Is it compatible with old saves?The changes should be purely XML-based so there's no reason it wouldn't.
It should be, do you mean old versions of LCS? Quite sure it would. Backup your files if you want, might be a good idea.Is it compatible with old saves?The changes should be purely XML-based so there's no reason it wouldn't.
I'd support making SEAL & Heavy armors unavailable to make, and perhaps an LCS Stealth armor that would be SWAT or Police with the Stealth bonus. I mooded my version to let the LCS buy Vans and for Green to be an available color.Seems like a good idea, no Arch-Conservative crap, and LCS Stealth armor is already up. The blackmarket vehicles can now be Liberally Green.
OK, I'll have to take a look at it once my current run finishes. Shouldn't be too much longer now--basically marking time whilst the laws finish going Elite Liberal.You could also mod it midgame :P
I could, but the motor-pool is green already and Mediafire was wonky the last time I looked.Thanks, was looking for something to add ;)(Kinda waiting for the holiday time-off before I mess with things, too. ;) )
OK, took a look. Chiefly looked at the XMLs; started a new game as the old one doesn't need new hardware (gov't is totally L+, just waiting for the laws to get moved over).
Uh...I think we have different approaches to Liberalizing the country. Fortunately, LCS caters to such differences: many roads lead to the same destination and all that. In all, I'd prefer making a few different SMGs and possibly machine-pistols, along with a SWAT shotgun like the Benelli M4, USAS12, or something like that.
Ended up making an MP5K & two LCS armors (one SWAT & one Heavy), along with overhauling the Department Store* too. Problem is that I'd like to see the new firearms in NPC hands, so please count this as another vote in favor of NPC-code assistance.Mind sending me the new stuff you made? Couldn't work on my mod because of Christmas and stuff, forced to go up to my old part of the family, they got the worst PC I've EVER seen! O_o
*Hardware: axe, chain, prybar
Sporting Goods: C/C+ firearms, including the M249 for $15K (could go higher; the AA battery is $30K at C+ Gun Control, IIRC)
Ammo: For everything the Sporting Goods section stocks, plus DE50AE mags at $100/mag (M249 is $200/belt, I think)
Clothing: as usual, but will probably stock fine Turtlenecks shortly
Well, not sure. Looks like you've grabbed the AS12 already, so that's one of the major items. If you haven't made your own MP5K & LCS armors, let me know and I'll see about posting them. (As I noted before--different philosophies of how-to-mod-LCS. I'm glad yours works, and I hope people enjoy it. The motorcycle, etc didn't do much for me. I'm not sure we'd mix well.)I made the AA12 myself, actually. I made a P90, though I could use a more "High-power" SMG.
Hmm. I was actually thinking that the P90 would be a good gun to issue to CIA raids--until I read that a civilian version (extended barrel & blocked mags) exists. Being able to buy 5.7mm commercially (outside of C+ Gun Control, of course) would remove one of the major limiting factors I'd envisioned on the high-powered weaponry.Everything in the mod is only sold by the Armsdealer, though I noticed you said you overhauled the Department store. Could you possibly make a Black Market location?
Overhauling an existing location is XML work and pretty straightforward. Could post that code and see what people think--was hoping to make the Department Store a viable option rather than someplace I could go an entire Nightmare Mode without ever visiting.Possibly make a black market location in the Dep. Store? I can imagine a secret hatch :P
Making a new location altogether, though, seems like it would call the C++ code, so outside my knowledge at the moment. Compilers & KA101 don't get along very well.
Is this compatible with 4.06.3 ?Made it for that version :/
FWIW the MP5K is a machine-pistol: basically a 9mm Semi with 3-round burst, minor boost to accuracy, less armorpiercing than the MP5, I think one point worse burst penalty, and size 5 so it's concealable. Legal under C Gun Control due to lower stopping power.Well, not sure. Looks like you've grabbed the AS12 already, so that's one of the major items. If you haven't made your own MP5K & LCS armors, let me know and I'll see about posting them. (As I noted before--different philosophies of how-to-mod-LCS. I'm glad yours works, and I hope people enjoy it. The motorcycle, etc didn't do much for me. I'm not sure we'd mix well.)I made the AA12 myself, actually. I made a P90, though I could use a more "High-power" SMG.
Donuts, is this mod working? I have dumped the archive in my LCS folder and ran a new game, but no idea where to find the black market. What am I missing?You just gotta extract it into the art folder, currently the arms dealers sell my guns and ammo. The car dealership sells the cars. And the armor you can make yourself.
Thanks for the advice, I clearly dumped it into the wrong folder.Just needed something that sounded cooler. You can edit names if you want, I'm just staying with the current name.
I also poked around in the XML's... on the AA12, the future ammunition name is '24 gauge'. Shotgun gauges are interesting in that the gauge is an inverse scale; 10 gauge is larger than 12, 12 larger than 20, so on and so forth. Also, there are a few italian companies making 24 gauge shotguns. Perhaps consider renaming it?
Can you give me more detailed instructions as to how to install it? I am the world largest idiot when it comes to actually doing things that have to do with computers.Download and extract into the art folder of (newest version) lcs_win32_4.06.4.
Does extract mean drag it into the folder? If so that sounds easy.Can you give me more detailed instructions as to how to install it? I am the world largest idiot when it comes to actually doing things that have to do with computers.Download and extract into the art folder of (newest version) lcs_win32_4.06.4.
Just drag the XML files into the art folder. Or press the shiny Extract button and find the art folder.Does extract mean drag it into the folder? If so that sounds easy.Can you give me more detailed instructions as to how to install it? I am the world largest idiot when it comes to actually doing things that have to do with computers.Download and extract into the art folder of (newest version) lcs_win32_4.06.4.
! ME LIKE SHINEY BUTTONS!Just drag the XML files into the art folder. Or press the shiny Extract button and find the art folder.Does extract mean drag it into the folder? If so that sounds easy.Can you give me more detailed instructions as to how to install it? I am the world largest idiot when it comes to actually doing things that have to do with computers.Download and extract into the art folder of (newest version) lcs_win32_4.06.4.
Ok, I got everything sorted out, but I found a few glitches. You can still make SEAL armour and Heavy Armour, and there are two weird options at the end of the clothing list that cost millions of dollars.It is possible to make the Heavy Armor and Seal armor, but I just got lazy and made them require 99 skill at tailoring. And the weird options are there for when you just have too much money. :P
Ok, also, are you supposed to only get the guns from Gang Members? Also, I think you should lower the prices some, everything in your mod is just hugely out of proportion compared to the vanilla stuff.Ok, I got everything sorted out, but I found a few glitches. You can still make SEAL armour and Heavy Armour, and there are two weird options at the end of the clothing list that cost millions of dollars.It is possible to make the Heavy Armor and Seal armor, but I just got lazy and made them require 99 skill at tailoring. And the weird options are there for when you just have too much money. :P
I am not good at making locations etc, so Gang Members are the current sellers of the stuff. As I said, a large update will be made in the near future, where I will put some low-tier weaponry/armor.Ok, also, are you supposed to only get the guns from Gang Members? Also, I think you should lower the prices some, everything in your mod is just hugely out of proportion compared to the vanilla stuff.Ok, I got everything sorted out, but I found a few glitches. You can still make SEAL armour and Heavy Armour, and there are two weird options at the end of the clothing list that cost millions of dollars.It is possible to make the Heavy Armor and Seal armor, but I just got lazy and made them require 99 skill at tailoring. And the weird options are there for when you just have too much money. :P
Alright, are the assault rifles stronger or weaker than the AK? And if weaker, are they at least stronger than the M16?I am not good at making locations etc, so Gang Members are the current sellers of the stuff. As I said, a large update will be made in the near future, where I will put some low-tier weaponry/armor.Ok, also, are you supposed to only get the guns from Gang Members? Also, I think you should lower the prices some, everything in your mod is just hugely out of proportion compared to the vanilla stuff.Ok, I got everything sorted out, but I found a few glitches. You can still make SEAL armour and Heavy Armour, and there are two weird options at the end of the clothing list that cost millions of dollars.It is possible to make the Heavy Armor and Seal armor, but I just got lazy and made them require 99 skill at tailoring. And the weird options are there for when you just have too much money. :P
Everything in the mod is quite high tier, and stronger than the assault rifles in their own way.Alright, are the assault rifles stronger or weaker than the AK? And if weaker, are they at least stronger than the M16?I am not good at making locations etc, so Gang Members are the current sellers of the stuff. As I said, a large update will be made in the near future, where I will put some low-tier weaponry/armor.Ok, also, are you supposed to only get the guns from Gang Members? Also, I think you should lower the prices some, everything in your mod is just hugely out of proportion compared to the vanilla stuff.Ok, I got everything sorted out, but I found a few glitches. You can still make SEAL armour and Heavy Armour, and there are two weird options at the end of the clothing list that cost millions of dollars.It is possible to make the Heavy Armor and Seal armor, but I just got lazy and made them require 99 skill at tailoring. And the weird options are there for when you just have too much money. :P
Ok, which one is the most accurate?Everything in the mod is quite high tier, and stronger than the assault rifles in their own way.Alright, are the assault rifles stronger or weaker than the AK? And if weaker, are they at least stronger than the M16?I am not good at making locations etc, so Gang Members are the current sellers of the stuff. As I said, a large update will be made in the near future, where I will put some low-tier weaponry/armor.Ok, also, are you supposed to only get the guns from Gang Members? Also, I think you should lower the prices some, everything in your mod is just hugely out of proportion compared to the vanilla stuff.Ok, I got everything sorted out, but I found a few glitches. You can still make SEAL armour and Heavy Armour, and there are two weird options at the end of the clothing list that cost millions of dollars.It is possible to make the Heavy Armor and Seal armor, but I just got lazy and made them require 99 skill at tailoring. And the weird options are there for when you just have too much money. :P
But which assault rifle is more accurate? The AK-47 is normally my end-game weapon, if both rifle are more powerful I want to try replacing the AK with the one thats more accurate. Im sure the minigun uses Heavy Weapons instead of Rifle and Im sure the Sniper doesn't shoot three rounds like the normal assault rifles.Sniper should be able to rip tanks. But it's single shot.
Thats cool, but not what I asked. I want to know which is a more accurate assault rifle so I can give it to my fighting squad.But which assault rifle is more accurate? The AK-47 is normally my end-game weapon, if both rifle are more powerful I want to try replacing the AK with the one thats more accurate. Im sure the minigun uses Heavy Weapons instead of Rifle and Im sure the Sniper doesn't shoot three rounds like the normal assault rifles.Sniper should be able to rip tanks. But it's single shot.
Sniper is the most accurate with a bit more skill. Minigun sprays about 10 shots in a single round, so I suppose it's the most accurate! ^^Thats cool, but not what I asked. I want to know which is a more accurate assault rifle so I can give it to my fighting squad.But which assault rifle is more accurate? The AK-47 is normally my end-game weapon, if both rifle are more powerful I want to try replacing the AK with the one thats more accurate. Im sure the minigun uses Heavy Weapons instead of Rifle and Im sure the Sniper doesn't shoot three rounds like the normal assault rifles.Sniper should be able to rip tanks. But it's single shot.
I mean out of the P90 and the 7-9 or whatever the other one is.Sniper is the most accurate with a bit more skill. Minigun sprays about 10 shots in a single round, so I suppose it's the most accurate! ^^Thats cool, but not what I asked. I want to know which is a more accurate assault rifle so I can give it to my fighting squad.But which assault rifle is more accurate? The AK-47 is normally my end-game weapon, if both rifle are more powerful I want to try replacing the AK with the one thats more accurate. Im sure the minigun uses Heavy Weapons instead of Rifle and Im sure the Sniper doesn't shoot three rounds like the normal assault rifles.Sniper should be able to rip tanks. But it's single shot.