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Dwarf Fortress => DF Adventure Mode Discussion => Topic started by: Crashmaster on January 19, 2013, 07:41:41 pm

Title: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
Post by: Crashmaster on January 19, 2013, 07:41:41 pm
Chapter I; Assasination


To whomever might discover this:

With the security of Stormrack impenetrable, I Kogsak Lustrouscraft the Failed Purge,  trained in various addition weapon and survival skills do hereby accept the quest of tracking and hunting down the night man Momuz Tunneledfaint the Crypt of Skulls, the beast who had kidnapped the Queen of The Dreamy Ship, Nomal Whiplenses, bringing the total collapse of our dwarven sister-civilization. Finding and killing him at all cost and redeeming her if possible.

Day 1;

Locked my room and secretly left the fortress while out on patrol.
Discovered an unmarked river past the eastern border.
Too dark to travel at night, slept in a hollow.
Spoiler (click to show/hide)

Day 2;

Continued due east. More rivers, none of which are on the merchant's map. I plan on taking the old trader's path over the mountains into what was The Dreamy Ship's territory. The trail head should be near the Trade Guild's cave 'Grossechoes' in the foothills.
Spoiler (click to show/hide)

Just saw an alligator rip apart an unaware duck. I Am now checking rivers before getting in.
Found another hollow to spend the night in.
Spoiler (click to show/hide)

Night;

I'm not sure what woke me but it's still early. I went out to use the tree when something caught my eye behind me. When I looked back I was already surrounded by strange shadowy figures screaming insults at me. The first was nearly on me when I smashed my shield into it. Before it could respond I crushed what passed for it's face in and it fell silent and limp.
Spoiler (click to show/hide)

These things are fast! I fired a bolt at the nearest while backpedaling off the rise. The shot lodged in the bones of it's left hand but the thing showed no pain. I found out I was at least quicker then any of them.
With a bit of distance I took out my axe and stood my ground both of us getting a good look as this new adversary drew close in the dawn's morning light.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

OOC; The short history of The Dreamy Ship is recounted in the first post of the tale of Kogsak's home fort Stormrack. (http://www.bay12forums.com/smf/index.php?topic=87053.0)
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Xantalos on January 19, 2013, 07:47:22 pm
PTW.
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Crashmaster on January 19, 2013, 08:22:34 pm
Day 3 - early morning;

Fear the night?
FUCK... THAT... SHIT.., pardon my human, but do you even know who you're dealing with?

The Bogeyman twists the bolt about in the wound on it's hand criticizing the shot amidst the torrent of more personal insults while coming steadily closer.

Armok... dammit.., You... little... SHITS!.. woke me up for this? I'll give you something to scream about!
Spoiler (click to show/hide)

The Bogeymen's shadowy figures twist and bend impossibly as they try to avoid the dwarven axe but each time a new head rolls.

Tough guy eh?
Spoiler (click to show/hide)

It's too early, I'm going back to sleep.
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Crashmaster on January 21, 2013, 03:09:46 am
Day 3;

After a late start today I've reached the foothills. Some places seem as though they would support great fortresses with natural ramparts reaching to the sky.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

The sheer cliffs funneled me into a box canyon were I was just able to scramble up an eroding crack in the corner.
Spoiler (click to show/hide)

At the top I find the Vigorous Swamp and just a bit farther the claystone monolith pierced straight through to the caverns by the cave called Grossechoes. It's normally an important guarded trade route stop but the first thing I see is an armed Frogman.
Spoiler (click to show/hide)

If I'm ever gonna sleep inside tonight I'd best get to sneaking around and see if I can't bust up this siege. I start firing steel bolts from cover at anything green while moving towards the cave entrance. As I pass the wounded they get the edge of my shield in the back of their heads and their brains kicked in.
Spoiler (click to show/hide)

I had picked off quite a number of easy kills and the area surrounding the entrance was looking attainable when I was spotted by a Frogman standing nearly on top of me while I put a bolt through his leg. I finished him and fired one last bolt before taking out my battleaxe for some close work.
Spoiler (click to show/hide)

I charged the closest frog and bit, shook and tore it's throat out leaving it wheezing and dying. There were a lot more frogmen here then I had guessed and they weren't intimidated by that at all. With the alarm raised they began to try and flank me. To avoid being surrounded I backed off and scaled the cliff to the south using the sheer faces to choke the frogs' advance and kill them one on one.
Spoiler (click to show/hide)

They were only three squads worth or so and once dispatched I came back down to rush the wounded and seize the cave.
What the hell? It's like an entire frog army laid siege to this cave. More are pouring around the sides and over the top of the claystone monolith as I cut into the frogmen at the entrance. I switch to my spear and press into the cave over a road of spear-holed frog corpses.
Spoiler (click to show/hide)

In the dark of the cave my dwarf-eyes can see the mutilated corpses of hundreds more frogmen and frogwomen, various animals but as yet no traders. The eyes of the living frogmen cannot detect my stealth nor their armor deflect my adamantine spear as it pierces helm, skull and brain again and again.
I clear the first floor and head upwards, corpses are everywhere, my contributions are barely noticeable in the piles of gore.
Spoiler (click to show/hide)

Door guards fall dead and the cave exits onto the flat top of the claystone monolith. Nearly 20 frogmen simultaneously turn and charge me as I swap back to my axe and plant my feet.
Spoiler (click to show/hide)

The battle ranged all over the top and sides of the claystone monolith and lasted late into the night. The frogmen that can have started fleeing on sight now though I haven't seen one in a while. I was drowsy from killing nearly 200 frogmen so I found a spot in the upper cave where there wasn't an insane amount of corpses and had that indoor sleep I've been looking forwards to.
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: ff2 on January 21, 2013, 12:03:18 pm
Save plz
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: chaosgear on January 21, 2013, 08:03:19 pm
That's the stuff of legends, right there.
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Maximiliator on January 21, 2013, 10:33:58 pm
i like what i see. nice job!

also: keep it coming :D
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Crashmaster on January 22, 2013, 03:47:10 am
Day 4;

I wake refreshed and ecstatic from the previous days slaughter though I decide that I'm tired of killing frogmen for now and will forgo exploration of the downward passage to the caverns in favor of getting on with my mission.
Well, not too tired to quickly just kill a few more on the way out.
Spoiler (click to show/hide)

The rest of the day was spent climbing the pass over The Taciturn Crest bearing Southeast from Grosseechoes. A short cold night was spent without shelter or much sleep but plenty of wine. The nether-cap barrel seems pointless weight right now but on the sweltering plains I don't think I'll regret lugging it over these mountains.

Day 5;

Started down out of the cold as soon as I was up, finally left the mountains late in the day and made camp by a stream on the slopes of The Wooden Hill.
Spoiler (click to show/hide)

Down in the valley bottom lies The Hermitic Plain and then just beyond The Hill of Entanglement at the valley's mouth is were the old fortress sites of Certainmirrors and Boararmors would have been. They tried to seal off and hold the valley and it's resources for the ambitions of The Dreamy Ship but forgot to plant any plump helmets.
Spoiler (click to show/hide)

Tomorrow I will make my way out of the valley and start to investigate any sites of interest in the vast expanses of The Superior Plain to the South and East.


Save plz

OOC; Kogsak is the head of security from my long-running fortress, DFHack 'mode set' forced into adventure mode. As such there is no save since saving usually turns her into a crundle or something. I tried to put up the save from this year with the loaded Black Cauldron on DFFD but it's 54MB compressed and just seems to time out.

p.s. 31.25
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Crashmaster on January 24, 2013, 05:28:44 am
Day 6;

Shot and killed a pair of Nagaman wrestlers I ran across camped in The Hermitic Plain this morning.
Spoiler (click to show/hide)

I started back-tracking their trail into The Superior Plain and made camp in the hills for the night.

Day 7;

Broke away from the Nagamen's trail to have a look at the old site of The Dreamy Ship's capitol Certainmirrors, now hardly even visible. Camped on the bank of a river.

Day 8;

Spent another day on the trail, got side-tracked again, this time to visit the battle sites in The Mire of Paint from The Splattered War back in 3. I've never been in a real war. I may have to start one myself to get the chance. Traveled late into the night before finding the Naga's trail again and making camp on the spot.

Day 9;

Still drowsy, slept bad. The Nagamen's trail is different here, they were traveling fast and not following water. Camped early near a small lake despite a nasty smell I can't place, seems to have been a wild fire here recently. Must have been what those Nagas were fleeing.

Day 10 - early morning;

More of those little freaks jumped me while I was sleeping.
Spoiler (click to show/hide)

I got right on my feet and charged right over the middle of them. Entering into a martial trance I split their shit before they could even touch me.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Alright, I don't know where these... fucking things are coming from but they're pissing me off. It'll take me forever to get back to sleep now that I'm so lit-up from that martial trance. At least while getting woken up back in the early dark I had caught sight of a ruddy glow in the East-northeast sky. I can place that smell now too. It stinks of dragon-reek. Dragons know a lot about their territories and they would certainly be aware of any night creatures living near them.
The Nagamen's trail is forgotten, my scheduled is full for tomorrow.
Spoiler (click to show/hide)
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Crashmaster on January 29, 2013, 02:51:40 am
Day 10;

I headed East and followed another river East and North from the lake. My legendary eyes observed a sloping hole heading below the plain. The cave held a juvenile male dragon waiting behind a corner guarding its lair. I was caught a bit off-guard but still stealthy enough to avoid detection as I backed into a corner while drawing my crossbow. I moved across it's right flank spraying it with three quick bolts, the last in the lung cutting it short of breath as it reared up in rage and surprise at the sudden barrage.
Spoiler (click to show/hide)

Spear in hand I charged the stunned beast and plunged the adamantine masterpiece upwards straight through it's armored scales and right into it's monstrous heart in a single motion. Hot blood gouted from the wound as I hauled the spear out of the collapsing dragon's chest and parked it in it's right eye favor of my super-dwarvenly perfect axe.
Spoiler (click to show/hide)

I split the dragon's head open and moved on to searching the cave finding only a few dragon eggs. Seems there must be a female around these parts as well.
Spoiler (click to show/hide)

I turned up another cave on the opposite bank of the river. Drawing my crossbow I headed right on in finding a medium-sized dragon at the end amidst a small hoard. This dragon was old enough to have earned a name and it even seemed able to talk but I was already firing I guess. I put three fast bolts into this one's right front leg which didn't even phase it but the single shot that pierced it's back felled it like a crippled cat.
Spoiler (click to show/hide)

I rushed and stabbed, but the beast's bulk protected it's heart. At least the spear was still good for putting out it's eyes. Again I left it in the right one's socket to take the dragon's head with my axe.
Spoiler (click to show/hide)

Well that was a joyful break from all this fruitless searching I've been doing of late... Ah spores, I forgot about the night man. I'm gonna sleep in here tonight.
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Crashmaster on February 11, 2013, 02:28:39 am
I woke up and left the security of the dragon's lair well before dawn. The bogeymen were waiting and tried to swarm me as I left the area. Coming at me from all sides from out of the darkness I struck off each of their heads in a matter of moments and continued East.

Near the edge of the plain multiple badger clans drew my attention to a sand hill with a birchen door inset in its South eastern corner. What I found on the other side could not possibly have ever been dwarven.
Spoiler (click to show/hide)

Yet it was Nomal, Queen of The Dreamy Ship, transformed into a spouse of the night man and standing before my very beard. Without even thinking, my spear was already deep in its side and my axe parted the quad-horned head from her majesty's hairy, bloated, deformed body.
Spoiler (click to show/hide)

The lair contained the corpses of several dark stranglers in various states of butchery. There was a green glass quern bearing the mark of the dark strangler forest retreat Copperfrightful but no sign of a second night creature dwelling in this lair. I will head towards Copperfrightful and try to find Momuz's trail.

I came across another lair as I traveled South west all night along the edge of The Mire of Paint. It wasn't Momuz but a Cyclops with a mouthy kid. I let my crossbow take care of introductions before correcting the child.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

I interrogated the recalcitrant monster demanding news of night creatures.
Spoiler (click to show/hide)

Turns out it was a mute. I guessed it must have been trying to point westward and make waving motions to indicate a river when I hacked its arms off.

Westward ho!

Tomorrow.
Spoiler (click to show/hide)
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: omg_scout on February 11, 2013, 07:44:23 am
Am I the only person who does not see what is in the spoiler tags?   :( :(

edit: nevermind, Opera foundation failed patch again, I can see it all under firefox. Great story!

How do you make such steroid dwarves? Dangerroom cheats or you trained her all up to be so legendary?
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Crashmaster on February 12, 2013, 04:59:21 am
OOC; Kogsak was hand-picked on embark for being indefatigable, tough and agile and then killed 2700 or so things in 65 years and swam a bunch before adventuring. She was fully legendary before the danger room was even built but also killed a lot of prisoners and benefited from bridge-controlled siege division.

Day, uh, 12;

The dead cyclops' lair made for a comfortable enough night. No beds of any size.

Bearing straight for the main river's western spring I found an empty cave harboring only a dragon corpse. I had to check my map twice to be certain I hadn't passed this way before.
It was late at night when I found what I was looking for in a lair by the Western spring and started shooting masterwork steel bolts at it. It wasn't Momuz, just his corrupted (and overly optimistic) spawn, Ozran.
Spoiler (click to show/hide)

This one was a bit more alert and active. When it spotted me I met its stare with a poke in the guts. It charged and just clipped me as I dove under it's flailing claws and lodged my spear in it's side holding it back as it thrashed at me from above.
Spoiler (click to show/hide)

I dropped the spear and it pounced but I was already up. Drawing my axe I stopped and simply said, "Nomal is free now." The beast paused, slathering mouth agape and I split it from shoulder to hip.
Spoiler (click to show/hide)

"Ssssouth from The Releassssed Dunessss," the night man's hairy mouth labored to form the words as it's lungs fell out of it's body with the rest of it's guts and lifeblood.

Nice, this place is fairly clean and dry too. Momuz is gonna throw a tantrum when he finds out I've already killed his wife and son. I may have time to sleep in.
Spoiler (click to show/hide)
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Rumrusher on February 12, 2013, 02:10:15 pm
Using dfusion 'adventure change' on the character can properly assign them to the adventurer slot and allow you to save/retire the character.
So far a great read and a good use of resources.
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Crashmaster on February 15, 2013, 03:43:39 am
OOC; Thanks, it was frustrating trying to figure out enough of what works and what causes crashes just to get adventure mode working stably enough for this chapter.

Day 13;

I had traveled far into The Mire of Paint to find and kill Ozran. Now I pushed more or less South through it until late in the night before taking a short nap on the plain between two small ponds. There are deserts to the East between The Superior Plain and the western foothills of The Taciturn Crest's main Southern spur. I plan on passing South of the dark strangler forest retreats of Copperfrightful and Sicknessfail on the main river.

Day 14;

I traveled all day, once again pushing into the night. I had already been drowsy for some time when the now all too familiar cackling and insults began to surround me, pouring out from the night's darkness. They put a lot of effort this time into cursing my recent successes over Nomal and Ozran.
I don't know if it was the lack of sleep or if these things are getting stronger but I had to go martial and practically mince the first one's head landing impossible hit after impossible hit before it would go down.
Spoiler (click to show/hide)

The others took the delay to swarm in on me, actually pressing me back as I quickly took two heads, shutting their foul curse holes. I really, really.., hate these things.
Spoiler (click to show/hide)

The fight backed over a doomed badger sow. I suppose knocking it out of the way with my axe wasn't as helpful as I thought it would be.
Spoiler (click to show/hide)

The hapless animal's interruption gave me the opportunity to shift back onto the offensive, though this night creature hardly seemed affected by the beating it was taking.
Spoiler (click to show/hide)

So I just kept hacking at the thing and it would... not... give... up, only getting madder the more I cut into it until the tattered grey sack that was left finally bled out still propped up on it's feet and started sublimating away. It seems so pointless when there isn't even a corpse left to mark these victories.
Spoiler (click to show/hide)

Spent and stumped, I stopped and camped right there wondering why this bunch took me so long to kill. It's not like me.
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Aseaheru on February 15, 2013, 05:21:12 pm
ptw
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: TheFlame52 on February 18, 2013, 09:15:14 pm
ptw
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Rumrusher on February 18, 2013, 10:10:42 pm
fun fact: you can Civilize Bogeymen through messing with their civ id, though you might need to off load one if you want to keep one as a companion. Also they are really small and prone to be knock on their backs and curb stomped by any one beyond professional stats.
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Crashmaster on February 21, 2013, 03:12:14 am
Day 15;

I woke late in the morning on the Southern slope of the low volcano, The Sunny Rages. All evidence of last night's battle was gone. If it weren't for the kills recorded by my axe my poor memory wouldn't be enough to keep me convinced that these attacks have been real. I climbed all the way to the rim and threw Nomal's corpse and detached head with both halves of Ozran into the molten magma of the caldera. Maybe Armok can purify what's left of them.
Spoiler (click to show/hide)

I traveled East, much farther and much faster after that, until bogeymen once again attacked that night. This time not one could keep it's head long enough to even strike at me. They would not delay my mission of vengeance any longer. Despite being very drowsy, I kept going East out of The Mire of Paint until finally sleeping exhausted in another hollow.
Of course the bogeymen attacked me again, the cackling seemed to come the moment I had closed my eyes.
Spoiler (click to show/hide)

Far too furious at these mad, raving interruptions for more sleep at this point I just pushed on instead, still drowsy. I don't even know what day it is anymore. After finding two more rivers, I followed the sound of clouds of flies and infiltrated a cave dug out of a fire clay wall. My fatigue-impaired movements gave away my presence if not my location and The Night Man himself; Momuz Tunneledfaint the Crypt of Skulls pompously challenged this little noise in the dark, heh, heh, heh.
There was a child present so I started shooting immediately. Momuz leaped right over my first un-aimed shot from the hip. Impressive for his massive bulk, especially in this tunnel. The rest peppered him ineffectively while he stood like a rock searching the tunnel's shadows for me until a bolt lodged in his forehead and his eyes crossed to contemplate it.
Spoiler (click to show/hide)

As the monster pulled the steel bolt from it's skull I sprinted the distance between us and drove my spear deep into it's chest with all of my weight, knocking the filthy, hairy night creature over. Before it could recover I let go of my firmly-lodged spear to hack the copper meat cleaver from it's hand with my axe.

"I'm Kogsak Lustrouscraft the Failed Purge! Executor of Nomal Whiplenses mutant freak spouse of the Night Man Momuz Tunneledfaint whom I decapitated and threw into a volcano. Slaughterer of Ozran the Ash of Tombs, the simpering child of the Night Man Momuz Tunneledfaint whom I bisected and threw into a volcano. And three thousand other things I killed too!"
Spoiler (click to show/hide)

The insolent freak child speaks out of it's place as I sever it's father's right leg and return to the shadows. I lean from cover to try and shoot out Momuz's eyes when suddenly Lat leaps over him taking my shot in the chest, knocking me over and flailing down at my face with it's claws.
Spoiler (click to show/hide)

My axe ruins the night man child's right leg, toppling it to the ground with me. I scramble around the corner just out of it's reach right as Momuz crawls over top of it. As Momuz came down at me I caught the spear in his chest with my shield arm and buried my axe in his side. I held him back but scrambled away when Lat attacked abandoning my axe still stuck beside my spear in his torso.
Spoiler (click to show/hide)

I got to my feet in the corner with my artifact mace, Lat was advancing on the floor, Momuz picking himself up.

"I've got a message from the Dwarves,"

And smashed the freak child in the skull. Momuz charged and I caught him by the spear again. Holding him back with my shield arm as I caved in the head of his last child. I could feel him weaken against the spear and dropped my mace to twist and yank it out roughly, bringing his face down close to mine.

"Yeah,... I saw your other wife hiding around that corner too,"

And stabbed the defiling filth through the temple with my spear ending it's technical claim to the defunct throne of The Dreamy Ship.
Spoiler (click to show/hide)

I slide silently down the tunnel and spring 'round the corner. The Spouse of the Night Man spots me as my spear tears her heart. Poetic. I don't want to hear her life story now though, she screams better when my spear tears through her eye jamming in the socket. As she clawed at the injury I split her in half below the ribcage spilling her tainted filth in the cave.
Spoiler (click to show/hide)

Well then. There's supposed to be humans living on the coast to the west but they've never sent diplomats or traders. Asob wanted me to travel back via the coast if I had time and see if trade relations could be arranged. Seems like a bad idea. I had masterwork cave lobster roast and plenty of nether-cap-chilled prickle berry wine before a well-deserved 24 hour sleep on a nice corner of limestone in the cave.
Spoiler (click to show/hide)
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Crashmaster on March 07, 2013, 12:46:37 am
Went West, many days, many bogeymen, rarely sleeping, always drowsy.

Found a cave to sleep in, Jewelflicker the Tax of Sizzling. It had a pleasant warm glow cuz there was a dragon living there. I winded then crippled him.
Spoiler (click to show/hide)
And planted my axe deep in his head when it hit the ground. Blood; nothing special, yet, needs more dragons. The puzzlebox I took might be heavier then it's worth to me.
Spoiler (click to show/hide)

Turned Southwest towards the most southern spur of the Taciturn Crest's mountains, always drowsy, always above ground.

A pair of ogres tried to ambush me at night. I cripple the first, smaller one, slowing it while the second charges right over me. I'm right back up and the next time it comes I bury my axe deep in it's guts.
Spoiler (click to show/hide)

I leave it lie and start working over the first one with my spear when I notice that fat second one is taking off with my artifact adamantine battleaxe, Mortalfortune the Armory of Requiring, still lodged in it's gut! I turn and jam my spear backwards into the little one's eye socket and pull out my crossbow to fire a few bolts over my shoulder finishing it as I rush after my 1636800 dorfbuck axe in the dark.
Spoiler (click to show/hide)

I caught a couple glimpses of it in the dark and fired at the movement bringing it down and catching right up. It still tried to take a swing at my until I knocked it's brains out.
Spoiler (click to show/hide)

Gathered my gear and set back out walking.

Shot down and decapitated harpys all day in the snowy shrubland. Followed big foot-prints bearing further southwards into the edge of an area haunted by a sinister presence. Seemed fine for a rest though.

Apparently I sleep-killed a werewolf last night with my adamantine axe. Not sure what happened but in the morning I was still holding on to it still stuck in the werewolf's head.
Spoiler (click to show/hide)

Killed a few harpies in the morning then found and killed a pack of wolves. They were hanging around a cave entrance. Cyclops lair, so of course I stabbed him in the eye first, couple more put him down and I split his skull like it was an elf's.
Spoiler (click to show/hide)

Continued due west, more harpies, most flee, takes a while to hunt them all down for jumping me. Feelin' drowsy again but push west without sleep for days, very drowsy.
Ahead are the hamlets of The Strangulation of Strategies, Fullbite and Scaldedfingers. Older decorations by goblins of The Witch of Matching sometimes show the warwolves of The Strangulation of Strategies as having captured two of their demon leaders in a futile search for the power to reverse their curse. More importantly, if you can believe that, is the legend that they are at war with the humans of The Confederation of Excavation because the warwolves had kidnapped their manifestation of the deity Kod. Kod is depicted as a human and associated with misery and torture, I bet he'd put in a good word for me with the humans if I bust him out.
Spoiler (click to show/hide)

OOC; up next! disappointment!

Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter I: Assasination
Post by: Orange Wizard on March 13, 2013, 03:06:54 am
PTW. Loving the sheer OP-ness of this guy.
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
Post by: Crashmaster on May 11, 2013, 08:25:22 pm
Chapter II; Diplomacy


I have finally reached Fullbite.
It is snowing. There is a heavy blanket of fog enveloping everything.
Everywhere just inside the fog bank a wall of ice rises up.
Spoiler (click to show/hide)

I slept for 8 hours waiting at the edge of the fog. It was unnaturally still despite a breeze blowing from the East, it was going nowhere, I would have to delve in.

After days of difficult, fruitless searching it has become obvious that the glacier, The Ice of Stones, has completely overcome Fullbite. The fate of it's exotic prisoners has been lost to ice and time.
Word's can't express my anger.
Spoiler (click to show/hide)

Scaldedfinders was a second-rate hamlet at best. They had held one of the goblins' demon-kings from the dark fortresses of The Witch of Matching. After less then a year however it just kinda got up and wandered off and became a refugee of The Ice of Stones. The only other interesting event here ever is my arrival and it's going to be the last. After decapitating a few buildings full of warwolves I was feeling ecstatic again. I happened upon a prisoner they had actually managed to keep track of; Bora Stalconbepa, the human corpse. Seems like it died of old age, or torture for all I know. Hell I've never even killed a human.
By Armok, that's wooden.
Spoiler (click to show/hide)

I executed the rest of the warwolves with speed and gusto. I've thought of a new course of action; The frogmen of The Plank of Rumors maintain their capital on a peninsula in The Ocean of Glossing to the West. They have been waging The Crazy War against we dwarves in Stormrack for 65 years now. The loss of their general, Cuthefi Thunderedbolts in 56 hasn't discouraged them a bit. Heh, Atir Certainringed got that one while I was distracted by some elephants. We'll see how their security handles an ambush.
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
Post by: Crashmaster on May 13, 2013, 02:50:33 pm
Again without sleeping, I traveled Northwest non-stop.

I'm getting used to the bogeyman attacks now; if I don't sleep, they're no different then wolves, which are fun, except for the insults, which still aren't, about three attacks later I was on the Eastern shores of The Ocean of Glossing.
There was a cave. I explored it down to a small island in a deep caverns lake. I didn't find any beasts, forgotten or otherwise, so I took the opportunity for an undisturbed rest then returned to the surface and swam out into the ocean bearing Northwest. I would sneak onto the frogmen's peninsula from the sea and slaughter all I find.
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Very drowsy once I finally reached solid ground again, I dragged myself onto the sand and slept through the night.
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As Frogmen began their days unawares I snuck in from the South. I cut through a field and burst through the door of what looked like the armory. Three of the green fiends were inside. Before they could arm themselves I threw a hail of their own low-quality weapons at them dropping the trio before I relieved them of their heads.
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I pushed into the center of town slaying the defenders of the various buildings making up the hamlet. Panicked amphibian screams and desperate cries trying to rally a defense filled the air.
I soon came across a live human imprisoned in an innocuous building on the East side of town.
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I shut the frog-noise off at it's source and tried to get an idea of the human's value. I did remember Asob's secondary mandate to develop relations with these ugly creatures, surprisingly.
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He's fat, condesending, evasive and demanding. Noble for sure, he's coming with me. I'll get him to his home and reap the fame and rewards.

Bestra, his human name was, He trailed behind me and watched gleefully as I hunted out and killed any frogman I found cowering in the remaining buildings. In the process I stumbled onto yet another live human; A female, Okgush - kind of a dwarfy name. She thanked her gods and jumped at the offer to follow us as I yanked my axe from the brains of her former captor.
I don't know how those humans can even tell each other apart.
Soil! they're so elf-like.
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Spoiler (click to show/hide)

The two humans talked amongst themselves in between cheering for fountains of frog-blood from those few finally found. Turns out they were both Law-givers from The Nation of Dancing, captured only years apart nearly eighty years ago during The Steamy Conflict between them and The Plank of Rumors, our common frog-foe.
Huh, seems like I can't possibly fail.

Their nation's fortress, Scrappeddells, was situated just on the other side of the bay surrounding the frogmen's peninsula. We set off at once - they don't want to swim, so the long way then.
I'm curious to see the strength of their fortress and what these humans possess that makes relations with them so important to Asob.
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Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
Post by: Crashmaster on May 27, 2013, 01:04:06 pm
We walked along the shore until dusk. As night fell I led us away from the sea to travel fast through the shrub-lands. I pushed on all day with no rest. The humans kept up. As the second night fell we entered a thick forest through which I marched them all night. We were all already very drowsy and would need to sleep soon.
As the sun was rising we came to the edge of a clearing. Across the fields from us was a stream, Patternspikes, and a hamlet, Glazedroot, according to the humans, more frogmen. They expressed a desire to search the hamlet for others of their ilk imprisoned there. I bade them good luck, but I was going to be resting here and having masterful cave lobster roast and prickle berry wine all day.
Considering frogmen will import as much prepared insect organs as they can, I wonder what foods these humans were fed as prisoners. They certainly have no complaints about the chilled prickle berry wine! Might be a bit more tallow in the cave lobster roast then they're used to though.
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Well-rested in the early-morning, I lead the way back down to the shore and searched for a way through the stream's delta to sneak the humans past the frogtown. They stand in the surf yet refuse to wade through the channels, probably to get me to cut through the hamlet so they can look around for their friends.
Well I only need one of them alive really.
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I left the beach and wandered to the edge of town.
Knock-knock, "Could I axe you a few questions?"
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I worked North, straight through the town, splitting or removing the head of every frog I found. It was still early so they were mostly indoors. I could usually get them all killed before the humans caught up and started poking their elfy noses around.
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Seems they found what they were looking for; a bunch of human corpses. Time to go. Left the hamlet and camped again by the shore just to the west. Travel fast in the new day, Southwest at dawn.
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It was early evening when we arrived at edge of the human town, Peaksloshed, just North of the fortress we're heading towards. I ask Bestra about the place before we look for a place to rest for a while.
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I'm beginning to suspect there is something wrong with Bestra beyond his humanity. Okgush says little else and shares the same vacant expression and stiff movements that seem to be setting them apart and drawing stares from the local populace.

A struck a conversation with the poorest, lowest-class, filthy farmer I could see and was shocked by the intelligence, motivation and information he possessed in comparison to my charges.
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??

Nobles or not, I'd better keep an eye on these two.
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Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
Post by: Crashmaster on June 28, 2013, 11:57:52 pm
Arriving at the 'fortress' after a half-day's walk the humans became more excited. I did not.
An ill-fitted wall of stone nearly overgrown by The Climactic Forests, it's battlements vacant, I walked though the front doors unchallenged.
Nobody lives here anymore.
As if to prove me wrong two wolves sprang from the overgrown brush in the courtyard making a beeline for the humans. I fatally shot the first in the head and wounded the second before the humans gave their knives a try.
They made a messy, good show but a noisy one and drew in another pair of wolves from near the fortress keep.
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With the wolves spread near equally over humans and ground I was expecting to retire to the keep to drink for the evening. Bestra, however descended on a cowering group of rabbits and groundhogs slashing and screaming like a wildman. Okgosh, more sedate, joined in.
The fools tore all over the courtyard after the rodents. I shot most of them over their heads from the center though.
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Herding the humans and trying to kill off any further distractions I shoved Bestra through the keep's doors to the sound of surprised growling and snarling.
Seriously?... Fuck this place.
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I jumped through the door and caved in the biggest wolf's skull with my crossbow. The other two right after.
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The humans are cut, dented, bruised and bloodied. They look like shit. We eat and drink and they pass out right after.
It doesn't look like I'm gonna get paid.
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
Post by: Crashmaster on June 29, 2013, 12:19:39 am
I wake, the keep is empty, screams and the sounds of battle ring from outside, I spring from the keep,
"BLOOD FOR THE, groundhog?"
The humans are tear-assing all over the courtyard after groups of assorted rodents again.

I swear.

Finally with everyone back in the keep I have their full attention.
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"Why do you lie to me Bestra? This is your home. You're hardly even adequate at it and you know what I'm gonna do to you."

He acts stubborn. Okgush fidgets. Ha!
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She falls backwards, tries to push herself further away and only wails harder instead. Bestra seems shocked. Progress.
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ಠ_ಠ

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They always say that. Two bolts in the belly knock him the rest of the way down and he vomits. To emphasize how serious I am I stomp a hole in Okgush's skull and brains.
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I get down behind the curled-up form of Bestra and whisper.
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"Maybe... I'll... have to try... working... your levers."
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Yanking on the first bolt-lever seems to only make Bestra scream louder till it tears out.

"No? Maybe... this one... makes you talk... ARMOK DAMMIT"
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"Ok, now where were we?"
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Fuck it.
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Well, things escalated quickly and I guess I'll be leaving now. I'm sure no-one here will remember me when these corpses are discovered.
Title: Re: Kogsak's OP Adventure: Mission Kill, Chapter II: Diplomacy
Post by: kesperan on June 30, 2013, 07:47:04 am
Wow, that got dark...