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Finally... => Forum Games and Roleplaying => Topic started by: Rolepgeek on March 23, 2014, 12:00:09 am

Title: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 12:00:09 am
Ivalice is an old land, and one filled with history. It is a land that has been scarred by war, and by the actions of the rich and the poor alike. But the days of war have passed. Archadia has made it's peace, and Rozarria must contend with it's own unhappy populace before it can attempt any more expansion. This is not an age of peace and love, but neither is it a time of chaos. Yet...something conspires to turn it into such. The Judges, manifestations of an ancient magic, and powerful natural entities in their own right, have begun to...deteriorate. The clans are the first to notice, being most closely connected to the Judges. It is not a common occurrence, and it began with simple disappearances. A Judge who would not come when called. One of the Codes of Combat disregarded, with no armored figure present to deliver punishment unto the lawbreaker. But...recently, these events have grown darker. A clan found cut to pieces, the only signs of the attacker a few broken pieces of recognizable armor. A bangaa merchant, wielding a Judge's blade and demanding observance of his edicts. One clan found themselves in mortal danger when the Judge decided the punishment for breaking one of the Laws was to be death. And the number, too, has been increasing steadily. Someone must take action, and swiftly, lest the peace so recently won be shattered once more.

Such are these dangerous times. The world seems to be cracking apart once more, just as it finally settles into place. These are the times that try one's soul, and finds it wanting.


These are...

The Judgement Days.


Welcome to Final Fantasy Tactics(A2). Well, really, it's a mashup of FFT and Fire Emblem, because some stuff is just easier with Fire Emblem(and Supports, for example, are just cool). It's mostly Final Fantasy, but combat will probably be fairly similar in some ways, to FEF, even if it's not the same. I'll be adding some classes, making some available to more races, and a lot of stuff will be rearranged, mostly. It's also likely to be horribly unbalanced and unwieldy. That's my fault. My apologies in advance. But anyway! Onto the game!

Spoiler: Character Creation (click to show/hide)
Spoiler: Races (click to show/hide)
Spoiler: Jobs (click to show/hide)


Player List:
1. Kyle Johnson, The Spellthief(kj1225) (http://pastebin.com/RgCULNNu)
2. Ash Paradox, The Juggernaut(scapheap) (http://pastebin.com/NZAbVbU6)
3. Co'Nan, The Mercenary(darkpaladin109) (http://pastebin.com/qrKjgrHu)
4. Shaka Mocedad, The Grenadier(UltraValican) (http://pastebin.com/1cwK7F4Y)
5. Gafgarion(?), The Dark Knight(GUNINANRUNIN) (http://pastebin.com/UPcxVbRV)
6. Noss Treal, The Shaman(flabort) (http://pastebin.com/YapmDth4)
7. Hassar, The Outlaw(Deathsword) (http://pastebin.com/2ydrC1xZ)
8. Ashii the Repentant, The Valkyrie(GiglameshDespair) (http://pastebin.com/UwDGYVfK)
9. Myeong Song, the Forester(USEC_OFFICER) (http://pastebin.com/2DHmgzGH)

Party Gil: Broke!

Spoiler: Bestiary (click to show/hide)

Equipment Database (http://pastebin.com/v6544ue0)

Spoiler: Job Database (click to show/hide)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on March 23, 2014, 12:09:16 am
Ya know? I have a sixth sense for sensing when a game I was interested in was posted. This sadly replaces common sense mostly.

Spoiler: Pretty much finished. (click to show/hide)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 23, 2014, 04:37:38 am
*Appears in a puff of smoke* Let do this!

Spoiler: done (click to show/hide)

And it is done.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: darkpaladin109 on March 23, 2014, 06:41:23 am
Might as well try this out.
Spoiler: Finishing this later (click to show/hide)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: UltraValican on March 23, 2014, 09:49:05 am
Oh I freaking loved FFT:A2
Spoiler (click to show/hide)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on March 23, 2014, 01:03:36 pm
Will finish later. Done. Not the best bio though.

Spoiler (click to show/hide)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 01:12:50 pm
Alright. Everyone seems good so far, save Gunin, of course. Time for Affinity rolls.
Code: [Select]
4,6Kj1225: Gravity, or Holy?
Code: [Select]
2,11Scapheap: Wind, or Water?
Code: [Select]
12,5Darkpaladin109: Ice, or Earth?
Code: [Select]
12,1UltraValican: Ice, or Fire?
Code: [Select]
11,10Guninanrunin: Water, or Thunder?

Edit: Also, Gunin, you have another point to spend from being a Hume.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 23, 2014, 01:32:35 pm
Wind, please.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: flabort on March 23, 2014, 01:33:01 pm
Spoiler: First Character (click to show/hide)

Spoiler: Back-up character (click to show/hide)

Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on March 23, 2014, 01:42:50 pm
Gravity please.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Teneb on March 23, 2014, 01:44:59 pm
You still taking players?

Spoiler (click to show/hide)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on March 23, 2014, 01:45:22 pm
Thundah!
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 23, 2014, 01:48:12 pm
@flabort
Just in case you don't know, Gria in the game have no heal spells nor item-based classes so Noss Treal would be hoping for a really good unique job from Rolepgeek for his theme. Bangaas on the other hand, being the other Attack-focused race(barring Seeq, who have no magic classes), do have a heal spell...one, in the Bishop class.

You probably already know this so I just talking in vain.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 02:11:53 pm
@flabort
Just in case you don't know, Gria in the game have no heal spells nor item-based classes so Noss Treal would be hoping for a really good unique job from Rolepgeek for his theme. Bangaas on the other hand, being the other Attack-focused race(barring Seeq, who have no magic classes), do have a heal spell...one, in the Bishop class.

You probably already know this so I just talking in vain.
The Gria and Seeq are in particular the races with the most expanded class list of standard classes, by the way.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: UltraValican on March 23, 2014, 02:16:46 pm
I'll take Fire affinity.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: darkpaladin109 on March 23, 2014, 02:17:21 pm
I'l take Earth.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 02:27:59 pm
You planning to PM me about your unique job, Gunin, or are you willing to take whatever I give ya?

Both character sheets look fine, and yeah, still taking players, even with this.

Code: [Select]
13,13(ouch...)Well, you get the choice between Darkness, and Darkness, flabort.
Code: [Select]
3,7Deathsword: Death, or Aether?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 23, 2014, 02:31:35 pm
Oooh, I'm in.

Give me a sec.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Teneb on March 23, 2014, 02:46:06 pm
Code: [Select]
3,7Deathsword: Death, or Aether?
Death, naturally. I'll take whatever job fits your fancy.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 03:46:40 pm
This has a fairly small amount of chatter, it seems like, compared to most games of it's nature. I suppose it's probably because you guys don't have exact stats on various classes and whatnot.

In any case, I'll be putting together your finished character sheets now.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 23, 2014, 03:49:39 pm
So what does luck actually do?

Spoiler (click to show/hide)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 23, 2014, 03:56:49 pm
So what does luck actually do?
The spoiler on battle state it help with EVA and ACC. Since this game is based on FE, it should help with critical prevention(I.E. lowering the enemy chance of a lucky crit.)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: USEC_OFFICER on March 23, 2014, 03:58:41 pm
Spoiler: Character Submission (click to show/hide)

Having playing FFT:A three times before, I'm totally joining this game. You earn approximately 0 points for figuring out what I'm going for.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 04:52:06 pm
You forgot a name, USEC.

As for Luck, it helps with basically everything, to a minor extent. It helps with critical hits(and is in fact the primary deciding factor in such, not Skill), avoiding crits, Opportunity Turns, Accuracy and Evasion, and even gives you a (very small) chance for extra increases for your other stats(and when I say very small, I mean you have a Luck% chance for that to happen, or thereabouts.)

I think that's the third gria, too...people like being able to fly. Although at first she seemed like a Tonberry with wings. No Nu Mou or Moogles yet though, which is simultaneously surprising and dangerous(for you) what with everyone being Attack oriented. I wonder how you'll deal with Adamantitans... Oh, and without a bio, guys, I am as likely to give you the unique job 'Chocobo Herder' as I am to give you 'Flying Juggernaught of Doom'. Just an FYI.

And also, for affinities:
Code: [Select]
10,8GiglameshDespair: Thunder, or Poison?
Code: [Select]
3, 10USEC Officer: Death, or Thunder?

Jeezus we've got a lot of thunder.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: USEC_OFFICER on March 23, 2014, 04:54:12 pm
I'm working on it, I'm working on it.

Also, Death, obviously. I am aiming to become Death incarnate, after all.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 04:58:37 pm
I figured that, but I like to make sure and whatnot.

Also, do NOT rely on this, but here's a link (http://finalfantasy.wikia.com/wiki/Final_Fantasy_Tactics_A2:_Grimoire_of_the_Rift) to the basics about the original game this is primarily based off of. Sorta. Gives you an idea for appearance and jobs available. Feel free to peruse, and use as guideline, but it is NOT final. As in, typically you'll have more options, and stat growths are slightly lower to compensate for Attributes and whatnot.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 23, 2014, 05:06:23 pm
I'll go for Poison. Should fit in with the incense and all.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 06:00:05 pm
OP updated with a new section, detailing how turns work, mostly. If anyone thinks it's broken and has a better suggestion, feel free. If you have ways to streamline it or make it so that Speed is still represented without having a system that could force us to wait on one person without anyone else doing anything, feel free.

On another note; Jobs for everyone are basically picked out, here's a short summary of them:

Kyle Johnson(kj1225) - Unseen and unexpected, Spellthieves use magick to take valuables and lives alike without ever leaving a trace.

Ash Paradox(scapheap) - Engineers are expert technicians, using their knowledge and machinery to shield and enhance allies even in the thick of combat.

Co'Nan(darkpaladin109) - Skilled with a variety of weapons and veterans of countless battles, Mercenaries can be trusted to get the job done - for a price.

Shaka Mocedad(UltraValican) - Using a host of explosives and specialized munitions, Grenadiers are equally comfortable leading the charge as they are disrupting enemies from afar.

Delita(GUNINANRUNIN) - Having made fell contracts in order to achieve their goals, Dark Knights can deal massive damage at the cost of their own health.

Noss Treal(flabort) - Shamans borrow the power of totem spirits in order to aid their allies and weaken their foes.

Hassar(Deathsword) - Unburdened by code or contract, Outlaws take what they want through brute force, without need to fear a Judge's retribution.

Ashii the Repentant(GiglameshDespair) - Choosers of the slain and deadly warrior women, Valkyries use their emotions to fuel their aggressive fighting style.

I don't have one for Myeong because her Bio does not appear to be finished yet.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: USEC_OFFICER on March 23, 2014, 06:01:00 pm
I don't have one for Myeong because her Bio does not appear to be finished yet.

Been busy, sorry. And I'm still thinking about it, honestly.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 06:01:50 pm
It's fine. I just can't give her a Unique Job until it's done. There's no rush.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on March 23, 2014, 06:02:23 pm
Aw yeah, that is exactly what I wanted.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: USEC_OFFICER on March 23, 2014, 06:04:13 pm
It's fine. I just can't give her a Unique Job until it's done. There's no rush.

...

So I could start as an assassin then? I assumed that we were going to start at the bottom and work our way up.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 06:08:00 pm
You do start at the bottom, and you cannot start as an Assassin. However, there's no rush because I still need to work on the other Unique Jobs, give them stat growths and more concrete sets of abilities and whatnot. That is, be diligent if you can, but we're still waiting on me, not you.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: USEC_OFFICER on March 23, 2014, 06:14:09 pm
You do start at the bottom, and you cannot start as an Assassin. However, there's no rush because I still need to work on the other Unique Jobs, give them stat growths and more concrete sets of abilities and whatnot. That is, be diligent if you can, but we're still waiting on me, not you.

By bottom I meant that I thought that I had to start off as a White Mage and Archer and all that junk to gain abilities to become an Assassin, like it is in the games.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 06:26:32 pm
Yeah, something like that, at least. Additional jobs and whatnot, and some prereqs have been rearranged(and Assassin probably won't be so difficult to get to), but also, you should know, actually, ALL of you should know, Ultima abilities do exist, but they only come from your Unique Job. You can't get Ultima Masher from being an Assassin, or Ultima Shot from being a Hunter. However, Delita could eventually get Ultima Strike as a Dark Knight, just as Shaka could get Ultima Charge(as in explosive charge, if you were wondering).

As well, Ultima abilities aren't just high damage effects like in FFTA(2). They differ in effect, cost, and power(though they're all rather powerful) based on your job. Ultima Strike uses up all of Delita's HP, and deals stupid amounts of damage to any foe he's adjacent to. Ultima Charge deals damage in an area at a distance. Ash's Ultima Machina lets her pilot a very powerful war-mech around for a few turns. And so on.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on March 23, 2014, 06:42:20 pm
What do I get as a spell thief? I somewhat hope for some form of pickpocketing as that's always funny. Especially if I can make people's equipment go away.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Teneb on March 23, 2014, 06:50:36 pm
So if I understand it right, I can pretty much ignore judges and law shenanigans?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on March 23, 2014, 06:59:38 pm
Fuck yeah! Dark Knight! Can I change my name to Gafgarion?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Teneb on March 23, 2014, 07:02:13 pm
Fuck yeah! Dark Knight! Can I change my name to Gafgarion?
You risk becoming a recurring villain with that name, you know.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 07:09:28 pm
What do I get as a spell thief? I somewhat hope for some form of pickpocketing as that's always funny. Especially if I can make people's equipment go away.
Movement spells, invisibility spells, thievery spells/abilities, some high-damage-conditional-use(aka assassination) spells/abilities, a few debuffs, and your Ultima is Ultima Heist, which steals someone's stuff, drains their HP and MP(giving it to you instead), removes their buffs and gives them to you instead, and has a conditional-use clause in addition to an MP cost.

Fuck yeah! Dark Knight! Can I change my name to Gafgarion?
Yes, I suppose. Doesn't truly matter what your name is, but I'd appreciate if you kept to your bio; he said he'd go to any means for justice, so I did Dark Knight(it also fit his attributes).
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on March 23, 2014, 07:11:28 pm
Cool. I wanna steal someone's pants now.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 23, 2014, 07:18:20 pm
What's my ultima move then, out of curiousity?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 23, 2014, 07:19:41 pm
A class that shield and enhance allies even in the thick of combat? Sound good, aside from the name, which doesn't mesh with the character I'm going for. Can it be called Sentinel instead?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Teneb on March 23, 2014, 07:24:02 pm
What's my ultima move then, out of curiousity?
I'd like to ask the same.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 07:35:58 pm
A class that shield and enhance allies even in the thick of combat? Sound good, aside from the name, which doesn't mesh with the character I'm going for. Can it be called Sentinel instead?
Well, what kinda character were you going for? You never said what your character's mother did, but you said she followed in her footsteps, so I went off what I had.

What's my ultima move then, out of curiousity?
Valkyries get Ultima Rage, a powerful melee attack that hits everyone around you, inflicts a debuff on them, pushes them back, and gives you several buffs, as well as purging you of debuffs, save the one downside is that you automatically become Berserk.

What's my ultima move then, out of curiousity?
I'd like to ask the same.
Outlaws get Ultima Crasher, which has you doing one of two things; against an ajudged clan, you basically beat the shit out of their judge(which deals damage to all enemies, by the way) and intimidate your own into waiving all laws while keeping the benefits for a time, and against a group(whether it be monsters or true outlaws) without a judge, you still intimidate your own Judge, but you intimidate him into coming down to the battlefield and fighting with you for a short time, while still dealing some damage to all enemies initially. Judges have their own ability set(fittingly called Judgement), and one you will end up being fairly familiar with, even before you get Ultima Crasher or anything like it. >:D
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Teneb on March 23, 2014, 07:38:37 pm
Outlaws get Ultima Crasher, which has you doing one of two things; against an ajudged clan, you basically beat the shit out of their judge(which deals damage to all enemies, by the way) and intimidate your own into waiving all laws while keeping the benefits for a time, and against a group(whether it be monsters or true outlaws) without a judge, you still intimidate your own Judge, but you intimidate him into coming down to the battlefield and fighting with you for a short time, while still dealing some damage to all enemies initially. Judges have their own ability set(fittingly called Judgement), and one you will end up being fairly familiar with, even before you get Ultima Crasher or anything like it. >:D
This... wow. All I can say is that I like it a lot.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 07:43:07 pm
Ultima abilities are properly powerful, as they are usually a bitch to use for one reason or another. They are also things you will not see for a long time, let alone Master(most abilities take 100-300 Ability points to master, which takes a good while; Ultima Abilities require 999.)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Teneb on March 23, 2014, 07:45:12 pm
Ultima abilities are properly powerful, as they are usually a bitch to use for one reason or another. They are also things you will not see for a long time, let alone Master(most abilities take 100-300 Ability points to master, which takes a good while; Ultima Abilities require 999.)
I know, but just imagining that is already enough for me.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on March 23, 2014, 07:49:39 pm
Fuck yeah! Dark Knight! Can I change my name to Gafgarion?
You risk becoming a recurring villain with that name, you know.
That's the idea.

Fuck yeah! Dark Knight! Can I change my name to Gafgarion?
Yes, I suppose. Doesn't truly matter what your name is, but I'd appreciate if you kept to your bio; he said he'd go to any means for justice, so I did Dark Knight(it also fit his attributes).
Only the name. I'm not changing the bio.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 23, 2014, 07:56:02 pm
Well, what kinda character were you going for? You never said what your character's mother did, but you said she followed in her footsteps, so I went off what I had.
Her mother is a proper Gria, an lady of war in heavy armour('she became equal to her able-bodied kin'). This combined with her Pollyanna outlook, mean she come out as a class that well, shield and enhance allies even in the thick of combat. So it was just the name that missed the mark.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 08:03:09 pm
Eh. Since their starting job is Hunter, and their magic job is Geomancer, plus just the general theme of their jobs, I'd say they're fairly nature and feralism/emotional intensity themed. Usually about doing heavy damage, too, possibly with debuffs.

Though, I have to wonder if it's biologically possible for a Nu Mou and a Gria to have children...

But alright, if you say so. Not Engineer, then. But perhaps not Sentinel, either, I think. Warden or Sentry, rather; Sentinel doesn't seem to fit with enhancing allies, but in any case, the abilities of the class will change, if it's not Engineer. Not too much, but they will. So perhaps Juggernaught would be better.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 23, 2014, 08:08:19 pm
Though, I have to wonder if it's biologically possible for a Nu Mou and a Gria to have children...
Viera canonically mate outside their race and have children. Gria seem to be just a dragon-version of the Viera, plus with no known male Gria, the children need to come from somewhere...
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 08:19:39 pm
...That's like saying there's no female Bangaa(plus we have a male Gria in the party...). It's a null issue anyway; they could have married or gotten together or whatnot when the mother was already pregnant.

Anyway. I think it'll be Juggernaught.

With heavy armor and heavier weapons, Juggernaughts define the frontline of battle, keeping their allies safe and shielded.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: UltraValican on March 23, 2014, 08:23:00 pm
Are there even male Gria to begin with? I mean all the Gria in the game are female, and the only one mentioned to have had a love life was Loa, Bowen's wife.
Though, I have to wonder if it's biologically possible for a Nu Mou and a Gria to have children...
Viera canonically mate outside their race and have children. Gria seem to be just a dragon-version of the Viera, plus with no known male Gria, the children need to come from somewhere...
The Wiki says there are male viera, but they live in separate societies than the females. Why don't they participate in Ivalian(?), Ivalician(?) society is unknown. We really aren't shown a lot of the world, so I don't know. Maybe male Gria don't exist and every Revaji in Ivalice, barring Cid and Leazoford, are auctioneers.
...That's like saying there's no female Bangaa(plus we have a male Gria in the party...). It's a null issue anyway; they could have married or gotten together or whatnot when the mother was already pregnant.

Anyway. I think it'll be Juggernaught.

With heavy armor and heavier weapons, Juggernaughts define the frontline of battle, keeping their allies safe and shielded.
Well, canonically, its implied they exist. There was a quest where you meet a cross-dressing Bangaa that a client assumes is a very strong woman.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on March 23, 2014, 08:24:14 pm
What would happen if a class that is super high damage and fast got buffed up so that the normal downsides are removed?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Teneb on March 23, 2014, 08:25:13 pm
...That's like saying there's no female Bangaa(plus we have a male Gria in the party...). It's a null issue anyway; they could have married or gotten together or whatnot when the mother was already pregnant.

Anyway. I think it'll be Juggernaught.

With heavy armor and heavier weapons, Juggernaughts define the frontline of battle, keeping their allies safe and shielded.
I'm pretty sure it's spelled Juggernaut

DAMN NINJAS
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: flabort on March 23, 2014, 08:28:46 pm
Code: [Select]
13,13(ouch...)Well, you get the choice between Darkness, and Darkness, flabort.
Yippee.... I get to be all depressed and angry in character about all the imperfection in everyone and everything, especially... myself.
Flat yay.......

((Yay! Exactly what I wanted!))

As to Shaman, yeah, that's pretty darn close to what I wanted.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 09:48:12 pm
Also, here's a reference for what all the Affinities do for Supports, which work effectively the same way as in FEF.
That is to say: you roleplay with someone and make friends or something, you can request a support; if you're near each other and have a support, you get bonuses.
Spoiler (click to show/hide)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on March 23, 2014, 09:51:43 pm
I think I want to change my affinity to holy if that make me better at my job... although gravity is flecking awesome... I'll stay with gravity as I have no clue what it affects besides supports.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: flabort on March 23, 2014, 10:19:45 pm
I broke that table into it's component rules (3 points to distribute across each of 6 areas, up to 2 in one, multiplied by a certain value depending on area) and expanded it to a full list. I count 49 possible combinations for Affinities, with only 13 in use.
Spoiler (click to show/hide)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 10:25:33 pm
Ah, but you forget; neither Crt nor Dodge can be doubled.

Plus, it's those 13 for this (http://finalfantasy.wikia.com/wiki/Esper_(Final_Fantasy_XII)) reason. Those were the things I thought went with each element best, and you might have noticed that several of them are opposites/inverses of each other.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: flabort on March 23, 2014, 10:49:09 pm
Poison, Death, and Soul have no inverses.
Earth <-> Wind
Water  <-> Thunder
Fire <-> Ice
Holy <-> Darkness
Aether <-> Gravity

I have the following names for the other three:
Poison <-> N/A 4
Death <-> N/A 5
Soul <-> DDD

Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 23, 2014, 10:58:20 pm
Huh. Didn't think of Aether/Gravity. The other ones are based on Final Fantasy Elemental opposites, of course.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: USEC_OFFICER on March 23, 2014, 11:19:26 pm
Myeong's history is more complete-ish. It's standard ninja-clan claptrap, to be completely honest. I might change it later if I feel more inspired, which shouldn't be too much of a problem since you already know what kind of character/class I'm aiming for.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 24, 2014, 02:47:24 am
The Wiki says there are male viera, but they live in separate societies than the females. Why don't they participate in Ivalian(?), Ivalician(?) society is unknown.
I remember some viera in final fantasy 12 saying that there a lot more female vieras born than male, thus I assumed no male appeared in game(aside from a few in the viera forest/hometown place) is that the death of a male affected the race more then the death of female and thus are protected by the cage method.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 24, 2014, 11:38:42 am
Yah, I can see that you want me to give you Assassin straight off the bat. But, it's meant to be a unique class, not an early one. So you get something a little different, though it should still suit your needs.

Masters of the wood, Foresters use magickally enhanced arrows to bring down their quarry.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: USEC_OFFICER on March 24, 2014, 11:39:54 am
Masters of the wood, Foresters use magickally enhanced arrows to bring down their quarry.

That works perfectly fine with me. I didn't expect Assassin right off the bat, but I was expecting something similar. Thanks.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 24, 2014, 11:55:31 am
How does this support system work then? Never having played a fire emblem or FFT.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 24, 2014, 12:08:54 pm
It's not present in FFT, normally. However, basically how it works is as follows.

As you RP with everyone and whatnot(this is an RPG, after all), the GM(me) may find some relationships to be closer than others, or otherwise worthy of those characters having a Support. When you have a Support with someone, if you're within a certain distance from them(probably 3 tiles or so), both of you get bonuses. The bonuses are equal to the bonuses from your affinities put together, decimals rounded down.

There are several levels of supports; S-Rank, A-Rank, B-rank, and C-rank. At C-rank, the bonuses are equal to the base level of your bonuses from affinities. At B-rank, these bonuses are doubled, first. At A-rank, they are tripled. At S-rank, they are still only tripled, but you may choose an additional Support, Reaction, or Passive ability that is in effect for you while in Support range.

You may only have a certain number of supports; at level 1, you may only have up to 1 C-rank support. However, this number will increase, as well as the allowed grade of supports, as the game progresses and you gain experience. Additionally, a Support cannot 'jump' ranks; to get a B-rank support,it must have been C-rank first, in addition to the development of bonds between characters.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 24, 2014, 12:31:17 pm
I see.

EDIT to avoid doublepost: Whenabouts is this going to start, do you reckon?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 24, 2014, 08:25:27 pm
In a while. I just got up the character sheets, as you can see. Still need to fill in equipment, and of course, we need a sprite maker who can do non-human sprites. From way less base than a Fire Emblem sprite would have.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 24, 2014, 09:50:46 pm
In a while. I just got up the character sheets, as you can see. Still need to fill in equipment, and of course, we need a sprite maker who can do non-human sprites. From way less base than a Fire Emblem sprite would have.

Sprites like a dialogue face?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 24, 2014, 09:56:41 pm
Yah.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: flabort on March 24, 2014, 10:01:23 pm
He and I agree:
While I can make stuff look all pixel and stuff, my skills aren't up to snuff for that stuff.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 24, 2014, 10:14:17 pm
I might be able to do it myself, as I have done sprite work at least once before, it just took me like 4 hours, without any expressions even.

Wooh perfectionism. ">_>
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 24, 2014, 10:17:15 pm
Yeah, I'm not good enough for that sort of stuff either. Give it a go, rolepgeek.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: darkpaladin109 on March 25, 2014, 05:08:59 pm
I'm satisfied with my class.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 25, 2014, 06:14:06 pm
(http://i.imgur.com/hFqG0DK.png) "Is an image like this suitable, I wonder...?"
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on March 25, 2014, 06:48:10 pm
Pretty creepy.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 25, 2014, 06:48:33 pm
I assume you know what Gria look like, and yeah, I guess so. Wings and longer ears would fit better, but it's your character and the sprite you'll be using, not me.

EDIT: Equipment database is up, by the way. Job one is next.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on March 25, 2014, 07:11:47 pm
I assume you know what Gria look like, and yeah, I guess so. Wings and longer ears would fit better, but it's your character and the sprite you'll be using, not me.

EDIT: Equipment database is up, by the way. Job one is next.
I've only played the original FFT, not A2. But yeah I looked em' up.

Say, you have played the original, right?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 25, 2014, 07:13:52 pm
Well, it is a shamelessly modified sprite from fire emblem I stole off the internet, so it's not really my work. I'm going off the page for gria on the FF wiki here.

This any better?

(http://i.imgur.com/0foPEMK.png)

EDIT: Also, change her description please. The clothes are dark orange, not red, and gria all seem to have tan scales.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 25, 2014, 07:18:41 pm
Alright. I just copy-pasta'd your Bio, was all.

But yeah, that makes me think Gria more.

EDIT: Also, as a note, there can be different ethnicities of the various races. That's allowed. Scarlet scaled Gria, orange-haired Gria, shorter-eared Nu Mou, etc. are allowed; you have 4 horns after all, when most Gria have 2.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 25, 2014, 07:22:46 pm
I assume you know what Gria look like, and yeah, I guess so. Wings and longer ears would fit better, but it's your character and the sprite you'll be using, not me.

EDIT: Equipment database is up, by the way. Job one is next.
I've only played the original FFT, not A2. But yeah I looked em' up.

Say, you have played the original, right?
I've played Advanced and A2, not the original.

EDIT: Also both our female Gria have the word Ash in their name. >.>
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 25, 2014, 07:30:36 pm
EDIT: Also both our female Gria have the word Ash in their name. >.>
Interesting.

Fun fact: I made Ash while listening to this video (https://www.youtube.com/watch?v=Y1zuZvHQ2aA). You can probable find some influences from the song in Ash.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 25, 2014, 08:40:55 pm
Ok. One more portrait, then:

(http://i.imgur.com/fb8untZ.png)


EDIT: Also, back to red scales. Sorry, GM  ;D
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 25, 2014, 08:45:40 pm
Her face would be the same col-oh right, mask.

That's a damned realistic mask, and it even has ears and a neck. :p
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 25, 2014, 08:46:27 pm
Oh yeah. The mask. I kinda forgot about that. So gria have scales all over, not just dragon-limbs?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 25, 2014, 09:00:11 pm
To be honest, I don't think they have any scales, looking at 'em. Skin's probably just sorta leathery.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 25, 2014, 09:13:20 pm
Out of combat:
(http://i.imgur.com/fb8untZ.png)


In combat:

(http://i.imgur.com/MblWRjW.png)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on March 25, 2014, 09:24:52 pm
So who all has played Tactics? Tactics Advance (2)?

I've only played the original Tactics for the PSX.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: USEC_OFFICER on March 25, 2014, 09:27:06 pm
I've played FFT:A three times now, and read a LP of FFT. However I expect the game to lean more towards Fire Emblem in its gameplay, so we'll see how helpful my knowledge is.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Teneb on March 25, 2014, 09:28:15 pm
Played Advance and A2, though I've read a PS Tactics LP though.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 25, 2014, 09:33:57 pm
Not played any, though I think I got the basic concepts.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on March 25, 2014, 09:42:37 pm
From what I've heard people prefer FFT to FFT:A, but I can't weigh in on that one having only played FFT.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Teneb on March 25, 2014, 10:02:34 pm
From what I've heard people prefer FFT to FFT:A, but I can't weigh in on that one having only played FFT.
I think it's because FFT has a far more solid and serious storyline, compared to the slightly nonsensical one from FFTA. Also FFTA's law system, which is pure pain (done much better in A2).
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: USEC_OFFICER on March 25, 2014, 10:13:56 pm
I think it's because FFT has a far more solid and serious storyline, compared to the slightly nonsensical one from FFTA

You mean the utterly stupid one from FFTA. Didn't make the game any less fun though.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on March 25, 2014, 10:16:30 pm
I've never actually played through a final fantasy game tactics or otherwise...
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 25, 2014, 10:18:37 pm
Though the extent of which I know of FFT is the wiki, I'm trying to go for somewhere in the middle, if you've noticed.

Also, as a note for you guys, Judges are a bit harsher, but also a bit more helpful, in this version of Ivalice. They're also more random, though that wasn't always the case...
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: USEC_OFFICER on March 25, 2014, 10:21:54 pm
I just remembered that samurai were in FFT and now I kinda want to play as one. :|

Though if I remember correctly, they were a very silly class since their ability ran off of their magic stat, which they had terrible growths in. But still...
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 25, 2014, 10:27:07 pm
Parivir is supposedly the equivalent, but that's one of the things I called bullshit on.

Samurai is a separate standard job, for the moment. If someone new comes in, and Samurai seems fitted to be their Unique Job, then it'll be theirs, unfortunately.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: USEC_OFFICER on March 25, 2014, 10:32:20 pm
...

I honestly kinda want to change my class right now, but I'm not entirely sure if I should or not. Blah. For some reason I really like samurai now.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 26, 2014, 01:07:14 pm
Oh, I don't know if you guys noticed, but I started the Job database. Only has Spellthief up so far, though.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 26, 2014, 01:13:21 pm
I play both Advances, but not finished either. Currently playing A2.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 26, 2014, 10:51:06 pm
Job Database complete for the moment. Went fairly quickly once I got rolling, but with 8 jobs to do, still took an hour or so.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on March 26, 2014, 10:53:50 pm
I'll admit that I'm quite eager to find some cards to use simply to have the mental image of a man robbing someone blind and then giving them very nasty paper cuts before making a deadpan one liner.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 27, 2014, 03:31:26 am
Juggernaught uses Maxes, whatever they are.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 27, 2014, 07:58:38 am
Juggernaught uses Maxes, whatever they are.

Those are the MaximumZeros. You swing them at the enemy and he punches them for you.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 27, 2014, 04:18:43 pm
Sorry, fixed that. Maces.

And now all that is needed is sprites of both sorts, map, and to determine the level of hue to use in your prologue.

VERY first thing we need is dialogue sprites, though. So...shit, this is gonna take a while.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: darkpaladin109 on March 27, 2014, 04:25:46 pm
I could try making dialogue sprites with ASCIIdraw tommorow.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 27, 2014, 04:35:12 pm
That'd be great, thanks... ^_^'

Looking up '[race] sprites' in google images should be helpful for inspiration or a base if you need it, since I'm fairly sure the game just used the head part of them for it. They never got as detailed as FEF with expressions and such, though...
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 27, 2014, 05:25:12 pm
Well, we got my dialogue sprites at least.

Humans could just openly nick fire emblem dialogue sprites. Mine is just a modified one, anyhow.

Gria? Add a horn or two, some wings, call it a day.

They don't need to be from scratch, do they?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 27, 2014, 05:36:12 pm
Certainly not. Your bangaa clan-mates might have less than the easiest time of it though, and I, at least, will need a Revgaji sprite to start.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: darkpaladin109 on March 28, 2014, 01:14:07 pm
You know what, forget about me trying to draw the portraits. I'm not really good at drawing them.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on March 28, 2014, 01:48:20 pm
I'm useless at art nonsense.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 28, 2014, 11:00:30 pm
So, those of you familiar with Ivalice may know that there are contradicting ideas about what they are in Ivalice. Sorta. Final Fantasy Tactics is supposed to be set some 1300 years into the future, so it's entirely possible, likely even, from what I can tell of the history, that as the magic supporting the existence of Judges began to fail, humans began to take their place. And the Archadean Judges never really took off their helmets or revealed if they were people or manifestations of magic, that's up in the air, particularly with both Advance and A2 being effectively dream-worlds, even if they're magically supported ones/time travel.

So, I suppose I'll put up a poll for which explanation you guys think is the real one.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on March 28, 2014, 11:11:10 pm
No idea, or is this a 'choose the one you want to be true?'
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 28, 2014, 11:31:31 pm
Eh. It's mostly an opinion poll, but if everyone overwhelmingly votes for one option, that's probably what will be present in the game. I have the story related to them(oh noes spoilers even though it's in the title and description and...yeah...) set vaguely enough that it really won't matter beyond the way roleplaying interacts. Real people mean you'd be able to talk to your Judge directly more often, having him be a spell means he's probably smarter, wiser, and more knowledgeable than all of you, being a manifestation of extremely powerful magic and being around for centuries.

Oh, and what is meant by 'combination of the two' is people given the office get enhanced and semi-possessed by the magic. Think of all the bonding stories you read with mages/knights/other-protagonist-suitable-profession and dragons/magic-horses/other-magical-creature.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 29, 2014, 06:44:55 am
Pressed wrong button on poll, move one from magic to both, please.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 29, 2014, 11:49:28 am
You can adjust your vote,you know.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on March 29, 2014, 04:18:57 pm
I've never played Tactics Advance so I abstain.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on March 29, 2014, 05:01:05 pm
Aww. Just look up the related info. :p

Anyway, I voted for the 'other option' because I should be impartial but it was annoying to have to click on view results all the time.

By the way, plot and such is made, enemies are in process of being made, preliminary work on sprites is sorta gonna be done at some point soon(aka I downloaded the Defender sprite, and that's it).
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on March 30, 2014, 05:18:38 am
You can adjust your vote,you know.
Huh, never noticed that.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on April 05, 2014, 02:58:26 pm
How goes it?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on April 05, 2014, 07:13:24 pm
Thanks for asking, actually.

I've got basically everything ready for the prologue chapter save pictures. I'm hoping to work on those today, but I probably won't get done for a while.

I have, however, been wrangling with how to handle Turns and Speed, since the current system is more or less identical to the game, but also very clumsy for a forum-based version. That, and MP, since even in the game MP growth didn't matter. Like at all. I'm considering everyone starting at certain amount of their Max MP, and gaining MP equal to like 10% of their max every turn or something.

Thoughts? Suggestions? Ridiculously non sequitur comments?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on April 05, 2014, 07:32:02 pm
Try it? If it doesn't work too well we can try something else.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on April 05, 2014, 09:20:24 pm
Well, shit, bangaa are a lot harder than I had thought they would be. Probably because of the numbers of pixels is all, but still...
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on April 14, 2014, 09:52:49 pm
Alright, to keep this game from stagnating much longer, what do you guys say we just use recolored pre-existing sprites?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on April 14, 2014, 09:54:18 pm
GO RIGHT AHEAD.

Those aren't angry caps. They're excited caps.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: flabort on April 14, 2014, 10:11:32 pm
It's what most mods I've seen do for games of similar scope.
I'll +1 that excited not sarcastic comment.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on April 15, 2014, 05:09:46 am
I'm surprised you were not doing that in the first place. Go right ahead.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on April 15, 2014, 07:01:26 am
Thats basically what mine is (with some further modifications) so technically we are already. By all means, continue.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on April 15, 2014, 07:01:41 pm
Gopher it.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on April 15, 2014, 08:41:26 pm
Alright, well, that's what I think I'll need to do for our Bangaa and Seeq, but if any of you have spriting skills and could take on some of the more facially humanoid members, I'll do what I can for the rest.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on April 18, 2014, 06:51:11 pm
Alright, well, that's what I think I'll need to do for our Bangaa and Seeq, but if any of you have spriting skills and could take on some of the more facially humanoid members, I'll do what I can for the rest.

So what characters have been done?

The bangaa, the seeq, Ketarii. Anyone else?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on April 18, 2014, 06:59:43 pm
You always have impeccable timing. >.>

(http://i.imgur.com/S0Sodbx.jpg)

(http://i.imgur.com/kRQavFW.jpg)

So that's what I was able to do for our bangaa members. My apologies for the poor quality; I wanted to get them done quickly, since I'd been procrastinating, and I couldn't really use the fill tool because of the way those bastards do the sprites. I had to use the brush. *sigh...*

Working on Seeq next, then the main NPC, then everyone else, who should hopefully be easier. The Viera and Gria might be more difficult since I doubt I'll ever be satisfied with the horns/wings/ears.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on April 18, 2014, 07:05:33 pm
..those look really good. Seriously.

Well, if my terrible edit is acceptable, then anything goes  :P Don't worry too much about it.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on April 18, 2014, 07:08:52 pm
Those are literally just cut&edits of the existing sprites. The defender one just looks really poorly done, I feel. It was hard to try and keep the scales effect of the armor by coloring around it. Anyway, Seeq one is better:

(http://i.imgur.com/6FYIjSL.jpg)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on April 18, 2014, 10:45:22 pm
Well, GUNINANRUNIN, hope you like Gafgarion.

(http://i.imgur.com/71NFrWB.png)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on April 18, 2014, 11:22:59 pm
Rock on Rolep, nicely done. He's mean looking. :)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on April 19, 2014, 12:20:55 pm
(http://i.imgur.com/p5A2pxH.png)

Got Kyle done last night, but internet decided to shut off the moment I hit 'Post'.

EDIT: Just realized the top and bottom right ones are the same. Whoops.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on April 19, 2014, 12:30:34 pm
They look good.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on May 01, 2014, 08:50:19 pm
Alright, before I go further, which face color do you like more, flabort, yellow or pink?

(http://i.imgur.com/WaFOhzV.png)

(http://i.imgur.com/lL3TjRG.png)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: flabort on May 01, 2014, 09:05:53 pm
I'd say the pink.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on May 01, 2014, 09:51:09 pm
Yellow looks more natural to me in my opinion. I mean, have you seen a man with pink skin before?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: flabort on May 01, 2014, 10:19:33 pm
Yellow looks more natural to me in my opinion. I mean, have you seen a man with pink skin before?
Flushed skin is pink. However, he's not human, so....
Hair wise, I was thinking a darker redder orange than that, but it's almost right. Instead of #F7B95B, I was thinking more #E39533, or something like that. The color can stay if it's a hassle to change it, since it's a subtle change, but the skin color is subtle too.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on May 01, 2014, 11:02:24 pm
Yellow looks more natural to me in my opinion. I mean, have you seen a man with pink skin before?
I don't think he's human.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on May 02, 2014, 04:25:14 am
The pink skin to me makes him look like an albino or something.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on May 02, 2014, 07:33:42 pm
I think I originally made his hair color like that, or would have, but it looked too brown to me. I can try, but that means it'll be an even longer delay before finishing all of them. I still need to do the boss, the NPC lord, Ash's mug base(which involves splicing, making it more difficult), adding the ears to Myeong, and the wings and horns to our Gria.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on May 03, 2014, 09:39:29 am
It makes me think that yeah, the image I made for AtR isn't actually good enough, because unless she's only got one, slightly sinister expression, it's not too helpful only having one image. Hmm.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on May 04, 2014, 03:39:22 pm
Before I go any further, what with the wings and the horns and ears, take a look-see.

Ash Paradox:
(http://i.imgur.com/47aE0uS.png)

Myeong Song:
(http://i.imgur.com/yHZfm5v.png)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on May 04, 2014, 04:37:03 pm
I think a darker green for the skin, but Ash look so far other then that.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on May 04, 2014, 05:08:05 pm
(http://i.imgur.com/oxSOdfe.png)

This better? Her eyes stand out more, for sure. I will dub her 'Limeface'.

Also, her's was the hardest. I had to splice, and my eyes were burning when I was recoloring the hair.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on May 04, 2014, 05:46:45 pm
Yep, the other hue look like she had some long term illness. This one look more healthy.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: USEC_OFFICER on May 04, 2014, 08:02:45 pm
Aren't Viera supposed to be bunny people though? Or do you just don't feel like adding them in?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on May 04, 2014, 08:39:15 pm
..Ash is a Gria. As for Myeong, I simply haven't gotten to putting on the ears. That type of stuff is a project unto itself.

Speaking of which, I am satisfied with Ash's base image. I can make expressions from it now.

(http://i.imgur.com/mj0W1Sv.png)
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Yoink on May 13, 2014, 09:47:01 pm
So... is this full? Is there a waitlist?
And, perhaps more importantly, is a knowledge of the FF setting required to join in? I've only ever played one or two Final Fantasy games(An old one whose name I don't remember, and Crystal Chronicles on the Gamecube!), and that was rather briefly. This just looks interesting regardless.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on May 13, 2014, 09:48:38 pm
Final Fantasy has no concrete setting.

Go ahead and make a character if you want, you'll be waitlisted and introduced at a later chapter, since I've got my hands full for the moment.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Yoink on May 13, 2014, 09:59:37 pm
Alright, cool.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on May 27, 2014, 08:06:05 pm
Any more updates on progress?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on July 09, 2014, 07:03:21 pm
Any more updates on progress?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on July 17, 2014, 06:56:51 pm
!
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on July 17, 2014, 07:00:20 pm
After this long, two bumps and no reply? It must be abandoned, gunin.

Let it rest.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on July 17, 2014, 07:05:31 pm
After this long, two bumps and no reply? It must be abandoned, gunin.

Let it rest.
It's not possible! Say it ain't so, Rolep! Say it ain't so!
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on July 17, 2014, 11:45:28 pm
It wouldn't be, save for the fact that I have no reliable means of having a map that I can find.

I've given up on finishing the sprites until I can find that, at the very least.

*shrug with hands at shoulder height, palms up*
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on July 17, 2014, 11:49:21 pm
You could google it.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on July 17, 2014, 11:53:34 pm
...

No shit, Sherlock?

Not trying to be rude, but yes, I already tried that Kj.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: kj1225 on July 17, 2014, 11:54:35 pm
Oh, sorry I guess.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on July 17, 2014, 11:57:44 pm
I understand you're trying to help, but the problem with the things I found when I googled were that they were either overly complex, or didn't suit what I needed, or both.

:P I would just use the stuff Haspen does with layers in some image editing program if I had sprites for it.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on July 18, 2014, 10:08:55 am
Why not just reuse old fire emblem sprites? Reolour them a bit, maybe, but surely that would work? Just cut them out a spritesheet and use that?
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Parsely on September 07, 2014, 11:04:35 pm
I have the resources and the knowledge to make maps after I started running my own FEF with PowderMiner, and I could also scratch some original mapsprites of dubious quality if I had considerably more time.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: Rolepgeek on November 01, 2014, 04:02:22 pm
...I'm bumping this, for no real reason.

I still need to do some sprites, and get some maptiles.

And also re-find my notes and probably play FFTA and FFTA2 for a bit to get back into the mindset.

I definitely still want to do this, I'm just a terrible person(at not procrastinating/trying to get stuff done). If only because I spent like 2 hours hashing out the plot and I don't want that to go to waste.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: scapheap on November 01, 2014, 04:26:40 pm
Well, I'm back from my disappearance so when(I hopeful) you get around to this, I should still be around.
Title: Re: Final Fantasy Tactics B12: Judgment Days (OOC Thread)
Post by: GiglameshDespair on November 01, 2014, 09:51:51 pm
Can't you reuse the FFTA maptiles or something?

Since I know know what I actually need in a mug, I need to redo Ashii's, but I'll only bother if this has a reasonable chance of starting. It has been half a year or so.