Either that or he died from his injuries and it said he was killed by a trap (He was hit in a cavein).
I don't know.
quote:
Originally posted by SquidDNA:
<STRONG>Odd, I made a new world and then found that Dwarf Merchants / Guards / Diplomats set off stone fall and cage traps. There might be a problem in this build.</STRONG>
That's known, but I am talking about traps hurting your own guys if they are carried to bed after being injured.