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Finally... => Forum Games and Roleplaying => Roll To Dodge => Topic started by: Samarkand on March 17, 2014, 04:57:46 pm

Title: A New Genesis - First Creations
Post by: Samarkand on March 17, 2014, 04:57:46 pm
A New Genesis


You’re a god. Questions like how you got here or what here is don’t really make sense. Although you are omnipotent, you have perhaps the most difficult time understanding your origin of all existing life forms. But you don’t know that yet, because there aren’t any others yet. You should work on that. And making something for them to live on. Actually, for being a god with nothing else existent to give you commands, you suddenly realize you have a lot on your plate, or you will as soon as you invent plates… You know what, this inner monologue could go on a long time, but so long as you’re in an empty void it will continue to reference things which don’t exist, and that’s no fun for anyone. So go make something!
 
Spoiler: Deity Sheets (click to show/hide)
Spoiler: Actions (click to show/hide)
Spoiler: Stages (click to show/hide)
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: darkpaladin109 on March 17, 2014, 05:12:35 pm
Deity’s Name: MidorEsmul Bocash Nil ((Powerfull and Ruthless Hammer in DF dwarven. I just combined the words for Power and Full for the first part of the name.))
Deity’s Character: Prefers battle, drink and delivering justice to the evil.
Incarnation: A small bearded humanoid in full plate armed with a two handed hammer.
Goals: For the dwarven civilization to flourish.
First Actions: Create a planet with a large system of underground caves and tunnels.
I'l add more to the charactre tommorow.
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Samarkand on March 17, 2014, 06:33:21 pm
((Note: Because we are starting in Stage I, you can post two "First Actions," but you probably want one to be making a planet of rock and the second to be making tunnels.))
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: The Froggy Ninja on March 18, 2014, 09:49:55 am
Deity’s Name: Dave
Deity’s Character: Kind of a hyper active doofus.
Incarnation: A purple energy cloud thing.
Goals: HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
First Actions: Make a giant space diamond riding a giant space dolphin. Put energy beings on it.
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Powder Miner on March 18, 2014, 02:32:45 pm
Oh snap, In. Lemme make a sheet.
...going to make some sort of formerly mortal-from-another-universe ascended being of loyalty and fidelity.
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: BFEL on March 18, 2014, 03:04:43 pm
Deity’s Name: Password
Deity’s Character: Obsessed with riddles and puzzles
Incarnation: A minotaur in a green bowler hat
Goals: To create someone/something that can make a puzzle he cannot solve, and solve the puzzles he himself cannot
First Actions: Forge a enormous twisting mass of corridors and dead ends in the shape of a cube. Animate cube to constantly shift the positions of all corridors and such within it, both in space and time.
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Coolrune206 on March 18, 2014, 05:31:41 pm
Deity’s Name: Luminis Diem (Latin For "Light Day")
Deity’s Character: Always joyous in the day, but when night comes, is incredibly destructive and hateful of everything. He enjoys melting ice, and accidentally blinding people that look directly at his sun.
Incarnation: A bright Phoenix, usually making a dramatic entrance from the sky- more specifically, the sun.
Goals: Wants to create day eternally, but doesn't want an incredibly peaceful planet- wants his people to fight for survival, and prosper because of it.
First Actions: Create a large chunk of dirt and rock in space. Action 2: Create massive caverns under the surface of the world, and tunnels dotted all over the landscape. Make one tunnel go all the way from one side to the other, but not directly through the center- rather, 2 miles under the surface until it reaches either end, in which it surfaces.
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Powder Miner on March 18, 2014, 10:22:39 pm
Deity’s Name: FIDeM

Deity’s Character: Fiercely loyal, hates betrayal above all else. Expects those he presides over to also adhere to these ideals, and will outright have traitors executed. Seems to take exceptional joy in honest marriages.

Has a feeling that he had something... before (whatever before constitutes is very unclear to him), but can't even dredge up -anything- so maybe it didn't happen? FIDeM is unsure.

Incarnation: Some sort of golem. Made of metal, in various segmented pieces, with balls for the knees and elbows. The face is rather alien looking, with a thin arch across the top of the forehead providing sight and little else there on the face. The pieces of the body are very strongly linked together.

Goals: To create bonds of loyalty between the peoples of the world, and to ensure they stay loyal. To keep faithful marriages prosperous.

First Actions: Produce several moderate sized enclosed steel spaces.
Place the contents for a metallic ecosystem inside-- cells are here made of transition metals and not organic compound.
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: WhitiusOpus on March 18, 2014, 10:25:12 pm
Deity’s Name: Alkroth the Defiler
Deity’s Character: Alkroth the Defiler has existed ever since the first man has walked the earth. He was created by the pain and suffering of mortals, his daemon-soul forged in their horror and fears. Alkroth is known by many names, all of which are met with shudders, none said in higher than a whisper. Death follows him, and his cult of followers are of the deadliest and most fanatical kind. He prefers warfare and death.
Incarnation: Alkroth takes many forms, depending on the situation. In times of peace and subversion, he takes the form of a slender, tall man, who whispers corruption into the ears of kings. During war, he becomes a huge, lumbering beast, mutated and distorted by anger. Swift and powerful, and vaguely resembling a bear.
Goals: To sow as much pain and suffering as possible, so that he may reap the rewards.
First Actions: Create a ball of molten lava, roughly 2x the size of earth. Begin cooling the superheated magma, creating great swathes of land and huge fissures in the planet. Name it Kranos.
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Samarkand on March 18, 2014, 11:21:33 pm
First Actions: quick question, are we allowed to be on the same world?
((I had been planning on different worlds, I think this will work better that way))
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: kj1225 on March 18, 2014, 11:35:25 pm
Deity’s Name: If one becomes able to know their name they are [REDACTED]. ((The secret is that they have any name you like.))
Deity’s Character: The deity likes to keep followers safe and sound. They would sacrifice themselves to save just one if need be. They how ever HATE HATE HATE HATES molesters and those who hurt the completely innocent (ie. Babies, loyal dogs) for no reason.
Incarnation: This deity appears as a very comforting form to it's followers. The form consistently has white eyes and hair.
Goals: This deity has no solid goals. It instead simply wishes to see what happens. He's kind of bad at the whole 'solid plans' thing.
First Actions: Create N'yshuthol, the plane of eternal torment where the souls of the damned carry the rest of the plains on their back. This plane should fluctuate between hot and cold at random intervals that are impossible to predict for any one but me. Also create the plains of the living (3) and the plains of the saintly, the inquisitors, and the common which decrease in pleasantness but are extremely pleasant either way.
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Powder Miner on March 18, 2014, 11:54:52 pm
man i think this guy loves those who hurt the completely innocent

just loves em right
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Harry Baldman on March 19, 2014, 09:46:25 am
Deity’s Name: DINGIR
Deity’s Character: DINGIR is driven by the twin spirits of creation and destruction that dwell within his body, each taking control in turn. His general behavior is thus jittery and fairly bipolar in nature, if fairly predictable once someone knows the general pattern of it. He is very difficult to talk to, mostly because he never talks back. His attitude toward life is markedly ambivalent, and he strongly dislikes things not directly of his making.
Incarnation: DINGIR's manifestation is a darkish green, undefined silhouette of an ellipse with two elongated arms and three glowing golden eyes arranged in a triangular pattern in the center. The shape is swirling gently, and appears very much like a portal into another world.
Goals: to create things of meaning and value and then destroy them, leaving naught but corpses and husks to build the next things upon, repeated ad infinitum.

First Actions:
Creation: create EN, the Conciliatory Aspect of Lordship, using a piece of my divine essence. He shall be my aide and provide regulation of my acts.
Destruction: attempt to rip EN in half to create the Twin Angels of Creation and Destruction, who will each try to sway me.


First Actions: quick question, are we allowed to be on the same world?
((I had been planning on different worlds, I think this will work better that way))

It'd be pretty funny for all the gods to be in the same world, but the alternative works as well, I guess.
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Samarkand on March 19, 2014, 08:01:59 pm
It'd be pretty funny for all the gods to be in the same world, but the alternative works as well, I guess.

Yeah, watching people try to act in the same sphere is also really funny. But I wanted to see what happened when they were only competing with the one true god, RNG.
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Fluoman on March 20, 2014, 05:24:36 am
Deity’s Name: Perun
Deity’s Character: It is hard for It to get to work, but once It is working, It tends to stay focused and determined for a very long time.
It likes planning in advance, even if the plan itself isn't very sound.
Knowledge is the thing Perun values most above all, and willful ignorance is the only thing It cannot forgive. It likes discovery.
It does not feel loneliness, but requires a sense of purpose.
Incarnation: In Outspace it is Divinity. In Space, it is a cloud of sapphire-coloured gas. For now.
Goals: Get Its creation to know everything.
First Actions: I'm assuming that in the beginning, there is nothing. Not even a universe. If this assumption is wrong, I'll edit the first actions.

Hmm, I realise this is an awfully complex first action once written, but It's just "creating the universe". The fact that the rules are different from ours doesn't make it any harder since Perun is building everything from scratch. *puppy eyes* Can I do it? Can I? Can I?

Edit (28/03/2014): Goal should actually be "Shape a world of colonialist space Precursors." That's more interesting.
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Samarkand on March 20, 2014, 08:37:58 am
  • Action one: Divine: create a universe that is like our reality unless noted through the Biggest Bang.
    This Universe is split in two:
    • Space is the realm of everything that is strictly physical: it is a cube that does not expand, and when you cross the border on one side, you go out the other with the same speed vector (intensity, direction etc).
    • Outspace is the realm of everything that is not strictly physical: this is where the mathematical concept of Triangle (http://en.wikipedia.org/wiki/Problem_of_universals#Aristotle) lives, for example. It does not have a shape stricto sensu since it is not physical.
    Since every Space thing has at least one Outspace Anchor (Every human is linked to Human-ness, every Triangle is linked to Triangle-ness, every artifact is linked to Divinity etc) and every Outspace thing is the common properties of one or more Space Avatar(s) (Triangle-ness is in every triangle, no matter how misshapen), travel and contact between Space and Outspace is relatively easy.
    FTL travel and information-sharing is impossible through "normal" means. Time travel is impossible through "normal" means. Magic exists and is composed of seven elements:  temperature, time, length, mass, light, substance and electricity (according to the International System of Units (http://en.wikipedia.org/wiki/International_System_of_Units)). Magic tends to try to follow the conservation of energy: the scale goes from dabbling mages (at least 1 exp, more than 0% of energy spent going towards the desired effect) to legendary+5 mages (max exp, 100% of energy spent going towards the desired effect).

Hmm, I realise this is an awfully complex first action once written, but It's just "creating the universe". The fact that the rules are different from ours doesn't make it any harder since Perun is building everything from scratch. *puppy eyes* Can I do it? Can I? Can I?

That's not terribly complex. You want a universe where platonic forms have a palpable impact on reality, and where magic manipulates normal physical stuff. :)
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Fluoman on March 20, 2014, 10:58:49 am
Yeah sure, but that's 10 lines of text for one action. That's pretty specific, so I don't know what the limit is between one complex action and 2 actions. :-\
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Spinal_Taper on March 21, 2014, 12:32:41 am
Spoiler: God Sheet (click to show/hide)
Edited for conciseness
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Kolnukbyne on March 22, 2014, 02:11:51 am
Deity’s Name: Bynel, the Great Owl.
Deity’s Character: Curious of beings other than itself, whether preexisting or created by it. Finds joy in allowing its creations to shape the world rather than itself and as such prefers to achieve things by proxy or through subtle means. Bynel may appear to rescue a sentient creature in a hopeless situation, though only if it's death would not be a notable event. If the Great Owl recognises a being's actions or impact on history then upon that creature's death it may be granted a new life as a great being underneath Bynel, though with a high level of autonomy.
Incarnation: A great horned owl standing twice the height of a grown man, with four wings. It has the antennae of a moth. It's coloration is red/brown and it's eyes are a deep yellow, though through the black of the eyes the cosmos itself can be seen. It's shed feathers will great great power to any who are lucky enough to be gifted them or otherwise take them by other means.
Goals: To observe. Bynel wishes to create a world that can shape itself. Bynel also hopes that one day it's creations may be to achieve feats that even the Great Owl itself is incapable of.
First Actions: Create a world of varying terrains and throughout it place various identical but highly adaptable forms of flora and fauna. Let their adaptability decide their future forms. Place great obelisks in remote locations; those who find the obelisks will have the powers of arcane magic imbued into their blood, which will be passed on to their children, though diluted. The obelisks will lose their power as their gift is granted to more and more creatures. Allow sentience to develop at an early stage.
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Playergamer on March 22, 2014, 06:26:21 pm
Deity's Name: Grwn
Deity's Character: Grwn is a very... special... deity. He is the god of inspiration, of that one little bolt of an idea! He's everywhere, in everything. If you just look in the right place, in the right time, you can see him. That is, if he's taken interest in you.
Incarnation: He has no specific incarnation. He appears as just about anything you can find in the area, but just a little... off. Just barely wrong enough to make you look closer.
Goals: To make something that can, in turn, "play god" itself.
First Actions: Create a planet that is almost completely desert, except for far up north, where you can find a small ocean with an island about the size of England. This planet orbits around a star in an otherwise completely empty universe. The desert is vast, and it has a tendency to swallow up anyone who enters. The desert is full of iron ore and stone, but has very few other resources, leading to constant fighting among any who live there. Due to the lack of stars, and large amounts of magnetic iron ore, navigation is almost impossible. The island up north is very fertile land, perfect for farming, but with few other natural resources. In the desert are randomly scattered oasis's.

(Is it just me or is this sheet not creative at all?)
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Fluoman on March 24, 2014, 08:22:10 am
Well, hard to be very creative at the very beginning I suppose. If you don't write an entire story about it, creating the world isn't much of a feat. Unless an actual stage appears (outside forces like inferior beings, opposing gods, forces of nature, any conflict) there isn't much you can do about the "show, don't tell" approach. How can you prove "quirky" without an event?
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Samarkand on March 30, 2014, 02:41:37 pm
I'd like to say that I was thoroughly impressed by all of the character sheets. When it came time to choose, I found myself struggling to figure out which stories I could possibly not see lived out. If I had the capability to run every single one of those ideas at the same time, I would. If one of the accepted players decides to drop out for any reason, I may try and get one of the worlds which was not selected involved.

Accepted players in alphabetical order, plus a brief reason for choosing:
BFEL - Giant puzzle, enough said
Fluoman - Want to know what knowing everything would look like/want to break out some classic epistemological arguments while writing turns
Harry Baldman - Creation/destruction duality being constantly and explicitly played out appeals to me, just read a great trilogy which explored that theme a little
Poweder Miner - Transition metal organisms sounds entirely impractical, and fun to think about, and loyalty should make for an interesting theme
WhitiusOpus - He is openly malignant towards his creations, which should be interesting, and his first turn also had a very technical approach, which will be fun to write (I might even find excuses to do some research on how cooling a planet could go wrong!)


Password (BFEL)

Spoiler: Actions and Rolls (click to show/hide)
In the beginning there was Password, and only Password. He immediately began to wonder how he came to be, what the nothingness before him was like, and how it was possible for him to decide on where to put something, since there was nothing to reference but himself. As entertaining as occupying himself with insoluble philosophical riddles was, questions of causality, the possibility of reality without subjective observer, and the relativity of space could only hold his attention for so long. He wanted a puzzle that he could feel, one that was manifest in front of him in all its confusing glory. But now a true philosophical puzzle arose. Is it possible for Password to create a puzzle even Password can't solve. In his puzzle solving glory, Password recognized that he could not simply create a physical puzzle which was beyond him. He needed a puzzle which would create itself. So began his journey of divine creation...

To contrast with these philosophical conundrums, Password decided to create the most physical puzzle possible, a maze. Not just any maze though, a maze which rearranged itself, though only spatially . The problem of causality, earlier pondered, resurfaced. Password was indeed able to make a maze, but it had to rearrange itself according to the laws of causality, that is the characteristics of the preceding state determined the outcome of the rearrangement. Because Password designed the algorithm, and the original state of the maze, in its entirety, he found he knew precisely how the maze would rearrange. His first attempt would certainly confuse any other intelligence, provided others existed, but left Password himself unbaffled.

Spoiler: Universe (click to show/hide)


Perun (Fluoman)

Spoiler: Actions and Rolls (click to show/hide)
In the beginning there was Perun, and only Perun. It quickly realized It knew everything. But It couldn't decide what that meant, given that It was was all there was. This called into question what knowledge meant. It wasn't even sure how knowledge arose, since It had never encountered anything which It needed to learn about. But It was sure of one thing, knowledge was to be prized, and therefor the nature of knowledge must be known. With this understanding, Perun set off to create something which It could know, and which also itself would be driven to know. Knowledge must be propagated, and there must be objects of that knowledge So began It's journey of divine creation...

But where to put these objects of knowledge? In Space of course, Perun knew. But then Space would need to be, and currently it wasn't. But what of the Knowledge-objects themselves? After all, Perun might know a triangle in Space, but encountering every triangle in Space wouldn't let a being know what made a triangle a triangle. So It created Outspace to hold all of the Anchors, and Space to hold their Avatars, their manifestations. Magic was created as a consequence of the interactions of these realms, and the fact that Space is merely a phenomenal world. This was all brought about through the Biggest Bang, which brought Space immediately into a cube shape. Imperfections in the distribution of matter, typical of the phenomenal world, led the coalescence of stars and planets, which organized themselves into solar systems. However, after an eternity of searching Perun could find no suitable planet. It had been distracted by the metaphysics of creation, and paid too little attention to the physics of it all. There was too much regularity in the inhomogeneities of the matter, and every single star turned out to exist in a binary system. These systems led to irregular orbits which consumed planets, rather than leaving them suitable for any task whatsoever.

Spoiler: Universe (click to show/hide)


DINGIR (Harry Baldman)

Spoiler: Actions and Rolls (click to show/hide)
In the beginning there was DINGIR, and only DINGIR. But DINGIR was of two parts, creation and destruction. Even with all his divine abilities, reconciliation of two such diametrically opposed forces was not possible. Not desiring to alienate either part of his dual-natured self, DINGIR vacillated between the two. While trying to work out his first steps, DINGIR consulted both of his aspects. He determined he must create, but also destroy. This would be best, achieved, he saw, by trying to build something beautiful, destroy it, and then build again. This capricious cycle of creation and destruction would surely be be the fullest expression of his antagonistic desires. So began his journey of divine creation...

DINGIR decided first to create something to help him in this task. Taking a portion of his constantly swirling body mass, he shaped EN, the Conciliatory Aspect of Lordship. EN was designed to help moderate the ever-changing behavior of DINGIR. In typical fashion, however, DINGIR sought to tear EN in two. However, as EN was created of DINGIR's flesh, EN was able to absorb DINGIR as the primal god assaulted his new creation. The result was a moderator of terrible power, who would work always to oppose DINGIR's actions.

Spoiler: Universe (click to show/hide)


FIDeM (Powder Minder)

Spoiler: Actions and Rolls (click to show/hide)
In the beginning there was FIDeM, and only FIDeM. He valued loyalty above all else. But loyalty to what? There was only him. What could he be loyal to? And who could be loyal to him? He needed something else in the universe. On further introspection he found more questions. Why did he value loyalty? How did he already know what loyalty and betrayal were? Hopefully creation could help answer these questions. He could enforce loyalty while at the same time exploring how other beings understood it. So began his journey of divine creation...

FIDeM decided he would have to carefully control his creations, at least before they knew what loyalty was. So he started making steel enclosures. He got a little carried away, and actually managed to interlock most of the enclosures, leaving only one free from the others. Deciding to lay the foundations for his eventual lifeforms in the very metal he worked with, he attempted to create a landscape of different metals. However, he miscounted his protons, resulting in the production of entirely inert noble gases, not at all suited to any type of cells.

Spoiler: Universe (click to show/hide)


Alkroth (WhitiusOpus)

Spoiler: Actions and Rolls (click to show/hide)
In the beginning there was Alkroth, and only Alkroth. But Alkroth demanded suffering. He needed something to suffer. HE was suffering for the lack of suffering. And he was the only being not meant to suffer. Well, he was the only being at all for the moment. And that was the central problem. He needed beings that he could make despair. So began his journey of divine creation...

Before there could be beings, they needed a place to be. The Defiler decided to make a world whose origins were as fiery and tumultuous as its history would soon become. He created a giant ball of magma, but one which was hollow to half its radius. He accidentally heated this further, leading to the buildup of pockets of plasma along the magma surface.

Spoiler: Universe (click to show/hide)
Title: Re: A New Genesis - First Creations
Post by: Harry Baldman on March 30, 2014, 03:12:48 pm
Creation: from the infinite mind of DINGIR manifest the world - an infinitely long, indestructible, hollow, rapidly rotating cylinder about a 100 km in diameter.
Destruction: with the mighty hands of DINGIR denature and tear the delicate thread of time - within the world of DINGIR, the past, present and future shall thus be linked chaotically.
Title: Re: A New Genesis - First Creations
Post by: Powder Miner on March 30, 2014, 03:59:35 pm
FIDeM knew not how loyalty could reconcile with a sole existence. If he was all there is, and all there is was he, how could the sacred bonds of loyalty and honor exist? He had to make others, others with whom he would bond.
Create four gods slightly inferior to FIDeM in power, to be loyal and to provide a concept of loyalty as well as serving other functions, the vice rulers of the impending pantheon: the feminine VITA goddess of Life, masculine Amor god of love, masculine LEGeM god of Justice, and feminine Quo goddess of Time. Set it so VITA and Amor develop romantic attraction and so LEGeM and Quo develop romantic attraction. ...FIDeM is also a marriage god, to some extent, after all.

Try again to create a metallic ecosystem, with the help of VITA if possible.
Title: Re: A New Genesis - First Creations
Post by: WhitiusOpus on March 30, 2014, 08:29:38 pm
Alkroth was angered by this turn of events, at his failure to create. In his anger, he created a gigantic burning sphere, an incarnation of his hate. This creation shall be known as Darstron, the Light Giver. The sphere is roughly the size of a galaxy, around which his entire universe will rotate upon. As well, any living creature caught within view of it will suffer burns. Not enough to impede it, just to afflict a modicum of pain.

He then creates a hundred worlds, exact copies of Kranos. He created the void, within which these planets resided, as they circled Darstron. The void shall be used to cool the planets, fulfilling his expectations of his original design.
Title: Re: A New Genesis - First Creations
Post by: BFEL on March 31, 2014, 10:14:58 am
((Holy crap what is up with those secondary rolls? XD they're all so tiny. Like how this is shaping up!))

Password set to work livening up the place, setting up doors locked with all manner of key, from physical to magical to electronic number locks, all with vague hints and subtle clues as to what lie beyond, and what is required for egress.
That finished he sets "chests" ranging from actual chests to quantum layered stones to lines of mathematical code all locked in similarly intricate manners filled with all manner of rewards, from items of mundane utility to complex ideas to supernatural abilities tied to the opener all throughout the realm. After all, if any life he creates is to be what he desires, it must master the art of puzzles not just for merriment, but for its very survival.


((Oh, also just for fun, a hastily shopped together image of Password:
Title: Re: A New Genesis - Accepting Characters (0/5) - Starts 3/30
Post by: Fluoman on March 31, 2014, 11:07:04 am
It had been distracted by the metaphysics of creation, and paid too little attention to the physics of it all. There was too much regularity in the inhomogeneities of the matter, and every single star turned out to exist in a binary system. These systems led to irregular orbits which consumed planets, rather than leaving them suitable for any task whatsoever.
Haha, double success would have been very disappointing. But I don't know how to get around the whole binary stars things. Hum. Still, I'm glad that the first action was a great success!
I guess waiting for life to appear was a little too optimistic, let's bring some Divine actions there.

I want life forms that, by nature, enjoy progress and therefore live in an environment that promotes easy infrastructure to share information more easily (in the future). OR, they could live in an environment that, in the future, has enough resources to support extra-stellar travel but at the beginning is pretty barren; the world would shape a mind where conflicts are frequent, and ingeniosity/progress will lead to victory (clever use of resources/manpower over "throw money at the problem until it disappears", think Foundation (http://en.wikipedia.org/wiki/Foundation_series#Foundation)).

Worlds that I think would hinder my goals: "nomadic" worlds (impossible to settle for more than 10 minutes, for example: there is one planet that is, basically, a planetary acid/plant ocean in the first book of the Commonwealth Saga (http://en.wikipedia.org/wiki/Commonwealth_Saga)), "killer" worlds (Venus, for example). I don't see gaseous planets as able to support any civilization.
Worlds that would be pretty nice: telluric would be good, but liquid planets would be acceptable (Kamino, from Star Wars). I don't care if it's not water (I believe any element (http://en.wikipedia.org/wiki/Hypothetical_types_of_biochemistry) could support xenobiology especially with some magic help (http://www.michaeldashow.com/zoom/zoom_sockpuppet.html)), but since the internal working of the creatures won't matter much (I guess), well, whatevs.

So,
Action: Divine: Change a large number of binary star systems into single stars + planets. Not all planets (or even star systems) are supposed to be inhabitable, but the short term objective is that statistically, I'll get at least some correct planets. Also, it would be great to keep some of the most exotic star systems, since I'd like to foster the sense of wonder of my creatures.
Once this is done, choose a planet.

Flavor text: The universe was still young, at least to Perun's standard, when a fruitful conclusion to Its search presented itself. In Outspace, It looked for Life, for Hospitable, for Potential and for Planet.
Perun was sad but undaunted, and though exhausted beyond mortal capacity, looked at Its creation and thought:
Good, and it will know greatness.
Adressing the gathered Anchors, Perun willed:
Let it be known that I want from you something new. Something that is all of you. I want a Planet that is Hospitable enough to have the Potential for Life.
It turned to Space, and Its gaze rested on a binary star.

(Planet, Hospitable, Potential, Life and Divinity! By your powers combined, I am Sailor Earth!)
Title: Re: A New Genesis - First Creations
Post by: Elephant Parade on April 01, 2014, 08:38:45 pm
Interesting. Posting to watch, and possibly create some illustrations if I feel like it.
Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 01, 2014, 08:48:47 pm
((These rolls are insane...))


Password (BFEL)

Spoiler: Actions and Rolls (click to show/hide)
Password saw that his maze was without physical challenges. Merely negotiating a maze, no matter how complex, could not be the ultimate puzzle. To remedy this, he decided to create doors and chests. However, he got carried away. The huge variety of mechanisms Password imagined were realized, but as many as a quarter of the chests and doors were flat out impossible to open, or else had hints that were so unrelated to the way to unlock them that even Password could not see a relation, looking back on his newest creations.
Spoiler: Universe (click to show/hide)


Perun (Fluoman)

Spoiler: Actions and Rolls (click to show/hide)
Far from disappointed with the star systems It created, Perun realized that these would instill a sense of wonder in Its creations. However, It needed a place suitable for life. So Perun reshaped many of these stars directly. Its still new understanding of stars and planets led to some errors, however. A number of odd systems were created. Giant portions of the universe were destroyed by immense black holes. Nonetheless, a number of habitable systems did arise Its efforts. One had, only through Perun's manipulations, a higher abundance of third row elements than second row, leading to an atmosphere with high concentrations of hydrogen sulfide. Another possible planet had complete cover of water. A final planet had partial cover of water, and the usual abundances of elements.

Spoiler: Universe (click to show/hide)


DINGIR (Harry Baldman)

Spoiler: Actions and Rolls (click to show/hide)
DINGIR called forth from his mind a tube world, rotating on its axis rapidly, and without limits to its length. Disgusted with the success of his creation, DINGIR tore at the very fabric of time. His dark arms rent time, fracturing the progression of past into future. Time jumped backwards and forwards, traveled in the wrong direction, and sometimes even jumped sideways. For a few brief moments, though they might have been long, images of future, past, and alternative possibilities jumped in front of DINGIR. He saw himself tearing EN into two, then twenty, then putting him together. He saw the creation of the world, the destruction of it. He saw it spin on the wrong axis, reverse its rotation. Different life forms jumped in and out of existence, and DINGIR alternately tortured them and showered them with gifts. At one point he even thought he saw a great twisting maze. Then suddenly EN consumed his vision. Frantic to repair time itself, EN gathered the stray strands of time, and quickly tied them together. Far from a perfect fix, EN at least fixed the worst of the errors. Time would still occasionally jump forwards or backwards, but only in controlled bursts, and at least it no longer went sideways.

Spoiler: Universe (click to show/hide)


FIDeM (Powder Minder)

Spoiler: Actions and Rolls (click to show/hide)
FIDeM decided he needed a pantheon beneath him to help in creation, and to act as his creations. However, all he managed to call forth from the void of space was a blob of water, a beating heart, a balance, and an hourglass. These four objects orbited his head, annoyingly obstructing his vision from time to time. Though perhaps they weren’t entirely inanimate. The water seemed to have a thing for the heart. That seemed right somehow. But the hourglass got jealous, and they all got in a fight. Or at least so it seemed. Hearts can beat angrily. Right?
Putting the strange quartet out of his mind, he attempted again to create metals. While transition metals appeared, they were limited to 1st row d-block elements. ((Tell me if you either want me to tone down the theory on metal complexes, or if you want advice about it. ))

Spoiler: Universe (click to show/hide)


Alkroth (WhitiusOpus)

Spoiler: Actions and Rolls (click to show/hide)
Blinded by his hate, Alkroth lost control of his creative ability and accidentally called forth a massive sphere of ice. The energy radiating from the plasma on Kranos quickly melted a portion of the sphere facing Kranos, resulting in a bowl made of ice, holding a massive sea. It didn’t give off even the faintest glow, so Alkroth decided to reconsider his naming.
He copied Kranos, and this ice sphere, a dozen times and scattered them through space.

Spoiler: Universe (click to show/hide)

((EDIT: Made chemistry more accessible))
Title: Re: A New Genesis - First Creations
Post by: WhitiusOpus on April 01, 2014, 09:14:20 pm
In a rage at his failure, Alkroth blindly slams his planets together - combining the Ice moons with the Worlds, rapidly cooling them. He also attempts to recreate the central Sun, Darstron, around which all will revolve.

Seething with anger, Alkroth decided he needed beings to suffer with him. He therefore created the Sindren, a quadrupedal, monkeylike creature, without hair, but very dexterous (Think Smeagol from LOtR, but with paw like feet, able to grasp) and sprinkled them by the hundreds upon His planets. These beings will be extremely tolerant to heat, and be able to survive very well. What better to endure the pain afflicted by their patron God? To support these creatures, and imbue them with a hope of life which he may later crush, Alkroth creates Haflan, a tuberous, thick plant root that grows within the great chasms and fissures formed by the rapid cooling of the planet.
Title: Re: A New Genesis - First Creations
Post by: Harry Baldman on April 02, 2014, 02:16:14 pm
Creation: with the mighty lips of DINGIR, blow the timestream into a coherent shape like so much molten glass - it shall be tied to the tube world, in a way. It shall run through it, from past to future - these shall be the two longitudinal directions of the tube world (henceforth to be called the Manifold), pastward and futureward. Confusing yet? Well, brace yourself for the spoiler that provides a detailed explanation of how time will work!

Spoiler: How Time Will Work (click to show/hide)

Destruction: about 5 billion kilometers before the First Instance, punch a hole in the Manifold and shove EN headfirst into it, or, if that's too many actions, simply punch a hole in the Manifold in the specified location with EN's head. Hope he gets stuck.
Title: Re: A New Genesis - First Creations
Post by: Fluoman on April 03, 2014, 02:56:52 am
Universe: A Spacial universe much like our own, with a higher frequency of binary stars, black holes, and other extraordinary features
Outspace, which consists of Anchors of all characteristics (See: Platonic Forms)
Yup, that is satisfactory.
I think I'll go with the water planet. This seems like middle difficulty mode. I will keep an eye on the other two planets, in case they become interesting. I don't know yet if I'll actively try to 'seed' them.

Action: Magical: Perun will name the waterworld Merre. On the three telluric planets closest to Merre, every 100 million years, It shall embed blocks of tungsten (as pure as possible, large enough to be visible with a Middle Age (http://en.wikipedia.org/wiki/Telescope#History) (but not Arabic Golden Age (http://en.wikipedia.org/wiki/Astronomy_in_medieval_Islam)) telescope).
These blocks follow simple rules: on each planet, the first group of blocks contains 2 blocks, the second contains 3, the third 5 etc (prime numbers). Every group of blocks is separated from other groups by enough space that it's not possible to see one group of blocks as the sum of other groups.

Edit: So, if that had happenesd to us, we would be able to see the first 46 prime numbers on the surface of Mars and the Moon, but it would have been hidden on Venus.
Title: Re: A New Genesis - First Creations
Post by: BFEL on April 06, 2014, 09:52:49 am
((Wow, I nearly lost this game. I need to keep better track of my posts n such!))

"Well that's one goal down" Password thought to himself, admiring the utterly incomprehensible puzzles he had made.
"Now to create that which can solve them" At this second thought, Password took a deep breath, and when he blew it out, he blew his thoughts, his hopes of a sentience out into the world he had made, letting this breath reach all the corners and into every nook and cranny, in search of a vessel to carry this power of thought.
Title: Re: A New Genesis - First Creations
Post by: Powder Miner on April 06, 2014, 02:08:27 pm
FIDeM realized he was overstretching himself, and decided merely to focus on the strange proto-pantheon he had created.
Clearly, it needed a lot of work.
Insert order into the four, they must cease fighting immediately!
Give them more soul, more form.
Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 06, 2014, 06:17:29 pm

Password (BFEL)

Spoiler: Actions and Rolls (click to show/hide)

Password realized that his power slipping away from him was actually in line with his goals. What could be more puzzling than chests and doors which could never be solved? But there was still nothing other than Password to do any of the solving. He needed something sentient to run about in his maze. He let his power slip again, running wildly through the maze, attempting to create sentience. It whipped around the maze, tearing open doors and chests. In the doors it could not find a suitable vessel, but a large number of chests became animate, filled with Passwords great breath.

Spoiler: Universe (click to show/hide)


Perun (Fluoman)

Spoiler: Actions and Rolls (click to show/hide)
Perun chose Merre to serve as the future site of Its creations. That decision made, It wanted to leave more objects of wonder in nearby space for Its creations to find. It chose to set up a magical construct whereby tungsten was embedded every 100 million years on to each of the three closest three planets which had the ground to support such a project. However, Its design based off of prime numbers absolutely fell apart. Instead, these blocks appeared in accordance with the Fibonacci sequence, forming a single group which grew over time rather than individual groups which were distinguishable.

Spoiler: Universe (click to show/hide)


DINGIR (Harry Baldman)

Spoiler: Actions and Rolls (click to show/hide)
DINGIR tried to create a new temporal system, which would be linked to the geometry of Manifold. His power flickered before him, not changing anything about the universe around him. In his rage, DINGIR thrust EN into the Manifold, far back in space compared to a point that DINIGIR arbitrarily chose. EN struggled to free himself, but could not do so.

Time continued its usual forward motion.

Spoiler: Universe (click to show/hide)


FIDeM (Powder Minder)

Spoiler: Actions and Rolls (click to show/hide)
FIDeM became quite frustrated with the behavior of his odd satellites. He tried to order them to a greater degree. His nudging only set them in an elliptical orbit about his head as opposed to a circular one. Seems order isn't what these things were made for. In fact, they now seem to actively deny any form of ordering. They accepted a little bit more form, however. They are now all very vocal, and the water is capable of taking on more human forms, currently adopting the shape of a tall woman.

Quote from: A "conversation" between the proto-deities
"Coming through! Give me some space! I don't want to pollute myself with your nasty blood!"
"Well excuse me. It just so happens that I'm incredibly important for life!"
"And you think I'm not!? That blood your pumping, without a body to sustain by the way, wouldn't exist without water like me."
"Why are you so afraid to get blood in you then, if its just water?"
"It's not just water you dump chunk of muscle!"
"Settle down now, I'm sure we can settle this civilly..."
"IT'S FIVE YEARS SINCE CREATION"
...
"Thank you for your valuable input."

Spoiler: Universe (click to show/hide)


Alkroth (WhitiusOpus)

Spoiler: Actions and Rolls (click to show/hide)
Furious at his repeated failures to create suitable planets, he smashed his creations together. The average temperature of the resultant world was low enough that it was now solid rock, except where the plasma had been. The plasma spots did cool, but only enough to become magma seas, red pockmarks on the grey-black surface of the Worlds. Additionally, the speed of the cooling resulted in the cracking of the surface, resulting in fissures which stretched all the way to the inner hollow. Deciding this planet would be habitable, and accordingly summoned a reasonable Sun into existence for it to orbit.

He then attempted to populate this planet. All of his creations quickly starved, finding nothing to eat on the barren planet.

Spoiler: Universe (click to show/hide)
Title: Re: A New Genesis - First Creations
Post by: Powder Miner on April 07, 2014, 12:02:10 am
FIDeM looked at his pantheon, increasingly unamused.
"Ahem. It is urgent that you four cease infighting, immediately. You were not created for the purpose of infighting, and infighting is a sufficient betrayal of your purpose of existence to necessitate immediate changes. You were created to form a group, a functioning one, and that you are not."
Title: Re: A New Genesis - First Creations
Post by: Fluoman on April 07, 2014, 01:47:01 am
Oh snap! Well, I guess random blocks of tungsten out of nowhere are enough as a proof of something unnatural happening.

How rich is the environment? Are there nutrients? Is the core of the planet solid, or is it water all the way down? Is there frozen water anywhere?
Title: Re: A New Genesis - First Creations
Post by: WhitiusOpus on April 07, 2014, 07:26:01 am
Quote
To support these creatures, and imbue them with a hope of life which he may later crush, Alkroth creates Haflan, a tuberous, thick plant root that grows within the great chasms and fissures formed by the rapid cooling of the planet.
Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 07, 2014, 09:17:41 am
How rich is the environment? Are there nutrients? Is the core of the planet solid, or is it water all the way down? Is there frozen water anywhere?
((There is a solid core, each pole has frozen water, and the environment is atomically rich (all the elements you could need), but no organic compounds have arisen yet, except from some methane vents.))

FIDeM looked at his pantheon, increasingly unamused.
"Ahem. It is urgent that you four cease infighting, immediately. You were not created for the purpose of infighting, and infighting is a sufficient betrayal of your purpose of existence to necessitate immediate changes. You were created to form a group, a functioning one, and that you are not."

"A betrayal, you put me next to that disgusting lump of muscle, and you think I'm betraying you?! No no no. You betrayed me, the most beautiful of your creations. Why do we even need these others anyway?! It's not like they're pretty or functional."
"IT'S SIX YEARS SINCE CREATION"
"See what I mean!"
"Now I think our creator is right, we could really use some rules around here, some organization."
Title: Re: A New Genesis - First Creations
Post by: BFEL on April 07, 2014, 09:34:48 am
"A betrayal, you put me next to that disgusting lump of muscle, and you think I'm betraying you?! No no no. You betrayed me, the most beautiful of your creations. Why do we even need these others anyway?! It's not like they're pretty or functional."
"IT'S SIX YEARS SINCE CREATION"
"See what I mean!"
"Now I think our creator is right, we could really use some rules around here, some organization."

I love that fucking hourglass. That is completely hilarious.
Title: Re: A New Genesis - First Creations
Post by: Fluoman on April 07, 2014, 09:56:42 am
IKR? Best character.

I don't know if a competing deity is the best idea. But those guys above are really nice. Also, micromanagement. Let's go with the elements. Nothing can go wrong with this.

Action:Make the Anchors for the magic system's elements (temperature, time, length, mass, light, substance and electricity) sentient.
Title: Re: A New Genesis - First Creations
Post by: Harry Baldman on April 07, 2014, 10:19:38 am
Creation: Establish the framework of time as per the previous attempt!
Destruction: Rip off EN's arms and cast them into the void! Do the same with his legs if I have time.
Title: Re: A New Genesis - First Creations
Post by: Powder Miner on April 09, 2014, 02:29:03 pm
Give LEGeM some more power to make peace and order.
Give Quo... some more ability to analyze a situation.
Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 09, 2014, 02:34:25 pm
Quote
To support these creatures, and imbue them with a hope of life which he may later crush, Alkroth creates Haflan, a tuberous, thick plant root that grows within the great chasms and fissures formed by the rapid cooling of the planet.
((The failure was a product of the roll, not a lack of foresight on your part.))
Title: Re: A New Genesis - First Creations
Post by: WhitiusOpus on April 09, 2014, 02:56:33 pm
Quote
To support these creatures, and imbue them with a hope of life which he may later crush, Alkroth creates Haflan, a tuberous, thick plant root that grows within the great chasms and fissures formed by the rapid cooling of the planet.
((The failure was a product of the roll, not a lack of foresight on your part.))
((That's fine. Just posting it as my action for this turn, then. :P))
Title: Re: A New Genesis - First Creations
Post by: BFEL on April 11, 2014, 03:43:50 pm
Give the now-animate chests purpose in the Grand Riddle. Let them contain within a swirling mass of life energies, that when they open spews forth new creations with randomized attributes and traits.

I think I'm setting up the most D&D world ever or something :P


And yes, D&D is now an adjective.
Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 13, 2014, 07:08:26 pm

Password (BFEL)

Spoiler: Actions and Rolls (click to show/hide)

Looking upon these animate chests, Password came to the understanding that perhaps the greatest puzzle was how to go about the creation of the greatest puzzle. Turning his own failures and overzealous actions seamlessly into integral parts of the great maze required innovation of the god like nothing else could. In this spirit, Password made it so that these chests would release new and exciting creations into the world whenever they opened. These creations would be assembled from a myriad of different characteristics, with no describable pattern to their creation.

Spoiler: Universe (click to show/hide)


Perun (Fluoman)

Spoiler: Actions and Rolls (click to show/hide)
Perun found Itself in need of company, but not the mortal kind It had been working to find a suitable home for. Instead It desired immortal manifestations of the attributes of the universe itself. It called forth temperature, time, length, light, substance, and electricity into sentient forms. Assembled before It appeared a circle of seven beings. A collection of balls smashed into each other while bouncing around in some defined region. Next to this was a space around which light visibly bent, and objects moved towards. It was flanked by an area experiencing frequent electric storms. Fourth in the circle was a shifting mass with no defining characteristics other than being there. Adjacent to it floated a simple line, bending and twirling in space but never extending. Sixth was a point of brightness, shifting in hue, intensity, and to precise observers polarization. Completing the circle was a hourglass.

Spoiler: Universe (click to show/hide)


DINGIR (Harry Baldman)

Spoiler: Actions and Rolls (click to show/hide)
DINGIR again attempted his previous scheme with time, and this time was met with success. Sections of the tube, known as Instances and 1000 km long, were bordered by a replica of themselves either 50 years in the future or past, depending on whether the viewer was looking pastward or futureward. Crossing between the instances would not affect the crosser, although all others would be shifted into an alternate universe. DINGIR was immediately enraged by this creation and tore off EN’s pinky finger, to no great effect. Equally futile, however, were EN’s attempts to escape his prison.

Time progressed rather maladroitly at this point, moving the tube 2 instances off of its original position, in the pastward direction. However, as nothing besides EN inhabited the manifold, this was not influential in any way.

((So far this is looking like it could turn into a great game. :) Especially if one of the goals was to liberate EN or something.))

Spoiler: Universe (click to show/hide)


FIDeM (Powder Minder)

Spoiler: Actions and Rolls (click to show/hide)
FIDeM was becoming increasingly irate, but saw an ally in LEGeM, so he imbued the balances with power to encourage order. This placed LEGeM well above the others in power. The demigod of order immediately froze the others in space, and away from each other, so he could decide how best to deal with them. Giving one proto-god so much power over the others seemed risky, but FIDeM needed to get them under control and didn’t want to have to do it all himself. The only other thing to fix was that annoying hourglass. His attempts to imbue it with better analytic abilities simply turned it into an hourglass with analytic precision however.

"IT'S 7.463758 YEARS SINCE CREATION! THAT’S 7 YEARS, 169 DAYS, 6 HOURS, 31 MINUTES, 12 SECONDS, 288 MILLISECONDS."

"THAT TOOK ME 10 MILLISECONDS TO CALCULATE AND 30 SECONDS TO RECITE. IT’S 7.463759 YEARS SINCE CREATION"

"GIVEN CALCULATION AND REPORTING TIME, I CAN ONLY GIVE 5 SIGNIFICANT FIGURES AFTER A DECIMAL FOR A REPORT ON TIME IN YEARS. IS THIS ACCEPTABLE?"


Spoiler: Universe (click to show/hide)


Alkroth (WhitiusOpus)

Spoiler: Actions and Rolls (click to show/hide)
Even the tuberous plants Alkroth attempted to create could not find a way to sustain themselves.

Spoiler: Universe (click to show/hide)
Title: Re: A New Genesis - First Creations
Post by: Harry Baldman on April 14, 2014, 01:38:48 am
Creation: Through the limitless genius of DINGIR, take EN's severed pinky finger and use it as a seedling for life in the Manifold.
Destruction: With a piercing holler only DINGIR himself could make, plunge hand into EN and tear out his heart to take the fight out of him!
Title: Re: A New Genesis - First Creations
Post by: Powder Miner on April 14, 2014, 09:47:33 am
Help LEGeM along with a decision as to how to stop them from fighting-- inform him that keeping them permanently frozen, or ending them, would be unacceptable, though.
Give Quo the ability to actually -be sentient I swear-.
Title: Re: A New Genesis - First Creations
Post by: BFEL on April 14, 2014, 06:15:25 pm
Give Quo the ability to actually -be sentient I swear-.

STOP RUINING THE BEST THING EVER!

Also, I actually didn't see much challenge from you guys but now HARRY IS GETTIN PRAISED BY GM. CREATIVE EFFORST MUST BE RODEEBLED. :P

Password waits and lets the chests generate creations for a thousand years. Always observing the creations for skill in navigating the maze and solving the myriad puzzles, Password takes the ten most skilled ones and seeds their kind all across the Maze as budding civilizations.

Title: Re: A New Genesis - First Creations
Post by: WhitiusOpus on April 14, 2014, 07:34:48 pm
facepalm

In need of soothing destruction to help quench his anger towards his most recent failure, Alkroth attempts to rip a hole in time and space itself - he grasps an area of his space, and reads it, creating a massive wormhole to other dimensions - even those of other gods.

Make a wormhole to the other god'(s) dimension(s). Plurality depending on success rate.
Title: Re: A New Genesis - First Creations
Post by: Fluoman on April 18, 2014, 04:12:51 am
I feel pretty lucky in terms of rolls.

Action: Create life?
Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 20, 2014, 09:36:05 am

Password (BFEL)

Spoiler: Actions and Rolls (click to show/hide)
Password waited patiently for his chests to generate new forms of life. He found at the end of his waiting a variety of forms, ranging from twisted conglomerations of mismatched pieces to a few coherent beings. Password realized that the random generation of living beings was perhaps less than ideal, having come to this epiphany after witnessing a number of creations which tried to combine robotic and marine aspects to ill effect. In fact, he could not find ten beings which he thought would thrive to any appreciable degree. In the end he settled on six races.

The first was a race that presented as a giant lump of hair. These creatures roamed around the maze peacefully, their hair filtering out nutrients from the air. They moved freely amongst other beings, ignoring others and being similarly ignored.

The second was a race of decaying giant lizards. They appeared quite fierce, but were ultimately only interested in the arcane aspects of the world around them, seeking knowledge.

The third was a strange “race”. It consisted of sentient balls of energy which enjoyed locking other beings into dreams, where they must complete some form of game to escape. These mischievous beings moved silently, coming upon their victims suddenly and without warning.
The fourth was a race of large anthropomorphized pigeons that sought a hedonistic lifestyle of food, drink, and other pleasures. This caused them to be fairly lazy, but also surprisingly motivated to seek out things which would fulfill their desires.

The fifth was a race of subservient anthropomorphized boars. They did the bidding of other sentients, and were adopted quickly by the pigeons. They often neglected their tasks, but nonetheless made passable servants with proper oversight.

The final race consisted of generally solitary slime beasts which attack other beings to harvest their skeletons, which give shape to the beasts. The entire race meets occasionally to sacrifice their skeletons to Password, believing they will be granted luck in their endeavours through the maze by their sacrifice, despite the fact that they lose their form in the process.

Spoiler: Universe (click to show/hide)


Perun (Fluoman)

Spoiler: Actions and Rolls (click to show/hide)
Perun enjoyed the company that It had created for Itself but desired to create life. It cast unto Merre a number of rudimentary life forms, consisting mostly of plankton and bacteria thriving off of the energy of the sun, or the methane vents deep within the ocean. The electric region of space solemnly left the circle and expanded itself around Merre. It heated the lower atmosphere substantially, scorching some of the plankton but also laying way for greater diversity in the future.
Spoiler: Universe (click to show/hide)


DINGIR (Harry Baldman)

Spoiler: Actions and Rolls (click to show/hide)
DINGIR cast EN’s finger onto the Manifold in hopes of the first forms of life appearing from it. However, it appears it was not potent enough to generate any life. In his frustration, DINGIR let loose a terrible howl and tore EN’s heart out, preventing the rogue demigod from attempting to escape any further.
Time continued fumbling along backwards, but again to no great effect since the Manifold contains no denizens.
Spoiler: Universe (click to show/hide)


FIDeM (Powder Minder)

Spoiler: Actions and Rolls (click to show/hide)
FIDeM sought counsel with LEGeM, to encourage him to use his powers to prevent fighting in a constructive way. He encouraged LEGeM to try to form positive relationships between the other gods by getting them to interact meaningfully with each other and empathize with each other. While LEGeM worked to figure out how to manage this, FIDeM went to Quo. He imbued Quo with a higher degree of sentience. Still not creating a fully cooperative god, Quo began bounding around the universe creating small temporal abnormalities.

LEGeM took the other two gods and, for a short eternity, essentially acted as a relationship counselor. Hoping to get a professional relationship out of them, LEGeM actually managed to form a romantic attraction between them as well.

All four protogods were now more or less at the beck and call of FIDeM, and would micromanage aspects of the universe at his request. If left unattended, however, they could get involved in any number of odd behaviors, especially Quo.

Spoiler: Universe (click to show/hide)


Alkroth (WhitiusOpus)

Spoiler: Actions and Rolls (click to show/hide)
Alkroth was tired of experiencing repeated frustration regarding his attempts to create life. Hoping to be able to interact with other deities instead of focusing on this fairly repetitive task, he attempted to rip open a wormhole. All he managed to create was a super nova, which unfortunately destroyed one of the Kranos.

Spoiler: Universe (click to show/hide)



Spoiler: GM Notes (click to show/hide)
Title: Re: A New Genesis - First Creations
Post by: WhitiusOpus on April 21, 2014, 08:30:23 pm
Also, I’m amending my original vision for this game. Having stages with different actions possible seems like far too much structure. I think continuing with this same action scheme will work well. Also, remember that you all have 2 actions. If you choose to use both on one task I’ll take the higher roll. This will help people like WhitiusOpus that have experienced repeated problems on a single task.

Thank the LORD!

Carry out with this
facepalm

In need of soothing destruction to help quench his anger towards his most recent failure, Alkroth attempts to rip a hole in time and space itself - he grasps an area of his space, and reads it, creating a massive wormhole to other dimensions - even those of other gods.

Make a wormhole to the other god'(s) dimension(s). Plurality depending on success rate.

Again. But x2 for more success rate.
Title: Re: A New Genesis - First Creations
Post by: Harry Baldman on April 22, 2014, 09:13:12 am
Creation: through the boundless invention of DINGIR, place the still-beating, immortal heart of EN inside the Manifold as far from EN's flesh as possible, so that its divine light and heat may bathe the Manifold in light and heat along its entire length.

Destruction: with a fell laugh only possible through the awe-inspiring throat of DINGIR, tear out EN's long bones and break them open so that their entire marrow spills on the surface on the Manifold, inadvertently providing the indestructible matter of the Manifold that shall replicate itself infinitely toward the future by virtue of the Manifold's construction.
Title: Re: A New Genesis - First Creations
Post by: Fluoman on April 25, 2014, 04:37:02 am
Action: Observe the things, and if they have an obvious requirement for continued existence, make it so that they have it.
Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 26, 2014, 01:00:13 pm
((Hey all, there's a big discussion going on in the Roller's Block thread about what it is that kills games, and one of the things that has come up is that some GM's desire feedback from players and tend not to get it. I haven't yet asked in this game about feedback, but we're a number of turns in, so I'd love some written feedback from you guys. So, is there anything I should work on? What do you think of my writing? Have I been fair? Give me any sort of feedback that you like, even a short sentence lets me know what you think of playing my game. Positive and negative feedback are both effective in helping me stay motivated, and help me improve.))
Title: Re: A New Genesis - First Creations
Post by: WhitiusOpus on April 26, 2014, 01:24:59 pm
Well, one problem probably is that there's another game just like this one (just more complex) going on. You're doing a good job, it just feels like the RDG wants to screw me over as much as possible...

When things go against what you're trying to do multiple times in a row, it's hard to keep trying to work with it. Maybe make failures more exciting? Right now when I fail, it's like I just fail. I want to fail spectacularly, where a negative consequence occurs, rather than nothing at all.
Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 26, 2014, 01:36:18 pm
Well, one problem probably is that there's another game just like this one (just more complex) going on. You're doing a good job, it just feels like the RDG wants to screw me over as much as possible...

When things go against what you're trying to do multiple times in a row, it's hard to keep trying to work with it. Maybe make failures more exciting? Right now when I fail, it's like I just fail. I want to fail spectacularly, where a negative consequence occurs, rather than nothing at all.
((By the more complex one are you referring to TamerVirus' or another one?

Also, I will try to make failures do more. My writing for your turns has been rather disappointing, leading to very little change in your universe. I'll try to prevent this from happening in the future.))
Title: Re: A New Genesis - First Creations
Post by: Harry Baldman on April 26, 2014, 01:51:49 pm
I myself happen to find this game entirely wonderful so far, but that might just be because I have a concept in mind and the basics of it have been put into place. The randomness is good, but then again, it's also been kind to me so far. I remember there was another god game where I literally rolled nothing but ones 3-5 turns in a row. Boy, did that suck terribly.

Anyhow, I find myself anticipating new turns, since they invariably mean I can supply more actions, which I love to do for DINGIR. The writing itself could probably be more enthusiastic, though.

Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 26, 2014, 01:56:38 pm
I myself happen to find this game entirely wonderful so far, but that might just be because I have a concept in mind and the basics of it have been put into place. The randomness is good, but then again, it's also been kind to me so far. I remember there was another god game where I literally rolled nothing but ones 3-5 turns in a row. Boy, did that suck terribly.

Anyhow, I find myself anticipating new turns, since they invariably mean I can supply more actions, which I love to do for DINGIR. The writing itself could probably be more enthusiastic, though.
((Thank you for the feedback. I'm glad that you're enjoying it so far. As for the writing, I'll try to get some better quality stuff written by writing each person's turn at separate times in my day. I think the problem is that when one turn becomes really important to write for, like BFEL's was this last turn, other people get neglected a bit. Over the next two or three turns I'll try to change that as best I can, and you should let me know if you see an improvement.))
Title: Re: A New Genesis - First Creations
Post by: Powder Miner on April 26, 2014, 04:07:47 pm
With Vita's help, attempt to create metallic life again, x2.
Title: Re: A New Genesis - First Creations
Post by: BFEL on April 26, 2014, 08:51:58 pm
((For the feedbacks, pretty much everything Harry said. I've been treated real nice by the RNG in this, so it feels like liquid awesome running through my veins.
Also I like how when you noticed that the others were getting a bit screwed over you introduced the 2x mechanic to help them along, so I think you're doing good so far))

Password looked upon his new creations and smiled, they were coming along so nicely. He found the energy balls to be particularly notable, considering they had inherited his love of games. The lizards where similarly loved, for their pursuit of knowledge would serve them well against the riddles, and the pigeons had proven their worth with the domestication of the boars, showing their own perhaps misguided cunning. The others would show their true worth in time surely, but for now Password had other concerns.

Password attempts to subtly guide the attentions of the races toward the "reward chests" and encourage them to solve the riddles to obtain their secrets.
Title: Re: A New Genesis - First Creations
Post by: WhitiusOpus on April 26, 2014, 10:31:36 pm
Well, one problem probably is that there's another game just like this one (just more complex) going on. You're doing a good job, it just feels like the RDG wants to screw me over as much as possible...

When things go against what you're trying to do multiple times in a row, it's hard to keep trying to work with it. Maybe make failures more exciting? Right now when I fail, it's like I just fail. I want to fail spectacularly, where a negative consequence occurs, rather than nothing at all.
((By the more complex one are you referring to TamerVirus' or another one?

Also, I will try to make failures do more. My writing for your turns has been rather disappointing, leading to very little change in your universe. I'll try to prevent this from happening in the future.))
((Well, I'm referring to Zanzetkuken the Great's Gods and Mortals II game in the RP board. It's really slow right now, so it's not really affecting anything.

It's not so much your fault my turns are disappointing, I guess, as the lack of good rolls. You can't really fix that, but my rolls feel bland unless they're a 1 or 4, 5, and 6. 2's and 3's seem to have the same effect, which is nothing. A 1 results in minor disruption, but not really irreversible.))
Title: Re: A New Genesis - First Creations
Post by: TamerVirus on April 27, 2014, 05:11:46 am
((As an observer, your game is much more coherent and structured than the random game I'm running. Writing-wise it's also much more elegantly written in the sense of creating a coherent world, well, individual worlds))
Title: Re: A New Genesis - First Creations
Post by: Fluoman on April 27, 2014, 05:36:28 am
((I feel there's a lack of... hum... conflict? Guess that was expected from the fact that we are all-powerful beings, but still.))
Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 27, 2014, 03:29:18 pm

Password (BFEL)

Spoiler: Actions and Rolls (click to show/hide)
Password was delighted with his success with the races. He looked upon them and saw participants in the greatest puzzle ever created. Now he just needed them to participate in the puzzle, and seek out those chests which were locked away so intricately. He cast down upon them thoughts of the importance of those chests, urging them to seek them out. The images he cast down were not received by the pigeons or their pig servants, who were too caught up in the designing of their own society. Nor were they heeded by the hair creatures, who had little interest in the chests, or seemingly anything for that matter. The zombie lizards were also unaffected by Passwords attentions, due only to the fact that they already explored very actively every aspect of the maze. They needed no coaxing.

Passwords images were fervently received by the highly religious slime beasts. They quickly incorporated this revelation into their spiritual practices. But not at all in the way Password had anticipated. They took the divine importance of these chests to mean that they must be protected from those that might try to defile them by opening them. The power contained in those sacred boxes was more than any mortal should hold, and they would keep them safe until the coming of their god, who would use the contents of the chests to kill all other beings and grant their forms permanently to the slimes.

The dreams of course caught the attention of the strange dream beings. They thought the idea was grand, but most importantly they saw a chance to cause mischief. They decided to roam the twisting and ever-changing corridors near the chests, pranking those that sought the riches within. This made a fearsome trap if a slime wandered by, catching the sleeping would be thief and consuming them as they struggled to escape the strange dream brought on by the playful spirits.

Meanwhile, the pigeon and boar civilization restructured itself to some degree. In response to the fact that the boars seemed to be unreliable when left alone the pigeons decided to bind a boar to a pigeon for life, such that the pigeon can always oversee the boar and also never be without their servant.

Suddenly there was a strange tearing sound. All of the mortals assumed this was just some new alteration in the maze, but Password could feel Alkroth’s angry presence looking down upon his creations.
Spoiler: Universe (click to show/hide)


Perun (Fluoman)

Spoiler: Actions and Rolls (click to show/hide)
Perun worked to sustain the vents at the bottom of the sea, and watched for other ways to help Its newest creation. There was nothing immediately threatening them, and so It worked to keep the environment healthy, and not change much else. The heated climate at the surface, combined with the new compounds created by the electrical storms, led to colonial algae developing as a filmy layer in many points. As the heat from the electrical storm dissipated, however, the temperature on the surface cooled below the optimum temperature for these new algal films.

The line writhing through space perceived this new problem and stretched its form, one point at the edge of the star of the solar system and the other connected to Merre. This line adjusted its length, pulling the orbit of Merre ever so slightly inwards. This decreased radius heated the surface and provided slightly more solar energy for the algae to harvest. However, this additional heat was more than the length had calculated, not understanding the concept of length contributing to an equation to the second order. The algal films were forced to migrate beneath the surface to survive. This decreased the light reaching them, leading to smaller colonies. However, it also helped contribute to the possibility of deep ocean life.
Spoiler: Universe (click to show/hide)


DINGIR (Harry Baldman)

Spoiler: Actions and Rolls (click to show/hide)
DINGIR cast the heart of EN into the Manifold in the hopes that it would generate life-giving light to the tube-world. But EN’s heart was as stubborn as EN himself, confirming the strange suspicion that the heart held an individual’s convictions. It refused to emit light, and instead simply sat there, waiting patiently to be eventually reclaimed.

Furious, DINGIR reached out his strange green arms and reached into EN’s flesh, tearing out the bones in his arms and legs, and shattered them within the Manifold. The marrow poured out and expanded, extending the Manifold but also at times reaching into the Manifold, filling portions of its radius with a spongy yet indestructible structure, small tunnels leading through the Instances consumed by the marrow greedy for more space.

Time moved forward in a normal way, but spacetime suddenly developed an anomaly. A point in it suddenly began to fray, before letting go with a terrible crack. DINGIR felt Alkroth regard his world with a kind of glee at EN’s suffering.
Spoiler: Universe (click to show/hide)


FIDeM (Powder Minder)

Spoiler: Actions and Rolls (click to show/hide)
FIDeM was struck with inspiration and began organizing the metals. He began shaping gently heated metals into rough forms, which would represent the earliest creatures. Titanium formed the surfaces of the first cells, protecting them from their environments. In some cells this surface is dotted with Vanadium oxides which catalyze the production of sulfuric acid, allowing them to ward off other cells. These cells also have chromium alloyed with their titanium to help resist this acid. In all the cells manganese found use as a charge carrier and oxidation/reduction component of the cells cycles. Iron, Copper, and Nickel all also play important roles inside of cells, in the transport of other metals or the small amounts of oxygen necessary to produce metal oxides. In some cells these metals also make up the surface, but these cells are much less resistant to the environment. They have the advantage of being able to incorporate a larger variety of metals in their structure, making their growth easier. Cobalt and Scandium are present in the environment, but FIDeM did not employ them in the creation of the first cells. All of these cells require voltage differences in their environment to harvest power, none of them having the means of generating power from solar or nuclear power, or any other form, yet.

Looking at this variety of metal organisms, Vita was confused. She tried giving water, only to watch them overoxidize, killing their cell cycles. She tried more oxygen than the environment previously held to much the same effect. She was unsure of how to treat these strange metal animals, and would need further direction from FIDeM if she was to help them thrive.

Before any further progress could be made there was a tearing sound which shrieked through the universe, bringing the gods to alert. They could feel a gash in the very fabric of their universe, and could feel the universe of Alkroth sitting on the other side.
Spoiler: Universe (click to show/hide)


Alkroth (WhitiusOpus)

Spoiler: Actions and Rolls (click to show/hide)

Infuriated, Alkroth threw himself repeatedly at the very fabric of space time. If he could not create beings to suffer under him here, he would make beings in other dimensions suffer. His muscled form tore and clawed at the universe around him. To an outsider he would have appeared to be a strange hulking bear, lashing wildly at an opponent unseen. But to Alkroth he could feel space and time itself beginning to give. A crack appeared, strange energies seeping through from unknown worlds. Then another, and then a third.

Alkroth sunk his claws into these metaphysical gashes one by one and strained against them. His muscles bulged and for an eternal second it was unclear if he would succed, when suddenly the fabric tore and frayed, and he was looking on a giant and shifting cube, with strange races, where hulking boars did the bidding of delicate pigeons. Such a backwards place, the powerful serving the weak, Alkroth felt his anger rise and was on the verge of going down and sowing suffering and destruction, when he remembered the other two cracks.

He took these too and tore at them, leaving jagged openings into other universes. In one he saw a pantheon of four demigods under a supreme god, some kind of golem, bickering behind the supreme god’s back. Alkroth knew he could create dissent here. In the final portal he caught a glimpse of some kind of tube with a god stuck in it. The god was missing its heart, and for whatever reason its pinky. Alkroth was unfamiliar with this form of torture, but knew he would enjoy this new world.

Testing these new portals out, Alkroth found he could project himself through the portals, but could not move his essence from his own universe. There was no action he could imagine that he could not execute, short of actually moving himself to these new universes. This also prevented gods from travelling through the portals to gain access to new universes. However, all gods had access to Alkroth’s many Kranoses
 
Spoiler: Universe (click to show/hide)
Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 27, 2014, 03:31:47 pm
((I feel there's a lack of... hum... conflict? Guess that was expected from the fact that we are all-powerful beings, but still.))
((Damn, I should have included you in the multidimensional thing. Somehow I failed to see this post until I had the entire turn written. Conflict is now possible, for some, and you could certainly seek it out if you like. Also, DINGIR and EN have had some internal conflict.))
Title: Re: A New Genesis - First Creations
Post by: Fluoman on April 28, 2014, 04:13:39 am
((With the last two turns, it's not actually conflict that was a problem. It's more that I felt alone. But with the dumb SI gods, it feels much better. Also, ALGAE!))
Title: Re: A New Genesis - First Creations
Post by: Harry Baldman on April 28, 2014, 11:32:01 am
((Just to check, you did get that the idea of spilling the marrow was that the Instances, possessing some matter, would duplicate it toward the future by placing versions of it from Ey the future after the instance edges? I think we need to clarify our notes on the Manifold to one another.))

Creation: through the infinite speed of DINGIR, check if life has naturally evolved somewhere along the infinitely replicating future. Endow the EN-marrow with the EN-curse of cyclical self-transfiguration if it has not, wherein parts of the EN-marrow are to slowly and randomly transmute into other particles, only to eventually become EN-marrow again.

Destruction: through the unimaginable power of DINGIR, engulf EN's heart in divine flame and set it to roast to a crisp in the space of twenty million thousands (or twenty billion) of years! This should serve as adequate punishment until DINGIR, in his limitless vindictiveness, can think of some other slight to avenge. And it should also provide light and heat! And maybe reverse the uncontrolled growth of EN-marrow!


Though the appearance of a window in the void was interesting to DINGIR, he thought, in his ultimate wisdom, that perhaps the Gleeful One would best be welcomed when the business of importance was done. A house in disorder was no place to receive such illustrious guests!
Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 28, 2014, 01:19:14 pm
((Just to check, you did get that the idea of spilling the marrow was that the Instances, possessing some matter, would duplicate it toward the future by placing versions of it from Ey the future after the instance edges? I think we need to clarify our notes on the Manifold to one another.))
((I think my understanding may be the same as yours, but I'm uncertain.))
Title: Re: A New Genesis - First Creations
Post by: Harry Baldman on April 28, 2014, 01:32:45 pm
((I think my understanding may be the same as yours, but I'm uncertain.))

((My idea is basically that the Manifold is the same world (the 1000 km long Instance) repeated infinitely forward, connected by temporal causality in a single chain. So, by this logic, anything that appears in an Instance would appear in the rest of the future Instances up to the point it is removed or destroyed in the future or disintegrates on its own. That presumably includes EN's heart and marrow, yes? That's just my interpretation, though. I did roll a 6 on putting that into practice.))
Title: Re: A New Genesis - First Creations
Post by: Samarkand on April 28, 2014, 02:29:18 pm
((I think my understanding may be the same as yours, but I'm uncertain.))

((My idea is basically that the Manifold is the same world (the 1000 km long Instance) repeated infinitely forward, connected by temporal causality in a single chain. So, by this logic, anything that appears in an Instance would appear in the rest of the future Instances up to the point it is removed or destroyed in the future or disintegrates on its own. That presumably includes EN's heart and marrow, yes? That's just my interpretation, though. I did roll a 6 on putting that into practice.))

((Yeah, then we have roughly the same understanding, except for the fact that I thought that you and EN (including his marrow, heart, and pinky) acted essentially outside of that scheme. So the marrow grows in at various instances, but it's effects are not replicated at the next. I thought you meant the marrow to be the actor in the creation of future instances. Communicating about metaphysics is certainly challenging. :) ))
Title: Re: A New Genesis - First Creations
Post by: Samarkand on May 02, 2014, 08:34:40 am
((Nearly a week with only one action???))
Title: Re: A New Genesis - First Creations
Post by: Samarkand on May 06, 2014, 11:44:52 am
((Waiting on Powder Miner, Fluoman, WhitiusOpus, and BFEL...))
Title: Re: A New Genesis - First Creations
Post by: Powder Miner on May 14, 2014, 03:42:36 pm
FIDeM glared at the sudden intrusion. He was finally getting order in this universe, and now further intrusions? He. Thought. NOT!
First order of business was to protect the life that was finally beginning to form.
Create a sphere of protection around the enclosures, that protects them from influence beyond that of FIDeM and his pantheon.
Second order of business, stop this intrusion.
Close the rift, attempt to get Quo to help.
Title: Re: A New Genesis - First Creations
Post by: WhitiusOpus on May 15, 2014, 07:36:52 am
Alkroth noticed the actions of the Metal god, as he attempted to enclose the rift, and grinned maniacally. He moved his hulking form through space, and over to the gate, peering through the chasm. "Hello, my friend. Why do you try and shut me off from you? I only wish to examine your... Creations... Why don't we have a game?" With that, Alkroth began sowing his destruction. Creating an expanding web of rubber based materials throughout the metallic cells, to encase them from their electrical stimuli. He then pulls forth his own creatures to harass those made by FiDEM. Twisted creatures, with flayed skin and talons, in agony. Hellish creatures from beyond this dimension. These he knows will be effective against FiDEM's creations - for their blood is of acid.

Create an expanding web of rubber like materials to insulate the metallic cells from each other. This web will span the entirety of FiDEM's universe.

Bring forth the twisted hell-spawn from the warp, equipped with ultra-acidic based blood (think Alien) and superheated plasma weaponry. Use these to wage war on the metalloids.
Title: Re: A New Genesis - First Creations
Post by: BFEL on May 15, 2014, 12:58:33 pm
Password considered this new intrusion, then dismissed it. This Alkroth was no puzzle and no threat, he wore his weaknesses like a badge of pride, so very simple and predictable.

Much more pressing was the state of his own creations, specifically the foolish slimes.

Password guides the slimes away from their folly, entrapping them in a separate maze that can only be exited when they have realized the true purpose of the chests, and the purpose of their lives.
Title: Re: A New Genesis - First Creations
Post by: Samarkand on May 16, 2014, 04:02:49 pm

Password (BFEL)

Spoiler: Actions and Rolls (click to show/hide)
Password was vexed by the misunderstanding of his slimes. They were certainly his most fervent followers, but they were so easily confused in their religious practices. He decided the simplest answer to this was a puzzle which, having been solved by a slime, would demonstrate their willingness to open the chests, and would release them into the greater maze. He established a section of the maze with a static interaction with the other regions; it could only be exited through a single great chest. He sequestered the slimes in this region, beginning the Great Exile. One of the first defining moments in their religious history, the slimes experienced this event as a disapproval of Password for their actions. There was uproar, and many of their old religious interpreters were rejected by society as having been responsible for the chasm that had apparently formed between them and the rest of their god’s creations. Individuals began searching out new meaning, and experimenting with different religious expressions and goals. A variety of cults were established, each defining their relationship with Password in different ways.

One of these cults did claim that transcendence was achieved through the access of the chests. They idolized the Chests (emphasis their own) as the Gifts of Password. The initiates who managed to search out the limited chests in their enclosure were granted access to the Great Chest, which gave them access to the rest of the maze.

This isolation had the unfortunate side effect of making the slimes soft, in two important ways. Without access to bones, and with the rejection of their tradition sacrificial religion, the slimes no longer had any emphasis on absorbing structures of others, which gave them their strength. Also an effect of this is that they didn’t know how to fight. They grew up in isolation of others, and had no sense for the military applications of the weapons and armor they found within the chests. They saw them as purely symbolic of Password’s approval.

Fortuitously the pigeon and boar society did develop some adventurers. Their society increased in complexity, with the individualized relationships between pigeons and boars being mirrored in the specialization of individuals. These adventurers competed with each other for the glory of killing fearsome monsters and for the finding of rare objects in chests.

Spoiler: Universe (click to show/hide)


Perun (Fluoman)

Perun is on leave from godly duties until further notice.
Spoiler: Universe (click to show/hide)


DINGIR (Harry Baldman)

Spoiler: Actions and Rolls (click to show/hide)
DINGIR found some small mosses growing off of the medium, though they looked rather sickly from the lack of nutrients available along the Manifold. They dotted an Instance some distance in front of the First Instance, and from their first appearance they did multiply in future instances, but at some point whatever substrate which was maintaining them must have run out, because looking at far future Instances DINGIR found only an empty tube.

DINGIR imbued the marrow which had both formed and clogged the tube with the property of changing into other matter for a time before reverting to its original form. This resulted in an immediate blossoming of the mosses, finally finding in some places the appropriate substrates. However, a new problem emerged from this. Looking futureward DINGIR now saw that the mosses were occasional calcified by the marrow, becoming strange rough structures on the Manifold’s surface, and even further futureward these structures adopted a new form as the marrow changed again, but these structures were not living since they were changed into roughly homogenous materials. It appeared the balance was roughly in favor of the moss form, which did persist futureward, but the fact that it was constantly interconverting between marrow and other materials certainly hampered its development.

It turned out the heart was not a terribly good fuel for flame, and as DINGIR attempted to set it ablaze, only a small fire was generated. The fire did persist, and would take an incredible length of time to consume its fuel, but it was not substantial enough to provide much benefit to the Manifold. It fizzled and sizzled but did not blaze or ignite well.

Time lurched forward a small amount, bringing DINGIR’s focus to a high point in the moss’ life, before any remarrowification has taken place.
Spoiler: Universe (click to show/hide)


FIDeM (Powder Minder)

Spoiler: Actions and Rolls (click to show/hide)
FIDeM leapt into action to help preserve his precious new lifeforms. He hastily threw up a metaphysical shield which diverted the actions of deities other than him and his pantheon. It appeared invisible an undetectable to his lesser deities, and they passed through it without awareness. However, he could sense a barrier across which the very rules of reality suddenly altered, quenching the power of other gods. He was unsure, however, how this shield would relate to the creations of other gods.

Looking for a more permanent solution, FIDeM directed Quo to temporally close those new portals, hoping a reversal of the flow of time would close them. Quo gladly participated in the disruption of the continuum of time, reversing local time as strongly as he could. The result did not close the rift, which appeared to exist outside of time itself, but did appear to make it more or less impossible to enter. After all, anything that crossed into his universe should immediately reverse that process and exit, and that suited FIDeM just fine. He would just have to keep his own creations as separate as possible from the anomalies, which Quo made rather large.

Vita continued to help with the production of metallic life, but was still without a good understanding of the aspects involved in maintaining such life. She introduced chlorine gas, hoping to randomly choose a compound and experience some good results. Reduction reactions ensued and life was set back, but eventually the chlorine became dilute enough for life to continue.
Spoiler: Universe (click to show/hide)


Alkroth (WhitiusOpus)

Spoiler: Actions and Rolls (click to show/hide)
FIDeM’s metaphysical shield is erected immediately before Kranos can gather himself to act, resulting in his energy fizzling out rather than manifesting any form of expanding rubber goo. As the shield was finishing itself he managed to get a couple of splotches of goo to form near the biomes, but some of the leaking chlorine gas reacted with this rubber and it hardened and fell off.
Similarly, his attempt to create life on the other side of the warp was met with a swift action from FIDeM, and Quo. He saw his fearsome creatures taking shape, ready to descend on the unsuspecting metallic cells, when suddenly they started to disassemble, literally reversing his creative act, as Quo began to turn back time itself in that region.
Spoiler: Universe (click to show/hide)


Spoiler: GM Notes (click to show/hide)
Title: Re: A New Genesis - First Creations
Post by: BFEL on May 17, 2014, 08:32:02 am
Not to be a dick, but I like how Whitius' response to his failures is "Hey, I'll just go mess with all the people who CONSISTENTLY ROLL HIGHER THEN ME" :P
Title: Re: A New Genesis - First Creations
Post by: Harry Baldman on May 17, 2014, 10:02:30 am
Creation: through the infinitely short attention span of DINGIR, split off a small fragment of the essence of EN, creating DU the Traveler, and send it to Alkroth's universe permanently to provide the poor bastard some much needed company and/or opposition. Or at least give the guy somebody to kick around for fun if he feels like it.

Destruction: through the bloody-minded stubborn insistence of DINGIR, flay open the heart of EN and let his eternally warm ichor spill into the Manifold, inadvertently filling it with heat and a medium for growth of new life.
Title: Re: A New Genesis - First Creations
Post by: WhitiusOpus on May 19, 2014, 10:39:46 am
Alkroth sighed, his anger extinguished by failure. He leaves the portal, pulling back his powers from the other realm... For now. Instead, he focuses his power on his own, dismal, lifeless universe. He begins by creating huge patches of ice on the poles of his worlds - this should cool the magma pockets, as well as make great streams. He then attempts to recreate the previously attempted roots, creating a complex web through the hollow center of the world.

Make icy poles on the planets, that should melt into lakes.

Try and recreate the fibrous root foods I described early.



((If I fuck this up, I'm just try doing the exact OPPOSITE of what I want. Maybe then it will work.))