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Other Projects => Other Games => Play With Your Buddies => Topic started by: lordcooper on May 25, 2012, 04:00:06 am

Title: Let's Play Endless Space [Horatio über alles]
Post by: lordcooper on May 25, 2012, 04:00:06 am
I guess it's customary to post a brief synopsis of the game here, but there's no way in hell I could write a better one than Thendash did in his thread.  Go read it here (http://www.bay12forums.com/smf/index.php?topic=108683.0) and come back again if you're interested, I can assure you this thread won't vanish while you're not looking.

So yeah, who are we?  The mercantile and expansionist United Empire, the technologically advanced but squishy Sophons, the aggressive Hissho, the devouring Cravers, or the insane clone army that is Horatio?
Title: Re: Let's Play Endless Space
Post by: RulerOfNothing on May 25, 2012, 04:27:47 am
Posting to watch. Also I put my vote for the United Empire.
Title: Re: Let's Play Endless Space
Post by: Jarod Cain on May 25, 2012, 05:09:47 am
For Bay12? Horatio of course.
-J-
Title: Re: Let's Play Endless Space
Post by: Blaze on May 25, 2012, 06:16:57 am
The universe demands more Urists Horatios!
Title: Re: Let's Play Endless Space
Post by: forsaken1111 on May 25, 2012, 06:30:07 am
Uristios unite!
Title: Re: Let's Play Endless Space
Post by: Dariush on May 25, 2012, 06:30:51 am
What's going to be the format of LP?
Title: Re: Let's Play Endless Space
Post by: lordcooper on May 25, 2012, 07:34:31 am
Horatio is dead.  Long live Horatio!

It was once said that the best laid plans of mice and Horatio often go awry, and this day has proven no exception.  Horatio was struck down by the treacherous Horatio in the very moment that his goals finally seemed within reach.  Intelligence reports that Horatio fled the scene of the crime, escaping with a single ship equipped with the means to clone further Horatio.  The vast majority of our fleets were later found to have been sabotaged.  I dread to think what further blasphemy they may be plotting.  Our revenge must be merciless, and as swift as physically possible.  Newly united under the banner of Horatio, our people await directions.

Our home system of Volans possesses but a single arid planet so we have little choice but to expand into a neighbouring system.  Two of our ships remain operational, one a colony ship and the other a scout.

Spoiler (click to show/hide)

Horatio has declared the formation of a Horatian Council to aid him in these troubled times.  Do we expand aggressively or focus on securing our territory before moving on?  Should our scientists be tasked with devising weaponry of any form, researching new colonisation techniques, or finding new ways to improve our existing infrastructure?  Which system should we scout out first?

Spoiler (click to show/hide)

Choose wisely, for the galaxy is dark and full of terrors.  (Sorry, I couldn't help myself there...)

Spoiler (click to show/hide)

Spoiler: OOC stuff (click to show/hide)
Title: Re: Let's Play Endless Space
Post by: Dariush on May 25, 2012, 07:38:29 am
Expand towards the center of the galaxy, colonize everything in sight, research more colonization!
Title: Re: Let's Play Endless Space
Post by: forsaken1111 on May 25, 2012, 07:40:55 am
Send ship to the binary star and the blue star.

Can we get a screenshot of the first tier research options for each direction?
Title: Re: Let's Play Endless Space
Post by: RulerOfNothing on May 25, 2012, 07:41:56 am
Actually, I suggest researching N-Way Fusion first so that we can identify sources of Titanium-70. Better colonisation techniques are good, but they are of somewhat limited use at the moment as we do not know of any uncolonisable planets.
Title: Re: Let's Play Endless Space
Post by: Jarod Cain on May 25, 2012, 07:52:46 am
Greetings Horatians, I hope you're all feeling as Horatio as I am today.

First, I would like to say that focusing on our infrastructure would be for the best. With our fleets mostly out of commission we should work on getting our industry up to par asap. In regards to colony direction, the binary star system is our nearest galactic neighbor and therefore should be made a priority to scout & colonize. To that end, we should send our colony ship that way & our scout should head to the bright blue star near the bottom of our starmap.

I hope that the 12 Bays Council of Horatio will agree with me, if not, that is fine as we are all Horatio.
-J-
Title: Re: Let's Play Endless Space
Post by: lordcooper on May 25, 2012, 08:17:39 am
Can we get a screenshot of the first tier research options for each direction?

Some technologies grant more than one thing and it took 14 images to capture all the info.  I made a little gallery here (http://imgur.com/a/vmbgT#13) for the sake of those with slow connections.
Title: Re: Let's Play Endless Space
Post by: Dariush on May 25, 2012, 08:26:14 am
You forgot to screenshot the second stuffity on Xenology.

And I vote N-way fusion. That production bonus looks delicious.
Title: Re: Let's Play Endless Space
Post by: lordcooper on May 25, 2012, 08:36:55 am
You forgot to screenshot the second stuffity on Xenology.

Whoops, my bad.

Spoiler (click to show/hide)
Title: Re: Let's Play Endless Space
Post by: lordcooper on May 25, 2012, 08:58:30 am
The ever zealous Horatian scientists begin researching N-Way Fusion in the hope of vastly increasing our overall production.

Reports are received from our scout.  Horatio has reached Zhaen, a system containing four planets.  Unfortunately we lack the technology to colonise these planets yet.

Spoiler (click to show/hide)

They request new orders.

Spoiler (click to show/hide)

Meanwhile, construction of a colonial exchange begins back on Volans I.  If non-Horatio insist on existing even in this enlightened era, the least they can do is pay some taxes.

Spoiler (click to show/hide)
Title: Re: Let's Play Endless Space
Post by: Dariush on May 25, 2012, 09:21:33 am
What's that whirly system to the 'south-west' of Zhaen? Also, why did you choose to go for the money and not science or food? And what do jadonyx and Hyugens' rings do?
Title: Re: Let's Play Endless Space
Post by: Blaze on May 25, 2012, 09:25:54 am
Indeed, Horatio is Horatio's strength, Horatio should probably focus on Horatio more than Horatio currently does.

Food for more Horatio and science for more places for Horatio. That's usually the most Horatian method of Horatio.

Spoiler (click to show/hide)
Title: Re: Let's Play Endless Space
Post by: lordcooper on May 25, 2012, 09:44:55 am
What's that whirly system to the 'south-west' of Zhaen? Also, why did you choose to go for the money and not science or food? And what do jadonyx and Hyugens' rings do?

Some planet's possess anomalies which can be either beneficial or detrimental.  Hyugens Rings is a positive anomaly, whereas Toxic is a negative one.  Detrimental anomalies can have their effects reduced or negated when you get a little further down the tech tree.  The thumb represents happiness.

Spoiler (click to show/hide)

Jadonyx is one if a number of resources that provide bonuses when possessed by an empire.

Spoiler (click to show/hide)

The swirly system is a protostar.

Spoiler (click to show/hide)

I've gone for Dust (money) in this case because exploitations offer X resources per person on the planet + Y bonus resources per person if the planet is of a certain type.  These can expand with research, but the one for Dust is the only one that gives a bonus to Arid planets at present.  I can change it over if people would prefer we specialise a little more, I'm just naturally inclined towards scooping up every bonus available.

E: Also, heroes cost gold to hire/maintain and can have a massive effect on early growth.

I'll make more of an effort to explain all the mechanics from now on.  This is like my second attempt at an LP, so I hope you'll all forgive my stumbles :)
Title: Re: Let's Play Endless Space
Post by: Dariush on May 25, 2012, 10:13:07 am
I know how anomalies and bonuses work, I didn't know what those specific ones would do.

When is n-fusion research going to be finished? I think colonising Zhaen III would be a pretty good idea. 7 science from a barebones planet and 6 more from population...

BTW, why are those two groups of values different if there's only one planet in the system?
Spoiler (click to show/hide)
Title: Re: Let's Play Endless Space
Post by: lordcooper on May 25, 2012, 10:27:37 am
The values above the a planet represent the raw amount of resources that planet is producing per turn, whereas the values at the top left show the overall 'profit' per turn for the system.

Systems start off with a colonial base which provides two food and industry.

That makes 11 food - 6 (2 per citizen) = 5 food and 8 industry.
I also get +2 science and dust due to it being my main system, but I'm actually losing 3.4 dust due to the low tax rate (I think that will reduce as the population rises, but I haven't checked this yet).  Raising the tax rate at this point would drop the population from content to unhappy, incurring a fairly substantial penalty to all resource production.  There are tooltips that show all this, but I'm going out to get very very drunk in a minute :D
Title: Re: Let's Play Endless Space
Post by: Jarod Cain on May 26, 2012, 04:22:52 am
Who are the heroes that we have available to hire? It would be good to know for when we get the money.

Meanwhile, I say send the scout north to the middle of the blue stars.
-J-
Title: Re: Let's Play Endless Space
Post by: lordcooper on May 26, 2012, 08:08:08 am
Spoiler: OOC stuff (click to show/hide)

We have received a brief transmission containing data about the Wordan system, but further attempts to contact our scouts have been unsuccessful.  While there will always be new Horatio, we do hope that nothing unfortunate happened to them.  Ships are not cheap.

Spoiler (click to show/hide)

Spoiler: Wordan (click to show/hide)

On the lighter side, our colony ship has arrived at the Nerod system, which contains a planet that we could potentially colonise.

Spoiler: Nerod (click to show/hide)

Three individuals talented in the use have approached us to offer their services, although we currently lack the resources to hire them. 

Spoiler (click to show/hide)
Title: Re: Let's Play Endless Space
Post by: Dariush on May 26, 2012, 09:11:55 am
Fuck Nerod, go for Wordan. What do we need to colonize asteroids?

Also, that last hero looks delicious, especially if we're going to fo for expansion instead of aggression.
Title: Re: Let's Play Endless Space
Post by: lordcooper on May 26, 2012, 09:29:39 am
Fuck Nerod, go for Wordan. What do we need to colonize asteroids?

Also, that last hero looks delicious, especially if we're going to fo for expansion instead of aggression.

It's midway down the exploration/expansion branch and would take 2910 science to reach and unlock.  We're making 5 science a turn at present, so it'll likely be a while until we can get it.  If we're looking to colonise Wordan ASAP, the fastest way would be by researching the ability to colonise arctic worlds.
Title: Re: Let's Play Endless Space
Post by: Dariush on May 26, 2012, 10:11:14 am
Nnnno, if it's so far, I guess we should stick to getting Zhaen III.
Title: Re: Let's Play Endless Space
Post by: Thexor on May 26, 2012, 11:13:45 am
Geez, a pilot/commander and an administrator/corporate in the starting pick? I guess that makes up for losing your first scout on turn 2.  :)

Also, I'd steer well clear of Wordan for now. Hardly any food production anywhere in the system, and no chance of colonizing much of value until far down the tech tree. Grabbing Zhaen III might be worthwhile, though - there's a fairly early infrastructure building (can't remember the name) that gives +2 pop on 'tiny' planets. And IIRC, Tundra colonization is pretty easy to learn, with Arctic (for the boring-but-large Zhaen II) not far behind it. You could get a lot of Science out of that system.  ;)
Title: Re: Let's Play Endless Space
Post by: Aklyon on May 26, 2012, 11:25:31 am
Ooh, an Endless Space Horatio LP.
Mind if I make a second one, cooper? The Cravers and their destroying all the things could fit the dwarfs as well, since they get science from destroying ships.
Title: Re: Let's Play Endless Space
Post by: lordcooper on May 26, 2012, 12:29:50 pm
Ooh, an Endless Space Horatio LP.
Mind if I make a second one, cooper? The Cravers and their destroying all the things could fit the dwarfs as well, since they get science from destroying ships.

You may not.  I own the patent for Endless Space LPs.  Heh, go ahead man, the more the merrier :D 

I'd absolutely love to do a multiplayer Let's Play when that gets added in.  Reckon you'd be up for it?
Title: Re: Let's Play Endless Space
Post by: Aklyon on May 26, 2012, 12:31:30 pm
Yes. Multiplayer shall be the awesome, as long as it works. (and is slightly more balanced, etc)
Title: Re: Let's Play Endless Space
Post by: Blaze on May 26, 2012, 12:33:26 pm
How long until we can get another scout up, or better yet, multiple scouts up?
Title: Re: Let's Play Endless Space
Post by: lordcooper on May 26, 2012, 12:54:10 pm
Yes. Multiplayer shall be the awesome, as long as it works. (and is slightly more balanced, etc)

Good stuff :)

How long until we can get another scout up, or better yet, multiple scouts up?

If we were to begin right now and the populations stays the same throughout, it would take 9 turns for the default design, or 5 turns if I strip out the weapons, armour and engine upgrade.  I think there are four turns until the current construction ends.

The default colony ships also take 9 turns at our current state.
Title: Re: Let's Play Endless Space
Post by: Dariush on May 26, 2012, 01:08:34 pm
I think there are four turns until the current construction ends.
Сurrent construction being that exploitation stuffity?
Title: Re: Let's Play Endless Space [Horatio über alles]
Post by: lordcooper on May 26, 2012, 01:12:48 pm
Yup.
Title: Re: Let's Play Endless Space [Horatio über alles]
Post by: Orb on May 26, 2012, 10:57:20 pm
I'd also be up for a Multiplayer LP. Would it be like how I did my X-com LP, or just from one perspective? Three perspectives would be sweeeeeet.
Title: Re: Let's Play Endless Space [Horatio über alles]
Post by: Dariush on May 27, 2012, 02:45:50 am
I'd also be up for a Multiplayer LP. Would it be like how I did my X-com LP, or just from one perspective? Three perspectives would be sweeeeeet.
Three perspectives, with Toady-enforced lack of access to the competitor's threads. That would be awesome.
Title: Re: Let's Play Endless Space [Horatio über alles]
Post by: Burnt Pies on May 27, 2012, 03:00:15 am
It would indeed be awesome.

How much would the awesome quotient go up if it were, for example, a four-way game? I have the game, I'd definitely be up for giving the Multiplayer a go when it comes out.
Title: Re: Let's Play Endless Space [Horatio über alles]
Post by: micelus on May 27, 2012, 04:05:04 am
As always, that would be incredible.

Anyway, our choice of commanders seem awfully non-Horatio. Course, I doubt we can just turn something into Horatio, right Horatio? Even so, we must have one of these commanders. I propose, that for the greater good of Horatio, that we choose this "Zatonyhu"...Although leaving an alien in charge of any amount of Horatios gives me a foul taste in my tongue.