Seldain busies himself with ordering the crew about, getting the ship settled in. He then sets up a shore leave rotation so everyone gets at least a couple hours at an inn or brothel today, for he knows not how long we might be staying. And he stays with the ship. (Someone will Off-Screen Exposition Dump for me, I hope. :P My character takes his job seriously.)Oi, I didn't even write you into the scene :P!
Seldain busies himself with ordering the crew about, getting the ship settled in. He then sets up a shore leave rotation so everyone gets at least a couple hours at an inn or brothel today, for he knows not how long we might be staying. And he stays with the ship. (Someone will Off-Screen Exposition Dump for me, I hope. :P My character takes his job seriously.)Oi, I didn't even write you into the scene :P!
Genesis stands on the deck, quarterstaff in hand, looking over the scene below, trying to remain inconspicuous for the time being. He is very wary about stepping foot upon the quay, because that is no longer the Oblivion, a place where devil possession is accepted. He turns away from the bow and retreats into the wardroom but stops to speak to Seldain first.
"You're setting up a shore leave? Not much shore to leave to; there's naught but the Order on this island."
Hah, you're funny. Are devils allowed in the place where most of the guards are paladins? Don't worry, I'm not even here, remember?
Now, your lady friend there with the demon blood... Well, I suggest you get out there quickly, to see tonight's entertainment.
((Its the devil in Genesis's head talking to him.))Hah, you're funny. Are devils allowed in the place where most of the guards are paladins? Don't worry, I'm not even here, remember?
Now, your lady friend there with the demon blood... Well, I suggest you get out there quickly, to see tonight's entertainment.
((Is this OOC? Is it somebody speaking? Is it a response to somebody? I have no idea what just happened.))
Hurriedly, Genesis begins to jog out of the wardroom, passing by Seldain.
"It went down just fine, as it happens. I'll be going ashore."
Remembering something, he quickly stops, spins and says to Seldain, "Lower your mental defences for a moment; with your permission, I am going to manifest a mindlink. If anything happens, we can get in contact with you instantly."
Edit:((Its the devil in Genesis's head talking to him.))Hah, you're funny. Are devils allowed in the place where most of the guards are paladins? Don't worry, I'm not even here, remember?
Now, your lady friend there with the demon blood... Well, I suggest you get out there quickly, to see tonight's entertainment.
((Is this OOC? Is it somebody speaking? Is it a response to somebody? I have no idea what just happened.))
Seldain remains frozen in time while God derps around and plays FTL. :P(Dawn of War, not FTL :P.)
Slicer nods and offers a faint smile. "I 'ee where ya be going with this. Ya want Slicer's eyes and ears to go where Dwarves and Holy Folk are unwelcome? Makes sense it does. Sailors see 'n do things that most never get to experience, and that goes double for people in my particular trade. Different we may be; in years past those who walk my path and those who walk yours would have tried to kill each other on sight, and perhaps it will be that way again in days to come, but neither of us stand ta gain a lick if the world be overun by fiends or wild magyk.What's your Int?
So long as ye make good on payment for what we tell ya, and me crew don't object, you have the service of Slicer and the Oblivion on this matter."
The Hobgoblin turns to his officers.
"What say you, my sisters and brothers in pillage?"
Surely. While we sent a team as per custom to capture and interrogate some of the creatures, they spoke only gibberish, and our team was unable to successfully capture and retrieve one. We are continuing to look into the matter at this time. As for the creature, it was a hellspawn, rather than a demon, and it was reported to be a manner of skeletal creature we believe to be a Bone Devil. The occurrences are rather numerous to mention. I suggest if you really want to comprehend the nature of the phenomena, you should have a look around during one of the Furywinds, as the Karrians call them. I find the best way to understand something is to experience it firsthand."And you were unable to locate a single individual capable of speaking Infernal?"
"What's going on? What are they saying? You went quiet for a moment there. I had become accustomed to your thoughts in my mind."My apologies. I wanted to clarify some things first. They want us to investigate some curious goings on around the isles, involving Chuul, Furywinds, and other strange occurrences. Also, the world might be ending. Try to not panic. It does not send the best signal to the crew. I'll tell you more later."
Surely. While we sent a team as per custom to capture and interrogate some of the creatures, they spoke only gibberish, and our team was unable to successfully capture and retrieve one. We are continuing to look into the matter at this time. As for the creature, it was a hellspawn, rather than a demon, and it was reported to be a manner of skeletal creature we believe to be a Bone Devil. The occurrences are rather numerous to mention. I suggest if you really want to comprehend the nature of the phenomena, you should have a look around during one of the Furywinds, as the Karrians call them. I find the best way to understand something is to experience it firsthand.
Slicer folds his hands. "Ya all seem like the kinda folk ta keep careful documentation of things. It may be to our mutual benefit if ya were to transcribe copies of relevant documents. for mah Quartermaster here. It may 'elp us connect dots if we know what has already been witnessed in this affair. When there be no weather, battle, or crew turmoil, he has plenty of time ta read. If ya need time to prepare copies, we can return later; there is not much space between these islands, so travel time be short.""That will hardly be necessary, captain. If I may have, at most, thirty minutes with the pertaining documents, then there will be no need to waste any more time then absolutely necessary. I can transcribe them myself while we are under sail."
The Hobgoblin glances at Brother Tanthus. "Genesis, I assume y'ev set up a mind link with somebody on the boat. Tell em we are coming back and want to make ready to leave soon. Tell Seldain that he is to take the wheel and chart a course for Fervent Isle once we are all aboard; He is not to peruse or engage other ships until he has left dwarven waters.We have completed our business, and are departing soon. Slicer wants you to plot a course to Fervent Isle, and then take the wheel. Also, hold off on the piracy until we are out of waters controlled by the monastery. Captain's orders. Note that I may be slightly delayed, I need to collect some documents.
((Well, now I have to write several weeks' worth of documents :P.))
Very well.((Well, now I have to write several weeks' worth of documents :P.))
(Just give a list of short summaries, and dump the full text on us when Genesis finishes transcribing. Or come up with an excuse to have the dwarves not share.)
All you needs must do is
"Of course. I fully understand your well placed concern. What would you say to the idea of me viewing them for a few moments to understand their premise?"
((27 for diplomacy.
Also,All you needs must do is
What happens when the DM makes a grammatical error?))
Slicer climbs aboard the boat and slaps Seldain lightly on the shoulder. "Ye got the wheel. I'll relieve ya in a bit, but I needs ta discuss some things with my First Mate and Master at Arms first. I wish ye luck an' good winds."
The Hobgoblin enters his cabin and waits for the meeting to begin.
Genesis strolls up the stair of the quarterdeck, nodding to Seldain. He leans on the starboard railing, looking out at the ocean.
To keep my promise, Seldian, the dwarves have hired us to go investigate curious goings on around the Isles. Chuul have appeared on the Fervent Island, preceded by the defeat of a Bone Devil. Furywinds and their effects are truly rampart, and the empires blame each other. We stand on this deck during a historical moment, a time and place where the trousers of time split.
Coin has it's uses. Buying ships, for instance. You are piloting the bulk of my wealth, so be careful with her.
...Furywinds and their effects are truly rampart...
"It's when things get scaly that..."((And thus, a couple demons were summoned somewhere.))
"Ships are easy on open water with no foe in sight."Kre!aqil snorts.
And I could do the same, but with less bloodshed, and said captain piloting his ship onto rocks, running himself through, or some other grievous misfortune. My mental powers allow me to not worry about bloodstains."And you insist that you are unable to control minds?"
((Those were in our heads. You couldnt hear them.))"Ships are easy on open water with no foe in sight."Kre!aqil snorts.
"Assuming an unmoving atmosphere, of course. However, such an occurrence is of utmost rarity."And I could do the same, but with less bloodshed, and said captain piloting his ship onto rocks, running himself through, or some other grievous misfortune. My mental powers allow me to not worry about bloodstains."And you insist that you are unable to control minds?"
"It's when things get scaly that..."((And thus, a couple demons were summoned somewhere.))
And I could do the same, but with less bloodshed, and said captain piloting his ship onto rocks, running himself through, or some other grievous misfortune. My mental powers allow me to not worry about bloodstains.
<Ah, but those events simply destroy the ship, or leave the crew thinking their captain was insane. What I suggested would ruin their morale, leading to their surrender and the acquisition of loot with less bloodshed. I think that's in everyone's best interests. We ARE pirates, yes? Besides, if you can do all that, what's the point of having a crew full of bloodthirsty psychopathic murderers? I say, this mindlink is rather convenient. We can argue like bitter old spouses about proper combat techniques all day and yet appear united to the crew. Squabbling little miscreants, the lot of them, except for your... Followers? They seem... Well behaved.><Those were just a few explicit ideas. I prefer the more subtle approach, but I felt that large, explosive examples would get your attention. I could have the captain and all officers go off deck. I could have a quarter of the crew refuse to climb the rigging. I could have some one throw a torch into the powder deck. Any thing you can do, I can have others do.
<I doubt that you understand how deeply I can get my talons into the minds of sentients. Then, I am in position to rip out all other comers. I may be fought by those that believe in flawed ideals, but all can be broken. All can bend. If you find my perspective despicable, look down upon the crew. What if one of them began to revolt against the captain, what would he do? He would probably silence them. Permanently. I would give them another chance. I may not be a god, but they only made the world. It is up to mortals to change it.>((And SMITE.))
Turning to face Seldain, Genesis chuckles.
"Isn't that why we're pirates?"
((Were the gods displeased by the theist's ramblings?))((The gods live only to be displeased :D.))
<I doubt that you understand how deeply I can get my talons into the minds of sentients. Then, I am in position to rip out all other comers. I may be fought by those that believe in flawed ideals, but all can be broken. All can bend. If you find my perspective despicable, look down upon the crew. What if one of them began to revolt against the captain, what would he do? He would probably silence them. Permanently. I would give them another chance. I may not be a god, but they only made the world. It is up to mortals to change it.>
Turning to face Seldain, Genesis chuckles.
"Isn't that why we're pirates?"
Kre!aqil remains silent. He clearly does not approve of this plan...
"Is it truly adviseable to risk the wrath of the deities?"
<"The will to take it and the strength to keep it"? That is incredibly cliched. Go work on that.>((...Damn mindspeak, I have a great retort.))
"Hm." Kre!aqil does not speak, but the plan clearly still worries him.
"If you fear not retribution from the heavens, what about similar from their representatives in this world?"
Emriro walks up, muttering a prestidigitation spell to dry off his clothes.Looking over the starboard bow at the ocean, Genesis asks "What lagoon? We are easily ten miles from shore. Have you been drinking again?"
Sorry I'm late, I was kipping in the lagoon and didn't wake up on time. What did I miss?
<I am of a mercurial race of shapeshifters and you expect me to hold a solid position on ANYTHING that doesn't directly translate to life or death to me? I merely quibble with you for the fun of matching wits with a master mindsmith, psion.><Fair enough. It is rather difficult to interpret tone through mindlink, unless you explicitly transmit it.> With that, Genesis beams pure boredom across the connection.
Seldain nods gravely as he takes the wheel once more, and says, "I recommend a good vinegar soak and gentle scrubbing with a soft cloth. You can never get all the blood out, but you CAN burnish your boots to a nice maroon so it all blends in. Another good method is to stab them in the spinal cord. Less blood, they die of suffocation, and it's a true test of skill. Any scum can cut a throat, but it takes a true assassin to slip a blade between two vertebrae with enough force to completely sever the spine."
<Twas for the benefit of the orcs and hobgoblins. I try to keep things simple for them, otherwise they have trouble keeping up and they get angry when they don't understand what I'm saying. I could prattle on about the theoretical necessity of suffering inherent to the worship of Ilmater to be the true cause of why all sorts and types seek out the life of crime such as the one we live due to a deep calling in their soul from a goodly god seeking to purge the world of suffering through the round about way of forcing evil-doers to commit heinous deeds today so that the generations of a thousand years from now can live in a world bereft of suffering and revel in a post-scarcity society of decadence but I fear that my words would fall on deaf ears. I do doubt that many aboard are concerned with theological debate.>
Genesis shakes his head is dismay and disgust. "I am very sorry, but I do not speak Drunkard. Note that you will be getting half grog rations for a week."I don't drink anyway. I am, however, going to go dunk my head in a bucket of water.
"That sounds like an excellent plan. Return when you are done and then you can coherently explain to me why you were more acting like you had had one too many."Blulubububub. Anyway. I was napping under the ship, and when AI got up I realized that Ishould probably be on board, so I surfaced a bit too quickly. What happens then is your blood starts to bubble, which isn't good, I can tell you.
Yes, actually. Is that a tissue?((Dammit, stop summoning demons!))
Sorry, iss revess nitrogen-n'cosis. Gimme a minjit, I'll be fine.((Um...remind me, how was he breathing underwater again?))
The Hobgoblin nods, and offers his tankard to the Boson. "People will be already hunting us cause we be pirates. Servants of the divine sent ta hunt our asses will likely be either clerics or otherworldly beings associated with the god we offended: predictable and easily prepared for.""Our ship would be attracting more individuals than typical, and ones with greater access to mystical powers. Spellcasters, arcane or divine, would make a great difference in any such battle...especially if they utilize pyromantic incantations. Fire spells," he explains.
Slicer puts his feet up on his table and pours a tankard for the Darfellan. "Tell ya what, ya can worry 'bout the plans once Surrah and Raiss come up with them. I understand your concern, and will carefully consider any advice ya give on a specific plan, but worrying 'bout vague potential be doing nobody any good at this stage of the operation.""On the contrary, my worrying performs a great deal of good if it prevents us from journeying down a dangerous path."
On that note, there is no point for any of you to get the crew worried 'bout this. Ya two can ask the other officers for help, feedback, and advice, but I'd rather ya keep the rank 'n file crewmen in the dark. If ya need ta get some of em involved in planning or research, ask Genesis to do a through search of their heads fo' disloyalty first."Kre!aqil nods, not particularly mollified.
Fair enough. It is rather difficult to interpret tone through mindlink, unless you explicitly transmit it.[/color]> With that, Genesis beams pure boredom across the connection.
"I am not a man who plays with blades, but I can admire skill with them all the same. I prefer the power labeled Energy Bolt. Allows me to deal with anyone within forty paces. Not to mention, I can blow a hole in the side of ship with it. That, or Crisis of Breath. The brain stops telling the lungs to breath, so a weak-bodied man can be easily brought to his knees. All is left is to finish him off." He hefts his quarterstaff, and his gaze drifts to it. "I've no particular skill with this. It's just for when I am mentally exhausted. Call it my badge of office."
<Aye. I find little time for the divine. I make myself the servant one thing, but I think you can guess what that is. After all, we have spent the last ten minutes discussing it.> Genesis chuckles, opening his left hand. A small crystal with spindly gossamer legs crawls out of his sleeve, climbing to perch on his fingers. From the top, it appears to be a sphere, but the bottom reveals it to be split in half, with the inside full of crystals reaching for the center. It is a vibrant red, not dissimilar to Genesis's hair coloration, but with splashes of green and gray.
"Meet 'Mini-me, number 2'. I would take him over any familiar."
In Seldain's mind, a new voice appears. It sounds like a distorted version of Genesis's, but permanently fixed in a cheerful tone. <Hello, Seldain! How are you? I am very excited to meet you! I think that we, with time, hopefully a very short time, can become good friends!>
I'm an aquatic human, using the aquatic breath feat to breath air.Yes, actually. Is that a tissue?((Dammit, stop summoning demons!))Sorry, iss revess nitrogen-n'cosis. Gimme a minjit, I'll be fine.((Um...remind me, how was he breathing underwater again?))The Hobgoblin nods, and offers his tankard to the Boson. "People will be already hunting us cause we be pirates. Servants of the divine sent ta hunt our asses will likely be either clerics or otherworldly beings associated with the god we offended: predictable and easily prepared for.""Our ship would be attracting more individuals than typical, and ones with greater access to mystical powers. Spellcasters, arcane or divine, would make a great difference in any such battle...especially if they utilize pyromantic incantations. Fire spells," he explains.QuoteSlicer puts his feet up on his table and pours a tankard for the Darfellan. "Tell ya what, ya can worry 'bout the plans once Surrah and Raiss come up with them. I understand your concern, and will carefully consider any advice ya give on a specific plan, but worrying 'bout vague potential be doing nobody any good at this stage of the operation.""On the contrary, my worrying performs a great deal of good if it prevents us from journeying down a dangerous path."QuoteOn that note, there is no point for any of you to get the crew worried 'bout this. Ya two can ask the other officers for help, feedback, and advice, but I'd rather ya keep the rank 'n file crewmen in the dark. If ya need ta get some of em involved in planning or research, ask Genesis to do a through search of their heads fo' disloyalty first."Kre!aqil nods, not particularly mollified.
<Understandable. Racial tendencies are hard to overcome.>-snip-
<I understand that, I merely would prefer to mislead you wherever possible. Hold over from my youth, you understand? It's a hard habit to break.>
Seldain hisses softly, and replies, "I dearly would like to see you fight someone with that quarterstaff, psion. 'Twould be quite the sight to see, methinks." Simultaneously, he thinks, <Nice to meet you, small crystalline creature. I'm not exactly in the market for friends, no offense. What do you... Do? I assume you are some sort of psionic familiar? Some strange creature I've never encountered yet before, perhaps?>
((Time skip? Time skip. :P ))((Hold on, I've got to take some time for writing for that. In the meantime:))
"I doubt even you could toss about your mighty mind all day. The most magnificent of wizard still needs to rest every so often, after all, and if your powers were not limited in a similar fashion, then more courts might employ psions. The day might come when you will be forced to battle with your pretty stick. Don't worry, I'll be rooting for you." Seldain winks roguishly. ((Roguishly does NOT look right but spellcheck told me it was. :/ ))
<Fascinating. Tell me, psicrystal, if you were destroyed, would it harm your master, as the death of a familiar wounds a wizard? Or are you... Expendable to him?>
((Time skip? Time skip. :P ))"The day when I am unable to manifest any powers is the day that I turn heel and run for my life in the direction of the ally that has the most fight left in them."
"I doubt even you could toss about your mighty mind all day. The most magnificent of wizard still needs to rest every so often, after all, and if your powers were not limited in a similar fashion, then more courts might employ psions. The day might come when you will be forced to battle with your pretty stick. Don't worry, I'll be rooting for you." Seldain winks roguishly. ((Roguishly does NOT look right but spellcheck told me it was. :/ ))
<Fascinating. Tell me, psicrystal, if you were destroyed, would it harm your master, as the death of a familiar wounds a wizard? Or are you... Expendable to him?>
(Would it be a survival or Profession: Sailor to get a more detailed forecast?)Either.
<While I don't exactly like where this conversation is going, no, my destruction would only serve to piss him off. So if you break me, you better hand over 100 gold pieces very quick.>
---
After Time Skip
A sound reaches Slicer's ears: A violent wind. Slicer briefly turns his gaze skyward to check the clouds before closing his eyes to listen more closely. He had spent all his life living on the coast or aboard some sort of vessel, and could generally tell what sort of tricks the winds and waves were planning. Slicer ponders the forecast briefly, before calling over a few nearby crewman (https://dl.dropboxusercontent.com/u/43736274/NPC%20Sheets/Oblivion%20Crewmen.txt) to see if they have reached the same weather report as he.
Slicer's Profession Sailor Check: d20=8. 8+10 = 18.
Slicer also asks a few crew-members what they think of the weather.
<Elan are not quite so fragile. Our legends tell of one who took the sword of a Duke of Hell through the heart to save his friends, and was able to escape without major injuries. You would have to stab Genesis a number of times before he would let you shed any blood.><While I don't exactly like where this conversation is going, no, my destruction would only serve to piss him off. So if you break me, you better hand over 100 gold pieces very quick.>
Seldain smirks, <I never had any intention of destroying you to injure your master. If I had wished him harm, I would simply wait until he slept soundly, and drive my blade through one of a great many vital parts of his anatomy. Probably his brain, because that's definitely the most dangerous part of him. As I said though, I did not mean him or you harm, and probably won't any time in the near future. I'm merely the curious sort.>
"It's not just a fog sir. That haze is actively moving towards us, and there's something in it. I'd say we best start moving away from this thing otherwise we might just be in for a pretty rough time."
"Might this be a good time to baton down the hatches?"
"How cliché, Genesis. You need to work on that one.""Ouch."
"How cliché, Genesis. You need to work on that one.""'Batten down the hatches' is actually an actual nautical term, which one will encounter often in cases of inclement weather."
"I have not heard of any such tales of dryads and mimics.""How cliché, Genesis. You need to work on that one.""Ouch."
"Yes sir." Shouting down to the crew "Baton down the hatches, and have your weapons at the ready! There's a Furywind on the way, and expect any of the stories to come true, except the one about the dryads and the mimics. That's probably bull."
Seldain is at the top of the stairs leading up to the deck with the wheel, right side of the ship. (Nautical terms are dumb and overly confusing. :P)((Right is "starboard". You can remember because it isn't port.))
((Since you said sailing checks in plural, should the rest of us also roll?))No, although you can if you want. I only need the highest roll.
"He didn't have much, there's not much point in fishing his personal effects from the water."Perhaps we can pass some of his crystal off as gems?
Emriro looks over the side of the boat to see if any of Genesis's gear is floating on the surface."If we survive the haze, I will dive after it."
"Will any of you help me fish his stuff out? I don't want to going swimming without someone to pull me back out in case of emergency."
Raiss then turned to face the captain. "So, what are we going to do with his followers? They aren't going to be too useful for us, nor accustomed to being brigands."
Do you want to do anything before the fog is upon you?I cast a wind wall in a circle around myself, assuming I can do this. If not, I just cast it between myself and the closest tendril of mist.
You can.Do you want to do anything before the fog is upon you?I cast a wind wall in a circle around myself, assuming I can do this. If not, I just cast it between myself and the closest tendril of mist.
I cast wind wall in a circle around myself, first waiting for a round for anyone else who wants to get in with me, and sacrifice a 3rd level spell to ready a 6d6 lightning bolt breath.You can.Do you want to do anything before the fog is upon you?I cast a wind wall in a circle around myself, assuming I can do this. If not, I just cast it between myself and the closest tendril of mist.
Do you want to do anything before the fog is upon you?Silently ask the spirits for guidance and aid.
"Can't leave the wheel unmanned, ya crag!" Surrah screams back, before firing an arrow into the Haze.(Yes, you should. I'll update the situation as soon as GWG does whatever he wants, since he has initiative.)
((Should I roll attack? I'll roll it anyway just in case :P
1d20 (6) +10 = 16
"If the cloud is sentient, you might just piss it off by doing that, and besides, there's only so far back we can get. The ship is moving forwards, you know. I'm immune to gaseous attacks because of my necklace, but I doubt the rest of the crew is so well protected."Emriro shouts back,
((Think it gets hurt by Gust of Wind? A couple of us have that.))((Would casting a wind wall in the middle of it work?))
((Plan: Just keep passing my necklace from person to person as the fog attacks. Wait for it to get frustrated and wander off to fuck with something it can kill easily. :P ))((I don't think it's sentient, but if it is, maybe we can convince it to go pick on Team
((First blood! Relatively speaking, of course. ))"Yss."
"... I have a plan. I will stab the mist to death. I'm probably immune to it's ability to harm me, and I can slowly carve it apart. Anyone else have any magic weapons?"
((Isn't the haze on the ship?))
The haze is on the ship, and you fail to move it fast enough to dislodge its presence.Alright, I swing at it with my quarterstaff. (1d20+1=4). Woosh.
The deadly mist, recoiling from Seldain's blade, moves back towards the front of the ship, toward the protected Emriro. As it goes, it becomes thicker and more substantial, until it assumes a vaguely demonic shape, with sharp claws, batlike wings, and a maw full of needle-like teeth, all composed of thick, semi-solid vapour. The creature passes through the Wind Wall and surrounds the erstwhile mage with itself, poised to attack.
You get an attack of opportunity for its moving into your space, tahujdt. In addition, it is GWG's turn, then scriver needs to roll Fortitude and take his turn,etc until the next turn.
creatures in gaseous form cannot pass through the wallSo this creature is either incorporeal or hasn't read the rulebook.
You crack yourself painfully on the foot. Ow.The haze is on the ship, and you fail to move it fast enough to dislodge its presence.
The deadly mist, recoiling from Seldain's blade, moves back towards the front of the ship, toward the protected Emriro. As it goes, it becomes thicker and more substantial, until it assumes a vaguely demonic shape, with sharp claws, batlike wings, and a maw full of needle-like teeth, all composed of thick, semi-solid vapour. The creature passes through the Wind Wall and surrounds the erstwhile mage with itself, poised to attack.
You get an attack of opportunity for its moving into your space, tahujdt. In addition, it is GWG's turn, then scriver needs to roll Fortitude and take his turn,etc until the next turn.Reading the description of Wind Wall, I find this:Alright, I swing at it with my quarterstaff. (1d20+1=4). Woosh.Quotecreatures in gaseous form cannot pass through the wallSo this creature is either incorporeal or hasn't read the rulebook.
Um, at first I said I was towards the middle. I don't remember having moved since.You're about 25 feet from it. Caravels aren't big.
Reading the description of Wind Wall, I find this:Or it can enter and leave a gaseous form at will :P.Quotecreatures in gaseous form cannot pass through the wallSo this creature is either incorporeal or hasn't read the rulebook.
Roll for damage. :PYou crack yourself painfully on the foot. Ow.The haze is on the ship, and you fail to move it fast enough to dislodge its presence.
The deadly mist, recoiling from Seldain's blade, moves back towards the front of the ship, toward the protected Emriro. As it goes, it becomes thicker and more substantial, until it assumes a vaguely demonic shape, with sharp claws, batlike wings, and a maw full of needle-like teeth, all composed of thick, semi-solid vapour. The creature passes through the Wind Wall and surrounds the erstwhile mage with itself, poised to attack.
You get an attack of opportunity for its moving into your space, tahujdt. In addition, it is GWG's turn, then scriver needs to roll Fortitude and take his turn,etc until the next turn.Reading the description of Wind Wall, I find this:Alright, I swing at it with my quarterstaff. (1d20+1=4). Woosh.Quotecreatures in gaseous form cannot pass through the wallSo this creature is either incorporeal or hasn't read the rulebook.
((During my random trolling on the SRD monster list the other day, I read this entry, but I do not meta so I won't reveal it's identity. :P But seriously, you're a sorcerer, why would you ever hit anything with your quarterstaff? It's for show! You have magic missile, Kelgore's Fire Bolt, and probably some other stuff you could have thrown at the damn thing, even at point blank. :P ))Attack of opportunity.
((During my random trolling on the SRD monster list the other day, I read this entry, but I do not meta so I won't reveal it's identity. :P But seriously, you're a sorcerer, why would you ever hit anything with your quarterstaff? It's for show! You have magic missile, Kelgore's Fire Bolt, and probably some other stuff you could have thrown at the damn thing, even at point blank. :P ))Attack of Opportunity. You get to attack with your weapon, not fling a spell.
((During my random trolling on the SRD monster list the other day, I read this entry, but I do not meta so I won't reveal it's identity. :P))((Not a belker.))
((See, this is why I told you to give me marching orders >:(.))((Heh. I pulled mine down after I ghosted. I'll go update them.))
((I do have two magic weapons strapped to my belt(s). Just saying. One which has a crit range of 15-20, to which I happen to have a Stance which gives me a +1 to attack and damage for every crit. Just saying. If a haze-creature can be crit'd. Which I guess we might assume it can't, since you didn't think it mattered :D))((Nope, Elemental type. You got me :P.))
Already did so, and rolled a 14 :P.Well, then, it's too late to use mine. Darn.
Well, I breath my 6d6 lightning bolt in his face, a standard action. Save for half damage DC is 17, unless you think the portion of Draconic Power which gives me +1 DC on all spells related to my dragon type (blue) applies to spell-like abilities as well, in which case 18.Breath weapons are supernatural, not spell-like.
Even better, because now I don't provoke AoOs. So, Rem, does my +1 electricity DC apply to supernatural abilities?Well, I breath my 6d6 lightning bolt in his face, a standard action. Save for half damage DC is 17, unless you think the portion of Draconic Power which gives me +1 DC on all spells related to my dragon type (blue) applies to spell-like abilities as well, in which case 18.Breath weapons are supernatural, not spell-like.
Where did you get that +1 and what does it say?
Benefit
Your caster level increases by one, and you add 1 to the save DC of all arcane spells with the descriptor or subschool associated with your draconic heritage.
Special
This feat works in conjunction with the Energy Substitution feat (Complete Arcane, page 79) as long as the substituted energy matches the energy type associated with your draconic heritage.
Alright.Nevermind, I was just hoping.
When did supernatural abilities become spells?
At the start of the spell.New idea: Can I change the direction that wind wall blows? Even if it's only at the start of the spell? Pretty please?Well, I breath my 6d6 lightning bolt in his face, a standard action. Save for half damage DC is 17, unless you think the portion of Draconic Power which gives me +1 DC on all spells related to my dragon type (blue) applies to spell-like abilities as well, in which case 18.Breath weapons are supernatural, not spell-like.
And now to cast a wind wall blowing in a circle underwater to create a mini-hurricane. Later.That's not how hurricanes work >.>.
This is all OOC, isn't it? Where's the IC actions at?Here, too.
((...Ouch. Am I close enough to reach the thing and attack? I can jump as a swift action, if that helps.))You are. Though I'll require you to make a DC 15 Reflex save to not hurt yourself jumping from the rigging.
Waiting on Weirdsound. I'll go ahead and take the mist's turn, though.Did you take into account my +1 mithral mail?
The demonic smoke creature swoops down upon Emriro, clawing and gnashing furiously! Its wings buffet him to the ground, its claws cut his chest open easily, as though it were tissue paper, and his diving maw rips out the unfortunate spellcaster's heart. Swooping over the now-vanished wall, it dissolves into mist and surrounds the Darfellan.
27, hit, 11 damage
23, hit, 7 damage
33, crit threat, 29, confirmed, 16 damage
28, hit, 4 damage
23, hit, 4 damage
Total: 42 damage.
Kre!aqil needs to make a Fortitude Save: 13. You breathe in the thick smoke, and feel the claws scratching about within your innards. You take 9 damage.
Seldain gets an attack of opportunity as the fiend moves away.
Surrah makes another Fortitude Save: 12. The claws burrow deeper into her chest, and she takes 8 damage.
((Whoops.))
No. I only account for things you actually fill in :P. Would it have boosted your AC beyond 23?Waiting on Weirdsound. I'll go ahead and take the mist's turn, though.Did you take into account my +1 mithral mail?
The demonic smoke creature swoops down upon Emriro, clawing and gnashing furiously! Its wings buffet him to the ground, its claws cut his chest open easily, as though it were tissue paper, and his diving maw rips out the unfortunate spellcaster's heart. Swooping over the now-vanished wall, it dissolves into mist and surrounds the Darfellan.
27, hit, 11 damage
23, hit, 7 damage
33, crit threat, 29, confirmed, 16 damage
28, hit, 4 damage
23, hit, 4 damage
Total: 42 damage.
Kre!aqil needs to make a Fortitude Save: 13. You breathe in the thick smoke, and feel the claws scratching about within your innards. You take 9 damage.
Seldain gets an attack of opportunity as the fiend moves away.
Surrah makes another Fortitude Save: 12. The claws burrow deeper into her chest, and she takes 8 damage.
((Whoops.))
Waiting on Weirdsound. I'll go ahead and take the mist's turn, though....
The demonic smoke creature swoops down upon Emriro, clawing and gnashing furiously! Its wings buffet him to the ground, its claws cut his chest open easily, as though it were tissue paper, and his diving maw rips out the unfortunate spellcaster's heart. Swooping over the now-vanished wall, it dissolves into mist and surrounds the Darfellan.
27, hit, 11 damage
23, hit, 7 damage
33, crit threat, 29, confirmed, 16 damage
28, hit, 4 damage
23, hit, 4 damage
Total: 42 damage.
Kre!aqil needs to make a Fortitude Save: 13. You breathe in the thick smoke, and feel the claws scratching about within your innards. You take 9 damage.
Seldain gets an attack of opportunity as the fiend moves away.
Surrah makes another Fortitude Save: 12. The claws burrow deeper into her chest, and she takes 8 damage.
((Whoops.))
Yep. You haven't even met the Sil-Merrion yet :D.Waiting on Weirdsound. I'll go ahead and take the mist's turn, though....
The demonic smoke creature swoops down upon Emriro, clawing and gnashing furiously! Its wings buffet him to the ground, its claws cut his chest open easily, as though it were tissue paper, and his diving maw rips out the unfortunate spellcaster's heart. Swooping over the now-vanished wall, it dissolves into mist and surrounds the Darfellan.
27, hit, 11 damage
23, hit, 7 damage
33, crit threat, 29, confirmed, 16 damage
28, hit, 4 damage
23, hit, 4 damage
Total: 42 damage.
Kre!aqil needs to make a Fortitude Save: 13. You breathe in the thick smoke, and feel the claws scratching about within your innards. You take 9 damage.
Seldain gets an attack of opportunity as the fiend moves away.
Surrah makes another Fortitude Save: 12. The claws burrow deeper into her chest, and she takes 8 damage.
((Whoops.))
That's more attacks than an evil tree (http://www.giantitp.com/comics/oots0150.html)!
Fortitude is my second-best save by one point, this shouldn't be too bad.
[20+7!]
Kre!aqil barely reacts tobeing reduced to -2 hit points. Aside from falling unconscious. Because he only had 40 hit points (http://www.myth-weavers.com/sheetview.php?sheetid=694010).Oh, wait, that 42 damage wasn't me. Kre!aqil doesn't react.
Didn't Remuthra say this was supposed to be one of the easy encounters?!?
Can't be any worse.Oh, definitely not.
We're good at looking like powergamers, anyway. Next game, I'mma try my water druid build. Can't be any worse.((We are?))
((We have an OOC thread guys >.>))((Then why isn't it linked in the OP?
To the DM, anyway. At least before we get into fights.We're good at looking like powergamers, anyway. Next game, I'mma try my water druid build. Can't be any worse.((We are?))((We have an OOC thread guys >.>))((Then why isn't it linked in the OP?
Seriously, why isn't it?))
She quickly surveyed the boat, it's officers and the seemingly dumbstruck crew. No time to waste, they were needed. "What're ya waitin' fer, ya dregs, a clarion call?!" she crowed from the rigging. "To arms! Defend your ship and captain!" Immediately after giving the command she jumped down and made her way towards the demon, now a haze again. It had already poisoned her insides, and she might as well fight.it while she still could. If it was going to kill her, better it be by being toen apart than a damn cough. She dropped her bow and grasped her wicked whip as she readied herself to strike. "Make 'im pay for every man, boys!"
((It's already on the ship you know :P ))Exactly.
Since you haven't been doing anything with the ship, and you aren't near obstacles, you can let it go and drift.
She quickly surveyed the boat, it's officers and the seemingly dumbstruck crew. No time to waste, they were needed. "What're ya waitin' fer, ya dregs, a clarion call?!" she crowed from the rigging. "To arms! Defend your ship and captain!" Immediately after giving the command she jumped down and made her way towards the demon, now a haze again. It had already poisoned her insides, and she might as well fight.it while she still could. If it was going to kill her, better it be by being toen apart than a damn cough. She dropped her bow and grasped her wicked whip as she readied herself to strike. "Make 'im pay for every man, boys!"
Slicer nods. "What the first mate said. 'cept the part 'bout defending me! I can keep an eye on meself boys."
The captain performs a quick check to ensure that there are no rocks, whirlpools, or other nearby sea hazards that require somebody at the wheel. If the wheel can go a few rounds without being babysat, he readies his weapons this round. He dosn't have any clue what the creature is, nor does he suspect he can do it much harm himself, but Slicer is quite intent on providing a good example for the crew...
Lacking any diety of his own to pray too, the Hobgoblin mutters a few oaths to the sea under his breath, hoping that any required act of courage wouldn't cost his life.
Oh, it's my turn?You do so. you are now about fifty feet from ship and creature.
Jump into the water and swim to a spot where I can see the thing. Judge my distance to it.
((It's already on the ship you know :P ))Made it. The creature dodges the main of your acid breath, and more of it goes directly through the creature, but you seem to have gotten its attention, at the very least.
Raiss breathes a column of acid at the at the Belker for 25 damage, reflex save for half (DC 16). Four rounds until Raiss can use a breath attack once more.
Seldain flickers his tongue out angrily, and slashes at the mist-creature once more with gusto.Two hits, 19 damage.
d20 (18) + 15 = 33
d20 (7) + 10 = 17
d4 (3) + 6 = 9 damage
(Didn't hit the second time, but I'll roll it anyway because numbers.)
d4 (4) + 6 = 10 damage
Do I really need to?With a forceful bout of hacking, you manage to cough up the offending wisp of smoke, which drifts back to join the main creature.
[19+7]
Raiss charges into the solidified gaseous demon, slamming into it in a hefty blow (16+18=34. Hit.)Ow. The creature recoils from the ferocity of your attack, and is heavily damaged. It appears to be bleeding dark smoke out of a large gash you cleaved in its chest.
Successful hit for (10+12 damage)
Summon Nature's Ally 1: Wolf, on the deck, near the belker thing.You do so. Roll Initiative for Wolfman.
Turn Order:GreatWyrmGold just went.
Hanslanda
Taricus
Haze
GreatWyrmGold
Weirdsound
Tahujdt
Scriver
I think you're still a bit too dead to do anything :PYou're never too dead to contemplate the infinite!
You aren't quite able to contemplate infinity, by the way. The DC on that is 35.I think you're still a bit too dead to do anything :PYou're never too dead to contemplate the infinite!
However, it is true that I am too far away to do anything. Which I why am pushing you all to action.
...You aren't quite able to contemplate infinity, by the way. The DC on that is 35.I think you're still a bit too dead to do anything :PYou're never too dead to contemplate the infinite!
However, it is true that I am too far away to do anything. Which I why am pushing you all to action.
You know he's going to give you a negative one, right? :PSHHHHSHSHHSHHSHSHSSHHHHHHHHHHHHHHHSHSSSHHHHSHHHHHSHHHHSHHHHSHHHSSSSSSSHHHHHHSSSSSSHHHHHH. :P
Orirme walks up to the one giving orders to all the others.You need to wait until the party arrives at port. You can't just magically appear, unless you happen to have something to do that.
"Oi! Capitan! I'm looking for a man named Emriro. He was last seen on this ship. Where is he?"
Seldain grins hideously, and said, "Since we have all the officers here, and since this is the least likely place for any of you to expect treachery, I will reveal to you something that I had not previously due to... Well, let's call it prudence, on my part. I would like to reveal my true self for you, Captain, so you do not think I am attempting to infiltrate the crew maliciously." Seldain pauses, and his features slowly shiver, and begin to reform into the bland, grey face of a doppelganger. He smiles, reveal short, sharp teeth in the jagged slit of a mouth he possessed. "I am Seldain, shapeshifter. It is a pleasure to fully make the acquaintance of this crew. And, as you can see, I would be ideally suited to infiltrating a Sultanate Settlement to scout it for raiding." Seldain leans back, and waits, cautiously, for the Captain's reaction.Kre!aqil nods silently, almost...bored-looking.