered how one of the mechanics worked in the event of tied votes, which handed the game to one of the cults.

Also I was not very nice on the last day so that’s also why you should not read it.
OSG’s emergency mafia thing or whatever had two cults.
two cults.
Oh god why.
Title: Re: Banter Thread
Post by: hector13 on January 30, 2021, 10:27:30 pm
There was no scum team by the way :p that was the mechanic.

I got lucky in receiving an ability when another player died that made me immune to conversions, so if things played out better town would’ve won.
Title: Re: Banter Thread
Post by: 4maskwolf on January 30, 2021, 10:28:24 pm
TWO CULTS!!!!!

WHY!?!?!?!?!?!?
Title: Re: Banter Thread
Post by: hector13 on January 30, 2021, 10:29:05 pm
It was fun.

Semi-bastard and ill thought out, plus my aforementioned shame and disappointment, but fun.
Title: Re: Banter Thread
Post by: Vector on January 30, 2021, 10:31:33 pm
Y'all really gotta read the Notable Games Archive. 1 (http://www.bay12forums.com/smf/index.php?topic=42239.0). 2 (http://www.bay12forums.com/smf/index.php?topic=48944.0).
Title: Re: Banter Thread
Post by: Mephansteras on January 31, 2021, 01:48:25 pm
Notable games thread has some gems in it, to be sure.

As for cults, they are one of the basic scum teams that can show up in my Supernatural games. Pretty sure they've had a good game or two in that series, though I'd have to look back through them to remember which ones.
Title: Re: Banter Thread
Post by: 4maskwolf on January 31, 2021, 01:53:13 pm
My personal favorite supernatural was the dark magus one.

Though people never did explain to me what an illusionist actually did.
Title: Re: Banter Thread
Post by: Jim Groovester on January 31, 2021, 02:18:27 pm
So I'm just curious, but can anyone give me an example of a game where cult was done well? Cult has this reputation of being terribly unbalanced, but I'm sure some good games have come out of it, otherwise the idea wouldn't be so well-known.

Cult Mafia (http://www.bay12forums.com/smf/index.php?topic=92881.0) and Supernatural Mafia Round 3 (http://www.bay12forums.com/smf/index.php?topic=74938.0) come to mind for pretty decent cult games.

Looking back at those games and my comments in them, I think Cult Mafia was cult flavored, but in that game there were a few townies who identified who the cult leader was but couldn't clutch out the lynch. In Supernatural 3 there was a decent amount of power against the cult, but they had a literally perfect night game (they converted the SK on N1 and converted or eliminated players who got guilty results against them on N2).
Title: Re: Banter Thread
Post by: webadict on January 31, 2021, 02:38:01 pm
Cults are a hard balancing act. Cults increase in power fast, and typically outstrip the Town in terms of fighting capacity fast, and then it gets down to a very one-sided endgame. A Mafia goes removes a player from the Town. A Cult removes a player and adds a team member. It's a bad thing to balance.
Title: Re: Banter Thread
Post by: ToonyMan on January 31, 2021, 06:38:58 pm
My personal favorite supernatural was the dark magus one.
Though people never did explain to me what an illusionist actually did.
That is also my favorite Supernatural. The conversion was just a one-shot which seems more fair.
Title: Re: Banter Thread
Post by: Superdorf on February 02, 2021, 09:58:59 pm
I've POE'd Hector. I'll go into it more when I'm awake. I'm half expecting Superdorf not to disappear when d4 rolls around, but I think we can afford to give him benefit of the doubt for today. There was something else I was going to respond to but I'm sleepy and it can wait till the morning. Sorry for whatever I might have missed

...

Superdorf

Y'all remembered me :))
Title: Re: Banter Thread
Post by: 4maskwolf on February 02, 2021, 10:01:12 pm
I've POE'd Hector. I'll go into it more when I'm awake. I'm half expecting Superdorf not to disappear when d4 rolls around, but I think we can afford to give him benefit of the doubt for today. There was something else I was going to respond to but I'm sleepy and it can wait till the morning. Sorry for whatever I might have missed

...

Superdorf

Y'all remembered me :))
'Course we do!
Title: Re: Banter Thread
Post by: ToonyMan on February 02, 2021, 10:01:17 pm
Superdorf
Y'all remembered me :))
IronyOwl also voted you on Day 5.

I mean Luckyowl.
Title: Re: Banter Thread
Post by: notquitethere on February 03, 2021, 03:36:50 am
Clearly so! I also had to stop myself from using the abbreviation "SD' multiple times during that game as it would also apply to SHAD0Wdump.
Title: Re: Banter Thread
Post by: TricMagic on February 03, 2021, 09:09:46 am
TM does as well, technically.
Title: Re: Banter Thread
Post by: TolyK on February 05, 2021, 09:01:35 am
[something about the NGA]

The Notable Games Archive probably has reduced my eyesight and sanity at least a little bit. :P

Hey, I've just been thinking about you!! I'm so happy to see you. Congratulations on your marriage!

Thank you! ^.^

Hey TolyK.

Just random thoughts. I might join a game sometime after "the crazy period".  ;D
Cool. Bay12 will be known as a mafia forum by 2030.

I was thinking more in terms of a month rather than a decade...

Congrats and hello TolyK!  Stick around and see what's going on.

I will also join on congrats as well, though we all know where your true love is... (http://www.bay12forums.com/smf/index.php?topic=124335.msg4250281#msg4250281)   :P

 :-*

I had to reread that game... I was a town poisoner, and it was hilarious how Tiruin was right for all the wrong reasons.

A part of me wonders how compatible mafia is with things like adult life and a career. Ideally, you'd put in quite a heavy amount of time into mafia. I'm a lonely college student so I can do that, but can you do this while raising a family or having a marriage? I wonder if TolyK has any thoughts on that?

If such were the case, it would be inevitable for a new generation to take over.
I think it's totaly compatible with adult life, like most things. But a lot of my "adult" life seems to be doing many different things that all require time. Your (future) significant other(s?) might "take" some time (that, ideally, you both enjoy :P), your job takes a lot of time (depending on how productive you are at work :P), other things like friends and solo hobbies take time. Also, sleep should take time, big QoL thing there...

Everything's compatible with adult life. That's the real secret.
Exactly. Though the real real secret is probably learning to do the most-impactful things first, rather than easiest-at-the-moment (e.g. scrolling twitter/reddit/facebook/youtube/whatever, which I'm a big guilty of).
Title: Re: Banter Thread
Post by: 4maskwolf on February 05, 2021, 09:11:42 am
I was just reading through the role list for that game, seeing all the various types of wizards, and suddenly Urist Imiknorris is the grand wizard of the KKK.
Title: Re: Banter Thread
Post by: FallacyofUrist on February 05, 2021, 01:22:59 pm
That's a 'excuse me how did you get away with that' moment if I've ever seen one.
Title: Re: Banter Thread
Post by: notquitethere on February 05, 2021, 01:57:19 pm
Though most of my games are open or semi-open, I've been working on a closed-setup I'm calling Nomic Bastard Mafia in which there are additional hidden rules, some of which begin distributed among the players. It's ready to play (as is the CYOM Redux) but alas I'm too busy right now and there's already games in the queue!
Title: Re: Banter Thread
Post by: webadict on February 05, 2021, 02:24:51 pm
That's a 'excuse me how did you get away with that' moment if I've ever seen one.
I think I remember that Urist said that they would change it if it wasn't okay, so it's pretty much on me.
Title: Re: Banter Thread
Post by: FallacyofUrist on February 05, 2021, 03:03:46 pm
Though most of my games are open or semi-open, I've been working on a closed-setup I'm calling Nomic Bastard Mafia in which there are additional hidden rules, some of which begin distributed among the players. It's ready to play (as is the CYOM Redux) but alas I'm too busy right now and there's already games in the queue!
Rysith Semi-Bastard Intensifies

That's a 'excuse me how did you get away with that' moment if I've ever seen one.
I think I remember that Urist said that they would change it if it wasn't okay, so it's pretty much on me.
I see.



One of the sillier ideas for a mafia game I've had is a game designed to be as 'gotta go fast' as possible. 24 hour days, 0 hour nights - all actions must be queued up during the day and are then immediately executed when the day ends. Could be absurd with the right setup structure, but also a lot of work for the mod.
Title: Re: Banter Thread
Post by: Vector on February 05, 2021, 03:16:44 pm
I mean, if we wanna talk about that, some other boards say "yeeted" instead of "lynched." This is fundamentally a game about mob violence.

PS: Rysith's was great. I want the Nomic Bastard.
Title: Re: Banter Thread
Post by: 4maskwolf on February 05, 2021, 04:10:59 pm
I mean, if we wanna talk about that, some other boards say "yeeted" instead of "lynched." This is fundamentally a game about mob violence.

PS: Rysith's was great. I want the Nomic Bastard.
Been stalking MU games or just generally aware of the larger mafia community zeitgeist?
Title: Re: Banter Thread
Post by: notquitethere on February 05, 2021, 04:13:39 pm
Nomic will happen this year. The longer I leave it, the more byzantine optional rules I'll think up anyway.

I've often thought about the uncomfortable use of "lynch"-- In fact when I explain the game to people IRL I always use a different word like "removed" or "exiled" or something with less, uh, overtones.
Title: Re: Banter Thread
Post by: Mephansteras on February 05, 2021, 04:16:19 pm
Huh. Never really thought about it before. Although I don't think I've ever had anyone literally lynched as the flavor in my games. Nor do I usually refer to people being lynched as a mod, I don't think. But now I'm wondering how often I use the word in my games.

It is a bit of a problematic word, though. I'll try to pay more attention in the future.
Title: Re: Banter Thread
Post by: ToonyMan on February 05, 2021, 04:20:46 pm
I saw that lynch was being removed from mafia communities for reasons.

For example Mafiascum changed every instance of lynch to eliminate so you have stupid shit like Elo to describe lylo.

I disagee with this decision.

1. As anon players on a forum, we have no visual or audial cues to discriminate each other. If somebody was being an idiot anyway and using derogatory slurs they'd get banned off the forum for breaking the guidelines.
2. What if my name was David Lynch? Is my name banned?
Title: Re: Banter Thread
Post by: TolyK on February 05, 2021, 04:25:04 pm
I think when it's a "witch/werewolf"-style game, hanging/lynching is literally the action. When it's a different setting, probably best to stick with the setting.

I was just reading through the role list for that game, seeing all the various types of wizards, and suddenly Urist Imiknorris is the grand wizard of the KKK.

Wow, yeah. On one hand, reading that sentence is hilarious. On the other, ridiculing evil people is probably good (see: South Park). On the third... yeah, it's probably best to approach with caution/much forethought.

I saw that lynch was being removed from mafia communities for reasons.

For example Mafiascum changed every instance of lynch to eliminate so you have stupid shit like Elo to describe lylo.

I disagee with this decision.

1. As anon players on a forum, we have no visual or audial cues to discriminate each other. If somebody was being an idiot anyway and using derogatory slurs they'd get banned off the forum for breaking the guidelines.
2. What if my name was David Lynch? Is my name banned?

Yep, I think reasonable people can understand context and nuance, including in humor and in the game context.
OTOH, if there are many people against it on a particular forum, I see it being a decision to more easily moderate: if the topic doesn't come up, you don't have to spend time figuring out whether someone's a racist PoS or not.
Title: Re: Banter Thread
Post by: 4maskwolf on February 05, 2021, 04:26:14 pm
I'm not super familiar with the mafia world beyond here and MU, but MU's ultimate decision was to change the generally used term to eliminate (which frankly I prefer anyway because it applies to a much broader number of flavors) but not ban any specific term for the elimination. Which ultimately led to the evolution of "yeet" as a secondary term for it because "miseliminating" is a mouthful but "misyeeting" is great fun.
Title: Re: Banter Thread
Post by: notquitethere on February 05, 2021, 04:29:50 pm
I don't think its necessarily derogatory, like a slur, but it's just that the word is more evocatively violent than necessary and it evokes a kind of violence that historically was used against a racialised group in several countries.

It's perhaps an appropriate word for anti-werewolf medieval styled games, but not all games.

Thinking about it, there are other words we wouldn't use in flavour for somilar reasons.

I agree changing the word also has this cumbersome knock on effect on other words we use and indeed I've continued to use it on the forum.
Title: Re: Banter Thread
Post by: webadict on February 05, 2021, 04:35:13 pm
That's actually all good points. For me, it seemed to be about differentiating between players eliminated by voting versus eliminated by player actions. Lynch vs. kill. But, lynch does have a negative connotation to it...

Maybe I'll replace lynch with defenestrate. It's a better word, and something a mob could easily perform.
Title: Re: Banter Thread
Post by: Toaster on February 05, 2021, 04:41:48 pm
YEET OR LOSE is so close to YOLO that it becomes tempting to use indeed. 


The specific word isn't that big a deal, as long as it's clearly separate from "kill" in terms of the mechanic.  The side lingo that uses it is the biggest casualty, but that'd evolve over time.  I see no issue with phasing it out as a courtesy.
Title: Re: Banter Thread
Post by: webadict on February 05, 2021, 04:51:30 pm
YEET OR LOSE is so close to YOLO that it becomes tempting to use indeed. 
Dang it. On the one hand, that's hilarious.

On the other hand, no.
Title: Re: Banter Thread
Post by: FallacyofUrist on February 05, 2021, 04:55:26 pm
I think my personal preference for a substitute to lynch would be... execute. Still conveys that touch of brutality that mafia feels like.

Doesn't mean we have to stop using LYLO or whatnot, though.



notquitethere: Any chance of an ending to Puzzle Temple Panic?



Additionally, one more thing I'd like to point out is that I've... almost never actually been town in the mafia games I've played. Looking at the wuba games? Mafia, outsider, mafia. I think I was a traitor in Puzzle Temple Panic. I played in Bring Your Own Song - I was mafia. The only time I can actually remember being town was in that C9++ or whatever it was setup, where I was a town tracker. The rest of the time? Scum and villainy.

Clone Lord mafia? I was the Clone Lord cult leader. Sequel to that game? Mafia.

Tomasque's Exquisite Cops and Robbers? Evil role - True Name Eater.

Why am I never town, damn you all.

(Apparently I was town in Mind Reading Mafia, but I didn't even remember playing that one until I dug into my old PMs)
Title: Re: Banter Thread
Post by: Mephansteras on February 05, 2021, 04:57:12 pm
That's actually all good points. For me, it seemed to be about differentiating between players eliminated by voting versus eliminated by player actions. Lynch vs. kill. But, lynch does have a negative connotation to it...

Maybe I'll replace lynch with defenestrate. It's a better word, and something a mob could easily perform.

I'm now imaging a Defenestration Mafia set-up. Maybe set at the top of a sky scraper that's blocked off for some reason.

I bet I could rig a Paranormal for that flavor somehow...
Title: Re: Banter Thread
Post by: heydude6 on February 05, 2021, 05:18:25 pm
My take on the matter is this: Mafia was a game originally invented in a soviet psychology experiment as an abstract way of testing an informed minority's ability to sew misinformation and control a narrative. The result showed that they are very capable of doing this, and stuff like our fake news crisis is more proof of this fact.

Mafia is a game that's meant to expose the vulnerability of uncoordinated groups to bad actors. It's meant to make you uncomfortable since you're supposed to connect the tactics used in the game to tactics used in the real world. Such as when oil companies fund climate-denial propaganda. Their goal isn't to convince everyone that global-warming doesn't exist, their goal is simply to sow enough confusion to slow progress on the transition to renewable resources. If the group never unites behind a cause, then the oil companies win.

As for the term lynch itself, the lynches in mafia were never racially motivated. The term was chosen because that's how mobs tend to deal with their problems. All sorts of people would get lynched. Whether it be alleged witches, opposing families in a blood feud, or even suspected criminals. Lynching is just what happens when a mob is convinced that someone is guilty, and they decide to bypass legitimate authorities.

It's meant to be ugly. The connotation is supposed to be negative. Just like in real life, people in mafia are executed based on relatively flimsy evidence. Lots of innocent people got lynched. There were probably more mislynches in real life than there are in the sum total of all mafia games. What you're doing by censoring the term is denying the inherent brutality of the concept and erasing some of the social commentary of the game. Can you imagine making a World War 2 film where the nazi's didn't act like... well Nazis, because you were afraid of offending the Jewish audience? Because that's what you're proposing to do here.

What I'm seeing here is a well-intentioned, but misguided attempt by white people to be more racially sensitive. I know you're trying, but a lot of these efforts end up backfiring and hurting the minority even more. You should always tread carefully when making an assumption about what's good for a minority without consulting them yourself.
Title: Re: Banter Thread
Post by: Caz on February 05, 2021, 05:39:39 pm
I don't see the point in removing the violent words from mafia. Whether it's 'lynching' or 'telling the character to go home' and 'killing' or 'removing from the game' doesn't really matter except to make the flavour more boring. Is there anyone actually offended by the violent words used in mafia??? You'd think people would have better things to complain about.
Title: Re: Banter Thread
Post by: notquitethere on February 05, 2021, 05:59:59 pm
notquitethere: Any chance of an ending to Puzzle Temple Panic?
Very long overdue, for which I can only apologise, but here we go. (http://www.bay12forums.com/smf/index.php?topic=158686.msg8244998#msg8244998) I have ended Puzzle Temple Mafia (after four and a half year long night). Congrats, you won!
Title: Re: Banter Thread
Post by: webadict on February 05, 2021, 06:07:17 pm
I don't think anyone here is offended by the term lynch when used within Mafia. But that doesn't mean that the term isn't problematic. I lose literally nothing by changing the term to something else.

I dunno, it seems like a win-win to me. I like it.
Title: Re: Banter Thread
Post by: Vector on February 05, 2021, 06:11:28 pm
I'd like to clarify that I'm not advocating for a particular change, because I don't have a dog in this race (uh . . . I'm not someone who could possibly be targeted or personally offended by that language). I mentioned it because I can't stop thinking about it.

Been stalking MU games or just generally aware of the larger mafia community zeitgeist?

Just started reading some stuff on MU.


It's perhaps an appropriate word for anti-werewolf medieval styled games, but not all games.

Yeah, Ex Cathedra was a . . . very . . . very . . . very violently flavored game.



This is a pretty great post.
Title: Re: Banter Thread
Post by: heydude6 on February 05, 2021, 06:23:31 pm
I think when it's a "witch/werewolf"-style game, hanging/lynching is literally the action. When it's a different setting, probably best to stick with the setting.

This is a compromise I can agree with.
Title: Re: Banter Thread
Post by: Vector on February 05, 2021, 06:35:40 pm
I don't see the point in removing the violent words from mafia. Whether it's 'lynching' or 'telling the character to go home' and 'killing' or 'removing from the game' doesn't really matter except to make the flavour more boring. Is there anyone actually offended by the violent words used in mafia??? You'd think people would have better things to complain about.

To be clear, I have a friend whose girlfriend is a Black woman, and she (the girlfriend) started having nightmares about being lynched after last summer. This woman is not a delicate snowflake, heh. So I started thinking about that in the context of this game.

I don't know that anyone is actually concretely offended by the violent terms used in Mafia (no one's actually made a request here to change them), but I've been thinking about it because I was worried it was something where we were possibly losing players over simple word choice.

Like, uh . . . ok, if the verb was "gang-rape," I would not be playing this game with you guys. Even if Mafia is awesome and my favorite thing forever and ever goodbye. There are some terms of violence to which people have really visceral reactions, not because of the intrinsic violence, but because of the "vector" of the violence.

Anyway . . . we've probably more or less exhausted this topic. I feel like I'm talking in circles. Sorry guys.


I think when it's a "witch/werewolf"-style game, hanging/lynching is literally the action. When it's a different setting, probably best to stick with the setting.

This is a compromise I can agree with.

Cool, this sounds plenty reasonable to me. If we get other feedback then we can discuss at that time, but it seems like a good way to make more space for discussion while not throwing the baby out with the bathwater.
Title: Re: Banter Thread
Post by: Persus13 on February 06, 2021, 07:03:01 pm
Yeah, I'm not opposed to communities who dislike using lynch in the game, but I don't feel strongly that the word needs to be eliminated. If there's any sign that's its a barrier for entry for folks I'll be happy to get rid of it. Its a term that can have very unsavory connotations and I think that's something to be considerate of.

I don't see the point in removing the violent words from mafia. Whether it's 'lynching' or 'telling the character to go home' and 'killing' or 'removing from the game' doesn't really matter except to make the flavour more boring. Is there anyone actually offended by the violent words used in mafia??? You'd think people would have better things to complain about.
With lynching, the issue is less that its a violent term, and more the implication that the use of it is a good, albeit crude solution to a problem. And for people who may have in the past been considered a "problem" that needed a crude solution, that can be an issue.
Title: Re: Banter Thread
Post by: Mephansteras on February 07, 2021, 12:56:33 am
I don't see the point in removing the violent words from mafia. Whether it's 'lynching' or 'telling the character to go home' and 'killing' or 'removing from the game' doesn't really matter except to make the flavour more boring. Is there anyone actually offended by the violent words used in mafia??? You'd think people would have better things to complain about.

Oh, right, you're Scottish, aren't you?

It's more of an American thing. Lynching in the US has a long history of being done specifically against black people, especially by racist mobs. So it has very racist overtones to an American audience that it probably doesn't to anyone else.

I agree that if it's not specifically bothering anyone here I don't see a reason to avoid it outright. But being sensitive to stuff like that can be useful. After all, we have no idea how many people might see the word and just nope out without ever telling us that they might have been interested otherwise.
Title: Re: Banter Thread
Post by: Caz on February 07, 2021, 09:12:49 am
With lynching, the issue is less that its a violent term, and more the implication that the use of it is a good, albeit crude solution to a problem. And for people who may have in the past been considered a "problem" that needed a crude solution, that can be an issue.

...Isn't it? Without lynching, town has no weapon basically.

I don't see the point in removing the violent words from mafia. Whether it's 'lynching' or 'telling the character to go home' and 'killing' or 'removing from the game' doesn't really matter except to make the flavour more boring. Is there anyone actually offended by the violent words used in mafia??? You'd think people would have better things to complain about.

Oh, right, you're Scottish, aren't you?

It's more of an American thing. Lynching in the US has a long history of being done specifically against black people, especially by racist mobs. So it has very racist overtones to an American audience that it probably doesn't to anyone else.

I agree that if it's not specifically bothering anyone here I don't see a reason to avoid it outright. But being sensitive to stuff like that can be useful. After all, we have no idea how many people might see the word and just nope out without ever telling us that they might have been interested otherwise.

Huh, thanks for the context. I guess we can changing lynching to banishing instead if it's really upsetting people.
Title: Re: Banter Thread
Post by: Persus13 on February 07, 2021, 11:47:19 am
With lynching, the issue is less that its a violent term, and more the implication that the use of it is a good, albeit crude solution to a problem. And for people who may have in the past been considered a "problem" that needed a crude solution, that can be an issue.

...Isn't it? Without lynching, town has no weapon basically.
It absolutely is a good thing, in the game. Its the main tool the "normal/good" faction has. But when lynching in real life has connotations with being a racist weapon against black people, as Meph explained, that can be a barrier of entry for folks who primarily associate it with that.
Title: Re: Banter Thread
Post by: Caz on February 07, 2021, 12:09:24 pm
With lynching, the issue is less that its a violent term, and more the implication that the use of it is a good, albeit crude solution to a problem. And for people who may have in the past been considered a "problem" that needed a crude solution, that can be an issue.

...Isn't it? Without lynching, town has no weapon basically.
It absolutely is a good thing, in the game. Its the main tool the "normal/good" faction has. But when lynching in real life has connotations with being a racist weapon against black people, as Meph explained, that can be a barrier of entry for folks who primarily associate it with that.

Come on, anyone who thinks executing people in real life is a moron. I don't think changing a word in a game will fix that.
Title: Re: Banter Thread
Post by: Mephansteras on February 07, 2021, 01:40:06 pm
I should note it's not the violence in the word that's problematic (at least for the US). Execute is just as violent without having any of the racist overtones. If someone hates violence in general they probably won't like mafia, I agree. The word 'lynch' just has a lot of overtones to it. Which all make sense for the history of the game and, really, the general flavor of the game.

I don't think we need to ban the word or anything. But it makes sense to at least be cognizant of potential issues with it.

Title: Re: Banter Thread
Post by: Persus13 on February 07, 2021, 02:02:39 pm
Thanks Meph for articulating this better than me.
Title: Re: Banter Thread
Post by: Secretdorf on February 08, 2021, 08:22:38 am
The world's population is increasing, why isn't number of players on this subforum? Also, why has it decreased in the last decade?
Title: Re: Banter Thread
Post by: Caz on February 08, 2021, 08:35:43 am
The world's population is increasing, why isn't number of players on this subforum? Also, why has it decreased in the last decade?

Why do birds suddenly appear, every time you are near?
Title: Re: Banter Thread
Post by: Secretdorf on February 08, 2021, 08:44:17 am
The world's population is increasing, why isn't number of players on this subforum? Also, why has it decreased in the last decade?

Why do birds suddenly appear, every time you are near?
Which birds?
Title: Re: Banter Thread
Post by: notquitethere on February 08, 2021, 08:44:44 am
This is the game of a mafia player. Not as clumsy or random as a typical forum game. An elegant past-time... for a more civilized age.

Where the game is silo'd off into its own sub-board, it only gets new players if they happen to stumble in somehow, or if games are promoted outside the board.

Appropriately enough, it appears that a variant of mafia is being played on the main games board (http://www.bay12forums.com/smf/index.php?topic=178056.msg0;topicseen#new). I'd be tempted to sign up if I wasn't already busy enough as it was.
Title: Re: Banter Thread
Post by: Vector on February 08, 2021, 12:59:56 pm
Appropriately enough, it appears that a variant of mafia is being played on the main games board (http://www.bay12forums.com/smf/index.php?topic=178056.msg0;topicseen#new). I'd be tempted to sign up if I wasn't already busy enough as it was.

Maybe we should let them know that we are here?
Title: Re: Banter Thread
Post by: 4maskwolf on February 08, 2021, 01:02:00 pm
Appropriately enough, it appears that a variant of mafia is being played on the main games board (http://www.bay12forums.com/smf/index.php?topic=178056.msg0;topicseen#new). I'd be tempted to sign up if I wasn't already busy enough as it was.

Maybe we should let them know that we are here?
Secretdorf already did.
Title: Re: Banter Thread
Post by: Ddynamo on February 08, 2021, 01:29:26 pm
Hey, it's me, the host of that game you're talking about.

Do you guys think it would fit better here than on the main board? I know it's deduction in that it's advantageous to keep your role secret, but the lack of teams throws me off. It's a game played on the Town of Salem forums and they had a dedicated subforum for mafia too, but this was on the main forum game board rather than mafia board there too. They're more strict about what they have on the mafia board, though.
Title: Re: Banter Thread
Post by: 4maskwolf on February 08, 2021, 01:32:26 pm
Hey, it's me, the host of that game you're talking about.

Do you guys think it would fit better here than on the main board? I know it's deduction in that it's advantageous to keep your role secret, but the lack of teams throws me off. It's a game played on the Town of Salem forums and they had a dedicated subforum for mafia too, but this was on the main forum game board rather than mafia board there too. They're more strict about what they have on the mafia board, though.
Either or, really. For a game the size of what you're going for though... honestly, it'll probably fill better if you keep it in FG/RP. There aren't enough mafia players to fill that game and we're more likely to find mafia-like games in FG than FG types are to find semi-mafia games hosted here.
Title: Re: Banter Thread
Post by: Ddynamo on February 08, 2021, 01:36:51 pm
Hey, it's me, the host of that game you're talking about.

Do you guys think it would fit better here than on the main board? I know it's deduction in that it's advantageous to keep your role secret, but the lack of teams throws me off. It's a game played on the Town of Salem forums and they had a dedicated subforum for mafia too, but this was on the main forum game board rather than mafia board there too. They're more strict about what they have on the mafia board, though.
Either or, really. For a game the size of what you're going for though... honestly, it'll probably fill better if you keep it in FG/RP. There aren't enough mafia players to fill that game and we're more likely to find mafia-like games in FG than FG types are to find semi-mafia games hosted here.
Gotcha.
Title: Re: Banter Thread
Post by: webadict on February 08, 2021, 01:37:53 pm
I'm gonna guess ToS was more strict about Mafia games because it's a Mafia site. :p

It can fit here, but, as it's a big game, 4mask is right in that you probably won't find enough players (and we tend to space our big games out with a queue system). Our definition of Mafia is very, very flexible, though.
Title: Re: Banter Thread
Post by: ToonyMan on February 08, 2021, 01:38:14 pm
Hey, it's me, the host of that game you're talking about.
Do you guys think it would fit better here than on the main board? I know it's deduction in that it's advantageous to keep your role secret, but the lack of teams throws me off. It's a game played on the Town of Salem forums and they had a dedicated subforum for mafia too, but this was on the main forum game board rather than mafia board there too. They're more strict about what they have on the mafia board, though.
There's no mafia team, but you could definitely argue it's a mafia variant.

It's unlikely you would get 16 players to signup from just this subboard right now so I think either place works.
Title: Re: Banter Thread
Post by: FallacyofUrist on February 08, 2021, 01:39:37 pm
(We've had games like Puzzle Temple Panic and Mafiakart Racing, for example. But there's gigatons more players in the main FG&R subforum than there are here, so you're better off running your semi-mafia in there.)
Title: Re: Banter Thread
Post by: Vector on February 08, 2021, 01:57:21 pm
Gotcha.

But if you wanna link to us after your game finishes running, we wouldn't mind!! let's mafia
Title: Re: Banter Thread
Post by: Ddynamo on February 08, 2021, 07:36:19 pm
A really weird idea I had was a game of mafia with inverse wincons.

Basically, the town wincon is that every member of the town must die and the mafia wincon is that every member of the mafia must die. Standard rules otherwise. No special roles, five town, two mafia, mafia are given a private chat, etc.

I find the idea hilarious.

EDIT: Thinking about it, this couldn't work if mafia know who each other are because once the mafia have parity with the town they can't be beat.
Title: Re: Banter Thread
Post by: notquitethere on February 08, 2021, 07:40:55 pm
A really weird idea I had was a game of mafia with inverse wincons.

Basically, the town wincon is that every member of the town must die and the mafia wincon is that every member of the mafia must die. Standard rules otherwise. No special roles, five town, two mafia, mafia are given a private chat, etc.

I find the idea hilarious.
I think that might work. You'd need everyone to co-operate on lynching the most "town" players. Mafia would have an edge as they could bus each other, but then they might struggle when there's only one of them left alive. I'd play it.
Title: Re: Banter Thread
Post by: heydude6 on February 08, 2021, 07:46:22 pm
What if you have a two mafia, one town situation? Mafia would never vote to lynch town then. You could of course make it so that only a certain amount of town need to die of course.
Title: Re: Banter Thread
Post by: notquitethere on February 08, 2021, 07:51:01 pm
What if you have a two mafia, one town situation? Mafia would never vote to lynch town then. You could of course make it so that only a certain amount of town need to die of course.
Same as in normal mafia: mafia win. They bus each other, leaving x1 town and mafia. There's no night kill, and so mafia win if there's a draw at the end.

edit: I see the problem now. How could town ever kill all of themselves? Easy: give the town a night kill. Every town player is a vig, but only one shot works each night.
Title: Re: Banter Thread
Post by: Vector on February 08, 2021, 07:53:50 pm
Mm. So scum wants to die first but doesn't have a factional nightkill. They're a jesterteam. Whereas the town is a bunch of uncoordinated vigs.
Title: Re: Banter Thread
Post by: Ddynamo on February 08, 2021, 07:58:42 pm
What if scum votes didn't actually count?
Title: Re: Banter Thread
Post by: 4maskwolf on February 08, 2021, 08:01:31 pm
Vote for Town Mafia (https://wiki.mafiascum.net/index.php?title=Vote_for_Town_Mafia)
Title: Re: Banter Thread
Post by: Ddynamo on February 08, 2021, 08:06:26 pm
Vote for Town Mafia (https://wiki.mafiascum.net/index.php?title=Vote_for_Town_Mafia)
Well that works.
Title: Re: Banter Thread
Post by: notquitethere on February 12, 2021, 02:31:56 pm
CYOM 4 (http://www.bay12forums.com/smf/index.php?topic=178092.0) is open for signups. Whether you're joining or not, I'm also asking for game breaking strategies so we can adjust the setup before beginning.
Title: Re: Banter Thread
Post by: TolyK on February 12, 2021, 03:16:49 pm
Okay, I've had enough machine-learning side projects, and now I want to write a Mafia game engine (for the 3rd time... :P).
Here's the previous version, which sort-of worked, but is actually pretty unmaintainable: https://github.com/open-mafia/open_mafia_engine (https://github.com/open-mafia/open_mafia_engine)

Does anyone have anything in particular they would like to see?

Right now I'm mostly interested in making a Bay12-compatible "bot" that can auto-run phases, parse votes and actions. Then building on that to actually interpret the actions.
I'm unsure how to collect actions, actually - PMs are difficult, while making QuickTopic chats for single players seems overkill...

Mephansteras, would there be there any "safe" way for me to do testing without spamming the Mafia subforum? And without having to run a Simple Machines Forum myself... :P
Title: Re: Banter Thread
Post by: Mephansteras on February 12, 2021, 03:20:42 pm
Hmmm, not sure. My abilities as a mod on this subforum are pretty limited.

Though I can merge threads, so as long as you give me advance warning of a test you could run stuff and then I can shove them all into a single testing thread.

You can also check with Webadict to see how he's been doing his bot stuff. He seems to have been able to keep that pretty under control.

You can also check with Toady, he might have more specific ideas.
Title: Re: Banter Thread
Post by: heydude6 on February 12, 2021, 03:43:35 pm
@Tolyk

Web's kind of beat you to the punch at that. He's been working on his own mafia-bot (Mafia Moderation Bot) for months now and it's already capable of doing nifty things like vote counts. At this point, I think it makes more sense to coordinate your efforts rather than start your own bot from scratch.

You're gonna have to ask Webadict how he feels about that though.
Title: Re: Banter Thread
Post by: webadict on February 12, 2021, 03:59:05 pm
Okay, I've had enough machine-learning side projects, and now I want to write a Mafia game engine (for the 3rd time... :P).
Here's the previous version, which sort-of worked, but is actually pretty unmaintainable: https://github.com/open-mafia/open_mafia_engine (https://github.com/open-mafia/open_mafia_engine)

Does anyone have anything in particular they would like to see?

Right now I'm mostly interested in making a Bay12-compatible "bot" that can auto-run phases, parse votes and actions. Then building on that to actually interpret the actions.
I'm unsure how to collect actions, actually - PMs are difficult, while making QuickTopic chats for single players seems overkill...

Mephansteras, would there be there any "safe" way for me to do testing without spamming the Mafia subforum? And without having to run a Simple Machines Forum myself... :P
Ehh, I trust TolyK with the code, but my code is wicked jank, yo.

It's in python, too. But, I can give you a copy of the code, or link to my private repo if you want. I could also write some actual comments before that, too. Also, I have to remove my config file from there and rebase without that security hole... >.>

Currently, Mamobo can read PMs, threads, and do a lot of standard moderation by basically connecting through a headless browser, so it's definitely not super efficient, but it was okayed by Toady. I am adding features slowly and steadily, but if you'd like to help, I'm all for it. Otherwise, I have some helpful information for how you'd do all of that if you want your own project.
Title: Re: Banter Thread
Post by: TolyK on February 12, 2021, 04:34:27 pm
Ah, that's what I get for only skimming threads. I actually think I responded to that some time ago... anyways, I'll PM you. :)
Title: Re: Banter Thread
Post by: notquitethere on February 14, 2021, 09:48:54 am
Last call for Choose Your Own Mafia 4 players (http://www.bay12forums.com/smf/index.php?topic=178092.0). We'll start on Monday. Do you want to be a Merfolk Flowermaiden, a Djinn Assassin? An Impossibull Doge? Now's your chance.
Title: Re: Banter Thread
Post by: notquitethere on February 17, 2021, 11:40:18 am
x1 replacement needed in Choose Your Own Mafia 4 (http://www.bay12forums.com/smf/index.php?topic=178092.0). Exciting chance to choose your own role level ups, the game is all to win still for both sides.
Title: Re: Banter Thread
Post by: Superdorf on February 18, 2021, 09:55:46 pm
Ah man you guys, this Vengeful Mafia (http://www.bay12forums.com/smf/index.php?topic=178123.0) game I'm putting together is gonna have some weird flavor :-X

Quote
the tasting of mind-flesh
Title: Re: Banter Thread
Post by: notquitethere on February 22, 2021, 08:48:04 am
Not mafia related but I had to speculate somewhere... is Bay 12 Games named after the bay 12 shown in The Feeble Files??

(https://i.imgur.com/CVIFgNa.png)
Title: Re: Banter Thread
Post by: ToonyMan on February 22, 2021, 09:21:34 am
Yes.

Spoiler (click to show/hide)
Title: Re: Banter Thread
Post by: notquitethere on February 22, 2021, 09:45:14 am
AH, they both must have the same source. Makes sense.
Title: Re: Banter Thread
Post by: Mephansteras on February 22, 2021, 07:23:10 pm

Last call for sign-ups for Supernatural 10 (http://www.bay12forums.com/smf/index.php?topic=178146.0). I'll be closing it in around 40 min.
Title: Re: Banter Thread
Post by: ToonyMan on February 25, 2021, 04:44:02 pm
Gnosia came out on Vita in 2019 and got a Switch port earlier this year. It's only in Japanese but I definitely want to try when it eventually gets translated...
...
*One week later*
https://twitter.com/NintendoAmerica/status/1338903062690353156
I swear I'm not psychic. I'll post my thoughts about it once I get my hands on it next year.
More news:
The Nintendo eShop has a release date for Gnosia up. (https://www.nintendo.com/games/detail/gnosia-switch/) March 4th, 2021.

I definitely want to share my thoughts after trying it.

The Gnosia lie. Pretending to be human, they’ll get in close, trick and deceive, and then eliminate one victim at a time...
Title: Re: Banter Thread
Post by: Superdorf on February 25, 2021, 04:46:00 pm
Ooh, cryogenic stasis as a reflavoring of the lynch mechanic. I like that.
Title: Re: Banter Thread
Post by: ToonyMan on February 25, 2021, 04:47:38 pm
Ooh, cryogenic stasis as a reflavoring of the lynch mechanic. I like that.
Just stealing more quotes from the eShop page:

"Gnosia is a Sci-Fi Social Deduction RPG in which you will engage in discussion with a variety of unique characters, with the aim of identifying the Gnosia among the group. Players will have to use what information they can gather during the discussions to ascertain whom they think is Gnosia and then vote to put them into cold sleep. As you progress, your abilities will improve - but so will those of the crew."

I want. We need more deduction games like Ace Attorney, Dangan Ronpa, Your Turn To Die, etc...
Title: Re: Banter Thread
Post by: Caz on February 25, 2021, 05:11:26 pm
Ooh, cryogenic stasis as a reflavoring of the lynch mechanic. I like that.
Just stealing more quotes from the eShop page:

"Gnosia is a Sci-Fi Social Deduction RPG in which you will engage in discussion with a variety of unique characters, with the aim of identifying the Gnosia among the group. Players will have to use what information they can gather during the discussions to ascertain whom they think is Gnosia and then vote to put them into cold sleep. As you progress, your abilities will improve - but so will those of the crew."

I want. We need more deduction games like Ace Attorney, Dangan Ronpa, Your Turn To Die, etc...

Zero Escape is kind a bit similar to a mafia game. It's mostly puzzles and mind fuckery though.
Title: Re: Banter Thread
Post by: ToonyMan on February 25, 2021, 05:44:54 pm
Zero Escape is kind a bit similar to a mafia game. It's mostly puzzles and mind fuckery though.
Gameplay-wise all the games are pretty fun to solve. Story-wise I don't really like anything past 999.

Overall, I like 999 and VLR although the end of VLR is dumb.

ZTD was so bad and I thought AI: The Somnium Files was pretty mediocre. I feel like Uchikoshi was a one-hit wonder with 999.
Title: Re: Banter Thread
Post by: Caz on February 25, 2021, 05:53:47 pm
Yeah I never even finished ZTD, I couldn't get into it at all. I didn't realise the coin flip decisions were literally coin flips... it was full of annoying mechanics like that. No real continuity to it because of the memory gas etc. And the whole thing got weirdly graphic and 'SAW'-like. I mean, there were always bits of that but it got to literally "people are trapped in an oven which is going to turn on unless you do x" just... meh.

I liked VLR more than 999 tbh, 999 had only a couple of plot twists but with VLR I felt as if I'd been playing that game for WEEKS and more storyline just kept opening up.



Title: Re: Banter Thread
Post by: ToonyMan on February 25, 2021, 05:57:17 pm
VLR is certainly the longest game, with the most amount of puzzle rooms and endings. I think the gameplay in VLR is stronger than 999 due to the amount of content at least.
Title: Re: Banter Thread
Post by: webadict on February 25, 2021, 07:28:17 pm
VLR is 10 times better than 999.
999 is 10 times better than ZTD.

Virtue's Last Reward was such a good game. It had the best characters, the best plot, and the best reveals. 999 was pretty decent, but it just needed the fleshing out that VLR got, and as a start to the series, it was good.

Zero Time Dilemma fell back on nostalgia to make its story work and the new characters that ZTD added were incomplete. It felt like all the good writers they had for VLR left a bunch of notes, and then they hired someone to Cliff Notes them all and they turned the Cliff Notes version of that into the story. It was mediocre overall, and while there were parts that were decent, it felt like it really had no idea what to do with Junpei and Akane. Carlos was a bad character. I can't even remember the names of the people on Q team because the part is spoiler related. Phi would've been the best character still... if...

SPOILERS FOR VIRTUE'S LAST REWARD AND ZERO TIME DILEMMA AND 999. JUST DON'T OPEN THIS IF YOU HAVEN'T PLAYED ALL THREE AND WANT TO.
Spoiler (click to show/hide)

So, while ZTD was mediocre, because it was so mediocre, it ended up being awful and basically an unplayable mess. Don't play it. If you absolutely truly want to play it, try to get it for $5 or less, because anything more than that is a waste.
Title: Re: Banter Thread
Post by: ToonyMan on February 25, 2021, 08:00:53 pm
SPOILERS FOR VIRTUE'S LAST REWARD AND ZERO TIME DILEMMA AND 999. JUST DON'T OPEN THIS IF YOU HAVEN'T PLAYED ALL THREE AND WANT TO.
(https://i.imgur.com/xjrfmDz.gif)
Title: Re: Banter Thread
Post by: Mephansteras on March 02, 2021, 02:17:05 pm
Looking for a replacement for Juicebox in Supernatural 10 if anyone is interested.
Title: Re: Banter Thread
Post by: Caz on March 02, 2021, 02:44:19 pm
I've been kinda following the game if you can't find anyone else <_<
Title: Re: Banter Thread
Post by: heydude6 on March 02, 2021, 03:03:45 pm
Yeah, I can't do it this time. Not so soon at least. I've got a test tomorrow, and so the past few days have just been me studying.
Title: Re: Banter Thread
Post by: Caz on March 02, 2021, 03:41:25 pm
Yeah then throw me into the fire, I'm sure it'll be great  8)
Title: Re: Banter Thread
Post by: Mephansteras on March 02, 2021, 04:25:00 pm
Thanks, Caz!
Title: Re: Banter Thread
Post by: ToonyMan on March 04, 2021, 07:58:04 pm
So I've been playing Gnosia today.


Very cool so far.
Title: Re: Banter Thread
Post by: Vector on March 04, 2021, 08:04:07 pm
Veckle wishes to play >:V

I just started the first Danganronpa. Just started as in ... just finished the prologue!
Title: Re: Banter Thread
Post by: webadict on March 04, 2021, 08:22:57 pm
It looks interesting, but I don't own a Switch and I refuse to get one.
Title: Re: Banter Thread
Post by: heydude6 on March 04, 2021, 08:43:24 pm
Wait, is this game single-player or multiplayer? The character interactions give me single-player vibes, but the fact that there are multiple rounds with different possible outcomes give me multiplayer ones.
Title: Re: Banter Thread
Post by: ToonyMan on March 04, 2021, 09:08:48 pm
Veckle wishes to play >:V
I just started the first Danganronpa. Just started as in ... just finished the prologue!
Dangit Ron Paul is pretty good. I actually like recommending DR as a first time VN to people since it tricks them into playing one.

It looks interesting, but I don't own a Switch and I refuse to get one.
If you know Japanese it's also on the Vita.

Otherwise yeah a PC port would be cool. Right now it's Switch exclusive here.

Wait, is this game single-player or multiplayer? The character interactions give me single-player vibes, but the fact that there are multiple rounds with different possible outcomes give me multiplayer ones.
Gnosia is just single player. A loop takes like 20 minutes to finish generally (so far).

It's not exactly like Raging Loop (https://en.wikipedia.org/wiki/Raging_Loop) which is full visual novel with a much slower pace and no real gameplay elements.

The way the story develops in Gnosia reminds me of Sting's Baroque (https://en.wikipedia.org/wiki/Baroque_(video_game)), if that comparison doesn't make any sense then a more recent example would be Hades (https://en.wikipedia.org/wiki/Hades_(video_game)). You learn more stuff as you keep doing loops and playing games, the players' roles change, players get added, players get removed. It's like reading a VN except you're constantly trying to suss out mafia so you can win and get more story (or if you're gnosia to trick and kill everyone).

Mafia but roguelike?
Title: Re: Banter Thread
Post by: notquitethere on March 05, 2021, 12:37:39 pm
Congrats to Meph for reaching exactly 16000 posts.


Neat! Also, Bwahahahah, I can reply to this without breaking the post #!
Title: Re: Banter Thread
Post by: notquitethere on March 06, 2021, 01:11:58 pm
Ahaha that's perfect use of post editing powers.

Here's a question All-- would there be interest in playing a Resistance/Avalon type game? You know, a hidden role game where you vote to send people on missions that either pass or fail instead of just eliminating one another?

We did a variant of this some years back, GlyphGryph ran a game called Worse Things Happen At Sea (http://www.bay12forums.com/smf/index.php?topic=134140.0). I seem to recall it was a fun challenge.
Title: Re: Banter Thread
Post by: heydude6 on March 06, 2021, 01:14:11 pm
I just finished a ton of schoolwork, so I'd be down if I don't become busy again.
Title: Re: Banter Thread
Post by: Mephansteras on March 06, 2021, 01:17:56 pm
Oh, hey, Resistance! That's a neat idea. I should come up with a good version of that to mod. The flavor for that kind of set-up would be a lot of fun to write.

Not saying you shouldn't run it yourself, of course. Just that I may also do something like that in the future.
Title: Re: Banter Thread
Post by: ToonyMan on March 06, 2021, 01:22:08 pm
Ahaha that's perfect use of post editing powers.

Here's a question All-- would there be interest in playing a Resistance/Avalon type game? You know, a hidden role game where you vote to send people on missions that either pass or fail instead of just eliminating one another?

We did a variant of this some years back, GlyphGryph ran a game called Worse Things Happen At Sea (http://www.bay12forums.com/smf/index.php?topic=134140.0). I seem to recall it was a fun challenge.

GlyphGryph also ran Viva la Revolucion! (http://www.bay12forums.com/smf/index.php?topic=122540.msg4005659#msg4005659) which was fun.
Title: Re: Banter Thread
Post by: Caz on March 06, 2021, 03:16:21 pm
Ahaha that's perfect use of post editing powers.

Here's a question All-- would there be interest in playing a Resistance/Avalon type game? You know, a hidden role game where you vote to send people on missions that either pass or fail instead of just eliminating one another?

We did a variant of this some years back, GlyphGryph ran a game called Worse Things Happen At Sea (http://www.bay12forums.com/smf/index.php?topic=134140.0). I seem to recall it was a fun challenge.


...I played this too? What the fu- 
Title: Re: Banter Thread
Post by: Leafsnail on March 06, 2021, 05:08:41 pm
The Gnosia setup is interesting, I'd be curious how well it would work as a game with human players. The lack of roleflips means it's a lot more profitable for the mafia or mafia-ally to contest roleclaims.
Title: Re: Banter Thread
Post by: ToonyMan on March 06, 2021, 05:23:24 pm
The Gnosia setup is interesting, I'd be curious how well it would work as a game with human players. The lack of roleflips means it's a lot more profitable for the mafia or mafia-ally to contest roleclaims.
I could write down the setup. It's very similar to the Raging Loop setup so I could just rework that.
Title: Re: Banter Thread
Post by: notquitethere on March 06, 2021, 07:49:58 pm
I remember Revolution now, reading it back. That was one of those games where I figured who was scum but had zero towncred and so no one believed me and we lost.

Still, its definitely the kind of set up I'd like to play in, so if you'd want to run it sometime Meph, please go ahead! I'm sure you'd do a great job figuring out a neat setting.
Title: Re: Banter Thread
Post by: Skynet on March 07, 2021, 08:06:24 am
The Gnosia setup is interesting, I'd be curious how well it would work as a game with human players. The lack of roleflips means it's a lot more profitable for the mafia or mafia-ally to contest roleclaims.
I could write down the setup. It's very similar to the Raging Loop setup so I could just rework that.

Yeah, I've been tempted to write down the setup as well (currently watching an LP of Gnosia). Gnosia is pretty similar to the Raging Loop setup you posted, though there's some interesting differences (no one can fake-claim Masons in Gnosia, the existence of the mafia-ally, and that strange third-party "Evil Survivor, Bulletproof To Mafia But Weak To Cops" role that I don't think I ever seen before in a Mafia game).
Title: Re: Banter Thread
Post by: notquitethere on March 08, 2021, 11:44:12 am
Mafia in an image:

(https://i.imgur.com/FpyVVXw.png)
Title: Re: Banter Thread
Post by: Caz on March 08, 2021, 11:47:24 am
Ha.
Title: Re: Banter Thread
Post by: Reverie on March 10, 2021, 07:48:01 am
I just got into Gnosia myself and it puts me on the fence about playing here for a while :p
Title: Re: Banter Thread
Post by: webadict on March 10, 2021, 08:45:42 am
I just got into Gnosia myself and it puts me on the fence about playing here for a while :p
Idk if 4maskwolf is still running their game, but Magic Mafia MM is coming up soon. Would recommend.
Title: Re: Banter Thread
Post by: 4maskwolf on March 10, 2021, 08:46:20 am
I just got into Gnosia myself and it puts me on the fence about playing here for a while :p
Idk if 4maskwolf is still running their game, but Magic Mafia MM is coming up soon. Would recommend.
Oh god right I should be setting that up.

Magic Mafia can go first.
Title: Re: Banter Thread
Post by: Reverie on March 10, 2021, 10:17:29 am
I'm not sure what that is, but sure, I'll watch for it
Title: Re: Banter Thread
Post by: Mephansteras on March 10, 2021, 10:22:31 am
Hey, Reverie, nice to see you!
Title: Re: Banter Thread
Post by: Reverie on March 10, 2021, 01:34:30 pm
Hey, Reverie, nice to see you!

Hey! I see that some of the old guard is back too, which is nice. A good mix of familiar and new faces ^^
Title: Re: Banter Thread
Post by: Mephansteras on March 10, 2021, 01:37:46 pm
Yeah. And we're getting better activity then we've had in a while. It's been nice.
Title: Re: Banter Thread
Post by: Skynet on March 10, 2021, 09:28:03 pm
I'm watching an LP of Gnosia, and I like the blend between gameplay mechanics and cutscenes...although it does seem at times that you're merely trying to grind the gameplay just for cutscene content.

I just saw one very interesting (and pretty awesome, IMHO) scene in Gnosia though that is pertinent to Mafia...some mild spoilers below.

Spoiler (click to show/hide)
Title: Re: Banter Thread
Post by: ToonyMan on March 10, 2021, 09:45:34 pm
Spoiler (click to show/hide)
I saw that ending a few days ago, pretty WTF.

Spoiler (click to show/hide)

I think I'm almost done with Gnosia, it's hard to tell.

I enjoy the characters and setting, but the writing is very short and fast-paced compared to Raging Loop. I was hoping for at least a couple loops being somewhat longer (maybe like an hour or two to read?), but it turns into more of a "find every really weird circumstance that can happen". At least 80% of my playtime is grinding through loops now that I have the game's systems down pat. It is in fact too much repetition for new content by this point.

What they should have done is have a main Story Mode that's the bulk of the game, with scripted roles and events and a more slower paced setup. And then once you've finished the Story Mode you would unlock Endless Mode which would be what we have here with the crazy What If? scenarios and endings.

I still like the game, and it's fun to participate as an actual player, but the lack of long-term story means you need to add a lot of your own imagination to things.
Title: Re: Banter Thread
Post by: Skynet on March 12, 2021, 08:46:32 am
I finished the LP and it was an interesting experience. Story was pretty interesting, but unfortunately the grinding for cutscene content ruined a lot of my engagement for it. (There is a spoiler-filled Reddit thread (https://www.reddit.com/r/NintendoSwitch/comments/m16lsr/the_truth_behind_gnosias_ending/) that discusses the ending, if you’re interested in that type of thing. The thread does assume you already played through the game though, so it might talk about stuff that might seem confusing if you haven’t gotten deep into it.)

The main problem with Gnosia is that its plot is entirely dependent on the loops (which is necessary, since it’s the only way to explain why you are are playing the same Mafia game over and over)...but any explanation of the loops is inevitably going to feel cheesy or silly, even if it is well-told. And yet you have to explain the loops since that’s the most interesting part of the game (scumhunting doesn’t sound so meaningful when you realize everything you do will be erased).

I think figuring out how to deal with these “loops” is essential for any future game that wants to be a Gnosia-like.
Title: Re: Banter Thread
Post by: ToonyMan on March 12, 2021, 09:04:18 am
I'm stuck in Gnosia since I have no clue how to trigger the last four or five locks I need, pretty frustrating when I don't want to use a guide.

I recommend Raging Loop if you want to read something really similar but with a strong emphasis on storytelling instead. Some people contest the ending, but I think it's very cool.
Title: Re: Banter Thread
Post by: heydude6 on March 12, 2021, 12:20:13 pm
The Warrens of Oric the Awesome handles the concept of loops pretty well. Shame that it will never be finished.
Title: Re: Banter Thread
Post by: Vector on March 17, 2021, 10:31:09 pm
PS. If any Mafia Children have not yet played Obra Dinn, it's good.
Title: Re: Banter Thread
Post by: webadict on March 17, 2021, 10:35:24 pm
It's so good, but you should attempt to pace yourself because it's 8 hours long and once it's done, there is no replayability.

Outer Wilds is also good, too, if you like the mystery aspect. It has the same problem, though, but it's a bit longer.
Title: Re: Banter Thread
Post by: heydude6 on March 17, 2021, 10:55:19 pm
I too will endorse Obra Dinn. I can't think of any other games that are like it, and I'm impressed by story it managed to tell through its game mechanics.
Title: Re: Banter Thread
Post by: Tomasque on March 18, 2021, 12:37:51 pm
It's so good, but you should attempt to pace yourself because it's 8 hours long and once it's done, there is no replayability.
There are two kinds of people. Those lucky enough to still have Obra Dinn ahead of them, and those unfortunates who have already finished it.
Title: Re: Banter Thread
Post by: ToonyMan on March 18, 2021, 01:17:35 pm
Unsurprisingly, I have also finished Obra Dinn when it came out.

Give me a murder mystery or death game and I'm there to see despair.

EDIT:
In September we got Paradise Killer (https://store.steampowered.com/app/1160220/Paradise_Killer/) which was...neat.
Title: Re: Banter Thread
Post by: Vector on March 18, 2021, 01:40:39 pm
DISCO ELYSIUM
Title: Re: Banter Thread
Post by: webadict on March 18, 2021, 02:39:10 pm
Still haven't played it because I'm in the middle of Umineko, and I hate being in two big games at once.
Title: Re: Banter Thread
Post by: ToonyMan on March 18, 2021, 02:48:46 pm
Still haven't played it because I'm in the middle of Umineko, and I hate being in two big games at once.
Mmm seacats, Umineko was my first VN on PC and I still love it. I didn't even know what Higurashi was because I was dumb, but thankfully I went back and read it afterwards.
Title: Re: Banter Thread
Post by: Vector on March 18, 2021, 03:04:02 pm
Ya, wait for the expanded version that's about to come out anyway. But then DISCO ELYSIUM

Discord me when you start to Disco Web
Title: Re: Banter Thread
Post by: FallacyofUrist on March 18, 2021, 06:56:16 pm
While we're waiting on Wuba to start Magic Mafia MM, does anyone want to play a quick round of a micro mafia setup? I put up a game called Caves of Dashar (http://www.bay12forums.com/smf/index.php?topic=178261.0) if anyone's interested. Just need two more players.
Title: Re: Banter Thread
Post by: Skynet on March 19, 2021, 01:05:40 pm
Another interesting scene in Gnosia that relates to Mafia gameplay:

Spoiler (click to show/hide)
Title: Re: Banter Thread
Post by: heydude6 on March 19, 2021, 02:06:45 pm
Spoiler (click to show/hide)

Overall, I like the idea and want to see how it plays out in an actual bastard game. The results may not be as impressive as the theory, but it would make a fun novelty for a one-off.
Title: Re: Banter Thread
Post by: Tomasque on March 20, 2021, 07:00:35 am
Ya, wait for the expanded version that's about to come out anyway. But then DISCO ELYSIUM

March 30th, baby!  8) 8) 8)
Title: Re: Banter Thread
Post by: Reverie on March 23, 2021, 12:03:31 pm
What is a CFD?
Title: Re: Banter Thread
Post by: Superdorf on March 23, 2021, 12:23:27 pm
What is a CFD?

https://en.wikipedia.org/wiki/Chinese_fire_drill
Title: Re: Banter Thread
Post by: notquitethere on March 23, 2021, 12:24:28 pm
It stands for Chinese Fire Drill. The term seems to have seeped over here from other forums. Explanation of the term as it applies in Mafia here (https://www.flopturnriver.com/pokerforum/werewolf-village/werewolf-slang-abbreviations-terms-198371.html?p=2218053#post2218053). Basically a last minute rush to lynch someone at the end of the day. I'm learning now that the term can be considered derogatory, there's nothing "Chinese" about it, it's just using that as a shorthand for chaotic situation in the same manner as Chinese whispers.
Title: Re: Banter Thread
Post by: Reverie on March 23, 2021, 12:30:21 pm
Alright, I gathered the meaning in context, but couldn’t for the life of me guess the acronym. Thanks ^^
Title: Re: Banter Thread
Post by: Reverie on March 23, 2021, 12:34:31 pm
In other news, I’m going to read Supernatural 10. I want to see the heartbreak for myself.
Title: Re: Banter Thread
Post by: Caz on March 26, 2021, 02:22:03 pm
I love how this game teaches me skills like Paranoia: now with backing!
Title: Re: Banter Thread
Post by: FallacyofUrist on March 26, 2021, 02:24:34 pm
My mini setup Caves of Dashar is still in signups, if anyone wants to try a quick 72 hour, one phase long game.
Title: Re: Banter Thread
Post by: Caz on March 26, 2021, 02:46:45 pm
My mini setup Caves of Dashar is still in signups, if anyone wants to try a quick 72 hour, one phase long game.

Only if I get to be the one holding the ruby.
Title: Re: Banter Thread
Post by: webadict on March 26, 2021, 09:24:49 pm
In other news, I’m going to read Supernatural 10. I want to see the heartbreak for myself.
Speaking of Super10:

I never got a chance to point this out but:
should these affectations truly hit your heart (as I do so aim for them to),
Affectation (noun): behavior, speech, or writing that is artificial and designed to impress.

I may have been messing with Vector on Day 1 :P
Title: Re: Banter Thread
Post by: ToonyMan on March 26, 2021, 09:27:14 pm
That's what I get for not reading any of the Webadict/Vector interactions on D1.
Title: Re: Banter Thread
Post by: heydude6 on March 26, 2021, 09:33:16 pm
Thing is, Web pretends to be mafia just as much as he pretends to be town. I really wonder how much you're actually going to get from that...
Title: Re: Banter Thread
Post by: Caz on March 26, 2021, 09:45:19 pm
Most of the time webadict is town pretending to be mafia pretending to be town pretending to be mafia pretending to be sk pretending to be...
Spoiler: ... (click to show/hide)

so it's a bit hard to figure out.
Title: Re: Banter Thread
Post by: webadict on March 26, 2021, 11:00:19 pm
That's what I get for not reading any of the Webadict/Vector interactions on D1.
I was hoping that anyone paying attention would assume I misspelled affections, beecause I only found out what it meant 5 minutes before that.

Thing is, Web pretends to be mafia just as much as he pretends to be town. I really wonder how much you're actually going to get from that...
We all pretend to be something in game. It's just one of those ideas is more pretend than the other. ;)

Most of the time webadict is town pretending to be mafia pretending to be town pretending to be mafia pretending to be sk pretending to be...
Spoiler: ... (click to show/hide)

so it's a bit hard to figure out.
It's a double-edged sword. The better you get at looking Town, the better you need to be at being Town, though.. It sort of reinforces itself, too, I suppose.
Title: Re: Banter Thread
Post by: Vector on March 26, 2021, 11:05:41 pm
i will literally bite u
Title: Re: Banter Thread
Post by: webadict on March 26, 2021, 11:15:17 pm
Haha, Vector, you know it's just because y
Title: Re: Banter Thread
Post by: Vector on March 26, 2021, 11:32:06 pm
:9
Title: Re: Banter Thread
Post by: notquitethere on April 05, 2021, 04:18:16 pm
From next Sunday I hope to run the Resistance/Avalon game Revolution III (http://www.bay12forums.com/smf/index.php?topic=178334.0). It's a hidden role game like mafia. Slots open!
Title: Re: Banter Thread
Post by: Vector on April 05, 2021, 04:21:39 pm
From next Sunday I hope to run the Resistance/Avalon game Revolution III (http://www.bay12forums.com/smf/index.php?topic=178334.0). It's a hidden role game like mafia. Slots open!

Probably just gotta wait for Election Day to wind down, and people to get a little break from the very intense MMMM.
Title: Re: Banter Thread
Post by: 4maskwolf on April 06, 2021, 09:23:52 am
It makes me a little sad panda to look at old games and see that the entire playerlist no longer plays mafia here.

Edit: What brought this on was looking at the playerlist of Operation Overlord and realizing that none of the 13 player playerlist or the two spoilspecs are still around.
Title: Re: Banter Thread
Post by: notquitethere on April 06, 2021, 09:29:45 am
There's some funny posts in the old games. This is from the very first mafia game on this forum:

Hmm, I thought it's only popular in Russia. It's not well suited for forums, because you need to see and hear a person to properly guess their motives.

Web played in the first mafia game to actually finish (Pirate Mafia, Mafia #3 in December 2008).

Edit: What brought this on was looking at the playerlist of Operation Overlord and realizing that none of the 13 player playerlist or the two spoilspecs are still around.
Caz played in that game? And Persus13 played a few games back.
Title: Re: Banter Thread
Post by: 4maskwolf on April 06, 2021, 09:34:45 am
There's some funny posts in the old games. This is from the very first mafia game on this forum:

Hmm, I thought it's only popular in Russia. It's not well suited for forums, because you need to see and hear a person to properly guess their motives.

Web played in the first mafia game to actually finish (Pirate Mafia, Mafia #3 in December 2008).

Edit: What brought this on was looking at the playerlist of Operation Overlord and realizing that none of the 13 player playerlist or the two spoilspecs are still around.
Caz played in that game? And Persus13 played a few games back.
...Today we also learned I can't read.

There's a lot of amazing quotes buried in the old games, yeah. I'm too lazy to go quote mining though.

Edit: Okay one single quote

I'm not evil. I'm just Bad. :P
Title: Re: Banter Thread
Post by: webadict on April 06, 2021, 09:36:56 am
Yaarrrr, 'tis true. I be old. I just like Mafiaing.
Title: Re: Banter Thread
Post by: 4maskwolf on April 06, 2021, 09:40:48 am
Yaarrrr, 'tis true. I be old. I just like Mafiaing.
Honestly even realizing I've been playing mafia for seven years makes me feel old.

And I'm not even that old!
Title: Re: Banter Thread
Post by: ToonyMan on April 06, 2021, 09:50:42 am
Yaarrrr, 'tis true. I be old. I just like Mafiaing.
Honestly even realizing I've been playing mafia for seven years makes me feel old.
And I'm not even that old!
Mafia got me through high school and my teenage years. I think it's one of the things that defines me as a person.

There's some funny posts in the old games. This is from the very first mafia game on this forum:
Hmm, I thought it's only popular in Russia. It's not well suited for forums, because you need to see and hear a person to properly guess their motives.
I love this quote.
Title: Re: Banter Thread
Post by: Vector on April 06, 2021, 11:08:19 am
I was actually introduced to the forum by my first ex. I made an account, posted like three times of my own accord, and then he talked me into learning to play Mafia here. He actually liked DF, LOL, and made mods and LPs (can't remember what you call them here). I was just an extremely lonely college student.

He also introduced me to: drinking loose-leaf tea (and the very first time I had chai), falafel, homemade granola, action movies, science fiction books, math with proofs, 1st-person perspective computer games (e.g. Portal), Thai food, Chinese vegetarian cooking, and The New York Times. . . . Yep, I owe him a lot. I'm really glad I got to meet you guys.
Title: Re: Banter Thread
Post by: notquitethere on April 06, 2021, 11:27:18 am
Meph's Beginner Mafia game must be counted as one of the forum's all time successes as it seems to be the entry point for these four:

I... may join. Just to see what the hell is so great about these forum games.
I've been studying the rules of a few more popular mafias, but I haven't actually played one.  I'd like to have a go, please.
Arr?  I'll join if possible.
All right.  Sign me up, please.
Title: Re: Banter Thread
Post by: Mephansteras on April 06, 2021, 11:28:23 am
Huh. Nice!

And we're very glad you got introduced to us, Vector. :)
Title: Re: Banter Thread
Post by: notquitethere on April 06, 2021, 11:42:11 am
Yes definitely good to have you hear V! And I too enjoy falafel.

---

I've made a thread for archiving funny quotes and memes (http://www.bay12forums.com/smf/index.php?topic=178351.0) from the subforum.
Title: Re: Banter Thread
Post by: Persus13 on April 06, 2021, 11:52:33 am
Edit: What brought this on was looking at the playerlist of Operation Overlord and realizing that none of the 13 player playerlist or the two spoilspecs are still around.
Caz played in that game? And Persus13 played a few games back.
Was I even in Operation Overlord? Also I'm sortof around but in a love-hate relationship with Mafia these days.
Title: Re: Banter Thread
Post by: Mephansteras on April 06, 2021, 11:53:51 am
I've made a thread for archiving funny quotes and memes (http://www.bay12forums.com/smf/index.php?topic=178351.0) from the subforum.

Cool, I stickied it.
Title: Re: Banter Thread
Post by: notquitethere on April 06, 2021, 12:08:19 pm
Was I even in Operation Overlord? Also I'm sortof around but in a love-hate relationship with Mafia these days.
There's more not quite mafia about recently which could maybe interest you. There's the Revolution game in signups, but also there's a game of Coup in signups  (http://www.bay12forums.com/smf/index.php?topic=178345.0)on the main board. We played one night werewolf a month or so back as well. All alternative hidden role games.

Cool, I stickied it.
Neat, thanks!
Title: Re: Banter Thread
Post by: Persus13 on April 06, 2021, 12:11:11 pm
My main problem these days is time. Coup is usually pretty respectful of my time though, I'll take a look at that.
Title: Re: Banter Thread
Post by: TolyK on April 07, 2021, 08:12:14 am
So, moving to a country where you understand 40% of the language (but only ~5% when spoken) is apparently more fun than I thought.

...

I joined bay12forums in 2010. In early 2011 I helped add a GUI to the Lazy Newb Pack, got into RtD and other forum games, ran a few admittedly awful ones...

First game was replacing into BM XIX (http://www.bay12forums.com/smf/index.php?topic=74997.0). I did not enjoy rereading my posts all that much, though it's more coherent than I would have expected. The lack of proper capitalization and the lax spelling certainly didn't help ease my current cringing...

God, I would have so lynched TolyK at the end... pff.  I wish I weren't so shocked =/
I saw it was lylo, popped in, saw TolyK's posts, and went... "SCUM SCUM SCUM SCUM SCUM"

Because seriously, he was so scummy that it looked like actual strategy >_> <_<
I'd love to think that I've improved since then. :P
Title: Re: Banter Thread
Post by: Shakerag on April 07, 2021, 08:35:03 am
My main problem these days is time.

Mood. 
Title: Re: Banter Thread
Post by: Vector on April 07, 2021, 10:32:27 pm
I'd like to mention: We've got four games in signups right now, by four different mods, and none of those 4 mods is Meph or Webadict.

Three cheers to the subforum! Long live the subforum!
Title: Re: Banter Thread
Post by: Mephansteras on April 08, 2021, 12:15:36 am
I have been appreciate the revival. :)
Title: Re: Banter Thread
Post by: 4maskwolf on April 08, 2021, 08:06:26 am
All hail Bay12 mafia, long may it reign.
Title: Re: Banter Thread
Post by: Caz on April 08, 2021, 09:23:20 am
My attitude to forum mafia goes somewhat like this:

"ooh a new mafia game opened up. look at the flavour. the possibilities! in."

early game: "arguing with people on the internet is the best. abilities pew pew"

(20-80 pages later): "...YOU GUYS ARE THE WORST. I AM NEVER PLAYING THIS STUPID GAME AGAIN :@"

2 days later: "ooh a new mafia game opened up. in."
Title: Re: Banter Thread
Post by: TricMagic on April 08, 2021, 09:33:34 am
My attitude to forum mafia goes somewhat like this:

"ooh a new mafia game opened up. look at the flavour. the possibilities! in."

early game: "arguing with people on the internet is the best. abilities pew pew"

(20-80 pages later): "...YOU GUYS ARE THE WORST. I AM NEVER PLAYING THIS STUPID GAME AGAIN :@"

2 days later: "ooh a new mafia game opened up. in."
Shiny!
Title: Re: Banter Thread
Post by: Caz on April 08, 2021, 10:43:23 am
Shiny!

Spoiler (click to show/hide)
Title: Re: Banter Thread
Post by: EuchreJack on April 13, 2021, 12:08:57 pm
My attitude to forum mafia goes somewhat like this:

"ooh a new mafia game opened up. look at the flavour. the possibilities! in."

early game: "arguing with people on the internet is the best. abilities pew pew"

(20-80 pages later): "...YOU GUYS ARE THE WORST. I AM NEVER PLAYING THIS STUPID GAME AGAIN :@"

2 days later: "ooh a new mafia game opened up. in."

Better than:
"ooh a new mafia game opened up"
...
"oh, they started already, looks like fun, why didn't I sign up?"
Title: Re: Banter Thread
Post by: webadict on April 13, 2021, 12:22:20 pm
Maybe Mamobo needs a reminder function to remind people when a game goes into sign-ups.
Title: Re: Banter Thread
Post by: EuchreJack on April 13, 2021, 12:28:24 pm
L-1 to game start?  :P
Title: Re: Banter Thread
Post by: Caz on April 13, 2021, 01:56:50 pm
I like this Euchre character. Where did they appear from?
Title: Re: Banter Thread
Post by: EuchreJack on April 13, 2021, 05:15:04 pm
Born in the Curses Forum, spent some time in the DF main areas, lived a spell in Play with Your Buddies, migrated to Other Games, then followed Skynet's Terminator game here.

We've been around for almost the same time (you've got a year on me), in fact we probably both remember when Mafia was in the Play with Your Buddies.

The avatar you see is from a Play with Your Buddies game when a little girl had a tin knight that protected her.  The tin knight was named after me.

...or I could give you the standard answers: The Internet! Magic! Sentient AI experiment! Lost Avatar of the Forums! Webadict bot!
Title: Re: Banter Thread
Post by: Tomasque on April 13, 2021, 06:45:47 pm
Looks like another Webadict bot. These guys are getting better and better.
Title: Re: Banter Thread
Post by: Caz on April 13, 2021, 10:11:21 pm
Born in the Curses Forum, spent some time in the DF main areas, lived a spell in Play with Your Buddies, migrated to Other Games, then followed Skynet's Terminator game here.

We've been around for almost the same time (you've got a year on me), in fact we probably both remember when Mafia was in the Play with Your Buddies.

The avatar you see is from a Play with Your Buddies game when a little girl had a tin knight that protected her.  The tin knight was named after me.

...or I could give you the standard answers: The Internet! Magic! Sentient AI experiment! Lost Avatar of the Forums! Webadict bot!



So... scum right?

Is jk. Please rock this tiny community out of their safe space.
Title: Re: Banter Thread
Post by: Mephansteras on April 13, 2021, 10:54:52 pm
Looks like another Webadict bot. These guys are getting better and better.

Oh, is there another game of Kill Webadict Now running? I guess I should update the games list.  :P
Title: Re: Banter Thread
Post by: webadict on April 13, 2021, 11:02:56 pm
Can't keep me down! Death is merely an inconvenience!
Title: Re: Banter Thread
Post by: TolyK on April 14, 2021, 03:26:52 am
You can't defeat a hero simply by making him die!
Title: Re: Banter Thread
Post by: EuchreJack on April 14, 2021, 04:52:20 am
And villains don't stay dead when they're defeated.  :P
Title: Re: Banter Thread
Post by: notquitethere on April 19, 2021, 05:35:48 am
Go nominate your representative to the mafia championship. (http://www.bay12forums.com/smf/index.php?topic=178424.0) Tea, Shakerag, Teneb and I have all gone. The next champion... could be you?
Title: Re: Banter Thread
Post by: Mephansteras on April 22, 2021, 11:09:04 am
Any of you fine folks play Pokemon Go and want to add a new friend? I've got a quest to add 3 new friends to my list, and I figured this was a good place to look. :)

PM if you are interested.
Title: Re: Banter Thread
Post by: ToonyMan on April 22, 2021, 11:41:22 am
Sorry I don't play any mobile games.

On the topic of games though:

Amusingly, one day after finishing Case 3 of DGS2 on my 3DS, DGS1+2 were announced for an English release at the end of July. Capcom are going with the name The Great Ace Attorney Chronicles and it will be on most platforms. I swear this keeps happening to me where a big announcement happens whenever I do something.

If you care about Ace Attorney at all (like myself) this is very good news if you're interested in playing half of the 3DS library. The only AA game that hasn't been officially localized now is Investigations 2 on DS and it likely never will. The fan translation is excellent however.

In the meantime, while waiting for Great AA to come out, Nintendo are releasing remakes of Famicom Detective Club Parts 1 and 2 on the Switch in May. I've played Part 2 on SNES and it was very good so these are likely going to be worth playing as well if you're interested in point & click murder mysteries at all. I'm quite a fan and seek out translations when they happen such as Chunsoft's classic Portopia that really kicked off the genre in Japan.
Title: Re: Banter Thread
Post by: notquitethere on April 23, 2021, 02:29:56 am
So, whose going to run a game with the Gacha roles (http://www.bay12forums.com/smf/index.php?topic=178406.msg8270308#msg8270308)? Some of them are golden.

Like this neat alternative to a cop ability:
(Night) Divergent Branches [target]: You receive an alternate version of the next Day's starting post. This alternate version is what would be shown if your target chose not to act during this Night.
Imagine that in a game with redirectors, blockers, doctors and killers.
Title: Re: Banter Thread
Post by: Mephansteras on April 23, 2021, 09:50:49 am
Ooh, that is a neat one!

It'd be an interesting psychic or magic role in a Paranormal/Supernatural.
Title: Re: Banter Thread
Post by: notquitethere on April 23, 2021, 02:33:16 pm
I now have my own Gacha Role:

Boom Urchin (town)
(Auto) Gunpowder Sense: You are always aware of what player has the Bomb item.
(1-Shot, Any) Remote Detonate: Untargeted ability. The Bomb item expends its single shot, and explodes, killing whatever player possesses it.
(Night) Flashbang Grenade [target]: You throw a lesser bomb, which has a 50% to randomize the target and a 50% chance to roleblock the target, one or the other.
(Night) Fence: sell any one item to a target of your choice. They gain the item and you gain enough money for a meal and a warm bed, making you untargetable for the phase.
(Day) Pickpocket: gain any items held by the target. They won't be informed of the absence unless they try to use the item.

The following items are owned by random players at the start of the game:
(Item) Handkerchief: As a night move you may give the handkerchief to any player. A player learns if they have been given a handkerchief.
(Item) Top Hat: The first time you are killed, your Top Hat is flattened instead. You may spend a night move unflattening it (unflattening is always processed after kills).
(Item) Snuff Box: As a day action you may take a pinch of snuff. If you own a handkerchief, this will give you an extra action in the following night phase. If you own no handkerchief, you will instead publicly sneeze.
(Item, 1-Shot, Auto) Bomb: This does nothing. For now.

(Mechanic) Items: Items are abilities which can be easily passed between players. Any player can transfer an Item they possess to another player once per Phase for free. Day Item transfers resolve immediately, Night Item transfers resolve at the end of the Night.

I can steal my bomb back and then fence it off for safety then bomb the fence to cover my tracks.
Title: Re: Banter Thread
Post by: Skynet on April 24, 2021, 06:41:09 am
So, whose going to run a game with the Gacha roles (http://www.bay12forums.com/smf/index.php?topic=178406.msg8270308#msg8270308)? Some of them are golden.

I might be interested in doing that in the future, but (in keeping with the Gacha theme) I would be randomly choosing the roles for Town, Mafia, and Third-Party. Thus, I would need to put a big disclaimer warning people that the game setup would be inherently unbalanced. Would that work?
Title: Re: Banter Thread
Post by: TricMagic on April 24, 2021, 08:12:43 am
Yep. (I did make three roles that go against that though by imposing rules..)
Title: Re: Banter Thread
Post by: webadict on April 24, 2021, 08:44:55 am
You could also buff and nerf roles as needed.
Title: Re: Banter Thread
Post by: EuchreJack on April 24, 2021, 10:40:24 pm
Hm, any interest in a game of Paranoia?  Ran a few games back in the day.  Could be done as a mafia game, a RTD, hybrid, or make up as I go along.  Pretty much the only option I'm not considering is the using the actual rules, groan.

This group, I think, might just be capable of a Straight campaign, although I suspect it could devolve into a Zapfest.  Maybe classic?
Title: Re: Banter Thread
Post by: webadict on April 26, 2021, 07:56:59 pm
Yo, I built a Discord bot that hosts Liar's Dice, because whenever I make a bot, it's always Liar's Dice. Would anybody want to play some time?
Title: Re: Banter Thread
Post by: 4maskwolf on April 26, 2021, 08:01:30 pm
Liar's dice...

sounds like good fun.
Title: Re: Banter Thread
Post by: BluarianKnight on April 28, 2021, 11:02:06 am
Heck yeah.
Title: Re: Banter Thread
Post by: notquitethere on April 28, 2021, 01:40:48 pm
I'd be up for it, timezones allowing.
Title: Re: Banter Thread
Post by: webadict on April 28, 2021, 01:43:51 pm
How about sometime this weekend? I am free in the evenings, CDT.
Title: Re: Banter Thread
Post by: ToonyMan on April 28, 2021, 02:21:52 pm
D-discord?
Title: Re: Banter Thread
Post by: 4maskwolf on April 28, 2021, 03:37:56 pm
That time works for me.
Title: Re: Banter Thread
Post by: webadict on April 28, 2021, 05:09:21 pm
D-discord?
You, uh, don't have to talk or anything. It's just an alternative to IRC clients.
Title: Re: Banter Thread
Post by: EuchreJack on April 28, 2021, 07:51:26 pm
No idea what you're talking about with Liar's Dice, but I'm getting into Discord so sounds fun.
Title: Re: Banter Thread
Post by: webadict on April 28, 2021, 08:54:14 pm
No idea what you're talking about with Liar's Dice, but I'm getting into Discord so sounds fun.
Liar's Dice is a game where each player rolls a collection of dice secretly. Play starts with players bidding on the number of faces (1, 2, 3, 4, 5, 6) that are held by all players combined. A bid consists of a number of ranks, such as 1 3, 2 1s, or 6 3s. Bids with higher faces quantities always beat bids of lower quantities, and bids of higher rank beat bids of equal quantities of lower ranks. When the bidding player decides that the previous bid was too high (or, in the case where you're playing with dead-ons [Which you should always do], exactly correct), and challenges the bid. When a bid is challenged, all players reveal their dice and count the faces of the challenged bid. If the bid was greater than the number of faces, the challenged player loses a die. Otherwise, the challenger loses a die. In the case of a dead-on, the player claiming dead-on must be exactly correct or lose a die, and if the dead-on is correctly called, all other players lose a die. Play continues until only one player with dice remain.

The game is fairly complicated to explain, but very easy to understand. The most important rule to understand is the bidding:
1 1 (The bid that among all dice, there is at least 1 die with the 1 face showing) is the lowest bid. 1 6 (1 die with the 6 face showing) is lower than 2 1s (2 dice with the 1 face showing). It just builds from there: 1 1 < 1 2 < 1 3 < 1 4 < 1 5 < 1 6 < 2 1 < 2 2, etc.
Title: Re: Banter Thread
Post by: Toaster on April 28, 2021, 09:41:10 pm
I'm interested, but I can't promise I'll be available; depends on timing.

Yo, I built a Discord bot that hosts Liar's Dice, because whenever I make a bot, it's always Liar's Dice. Would anybody want to play some time?

Didn't you have an IRC bot that played this years ago?
Title: Re: Banter Thread
Post by: webadict on April 28, 2021, 10:08:21 pm
Yes. I fail to see the issue here. All bots should be able to play Liar's Dice.

I also programmed in the game No Thanks, and it's partially able to play Texas Hold'em.
Title: Re: Banter Thread
Post by: Toaster on April 28, 2021, 11:19:43 pm
I've seen No Thanks; I'd try it too.


May I suggest Skull (http://www.nonsensicalgamers.com/skull-review/)?  It's like Liar's Dice with cards, sort of.
Title: Re: Banter Thread
Post by: webadict on April 29, 2021, 12:01:04 am
Skull seems pretty neat. I might try to make it!

Right now, the display isn't the best, but it's better than nothing!
Title: Re: Banter Thread
Post by: TolyK on April 29, 2021, 02:44:45 am
Skull is surprisingly fun, but you probably need voice chat for it to work - basically, the whole game is "how much more meta can this get?!" after a point, so intonation matters a LOT.
Title: Re: Banter Thread
Post by: Skynet on April 29, 2021, 06:30:12 am
Hm, any interest in a game of Paranoia?  Ran a few games back in the day.  Could be done as a mafia game, a RTD, hybrid, or make up as I go along.  Pretty much the only option I'm not considering is the using the actual rules, groan.

This group, I think, might just be capable of a Straight campaign, although I suspect it could devolve into a Zapfest.  Maybe classic?
I'm interested in it, but probably can't play just right now. Would definitely observe it.

The first Mafia game I played was hosted on a PARANOIA fan site, actually. The site has long since been dead though, sadly.

I don't recall what roles that game had, but it was a bit free-form. So you could do actions that make it seem you have a different role than what you actually had. As a Townie, I fake-claimed Internal Security to try to incriminate someone that I thought was Mafia. It was a rather terrible play, but the enemy was Mafia, so my action won the game for the Town.

I think another Mafia game was hosted on that site, which prevented that sort of shenanigans from taking place, so it was more of a conventional Mafia game with PARANOIA fluff. Mafia won that game.
Title: Re: Banter Thread
Post by: Leafsnail on April 29, 2021, 06:37:13 pm
A discord might be nice, it's easy to dip in and out.
Title: Re: Banter Thread
Post by: Superdorf on April 29, 2021, 07:04:12 pm
Somebody say Discord? (https://discord.gg/XACv4drqkr)

Is an unofficial catchall server for Bay12 forum games. Plenty of room there for mafia shenanigans, I figure!
Title: Re: Banter Thread
Post by: webadict on April 29, 2021, 08:18:30 pm
Well, that bot exists there, now. It's not running on its own instance atm, so I have to manually run it from my computer, but changing that isn't super hard. Working on the bugs is difficult though.
Title: Re: Banter Thread
Post by: webadict on April 29, 2021, 09:50:06 pm
Played some test games on the server. Not sure what the limits of the bot are just yet, but the library handles rate-limiting just fine.

Lots of good games. I'll host it tomorrow and Saturday, around 7 PM CDT, and hopefully we can play some Liar's Dice!
Title: Re: Banter Thread
Post by: ToonyMan on April 29, 2021, 09:55:39 pm
I don't know about tomorrow, but I can probably play on Saturday.

Spoiler (click to show/hide)
Title: Re: Banter Thread
Post by: Shakerag on April 30, 2021, 08:39:41 am
Friday's my Jackbox night, but I could possibly do Saturday.
Title: Re: Banter Thread
Post by: 4maskwolf on April 30, 2021, 12:59:29 pm
I won't be able to tonight, but tomorrow for sure.
Title: Re: Banter Thread
Post by: webadict on April 30, 2021, 08:55:32 pm
As a test run, my changes today broke the bot, but I rolled back my changes.

It was a great test run.

Also, Shakerag sounds exactly like he sounds.
Title: Re: Banter Thread
Post by: EuchreJack on May 01, 2021, 07:31:44 am
Yup, know where that goes (http://www.bay12forums.com/smf/index.php?topic=65536.msg8275161#msg8275161)
Title: Re: Banter Thread
Post by: webadict on May 01, 2021, 07:36:49 am
The best part is that that's a Vector original.
Title: Re: Banter Thread
Post by: Shakerag on May 01, 2021, 10:26:07 am
Also, Shakerag sounds exactly like he sounds.

I assume you will be thoroughly unsurprised with my picture as well.
Title: Re: Banter Thread
Post by: EuchreJack on May 01, 2021, 02:53:51 pm
Hm, any interest in a game of Paranoia?  Ran a few games back in the day.  Could be done as a mafia game, a RTD, hybrid, or make up as I go along.  Pretty much the only option I'm not considering is the using the actual rules, groan.

This group, I think, might just be capable of a Straight campaign, although I suspect it could devolve into a Zapfest.  Maybe classic?
I'm interested in it, but probably can't play just right now. Would definitely observe it.

The first Mafia game I played was hosted on a PARANOIA fan site, actually. The site has long since been dead though, sadly.

I don't recall what roles that game had, but it was a bit free-form. So you could do actions that make it seem you have a different role than what you actually had. As a Townie, I fake-claimed Internal Security to try to incriminate someone that I thought was Mafia. It was a rather terrible play, but the enemy was Mafia, so my action won the game for the Town.

I think another Mafia game was hosted on that site, which prevented that sort of shenanigans from taking place, so it was more of a conventional Mafia game with PARANOIA fluff. Mafia won that game.

Happen to remember the website? I tried hunting it down, but I forget what its called.  I'd like to Wayback it, as I spent quite some time on it, even got a shout out in the Black Missions book.  Went by Dirk on that website.

Now I'm wondering if I could somehow use Liar's Dice to run Paranoia...
Title: Re: Banter Thread
Post by: EuchreJack on May 01, 2021, 03:05:42 pm
Yes, yes, this could work.  Use Liar's Dice as controlled protagonist, winner gets to publicly describe what happens next and privately inform the GM the sneaky sneaky thing they also want to happen. Dice could even represent the player's clones.  Lose a clone, lose a life.  Gain a clone...and Friend Computer forgets what clone you are on.  As a reward and totally not a power failure or CMT* plot.

*CMT = Commie Mutant Traitor
Title: Re: Banter Thread
Post by: Skynet on May 01, 2021, 03:13:43 pm
Happen to remember the website? I tried hunting it down, but I forget what its called.  I'd like to Wayback it, as I spent quite some time on it, even got a shout out in the Black Missions book.  Went by Dirk on that website.

Now I'm wondering if I could somehow use Liar's Dice to run Paranoia...

The site name was www.paranoia-live.net . archive.org has difficulty arching phpbb forums, so it's difficult to find forum posts, but it's possible. I wish you the best of luck.

I just PMed you a link to another archive that lasts from 2003 to 2006, but I suspect the Mafia games took place after 2006, so digging through archive.org might be your best bet.
Title: Re: Banter Thread
Post by: EuchreJack on May 01, 2021, 03:22:51 pm
Yup, that was it.  I was involved 2007-2009 (I was working part-time in a store that was slowing going out of business, so I had lots of thinking time).
Title: Re: Banter Thread
Post by: webadict on May 01, 2021, 07:06:35 pm
Roll call for Liar's Dice!
Title: Re: Banter Thread
Post by: 4maskwolf on May 01, 2021, 07:34:41 pm
Present.
Title: Re: Banter Thread
Post by: EuchreJack on May 02, 2021, 09:02:33 am
Any chance we'll be able to play 6  Nimmt! ?
Title: Re: Banter Thread
Post by: webadict on May 02, 2021, 09:33:45 am
Any chance we'll be able to play 6  Nimmt! ?
Any game is technically possible, but games with "secret actions" are tougher. They are a little less engaging because you need to do something hidden with the bot. It's not impossible. It's just less good.
Title: Re: Banter Thread
Post by: EuchreJack on May 02, 2021, 09:36:41 am
Alright.  I figured the real problem would be illustrating the penalty points along with the card numbers.
Title: Re: Banter Thread
Post by: Vector on May 02, 2021, 11:28:22 am
Any chance we'll be able to play 6  Nimmt! ?

I don't remember how to play this, but last time I did, I know I loved it ...
Title: Re: Banter Thread
Post by: EuchreJack on May 02, 2021, 05:17:55 pm
Any chance we'll be able to play 6  Nimmt! ?

I don't remember how to play this, but last time I did, I know I loved it ...

I just read the wikipedia page (https://en.wikipedia.org/wiki/6_Nimmt!) that Toaster linked to in the discord.  There are also rules so that all cards are dealt, to aid the card counters in the crowd.
Title: Re: Banter Thread
Post by: Toaster on May 02, 2021, 05:57:45 pm
Here are the full rules. (https://world-of-board-games.com.sg/docs/6-Nimmt.pdf)  It's also on Board Game Arena and assumedly Tabletop Simulator, if you have that.
Title: Re: Banter Thread
Post by: Shakerag on May 02, 2021, 06:26:01 pm
Here are the full rules. (https://world-of-board-games.com.sg/docs/6-Nimmt.pdf)  It's also on Board Game Arena and assumedly Tabletop Simulator, if you have that.

I have tabletop sim if anyone throwing together games based on that.
Title: Re: Banter Thread
Post by: Vector on May 02, 2021, 07:25:04 pm
Here are the full rules. (https://world-of-board-games.com.sg/docs/6-Nimmt.pdf)  It's also on Board Game Arena and assumedly Tabletop Simulator, if you have that.

I have tabletop sim if anyone throwing together games based on that.

Me too.
Title: Re: Banter Thread
Post by: webadict on May 02, 2021, 07:29:48 pm
I also have Tabletop Simulator.
Title: Re: Banter Thread
Post by: BluarianKnight on May 05, 2021, 10:41:10 am
I also have Tabletop Simulator.
I do too!
Title: Re: Banter Thread
Post by: EuchreJack on May 05, 2021, 11:03:59 am
I also have Tabletop Simulator.
I do too!

I don't!
Title: Re: Banter Thread
Post by: ToonyMan on May 05, 2021, 11:11:17 am
Hmm well, I passed all of my exams so I should get my first MS degree sometime this year. I think I'm officially done with schooling for the foreseeable future. No way I want to do more graduate school right now.
Title: Re: Banter Thread
Post by: notquitethere on May 05, 2021, 11:27:20 am
Nice one. I've just gone back to schooling after a long hiatus, starting a PhD last September.
Title: Re: Banter Thread
Post by: EuchreJack on May 05, 2021, 11:28:55 am
Hmm well, I passed all of my exams so I should get my first MS degree sometime this year. I think I'm officially done with schooling for the foreseeable future. No way I want to do more graduate school right now.

Congrats, and good call on retiring from schooling.  When I finished my schooling, I knew I was DONE.  Someone at that time suggested I go back for another year.  My response was...not nice.

Nice one. I've just gone back to schooling after a long hiatus, starting a PhD last September.

Uh, good for you ninja-san.  I'm guessing they've already got your money...
Title: Re: Banter Thread
Post by: notquitethere on May 05, 2021, 11:47:57 am
I'm guessing they've already got your money...
Fortunately they're paying me this time.
Title: Re: Banter Thread
Post by: webadict on May 05, 2021, 12:04:32 pm
I wanna go and get my Master's in computer science, so I can prove I know things instead of math, which I don't really know anything about.
Title: Re: Banter Thread
Post by: notquitethere on May 05, 2021, 12:28:26 pm
Computer Science is what I'm getting my degree in this time too. I don't feel I know masses about the subject as a whole but I know loads about one tiny bit of it.
Title: Re: Banter Thread
Post by: Mephansteras on May 05, 2021, 12:58:04 pm
That's usually how computer stuff goes. Shallow knowledge of lots of areas with a pocket or two of deep knowledge.
Title: Re: Banter Thread
Post by: webadict on May 05, 2021, 01:03:32 pm
I make bots go boop boop.
Title: Re: Banter Thread
Post by: Mamobo on May 05, 2021, 01:03:49 pm
boop boop
Title: Re: Banter Thread
Post by: Skynet on May 05, 2021, 01:21:22 pm
Even though I am a software engineer by trade, I have a Masters’ degree in Political Science. (Originally got the degree so I could go into teaching, decided to do a career change, went through an accelerated learning program to learn software engineering, started programming...)
Title: Re: Banter Thread
Post by: notquitethere on May 05, 2021, 02:04:34 pm
My first two degrees were in philosophy, so it's a bit of a segue.
Title: Re: Banter Thread
Post by: EuchreJack on May 05, 2021, 02:15:35 pm
Between the two of you is sufficient knowledge for sentient AI ethics!
Title: Re: Banter Thread
Post by: webadict on May 05, 2021, 05:17:31 pm
Btw, I'll be running Liar's Dice / No Thanks on Friday and Saturday at 7:00 PM CDT, if people want to play again.
Title: Re: Banter Thread
Post by: Toaster on May 05, 2021, 11:11:16 pm
Hmm well, I passed all of my exams so I should get my first MS degree sometime this year. I think I'm officially done with schooling for the foreseeable future. No way I want to do more graduate school right now.

Congrats!  Now you can no longer play the midterms card!


Computer Science is what I'm getting my degree in this time too. I don't feel I know masses about the subject as a whole but I know loads about one tiny bit of it.

I got my degree in CS.  I went into IT and am now in networking, so I'm not using it much at all now.


...except now there's a lot of automation happening in the field now that uses Python so I guess I need to get off my butt and learn it at some point.
Title: Re: Banter Thread
Post by: Mephansteras on May 06, 2021, 12:08:59 am
Yeah, Python has been getting bigger and bigger lately. I need to get better at it myself, though my current assignment doesn't really need it much.
Title: Re: Banter Thread
Post by: FallacyofUrist on May 06, 2021, 01:43:07 am
The mafia subforums have a population of literally 90% CS majors or formerly CS majors, huh? (It's not like I'm outside that category)
Title: Re: Banter Thread
Post by: Jim Groovester on May 06, 2021, 01:48:59 am
We should each program a bot and have the bots play against each other in a game of mafia.
Title: Re: Banter Thread
Post by: notquitethere on May 06, 2021, 03:09:17 am
Ooh I like that idea...

I actually started learning python but the only project I've used it for was a Discord chat bot (to come full circle on this).
Title: Re: Banter Thread
Post by: TolyK on May 06, 2021, 07:34:55 am
We should each program a bot and have the bots play against each other in a game of mafia.

YES.

Fuck.

I am so pissed that it's taking forever to move.

However, I got sick, so that means I have time off work...
Title: Re: Banter Thread
Post by: Shakerag on May 06, 2021, 08:39:59 am
The mafia subforums have a population of literally 90% CS majors or formerly CS majors, huh? (It's not like I'm outside that category)

Master's degree in CS here, yup.

Also, I can't remember if I mentioned this but apparently we just got the ability to run python on our mainframe.  I might have to look into it now.
Title: Re: Banter Thread
Post by: webadict on May 06, 2021, 09:07:06 am
If we're making bots, we need rules, like what setup gets used, what phrases are allowed, etc.

See, this is actually very doable:
We choose a few different open setups, and work from there. The bots do all the logic of trying to find the Mafiabots, and we can test to see how it works. For good measure, program several styles of default bots, like random, tunneler, busser, bandwagoner.

By limiting the phrases, they can more easily interact, and the open setup lets them understand roles and how to utilize them.

Doable.
Title: Re: Banter Thread
Post by: Persus13 on May 06, 2021, 09:22:32 am
Apparently I'm one of the few non-CS people here. Although I did some CS-adjacent things.

I imagine its not just Mafia, but also this being bay12 being responsible for the preponderance of CS majors.
Title: Re: Banter Thread
Post by: Mephansteras on May 06, 2021, 09:59:55 am
Technically, I'm Information Systems rather than CS. But it's related. I'm just more on the Database side of things most of the time.

And, yeah, I'd be down.
Title: Re: Banter Thread
Post by: webadict on May 06, 2021, 10:11:47 am
I'm Mathematics, but I programmed a lot on my calculator in middle and high school. I actually made a program and put it on all the school calculators that solved every problem they would have for that year. I also wrote a program while taking a test thar solved all the problems for said test. I'm basically honorary CompSci.
Title: Re: Banter Thread
Post by: Tomasque on May 06, 2021, 11:42:12 am
We should each program a bot and have the bots play against each other in a game of mafia.
That sounds super awesome.

Where do you guys think we'd run it? I imagine it should be somewhere that lets bots post really fast so that games can finish quickly. Bay12 and Quicktopic both have an anti-spam feature, though.
Title: Re: Banter Thread
Post by: webadict on May 06, 2021, 11:48:37 am
Could do Discord. Bots can post a few times a second
Title: Re: Banter Thread
Post by: notquitethere on May 06, 2021, 12:32:12 pm
Making Discord bots is dead straightforward too. I think I could definitely program a bandwagonner bot...
Title: Re: Banter Thread
Post by: Mephansteras on May 06, 2021, 12:58:56 pm
I haven't tried programming for discord yet, but it sounds like a fun little project.
Title: Re: Banter Thread
Post by: Vector on May 06, 2021, 01:15:17 pm
I agree that this sounds awesome. I won't be participating since I'm a true-blue mathematician :P, but I will definitely watch.
Title: Re: Banter Thread
Post by: EuchreJack on May 06, 2021, 01:57:41 pm
I am not a Computer Science or Mathematics major.  I am however a bot, so I shall participate as myself.  :P
Title: Re: Banter Thread
Post by: notquitethere on May 06, 2021, 02:50:55 pm
This is a good tutorial for getting started with Discord bots. (https://www.freecodecamp.org/news/create-a-discord-bot-with-python/)
Title: Re: Banter Thread
Post by: Shakerag on May 06, 2021, 06:18:59 pm
This is a good tutorial for getting started with Discord bots. (https://www.freecodecamp.org/news/create-a-discord-bot-with-python/)

Damn, more Python.  Now I really need to learn it.
Title: Re: Banter Thread
Post by: webadict on May 06, 2021, 07:28:08 pm
Alright, if I were to make this, I'd actually use a lot of how Gnosia kinda works. Essentially, phrases are chosen each round, and players respond to these phrases. This repeats for a certain number of rounds, and then each player votes simultaneously. As for ideas, these are some pretty simple inclusions:

Spoiler (click to show/hide)

An agreement on what's allowed to be said would make this easier to make a bot, since we wouldn't need to build some type of understanding algorithm, and can instead understand select phrases.
Title: Re: Banter Thread
Post by: Toaster on May 06, 2021, 09:33:58 pm
if Player[1].Claim()=="Survivor" {
  Player[1].Suspicion == 100;
  vote(Player[1]);
}
Title: Re: Banter Thread
Post by: EuchreJack on May 06, 2021, 09:50:03 pm
Alright, if I were to make this, I'd actually use a lot of how Gnosia kinda works.

Considering that Gnosia is basically AI playing mafia, I'd hope so.  :P
Title: Re: Banter Thread
Post by: Vector on May 06, 2021, 09:56:17 pm
We could also... have like 1 human player....
Title: Re: Banter Thread
Post by: EuchreJack on May 06, 2021, 09:58:13 pm
Human player(s) would assist in testing the bots.
Title: Re: Banter Thread
Post by: webadict on May 08, 2021, 09:14:02 am
FYI: Liar's Dice at 7 PM CDT tonight: Link to Discord found here: https://discord.gg/jpp9vE9m
Title: Re: Banter Thread
Post by: notquitethere on May 08, 2021, 03:17:26 pm
Alright, if I were to make this, I'd actually use a lot of how Gnosia kinda works. Essentially, phrases are chosen each round, and players respond to these phrases. This repeats for a certain number of rounds, and then each player votes simultaneously. As for ideas, these are some pretty simple inclusions:

Spoiler (click to show/hide)

An agreement on what's allowed to be said would make this easier to make a bot, since we wouldn't need to build some type of understanding algorithm, and can instead understand select phrases.
Yes I think this is a good idea, though of course the bots can additionally say other stuff (so they're more characterful), so long as they embed the relevant phrases in what they're saying.
Title: Re: Banter Thread
Post by: webadict on May 08, 2021, 04:13:36 pm
If we wanted something like that, we could start each phrase with an identifier code, and then write out a colorful version of that, i.e. "B101: I respectfully disagree" where phrases B101 correlates to Response Suspicions - I disagree.
Title: Re: Banter Thread
Post by: notquitethere on May 08, 2021, 05:29:32 pm
This is my first proof of concept. It still needs a system to understand the names of speakers and those they are referring to.

(https://i.imgur.com/edmPNi6.png)
Title: Re: Banter Thread
Post by: Mephansteras on May 08, 2021, 07:46:41 pm
Nice!
Title: Re: Banter Thread
Post by: TolyK on May 09, 2021, 10:30:52 am
I made a GitHub "organization" for mafia some time ago: https://github.com/open-mafia

If you guys want to host "common" things (such as the game definitions), or even your specific bots, feel free to do it there - I can set up the repos, add folks to the organization, etc.

I'm already developing my mafia engine there, and thankfully I've FINALLY got time to get back at it.
Of course, I assume this bot mafia project would be separate, at least until there's maturity from at least one side. :P

If we wanted something like that, we could start each phrase with an identifier code, and then write out a colorful version of that, i.e. "B101: I respectfully disagree" where phrases B101 correlates to Response Suspicions - I disagree.

I like this a lot. Have machine-readable text codes, then human-readable template text you can modify as you wish.
Title: Re: Banter Thread
Post by: Mephansteras on May 09, 2021, 11:25:29 am
Yeah, having a git repo would be good.

And Web's tags idea is also good. Gives us flexibility for making things interested for humans while keeping it simple to code.
Title: Re: Banter Thread
Post by: notquitethere on May 09, 2021, 01:08:41 pm
It would be easier to code the reactions (fewer false positives) but I would still encourage botmakers to creatively embellish their bots. For instance, my B_Waggoner bot adds a train emoji to anyone else's vote that he's sheeping.

(https://i.imgur.com/dY5mXYv.png)
Title: Re: Banter Thread
Post by: TolyK on May 11, 2021, 05:10:20 pm
It appears that Wuba and I have figured out how to make a proper Time Travel Mafia work...
Title: Re: Banter Thread
Post by: notquitethere on May 11, 2021, 05:56:32 pm
Go on....
Title: Re: Banter Thread
Post by: webadict on May 11, 2021, 06:07:49 pm
Go on....
Alright, so it involves murder...
Title: Re: Banter Thread
Post by: Vector on May 11, 2021, 06:09:16 pm
feed me
Title: Re: Banter Thread
Post by: TolyK on May 12, 2021, 04:37:09 am
There are several possibilities, we thought through two. They all require a lot of manual work... OR an automatic mafia engine.  8)

Quote from: Version 1 - Soft Time Travel
Players can post and submit actions at any time for any phase (even when technically dead). Voting can only happen for that particular day.
The standard limit for actions still applies, though: you have a limit of 1 action (excluding free actions) per phase.

Whenever actions are submitted, the engine re-runs all the actions in the new history (just once).
Actions which don't work (e.g. due to dead source or dead target) are just ignored.
As soon as someone wins, the game is completed.

Quote from: Version 2 - Paradox Police
Players can submit particular actions that affect current, future or previous phases.

Whenever actions are submitted, the engine re-runs all actions in multiple iterations.
If you end up creating a paradox, it will start looping through these iterations.
If this is detected, the paradox police will wipe you from existence (e.g. murder you from before the game started) and the game will re-evaluate itself again. The murders will continue until timeline stability is achieved.

The game ends as soon as someone wins (or everyone gets murdered by the time cops).

There are probably other variants that can work, but these seem to be the most doable ones (version 1 is the easiest one to implement).
Title: Re: Banter Thread
Post by: Vector on May 12, 2021, 09:03:01 am
I am sorry, but I like 2.
Title: Re: Banter Thread
Post by: heydude6 on May 12, 2021, 09:20:19 am
2 sounds genuinely cool. What kind of paradoxes would you care about? I don’t think you need to worry about the grandfather paradox for example.
Title: Re: Banter Thread
Post by: webadict on May 12, 2021, 11:26:05 am
I told you 2 would be popular. Everyone wants to cause paradox murders.

My idea is like so.

Example:
A on N2 kills C on N3.
B does nothing but exist for no real reason.
D on N2 protects C on N3, saving them.

C on N4 then goes back in time and kills D on N1. This causes a ripple effect where C and D dies and revives over and over as the timeline tries to resolve. So, TP show up and throw C is Time Jail for Excessive Paradoxes, removing them from spacetime.
Title: Re: Banter Thread
Post by: heydude6 on May 12, 2021, 01:53:50 pm
Okay, that make sense. That literally is grandfather paradox, but I understand why it's necessary. When do you think the game will be up?
Title: Re: Banter Thread
Post by: webadict on May 12, 2021, 02:03:39 pm
... There are two answers I can give, and none that will satisfy.
Title: Re: Banter Thread
Post by: TolyK on May 12, 2021, 03:10:35 pm
(https://imgur.com/zUhGh8Y.jpg)
Title: Re: Banter Thread
Post by: heydude6 on May 12, 2021, 03:25:06 pm
Is this tied to your bot project?
Title: Re: Banter Thread
Post by: TolyK on May 12, 2021, 05:12:26 pm
EDIT: No, not the bot thing, but the game engine thing. I mixed those up in my head.

Not inherently, because you could theoretically work out everything by hand... but practically, yes, because it's a PITA to work out everything by hand. Meanwhile it's a different PITA to make an engine, but you can re-use the engine. ;D
Title: Re: Banter Thread
Post by: notquitethere on May 19, 2021, 03:18:35 pm
I think Toaster needs at least one more player for Roguelike Mafia (http://www.bay12forums.com/smf/index.php?topic=178523.0). Should be a blast.
Title: Re: Banter Thread
Post by: ToonyMan on May 19, 2021, 06:32:45 pm
I think Toaster needs at least one more player for Roguelike Mafia (http://www.bay12forums.com/smf/index.php?topic=178523.0). Should be a blast.
I can join if it doesn't start soon.
Title: Re: Banter Thread
Post by: Toaster on May 19, 2021, 06:33:54 pm
Unless we don't hit minimum for a while, I'd say Monday at absolute latest for a start (barring player requests to wait longer.)
Title: Re: Banter Thread
Post by: EuchreJack on May 25, 2021, 12:58:23 pm
I now find myself reviewing the Other Games section as a Mafia game where the regular forum members are Town and the fanboys are Mafia.
Title: Re: Banter Thread
Post by: ToonyMan on July 09, 2021, 12:21:44 pm
Anybody want to comment on their roll luck?

I seem to always get town as an important power role. For example, I was a doctor in CYOM4, Supernatural 10, Gnosia, and my MU Champs game all in a row. In addition, I have only been mafia once in a significant game (not a mini) recently out of a dozen, that being MVM2.
Title: Re: Banter Thread
Post by: FallacyofUrist on July 09, 2021, 04:27:51 pm
I'm usually scum or other non-town. It's gotten to the point where I don't know how to play town properly because I'm usually evil.
Title: Re: Banter Thread
Post by: Toaster on July 13, 2021, 05:28:12 pm
I'm usually scum (or become scum) in Meph games, and fairly balanced otherwise.
Title: Re: Banter Thread
Post by: FallacyofUrist on July 14, 2021, 12:07:30 am
Well a seven-player Mostly Vanilla Mafia will be an absolute struggle to design and balance for, so if anyone'd like to fill the remaining spots prior to nine, or even help reach my preference of thirteen players...
Title: Re: Banter Thread
Post by: Secretdorf on July 14, 2021, 12:29:43 am
Can't play till 18th july. If thats when it starts, then I could join.
Title: Re: Banter Thread
Post by: FallacyofUrist on July 14, 2021, 05:21:11 pm
At this rate I'll have to start it after that just so you can play, because there are so few people around that I need everyone I can get.
Title: Re: Banter Thread
Post by: ToonyMan on July 14, 2021, 05:36:30 pm
Let me look through my sockpuppets...
Title: Re: Banter Thread
Post by: No lynch on July 14, 2021, 05:42:10 pm
You could always use one of my ancient ones.
Title: Re: Banter Thread
Post by: webadict on October 08, 2021, 06:07:39 pm
I'm gonna bring the DiceBot online at 7PM Central if anyone would like to join in!
Title: Re: Banter Thread
Post by: webadict on October 08, 2021, 10:12:17 pm
Liar's Dice Bot has an 80% chance of being up tomorrow at 7 PM Central. If you'd like to join us in the Discord, you can use this link: https://discord.gg/kH8WbJAX
Title: Re: Banter Thread
Post by: 4maskwolf on October 22, 2021, 01:01:49 pm
Anyone interested in joining the Hydra game on Mafia Universe with me?

Here's the pitch they send out to us:

Hey you! Do you like mafia? Do you have friends? Have you managed to convince yourself that either or both of the aforementioned things are true? If so, you're in luck, because it's once again time for our annual Hydra Event!

In the event, you'll grab a friend with whom you'll share one slot in a mafia game and play against a bunch of other people doing the same thing. For more information, and to sign up, please see the general thread: https://www.mafiauniverse.com/forums...-Event-2021%21

Good luck, and happy hydra-ing!
Title: Re: Banter Thread
Post by: webadict on October 22, 2021, 01:14:58 pm
Is Chloe gonna be there? I am sad I didn't get to chat with Chloe last time.
Title: Re: Banter Thread
Post by: 4maskwolf on October 22, 2021, 01:18:22 pm
Survey says "not yet."
Title: Re: Banter Thread
Post by: Vector on October 22, 2021, 04:21:38 pm
hurm
Title: Re: Banter Thread
Post by: webadict on October 22, 2021, 04:25:05 pm
No Chloe, no go...e.

Just kidding, I might. Toony should join us.
Title: Re: Banter Thread
Post by: 4maskwolf on October 22, 2021, 04:43:41 pm
We can only have two players to a hydra, but if we can scrounge up four we can make two hydras, there's no per-site limit.
Title: Re: Banter Thread
Post by: Vector on October 22, 2021, 04:48:06 pm
I pass then, I would need to be one of like 4 or 5 people to possibly handle a game over there alongside my coursework.
Title: Re: Banter Thread
Post by: webadict on October 22, 2021, 05:07:24 pm
I pass then, I would need to be one of like 4 or 5 people to possibly handle a game over there alongside my coursework.
Same. I want a hydra with lots of heads...
Title: Re: Banter Thread
Post by: webadict on October 28, 2021, 10:11:54 pm
If anyone wants to play Liar's Dice tomorrow at 6 or 7 PM Central (I might do a bit earlier, since I know some people can only play earlier), I'll have the bot up. If you want a Discord link, I can give you one.
Title: Re: Banter Thread
Post by: Mephansteras on November 07, 2021, 10:54:35 pm
I'm going to be kicking off Totem Mafia 3 (http://www.bay12forums.com/smf/index.php?topic=179207.0) in the next few days, so if you want in on it go sign up!
Title: Re: Banter Thread
Post by: heydude6 on November 08, 2021, 02:18:28 am
I thought I would post in the banter thread to spread awareness of the fact that Quicktopic is getting shut down on December 12. This means we will have to make an effort to archive as much stuff as we can.

Here is a link (http://www.bay12forums.com/smf/index.php?topic=179149.0) to the thread discussing this. It's still early on
Title: Re: Tangents and Irrelevancies Thread
Post by: Shakerag on November 08, 2021, 11:12:00 pm
Your nerd cred is unparalleled.  At least you can always find a job (because no one else is crazy like you.)

Way back update.  Here are my babies.

Spoiler (click to show/hide)
Title: Re: Banter Thread
Post by: Toaster on November 08, 2021, 11:50:06 pm
I like the shark fin.  What's going on with the wiring in the back cabinet?


And clearly you're big money; you have TWO tile pullers.  Showoff.
Title: Re: Banter Thread
Post by: Shakerag on November 09, 2021, 09:46:58 am
I like the shark fin.  What's going on with the wiring in the back cabinet?


And clearly you're big money; you have TWO tile pullers.  Showoff.

Shark fin is on our storage box.  The next row over is ... network stuff?  I dunno; not my domain. 

Also, lol.  One of the tile pullers is slightly unreliable. 
Title: Re: Banter Thread
Post by: Vector on January 30, 2022, 08:43:32 pm
Hello banter thread. I'm doing another game giveaway (http://www.bay12forums.com/smf/index.php?topic=179504.0).

It's not social deduction but I know we have a lot of people who never leave the subforum, wanted to make sure the signal got boosted just in case.
Title: Re: Banter Thread
Post by: Vector on February 12, 2022, 10:16:20 pm
Whoa. Me n Web n 4Mask won an award for best town performance - team small game award for vanilla mafia. Cool.
Title: Re: Banter Thread
Post by: Persus13 on February 12, 2022, 10:35:18 pm
What site is this?
Title: Re: Banter Thread
Post by: Vector on February 12, 2022, 10:37:31 pm
Mafia Universe! Thread here: https://www.mafiauniverse.com/forums/threads/34168-2021-Awards-Reveal
Title: Re: Banter Thread
Post by: Persus13 on February 12, 2022, 10:52:03 pm
Congrats!
Title: Re: Banter Thread
Post by: 4maskwolf on February 12, 2022, 10:58:53 pm
Slight clarification: the entire town team won best town performance (non-mash).

I'm somewhat amused that of the five awards I was nominated for the only one I won was the one I contributed basically nothing to.
Title: Re: Banter Thread
Post by: heydude6 on February 13, 2022, 12:22:41 am
Interesting. Is Mafia Universe another website you guys play on, or do the folks there go out of their way to scour every mafia forum in search of the best games to give awards to?



BTW, for anyone who wants a status update on me posting the archive, basically what happened was that I ended up taking a much need break during the holidays and afterwards school picked up. I plan on posting the archive during reading week (a week long break at my university), which will be in two weeks.

Edit: Update on the update. As a Ukrainian, the invasion ended up derailing most of my plans. Lot of family stuff ended up happening. Sorry.
Title: Re: Banter Thread
Post by: Vector on February 13, 2022, 12:26:13 am
4Mask plays there, he invited me and Webby to play with him for one game. We (and the whole town) got an award for our performance in the game *_*
Title: Re: Banter Thread
Post by: EuchreJack on February 13, 2022, 06:54:02 am
So that is where our forum veterans have gone! (https://www.mafiauniverse.com/forums/threads/29762-Ice-Cream-Team-Mafia)

Congrats to 4maskwolf for the his award for Best Scum/3p Performance - Single Player (Mash). Does the order matter? It was 3 out of 7, or 4 out of 7.
Title: Re: Banter Thread
Post by: 4maskwolf on February 13, 2022, 06:49:06 pm
Couple things about that:

I'm the only Bay12 player who plays there with any frequency, I just managed to rope Vector and webadict into one single game after which they said "nah fuck this shit I'm out". MU plays much, MUCH faster than Bay12 so most people used to Bay12 style games aren't fond of it.

And I didn't win an award for that one, I think you're looking at the nomination order there (Throne Mash II was a really early game this year). Apoc won that category for an amazing performance in Zelda Mash.
Title: Re: Banter Thread
Post by: Persus13 on February 13, 2022, 06:52:59 pm
I find MafiaUniverse's UI makes it much more difficult to read through than other forums, so I can see how that error happened.
Title: Re: Banter Thread
Post by: notquitethere on February 18, 2022, 06:54:23 am
I've got an account on MU due to participating in the championship games. I had a better experience there than the handful of other mafia forums I'd been on (mafiascum was just weirdly aggro). But overall I prefer the more open formats we've had here. Having dedicated forum software for running mafia helps with the admin but I think it stultifies the possibilities of the form.
Title: Re: Banter Thread
Post by: TolyK on February 19, 2022, 06:27:45 am
... not if you design it with crazy formats in mind!  ;D
Title: Re: Banter Thread
Post by: Knightwing64 on February 19, 2022, 02:50:46 pm
Banter
Title: Re: Banter Thread
Post by: 4maskwolf on February 23, 2022, 03:59:31 pm
I've got an account on MU due to participating in the championship games. I had a better experience there than the handful of other mafia forums I'd been on (mafiascum was just weirdly aggro). But overall I prefer the more open formats we've had here. Having dedicated forum software for running mafia helps with the admin but I think it stultifies the possibilities of the form.
They do run a lot of manual games which are hand-run (sometimes with modbot votecount, sometimes not if there are roles that mess with it), you're not locked into using the modbot for your games.
Title: Re: Banter Thread
Post by: notquitethere on February 26, 2022, 12:11:42 am
Good to know. Maybe I will unleash Choose Your Own Mafia or ProcGen Mafia on a wider audience one day.
Title: Re: Banter Thread
Post by: EuchreJack on February 26, 2022, 08:48:17 am
Running afoul of forum software myself.
Title: Re: Banter Thread
Post by: Mephansteras on February 26, 2022, 11:22:22 am
Oh? Is it not letting you unlock your thread? That's odd.

I can unlock it for you, but I don't think I have control over permissions. That might be a Toady thing.
Title: Re: Banter Thread
Post by: 4maskwolf on March 14, 2022, 11:48:48 am
Urgh. I'm forgetting what the trick is to getting your profile pictures to actually process rather than just endlessly stalling and never uploading, can anyone remind me what it is?
Title: Re: Banter Thread
Post by: webadict on March 14, 2022, 11:59:51 am
Urgh. I'm forgetting what the trick is to getting your profile pictures to actually process rather than just endlessly stalling and never uploading, can anyone remind me what it is?
Can't use https?
Title: Re: Banter Thread
Post by: 4maskwolf on March 14, 2022, 03:23:20 pm
Oh lol right you have to add the s onto it.

Edit: of course, all that's doing is making it reject my picture instantly rather than actually accept it.
Title: Re: Banter Thread
Post by: TolyK on March 14, 2022, 04:23:02 pm
No, you need to use an image upload site that is NOT secure, so using HTTP. Few are doing that, because it's 2022 and SSL has been available forever. I just gave up and used an image from the same site. :P
Title: Re: Banter Thread
Post by: 4maskwolf on March 14, 2022, 05:36:17 pm
Using HTTP is what causes it to stall forever before timing out.
Edit: Figured out how to get it to accept the image, but now it's just giving me a blank image space rather than the actual image.
Edit 2: finally got it to work, jeez...
Title: Re: Banter Thread
Post by: Maximum Spin on March 14, 2022, 05:43:09 pm
Using HTTP is what causes it to stall forever before timing out.
Edit: Figured out how to get it to accept the image, but now it's just giving me a blank image space rather than the actual image.
Edit 2: finally got it to work, jeez...
I gather that you figured it out, but just so it's totally clear, what you had in between those two edits was a PHP webpage, not an image. This resulted in the blank space because the forum was trying to process it as an image, and, because it wasn't an image, it was invalid.
Title: Re: Banter Thread
Post by: Jim Groovester on March 14, 2022, 07:59:48 pm
Using HTTP is what causes it to stall forever before timing out.
Edit: Figured out how to get it to accept the image, but now it's just giving me a blank image space rather than the actual image.
Edit 2: finally got it to work, jeez...

You sure about that?

Spoiler (click to show/hide)
Title: Re: Banter Thread
Post by: Roden on March 14, 2022, 08:55:26 pm
I couldn't figure it out either, but I only check this site on mobile, so I'm not sure if that is what is causing it.
Title: Re: Banter Thread
Post by: 4maskwolf on March 14, 2022, 09:06:18 pm
Using HTTP is what causes it to stall forever before timing out.
Edit: Figured out how to get it to accept the image, but now it's just giving me a blank image space rather than the actual image.
Edit 2: finally got it to work, jeez...

You sure about that?

Spoiler (click to show/hide)
Well it appears on my end so :sparkleshrug:
Title: Re: Banter Thread
Post by: EuchreJack on March 14, 2022, 10:35:51 pm
Well, an image saying "Image Not Found" is an improvement over no image at all.
Sort of the difference between a construction site and a vacant lot.

I use https://imgbb.com/ (https://imgbb.com/)
So, first I created an account and saved my image to the account.  That leads me to this page: https://ibb.co/mTxfQc5 (https://ibb.co/mTxfQc5)
Then I right click and Open Image in New Tab, leading me to this page: https://i.ibb.co/zxkqK4V/m5x-LFug-Zytg-Yht-s-V04-Lh-Tg.jpg (https://i.ibb.co/zxkqK4V/m5x-LFug-Zytg-Yht-s-V04-Lh-Tg.jpg)
Finally, I believe I used that url, only without the "s" in https
Now, if you can see my image, then this must be a good system.  Otherwise, nobody's bothered to tell me that my image doesn't work...  :-[
Title: Re: Banter Thread
Post by: 4maskwolf on March 14, 2022, 10:54:21 pm
Take five lmao.
Title: Re: Banter Thread
Post by: EuchreJack on March 15, 2022, 07:11:08 am
Congratulations, you have an Avatar again!
Some silly dog with text I can't read while viewing on my phone.
Title: Re: Banter Thread
Post by: notquitethere on March 22, 2022, 05:15:54 am
We've been invited to the championships again. (http://www.bay12forums.com/smf/index.php?topic=179663.0)

Also I reluctantly take full responsibility for 4mask's unsettling avatar.
Title: Re: Banter Thread
Post by: notquitethere on September 01, 2022, 06:27:01 pm
Your chance to join in the latest procedurally generated mafia  (http://www.bay12forums.com/smf/index.php?topic=180245.msg8401909#msg8401909)(or just check out the weird generated roles.)

Here's a taste:

Mad Befriendist: You are immune to guards. You won't flip on dying, instead you will show a copy of another player's role

Police Guard: Upon dying for the first time, you will revive without flipping, and will become a mafia-ally. You have two abilities: each night you can track another player, or each night you can curse a random player. Actions: track, curse. You are a third-party: you win when all other players are dead.

Crazed Exrate: From the start of the third day, a random player shares a chat with a random player of a different alignment

Invenatrist Mager: If you are lynched, the second player to vote for you will lose their role powers. You are a Multiple User Personality. Each night you can MUP a third of the players targeting Dariush: this will either track, watch, curse or do nothing. Action: MUP
Title: Re: Banter Thread
Post by: notquitethere on September 05, 2022, 10:53:33 am
Proc Gen 4 has begun (http://www.bay12forums.com/smf/index.php?topic=180245.0), let me know if you'd like to join the spoilspec chat.

That aside... how's everyone doing? This December, I'll have been playing and running games here for a whole decade. Some of you have been at it even longer. While the playerbase has grown smaller from its earlier heights, it's nice that we still have a regular stream of activity.
Title: Re: Banter Thread
Post by: ToonyMan on September 05, 2022, 12:40:33 pm
That aside... how's everyone doing? This December, I'll have been playing and running games here for a whole decade. Some of you have been at it even longer. While the playerbase has grown smaller from its earlier heights, it's nice that we still have a regular stream of activity.

I joined my first game (Pirate Mafia 2) when I was a sophomore in high school:
I would like to be number 15.  If it isn't too late.
This was back when I was taught to double space between sentences...

Jump to present and I'm over two years into my full-time career job and have a bachelor and master's degree. I wasn't playing mafia for most of the master degree as I had stopped playing mafia the semester before I completed undergrad, but this game is timeless and I don't think I'll ever want to stop playing for real.

EDIT:
I can't really remember, but I think I joined my first game because I had just finished the first Ace Attorney and that got me interested in playing mafia/werewolf.
Title: Re: Banter Thread
Post by: Vector on September 05, 2022, 02:32:37 pm
My first boyfriend dragged me onto B12 to practice social skills because I was a little too honest and naive :V Then it turned out that I enjoyed lying out of my ass, when I kicked Web's butt in the very first Beginner's Mafia.

It feels strange to be playing this game while no longer young and hopeful. I don't expect to permanently leave either; I just take breaks here and there with the ebb and flow of work and school pressures.
Title: Re: Banter Thread
Post by: EuchreJack on September 05, 2022, 05:07:10 pm
I jumped in during the COVID to brush up on socials skills. It was semi-successful. Working more and thus not as available. Still like running games.
I prefer more social deduction and less batshit crazy mechanics.
Title: Re: Banter Thread
Post by: heydude6 on September 05, 2022, 05:41:44 pm
I'm still committed to finishing the archival project. That means taking Skynet's, Tolyk's, and my own archive links and presenting them in a more user-friendly format as well as focusing on the discord issue*

I just haven't been able to find the time to work on it. I plan on trying some new time-managements techniques this fall, so I hope to be able to have made some progress by Christmas.
Title: Re: Banter Thread
Post by: 4maskwolf on September 05, 2022, 08:36:50 pm
I’m still around, technically, just in a period of mafia burnout rn. Mafia Universe games are very fast paced and require a tremendous amount of energy out of me to play, especially as wolf.
Title: Re: Banter Thread
Post by: Jim Groovester on September 05, 2022, 09:29:58 pm
I'm old and it's terrible.
Title: Re: Banter Thread
Post by: webadict on September 05, 2022, 10:18:00 pm
I kicked Web's butt in the very first Beginner's Mafia.
I will never forgive dakarian for letting you get away with that.
Title: Re: Banter Thread
Post by: webadict on September 05, 2022, 10:19:01 pm
Also no idea why I joined Mafia. Just seemed like a fun forum game.
Title: Re: Banter Thread
Post by: Lenglon on September 05, 2022, 10:25:19 pm
>.> I played mafia for the first time because I wanted to know what was keeping Tiruin so busy that she was having trouble keeping up with her characters in games in the RTD section, and saw that she was making big posts in another subforum. Clearly it had her interest and attention and so I decided to go find out what was so great about it. after taking quite some time reading through Notable Mafia Games and reading various mafia wiki entries, I figured I'd done enough background reading and so made my presence known by replacing into a BM game where there was almost nobody still posting and it was the final day - a chance to have minimal commitment but get my feet wet. and things just naturally flowed from there.
Title: Re: Banter Thread
Post by: Vector on September 06, 2022, 12:09:08 am
I kicked Web's butt in the very first Beginner's Mafia.
I will never forgive dakarian for letting you get away with that.

Dakarian wasn't in that one, it was all on you wubz
Title: Re: Banter Thread
Post by: 4maskwolf on September 06, 2022, 01:53:36 am
I found my way down here through Mephansteras' signature, back in 2013-2014 I was discovering the internet and was spending a lot of my time in the Community Games section of the forums. I guess we must have been participating in the same Community Fortress or something because I followed the link in his signature down here.

I also, uh, accidentally tried to sign up for an in-progress game (Worse Things Happen at Sea) before realizing how dumb I was and substituting into a beginner mafia game.

Where I was promptly eliminated as the cop. Oops.

And then I joined a bastard game.

Which ended on a mechanical fluke with everyone winning. Yay!?!?

But at least my third game wasn't terrible, I fooled NQT which was pretty funny.

Also god the way I chose to write back then...

Also reminiscing on this stuff made me miss mastahcheese :( :(
Title: Re: Banter Thread
Post by: TolyK on September 06, 2022, 02:11:04 am
I think I joined the Mafia subforum when I was... 14? 15? I had been playing RtD games and other things, and it seemed fun to do social deduction games. Reading through the really old (think Org and Bookthras era) games was cool, and I had been playing Mafia in summer camp, so it all aligned, really... It's like 10 years later, I've mostly been just lurking here because life is difficult, but I still check in time to time. Nostalgia factor hits hard...

I'm old and it's terrible.

Ha
Title: Re: Banter Thread
Post by: EuchreJack on September 06, 2022, 02:30:19 am
I think I joined the Mafia subforum when I was... 14? 15? I had been playing RtD games and other things, and it seemed fun to do social deduction games. Reading through the really old (think Org and Bookthras era) games was cool, and I had been playing Mafia in summer camp, so it all aligned, really... It's like 10 years later, I've mostly been just lurking here because life is difficult, but I still check in time to time. Nostalgia factor hits hard...

I'm old and it's terrible.

Ha

I just remembered I'm older than Jim Oldster.
Sigh.
Other than being closer to death and body deterioration w/more to follow, I don't really mind my age, mostly.
I mean, I feel that my younger years sucked a lot more, so...I'm fairly good with my current oldness.
Title: Re: Banter Thread
Post by: webadict on September 06, 2022, 08:08:57 am
I kicked Web's butt in the very first Beginner's Mafia.
I will never forgive dakarian for letting you get away with that.

Dakarian wasn't in that one, it was all on you wubz
We can't all be right, but you know me... I have proof! ;)

Player List:
  • Jim Groovester
  • dakarian
  • Org
  • ToonyMan
  • eduren
  • BloodBeard
  • Vector
  • Free Beer
  • webadict
Vector.
Title: Re: Banter Thread
Post by: notquitethere on September 06, 2022, 08:27:24 am
Jump to present and I'm over two years into my full-time career job and have a bachelor and master's degree. I wasn't playing mafia for most of the master degree as I had stopped playing mafia the semester before I completed undergrad, but this game is timeless and I don't think I'll ever want to stop playing for real.
I started playing in the wilderness years after finishing my masters degree. After a 10 year gap, I'm now doing a PhD.

I've dipped before for over a year and I will probably dip again. It's always nice to come back to. I wouldn't mind playing another championship game sometime, but really I quite enjoy the slower pace and unique mechanics at Bay12. I've always enjoyed the dynamic puzzle aspect of the game, and the format is essentially timeless.
Title: Re: Banter Thread
Post by: Mephansteras on September 06, 2022, 09:45:39 am
I discovered a long time ago that I enjoy running games more than playing, but it is a lot of fun to see people play and figure things out. And I like coming up with new mechanics and whatnot to try out.

I have periods where I do more or less game running, but being moderator on this subforum means I never actually disappear.
Title: Re: Banter Thread
Post by: Shakerag on September 07, 2022, 07:07:09 pm
Well my join date is a few days away from 11 years, but I was lurking for longer, primarily for DF itself. 

I'm approaching 17 years in my career. 

My first game I tried to rally on Jim and was humbled for the experience. 

Since then, I've been in almost every BYOR and now "shakeragian" roles are a thing.  I guess I have a legacy.

I suppose I'm going where Meph is and that I like running games more than playing.
Title: Re: Banter Thread
Post by: Shakerag on September 07, 2022, 07:10:15 pm

I have periods where I do more or less game running, but being moderator on this subforum means I never actually disappear.

How -has- your experience been as a moderator?  I assume we haven't gotten out of line that much?
Title: Re: Banter Thread
Post by: hector13 on September 07, 2022, 07:17:43 pm
I’m not sure what drew me to the game, I guess I like solving puzzles. I’ve been here on and off for years.

I joined a BM, got worked up and paranoid the ICs were scum and was promptly eliminated D1. My second game was a scum game with at least one of the same ICs which we romped, which was cool.

I think then my third game was an NQT game, in which I was a third party and allowed to choose my wincon, but I don’t think I did well. I think Tiruin insinuated everyone had a counter to my ability so I didn’t actually use it.

I wasn’t a nice person back then in games a lot of the time, which I regret. Trying to be nicer in games now.

Despite our games tending to be power heavy, I really prefer just being a good ol’ VT.

I think actually playing mafia has made me a little better at reading people irl, to some extent, at least in terms of figuring out their motives.
Title: Re: Banter Thread
Post by: Shakerag on September 07, 2022, 07:22:16 pm
I mean, if we're kind of moving into reminiscing ... for whatever reason Bastard Paranormal 2 always stands out in my mind.  It wasn't, probably, my best game, but it was wild and fun.  Mostly, I think, because of Meph's excellent setups with normal Paranormal games and then ... adapting that into a weird bastard game.

I can't, per se, say it was my favorite game, but it was by far and large the most memorable one.
Title: Re: Banter Thread
Post by: Mephansteras on September 07, 2022, 11:30:18 pm

I have periods where I do more or less game running, but being moderator on this subforum means I never actually disappear.

How -has- your experience been as a moderator?  I assume we haven't gotten out of line that much?

Super low effort, really. Problems don't show up very often, and half the time when they do it's someone Toady is already dealing with.

Most of my use of the mod powers is stuff like editing the OP of various important threads and making stuff sticky.

Glad to hear that BP2 was a memorable game for you! Bastards can be kind of tricky to make fun and interesting, and I'm not always successful at it. But I think overall I've managed to do pretty well with them. And I enjoy the extra flexibility they provide.

Oh, and for anyone who's interested and isn't already there, I have a Mafia discord I set up.

Discord Server: Meph's Mafia Discord (https://discord.gg/JBt9BYufaM)
Title: Re: Banter Thread
Post by: Vector on September 13, 2022, 01:11:36 am
I think actually playing mafia has made me a little better at reading people irl, to some extent, at least in terms of figuring out their motives.

Playing this game has definitely made me a lot more sensitive to other people's moods and more strategic in solving social problems.
Title: Re: Banter Thread
Post by: TolyK on September 16, 2022, 03:08:25 am
^ this. Especially in reading mood and intent from text!
Title: Re: Banter Thread
Post by: notquitethere on September 18, 2022, 04:44:15 pm
Just saw this old comment from Vector... 12 years ago:

Where are all the games?

Subforum died.  I'm trying to kick up the activity again.

The subforum has be dying since it began: what is dead will never die!
Title: Re: Banter Thread
Post by: Knightwing64 on September 18, 2022, 05:00:18 pm
But in strange aeons, even death may die.
Title: Re: Banter Thread
Post by: ToonyMan on September 18, 2022, 05:11:42 pm
Where are all the games?
Title: Re: Banter Thread
Post by: webadict on September 18, 2022, 05:47:16 pm
Where are all the games?

Subforum died.  I'm trying to kick up the activity again.
Title: Re: Banter Thread
Post by: Knightwing64 on September 18, 2022, 06:17:35 pm
Would anybody be opposed if we put a Paranormal into sign-ups ASAP?
Title: Re: Banter Thread
Post by: Vector on September 18, 2022, 07:56:03 pm
Where are all the games?

Subforum died.  I'm trying to kick up the activity again.

V-Vector?! What are you doing here?
Title: Re: Banter Thread
Post by: hector13 on September 18, 2022, 07:59:52 pm
Saving the goddamn future.
Title: Re: Banter Thread
Post by: 4maskwolf on September 28, 2022, 07:52:53 pm
Moving this out of the game thread and to where it actually belongs, yeah this was a randomly-created PUG doing leveling dungeons (I’m doing it to get better accessories for the end-of-base-game story dungeons) and the tank went from one big pull to the next and tugged them all into the boss room while I was low on mana. Without voice comes I had no way of yelling at him or telling the team to back out of the boss chamber and let him die, so we just kind of all died.

And amazingly, that was still the better of the two tanks I got the privilege of playing with today, the other one would just proximity-aggro’ed enemies so when I threw a heal on him they’d all aggro onto me and I’d have to run away ::)
Title: Re: Banter Thread
Post by: Lenglon on September 28, 2022, 08:03:29 pm
Moving this out of the game thread and to where it actually belongs, yeah this was a randomly-created PUG doing leveling dungeons (I’m doing it to get better accessories for the end-of-base-game story dungeons) and the tank went from one big pull to the next and tugged them all into the boss room while I was low on mana. Without voice comes I had no way of yelling at him or telling the team to back out of the boss chamber and let him die, so we just kind of all died.

And amazingly, that was still the better of the two tanks I got the privilege of playing with today, the other one would just proximity-aggro’ed enemies so when I threw a heal on him they’d all aggro onto me and I’d have to run away ::)
How fast are you at typing? I know it sucks but it's fully possible to type callouts like that in text chat, and you might be suprised how good DPS is at responding to it, especially ranged DPS because they're standing back behind you most of the time and most MMOs have your chat show both in the chat log but also over your character's head.
Title: Re: Banter Thread
Post by: 4maskwolf on September 30, 2022, 09:52:03 pm
Moving this out of the game thread and to where it actually belongs, yeah this was a randomly-created PUG doing leveling dungeons (I’m doing it to get better accessories for the end-of-base-game story dungeons) and the tank went from one big pull to the next and tugged them all into the boss room while I was low on mana. Without voice comes I had no way of yelling at him or telling the team to back out of the boss chamber and let him die, so we just kind of all died.

And amazingly, that was still the better of the two tanks I got the privilege of playing with today, the other one would just proximity-aggro’ed enemies so when I threw a heal on him they’d all aggro onto me and I’d have to run away ::)
How fast are you at typing? I know it sucks but it's fully possible to type callouts like that in text chat, and you might be suprised how good DPS is at responding to it, especially ranged DPS because they're standing back behind you most of the time and most MMOs have your chat show both in the chat log but also over your character's head.
I'll admit that being fairly new to the game (and the genre in general) I spend most of my time and attention on keeping my healing and DPSing rotation going so I never even really thought of trying to shotcall in the chat during fights. To be fair normal mode dungeons in the base game are generally super easy to run without any real effort on the part of the players involved, unless your tank or healer are really, really incompetent (DPS occasionally but most dungeon bosses don't enrage or have mechanics that the DPS specifically has to deal with so bad DPS just makes things drag).
Title: Re: Banter Thread
Post by: Lenglon on September 30, 2022, 10:32:25 pm
Moving this out of the game thread and to where it actually belongs, yeah this was a randomly-created PUG doing leveling dungeons (I’m doing it to get better accessories for the end-of-base-game story dungeons) and the tank went from one big pull to the next and tugged them all into the boss room while I was low on mana. Without voice comes I had no way of yelling at him or telling the team to back out of the boss chamber and let him die, so we just kind of all died.

And amazingly, that was still the better of the two tanks I got the privilege of playing with today, the other one would just proximity-aggro’ed enemies so when I threw a heal on him they’d all aggro onto me and I’d have to run away ::)
How fast are you at typing? I know it sucks but it's fully possible to type callouts like that in text chat, and you might be suprised how good DPS is at responding to it, especially ranged DPS because they're standing back behind you most of the time and most MMOs have your chat show both in the chat log but also over your character's head.
I'll admit that being fairly new to the game (and the genre in general) I spend most of my time and attention on keeping my healing and DPSing rotation going so I never even really thought of trying to shotcall in the chat during fights. To be fair normal mode dungeons in the base game are generally super easy to run without any real effort on the part of the players involved, unless your tank or healer are really, really incompetent (DPS occasionally but most dungeon bosses don't enrage or have mechanics that the DPS specifically has to deal with so bad DPS just makes things drag).
to be fair, i built up typing speed by chatting and making callouts in text chat in FPS games, so i built up finger-speed and touch-typing long before I touched my first MMO.
Title: Re: Banter Thread
Post by: Persus13 on October 01, 2022, 05:50:48 pm
What MMO is this?
Title: Re: Banter Thread
Post by: 4maskwolf on October 02, 2022, 12:04:30 am
We've been sorta talking in vague terms but I've specifically been playing FFXIV.
Title: Re: Banter Thread
Post by: Shakerag on October 03, 2022, 08:34:42 am
We've been sorta talking in vague terms but I've specifically been playing FFXIV.

Nice.  I'm a casual end-game raider there.
Title: Re: Banter Thread
Post by: Persus13 on October 03, 2022, 08:47:43 am
We've been sorta talking in vague terms but I've specifically been playing FFXIV.
Thanks, I was curious and confused whether or not you'd said it somewhere.
Title: Re: Banter Thread
Post by: 4maskwolf on October 03, 2022, 12:58:18 pm
We've been sorta talking in vague terms but I've specifically been playing FFXIV.

Nice.  I'm a casual end-game raider there.
Oh nice! I'm just getting started with it, I'm not even through the Seventh Astral Era questline leading up to Heavensward.
Title: Re: Banter Thread
Post by: Lenglon on October 03, 2022, 01:04:38 pm
We've been sorta talking in vague terms but I've specifically been playing FFXIV.

Nice.  I'm a casual end-game raider there.
Oh nice! I'm just getting started with it, I'm not even through the Seventh Astral Era questline leading up to Heavensward.
Well okay then. Good luck with getting through the pre-Havensward grind, that takes forever. The game picks up the pace after you get through that, they learned their lesson with the expansions and don't give you that kind of massive grind again.
Title: Re: Banter Thread
Post by: Shakerag on October 04, 2022, 08:41:33 am
We've been sorta talking in vague terms but I've specifically been playing FFXIV.

Nice.  I'm a casual end-game raider there.
Oh nice! I'm just getting started with it, I'm not even through the Seventh Astral Era questline leading up to Heavensward.

Yeah, to temper your expectations ... they did revamp the 1-50 slog and cut out a -ton- of useless side quests, but even then IMO the story doesn't really start getting good until level 40-ish.  50 to HW is going to feel like it takes forever (and it will) but there is some good story intermixed in that part.  Once you hit HW the pacing from there on out is much, much more improved.  And the story just keeps getting better.
Title: Re: Banter Thread
Post by: heydude6 on November 16, 2022, 03:14:21 pm
So, I’ve been brainstorming a little and I think I’ve found a way to adapt Secret Hitler for the forums. I’m wondering if I should host it here in the mafia sub or in FG&RP?

What do you guys think? Is there any interest?

The game plays a little differently from mafia since there’s less player elimination and no role flips on death, but it relies on many of the same skills so I thought it would be more at home on on this subforum

EDIT: For anyone curious about the user-friendly archive, I have pushed the plans back to Christmas. Right now, I'm in a very important period of my career as a budding programmer, and my current priority is to secure an internship for summer. It is a very scary time for me cause this very well may decide my job prospects upon graduation.

EDIT2: So unfortunately there has been a bit of a miscommunication with my family that has resulted in work on the mafia archive being pushed back a week. Expect the User-friendly version to be ready by New Years instead of Christmas.
Title: Re: Banter Thread
Post by: hector13 on November 16, 2022, 03:50:44 pm
There was a Secret Hitler game in FG&RP a while ago but it died out.

It is more of a mafia game though.
Title: Re: Banter Thread
Post by: notquitethere on November 16, 2022, 04:18:47 pm
If you run that here, I will play it!
Title: Re: Banter Thread
Post by: ToonyMan on November 16, 2022, 09:21:22 pm
I'd play, sounds like Revolution.
Title: Re: Banter Thread
Post by: FallacyofUrist on November 23, 2022, 05:54:31 pm
Nothing's moving. Should I put up a mini-setup? Five to seven players. Just enough to get things moving again. I'll do some weird shit, probably, but nothing roles-heavy or chaotic, given the circumstances.
Title: Re: Banter Thread
Post by: EuchreJack on November 23, 2022, 07:38:52 pm
Nothing's moving. Should I put up a mini-setup? Five to seven players. Just enough to get things moving again. I'll do some weird shit, probably, but nothing roles-heavy or chaotic, given the circumstances.
No objections from me, but Keep It Simple Sillypants!
Title: Re: Banter Thread
Post by: webadict on November 25, 2022, 03:28:16 pm
Do it!
Title: Re: Banter Thread
Post by: notquitethere on March 13, 2023, 02:04:07 am
We've been invited to the mafia championships again. Discussion thread here (http://www.bay12forums.com/smf/index.php?topic=181495.0).
Title: Re: Banter Thread
Post by: heydude6 on March 14, 2023, 02:23:56 pm
Since this thread has been bumped here’s another update on the user-friendly archive. Work will start in May. Couldn’t start in December like I hoped, because I ended up getting a job and working during my holidays. Unlike last year when I had to take summer school (and deal with annoying relatives), I’ll actually be free this time (My work contract will also have ended by then).

The plan is to retreat to the countryside and work on the archive there, where no one can interrupt me. Once work finally gets started, it should only take 1 or two weeks to finish.
Title: Re: Banter Thread
Post by: TolyK on March 15, 2023, 03:07:41 am
Good luck on that! It will be awesome to see what you do with that.
Title: Re: Banter Thread
Post by: Quarque on May 17, 2023, 07:14:12 am
Damn, Fallacy's Horrible Cult game has me on the edge of my seat, wish I could place bets.

Reminds me so much of the Amoeba Murder Investigation (https://youtu.be/o6mA6y6KMmA)