1
DF General Discussion / Orc Cancels Siege: Too Cold
« on: September 04, 2009, 06:33:02 pm »
So I've been generating world after world in an attempt to spawn a nice site that's cold, has magma, underground water, etc. etc. in a 4x4 or smaller space. Rather than wait for one at random, I set it up the gen so there's a ton of volcanoes and the temperature max is 25.
Anyways, I'm running with both temperature and weather on when I get my first siege (running the Dig Deeper mod, so its orcs in steel armor). Naturally, I button up and hunker down... when I notice one of the orcs had died. Odd.
On my previous looks I hadn't noticed any wildlife, so I think "hmm, might be a giant cave spider!" So I zoom around excited, but no, they're just lying there dead. Huh. I point to one of the orcs and check for injuries, and surprisingly, their arms are all brown or yellow.
Did I mention the max temperature is 25? The orcs are freaking dying of frostbite!! I LOVE THIS GAME
(Editted for spelling)
Anyways, I'm running with both temperature and weather on when I get my first siege (running the Dig Deeper mod, so its orcs in steel armor). Naturally, I button up and hunker down... when I notice one of the orcs had died. Odd.
On my previous looks I hadn't noticed any wildlife, so I think "hmm, might be a giant cave spider!" So I zoom around excited, but no, they're just lying there dead. Huh. I point to one of the orcs and check for injuries, and surprisingly, their arms are all brown or yellow.
Did I mention the max temperature is 25? The orcs are freaking dying of frostbite!! I LOVE THIS GAME
(Editted for spelling)