Rather than trying to split your fortress into "sunnies" and "cavies", just move 'em all underground. There are no adverse effects if everyone just stays out of the light.
dig a giant hole which leads from the ground to your booze stockpile, as everyone goes there from time to time. make the hole big, and put walls around it on the outside so archers cant fire on your boozers.
Actually a bridge might work as well because if you channel out the roof it makes the tiles under it light, a bridge over it will stop the direct sunlight thing, anyone know if you actually need outside to stop cave adaption or just be in a room with light? Raising the bridge might work as well.
Of course you should have the glass blocks roof because your dwarves deserve the best (and be constantly interuppted by that skeletal giant eagle which can't reach them but still scare them)
I stationed five swordmasters outside when the human caravan arrived (a bunch of goblin ambushers came), and have kept them outside constantly for more than a season (the dwarven caravan just left, so I think it's been from early summer-late autumn).
When I started, they were puking all the time, and constantly 'nauseated by the sun.' Now none of them are nauseated, a couple of them are 'irritated' and the rest don't have any issues at all.
quote:
Originally posted by PTTG??:
<STRONG>I did that with my dining hall, so that all the laborers would get some sun now and then. The only downside is since nobles don't normally eat there, so they do get cave-adapt. Thus, whenever a noble walks into the commoner's dining hall, the first thing he does is vomit at them. I decided to keep it like that.</STRONG>