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Finally... => Forum Games and Roleplaying => Roll To Dodge => Topic started by: Cheesecake on March 31, 2013, 03:06:33 am

Title: Evolved: Up the Ladder
Post by: Cheesecake on March 31, 2013, 03:06:33 am
 This is a sequel to another one of my games. I never finished the first game, but I wanted to continue it. Not from where I left off, though (unless people want to go back to the other one.) This time, you will be new bloodlings of the Delta strain, trying to survive in the harsh city of Galapagos.

 Characters:
Spoiler (click to show/hide)

 Skills:
Spoiler (click to show/hide)

 Character Stats:
Spoiler (click to show/hide)

 Tribes:
Spoiler (click to show/hide)

 Combat will be determined by a dice roller online. The player, or opponent, with the highest Spd goes first. (That doesn't mean post first, it just means that your actions will be done first.) If your character dies, your body will stay there to be eaten by the other players or be looted. You will be put at the waitlist, and the fist person on the waitlist will make a character and be put in the game.

  Here is the original Evolved. (http://www.bay12forums.com/smf/index.php?topic=120943.90) This was my first RtD, so it's not the best.

 I'll start with six players. Or more, if I think I can handle it.

 Background:
Spoiler (click to show/hide)

 By the way, I know how evolution actually works now. It's just that we've never been taught evolution in school, since our school didn't want to get mixed up over Darwinism or Creationism. I just read some books about evolution last month so now I know :D. Plus, there will be no more flies with lungs.

 
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on March 31, 2013, 03:09:24 am
Player Sheet:
                                                                                         
Spoiler: Clair (click to show/hide)
                                                                                       
Spoiler: Erin (click to show/hide)
                                                                                       
Spoiler: Kira Aein (click to show/hide)
                                                                                       
Spoiler: Zerol Cell (click to show/hide)
                                                                                     
Spoiler: Nectarius (click to show/hide)
                                         
Spoiler: Inter Itum (click to show/hide)

Spoiler: Marcus Hyde (click to show/hide)

                                                                     
                                                                           
Waitlist:
    tomio175-Tom     
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Spoiler: Food and Healing (click to show/hide)

Spoiler: Body part stats (click to show/hide)


Combat

Spoiler: Dice Rolls (click to show/hide)

Spoiler: Combat rounds (click to show/hide)

Spoiler: Stats (click to show/hide)

Spoiler: Actual Fighting (click to show/hide)

Spoiler: Abilities (click to show/hide)
Title: Re: Evolved: Up the Ladder
Post by: scapheap on March 31, 2013, 03:30:49 am
Spoiler (click to show/hide)
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on March 31, 2013, 05:31:13 am
Spoiler: Bio (click to show/hide)
Spoiler: skills (click to show/hide)
Spoiler: stats (click to show/hide)
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on March 31, 2013, 06:00:20 am
Hmm, learning on evolution eh? Well if you've any questions/are unsure, just ask. ^^ Any medically related questions, point it my way ;P

Also, I really believe you've to set the enhancement right. Balance it, Cheese.

Spoiler: Kira Aein (click to show/hide)

Seeing as you're quite new to the boards, heads up: I like to RP, though seeing these conditions, I'd be probably alone in doing it. Ah well.

Cheers to seeing this not die, eh?

Edit: Flies don't have lungs. O_o

They have spiracles. Insects have spiracles - instead of oxygen undergoing the more complex process of our respiratory system, it directly gets delivered to each and every cell in the insect's body. Google it up if you want (I have books on it >.>)
Title: Re: Evolved: Up the Ladder
Post by: superBlast on March 31, 2013, 06:38:55 am
Spoiler (click to show/hide)

Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on March 31, 2013, 06:51:35 am
EDIT: Done.

Title: Re: Evolved: Up the Ladder
Post by: Mr.Zero on March 31, 2013, 07:06:11 am
Spoiler: Hroki (click to show/hide)
Title: Re: Evolved: Up the Ladder
Post by: superBlast on March 31, 2013, 09:13:08 am
I thought starting gear was randomly given to me lol. Give me a camp kit!
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on March 31, 2013, 06:16:07 pm
 Okay, let's start then!

 You all slowly open your eyelids, your heads feel groggy and numb. You look around, and you see multiple Evolved, all stuck to the wall with a sort of fleshy, slimy substance. You are all in a dark room, the only source of light being the open ceiling. The ceiling is, however, webbed.
You struggle to get yourselves loose. Realizing that you aren't going anywhere anytime soon, you call out to each other.

 After a while, you see two guards wearing armour made of skin walking down the aisle, dragging a small boy. The boy seems to be a bloodling, like you. He's screaming for help, but the guards and bystanders just laugh. He is dragged into a large chamber parallel to your cell.The guards drag him along to face a Gamma Evolved. The Gamma looks like a mixture of bear and lizard, with a big, muscular body covered with scales.

 "Ah, new blood! Yes, Hir Laer will want someone like you," the Gamma said, gurgling when pronouncing a vowel.

 "Please, what do you want with me? I have done nothing wrong! I must return to my family!" screamed the little boy.

 "Oh, but you'll find you have no family to return to," he said, gesturing to a pile of corpses behind him.

 "No! You monsters! I'll kill all of you! All of you!" the boy screamed, thrashing around in the guards' grip.

 "Very well, if you will not serve the army of Hir Laer, you shall feed the army of Hir Laer!"

 As he said this, the Gamma jumped onto the boy, ripping him apart with tooth and claw. Soon, he was joined by the others. The boy's screams muffled by the gnashing and thrashing of the Evolved. None of you, however, falter. This isn't the first time you have witnessed cannibalism. In fact, bloodlings are to eat the weakest bloodling of the tribe, so as not to pollute the gene-pool, during their rite of passage.

 As the night broke, the warriors all left the building along with the Gamma. All those left are the two guards, along with other prisoners. You need to find food soon. You also need a way out, from the cage and from the fleshy substance that's sticking you to a wall.


 Note: There's nothing stopping you from cannibalizing NPCs, or dead players. You can use any means to escape, realistically. Also, forgive me for any mistakes I may have made. English isn't my first language.  :P
Title: Re: Evolved: Up the Ladder
Post by: GreatWyrmGold on March 31, 2013, 06:33:09 pm
Ah, I remember that game...I'll waitlist as my old character if acceptable and something else if not.
Title: Re: Evolved: Up the Ladder
Post by: Mr.Zero on March 31, 2013, 06:38:02 pm
Hroki didn't feel like talking to anybody yet, not while being chained and hungry. The fleshy substance is probably, edible, so Hroki whistles for his bat to free him from his chains.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on March 31, 2013, 07:19:36 pm
Erin, not having any effective way to try to free herself from the slime, looks carefully around, attempting to locate the other prisoners, the source of the slime, any tools used to remove it, and watches the guards. when the guards are about to look at us, warn the others silently with an upraised, closed fist, or other similar silent signal. signal the all clear when they are ignoring us with an open palmed "go ahead" silent signal. use this signal system to let the others who can't see as well hide what they are doing from the guards.

EDIT: bio added to character sheet.

EDIT: added action from RP post later on

ask others if they can see my hands, if it's too dark for them to see well, simply warn them with a quiet moan ("Uhuhn") when the guards are watching, and signal the all clear with a quick quiet "Go".
Title: Re: Evolved: Up the Ladder
Post by: superBlast on March 31, 2013, 07:29:47 pm
"Well, this isn't a good situation.... Let's see about getting out of here shall we?"

Freeze the sticky stuff to weaken it and then attempt to break free of it. Then silently figure out a way to break out of the cage. Perhaps freezing it lock might work. Though don't break out yet. I don't wanna get caught and I'm not good in a fight.
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on March 31, 2013, 08:07:55 pm
"What a silly little boy he was. Such a waste of potential."

Smell the binding, what exactly is it? Try to figure out a good way to dissolve it. Shouldn't be too hard, after all.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on March 31, 2013, 08:19:42 pm
Seeing as you're quite new to the boards, heads up: I like to RP, though seeing these conditions, I'd be probably alone in doing it. Ah well.
you wont be alone, although as you've seen from my posts in ER, my RP style isn't as long-winded. i focus more on sights and sounds, emotions and actions. you tend to tell a story, and explain why you're doing what. i tend to act and react, and allow my actions to describe who i am and why i do what i do.
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on March 31, 2013, 08:26:52 pm
"Oh good gods..."

Kira couldn't stand it. While it was to be assumed her origins and experiences were to harden her - apathy or other uncaring feelings, assumed - she still couldn't come to grips with the experience in front of her. Only a young boy, no matter how 'weak' he seemed to be.

This monster must fall, but first priorities fell to those amongst her. They shouldn't face the same fate...alone, at least.

She looked at the nearest person: a winged female looking much near her age, somewhat younger, perhaps? "What say we all break free of this squalor, hmm? Fight together, us all?"

Try to use the bindings as leverage - determine which is the weakest and focus on that part. Keep on watch for the guards if others are more successful - try to warn them if the guards get suspicious via nonchalant ambient calls.

"That said, I'll watch the guards...you know, if in case anyone of you would like to help us all out, that is."



Seeing as you're quite new to the boards, heads up: I like to RP, though seeing these conditions, I'd be probably alone in doing it. Ah well.
you wont be alone, although as you've seen from my posts in ER, my RP style isn't as long-winded. i focus more on sights and sounds, emotions and actions. you tend to tell a story, and explain why you're doing what. i tend to act and react, and allow my actions to describe who i am and why i do what i do.
((Yeah, but seeing the GM's reaction, my way isn't very much effective at all. Barely useless...Still, love how you do it :) ))
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on March 31, 2013, 08:38:52 pm
After nodding once when asked to team up:

"I see well in the dark, i'll keep watch. Can you see my hand? watch it, I'll use it to signal you when they're watching."

if others can't see my hand signals: "ok, i guess i'll just improvise a little. if i moan, they're watching us. i'll tell you when it's clear."

editing action post because i realized it's dark enough the others might not see silent signals.
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on March 31, 2013, 08:47:31 pm
The accent. Another tribe?

...Wait, obviously another tribe. Nobody among the savannahs would be bearing wings such as hers - even in the dim lighting only from the reflections of the moon was it obvious.

"Right. I'll help you there. If anyone else hears my voice, or anything else after this supposing we don't get freed, the guards are coming."
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 01, 2013, 01:51:39 am
"Hey you two... I'm no good in a fight really, but if my plan to escape the cage works I'll try to you help you guys get out. Just promise me you won't eat me like those guys did to that kid, ok? Last thing I wanna be is a meal for some monsters like them... though that big one looked kinda tasty himself... just deserts right? Oh wait I'm rambling on about random stuff again..." Zerol says to the two who are whispering ((I think they are atleast)) among themselves. He may not be able to fight well, so he'll just help those who can.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 01, 2013, 02:05:58 am
"Word of advice, never admit weakness. lucky for you i'm not like them. but with someone else you'd have just painted a giant bullseye on yourself. having said that, we need to cooperate for us to have a chance here. nobody wants to be eaten amirite? go ahead and break us all out of this, anyone who wants to teamkill will have to go through me first."
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 01, 2013, 02:19:17 am
"I never ate people..."

Kira put on an expression of disgust at the word "teamkill". "But...if there's to be fighting, leave it to me. I can take a hit for you -- loyalty above all, of course.

"And nobody's drinking anyone elses blood here."
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 01, 2013, 02:25:40 am
((By the way, GwG, could you post your character stats so I can put your character in later?))

You all plan and work a system to get out. Erin constantly searches for any sign of the guards activity. Nectarius smells the fleshy substance. It seems familiar, but you aren't sure. You decide to taste it, then you realize that it's Yursect excrete. Yursects are a species of dog-sized scorpions, which secrete a fleshy, edible substance to make their nests and feed their young. You still remember it from when you went to collect Yursect venom for one of your potions. The excrete, you remember, was slightly tangy, but also edible.

Meanwhile, Hroki whistles for his bat, but the response came from another cell nearby. He sounds frightened. Then you hear clanging metal. The poor bat must be trying to bust out of a cage.

Zerol freezes the excrete, hardening its composition and making it more brittle. You struggle out, crushing the frozen flesh. You fall to the ground. As you rise up, you go to help the others. You see another Evolved, eating away at the flesh. You go to him, when he frees himself.
He explains to you about the excrete and how it's edible. You freeze the other cocoons, and eat it. You've created a frozen fleshscream.

When you all are freed, you silently walk to the gate. You see the two guards, they're arguing about something. Soon they start brawling. The larger guard overpowers the smaller one. The smaller one, however, is smarter. He uses his tail to lash at the guards unprotected shin. The bigger brute is racked with stinging pain. Quickly, the smaller one picks up a knife and stabs the guards face. He turns to hide the body, dragging it across the corridor. Soon, he will pass your cell. That might be your chance to get the key, or kill the guard...

Also, after things are all done and clear, you should all introduce each other. To help understand each other's character and help deepend your character's backgrounds.

Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 01, 2013, 02:33:07 am
((mostly just getting a default action in, in case i dont have a chance to post. i'll edit this later odds on to cooperate with the group.))

grab the smaller guard's tail or other limb if i dont have a good shot at the tail in particular when he passes near us and pull him as close to the cell as i can. keep pulling once he slams into the cell bars to keep him partly immobilized.
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 01, 2013, 02:35:30 am
((You don't need to tell us to introduce each other... :/))

"So who wants to grapple with a guard today?" Kira asked after thanking her rescuer and ignoring the other bodies along the way, "And perhaps get that knife...and their weapons...And their armor...

"In the meantime, I'll keep watch for anyone checking up on us."

Keep watch and let someone else take care of business.
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 01, 2013, 02:41:05 am
"Hey, one of you wanna try to grab that guard through the bars? I can freeze his head easily and kill him if one of you can hold him still enough... well unless one of you got an easier way to get his keys." Zerol tells him his plan. He then adds, "Ah but be careful of his tail. He might use that like he just did the the big guard."

If anyone goes with his plan, freeze the guards head as soon as they grab a hold of the guard. If they decide another plan, then help them out with that one. Also, freeze some more of the sticky stuff for some food later on.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 01, 2013, 02:54:23 am
((You don't need to tell us to introduce each other... :/))

"So who wants to grapple with a guard today?" Kira asked after thanking her rescuer and ignoring the other bodies along the way, "And perhaps get that knife...and their weapons...And their armor...

"In the meantime, I'll keep watch for anyone checking up on us."

Keep watch and let someone else take care of business.
Erin started speaking softly to the others, with a dead look in her eyes. you can only show kindness from strength, and right now this group of prisoners weren't in a position of strength. holding back would kill us all.
First, she pointed at Kira
"You look like one of the best fighters we've got, i'll grab him first if you handle the knife problem. whatever we do we can't let him get away. You" Erin points at Hroki "look plenty strong. latch on to him right after i do and make sure he can't escape. Mr. Freeze, you know what to do. we can't be nice about this people. if he sounds the alarm, we're dead. You" Erin now points at Nectarius "keep watch in case more come. finally, you Erin now rounds on Clair give the first people to move some breathing room, and cover for anyone who messes up."
Erin, blindly assuming the others will follow her lead, now gets into position for her upcoming grab attempt.

inside a group of confused, disorganized people, the person who appears to be in power, does have power. the illusion of strength and leadership, combined with the appearance of total confidence, can give someone power no matter what their true level of strength is.
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 01, 2013, 03:25:47 am
"Very well. I will keep a look out. Just so you know, a triple poke means trouble, and you are meant to pass it along."

Hoo boy. This sounds like the makings of some sort of zany adventure. How thrilling.

Make sure to look around and smell the air for anything threatening. Should anything threatening look like it's coming this way, poke the nearest teammate three times and hide out of sight.
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 01, 2013, 03:50:02 am
Clair listen to Erin and replied "Or I can shock him into unconscious."

Follow plan less Erin let me shock.
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 01, 2013, 06:34:20 am
"Why don't you shock him into submission, then interrogate him the way out.

"Or use him as a bodyshield."

Kira nodded at Erin's plan - the markings of a leader shown in her, she supposed. No objections whatsoever.

Follow Erin's plan to the letter > Knife!
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 01, 2013, 06:41:37 am
Alrighty folks, next turn!

You all plan together to kill (or at least knock out) the guard. You gather near the cell railings, waiting for the guard to pass. He continues dragging the lifeless, bloody body through the dark, cold hallway. Nectarius keeps on the lookout for anything dangerous. You all prepare for the attack, sticking to the shadows. He finally arrives, still hauling his fallen comrade. Erin leaps to the railings and grabs his tail. She pulls him towards the cell, ramming him against the wall with a thud. The guard is surprised, he grunts and tries to gather his senses.

As he is stunned, the others rush and grab his body. You all pull him towards the rail. He is screaming now, not understanding what is happening.  As the vicious attack ensues, Zerol comes close and freezes his head, leaving the guard further stunned and confused. Clair also grabs him and electrocutes him, then he finally falls to the ground.

You find a key hanging from his belt. You take it and open the cell door. When you pass through, you search the two guards' bodies for anything worth of value. You find more keys, a battleaxe and two knives. You also take the skin armour they were wearing. In their pouches, you find multiple fingers and scalps. as body-parts are the currency used nowadays. The larger the part, the more valuable.
You take their waterskins, filled with blood instead of water, as blood is much more abundant in the dry deserts of Galapagos, and is also nutritious.

You look around, seeing multiple cells with other trapped Evolved. Hroki also hears Tor in a nearby cell. You can see a hall where the Gamma and his lackeys were dining, along with the butchered corpses of the boy and his family. You also see the door where they exited.
 
You need to divide the loot amongst yourselves. Now you have: 2 daggers (+1 Atk), 1 battleaxe (+3 Atk), 2 sets of skin armour (+3 End), 2 body-part pouches, keys, and 2 waterskins (blood)
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 01, 2013, 06:54:03 am
Sorry I didn't add your part in Tiruin. I just saw that post as I finished mine. :-[
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 01, 2013, 07:20:34 am
((Its K ^^))

"Alright, two choices. We get out of here -- possibly free other prisoners to cause havoc and goodwill, or we aim straight for the leader. The latter, obviously, is more dangerous yet promises better rewards than if we were to head off with what we have currently.

"That, and hoping that the whole camp depends on the hierarchy of its leader."

Kira moved over and picked out a pouch along with a dagger and keys.; retain only unstrikethrough'd action.

"Anyone picking those? I don't drink blood, if nobody's taking the waterskin. The decision is yours to make, I'm heading with the winged woman."

Spoiler: Kira Aein (click to show/hide)
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 01, 2013, 07:24:50 am
Clair take a waterskin and the battleaxe.

"I think taking out the leader best for now."
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 01, 2013, 08:59:17 am
"I call dibs on the dagger and one of the part pouches. And if nobody minds, may I help myself to some armor?"

Grab a dagger and a pouch of body parts. If nobody else claims it, take one suit of armor as well and put it on. In addition to the parts already in the pouch, remove some choice bits of the two guards as well with the dagger. Follow the winged woman, making sure to keep an eye out for anyone behind us. Also, smell the air. Anything overly worrying about it?
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 01, 2013, 09:19:28 am
"Well I'm plan on sticking with the winged girl. I'm fine with whatever you guys decide to do... I'd prefer the less dangerous route though. I'd like to explore around first. I like exploring..." Zerol says his part and then adds in, "I'd like to take some of the armor and one of the water skins too. If you all don't mind. Oh yeah my name is Zerol Cels. Haven't caught your guys' names yet."

Take a set of armor and a water skin of blood. Follow the winged girl and if time allows me, explore around for... whatever.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 01, 2013, 09:36:47 am
"I'm Erin, and you may get your chance to explore. We need to make sure that not only do we escape, but we stay escaped. these people wont be able to organize a pursuit if they suddenly need to replace their leader. you've seen how they are focused purely on strength. that may make them strong individually, but it is a glaring weakness in a group. they wont be able to reorganize quickly with their leader gone, and by then we'll be long gone."

we need to have somewhere to go. if there is still a leader to organize a pursuit. our escape will be short-lived. we need to break down the hierarchy of power here. leave a vacuum at the top, which the rest will be desperate to fill. the ensuing struggle will buy us the time we need to escape the entire area, and hopefully establish a new home, not just the time to leave the camp.

take one dagger, and the keys, leave the rest to be looted by the rest.

weapons are obvious icons and forms of power, those that only respect strength will respect those that are better armed than they.

keys are another, more subtle form of power, not only usefull for letting things out, but for trapping things in. perfect for treachery. if i dont want people to have opportunities for treachery, i need to keep the keys secure.

open the other cells one at a time, freeing the prisoners inside as long as they agree to work with us to escape together, no matter what our home tribes are (or were). once all the prisoners here have been either freed or chosen to not work with us, and we've looted the area of everything valuable, have two of the people from Hir Terke Hohl, possibly including myself, scout ahead with our darkvision by about 10 paces, followed by the rest of the group. go to the hall where we last saw their leader.

"Comon everyone, i dont care where you were from before, you're in this with us now. we're getting out of here together.

we need a pair of eyes that can see in the dark to take point so we don't walk into any nasty surprises. any volunteers?"
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 01, 2013, 12:50:27 pm
Oh right...Introductions...huh. Maybe if-

Kira felt a hand touch her own as it came across the hilt of one of the daggers and looked up to see the winged woman - Erin. Other than fight for the item (as was her wont with strangers), she conceded her hold of it in lieu of knowing the person. Old habits die hard, but are easily molded over, as she once heard.

"The dagger is all yours Erin. I'm Kira, by the way."

And she's moving towards the keys...too. Ok...withdrawing...

She subtly released her grasp on the keys - hardly visible in the light, but by the looks of the woman, it seemed she didn't notice anyway.

"-...And I guess we're heading over to get the leader then, huh. I'll move on with you, taking the front if you don't mind. I don't see much unlike your people, but I can sense other things invisible to the eye. Smells, scents, even the pitter-patter of a mouse."


Go with Erin's plan. Aid the search with the use of my senses in detection.

>...Take the pouch.
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 01, 2013, 01:11:23 pm
"Well, it would be rude of me not to introduce myself now. I am Nectarius of Hir Terke Hohl, pleased to meet you all. I'll cover the rear, make sure we're not being followed or anything. Oh, and I guess I'll notify you if there's anything strange about the air. You know, like massive bearlike predators running around nearby or something of that sort."

He gives his most winning smile and a thumbs-up to the group at the end of the introduction, hoping that he left a good enough impression to not be beaten to a pulp and left for a Gamma to find and snack on.

Seriously, how could things have gone so wrong? Captured by Hir Laer's merry mutants and in the middle of unfamiliar territory. It's sickening, that's what it is. Well, at least he's meeting new people.
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 01, 2013, 01:33:55 pm
"My name's is Clair and a freak even by now standards."
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 01, 2013, 01:44:11 pm
"Aw, don't be so hard on yourself, Clair. You can manipulate electricity at will and shock people to death or at least unconsciousness. I do believe that puts you several levels above Average Joe Mutant in the food chain, and that's a very modest estimate. What's so freak-like about that?"
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 01, 2013, 01:54:56 pm
"I'm a Hir Uwe Hav with electricity powers. 'hi there, I kill my kin by sneezing in the same pond'. The food chain doesn't matter when you own family run in fear of you."
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 01, 2013, 02:31:54 pm
"Well, that's their own fault, really, for going swimming with you. Natural selection at work, so to speak. Look at you, for instance, out of the water and no worse for wear. So it's not like they can't get out of the pond and offer moral support from the shore. And you probably make a pretty good fisherman, electrocuting fish when you swim. Don't even have to spear them or catch them in a net or anything. So why your family would bother going swimming themselves is even more of a mystery."
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 01, 2013, 02:40:59 pm
"Ah yeah I forgot to mention I'm part of the Hir Korven Fjord. A guy with freezing powers that comes from the desert. Kinda weird like Clair's powers... except mine made my home quite comfy actually. Kinda wish I stayed there actually considering the situation I'm in... I kinda have a compulsion to explore and so I end up exploring outside and my home and i end up here. Everyone told me my need to explore would get me killed someday.... I sure hope they are wrong..." Zerol tells the group more about himself. Hopefully they won't find him overly friendly and annoying.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 01, 2013, 03:58:27 pm
"Thanks Kira."
Erin takes note of how Kira not only wanted to show mercy to the guard, but also didn't want the blood and didn't compete with her for the weapon and keys.
A society built on power only lasts as long as the power does. She...
Erin breaks off her train of thought to join the introductory conversation.

"I was raised as part of Hir Terke Hohl, and you're no more of a freak than anyone else here Clair.
i'll go up front with Kira. Clair, mind passing Kira that axe? she's more likely to need it than you since we're taking point. besides, you have your electricity for if you get in trouble."


and getting the weapon in Kira's hands also puts it in the hands of someone shown to be willing to relinquish power, someone hopefully worthy of trust.
it's a bit of a gamble, but i have to be able to trust someone, and...

join Kira up front, i'll be the eyes, she'll be the ears.
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 01, 2013, 04:21:04 pm
Clair give a look at the axe before handing it handle first to Kira.

"Just try and keep it in one piece, something about it look familiar and I don't want destroy before I find out what."
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 01, 2013, 08:46:45 pm
You all take the loot from the guards, passing the armor and gear amongst yourselves. You are all equipped and ready to fight. You go the nearby cells and release the prisoners. Hroki takes a key and locates Tor in a nearby cage, along with other animals, some eaten, some eating. Apparently the prisoners overheard your plans to take down the Gamma.

Thank you for saving us! We're sorry, but we won't be of much help in fighting Vorl. He is the current champion of Hir Laer. Please, take this. I hope it will be of more help to you than us," one of the prisoners said, giving you a map of Hir Laer Berg. With that, they left the prison.

However, two prisoners stayed behind. "We shall help you. I'm Yern, and this is my brother Quar. We were sent to free the prisoners, but we were captured. We are bound by honor to help you fight Vorl, and redeem our clan's name," says the older brother. He has blonde hair, with great muscles throughout his body. The younger one, however, is not blessed with such beauty.

The younger one has a third eye on his forehead, covered by dark, messy hair. His teeth, you notice, are jagged and sharp. They both leave the room to gather their equipment. They come back armed with hide shields, helmets, and battleaxes. They lead you to the exit, which you unlock with the key. As you exit, you realize that dawn is soon to break. The roof plains are vast. The sky is blocked out by large skyscrapers and tall, abandoned towers. One building, however, is taller than all. It dwarfs the already huge skyscrapers, breaking through the clouds.

"That, my friends, is Hir Laer's tower. He keeps his kidnapped children there, to eat or to turn into his Gamma."

You hear men coming down from the north, and you can make out small figures carrying lit torches. They are approaching. Using your heightened senses, you can see Vorl, bloody and battered. His men's numbers seem to have reduced from ten to four. Despite the looks of defeat, you can hear them laughing and boasting. Since they are occupying the only bridge that leads out of the roof-plains, you decide to hide in one of the abandoned shacks, waiting for Vorl and his men to come and pass by.

Just as you hide, you notice the freed prisoners come out of a hatch nearby. They do not notice Vorl coming, and they run towards his direction. His men see them first, and put out their dim lights. As the slaves near, the mutants unsheathe their weapons, and close in for the kill. The slaves bump into them, and they are slaughtered. Some attempt to flee, but they are thrown of the edge of the bridge by each other or by the mutants.

Vorl is now alert of something gone awry. His men keep their weapons unsheathed. What now?
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 01, 2013, 08:54:46 pm
@GM: what weapons/armor do they have, and how bloodied up are they? that will greatly affect our decisions and our characters should already know it.

also, what kind of bridge is it? concrete? rope?

and confirming, they are standing on the bridge itself, right?
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 01, 2013, 09:03:26 pm
Woops, forgot to add that. You manage to see at least one of them wearing fur armor. The rest are either naked or wearing rags. Vorl isn't wearing armor, due to his ego and already tough scales. They are all armed with axes and shields, except Vorl, who fights with a dagger (to him it's a dagger, but to you, it's like a shortsword.) The bridge is concrete, though weathered. All bridges in Galapagos are concrete, due t an unfortunate bridge accident that left them paranoid.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 01, 2013, 10:05:52 pm
((well darn, there goes the bridge drop plan. still, no ranged weapons and no helmets? that leaves me with an interesting option or two. namely plan "drop rocks on their heads until they either run or die" and plan "be bait and make them chase me all over the place."

btw, for the future, not now, it would have been nice to be given the option to try to negotiate with the prisoners. they would have been safer escaping with us in one big group, which WAS the original plan, and i was trying to make freeing them conditional on them agreeing to work with us. also to be given a chance to warn the prisoners of Vorl, or help them fight, rather than automatically allowing them to die. automated judgement calls like those are kind of frustrating because they're often out of character for at least one member of the group.))

"Well, that looks like a problem. i can simply fly past them if i have too, but I don't want to abandon you people. does anyone have any suggestions on how to handle this? a frontal assault seems like a stupid idea."
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 01, 2013, 11:19:24 pm
"We could stage an ambush, focusing on eliminating Vorl as quickly as possible to send the others running. Considering how they secured us, they probably don't expect powers like the ones Clair and Zerol have. If his head's frozen and his body gets a few thousand volts through it, it shouldn't be too hard to dispatch him. But this requires two things - getting close enough to him and bypassing his buddies. Maybe a distraction of some kind?"
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 02, 2013, 01:25:07 am
((Thanks for the advice, I'll be sure to use it next time!  ;D By the way, for combat, should I hide the dice rolls or something? Because it would look nicer if I hid it. ))
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 02, 2013, 02:00:37 am
"I don't think any have a way to attack from a distance, but..." Clair look around "Maybe a two prong attack, some of us can get behind them in time using the long way because they going so slowly now and then we attack.."
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 02, 2013, 02:41:41 am
((Thanks for the advice, I'll be sure to use it next time!  ;D By the way, for combat, should I hide the dice rolls or something? Because it would look nicer if I hid it. ))
((a common choice is to have all the die rolls shown in one big block at the start of the post, then the story of how the fight went told afterwards in it's own block. that way the story isn't interrupted by all the numbers, but people can still see how they rolled and why the fight went how it did.))

"A two-pronged attack is only usefull if it gives us some kind of advantage in position or bring extra numbers to bear. if we want to flank them it's easy to just advance together and split right/left since we outnumber them. splitting up makes it hard to cordinate, and we risk having to fight divided up. we'd be better off splitting them up with a decoy or two then having our main group jump them one or two at a time as needed. i can keep away from them easy but i'm not sure they would be willing to chase me. it's just too obvious that i could fly away anytime, me baiting them would be a lot like screaming that we have a trap waiting for them. but i'm willing to try, and there is a similar risk for any other bait being figured out anyway. or heck, if they refuse to chase me, we could herd them by having me bait them to where we want them to NOT go.

I'd still love to hear any other ideas though. i'm not sure how to make this work."


Erin examines the map, looking for good locations to set traps, potental deadends, and otherwise tries to memorize the nearby area for later.
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 02, 2013, 03:03:02 am
((I've updated things in the first page about combat. You might want to check it out. I'll be using the DnD dice roller online. By the way, are the rules too complicated?))

Please roll to see if you manage to memorize them in time. (1d3, +Int vs 3)

If you want, you can do a Search roll to look for traps. (1d6, +Int vs 4)

((Am I doing it wrong? I haven't seen many GMs do this, except in DnD.))
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 02, 2013, 04:23:17 am
((I've updated things in the first page about combat. You might want to check it out. I'll be using the DnD dice roller online. By the way, are the rules too complicated?))

Please roll to see if you manage to memorize them in time. (1d3, +Int vs 3)

If you want, you can do a Search roll to look for traps. (1d6, +Int vs 4)

((Am I doing it wrong? I haven't seen many GMs do this, except in DnD.))
((in time? what's the time pressure from? I didn't know they were moving. are they moving on, away from the bridge? or are they staying still at the chokepoint, searching for threats? i've been assuming the second option.

btw, kira has the axe, it doesn't show in people's inventories))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 02, 2013, 04:45:12 am
((The mutants are moving towards their base, and you are hiding in the shack next to it. I'll be more clear next time. Their slaves just broke out, and they were heading home anyways, so they're going your direction. They're moving slowly, though. This is my problem with writing, I always miss out something important or don't describe something I need to.  :())
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 02, 2013, 04:49:22 am
((Question, can you tell us the locations we know so far? 'Cause I'm kinda confused on where everything is at right now.))

"I don't mind being bait... they are sure to think of me as an easy target since I'm not that strong looking. All I have to do is act lost, weak, and afraid when they spot me. They'd be like vultures to a freshly dead corpse."

Zerol offers to be the bait. He's the perfect fit to get stupid people obsessed with strength to chase after. Though he thinks he'd be safe enough, being good at avoiding danger. Plus his wounds heal fast and has some armor if things get rough.
Title: Re: Evolved: Up the Ladder
Post by: Mr.Zero on April 02, 2013, 05:51:10 am
((dear lord, i'm gone for a day and this stuff happens. Is it possible to get a recap? Because, i'm confused about where we are and what's happening))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 02, 2013, 05:54:44 am
((Alright, I'll describe Galapagos city as best as I can.))

Spoiler: Hir Laer Berg (click to show/hide)


Spoiler: Hir Terke Hohl (click to show/hide)
                                                                                           

Spoiler: Hir Lephon Savan (click to show/hide)

Spoiler: Hir Uwe Hav (click to show/hide)

Woops, I have to leave soon. I'll finish this up later. Anyways, to Mr. Zero: You have escaped (and brought Tor with you) and freed the prisoners. Coming with you are two warriors who wish to redeem themselves. As you went out, you spotted your captors. You hid (and are now currently in) a shack. The prisoners escaped another way, but were spotted by the mutants, and killed. Now, you must fight the mutants and leave safely.
Title: Re: Evolved: Up the Ladder
Post by: Mr.Zero on April 02, 2013, 05:59:19 am
((THe warriors are still with me right?))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 02, 2013, 06:01:40 am
((Yeah, they're hiding with you in the shack))
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 02, 2013, 06:38:47 am
((Thanks for the advice, I'll be sure to use it next time!  ;D By the way, for combat, should I hide the dice rolls or something? Because it would look nicer if I hid it. ))
((No. I'm pretty sure your current roster of players aren't cheap metagamers :P))



"Flanking, ambush, retaliation."

Kira shook her head at the ideas. "Too much. This enemy is wary, naught to take chances seeing his prey unleashed. Good plans, all of them, but I side with tempting something he'd never expect."

She anchored the battleaxe down, grasping it with her palms. "His Ego. I'm willing to issue a challenge (saying that I freed the prisoners, of course), then try to get info regarding how he managed to claim us all; including taunting how loyal his subjects are to him. Supposing he takes this challenge (y'know, duel? One-on-one-ish), y'all set up and flank or kill his subjects.

"It's time we played dirty with this cheap hunk of slobbering filth. Any extra powers -- electricity would help loads -- should be hidden. If my plan fails, I can always wing it and try to seperate them thanks to my speed, if it must be. The people of the savannahs aren't one to take a threat easily -- and it's not running! It's a tactical retreat."

In truth, this was one of the most foolhardy plans Kira had in a while, but the enemy had something she could at least relate with, an overbloated ego -- not saying she had one, of course, but it was something that caught your eye between the characteristic of 'boastful' and 'damn high-and-mighty'.

"Besides, I'm ready to taunt him with just a dagger, one of you needs this nice axe here, eh? That, or I could go with you two," she gestured to the two brothers, "And...say, start a ruckus while the rest of you take out his followers? A glorified act of vengeance for the slain, if I may say so myself."

The slaves. Too foolish to know their fate - and how could it be? They had not been warned firsthand, or escorted into safety by one of them.

This had to work. The opportunity was at hand!

Await planning!

Spoiler: Kira Aein (click to show/hide)
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 02, 2013, 08:45:52 am
"That sounds good too. Though I have a third plan we could try... how about we just hide out of sight, and when they get near, we ambush them. Even better if they go past us and we can either sneak away or kill them from behind. That way we won't have to put any one person in danger... plus with eight versus three, we have a huge advantage," Zerol adds in another plan for everyone to decide on. Then jokingly says, "We could also just bum rush them and hope for the best hahaha."
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 02, 2013, 08:53:27 am
Eight versus...what?

"Err, we aren't quite sure how many they number. If they can kill all those slaves without losing any of their number, then we're quite in trouble following that plan." Kira pointed out.
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 02, 2013, 09:07:52 am
((Oh i miss counted... though the last turn says how many there are. Unless not everything that happens in a turn we know about....))

"Ah sorry, I meant four. Still be have weapons and armor while the slaves had nothing and panicked and ran instead of fighting."
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 02, 2013, 09:28:50 am
"I'll just shock anyone out of the fight when I can."
Title: Re: Evolved: Up the Ladder
Post by: Mr.Zero on April 02, 2013, 01:23:56 pm
((Ehh, one final thing. How big is my bat? Can it carry more than one person?))
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 02, 2013, 03:58:11 pm
((Tiriun, look at our stat sheets on the first page, you're the slowest of the group, i'm the fastest. Nectarius is tied with Hroki for second fastest.))

"I propose we send out a couple runners. the runners split up and try to make our enemies split up to chase the them. after they're split up, our main group needs to take them out, targeting their singletons first if possible. i'll volunteer to be one of the runners, i really don't want to be trapped in here without access to the sky."

Erin hands her knife to Hroki

"You look really strong, Clair and Zerol have special abilities we need in the fight, Kira is our combat expert, and these two brothers looks like strong fighters as well. by elimination the best choices for our runners are me and Nectarius. we both see well in the dark, we're both fast, and I have wings in case I get in real trouble. i'll hang on to the keys for now, that way if things go sour they wont be able to use those cages to hold us again, and if they try i'll just come back and get you out of there.

Nectarius, from the doorway, facing the enemy, i'll be run to the right. you run to the left. if they refuse to chase us then circle around them and run towards the bridge. that should force their hand.

Eight versus four may be a huge advantage, but six versus two, or better yet versus one, is an even bigger advantage. even six versus three is no worse than eight versus four, and we'll be able to make sure all our fighters are armed. if they refuse to chase us, no matter what we do, then we'll just run in from the sides and flank them when the fighting starts."


EDIT: ((mixed up who had the bat. the bat is Hroki's, not nectarius's. which slightly weakens the plan, but oh well))
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 02, 2013, 04:20:19 pm
((Tiriun, look at our stat sheets on the first page, you're the slowest of the group, i'm the fastest. Nectarius is tied with Hroki for second fastest.))
((That is me being IC and reflecting on my origin thanks very much :P))

Kira did a short bow to Erin's plan. "I'd concede to that. To be honest, I was thinking along the lines of someone heh, me being carried and dropped by the wings...Not a good idea. But I'd be sure that whatever the runners have to do, they have to act it out well -- the group is moving slowly, wearily.

"If you people can do the running, try to confuse them using the lighting and sound, then head back to us. Hopefully by that time, we'd have them in dire straits. We're up against an Omega though, be wary all of you.

"Granted, I'd really like a flanking attack. Perhaps I, or anyone with light feet, could maneuver to their rear and whistle a bit, catching their attention and also sounding the signal to strike (this is also the signal for the runners to move as if the whistle is also a distraction, hah), if that's alright?"

Follow Erin's idea.
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 02, 2013, 05:34:57 pm
((Just so you know, Vorl isn't an Omega, he's a Gamma. I'm not that cruel to have you face against an Omega now.))
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 02, 2013, 05:57:23 pm
"Well that's the best idea so far... and I don't think we'll come up with anything else. II'm with ya on that plan."

Follow Erin's plan as well.
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 02, 2013, 07:41:49 pm
As you finish your plans, Vorl's men slowly walk forward. They look for trouble, but they see nothing. (Search 2) They go on ahead, less wary.

You all get to your positions, waiting for the time to strike. Erin and Nectarius then suddenly bolt out, and Clair shoots lightning at their direction. They try to flee, but Vorl roars, reminding them who was the pack master. (Leadership 6) Nectarius circles to the left, while Erin bolts to the right. Nectarius manages to run fast enough to not be caught by them (Speed 7). Erin manages to run faster, and a mutant leaps of the edge as he tried to grab her. (Speed 8 )

Vorl's men has reduced again, from four to three. He howls in anger.

"Stupid half-breeds! I'll have to do this myself!" he shouts, and bashes another of his minions off the bridge! (Rage 3)

Seeing the time to strike, the others rush to fight the remaining mutants. Hroki and Tor come close and didn't manage to land a hit on them. (Attack 2 vs End 4) Zerol goes closer and manages to land two hits on them! (Attack 6 vs End 4) You hit them very hard, killing them instantly. (Strength 37 vs End 4) Clair moves in, too, and shoots more lightning and manages to kill one and pushes the other of the ledge. (Attack 6)

Soon, Vorl is the only one left. He screams in a fit of rage. He charges towards Zerol, but Quar blocks him. Quar is knocked out and incapacitated. Yern, seeing his brother knocked down, rushes forward and slashes at Vorl's head. Vorl's scales, however block the attack.
Erin rushes, flies over, and swoops down on Vorl, knocking them both over the bridge. However, Erin can fly. So while Vorl falls to his death, Erin simply rises and flies back to the rooftop.

"Well done! Let's go, before something else happens," says Yern.

Your party, Yern, and Quar (who is being carried by Yern) walk down towards the lower grounds. You can make out a campfire in the distance, and hear festive music and dancing.

"I wanted to say thanks, for saving my brother and I back there. Our village is up ahead; my mother owns an inn there. Just tell her that you saved Yern and Quar. We're not going back just yet, though. We have unfinished business in the mountains. We'll meet again soon, wo-" as he said that, Quar rolled of his back and stood up, although his stance was more of like a zombie.

"Ghr'z Qz! Qz! Y'pli ghr'z Qz!" Quar screams, he pulls out a dagger and stabs Yern in the back.

Yern falls to the ground, bloody and with a dagger in his back. Quar looks down on him, suddenly realizing what he has done. He walks and talks normally now. He runs to his brother's side, sobbing and crying.

"What have I done? I don't know what took over me! I swear! I have regained honor for my family tonight, but I have drowned that honor in the blood of my brother! Please, Yern, forgive me," and with that, Quar took the knife and slit his throat, falling of the edge.

"I knew this would happen one day,"cough, cough,"But you must forgive him! It was not his fault. After you see our mother, find the Gamma of our village, G'hzul. Tell him, the Crusade is starting. And tell my mother, sorry, for not protecting our family,"cough, cough. Yern says, and his eyes finally close.

The village is nearby, and dawn has started to break. You could loot Yern's body. He has two battleaxes, a suit of fur armor and a part pouch.

((Tor is about the size of a four year old, but fast and drinks blood. He can carry you, but not for very long, and not very high up.))
 
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 02, 2013, 07:58:25 pm
"Well... that was unexpected," Zerol comments about the brothers' deaths. "Well I may not care about honor myself, but I respect other peoples honor. Even if I find it stupid and a way to quicken one's death. Well I think the same way about curiosity but I'm curious as hell haha. We should go the village of their's like they said. That place sounds like the safest place to be around here."
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 02, 2013, 09:40:27 pm
((Just so you know, Vorl isn't an Omega, he's a Gamma. I'm not that cruel to have you face against an Omega now.))
((Kira heard wrong :P

Also...IMO, you really need to work on more description. That death for the Gamma was...anticlimactic, somehow. Lack of detail, seemed too fast for me :S))




Kira nodded in agreement, hefting her battleaxe from the ground.

"It's pretty fazing seeing that after a total victory. The slaves are avenged, and yet we still have losses...At least the world will have one less raging Omega-...wait, Gamma, sorry.

"I believe its best if we use what our dead friends had...In their honor, of course."

Give the bodies of our dead a good farewell. Cremate remains unless anyone objects.
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 02, 2013, 11:49:05 pm
"These people are weird. And they said the word 'Qz', so I don't think it's a good idea to do what they say. Luckily, they're gone now, so we should be good. For now. Unless they put some horrible curse on us."

Slice off some tasty bits from Yern. Have lunch. Oh, and empty his part pouch into mine.
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 03, 2013, 01:52:01 am
Kira mused on that notion. "I believe its a language, Gibberish I think?

"Anyway, best be off. I believe everyone who doesn't have a suitable, lethal adaptation or power should wield a weapon of some sort."
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 03, 2013, 02:09:19 am
"Well... that was unexpected,"

((Yeah, I wanted to emphasize the violence of the future world. Too much emphasis? :-\ Also, I rustled around all my drawers and found my old Dungeon Master for Dummies book and an old thesaurus. Hopefully my future posts will be more descriptive and easier to understand.  :P))
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 03, 2013, 02:13:38 am
((Not too much emphasis but the...I'm not sure how to say it; lack of emphasis, I suppose? Personally, I'm not well with superficial details, but I guess it went like such.))
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 03, 2013, 03:31:30 am
((opportunities for player input missed:
looting the encampment (they probably had food and supplies stockpiled there, it would make sense to steal what we could),
mid-battle tactics(it looked like the fight could have been broken into three rounds (bait round, first combat round, second combat round)),
brother going insane (do WE kill him for stabbing his brother? i wouldn't have given us players a chance to stop the stabbing itself, but we might want to react to it. also we never got a chance to attempt to provide medical aid to the older brother (doomed, but Erin at least WOULD try).),
brother's suicide attempt (do we stop him? it's not all that easy to kill yourself instantly, and with that little speech of his we should have been able to see what was coming before he stabbed himself).

trouble visualizing:
little to no input as to the terrain we're in. what is it made of? what does it look like? what are the ambient noises, crickets, the wind, and suchlike. what are  the cliff edges made of? how sheer are they? is it realistically possible to grab something if you fall off? are there plants growing in the area? how healthy are they? what about the encampment? what materials is it made of? how big is it? is there a cooking fire or remenants of one? how many structures are in it? do the structures have windows? other than the buildings and cliffs, how flat is the terrain? is it perfectly level, or rolling hills, or steep slopes up and down? is the ground beneath us grassy, dirt, gravel, sand, concrete, large rocks, fallen trees, mud, or some other surface? how much water is around? are there streams, ponds, or other such terrain visible from where we are? what about at the cliff bottoms? is it greener or more barren down there? are there any visible remains of 21st century society around? broken cars, soda cans, or other such things littering the area? how hot/cold is it? how humid is it? are there distinctive smells around? like the smell of animal poo or of the sea.

little to no input as to the relative positions of people. where was i between me darting to the right and diving the gamma? what was nectarius doing? how far did the fight occur from the cliff edges? how far were the cliff edges from the shack? why on earth would someone chase me off a cliff when i can fly?

minimal descriptions of the mutants involved, although the brothers were described well, and so was the gamma, there is little to describe what the three escorting the gamma were like, nor the prisoners. in fact, we still dont know how many prisoners were being held there.

a gm almost NEVER answers all these questions, the lists i gave you just now are excessive, and trying to answer all of them would just plain take forever. but the more you answer, the better the visual your players can draw from your descriptions

oh, and i'm hanging on to the keys to our cells, although they arn't listed in my inventory. i want to keep them for later.

now then, having posted that giant wall of suggestions, you're doing just fine, dont be too hard on yourself. the only reason you're getting so much feedback is because you're asking for advice. you're doing better than many at this.))



"Dont maim the corpse, the village isn't far and they might want confirmation of these brothers fates, they also might have specific burial rites for them. we can ask the villagers for food, shelter, and information. someone help carry him, he's kinda heavy"

take the parts pouch from Yern's body and one of the axes, before carrying the body to the village
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 03, 2013, 03:40:09 am
((What Lenglon says is true. While you're new, you commit yourself to improvement. You do one thing that aspiring individuals do -- realize that you're not perfect and ask for criticism. Now, he has summarized all the key points needed; sometimes it just comes secondhand to a writer when judging a scene.

Tip: Detail it how you visualize it. What can you sense when you set the scene? I mean, you've done well enough that your players are chipping in with being IC, and not just posting actions without developing themselves. That's a huge + in my book :P))




Kira stopped her hand just at the man's shoulder as she listened to Erin's comment. She then shifted it in order to lift the man, instead of performing what she knew of burial rites.

"True there," she said, looking at the woman. "I'm glad we've reasonable people here -- mostly, those I go with just...well, consume the raw materials left behind, going with the idea of 'not to be wasteful'. I've never done that sort, but...yeah. You speak wise there.

"If you'd like, I can move in advance just to check if any of the Gamma's followers aren't straying around."

Aid in carrying the bodies to the village, or if anyone else wants to do so -- act as a forward scout.
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 03, 2013, 04:44:00 am
"Never did get honer, seem a little pointless to me."

take the suit of fur armor less someone say no or it leave Yern naked. Drink the blood from my waterskin.
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 03, 2013, 06:02:32 am
"Well I wouldn't eat the people who helped us out... that big guy leading that group is a different story. Kinda wish that he didn't go off the edge.... I would tear his body up like I was in a feast haha. Well unless Erin would like to fly down just to give me food... which reminds me.. I'm getting thirsty."

Take a swig of blood from my water skin, and follow the rest to the village.
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 03, 2013, 08:05:13 am
((The thing I probably don't appreciate the most is the somewhat on-rails nature of the way you process the actions - you do the action, then you have everyone do something that seems perfectly reasonable to you. Don't do that, please. It's a bit frustrating. Maybe do the turn in paragraphs, emphasizing each individual action - this makes it easier to process what each person does at what point. Also yeah, describe where we are. For the first few turns I thought we were in a large building or something. Oh, and please confirm whether we've done an action or not. It helps quite a bit. Oh, and could you tell us how we got here, anyway? In a PM, preferably. I assume somebody clonked us on the head, but was it in the same place for all of us, in our homes, where?))

Nectarius looks doubtfully at Erin.

"I doubt the guy's from here - he mentioned Qz when he babbled about stuff, and this is Hir Laer Berg. And I doubt they would judge it to be in bad taste, so to speak, if we partook of the bounty provided to us."

He glances at the dead guy. Maybe he's kidnapped from Ys or something? Well, he'll never know now.

"So, Erin, you think you could fly down and take a look at Vorl's corpse? Get some parts, maybe he even has some treasured things, being a Gamma and all. And maybe not all of it's broken and useless."

Suggest that Erin fly down and steal some of Vorl's stuff. Don't help yourself to delicious Yern-meats for now. If he's still bleeding, though, drink some free blood. Take the part pouch and an axe.
Title: Re: Evolved: Up the Ladder
Post by: Mr.Zero on April 03, 2013, 08:52:23 am
((I will have to unfortunately, abandon my spot. I just simply cannot really wrap my head around the localization of my character.))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 03, 2013, 09:03:59 am
((That's too bad Mr. Zero.  :( I'm sorry that I couldn't make it more understandable and enjoyable. Thanks for all the tips though! I'll be sure to use them soon! Oh, feel free to join back if you want Hroki.))
Title: Re: Evolved: Up the Ladder
Post by: Mr.Zero on April 03, 2013, 09:40:18 am
((The biggest problem, i have is trying to figure out what a turn is and what a piece of text and when i finally found a turn, i then must find some information regarding my character and the current environment he is in. Making a few headers, bolding stuff, italizing things and making things bigger can make a worlds difference.))
Title: Re: Evolved: Up the Ladder
Post by: GreatWyrmGold on April 03, 2013, 09:09:37 pm

Sorry about the long time and low quality; a birthday party interrupted me.
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 03, 2013, 10:26:58 pm
Waitlist please.
Spoiler: Marcus Hyde (click to show/hide)
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 03, 2013, 11:33:11 pm
((Alrighty, I've changed the character sheets to include new things! When I write roll a d6, you can roll a d3 or d8. It's just that d3's cost 1 EP, d6's cost 2, and d8's cost 3. You can use an extra EP to do an extra roll.))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 04, 2013, 04:26:15 am
((Oh well, here I go! Hope it ends better.))

After calming down from all the recent events, you decide to bring Yern back home. You remember him mentioning his mother's inn, so it would be best to bring him there.

Nectarius stoops down and drinks some of Yern's blood and takes the axe, while Clair takes as much armor as she can without humiliating his dead body. Nectarius suggests to Erin to retrieve some goodies from Vorl's body. ((I don't know whether to make her go back, since she didn't reply yes or no, and that you suggested that I don't do things for the characters without them actually doing it. The place where Vorl landed is close by, so you can go back if you want.)) Zerol and Clair then take out their waterskins and drink the blood inside.

Erin takes the parts pouch and axe and picks up the body, with help from Kira. Together, they all walk down the rough, bumpy path to the village ahead. The village is blaring with loud, festive music, and filled with smells of roasted meat which reminds you all of your hunger for real food. In the middle of the group of tents is a large campfire, and smokes pours out of the center.

When you finally reach the village, the people look at you and the dead body. They pause to look at the body, but when they see that it isn't anyone they care about, they turn their heads and dance away the night. You look around for an inn, but see none, until you spot a large building with a sign that says "Inn" and shows a picture of a severed arm and a mug. When you enter the building, you see a few tables that constantly creak. The place smells awful, but the smell of cooked food on the tables overturns it. There are a few people sitting at the bar, drinking and talking.

You bring Yern to the bar and call for the owner. You hear the panging of silverware in the kitchen, and an argument of two women in the kitchen. Eventually, a young blonde woman appears. She wears simple clothing, and bears no obvious deformities, other than an extra finger on her right hand. She walks over to you, and gasps as she sees the dead corpse.

"Yern, Yern, is... is that you? Yern! What happened? What happened to him? What happened to my younger brother? And where's Quar? And... who are you?" she asks you, with tears in her eyes.

You tell her about where you where, how you escaped and killed Vorl, and how Quar attacked Yern. She calls her mother to the bar, with all the barflies looking strangely at you and the corpse, but otherwise uncaring. When the mother arrives, you also explain about everything that had transpired, including what Yern mentioned about a Crusade.

"This, this is terrible!" she says, with tears in her eyes. "I can't believe Quar would do that... but the Crusade you say... I'm pretty sure you don't know what a Crusade is, we don't tell our children about that anymore. Find my husband, the chieftain, G'hzul. He'll answer your questions, and he may need your help, seeing your skills in killing a Gamma and freeing yourselves. Before you go, would you like some food? I can't give away free food, since I need to pay for Yern's funeral now, but it's filling and cheap! He he..." she says, trying to laugh but she breaks down into tears again.

You are now in an Inn. You can buy meals (2 fingers), which regain 5 HP, EP, and Hunger. You ask the barflies for directions in the village. The village has a marketplace that sells fruits and dried meats, an armory which makes leather armor and weapons, a small farm nearby, and G'hzul's war hut near the center of the village. You can also retrieve Vorl's stuff, which is nearby.

((To GwG, I'll add Inter in when they meet G'hzul. And Xanmyral's character, if he want's to, since I think I can handle one more, and we're already at this village. Oh, and is this better than last time?  :-\ Sorry if I sound annoying or persistent, but, you know. ))

Spoiler: Money (click to show/hide)

 
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 04, 2013, 07:00:21 am
((That a odd currency.))

I'll go get Vorl's stuff.
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 04, 2013, 07:43:46 am
"So, one of you gets Vorl's stuff, then. Cut some bits off him as well, will you? Can never have enough spending money. Speaking of which, let me take a look at my little book o' treats."

Follow the group, but consult the Carta Toxicum on paralytic poisons and painkillers in the meantime. What would it take to make them in terms of ingredients and equipment?

((Oh, and the turn is better than last time. Keep up the good work.))
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 04, 2013, 10:04:58 am
((Yeah I liked this turn a lot better too.))

"The food here looks good for only two fingers... defiantly more filling then fingers themselves. I can go to the marketplace for you all and see what we can get. Or maybe we should split up between going back for Vorl's body... that's his name right? and buying supplies for the group. Well unless someone else wants to leave the group... but I find I wanna stay with you all.... ah I'm getting off track again. Anyways, we can then meet up outside the cheiftan's hut. How does that sound?"

Suggest on out next course of action. Also buy a meal for later if it's alright with the people who is holding the parts pouches.
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 04, 2013, 11:49:10 am
((Yeah I liked this turn a lot better too.))
((Go Cake, go! :D

On a morbid note, it took my philosophical viewpoint to catch "You can buy meals (2 fingers)" in a literal manner...and the context o_o))


I'll go get Vorl's stuff.
"You do that Clair," Kira called to her, still massaging her hands and arms after lugging a body across the land -- it wasn't an easy task. Nor a morally and olfactory pleasing one. "And get stuff for food, thanks!"

The pangs of hunger...with food close by. Zerol did make sense by his generous offer.

"It is Vorl, and I believe splitting up in this peaceful area is the best option. Most folk here don't seem to mind us...or the fact that we brought a corpse in here much, judging by their apathetic faces, to be blunt. The meeting place is sound, though. I'll drink to that.

"But before drinking, I'd check out that armory - can't mistake dark smoke from anyplace other than a good hearth with firewood and coal. Tanned hides and all that, can't mistake that neither."

((An Armory...in this type of tech setting? I believe the term is wrong, despite the fact that we are in some sort of post-modern world, as...we've got no iron or metal armor. I think. Or...am about to find out.))

Check out that Armory/Tanning area, inquire as to the merchant's name, his father, and on his wares and their corresponding prices. Where'd he get the skins, by the way? Does he have spears, or can make custom made weapons?
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 04, 2013, 11:49:47 am
Erin makes a mental note to ask the woman why nobody cares about the dead body other then her family, but not now, not when asking would just cause pain.

"If you want to go down that cliff to sift through the blood-soaked remains of his probably exploded body for whatever items that gamma was carrying on his person when he fell, you can do it without me. just dont get eaten by the things down there when you do. i like the idea of splitting up, and regrouping at the chieftain's hut at noon. we can do any actual purchasing after we know what we're doing next, so lets wait on the shopping. feel free to find out how much stuff will cost though, it'll help us plan out our purchases after talking to the chieftain."

things i want to do while in the village:
price check travel food
price check a ranged weapon i can use in flight
price check flint & steel
price check actual clothing
price check backpack
price check blankets
price check rope
price check armor
check sell value of knife
check sell value of battleaxe
read my book, looking specifically for treating weapon cuts, bite wounds, and other such things, followed by generic poison treatments for when you dont know what the poison is.
price check medical supplies

meet back up outside the chieftain's hut around noon, and visit him after we've regrouped.

triggered action: if anyone starts to protest the woman charging us for food, or not paying us the value of an entire corpse (seriously, when body parts are money an entire corpse is quite valuable), interrupt them however necessary to shut them up, then take them aside and say "not now, you're right, we're getting jipped, but she isn't in her right mind right now. give her a couple days to get her head screwed back on."

((@gm, how are parts kept from rotting? if we're going to be carrying these things around then i don't want to get diseased before the day is out. if they're just uncooled non-airtight bags of raw meat then the smell will announce our presence from miles away and the rotten meat we're carrying on our person for days on end will probably leave us massively sick.

also, cannibalism encourages the growth of some REALLY nasty parasites, some of which quite literally eat your brain, amoung other things. additionally it looks like a lot of the meat around here is being eaten raw. the world that's being built around us seems to be straight-up asking for disease to run rampant.

and i liked this turn, and thank you for not making me go back there. i really see no point, it seems like a medium-risk, low-reward action. i'm pretty sure i can be more productive in the village than looting the body.))
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 04, 2013, 11:56:07 am
Quote
also, cannibalism encourages the growth of some REALLY nasty parasites, some of which quite literally eat your brain, amoung other things. additionally it looks like a lot of the meat around here is being eaten raw. the world that's being built around us seems to be straight-up asking for disease to run rampant.
((>:3, I'm well versed in this kind of field - the parasites and your body, that is. Including bloodborne diseases, bacteria and all other microscopic nasties. I'd just want to push the belief that we've all evolved a common gene which mutates us to be immune to these things. Meaning: Cannibalism = food. Just like eating raw...meat.

Also I'm just wondering...is your caps key/shift key broken? Just curious here XD))

"You know," Kira chirped in, whispering at Erin's ear away from anyone else but her allies, "If bodies did cost that much, I'm amazed why these people won't just...you know," she mimicked a stabbing motion with her free hand. "Though, this tells us one thing. These people are well-meaning folk judging by how they saw us with the body.

"Or...too well versed in this kind of field that it didn't matter. Wait a minute."

Before leaving for the Armory, ask the Mother why the others; mostly everyone who has seen the corpse, anyway; did not care about it at all, or show any disgust regarding our arrival with it.

((Mental note :P))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 04, 2013, 12:01:06 pm
[I've seen the stray capitalized key, so it must not be too broke. Maybe missing and annoying to press. :p]
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 04, 2013, 12:14:41 pm
((I learned typing from talking to my friends and foes in the middle of fast-paced online games, not from professional typing or forums or whatever. I type quite fast, and what I type is usually easy to understand, but things like capitalization aren't intuitive to me. My browser has a spellcheck built in, but it doesn't detect capitalization errors. I use punctuation as though I was actually speaking. Commas are miniscule pauses, periods slightly longer ones, ellipses or new lines for ones long enough people would consciously notice them.))

"That is a frighteningly good point."

Erin rejoins the group for a moment

"Guys, these people should have reacted to us wandering around with a dead body, and body parts are money here. Do not go anywhere alone, and watch your back. There may be people wandering the streets looking for easy kills to make money. Don't look like you're easy to kill."

Erin then wanders back over to Kira

"If you dont mind, I'll travel with you while we do our shopping. Moving around alone is asking for trouble. Also, I'd like to check something. I'm not sure how much weight I can carry while flying, would you be willing to help me find out? It could be fun. I'll stay low, so if I drop you you wont get hurt."

Travel with Kira while we do our shopping
If Kira gives me permission, test if i can carry her around while flying, and if so how it affects my flight
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 04, 2013, 12:25:52 pm
(([...] I use punctuation as though I was actually speaking. [...]))
/me high-fives you.

Someone who understands! ;D



Kira could feel a light flush on her cheeks as Erin asked her out - the cool air of the village was really something, even in an enclosed place.

"Let's do the...flying for later on, after we've gotten our supplies. I prefer my two feet on the ground thanks much...To be honest, I'm-um, nervous at higher places than twice my height.

"But sure, let's shop!" She leaned over, "Say, you're into shoes right? I wonder if we could get a nice pair for everyone? The light, compacted type, perhaps of the plains in color? Light brown and smooth. Yep..."

Acknowledge testing...before we get there. Like, now. Even if I said no. Do it now.
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 04, 2013, 12:28:50 pm
"I'll tag along with you guys as well, unless you object. Perhaps there is a weaponsmith around."

Follow Kira and Erin rather than anyone else. Remember to check the Carta Toxicum on painkiller and paralytic recipes. Refresh memory on what exactly is covered by the book. Just poisons or curatives, sedatives and stimulants as well?
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 04, 2013, 12:51:00 pm
Acknowledge testing...before we get there. Like, now. Even if I said no. Do it now.
((hehehe, ok!))

"Wait, you're afraid of heights? Well, I guess I'll just find someone else to test with. I don't want to make you uncomfortable."

Erin looks around at the various revelers dancing about. Then points out one of the dancers to Kira.

"Hey, look at that guy's left hand. I think he's holding something weird in it but I can't get a good look. What do you think?

Erin waits for Kira to focus on the dancer, then grabs her from behind and proceeds to test how easy it is to fly while carrying Kira, saying "See? It's really not that bad. Doesn't the wind feel great? And look at the awesome view!"
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 04, 2013, 02:15:14 pm
((Eh? I type like I speak all the time. Doesn't everyone?))

"Wait... you sure about the... easy money thing?" Zerol whispered to Erin after she gets done with the flight test. "Great I didn't think of that. Mind that I stick close to you when we check the marketplace out? It's hard for me to look strong even if I tried."

Stick close to Erin and the group when we go look around the marketplace.
Title: Re: Evolved: Up the Ladder
Post by: tomio175 on April 04, 2013, 02:23:08 pm
One waitlist please.
Spoiler: Character (click to show/hide)

Spoiler: Stats (click to show/hide)
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 04, 2013, 04:09:09 pm
[I imagine some do, some type rather how they would write it instead of speak it though, which is fine as well. Everyone has their own thing.]
Title: Re: Evolved: Up the Ladder
Post by: GreatWyrmGold on April 04, 2013, 04:26:27 pm
((Armories don't need actual plate or chainmail, they just need arms or armor.))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 04, 2013, 06:04:39 pm
((To the bodies rotting thing, I chose body parts so that no one person could hoard money for a long time without them all rotting. And when you said the rotting smell inviting trouble is another. Now people have to be careful about how much money they bring. Most of the ritualistic cannibalism in villages clean the sacrifice and cook them before consumption.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 04, 2013, 06:46:25 pm
((ok, but if there's no way to keep them from rotting...))

add to list of things to pricecheck for:
low-weight, high-value goods that can be exchanged for local currency in many locations (gems/jewlery, high-quality tools, spices, silks, etc)
salt
long-lasting food items
waterskin
tent

find out what the primary local product is, the products of the nearby regions, and trade routes the village is connected too.

when you have no faith in the local currency, it's time to revert to barter. my money will devalue itself to nothing in a matter of days, i need to spend all of it on goods with actual value as soon as possible.

((@gm, what season of the year is it? and what is the local temperature and weather like? i need to know what kind of environmental hazards we can expect to deal with.))

Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 04, 2013, 07:00:00 pm
((You can purchase, or loot, master-crafted pouches which help prolong the..."freshness", I suppose? It's autumn, but it's a desert in the entire city, so it doesn't matter a lot.))
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 04, 2013, 07:01:57 pm
((I think I should hold onto the money since with my freezing ability, I'd be able to freeze the parts and make thenm rot a whole lot slower.))
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 04, 2013, 07:04:55 pm
((I think I should hold onto the money since with my freezing ability, I'd be able to freeze the parts and make thenm rot a whole lot slower.))
((that's an awesome idea, mention it in character and i'll pass you the parts pouch i'm carrying.))
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 04, 2013, 07:10:34 pm
"You know.... these parts will rot eventually right? Maybe I should hold on to the money er, parts... or whatever. Since I can freeze stuff, I can freeze them and they'll take a lot longer to rot, you know?" Zerol said as he came up with an idea. He doesn't know much about preserving bodies and parts, but he knows if you freeze them that'll defiantly last at least a month.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 04, 2013, 07:28:50 pm
"That makes a lot of sense, here, have the pouch i'm carrying."

Erin hands Zerol the parts pouch she's carrying.

if they're frozen they'll probably not smell as much either, and not draw as much unwanted attention. besides, this gets the bag of raw meat off me before i start to smell... well, smell too much anyway.

((order of operations: I'm assuming this happened before the flying lesson with Kira, just because i think that little event might be interesting.))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 05, 2013, 06:52:19 am
You all discuss what you all want to do, and decide that it's best to meet back in the chieftain's hut later.

Zerol approaches Yern's mother with some fingers. The size of the meal looks like it can be shared with two or three people. You decide to buy two, since your party consists of only five (for now). You give her four fingers, and soon her daughter comes back with two plates of roasted falterfish and planteel (a kind of vegetarian mystery meat).

"Here you go," she says, smiling sadly. I can wrap that up for you if you'd like,"

Kira also approaches the mother and asks why no one cares that they lugged around a nearly naked corpse.

"Well, it's just that these things are common. You know? Everyday you see the lifeless body of the guy you just talked to the other day. And don't worry 'bout people cutting you up and selling you! Ha ha," she says, giving a weak laugh. "We're very honorbound here. If they did that, they'd be committing both murder and theft! And I was kidding 'bout Yern's funeral; we don't bury people here. We cut 'em up and buy things for us to survive. Now, I know that may sound strange, but that's what most of us want. To help those still living. We ain't got nothing to lose once we're dead, right?"

"As for Yern, I'll give the parts to you. I don't need it, and it just saddens me to keep his body. I'll prepare him for you. He would've wanted to help repay the heroes who rescued him and Quar, right?"
She then returns to the kitchens to cut Yern's corpse and say her last goodbyes.

Erin asks Kira to help her find out how much she can lift. At first, Kira seems scared, but Erin tricks her to looking the other way and carries her upwards. Kira screams at first, but calms down and enjoys the pleasant night breeze. You find no problem carrying her, but you'll need both your arms to balance her so that she doesn't awkwardly lean to one side. Eventually you land, greeted by laughing children shouting "Me, me next!"

Clair decides to go back and loot Vorl's body. It's not far, so you arrive there quickly. There are some stone steps going down, but they are old, crumbly and mossy. When you finally make it down, you find Vorl and some of his men down in the street. The streets are covered with fleshy tendrils and tentacles. It smells putrid, like decaying flesh. It also smells strangely lovely and alluring. You step closer to go nearby, but hide back near the stairs as Vorl stands up, groggy and wounded, but alive!

You don't know how Vorl could've survived, but he is! It might have been his Gamma physique, or his stubborn, egotistical will to survive. He looks around and screams, sending a few birds flying away. His men, too, rise. But not like Vorl; more like Quar when he woke up. Their bodies quiver and shake as they stand, and burst into a gush of blood and purplish ichor. New limbs sprout out, some like scythes, others like a long pole with a hole in the center, which leaks some sort of green fluid.

Vorl turns to see his men, now disgusting, multi-limbed monsters who claw at him. The ones with the pole-like arms fire some sort of liquid from the hole, hitting Vorl with a splashing sound. Vorl's skin hisses, or that just might be him hissing. Smoke comes out, and Vorl tries to protect himself by blocking their scythes. Their scythes cut into him like knives, his skin bleeding. One by one, part by part, Vorl dies. But they aren't done, yet. They pick up his body parts, and attach it to their bodies. One grabs his head and puts it next to his own, with tendrils sprouting out and connecting it to their bodies. Vorl's face comes back to life, drooling and murmuring incoherent mumbles.

You try to flee, as there is no point staying around. You run fast, and soon, you come back to the village. Meanwhile, Kira goes to the armory to see what's for sale. The owner there turns to see you. He looks like an old man, in his late 30's. He smells like burnt wood and speaks to you.

"Well, hello there, little lady! What can I do fer ya, today?", he asks.

You tell him you need weapons and armor. You ask him if he could make some custom weapons. You also ask him about who his father was, where he get's his materials and how much would the things cost.

"Let's see here, I've got some suits of fur armor for 10 fingers a suit. I've also got some crossbows, slings and swords. They cost around 10 ta 15 finger's dependin' on what they's made of. I've found this Shooter a while back from some dead Technobarian; it's kinda rare, so it'll cost ya 30 fingers, but it shoots like no other, plus the bullets blow up. I guess I could make some new designs fer ya. What do you want me to make?" He says, bending over to look for more wares.

"Ya interested 'bout ol' Grimnar's da, eh? He, he. Well, he made this shop years ago with his own six hands. Now for the hides and metals, I get my son, Grimlor, to go huntin' fer buffacrows. They's like dis large, hair, four legged bird, 'bout the height of two men, and as wide as three! They's docile, so you don'ts gotta worry bout'em," he tells you.

Meanwhile, the rest of the party go to the marketplace to look for some travelling supplies. When you enter, you notice a young boy, about the age of nine or ten, take a cibus from one of the stalls. The shopkeeper notices, and she grabs the boys hand.

"Ya gonna pay fer that? You little thief!"

"I'm sorry! I-I'm just so hungry... and I ain't got's no money on me, m'am," the boy whimpers.

 "What're ya talkin' 'bout? You've got money all over ya!" she laughs, and pulls out a knife and chops two of his fingers off. Now the poor boy only has five fingers on his right hand. Then she pushes him away, and he continues to eat the cibus.

That was unexpected. No matter. You carry on, looking for food and supplies. Meanwhile, Nectarius and Erin discuss with each other, while reading the Carta Toxicum. They look for potions and reagents. You notice one painkiller, called Sinne Mordor. It apparantly turns off nerves cells for a while, leaving the person painless. It also numbs other senses, like sight and hearing. You also find another stimulant, called Paccator's Bliss. It enhances all the bodies sense, making everything look cleaner and more surreal, everything sounds like beautiful music, and even the air tastes like sugar. It also makes the mind sharper and quicker to react. Both require a pestle and mortar, some firehart (a locally grown flower.) and skewer glucose (from dead skewerbears). Sinne Mordor needs some cibus extract, while the Bliss needs Blusol Mushrooms.

You check around for food, looking for the best prices. At the end of the day, you find one stall that sells the cheapest. They sell 10 cibus balls (balls of flesh wrapped in mottled grey flesh.) for 5 fingers. They're large, and fill the space of both of your palms. They fill your stomach, too. They also sell cans of planteel, for 2 fingers each. There seems to be no clothes or shoes for sale, since everyone makes their own, but you find bags that cost 2 hands and rope for 1 hand. No one wants to seem to buy your crude axes and daggers, since everyone owns at least one. You find cloth and suturing tools in a kit for 1 hand. Some tents that cost 1 heart, along with complimentary waterskins.
You also find some reagents to make potions. The ones required to make the potions described above cost one hand, along with the pestle and mortar.

Zerol suggests to freeze it to keep it from rotting, but you should wait until after you buy what you need, since they probably won't take frozen money.

((Sorry if it gets sloppy near the end, since I'm tired and I've wrote a lot. I'll add the spoilers for your money and recipes and notes tomorrow. I'll change your character sheets tomorrow too.))


Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 05, 2013, 08:55:52 am
"We may have a problem."
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 05, 2013, 08:57:00 am
"Problem? Whatever do you mean? Where's Vorl's stuff?"
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 05, 2013, 09:11:44 am
"Turn out Vorl was still alive, for all of 6 seconds then he got kill by his former men who are now zombies for some reason."
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 05, 2013, 09:28:28 am
"Ah. Zombies, you say? What were they like?"
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 05, 2013, 10:28:03 am
"Let see, you know Isaac and the pillar?"(Dead space with 150 years of Chinese whispers.)
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 05, 2013, 11:12:55 am
"Oh, that kind of thing? I see. That is very troubling, I have to say. And probably something worth looking into as well. Well, glad you went there. Good work, Clair! Now we know to expect horrible things ahead. Did Vorl become a zombie as well?"
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 05, 2013, 11:18:27 am
"They sort of...cannibalize him for parts."
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 05, 2013, 11:27:08 am
"Oh. Keep an eye out for them, then. Speaking of which, let's tell the rest of this."

With the help of Clair, relay these troubling news to the others. Keep following them where'er they may go. Ponder if cibus extract is extracted from cibus balls.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 05, 2013, 07:44:01 pm
((i have no additional actions to make before we meet the local gamma, i dont want to buy anything until we know what we're doing next, although knowing the prices of items will greatly help make purchasing decisions when the time comes.

also, i think my inventory is missing some stuff. namely an axe and the cell keys (i'm going to find a use for those eventually).

i still want zerol to carry at least my parts pouch, even if everyone else wants to hang on to theirs. even if he doesn't fully freeze the parts simply refrigerating them will greatly help preserve them and reduce the smell.))



"That's... troubling. still, that mostly tells us something that we already knew, namely that going down there is a bad idea. still, acid spit and scythes? that's something to keep in mind when we go shopping. did you notice anything that would keep those things down there? what is keeping them from coming up top?"

regroup, then visit gamma
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 05, 2013, 08:03:14 pm
"Zombies with acid and scythes? Great... think we should tell the cheiften guy that things like that isn't far from his village? If he doesn't know about them then he'll definately would like to know, and if he does know about them, we can ask him exactly what they are," Zerol says he thoughts on the matter of the scythe zombies.

Follow along with the group. Also accept any parts pouches given to me to refrigerate.
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 05, 2013, 10:17:36 pm
((For combat, I was thinking of doing sort of an ASCII sort of style to make a map. I'm not good at making art on a computer, so.  :P Also, I'd like to tell you that I'm going back to school in a few days, so I won't be able to make long, detailed posts during Mondays-Thursdays, I'll still be able to post and answer questions, but I'll only make long posts on Fridays and weekends.))

 Is this kind of ASCII map readable?

++++++++++++
+                 
+  O
+
+  O
+
+  O
+
+  O
+
+  O
+
+  G  O/
++++++++++++

Is it alright? I'll describe everything in actual posts, but the O is supposed to be a bandit, and the one with a / is wielding a weapon. The G is a hostage, and the + are walls. In posts, I'll make a key to help you know what is what.

Could you tell me what you want your ASCII characters to be, and what color and font they should be?

By the way, just to remind you, I'll add in GWG and Xanmyral when you meet the chieftain. Just to be sure, in the next turn, are you meeting the chieftain or continuing shopping?
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 05, 2013, 10:38:55 pm
E

Capital E, Purple, andale mono font

EDIT:

or, if you'd like something more descriptive:

¥

Yen symbol, Purple color, size=12pt (the default size is pretty small, although you might want to make it smaller or bigger depending on the rest of the symbols)
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 05, 2013, 11:41:57 pm
[Can't wait. My suggestion is to do the ASCII in a code window however, might allow for better formatting and avoidance of auto-formatting.]
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 05, 2013, 11:54:14 pm
((Hmm, the code window makes it harder for me to do it, for some reason... I can't make things bold or colored, and I kinda prefer making it in a spoiler or something. It's just me though.))

Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 06, 2013, 12:10:27 am
[Yeah, didn't think about that. Ignore what I said previous then, more hurt than help.]
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 06, 2013, 03:55:48 am
The symbol for Nectarius should preferably be a capital N, normal font.
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 06, 2013, 04:21:58 am
A C please

000

"You have to climb down and back up, but I don't think that would be enough to keep them down."
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 06, 2013, 06:50:11 am
((One thing I like to do is just make a basic map in paint (everything mostly black and white with dots and words and small symbols) and upload it to a image host site. Then for any changes I can move things around with the select tool. ASCII sounds kinda pain to do... but that's probably just me lol. Just making a suggestion.

And if you still gonna use ASCII then make me a teal colored "Z".))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 06, 2013, 06:59:50 am
If I get good at making MSPaint pictures, then sure! Why not? But for now, I can't really be bothered with all of the hosting. I might try to make maps on my phone. Can you use images from tablets and upload them onto posts?
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 06, 2013, 07:35:49 am
((As far as I know... there's no way to upload images directly to a post. At least not in these forums.))
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 06, 2013, 10:15:32 am
((As far as I know... there's no way to upload images directly to a post. At least not in these forums.))
Spoiler: Either (click to show/hide)
Spoiler: Or (click to show/hide)



((On another note, kudos to the GM. You're representing a world and belief style I morally loathe - cutting and using dead people's bodies instead of giving honorable burials. I mean, the explanation.

It's sincere, and surprising, or probably detailed in an immersive manner...anyway, pretty cool :) ))

Kira took a moment to see off Erin, who was now making her way back to the others, reminding to tell her an "I'll take care of the payment...Yern would probably be glad that he's helping us this way."

The sense of flight, the whisper of the wind and the lack of sure footing under your feet - the memories of minutes ago and the sight of children along Erin's side and carried by her arms was a majestic view, in truth. It was gladdening...but she'd not try anything else above twice her height with anyone but Erin now.

Turning back to the Son of Grimnar, she returned to the others, telling the merchant that she'd be back, calculating from what a 'normal' person would have.
Spoiler (click to show/hide)

Lesee, ten fingers, two hands...do they include the palms without the fingers? Hmm. Let's just subtra-..no that wouldn't make sense. People still pay for palms. But not arms, hmm. Or legs.

One heart...Two Feet. Two hands, ten fingers. All equal to 50 fingers.


((This is a weirdly morbid currency XD Really reminds me of those books I read back in the day that brought out the feeling of "This is a new world. You're in this world. Get used to it :I" in a funny-creative way.

Really nice!))




As Kira returned, she saw everyone else forming a tight knit oval and chatting up. After telling them what was sold in the armory as well as how much they gained from Yern, she spoke.

"Why the sordid topic guys, what did I miss? Didn't hear much except for the looks of disgust and concern on your faces. Also, what do y'all need? I'll be heading back to the tavern to...get our friend's help in paying, if you know what I mean."
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 06, 2013, 10:23:52 am
((Is the liver worth anything? Or the brain? Or the kidneys? Or any other organ?))
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 06, 2013, 10:38:36 am
((Is the liver worth anything? Or the brain? Or the kidneys? Or any other organ?))
((I'd pester the GM on those notes as I'm really aware of the use of every other organ - nutritionally...but then, who'd want to eat fingers O_o

Spleens, though...))

"Also, I...just think we've got fifty fingers in payment from Yern. Does anyone know why we're only paying in fingers? I've heard the hands, feet and...heart hold the same (higher) value, but only those. Why not arms? Legs...and other stuff?"

Kira rocked on her heels before adding, "That wasn't how we did things in our area..."
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 06, 2013, 10:43:48 am
((Yeah, aren't fingers just skin, bone and ligaments?

But I believe that most organs are ignored because the GM doesn't want to bother with remembering whether we stole the pancreas off a corpse or not and the monetary implications of this.))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 06, 2013, 10:47:49 am
[I can't help but think that salt would be quite the commodity here.]
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 06, 2013, 02:05:23 pm
[I can't help but think that salt would be quite the commodity here.]
((Ugh, hell no D:

Organs shrivel up and turn...an ugly shade when dehydrated. Salting them...or the other viscera isn't...Well, just trust me on this that it ain't pretty. I've seen them close up. Stupid course :P :S

Drying or smoking possible foodstuffs is a better option. And yes fingers aren't meaty enough for food, unless you want the calcium. Phalanges and all that.

I believe only the heart has focus because it has a certain symbolism everyone believes in - that as in past times people believed the heart to be the focus of the person's soul and not the mind, unlike what we now know. :P Also, cardiac muscles are best muscles. ;P))
Title: Re: Evolved: Up the Ladder
Post by: Tsuchigumo550 on April 06, 2013, 04:58:09 pm
Spoiler: Cynri (click to show/hide)
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 06, 2013, 08:46:17 pm
((I'm glad that you like the story so far. I didn't want to use more organs 'cause I couldn't be bothered with all the values and stuff. But yeah, people actually use other body parts as money. You could say their old family house cost them an "arm and a leg".  :P I'm going back to school tomorrow, so I can't post turns. I'll still be able to post and answer questions if you have any. I'll be able to post on Fridays, and weekends. I just hope it doesn't die like the other game when I left for school.  ::) ))
Title: Re: Evolved: Up the Ladder
Post by: GreatWyrmGold on April 06, 2013, 10:02:55 pm
((You could use a monospaced font like I do in my Beginner's Guide game.))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 06, 2013, 10:53:32 pm
[I can't help but think that salt would be quite the commodity here.]
((Ugh, hell no D:
-snip-))

[Sorry Tiruin, mind is set. Traveling salt salesman! Or rather someone trying to find a large enough, and efficient enough way to harvest salt, then sell it. It wouldn't be that grand on the 'money' but never meant for it to be such, rather it would be good for preserving meat. For, you know, eating. Which is as good as 'cash.'

"Do you have any fingers to buy this with?" "No sir, can't say I do, but I do however have this nice slab of salted meat! Sure to put some meat on your bones!"]
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 06, 2013, 11:16:43 pm
((@Tsuchi: I really believe against using Photosynthesis as a means to bring fire :P Because...the process in which photosynthesis goes, the components for fire is...not that viable. I believe some kind of gland or organ/storage area for nitrogen or gaseous components as opposed to starch/ plant-based food products is better. Because you're using combustion on food. Also, lack of chloroplasts, or perhaps red chloroplasts. Heh :P Also, your username rings a bell along the lines of Japanese mythology/folklore. Like Yokai (spelled as pronounced, forgot the correct spelling :/)?

Edit: Photosynthesis-like. That works...in a relativistic way. Didn't read it that way XD Pretty interesting using chemical energy...to melt steel. :P [I mean, damn hot. Must some kind of synthesis reaction given you're using solar energy for that. But interesting nonetheless. Speaking in game-mechanics, it must be an emergency power-use thing, right?]

@Xan: D:

Either head to seashores, then establish a small plot, roughly with a linear wall facing against the flow of the tide and with an incline close to the 180th degree. Also, salted anything demands more water.  :P

But enough of my rambling, let the game commence! Or as we're on an OOC train, let's just continue till the next turn as it seems nobody wants to reply to poor ol' me. I mean Kira.

EditII: Darn I use too many smileys :/))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 06, 2013, 11:26:41 pm
[I could try to get a mine going... But it may be too soon, too post-apocalyptic for that to be reasonable for right now. Not even thinking of the start up costs. The seashore one would probably be the most efficient and plausible.

What I was thinking was that, with people resorting to cannibalism, with bringing about more salted food products, it would promote longer life of food, thus the ability to store amounts for extended amounts of time, eventually bringing about a move away from such things as cannibalism during times of need, starvation, and so such. You always gotta start with food when you have to bring society up on its feet by the boot straps. The salting method is simply the most well known one to me, with others being drying/smoking meat. I can only guess that the ground must be terrible if farm lands aren't much of a thing, due to the whole cannibalism thing, which is a problem since I assume that food must also be rather scarce due to the previously mentioned 'cash' system.]
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 06, 2013, 11:50:24 pm
((Really good point there. Just to note ahead of time for your health. Salted food is not one towards a healthy/longer lifestyle. While you do have food, the lack of water is the primary concern. You can live a long time without food, but in the absence of water...you'd die. You do need water to digest food, and to sweat And your body is made up of 70%+ water...and all that.))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 06, 2013, 11:56:19 pm
[So, salted food if salt is available, but smoked food if sufficient wood is available, and dried food preferred over salted. Only problem with dried and smoked is that I imagine it takes a tad longer for the process to happen, and possibly some special facilities. A smoke house for one, which may not be possible, and spare wood which may also not be possible due to what I imagine a lack of vegetation if farming isn't a thing. Not sure about the dried food however... Like I said, I was most familiar with using salt to preserve food.

But yeah, its a case of "starve or be unhealthy" kind of thing here. Which if farming isn't a thing, probably by and large excludes the latter due to only meat being available for foodstuffs.]
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 07, 2013, 12:17:35 am
((@Tsuchi: I really believe against using Photosynthesis as a means to bring fire :P Because...the process in which photosynthesis goes, the components for fire is...not that viable. I believe some kind of gland or organ/storage area for nitrogen or gaseous components as opposed to starch/ plant-based food products is better. Because you're using combustion on food. Also, lack of chloroplasts, or perhaps red chloroplasts. Heh :P Also, your username rings a bell along the lines of Japanese mythology/folklore. Like Yokai (spelled as pronounced, forgot the correct spelling :/)?

Edit: Photosynthesis-like. That works...in a relativistic way. Didn't read it that way XD Pretty interesting using chemical energy...to melt steel. :P [I mean, damn hot. Must some kind of synthesis reaction given you're using solar energy for that. But interesting nonetheless. Speaking in game-mechanics, it must be an emergency power-use thing, right?]

@Xan: D:

Either head to seashores, then establish a small plot, roughly with a linear wall facing against the flow of the tide and with an incline close to the 180th degree. Also, salted anything demands more water.  :P

But enough of my rambling, let the game commence! Or as we're on an OOC train, let's just continue till the next turn as it seems nobody wants to reply to poor ol' me. I mean Kira.

EditII: Darn I use too many smileys :/))
((why are you going all biology on tsuchi when i have wings that let me fly and carry the weight of another human being? tsuchi's ability is FAR closer to within the laws of physics and chemisty than mine. leave the poor firebreather alone :P))

((also, farming reduces the number of trees available. not increases it. lack of farming means lumber is more likely to be available, not less.))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 07, 2013, 12:29:02 am
[But if the soil is so terrible that even trees don't grow, that would exclude both, no? The only reason I can assume that farming isn't being done currently is that it can't be done because of lack of either space, which can be solved by moving although it could be impractical to move which would be rather bad and put them in a bind. Soil issues, which can't be so readily solved. Or people don't know how to farm, but I kind of doubt that. If space were the issue, I would doubt there would be much lumber either...

But all in all this is all guestimation and approximations from what I assume would be logical to people, which isn't always the case admit-ably. People don't tend to much like to do much else if they can't get food but can solve that.]
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 07, 2013, 12:42:01 am
(-snip-)
((why are you going all biology on tsuchi when i have wings that let me fly and carry the weight of another human being? tsuchi's ability is FAR closer to within the laws of physics and chemisty than mine. leave the poor firebreather alone :P))
((Eheh XD Yeah, I know...sorry. But Winged creatures!~~~~ ;P

Yeah I'm just having fun there, sorry Tsu if I did use it wrong in context. It's just that Cheesecake has set up a real nice scenario wherein our ideas can easily correlate and...yeah XD

On that note, nice point again you two. I've to ask if the soil is acidic and whatnot...then we extract the acid and weaponize it XD))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 07, 2013, 12:46:22 am
[I'd much rather the soil be filled with a strong base than a strong acid myself :p. But yeah, must be a real tight spot if food is scarce enough that cannibalism is used as a monetary system. I imagine finding fertile, good soil would be nothing sort of a miracle to whatever tribe finds it, and would be made much more fertile from the blood that would be shed on it to keep it...]

Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 07, 2013, 02:16:36 am
((regarding the OOC train, i'm not explaining things to kira because:

With the help of Clair, relay these troubling news to the others.

and i see no reason to be redundant. also it would be out of character for Erin to explain things when Clair is right there, and you could get it directly from the horse's mouth. the closest thing Erin would do would be to ask Clair to speak up and explain, but that seems needlessly redundant, what with the above statement and:

"Turn out Vorl was still alive, for all of 6 seconds then he got kill by his former men who are now zombies for some reason."

"Let see, you know Isaac and the pillar?"(Dead space with 150 years of Chinese whispers.)

"They sort of...cannibalize him for parts."

i mean comon, are we really going to ask scrapheap to repeat what the GM typed out in public view more than once?

i just want to visit the chieftain now, let our new players in, watch Hroki's impending horrible death, loot Hroki's stuff, and get our next piece of plot/mission/objective, followed by actually buying the things we looked at.

dont tell me you people forgot Hroki is still with us despite his player leaving the game? people, pay attention! :P))
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 07, 2013, 02:19:37 am
((I know all that Lenglon, but I really appreciate you putting all that down for lil' ol me :)

Also, of course Hroki is with us! But the idea that he's now a condemned pawn is...pretty meta-ish, sadly. Hopefully the GM would know or insert a nice twist @ Hroki due to the fun we're all having.

And yes, I do believe Clair is explaining it to me, while without any visual (see: Post-Textual) reaction from me XD))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 07, 2013, 02:30:58 am
((Crud, I forgot about Hroki!  :P I was just hoping you forgot. Even if you didn't, I was just going to make him return home, but seeing that you are waiting for his death.... If you're reading this Hroki, it's nothing personal. :P))
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 07, 2013, 02:40:16 am
((to be fair, that entire post of mine was meta :P

but yeah, it would be cool if Hroki isn't actually a condemmed pawn. i'm just not expecting it. even if he survives, he's going to be bussed.

in point of fact i'm worried that going to the chieftain will trigger an event that will make us unable to shop anymore, like an invasion of the village by the zombies from the lower level. it would explain why cheese is making absolutly sure that we want to do that before we go there, and it would be a GREAT time to kill off Hroki.

but since that reasoning is pure meta, i'm not letting it get anywhere near what i have Erin do. the smart move (minus meta) is to wait to buy anything at all until we've seen the chieftain. it's pointless to buy things we might be issued for a mission, and pointless to buy things that will be useless for our current objectives.))
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 07, 2013, 03:15:45 am
((Wehhh XD

This isn't a game set back in the ol' golden ages wherein scripted events happen, methinks :P Just that somehow...I bet Cheesecake has something set up there to surprise us all.

And darn. Nobody has tried to warn the villagers of what happened. Nearby.))
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 07, 2013, 03:21:53 am
((And darn. Nobody has tried to warn the villagers of what happened. Nearby.))
((... i have IC reasons for that being a bad idea, you want to ask IC or OOC? i can answer either way))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 07, 2013, 04:52:18 am
((To kill two birds with one stone, cibus extract comes from the cibus plant. The "seeds" are actually embryos of the cibus. They are put in soil to gestate and grow into an animal. But since the soil is so unfertile, the embryo stops developing halfway and ends up as a dehydrated grey ball of premature flesh.))
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 07, 2013, 05:08:32 am
((Ah, so eating cibus balls is kind of like eating fresh bean sprouts, except with animal fetuses?

Wait, is the cibus an animal or a plant?))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 07, 2013, 05:29:03 am
((They're an animal. I actually based it on balut. It's a Filipino snack where you allow a duck egg to fertilize halfway, then eat the egg with the duck inside.
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 07, 2013, 05:37:15 am
((Why do they call it a cibus plant, then? And what exactly does it draw from the soil that is integral to its growth?))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 07, 2013, 05:39:00 am
((You know, proteins, vitamins. But since there are none, they just die and end up like balls of edible flesh. I just call them plants cause they grow like plants.))
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 07, 2013, 05:55:50 am
((Well, plants actually draw nitrogen (and other things as well) from the soil and synthesize proteins from that. I'm not sure there are any in the soil that aren't inside soil-dwelling organisms. Proteins decompose and leave nitrogen compounds behind, which get caught in the soil as various nitrogen-containing ions (plants of the legume family have special bacteria in their root nodules that perform nitrogen fixation, aiding growth). So I don't think (and correct me if I'm wrong) that it's strictly possible for soil to be protein rich unless you bury a whole lot of corpses in it, and even that will last for a short while as the bacteria of the soil do their work. So unless you can move around like an earthworm and draw upon the resources of the dead matter recently fallen in the soil, it'd be a bit difficult to survive like that.

Not trying to maliciously poke holes, though, just pointing stuff out for possible rethinking.))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 07, 2013, 06:08:36 am
((They weren't created to survive. They're GM foods (geddit?  :P) created to feed the people with food. But yeah, thanks for the info!))
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 07, 2013, 06:13:14 am
((And where do you get new cibus "seeds" if no cibus can reach maturity due to their growth and development being stunted since their mode of reproduction is non-viable?))
Title: Re: Evolved: Up the Ladder
Post by: Tsuchigumo550 on April 07, 2013, 09:44:35 am
((@Tsuchi: I really believe against using Photosynthesis as a means to bring fire :P Because...the process in which photosynthesis goes, the components for fire is...not that viable. I believe some kind of gland or organ/storage area for nitrogen or gaseous components as opposed to starch/ plant-based food products is better. Because you're using combustion on food. Also, lack of chloroplasts, or perhaps red chloroplasts. Heh :P Also, your username rings a bell along the lines of Japanese mythology/folklore. Like Yokai (spelled as pronounced, forgot the correct spelling :/)?

Edit: Photosynthesis-like. That works...in a relativistic way. Didn't read it that way XD Pretty interesting using chemical energy...to melt steel. :P [I mean, damn hot. Must some kind of synthesis reaction given you're using solar energy for that. But interesting nonetheless. Speaking in game-mechanics, it must be an emergency power-use thing, right?]

((It's like a turbo-charged photosynthesis, very important as well. I kind of think of it as a time-based modifier, mid-day is a +2, but when the sun goes down, it goes as low as -4 to rolls for it. Twilight and sunrise, when there's weak light, is -1/-2. The photosynthesis is ingrained so much that without direct exposure to the sun, Cynri will grow incredibly weak, and will slowly shut down. I'd imagine that the reaction is similar in the production of sugar, but the products are used in a different way. It's been too long for me to remember Biology :P .

Cynri is a light eater, but she still requires food. The reaction is part of what gives her energy, and without it she'd literally be half-starved. The photosynthesis does provide her with sugars, but most of it goes on to continue reacting to form the flamethrower fuel. Since it's not perfect, she's left with some extra sugars used for energy. Because of the interdependence of her abilities, she can get very nauseous without sunlight and won't be able to keep food down if weak. UV rays, such as those from a tanning bed, will allow her to recharge, although much less efficiently than with sunlight.

Also, the melt-steel is less of a "I can make a hole in a steel wall" and more "I can slightly soften a steel wall, unless it's foil-thin."

My name is actually more Yokai related than that, Tsuchigumo were, iirc, a race of half-spider half-man creatures. I forget a lot of the details,
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 12, 2013, 07:48:22 am
((Sorry I haven't posted in a while. It's Friday now! Do you guys still want to continue with this?))
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 12, 2013, 08:13:38 am
((Ayup.))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 12, 2013, 08:25:24 am
[Yeah. Also, finally caught up, seems its the case of just not enough space to have enough farmland to avoid cannibalism. That's much trickier to fix solve, not without industrial equipment which is non-existent sadly. Good news though is that the ground is indeed nice enough for trees, farmland, and all that. So not all is lost, just no room to farm it seems.]
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 12, 2013, 09:25:11 am
((*nods*))
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 12, 2013, 08:21:27 pm
((Stuff happens, RL takes time - any game has its interests. If the game is stranded for more than months, a short summary would help - players joined for the fun, and won't abandon their place without notifying the GM :P))
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 12, 2013, 08:35:42 pm
((I'm still wanna continue.))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 13, 2013, 01:26:23 am
((Yay! People wanna continue! I'll post in an hour, I'm coming back from a rugby tournament.))
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 14, 2013, 01:15:46 am
I'll post in an hour
((*looks at the time, then back at Cheesecake*
*makes puppy dog eyes*))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 14, 2013, 03:19:02 am
((Oh clap! I forgot... I'm making it right now!))

Your group make your way to the chieftains tent. It is a large, leathery tent, highly decorated with various animal and Evolved skulls. You can hear people speaking inside. As you step in, you are greeted by elderly warriors, sitting in a circle of stone benches. In the middle of the tent a large muscular man speaks. He has blonde, curly hair and a handsome complexion. He has the same beauty of his daughter and Yern.

"Men! The Aquisitioners will make there way to our village soon. We have to prepare the offerings and slaves," he says, then he finally sees you. "Ah, can I help you?"

You tell him about the "zombies" in the Belowilds, Quar, and the Crusades. He listens intently, with a grave look on his face.

"Oh? That's... disturbing. We must stop the things from rising from below. I can't take my attention away from the Aquisitioners however. Recently, a hole has been breached in the Wall. The Aquisitioners have come seeking refuge from their wars, and want to colonize here. They are mighty, and it would be folly to anger them. Hmm, my soldiers, Hyde and Itum, will assist you. Warn the villagers, make a blockade at the south entrance and protect my people," he tells you, with a hint of desperation.

The chief's two men accompany you outside. You hear loud, electronic-sounding noises. You can see tall men with black, metallic armor entering the village. They are wielding a polished, more refined version of a Shooter. One of them wears an even larger version of the armor and an elaborate cape. Suddenly, you see one of the villagers go closer and start an argument with the apparent leader. He tries to bash him with his four-arms, but one of the outsiders intervenes. The villager easily snaps his neck, but he is greeted with the same violence. He is shot with their weapons, and a green sizzling sound can be heard clearly. The villager falls to the ground, dissolving and screaming.

"Anyone else?" he bellows, in a dialect similar to yours, but somewhat more refined and authorative. 

You must now protect and warn the villagers of the zombies, and make a barricade. You have been joined by Marcus Hyde and Inter Itum.

((Sorry it's so short guys, next time it'll be longer.  :P))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 14, 2013, 03:42:07 am
((Post is up!))
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 14, 2013, 03:50:10 am
"Let focuses on the zombies for now."

Go and warn  the villagers
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 14, 2013, 03:57:30 am
"I don't recall agreeing to helping these people, do you, guys? These Aquisitioner guys seem like trouble is all I'm saying."

Help Erin in what she decides to do.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 14, 2013, 08:38:54 am
Erin shakes her head and sighs
"Yet another folly of having too much of your people's strength concentrated in a single person. A barricade will do almost nothing. These people need to be rallied, organized. With their leader preoccupied though, I don't know if we can earn their respect enough for them to follow our lead."
Erin looks over the two new additions to the group, and the group's equipment as a whole.
"Ok, we need to organize and figure out what we need to buy right now. These Aquisitioners are already causing a major stir, news of yet another threat might cause a panic. I say we figure out what kind of funding we have to work with, and try to get ourselves as well equipped as possible before anything else. We'll see about that barricade afterwards. You two, mind introducing yourselves and letting us know what you can do?"

questions for the GM:
How much money do we have total?
What do our characters already know about Aquisitioners and The Wall?
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 14, 2013, 10:37:09 am
Hm... look like I won't be able to explore that much. I'm stuck helping out a village of strangers... not that I mind too much just not exactly what I wanted to do.

"Well all I need is a weapon... maybe something long range since if I get close I got my freezing powers. Other then that I don't need much in the way of equipment that i can think of." Zerol says about his equipment.

Then the stuff regarding the village, "I agree with rallying people first. Mostly when we do put up a barricade, we'll have more people to help out."

Help warn and rally the villagers while staying away from the tall guys with shiny guns.
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 14, 2013, 10:50:02 am
Leadership mantle upon an Angel's shoulders.

...Weird, that dream makes a bit more sense to me, but its too...hmm.


Half Turn Action: Do as I said a while ago - get the payment for the armory and buy the things I said before...

Kira shuddered at the thoughts relayed by her friends as they told of the...dead-things as they moved up to the leader. Now, there were these new things - less dead, and more of a shale-ish glow. Were they men from the mountains, or a people who made use of the earth itself to guard their hides?

That would be pretty useful.

"Like I said earlier," Kira piped up, "I'll be heading back to the Armory with our friend for the payment. Tell me what we need, we've about fifty fingers to spend. Also, why can't we just warn or request aid from the Ac-quisitioners? If they want to settle here, so be it. Propose to the leader that they work to aid the locals of the land. The leader seems a...ravishing man- I mean, you know, authoritarian and all that. Charismatic? Yeah."

Propose!
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 14, 2013, 11:08:52 am
((just did a recount, we got three parts pouches, but the contents of the first two was never specified. the third one was from Yern, and had 60 fingers worth inside. assuming the other two are worth the same amount, then we have a total of (60x3(pouches) + 50(Yern's body) - 4(two meals)) 226 fingers to work with, not 50
reposting the price list so far:
meal: 2
fur armor: 10
crossbows, slings, and swords: 10-15 depending on what they're made of
shooter (only 1 in stock): 30
cibus balls(10) : 5
planteel (can): 2
bags: 10
rope: 5
cloth and suturing tools (kit): 5
tent (with complimentary waterskin): 20
potion reagents: 5

no clothes or shoes available
our weapons have no sell value

known potions:
Sinne Mordor. It apparantly turns off nerves cells for a while, leaving the person painless. It also numbs other senses, like sight and hearing.
Paccator's Bliss. It enhances all the bodies sense, making everything look cleaner and more surreal, everything sounds like beautiful music, and even the air tastes like sugar. It also makes the mind sharper and quicker to react.

@GM: are we going to keep track of ammo? there are no ammo counts or prices listed, which makes it hard to decide if ranged weapons are worth it or not.


EDIT:
current planning:
erin -> overfly potental battlegrounds, scout out approch paths, chokepoints, vantage points, terrain hazards, etc. specifically check the village access points, including the south side that their leader wanted barricaded, and check the canyons themselves. it may be easier to block the paths up than to defend the village entry points.
Kira -> shopping for everyone, barricade afterwards
inter -> negotiate with Aqusitioners, get them to join us in the defense. cordinate with the village chieftain, and say that it is an opportunity to prove themselves to the people they want to make their neighbors. barricade afterwards.
nectarius -> warn villagers, organize them to help when fighting happens.
zerol ->warn villagers, organize them to help when fighting happens.
marcus -> start barricade
clair -> negotiate with Aqusitioners, make sure they can't isolote intir. barricade afterwards.

while barricading, make sure we have ways to shoot over and through it, and make sure it is difficult/impossible to climb up the outside. do not be afraid to use rooftops as firing platforms, and wall up doors and windows on the buildings we're integrating into the barricade that face outwards. if that would make the house interior inaccessible, make new openings in the building to use as access points. also set up elevated walkways from house to house throughout the village, designed to be removable, so we can retreat from rooftop to rooftop if they push past the barricade, and make them bleed for every inch of ground they take. if we have time and the chief lets us, also set up small interior barricades, that function more as chokepoints than proper walls. so that we have secondary and tertiary lines of defense throughout the village.

shopping list:
6x crossbows, get the good models. (90 fingers)
shooter (30 fingers, subtotal 120 fingers)
cloth and suturing kit (5 fingers, 125 subtotal)
three painkillers and three stimulants (30 fingers, 155 subtotal)
cibus balls (30) (15 fingers, 170 subtotal)
2x rope (10 fingers, 180 subtotal)
4x armor: (40 fingers, 220 subtotal)
3x planteel cans (6 fingers, 226 subtotal)

do folks agree with this? i dont want to railroad over people. the reason i'm sticking with ranged weapons is if we build our fortifications right this'll mostly be a ranged fight.

oh, and i can't find what kira's old shopping list was, although i might have simply passed over it without seeing it.
))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 14, 2013, 12:31:19 pm
An evolved with a smarmy grin on his face gives an over exaggerated bow to the group as he joins them. "By the order of king and lordship," he accents this with an also exaggerated encircling of two of his hands, "I am to aid you." With a flourish, he returns back to standing casually.

"I be called Marcus Hyde, although you can just call me Mark I suppose. Or Hyde. I've been called Jackal on one instance, although I didn't quite catch why. Either way, a pleasure to meet such fine travelers such as yourselves, a pleasure indeed." His tone seethes with politeness, his face wearing a tired look yet grinning all the same.

"As to what I can do to aid you, I've been called quite handy on certain occasions, a moniker I do not shirk. I am to aid you by whatever means you wish, so I shall. What need you of me? If I am to be hearing correctly... There is a hole in the wall, no? Monsters abroad, lacking defenses, hapless villagers abound... A terrible mixture, a terrible mixture indeed." His top two hand wring together as if in worry, although his face still houses the smile.

Once Jackal/Mark/Marcus/Hyde feels the gesture's message to be conveyed, his bottom to hands clap together in joy. "But we are here to fix that, no? Lets get to it then!"
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 14, 2013, 02:15:13 pm
Quote
Sinne Mordor. It apparantly turns off nerves cells for a while, leaving the person painless. It also numbs other senses, like sight and hearing.
@_@

((I'm just hoping that's the gist of the effect...Because if your 'nerves' are turned off, you're basically a walking vegetable. No control over anything. Flop flop

Must be more affecting the pain receptors, or at least your cranial nerves... >_>))

Quote
@GM: are we going to keep track of ammo? there are no ammo counts or prices listed, which makes it hard to decide if ranged weapons are worth it or not.
((I'm betting he'd say no. The reason ranged weapons are more expensive is that they're ranged. If there's stuff like weaponry, we'd be all conservative on it - but then it would add to the fun. When it could also be easily used in a textual way instead. The reason is that we/the GM would have to take over the number/shots needed.

Also, no shopping list XP, I was just thinking 'armor, armor, and maybe that gun...and more armor for the endurance'. Tyvm Lenglon!))



Dear me, someone aiding us. That's...surprising.

Other than question the intentions of the new-evolved, Kira dropped all pretense of suspicion and smiled, welcoming the man. This was one of the times she could easily try out that 'try things in your life once, every life' or something along that line...Cursed sayings.

"Greetings to you too Marcus," she said as she introduced everyone to him in turn, "Erin over here is coordinating our defenses, we're mostly not from this part but on thanks to the villagers (because we were let in and all), we're helping the defense. Mutual survival, you'd understand. Talk with the others, I'm heading off to arm us."

((On that note, I love how you redid the char list Cheese! :D))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 14, 2013, 04:13:37 pm
"Bonjour, Madame." Marcus gives a tip of an imaginary hat towards the female evolved, and a nod towards the others as they are introduced in kind, smile still plastered on his face. "A pleasure to be working with you, that is assured. Best of luck, the merchants here can be quite, ah, shrewd. Do make sure you come back with all of your fingers, yes?" His smile widened as he made the comment, waving Kira off. The multi-armed evolved (how many exactly? I'm guessing four, but there's no specification in the sheet.) turned his attention to the younger female evolved. "You are Erin, are you not? I hear you are the brains of the operation, no? Then I am at your disposal for your work horse and planning needs, no doubt, no doubt at all. What do you plan to do then? I assume barricading that hole would be might helpful to fight off the yonder freaks, no?"
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 14, 2013, 05:28:14 pm
That guy... He gives me a very creepy feeling with how he talks... Better I don't interact with him much since I don't wanna say anything mean since I have a habit of being blunt by being too honest.

"Hello there Marcus. I'm Zerol Cels. Glad to have some extra help. I'm gonna go help warn people now about the situration... so um... see ya." Zerol says to Marcus and then takes off from the rest of the group to warn people.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 14, 2013, 09:27:46 pm
((whelp, i guess i've waited long enough))
after spending some time lost in thought, Erin suddenly speaks up again and moves into action
"Ok, i'm going to fly over the areas we might end up fighting, i'll look to see if there's some terrain advantage we can get. Kira, shopping sounds like a good idea. could you pick up a set of crossbows for everyone, that shooter you mentioned, a suturing kit, the materials for some painkillers and stimulants, some armor for people, and some rope? oh, and some rations for us, I'd feel stupid if we ended up half starved for no reason. give the potion parts to Nec when you've got them, he knows how to use them. after you're done go help build the barricade please."
Erin next turns to Nectarius
"Nec, could you warn the villagers and try to get them somewhat organized? we need to make sure they join in the defense of their own village. Also, when Kira comes back, could you please make those painkillers and stimulants out of the materials she's bringing? we might end up needing them sooner rather than later."
Erin's next target is Marcus
"Marcus, we need to get that barricade your chief asked for up as soon as possible. how about you go get started. you can save a lot of time by integrating the existing buildings into the barricade's framework. try to make it hard to climb from the other side, and make sure we have routes up onto the nearby rooftops to use them as fireing platforms. also get some planks placed between roofs so our rooftop shooters will have a retreat route clear. they can just knock the boards down behind themselves after they cross. we need to have a defense in depth, so once the main barricade is up, set up some additional chokepoints and defensive barricades inside the village, and make sure our retreating rooftop shooters will have clear lines of fire to cover them. Hroki, please help him"
Erin next turns to Clair and the new guy who hasn't introduced himself yet
"You, i want you and Clair to go negotiate with the Aqusitioners, convince them that helping us defend the area is a good way to earn the acceptance of the locals. try to get the chief in on it. they look to have some nasty ranged weapons, that is perfect for this kind of defensive situation. stick together you two, and take care of each other. We dont know the Aqusitioners intentions yet and you're a lot safer in a pair than alone. Lets get moving everyone."
Erin then moves out and finds Zerol
"Zerol, make sure you dont just warn the villagers of the threat. you also need to convince them to be an active part of the village's defense. do what you can to make sure when the fighting starts they'll be standing together defending their homes. ok?"
having told everyone her plan, Erin next takes to the skies and scouts out the probable battlefield from above, telling Marcus of any possible design improvements she notices. she also checks for good vantage points to put sentries or snipers on. after helping Marcus design the barricade, Erin goes back to the canyons and checks if there are only one or two paths up, or if there are many. checking to see if it would be easier to block the paths up or to continue barricading the village. afterwards she returned to the village and reported her findings to the rest of the group, and helped finish the fortifications.
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 14, 2013, 09:44:11 pm
Marcus listens to Erin as she barks orders to the others, offering the occasional nod when she informs him of what she wishes him to do. "Right, right, so as I be seeing it, you want a barricade. Glad to hear, because I would of advised such in the first place, and in fact was what I advised, glad to see we're on the same page, glad to see and hear indeed. Now then, you need this built when? Hm..." Mark gazes up into the sky for a moment or two, his upper two hands resting behind his head while his lower two on his hips as if in thought although the same lazy, smarmy smirk adorned his face. "Tonight, I'd wager. Best of luck with that help then, such a constructional feat could only be produced by many arms, no chance without that, no indeed. Good thing I have spare then, no? As they say, Eye-Eye, Cap-Ey-Tan!" Hyde gives a faux-salute with the two of his left arms, before setting out to work on the barricade, whistling a jaunty tune to himself.

Jackal sets about building the barricade as best he can to the specifications. If this would be an instance to spend EP to select a die roll, I choose to spend three for a d8.
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 15, 2013, 12:07:39 am
"Ah well. Guess I can go around warning people."

Get the villagers together, warn them of Vague Dangers and Holes in Walls and indicate that they really should get weapons and get to defending and whatnot. Preferably together, should they fancy their lives.
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 15, 2013, 02:25:31 am
Go with the new guy and negotiate with the Aqusitioners
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 18, 2013, 09:01:30 am
((Bumping Cheesecake :3

Note: 226 fingers))

Kira nodded and made her way to the armory, listing down the prices of what Erin said, along with those of the Armorer.
Quote from: Buy List
6x crossbows - best quality available [15] = (90 fingers) And complementary ammunition.
That Shooter (30 fingers, subtotal 120 fingers)
Cloth and Suturing kit (5 fingers, 125 subtotal)
three painkillers and three stimulants (30 fingers, 155 subtotal)
cibus balls (30) (15 fingers, 170 subtotal)
2x rope (10 fingers, 180 subtotal)
4x armor: (40 fingers, 220 subtotal)
3x planteel cans (226)
That's quite a lot to buy...including the Market. Better not try to haggle as it'd take up time.

...What are cibus balls?

Make haste to the armory, place down those purchases and then to the market. Warn the armorer and the barkeep, including the marketplace vendors about what was coming as said earlier by the leader/migrants.

Then if any time permits, head over to aid in the barricade building.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 18, 2013, 11:20:45 am
...What are cibus balls?



They sell 10 cibus balls (balls of flesh wrapped in mottled grey flesh.) for 5 fingers. They're large, and fill the space of both of your palms. They fill your stomach, too.
((To kill two birds with one stone, cibus extract comes from the cibus plant. The "seeds" are actually embryos of the cibus. They are put in soil to gestate and grow into an animal. But since the soil is so unfertile, the embryo stops developing halfway and ends up as a dehydrated grey ball of premature flesh.))
((Ah, so eating cibus balls is kind of like eating fresh bean sprouts, except with animal fetuses?

Wait, is the cibus an animal or a plant?))
((They're an animal. I actually based it on balut. It's a Filipino snack where you allow a duck egg to fertilize halfway, then eat the egg with the duck inside.
((Why do they call it a cibus plant, then? And what exactly does it draw from the soil that is integral to its growth?))
((You know, proteins, vitamins. But since there are none, they just die and end up like balls of edible flesh. I just call them plants cause they grow like plants.))
((Well, plants actually draw nitrogen (and other things as well) from the soil and synthesize proteins from that. I'm not sure there are any in the soil that aren't inside soil-dwelling organisms. Proteins decompose and leave nitrogen compounds behind, which get caught in the soil as various nitrogen-containing ions (plants of the legume family have special bacteria in their root nodules that perform nitrogen fixation, aiding growth). So I don't think (and correct me if I'm wrong) that it's strictly possible for soil to be protein rich unless you bury a whole lot of corpses in it, and even that will last for a short while as the bacteria of the soil do their work. So unless you can move around like an earthworm and draw upon the resources of the dead matter recently fallen in the soil, it'd be a bit difficult to survive like that.

Not trying to maliciously poke holes, though, just pointing stuff out for possible rethinking.))
((They weren't created to survive. They're GM foods (geddit?  :P) created to feed the people with food. But yeah, thanks for the info!))

planteel (a kind of vegetarian mystery meat).



(( i hope that clears things up))
Title: Re: Evolved: Up the Ladder
Post by: GreatWyrmGold on April 18, 2013, 09:10:59 pm
((Okay...I missed the bit where I came in, so could someone catch me up on what's happening? I wasn't paying enough attention at the time, evidently...))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 19, 2013, 01:33:04 am
((@GWG: Basically Clair found zombie-things on the lower streets, then they told the chief. The chief sent you and Marcus to help the group to warn the villagers and build a barricade. Also, they're going shopping))

 Map of the village entrance:

-------/__G___G___\----------------/__G___G___\--------
----------------------------------------------------------------

000                                LLL
++++          ++++                         ++++++                                               Key: E (Erin)                                               
+     +         +L    +                        +   Gz   +                                                      C (Clair)
+0   +         +L    +                        +          +                                                      N (Nectarius)
++++          ++++                         +          +                                                      K (Kira)
                                                       ++++++                                                     Z (Zerol)
++++                                                                                                                M (Marcus)
+E   +                                  E                                                                                                      I  (Inter)
+   E+                          C N K Z M I                                                                   Gz   (Gh'zul/Chieftain)
++++                                                                                                                G  (Guard)
                                                                                                                         E   (Villager)




Description: The northern part is a ditch with two walkways and two guards each, armed with spears and fur armor. The small squares are houses. The big square is the war hut. You guys are the colored letters in the middle. The east side is a cliff, where I didn't put anything. The south leads to the market, and the west is where the Aquisitioners are stationed. (Wow, this map took way more effort than expected!  :'( )
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 19, 2013, 01:44:07 am
((O_o

Wow Lenglon. That was me, IC speaking, I knew it OOC. Thanks for that effort though. Really :D

...because I didn't see that one thing regarding balut on Cheese which actually would give off his nationality X3))

((@GWG: Basically Clair found zombie-things on the lower streets, then they told the chief. The chief sent you and Marcus to help the group to warn the villagers and build a barricade. Also, they're going shopping))

 Map of the village entrance:

-------/__G___G___\----------------/__G___G___\--------
----------------------------------------------------------------

000                                LLL
++++          ++++                         ++++++                                               Key: E (Erin)                                               
+     +         +L    +                        +   Gz   +                                                      C (Clair)
+0   +         +L    +                        +          +                                                      N (Nectarius)
++++          ++++                         +          +                                                      K (Kira)
                                                       ++++++                                                     Z (Zerol)
++++                                                                                                                M (Marcus)
+E   +                                  E                                                                                                      I  (Inter)
+   E+                          C N K Z M I                                                                   Gz   (Gh'zul/Chieftain)
++++                                                                                                                G  (Guard)
                                                                                                                         E   (Villager)




Description: The northern part is a ditch with two walkways and two guards each, armed with spears and fur armor. The small squares are houses. The big square is the war hut. You guys are the colored letters in the middle. The east side is a cliff, where I didn't put anything. The south leads to the market, and the west is where the Aquisitioners are stationed. (Wow, this map took way more effort than expected!  :'( )
Thrice darn. This is on a cool level of formatting :D

Use the
Code: [Select]
Code option next time (if uncolored - code doesn't read colors...). It's the # in the reply option.

And I feel that pain. Thanks for the layout though Cheese! :P [I'd like to point you out to lawastooshort - he's a good man with that sort of work and would pretty much be a good aid.]
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 19, 2013, 02:08:26 am
Description: The northern part is a ditch with two walkways and two guards each, armed with spears and fur armor. The small squares are houses. The big square is the war hut. You guys are the colored letters in the middle. The east side is a cliff, where I didn't put anything. The south leads to the market, and the west is where the Aquisitioners are stationed.
((Ummm...))
make a blockade at the south entrance.
((i think we're missing a key piece of mapping data here.))

((oh, and um, oops? it's no problem to me anyways. posts of quotes like that are actually easier to me than just typing out an explanation.))
Title: Re: Evolved: Up the Ladder
Post by: GreatWyrmGold on April 19, 2013, 03:40:31 pm
Go help with the barricade, using my terrakinesis. Go help with the negotiations, using my charismakinesis.

And I've found that monospaced fonts seem to work better than codes. See A Beginner's Guide (http://www.bay12forums.com/smf/index.php?topic=123641.0), which is absolutely not just a plug for one of my games that I really enjoy running.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 19, 2013, 03:48:40 pm
Go help with the barricade, using my terrakinesis.
((well, I'm not in any position to stop you or anything. I guess I'll just hope Clair/Scrapheap manages to make things work without you.))
Title: Re: Evolved: Up the Ladder
Post by: GreatWyrmGold on April 19, 2013, 03:51:39 pm
Go help with the barricade, using my terrakinesis.
((well, I'm not in any position to stop you or anything. I guess I'll just hope Clair/Scrapheap manages to make things work without you.))
((Huh?))
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 19, 2013, 03:54:36 pm
Erin next turns to Clair and the new guy who hasn't introduced himself yet
"You, i want you and Clair to go negotiate with the Aqusitioners, convince them that helping us defend the area is a good way to earn the acceptance of the locals. try to get the chief in on it. they look to have some nasty ranged weapons, that is perfect for this kind of defensive situation. stick together you two, and take care of each other. We dont know the Aqusitioners intentions yet and you're a lot safer in a pair than alone. Lets get moving everyone."
Go with the new guy and negotiate with the Aqusitioners
((btw, clair's CHA score is 0, yours is 4.
my thinking had been your classic Face (Intir) and Heel (Clair) setup, also clair is very good in a fight if necessary.))
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 19, 2013, 04:00:45 pm
Erin next turns to Clair and the new guy who hasn't introduced himself yet
"You, i want you and Clair to go negotiate with the Aqusitioners, convince them that helping us defend the area is a good way to earn the acceptance of the locals. try to get the chief in on it. they look to have some nasty ranged weapons, that is perfect for this kind of defensive situation. stick together you two, and take care of each other. We dont know the Aqusitioners intentions yet and you're a lot safer in a pair than alone. Lets get moving everyone."
Go with the new guy and negotiate with the Aqusitioners
((btw, clair's CHA score is 0, yours is 4.
my thinking had been your classic Face (Intir) and Heel (Clair) setup, also clair is very good in a fight if necessary.))
I see
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 20, 2013, 02:39:54 pm
((Cheesecake - you still busy?))
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 20, 2013, 11:00:59 pm
((Sorry again! Posting now! Um, just pretend that the chieftain told you to build the barricade to the north  :P))

After Erin tells her plan to the party, she soars up to the air and looks around the area. (4+Int 2-DC 4) You find that the village only has one slope to it's entrance to the north. The other sides are just cut-off hillsides. The slope coming up has one main road, and three smaller roads leading up to it. The area that Clair first encountered the things is not far; at most a kilometer from here. There is one relatively tall tower just outside the village; it looks like it could hold up to three men.

Jackal looks around the village entrance, designing a mental image in his mind on what would be most ideal. (21+Int 1-DC 9) You manage to design a fairly safe design. You think that you should put sharpened logs on the ditch, and build a wall behind it; preferably made of wood, sandbags, or loose rocks. The ditch is about 10 m deep, and is around 30 m wide, nearly reaching the end of the cliff. You think that if you start filling it with water now, you might be able to fill it to the brim in time. With the plan in mind, all you need now are workers to retrieve the materials and start working.

Nectarius runs around town, calling to people in the square. You call for help, and try to get their attention. (6+Cha 2-DC 3) They listen intently on your pleas. They immediately run to their houses and come back out, fully armed and fully armored. They rush to Jackal and ask for his instructions. Some have already brought their axes and hammers, and one evolved with four arms is bring a whole load of wood.

Meanwhile, Clair and Inter head over to the Aquisitioners and ask for their help. The guards stop you and aim their Shooters at you. You tell them what's happening, but they don't listen. Eventually, their leader comes and when he hears about the things, he orders the guards to let you pass.

"Ah, the Thralls have troubled you too, eh?" he chuckles. "We, too, have been troubled by the vermin. You see, when we first arrived in the Galapagosian Quarantine, there was a Wall which we could not fly over. So, we blew up a large hole. We thought of colonizing the floors first, as our scans couldn't detect any life signatures. Our scans were wrong. Oh, so wrong..."

"After the first week, our men had been strangely disappearing. We searched for them, but could not find them. Eventually, we found them. They changed, though. They were different. Changed. Warped. They started attacking us, their numbers swelling. We managed to put some of them down, but they started screaming. They were... calling something. Some of our men could not handle it, succumbing to the screams and going mad. Shouting 'Qz' or something. The larger Thralls arrived; one in particular, was very memorable to me,"

"The beast was a behemoth, dwarfing many of our tanks. It walked on four large legs. It had a long neck, and four large arms. It pushed us back outside the Wall in less than an hour. My team and I could not make it in time; and so, we were left here. We will lend our aid," he says calmly, with strange looks from the soldiers. He quickly dismissed their looks and ordered them to help with the barricade and supply you with shooters.

Kira heads to the shop, looking for the armor-smith. He is picking up his weapons and heading to the entrance. You call out to him; he stops and turns.

"Why hello! Have you heard? Monsters are coming! If you need weapons, just take them from the store! Don't worry, you look like a trustable young lady! You can pay me later!" he says, rushing off to join the help.

Now, nearly the whole village is at the entrance, awaiting instructions. The Aquisitioners are also there, cleaning and maintaining their shooters. The children are helping, too. They are picking up stones for their slings, and helping carry wood for the barricade. The sun will set soon; so it seems that it's best to hurry.

((Wait, did I forget anything? Anyways, sorry for being late...  :P))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 20, 2013, 11:09:28 pm
[I can't tell if I succeed with gusto, or if that's a typo. I will say I'd be impressed if I rolled a natural twenty one though. So if I'm reading the roll right, I rolled a twenty one, which is added to my INT of one, which is subtracted to the DC of nine. Either way, I'll post tomorrow when I'm not as tired or working.]
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 20, 2013, 11:33:47 pm
((Um... you forgot about me.... but I was helping warn everyone so I'll just pretend that I helped out Nectarious.))

Zerol is pretty impressed. He didn't think everyone would rally together so easily plus the Aquisitioners aren't as murderous as their first impression implied. Though these Thralls sound.... really really bad. Especially if there is one that's bigger and stronger then a tank. But best to deal with that when it comes... though a plan on how to deal with it if it does appear sounds like a good idea.

((yeah i'm considering we all pretty much have all the same info))

"Hm... I think we need a plan to deal with the giant thrall if it decides to make an appearance. I doubt we can fight it so the only thing I can think of is a way to evacuate everyone through a backdoor of sorts.... that or work on a underground shelter in case things get really bad. Though that'd take up a lot of time so that doesn't really sound feasible... What do you guys think?" Zerol voices his thoughts on the giant thrall to the rest of the group.
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 20, 2013, 11:37:13 pm
[I can't tell if I succeed with gusto, or if that's a typo. I will say I'd be impressed if I rolled a natural twenty one though. So if I'm reading the roll right, I rolled a twenty one, which is added to my INT of one, which is subtracted to the DC of nine.]

((You rolled with 4d8, and that resulted in 21. +1 for your Int. I rolled for a DC with a 1d10))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 20, 2013, 11:46:57 pm
[So unless I rolled way, way below the average there was practically no chance of failure? Nice. I will admit though, I probably overshot it. Did that eat up any energy beyond what it would anyway? What would of been the normal roll? Basically, can I ask for some information as to how the roll is broken down, something similar to the combat roll. Its clear to see what would roll what in combat thanks to the handy guide on the front page, but I'm afraid I'm a bit clueless on non-combat instances.]
Title: Re: Evolved: Up the Ladder
Post by: GreatWyrmGold on April 20, 2013, 11:47:47 pm
((Well, I was helping Clair, but meh.))

See if my terrakinesis can help with the barricade.
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 20, 2013, 11:56:26 pm
[Oh, right, do pick up a melee weapon for me, would you Tiruin? The bigger the better, I can probably handle a weapon that would usually require tremendous strength due to having four to still-unknown-number of fully working arms and hands. Ranged is fine, but I'm not exactly going to excel at it at the moment. It would be a touch similar to rookies firing in UFO Defense, I bet, except if they could handle two assault rifles at the same time instead of one. My, that's a scary thought.]
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 21, 2013, 01:37:16 am
((the limiting factor on how many guns you shoot isn't your arms, it's your eyes. it's almost impossible to accurately aim two ranged weapons at the same time. you only have two eyes, and they normally always look at the same point, so you will only ever have one target in focus. also you can't hold weapons like rifles or crossbows properly if you hold one in each hand, they get in each other's way and you can't sight down either one properly. there just plain isn't enough room in front of your face to hold two of them. that's why the whole dual-wielding-pistols thing is only done in movies. if you do it in real life you'll never hit anything.))

Erin calls the group together for a planning session.
"ok, um, priorities. the big thing will be annoying, but we can handle it if it comes. the most important thing is to get all... these... wow, that's a lot of people."
Erin shakes her head before continuing
"right, ok, anyway, so the most important thing is to organize these people. individual skill is far less important than trust and communication. as long as we can hold... ok, hold on."
Erin kneels down and starts scratching a map of the area in the dirt.
"Ok, as long as we can hold this chokepoint here."
Erin circles the lone ramp leading into the village itself.
"we'll win this. now then, from what it sounds like we're going to be greatly outnumbered and overpowered. we need to make up for that on their way in to this killzone. so, we need to set up trap zones along the sides of the main road."
Erin draws a pair of circles alongside the main road, but not covering it, and puts a 'T' in the middle of them.
"normal visitors wont run into them that way, but a large force will either be funneled on to the road itself, limiting how many can approach at a time and making them a packed target for ranged weapons. or they'll walk through the traps and we'll get some extra damage in as they approach.
That ramp itself we need to be ready to make into hell on earth, lets see if we can get a couple barrels of caltrops, nails, pitch, and other nasty things resting at the top of the slope ready to be poured down. we also need to make some hornets nests to the sides of it, so we can put groups of ranged fighters where they can shoot in from the sides but wont be totally exposed. if possible it would be perfect if we could shape that slope so it is narrowest at the top, widest at the bottom. that way as they push forwards, they'll get squeezed tighter together and get in each other's way and knock each other down. at the top we want to have our best meele fighters waiting on either side of the opening, behind the walls. when the enemies push through the opening they'll close together and get them from either side simultaniously, while staying protected from those acid shooters. we want to avoid having our ranged fighters shooting too close to our melee people, to much risk of friendly fire. that's why those hornets nests are going to be so important."

Spoiler: Erin's Drawing (click to show/hide)
Erin looks up again and surveys the crowd of villagers.
"Morale is going to play a big part in this fight, especially for our melee fighters. I'm not the best at pep talks, but if any of you think you could make some kind of pre-battle speech, to help make sure our line holds, that would be very useful. also, those Aqusitioners seem to be quite disciplined, depending on how the villagers are reacting to them, they could be wonderfull examples for the villagers to follow, and help them maintain morale. they're also probably the best choices for the people to put in those hornet's nests, they seem weaker in meele than a lot of the villagers. actually, come to think of it, it would be a good idea to get their leader in on this planning session. oh well.
Erin looked over the group, eyes resting on Kira for a moment, before continuing.
"There is a tower outside of the village, we'll want to put some sentries up there to warn when the enemies are coming and set off any farther out traps. that will hopefully buy us the time we'll need to rouse the village and get ready for a fight. I make a lot of sense to pick as one of the sentries with my nightvision and flight in case we get trapped, and i can carry one other person. I'd like to work with Kira again for that. we'll take a torch with us, and light it when we see enemies coming. after that we'll mostly try to delay them before getting ourselves out of there.
Still, these are just ideas, and there's no way I'm the only one with them. what do you people think?"
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 21, 2013, 03:08:17 am
Help build the barricade
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 21, 2013, 03:20:52 am
"Sounds like a plan, I suppose. Put the villagers as meatshields, use Aquisitioners as ranged support. I think I'll go help prepare the ramp."

Coordinate and organize a group of villagers into a cohesive group - split them into two teams, utilize one to search for nasty measures to increase ramp unfriendliness (caltrops, oils, lard, pitch and so forth) and utilize the other one to landscape the ramp leading into the village as per Erin's specifications (slopes upward, starts out wider and narrows as it goes higher). When those two things are done, have everyone cover the ramp in whatever measures of deterrence are found.
Title: Re: Evolved: Up the Ladder
Post by: GreatWyrmGold on April 21, 2013, 09:56:21 am
((That's not true; you'll hit something. Maybe not what you're aiming for, maybe it is.))
Title: Re: Evolved: Up the Ladder
Post by: Tsuchigumo550 on April 21, 2013, 10:36:26 am
True for most weapons, anyway. Things like a P90, for instance, a larger-capacity submachinegun, you generally aim by watching where your bullets hit. Only good for closer-range skirmishes of course, such a tactic would be horridly inaccurate at range.
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 21, 2013, 10:58:52 am
((I'm wondering if your making things more complicated then they should be Lenglon lol.))

"Hm... how about adding in some non valuable body parts to the traps as bait? That could attract some more of the thrall into the traps. Also if it's not too late, maybe add some small windows to the wall so that more people can shoot at the incoming enemies. Maybe put the people that aren't as good at shooting but also not as good at close range there. That way if any start making it through the wall, they can switch over the close range fighting faster then if they was all the way at the top," Zerol adds in some ideas of his own. Then he says, "But I still say we think of a plan to deal with that giant one... if that thing is as big as I imagine in my head, our wall would be useless to it.... either it'd destroy wall or climb over it. Even if we could fight it if it was alone... no way we can if we have a bunch of the zombie thrall things all over the place," Zerol says to Erin who seemed to ignore the threat of the giant thrall.

Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 21, 2013, 01:18:56 pm
"Ho hum, big thing you say? Why, whatever gave you the query of the idea of such a thing? No matter though, not quite a matter at all. It is a grand thing the help that is gathered here, grand indeed! All these hands and working people towards a goal, ah it bring such salt into mine eyes to cause them to weep with a reddening." Jackal made a faux wiping away of a tear gesture with one of his free hands, the never-changing smarmy smile still engraved upon his pale flesh.

"Anyway, I had a marvelous idea for the barricade, quite marvelous. It shall be the wall unto ages, no? One perhaps to rival that of our, ah, fair land? However you see it, I shall begin construction of the wall, I'll leave the planning of traps to you all, as I have hands to keep busy. As they say, idle hands makes evil abound, and I have many hands to keep from idleness." Hyde begins explaining his plan in detail, the wooden wall, the spikes, the moat, all of it.

Once he believes that it is satisfactorily explained and enunciated upon, Mark shall aid in the building of it, offering points here and there as to what might need to be changed or fixed to better make it a more glorious wall unto the ages.
Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 22, 2013, 02:34:37 am
((Wow, Lenglon.  :o That's...detailed))

You gather near the villagers, them sharpening their weapons and practicing their shots with their crossbows. Erin bends down and starts drawing a diagram on the floor, while describing her plan to the group. After it is discussed, you tell the villagers and they get to work immediately on the traps. They run out and funneling the road to make it as per Erin's specifications. Nectarius splits them into groups, one looking for dangerous things and the other making the ramp. The first one find some barrels of oil in the village and spill it unto the floor.

It takes around two hours, and the sun has finally set. The villagers are slowly returning to the fortifications; but suddenly, one Evolved falls to the ground, a big, gaping hole in his back filled with a purplish sizzling liquid. The villagers look at his corpse, his mouth gurgling with the same liquid. They run back, screaming, and following them were more balls of purple liquid falling in the sky. One by one, the villagers fall to the ground, melting. Quite a few have already died, and the rest are terrified.

The people on the towers and the barricades shoot at the Thralls, now closing in quickly. They appear to be moving in a group, but not very cohesively. They shamble about, knocking over each other. The villagers and the Aquisitioners took advantage of this, shooting at them and managing to cut down their ranks quickly. The battle is at your side now, your organization beating their uncoordinated shooting and clawing. The villagers cheer at their near-victory.

Suddenly, at the face of victory, a taller looking Thrall steps in and screams. The noise is deafening; many of the villagers collapse on the floor, the Aquisitioners merely put on their helmets and continue on shooting. The Thralls gather around him, raising their bio-guns and aiming at the barricade in unison. They shoot, and the purple liquid dissolves holes in the wall. The tall Thrall screams once more, and many smaller Thralls rush in, armed with scythe-hands or club-fists. They all rush into the holes and slaughter the forward defense, breaking the barriers and ramps. The Aquisitioners are faring better, but not by much. They cut down many, some by sword, other by gun, and the leader simply fights with his hands.

You can see the leader Thrall's face much more clearly now. He looks like Quar! He is much taller than before, with the same sad face he had right before he took his life. On his head are ten, thin knives, stabbed onto his head. His two eyes have been clawed out, now empty holes. His third eye is now completely open, looking violently around to ensure maximum inefficiency from his minions. He looks at the village and screams:

"FATHER! TRAITOR! WHY? WHY DID YOU DO THIS TO MEEEE? WHY DID YOU DO THIS TO BROTHER? WHY DID YOU DO THIS TO OUR HOME? OUR VILLAGE?"

He screams loudly, rushing with as much fervor as his minions, slashing those who got in his way, screaming "father" over and over. Behind him is a great rumbling, and soon, the large creature described by the Aquisitioner leader appears. It is like a large, carapaced elephant, with a trunk and two monstrous arms. It rumbles as it moves across, smashing many tiny Thralls beneath his heel.

The barriers are broken and many villagers have already died. The only entrance is being besieged by monstrous nightmares, and the other sides are just cliff-sides. The Aquisitioners have only lost two of their number, both being taken by surprise. What do you do now?

Title: Re: Evolved: Up the Ladder
Post by: Cheesecake on April 22, 2013, 02:42:32 am
((By the way, comments are always welcome and I can't post any major updates until Friday. Don't worry, I won't forget... probably))
Title: Re: Evolved: Up the Ladder
Post by: scapheap on April 22, 2013, 02:50:24 am
"That not good."

Start shocking any nearby foes
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 22, 2013, 07:16:01 am
"Well, shit."

Yell to the Aquisitioners:

"Hey, Aquisitioner people! Mind all shooting the big one until he becomes a fine red mist? I think that should be a priority, don't you?"

Run back to the village discreetly and fetch a bow and arrows from someplace, if possible.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 22, 2013, 09:35:29 am
((hehe, reading on medieval warfare is a hobby of mine. and i guess i didn't have enough time to get to the tower outside and stay as a sentry, based on the surprise of the initial attack.))

Erin, seeing the real source of the problem, the source of their organization, the driving force behind this attack, does what she has to do.
"Kira! Come with me! Their leader is exposed! now's our chance!"
Fly to a nearby rooftop, carrying Kira with me (if she is ok with this), use it as both cover and a vantage point, and shoot Quar, repeatedly
The big beast is just that, a big beast. we can handle both it and this attacking horde if we can break their organization. Quar... Quar has to die. again.
Poor guy.
And I'm going to have some questions for this tribe's gamma when all this is over. That "Father" speech is suspicious, although there are several possible meanings to it.
...
These people owe us big time.

((at least the Aqusitioners are in a fortified position, and their lines are holding. hopefully they'll be a naturally rallying point for the villagers. it's not like they have anywhere ELSE to run anyway, and the sight of the Aqusitioners holding the line and fighting in formation together should boost morale some. the problem with places that only have one entrance is there's only one exit. there's no escape from this place for anyone that can't fly, and the villagers know it. worst-case scenario, they should still end up fighting as viciously as a trapped animal, what with them being trapped and all.
and where is the village's gamma in all this? his position and actions in reaction to Quar's appearance and speech would be meaningfull.))

((your writing was quite good this time. there isn't much to add.))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 22, 2013, 12:39:38 pm
"Hahah! Unto the breach my friends, unto the breach! Slay those curs, those sons and daughters of motherless canines! Hahahahah!" Marcus seems to be having a jolly good time in the ensuing melee, smashing his shield into anything that's an enemy around him, his other arms preoccupied with also delivering strikes and blows if possible. The same smarmy smile,which is now a rather wide toothy grin, still adorns his face as he strikes at his foes.

"Oh yes, much fun shall be had by all, for lo is the oncoming scourge of the living, the Corpus! The flesh! Show no mercy for none shall be given, show no honor for none shall be exhibited by these!" Hyde merrily sang about as he pranced from enemy to enemy. His eyes dart about for any melee weapons nearby that he could use, to pick them up and then use them in turn on the enemies if able.

d8 Usage again.

If only attacking instead of looting is possible, then attack. If both are possible, then do both.
Title: Re: Evolved: Up the Ladder
Post by: Tiruin on April 22, 2013, 01:44:36 pm
Cannot run, cannot hide. No way out but through the valley of death.

The savanna speaks, the wild hunt rides again.


Kira nodded at Erin's behest.
While she dreaded being picked up and bereft from the steady holds of the earth beneath, she wouldn't give another reason not to spend her time in the grasp of her winged angel once more. Quite so, she had grown fond of the woman despite the short time they had together - She's grown on me...so much. And I don't know if that's figurative...hah.

"Aye, Erin! Bring us to the heavens and we shall strike in the dark of the night!" Kira said, running up an inclined plane and using the momentum to propel herself onto a rooftop, seeing Erin nearby. "Beware the purple liquid and hopefully, let's aim for those spewers first. I dearly hope they're using scent and not sight - t'would be hard fighting nightvision."

Hopefully, the armorer was safe - as well as the other villagers, given the status of events.



((Cheese, who has our Shooter? I know that we paid in full for the equipment a while ago - just forgot to distribute it XD we all have crossbows though.))

((your writing was quite good this time. there isn't much to add.))
((I concur and thus shall nitpick.))
Spoiler: Nits D: (click to show/hide)
Title: Re: Evolved: Up the Ladder
Post by: superBlast on April 22, 2013, 02:23:15 pm
((Didn't the Aquistioners give out some spare shooters as well? I was hoping to grab one.))

'Not good! This is why I said be needed a backup plan! Though this is unexpected... both good and bad.... I was expecting more thralls but I never expected organization.' Zerol says in his head as he heads away from where most of the fighting is going on. Then he takes aim at Quar.

Get further away from the fighting but have Quar in view. Start shooting at him!
Title: Re: Evolved: Up the Ladder
Post by: GreatWyrmGold on April 22, 2013, 05:43:53 pm
((I'm also pleased by the writing.))

"Who is this nut?"

Get to an elevated position with terrakinesis before raining fire on the Thralls and their Beast.
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 27, 2013, 03:04:30 pm
((i find it amusing that none of us are targeting the large creature))
Title: Re: Evolved: Up the Ladder
Post by: Xanmyral on April 27, 2013, 03:09:27 pm
[Eh, most people are fleeing and shooting. I think I'm the only one getting stuck in with the fighting.

EDIT: Scapheap is as well, upon review.]
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 27, 2013, 03:36:04 pm
((i find it amusing that none of us are targeting the large creature))

((I'm trying to get other people to shoot it, having no ranged weapons at the moment and being useless in melee.))
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 27, 2013, 03:41:09 pm
((i find it amusing that none of us are targeting the large creature))

((I'm trying to get other people to shoot it, having no ranged weapons at the moment and being useless in melee.))
((you do have a ranged weapon last time i checked))
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 27, 2013, 03:44:14 pm
((Where did I get it, then? Might have missed it.))
Title: Re: Evolved: Up the Ladder
Post by: Lenglon on April 27, 2013, 03:51:20 pm
"Why hello! Have you heard? Monsters are coming! If you need weapons, just take them from the store! Don't worry, you look like a trustable young lady! You can pay me later!" he says, rushing off to join the help.

We will lend our aid," he says calmly, with strange looks from the soldiers. He quickly dismissed their looks and ordered them to help with the barricade and supply you with shooters.

((although it never was said specifically, i think we're all assuming the equipment was distributed. it doesn't make much sense otherwise. our main question is if we're using the crossbows from the first quote or the shooters from the second. i've been assuming we have shooters, but wording my actions so they make sense if they're crossbows instead.))
Title: Re: Evolved: Up the Ladder
Post by: Harry Baldman on April 27, 2013, 03:55:20 pm
((Oh. It's just that it's not stated specifically in the character inventory, so I assumed they just forgot to give us any or something. Oh well. At least I'm saving ammo.))
Title: Re: Evolved: Up the Ladder
Post by: GreatWyrmGold on April 27, 2013, 10:32:06 pm
((i find it amusing that none of us are targeting the large creature))
((I am, just not specifically. And why would I be crazy enough to antagonize such a beast directly?))