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Other Projects => Other Games => Play With Your Buddies => Topic started by: LoSboccacc on December 14, 2012, 06:38:04 pm

Title: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 14, 2012, 06:38:04 pm
If anyone doesn't remember the punchline, it's from the old Master Of Magic, a game famous for its fun factor brought by the insane unbalance that anything within the game has.

Every item is potentially game breaking powerful, so that it basically becomes a rush to the ultimate power, whether by armies, champions or spells.

Spoiler: a bit of introduction (click to show/hide)

I figured I should really learn to play this, so I'll be documenting my failures here for the community enjoyment and to steal interesting hint and strategy from your juicy posts.

Spoiler: A pretty standard game (click to show/hide)

Time for choices! I'll be the Old Man, obviously. Because I totally hate this guy:

So, what should a winner look for? I hear chaos is pretty cool, but death magic also intrigues me.

Spoiler: on spellbooks (click to show/hide)

Spoiler: on cities (click to show/hide)
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 14, 2012, 06:55:26 pm

Spoiler: on nodes (click to show/hide)

Spoiler: on races (click to show/hide)
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 14, 2012, 07:20:30 pm
Spoiler: sprites, they all are (click to show/hide)

Spoiler: on ruins (click to show/hide)
Spoiler: on towers (click to show/hide)
Title: Re: Old Man! You seek the spell of mastery!
Post by: Iituem on December 14, 2012, 07:36:48 pm
Love this game so much.  It's so utterly game breaking at the higher spell levels, but since all of the schools are so woefully unbalanced you can end up with every faction breaking the game equally.  Definitely watching this one.
Title: Re: Old Man! You seek the spell of mastery!
Post by: IronyOwl on December 14, 2012, 07:38:55 pm
Been meaning to give this a try. Not entirely certain what's happening so far, but watching with interest.
Title: Re: Old Man! You seek the spell of mastery!
Post by: Darkening Kaos on December 14, 2012, 07:41:18 pm
I found Gnolls to be fairly useless, better to raze their city and found an outpost of your own on the ruins, {but one square further south}.

I was playing this just last night, nostalgia crept up an me when I wasn't ready for it.  I still have the box, books and original CD, packaged as the Players Choice Edition (1994), getting it out every now and then to hammer the wimpy Elves in a storm of raging dwarves and trolls, all led by Mega-Jesus.

Have fun.  I'm gonna start a new game now.
Title: Re: Old Man! You seek the spell of mastery!
Post by: Neonivek on December 14, 2012, 08:44:13 pm
Love this game so much.  It's so utterly game breaking at the higher spell levels, but since all of the schools are so woefully unbalanced you can end up with every faction breaking the game equally.  Definitely watching this one.

Honestly I considered playing a game with level 1 magic in everything but life (because I've already seen max power life... it is extremely potent) and see what amazing spells I develop along the way.
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 15, 2012, 12:05:44 am
Been meaning to give this a try. Not entirely certain what's happening so far, but watching with interest.

I retconnected some explaining; I can't really explain to much since this game is quite weird and each thing would require a wiki page :P

Love this game so much.  It's so utterly game breaking at the higher spell levels, but since all of the schools are so woefully unbalanced you can end up with every faction breaking the game equally.  Definitely watching this one.

anything works as long as you have mana to back your unit up, specially because you can charge the low level spells to be more effective.
Honestly I considered playing a game with level 1 magic in everything but life (because I've already seen max power life... it is extremely potent) and see what amazing spells I develop along the way.
Title: Re: Old Man! You seek the spell of mastery!
Post by: TheZoomZoll on December 16, 2012, 02:01:32 am
I like this so far.The format doesn't need much change either.

This looks like an interesting game so I might get it and give it a try too.
Title: Re: Old Man! You seek the spell of mastery!
Post by: EuchreJack on December 16, 2012, 03:17:28 am
Yay, Master of Magic LP!
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 16, 2012, 04:23:19 am
With a noob! I only need something better than tiny pic for uploading images in batch; suggestuon?
Title: Re: Old Man! You seek the spell of mastery!
Post by: EuchreJack on December 16, 2012, 04:32:50 am
Imageshack allows you to upload multiple pictures at once.

And by multiple, I mean 10+ (I'm not sure there is an actual limit).  You just highlight all the pictures you want to upload, and wait for the internet absorb your sweet screenshots.
Title: Re: Old Man! You seek the spell of mastery!
Post by: Robsoie on December 16, 2012, 05:21:56 am
If you're interested in Master of Magic, i recommend this unofficial patch, fixing several bugs and improving the AI so it gives a better challenge :
http://realmsbeyond.net/forums/showthread.php?tid=3663
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 16, 2012, 06:38:22 am
If you're interested in Master of Magic, i recommend this unofficial patch, fixing several bugs and improving the AI so it gives a better challenge :
http://realmsbeyond.net/forums/showthread.php?tid=3663

I know, I'm already on 1.40n; just forgot to mention it on the OP.


Spoiler: on swords and shields (click to show/hide)

Title: Re: Old Man! You seek the spell of mastery!
Post by: IronyOwl on December 16, 2012, 06:44:07 am
So is each unit a hit point, or what?

Also, good to see your empire grow. And I was wondering about the wisdom of attacking War Bears.

Why are nodes better the earlier you get them?
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 16, 2012, 06:49:55 am
because they give you a fixed amount of mana; later on when cities holds temple and cathedral and whatever, each providing mana and research, raw mana from nodes is less relevant (in percentage)

I was attacking war bear because maybe a lucky psionic blast could have killed one, but nodes counter magic makes that difficult.

Also because I used that to introduce the combat system :P

unit usually have one hit, per figure. monster and mounted unit may have more, many more.
Title: Re: Old Man! You seek the spell of mastery!
Post by: RedKing on December 16, 2012, 07:47:26 am
Nostalgia abounds. I played the hell out of some MoM when it came out. I *still* play it from time to time.

One of the more interesting games I ever had was taking almost no spellbooks and taking a ton of traits (think I had Warlord, Myrran, Artificer and a couple of others). My admantine-clad dwarven army was a thing of beauty. Especially led by Demi-God status heroes with custom-made artifacts.

Of the regular races, I tended to prefer nomads, because SO MUCH GOLD. Plus griffon riders. OTOH, humans get paladins.
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 16, 2012, 08:31:01 am
Well at any rate you can make eldritch flying invisible bowmans and that alone win sieges.

Substitute bowman with warship for maximum sillines.
Title: Re: Old Man! You seek the spell of mastery!
Post by: Kolbur on December 16, 2012, 09:04:54 am
Yes! Love this game! :)

I always summon a magic spirit at start for scouting. It usually pays back itself by finding empty sites with some gold and/or mana in it (move on sites but don't enter if monsters live there, it can cross oceans too).
Also always remember that gold = 1/2 mana via alchemy (or gold = mana with alchemist trait). Ideally you want to pay all your mana expenses with gold. This way you can pump your entire magic power into research and skill increase. Magic power (obtained from the your mage fortress, magic nodes, temples, terrain specials and some races' population) is the only source for increasing the casting skill so it's always important.

Can you post your mirror information (Info -> Mirror)?
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 16, 2012, 09:52:11 am
sure, I have the updates to be finished then I'll post a mirror. (I got offline too much and have still about 50 pics to post, the actual update series was intended to end with a mirror and I already got the picture.  ::) )


Spoiler: against war bears (click to show/hide)

Spoiler: on outpost (click to show/hide)
Title: Re: Old Man! You seek the spell of mastery!
Post by: Puzzlemaker on December 16, 2012, 07:42:09 pm
I got this game on GoG because of this thread.  I am on an island with no way off, it's so sad.

Also pixies.  Holy shit they keep kicking my ass.  I am pretty sure I am doing it wrong.
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 16, 2012, 07:44:06 pm
there are many spell to get you off an island. floating island is one quite common, also flight spell or nagas could be used to get a foothold on other islands. or ships, but that would be the easy route, won't it? :P

Title: Re: Old Man! You seek the spell of mastery!
Post by: Puzzlemaker on December 16, 2012, 08:04:38 pm
Maybe it's because I put all my points into death magic.  Hmm.
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 16, 2012, 08:14:02 pm
Spoiler: there and back again (click to show/hide)

Spoiler: the empire of solitude (click to show/hide)

Spoiler: looking in the myrror? (click to show/hide)

Spoiler: on towers (click to show/hide)
Title: Re: Old Man! You seek the spell of mastery!
Post by: Kolbur on December 17, 2012, 04:46:59 am
Maybe it's because I put all my points into death magic.  Hmm.
If you have 11 death books you can summon Wraiths from the start. They can fly, are immune to non-magic weapons and obliterate almost all regular units easily with life draining attacks that raise them after combat as undead units for you without any upkeep.
You did pick them at start, right?  :P

Alternatively you can summon Shadow Demons. Flying non-magic weapon immune regenerating undeads with a magic ranged attack that can plane shift at will.
Title: Re: Old Man! You seek the spell of mastery!
Post by: IronyOwl on December 17, 2012, 04:48:49 am
Uh. So, what's that mithril going to do with gnolls on it? And can one demolish their own towns?
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 17, 2012, 05:13:30 am
I think I can by producing enough settlers.

I'll give that a try this evening.
Title: Re: Old Man! You seek the spell of mastery!
Post by: Delta Foxtrot on December 17, 2012, 02:48:18 pm
PTW. My favourite race is probably the barbarians. Highest population growth coupled with strong normal units and early access to berserkers is just too good to pass. Their only problem is stunted tech tree, but that's why you mass up on 'zerkers early on and conquer some high men for late game tech.

I got this game on GoG because of this thread.  I am on an island with no way off, it's so sad.

Also pixies.  Holy shit they keep kicking my ass.  I am pretty sure I am doing it wrong.

It might help if you start with the largest possible land mass. It's been a while since I read the manual, but I think it says that the set-up phase landmass determines the water-to-land ratio. I always play with the largest possible, and I always get two or three large continents and little else. The few times that I've tried with smaller land sizes has always made me start on a small-ish island.

Also pixies are Death Incarnate with little fluttery wings.
Title: Re: Old Man! You seek the spell of mastery!
Post by: Neonivek on December 17, 2012, 05:15:55 pm
Much later in the game I find that you will end up getting rid of your heros in favor of the super heros.

The difference between a minor and major hero is just immense >_<

I thought the Abandonia review (I own a real copy) was exagerating that heros end up too powerful... but nope
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 17, 2012, 05:27:15 pm
Spoiler: about the gnoll city (click to show/hide)

I call the help of the public! What should we do now about that?
Title: Re: Old Man! You seek the spell of mastery!
Post by: Sonlirain on December 17, 2012, 05:33:45 pm
Open the phantom warrior floodgate.
Title: Re: Old Man! You seek the spell of mastery!
Post by: Mephansteras on December 17, 2012, 06:10:37 pm
Cool, I love MoM!

But...could you put limiters on the image size, please? It's a bit hard to see what's going on with those images on my work monitor.
Title: Re: Old Man! You seek the spell of mastery!
Post by: Kolbur on December 18, 2012, 06:12:56 am
Build stables in the gnoll city and mass wolf riders. They are pretty good and easy to get but cost some production.
Afair you can fight enemy wizard's armies on the field without starting a war so try to get control of the tower. But you will be at war with him soon anyway.
You really need to scout. You know nothing about the surroundings of your island.
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 18, 2012, 04:36:36 pm
Spoiler: points taken! (click to show/hide)

Spoiler: the northern wastes (click to show/hide)

Spoiler: meanwhile on Myrror (click to show/hide)

Spoiler: the cliffhanger (click to show/hide)

so, what now?

Spoiler: in game information (click to show/hide)

Spoiler: on the wizard tower (click to show/hide)
Title: Re: Old Man! You seek the spell of mastery!
Post by: Mephansteras on December 18, 2012, 04:50:30 pm
Hmm...tough. Hell hounds are nasty, although if you can arrange it so that you're attacking them first you negate a lot of their advantage. Fire breath only works when they attack, not when they defend.

Summoned units can also be a boon against armies like that, since their loss isn't a big deal. Although fire breath will pretty well trash phantom units if I remember right.
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 18, 2012, 05:06:17 pm
I think phantom beast can be evoked and move immediately. They should be able to squish one unit and die giving serious damage on the second.
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 20, 2012, 02:52:14 pm
Spoiler: a field day (click to show/hide)

Spoiler: lol u mad? (click to show/hide)

Spoiler: no loose ends (click to show/hide)


Spoiler: the aftermath (click to show/hide)
Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 20, 2012, 02:58:01 pm
OOC of various nature

I am having issue with internet, and I'm about to depart for my winter holidays, so probably won't get updated until after christmas

phantom beast are more or less equivalent to 1.5 hell hound, but because of how figure works it is much much better to attack three hound units instead of killing one and halving another, because it makes safe for hero/chivalry to attack them (two hounds are barely enough to bypass their defences, while four are more than a match)

Spoiler: true spoiler (click to show/hide)
Title: Re: Old Man! You seek the spell of mastery!
Post by: Mephansteras on December 20, 2012, 04:24:42 pm
Yeah, dark elves are a pain. At least until you get some units with really high magic resistance, which can pretty much shrug off all of their attacks.
Title: Re: Old Man! You seek the spell of mastery!
Post by: RedKing on December 21, 2012, 12:03:04 pm
Dark Elf Warlocks though....Doom Bolts for EVERYBODY.
Title: Re: Old Man! You seek the spell of mastery!
Post by: Akura on December 21, 2012, 02:01:44 pm
So is each unit a hit point, or what?

Title: Re: Old Man! You seek the spell of mastery!
Post by: Delta Foxtrot on December 21, 2012, 04:56:28 pm
The smaller image sizes are appreciated, they're much easier on my monitor.

Did you know that having shamans and priests in your stack increases the heal rate of all units within the stack? Try to get a good stack or two with strong units and a few priests and send them over to Myrror. No use fighting over that DElf city if you can't defend it. Abandon it and retake it when you have more forces. Based on what you have right now, I'd probably train a mix of gnoll riders/pikemen/summons.
Title: Re: Old Man! You seek the spell of mastery!
Post by: Sonlirain on December 21, 2012, 06:39:56 pm
So is each unit a hit point, or what?

Title: Re: Old Man! You seek the spell of mastery!
Post by: LoSboccacc on December 21, 2012, 11:43:07 pm
Exactly, that's why at start when every beast with three defence basically laugh at your spearman the two strengh bonus on gnolls make a hell of a difference

*see adventures of wonder gnolls in war bear lairs.
Title: Re: Old Man! You seek the spell of mastery!
Post by: Neonivek on December 22, 2012, 03:40:56 am
It is why a few "Cannon fodder" races can laugh at you... Dang Zombies!
Title: Re: Old Man! You seek the spell of mastery!
Post by: Akura on December 23, 2012, 09:19:32 pm
So is each unit a hit point, or what?

Since when does 8 attack guaratee 4 points of damage? Was that added in a later patch that I probably don't have?
Title: Re: Old Man! You seek the spell of mastery!
Post by: Sonlirain on December 23, 2012, 10:43:21 pm
So is each unit a hit point, or what?

Since when does 8 attack guaratee 4 points of damage? Was that added in a later patch that I probably don't have?
Well there's the chance of the attack missing completely before defense is taken into account.
My point still stands however. 1 shield can block only 1 sword and if once creature connects more swords than enemy sields the damage becomes unblockable (because there are no shields to block them).
Unlike several weaker units with the same # of swords total.