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Other Projects => Other Games => Topic started by: Delta Foxtrot on March 28, 2014, 06:02:26 pm

Title: Crawl 0.14 Tournament - Finished
Post by: Delta Foxtrot on March 28, 2014, 06:02:26 pm
So, it's a thing again. (http://dobrazupa.org/tournament/0.14/)

In case you don't know what this is about, Dungeon Crawl Stone Soup is having another one of it's online tournaments. The way it works is you play on one of their online servers, either solo or as a team and at the end of the tourney we get to see cool leaderboards based on how well you and us did.

Bay12 Crawl thread is here. (http://www.bay12forums.com/smf/index.php?topic=28410.0)
Official Crawl site is here. (http://crawl.develz.org/wordpress/)
The old 0.13 tournament thread is here. (http://www.bay12forums.com/smf/index.php?topic=131872.0)

There can only be six players in a team, so there's usually been a few Bay12 teams named in a dwarven fashion.

So if you're interested post here and tell us how experienced you are. We try to group people to roughly match their skill level, but it's not too specific. Last time we used this specific criteria:
Expert: Win or multiple runes.
Advanced: A rune or close to one.
Intermediate: Reached the Lair
Beginner: Wants to join the Tournament

Note that I haven't been playing much since the last tourney so do tell me guys if Lair is no longer the staple go-to place it once was.

Here's a guide to playing online:
http://crawl.develz.org/wordpress/howto
Link to the knowledgebot:
http://crawl.develz.org/wordpress/bots
Helpful if you want to check some new items/critters you come across

Players so far:
name/crawl name - skill level

Bay12 Champions
Dr Feelgood/DrFeelgood - expert - Team Captain
Graven/Gravenous - expert
monk12 - expert
tegga21/tegga21 - expert
Covenant - expert/advanced
Aelig - expert/advanced

Bay12 Blacksmiths
Delta Foxtrot/DeltaCharlie - advanced/intermediate - Team Captain
Jiokuy - advanced
tompliss - advanced
Un67 - advanced
Karlito - advanced/intermediate
vogonpoet - advanced/intermediate

Bay12 Miners
Xgamer4 - advanced/intermediate - Team Captain
Ygdrad - beginner
gigaraptor487 - beginner
Elephant Parade - beginner
bulborbish
ggurman - beginner

Bay12 Nobles
thegoatgodpan - expert - Team Captain
AnturK
Thornet

---

My only win is from 0.12 and I haven't played much since the 0.13 tourney, in which I may have underperformed somewhat, so I'd probably be best placed in Advanced or Intermediate tier. I can once again be a team captain.
What about teamnames? Do we go with the 0.13 ones or make up some new ones. Suggestions will be appreciated.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Graven on March 28, 2014, 08:18:43 pm
I'm up for the expert team since I've won in both previous tourneys I've played in, 15-runing a Gargoyle Zinnite in the last.

About the teamnames... I don't mind either way [mostly because I am bad at names and can't make a clever and/or funny one to save my life ._.]
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: monk12 on March 28, 2014, 08:37:48 pm
Sign me up! I did manage a win in the waning moments of the last tourney so I suppose you can put me in the Expert team, though if the DCSS wizards come out of the woodwork feel free to bump me down to Advanced since I know I'm not very good, and haven't played very much at all in the past few months.

I don't care too much about team names, the ones from last time worked fine as far as I could tell.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Karlito on March 28, 2014, 08:43:39 pm
Yeah yeah, sign me up. I've gotten to the realm of Zot once, so the advanced/moderate-skill team is probably best for me.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: lastplaneout on March 29, 2014, 10:11:58 am
I'd also be interested in doing this again. I think that I got one rune last tournament for the Bay12 team- so intermediate might be the best place to put me.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Aelig on March 29, 2014, 11:17:19 am
You can sign me up aswell, got a win in the last tournament but I'm not sure I'll be able to play as much this time around so expert/advanced for me, depending on how many people apply for expert.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: tompliss on March 29, 2014, 12:17:46 pm
I would like to enter too.
but I think there should be a team above the "Expert" one : I won a game or two, but only with really easy combat (Gr^TSO, DDBe), and only had the 5 easiest runes on my most successful character. So I could enter the "Expert" team, but when I see Graven or Covenant in the DCSS thread, I feel like I'm the noob :p
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Aelig on March 29, 2014, 02:03:02 pm
I agree with tompliss here, some of us might get a win, but guys like graven or covenant are going for 15 runer or multiple wins. Then again, the time you can sink in the tournament is a big factor.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on March 29, 2014, 02:39:16 pm
I don't think there's a need to fuss over it too much. If we have enough players to fill one team with 15 runers and one team with 3-5 runers, then we can all push the panic button. Before then I wouldn't fret about it.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Dr Feelgood on March 29, 2014, 02:42:01 pm
I'm up for another tourney.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Imofexios on March 29, 2014, 03:07:28 pm
Would completely nub be any help at all ?
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Graven on March 29, 2014, 03:45:15 pm
The pertinent question is : do you believe you'll have fun?

Because that's what the Crawl tourneys are about - having a ton of fun playing, sharing strategies, discussing things, hating on the RNG, getting banners and cursing every further step you take into extended.

If you're completely new, never forget - MiBe GrGl http://crawl.develz.org/wordpress/bots for every single new thing you happen upon.

Also people who have not played any 0.14 version - you might want to take a trip through Trunk if you're not familiar with the new dungeon arrangement - 15 floors Dungeon, 5 floor Depths, ... not sure, since I also haven't played the latest version - tiles trunk is sort of old.

I'm wondering about the characters I should play. Do I go for a Gargoyle Gladiator first, before the game starts taking points off for them? Zin won't be a very popular god, since you have to start with him for it to count, and I'll definitely be going Zin on a Gargoyle. On the other hand Gargoyles I give 2 days at most before there are 50+ wins, so that needs to get over with soon. I want to get a Tengu Warper/Death Knight win - it's no more difficult than any other Tengu start, so I might as well go for an obscure class. HOAKs are also great... hmm. I probably won't have the most time either - I expect a bit more than last tourney since I'll play on the European server.

Oh yeah almost forgot - name's actually Gravenous on the Crawl servers.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on March 29, 2014, 04:19:46 pm
Graven nailed it. As long as you like playing Crawl you can join. This is a very relaxed non-competitive tournament overall. At least for someone of my skills (potential 3-runer, usually dying before Zot) and less.
And good point about everyone needing to post their names on the crawl servers. I guess you guy don't need to respam this thread if your forum nick and crawl nick are the same. Otherwise, let me know what your crawl nick is so I can add that into the OP.

Speaking of which I need to go and check if I still remember my nick/password on CLAN.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Jiokuy on March 29, 2014, 04:44:23 pm
I would have fun throwing my hat in for B12. I've won 3 15-Rune games since .13, but I'm a little bit out of practice with .14. Also I'm a bit slow for tourney. I'm ok with the wacky builds like OgWz though. Chalk me up as advanced.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: gigaraptor487 on March 29, 2014, 06:30:33 pm
I am up for It, although I am a beginner.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Elephant Parade on March 29, 2014, 06:52:54 pm
I'm pretty incompetent at Crawl (never even reached Lair). Sign me up for Beginner, please.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: monk12 on March 30, 2014, 07:57:16 pm
I've been running some Felid Transmuters the last couple days, and I usually take the first Dith or Nemelex altar I find. Dith makes you better at escaping and the darkness aura is pretty nifty from the little I've used it (haven't had a cat live long enough to comment on the later abilities,) while Nemelex lets you get some mileage out of all the neat loot you can't use via sacrificing it, and the decks give you much more flexibility in dealing with threats.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: tompliss on March 31, 2014, 04:37:14 am
Also, Nemelex is getting patched in 0.14, right ?
The whole thing about deck chances being fixed and not giving the player a deck of wonders as his first in it this version, I think.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Mindmaker on March 31, 2014, 05:11:44 am
Best of luck.
I've only won 3 times (one 3 Rune and two 15 rune) on killdudes characters (one with a twist), I've yet to get good with other classes.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Dr Feelgood on March 31, 2014, 09:09:29 am
33 wins. Playing as DrFeelgood, not Demos.

Also, Nemelex is getting patched in 0.14, right ?
The whole thing about deck chances being fixed and not giving the player a deck of wonders as his first in it this version, I think.

You have a fixed 10% chance of getting a deck of wonders now. You're more likely to get decks of destruction or summoning. They removed decks of dungeons for some reason.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: vogonpoet on April 03, 2014, 07:00:54 am
Hey there folks... gaaa, I am not sure I technically have enough time to play Crawl right now. I have not managed a win on trunk since the Depths were added, and haven't played at all in some time, but will certainly try to send a few sad sacks to their death for the tourney.  Maybe if there was a spare space, I could be put in the advanced or intermediate teams, and hopefully I will find time to pick up a few Lair runes? Add me to any team last though, I really don't actually have time :-(
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Mindmaker on April 03, 2014, 08:10:25 am
Oh well, sign me up.
Apparently I'm an expert (yeah right).

I'll leave the metagaming strategies too you guys, since the scoring system is 2deep4me.
Not sure if the server we plan to play on matters, but I'll be using http://crawl.lantea.net:8080 since it's the European one and therefore the least laggy.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on April 03, 2014, 03:35:54 pm
It doesn't matter which server you play on. All's good.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: tompliss on April 03, 2014, 04:32:46 pm
I think I played on Lantea, for the last tournament. Pretty good ping from Europe (or at least from France, I think it's in Germany).
And as far as meta-gaming goes, having fun may be the best way to score points that matter ? :p
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Mindmaker on April 03, 2014, 05:53:09 pm
I don't see "+50 points for having fun"  :P
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on April 03, 2014, 06:28:32 pm
I didn't even look at the tournament score things before it was all over last time. Didn't effect my play at all. Might give them a go this time, could be fun.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Mindmaker on April 03, 2014, 06:35:16 pm
Given how annoying it was scumming a Zot trap until I got banished [...]
Elven Halls hand out free banish to every visitor.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: monk12 on April 03, 2014, 07:28:23 pm
Anyone have any guesses what the 'banner award' thing you get extra points for is gonna be this tournament?

To clarify; last tournament, I got an extra (25/50?) points for doing the Vow of Courage III banner award, which was getting 4 runes before moving past D:13. So, you had to get the runes from Snake/Spider, Slime, Swamp/Shoals, and the Abyss.

Given how annoying it was scumming a Zot trap until I got banished, I'm hoping that this time they pick something a little more relaxed. Say, Harvest.

Congratulations, Vow of Courage III is now six runes before the Depths! So Snake/Spider, Slime, Swamp/Shoals, the Abyss, Vaults, and... frig what other runes are even before the Vaults? Oh Tomb, that's it. But yeah the cutoff is now Depths.

There's also a new banner based around abandoning gods and surviving their wrath, so that's neat.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Mindmaker on April 03, 2014, 07:31:55 pm
Doesn't sound too bad.
I mean a character than can handle vaults, should be able to handle Abyss:3 (that the minimum amount of depts for rune spawns, right?).
As long as you have rMut that is.

I mean I've seen people do Tomb as their 4th rune.
Absolutely insane.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: tompliss on April 04, 2014, 02:27:32 am
By the way, tehre are some banners that seem fun to try and get :

 - LORD OF DARKNESS III : "Win a game without having entered the Temple, the Orcish Mines, the Lair, or the Vaults (+50 tournament points)". We need 3 runes without the Lair's nor the Vault's ones. So the neded ones will come from Abyss to go in Depths, then Tomb and/or Tomb to get to 3 runes. I think an Abyssal knight may be good for this one, as he may have less difficulties in Abyss than other characters, and have both an emergency-button and an escape door when in Pan.

 - HERETIC III: "Abandon nine non-good gods before reaching XL 14, and win without rejoining them (+25 tournament points)". That will be a challenge, as you'll need to abandon a first god early, as the wrath time is now indexed on XP gained, iirc. Also, keeping a "easy" god to worship (like Trog) to stay alive should be a good idea.

 - SPEED DEMONS II & III: Reach the last level (or find a rune for 3) of a Lair's branch in 27 minutes. I think a stealthy character of Dith may be a good character to do this one (skipping most enemies), but that'll be a nice challenge, too :D

and yeah, Vow of courage will be harder, now :/
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: vogonpoet on April 05, 2014, 03:00:49 pm
I didn't even look at the tournament score things before it was all over last time. Didn't effect my play at all. Might give them a go this time, could be fun.

Hmm, well the banner things definitely add fun to the whole proceedings - they really helped me get better a crawl too, as some of them encourage quite different play styles... most obviously the gelatinous ones. Back when I was definitely a noob, in my first tourney, trying to get I think 7 (9?) different R/C combos to level 9 was a real challenge - so much so that I had to plan out which species to pair with harder professions. Hah, those were the days.

Now I have 3 tourney wins under my belt (still no more than 4 runes tho), it all feels less innocent, and I agonise much more over whether to play around with the banners or try to bank a win.

Crawl - pleasure spiked with pain


Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Mindmaker on April 05, 2014, 04:51:49 pm
Welp, I'll be traveling from the 12th to the 20th, so I can't take part.
Good luck and have fun everybody.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Tegga21 on April 06, 2014, 09:37:15 am
Sign me up for expert, think I got a win or two last tournament
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Tegga21 on April 06, 2014, 09:38:20 am
Tegga21 is me
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Tegga21 on April 06, 2014, 09:40:54 am
We should have a skill level above expert I'd really like to go for a 2-win streak this tournament.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Xgamer4 on April 06, 2014, 12:16:40 pm
I'd like in! Off that list, I'm probably still intermediate, probably near advanced. Then I'm comfortable being a team lead if necessary.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on April 06, 2014, 12:40:20 pm
We should have a skill level above expert I'd really like to go for a 2-win streak this tournament.

That will be necessary once we have enough people to fill out two expert teams of 6. Somehow I doubt that will happen.

@Mindmaker:
The tournament will be ongoing until the 27th, so you can still be in if you get some play time on the week after 20th.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Un67 on April 07, 2014, 05:08:49 pm
I'd love to try this again! I remember this was a lot of fun a few years ago. Put me in advanced - I won once, and got three runes another time, but I haven't been very successful in a long time (well, mostly because I haven't played, but...)
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Mindmaker on April 07, 2014, 05:21:27 pm
Well I'll probably be busy doing all the university stuff that I couldn't do without a PC.
But we'll see.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Xgamer4 on April 07, 2014, 05:35:28 pm
Looks like I've been shifted to lead for the Intermediate/beginners. Works for me. If you have no problems leaving me there, I can get my rc file configured. Do we have a naming scheme yet?
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on April 07, 2014, 05:36:45 pm
Looks like I've been shifted to lead for the Intermediate/beginners. Works for me. If you have no problems leaving me there, I can get my rc file configured. Do we have a naming scheme yet?

I'll copy the last tourney's teams. Creativity ho!
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Un67 on April 07, 2014, 05:48:08 pm
Not sure if this matters, but you have my username down on the OP as "un67" when it's really "Un67".
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on April 07, 2014, 05:55:09 pm
Not sure it matters but I'll fix it anyway.

So the OP should now have the three teams with designated captains. Those who know what to do, do it.
Everyone else, read the first link in the OP. You need to add a little text to your rcfiles depending on who's your team captain (accessed via the server interface, from what I remember).

If your crawl server username doesn't match the one in the OP, let me know. Team captains need to know your crawl nick so they can add you correctly to their team.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Xgamer4 on April 08, 2014, 01:29:34 am
My rc file has been prepped for the Miners.

Also, I've moved from leading the Nobles to leading the Miners. I'm taking that as a promotion. :P
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Aelig on April 08, 2014, 07:23:08 am
Speaking of that, crawl player must wonder what kind of revolutionary people we are when seeing the tournament results with the nobles being our least favorite class.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: monk12 on April 08, 2014, 11:17:46 am
My rc file should be squared away. Now to make peace with God in these last few days...
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: bulborbish on April 08, 2014, 12:53:00 pm
Could I take up the vacant spot on the miners? I can reach lair consistently and would like to participate in this.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on April 08, 2014, 02:19:42 pm
Sure thing.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Xgamer4 on April 08, 2014, 03:54:38 pm
I've added bulborbish to my file as well.

I have three days. Maybe I'll prep a major morale-inducing speech for my team...
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Un67 on April 08, 2014, 04:29:44 pm
Any important advice about 0.14 any of you guys want to give someone who's been on a long break from Crawl?
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Aelig on April 08, 2014, 04:39:11 pm
Well I tried it last week with an easy TrBe who got lucky, and let me tell you the depth (5 lvl deep and replaces dungeon from level 15, need a rune to enter, zot is at the end) is pretty hard. A lot harder than the dungeon used to be (I died and was not expecting that at all).
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: vogonpoet on April 09, 2014, 04:13:56 am
Yeah, the depths is pretty hardcore - I haven't reached it for a while (like, pretty much back when the runelock was introduced, in Vaults, so maybe it got toned down a wee bit) but it kinda feels like how D27 used to feel like, but it comes 10 levels earlier. Basically, the runelock itself is not really necessary IMO, because the depths are badass enough that you want to have at least cleared two lair branches for XP before you hit them anyway.

I have died in the Depths twice I think (and haven't beaten Trunk since the runelock stuff was added, but then, I haven't played for a fair old while).
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: tompliss on April 09, 2014, 04:35:39 am
err...
The runelock is on the Vautls, not the depths, right ?

I think they changed it that way because the Depths entrance was hard enough that you would be able to get a rune, and because needing a "key" to enter the Vaults aws a nice touch.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: vogonpoet on April 09, 2014, 05:01:13 am
Yeah yeah, sorry for the confusion, in the current trunk, and .14 when its released, Vaults is runelocked, and comes before the Depths.
When the Depths were first introduced, the runelock was on D15, and Vaults were below the lock.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: thegoatgod_pan on April 09, 2014, 06:41:10 pm
Not too late to sign up? I have one 4 runer under my belt and one 3 runer. Both with demonspawn monks.I think that makes me fit the expert category.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Un67 on April 09, 2014, 07:03:22 pm
Delta, have you edited your rcfile yet? Not seeing the team on the clans page...
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on April 10, 2014, 05:57:39 am
No, I forgot my password and the crawl people reset it only this morning. I'll fix the rcfile later today.

edit1:
@thegoatgod_pan:

Right now we have three teams of six, which is as high as a team can go. During the last tournament we had a fourth team with less than six guys, we can do that again. For now you'll be in it alone but we had latecomers in the last tourney too so.
I'll update the OP for your teamname in a sec.

edit2:
I edited my rcfile with the names from the OP. If your crawl nick is different let me know.

Note that the servers only check for updates about once every four hours, so don't panic if your team doesn't update right away.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: lastplaneout on April 10, 2014, 07:28:51 am
Sorry guys. I have to pull out for this season. Some work stuff has come up that's going to keep me away from crawl for a bit.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Xgamer4 on April 10, 2014, 10:43:56 am
No worries, but we'll miss you.

Delta, thegoatgod -

Looks like there's room for ya. I can just slot you in to lastplaneout's now abandoned spot, but that means you'll be on the intermediate/advanced team, or we can see if Delta wants to do some reorganizing.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: vogonpoet on April 10, 2014, 10:46:58 am
So I joined the team using CSZO, but its horribly laggy, has anyone heard when CDO is getting 14 released?
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on April 10, 2014, 02:55:51 pm
I think it would be easiest to just put thegoatgod to Xgamer4's team. I won't update the OP without his approval but that would be my plan.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Aelig on April 10, 2014, 05:41:50 pm
You may not want to play on CDO anyway if you used to play on CSZO and CDO is hosted in Germany (so is CLAN), the other US server is CAO. I personnaly played on CLAN in the last tournament and it was fine even with the largely increased number of player.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: vogonpoet on April 11, 2014, 03:54:22 am
I definitely want to play on CDO - I am a European, I live in Europe, I always play on CDO. Its my favourite server thingy ever  :-*
I just logged on to CSZO so I could join the team in advance, thus reassuring my captain and team mates of my intended participation. I seem to recall CDO was the last server to get .13 as well, just a day or so before the tourney began, presumably you know, for reasons.

I can be patient for .14 now, cos my name is up there in lights, (http://dobrazupa.org/tournament/0.14/clans/deltacharlie.html) with the rest of my Blacksmith brethen.

Code: [Select]
Clan: Bay12 Blacksmiths - deltacharlie (captain), karlito, un67, vogonpoet
Not that I will have time to kill off my current trunk character before the tourney begins, but never mind, at least it served to get me back into Crawl - I gave Dith a try out with a SpEn, and he seems like a pretty cool god - being able to ensorcelly hibernate really dangerous folks from maximum distance and then shadow step stab them is awesome. I always hate sending big melee brutes or crystal spearers to sleep, or tiptoeing towards an already sleeping Mennas, only to have them wake up just as you get near.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Aelig on April 11, 2014, 04:22:56 am
There is no unique I avoid more than Mennas, that guy is just too dangerous (well I tend to play stuff like demonspawn of Yred but still).

As the tournament is starting pretty soon and people will get absorbed by the game once it's on, I may ask : What are you guys planning to play? What are you going for?

Personally I really want to play an octopode for some reason, even though I've never played one before.
I also need to learn what to do in the endgame. In the last tournament I lost one guy during the ascension run because I simply did not know about it and was not prepared (I had a ring or regen in my stack and plenty of food, ended up almost starving and killed on D5 by a weak demon, I guess DeltaFoxtrot was watching and must have had a good laugh ^^). And a second in zot because I swapped god to try tomb and had to run for my life in the first level of crypt.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: vogonpoet on April 11, 2014, 04:57:22 am
Well I will definitely be trying to get some Octopods of Ash off the ground - probably ice elementalists, wizards.

In general at tourneys, I alternate playing throw-away characters for banner collection, serious dudes I have won before to actually try and win, and serious dudes I can't believe I haven't won yet.

I am not good at Crawl, so actually trying to win means playing MiGl of Okie, DEFE of Veh and SpEn of Ash/Dith/Mak.
I will be looking at my scoreboard (http://crawl.akrasiac.org/scoring/players/vogonpoet.html) (which is taking ages to open right now, the server must be struggling) for the third category - looking at the most shameful glaring holes in my pitiful Crawl CV: my best beserker died at level 23 with I can't remember, maybe 2 runes, I have never won an ice elementalist (I have killed one in extended though), never got a Centaur past level 10, or a DDwarf past 16 (holy crap, look at that, my best EarthE didn't get past level 18, seriously, that's awful).

So there you go, my desire to play always goes up a lot during the tourneys, and I will use that desire to attempt to bank a win for the team, to improve my pitiful DDEE record, to play lots of Octopodes of Ash (ha, I seem to have killed an L27 octopus at somepoint, yay me), and to dive random stuff to the D14 or lair, hoping for speed demon, etc.


Edit: haha, I will be doing my best to avoid extended, 3 runes only for me, I have lost the following at L27: DSFE, DSIE, HECj, OpWz. Horrible.

Edit Edit: Octopode of Ash pro tip: Wizards start off wearing a hat.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Aelig on April 11, 2014, 05:15:06 am
Wizards get a hat but IE can use the transmutation/ice thingy to get tougher, plus I'm planning to go for Kiku with that guy, keeping Ash for a fighter type demonspawn (I usually go with Makhleb with those but he is kind of redundant with good ds mutations).

At some point I'll also need to learn to play stealthy types, I tried a lot of SpEn and just end up doing random things after Lair and Orc. Maybe I'll play a guy with Yred too, for some reason he's not popular but I think he's the most newbie friendly god there is and will carry you to Zot 1 in a breeze (then all your entourage will die to draconians and you might be under leveled due to your minions stealing too many kills if you are not paying attention). Beogh is in the same vein yet boring as hell.

Regarding tournament rules and bonus score from specie/background : does it matter to win the popular combo first or will your bonus be the same as those who ascended after you by the end of the tournament?
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: tompliss on April 11, 2014, 05:31:54 am
I definitely want to play on CDO - I am a European, I live in Europe, I always play on CDO. Its my favourite server thingy ever  :-*
CLAN is located in Falkenstein/Chemnitz, Germany, Europe.
I play on it from France, and have no lag. URL : http://crawl.lantea.net:8080/#lobby
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on April 11, 2014, 05:50:31 am
As a European I've played on CLAN to GREAT SATISFACTION!

err, yeah. Clan is nice. Very little lag the last time I played (jinxed it).

edit:

I'll probably do my usual with failing at caster types (DsIE) and doing slightly better with various less than stellar melees (HOAK).
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: vogonpoet on April 11, 2014, 06:12:03 am
Hmm, well CLAN seems to be lagging a fair bit more than CDO right now, here in Serbia. They are in the same place though, so I don't know why... I shall continue to hope for CDO to update sooner than later.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: ggurman on April 11, 2014, 01:26:11 pm
I'd like to join, I'm definitely beginner

ggurman webtiles name

Am I in nobles?
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: tompliss on April 11, 2014, 01:39:31 pm
I would say so yes.
Buy the way, 1h20 before the tournament begins and games bagein to count :D
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Un67 on April 11, 2014, 01:43:35 pm
^ Yup! Really excited, just got out for spring break so I'll have the better part of the next week. Think I'll play a Centaur ranged character first (CeHu or CeAM) to ease myself back in to the game.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Tegga21 on April 11, 2014, 02:13:54 pm
I'd like to join, I'm definitely beginner

ggurman webtiles name

Am I in nobles?

Is everyone in teams I don't see his on the list
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Xgamer4 on April 11, 2014, 02:49:14 pm
I'd like to join, I'm definitely beginner

ggurman webtiles name

Am I in nobles?

Is everyone in teams I don't see his on the list

Delta hasn't updated the lists yet. I'm going to make a team-captain-level executive decision and let ggurman take lastplaneout's spot - at least this way the team experience levels remain roughly how they should.

ggurman:
You're actually part of the Miners. Please place:
Code: [Select]
# TEAMCAPTAIN Xgamer4

in your RC File when able.

This also goes for Imofexious, gigaraptor487, and Elephant Parade. Let me know if you need any help or instructions.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Antur on April 11, 2014, 02:51:44 pm
Ah,what the hell might as well try this year too. Antur was the username but now i need to retrieve my password somehow..

Or just make new account : AnturK playing on CLAN

So what team still has open spots ? Got two wins behind my belt with easy classes but didn't nab one last year. And didn't play 0.14 yet.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: bulborbish on April 11, 2014, 02:59:17 pm
Yeah, it would be nice to have the Miners have more than 2 members.

Also, the time to start is upon us people.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Xgamer4 on April 11, 2014, 03:25:39 pm
I goofed around a bit a few days ago, and decided I'd start with a Vine Stalker Assassin of Dithmenos, just to screw around a bit at the beginning of the tourny.

...First round, I wander onto a Book of Transfigurations (may or may not get much use), and find an altar to Dithmenos on D2, along with an amulet of Conservation. I'm hoping I can cover some decent ground this round, so I wound up saving it and getting back to work to pick up later.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Graven on April 11, 2014, 03:35:17 pm
It's on, it's on it's on it's on!

I've just arrived at my parents' house, kind of shaken about some news at work [good news, but ... I might be out of my league a bit] so might play sloppier than usual.

But still, it's on!
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on April 11, 2014, 03:45:29 pm
Here, here. Those boxes don't sort themselves.

Quote
Bay12 Miners
Xgamer4 - advanced/intermediate - Team Captain
Imofexious - beginner
gigaraptor487 - beginner
Elephant Parade - beginner
bulborbish
ggurman - beginner
Quote
Bay12 Nobles
thegoatgod_pan - expert - Team Captain
lastplaneout - intermediate
AnturK

So I edited Nobles and Miners team according to what happened in this thread. See above. Make sure all all who need to change their rcfiles to reflect any possible changes.

Now lets see if I can kill some casters tonight.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Xgamer4 on April 11, 2014, 03:55:47 pm
lastplaneout actually opted out of the tourny in it's entirety - that's why I didn't have a problem replacing him. It probably doesn't matter - I don't think Nobles are going to fill up - but it's worth noting.

Sorry guys. I have to pull out for this season. Some work stuff has come up that's going to keep me away from crawl for a bit.
Title: Re: Crawl 0.14 Tournament - Bay12 looking for players (starts April 11th)
Post by: Delta Foxtrot on April 11, 2014, 03:58:54 pm
Oh, somehow missed that. I'll remove him from the list then.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: tompliss on April 11, 2014, 04:15:30 pm
I think last time 3 or 4 players came during the tournament and filled the Nobles. After all, it's 10 days long ;)
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 11, 2014, 04:17:37 pm
Actually it's sixteen, april 11th till april 27th.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Un67 on April 11, 2014, 04:35:28 pm
Huh. CeAm of Fedhas is something I've never considered before, but it works pretty well. Wandering mushroom meatshields are nice, and the hexes I get from the beginning are surprisingly good.

EDIT: Oklobs are a great counter to hydras, and pretty much everything else.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 11, 2014, 06:00:32 pm
Hey, guess who managed to die once already! Woo Champions!

Am in the lair with my second char, CLAN is even slower than anything I've ever imagined. Wasn't it supposed to be the European server? Guess I'm cursed with latency.

GrGl of Zin, His Divine Awesomeness placed me under penance for some reason [must've butchered a sentient corpse] and piety gain is even slower than the server, but I'm feeling pretty good.

Also there's already been 2 3-rune wins, which is inspiring. Expect Zin to remain winless for a long time, hopefully Yred does the same, plan on doing a TeDK at some point.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 11, 2014, 06:05:53 pm
I guess everyone heard about how lagfree CLAN was and went there. Oops.

Isn't Yred one of the easier wins to get?
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Xgamer4 on April 11, 2014, 06:46:28 pm
So, my third Vine Stalker Assassin round seems to love giving me branded daggers. So far I have:

+2, +0 Dagger of Speed
+2, +2 Dagger (starting weapon)
+2, +1 Dagger of Holy Wrath
+1, +0 Dagger of Venom

Then I pulled a +0, +0 Short Sword of Freezing off a random Orc, and a Short Sword of Distortion off of Terence.

Then I've also found a Leather Armor of Poison Resistance, and the Sewers gave me a +2 Leather Armor of Fire Resistance. (And a sack of spiders).

Let's not do something stupid.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Un67 on April 11, 2014, 06:49:11 pm
Welp, I just made it through Lair on my CeAM. It was going pretty well at first, but it started turning an absolute slog: burned lots of piety and hunger on killing nasty stuff like hydras and catoblepas, of which there was many. There were also a ton of black mambas on the bottom floor, which I had a hard time kiting, especially without rPois, and I also ended up dwindling my supply of 100~ arrows down to about ~20. That was when I decided I had enough and set up an oklob farm on the bottom floor. And it worked like a charm: the farm cleared out pretty much the entirety of Lair:8 by its own. It was really tedious though, and I think my play is deteriorating. I need a break before I take on Orc.

The upshot? I found a +8, +9 artifact quarterstaff, and a -1, -1 lajatang next to the Slime entrance. I then proceeded to find a brand weapon scroll, and then used up my other enchant weapon scrolls to bring it up to a +0, +2 lajatang of slicing, which I think will be a perfectly acceptable secondary weapon in the future. After all of that, Orc should feel like a piece of cake. Hopefully I'll find some rPois soon, and maybe a longbow and some arrows.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 11, 2014, 07:55:03 pm
Good luck with your runs, guys :)

It's 4 a.m. and I'm going to sleep. Xlvl 15 and 95% GrGl, cleared Lair and Orc, got a decent randart Great Mace [only has +/*Rage, so I need some clarity first], decent armour and invocations skill, about to hit the Shoals.

Nearly bit it against an Enormous Slime creature, kept hitting me while I was trying to get it to split, finally decided that I'm really not in the mood for it and read a scroll of fear.

I have to say I always feel half awestricken and half terrified when running Zin in the Orcish mines. Dude does not mess around when delivering his vengeance unto the heathens, let me tell you that.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Un67 on April 11, 2014, 08:28:48 pm
Splatted my CeAM on a warg. D'oh. I guess it's not so bad for my first run getting back, though, since I did manage to get through some hairy situations in Lair. Maybe next time I'll be a bit more attentive.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: monk12 on April 11, 2014, 08:40:07 pm
Dammit Crawl, make up your mind what you want this MiBe to be!

Started with an axe? Here, have a +1/+1 mace of Crushing! Still not sure? Have a Large Shield, +2/+1 Flail of Holy Wrath and ten steel sling bullets to boot!

Feel good? Invested some points into that combo? Hey look an orc with a +2/+2 Battleaxe of Freezing! Trolololol

It's a good thing they crosstrain, but if I find a good morning/eveningstar that makes me want to switch back again...
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Tegga21 on April 11, 2014, 10:03:59 pm
Got my first rune of the tourney, paranoid about tackling snake pit as a formcid and no heal wand :(
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Elephant Parade on April 11, 2014, 10:09:05 pm
I'll join the team in a minute.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: monk12 on April 11, 2014, 11:00:57 pm
Hm. Oklob Plant outside of the entrance to Lair. I can sneak into melee in two steps, so I can PROBABLY berserk it to death before anything terrible happens, but maybe this is a good excuse to try the Lord of Darkness banner first...

Also Hey Covenant, you in with the Champions? I don't see you on the clan page.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 12, 2014, 04:35:47 am
Lair branch runes down, clearing the Vaults now. First branded Great Mace is Holy Wrath, so I don't even have to switch to TSO to get one. I'm using a dire flail of protection, wondering whether to just slap all my scrolls into the Holy Wrath one and go with it. It won't help until extended, but I've enough to get it to at least +6, and I've a ring of slaying.

Maybe I'll keep the protection one. I only have 45 AC or something, after all :D

CLAN is a bit better today, I guess the great influx of players at day 1 surprised the poor thing.

But now it is time for Witches Abroad and Sir Terry Pratchett.

edit : Eurgh. Just slapped an Ench W III on the Great Mace, and Donald drops a branded Eveningstar.

I've won with both, but I tend to prefer 1h + shield, since actually there's a lot of stuff in extended that can be blocked - Bolt spells from Fiends, Crystal Spears, Iron Bolts etc. It's a 2 base damage difference - 17 for GM, 15 for Eveningstar. Really torn here. There are a lot of randart bucklers and the like, and I could feasibly go for even a Large Shield, I also have a +4 ring of slaying...

God I hate choices.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: tompliss on April 12, 2014, 05:40:46 am
I don't know whether going for large shield is a really good idea, when there is nothing preventing you from putting some XP (the 15->25 shield one) in earth magic and other schools, to improve your suvivability with buffs and other things...
But, as usual, it realyl depends on what is lying around, especialyl in term of shield of resistance and randarts :D
But yeah, if the eveningstar is good, there is nothing preventing you from going buckler + 1-handed
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 12, 2014, 07:31:13 am
So far, so good:

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-6-g1bc2dff (webtiles) character file.

Gravenous the Slayer (Gargoyle Gladiator)          Turns: 63183, Time: 04:20:55

HP 173/173       AC 62     Str 28      XL: 25   Next: 20%
MP  41/41        EV  6     Int 12      God: Zin [******]
Gold 3210        SH  0     Dex 15      Spells:  3 memorised, 23 levels left

rFire  + . .     SeeInvis .     D - +8 great mace (holy)
rCold  + + .     Clarity  .     s - +10 gold dragon armour
rNeg   + . .     Conserve .     (no shield)
rPois  +         rCorr    .     c - +0 helmet
rElec  +         rRot     +     q - +1 cloak {rPois}
SustAb . .       Spirit   .     H - +1 pair of gloves {Dex+3}
rMut   +         Warding  .     i - +1 pair of boots {Stlth+}
Saprov . . .     Stasis   .     Y - amulet "Broceuduow" {rMut +Fly MR+ Dex+2}
MR     +....                    x - +6,+4 ring of slaying
                                M - ring of protection from cold

@: flying, somewhat resistant to hostile enchantments, extremely unstealthy
A: able to fly continuously, large and strong wings, life protection 1,
electricity resistance, unbreathing, petrification resistance, AC +19
a: Stop Flying, Recite, Vitalisation, Imprison, Sanctuary, Cure All Mutations,
Renounce Religion
}: 2/15 runes: serpentine, barnacled


You are on level 5 of the Depths.
You worship Zin.
Zin is exalted by your worship.
You are not hungry.

You have visited 9 branches of the dungeon, and seen 50 of its levels.
You have visited the Abyss 2 times.
You have also visited: Ossuary and Wizlab.

You have collected 6515 gold pieces.
You have spent 3027 gold pieces at shops.
You have donated 278 gold pieces.

Inventory:

Hand weapons
 D - a +8,+8 great mace of holy wrath (weapon)
 O - the +5,+5 mace of Brilliance {holy, rN+ AC+5 Int+5 SInv Stlth-}
   (You found it on level 3 of the Elven Halls)   
   
   It has been blessed by the Shining One to cause great damage to the undead
   and demons.
   
   It affects your AC (+5).
   It affects your intelligence (+5).
   It protects you from negative energy.
   It enhances your eyesight.
   It makes you less stealthy.
 S - a +2,+2 eveningstar of protection
 T - the +8,+8 bow of Krishna "Sharnga" {speed, Dex+3 SInv}
   (You found it on level 15 of the Dungeon)   
   
   Attacks with this weapon are significantly faster.
   
   It affects your dexterity (+3).
   It enhances your eyesight.
Armour
 c - a +0 helmet (worn)
 i - a +1 pair of boots of stealth (worn)
 q - a +1 cloak of poison resistance (worn)
 s - a +10 gold dragon armour (worn)
 H - a +1 pair of gloves of dexterity (worn)
Magical devices
 e - a wand of digging {zapped: 1}
 k - a wand of cold {zapped: 1}
 t - a wand of fire
 y - a wand of invisibility {zapped: 1}
 N - a wand of disintegration (6)
 P - a wand of lightning
 Q - a wand of lightning {zapped: 3}
Comestibles
 r - 2 pears
 u - 3 chokos
 v - 13 strawberries
 I - 3 bread rations
 K - 4 royal jellies
 L - 4 meat rations
 R - 2 apples
Scrolls
 f - a scroll of teleportation
 g - 2 scrolls of remove curse
 l - a scroll of magic mapping
 G - a scroll of recharging
 X - a scroll of blinking
Jewellery
 j - the ring of Siettum {Ice Int+5}
   (You found it on level 2 of the Depths)   
   
   [ring of ice]
   It affects your intelligence (+5).
 x - a +6,+4 ring of slaying (right hand)
 A - an uncursed amulet of resist corrosion
 C - a cursed ring of teleportation
 J - a ring of protection from fire
 M - a ring of protection from cold (left hand)
 V - an uncursed amulet of stasis
 Y - the amulet "Broceuduow" (around neck) {rMut +Fly MR+ Dex+2}
   (You took it off a deep elf master archer on level 3 of the Elven Halls)   
   
   [amulet of resist mutation]
   It affects your dexterity (+2).
   It affects your resistance to hostile enchantments.
   It lets you fly.
 Z - an uncursed ring of see invisible
Potions
 a - a potion of haste
 d - 2 potions of resistance
 h - 2 potions of brilliance
 n - 5 potions of curing
 p - 4 potions of might
 z - a potion of porridge
 E - a potion of restore abilities
Miscellaneous
 w - a lamp of fire
 F - a phial of floods


   Skills:
 - Level 22.0 Fighting
 - Level 20.0 Maces & Flails
 - Level 2.0 Throwing
 - Level 20.0 Armour
 - Level 2.4 Dodging
 - Level 2.2 Spellcasting
 + Level 12.4 Charms
 - Level 20.0 Invocations
 - Level 13.0 Evocations


You have 23 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Repel Missiles        Chrm/Air       ###...       80%         2    ###....
b - Apportation           Tloc           #.........   100%        1    ##.....
c - Blink                 Tloc           N/A          100%        2    ###....


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6             Orc (4/4) D:12
    Elf (3/3) Orc:4          Lair (8/8) D:11         Shoals (5/5) Lair:4
  Snake (5/5) Lair:5        Slime (0/6) Lair:8       Vaults (4/5) D:13
  Blade (0/1) Vaults:3      Crypt (0/5) Vaults:2        Zot (0/5) Depths:5
 Depths (5/5) D:15       

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:5 [   D:12 *   D:14 }   D:15 ([*:   Orc:4 **%%   Shoals:4 }   Vaults:1 *[
Vaults:2 ?

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:3 Depths:4 Depths:5
Pandemonium: Depths:1 Depths:3
Ziggurat: Depths:4
Trove: Elf:1 (give wand of hasting (8))

Annotations:
D:2 exclusion: oklob plant
Lair:8 exclusion: 2 doors


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You are immune to rotting.
You can fly continuously.
Your stone body is very resilient (AC +19).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.

I might just grab the Abyssal rune next, run through the crypt, get V:5, Slime and then clear Zot.

Btw I can't believe someone won with Zin already :[ Last tourney I was the second person to win a Zinnite like 4 days before the end of the tourney. What kind of a fiend wins a Zinnite in the first two days !?!
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Un67 on April 12, 2014, 08:17:09 am
Welp, found the Dragon King armor on a FoAK. Cleared Lair relatively easily (Banish is super useful) and on track to disto-brand a great mace. All in all, it's going pretty well.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: tompliss on April 12, 2014, 09:26:05 am
Well, it's a GrFi, so it's not really a surprise :)
Gargoyles are usually "easy" enough to be able to win without much help from their god, so they're one of the best for a early Zin run, as you appear to have thought, too.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Dr Feelgood on April 12, 2014, 10:20:54 am
I'm still on my 1st character. I heard that gargoyles got nerfed, but they're still very easy. My GrEE is doing well, though I wished I picked Kiku instead of Vehumet. Vehumet is boring.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 12, 2014, 01:11:05 pm
Gargoyles are wonderful. I love Gargoyles. I am, however, starting to feel a bit guilty winning Gargoyles, because they're basically built for 15-rune runs. Only their low HP can cause a mishap - hellfire and surprisingly smiting become much greater threats. Smoke demons can and will ruin your shit.

My own run is going along predictably well, Evocations saved me from a few certain deaths, random chance saved me from another one [I was quite low in HP, no escapes apart from Zin's sanctuary, Pan lord turned out to have distortion branded melee which teleported me in the other end of the level]

Extended is so god damn boring, though. My god. This is why I like to get a 15-rune gargoyle out of the way at the start, so I don't have to put up with this bullshit with less powerful combos.

I also haven't found the vanilla Pan rune, but there is a limit to the amount of time I can spend there. Now to go visit Tomb, and finally the hells. Because the hells are the worst thing ever. Tomb at least has a static layout and a finite amount of enemies.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-7-g2801ba0 (webtiles) character file.

Gravenous the Conqueror (Gargoyle Gladiator)      Turns: 104539, Time: 06:52:59

HP 199/199       AC 72     Str 31      XL: 27
MP  43/43        EV  8     Int 13      God: Zin [******]
Gold 6494        SH  0     Dex 12      Spells:  4 memorised, 39 levels left

rFire  + . .     SeeInvis .     D - +8,+9 great mace (holy)
rCold  + + .     Clarity  .     s - +12 gold dragon armour
rNeg   + . .     Conserve .     (no shield)
rPois  +         rCorr    .     k - +2 hat {MR+}
rElec  +         rRot     +     g - +2 cloak {rPois}
SustAb . .       Spirit   .     b - +2 pair of gloves {Str+3}
rMut   +         Warding  .     m - +0 pair of boots {Stlth+}
Saprov . . .     Stasis   .     Y - amulet "Broceuduow" {rMut +Fly MR+ Dex+2}
MR     ++++.                    x - +6,+4 ring of slaying
                                M - ring of protection from cold

@: flying, incredibly resistant to hostile enchantments, extremely unstealthy
A: able to fly continuously, large and strong wings, life protection 1,
electricity resistance, unbreathing, petrification resistance, AC +20
a: Stop Flying, Recite, Vitalisation, Imprison, Sanctuary, Cure All Mutations,
Renounce Religion
}: 9/15 runes: serpentine, barnacled, slimy, silver, abyssal, glowing, magical,
fiery, dark


You are on level 3 of the Depths.
You worship Zin.
Zin is exalted by your worship.
You are full.

You have visited 13 branches of the dungeon, and seen 67 of its levels.
You have visited Pandemonium 1 time, and seen 23 of its levels.
You have visited the Abyss 3 times.
You have also visited: Trove, Ossuary and Wizlab.

You have collected 11660 gold pieces.
You have spent 4714 gold pieces at shops.
You have donated 452 gold pieces.

Inventory:

Hand weapons
 D - a +8,+9 great mace of holy wrath (weapon)
 T - the +8,+8 bow of Krishna "Sharnga" {speed, Dex+3 SInv}
   (You found it on level 15 of the Dungeon)   
   
   Attacks with this weapon are significantly faster.
   
   It affects your dexterity (+3).
   It enhances your eyesight.
Armour
 b - a +2 pair of gloves of strength (worn)
 g - a +2 cloak of poison resistance (worn)
 k - a +2 hat of magic resistance (worn)
 m - a +0 pair of boots of stealth (worn)
 s - a +12 gold dragon armour (worn)
Magical devices
 e - a wand of digging (5)
 q - a wand of cold {zapped: 2}
 r - a wand of slowing {zapped: 1}
 t - a wand of fire (7)
 C - a wand of digging (9)
 G - a wand of fire {zapped: 4}
 N - a wand of disintegration (5)
 V - a wand of lightning
 X - a wand of cold (6)
Comestibles
 z - a choko
 B - 13 bread rations
 K - 3 royal jellies
 L - 12 meat rations
 R - 8 apples
 S - a pear
 U - a snozzcumber
Scrolls
 H - a scroll of identify
Jewellery
 a - the ring of the Queen {+Blink rElec Acc+6 SInv}
   (You took it off a deep elf high priest on level 4 of the Vaults)   
   
   [ring of see invisible]
   It affects your accuracy with ranged weapons and melee attacks (+6).
   It insulates you from electricity.
   It lets you blink.
 c - an uncursed ring of positive energy
 f - an uncursed amulet of warding
 x - a +6,+4 ring of slaying (right hand)
 A - an uncursed amulet of resist corrosion
 J - an uncursed ring of protection from fire
 M - a ring of protection from cold (left hand)
 O - a ring of regeneration
 P - the ring of Satyriasis {+Fly rPois rC+ Acc+4}
   (You found it in Pandemonium)   
   
   [ring of flight]
   It affects your accuracy with ranged weapons and melee attacks (+4).
   It protects you from cold.
   It protects you from poison.
 Y - the amulet "Broceuduow" (around neck) {rMut +Fly MR+ Dex+2}
   (You took it off a deep elf master archer on level 3 of the Elven Halls)   
   
   [amulet of resist mutation]
   It affects your dexterity (+2).
   It affects your resistance to hostile enchantments.
   It lets you fly.
 Z - an uncursed ring of see invisible
Potions
 d - a potion of resistance
 h - a potion of brilliance
 n - 4 potions of curing
 E - 3 potions of heal wounds
 W - 2 potions of haste
Books
 i - a book of Dreams   
   
   Spells                             Type                      Level
   Ensorcelled Hibernation            Hexes/Ice                    2
   Flight                             Charms/Air                   3
   Phase Shift                        Translocation                5
   Shadow Creatures                   Summoning                    5
   Mass Confusion                     Hexes                        6
   Darkness                           Hexes                        7
 j - a book of Wizardry   
   
   Spells                             Type                      Level
   Summon Elemental                   Summoning                    4
   Agony                              Necromancy                   5
   Force Lance                        Conjuration                  5
   *Haste                             Charms                       6
   Invisibility                       Hexes                        6
   Spellforged Servitor               Conjuration/Summoning        7
 p - the Handbook of Confrontation and Ignition
   (You found it in Pandemonium)   
   
   Spells                             Type                      Level
   Fireball                           Conjuration/Fire             5
   Delayed Fireball                   Conjuration/Fire             7
Miscellaneous
 l - a lamp of fire
 o - a fan of gales
 u - a phial of floods
 v - the horn of Geryon
 w - a lamp of fire
 y - a phial of floods
 F - a phial of floods
 Q - a phial of floods
Rods
 I - a crooked smoking rod
   (You found it in Pandemonium)


   Skills:
 O Level 27 Fighting
 - Level 20.0 Maces & Flails
 - Level 2.0 Throwing
 O Level 27 Armour
 - Level 2.4 Dodging
 - Level 12.2 Spellcasting
 - Level 23.0 Charms
 - Level 12.0 Translocations
 + Level 23.8 Invocations
 - Level 13.4 Evocations


You have 39 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Repel Missiles        Chrm/Air       #####.       1%          2    None
b - Apportation           Tloc           #####.....   1%          1    None
c - Blink                 Tloc           N/A          1%          2    None
d - Haste                 Chrm           ######..     1%          6    ######.


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6             Orc (4/4) D:12
    Elf (3/3) Orc:4          Lair (8/8) D:11         Shoals (5/5) Lair:4
  Snake (5/5) Lair:5        Slime (6/6) Lair:8       Vaults (5/5) D:13
  Blade (0/1) Vaults:3      Crypt (5/5) Vaults:2       Tomb (0/3) Crypt:3
   Hell (1/1)                 Dis (0/7) Hell            Geh (0/7) Hell
    Coc (0/7) Hell            Tar (0/7) Hell            Zot (4/5) Depths:5
 Depths (5/5) D:15       

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:5 [   D:12 *   D:14 }   D:15 ([*:   Orc:4 **%%   Shoals:4 }   Vaults:1 *[
Vaults:2 ?   Vaults:5 %%%==?

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:3 Depths:4 Depths:5
Pandemonium: Depths:1 Depths:3
Ziggurat: Depths:4

Annotations:
D:2 exclusion: oklob plant
Lair:8 exclusion: 2 doors
Crypt:2 Mennas


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You are immune to rotting.
You can fly continuously.
Your stone body is very resilient (AC +20).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.


Message History

You kill the Ice Fiend!
No target in view!
Your pack is full.
You see here a shimmering marble ring.
You can't carry that many items.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a wand of lightning (8).
P - a shimmering marble ring
Read which item? (? for menu, Esc to quit)
Identify which item? (\ to view known items) (? for menu, Esc to quit)
As you read the scroll of identify, it crumbles to dust.
P - the ring of Satyriasis {+Fly rPois rC+ Acc+4}
There is a gate leading out of Pandemonium here.
You pass through the gate.
Welcome back to the Depths!
There is a one-way gate leading to the halls of Pandemonium here.
Unknown command.
You start resting.
You start resting.
HP restored.

Edit : ALSO Someone on the SA forums said that the Species/Class/God scores are from when you start the character, not from when you end it. Is that correct? Because that would be god daymn.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Xgamer4 on April 12, 2014, 01:19:50 pm
Splatted one of my best runs by teleporting (shadowstepping) my way into the middle of a Polyphemus' horde and getting petrified, because I'd never seen him before. -_-;;

Started a new run (still Vine Stalker Assassin) and I found the +7, +5 Spear of Ambiguity (Pierce, +Rage, Int+1). Guess my assassin is using spears!
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Un67 on April 12, 2014, 01:25:40 pm
Just got my first rune for the tournament! I had my doubts about my disto-great mace at first, but I'm starting to like it more. The extra damage effect is great when you get it, and the teleporting away can be really useful for breaking up huge fights. The "instakill" from banishment is, of course, pretty great. I've taken out quite a few uniques that way already.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 12, 2014, 01:36:36 pm
Distortion is great for casters, and pretty decent on big stompy weapons, provided you are fine with occassionally flinging enemy casters and archers across the room to gob more goo at your precious face.

I assume a Distortion axe is going to be quite hilarious, but I haven't yet tried it.

edit : I won! And I'm in the top scores! Wooo! And I have the current second fastest realtime 15-rune win!

So uh... where're the morgues hosted again?
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Un67 on April 12, 2014, 03:42:15 pm
Just finished Vault:1-4. Much harder than I remember it being when I got this far in the past, all thanks to ironbrand convokers. My character can tank stone giants and dragons reasonably well, but if I get surrounded by them it's another issue entirely, given that I don't have any way to teleport (besides Bend Space, which has definitely saved me once this run). The worst thing is when ironbrand convokers chain-summon more ironbrand convokers. Ugh. Still, I eventually figured out the correct tactic: always retreat towards the up stairs, and when in doubt, stairscum. Besides that, though, my character is coming along pretty well.

Think the plan for the rest of the game is Snake:5 -> Depths -> Blades/Elf/Crypt? (not sure about how these are) -> Vault:5 -> Zot. It's been a long time since I've gotten this far, though, and any advice is welcome.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 12, 2014, 03:55:39 pm
Snake - pretty dangerous. Guardian Serpents summon other snakes like Convokers, lots of Salamanders, Nagas that Portal Projectiles into your face. There's a unique Naga with a retinue of Sharpshooters, those can input some serious hurt. Exercise cautions.

Depths - rather bonkers. Packs of Trolls which when mighted by the Shamans can absolutely devastate you. Tengu that hit pretty hard in melee in addition to peppering you with spells. Hell Knight bands with decent equipment. Dire Elephants. Basically tightly packed endgame monsters, 5 floors of them.

Crypt's been somewhat reworked - you definitely need Negative resist in there - Revenants throw Spectral fire which hurts, spawns various spectral stuff, things can slow and reduce your MR on hit. Don't underestimate - not the push-over it once was.

Be careful if trying to stairdance Vaults:5 - you can and will get stair-locked while trying to go up, and it will not be pretty. Be sure to have some sort of immediate escape.

Stay out of blade unless you hate your skills with a burning passion or have 3 pips of rN.

Zot's pretty much Zot.

Also I found the morgues. A bog-standard Gurgle win, notable for nearly dying in front of an audience on the orb run, since a Pan lord spawned with really high-power Glaciate, which caught me by surprise and left me with 20 hp to spare from full, in two turns. Good thing I had Sanctuary.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-7-g2801ba0 (webtiles) character file.

12378508 Gravenous the Conqueror (level 27, 165/179 HPs)
             Began as a Gargoyle Gladiator on Apr 11, 2014.
             Was a High Priest of Zin.
             Escaped with the Orb
             ... and 15 runes on Apr 12, 2014!
             
             The game lasted 08:34:44 (130933 turns).

Gravenous the Conqueror (Gargoyle Gladiator)      Turns: 130933, Time: 08:34:44

HP 165/179       AC 72     Str 31      XL: 27
MP  45/45        EV  8     Int 11      God: Zin [*****.]
Gold 9489        SH  0     Dex 12      Spells:  4 memorised, 45 levels left

rFire  + + .     SeeInvis .     D - +8,+9 great mace (holy)
rCold  + . .     Clarity  .     s - +12 gold dragon armour
rNeg   + . .     Conserve .     (no shield)
rPois  +         rCorr    .     k - +2 hat {MR+}
rElec  +         rRot     +     g - +2 cloak {rPois}
SustAb . .       Spirit   .     b - +2 pair of gloves {Str+3}
rMut   +         Warding  .     m - +0 pair of boots {Stlth+}
Saprov . . .     Stasis   .     Y - amulet "Broceuduow" {rMut +Fly MR+ Dex+2}
MR     ++++.                    J - ring of protection from fire
                                x - +6,+4 ring of slaying

@: flying, reciting, incredibly resistant to hostile enchantments, extremely
unstealthy
A: able to fly continuously, large and strong wings, deterioration 1, dopey 1,
frail 1, life protection 1, electricity resistance, unbreathing, petrification
resistance, AC +20
a: Stop Flying, Recite, Vitalisation, Imprison, Sanctuary, Renounce Religion
0: Orb of Zot
}: 15/15 runes: serpentine, barnacled, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark


You escaped.
You worshipped Zin.
Zin was extremely pleased with you.
You were not hungry.

You visited 18 branches of the dungeon, and saw 99 of its levels.
You visited Pandemonium 2 times, and saw 26 of its levels.
You visited the Abyss 4 times.
You also visited: Trove, Ossuary and Wizlab.

You collected 14756 gold pieces.
You spent 4714 gold pieces at shops.
You donated 553 gold pieces.

Inventory:

Hand weapons
 D - a +8,+9 great mace of holy wrath (weapon)
 T - the cursed +8,+8 bow of Krishna "Sharnga" {speed, Dex+3 SInv}
   (You found it on level 15 of the Dungeon)   
   
   Attacks with this weapon are significantly faster.
   
   It affects your dexterity (+3).
   It enhances your eyesight.
   It has a curse placed upon it.
Missiles
 n - 2 throwing nets (quivered)
Armour
 b - a +2 pair of gloves of strength (worn)
 g - a +2 cloak of poison resistance (worn)
 k - a +2 hat of magic resistance (worn)
 m - a +0 pair of boots of stealth (worn)
 s - a +12 gold dragon armour (worn)
Magical devices
 e - a wand of digging (3)
 t - a wand of fire (7)
 C - a wand of digging (9)
 N - a wand of disintegration (5)
 X - a wand of cold (6)
Comestibles
 B - a bread ration
 K - 2 royal jellies
 L - 3 meat rations
 R - 8 apples
 U - 2 snozzcumbers
Jewellery
 a - the cursed ring of the Queen {+Blink rElec Acc+6 SInv}
   (You took it off a deep elf high priest on level 4 of the Vaults)   
   
   [ring of see invisible]
   It affects your accuracy with ranged weapons and melee attacks (+6).
   It insulates you from electricity.
   It lets you blink.
   It has a curse placed upon it.
 c - an uncursed ring of positive energy
 d - an uncursed ring of magical power
 f - a cursed amulet of warding
 q - the ring of the Mage {Wiz MR++ Int+3}
   (You found it on level 7 of the Iron City of Dis)   
   
   [ring of wizardry]
   It affects your intelligence (+3).
   It affects your resistance to hostile enchantments.
 x - a +6,+4 ring of slaying (left hand)
 A - a cursed amulet of resist corrosion
 J - a ring of protection from fire (right hand)
 M - an uncursed ring of protection from cold
 O - a cursed ring of regeneration
 P - the cursed ring of Satyriasis {+Fly rPois rC+ Acc+4}
   (You found it in Pandemonium)   
   
   [ring of flight]
   It affects your accuracy with ranged weapons and melee attacks (+4).
   It protects you from cold.
   It protects you from poison.
   It has a curse placed upon it.
 Y - the amulet "Broceuduow" (around neck) {rMut +Fly MR+ Dex+2}
   (You took it off a deep elf master archer on level 3 of the Elven Halls)   
   
   [amulet of resist mutation]
   It affects your dexterity (+2).
   It affects your resistance to hostile enchantments.
   It lets you fly.
 Z - a cursed ring of see invisible
Potions
 E - 2 potions of restore abilities
 G - 2 potions of might
 S - a potion of magic
Books
 h - the Almanac of Earthen Combat Magic
   (You found it on level 7 of the Iron City of Dis)   
   
   Spells                             Type                      Level
   Fulminant Prism                    Conjuration/Hexes            4
   Bolt of Magma                      Conjuration/Fire/Earth       5
   Bolt of Draining                   Conjuration/Necromancy       5
   Iron Shot                          Conjuration/Earth            6
 i - a book of Dreams   
   
   Spells                             Type                      Level
   Ensorcelled Hibernation            Hexes/Ice                    2
   Flight                             Charms/Air                   3
   Phase Shift                        Translocation                5
   Shadow Creatures                   Summoning                    5
   Mass Confusion                     Hexes                        6
   Darkness                           Hexes                        7
 H - the Grimoire of Battle Magic
   (You found it on level 3 of the Tomb of the Ancients)   
   
   Spells                             Type                      Level
   Sting                              Conjuration/Poison           1
   Shock                              Conjuration/Air              1
   Throw Frost                        Conjuration/Ice              2
   Mephitic Cloud                     Conjuration/Poison/Air       3
   Bolt of Magma                      Conjuration/Fire/Earth       5
Miscellaneous
 j - a lamp of fire
 l - a lamp of fire
 o - a fan of gales
 r - a lamp of fire
 u - a phial of floods
 v - the horn of Geryon
 w - a lamp of fire
 y - a phial of floods
 z - a lamp of fire
 F - a phial of floods
 Q - a phial of floods
Rods
 p - a +6 rod of destruction (9/9)
   (You found it on level 7 of the Iron City of Dis)
 I - a cursed +2 rod of clouds (14/14)
   (You found it in Pandemonium)
 V - a +7 rod of ignition (9/9)
   (You found it on level 3 of the Tomb of the Ancients)


   Skills:
 O Level 27 Fighting
 - Level 20.0 Maces & Flails
 - Level 2.0 Throwing
 O Level 27 Armour
 - Level 2.4 Dodging
 + Level 15.3 Spellcasting
 * Level 25.7 Charms
 - Level 12.0 Translocations
 O Level 27 Invocations
 O Level 27 Evocations


You had 45 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Repel Missiles        Chrm/Air       #####.       1%          2    None
b - Apportation           Tloc           ####......   1%          1    None
c - Blink                 Tloc           N/A          1%          2    None
d - Haste                 Chrm           ######..     1%          6    ######.


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6             Orc (4/4) D:12
    Elf (3/3) Orc:4          Lair (8/8) D:11         Shoals (5/5) Lair:4
  Snake (5/5) Lair:5        Slime (6/6) Lair:8       Vaults (5/5) D:13
  Blade (0/1) Vaults:3      Crypt (5/5) Vaults:2       Tomb (3/3) Crypt:3
   Hell (1/1)                 Dis (7/7) Hell            Geh (7/7) Hell
    Coc (7/7) Hell            Tar (7/7) Hell            Zot (5/5) Depths:5
 Depths (5/5) D:15       

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:5 [   D:12 *   D:14 }   D:15 ([*:   Orc:4 **%%   Shoals:4 }   Vaults:1 *[
Vaults:2 ?   Vaults:5 %%%==?

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:3 Depths:4 Depths:5
Pandemonium: Depths:1 Depths:3
Ziggurat: Depths:4

Annotations:
D:2 exclusion: oklob plant
Lair:8 exclusion: 2 doors
Crypt:2 Mennas


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You are immune to rotting.
You can fly continuously.
Your stone body is very resilient (AC +20).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.
Your body is slowly deteriorating.
You are dopey. (Int -2)
You are frail (-10% HP).


Message History

There is an open door here.
You see here 20 arrows.
There is a dry fountain here.
There is a staircase leading out of the dungeon here.
You start resting.
HP restored.
You start waiting.
Your magical contamination has completely faded away.
You start waiting.
Something unseen opens the door.
You start waiting.
A smoke demon comes into view.
Use which ability? (? or * to list)
You clear your throat and prepare to recite Anathema 3:32.
"Zin spoke of the doctrine of piety, and..."
The smoke demon roars!
"...saw the servants of Hell filled with fear, for they were..."
The smoke demon gestures at you.
Something smites you!
You have escaped!
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Un67 on April 12, 2014, 04:02:24 pm
... so basically, the entire late game is harder :-[

How about Elf:1-2 for getting some more experience? Not sure if I want to tackle the Elf:3 vault, but I have conservation, and banishment doesn't phase me.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 12, 2014, 04:14:20 pm
Well... yeah.

For what it's worth I take on Elf:3 on every single character I have. On a melee, dig a /\ - shaped corridor using Disintegration so that only one tile is visible, lure nerds there, beat them up and take their lunch money 1v1. You can get hit pretty hard by the Annihilators, Master Archers are as hard as they ever were, but if you've dealt with V:4, you can deal with Elf. Still, try to have at least a pip in rF+, rC+ and rElec.

Your plan of going Snake:5 to Depths is not bad, you just have to be prepared that Depths are a lot harder than the previous D:15-27 was.

My current win went Lair -> Orc -> Dungeon -> Shoals -> Pit -> Vaults:4 -> Elf -> Depths -> Vaults:5 -> Abyss -> Slime -> Crypt -> Vestibule of Hell -> Zot:4 -> oh god the pain please make it stop -> it's not stopping arrrrgh my eyes arrgh
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 12, 2014, 05:09:11 pm
Welp, first char in the tourney dead. My first guy in months of playing too. Made it to XL6 on D4. Tried to fight Sigmund on D2 but ended up running away a few times and just leaving him there. What killed me? An open level, worker ant, adder and some prick earth elementalist ghost spamming iron shot stone arrow. Same difference, death from afar in either case.

Kobold Conjurer. Welcome to Crawl 8)
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Un67 on April 12, 2014, 06:12:47 pm
@Graven Thanks for that advice. I cleared out Elf:3 relatively easily although I came out rather drained and with degeneration 1 (which pretty much does nothing), but otherwise no major issues. There was some decent loot - a nice artifact glove with rN+, a +2 cloak of poison resistance, and two scrolls of acquirement. Decided to burn them on wands, since I had all but fireball, healing (which I wanted) and hasting (which I didn't want, since I'm a Formicid) left unidentified. First gave me fireball (sigh), second gave me healing (yay!). Feeling a lot better about this character going forward.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 12, 2014, 07:24:50 pm
I seem to recall that most servers update at roughly 4 hour intervals.

It's also possible that you made an error when placing the text into your rcfile (it's the topmost text in there, no typoes in the name etc?). It's also possible that Dr feelgood typoed your name or the name in the OP is wrong in the first place. We can probably rule out human error unless you're still missing after 4-6 hours.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 12, 2014, 07:42:44 pm
Welp I definitely won't be streaking. Don't Crawl in 4 a.m. kids. Apparently getting 3 out of 3 TeDKs to the end of the Lair in whatever offline Trunk I have is by far no guarantee I'll be able to do the same online.

I did get one to Lair:5, though. Let's see if I can win the dude tomorrow. [spoiler - highly unlikely]
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 12, 2014, 08:40:42 pm
Damnit Graven, why u so good?
You already have more points that I may have by the end of the tournament ^^

I played a bunch of guys carelessly yesterday and to no good. I have a more serious contender right now but I'm having the hardest game, orc 4 was full of super hard vaults, Lair had a ridiculous amount of hydras and about 10 death yaks on the bottom, with catoplebas and stuff. On the plus side, I got a mutation on my ds that makes blood turn into fire : FIRE FOR THE BLOOD GOD. Dem nagas on snake just love it (it's 70% of my dps once I get a hit). Btw I'm a DsFi of Ash, so I'm suposed to have an easier late game I guess... Plus I got awesome muts (claw 3, intrinsic rf+, demon summon and other nice stuff).

Also we never killed grinder on champions, just saying.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 12, 2014, 10:02:46 pm
My XL7 OgWz just found an altar of Nemelex. I was thinking about going with Vehumet and doing a conjurer type char as an ogre. But I've never tried Nemelex and I'm wondering if I should try him out.

How well does Nemelex roll with caster types?
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Thornet on April 12, 2014, 10:04:40 pm
Any room for an intermediate player on a team? I haven't won yet but I've made it to the last room.

I only just noticed that the tourney was happening. Was talking to someone about procedural games and my spidy senses started tingling.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 12, 2014, 10:13:26 pm
Sure, I'll chalk you up for Nobles team. Add this on top of your rcfile:
Quote
# TEAMCAPTAIN thegoatgodpan

As soon as thegoatgodpan adds you to his rcfile and the server updates, you'll show up as a Bay12'er. It might take some hours but any games you play during the tourney will show up there retroactively if necessary.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Thornet on April 12, 2014, 10:16:41 pm
Sweet, thanks. Now if I could just remember my password on the crawl.akrasiac.org server >_<
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 12, 2014, 10:20:00 pm
You can ask the server people to reset your password. I forgot mine and asked them to do it on ##crawl @ freenode. If that's gibberish to you, you can probably just go to the crawl forum and look for an appropriate looking section to ask.

Or maybe there's a way to reset it yourself and I've been really dumb this week. If you do ask them to reset it, it might take a while. I had to wait a couple of days but it was before the tournament started. Not sure if they'll get it done faster or slower now that everyone's crawling around.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Thornet on April 12, 2014, 10:25:52 pm
Just as I hopped onto the channel the password popped into my head. Crisis averted :p.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 13, 2014, 05:06:33 am
Well I'm in a bit of a pickle.

Cleared Lair and Orc [sort of] on my TeDK, got Swamp and Snake as branches. That's really nice, since Swamp is the easiest right now, and Snake is tolerable.

Can't really do either, however - Swamp has scary swamp things in it, and Snake has scary snake things. I couldn't take a look around the Orc:4 shops much, since there're scary orc things there. Yred keeps throwing Flaming corpses at me which is a sweet gesture, but doesn't really help against 2 orc warlords and a high priest.

I guess I'll go clear the rest of the dungeon, and then head over to Swamp to try and get a Swamp dragon armour. A Demon trident would also be welcome, but I suspect that's a while ahead.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-7-g2801ba0 (webtiles) character file.

Gravenous the Warrior (Tengu Death Knight)         Turns: 23515, Time: 01:36:22

HP  99/99        AC 13     Str 13      XL: 14   Next: 63%
MP  24/24        EV 21     Int 12      God: Yredelemnul [******]
Gold 2460        SH 14     Dex 19      Spells:  0 memorised, 13 levels left

rFire  + + .     SeeInvis +     w - +6,+5 trident of Wuxt {pierce, rF+}
rCold  + . .     Clarity  +     G - +3 leather armour {rF+}
rNeg   . . .     Conserve +     p - +0 buckler
rPois  .         rCorr    +     K - +2 hat {SInv}
rElec  .         rRot     .     M - +1 cloak {rCorr, Cons}
SustAb . .       Spirit   .     (no gloves)
rMut   .         Warding  .     (boots unavailable)
Saprov . . .     Stasis   .     e - amulet of clarity
MR     +....                    X - ring of protection from cold
                                N - ring of regeneration

@: somewhat resistant to hostile enchantments, unstealthy
A: able to fly, beak, talons 3, large bone plates 1, clarity
a: Fly, Animate Dead, Recall Undead Slaves, Injury Mirror, Drain Life, Enslave
Soul, Renounce Religion


You are on level 9 of the Dungeon.
You worship Yredelemnul.
Yredelemnul is exalted by your worship.
You are very hungry.

You have visited 4 branches of the dungeon, and seen 25 of its levels.
You have also visited: Labyrinth.

You have collected 2460 gold pieces.

Inventory:

Hand weapons
 w - the +6,+5 trident of Wuxt (weapon) {pierce, rF+}
   (You found it on level 5 of the Lair of Beasts)   
   
   It inflicts extra damage upon your enemies.
   
   It protects you from fire.
 x - a +0 blowgun
Missiles
 y - 2 curare-tipped needles
Armour
 o - the +3 crown of Dyrovepreva {Hunger rElec Int+2 SInv}
   (You acquired it on level 9 of the Dungeon)   
   
   It affects your intelligence (+2).
   It insulates you from electricity.
   It enhances your eyesight.
   It speeds your metabolism.
 p - a +0 buckler (worn)
 G - a +3 leather armour of fire resistance (worn)
 K - a +2 hat of see invisible (worn)
 M - a +1 cloak of preservation (worn)
Magical devices
 h - a wand of polymorph {zapped: 1}
 m - a wand of disintegration {zapped: 3}
 z - a wand of draining (2)
 C - a wand of flame {zapped: 4}
 D - a wand of paralysis {zapped: 1}
 E - a wand of paralysis
 I - a wand of fireball {zapped: 1}
 O - a wand of teleportation (2)
Comestibles
 c - a bread ration
 i - 26 grapes
 r - 8 meat rations
 u - 8 pears
 F - an apricot
 H - 8 cheeses
 Q - a lychee
 U - 4 apples
 Y - 4 chokos
Scrolls
 a - 3 scrolls of fear
 d - 3 scrolls of teleportation
 f - a scroll of identify
 k - 2 scrolls of remove curse
 l - 2 scrolls of fog
 q - 2 scrolls of blinking
Jewellery
 e - an amulet of clarity (around neck)
 g - a cursed ring of protection from magic
 B - the ring "Plinoiwuuc" {+/*Tele Str+3 Int-1}
   (You took it off an orc on level 5 of the Dungeon)   
   
   [ring of teleportation]
   It affects your strength (+3).
   It affects your intelligence (-1).
 N - a ring of regeneration (left hand)
 X - a ring of protection from cold (right hand)
Potions
 b - a potion of haste
 s - a potion of heal wounds
 v - a potion of berserk rage
 A - a potion of porridge
 J - 4 potions of curing
 S - a potion of flight
Books
 n - a book of Burglary   
   
   Spells                             Type                      Level
   Apportation                        Translocation                1
   Swiftness                          Charms/Air                   2
   Passwall                           Transmutation/Earth          3
   Passage of Golubria                Translocation                4
   Lee's Rapid Deconstruction         Earth                        5
   Darkness                           Hexes                        7
Rods
 t - a rod of clouds
   (You took it off a minotaur in a labyrinth)


   Skills:
 * Level 15.7 Fighting
 - Level 14.0 Polearms
 - Level 7.0 Armour
 + Level 11.8 Dodging
 - Level 5.0 Shields
 - Level 5.0 Invocations


You have 13 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (11/15)            Temple (0/1) D:5             Orc (4/4) D:11
    Elf (0/3) Orc:4          Lair (8/8) D:9           Swamp (2/5) Lair:6
  Snake (0/5) Lair:6        Slime (0/6) Lair:7     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Sif Muna
Trog
Zin
The Shining One
Beogh
Lugonu

Shops:
D:10 *   D:11 ?   Orc:4 =[

Annotations:
Lair:3 Rupert
Lair:7 exclusion: 2 oklob plants


Innate Abilities, Weirdness & Mutations

You can fly.
You have a beak for a mouth.
You have claws for feet.
You are partially covered in large bone plates (AC +2, SH +2).
You possess an exceptional clarity of mind.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 13, 2014, 05:14:54 am
I find snake to be easier than swamp now if you have rpois, it seems that the change to poison made it stronger without rpois but almost useless with it (I would have to face Aizul to be sure). Also the flying lightning breathing thingy (some kind of spore in tiles, can't remember the name) hits super hard and is nigh unkilable for a melee. Plus you know, 8 headed hydras...

On another note, is clan down?
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 13, 2014, 05:31:46 am
Vapour? I just smacked one, it wonders randomly and then blasts your face for 105% of your max HP, but a flying tengu is a bit hard to hit and I had sInv.

My main problem is a lack of poison resist. It's kind of bad for swamp, but by jove I'm not even trying Snake without rP on a tengu.

Clan appears to be operational right now.

edit : Heh, cleared Dungeon, have a Bone dragon and a Profane Servitor. Swamp dragons, it is on
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 13, 2014, 05:59:55 am
Yred is so good before extended, I don't get why new players don't play him.Your profane servitor might be stronger than you right now...
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Antur on April 13, 2014, 06:20:14 am
My HEIE just found +9/+7 Executioner Axe with drain rF+,rC+ and no books yet. Maybe it's time to change focus..
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 13, 2014, 06:39:36 am
Yred is so good before extended, I don't get why new players don't play him.Your profane servitor might be stronger than you right now...

My two profane servitors  8)

And yeah, I'm probably one of the weaker members of my war band but hey, life is unfair. Besides, the stupid things aren't even using Demon Whips, I mean seriously.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Dr Feelgood on April 13, 2014, 08:22:47 am
My GrEE picked up a new spell, Spellforged Servitor. Now, all I need is crystal spear.

@Covenant

Oops, typo. You're listed on the clan page now.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 13, 2014, 08:33:11 am
Well... I died. TP into something that got me paralysed in vaults, and killed with 80hp 26AC 26EV 31SH with only 2 monsters.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Tegga21 on April 13, 2014, 09:23:51 am
Just found a +8/+4 great mace of speed @.@ (as a MiFi)
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 13, 2014, 09:31:15 am
Paralysis completely removes your evasion, and I want to say it removes your Shields too, but I'm not sure about that one.

Basically, it's the one complete bullshit left in Crawl. The current implementation of petrification is what paralysis should be like - give you a couple of turns to counter-act it if you have the consumables.

Well, it and torment.

But torment is more of a personal hate.

My own run is going along decently - I'm clearing stuff myself, letting my bros chill in Snake:5, calling them whenever I feel slightly threatened. I got the lair branch runes, guess I'm going for Vaults next. This is definitely going to be a 5-rune win if a win at all, I can't be arsed to trudge through extended again.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Un67 on April 13, 2014, 10:04:44 am
The FoAK made it through! First win in three years!

Morgue (http://pastebin.com/cwqUEU71)
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Dr Feelgood on April 13, 2014, 10:10:25 am
Spellforged Servitor is hilariously OP for earth mages. It's basically a crystal spear turret with infinite ammo. A hasted servitor soloed Wiglaf and and a merfolk pack in a few turns. Truly wonderful. :D

The FoAK made it through! First win in three years!

I'll post the morgue when I can find it.

Congrats!
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Tegga21 on April 13, 2014, 10:25:52 am
I believe an amulet of stasis makes you immune to -all- forms of paralysis

Paralysis completely removes your evasion, and I want to say it removes your Shields too, but I'm not sure about that one.

Basically, it's the one complete bullshit left in Crawl. The current implementation of petrification is what paralysis should be like - give you a couple of turns to counter-act it if you have the consumables.

Well, it and torment.

But torment is more of a personal hate.

My own run is going along decently - I'm clearing stuff myself, letting my bros chill in Snake:5, calling them whenever I feel slightly threatened. I got the lair branch runes, guess I'm going for Vaults next. This is definitely going to be a 5-rune win if a win at all, I can't be arsed to trudge through extended again.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 13, 2014, 11:43:45 am
Grats Un67, a Formicid is no small feat to win :)

And Tegga, stasis does indeed make you immune to all forms of paralysis. Unfortunately it also makes you immune to [nearly] all forms of escape, so it's not always an option.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Tegga21 on April 13, 2014, 12:24:30 pm
Teasure trove requiring 2 acq scrolls.  Worth it?  Have wand of tele and wounds, but not hasting yet.  Mi Fi
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 13, 2014, 12:37:56 pm
Think of it this way - do you need a particular item right now? If so, use the 2 acquirement scrolls to try and possibly get it, or possibly be even more disappointed.

Other than that Troves use the acquirment code, so it's like getting ...15 acquirements for the price of 2. You can get a pretty bad trove, and the general item type might be borderline useless to you, but I'd probably go for the trove every single time.

edit : uh, um, well. That's one of the "pretty bad troves" then. Yeah...
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Tegga21 on April 13, 2014, 12:43:56 pm
4 piles of gold, scroll of amnesia, arrows, stones, regular ring, leather armor, randart mace (have one of speed already though), boots of jumping a halb anda  book
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 13, 2014, 04:57:32 pm
Cool win Un67! No abyssal rune despite being an AK?
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Un67 on April 13, 2014, 05:13:00 pm
Eh, I already had three runes, so I decided not to stir the pot. Probably could have gotten it without any real difficulty, but by that point I just wanted to get it over with.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Karlito on April 13, 2014, 05:31:50 pm
So, my DsBe has cleared the Dungeon, cleared the Lair, and cleared the Orc mines. The Lair branches are Snake and Shoals, and I'm not sure which one to tackle first. I don't think I want to go messing in the Snake Pits without rPois, but I'm wary of taking my virtually EVless axe-wielding maniac into the Shoals. He does have evocable flight which will help, but I dunno. Any advice would be appreciated. Maybe I can find a rPois leather armour forgotten up on D:7 or something...
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Elephant Parade on April 13, 2014, 05:51:16 pm
Hold on. I thought I was supposed to be a part of Bay12 Miners, but apparently it's full?

Edit: Oops, was viewing the 0.13 clanlist for some reason.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: thegoatgod_pan on April 13, 2014, 06:20:13 pm
Hey still working to set up the Bay12 Nobles: sorry for the delay, figuring out how to manipulate and find the elusive rc_file.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 13, 2014, 06:29:27 pm
All data gets applied to teams retroactively if necessary, so no loss.

Also sent a PM to help you out.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: thegoatgod_pan on April 13, 2014, 06:47:10 pm
Ok edited my rc file to read as follows:
Spoiler (click to show/hide)

Hope all goes well and good luck!
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 13, 2014, 07:12:57 pm
So, my DsBe has cleared the Dungeon, cleared the Lair, and cleared the Orc mines. The Lair branches are Snake and Shoals, and I'm not sure which one to tackle first. I don't think I want to go messing in the Snake Pits without rPois, but I'm wary of taking my virtually EVless axe-wielding maniac into the Shoals. He does have evocable flight which will help, but I dunno. Any advice would be appreciated. Maybe I can find a rPois leather armour forgotten up on D:7 or something...

You are right, don't do snake without rpois, there is just no way. But if you can get it and your ds is AC oriented it's really easy. Shoals is not as bad as one may think monster wise, and if you have fly you may be ok. Read about mesmerize from mermaid and fear uniques more than anywhere else and you should be fine. (I once ran into Mennas with a Ds or Yred right in front of shoals rune vault, but that's the worst case scenario).
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: monk12 on April 13, 2014, 08:07:26 pm
My XL7 OgWz just found an altar of Nemelex. I was thinking about going with Vehumet and doing a conjurer type char as an ogre. But I've never tried Nemelex and I'm wondering if I should try him out.

How well does Nemelex roll with caster types?

IMO, not super well. Don't get me wrong, he can pull his weight with the decks of defense giving you escape options and decks of summoning taking the attention off of you, but you'll probably find that the decks of destruction are pretty redundant with the conjurations you already have, and in my experience caster types have enough experience sinkholes to fill without adding Evocations on top of it.

That said, I'm hardly an expert, and I've never played an Ogre Wizard (well, never played one long enough to reach Temple, anyway.) I also haven't played with him now that he works a little differently in regards to what he gifts you (it used to be I would get loaded with Destruction and Summoning decks since corpses and weapons are by far the most prevalent item in the dungeon, but now I think it's just random so you should get more variety.) He's certainly a fun god, and if the flexibility sounds good then go for it.

N.B I would have posted this last night, but the forum derped on me- fortunately I have Lazarus, assuming the advice is even relevant anymore :P
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 13, 2014, 08:15:58 pm
Advice is always relevant. Though our poor intrepid OgWz got slinged to death by a conveniently poison resistant Joseph.

Right now I have a TeCj on the firing line but he's only reached D3. We'll see what wild manner of beast slays him come tomorrow.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 14, 2014, 03:19:43 am
I'm not sure snake was made harder, they did remove Lamia who was the main reason snake was scarry, also poison seems nerfed when you have rpois. But Nagas are so hard to play and they sure did make the game harder as a whole.

EDIT : I checked my morgue file to see if I was exagerating before when talking about a hard Lair and Swamp on my last succesfull char, and it appears I killed 27 hydras in that game, and they were some more in Swamp 5 when I left. I find this a bit extreme.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Dr Feelgood on April 14, 2014, 09:03:29 am
I just finished the vaults. Shattered the welcoming party in Vault:8, while Servitor 1-shot everything else.

My XL7 OgWz just found an altar of Nemelex. I was thinking about going with Vehumet and doing a conjurer type char as an ogre. But I've never tried Nemelex and I'm wondering if I should try him out.

How well does Nemelex roll with caster types?

IMO, not super well. Don't get me wrong, he can pull his weight with the decks of defense giving you escape options and decks of summoning taking the attention off of you, but you'll probably find that the decks of destruction are pretty redundant with the conjurations you already have, and in my experience caster types have enough experience sinkholes to fill without adding Evocations on top of it.

That said, I'm hardly an expert, and I've never played an Ogre Wizard (well, never played one long enough to reach Temple, anyway.) I also haven't played with him now that he works a little differently in regards to what he gifts you (it used to be I would get loaded with Destruction and Summoning decks since corpses and weapons are by far the most prevalent item in the dungeon, but now I think it's just random so you should get more variety.) He's certainly a fun god, and if the flexibility sounds good then go for it.

N.B I would have posted this last night, but the forum derped on me- fortunately I have Lazarus, assuming the advice is even relevant anymore :P

Nemelex is a bit redundant for casters. He's still okay, because you don't have to spend mana to use decks. And high-powered card effects are better than spells. He got nerfed recently. Deck gifts are fixed now: destruction (40%), wonders (10%), etc. Dungeons got removed.

Edit: I'd choose Sif for a summoner and Vehumet for a conjurer. I'd pick Nemelex for fighters, hybrids and stabbers. I did an OgWz run a long time ago, but it was practically a summoner.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Xgamer4 on April 14, 2014, 02:18:15 pm
What do you guys do when the game steadfastly refuses to drop decent equipment? I've cleared through floor 14 of the Dungeon (and dipped into 15), I've cleared Orc, and I've cleared Lair. (Vine Stalker Assassin)

So far, the only equipment even vaguely worth note is a +5/+4 Dagger of Venom, and a +6/+5 Cutlass of Protection (equipt). As-is, I had to purchase and enchant Swamp Dragon Armor for my Poison Res before tackling the Spiders Nest, and everything else bog-standard might-as-well-have-found-it-on-D1 equipment...

I'm generally able to handle most things, but that's largely because, between my natural regen, stabbing, and Dith's aura, stuff doesn't really hit me.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 14, 2014, 02:59:55 pm
What do you guys do when the game steadfastly refuses to drop decent equipment? I've cleared through floor 14 of the Dungeon (and dipped into 15), I've cleared Orc, and I've cleared Lair. (Vine Stalker Assassin)

So far, the only equipment even vaguely worth note is a +5/+4 Dagger of Venom, and a +6/+5 Cutlass of Protection (equipt). As-is, I had to purchase and enchant Swamp Dragon Armor for my Poison Res before tackling the Spiders Nest, and everything else bog-standard might-as-well-have-found-it-on-D1 equipment...

I'm generally able to handle most things, but that's largely because, between my natural regen, stabbing, and Dith's aura, stuff doesn't really hit me.

You seem to be in a pretty normal situation given your advancement, nothing alarming here. Just in case, look for branded weapon (stuff like fire or elec) by ctrl+f your weapon type, same for armor. If your other Lair branch is the shoals it should be doable (maybe get flying first) and Swamp is easy if you have see invis for vapour.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 14, 2014, 03:51:50 pm
Stupid god damn lagging server arrrrrrrrrrgh

Just lost my TeDK to mashing buttons in the abyss because each turn was taking 5 secs and I was so sick of it. Some efreet came by and fireballed me 20 times.

So mad. So unspeakably mad. So much time wasted.

edit : Got so mad cuz of my DK, this is what happened:

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-12-g87ee3b7 (webtiles) character file.

Gravenous the Spear-Bearer (Tengu Warper)          Turns: 13602, Time: 00:41:33

HP  64/64        AC  6     Str 13      XL: 11   Next: 29%
MP  31/31        EV 16     Int 13      God: Sif Muna [*.....]
Gold 383         SH  0     Dex 16      Spells:  3 memorised, 10 levels left

rFire  . . .     SeeInvis +     F - +1,+0 trident (slay drac)
rCold  . . .     Clarity  .     b - +0 leather armour
rNeg   . . .     Conserve .     (no shield)
rPois  +         rCorr    .     (helmet restricted)
rElec  .         rRot     .     B - +1 cloak {rPois}
SustAb . .       Spirit   .     n - +0 pair of gloves
rMut   .         Warding  .     (boots unavailable)
Saprov . . .     Stasis   .     (no amulet)
MR     .....                    i - ring of see invisible
                                r - ring of magical power

@: not resistant to hostile enchantments, unstealthy
A: able to fly, beak, talons 3
a: Fly, Channel Energy, Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is aware of your devotion.
You are hungry.

You have visited 3 branches of the dungeon, and seen 12 of its levels.

You have collected 383 gold pieces.

Inventory:

Hand weapons
 a - a +0,-2 spear
 F - a +1,+0 trident of dragon slaying (weapon)
 J - a short sword of draining
 N - a +2 blowgun
Missiles
 e - 15 darts (quivered)
 f - 10 darts of dispersal
 M - 23 poisoned needles
Armour
 b - a +0 leather armour (worn)
 n - a +0 pair of gloves (worn)
 B - a +1 cloak of poison resistance (worn)
Magical devices
 E - a wand of heal wounds {recharged}
 H - a wand of enslavement (8)
 L - a wand of confusion {zapped: 11}
 Q - a wand of lightning {zapped: 4}
Comestibles
 o - 4 pears
 s - a chunk of iguana flesh
 x - a meat ration
 z - 3 bread rations
 K - 18 cheeses
 R - a rotting chunk of quokka flesh
 V - 2 rotting chunks of basilisk flesh
Scrolls
 d - 2 scrolls of blinking
 g - 3 scrolls of recharging
 h - a scroll of magic mapping
 j - 6 scrolls of teleportation
 m - 2 scrolls of fog
 t - 3 scrolls of noise
 w - 2 scrolls of amnesia
 y - 4 scrolls of fear
 I - 2 scrolls of remove curse
 P - 3 scrolls of identify
Jewellery
 i - a ring of see invisible (right hand)
 r - a ring of magical power (left hand)
 v - an uncursed amulet of stasis
 C - an uncursed amulet of rage
 D - an uncursed ring of positive energy
 G - a ring of positive energy
 T - an uncursed ring of flight
Potions
 l - 2 potions of restore abilities
 p - a potion of might
 u - 6 potions of curing
 A - 3 potions of brilliance
 O - 2 potions of haste
 S - a potion of resistance
 U - a potion of confusion
Books
 c - a book of Spatial Translocations   
   
   Spells                             Type                      Level
   *Apportation                       Translocation                1
   Blink                              Translocation                2
   *Shroud of Golubria                Charms/Translocation         2
   Portal Projectile                  Translocation                3
   Teleport Other                     Translocation                3
   Passage of Golubria                Translocation                4
 k - a book of Battle   
   
   Spells                             Type                      Level
   Infusion                           Charms                       1
   *Shroud of Golubria                Charms/Translocation         2
   Song of Slaying                    Charms                       2
   Spectral Weapon                    Hexes/Charms                 3
   *Regeneration                      Charms/Necromancy            3
Magical staves
 q - an uncursed staff of air


   Skills:
 - Level 6.0 Fighting
 - Level 14.0 Polearms
 - Level 1.1 Throwing
 - Level 1.1 Armour
 - Level 8.1 Dodging
 + Level 3.3 Spellcasting
 * Level 4.4 Charms
 - Level 2.4 Translocations


You have 10 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           #.........   10%         1    #......
b - Shroud of Golubria    Chrm/Tloc      ##........   10%         2    ##.....
c - Regeneration          Chrm/Necr      #.........   28%         3    ###....


Dungeon Overview and Level Annotations

Branches:
Dungeon (10/15)            Temple (1/1) D:4            Lair (1/8) D:10
   Orc: D:9-12     

Altars:
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin

Shops:
D:7 !   D:10 %

Annotations:
D:6 CrazyArbalest's ghost, experienced DsHu


Innate Abilities, Weirdness & Mutations

You can fly.
You have a beak for a mouth.
You have claws for feet.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Karlito on April 14, 2014, 06:20:06 pm
Well damn, no rPois in the entire damn dungeon and Shoals was the death of me. Should have spammed more Trogbros.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-9-g9c5475a (console) character file.

110705 Karlito the Severer (level 16, -7/120 HPs)
             Began as a Demonspawn Berserker on Apr 12, 2014.
             Was a High Priest of Trog.
             Shot with a poisoned arrow of flame by Nessos (13 damage)
             ... on Level 1 of the Shoals on Apr 14, 2014.
             The game lasted 04:55:03 (36346 turns).

Karlito the Severer (Demonspawn Berserker)         Turns: 36346, Time: 04:55:05

HP  -7/120       AC 32     Str 22      XL: 16   Next:  6%
MP   0/25        EV  7     Int  9      God: Trog [*****.]
Gold 791         SH  0     Dex 17      Spells:  0 memorised, 15 levels left

rFire  . . .     SeeInvis +     b - +1 rod of destruction (2/10)
rCold  + . .     Clarity  .     q - +0 plate armour {rC+}
rNeg   . . .     Conserve .     (no shield)
rPois  .         rCorr    .     u - +2 helmet {SInv}
rElec  .         rRot     .     B - +1 cloak
SustAb . .       Spirit   +     X - +1 pair of gloves
rMut   .         Warding  .     (no boots)
Gourm  +         Stasis   .     Y - amulet of the gourmand
MR     ++...                    r - ring of sustenance
                                R - +2 ring of strength

@: regenerating, lethally poisoned, very slightly contaminated, slowed, very
slow, very resistant to hostile enchantments, extremely unstealthy
A: talons 2, iridescent scales 2, conserve scrolls, magic shield
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion


You were on level 1 of the Shoals.
You worshipped Trog.
Trog was extremely pleased with you.
You were full.

You visited 9 branches of the dungeon, and saw 33 of its levels.

You collected 2709 gold pieces.
You spent 1918 gold pieces at shops.

Inventory:

Hand weapons
 a - the +7,+4 executioner's axe "Voaz" {elec, rElec Int+2}
   (Trog gifted it to you on level 11 of the Dungeon)   
   
   Occasionally, upon striking a foe, it will discharge some electrical energy
   and cause terrible harm.
   
   It affects your intelligence (+2).
   It insulates you from electricity.
 e - a +1,+6 anti-magic battleaxe
 k - the -3,+5 battleaxe of Trog's Outrage {flame, +Fly Int+3}
   (Trog gifted it to you on level 4 of the Orcish Mines)   
   
   It emits flame when wielded, causing extra injury to most foes and up to
   double damage against particularly susceptible opponents. Big, fiery blades
   are also staple armaments of hydra-hunters.
   
   It affects your intelligence (+3).
   It lets you fly.
Missiles
 t - 2 javelins of returning
 M - 5 poisoned tomahawks
 N - 7 tomahawks (quivered)
Armour
 q - a +0 plate armour of cold resistance (worn)
 u - a +2 helmet of see invisible (worn)
 B - a +1 cloak (worn)
 X - a +1 pair of gloves (worn)
Magical devices
 h - a wand of disintegration (14)
 m - a wand of paralysis (5)
 n - a wand of slowing (7)
 p - a wand of fireball (1)
 D - a wand of polymorph (7)
 G - a wand of draining (5)
 J - a wand of digging (13)
Comestibles
 j - 5 bread rations
 o - 2 meat rations
 T - 5 apples
Scrolls
 c - 2 scrolls of identify
 d - 6 scrolls of teleportation
 f - 2 scrolls of fear
 g - a scroll of magic mapping
 l - a scroll of vulnerability
 s - 2 scrolls of fog
 v - 2 scrolls of remove curse
Jewellery
 r - a ring of sustenance (right hand)
 R - a +2 ring of strength (left hand)
 Y - an amulet of the gourmand (around neck)
Potions
 w - 2 potions of heal wounds
 x - 2 potions of agility
 A - a potion of might
 C - 4 potions of haste
 H - 5 potions of curing
 I - a potion of flight
 K - a potion of resistance
 S - a potion of lignification
Rods
 b - a +1 rod of destruction (2/10) (weapon)
   (You found it on level 1 of the Lair of Beasts)


   Skills:
 - Level 9.0 Fighting
 - Level 18.2 Axes
 - Level 15.2 Armour
 + Level 5.5 Dodging
 - Level 6.0 Evocations


You had 15 spell levels left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6             Orc (4/4) D:9
    Elf (1/3) Orc:4          Lair (8/8) D:11         Shoals (1/5) Lair:3
  Snake (1/5) Lair:4        Slime (1/6) Lair:8       Vaults (0/5) D:13
 Depths (1/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:4 (   D:6 %!?*!   D:7 }   Orc:2 :   Orc:4 [?!*

Annotations:
D:15 exclusion: oklob plant
Shoals:1 Nessos


Innate Abilities, Weirdness & Mutations

You have razor-sharp toenails.
You are mostly covered in iridescent scales (AC +6).
You are very good at protecting items from fire.
When hurt, damage is shared between your health and your magic reserves.


Message History

* * * LOW HITPOINT WARNING * * *
Nessos shoots a poisoned arrow of flame.
The poisoned arrow of flame hits you!
Aiming: Random Bolt
Press: ? - help, Shift-Dir - straight line, f/p - Nessos
Aim: Nessos, wielding a longbow of flame and wearing a centaur barding (severely wounded, moving very quickly)
You hear a mighty clap of thunder!
The bolt of lightning hits Nessos.
Nessos is almost dead.
You feel the effects of Trog's Hand fading.
You feel sick.
You hear an angry hiss.
Nessos shoots a poisoned arrow of flame.
The poisoned arrow of flame hits you!
You are more poisoned.
* * * LOW HITPOINT WARNING * * *
Nessos shoots a poisoned arrow of flame.
The poisoned arrow of flame hits you!
You are lethally poisoned!
You die...

     .P #≈..≈≈PP...#     #.
    P.P##...≈PP≈...##    #.
   .P.P.....≈P≈≈≈≈..#   #..
  ..........≈≈≈P.≈..####..≈
 ≈....P....≈≈≈!≈≈≈.......≈≈
 .....P....≈≈.≈≈≈...(≈≈≈≈≈≈
 ≈........%###.≈≈.#.≈≈≈.≈≈.
    #..(...###.≈..##≈≈≈...#
  # #...(.@##..≈..(≈≈>≈....
 ..##.c.(###..≈≈≈..≈≈≈.###.
 .........##.≈≈≈≈.....##
 ≈.....()....≈≈≈......## ..
 ≈..#..T......≈≈....(..#...
  # ##.c####..≈............
    #...(#  #.≈≈.≈.........
    #..(.## #..≈≈....######
≈≈..#..c..###.≈≈.###.#


You could see Nessos.

Vanquished Creatures
  Gastronok (Orc:4)
  An orc warlord (Orc:4)
  Snorg (Lair:3)
  A merfolk impaler (Shoals:1)
  Josephine (D:14)
  Fannar (Orc:4)
  Harold (Orc:4)
  3 hydras
  2 dancing weapons (D:13)
  6 orc high priests (Orc:4)
  8 death yaks
  Urug (Orc:4)
  2 centaur warriors (D:13)
  2 catoblepae
  Nergalle (Lair:2)
  A skeletal warrior (D:15)
  A flayed ghost (D:15)
  4 sea snakes (Shoals:1)
  4 hill giants
  A water nymph (Shoals:1)
  Erolcha (D:11)
  A necromancer (D:15)
  Pikel (D:4)
  9 orc sorcerers
  Joseph (D:7)
  3 orc knights (Orc:4)
  6 cyclopes
  3 griffons
  18 elephants
  2 mermaids (Shoals:1)
  2 black mambas (Lair:4)
  3 gargoyles
  2 manticores
  2 feature mimics
  12 spiny frogs
  A centaur zombie (D:14)
  A guardian serpent (Lair:4)
  9 komodo dragons
  3 kobold demonologists
  An iron devil (D:11)
  A guardian mummy (D:15)
  9 trolls
  3 hydra zombies
  2 tengu conjurers (D:14)
  A centaur skeleton (D:14)
  Sonja (Orc:2)
  A hydra skeleton (D:15)
  6 two-headed ogres
  4 giant leeches (Lair:8)
  3 ravens (D:14)
  3 basilisks
  A very ugly thing zombie (D:15)
  A snapping turtle (Shoals:1)
  16 blink frogs
  9 slime creatures
  A shadow (D:11)
  4 wyverns
  A neqoxec (Orc:4)
  An elf zombie (D:14)
  4 deep elf magi
  A spriggan (D:7)
  2 elephant slugs
  7 sharks
  23 ugly things
  3 hungry ghosts
  2 mottled dragons
  65 yaks
  16 vampire mosquitoes
  2 wargs
  10 hippogriffs
  14 water moccasins
  Menkaure (D:7)
  3 hill giant skeletons
  A wolf (Lair:1)
  8 sky beasts
  3 slaves (D:4)
  A human skeleton (D:12)
  2 black bears
  42 orc warriors
  12 centaurs
  A phantom (D:5)
  12 porcupines
  5 giant goldfish (Lair:8)
  3 ice beasts
  29 ogres
  A manticore skeleton (D:14)
  10 crocodiles
  A boring beetle (Lair:8)
  An ugly thing zombie (D:15)
  27 giant frogs
  13 giant slugs
  A big kobold (D:12)
  A cyclops zombie (D:13)
  A cyclops skeleton (D:14)
  2 eyes of draining
  A troll zombie (D:12)
  A yaktaur skeleton (D:15)
  4 scorpions
  A yak zombie (D:10)
  10 killer bees
  A hippogriff skeleton (D:11)
  A troll skeleton (D:10)
  7 wights (D:6)
  2 goliath beetles
  A tengu skeleton (D:14)
  2 electric eels
  7 crimson imps
  15 hounds
  6 big fish
  An iron imp (D:11)
  29 orc priests
  A two-headed ogre skeleton (D:9)
  9 iguanas
  30 orc wizards
  2 quasits
  5 jellies
  7 worker ants
  Ijyb (D:3)
  A mottled dragon skeleton (D:14)
  32 sheep
  A hound skeleton (D:7)
  34 green rats
  Natasha (twice) (D:3)
  14 adders
  An inept feature mimic (D:8)
  3 shadow imps
  3 white imps
  2 giant mites
  3 worms
  2 ufetubi (Orc:4)
  6 orc zombies
  2 giant eyeballs
  5 giant geckos
  2 oozes (D:2)
  290 orcs
  2 ball pythons
  20 bats
  5 giant cockroaches
  29 hobgoblins
  27 jackals
  23 kobolds
  14 quokkas
  5 giant newts
  2 giant spores
  25 goblins
  A hobgoblin zombie (D:5)
  2 kobold skeletons
  A kobold zombie (D:6)
  3 orc skeletons
  24 rats
  A rat skeleton (D:4)
  9 ballistomycetes
  A bush (Lair:2)
  15 fungi
  16 plants
1294 creatures vanquished.

Vanquished Creatures (collateral kills)
  The ghost of TruthSerum the Basher, a powerful MiFi of Zin (Lair:3)
  An ettin (Orc:3)
  A hydra (D:12)
  A sun demon (Orc:4)
  2 harpies (Shoals:1)
  2 fauns (Shoals:1)
  The ghost of Wolfechu the Basher, an experienced GrFi of Okawaru (D:5)
  A spiny frog (Lair:8)
  A hellwing (Orc:4)
  A merfolk (Shoals:1)
  A two-headed ogre (Orc:4)
  2 orc warriors (Orc:4)
  A centaur (D:5)
  A crocodile (Lair:8)
  A giant frog (Lair:8)
  2 wights (D:7)
  3 orc priests
  3 orc wizards
  5 orcs
  A bat skeleton (D:7)
  A rat (D:7)
  A spectral orc (Lair:2)
34 creatures vanquished.

Vanquished Creatures (others)
  The ghost of Exkaiser the Hoplite, a powerful FoFi of Cheibriados (Lair:3)
  A stone giant (Orc:4)
  A deep troll (Shoals:1)
  A troll (Orc:4)
  A two-headed ogre (Lair:3)
  4 ogres
  A phantom (D:6)
  2 centaurs (D:13)
  Natasha (D:3)
  2 orc wizards (Orc:4)
  A shadow imp (D:6)
  A giant gecko (D:6)
  A goblin (D:6)
  A hobgoblin (D:6)
  A quokka (Lair:1)
  6 fungi
  7 plants
33 creatures vanquished.

Grand Total: 1361 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Karlito, the Demonspawn Berserker, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 18/18 MP: 1/1
   295 | D:1      | Gained mutation: You are very good at protecting items from fire. [demonic ancestry]
   295 | D:1      | Reached XP level 2. HP: 24/24 MP: 2/2
   824 | D:1      | Acquired Trog's second power
  1337 | D:2      | Gained mutation: You are partially covered in iridescent scales (AC +4). [demonic ancestry]
  1337 | D:2      | Reached XP level 3. HP: 29/29 MP: 3/3
  1452 | D:2      | Reached skill level 4 in Axes
  1838 | D:2      | Reached XP level 4. HP: 35/35 MP: 4/4
  2271 | D:3      | Noticed Natasha
  2532 | D:3      | Noticed Ijyb
  2580 | D:3      | Killed Ijyb
  2580 | D:3      | Reached skill level 5 in Axes
  2615 | D:3      | Killed Natasha
  2615 | D:3      | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry]
  2615 | D:3      | Reached XP level 5. HP: 35/41 MP: 5/5
  2786 | D:3      | Noticed Natasha
  2797 | D:3      | Killed Natasha
  2917 | D:3      | Noticed Natasha
  2931 | D:3      | Killed Natasha
  3082 | D:4      | Noticed a slave
  3084 | D:4      | Noticed a slave
  3146 | D:4      | Paralysed by a giant eyeball for 4 turns
  3152 | D:4      | Paralysed by a giant eyeball for 3 turns
  3173 | D:5      | Entered Level 5 of the Dungeon
  3173 | D:5      | Noticed an ogre
  3248 | D:4      | Noticed Pikel
  3287 | D:5      | Noticed a phantom
  3359 | D:5      | Killed a phantom
  3359 | D:5      | Reached skill level 6 in Axes
  3359 | D:5      | Reached XP level 6. HP: 41/47 MP: 6/6
  3445 | D:5      | Acquired Trog's third power
  3551 | D:5      | Noticed Wolfechu's ghost (experienced GrFi)
  3558 | D:6      | Noticed a hungry ghost
  3588 | D:6      | Killed a hungry ghost
  3686 | D:6      | Found Uwaitef's Food Boutique.
  3707 | D:6      | Reached XP level 7. HP: 52/52 MP: 5/7
  3858 | D:5      | Killed an ogre
  3858 | D:5      | Reached skill level 5 in Armour
  4192 | D:4      | Killed a slave
  4227 | D:4      | Noticed a slave
  4249 | D:4      | Killed a slave
  4281 | D:4      | Killed a slave
  4373 | D:4      | Killed Pikel
  4373 | D:4      | Reached skill level 7 in Armour
  4373 | D:4      | Gained mutation: You are mostly covered in iridescent scales (AC +6). [demonic ancestry]
  4373 | D:4      | Reached XP level 8. HP: 58/58 MP: 8/8
  4398 | D:4      | Found Fryoz's Antique Weapon Boutique.
  4403 | D:4      | Bought a runed broad axe for 108 gold pieces
  4531 | D:4      | Noticed an ogre
  4539 | D:4      | Killed an ogre
  4671 | D:5      | Noticed a centaur
  4696 | D:5      | Killed a centaur
  4698 | D:5      | Killed Wolfechu's ghost
  4956 | D:5      | Reached skill level 8 in Axes
  5344 | D:6      | Found a staircase to the Ecumenical Temple.
  5422 | Temple   | Entered the Ecumenical Temple
  5560 | D:6      | Found Peuhonk's Magic Scroll Boutique.
  5562 | D:6      | Found Sokoghak's Assorted Antiques.
  5643 | D:6      | Reached XP level 9. HP: 51/63 MP: 7/9
  5707 | D:5      | Found an ancient bone altar of Kikubaaqudgha.
  5707 | D:5      | Found a shimmering altar of Xom.
  5707 | D:5      | Found a burning altar of Makhleb.
  5707 | D:5      | Found a glowing golden altar of the Shining One.
  5717 | D:5      | Reached skill level 9 in Axes
  5727 | D:5      | Found an iron altar of Okawaru.
  6103 | D:6      | Bought a scroll of blinking for 97 gold pieces
  6103 | D:6      | Bought a scroll of enchant weapon II for 71 gold pieces
  6103 | D:6      | Bought a scroll of teleportation for 39 gold pieces
  6130 | D:6      | Found Wuesajam's Distillery.
  6176 | D:6      | Bought a pear for 9 gold pieces
  6176 | D:6      | Bought a choko for 8 gold pieces
  6238 | D:6      | Noticed a freed slave
  6413 | D:6      | Found Wyasmaocs' Distillery.
  6530 | D:7      | Noticed a spriggan baker
  6536 | D:7      | Killed a spriggan baker
  6564 | D:7      | Noticed Joseph
  6565 | D:7      | Upgraded the game from 0.14.0-6-g1bc2dff to 0.14.0-7-g2801ba0
  6583 | D:7      | Killed Joseph
  6583 | D:7      | Reached skill level 10 in Axes
  6781 | D:7      | Noticed Menkaure
  6808 | D:7      | Killed Menkaure
  6955 | D:6      | Bought a potion of mutation for 32 gold pieces
  7298 | D:7      | Reached skill level 11 in Axes
  7309 | D:7      | Noticed a yak
  7310 | D:7      | Noticed a yak
  7311 | D:7      | Noticed a yak
  7312 | D:7      | Noticed a yak
  7313 | D:7      | Noticed a yak
  7321 | D:7      | Killed a yak
  7325 | D:7      | Killed a yak
  7331 | D:7      | Killed a yak
  7331 | D:7      | Reached XP level 10. HP: 61/70 MP: 8/10
  7335 | D:7      | Killed a yak
  7341 | D:7      | Killed a yak
  7385 | D:7      | Found Conlagh's Gadget Shop.
  7549 | D:8      | Found Loytzoer's Antique Armour Boutique.
  7556 | D:8      | Loytzoer's Antique Armour Boutique was a mimic.
  8107 | D:9      | Paralysed by a giant eyeball for 4 turns
  8457 | D:9      | Found a staircase to the Orcish Mines.
  8494 | Orc:1    | Entered Level 1 of the Orcish Mines
  8525 | D:9      | Reached skill level 10 in Armour
  9105 | D:10     | Entered Level 10 of the Dungeon
  9438 | D:10     | Reached skill level 5 in Fighting
  9869 | D:11     | Noticed a hill giant
  9898 | D:11     | Killed a hill giant
  9898 | D:11     | Reached XP level 11. HP: 57/83 MP: 6/11
 11034 | D:11     | Noticed an elephant
 11038 | D:11     | Noticed Erolcha
 11060 | D:11     | Killed Erolcha
 11060 | D:11     | Received a gift from Trog
 11063 | D:11     | Got an ichor-stained executioner's axe {god gift}
 11067 | D:11     | Identified the +7,+4 executioner's axe "Voaz" {elec, rElec Int+2} (Trog gifted it to you on level 11 of the Dungeon)
 11183 | D:11     | Killed an elephant
 11209 | D:11     | Noticed an elephant
 11209 | D:11     | Noticed an elephant
 11209 | D:11     | Noticed an elephant
 11209 | D:11     | Noticed an elephant
 11209 | D:11     | Noticed an elephant
 11210 | D:11     | Noticed an elephant
 11226 | D:11     | Killed an elephant
 11226 | D:11     | Reached skill level 12 in Axes
 11232 | D:11     | Noticed an elephant
 11577 | D:11     | Found a staircase to the Lair.
 11589 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11675 | D:11     | Killed an elephant
 11710 | D:11     | Killed an elephant
 11904 | D:11     | Killed an elephant
 11911 | D:11     | Killed an elephant
 12481 | Lair:1   | Reached skill level 13 in Axes
 12966 | Lair:1   | Identified a +1 rod of destruction (10/10) (You found it on level 1 of the Lair of Beasts)
 13123 | Lair:2   | Noticed Nergalle
 13334 | Lair:2   | Found a glowing silver altar of Zin.
 13506 | Lair:2   | Gained mutation: You have sharp toenails. [demonic ancestry]
 13506 | Lair:2   | Reached XP level 12. HP: 72/94 MP: 9/12
 13974 | Lair:2   | Received a gift from Trog
 14463 | Lair:2   | Killed Nergalle
 14541 | Lair:3   | Noticed TruthSerum's ghost (powerful MiFi)
 14560 | Lair:2   | Noticed a four-headed hydra
 14573 | Lair:2   | Killed a four-headed hydra
 14609 | Lair:3   | Noticed Snorg
 14845 | Lair:3   | Killed Snorg
 14855 | Lair:3   | Noticed Exkaiser's ghost (powerful FoFi)
 15486 | D:12     | Noticed an eight-headed hydra
 15503 | D:12     | Killed an eight-headed hydra
 16130 | D:12     | Received a gift from Trog
 16510 | D:13     | Found a gate to the Vaults.
 16514 | D:13     | Reached XP level 13. HP: 80/101 MP: 10/13
 16984 | D:13     | Reached skill level 14 in Axes
 17883 | D:13     | Received a gift from Trog
 17884 | D:13     | Got a slimy claymore {god gift}
 17885 | D:13     | Identified the +6,+4 claymore "Dyamaonn" {elec, rElec Int+3} (Trog gifted it to you on level 13 of the Dungeon)
 18209 | D:14     | Noticed Josephine
 18234 | D:14     | Killed Josephine
 18253 | D:14     | Reached skill level 15 in Axes
 19667 | D:15     | Entered Level 15 of the Dungeon
 19808 | D:15     | Found a staircase to the Depths.
 20292 | Orc:1    | Received a gift from Trog
 20424 | Orc:2    | Found Vaz Cer's Book Emporium.
 20545 | Orc:3    | Paralysed by an orc sorcerer for 5 turns
 20857 | Orc:1    | Received a gift from Trog
 21035 | Orc:1    | Reached skill level 16 in Axes
 21195 | Orc:3    | Reached XP level 14. HP: 108/108 MP: 14/14
 21477 | Orc:3    | Found a burning altar of Makhleb.
 21693 | Orc:2    | Noticed Sonja
 21701 | Orc:2    | Killed Sonja
 21714 | Orc:2    | Received a gift from Trog
 21842 | Orc:4    | Entered Level 4 of the Orcish Mines
 22166 | Orc:4    | Noticed Fannar
 22172 | Orc:4    | Killed Fannar
 22311 | Orc:4    | Received a gift from Trog
 22480 | Orc:4    | Found a roughly hewn altar of Beogh.
 22612 | Orc:4    | Noticed Harold
 22680 | Orc:4    | Killed Harold
 23002 | Orc:4    | Found Ozineron's Magic Scroll Emporium.
 23034 | Orc:4    | Found Odamaink's Antique Armour Shoppe.
 23045 | Orc:4    | Received a gift from Trog
 23229 | Orc:4    | Noticed Urug
 23241 | Orc:4    | Killed Urug
 23512 | Orc:4    | Received a gift from Trog
 23513 | Orc:4    | Got a bloodstained battleaxe {god gift}
 23515 | Orc:4    | Identified the -3,+5 battleaxe of Trog's Outrage {flame, +Fly Int+3} (Trog gifted it to you on level 4 of the Orcish Mines)
 23723 | Orc:4    | Found a staircase to the Elven Halls.
 23788 | Elf:1    | Entered Level 1 of the Elven Halls
 23855 | Orc:4    | Reached skill level 17 in Axes
 24631 | Orc:4    | Noticed an orc warlord
 24684 | Orc:4    | Killed an orc warlord
 25017 | Orc:4    | Found a roughly hewn altar of Beogh.
 25080 | Orc:4    | Noticed Gastronok
 25088 | Orc:4    | Killed Gastronok
 25088 | Orc:4    | Received a gift from Trog
 25109 | Orc:4    | HP: 4/108 [smoke demon/divine providence[an orc high priest] (11)]
 25832 | Orc:4    | Found Gauchar's General Store.
 25924 | Orc:4    | Bought a potion of curing for 30 gold pieces
 25924 | Orc:4    | Bought a potion of heal wounds for 45 gold pieces
 25972 | Orc:4    | Received a gift from Trog
 26065 | Orc:4    | Found Yfeusef's Distillery.
 26201 | Orc:4    | Bought a potion of heal wounds for 45 gold pieces
 26201 | Orc:4    | Bought a potion of haste for 105 gold pieces
 26201 | Orc:4    | Bought a potion of curing for 30 gold pieces
 26201 | Orc:4    | Bought a potion of brilliance for 37 gold pieces
 26821 | Orc:4    | Bought a scroll of remove curse for 48 gold pieces
 26821 | Orc:4    | Bought a scroll of teleportation for 48 gold pieces
 26821 | Orc:4    | Bought a scroll of acquirement for 832 gold pieces
 26821 | Orc:4    | Bought a scroll of identify for 32 gold pieces
 26821 | Orc:4    | Bought a scroll of identify for 32 gold pieces
 27005 | D:10     | Upgraded the game from 0.14.0-7-g2801ba0 to 0.14.0-8-g0920828
 27488 | Lair:3   | Reached skill level 18 in Axes
 27624 | Lair:3   | Killed TruthSerum's ghost
 27717 | Lair:3   | Killed Exkaiser's ghost
 27827 | Lair:3   | Found a staircase to the Shoals.
 27915 | Lair:3   | You fall through a shaft for 3 floors!
 27961 | Lair:5   | Received a gift from Trog
 27993 | Lair:4   | Found a staircase to the Snake Pit.
 28676 | Lair:4   | Gained mutation: You have razor-sharp toenails. [demonic ancestry]
 28676 | Lair:4   | Reached XP level 15. HP: 113/113 MP: 15/15
 29480 | Shoals:1 | Entered Level 1 of the Shoals
 29529 | Snake:1  | Entered Level 1 of the Snake Pit
 29549 | Lair:5   | Received a gift from Trog
 30261 | Lair:6   | Received a gift from Trog
 30931 | Lair:7   | Received a gift from Trog
 31155 | Lair:8   | Entered Level 8 of the Lair of Beasts
 31804 | Lair:8   | Reached skill level 15 in Armour
 32272 | Lair:8   | Reached skill level 1 in Evocations
 32469 | Lair:8   | Received a gift from Trog
 32895 | Lair:8   | Reached skill level 5 in Evocations
 33124 | Lair:8   | Found a viscous altar of Jiyva.
 33124 | Lair:8   | Found a staircase to the Slime Pits.
 33131 | Slime:1  | Entered Level 1 of the Pits of Slime
 34418 | Depths:1 | Entered Level 1 of the Depths
 34424 | D:15     | Upgraded the game from 0.14.0-8-g0920828 to 0.14.0-9-g9c5475a
 34831 | Orc:4    | Bought a runed chain mail for 135 gold pieces
 34831 | Orc:4    | Bought a glowing chain mail for 135 gold pieces
 35786 | Shoals:1 | Received a gift from Trog
 36277 | Shoals:1 | Reached XP level 16. HP: 118/120 MP: 25/25
 36328 | Shoals:1 | Reached skill level 5 in Dodging
 36334 | Shoals:1 | Noticed Nessos
 36346 | Shoals:1 | HP: 6/120 [Nessos/ poisoned arrow of flame (23)]
 36346 | Shoals:1 | Shot with a poisoned arrow of flame by Nessos


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Hand axe          |   143 |   310 |       |       |       |       ||   453
       Battleaxe         |       |       |    91 |       |     7 |       ||    98
       Broad axe         |       |       |   250 |   430 |       |       ||   680
       Short sword       |       |       |       |    16 |       |       ||    16
       Executioner's axe |       |       |       |   362 |  1647 |    18 ||  2027
       Trident           |       |       |       |     4 |       |       ||     4
       Morningstar       |       |       |       |       |     4 |       ||     4
Throw: Stone             |     9 |    42 |    83 |    70 |    25 |       ||   229
       Tomahawk          |     6 |    33 |    12 |    39 |   109 |     3 ||   202
       Dart              |       |       |       |    42 |       |       ||    42
       Javelin           |       |       |       |       |     7 |       ||     7
Invok: Berserk           |     3 |     2 |     5 |     5 |     5 |       ||    20
       Brothers in Arms  |       |       |     5 |     5 |     9 |     1 ||    20
       Burn Spellbooks   |       |       |     1 |     1 |     2 |       ||     4
       Trog's Hand       |       |       |     2 |     3 |    10 |     1 ||    16
Evoke: Wand              |       |       |     1 |     9 |    11 |       ||    21
       Rod               |       |       |       |    10 |    18 |     2 ||    30
  Use: Scroll            |     2 |       |    15 |    13 |    17 |     1 ||    48
       Potion            |       |       |     7 |     3 |     5 |     2 ||    17
 Stab: Sleeping          |     1 |       |       |       |       |       ||     1
       Distracted        |       |       |       |       |     2 |       ||     2
       Paralysed         |       |       |       |       |     2 |       ||     2
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 14, 2014, 07:00:12 pm
Damn that's painfull to read Graven :/

I have a question, I have this guy with 2 runes and cleared vault 4, elf and crypt. I want to go extended but I'm not sure I can do it as I never done it before.

Spoiler (click to show/hide)

Basically a fighter with a good weapon, somewhat decent armor and can cast haste but there is no source of rmut in the dungeon for me right now.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Dr Feelgood on April 14, 2014, 09:45:23 pm
I lost my 1st game. I died due to spamming Shatter against the Royal Jelly, while refusing to heal myself. A pretty stupid death. Currently playing a HOBe.

Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 15, 2014, 07:20:41 am
What brand should I try put on this eveningstar I just found, flaming or freezing?

I would go for cold unless going for extended. Cold would help you against the draconians in zot by freezing them and fire wont work against orbs of fire while fire may help you against stuff like Tomb, but you may find an artifact before you attempt tomb. Stuff in the depths is not resistant to either I guess, so it's really about zot, and cold will work better in this place.


A lack of rMut is annoying, but it's still possible to do extended without it. But in my experience it's a lot harder (and more frustrating) doing extended with melee guys as opposed to casters or archers. I'd recommend trying out Dis, and if you have no trouble, consider doing the rest.

To be fair I haven't done Vaults 5 nor Slime yet (Slime mostly because no rmut) and I'm still hoping to find an amulet here. I have intrinsic rCorr so Slime should be doable even if I get mutated a bit. I also have a grand grimoire so I will learn abjuration aura too, that might help a lot. And I just found this and can get min delay in no time moving my skill points with Ash :

The +6,+11 broad axe "Huhuam" {speed, rPois rN+}

Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: vogonpoet on April 15, 2014, 09:29:33 am
You know what I like? Using my special Crawl skills to pump Hexes to 13, forgeting to actually learn Invisibilty, and then contriving to maneuveur my SpEn on a half open level to be completely trapped in by 5 bees. Awesome.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 15, 2014, 12:58:45 pm
Good news, my guy is strong. I might have a chance in extended. I have 5 runes now, abyss was super easy with ash, and slime was a joke too. I encoutered TJR in the middle of the map, buffed myself letting him get 4 free hits and he just died... When I was over with it and it's entourage I still had 85% hp. Zot 1~4 (no 5 because no rmut) was o+tab only, 8 draconians at once and stuff.

But still, no amulet or rmut sucks, the last treasure vault available to me is in Tomb right? Or is there loot in hell?

Code: [Select]
Aelig the Slayer (Demonspawn Fighter)              Turns: 91942, Time: 10:43:45

HP 233/237       AC 29     Str 20      XL: 27
MP  40/40        EV 31     Int 20      God: Ashenzari [******]
Gold 3687        SH 33     Dex 20      Spells: 12 memorised,  4 levels left

rFire  + . .     SeeInvis +     F - +6,+11 broad axe "Huhuam" {speed, rPois rN+}
rCold  + . .     Clarity  +     j - +5 ring mail of Parts Unknown {+Blink rF+ rC+ Dam+1}
rNeg   + + +     Conserve .     S - +3 shield {rN+} (curse)
rPois  +         rCorr    +     f - +2 helmet {Int+3} (curse)
rElec  .         rRot     +     J - +2 cloak {MR+} (curse)
SustAb . .       Spirit   +     B - +2 pair of gloves (curse)
rMut   .         Warding  .     (boots unavailable)
Saprov + . .     Stasis   .     A - amulet of guardian spirit
MR     +++..                    s - ring "Kihuipan" {rN+ Int+3}
                                N - +0,+7 ring of slaying

@: deflect missiles, extremely resistant to hostile enchantments, extremely
unstealthy
A: hooves 3, yellow scales 3, blurry vision 1, clever 1, foul stench 2, powered
by pain 3, saprovore 1, slow metabolism 1, spit poison 1, augmentation 3
a: Spit Poison, Scrying, Transfer Knowledge, Renounce Religion, Evoke Blink
}: 5/15 runes: barnacled, slimy, silver, abyssal, gossamer


You are on level 3 of the Iron City of Dis.
You worship Ashenzari.
Ashenzari is exalted by your worship.
You are not hungry.

You have visited 16 branches of the dungeon, and seen 72 of its levels.
You have visited the Abyss 3 times.
You have also visited: Trove, Sewer, Bailey and Ice Cave.

You have collected 9195 gold pieces.
You have spent 5508 gold pieces at shops.

Inventory:

Hand weapons
 F - the cursed +6,+11 broad axe "Huhuam" (weapon) {speed, rPois rN+}
   (You bought it in a shop on level 1 of the Elven Halls)   
   
   Attacks with this weapon are significantly faster.
   
   It protects you from poison.
   It protects you from negative energy.
   It has a curse placed upon it.
Missiles
 t - 7 tomahawks of returning (quivered)
Armour
 f - a cursed +2 helmet of intelligence (worn)
 j - the cursed +5 ring mail of Parts Unknown (worn) {+Blink rF+ rC+ Dam+1}
   (You found it on level 4 of the Spider Nest)   
   
   It affects your damage with ranged weapons and melee attacks (+1).
   It protects you from fire.
   It protects you from cold.
   It lets you blink.
   It has a curse placed upon it.
 B - a cursed +2 pair of gloves (worn)
 J - a cursed +2 cloak of magic resistance (worn)
 S - a cursed +3 shield of positive energy (worn)
Magical devices
 b - a wand of teleportation (8)
 I - a wand of heal wounds (3)
 P - a wand of digging (12)
 Q - a wand of hasting (5)
 T - a wand of teleportation (3)
Comestibles
 d - 7 bread rations
 p - 5 meat rations
 C - a royal jelly
Scrolls
 g - a scroll of magic mapping
 l - 2 scrolls of remove curse
 o - 3 scrolls of identify
 u - 3 scrolls of blinking
 y - 3 scrolls of fear
 E - a scroll of silence
 G - 5 scrolls of teleportation
Jewellery
 c - an uncursed ring of protection from cold
 e - an uncursed ring of fire
 h - an uncursed ring of wizardry
 i - an uncursed ring of sustain abilities
 k - the amulet of Cekugob {Ward -Tele Hunger rElec rPois rN+ AC+1 EV+1}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [amulet of warding]
   It affects your AC (+1).
   It affects your evasion (+1).
   It insulates you from electricity.
   It protects you from poison.
   It protects you from negative energy.
   It prevents most forms of teleportation.
   It speeds your metabolism.
 m - an uncursed amulet of stasis
 s - the ring "Kihuipan" (right hand) {rN+ Int+3}
   (You bought it in a shop on level 1 of the Elven Halls)   
   
   [ring of positive energy]
   It affects your intelligence (+3).
 v - an uncursed ring of protection from fire
 A - an amulet of guardian spirit (around neck)
 D - an uncursed ring of protection from magic
 H - an uncursed amulet of warding
 N - a +0,+7 ring of slaying (left hand)
 R - the ring of Vitality {Regen HP+15}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [ring of regeneration]
   It affects your health (+15).
 V - an uncursed ring of wizardry
 Y - an uncursed ring of protection from cold
Potions
 a - 4 potions of might
 q - a potion of haste
 w - 6 potions of curing
 x - 6 potions of heal wounds
 z - a potion of restore abilities
 U - a potion of magic
 W - a potion of agility


   Skills:
 - Level 23.6 Fighting
   Level 7.1 Long Blades
 - Level 14.6(18.6) Axes
   Level 2.4 Maces & Flails
 - Level 15.3(19.3) Armour
 - Level 18.8(22.4) Dodging
 - Level 12.7(15.3) Shields
 * Level 11.4 Spellcasting
 * Level 15.7 Charms
 - Level 14.0 Summonings
 - Level 10.3 Translocations
 * Level 9.6 Air Magic


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           #######...   1%          1    None
b - Blink                 Tloc           N/A          1%          2    None
d - Summon Butterflies    Summ           #######.     1%          1    None
e - Flight                Chrm/Air       #######...   1%          3    None
f - Aura of Abjuration    Summ           #######...   3%          6    ######.
g - Haste                 Chrm           ########     1%          6    ######.
h - Control Teleport      Chrm/Tloc      #######...   1%          4    ##.....
i - Phase Shift           Tloc           #######...   2%          5    ####...
j - Regeneration          Chrm/Necr      #######...   1%          3    None
k - Summon Small Mammal   Summ           ####         1%          1    None
l - Deflect Missiles      Chrm/Air       #######...   6%          6    ######.
m - Monstrous Menagerie   Summ           #######...   3%          6    ######.


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:7             Orc (4/4) D:9
    Elf (3/3) Orc:3          Lair (8/8) D:8          Shoals (5/5) Lair:3
 Spider (5/5) Lair:3        Slime (6/6) Lair:7       Vaults (5/5) D:14
  Blade (1/1) Vaults:3      Crypt (5/5) Vaults:2       Tomb (1/3) Crypt:2
   Hell (1/1)                 Dis (3/7) Hell            Geh (0/7) Hell
    Coc (0/7) Hell            Tar (0/7) Hell            Zot (4/5) Depths:5
 Depths (5/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Vehumet
Zin
Beogh

Shops:
D:5 *   Orc:4 (*[=   Elf:1 =[(?   Shoals:1 (   Shoals:2 *   Shoals:4 *
Vaults:1 (   Vaults:2 %([%=   Vaults:3 }?[}   Vaults:4 *   Vaults:5 *
Depths:1 }

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:2 Depths:4
Pandemonium: Depths:3 Depths:4
Ziggurat: Depths:2

Annotations:
D:2 1 exclusion
D:9 exclusion: downstairs
D:10 exclusions: door and item mimic
Elf:1 1 exclusion
Lair:1 exclusion: downstairs
Lair:2 exclusion: downstairs
Shoals:1 exclusion: downstairs
Spider:1 exclusion: downstairs
Spider:4 exclusion: downstairs
Vaults:2 2 exclusions


Innate Abilities, Weirdness & Mutations

You have hooves in place of feet.
You are completely covered in yellow scales (AC +4, rCorr).
You radiate miasma, and are resistant to rotting and decay.
You are powered by pain.
You can tolerate rotten meat.
Your magical and physical power is greatly enhanced at high health.
Your vision is a little blurry.
Your mind is acute. (Int +2)
You have a slow metabolism.
You can spit poison.


Also, I said hi to Murray, 5 uniques left for Bay12 Champions (How do you kill Boris though?)
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: tompliss on April 15, 2014, 01:23:58 pm
How do you kill Boris though ?
Well, he can only appear on a little dozen of levels now, can he ? :p
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Xgamer4 on April 15, 2014, 01:45:23 pm
Also, I said hi to Murray, 5 uniques left for Bay12 Champions (How do you kill Boris though?)

The wiki says this:

Quote
Boris will not reappear on another level until he is killed. Thus, if you want to avoid encountering him again and again, just leave him where he is and he won't bother you again until you return to his floor. He will also be forever defeated if you kill him after exploring every area he can possibly generate in.

...Have fun with that.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: tompliss on April 15, 2014, 02:03:52 pm
There are only 16 levels of the dungeon Boris can spawn on : Depths 3-5, Vaults 2-5, Crypt 1-5, Blade, and Tomb 1-3.
So yeah, basically, if you want to remove Boris from your team's list, you "only" need to kill him 16 times.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Xgamer4 on April 15, 2014, 02:12:46 pm
Couldn't you just find Boris, ignore him, go clear the other 15 floors, and then go back and kill Boris? That way you only need to kill him once.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 15, 2014, 02:32:06 pm
Doesn't just a single death count, though? I'd think it would.

Also to everyone's surprise but mostly mine, the glorious Tengu Warper of Sif Muna still lives:

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-12-g87ee3b7 (webtiles) character file.

Gravenous the Spear-Bearer (Tengu Warper)          Turns: 28535, Time: 01:38:40

HP  96/96        AC 29     Str 13      XL: 14   Next: 14%
MP  27/27        EV 13     Int 14      God: Sif Muna [****..]
Gold 1666        SH  0     Dex 20      Spells:  7 memorised,  9 levels left

rFire  + . .     SeeInvis +     s - +0,+3 trident (venom)
rCold  . . .     Clarity  .     G - +8 scale mail "Ciohatt" {rF+ Dam+5 SInv}
rNeg   . . .     Conserve .     (no shield)
rPois  +         rCorr    .     J - +1 hat
rElec  .         rRot     .     B - +1 cloak {rPois}
SustAb . .       Spirit   .     C - +2 pair of gloves {Dex+3}
rMut   .         Warding  .     (boots unavailable)
Saprov . . .     Stasis   .     (no amulet)
MR     +....                    i - ring of see invisible
                                n - +4 ring of protection

@: somewhat resistant to hostile enchantments, extremely unstealthy
A: able to fly, beak, talons 3, thin metallic scales 1
a: Fly, Channel Energy, Forget Spell, Renounce Religion


You are on level 3 of the Orcish Mines.
You worship Sif Muna.
Sif Muna is greatly pleased with you.
You are hungry.

You have visited 4 branches of the dungeon, and seen 25 of its levels.

You have collected 2122 gold pieces.
You have spent 456 gold pieces at shops.

Inventory:

Hand weapons
 a - a +0,-2 spear
 s - a +0,+3 trident of venom (weapon)
 F - a +1,+0 trident of dragon slaying
Missiles
 f - 10 darts of dispersal (quivered)
Armour
 b - a +0 leather armour
 c - a shield {Donald}
 B - a +1 cloak of poison resistance (worn)
 C - a +2 pair of gloves of dexterity (worn)
 D - a +2 robe of the Archmagi
 G - the +8 scale mail "Ciohatt" (worn) {rF+ Dam+5 SInv}
   (You found it on level 12 of the Dungeon)   
   
   It affects your damage with ranged weapons and melee attacks (+5).
   It protects you from fire.
   It enhances your eyesight.
 J - a +1 hat (worn)
Magical devices
 E - a wand of heal wounds (5)
 X - a wand of flame (14)
Comestibles
 k - 3 chunks of orc flesh
 o - 7 pears
 v - 11 sultanas
 z - 10 bread rations
 A - a choko
 H - a meat ration
Scrolls
 d - 2 scrolls of blinking
 e - a scroll of identify
 g - a scroll of recharging
 h - 3 scrolls of magic mapping
 j - 8 scrolls of teleportation
 m - a scroll of fog
 w - 3 scrolls of amnesia
 y - 3 scrolls of fear
 I - 5 scrolls of remove curse
Jewellery
 i - a ring of see invisible (right hand)
 n - a +4 ring of protection (left hand)
 r - an uncursed ring of magical power
Potions
 l - 2 potions of mutation
 p - 2 potions of might
 q - a potion of agility
 u - 4 potions of curing
 O - a potion of haste
 S - a potion of resistance
Books
 t - a book of Hinderance   
   
   Spells                             Type                      Level
   Confusing Touch                    Hexes                        1
   Confuse                            Hexes                        3
   Petrify                            Transmutation/Earth          4
   Leda's Liquefaction                Hexes/Earth                  4
   Metabolic Englaciation             Hexes/Ice                    5
   Summon Mana Viper                  Hexes/Summoning              5


   Skills:
 - Level 14.0 Fighting
 - Level 14.0 Polearms
 - Level 1.1 Throwing
 - Level 10.0 Armour
 - Level 10.6 Dodging
 - Level 4.6 Spellcasting
 * Level 9.0 Charms
 - Level 2.4 Translocations


You have 9 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           ##........   24%         1    None
b - Shroud of Golubria    Chrm/Tloc      ###.......   12%         2    ##.....
c - Regeneration          Chrm/Necr      ###.......   34%         3    ###....
d - Blink                 Tloc           N/A          38%         2    ##.....
e - Infusion              Chrm           ####..       1%          1    None
f - Spectral Weapon       Hex/Chrm       ###.....     34%         3    ###....
g - Summon Butterflies    Summ           #.......     73%         1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (14/15)            Temple (1/1) D:4             Orc (4/4) D:12
   Lair (6/8) D:10          Swamp (0/5) Lair:3       Spider (0/5) Lair:6
   Elf: Orc:3-4      Slime: Lair:6-8    Vaults: D:13-14     

Altars:
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh

Shops:
D:7 !   D:10 %   D:11 [   D:12 ([   Orc:1 ?

Annotations:
D:6 CrazyArbalest's ghost, experienced DsHu
D:11 MDvedh's ghost, powerful MiBe
D:13 exclusion: silver statue
Lair:3 exclusion: oklob plant
Lair:4 exclusion: hydra
Lair:6 exclusion: hydra


Innate Abilities, Weirdness & Mutations

You can fly.
You have a beak for a mouth.
You have claws for feet.
You are partially covered in thin metallic scales (AC +2).

I was going for heavy air magic and a tornado/melee combo, but then I found this great armour of slaying. I'm going to go the more standard melee/charms build, since a Demon Trident is basically guaranteed, and a Scale Mail has low enough EVP that I can get haste castable pre-extended.

I'll still most likely die, since I'm basically an atheist with a miscast protection, and Tengu don't lend themselves well to my favoured playstyle [mash the tab] as denoted by my poor TeDK, but hey.

I consider this a major victory.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Dr Feelgood on April 15, 2014, 02:44:46 pm
Good news, my guy is strong. I might have a chance in extended. I have 5 runes now, abyss was super easy with ash, and slime was a joke too. I encoutered TJR in the middle of the map, buffed myself letting him get 4 free hits and he just died... When I was over with it and it's entourage I still had 85% hp. Zot 1~4 (no 5 because no rmut) was o+tab only, 8 draconians at once and stuff.

But still, no amulet or rmut sucks, the last treasure vault available to me is in Tomb right? Or is there loot in hell?
Also, I said hi to Murray, 5 uniques left for Bay12 Champions (How do you kill Boris though?)

There's loot on the last levels of the hell branches. The rest of the levels have nothing. Pan has random stuff lying on the ground like in the abyss. IIRC Cerebov's castle has the most loot in Pan.

Boris: haste and dispel undead. :P I killed Natasha, but she still had lives left. The tournament counted that as a slain unique. In the previous tournaments, I had to only kill Boris once.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: tompliss on April 15, 2014, 02:51:55 pm
I'm going to go the more standard melee/charms build
With Sif ?
As your piety is dependant of the levels in magic skills, you don't have many gifts, right ?
Wouldn't another god (Dith of TSO come in mind for the bonus damage/protection) give more utility ?
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 15, 2014, 03:00:01 pm
I'm pretty certain literally any other god would be better, I picked Sif since she had 0 wins and was worth 150 points, 50 points over the next tier of gods like Kiku.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: tompliss on April 15, 2014, 03:03:34 pm
Well, you still have to reach 6*, with a Tengu... Conjurations are going to be cast :p
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 15, 2014, 03:30:54 pm
Truth be told I'm significantly more worried about having to actually win the bugger.

On the bright side, this is the most adaptable I've had to be in Crawl, ever.

The entrance to Lair was guarded by a Death Yak which I barely got an empty tile from to get in, and he stood there the entire time. Once in, there were several Komodo Dragons, Yaks and stuff, so I had to teleport several times. When I had a bit of breathing time, I was down to about 10 hp, and I couldn't really rest, since I hadn't killed anything, everyone was awake and running around. I memorised Regeneration, at about 50-60% success rate, smacked down a Brilliance potion and managed to run around slowly regenning.

I had 14 polearms, 6 fighting and 8 dodging skill, so things weren't really looking too jovial.

I learned every possible charms spell I could, winning fights with a combination of flight and constant buffing, spamming my Wand of Healing, working around my spell failures. I finally got strong enough to possibly deal with major threats like Yaks and Blink frogs with my Spectral Weapon, but I still had to be really damn cautious about Hydras and Catoblepas.

That was a really harrowing Lair run, is what I'm saying.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 15, 2014, 06:59:32 pm
So, 9 runes and still alive (don't ask how, I would not know), Tomb half done and Pan for last because the game still has not given me an amulet of resist mutation. At that point I'm pretty sure I'll be given one right before I ascend/die just to troll me.

Also I killed Yemark ghost in Gehenna 5. He did not hit hard...
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: tompliss on April 16, 2014, 01:59:29 am
Shouldn't you wander a bit in the Abyss, to see what you can get ?
I mean, the cahnces to get permanent mutations here are really low (especially wth a character able to kill his enemies as easily), and with a bit of luck and a bit of time, you could get your rMut amulet...
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: tompliss on April 16, 2014, 03:06:59 am
scroll of Immolation + slouch (or any AoE damage) can do wonders in the entry of Vault:5.
You shouldn't try to TP/flee from there with a tanky warrior-type character, as the enemies near you, at least at the begining, aren't the most dangerous. You had a way to deal with the strategically dangerous ones (convokers & stair-lockers) with Slouch ;)
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: monk12 on April 16, 2014, 10:54:30 am
Aw dang, the site I use is down. Guess I won't be picking up that decaying rune before work after all.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 16, 2014, 11:33:09 am
So this happened :

Code: [Select]
12623266 Aelig the Conqueror (level 27, 224/224 HPs)
             Began as a Demonspawn Fighter on Apr 13, 2014.
             Was the Champion of Ashenzari.
             Escaped with the Orb
             ... and 15 runes on Apr 16, 2014!
             
             The game lasted 17:16:23 (127628 turns).

Aelig the Conqueror (Demonspawn Fighter)          Turns: 127628, Time: 17:16:23

HP 224/224       AC 28     Str 18      XL: 27
MP  26/32        EV 42     Int 14      God: Ashenzari [******]
Gold 9722        SH 32     Dex 20      Spells: 14 memorised, 18 levels left

rFire  + + .     SeeInvis +     F - +6,+11 broad axe "Huhuam" {speed, rPois rN+}
rCold  + . .     Clarity  +     j - +5 ring mail of Parts Unknown {+Blink rF+ rC+ Dam+1}
rNeg   + + +     Conserve .     S - +3 shield {rN+} (curse)
rPois  +         rCorr    +     f - +2 helmet {Int+3} (curse)
rElec  .         rRot     +     J - +2 cloak {MR+} (curse)
SustAb . .       Spirit   +     g - +2 pair of gloves of Trial and Error {+Rage MR+}
rMut   .         Warding  .     (boots unavailable)
Saprov + . .     Stasis   .     A - amulet of guardian spirit
MR     ++++.                    s - ring "Kihuipan" {rN+ Int+3}
                                v - ring of protection from fire

@: deflect missiles, phasing, very slightly contaminated, hasted, very quick,
incredibly resistant to hostile enchantments, extremely unstealthy
A: hooves 3, yellow scales 3, berserk 3, deformed body, deterioration 1, dopey
2, fast metabolism 1, frail 1, foul stench 2, low mp 3, powered by pain 3,
saprovore 1, screaming 2, slow healing 1, weak 1, augmentation 3
a: Scrying, Transfer Knowledge, Renounce Religion, Evoke Blink, Evoke Berserk
Rage
0: Orb of Zot
}: 15/15 runes: barnacled, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer


You escaped.
You worshipped Ashenzari.
Ashenzari was exalted by your worship.
You were not hungry.

You visited 19 branches of the dungeon, and saw 100 of its levels.
You visited Pandemonium 2 times, and saw 32 of its levels.
You visited the Abyss 6 times.
You also visited: Trove, Sewer, Bailey and Ice Cave.

You collected 15230 gold pieces.
You spent 5508 gold pieces at shops.

Inventory:

Hand weapons
 F - the cursed +6,+11 broad axe "Huhuam" (weapon) {speed, rPois rN+}
   (You bought it in a shop on level 1 of the Elven Halls)   
   
   Attacks with this weapon are significantly faster.
   
   It protects you from poison.
   It protects you from negative energy.
   It has a curse placed upon it.
Missiles
 t - 7 tomahawks of returning (quivered)
Armour
 f - a cursed +2 helmet of intelligence (worn)
 g - the cursed +2 pair of gloves of Trial and Error (worn) {+Rage MR+}
   (You found it on level 7 of the Iron City of Dis)   
   
   It affects your resistance to hostile enchantments.
   It lets you go berserk.
   It has a curse placed upon it.
 j - the cursed +5 ring mail of Parts Unknown (worn) {+Blink rF+ rC+ Dam+1}
   (You found it on level 4 of the Spider Nest)   
   
   It affects your damage with ranged weapons and melee attacks (+1).
   It protects you from fire.
   It protects you from cold.
   It lets you blink.
   It has a curse placed upon it.
 J - a cursed +2 cloak of magic resistance (worn)
 S - a cursed +3 shield of positive energy (worn)
Magical devices
 b - a wand of teleportation (6)
 I - a wand of heal wounds (3)
 M - a wand of teleportation (4)
 P - a wand of digging (10)
 Q - a wand of hasting (5)
 R - a wand of teleportation (3)
 T - a wand of teleportation (4)
Comestibles
 a - 12 meat rations
 d - 8 bread rations
Scrolls
 p - 4 scrolls of fog
 u - 7 scrolls of identify
 w - a scroll of amnesia
 y - a scroll of blinking
 z - a scroll of enchant weapon II
 K - 5 scrolls of remove curse
 L - 3 scrolls of magic mapping
 O - 2 scrolls of recharging
 W - 4 scrolls of teleportation
Jewellery
 c - an uncursed ring of protection from cold
 h - an uncursed ring of wizardry
 i - an uncursed ring of sustain abilities
 k - the amulet of Cekugob {Ward -Tele Hunger rElec rPois rN+ AC+1 EV+1}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [amulet of warding]
   It affects your AC (+1).
   It affects your evasion (+1).
   It insulates you from electricity.
   It protects you from poison.
   It protects you from negative energy.
   It prevents most forms of teleportation.
   It speeds your metabolism.
 m - an uncursed amulet of stasis
 n - an uncursed amulet of conservation
 q - the ring of Cuunig {-Tele rF+ Dex+3 Int+3}
   (You took it off a balrug in Pandemonium)   
   
   [ring of protection from fire]
   It affects your intelligence (+3).
   It affects your dexterity (+3).
   It prevents most forms of teleportation.
 r - the ring "Lorotsa" {Wiz Int+2 Stlth++}
   (You took it off Dispater on level 7 of the Iron City of Dis)   
   
   [ring of wizardry]
   It affects your intelligence (+2).
   It makes you much more stealthy.
 s - the ring "Kihuipan" (right hand) {rN+ Int+3}
   (You bought it in a shop on level 1 of the Elven Halls)   
   
   [ring of positive energy]
   It affects your intelligence (+3).
 v - a ring of protection from fire (left hand)
 A - an amulet of guardian spirit (around neck)
 D - an uncursed ring of protection from magic
 E - an uncursed ring of sustenance
 G - an uncursed ring of wizardry
 H - an uncursed amulet of warding
 N - a +0,+7 ring of slaying
 V - an uncursed ring of sustain abilities
 X - an uncursed ring of fire
 Y - an uncursed ring of protection from cold
 Z - an uncursed ring of protection from cold
Potions
 e - 3 potions of heal wounds
 x - 5 potions of curing
 B - 3 potions of restore abilities


   Skills:
 O Level 27 Fighting
   Level 7.1 Long Blades
 - Level 19.0(22.6) Axes
   Level 2.4 Maces & Flails
 - Level 17.7(21.4) Armour
 O Level 27 Dodging
 - Level 12.7(15.3) Shields
 + Level 22.7 Spellcasting
 - Level 16.2 Charms
 - Level 16.4 Summonings
 - Level 15.1 Translocations
 - Level 10.1 Air Magic

You had 18 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           #######...   0%          1    None
b - Blink                 Tloc           N/A          0%          2    None
c - Malign Gateway        Summ/Tloc      #######...   4%          7    ######.
d - Summon Butterflies    Summ           #######.     0%          1    None
e - Flight                Chrm/Air       #######...   1%          3    None
f - Aura of Abjuration    Summ           #######...   1%          6    #####..
g - Haste                 Chrm           #######.     1%          6    #####..
h - Control Teleport      Chrm/Tloc      #######...   1%          4    None
i - Phase Shift           Tloc           #######...   1%          5    ##.....
j - Regeneration          Chrm/Necr      ######....   1%          3    None
k - Summon Small Mammal   Summ           ####         0%          1    None
l - Deflect Missiles      Chrm/Air       #######...   1%          6    #####..
m - Monstrous Menagerie   Summ           #######...   1%          6    #####..
n - Sure Blade            Hex/Chrm       ######....   1%          2    None


Three things to say, no rmut suck, no torment resistance suck, Ashenzari is soooo awesome. (Also I beat Graven on score :p)
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: vogonpoet on April 16, 2014, 12:59:37 pm
Nice work - the Bay12 champions are kicking ass.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 16, 2014, 01:53:50 pm
Daymn son, that's a pretty cool Demonspawn you won there!


Also NOOOOoooOOoOoooooo my high scores  :'(

If we can get one win like this on everyone we'll have the highest placement a B12 team has had since I've been playing in the tourney. Get on it, people, we can't spread the Good Word of Armok from the 20+ places!

edit : Heh, heh heh

Got 40 points on you now  :P

My precious Warper is still alive! Even got a rune with him.

Also wow, my ring is called "Suicidal Tendencies" - just noticed this :D

edit : Cleared Vaults, got a Demon Trident. Really tempted to try and get Tornado castable. That'd be the worst spent experience in the history of experience, since with the 25+ Air skill I would need to cast I could get cBlink and all the defensive skills, but... There's a robe of Slaying I could use instead of the Scale Mail, even if the loss of armour would be a major hit... Tornado would only make sense for extended, though - all the defensive skills are a priority on a Tengu.

Damn.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-12-g87ee3b7 (webtiles) character file.

Gravenous the Warrior (Tengu Warper)               Turns: 52260, Time: 03:09:13

HP 130/130       AC 26     Str 17      XL: 19   Next: 98%
MP  34/34        EV 19     Int 17      God: Sif Muna [******]
Gold 2863        SH 29     Dex 21      Spells:  9 memorised, 13 levels left

rFire  + . .     SeeInvis +     Y - +7,+4 demon trident (flame)
rCold  + . .     Clarity  .     G - +8 scale mail "Ciohatt" {rF+ Dam+5 SInv}
rNeg   . . .     Conserve .     c - +0 shield
rPois  +         rCorr    .     F - +2 hat {MR+}
rElec  .         rRot     .     B - +1 cloak {rPois}
SustAb . .       Spirit   .     C - +2 pair of gloves {Dex+3}
rMut   .         Warding  .     (boots unavailable)
Gourm  +         Stasis   .     x - amulet of the gourmand
MR     +++..                    p - ring of Suicidal Tendencies {MR+ Str+4 Dex+1}
                                y - ring of protection from cold

@: repel missiles, flying, quick, extremely resistant to hostile enchantments,
extremely unstealthy
A: able to fly continuously, beak, talons 3, thin metallic scales 1
a: Stop Flying, Channel Energy, Forget Spell, Renounce Religion
}: 1/15 runes: decaying


You are on level 1 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are full.

You have visited 7 branches of the dungeon, and seen 38 of its levels.

You have collected 4074 gold pieces.
You have spent 1211 gold pieces at shops.

Inventory:

Hand weapons
 s - a +0,+1 trident of venom
 Y - a +7,+4 demon trident of flaming (weapon)
Missiles
 f - 10 darts of dispersal (quivered)
Armour
 c - a +0 shield (worn)
 B - a +1 cloak of poison resistance (worn)
 C - a +2 pair of gloves of dexterity (worn)
 F - a +2 hat of magic resistance (worn)
 G - the +8 scale mail "Ciohatt" (worn) {rF+ Dam+5 SInv}
   (You found it on level 12 of the Dungeon)   
   
   It affects your damage with ranged weapons and melee attacks (+5).
   It protects you from fire.
   It enhances your eyesight.
Magical devices
 k - a wand of teleportation (6)
 n - a copper wand
 E - a wand of heal wounds (4)
 J - a wand of confusion
 P - a wand of flame (5)
 S - a wand of random effects
 T - a wand of paralysis {zapped: 6}
 X - a wand of flame (13)
Comestibles
 a - 5 strawberries
 b - a honeycomb
 h - an orange
 o - 9 pears
 v - 21 sultanas
 w - an apple
 A - 3 chokos
 K - 6 meat rations
 L - 3 bread rations
Scrolls
 d - 2 scrolls of identify
 e - 3 scrolls of magic mapping
 j - 2 scrolls of teleportation
 m - a scroll of fog
 H - a scroll of blinking
 I - 4 scrolls of remove curse
 M - a scroll of amnesia
 N - a scroll of recharging
Jewellery
 i - an uncursed ring of see invisible
 l - an uncursed ring of protection from fire
 p - the ring of Suicidal Tendencies (right hand) {MR+ Str+4 Dex+1}
   (You found it on level 8 of the Lair of Beasts)   
   
   [ring of protection from magic]
   It affects your strength (+4).
   It affects your dexterity (+1).
 r - a steel ring
 x - an amulet of the gourmand (around neck)
 y - a ring of protection from cold (left hand)
 D - an uncursed amulet of resist mutation
Potions
 q - 2 potions of restore abilities
 u - 8 potions of curing
 z - a gluggy silvery potion
 V - a potion of brilliance
Books
 t - a book of Control   
   
   Spells                             Type                      Level
   Control Teleport                   Charms/Translocation         4
   Control Undead                     Necromancy                   4
   Enslavement                        Hexes                        4
   Metabolic Englaciation             Hexes/Ice                    5
   Mass Confusion                     Hexes                        6


   Skills:
 - Level 18.0 Fighting
 - Level 14.0 Polearms
 - Level 1.1 Throwing
 - Level 10.0 Armour
 * Level 10.8 Dodging
 - Level 15.0 Shields
 - Level 8.2 Spellcasting
 - Level 16.0 Charms
 - Level 2.4 Translocations


You have 13 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           ###.......   12%         1    None
b - Shroud of Golubria    Chrm/Tloc      #####.....   1%          2    None
c - Regeneration          Chrm/Necr      ####......   2%          3    #......
d - Blink                 Tloc           N/A          17%         2    None
e - Infusion              Chrm           ######       1%          1    None
f - Spectral Weapon       Hex/Chrm       ####....     2%          3    #......
g - Summon Butterflies    Summ           #.......     28%         1    None
h - Repel Missiles        Chrm/Air       ####..       1%          2    None
i - Haste                 Chrm           ######..     6%          6    ######.


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4             Orc (4/4) D:12
    Elf (1/3) Orc:3          Lair (8/8) D:10          Swamp (5/5) Lair:3
 Spider (0/5) Lair:6        Slime (0/6) Lair:8       Vaults (4/5) D:14
  Blade (0/1) Vaults:4      Crypt (0/5) Vaults:3     Depths (0/5) D:15

Altars:
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh

Shops:
D:7 !   D:10 %   D:11 [   D:12 ([   Orc:1 ?   Orc:4 (:*[   Elf:1 !}*
Vaults:2 ([?   Vaults:3 (

Annotations:
D:6 CrazyArbalest's ghost, experienced DsHu
D:11 MDvedh's ghost, powerful MiBe
D:13 exclusion: silver statue
Orc:4 Snorg
Lair:3 exclusion: oklob plant
Lair:4 exclusion: hydra
Lair:6 exclusion: hydra


Innate Abilities, Weirdness & Mutations

You can fly continuously.
You have a beak for a mouth.
You have claws for feet.
You are partially covered in thin metallic scales (AC +2).
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: monk12 on April 16, 2014, 10:48:47 pm
Hm. Currently my MiBe is wearing artifact +5 Plate armor (rF+, INT+1, Dam+5) but I just found artifact +10 Plate (STR+1 INT+5)

Obviously the new set gives me 5 extra AC (from 40 to 45) but I don't know as that's worth losing the rF and Damage boost.

Code: [Select]
monk12 the Executioner (Minotaur Berserker)        Turns: 51979, Time: 05:59:21

HP 172/172       AC 45     Str 30      XL: 20   Next: 95%
MP  36/36        EV  8     Int  9      God: Trog [******]
Gold 2972        SH  0     Dex 12      Spells:  0 memorised, 19 levels left

rFire  . . .     SeeInvis .     b - +5,+7 longbow (velocity)
rCold  + + .     Clarity  +     U - +10 plate armour of Death's Door {Str+1 Int+5}
rNeg   + . .     Conserve .     (no shield)
rPois  .         rCorr    .     A - +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++}
rElec  .         rRot     .     X - +1 cloak of the Snail {rC++}
SustAb . .       Spirit   +     E - +2 pair of gloves {archer}
rMut   .         Warding  .     s - +1 pair of boots
Saprov . . .     Stasis   .     H - amulet of clarity
MR     +++..                    J - +6 ring of protection
                                M - +5,+5 ring of slaying

@: extremely resistant to hostile enchantments, extremely unstealthy
A: retaliatory headbutt, horns 2, blurry vision 1
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion,
Evoke Berserk Rage
}: 2/15 runes: decaying, gossamer


You are on level 2 of the Vaults.
You worship Trog.
Trog is exalted by your worship.
You are not hungry.

You have visited 10 branches of the dungeon, and seen 48 of its levels.
You have also visited: Ossuary and Wizlab.

You have collected 3922 gold pieces.
You have spent 950 gold pieces at shops.

Inventory:

Hand weapons
 a - a +6,+8 executioner's axe of electrocution
 b - a +5,+7 longbow of velocity (weapon)
Missiles
 o - 59 arrows (quivered)
 z - 8 poisoned arrows
 K - 18 arrows of flame
 O - 28 arrows of frost
 T - 13 arrows of dispersal
Armour
 c - the +5 plate armour of Starshine {rF+ Int+1 Dam+5}
   (You found it on level 3 of the Swamp)   
   
   It affects your intelligence (+1).
   It affects your damage with ranged weapons and melee attacks (+5).
   It protects you from fire.
 s - a +1 pair of boots (worn)
 A - the +2 hat of the Bear Spirit (worn) {Spirit, +Rage rN+ MR++}
   (You found it on level 12 of the Dungeon)   
   
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It lets you go berserk.
 E - a +2 pair of gloves of archery (worn)
 U - the +10 plate armour of Death's Door (worn) {Str+1 Int+5}
   (You found it on level 2 of the Vaults)   
   
   It affects your strength (+1).
   It affects your intelligence (+5).
 X - the +1 cloak of the Snail (worn) {rC++}
   (You found it in a wizard's laboratory)   
   
   It greatly protects you from cold.
Magical devices
 e - a wand of digging
 h - a wand of cold (4)
 j - a wand of draining (0)
 l - a wand of paralysis
 n - a wand of lightning (3)
 C - a wand of fire (7)
 F - a wand of hasting (3)
 N - a wand of disintegration (12)
 P - a wand of teleportation (3)
Comestibles
 m - 3 bread rations
 I - 5 chunks of yaktaur flesh
Scrolls
 d - 3 scrolls of blinking
 p - 5 scrolls of fog
 u - 4 scrolls of teleportation
 v - 5 scrolls of identify
 y - 3 scrolls of fear
 Q - 4 scrolls of remove curse
Jewellery
 f - an uncursed ring of poison resistance
 k - an uncursed amulet of resist corrosion
 r - the ring of Wygocw {Dex-5 Int+4 SInv}
   (You found it on level 1 of the Depths)   
   
   [ring of see invisible]
   It affects your intelligence (+4).
   It affects your dexterity (-5).
 x - the ring of Stridahecke {+Fly rN+ Dex+2}
   (You took it off a rakshasa in a wizard's laboratory)   
   
   [ring of flight]
   It affects your dexterity (+2).
   It protects you from negative energy.
 H - an amulet of clarity (around neck)
 J - a +6 ring of protection (right hand)
 L - an uncursed ring of protection from fire
 M - a +5,+5 ring of slaying (left hand)
Potions
 i - a potion of lignification
 q - 3 potions of curing
 t - 2 potions of heal wounds
 w - 3 potions of might
 B - 3 potions of invisibility
 D - a potion of resistance
 G - a potion of beneficial mutation
 R - 2 potions of haste
 S - 3 potions of flight
 W - a potion of agility
Miscellaneous
 g - a phial of floods


   Skills:
 + Level 13.5 Fighting
 - Level 21.0 Axes
 - Level 19.2 Bows
 - Level 18.0 Armour
 - Level 2.2 Dodging
 - Level 20.1 Evocations


You have 19 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:7             Orc (4/4) D:9
    Elf (2/3) Orc:4          Lair (8/8) D:11          Swamp (5/5) Lair:3
 Spider (5/5) Lair:6        Slime (0/6) Lair:6       Vaults (2/5) D:14
   Hell (1/1)              Depths (5/5) D:15       
 Crypt: Vaults:2-3     Dis: Hell:1         Geh: Hell:1         Coc: Hell:1
   Tar: Hell:1         Zot: Depths:5   

Altars:
Ashenzari
Elyvilon
Fedhas
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One

Shops:
D:10 =   Orc:2 [   Orc:3 (   Orc:4 %*:*(   Elf:2 :   Depths:1 %!*?}

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:4
Pandemonium: Depths:3
Ziggurat: Depths:5

Annotations:
Spider:5 exclusion: Roxanne, Roxanne
Hell Geryon
Depths:3 Sojobo
Depths:4 exclusion: 3 statues, cptwinky's ghost, great DECj


Innate Abilities, Weirdness & Mutations

You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.
Your vision is a little blurry.

Thoughts?
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Dr Feelgood on April 16, 2014, 11:29:13 pm
Ditched Trog. I heard they revamped god wrath, but it seems the same to me. Also:

Code: [Select]
Boris comes into view.
Boris shouts!
Found 13 silver darts. Found a stone staircase leading down.
There is a stone staircase leading up here.
You feel very mighty all of a sudden.
Boris conjures a glowing orb.
A mighty gale blasts forth from the fan!
The orb of destruction is blown away by the wind.
The winds coalesce and take form.
The wavering orb of destruction hits Boris.

Only 3 uniques left for the Bay12 Champions. I love the elemental evokers, especially the phial of floods.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 17, 2014, 12:38:05 pm
I think the thing with god wrath is that you can't wait it out in a corner now, you have to get exp for it to wear off. So basically it does not make much of a difference if you play normally.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: tompliss on April 17, 2014, 01:17:04 pm
It was also indexed on your level. So Trog won't summon berserk giants if you abandon him at lvl5, but bears and creatures like that (but his wrath still is one of the most dangerous).
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Dr Feelgood on April 17, 2014, 03:28:04 pm
Yeah, I found out the changes to god wrath. Duration is tied to exp gain. After gaining 2 levels worth of exp your ex-god will be mollified. And severity is tied to your level. Basically, low level characters can abandon a god with less risk. I mollified Trog very quickly while clearing out Zot.

Anyhow, I got the abyssal rune. I usually save it for last, but I got banished several times already. Best moment: I got banished by some elf and the exit was a few steps away. When I returned the elf got terrified and started fleeing from me while praying for help. :D
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: monk12 on April 17, 2014, 04:16:53 pm
Today I learned that you can't actually use a scroll of acquirement to get potions. I'm debating whether to quaff my 4 potions of Beneficial Mutation in the hopes that they erase/offset the blurry vision and deformed body. Stupid Zot traps...
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Aelig on April 17, 2014, 04:32:53 pm
I think you should live with it, it's not impairing you too much and beneficial mutations are sometimes not so beneficial... I did pand with something like 7 muts including hp -10%, shoutitis and no regen when enemy are near.

I'm running a VpEn of Dithmenos, it's pretty easy for now because everything is alive (but me) and have low MR, but I'm pretty sure I will die shortly after orc... On the plus side I probably got the easiest lair branches for that character (snake and swamp) but I just don't know how to play the sneak game.

Also, does anyone know if the bonus damage from your weapon is taken in account in the stabbing formula or just the base damage?
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 17, 2014, 06:54:04 pm
From browsing the bots and the wiki, stabbing increases, I quote, "your damage from dam to (dam+bonus)*mult"

What exactly "your damage" constitutes, is beyond me.

My internet is slow as molasses, since I'm back home for the holidays. The game also appears to really want me to cast Tornado and go for extended, flooding me with rings of wizardry, staves of air and books with tornado in it, but I think I'll just do a quick and dirty 5-rune win, and then perhaps roll an Ice Elementalist of some sort and give that a try at extended. It does feel like a waste, but I've lost enough dudes in extended.

Of course odds are high that I won't even win, but getting a Tengu Warper of Sif so far is already a win for me, so  8)

edit VVV  :(
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: monk12 on April 17, 2014, 07:03:34 pm
YASD

That is all
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Dr Feelgood on April 17, 2014, 10:43:29 pm
Nice win! I briefly spectated your game while you were in the depths. Most items now auto-id when worn/used. And you can still apport the Orb, but it may take a few tries.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 18, 2014, 04:39:16 am
Holy crab, Zot is scary when you have horrible resists and health! Draconians are a menace and I nearly died a lot more than I expected. 4 runes, zot1-4 cleared.

Decided to train a bit of Air skill just for fun, after I'd gotten all my defensive skills to 20.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-15-g6b16f67 (webtiles) character file.

Gravenous the Spry (Tengu Warper)                  Turns: 74552, Time: 04:54:02

HP 171/171 (174) AC 28     Str 17      XL: 26   Next: 23%
MP  38/38        EV 31     Int 21      God: Sif Muna [******]
Gold 5721        SH 26     Dex 21      Spells:  9 memorised, 20 levels left

rFire  + . .     SeeInvis +     Y - +7 demon trident (flame)
rCold  . . .     Clarity  .     G - +8 scale mail "Ciohatt" {rF+ Dam+5 SInv}
rNeg   . . .     Conserve +     d - -2 shield {AC+3}
rPois  .         rCorr    +     F - +1 hat {MR+}
rElec  .         rRot     .     j - +0 cloak {rCorr, Cons}
SustAb . .       Spirit   .     C - +0 pair of gloves {Dex+3}
rMut   .         Warding  .     (boots unavailable)
Gourm  +         Stasis   .     x - amulet of the gourmand
MR     +++..                    p - ring of Suicidal Tendencies {MR+ Str+4 Dex+1}
                                s - +3,+7 ring of slaying

@: repel missiles, flying, drained, quick, extremely resistant to hostile
enchantments, extremely unstealthy
A: able to fly continuously, beak, talons 3, repulsion field 1, thin metallic
scales 1, slow metabolism 1
a: Stop Flying, Channel Energy, Forget Spell, Renounce Religion
}: 3/15 runes: decaying, slimy, gossamer


You are on level 1 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are not hungry.

You have visited 11 branches of the dungeon, and seen 58 of its levels.
You have also visited: Wizlab.

You have collected 6932 gold pieces.
You have spent 1211 gold pieces at shops.

Inventory:

Hand weapons
 Y - a +7,+7 demon trident of flaming (weapon)
Armour
 d - a -2 shield of protection (worn)
 j - a +0 cloak of preservation (worn)
 t - a fire dragon armour
 B - a -4 cloak of poison resistance
 C - a +0 pair of gloves of dexterity (worn)
 F - a +1 hat of magic resistance (worn)
 G - the +8 scale mail "Ciohatt" (worn) {rF+ Dam+5 SInv}
   (You found it on level 12 of the Dungeon)   
   
   It affects your damage with ranged weapons and melee attacks (+5).
   It protects you from fire.
   It enhances your eyesight.
Magical devices
 f - a wand of disintegration (15)
 k - a wand of teleportation (5)
 z - a wand of cold {zapped: 1}
 E - a wand of heal wounds (9)
 O - a wand of invisibility
 T - a wand of digging
Comestibles
 o - 13 pears
 v - 32 sultanas
 w - 9 apples
 A - 4 chokos
 L - 10 bread rations
 M - 4 meat rations
Scrolls
 a - a scroll of teleportation
 g - a scroll of fear
 h - a scroll of identify
 i - 12 scrolls of enchant armour
 m - a scroll of fog
 I - 3 scrolls of remove curse
 J - a scroll of magic mapping
 N - 2 scrolls of recharging
 W - a scroll of vulnerability
Jewellery
 l - an uncursed ring of protection from fire
 n - an uncursed ring of protection from fire
 p - the ring of Suicidal Tendencies (right hand) {MR+ Str+4 Dex+1}
   (You found it on level 8 of the Lair of Beasts)   
   
   [ring of protection from magic]
   It affects your strength (+4).
   It affects your dexterity (+1).
 r - an uncursed ring of sustain abilities
 s - a +3,+7 ring of slaying (left hand)
 x - an amulet of the gourmand (around neck)
 y - an uncursed ring of protection from cold
 D - an uncursed amulet of resist mutation
 K - an uncursed ring of protection from magic
 Q - an uncursed ring of wizardry
 U - an uncursed amulet of conservation
Potions
 c - 2 potions of magic
 e - a potion of cure mutation
 q - a potion of restore abilities
 u - 4 potions of curing
 V - a potion of brilliance
 Z - a potion of heal wounds
Books
 R - a book of the Warp   
   
   Spells                             Type                      Level
   Control Teleport                   Charms/Translocation         4
   Phase Shift                        Translocation                5
   Warp Weapon                        Charms/Translocation         5
   Summon Forest                      Summoning/Translocation      5
   Dispersal                          Translocation                6
   Controlled Blink                   Translocation                7
   Disjunction                        Translocation                8
Miscellaneous
 b - a fan of gales (inert)
 P - a lamp of fire
 S - a fan of gales
 X - a fan of gales


   Skills:
 - Level 20.0(18.4) Fighting
 - Level 14.0(12.6) Polearms
 - Level 1.1(0.1) Throwing
 - Level 20.0(18.4) Armour
 - Level 20.0(18.4) Dodging
 - Level 15.0(13.5) Shields
 - Level 8.3(7.0) Spellcasting
 - Level 16.0(14.5) Charms
 - Level 2.4(1.3) Translocations
 + Level 19.9(18.3) Air Magic


You have 20 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           ##........   12%         1    None
b - Shroud of Golubria    Chrm/Tloc      #####.....   1%          2    None
c - Regeneration          Chrm/Necr      #####.....   2%          3    #......
d - Blink                 Tloc           N/A          17%         2    None
e - Infusion              Chrm           ######       1%          1    None
f - Spectral Weapon       Hex/Chrm       #####...     2%          3    #......
g - Summon Butterflies    Summ           #.......     21%         1    None
h - Repel Missiles        Chrm/Air       ######       1%          2    None
i - Haste                 Chrm           ######..     10%         6    ######.


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4             Orc (4/4) D:12
    Elf (1/3) Orc:3          Lair (8/8) D:10          Swamp (5/5) Lair:3
 Spider (5/5) Lair:6        Slime (6/6) Lair:8       Vaults (4/5) D:14
  Blade (0/1) Vaults:4      Crypt (0/5) Vaults:3        Zot (4/5) Depths:5
 Depths (5/5) D:15       

Altars:
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh
Jiyva

Shops:
D:7 !   D:10 %   D:11 [   D:12 ([   Orc:1 ?   Orc:4 (:*[   Elf:1 !}*
Vaults:2 ([?   Vaults:3 (   Depths:3 *

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:4
Pandemonium: Depths:3 Depths:4
Ziggurat: Depths:5
Trove: Depths:5 (give 5 potions of haste)

Annotations:
D:6 CrazyArbalest's ghost, experienced DsHu
D:11 MDvedh's ghost, powerful MiBe
Orc:4 Snorg
Lair:3 exclusion: oklob plant
Lair:4 exclusion: hydra
Lair:6 exclusion: hydra


Innate Abilities, Weirdness & Mutations

You can fly continuously.
You have a beak for a mouth.
You have claws for feet.
You are surrounded by a mild repulsion field (EV +2).
You are partially covered in thin metallic scales (AC +2).
You have a slow metabolism.

I still sort of want to try extended on this guy, since Tornado is the best spell, but my resists are balls. I haven't cleared Elf yet, so I could get something nice there. Also there's a trove that wants 5 potions of haste, which I'm perfectly willing to give away. Once I collect the bloody things, that is.

Debating whether to grab Abyss and win, or ditch stupid-ass Sif, get Oka or Kiku [she still gives torment protection, doesn't she? Hellfire is my primary concern, but torment is going to be a horrible threat too]

If I decide to go extended, I'd have to clear Elf and Crypt in the hope of getting better resists. I don't want to ditch my ring of slaying, since stuff's pretty much melting right now, but if I go extended, I might have no choice.

Also I have 12 scrolls of enchant armour, and I'm wondering whether I should dump them on a fire dragon armour. Balls of fire are going to be, well, balls. The -rC wouldn't be a problem in end-game, but for extended - no way.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: tompliss on April 18, 2014, 04:58:02 am
I have never played with tornado, so question : you won't need Sif's mana reg for extended if you go for it, right ?

Because Sif gifted you spells already, so she only gives you miscast resist (which you don't need with 20air/16charm) and mana, so ...

On the other hand, you would switch to Oka for equipement ?
I mean, 5 combat apt is good at high level because 20->25 are expensive in XP, but Finesse won't give you much as you have Haste. So is it for the gifts ? I mean, you could get better armor (that would solve your rF problem), but it may not be the best choice ...
Kiku always has his rTorment, and it's clear that you don't have spells duplicating his abilities.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 18, 2014, 05:31:26 am
Uh, replace Oka with TSO. No idea why that happened ._.

So here's where we stand now:

Spoiler (click to show/hide)
9% failure chance with the staff of wizardry, presumably the same with a ring of wizardry. A rC++ ring, a possible rF++ Fire Dragon Armour. No rElec.

Really don't want to give up on my slaying, but I don't see a way to do that unless I get a grand randart amulet and go TSO -> Zin, since while I have a ton of cure Mut, they most certainly have more cause Mut and by they I mean all the demons of hell and pan.

I don't also want to give up on my mR+ randart ring - abyssing isn't a danger anymore, but paralysis certainly is, and there's no way in hell I'd remember to switch back to the ring every time I fight a random Pan lord.

Hmmm.

edit : Weeee

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-15-g6b16f67 (webtiles) character file.

2787918 Gravenous the Meteorologist (level 27, 164/172 (179) HPs)
             Began as a Tengu Warper on Apr 14, 2014.
             Was the Champion of Sif Muna.
             Escaped with the Orb
             ... and 5 runes on Apr 18, 2014!
             
             The game lasted 06:03:18 (86478 turns).

Gravenous the Meteorologist (Tengu Warper)         Turns: 86478, Time: 06:03:18

HP 164/172 (179) AC 34     Str 13      XL: 27
MP  28/32        EV 25     Int 25      God: Sif Muna [******]
Gold 8101        SH 25     Dex 18      Spells: 10 memorised, 35 levels left

rFire  + + .     SeeInvis .     Y - +7 demon trident (flame)
rCold  + . .     Clarity  .     i - +8 fire dragon armour
rNeg   . . .     Conserve +     d - -2 shield {AC+3}
rPois  .         rCorr    +     F - +2 hat {MR+}
rElec  .         rRot     .     j - -1 cloak {rCorr, Cons}
SustAb . .       Spirit   .     C - +1 pair of gloves {Dex+3}
rMut   +         Warding  .     (boots unavailable)
Saprov . . .     Stasis   .     D - amulet of resist mutation
MR     +++..                    H - ring of Zoelaeca {rC++ Int+3 Acc+3}
                                s - +3,+7 ring of slaying

@: repel missiles, flying, very slightly contaminated, quick, extremely
resistant to hostile enchantments, extremely unstealthy
A: able to fly continuously, beak, talons 3, thin metallic scales 1, clumsy 1,
deterioration 1, low mp 3, slow healing 1
a: Stop Flying, Channel Energy, Forget Spell, Renounce Religion
0: Orb of Zot
}: 5/15 runes: decaying, slimy, silver, abyssal, gossamer


You escaped.
You worshipped Sif Muna.
Sif Muna was exalted by your worship.
You were not hungry.

You visited 11 branches of the dungeon, and saw 62 of its levels.
You visited the Abyss 1 time.
You also visited: Wizlab.

You collected 9559 gold pieces.
You spent 1458 gold pieces at shops.

Inventory:

Hand weapons
 Y - a +7,+7 demon trident of flaming (weapon)
Armour
 d - a -2 shield of protection (worn)
 i - a +8 fire dragon armour (worn)
 j - a -1 cloak of preservation (worn)
 B - a +1 cloak of poison resistance
 C - a +1 pair of gloves of dexterity (worn)
 F - a +2 hat of magic resistance (worn)
Magical devices
 e - a wand of frost (13)
 f - a wand of disintegration (10)
 k - a wand of teleportation (5)
 E - a wand of heal wounds (7)
 T - a wand of digging (8)
Comestibles
 o - 15 pears
 w - 9 apples
 A - 5 chokos
Scrolls
 h - 2 scrolls of identify
 m - a scroll of fog
 t - 2 scrolls of teleportation
 I - 6 scrolls of remove curse
 J - 2 scrolls of magic mapping
 N - a scroll of recharging
Jewellery
 l - an uncursed ring of protection from fire
 n - an uncursed ring of protection from fire
 p - the ring of Suicidal Tendencies {MR+ Str+4 Dex+1}
   (You found it on level 8 of the Lair of Beasts)   
   
   [ring of protection from magic]
   It affects your strength (+4).
   It affects your dexterity (+1).
 r - an uncursed ring of sustain abilities
 s - a +3,+7 ring of slaying (left hand)
 x - an uncursed amulet of the gourmand
 y - an uncursed ring of protection from cold
 z - the amulet "Skim" {rCorr Dex+4 Int+2}
   (You found it on level 2 of the Abyss)   
   
   [amulet of resist corrosion]
   It affects your intelligence (+2).
   It affects your dexterity (+4).
 D - an amulet of resist mutation (around neck)
 H - the ring of Zoelaeca (right hand) {rC++ Int+3 Acc+3}
   (You took it off an ironheart preserver on level 5 of the Vaults)   
   
   [ring of intelligence]
   It affects your intelligence (+3).
   It affects your accuracy with ranged weapons and melee attacks (+3).
   It greatly protects you from cold.
 K - an uncursed ring of protection from magic
 Q - an uncursed ring of wizardry
 U - an uncursed amulet of conservation
 Z - the ring "Cuni" {+Fly AC+2 Int+4 Stlth++ Curse}
   (You took it off a vault warden on level 5 of the Vaults)   
   
   [ring of protection]
   It affects your AC (+2).
   It affects your intelligence (+4).
   It lets you fly.
   It may recurse itself when equipped.
   It makes you much more stealthy.
Potions
 c - 2 potions of magic
 g - 2 potions of brilliance
 q - a potion of restore abilities
 v - a potion of haste
Books
 a - a book of Flames   
   
   Spells                             Type                      Level
   Flame Tongue                       Conjuration/Fire             1
   Throw Flame                        Conjuration/Fire             2
   Conjure Flame                      Conjuration/Fire             3
   Inner Flame                        Hexes/Fire                   3
   Sticky Flame                       Conjuration/Fire             4
   Fireball                           Conjuration/Fire             5
 G - Sif Muna's Catalogue of Combat Magic
   (Sif Muna gifted it to you on level 5 of the Realm of Zot)   
   
   Spells                             Type                      Level
   Shock                              Conjuration/Air              1
   Stone Arrow                        Conjuration/Earth            3
   Sticky Flame                       Conjuration/Fire             4
   Iskenderun's Mystic Blast          Conjuration                  4
   Bolt of Draining                   Conjuration/Necromancy       5
 W - a book of Frost   
   
   Spells                             Type                      Level
   Freeze                             Ice                          1
   Throw Frost                        Conjuration/Ice              2
   Ozocubu's Armour                   Charms/Ice                   3
   Throw Icicle                       Conjuration/Ice              4
   Summon Ice Beast                   Ice/Summoning                4
   Condensation Shield                Ice                          4
Magical staves
 R - an uncursed staff of wizardry
Miscellaneous
 b - a fan of gales
 O - a phial of floods
 S - a fan of gales
 X - a fan of gales
Rods
 P - a +9 rod of ignition (14/14)
   (You found it on level 5 of the Vaults)


   Skills:
 - Level 20.0 Fighting
 - Level 14.0 Polearms
 - Level 1.1 Throwing
 - Level 20.0 Armour
 - Level 20.0 Dodging
 - Level 15.0 Shields
 + Level 19.5 Spellcasting
 - Level 16.0 Charms
 - Level 2.4 Translocations
 O Level 27 Air Magic


You had 35 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           #####.....   1%          1    None
b - Shroud of Golubria    Chrm/Tloc      ######....   1%          2    None
c - Regeneration          Chrm/Necr      ######....   1%          3    None
d - Blink                 Tloc           N/A          2%          2    None
e - Infusion              Chrm           ######       0%          1    None
f - Spectral Weapon       Hex/Chrm       ######..     1%          3    None
g - Summon Butterflies    Summ           ###.....     4%          1    None
h - Repel Missiles        Chrm/Air       ######       0%          2    None
i - Haste                 Chrm           #######.     1%          6    ###....
j - Tornado               Air            ########..   14%         9    #######


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4             Orc (4/4) D:12
    Elf (3/3) Orc:3          Lair (8/8) D:10          Swamp (5/5) Lair:3
 Spider (5/5) Lair:6        Slime (6/6) Lair:8       Vaults (5/5) D:14
  Blade (0/1) Vaults:4      Crypt (0/5) Vaults:3        Zot (5/5) Depths:5
 Depths (5/5) D:15       

Altars:
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh
Jiyva

Shops:
D:7 !   D:10 %   D:11 [   D:12 ([   Orc:1 ?   Orc:4 (:*[   Elf:1 !}*
Elf:3 *   Vaults:2 ([?   Vaults:3 (   Depths:3 *

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:4
Pandemonium: Depths:3 Depths:4
Ziggurat: Depths:5
Trove: Depths:5 (give 5 potions of haste)

Annotations:
D:11 MDvedh's ghost, powerful MiBe
Lair:3 exclusion: oklob plant
Lair:4 exclusion: hydra
Lair:6 exclusion: hydra


Innate Abilities, Weirdness & Mutations

You can fly continuously.
You have a beak for a mouth.
You have claws for feet.
You are partially covered in thin metallic scales (AC +2).
You are clumsy. (Dex -2)
Your body is slowly deteriorating.
Your magical capacity is extremely low (-30% MP).
You heal slowly when monsters are visible.


Message History

Your spectral weapon burns the hellwing.
You impale the hellwing!! You burn the hellwing.
The hellwing is severely wounded.
Your spectral weapon hits the hellwing!
Your spectral weapon burns the hellwing!
You kill the hellwing!
Attack whom?
Press: ? - help, Dir - move target cursor, f - white imp
Aim: a white imp
You reach to attack! You impale the white imp!! You burn the white imp!
You kill the white imp!
No target in view!
No target in view!
(D) Dungeon        (T) Temple         (O) Orcish Mines   (E) Elven Halls   
(L) Lair           (S) Swamp          (N) Spider Nest    (M) Slime Pits     
(V) Vaults         (B) Hall of Blades (C) Crypt          (H) Hell           
(Z) Zot            (U) Depths         
Where to? (Enter - D:1 @ (x,y), ? - help)
There is a staircase leading out of the dungeon here.
You have escaped!

Had 4 levels of skills drained while fighting a Pan lord in zot:5. Regained it all by the time I escaped.

This character definitely could've gone 15-rune, but like hell am I doing extended on a Tengu and the worst internet this side of smoke signals.

Also haha, I'm ahead of Elliptic right now :D
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Graven on April 18, 2014, 05:03:56 pm
Yeah, it'd be pretty boss if we could be top 10. Fingers crossed!

Yeah, that SpMo is definitely... something :o I'd probably go for a ton of evocations and a couple of rods/phials, but you seem to be doing perfectly fine so far, so best of luck with that! If you can get blade hands, it would be a great boost of damage, but I assume survavibility's the bigger issue.

How did you even get that thing started, looks like proper bollocks considering Spriggan health and doing unarmed without auxiliary attacks?

I myself started a HeIE, since I haven't won an Ice Elementalist yet, and I want to see that new Glaciate thingy. I was planning on going Jiyva for the score, but remembered she shifts stats around and I'm not in the mood for that. So I went Fedhas. I even used the evolution ability, which means I've already gotten more mileage out of Fedhas than I did out of Sif in my entire previous game.

I also have a disgusting amount of slaying for this early in the game, and a god damn Pearl Dragon Armour. I plan on getting 11 strength and casting Glaciate in fancy white armour.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-17-gc0b17a5 (webtiles) character file.

Gravenous the Carver (High Elf Ice Elementalist)   Turns: 26645, Time: 01:49:20

HP  99/99        AC  8     Str  8      XL: 14   Next: 41%
MP  33/33        EV 18     Int 23      God: Fedhas [******]
Gold 1414        SH 13     Dex 17      Spells:  4 memorised, 21 levels left

rFire  . . .     SeeInvis +     s - +0 falchion
rCold  + . .     Clarity  .     F - +0 robe {rC+}
rNeg   + . .     Conserve .     o - -1 buckler
rPois  +         rCorr    .     Q - +0 helmet
rElec  .         rRot     .     H - +1 cloak "Taff" {Acc+4 Dam+3}
SustAb . .       Spirit   .     I - +0 pair of gloves
rMut   .         Warding  +     (no boots)
Saprov . . .     Stasis   .     D - amulet of warding
MR     +....                    x - ring of see invisible
                                i - +0,+8 ring of slaying

@: somewhat resistant to hostile enchantments, stealthy
A: large bone plates 1, poison resistance, screaming 1
a: Evolution, Sunlight, Growth, Reproduction, Rain, Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Fedhas.
Fedhas is exalted by your worship.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 19 of its levels.
You have also visited: Sewer and Bailey.

You have collected 1414 gold pieces.

Inventory:

Hand weapons
 g - a cursed +1,+2 cutlass of protection
 s - a +0,+0 falchion (weapon)
Armour
 o - a -1 buckler (worn)
 F - a +0 robe of cold resistance (worn)
 H - the +1 cloak "Taff" (worn) {Acc+4 Dam+3}
   (You found it on level 10 of the Dungeon)   
   
   It affects your accuracy with ranged weapons and melee attacks (+4).
   It affects your damage with ranged weapons and melee attacks (+3).
 I - a +0 pair of gloves (worn)
 Q - a +0 helmet (worn)
Magical devices
 c - a wand of magic darts
 u - a wand of digging {zapped: 2}
 v - a wand of disintegration (6)
Comestibles
 h - 2 rotting chunks of black mamba flesh
 q - 18 sultanas
 z - 4 cheeses
 C - 4 apples
 R - 4 bread rations
Scrolls
 t - 3 scrolls of remove curse
 B - a scroll of fog
 L - 4 scrolls of identify
 M - 2 scrolls of blinking
 N - 2 scrolls of recharging
 O - 2 scrolls of magic mapping
Jewellery
 b - a dented pearl amulet
 i - a +0,+8 ring of slaying (left hand)
 x - a ring of see invisible (right hand)
 D - an amulet of warding (around neck)
 E - an uncursed ring of poison resistance
 P - a -3 ring of protection
Potions
 d - 6 potions of heal wounds
 j - 3 potions of curing
Miscellaneous
 n - a phial of floods (inert)


   Skills:
 - Level 10.0 Fighting
 - Level 14.0 Long Blades
 - Level 8.1 Dodging
 - Level 2.1 Stealth
 - Level 5.0 Shields
 + Level 9.1 Spellcasting
 * Level 12.2 Conjurations
 - Level 7.0 Charms
 * Level 11.4 Ice Magic


You have 21 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Freeze                Ice            ####         1%          1    None
b - Throw Frost           Conj/Ice       ######       1%          2    None
c - Throw Icicle          Conj/Ice       ######..     1%          4    ##.....
d - Ozocubu's Armour      Chrm/Ice       ######....   1%          3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (10/15)            Temple (1/1) D:7            Lair (8/8) D:10
 Shoals (0/5) Lair:4       Spider (0/5) Lair:5        Slime (0/6) Lair:8
   Orc: D:9-12     

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One


Innate Abilities, Weirdness & Mutations

You are partially covered in large bone plates (AC +2, SH +2).
Your system is resistant to poisons.
You occasionally shout uncontrollably.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Ygdrad on April 18, 2014, 06:59:01 pm
I'm a huge fan of roguelikes but despite seeing the thread near the top of the board multiple times I never tried it. How easy is it to get into? I don't mean difficulty-wise though, I hope this one is brutal, but I mean learning to play it. Think I can get a decent enough grasp of the game quickly enough to entertain the idea of running in the tournament as a beginner?
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 18, 2014, 07:06:03 pm
We don't really have a skill requirement here, if you like to play you can join in.

I guess Crawl is pretty easy to get into, as far as roguelikes are concerned. It has less hidden bullshit than a lot of games and you can always check the knowledge bot if you're in doubt about something. Certainly there are things to learn, like manual skill allocation and such while you're  just beginning to play for the first time. But overall I'd rate it as a fairly accessible one.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Xgamer4 on April 18, 2014, 07:09:18 pm
I'm a huge fan of roguelikes but despite seeing the thread near the top of the board multiple times I never tried it. How easy is it to get into? I don't mean difficulty-wise though, I hope this one is brutal, but I mean learning to play it. Think I can get a decent enough grasp of the game quickly enough to entertain the idea of running in the tournament as a beginner?

Yes.

You probably want a longer answer, but I've gotta run soon so someone else will have to give you one. But if you have experience with other roguelikes (Nethack, ADOM, etc), you'll be right at home.

If you want in, let me know and I'll get you on the Miners. One of my team members left, and two more no-showed, so I've got an open three spots. You'll need to be quick, though. Clan changes end in ~19 hours.

EDIT: If you do take me up on that offer, put:
Code: [Select]
# TEAMCAPTAIN Xgamer4


at the very top of your rc file. (The options file - press 'o' after selection 0.14 if you're sshing in - I'm not sure about webtiles or other methodes). Then comment here with your username and I'll get you added when I see it.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 18, 2014, 07:11:22 pm
Clan changes end in ~19 hours.

Oh, didn't know that. I guess I'll be changing the thread title again soon.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: monk12 on April 18, 2014, 08:20:39 pm
I'm a huge fan of roguelikes but despite seeing the thread near the top of the board multiple times I never tried it. How easy is it to get into? I don't mean difficulty-wise though, I hope this one is brutal, but I mean learning to play it. Think I can get a decent enough grasp of the game quickly enough to entertain the idea of running in the tournament as a beginner?

Not that I've played many roguelikes, but I can honestly say that this is the most accessible one I've played. The interface is well designed, almost all the information is out in the open, and there's very few "gotcha" deaths (though if you're not paying attention there's plenty of situations that can feel that way but were actually entirely avoidable.)

And now that I've said that I need to go stop dragging down the Bay12 Champions!
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: monk12 on April 18, 2014, 09:19:47 pm
And now that I've said that I need to go stop dragging down the Bay12 Champions!

Yeah, get your finger out :P

I was sorry to see your previous game end. Vaults 5 really is a pain - I've lost two guys there myself so far this tournament. Hope your DEFE has better luck.

Such an unnecessary death, too. I literally came up with 8 things I could have done to not-die as soon as I was a corpse, and that was just looking at my inventory. On the plus side, the DEFE is going well; early Vehument altar, bunch of spellbooks, rPois, 2 rings of MP and an artifact dagger before I even hit Lair! I'm just waiting for the other shoe to drop, now.

EDIT:

Code: [Select]
Psyche zaps a wand. The bolt of lightning hits you!
The bolt of lightning misses you. The bolt of lightning hits Psyche.
Psyche dies!

Well that went better than expected.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Dr Feelgood on April 18, 2014, 09:44:41 pm
Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-17-gc0b17a5 (webtiles) character file.

11662665 DrFeelgood the Axe Maniac (level 27, 273/273 HPs)
             Began as a Hill Orc Berserker on Apr 15, 2014.
             Was the Champion of the Shining One.
             Escaped with the Orb
             ... and 15 runes on Apr 19, 2014!
             
             The game lasted 1day 04:51:08 (139463 turns).

DrFeelgood the Axe Maniac (Hill Orc Berserker) Turns: 139463, Time: 1, 04:51:08

HP 273/273       AC 40     Str 31      XL: 27
MP  47/47        EV 10     Int 12      God: the Shining One [******]
Gold 10163       SH  0     Dex 10      Spells: 14 memorised, 18 levels left

rFire  + + .     SeeInvis +     Q - +7,+8 executioner's axe (holy) {TSO}
rCold  + . .     Clarity  .     K - +8 fire dragon armour
rNeg   + + +     Conserve +     (no shield)
rPois  +         rCorr    +     B - +2 helmet {SInv}
rElec  .         rRot     .     i - +2 cloak {rCorr, Cons}
SustAb . .       Spirit   .     C - +2 pair of gloves {Str+3}
rMut   +         Warding  .     J - +1 pair of boots
Saprov + . .     Stasis   .     D - amulet of Xom's Ringing Laughter {rMut +Blink rPois}
MR     ++...                    l - ring of protection from cold
                                A - ring of protection from cold

@: glowing, very resistant to hostile enchantments, very unstealthy
A: saprovore 1
a: Divine Shield, Cleansing Flame, Summon Divine Warrior, Renounce Religion,
Evoke Blink
0: Orb of Zot
}: 15/15 runes: barnacled, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer


You escaped.
You worshipped the Shining One.
The Shining One was exalted by your worship.
You were full.

You visited 18 branches of the dungeon, and saw 99 of its levels.
You visited Pandemonium 1 time, and saw 24 of its levels.
You visited the Abyss 7 times.
You visited 1 Ziggurat, and saw 1 of its levels.
You also visited: Ossuary and Bailey.

You collected 14107 gold pieces.
You spent 3944 gold pieces at shops.

Inventory:

Hand weapons
 c - the +4,+4 Staff of Dispater
   (You took it off Dispater on level 7 of the Iron City of Dis)   
   
   The Shining One opposes the use of such an unholy item.
 g - the +7,+7 Sceptre of Asmodeus
   (You took it off Asmodeus on level 7 of Gehenna)   
   
   The Shining One opposes the use of such an unholy item.
 n - the +2,+8 battleaxe of Power {freeze, rElec rF+ Int+2 SInv}
   (Trog gifted it to you on level 1 of the Spider Nest)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to double damage against particularly susceptible
   opponents. It can also slow down cold-blooded creatures.
   
   It affects your intelligence (+2).
   It protects you from fire.
   It insulates you from electricity.
   It enhances your eyesight.
 q - the +7,+4 scimitar of Sulphur {holy, rF+ Str+4 Dex+3}
   (You found it on level 6 of the Pits of Slime)   
   
   It has been blessed by the Shining One to cause great damage to the undead
   and demons.
   
   It affects your strength (+4).
   It affects your dexterity (+3).
   It protects you from fire.
 t - the +2,+3 battleaxe "Dowuu" {speed, +Blink +Inv Dex+3}
   (Trog gifted it to you on level 4 of the Orcish Mines)   
   
   Attacks with this weapon are significantly faster.
   
   It affects your dexterity (+3).
   It lets you turn invisible.
   It lets you blink.
 Q - a +7,+8 executioner's axe of holy wrath (weapon) {TSO}
 R - the +6,+6 Sword of Cerebov {flame}
   (You took it off Cerebov in Pandemonium)   
   
   It emits flame when wielded, causing extra injury to most foes and up to
   double damage against particularly susceptible opponents. Big, fiery blades
   are also staple armaments of hydra-hunters.
   
   The Shining One opposes the use of such an unholy item.
Armour
 i - a +2 cloak of preservation (worn)
 B - a +2 helmet of see invisible (worn)
 C - a +2 pair of gloves of strength (worn)
 F - the +7 faerie dragon armour {+Rage rElec Str+1 Curse}
   (You took it off the Enchantress on level 1 of the Depths)   
   
   It affects your strength (+1).
   It insulates you from electricity.
   It lets you go berserk.
   It may recurse itself when equipped.
 J - a +1 pair of boots (worn)
 K - a +8 fire dragon armour (worn)
 N - the +27 shield of the gong {rElec rN+ MR+ EV-5}
   (You took it off Donald on level 3 of the Shoals)   
   
   It affects your evasion (-5).
   It insulates you from electricity.
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
Magical devices
 y - a wand of teleportation (6)
 E - a wand of teleportation (4)
 G - a wand of digging (5)
 P - a wand of heal wounds (2)
Comestibles
 o - 2 royal jellies
 Y - 7 meat rations
Scrolls
 z - 2 scrolls of blinking
 M - 2 scrolls of fog
Jewellery
 d - an uncursed ring of regeneration
 e - an uncursed ring of teleportation
 f - the ring of Charity {rPois Dex+4 Acc+3}
   (You found it on level 7 of the Iron City of Dis)   
   
   [ring of dexterity]
   It affects your dexterity (+4).
   It affects your accuracy with ranged weapons and melee attacks (+3).
   It protects you from poison.
 k - an uncursed amulet of conservation
 l - a ring of protection from cold (right hand)
 r - an uncursed amulet of rage
 s - an uncursed ring of protection from magic
 w - an uncursed amulet of resist corrosion
 x - the amulet "Smastroca" {Stasis MR+}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [amulet of stasis]
   It affects your resistance to hostile enchantments.
 A - a ring of protection from cold (left hand)
 D - the amulet of Xom's Ringing Laughter (around neck) {rMut +Blink rPois}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [amulet of resist mutation]
   It protects you from poison.
   It lets you blink.
 I - an uncursed amulet of clarity
 S - the ring "Cobimad" {rF+ Int+4}
   (You took it off a deep elf demonologist on level 3 of the Elven Halls)   
   
   [ring of protection from fire]
   It affects your intelligence (+4).
 T - the ring "Puoma" {rPois Str+2 Dex+2}
   (You found it on level 3 of the Spider Nest)   
   
   [ring of poison resistance]
   It affects your strength (+2).
   It affects your dexterity (+2).
 U - the ring "Pizut" {rF+ Str+5 Int+1}
   (You took it off a deep elf demonologist on level 3 of the Elven Halls)   
   
   [ring of protection from fire]
   It affects your strength (+5).
   It affects your intelligence (+1).
 W - the ring "Striur" {+Fly rN+ MP+9}
   (You found it on level 7 of Tartarus)   
   
   [ring of magical power]
   It protects you from negative energy.
   It lets you fly.
 Z - an uncursed ring of sustain abilities
Potions
 a - a potion of resistance
 b - 5 potions of restore abilities
 h - 3 potions of might
 j - a potion of haste
 m - 5 potions of magic
 p - 10 potions of curing
 H - a potion of cure mutation
Miscellaneous
 u - the horn of Geryon
 L - a phial of floods (inert)
 O - a fan of gales
Rods
 v - a +0 rod of ignition (11/11)
   (You found it in Pandemonium)


   Skills:
 O Level 27 Fighting
 - Level 0.7 Long Blades
 O Level 27 Axes
   Level 0.3 Crossbows
 - Level 25.2 Armour
 - Level 4.2 Dodging
 - Level 10.2 Stealth
 - Level 15.4 Shields
 + Level 22.7 Spellcasting
 - Level 1.6 Hexes
 - Level 12.6 Charms
 - Level 14.0 Summonings
 * Level 16.7 Translocations
 - Level 0.2 Transmutations
 - Level 5.4 Ice Magic
 - Level 10.5 Air Magic
 - Level 1.7 Earth Magic
 - Level 12.3 Invocations
 - Level 15.5 Evocations


You had 18 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Controlled Blink      Tloc           N/A          3%          7    #######
b - Control Teleport      Chrm/Tloc      #####.....   1%          4    None
c - Apportation           Tloc           ######....   0%          1    None
d - Summon Butterflies    Summ           #####...     0%          1    None
e - Infusion              Chrm           #####.       1%          1    None
f - Flight                Chrm/Air       #####.....   1%          3    None
g - Condensation Shield   Ice            ####......   3%          4    None
h - Stoneskin             Trmt/Erth      ###.......   3%          2    None
i - Phase Shift           Tloc           ######....   1%          5    ###....
j - Dispersal             Tloc           ######....   1%          6    #####..
k - Summon Mana Viper     Hex/Summ       ####....     4%          5    ###....
l - Deflect Missiles      Chrm/Air       #####.....   6%          6    #####..
m - Shadow Creatures      Summ           N/A          1%          5    ###....
n - Abjuration            Summ           #####.....   1%          3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4             Orc (4/4) D:9
    Elf (3/3) Orc:3          Lair (8/8) D:10         Shoals (5/5) Lair:6
 Spider (5/5) Lair:4        Slime (6/6) Lair:8       Vaults (5/5) D:14
  Blade (0/1) Vaults:4      Crypt (5/5) Vaults:2       Tomb (3/3) Crypt:3
   Hell (1/1)                 Dis (7/7) Hell            Geh (7/7) Hell
    Coc (7/7) Hell            Tar (7/7) Hell            Zot (5/5) Depths:5
 Depths (5/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Jiyva
Lugonu

Shops:
Orc:3 (   Orc:4 [*(=   Elf:1 (   Shoals:4 }=([   Vaults:1 %

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:3 Depths:4
Pandemonium: Depths:3 Depths:5
Trove: Vaults:3 (give wand of heal wounds (9))

Annotations:
Coc:7 Antaeus


Innate Abilities, Weirdness & Mutations

You can tolerate rotten meat.


Message History

The Shining One accepts your kill.
You feel a little better.
No target in view!
There is a large open door here.
There is a staircase leading out of the dungeon here.
Put on which piece of jewellery? (? for menu, Esc to quit)
You're wearing all the rings you can. Remove which one?
(? for menu, Esc to cancel)
< or e - a ring of teleportation; > or l - a ring of protection from cold
You remove your ring of teleportation.
A - a ring of protection from cold (left hand)
Drink which item? (? for menu, Esc to quit)
You feel much better.
Drink which item? (? for menu, Esc to quit)
You feel much better.
Drink which item? (? for menu, Esc to quit)
You feel much better.
Drink which item? (? for menu, Esc to quit)
You feel much better.
You have escaped!

It's been a couple of years, since I last did a 15-rune game. I'm pretty rusty. Bay12 Champs are in 12th place. Maybe we can get in the Top 10 again. :)
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Ygdrad on April 18, 2014, 10:58:36 pm
I'll be giving it a try, although I never played a roguelike through ssh, I'm sure a bit of googling will help me get the game running online.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Xgamer4 on April 18, 2014, 11:12:17 pm
I'll be giving it a try, although I never played a roguelike through ssh, I'm sure a bit of googling will help me get the game running online.

If you're lazy and don't want to bother figuring ssh out, there's also the webtiles version:
http://crawl.akrasiac.org:8080/#lobby (http://crawl.akrasiac.org:8080/#lobby)
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Ygdrad on April 18, 2014, 11:15:16 pm
Well I managed to set up ssh for it, it asks me for a username, i enter 'joshua' and then it asks me for a password, but typing stops working at this point o.O

Using putty for SSH at the moment, or at least trying to.
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Delta Foxtrot on April 18, 2014, 11:18:51 pm
Have you still tried typing the password and press enter? I seem to recall that it worked liked that (haven't ssh'd for this tourney).
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Ygdrad on April 18, 2014, 11:21:39 pm
Have you still tried typing the password and press enter? I seem to recall that it worked liked that (haven't ssh'd for this tourney).
Yeah seems to work. I've added '# TEAMCAPTAIN Xgamer4' as the very first line in the option file too. My username is Ygdrad

Important question though, will my bumbling around learning the game hurt the team? Can I drag the team down/make it lose points or can I only have a positive effect(albeit small)?
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: monk12 on April 19, 2014, 12:08:06 am
Have you still tried typing the password and press enter? I seem to recall that it worked liked that (haven't ssh'd for this tourney).
Yeah seems to work. I've added '# TEAMCAPTAIN Xgamer4' as the very first line in the option file too. My username is Ygdrad

Important question though, will my bumbling around learning the game hurt the team? Can I drag the team down/make it lose points or can I only have a positive effect(albeit small)?

You can't actually make the team worse, no; the things you do to increase your score (killing uniques, entering branches of the dungeon, snagging runes, etc) also increase the clan's score. Incidentally, one of the neat things about playing in the tournament is that there are things called banners (http://dobrazupa.org/tournament/0.14/banners.html) you can try to grab, which are basically just neat little goals to give you a sense of achievement even if you don't win. They aren't worth points, but they're fun. I'm hoping to get the first Gelatinous Body again (well, that and a win would be nice :P)

Speaking of, managed to murder that promising DEFE. Took an emergency stair up (because it seemed like a good idea at the time?) and it dumped me in the tiny vault entrance to Slime Pits with two Azure Jellies who promptly murdered my shit. YASD
Title: Re: Crawl 0.14 Tournament - It has begun (still welcoming players!)
Post by: Xgamer4 on April 19, 2014, 12:18:22 am
I've updated my file, so you should appear in the clan next update. And you can only have a positive effect, so don't worry about that. Just have fun.

For Delta's record, I swapped Imofexius with Ygdrad.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 19, 2014, 03:15:21 am
Congratulations, Dr Feelgood! Must be feeling good  :D Oh man, the humour, I'm so good at it even I can't believe it.

Still a pretty great run, I am yet to take an Axe to extended, all that cleaving has to... feel good... ok I'm stopping now.

Also Ygdrad, you may as well use the webtiles - Crawl's tiles convey a lot of information that you would need to examine a monster to see - like the weapon type they are using, is it glowing, are they buffed, are they summoned.

And the most important advise you'll get : run away, and check every single new thing in one of the following:

http://crawl.develz.org/wordpress/bots
https://loom.shalott.org/learndb.html

The bots are somewhat broken, but you should still use the hell out of them.

edit : ugh. Icicle, I am disappointed. Three misses in a row. Minotaur was hitting me harder than I could quaff heal wounds. Drinked a potion of rage hoping to bring him down with my glorious slaying. No go.

I'll never find another PDA now  :(
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Xgamer4 on April 19, 2014, 01:05:24 pm
And Ygdrad made it on the clan. Welcome to the team!

Don't worry about points. Just have fun. The Champions are the serious team, not us.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 19, 2014, 03:16:33 pm
So uh, after killing a few [tens of] characters, I get the following on my HeIE:

the +9,+9 trident "Wuevus" {elec, +Blink rF++ Str-2 Dex+2}
a scroll of acquirement

High Elves are at a -2 aptitude for Polearms, but I need only 14 skill and god damn, I've gotten through Depths on melee characters with worse weapons. Also on a caster the free rF++ is going to be awesome. Oh man.

Also not sure what to acquire. Reasonable choice would be staves or armour, but armour will probably give me stupid bullshit, and Staves will give me wizardry again. I don't really want to go Vehumet, but he just makes things so much easier... I could go Fedhas, get max piety and instantly abandon him - I have an amulet of Faith, I can do it in a few floors. What's Fedhas wrath like?

I could acquire a book. Somehow I feel I'll just get my 11th tome of Various High-level Fire Conjurations Haha Screw You Nerd, though.

edit : Dead.

Wow, I just realised I'm playing horribly what is wrong with me
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: tompliss on April 20, 2014, 06:36:27 am
I ask because I have no clue what to acquire on my SpMo.
If you've not any magic skill, you can ask for a staff : you'll have 75% chances to get a rod ;)
But it drops to zero as soon as you have even 1 XP put in spellcasting or any magic school :s
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 20, 2014, 06:56:23 pm
Acquired armour, got a shield I never used. I tend to acquire armour or weapons if I have a decent skill and haven't found anything/am not worshipping Trog/Oka. Jewellery is a nice choice the later you use it - I got the below amulet of rMut/Slaying from jewellery acquirement.

After losing a ton of random stuff, I've gotten a rune on a DrCK. I've very rarely played Draconians, and never played Xom. He does seem to have great gifting - dude gave me a Cloak of Preservation, a Shield of Reflection and nine royal jellies, but he has a nasty habit of animating my main weapon, throwing Inner Fire on enemies and taking me on tele-trains.

I've gotten pretty awesome equip - randart amulet of Slaying/rMut, Gauntlets of War. No armour since apparently Draconians can't wear anything at all now since ...wings?... and I keep having to use the Spear of Chaos since Xom gets bored. I've read up a bit on Xom, and ... not sure what to do. I generally play normally then when Xom gets bored out comes the Spear of Chaos and Wand of Random Effects and wackiness ensues. The wackiness mostly involves berserking/hasting/invisibility-ing every single thing I even glance at.

All in all, I miss my GrGl of Zin.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Karlito on April 20, 2014, 06:57:00 pm
Damn, not even a rune this tournament. Maybe I should play crawl more than once a year.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Delta Foxtrot on April 20, 2014, 06:59:54 pm
My plan is to reach the temple this tourney. After all I must make Bay12's secondmost elite Crawl team proud :P
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Dr Feelgood on April 20, 2014, 09:49:00 pm
I'm currently playing a GhWr. I'm not sure why I picked a ghoul for my streak attempt. I've never won with one before.

After losing a ton of random stuff, I've gotten a rune on a DrCK. I've very rarely played Draconians, and never played Xom. He does seem to have great gifting - dude gave me a Cloak of Preservation, a Shield of Reflection and nine royal jellies, but he has a nasty habit of animating my main weapon, throwing Inner Fire on enemies and taking me on tele-trains.

I've gotten pretty awesome equip - randart amulet of Slaying/rMut, Gauntlets of War. No armour since apparently Draconians can't wear anything at all now since ...wings?... and I keep having to use the Spear of Chaos since Xom gets bored. I've read up a bit on Xom, and ... not sure what to do. I generally play normally then when Xom gets bored out comes the Spear of Chaos and Wand of Random Effects and wackiness ensues. The wackiness mostly involves berserking/hasting/invisibility-ing every single thing I even glance at.

Being fast trivializes most of his tricks. Controlled Blink is especially nice for dealing with his nastier surprises. Once I was capable of surviving his antics I mostly ignored him.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Elephant Parade on April 21, 2014, 01:13:57 am
I'm doing pretty well. I've gotten farther than I ever have before (I'm at the entrance to Orc and Lair), and I have a ridiculous amount of gear. I have a ton of wands, plus an artifact amulet.

Sorry if the answer is obvious, but how do I dump my character? I want to ask for advice here, since I'm not sure quite how to proceed.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Elephant Parade on April 21, 2014, 02:12:21 am
I'm doing pretty well. I've gotten farther than I ever have before (I'm at the entrance to Orc and Lair), and I have a ridiculous amount of gear. I have a ton of wands, plus an artifact amulet.

Sorry if the answer is obvious, but how do I dump my character? I want to ask for advice here, since I'm not sure quite how to proceed.

I don't know if it's the same for other servers, but on CAO, you hit # (while ingame), and the dump file will be at crawl.akrasiac.org/rawdata/elephantparade/elephantparade.txt. Obviously, replace elephantparade with whatever your Crawl name is.
Funnily enough, ElephantParade is actually my Crawl name. Thanks!

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-20-g75a2fc2 (webtiles) character file.

ElephantParade the Basher (Gargoyle Berserker)     Turns: 10153, Time: 00:43:03

HP  55/76        AC 28     Str 24      XL: 11   Next: 64%
MP   3/3         EV  7     Int  8      God: Trog [*****.]
Gold 827         SH  0     Dex 12      Spells:  0 memorised, 10 levels left

rFire  . . .     SeeInvis .     Y - +4,+2 dire flail (antimagic)
rCold  . . .     Clarity  .     i - +2 plate armour
rNeg   + . .     Conserve .     (no shield)
rPois  +         rCorr    .     (no helmet)
rElec  +         rRot     +     k - +0 cloak (curse)
SustAb . .       Spirit   .     j - +0 pair of gloves (curse)
rMut   .         Warding  .     (no boots)
Gourm  +         Stasis   .     f - amulet of the gourmand
MR     .....                    E - +3 ring of dexterity
                                w - +2 ring of protection

@: not resistant to hostile enchantments, extremely unstealthy
A: life protection 1, electricity resistance, unbreathing, petrification
resistance, AC +7
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion


You are on level 12 of the Dungeon.
You worship Trog.
Trog is extremely pleased with you.
You are completely stuffed.

You have visited 3 branches of the dungeon, and seen 14 of its levels.

You have collected 827 gold pieces.

Inventory:

Hand weapons
 d - a +3,+2 mace
 Y - a +4,+2 anti-magic dire flail (weapon)
Missiles
 p - 14 sling bullets of frost
 N - 34 stones (quivered)
Armour
 i - a +2 plate armour (worn)
 j - a cursed +0 pair of gloves (worn)
 k - a cursed +0 cloak (worn)
Magical devices
 g - a glass wand
 n - a curved gold wand
 u - a tapered lead wand
 x - a crooked gold wand
 C - a wand of disintegration (24)
 K - a tapered lead wand
 L - a long silver wand
 T - a jewelled glass wand
 U - a fluorescent wand
 V - a wand of flame {zapped: 3}
 X - an encrusted gold wand
Comestibles
 a - a chunk of sheep flesh
 c - 7 bread rations
 l - 14 rambutans
 m - 7 lychees
 F - 3 meat rations
 J - a pear
 O - 8 chokos
 W - an apple
Scrolls
 b - a scroll of random uselessness
 h - a scroll of immolation
 o - 8 scrolls of identify
 q - 5 scrolls of teleportation
 r - 2 scrolls of fear
 z - a scroll of blinking
 A - 5 scrolls of remove curse
 D - a scroll of magic mapping
 H - a scroll of recharging
Jewellery
 f - an amulet of the gourmand (around neck)
 s - a blackened emerald ring
 t - a -4 ring of strength
 w - a +2 ring of protection (left hand)
 y - an uncursed amulet of faith
 E - a +3 ring of dexterity (right hand)
 I - an uncursed amulet of conservation
 M - a glowing opal ring
 P - the amulet "Roeps" {Stasis Str+2 Int+1 Acc+3}
   (You found it on level 9 of the Dungeon)   
   
   [amulet of stasis]
   It affects your strength (+2).
   It affects your intelligence (+1).
   It affects your accuracy with ranged weapons and melee attacks (+3).
 Q - an uncursed ring of fire
Potions
 e - 3 potions of brilliance
 v - 6 potions of heal wounds
 B - a potion of restore abilities
 G - a potion of confusion
 S - a potion of curing
 Z - a potion of cure mutation
Miscellaneous
 R - a plain deck of cards


   Skills:
 - Level 12.1 Fighting
 * Level 12.4 Maces & Flails
 - Level 10.2 Armour
 - Level 1.6 Dodging


You have 10 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (12/15)            Temple (1/1) D:4             Orc (0/4) D:11
   Lair (1/8) D:11       

Altars:
Cheibriados
Dithmenos
Elyvilon
Kikubaaqudgha
Makhleb
Vehumet
Xom
Yredelemnul
Beogh

Shops:
D:5 ?   D:7 *


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You are immune to rotting.
Your stone body is very resilient (AC +7).
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.


Message History

You impale the sheep!!
You kill the sheep!
Trog accepts your kill.
You impale the sheep!!
You kill the sheep!
Trog accepts your kill.
No target in view!
No target in view!
No target in view!
You see here a sheep corpse.
You start butchering the sheep corpse. You continue butchering the corpse.
You continue butchering the corpse. x2
You finish butchering the sheep corpse.
a - 2 chunks of sheep flesh
Eat one of 2 chunks of sheep flesh? (ye/n/q/i?)
This raw flesh tastes great.
You continue eating. x2
You're too full to eat anything.
Char dumped successfully.
Save game and exit?

..##.#.
#.##.#.#
#.##.#.###########
#.##.#...........#
#.##.#...#.#####.#
#.##.#.#.#...# #.#
#.##.#.#.#.#.###(#
#.##.#.#...#...#@#
#.##.#.#.#####.#.#
...............#(#
#.##.#.#########.#
#........      ...
##########    ##.##
               ..#
               #.#
               #.#


There are no monsters in sight!

Vanquished Creatures
  A tengu warrior (D:11)
  Urug (D:10)
  2 hill giants
  A cyclops (D:12)
  A centaur skeleton (D:11)
  A troll (D:11)
  Prince Ribbit (D:8)
  2 ravens (D:11)
  A hill giant zombie (D:10)
  A wyvern (D:11)
  A deep elf mage (D:10)
  A deep elf fighter (D:11)
  Eustachio (D:4)
  3 ugly things
  The ghost of ungratefuldead the Chopper, an average HOCK of Xom (D:5)
  2 hippogriffs
  3 yaks (D:9)
  Menkaure (D:7)
  An orc warrior (D:10)
  A black bear (D:10)
  An ice beast (D:8)
  A sky beast (D:5)
  2 porcupines (D:11)
  A phantom (D:5)
  4 ogres
  5 centaurs
  Sigmund (D:3)
  A big kobold (D:9)
  Blork the orc (D:4)
  6 giant frogs
  2 cyclops skeletons (D:10)
  A wyvern skeleton (D:10)
  6 scorpions
  2 jellies
  A goliath beetle (D:8)
  A kobold zombie (D:10)
  8 hounds
  8 crimson imps
  2 giant frog skeletons
  10 orc priests
  8 worker ants
  5 iguanas
  15 orc wizards
  2 orange rats (D:11)
  4 sheep (D:12)
  Jessica (D:3)
  A hound zombie (D:8)
  A mummy (D:6)
  A hound skeleton (D:5)
  9 gnolls
  3 green rats
  A scorpion zombie (D:6)
  6 adders
  A shadow imp (D:5)
  A giant mite (D:8)
  2 orc skeletons
  3 worms
  2 iguana zombies
  A giant eyeball (D:11)
  An ooze (D:5)
  37 orcs
  17 bats
  A bat skeleton (D:7)
  5 giant cockroaches
  10 goblins
  11 hobgoblins
  6 jackals
  4 quokkas
  A ball python (D:5)
  6 giant geckos
  5 giant newts
  22 kobolds
  2 quokka skeletons
  14 rats
  11 ballistomycetes
  A butterfly (D:4)
312 creatures vanquished.

Vanquished Creatures (collateral kills)
  Grinder (D:6)
  An ogre (D:6)
  4 wights (D:6)
  2 orc priests (D:6)
  2 orcs (D:6)
10 creatures vanquished.

Vanquished Creatures (others)
  A two-headed ogre (D:11)
  2 giant spores
  A goblin (D:4)
4 creatures vanquished.

Grand Total: 326 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | ElephantParade, the Gargoyle Berserker, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 1/1
   243 | D:1      | Reached XP level 2. HP: 10/19 MP: 2/2
   477 | D:1      | Acquired Trog's second power
   820 | D:2      | Reached skill level 4 in Fighting
   820 | D:2      | Reached XP level 3. HP: 20/24 MP: 3/3
  1726 | D:3      | Reached XP level 4. HP: 29/29 MP: 4/4
  1768 | D:3      | Noticed Sigmund
  1812 | D:3      | HP: 1/29 [Sigmund/puff of flame (4)]
  1813 | D:3      | Killed Sigmund
  1813 | D:3      | Reached skill level 5 in Maces & Flails
  1813 | D:3      | Reached XP level 5. HP: 1/33 MP: 5/5
  2222 | D:3      | Gained mutation: Your body is slowly deteriorating. [potion of mutation]
  2222 | D:3      | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation]
  2222 | D:3      | Lost mutation: You possess an exceptional clarity of mind. [potion of mutation]
  2345 | D:3      | Reached skill level 6 in Maces & Flails
  2388 | D:3      | Found a radiant altar of Vehumet.
  2399 | D:3      | Found a shimmering altar of Xom.
  2465 | D:3      | Noticed Jessica
  2473 | D:3      | Killed Jessica
  2473 | D:3      | Reached XP level 6. HP: 34/38 MP: 6/6
  2511 | D:3      | Reached skill level 7 in Maces & Flails
  2665 | D:3      | Found a snail-covered altar of Cheibriados.
  2673 | D:3      | Found a shadowy altar of Dithmenos.
  2744 | D:4      | Found a staircase to the Ecumenical Temple.
  2776 | Temple   | Entered the Ecumenical Temple
  2994 | D:3      | Reached XP level 7. HP: 37/44 MP: 7/7
  3132 | D:4      | Reached skill level 5 in Fighting
  3157 | D:4      | Found a basalt altar of Yredelemnul.
  3189 | D:4      | Noticed Blork the orc
  3202 | D:4      | Killed Blork the orc
  3271 | D:4      | Acquired Trog's third power
  3276 | D:4      | Noticed Eustachio
  3511 | D:4      | Killed Eustachio
  3511 | D:4      | Reached XP level 8. HP: 53/53 MP: 8/8
  3603 | D:5      | Entered Level 5 of the Dungeon
  3678 | D:5      | Reached skill level 8 in Fighting
  3915 | D:5      | Noticed ungratefuldead's ghost (average HOCK)
  3924 | D:5      | Killed ungratefuldead's ghost
  3924 | D:5      | Reached skill level 9 in Fighting
  4119 | D:5      | Found Mimur's Magic Scroll Shop.
  4348 | D:5      | Reached skill level 5 in Armour
  4430 | D:5      | Reached XP level 9. HP: 57/60 MP: 9/9
  4765 | D:6      | Noticed Grinder
  4774 | D:6      | Killed Grinder
  4837 | D:6      | Gained mutation: You are partially covered in iridescent scales (AC +4). [potion of beneficial mutation]
  5649 | D:7      | Noticed Menkaure
  5659 | D:7      | Killed Menkaure
  5852 | D:7      | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation]
  5852 | D:7      | Lost mutation: You are partially covered in iridescent scales (AC +4). [potion of cure mutation]
  6013 | D:7      | Found Yriyji's Assorted Antiques.
  6411 | D:8      | Reached skill level 10 in Maces & Flails
  6773 | D:8      | Reached XP level 10. HP: 45/66 MP: 10/10
  6796 | D:8      | Noticed Prince Ribbit
  6809 | D:8      | Killed Prince Ribbit
  6809 | D:8      | Reached skill level 11 in Maces & Flails
  7249 | D:9      | Got a heavily runed jade amulet
  7379 | D:9      | Identified the amulet "Roeps" {Stasis Str+2 Int+1 Acc+3} (You found it on level 9 of the Dungeon)
  7515 | D:9      | Reached skill level 10 in Fighting
  7827 | D:10     | Entered Level 10 of the Dungeon
  7855 | D:10     | Identified a scroll of acquirement
  8034 | D:10     | Noticed Urug
  8035 | D:10     | Noticed a hill giant
  8059 | D:10     | Killed Urug
  8067 | D:10     | Killed a hill giant
  8067 | D:10     | Reached skill level 12 in Fighting
  8399 | D:10     | Reached XP level 11. HP: 71/76 MP: 11/11
  8523 | D:11     | Noticed a hill giant
  8541 | D:11     | Killed a hill giant
  8752 | D:11     | Found a staircase to the Orcish Mines.
  8818 | D:11     | Found a staircase to the Lair.
  8840 | D:11     | Received a gift from Trog
  8911 | D:11     | Found a roughly hewn altar of Beogh.
  8995 | D:11     | Found a white marble altar of Elyvilon.
  9071 | D:11     | Noticed a tengu warrior
  9089 | D:11     | Killed a tengu warrior
  9529 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9812 | D:11     | Paralysed by a giant eyeball for 2 turns
  9815 | D:11     | Paralysed by a giant eyeball for 3 turns
 10139 | D:12     | Reached skill level 10 in Armour


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Mace              |   130 |   183 |   678 |   391 ||  1382
       Dire flail        |       |       |       |   175 ||   175
Throw: Tomahawk          |       |       |     1 |       ||     1
Invok: Berserk           |       |     2 |     6 |     6 ||    14
       Trog's Hand       |       |     1 |       |       ||     1
       Brothers in Arms  |       |       |     1 |     1 ||     2
  Use: Scroll            |     6 |     4 |     9 |     9 ||    28
       Potion            |     4 |     3 |     5 |     4 ||    16

So, yeah. Any advice? The floor with the staircase to Lair is cleared, and also has the staircase to Orc.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: tompliss on April 21, 2014, 03:32:12 am
I keep having to use the Spear of Chaos since Xom gets bored. I've read up a bit on Xom, and ... not sure what to do. I generally play normally then when Xom gets bored out comes the Spear of Chaos and Wand of Random Effects and wackiness ensues. The wackiness mostly involves berserking/hasting/invisibility-ing every single thing I even glance at.
I wouldn't use a chaos weapon. Even with Xom. and even greatly enchanted one.
Xom's effects are usually easier to deal with (especially as you get more levels, because you get more HP to buffer his damage, and more means to get away from bad situations), but the weapons effects can be worse. The shaft Shaft self, duplicate other, berserk, etc... It's a weapons you don't want to use against uniques, especially.
I played a few CK on trunk, and as you noticed, they gathered good mutations thanks to xom (even got gifted a few nice rods early on), but didn't use chaos weapon after D:8. And still, it's not Xom who killed them.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 21, 2014, 04:05:07 am

So first and foremost - identify your stuff. Immediately. All those unID-d wands are giving me an ulcer. Evoke all the wands [they all ID on use nowadays], then wear/scroll ID the rings - you have innate rPois and rElec which are the two optional resists for Lair, but Gargoyles live and die by their resistances, since your HP is so low and armour - so high. rF would be decent since Lindwurms can and will ruin your day. For general dungeoneering purposes you absolutely want to have a pip of rF and rC, and all the MR you can find.

Scrolls of Fear and Fog are what you're specifically looking for when doing the Lair. Blinking is nice and all, but it's rare and Fear can do the same job and fog can do miracles to shadow your escape from a dragon or Norris or what have you. If you get Shoals don't forget you can use scrolls of Noise and Wands of Lightning to cancel the mesmerise [which I didn't know until like 2 days ago  :-X]

Your skills look OK - that Dire Flail requires 14 skill to hit mindelay, I believe. You can probably turn fighting off and get M&F and Armour a bit higher, after which decide whether you are going two-hander or 1h&shield. If 2H, try to find some of the fancy new evokables - Phials of Floods and Fans of Gales are the best, Lamp of Fire is ok, some of the rods rule. If there are any available, get some Evo skill - I'd say about 7-10, but I know nothing of break points nowadays so someone else should be able to give you actual information. Don't forget to use the bloody things - they recharge with EXP gained.

If 1H, Control-F for a "buckler" - it only requires 5 skill to eliminate melee penalty and is decent defensive bonus.

Ideally you'll want Evocations & Evocables on a Troglodyte anyway, but the above, I feel, is the best schedule - someone else feel free to correct me. Train fighting and Armour, summon your Trogbros whenever the situation gets shaky, don't try to hold out for gifts. On a Troglodyte you will get your favourite weapon, the only question is will you be alive long enough to use it.

As for branches, do Lair till L:8 - don't do L:8 if you feel unsure about it. After that Orc 1-4, again - careful with 4. Do the Dungeon, then the easier of your Lair branches. For me they go Swamp -> Shoals -> Snake -> Spider, but your opinion may differ. Spider is a lot easier on a Gurgle, since they have a ton of armour and innate rP. Dangerous enemies in Lair are : Death Yaks -> horrible melee; Katoblepas -> shoot calcifying dust, not dangerous for Gargoyles, but remember them for future reference; Blink Frogs -> pretty decent melee, don't let yourself get surrounded; Elephants -> knock you away from staircases; Lindwurms -> heavy Fire damage; Hydras -> hydras; Komodo dragons - heavy melee, cause sickness - not a problem for gars, again - future reference; random uniques.

Main dangers are Hydras and Swamp dragons in Swamp, Merfolk Aquamancers and Impalers in Shoals, Greater Nagas, Naga Sharpshooters, Naga Ritualists and a ton of other stuff in Snake. Get to Branch:5 and leave and do the other branch. The final levels of the branches are much more dangerous than the previous ones. Get Vaults 1-4 if you are still feeling unsure, then go back and do the branch ends.

Search every new enemy on the bots : http://crawl.develz.org/wordpress/bots, they seem to be a bit broken but still work. Alternatively, https://loom.shalott.org/learndb.html

Other than that, good luck with your run!

edit : welp dead again to a hasted mighter small abomination. FML
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: tompliss on April 21, 2014, 04:33:03 am
Also, Elephant Parade, if you find a scroll of acquirement. Use it to ask for a staff/rod. As a Troglodyte, you're garanteed to get a rod. None of those are bad, and most of them are really good and rare.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: monk12 on April 21, 2014, 11:47:58 am
I'll chime in with recommendations for high evocations skill; not being able to use magic yourself means that evokable items are the best way to make up that lack of flexibility. Most evokables increase in either power or success rate based on your evocations skill, and higher evocations skill makes them pretty reliable. Like Graven said, just zap the unID'd wands at a wall (preferably across the room) so you know what they all do.

If this is the first time you've made it this far, I'll mention that Lair:2 is a great place for a stash. Jellies don't spawn there to eat your stuff, and none of the monsters there are intelligent enough to steal it. Pretty soon you'll be finding you can't carry everything with you, so use Lair:2 as a spot to keep your excess food/wands/potions/whatever.

The only other thing I'd think about is a ranged weapon, since being able to kill everything in LoS is much better than only killing things that can punch you back. If you're thinking of going with a mace and a shield then you may want to consider some Sling skill, otherwise you can use a nice Longbow or Crossbow. Once you get a bit of skill in whatever you want to use Trog should hook you up with a good version sooner or later.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Elephant Parade on April 21, 2014, 01:22:30 pm
A Lamp of Shadows is available in a shop. Should I buy it? It's an evocable, but I'm not sure if it's worth purchasing.

Also, I ID'd all my wands. I'll start training evocables.

Finally, I'm sitting on one of those time-decaying branch portals. Should I go in? It's the orc one.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-24-gfb45beb (webtiles) character file.

ElephantParade the Fighter (Gargoyle Berserker)    Turns: 13646, Time: 01:00:44

HP  86/86        AC 32     Str 26      XL: 12   Next: 80%
MP   4/4         EV  7     Int  8      God: Trog [******]
Gold 1353        SH  0     Dex  9      Spells:  0 memorised, 11 levels left

rFire  . . .     SeeInvis .     h - +4,+2 eveningstar (antimagic)
rCold  . . .     Clarity  .     i - +3 plate armour
rNeg   + . .     Conserve .     (no shield)
rPois  +         rCorr    .     W - +0 helmet
rElec  +         rRot     +     k - +0 cloak (curse)
SustAb . .       Spirit   .     j - +0 pair of gloves (curse)
rMut   .         Warding  .     (no boots)
Gourm  +         Stasis   .     f - amulet of the gourmand
MR     +....                    s - ring of protection from magic
                                w - +2 ring of protection

@: somewhat resistant to hostile enchantments, extremely unstealthy
A: life protection 1, electricity resistance, unbreathing, petrification
resistance, AC +8
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion


You are on level 2 of the Orcish Mines.
You worship Trog.
Trog is exalted by your worship.
You are full.

You have visited 4 branches of the dungeon, and seen 18 of its levels.

You have collected 1353 gold pieces.

Inventory:

Hand weapons
 d - a +3,+2 mace of crushing
 g - a +1,+4 anti-magic great mace
 h - a +4,+2 anti-magic eveningstar (weapon)
 p - a +0,+2 anti-magic quarterstaff
 Y - a +4,+2 anti-magic dire flail
Missiles
 N - 34 stones (quivered)
Armour
 i - a +3 plate armour (worn)
 j - a cursed +0 pair of gloves (worn)
 k - a cursed +0 cloak (worn)
 W - a +0 helmet (worn)
Magical devices
 b - a wand of fireball {zapped: 1}
 n - a wand of fire {zapped: 1}
 t - a wand of confusion {zapped: 1}
 u - a wand of lightning
 x - a wand of fireball
 C - a wand of disintegration (24)
 J - a wand of disintegration
 K - a wand of lightning {zapped: 1}
 L - a wand of digging {zapped: 1}
 T - a wand of random effects {zapped: 1}
 U - a wand of frost {zapped: 1}
 V - a wand of flame {zapped: 3}
 X - a wand of enslavement {zapped: 1}
Comestibles
 c - 7 bread rations
 l - 14 rambutans
 m - 7 lychees
 F - 4 meat rations
 O - 8 chokos
Scrolls
 o - 5 scrolls of identify
 q - 6 scrolls of teleportation
 r - 2 scrolls of fear
 z - a scroll of blinking
 A - 5 scrolls of remove curse
 D - a scroll of magic mapping
 H - a scroll of recharging
Jewellery
 f - an amulet of the gourmand (around neck)
 s - a ring of protection from magic (right hand)
 w - a +2 ring of protection (left hand)
 y - an uncursed amulet of faith
 E - a +3 ring of dexterity
 I - an uncursed amulet of conservation
 M - an uncursed ring of ice
 P - the amulet "Roeps" {Stasis Str+2 Int+1 Acc+3}
   (You found it on level 9 of the Dungeon)   
   
   [amulet of stasis]
   It affects your strength (+2).
   It affects your intelligence (+1).
   It affects your accuracy with ranged weapons and melee attacks (+3).
 Q - an uncursed ring of fire
 R - an uncursed ring of poison resistance
Potions
 e - 3 potions of brilliance
 v - 6 potions of heal wounds
 B - a potion of restore abilities
 G - a potion of confusion
 S - 2 potions of curing
 Z - a potion of cure mutation
Books
 a - a book of Debilitation   
   
   Spells                             Type                      Level
   Corona                             Hexes                        1
   Slow                               Hexes                        2
   Inner Flame                        Hexes/Fire                   3
   Enslavement                        Hexes                        4
   Cause Fear                         Hexes                        4
   Leda's Liquefaction                Hexes/Earth                  4
   
   
   Trog disapproves of the use of such an item.


   Skills:
 - Level 14.6 Fighting
 - Level 14.0 Maces & Flails
 - Level 10.2 Armour
 - Level 1.6 Dodging


You have 11 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (13/15)            Temple (1/1) D:4             Orc (2/4) D:11
   Lair (2/8) D:11       
Vaults: D:13-14     

Altars:
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Vehumet
Xom
Yredelemnul
Beogh

Shops:
D:5 ?   D:7 *   D:12 }

Portals:
Bailey: Orc:2

Annotations:
Lair:1 exclusion: oklob plant


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You are immune to rotting.
Your stone body is very resilient (AC +8).
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.


Message History

You now have 1353 gold pieces (gained 16).
Items here: %% )) [
a dagger; an orc corpse; a runed falchion; a leather armour; an orc corpse
You offer a prayer to Trog.
The orc corpse is consumed in a column of flame. x2
Trog is exalted by your worship.
You see here a hand axe.
You enter the shallow water.
Moving in this stuff is going to be slow.
Things that are here:
a hand axe; 3 tomahawks of returning
There is a flagged portal here.
Save game and exit?
You hear the roar of battle.
There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever!
Welcome back, ElephantParade the Gargoyle Berserker.
Trog says: Kill them all!
Press ? for a list of commands and other information.
Wield which item (- for none, * to show all)? (? for menu, Esc to quit)
Okay, then.

                      #.#
                     ##..
                 #####...
                ##..#....
               ##.))...#.
################..))...#.
#≈≈≈≈≈≈≈≈≈≈≈≈≈≈))(##.....
#≈###.......###)).###..##
#≈# ####@#### #≈)..######
#≈##   ###   ##≈#.##
#≈.#         #.≈###   ###
#≈.#         #.≈#    ##.#
#≈.#         #.≈#    #...
#≈.#         #.≈#    ##.#
#≈.#         #.≈#     ##.
#≈.#         #.≈#      ##
#).#         #.≈#      #.


There are no monsters in sight!

Vanquished Creatures
  A hydra (D:12)
  The ghost of danielguo94 the Hoplite, a powerful GrFi of Nemelex Xobeh (Lair:1)
  A tengu warrior (D:11)
  Urug (D:10)
  2 hill giants
  2 cyclopes (D:12)
  A queen ant (D:12)
  A spiny frog (Lair:1)
  A centaur zombie (D:12)
  A centaur skeleton (D:11)
  A troll (D:11)
  3 blink frogs (Lair:1)
  Prince Ribbit (D:8)
  2 ravens (D:11)
  A hill giant zombie (D:10)
  2 water elementals (D:12)
  A wyvern (D:11)
  3 deep elf magi
  A deep elf fighter (D:11)
  2 sharks (D:12)
  Eustachio (D:4)
  3 ugly things
  The ghost of ungratefuldead the Chopper, an average HOCK of Xom (D:5)
  3 hippogriffs
  11 yaks
  2 hungry ghosts (D:12)
  3 wolves (Lair:1)
  A warg (Orc:1)
  Menkaure (D:7)
  7 soldier ants (D:12)
  3 orc warriors
  2 black bears
  4 giant goldfish (D:12)
  3 ice beasts
  A sky beast (D:5)
  4 porcupines
  A phantom (D:5)
  7 ogres
  5 centaurs
  Sigmund (D:3)
  2 giant slugs (Lair:1)
  A big kobold (D:9)
  3 crocodiles
  Blork the orc (D:4)
  9 giant frogs
  2 cyclops skeletons (D:10)
  A wyvern skeleton (D:10)
  7 scorpions
  2 jellies
  3 killer bees (D:12)
  5 electric eels (D:12)
  A goliath beetle (D:8)
  A kobold zombie (D:10)
  3 big fish
  8 hounds
  10 crimson imps
  2 giant frog skeletons
  11 orc priests
  30 worker ants
  7 iguanas
  19 orc wizards
  2 orange rats (D:11)
  7 sheep (D:12)
  Jessica (D:3)
  A hound zombie (D:8)
  A mummy (D:6)
  A hound skeleton (D:5)
  12 gnolls
  3 green rats
  A scorpion zombie (D:6)
  8 adders
  2 shadow imps
  A giant mite (D:8)
  2 orc skeletons
  An inept feature mimic (Lair:1)
  3 worms
  2 iguana zombies
  2 giant eyeballs
  An ooze (D:5)
  77 orcs
  17 bats
  A bat skeleton (D:7)
  5 giant cockroaches
  15 goblins
  11 hobgoblins
  8 jackals
  6 quokkas
  A ball python (D:5)
  6 giant geckos
  5 giant newts
  22 kobolds
  An orc zombie (D:12)
  2 quokka skeletons
  14 rats
  11 ballistomycetes
  A butterfly (D:4)
475 creatures vanquished.

Vanquished Creatures (collateral kills)
  Grinder (D:6)
  An ogre (D:6)
  4 wights (D:6)
  2 orc priests (D:6)
  2 orcs (D:6)
10 creatures vanquished.

Vanquished Creatures (others)
  A two-headed ogre (D:11)
  An orc warrior (Orc:1)
  An electric eel (D:12)
  2 giant spores
  A goblin (D:4)
6 creatures vanquished.

Grand Total: 491 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | ElephantParade, the Gargoyle Berserker, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 1/1
   243 | D:1      | Reached XP level 2. HP: 10/19 MP: 2/2
   477 | D:1      | Acquired Trog's second power
   820 | D:2      | Reached skill level 4 in Fighting
   820 | D:2      | Reached XP level 3. HP: 20/24 MP: 3/3
  1726 | D:3      | Reached XP level 4. HP: 29/29 MP: 4/4
  1768 | D:3      | Noticed Sigmund
  1812 | D:3      | HP: 1/29 [Sigmund/puff of flame (4)]
  1813 | D:3      | Killed Sigmund
  1813 | D:3      | Reached skill level 5 in Maces & Flails
  1813 | D:3      | Reached XP level 5. HP: 1/33 MP: 5/5
  2222 | D:3      | Gained mutation: Your body is slowly deteriorating. [potion of mutation]
  2222 | D:3      | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation]
  2222 | D:3      | Lost mutation: You possess an exceptional clarity of mind. [potion of mutation]
  2345 | D:3      | Reached skill level 6 in Maces & Flails
  2388 | D:3      | Found a radiant altar of Vehumet.
  2399 | D:3      | Found a shimmering altar of Xom.
  2465 | D:3      | Noticed Jessica
  2473 | D:3      | Killed Jessica
  2473 | D:3      | Reached XP level 6. HP: 34/38 MP: 6/6
  2511 | D:3      | Reached skill level 7 in Maces & Flails
  2665 | D:3      | Found a snail-covered altar of Cheibriados.
  2673 | D:3      | Found a shadowy altar of Dithmenos.
  2744 | D:4      | Found a staircase to the Ecumenical Temple.
  2776 | Temple   | Entered the Ecumenical Temple
  2994 | D:3      | Reached XP level 7. HP: 37/44 MP: 7/7
  3132 | D:4      | Reached skill level 5 in Fighting
  3157 | D:4      | Found a basalt altar of Yredelemnul.
  3189 | D:4      | Noticed Blork the orc
  3202 | D:4      | Killed Blork the orc
  3271 | D:4      | Acquired Trog's third power
  3276 | D:4      | Noticed Eustachio
  3511 | D:4      | Killed Eustachio
  3511 | D:4      | Reached XP level 8. HP: 53/53 MP: 8/8
  3603 | D:5      | Entered Level 5 of the Dungeon
  3678 | D:5      | Reached skill level 8 in Fighting
  3915 | D:5      | Noticed ungratefuldead's ghost (average HOCK)
  3924 | D:5      | Killed ungratefuldead's ghost
  3924 | D:5      | Reached skill level 9 in Fighting
  4119 | D:5      | Found Mimur's Magic Scroll Shop.
  4348 | D:5      | Reached skill level 5 in Armour
  4430 | D:5      | Reached XP level 9. HP: 57/60 MP: 9/9
  4765 | D:6      | Noticed Grinder
  4774 | D:6      | Killed Grinder
  4837 | D:6      | Gained mutation: You are partially covered in iridescent scales (AC +4). [potion of beneficial mutation]
  5649 | D:7      | Noticed Menkaure
  5659 | D:7      | Killed Menkaure
  5852 | D:7      | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation]
  5852 | D:7      | Lost mutation: You are partially covered in iridescent scales (AC +4). [potion of cure mutation]
  6013 | D:7      | Found Yriyji's Assorted Antiques.
  6411 | D:8      | Reached skill level 10 in Maces & Flails
  6773 | D:8      | Reached XP level 10. HP: 45/66 MP: 10/10
  6796 | D:8      | Noticed Prince Ribbit
  6809 | D:8      | Killed Prince Ribbit
  6809 | D:8      | Reached skill level 11 in Maces & Flails
  7249 | D:9      | Got a heavily runed jade amulet
  7379 | D:9      | Identified the amulet "Roeps" {Stasis Str+2 Int+1 Acc+3} (You found it on level 9 of the Dungeon)
  7515 | D:9      | Reached skill level 10 in Fighting
  7827 | D:10     | Entered Level 10 of the Dungeon
  7855 | D:10     | Identified a scroll of acquirement
  8034 | D:10     | Noticed Urug
  8035 | D:10     | Noticed a hill giant
  8059 | D:10     | Killed Urug
  8067 | D:10     | Killed a hill giant
  8067 | D:10     | Reached skill level 12 in Fighting
  8399 | D:10     | Reached XP level 11. HP: 71/76 MP: 11/11
  8523 | D:11     | Noticed a hill giant
  8541 | D:11     | Killed a hill giant
  8752 | D:11     | Found a staircase to the Orcish Mines.
  8818 | D:11     | Found a staircase to the Lair.
  8840 | D:11     | Received a gift from Trog
  8911 | D:11     | Found a roughly hewn altar of Beogh.
  8995 | D:11     | Found a white marble altar of Elyvilon.
  9071 | D:11     | Noticed a tengu warrior
  9089 | D:11     | Killed a tengu warrior
  9529 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9812 | D:11     | Paralysed by a giant eyeball for 2 turns
  9815 | D:11     | Paralysed by a giant eyeball for 3 turns
 10139 | D:12     | Reached skill level 10 in Armour
 10260 | D:12     | Reached skill level 13 in Maces & Flails
 10582 | D:12     | Noticed a four-headed hydra
 10594 | D:12     | Killed a four-headed hydra
 10594 | D:12     | Reached XP level 12. HP: 81/81 MP: 4/12
 10628 | D:12     | Paralysed by a giant eyeball for 2 turns
 10707 | D:12     | Reached skill level 14 in Maces & Flails
 11342 | D:12     | Found Prieclutowk's Gadget Boutique.
 11469 | D:12     | Received a gift from Trog
 11796 | Lair:1   | Noticed danielguo94's ghost (powerful GrFi)
 11817 | Lair:1   | Killed danielguo94's ghost
 12332 | Lair:1   | Found a blossoming altar of Fedhas.
 12363 | Lair:1   | Received a gift from Trog
 12906 | Lair:2   | Noticed a seven-headed hydra
 12974 | Orc:1    | Entered Level 1 of the Orcish Mines
 13114 | Orc:1    | You fall through a shaft!
 13134 | Orc:2    | Found a roughly hewn altar of Beogh.
 13508 | Orc:2    | Found a flagged portal.
 13577 | Orc:2    | Received a gift from Trog
 13646 | Orc:2    | Upgraded the game from 0.14.0-20-g75a2fc2 to 0.14.0-24-gfb45beb


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Mace              |   130 |   183 |   678 |   391 ||  1382
       Dire flail        |       |       |       |   602 ||   602
       Eveningstar       |       |       |       |   185 ||   185
Throw: Tomahawk          |       |       |     1 |       ||     1
Invok: Berserk           |       |     2 |     6 |    10 ||    18
       Trog's Hand       |       |     1 |       |       ||     1
       Brothers in Arms  |       |       |     1 |     1 ||     2
Evoke: Wand              |       |       |       |     8 ||     8
  Use: Scroll            |     6 |     4 |     9 |    16 ||    35
       Potion            |     4 |     3 |     5 |     4 ||    16
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Dr Feelgood on April 21, 2014, 01:35:31 pm
Do you guys edit your options file? It makes things a lot more convenient.

Here's mine...

http://crawl.akrasiac.org/rcfiles/crawl-0.14/DrFeelgood.rc

I took most of it from various players. Someone might find it useful.

A Lamp of Shadows is available in a shop. Should I buy it? It's an evocable, but I'm not sure if it's worth purchasing.

Also, I ID'd all my wands. I'll start training evocables.

It summons weak shadows around you and shrinks your LOS. I rarely use it, but it's useful for escaping.

EDIT: Baileys are pretty easy.

EDIT2: added a link
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: vogonpoet on April 21, 2014, 03:10:57 pm
I have died in a Bailey quite often, but then, I am a much worse player than DrFeelgood. If I get the one where loads of orcs with spears can surround you at the entrance, and I am feeling confident and don't just leave immediately, then I die. If I get one with an orc warlord, sometimes I die. I even sometimes die in the crossbow moat one. It all depends on my character. Sometimes they are fine though.

I remembered why I suck at EE in general: everything goes awesome until somewhere in Lair, then I come across my first proper dangerous situation, and I just don't have enough MP to do the damage - wearing a ring of power, 16 earth skill, a couple of LRDs completely fail to damage my prey, then 4 out of 5 of my stone arrows miss, and I am in trouble. A similar levelled FE would just have fire balled and sticky flamed everything ages ago, an IE could back off whilst his ice beasts do their thing, AE can just swift the fuck out of there.

I just can't ramp up EE past the early game :(
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 21, 2014, 03:55:25 pm
I find EEs quite easy, but I only play DDs and Grs - god help me if I found those hard.

For what it's worth, try to diversify your spell list with all your might - early-mid lair's about the hardest part of getting an EE going. To be honest at that spell power it is completely possible for Stone Arrow to hit an enemy if you cast it enough times and the enemy at least a plant if not a fungus, but a Fireball or even Sticky Flame will make things much easier. My only EE win was a hybrid DD of Makhleb, however all the recent EEs I've run have been straight-out rush Earth Till Shatter deal. Shatter is unique among endgame spells in that it, alone, can carry you to Zot - there's pretty much nothing flying pre-extended. I've generally gotten Iron Shot going at late Lair with Vehumet, which helps in that you need less spells to hit.

If you're getting high Conj you should be able to get Fireball castable at about early-mid Lair, if not, well. You could realise how the sitation would play out and retreat at the second LRD, skip the Stone Arrows part and go level up elsewhere, but then again if I followed my own advice i'd be top 3 in the tourney by now instead of killing off my 11th char in Lair.

Somewhat unrelated, but I should probably accept that the least won race-god-class combos have a pretty darn good reason to be the least won.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Dr Feelgood on April 21, 2014, 04:25:06 pm
I won with a MDEE, DDEE, and GrEE. They're one of my favorite classes.

EE early game guide

1. Pick either DD or Gr.
2. Spam sandblast at everything. If the enemy is tough, wield some rocks.
3. Learn all the spells in your starting book.
4. If DD, worship Makhleb. If Gr, worship Vehumet.
5. Spam stone arrow at everything too tough to kill with sandblast.
6. Use LRD on stone/metal walls against packs of enemies. You probably won't have high enough spellpower to deal much damage with it early on though.

You can beat the game with just iron shot, but shatter and spellforged servitor are incredibly fun.

Crystal Spear turret: haste, spellforged servitor, and crystal spear. If crystal spear is only attack spell you know, then your servitor will just spam crystal spear at everything. Cast haste on it, so it can spam crystal spear even faster. The main downside is that you constantly have to shout commands at it, or it will do nothing.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Elephant Parade on April 21, 2014, 04:27:28 pm
So, what next? I have a ton of wands back in my stash at Lair:2, FYI. Spider is probably the best choice right now, since the Death Yaks on the next floor of Lair seem to be pretty deadly.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-24-gfb45beb (webtiles) character file.

ElephantParade the Basher (Gargoyle Berserker)     Turns: 18454, Time: 01:24:51

HP  91/91        AC 32     Str 26      XL: 13   Next: 85%
MP   8/8         EV  7     Int  8      God: Trog [******]
Gold 2807        SH  0     Dex  9      Spells:  0 memorised, 12 levels left

rFire  . . .     SeeInvis .     h - +4,+2 eveningstar (antimagic)
rCold  . . .     Clarity  .     i - +3 plate armour
rNeg   + . .     Conserve .     (no shield)
rPois  +         rCorr    .     W - -1 helmet
rElec  +         rRot     +     k - +0 cloak
SustAb . .       Spirit   .     j - -1 pair of gloves
rMut   .         Warding  .     d - +0 pair of boots
Gourm  +         Stasis   .     f - amulet of the gourmand
MR     +....                    s - ring of protection from magic
                                w - +2 ring of protection

@: somewhat resistant to hostile enchantments, extremely unstealthy
A: life protection 1, electricity resistance, unbreathing, petrification
resistance, AC +9
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion


You are on level 5 of the Lair of Beasts.
You worship Trog.
Trog is exalted by your worship.
You are very full.

You have visited 5 branches of the dungeon, and seen 24 of its levels.
You have also visited: Bailey.

You have collected 2807 gold pieces.

Inventory:

Hand weapons
 h - a +4,+2 anti-magic eveningstar (weapon)
Missiles
 x - 46 stones (quivered)
Armour
 d - a +0 pair of boots (worn)
 i - a +3 plate armour (worn)
 j - a -1 pair of gloves (worn)
 k - a +0 cloak (worn)
 G - a +2 plate armour of positive energy
 W - a -1 helmet (worn)
Magical devices
 b - a wand of fireball {zapped: 1}
 g - a wand of digging
 n - a wand of fire {zapped: 1}
 C - a wand of fireball
Comestibles
 c - 12 bread rations
 l - 14 rambutans
 m - 6 lychees
 u - 4 meat rations
 O - 8 chokos
 U - an apple
Scrolls
 o - 6 scrolls of identify
 p - 2 scrolls of fog
 q - 8 scrolls of teleportation
 r - 2 scrolls of fear
 z - 2 scrolls of blinking
 A - 6 scrolls of remove curse
 D - 4 scrolls of magic mapping
 F - a scroll of enchant weapon I
 H - a scroll of recharging
 X - a scroll of acquirement
Jewellery
 f - an amulet of the gourmand (around neck)
 s - a ring of protection from magic (right hand)
 w - a +2 ring of protection (left hand)
 y - an uncursed amulet of faith
 E - a +3 ring of dexterity
 I - an uncursed amulet of conservation
 L - an uncursed ring of positive energy
 M - an uncursed ring of ice
 P - the amulet "Roeps" {Stasis Str+2 Int+1 Acc+3}
   (You found it on level 9 of the Dungeon)   
   
   [amulet of stasis]
   It affects your strength (+2).
   It affects your intelligence (+1).
   It affects your accuracy with ranged weapons and melee attacks (+3).
 Q - an uncursed ring of fire
 R - an uncursed ring of poison resistance
 T - an uncursed ring of see invisible
 Y - an uncursed ring of regeneration
Potions
 e - 5 potions of brilliance
 v - 7 potions of heal wounds
 B - a potion of restore abilities
 J - a potion of resistance
 N - a potion of haste
 S - 4 potions of curing
 Z - 2 potions of cure mutation
Miscellaneous
 a - a disc of storms
 t - a lamp of fire
 K - a box of beasts
 V - a disc of storms


   Skills:
 - Level 14.6 Fighting
 * Level 14.9 Maces & Flails
 - Level 10.2 Armour
 - Level 1.6 Dodging
 - Level 9.5 Evocations


You have 12 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (13/15)            Temple (1/1) D:4             Orc (3/4) D:11
   Lair (6/8) D:11         Spider (1/5) Lair:4     
   Elf: Orc:3-4      Swamp: Lair:3-6    Shoals: Lair:3-6     Snake: Lair:3-6
 Slime: Lair:6-8    Vaults: D:13-14     

Altars:
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Vehumet
Xom
Yredelemnul
The Shining One
Beogh

Shops:
D:5 ?   D:7 *   D:12 }

Annotations:
Lair:1 exclusion: oklob plant
Lair:5 exclusion: 3 oklob plants


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You are immune to rotting.
Your stone body is very resilient (AC +9).
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.


Message History

You miss the water moccasin.
You closely miss the water moccasin.
The water moccasin bites you but does no damage.
You spit the water moccasin like a pig!!!
You feel the power of Trog in you as your rage grows.
You kill the water moccasin!
Trog accepts your kill.
You feel a strong urge to attack something.
You feel your anger subside.
You are no longer berserk.
You are exhausted.
You feel yourself slow down.
There is a stone staircase leading down here.
You start resting.
You feel yourself speed up.
You start resting.
You feel less exhausted.
You start resting.
You start resting.
HP restored.

####..####..#...........
   ##.#  #..............
    ### ###.............
        #...............
        ##..............
       ##...............
       #.#.....f......#.
     ###.P............#.
    ##.@................
    #.................f.
    ##...f......f.......
     #f.............#P..
     #..................
     ##.........P.......
##   ##..........<......
#.####..........#....#..
##.............#....f...


There are no monsters in sight!

Vanquished Creatures
  4 hydras
  Erica (Lair:5)
  The ghost of danielguo94 the Hoplite, a powerful GrFi of Nemelex Xobeh (Lair:1)
  2 death yaks
  A tengu warrior (D:11)
  Urug (D:10)
  2 hill giants
  An orc knight (Bailey)
  A wolf spider (Spider:1)
  A griffon (Lair:2)
  2 cyclopes (D:12)
  2 black mambas
  A queen ant (D:12)
  A feature mimic (Lair:3)
  2 spiny frogs
  A centaur zombie (D:12)
  A demonic crawler (Spider:1)
  A komodo dragon (Lair:5)
  A fire drake (Lair:4)
  A centaur skeleton (D:11)
  A troll (D:11)
  11 blink frogs
  Prince Ribbit (D:8)
  2 ravens (D:11)
  4 jumping spiders (Spider:1)
  A hill giant zombie (D:10)
  2 redbacks
  2 water elementals (D:12)
  A wyvern (D:11)
  3 deep elf magi
  A deep elf fighter (D:11)
  2 sharks (D:12)
  Eustachio (D:4)
  3 ugly things
  The ghost of ungratefuldead the Chopper, an average HOCK of Xom (D:5)
  4 hippogriffs
  28 yaks
  2 hungry ghosts (D:12)
  3 wolves (Lair:1)
  A warg (Orc:1)
  Menkaure (D:7)
  7 soldier ants (D:12)
  3 water moccasins
  7 orc warriors
  3 black bears
  A spider (Lair:4)
  4 giant goldfish (D:12)
  3 ice beasts
  A sky beast (D:5)
  10 porcupines
  A phantom (D:5)
  8 ogres
  A tengu (Lair:4)
  5 centaurs
  Sigmund (D:3)
  7 giant slugs
  A big kobold (D:9)
  6 crocodiles
  Blork the orc (D:4)
  11 giant frogs
  2 cyclops skeletons (D:10)
  A wyvern skeleton (D:10)
  8 scorpions
  2 jellies
  3 killer bees (D:12)
  6 electric eels
  A goliath beetle (D:8)
  A kobold zombie (D:10)
  3 big fish
  8 hounds
  10 crimson imps
  2 giant frog skeletons
  13 orc priests
  30 worker ants
  10 iguanas
  20 orc wizards
  2 orange rats (D:11)
  7 sheep (D:12)
  Jessica (D:3)
  A hound zombie (D:8)
  A mummy (D:6)
  A hound skeleton (D:5)
  12 gnolls
  21 green rats
  A scorpion zombie (D:6)
  11 adders
  2 shadow imps
  2 giant mites
  2 orc skeletons
  An inept feature mimic (Lair:1)
  4 worms
  2 iguana zombies
  2 giant eyeballs
  An ooze (D:5)
  97 orcs
  19 bats
  A bat skeleton (D:7)
  5 giant cockroaches
  19 goblins
  11 hobgoblins
  15 jackals
  9 quokkas
  A ball python (D:5)
  8 giant geckos
  5 giant newts
  32 kobolds
  An orc zombie (D:12)
  2 quokka skeletons
  17 rats
  11 ballistomycetes
  A butterfly (D:4)
  A fungus (Lair:1)
633 creatures vanquished.

Vanquished Creatures (collateral kills)
  Grinder (D:6)
  An ogre (D:6)
  4 wights (D:6)
  2 orc priests (D:6)
  2 orcs (D:6)
10 creatures vanquished.

Vanquished Creatures (others)
  A two-headed ogre (D:11)
  An orc warrior (Orc:1)
  An electric eel (D:12)
  2 giant spores
  A goblin (D:4)
6 creatures vanquished.

Grand Total: 649 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | ElephantParade, the Gargoyle Berserker, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 1/1
   243 | D:1      | Reached XP level 2. HP: 10/19 MP: 2/2
   477 | D:1      | Acquired Trog's second power
   820 | D:2      | Reached skill level 4 in Fighting
   820 | D:2      | Reached XP level 3. HP: 20/24 MP: 3/3
  1726 | D:3      | Reached XP level 4. HP: 29/29 MP: 4/4
  1768 | D:3      | Noticed Sigmund
  1812 | D:3      | HP: 1/29 [Sigmund/puff of flame (4)]
  1813 | D:3      | Killed Sigmund
  1813 | D:3      | Reached skill level 5 in Maces & Flails
  1813 | D:3      | Reached XP level 5. HP: 1/33 MP: 5/5
  2222 | D:3      | Gained mutation: Your body is slowly deteriorating. [potion of mutation]
  2222 | D:3      | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation]
  2222 | D:3      | Lost mutation: You possess an exceptional clarity of mind. [potion of mutation]
  2345 | D:3      | Reached skill level 6 in Maces & Flails
  2388 | D:3      | Found a radiant altar of Vehumet.
  2399 | D:3      | Found a shimmering altar of Xom.
  2465 | D:3      | Noticed Jessica
  2473 | D:3      | Killed Jessica
  2473 | D:3      | Reached XP level 6. HP: 34/38 MP: 6/6
  2511 | D:3      | Reached skill level 7 in Maces & Flails
  2665 | D:3      | Found a snail-covered altar of Cheibriados.
  2673 | D:3      | Found a shadowy altar of Dithmenos.
  2744 | D:4      | Found a staircase to the Ecumenical Temple.
  2776 | Temple   | Entered the Ecumenical Temple
  2994 | D:3      | Reached XP level 7. HP: 37/44 MP: 7/7
  3132 | D:4      | Reached skill level 5 in Fighting
  3157 | D:4      | Found a basalt altar of Yredelemnul.
  3189 | D:4      | Noticed Blork the orc
  3202 | D:4      | Killed Blork the orc
  3271 | D:4      | Acquired Trog's third power
  3276 | D:4      | Noticed Eustachio
  3511 | D:4      | Killed Eustachio
  3511 | D:4      | Reached XP level 8. HP: 53/53 MP: 8/8
  3603 | D:5      | Entered Level 5 of the Dungeon
  3678 | D:5      | Reached skill level 8 in Fighting
  3915 | D:5      | Noticed ungratefuldead's ghost (average HOCK)
  3924 | D:5      | Killed ungratefuldead's ghost
  3924 | D:5      | Reached skill level 9 in Fighting
  4119 | D:5      | Found Mimur's Magic Scroll Shop.
  4348 | D:5      | Reached skill level 5 in Armour
  4430 | D:5      | Reached XP level 9. HP: 57/60 MP: 9/9
  4765 | D:6      | Noticed Grinder
  4774 | D:6      | Killed Grinder
  4837 | D:6      | Gained mutation: You are partially covered in iridescent scales (AC +4). [potion of beneficial mutation]
  5649 | D:7      | Noticed Menkaure
  5659 | D:7      | Killed Menkaure
  5852 | D:7      | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation]
  5852 | D:7      | Lost mutation: You are partially covered in iridescent scales (AC +4). [potion of cure mutation]
  6013 | D:7      | Found Yriyji's Assorted Antiques.
  6411 | D:8      | Reached skill level 10 in Maces & Flails
  6773 | D:8      | Reached XP level 10. HP: 45/66 MP: 10/10
  6796 | D:8      | Noticed Prince Ribbit
  6809 | D:8      | Killed Prince Ribbit
  6809 | D:8      | Reached skill level 11 in Maces & Flails
  7249 | D:9      | Got a heavily runed jade amulet
  7379 | D:9      | Identified the amulet "Roeps" {Stasis Str+2 Int+1 Acc+3} (You found it on level 9 of the Dungeon)
  7515 | D:9      | Reached skill level 10 in Fighting
  7827 | D:10     | Entered Level 10 of the Dungeon
  7855 | D:10     | Identified a scroll of acquirement
  8034 | D:10     | Noticed Urug
  8035 | D:10     | Noticed a hill giant
  8059 | D:10     | Killed Urug
  8067 | D:10     | Killed a hill giant
  8067 | D:10     | Reached skill level 12 in Fighting
  8399 | D:10     | Reached XP level 11. HP: 71/76 MP: 11/11
  8523 | D:11     | Noticed a hill giant
  8541 | D:11     | Killed a hill giant
  8752 | D:11     | Found a staircase to the Orcish Mines.
  8818 | D:11     | Found a staircase to the Lair.
  8840 | D:11     | Received a gift from Trog
  8911 | D:11     | Found a roughly hewn altar of Beogh.
  8995 | D:11     | Found a white marble altar of Elyvilon.
  9071 | D:11     | Noticed a tengu warrior
  9089 | D:11     | Killed a tengu warrior
  9529 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9812 | D:11     | Paralysed by a giant eyeball for 2 turns
  9815 | D:11     | Paralysed by a giant eyeball for 3 turns
 10139 | D:12     | Reached skill level 10 in Armour
 10260 | D:12     | Reached skill level 13 in Maces & Flails
 10582 | D:12     | Noticed a four-headed hydra
 10594 | D:12     | Killed a four-headed hydra
 10594 | D:12     | Reached XP level 12. HP: 81/81 MP: 4/12
 10628 | D:12     | Paralysed by a giant eyeball for 2 turns
 10707 | D:12     | Reached skill level 14 in Maces & Flails
 11342 | D:12     | Found Prieclutowk's Gadget Boutique.
 11469 | D:12     | Received a gift from Trog
 11796 | Lair:1   | Noticed danielguo94's ghost (powerful GrFi)
 11817 | Lair:1   | Killed danielguo94's ghost
 12332 | Lair:1   | Found a blossoming altar of Fedhas.
 12363 | Lair:1   | Received a gift from Trog
 12906 | Lair:2   | Noticed a seven-headed hydra
 12974 | Orc:1    | Entered Level 1 of the Orcish Mines
 13114 | Orc:1    | You fall through a shaft!
 13134 | Orc:2    | Found a roughly hewn altar of Beogh.
 13508 | Orc:2    | Found a flagged portal.
 13577 | Orc:2    | Received a gift from Trog
 13646 | Orc:2    | Upgraded the game from 0.14.0-20-g75a2fc2 to 0.14.0-24-gfb45beb
 13647 | Bailey   | Entered a bailey
 13757 | Bailey   | Found a burning altar of Makhleb.
 13767 | Bailey   | Reached skill level 1 in Evocations
 14035 | Orc:3    | Noticed an orc warlord
 14628 | Lair:2   | Killed a seven-headed hydra
 14712 | Lair:2   | Reached XP level 13. HP: 91/91 MP: 6/20
 14756 | Lair:2   | Reached skill level 5 in Evocations
 14947 | Lair:2   | Received a gift from Trog
 16053 | Lair:4   | Paralysed by a potion of paralysis for 2 turns
 16161 | Lair:4   | Found a hole to the Spider Nest.
 17327 | Spider:1 | Entered Level 1 of the Spider Nest
 17665 | Lair:5   | Received a gift from Trog
 17866 | Lair:5   | Found a glowing golden altar of the Shining One.
 18022 | Lair:5   | Noticed Erica
 18033 | Lair:5   | Killed Erica


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Mace              |   130 |   183 |   678 |   391 |       ||  1382
       Dire flail        |       |       |       |   602 |       ||   602
       Eveningstar       |       |       |       |   290 |   435 ||   725
Throw: Tomahawk          |       |       |     1 |       |       ||     1
       Stone             |       |       |       |     2 |       ||     2
Invok: Berserk           |       |     2 |     6 |    13 |     4 ||    25
       Trog's Hand       |       |     1 |       |       |       ||     1
       Brothers in Arms  |       |       |     1 |     1 |       ||     2
Evoke: Wand              |       |       |       |     8 |     3 ||    11
  Use: Scroll            |     6 |     4 |     9 |    17 |     4 ||    40
       Potion            |     4 |     3 |     5 |     4 |     2 ||    18
 Stab: Invisible         |       |       |       |       |     1 ||     1
In particular, I'd like to know what to do with the scroll of acquirement. I think somebody said that it should be used for rods.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 21, 2014, 04:46:23 pm
What I'd do is keep training only Fighting and Armour, read the scroll of acquirement and wish for Armour or Wands [wands has a decent chance of getting you Teleportation, Healing and Haste, but I'm addicted to the rush of getting good armour]. Hit up Orc:4 first to see what shops you have, though. In general, don't carry Acquirement and Cure mut on yourself if you're not planning on using them right away, they're a limited and very valuable resource.

Change the corroded gloves and helm if there are any others available.

Switch the ring of protection - 2 AC is nothing, and you don't have any elemental resists. Use the regen ring, it's still better. Since you have Trog's hand what you could do is get a ring of rF+ an a ring of rC+ and just Trog's hand whenever there are enemies that can abyss. Possibly up-to-date list of enemies that can abyss:

Banishment : Cast by deep elf demonologists/sorcerers, Louise and SOME (ancient) liches, wizards, deep elf magi, ogre-magi, Erolcha, and pan lords.

Try to clear up the entirety of Lair skipping the floor with the Death Yaks, and see if you don't get Swamp as your second branch - it's easier than Spider, spider has some pretty unique threats - Orb Weavers mostly, which can hurt. Swamp will only have Hydras, Swamp Dragons and the occasional Thorn Lotus. Don't understimate the lotuses, they can bring the pain. If you get Shoals, you might want to do Spider first - flying trivializes a lot of Shoals, but aquamancers and impalers are balls.

After clearing Orc and Lair I'd hit up the dungeon up to the end, see what loot you get along the way.

Also if you're not going 2-hander get a buckler ASAP, dip into the first level of Elf if you must. The main dangers are getting mobbed by spellcasting elves, but you can Brothers them. Use Trog's Hand if you see any fancy elves and run away - it gives bonus MR and getting Abyssed is the major danger. Deep Elf Demonologists and sorcerers can banish, I'm not sure about others. I think most others just instagib you with spells. Don't try to fight too much - you're just there for a quick buckler as a desperation move. If you are using a 2-Hander, get 20 M&F and swing that 2-hander around. An antimagic eveningstar is an end-game 1-Hander, though, so you could just enchant it up and use that.

edit : Yeah, you could use the scroll for Staves acquirement and get a rod. You already have decent evocations, and a rod of clouds/ignition could be a wonderful addition. I can't find an up-to-date list of rods, unfortunately. I'd probably still go for armour, but that's because I tend to forget I have rods, since they don't show up on the Evoke screen unless wielded, and who has the awareness to remember what items they have?!?
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Elephant Parade on April 21, 2014, 04:50:38 pm
-snip-
The gloves and helm got corroded just before I exported the data.

Orc:4 has some kind of superorc next to the stairs, along with a ton of other monsters. I'm staying out of it for now, since that orc was able to inflict obscene amounts of damage using a crossbow (?).

I'll switch the rings. Piety is at ******, and the amulet means that I never have food problems.

Would enchanting the eveningstar be a good idea? Trog might gift me something better, after all.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 21, 2014, 04:54:59 pm
Ah, new circumstances.

In that case try to get to the bottom of the Lair, exercising caution as it is still a branch end, and you can get some nasty stuff in there.

I've 15-runed with an eveningstar. You could get a better enchanted eveningstar, but they are rather rare. Your choice, really - if you choose to stick to a one-hander however getting a buckler and 5 shields skill to negate the penalty is your primary concern.

Other than that previous post still stands :D

edit : VV Could be Saint Roka, that guy smites like an Old Testament Deity AND occasionally has a crossbow!

Also ranged combat is governed by some arcane Eldritch code and I don't understand a thing, but in general I believe the consensus is crossbows are strong-ish at low skill after which they quickly devolve into the worst Ranged weapon. Longbows rule, Javelins can do a ton of damage with high throwing skill. Someone on the SA forums had a web thingie to calculate ranged weapon damage, lemme see if i can find it.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 21, 2014, 05:13:31 pm
Ok found ranged weapon thingies by poster Dis Astranagant over at SA - http://forums.somethingawful.com/showthread.php?threadid=3624207&userid=107094

Slings : http://anydice.com/program/39ca
Bow : http://anydice.com/program/39cb
Crossbow : http://anydice.com/program/39cc

I haven't the slightest idea how they work. Just putting it out here.


His post about ranged weapons, direct quote:

"It turns out that crossbows are pretty lovely unless you have an unenchanted one and no skill. Longbows and Slings are better in pretty much every other case, especially if you meet the 17 and 26 str requirements, respectively. If you have much strength at all you're better off putting a few points in throwing and getting your penetrating ammo that way. "

"slings are the most strength dependent of the launchers despite their speed being heavily dex weighted. It takes 26 str to max out a +9 sling (30 for Punk), vs 17 on a +9 longbow (some people say 14 but your average damage keeps going up til 17, though the max does not). They're also the most skill dependent."
 
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Dr Feelgood on April 21, 2014, 09:28:00 pm
I've won with every ranged weapon in the game. I can confirm that longbows are great. Slings are surprisingly good. I think I showed them off in my old LP.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: monk12 on April 22, 2014, 10:31:30 am
Nice!
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 22, 2014, 03:34:21 pm
That's a pretty impressive win, Covenant :D A few more like this and we can get top 10!

I'll try to win another game, but I don't hold much hope. I seem to be in a "messing up" phase.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: tompliss on April 23, 2014, 03:55:17 am
I killed my centaur hunter (http://crawl.lantea.net/crawl/morgue/TomPliss/morgue-TomPliss-20140422-114521.txt) because of ghost moths in spider:5 ... :s
First time I get one that far. It is disappointing how bows seem not to deal great damage, comparing them to 2H melee weapons...

Also disapointed by my lack of time playing this tournament. It was my first character reaching level 11 (finished lvl17).
I'll try a combo I know more and is meant to be more tanky... DDBe or GrBe, I think ...
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Aelig on April 23, 2014, 07:32:23 am
So I haven't got much time to play recently, I'm just passing by to congratulate everyone for those awesome wins.

I might try to ascend a mage type by the end of the tournament but my last try (DEFE) ran into 6 consecutive uniques on snake 1~2 (Maud, Aizul, Nikola, Jorgrun, St Roka, Asterion). I killed Maud easily, Aizul came into view (No way I could do anything to him, he's too strong), so I ran to a close stair that lead down and met with the 4 others. I don't think I remember getting that many uniques thrown at me in so little space before.

I'll try a combo I know more and is meant to be more tanky... DDBe or GrBe, I think ...

You may want to consider HO of Beogh, they are easy and Beogh gives lots of points if you win him. Plus axes are fun.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: tompliss on April 23, 2014, 07:38:25 am
I played one recently, and even if it was fun (and knights really add damage when they wield halberds and stay safe behind me), the Orc horde doesn't always really add something to the game. Except heads to hydras D:
And I find it hard to keep the priests and mages alive...
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Dr Feelgood on April 23, 2014, 09:44:15 am
Impressive, Covenant! I hope I can get a streak going, but I play at a snail's pace.

I'm playing a Nemelex's Choice combo for my next attempt, FeDK. I've some experience with Felids, but I've never played as a Death Knight before.

So far I have two runes, but I'm not feeling too positive about the game, and I'd appreciate if anyone could take a look at the dump and offer some advice.

My felid was similar to yours. I used statue form, berserk, and haste a lot in Zot. It had over 150 HP and maxed unarmed. Everything died in a few hits. Recommended spells: Statue Form/Dragon Form, Confusing Touch, Deflect Missiles, Flight, Song of Slaying, Blink, and Control Teleport. I've never played a DK, but hasted bone dragons are incredibly effective in Zot. The bone card was one of my favorites for my Nemelex worshipers.

I played one recently, and even if it was fun (and knights really add damage when they wield halberds and stay safe behind me), the Orc horde doesn't always really add something to the game. Except heads to hydras D:
And I find it hard to keep the priests and mages alive...

Orc Messiah is good. I had a team of 6 warlords, when I entered Zot. Sadly, only two survived. Electric golems and orbs of fire brutalized my orcs. If I had given them better gear, most of them probably would've survived. Control what they can pickup and equip. Set it to 'player' when you want to give them something, then 'none' when you're finished kitting them. Give them gear with resists, or they'll drop like flies in Zot. And yeah, priests and sorcerers are a pain to keep alive. It doesn't help that they refuse to wear armor.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 23, 2014, 05:00:09 pm
Finally got a rune on an OpIE, after the most painful and careful Snake:5 clear I've experienced!

You know those Guardian Serpent thingies, the green snake-y ones? Well they are god damn terrifying when they surround you with Naga Warriors, let me tell you that. Nearly died to one, had to blow all my tele and blink scrolls at the time.

This is likely the last character I'll be running this tournament, hopefully I can win it by Friday and have my weekend free.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-24-gfb45beb (webtiles) character file.

Gravenous the Gelid (Octopode Ice Elementalist)    Turns: 43431, Time: 02:31:50

HP 112/112       AC  3     Str 13      XL: 17   Next: 16%
MP  36/36        EV 14     Int 22      God:
Gold 957         SH 28     Dex 14      Spells:  6 memorised, 23 levels left

rFire  + + .     SeeInvis +     c - +7,+2 war axe of Akhlyed {speed, rF+}
rCold  + + .     Clarity  .     Q - +5 shield of Resistance {rF+ rC+ MR+}
rNeg   + . .     Conserve .     v - +2 hat
rPois  +         rCorr    .     b - amulet of warding
rElec  .         rRot     .     z - ring of see invisible
SustAb . .       Spirit   .     A - +5 ring of strength
rMut   .         Warding  +     B - ring of ice
Saprov . . .     Stasis   .     L - ring of sustenance
MR     ++...                    i - ring of wizardry
                                C - ring of regeneration
                                q - ring of poison resistance
                                I - ring of protection from fire

@: repel missiles, very resistant to hostile enchantments, very stealthy
A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous
body 1
a: no special abilities
}: 1/15 runes: serpentine


You are on level 1 of the Lair of Beasts.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 27 of its levels.

You have collected 2281 gold pieces.
You have spent 1324 gold pieces at shops.

Inventory:

Hand weapons
 c - the +7,+2 war axe of Akhlyed (weapon) {speed, rF+}
   (You took it off a naga on level 5 of the Lair of Beasts)   
   
   Attacks with this weapon are significantly faster.
   
   It protects you from fire.
 E - a +1,+1 morningstar of protection
Armour
 v - a +2 hat (worn)
 Q - the +5 shield of Resistance (worn) {rF+ rC+ MR+}
   (You acquired it on level 2 of the Snake Pit)   
   
   It protects you from fire.
   It protects you from cold.
   It affects your resistance to hostile enchantments.
Magical devices
 f - a wand of lightning {zapped: 1}
 j - a wand of disintegration {zapped: 1}
 m - a wand of paralysis {zapped: 1}
 t - a wand of draining {empty}
 x - a wand of heal wounds (6)
 y - a wand of draining {zapped: 3}
 F - a wand of disintegration (13)
 G - a wand of invisibility {zapped: 1}
 K - a wand of disintegration {zapped: 1}
 N - a wand of disintegration
 P - a wand of digging {zapped: 1}
 R - a wand of flame
 T - a wand of teleportation (3)
Comestibles
 D - a royal jelly
 O - 6 snozzcumbers
 S - 6 lemons
Scrolls
 e - 5 scrolls of remove curse
 g - a scroll of fog
 h - 2 scrolls of identify
 k - 3 scrolls of vulnerability
 o - a scroll of recharging
 r - a scroll of amnesia
Jewellery
 b - an amulet of warding (around mantle)
 i - a ring of wizardry (on tentacle)
 q - a ring of poison resistance (on tentacle)
 z - a ring of see invisible (left tentacle)
 A - a +5 ring of strength (right tentacle)
 B - a ring of ice (on tentacle)
 C - a ring of regeneration (on tentacle)
 I - a ring of protection from fire (on tentacle)
 L - a ring of sustenance (on tentacle)
Potions
 s - 3 potions of curing
 u - 2 potions of magic


   Skills:
 - Level 9.1 Fighting
 - Level 6.0 Dodging
 - Level 6.1 Stealth
 - Level 11.0 Shields
 + Level 12.5 Spellcasting
 * Level 15.2 Conjurations
 - Level 5.0 Charms
 * Level 15.4 Ice Magic


You have 23 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Freeze                Ice            ####         0%          1    None
b - Throw Frost           Conj/Ice       ######       0%          2    None
c - Throw Icicle          Conj/Ice       #######.     1%          4    None
d - Ozocubu's Armour      Chrm/Ice       ######....   1%          3    None
e - Freezing Cloud        Conj/Ice/Air   ######....   6%          6    #####..
f - Repel Missiles        Chrm/Air       ###...       1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (10/15)            Temple (0/1) D:4             Orc (4/4) D:10
    Elf (0/3) Orc:3          Lair (8/8) D:8          Shoals (0/5) Lair:4
  Snake (5/5) Lair:5        Slime (0/6) Lair:6     

Altars:
Ashenzari
Cheibriados
Okawaru
Zin
Jiyva

Shops:
Orc:1 ::   Orc:3 }   Orc:4 [*%*[   Snake:2 ((:[*

Annotations:
D:3 Sigmund
Snake:3 Wiglaf


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are amphibious.
You can wear up to eight rings at the same time.
You can use your tentacles to constrict many enemies at once.
Your skin changes colour to match your surroundings (Stlth).
Your rubbery body absorbs attacks (AC +1).

The reason I have no god is that I want to take Jiyva. And the reason I haven't taken Jiyva yet is that I want to clear Elf:3 and get the books and staves. Not having Vehumet to make it rain delicious Ice Conjurations is hard you guys  :(

Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Dr Feelgood on April 23, 2014, 08:22:38 pm
How to deal with stair-locking jerks...

Spoiler (click to show/hide)

I read an immolation scroll on Vault:5, then I punched a guard until he exploded. Then everyone else started exploding. I got teleported away by a distortion effect, which was a good thing. The chain of explosions took out half my health, despite having max fire resistance. Makhleb wasn't impressed with my nuclear fists. Apparently, he doesn't count inner flame deaths.

Anyway, I got my 3rd rune. I'll probably finish up tomorrow.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: monk12 on April 23, 2014, 11:44:16 pm
AND you get to say "I won as a Felid!"
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: vogonpoet on April 24, 2014, 05:52:43 am
Ok guys, my latest SpEn, destined by the relentless passage of time to be my final proper character this tourney, has reached the mid game. I have two runes (shoals then spider), and just started on Vaults.

I have a question about the immediate future: Which should I memorize *right now*: Mass Confusion, or Iron Shot? Eventually, I would like to pick up both, but right now, which do I need the most? Crowd control, or something for those annoying single hard to hex monsters? I have no idea if mass confusion is any good, never used it before - if I have like, 10 normally hexable but definitely dangerous monsters in LOS (seems to happen all the time in the new Vaults), can I expect to like, confuse all of them?

My snipped morgue (located in its glorious entirety here) (http://crawl.develz.org/morgues/0.14/vogonpoet/vogonpoet.txt):

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-24-gfb45beb (console) character file.

vogonpoet the Imperceptible (Spriggan Enchanter)   Turns: 52917, Time: 07:16:44

HP  92/106       AC 14     Str 16      XL: 19   Next: 11%
MP  37/41        EV 35     Int 31      God: Ashenzari [******]
Gold 1881        SH 17     Dex 25      Spells: 12 memorised,  9 levels left

rFire  . . .     SeeInvis +     t - +4,+3 dagger (protect) (curse)
rCold  + . .     Clarity  +     O - +4 robe of Augmentation {Str+4 Dex+4 Int+4}
rNeg   + . .     Conserve .     C - +0 buckler of the Jolly Realms {rElec rC+ MR+}
rPois  .         rCorr    .     h - +1 hat of Makhleb's Anger {Int+2}
rElec  +         rRot     .     Q - +1 cloak of Xeexun {Int+2 Dam+4}
SustAb + .       Spirit   .     (gloves unavailable)
rMut   .         Warding  +     (boots unavailable)
Saprov . . .     Stasis   .     G - cursed amulet of warding
MR     +++++                    v - ring of Psudus {SustAb MR+ Str+4}
                                y - cursed ring "Hedaogef" {+Fly Dex+4 Int+3}

@: repel missiles, very quick, almost entirely resistant to hostile
enchantments, uncannily stealthy
A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2
a: Scrying, Transfer Knowledge, Renounce Religion, Evoke Flight
}: 2/15 runes: barnacled, gossamer


You are on level 1 of the Vaults.
You worship Ashenzari.
Ashenzari is exalted by your worship.
You are not hungry.

You have visited 8 branches of the dungeon, and seen 41 of its levels.
You have also visited: Labyrinth, Sewer, Bailey and Ice Cave.

You have collected 3567 gold pieces.
You have spent 1686 gold pieces at shops.

Inventory:

Hand weapons
 i - a +2,+2 vampiric cutlass
 t - a cursed +4,+3 dagger of protection (weapon)
 F - a +0 blowgun
Armour
 h - the cursed +1 hat of Makhleb's Anger (worn) {Int+2}
   (You acquired it on level 5 of the Lair of Beasts)   
   
   It affects your intelligence (+2).
   It has a curse placed upon it.
 x - the +0 cloak of Starlight {rElec rC+ EV+4 Stlth-}
   (You found it on level 11 of the Dungeon)   
   
   It affects your evasion (+4).
   It protects you from cold.
   It insulates you from electricity.
   It makes you much less stealthy.
 C - the cursed +0 buckler of the Jolly Realms (worn) {rElec rC+ MR+}
   (You bought it in a shop on level 1 of the Vaults)   
   
   It protects you from cold.
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
   It has a curse placed upon it.
 O - the cursed +4 robe of Augmentation (worn) {Str+4 Dex+4 Int+4}
   (You acquired it on level 12 of the Dungeon)   
   
   It affects your strength (+4).
   It affects your intelligence (+4).
   It affects your dexterity (+4).
   It has a curse placed upon it.
 Q - the +1 cloak of Xeexun (worn) {Int+2 Dam+4}
   (You found it on level 2 of the Lair of Beasts)   
   
   It affects your intelligence (+2).
   It affects your damage with ranged weapons and melee attacks (+4).
Magical devices
 s - a wand of heal wounds (4)
 H - a wand of fire (9)
 L - a wand of teleportation {zapped: 1}
 N - a wand of digging {zapped: 1}
Comestibles
 c - 2 bread rations
 M - 2 pieces of ambrosia
 P - 5 oranges
Scrolls
 k - 3 scrolls of teleportation
 m - 2 scrolls of fear
 o - 2 scrolls of fog
 q - 4 scrolls of identify
 r - 2 scrolls of remove curse
 u - 2 scrolls of magic mapping
 E - a scroll of blinking
 W - a scroll of curse jewellery
 X - a scroll of curse weapon
Jewellery
 b - an uncursed ring of wizardry
 n - a cursed coral ring
 v - the ring of Psudus (right hand) {SustAb MR+ Str+4}
   (You found it on level 5 of the Spider Nest)   
   
   [ring of sustain abilities]
   It affects your strength (+4).
   It affects your resistance to hostile enchantments.
 y - the cursed ring "Hedaogef" (left hand) {+Fly Dex+4 Int+3}
   (You found it on level 4 of the Dungeon)   
   
   [ring of flight]
   It affects your intelligence (+3).
   It affects your dexterity (+4).
   It has a curse placed upon it.
 A - an uncursed ring of fire
 B - an uncursed ring of regeneration
 D - an uncursed ring of ice
 G - a cursed amulet of warding (around neck)
 R - an uncursed ring of poison resistance
 T - an uncursed ring of magical power
Potions
 d - a potion of magic
 e - 5 potions of curing
 g - 2 potions of heal wounds
 l - a potion of resistance
 p - 2 potions of haste
 w - 2 potions of agility
 z - 2 potions of invisibility
 K - a potion of might
 S - a potion of restore abilities
Books
 j - a book of Control   
   
   Spells                             Type                      Level
   Control Teleport                   Charms/Translocation         4
   Control Undead                     Necromancy                   4
   *Enslavement                       Hexes                        4
   Metabolic Englaciation             Hexes/Ice                    5
   Mass Confusion                     Hexes                        6
 U - a book of the Earth   
   
   Spells                             Type                      Level
   Leda's Liquefaction                Hexes/Earth                  4
   Bolt of Magma                      Conjuration/Fire/Earth       5
   Statue Form                        Transmutation/Earth          6
   Iron Shot                          Conjuration/Earth            6
   Shatter                            Earth                        9
Magical staves
 f - an uncursed staff of earth


   Skills:
 - Level 14.2 Fighting
 - Level 10.2(14.4) Short Blades
 - Level 1.1 Throwing
 - Level 1.0 Armour
 + Level 12.7(15.4) Dodging
 - Level 23.0(25.0) Stealth
 - Level 1.6(3.7) Shields
 - Level 14.5 Spellcasting
 - Level 4.0(6.8) Conjurations
 - Level 12.1(14.8) Hexes
 - Level 9.0(11.9) Charms
 - Level 1.3(3.2) Translocations
 - Level 1.1(2.9) Transmutations
 - Level 2.7(5.2) Fire Magic
 - Level 1.0(2.7) Ice Magic
 - Level 1.1(2.9) Air Magic
 - Level 12.6(15.2) Earth Magic
 - Level 7.3(10.4) Evocations


You have 9 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           #####.....   1%          1    None
b - Ensorcelled Hibernat  Hex/Ice        ######       1%          2    None
c - Confuse               Hex            #######.     0%          3    None
d - Enslavement           Hex            #######.     1%          4    None
e - Stone Arrow           Conj/Erth      ######       1%          3    None
f - Sticky Flame          Conj/Fire      ######..     1%          4    None
h - Haste                 Chrm           #######.     2%          6    ###....
i - Invisibility          Hex            #######.     1%          6    ###....
k - Blink                 Tloc           N/A          1%          2    None
r - Repel Missiles        Chrm/Air       ######       1%          2    None
s - Stoneskin             Trmt/Erth      ######....   1%          2    None
w - Passwall              Trmt/Erth      ######....   1%          3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6             Orc (4/4) D:11
    Elf (1/3) Orc:4          Lair (8/8) D:8          Shoals (5/5) Lair:6
 Spider (5/5) Lair:5        Slime (0/6) Lair:6       Vaults (2/5) D:13
 Crypt: Vaults:2-3  Depths: D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh

Shops:
Orc:2 *   Orc:4 [:(*   Shoals:1 !   Shoals:2 *   Vaults:1 }:[*[

Annotations:
D:3 Grinder
D:14 Azrael
D:15 exclusion: feature mimic
Spider:4 exclusion: Roxanne, Roxanne


Innate Abilities, Weirdness & Mutations

You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight.
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.


Message History

Press: ? - help, Shift-Dir - straight line, f/p - vault warden
Aim: a vault warden, wielding a war axe of freezing, wearing a plate armour and wearing a shield
The vault warden looks drowsy...
The helpless vault warden fails to defend itself.
You slice the vault warden like a ripe choko!!!!!
You kill the vault warden!
The yaktaur shoots a bolt. The bolt misses you.
Casting: Ensorcelled Hibernation
Confirm with . or Enter, or press ? or * to list all spells.
You feel protected from missiles. The yaktaur wields a crossbow.
The yaktaur shoots a bolt. The bolt is repelled. The yaktaur wields a crossbow.
The yaktaur shoots a bolt. The bolt hits you!
The yaktaur picks up a +2,+2 war axe of freezing.
There is a stone staircase leading up here.
You see here a bolt.
The yaktaur shoots a bolt. You block the bolt.
You climb upwards.
There is a stone staircase leading down here.
Char dumped successfully.
Save game and exit?

'......#..##.....##.......))#####
#......#.##...#...##........#
#......#####.###.####......)#
#......##.#...#..)#.##......#
#......'.............#......#####
#...(..'..#...#...#..#...........
########.###.###.###.#...........
..≈≈≈..#..#...#...#..#..........(
.≈≈≈≈≈.#........@....#...........
.≈≈∩...##.#..(#[[[#.##...........
.≈≈≈≈≈..####.###)####.......#''##
..≈≈≈....##...#)..##........#...)
..........##.....##.........#....
...........##'############..#....
...........'.............#..#....
...........#........>....#..#....
...........#.............#..#....


There are no monsters in sight!

Vanquished Creatures
  Norris (Shoals:4)
  Mara (Spider:4)
  Arachne (Spider:5)
  A kraken (Shoals:3)
  Polyphemus (Shoals:4)
  Agnes (Spider:3)
  Kirke (Spider:2)
  Ilsuiw (Shoals:5)
  An orc warlord (Orc:4)
  Wiglaf (Spider:5)

-//snip//-

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |   100 |   346 |   290 |   473 |  1432 |   685 |    37 ||  3363
Throw: Dart              |    22 |     8 |     2 |     3 |    18 |     9 |       ||    62
 Cast: Ensorcelled Hiber |     2 |    28 |    72 |   217 |   365 |   456 |    17 ||  1157
       Confuse           |       |     2 |    34 |    10 |   179 |   111 |     6 ||   342
       Enslavement       |       |       |     6 |    19 |     3 |     2 |       ||    30
       Passwall          |       |       |       |    19 |    32 |    29 |       ||    80
       Invisibility      |       |       |       |     4 |     3 |     2 |       ||     9
       Stoneskin         |       |       |       |     3 |    11 |     3 |       ||    17
       Stone Arrow       |       |       |       |       |    61 |   115 |     6 ||   182
       Repel Missiles    |       |       |       |       |     1 |     3 |     2 ||     6
       Sticky Flame      |       |       |       |       |     1 |     3 |       ||     4
       Apportation       |       |       |       |       |     2 |     2 |       ||     4
       Blink             |       |       |       |       |     1 |     2 |       ||     3
Invok: Scrying           |       |       |       |       |     2 |       |       ||     2
 Abil: Evoke Flight      |       |       |       |       |     8 |    20 |       ||    28
Evoke: Wand              |       |       |     2 |    14 |     5 |    14 |       ||    35
  Use: Potion            |       |     1 |       |       |     2 |     1 |       ||     4
       Scroll            |       |       |    19 |    11 |    15 |    11 |       ||    56
 Stab: Sleeping          |    16 |    33 |    63 |   180 |   353 |   338 |     8 ||   991
       Confused          |       |     1 |    20 |     9 |    91 |    39 |     7 ||   167
       Distracted        |       |       |     4 |     3 |     9 |    10 |       ||    26
       Invisible         |       |       |       |    26 |    51 |     8 |       ||    85
       Paralysed         |       |       |       |     1 |       |       |       ||     1
       Held in net/web   |       |       |       |       |       |     2 |       ||     2


(Also, gah, I can't believe that stupid amulet of warding is by far and away the best of the four amulets I have found so far *rolls eyes*.)
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: tompliss on April 24, 2014, 08:24:34 am
No scroll of amnesia anywhere ?

I'm a noob, here, but ...
You're Sp, so you can flee from the "single dangerous non-hexable monster", while getting a little more Spellcasting and/or forgetting confuse/hibern.
The difference in damage between Stone Arrow and Iron Shot is pretty big (according to bots/wiki), so it doesn't realyl seem possible to stay just with SA, and Sticky flame ... Well, it's melee, and you're a Sp. So you really will need the damage boost.

I'd say it depends more on what branch you're going for next. Mass conf will be more useful in V:5 than Iron shot, but I don't know whether you should go for the Silver Rune. On the other hand, Iron shot would be more useful in Abyss.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: vogonpoet on April 24, 2014, 02:52:16 pm
I would never amnesia hibern. Its basically awesome the entire time. Anyway, if the evidence of my death is anything to go by, mass confuse was the wrong choice - I got absolutley pawned by hellfire running away from a deep elf sorcerer who probably would not have stood up to a coupple of iron shots to the face.

Technically I died because I panicked (getting out of melee range from a deep elf sorcerer is like totally idiotic, didnt try to hellfire me until I was away from it, I just totally forgot hellfire was a thing they do), but I would have panicked a lot more effectively in this case with iron shot - would have tried casting it several times before trying to gtfo... Ah well.

This panic thing is definitely a problem for me. Its a turn based game, and I keep on loosing well-established characters because I start rushing at the first sign of trouble, which is like, utterly the worst thing to do. I don't even understand how I beat crawl 5 times, or ADOM multiple times, back in the day *sigh*.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Dr Feelgood on April 24, 2014, 04:21:06 pm
Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-25-g43f8a4e (webtiles) character file.

1478822 DrFeelgood the Wrestler (level 26, 236/236 (246) HPs)
             Began as a Ghoul Warper on Apr 19, 2014.
             Was the Champion of Makhleb.
             Escaped with the Orb
             ... and 3 runes on Apr 24, 2014!
             
             The game lasted 21:08:48 (85878 turns).

DrFeelgood the Wrestler (Ghoul Warper)             Turns: 85878, Time: 21:08:48

HP 236/236 (246) AC 27     Str 20      XL: 26   Next: 69%
MP  39/39        EV  9     Int 15      God: Makhleb [******]
Gold 1206        SH  0     Dex  8      Spells: 13 memorised, 11 levels left

rFire  + + .     SeeInvis +       - Unarmed
rCold  + . .     Clarity  +     W - +8 fire dragon armour
rNeg   + + +     Conserve +     (no shield)
rPois  +         rCorr    +     V - +0 mask of the Dragon {MR+ Acc+3 Dam+3 SInv}
rElec  +         rRot     +     l - +0 cloak {rCorr, Cons}
SustAb . .       Spirit   .     (no gloves)
rMut   .         Warding  .     X - +2 pair of boots {Fly}
Saprov + + +     Stasis   .     i - amulet of clarity
MR     ++...                    K - ring "Mnastrude" {+Fly rElec rN+}
                                o - ring of protection from cold

@: flying, very slightly contaminated, rotting, very resistant to hostile
enchantments, unstealthy
A: rotting body, claws 1, carnivore 3, cold resistance 1, life protection 3,
poison resistance, saprovore 3, slow healing 1, torment resistance, unbreathing
a: Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater
Servant of Makhleb, Renounce Religion, Stop Flying
0: Orb of Zot
}: 3/15 runes: decaying, serpentine, silver


You escaped.
You worshipped Makhleb.
Makhleb was exalted by your worship.
You were not hungry.

You visited 10 branches of the dungeon, and saw 54 of its levels.
You visited the Abyss 1 time.
You visited 2 bazaars.
You also visited: Bailey, Ice Cave and Wizlab.

You collected 7337 gold pieces.
You spent 6131 gold pieces at shops.

Inventory:

Hand weapons
 G - a +6 blowgun
Missiles
 a - 16 curare-tipped needles
 f - 10 darts of dispersal (quivered)
Armour
 l - a +0 cloak of preservation (worn)
 w - the +2 pair of gloves of Divine Compulsion {+Rage SInv}
   (You bought it in a shop on level 3 of the Depths)   
   
   It enhances your eyesight.
   It lets you go berserk.
 V - the +0 mask of the Dragon (worn) {MR+ Acc+3 Dam+3 SInv}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It affects your accuracy with ranged weapons and melee attacks (+3).
   It affects your damage with ranged weapons and melee attacks (+3).
   It affects your resistance to hostile enchantments.
   It enhances your eyesight.
 W - a +8 fire dragon armour (worn)
 X - a +2 pair of boots of flying (worn)
Magical devices
 u - a wand of digging (5)
 A - a wand of hasting (1)
 E - a wand of disintegration (2)
 H - a wand of heal wounds (6)
 N - a wand of teleportation (7)
Comestibles
 n - 6 meat rations
Scrolls
 g - 6 scrolls of identify
 j - a scroll of blinking
 q - a scroll of vulnerability
 s - 4 scrolls of fog
 F - a scroll of fear
 I - 2 scrolls of recharging
 M - a scroll of teleportation
 T - a scroll of silence
Jewellery
 d - an uncursed ring of protection from fire
 i - an amulet of clarity (around neck)
 k - an uncursed ring of regeneration
 o - a ring of protection from cold (left claw)
 r - an uncursed ring of wizardry
 t - an uncursed ring of teleportation
 y - an uncursed amulet of conservation
 z - an uncursed ring of protection from magic
 D - the amulet "Ciamutil" {rCorr Dex+1}
   (You took it off an ironheart preserver on level 5 of the Vaults)   
   
   [amulet of resist corrosion]
   It affects your dexterity (+1).
 K - the ring "Mnastrude" (right claw) {+Fly rElec rN+}
   (You took it off a frost giant on level 5 of the Vaults)   
   
   [ring of positive energy]
   It insulates you from electricity.
   It lets you fly.
 L - an uncursed ring of sustain abilities
 Q - an uncursed ring of regeneration
 S - an uncursed ring of protection from cold
 Y - an uncursed ring of teleport control
 Z - an uncursed amulet of resist mutation
Potions
 b - a potion of haste
 c - 14 potions of curing
 e - 3 potions of restore abilities
 O - 3 potions of heal wounds
Miscellaneous
 h - a phial of floods
 C - a phial of floods
 P - a lamp of fire


   Skills:
 + Level 22.0 Fighting
 - Level 0.8 Throwing
 - Level 16.0 Armour
 - Level 1.7 Dodging
 - Level 11.6 Stealth
 * Level 24.9 Unarmed Combat
 - Level 12.1 Spellcasting
 - Level 12.0 Charms
 - Level 9.1 Summonings
 - Level 1.0 Necromancy
 + Level 10.2 Translocations
 - Level 1.0 Air Magic
 - Level 12.6 Invocations
 - Level 10.0 Evocations


You had 11 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           #####.....   1%          1    None
b - Blink                 Tloc           N/A          1%          2    None
d - Shroud of Golubria    Chrm/Tloc      #####.....   1%          2    None
e - Shadow Creatures      Summ           N/A          10%         5    ####...
f - Song of Slaying       Chrm           #####...     1%          2    None
g - Flight                Chrm/Air       ####......   2%          3    None
h - Haste                 Chrm           #####...     14%         6    ######.
i - Sublimation of Blood  Necr           ##........   14%         2    None
j - Confusing Touch       Hex            #.........   14%         1    None
k - Animate Skeleton      Necr           N/A          10%         1    None
s - Swiftness             Chrm/Air       ####....     1%          2    None
B - Controlled Blink      Tloc           N/A          98%         7    #######
C - Control Teleport      Chrm/Tloc      #####.....   1%          4    ###....


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:7             Orc (4/4) D:12
    Elf (0/3) Orc:3          Lair (8/8) D:10          Swamp (5/5) Lair:5
  Snake (5/5) Lair:3        Slime (0/6) Lair:6       Vaults (5/5) D:13
  Blade (1/1) Vaults:3      Crypt (0/5) Vaults:3        Zot (5/5) Depths:5
 Depths (5/5) D:15       

Altars:
Ashenzari
Cheibriados
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Vehumet
Xom
Yredelemnul
The Shining One

Shops:
D:4 %*%*=   D:9 }   D:10 *   D:15 [!!:*   Orc:4 (**[   Vaults:3 %
Vaults:4 (   Depths:3 [   Depths:5 ((*

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:4
Pandemonium: Depths:2 Depths:3
Ziggurat: Depths:2

Annotations:
Lair:2 exclusions: electric eel and 3 more exclusions
Lair:4 exclusions: 2 electric eels and 3 more exclusions
Swamp:5 exclusion: oklob plant
Zot:3 3 exclusions


Innate Abilities, Weirdness & Mutations

Your body is rotting away.
You have sharp fingernails.
You are carnivorous and can eat meat at any time.
Your flesh is cold resistant.
You are immune to negative energy.
Your system is resistant to poisons.
You thrive on rotten meat.
You heal slowly when monsters are visible.
You are immune to unholy pain and torment.
You can survive without breathing.


Message History

You remove your ring of teleportation.
K - the ring "Mnastrude" (right claw) {+Fly rElec rN+}
You eviscerate the orange demon!!!
The orange demon is almost dead.
You closely miss the orange demon.
The orange demon is almost dead.
The orange demon barely misses you.
The orange demon hits you but does no damage.
You barely miss the orange demon.
The orange demon is almost dead.
You closely miss the orange demon.
The orange demon is almost dead.
The orange demon closely misses you. The orange demon hits you.
You barely miss the orange demon.
The orange demon is almost dead.
You claw the orange demon!
You kill the orange demon!
Makhleb accepts your kill.
You feel a little better.
You have escaped!

I finished my 4th game. I broke my record for the least # of games played in a tourney. :P Got a bunch of points for streaking with a ghoul. I'm not sure why ghouls have so few wins. They're immune to a lot of stuff. And eating heals them. Maybe the hunger system scares people away? Anyway, I might try a mummy next.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 24, 2014, 04:58:24 pm
Welp I think I'm done with this tourney. OpIE got abyssed in the first 3 mins after I started playing today, died to an executioner. 2 wins is pretty bad, but unless I somehow drop 50 places down, this will be the highest I've ever scored.

Overall I'm sad.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Aelig on April 24, 2014, 05:46:37 pm
Overall I'm sad.

Crawl tournament in a nutshell... 2 weeks is quite a lot.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: monk12 on April 24, 2014, 05:57:23 pm
You know what's a fun game? Orb of Destruction Dodgeball.

Of course, it's more fun when you have a fan of gales in your back pocket. Eat that, player ghost!
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: monk12 on April 25, 2014, 02:35:34 pm
Code: (http://dobrazupa.org/morgue/monk12/morgue-monk12-20140425-192917.txt) [Select]
682229 monk12 the Archmage (level 27, 0/151 (152) HPs)
             Began as a Deep Elf Fire Elementalist on Apr 24, 2014.
             Was the Champion of Vehumet.
             Killed by divine providence
             ... invoked by a greater mummy
              (11 damage)
             ... on Level 3 of the Tomb of the Ancients on Apr 25, 2014.
             The game lasted 11:31:39 (96018 turns).

Dammit, why didn't I bail one turn earlier. Stupid target-rich environment... and there was an off chance that I could win and then Tegga could win and we could crack the top 10 (well, maybe not a good chance, but it was there!)

Shit I need to just go eat a pint of ice cream.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 25, 2014, 08:04:59 pm
Welp guys this might be my last shot at a win:

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-26-g1682e81 (webtiles) character file.

Gravenous the Black Belt (Octopode Monk)           Turns: 24840, Time: 00:53:50

HP  96/96        AC  6     Str 11      XL: 13   Next: 78%
MP  23/23        EV 19     Int 13      God:
Gold 1440        SH 12     Dex 18      Spells:  0 memorised, 12 levels left

rFire  . . .     SeeInvis +       - Unarmed
rCold  . . .     Clarity  .     K - +0 buckler
rNeg   + . .     Conserve .     q - +2 hat
rPois  +         rCorr    .     c - amulet of rage
rElec  .         rRot     .     r - ring of positive energy
SustAb + .       Spirit   .     s - ring of protection from magic
rMut   .         Warding  .     y - ring of sustain abilities
Saprov . . .     Stasis   .     E - +3 ring of protection
MR     +....                    J - ring of poison resistance
                                (no ring)
                                (no ring)
                                (no ring)

@: somewhat resistant to hostile enchantments, very stealthy
A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, see
invisible, gelatinous body 1
a: Evoke Berserk Rage


You are on level 1 of the Lair of Beasts.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 22 of its levels.

You have collected 1719 gold pieces.
You have spent 279 gold pieces at shops.

Inventory:

Armour
 q - a +2 hat (worn)
 K - a +0 buckler (worn)
Magical devices
 d - a wand of fire {zapped: 7}
 e - a wand of teleportation {zapped: 3}
 g - a wand of flame {zapped: 1}
 Y - a wand of draining {zapped: 4}
 Z - a wand of slowing {zapped: 1}
Comestibles
 b - a bread ration
 l - 4 chokos
 n - 3 apples
 w - 9 grapes
 x - 3 pears
 L - a lychee
 M - 12 sultanas
 P - a beef jerky
 X - a meat ration
Scrolls
 h - 2 scrolls of recharging
 j - 3 scrolls of remove curse
 k - a scroll of enchant weapon I
 m - a scroll of noise
 u - a scroll of random uselessness
 C - 6 scrolls of teleportation
 G - 2 scrolls of enchant armour
 I - a scroll of fog
 N - 2 scrolls of blinking
 S - 5 scrolls of identify
 T - 3 scrolls of magic mapping
Jewellery
 c - an amulet of rage (around mantle)
 p - an uncursed amulet of conservation
 r - a ring of positive energy (left tentacle)
 s - a ring of protection from magic (right tentacle)
 v - an uncursed ring of teleportation
 y - a ring of sustain abilities (on tentacle)
 z - a square emerald amulet
 A - a ring of sustain abilities
 D - a ring of sustain abilities
 E - a +3 ring of protection (on tentacle)
 H - an uncursed amulet of warding
 J - a ring of poison resistance (on tentacle)
 O - an uncursed ring of ice
Potions
 f - 2 potions of brilliance
 i - 3 potions of heal wounds
 o - a potion of porridge
 t - 4 potions of curing
 U - 2 potions of berserk rage
Books
 F - a book of the Sky   
   
   Spells                             Type                      Level
   Flight                             Charms/Air                   3
   Airstrike                          Air                          4
   Silence                            Hexes/Air                    5
   Deflect Missiles                   Charms/Air                   6
   Conjure Ball Lightning             Conjuration/Air              6
   Tornado                            Air                          9
 Q - a book of Geomancy   
   
   Spells                             Type                      Level
   Sandblast                          Earth                        1
   Stoneskin                          Transmutation/Earth          2
   Passwall                           Transmutation/Earth          3
   Stone Arrow                        Conjuration/Earth            3
   Petrify                            Transmutation/Earth          4
   Lee's Rapid Deconstruction         Earth                        5
 R - a book of Hinderance   
   
   Spells                             Type                      Level
   Confusing Touch                    Hexes                        1
   Confuse                            Hexes                        3
   Petrify                            Transmutation/Earth          4
   Leda's Liquefaction                Hexes/Earth                  4
   Metabolic Englaciation             Hexes/Ice                    5
   Summon Mana Viper                  Hexes/Summoning              5
 V - a chunky hardcover book {highlevel}   
   This book is beyond your current level of understanding.
 W - a book of Frost   
   
   Spells                             Type                      Level
   Freeze                             Ice                          1
   Throw Frost                        Conjuration/Ice              2
   Ozocubu's Armour                   Charms/Ice                   3
   Throw Icicle                       Conjuration/Ice              4
   Summon Ice Beast                   Ice/Summoning                4
   Condensation Shield                Ice                          4
Rods
 a - a +5 rod of clouds (10/10)
   (You acquired it on level 5 of the Lair of Beasts)
 B - a +2 rod of the swarm (11/11)
   (You acquired it on level 10 of the Dungeon)


   Skills:
 + Level 11.6 Fighting
 - Level 9.5 Dodging
 - Level 5.2 Stealth
 - Level 5.0 Shields
 * Level 15.9 Unarmed Combat
 + Level 7.0 Evocations


You have 12 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (13/15)            Temple (0/1) D:7             Orc (3/4) D:12
   Lair (6/8) D:10          Swamp (0/5) Lair:4       Spider (0/5) Lair:5
   Elf: Orc:3-4      Slime: Lair:6-8    Vaults: D:13-14     

Altars:
Cheibriados
Makhleb
Sif Muna
Trog
Vehumet

Shops:
D:6 }   D:12 ([*   D:13 (

Annotations:
D:9 Erolcha
Lair:5 exclusion: ice statue


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are amphibious.
You can wear up to eight rings at the same time.
You can use your tentacles to constrict many enemies at once.
Your skin changes colour to match your surroundings (Stlth).
Your rubbery body absorbs attacks (AC +1).
You have supernaturally acute eyesight.


Being both an Octopode and a Monk leaves me stranded in unfamiliar grounds. I managed to acquire a rod of the swarm and a rod of clouds. There is another scroll of acquirement for sale. Will the rod of Clouds be useful enough to let me just dump all the scrolls of enchanting on it? Rods are also quite unfamiliar to me. Should I acquire another rod, or can I go for jewellery?

Help!
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 26, 2014, 02:36:57 am
No. You can swap freely between the good gods [Zin, TSO, Ely] and keep part of your piety, and you can swap between a good god and a non-evil god [evil gods: Beogh, Lugonu, Kikubaaqudgha, Yredelemnul, Makhleb] and not face wrath.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: tompliss on April 26, 2014, 03:11:35 am
By the way, when you swap between good gods, you keep exactly half your current piety.
If you have 6*, you get 4* (as the piety ladder is exponential), so you still get msot of the advantages, especially as they all are invocation based.

PS: rod of clouds have been updated very lately (last months), I think, and the updated version is in 0.14. Previous persion was really good (many elements), don't know about this one exactly. Isn't it random element ?
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 26, 2014, 04:14:02 am
Rod of clouds currently fires a cone-shaped cloud of:
- Low power : rain, mist, mephitic
- Medium power : fire, ice, poison
- High power : acid, negative energy, storm

Not sure what the storm cloud does, and honestly the medium power clouds seem a bit more powerful. Though I've only gotten like, 3 acid clouds and one negative and storm one.

It's saved me enough times to barely not consider the 15 evo a waste.

It's questionin' time again!

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-26-g1682e81 (webtiles) character file.

Gravenous the Black Belt (Octopode Monk)           Turns: 42175, Time: 02:04:33

HP 117/117       AC  6     Str 11      XL: 16   Next: 43%
MP  33/33        EV 29     Int 13      God:
Gold 1590        SH 12     Dex 20      Spells:  4 memorised, 11 levels left

rFire  . . .     SeeInvis +       - Unarmed
rCold  + . .     Clarity  .     K - +0 buckler
rNeg   + . .     Conserve .     q - +2 hat
rPois  +         rCorr    .     z - amulet of the gourmand
rElec  .         rRot     .     r - ring of positive energy
SustAb + .       Spirit   .     s - ring of protection from magic
rMut   .         Warding  .     y - ring of sustain abilities
Gourm  +         Stasis   .     E - +3 ring of protection
MR     ++...                    J - ring of poison resistance
                                i - +6 ring of evasion
                                W - ring of protection from cold
                                G - ring of sustenance

@: repel missiles, very resistant to hostile enchantments, very stealthy
A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, see
invisible, gelatinous body 1
a: no special abilities


You are on level 2 of the Swamp.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 30 of its levels.

You have collected 2883 gold pieces.
You have spent 1293 gold pieces at shops.

Inventory:

Armour
 q - a +2 hat (worn)
 K - a +0 buckler (worn)
Magical devices
 c - an ivory wand
 d - a wand of fire (0)
 e - a wand of teleportation {zapped: 3}
 g - a wand of paralysis (4)
 l - a wand of digging (11)
 F - a wand of random effects
 Q - a wand of magic darts
 Y - a wand of draining {empty}
 Z - a wand of slowing (2)
Comestibles
 b - 3 bread rations
 k - a rambutan
 m - a pear
 A - a royal jelly
 P - a beef jerky
 U - 2 chunks of swamp worm flesh
 X - 3 meat rations
Scrolls
 j - 4 scrolls of remove curse
 n - a scroll of enchant armour
 u - a scroll of blinking
 C - 3 scrolls of teleportation
 I - a scroll of fog
 L - a scroll of vulnerability
 M - a scroll labeled WUBLEA CUTO
 S - 5 scrolls of identify
Jewellery
 i - a +6 ring of evasion (on tentacle)
 o - a ring of protection from magic
 p - an uncursed amulet of conservation
 r - a ring of positive energy (left tentacle)
 s - a ring of protection from magic (right tentacle)
 v - an uncursed ring of teleportation
 x - a dented steel amulet
 y - a ring of sustain abilities (on tentacle)
 z - an amulet of the gourmand (around mantle)
 E - a +3 ring of protection (on tentacle)
 G - a ring of sustenance (on tentacle)
 J - a ring of poison resistance (on tentacle)
 O - a ring of positive energy
 W - a ring of protection from cold (on tentacle)
Potions
 f - 2 potions of brilliance
 h - a potion of magic
 t - 4 potions of curing
 H - a potion of restore abilities
 N - a potion of haste
 T - a potion of berserk rage
 V - a potion of flight
Books
 D - a book of Battle   
   
   Spells                             Type                      Level
   Infusion                           Charms                       1
   Shroud of Golubria                 Charms/Translocation         2
   Song of Slaying                    Charms                       2
   Spectral Weapon                    Hexes/Charms                 3
   Regeneration                       Charms/Necromancy            3
Magical staves
 w - a weird smoking staff
Miscellaneous
 R - a box of beasts
Rods
 a - a +5 rod of clouds (10/10)
   (You acquired it on level 5 of the Lair of Beasts)
 B - a +2 rod of the swarm (11/11)
   (You acquired it on level 10 of the Dungeon)


   Skills:
 + Level 13.1 Fighting
 * Level 12.1 Dodging
 - Level 5.2 Stealth
 - Level 5.0 Shields
 - Level 16.1 Unarmed Combat
 - Level 2.0 Spellcasting
 - Level 5.0 Charms
 - Level 3.0 Translocations
 - Level 16.1 Evocations


You have 11 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Confusing Touch       Hex            #.........   24%         1    ##.....
b - Blink                 Tloc           N/A          12%         2    ###....
c - Repel Missiles        Chrm/Air       #.....       14%         2    ###....
d - Ozocubu's Armour      Chrm/Ice       #.........   28%         3    ####...


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:7             Orc (4/4) D:12
    Elf (0/3) Orc:4          Lair (8/8) D:10          Swamp (3/5) Lair:4
 Spider (0/5) Lair:5        Slime (0/6) Lair:6       Vaults (0/5) D:13
 Depths (0/5) D:15       

Altars:
Cheibriados
Makhleb
Sif Muna
Trog
Vehumet

Shops:
D:6 }   D:12 ([*   D:13 (   D:14 }[   Orc:4 }%=*

Annotations:
D:9 Erolcha
Lair:5 exclusion: ice statue
Swamp:3 Louise, Mara


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are amphibious.
You can wear up to eight rings at the same time.
You can use your tentacles to constrict many enemies at once.
Your skin changes colour to match your surroundings (Stlth).
Your rubbery body absorbs attacks (AC +1).
You have supernaturally acute eyesight.

There's a Rod of Inaccuracy, a Rod of shadows, and a scroll of acquirement for sale. I can only afford one [I bought a +6 ring of evasion for 1k gold, might have been a waste]. If I get the acquirement, I'll probably drop it on Jewellery, since armour is likely to get me a large shield rather than the Hat of the Alchemist.

I haven't used rods, ever. Not sure whether another one would be helpful.

Also I'm questioning my skills a bit. I'm not sure if I should go for a 15 Shield skill and grab one of those, try for Blade Hands to boost my offense a bit, or continue pumping Fighting and Dodging, and some Unarmed.

edit : welp no I'm done - miscast blink right next to the Lernaean hydra. Guess I'm jiust not good enough to win an octopode of Jiyva.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Dr Feelgood on April 26, 2014, 06:33:30 am
I decided to play it safe by playing one of the easiest combos ever (CeHu) instead of MuCj, which is one of my favorites. Crawl rewards me by autoexploring into a kobold who immediately hits me with curare needles on D:3. Mummies are immune to curare, haha. Oh well, there goes my streak.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Dr Feelgood on April 26, 2014, 11:41:12 am
On a related question, is it possible to bless artefact demon whips (and convert them to scourges)?

You can't bless artifacts.

Quote
If you can't convert artefacts, as I suspect to be the case, I might actually bless an eveningstar instead of a demon whip; sacred scourges only have 20% strength weighting, compared to 80% for an eveningstar, and my strength is significantly higher than my dex. And base damage matters more with high skill levels and brands like wrath, right?

Yes, higher base damage is better for brands like holy wrath.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Elephant Parade on April 26, 2014, 04:10:34 pm
Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-26-g1682e81 (webtiles) character file.

ElephantParade the Warrior (Gargoyle Berserker)    Turns: 27596, Time: 01:58:58

HP  69/108       AC 32     Str 27      XL: 15   Next: 56%
MP   9/9         EV  7     Int  8      God: Trog [******]
Gold 3127        SH  0     Dex  9      Spells:  0 memorised, 14 levels left

rFire  . . .     SeeInvis +     h - +5,+2 eveningstar (antimagic)
rCold  . . .     Clarity  .     G - +3 plate armour {rN+}
rNeg   + + .     Conserve .     (no shield)
rPois  +         rCorr    .     W - -1 helmet
rElec  +         rRot     +     k - +0 cloak
SustAb . .       Spirit   .     (no gloves)
rMut   .         Warding  .     d - +0 pair of boots
Gourm  +         Stasis   .     f - amulet of the gourmand
MR     ++...                    s - ring of protection from magic
                                T - ring of see invisible

@: very resistant to hostile enchantments, extremely unstealthy
A: able to fly continuously, large and strong wings, life protection 1,
electricity resistance, unbreathing, petrification resistance, AC +11
a: Fly, Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce
Religion


You are on level 4 of the Swamp.
You worship Trog.
Trog is exalted by your worship.
You are very full.

You have visited 6 branches of the dungeon, and seen 28 of its levels.
You have also visited: Bailey.

You have collected 3127 gold pieces.

Inventory:

Hand weapons
 h - a +5,+2 anti-magic eveningstar (weapon)
 y - a glowing longbow {god gift}
Missiles
 x - 147 stones (quivered)
Armour
 d - a +0 pair of boots (worn)
 k - a +0 cloak (worn)
 G - a +3 plate armour of positive energy (worn)
 W - a -1 helmet (worn)
Magical devices
 i - a wand of digging
 j - a wand of lightning
 C - a wand of fireball
 U - a wand of draining (2)
 X - a wand of hasting (4)
Comestibles
 b - a pear
 g - a slice of pizza
 m - a bread ration
 u - 5 meat rations
 B - a chunk of raven flesh
Scrolls
 c - a scroll of vulnerability
 l - 2 scrolls of recharging
 n - 2 scrolls of amnesia
 o - 3 scrolls of identify
 p - 3 scrolls of fog
 q - 5 scrolls of teleportation
 r - 2 scrolls of fear
 z - 2 scrolls of blinking
 A - 2 scrolls of remove curse
Jewellery
 e - a cursed ring of teleportation
 f - an amulet of the gourmand (around neck)
 s - a ring of protection from magic (right hand)
 w - a +2 ring of protection
 I - an uncursed amulet of conservation
 T - a ring of see invisible (left hand)
 Y - an uncursed ring of regeneration
Potions
 v - 5 potions of heal wounds
 J - a potion of resistance
 N - 3 potions of haste
 S - 8 potions of curing
Miscellaneous
 a - a disc of storms
 t - a lamp of fire
 K - a box of beasts


   Skills:
 * Level 18.0 Fighting
 - Level 17.0 Maces & Flails
 - Level 11.0 Armour
 - Level 1.6 Dodging
 - Level 9.5 Evocations


You have 14 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (13/15)            Temple (1/1) D:4             Orc (3/4) D:11
   Lair (6/8) D:11          Swamp (4/5) Lair:6       Spider (1/5) Lair:4
   Elf: Orc:3-4      Slime: Lair:6-8    Vaults: D:13-14     

Altars:
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Vehumet
Xom
Yredelemnul
The Shining One
Beogh

Shops:
D:5 ?   D:7 *   D:12 }

Annotations:
Lair:1 exclusion: oklob plant
Lair:5 exclusion: 3 oklob plants


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You are immune to rotting.
You can fly continuously.
Your stone body is very resilient (AC +11).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.


Message History

The swamp worm is almost dead.
The swamp worm bites you!
You impale the swamp worm!!
You kill the swamp worm!
Trog accepts your kill.
No target in view!
v - 5 potions of heal wounds (gained 1)
o - 3 scrolls of identify (gained 1)
n - 2 scrolls of amnesia (gained 1)
Found a falchion.
3 ugly things come into view.
The white ugly thing gurgles horribly! x3
A water moccasin, an ugly thing and a spriggan rider come into view.
Press: ? - help, v - describe, . - travel
Here: a white ugly thing
Some shallow water.
There are monsters nearby!
Press: ? - help, v - describe, . - travel
Here: a white ugly thing
Some shallow water.

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You can see a spriggan rider (wandering), 4 ugly things and a water moccasin
(wandering).

Vanquished Creatures
  2 thorn hunters (Swamp:3)
  6 hydras
  Erica (Lair:5)
  3 shambling mangroves
  The ghost of danielguo94 the Hoplite, a powerful GrFi of Nemelex Xobeh (Lair:1)
  7 death yaks
  A tengu warrior (D:11)
  12 alligators
  Urug (D:10)
  4 swamp dragons
  2 hill giants
  An orc knight (Bailey)
  A wolf spider (Spider:1)
  A griffon (Lair:2)
  5 red wasps
  2 cyclopes (D:12)
  3 black mambas
  A queen ant (D:12)
  A feature mimic (Lair:3)
  8 spiny frogs
  2 vapours
  A centaur zombie (D:12)
  A demonic crawler (Spider:1)
  A komodo dragon (Lair:5)
  A spriggan druid (Lair:6)
  4 giant leeches
  5 giant fireflies
  A fire drake (Lair:4)
  A centaur skeleton (D:11)
  A troll (D:11)
  5 slime creatures (Swamp:3)
  11 blink frogs
  7 baby alligators (Swamp:1)
  Prince Ribbit (D:8)
  6 ravens
  5 bog bodies
  A polar bear (Lair:6)
  4 jumping spiders (Spider:1)
  A grizzly bear (Lair:6)
  A basilisk (Lair:6)
  2 thorn lotuses
  4 spriggans
  A hill giant zombie (D:10)
  2 redbacks
  2 water elementals (D:12)
  A wyvern (D:11)
  3 deep elf magi
  2 shadows
  A deep elf fighter (D:11)
  2 sharks (D:12)
  Eustachio (D:4)
  3 ugly things
  The ghost of ungratefuldead the Chopper, an average HOCK of Xom (D:5)
  7 hippogriffs
  30 yaks
  2 hungry ghosts (D:12)
  7 vampire mosquitoes
  16 wolves
  A warg (Orc:1)
  Menkaure (D:7)
  16 swamp worms
  7 soldier ants (D:12)
  9 water moccasins
  8 swamp drakes
  7 orc warriors
  4 black bears
  A spider (Lair:4)
  4 giant goldfish (D:12)
  3 ice beasts
  A sky beast (D:5)
  2 yellow wasps (Swamp:3)
  12 porcupines
  A phantom (D:5)
  8 ogres
  A tengu (Lair:4)
  5 centaurs
  Sigmund (D:3)
  9 giant slugs
  A big kobold (D:9)
  7 crocodiles
  20 insubstantial wisps
  Blork the orc (D:4)
  13 giant frogs
  2 cyclops skeletons (D:10)
  A wyvern skeleton (D:10)
  8 scorpions
  2 jellies
  3 killer bees (D:12)
  7 electric eels
  A goliath beetle (D:8)
  A kobold zombie (D:10)
  5 big fish
  8 hounds
  10 crimson imps
  2 giant frog skeletons
  13 orc priests
  30 worker ants
  10 iguanas
  20 orc wizards
  2 orange rats (D:11)
  13 sheep
  Jessica (D:3)
  A hound zombie (D:8)
  A mummy (D:6)
  A hound skeleton (D:5)
  12 gnolls
  45 green rats
  A scorpion zombie (D:6)
  13 adders
  2 shadow imps
  2 giant mites
  2 orc skeletons
  An inept feature mimic (Lair:1)
  4 worms
  2 iguana zombies
  2 giant eyeballs
  An ooze (D:5)
  97 orcs
  20 bats
  A bat skeleton (D:7)
  5 giant cockroaches
  19 goblins
  11 hobgoblins
  21 jackals
  12 quokkas
  A ball python (D:5)
  8 giant geckos
  5 giant newts
  32 kobolds
  An orc zombie (D:12)
  2 quokka skeletons
  18 rats
  11 ballistomycetes
  4 briar patches (Swamp:3)
  A butterfly (D:4)
  A fungus (Lair:1)
852 creatures vanquished.

Vanquished Creatures (collateral kills)
  2 death yaks (Lair:6)
  Grinder (D:6)
  3 giant fireflies (Swamp:3)
  3 spriggans (Swamp:3)
  4 yaks (Lair:6)
  A swamp worm (Swamp:3)
  An ogre (D:6)
  4 wights (D:6)
  2 orc priests (D:6)
  2 orcs (D:6)
23 creatures vanquished.

Vanquished Creatures (others)
  A two-headed ogre (D:11)
  An orc warrior (Orc:1)
  An electric eel (D:12)
  2 giant spores
  A goblin (D:4)
  3 fungi
9 creatures vanquished.

Grand Total: 884 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | ElephantParade, the Gargoyle Berserker, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 1/1
   243 | D:1      | Reached XP level 2. HP: 10/19 MP: 2/2
   477 | D:1      | Acquired Trog's second power
   820 | D:2      | Reached skill level 4 in Fighting
   820 | D:2      | Reached XP level 3. HP: 20/24 MP: 3/3
  1726 | D:3      | Reached XP level 4. HP: 29/29 MP: 4/4
  1768 | D:3      | Noticed Sigmund
  1812 | D:3      | HP: 1/29 [Sigmund/puff of flame (4)]
  1813 | D:3      | Killed Sigmund
  1813 | D:3      | Reached skill level 5 in Maces & Flails
  1813 | D:3      | Reached XP level 5. HP: 1/33 MP: 5/5
  2222 | D:3      | Gained mutation: Your body is slowly deteriorating. [potion of mutation]
  2222 | D:3      | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation]
  2222 | D:3      | Lost mutation: You possess an exceptional clarity of mind. [potion of mutation]
  2345 | D:3      | Reached skill level 6 in Maces & Flails
  2388 | D:3      | Found a radiant altar of Vehumet.
  2399 | D:3      | Found a shimmering altar of Xom.
  2465 | D:3      | Noticed Jessica
  2473 | D:3      | Killed Jessica
  2473 | D:3      | Reached XP level 6. HP: 34/38 MP: 6/6
  2511 | D:3      | Reached skill level 7 in Maces & Flails
  2665 | D:3      | Found a snail-covered altar of Cheibriados.
  2673 | D:3      | Found a shadowy altar of Dithmenos.
  2744 | D:4      | Found a staircase to the Ecumenical Temple.
  2776 | Temple   | Entered the Ecumenical Temple
  2994 | D:3      | Reached XP level 7. HP: 37/44 MP: 7/7
  3132 | D:4      | Reached skill level 5 in Fighting
  3157 | D:4      | Found a basalt altar of Yredelemnul.
  3189 | D:4      | Noticed Blork the orc
  3202 | D:4      | Killed Blork the orc
  3271 | D:4      | Acquired Trog's third power
  3276 | D:4      | Noticed Eustachio
  3511 | D:4      | Killed Eustachio
  3511 | D:4      | Reached XP level 8. HP: 53/53 MP: 8/8
  3603 | D:5      | Entered Level 5 of the Dungeon
  3678 | D:5      | Reached skill level 8 in Fighting
  3915 | D:5      | Noticed ungratefuldead's ghost (average HOCK)
  3924 | D:5      | Killed ungratefuldead's ghost
  3924 | D:5      | Reached skill level 9 in Fighting
  4119 | D:5      | Found Mimur's Magic Scroll Shop.
  4348 | D:5      | Reached skill level 5 in Armour
  4430 | D:5      | Reached XP level 9. HP: 57/60 MP: 9/9
  4765 | D:6      | Noticed Grinder
  4774 | D:6      | Killed Grinder
  4837 | D:6      | Gained mutation: You are partially covered in iridescent scales (AC +4). [potion of beneficial mutation]
  5649 | D:7      | Noticed Menkaure
  5659 | D:7      | Killed Menkaure
  5852 | D:7      | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation]
  5852 | D:7      | Lost mutation: You are partially covered in iridescent scales (AC +4). [potion of cure mutation]
  6013 | D:7      | Found Yriyji's Assorted Antiques.
  6411 | D:8      | Reached skill level 10 in Maces & Flails
  6773 | D:8      | Reached XP level 10. HP: 45/66 MP: 10/10
  6796 | D:8      | Noticed Prince Ribbit
  6809 | D:8      | Killed Prince Ribbit
  6809 | D:8      | Reached skill level 11 in Maces & Flails
  7249 | D:9      | Got a heavily runed jade amulet
  7379 | D:9      | Identified the amulet "Roeps" {Stasis Str+2 Int+1 Acc+3} (You found it on level 9 of the Dungeon)
  7515 | D:9      | Reached skill level 10 in Fighting
  7827 | D:10     | Entered Level 10 of the Dungeon
  7855 | D:10     | Identified a scroll of acquirement
  8034 | D:10     | Noticed Urug
  8035 | D:10     | Noticed a hill giant
  8059 | D:10     | Killed Urug
  8067 | D:10     | Killed a hill giant
  8067 | D:10     | Reached skill level 12 in Fighting
  8399 | D:10     | Reached XP level 11. HP: 71/76 MP: 11/11
  8523 | D:11     | Noticed a hill giant
  8541 | D:11     | Killed a hill giant
  8752 | D:11     | Found a staircase to the Orcish Mines.
  8818 | D:11     | Found a staircase to the Lair.
  8840 | D:11     | Received a gift from Trog
  8911 | D:11     | Found a roughly hewn altar of Beogh.
  8995 | D:11     | Found a white marble altar of Elyvilon.
  9071 | D:11     | Noticed a tengu warrior
  9089 | D:11     | Killed a tengu warrior
  9529 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9812 | D:11     | Paralysed by a giant eyeball for 2 turns
  9815 | D:11     | Paralysed by a giant eyeball for 3 turns
 10139 | D:12     | Reached skill level 10 in Armour
 10260 | D:12     | Reached skill level 13 in Maces & Flails
 10582 | D:12     | Noticed a four-headed hydra
 10594 | D:12     | Killed a four-headed hydra
 10594 | D:12     | Reached XP level 12. HP: 81/81 MP: 4/12
 10628 | D:12     | Paralysed by a giant eyeball for 2 turns
 10707 | D:12     | Reached skill level 14 in Maces & Flails
 11342 | D:12     | Found Prieclutowk's Gadget Boutique.
 11469 | D:12     | Received a gift from Trog
 11796 | Lair:1   | Noticed danielguo94's ghost (powerful GrFi)
 11817 | Lair:1   | Killed danielguo94's ghost
 12332 | Lair:1   | Found a blossoming altar of Fedhas.
 12363 | Lair:1   | Received a gift from Trog
 12906 | Lair:2   | Noticed a seven-headed hydra
 12974 | Orc:1    | Entered Level 1 of the Orcish Mines
 13114 | Orc:1    | You fall through a shaft!
 13134 | Orc:2    | Found a roughly hewn altar of Beogh.
 13508 | Orc:2    | Found a flagged portal.
 13577 | Orc:2    | Received a gift from Trog
 13646 | Orc:2    | Upgraded the game from 0.14.0-20-g75a2fc2 to 0.14.0-24-gfb45beb
 13647 | Bailey   | Entered a bailey
 13757 | Bailey   | Found a burning altar of Makhleb.
 13767 | Bailey   | Reached skill level 1 in Evocations
 14035 | Orc:3    | Noticed an orc warlord
 14628 | Lair:2   | Killed a seven-headed hydra
 14712 | Lair:2   | Reached XP level 13. HP: 91/91 MP: 6/20
 14756 | Lair:2   | Reached skill level 5 in Evocations
 14947 | Lair:2   | Received a gift from Trog
 16053 | Lair:4   | Paralysed by a potion of paralysis for 2 turns
 16161 | Lair:4   | Found a hole to the Spider Nest.
 17327 | Spider:1 | Entered Level 1 of the Spider Nest
 17665 | Lair:5   | Received a gift from Trog
 17866 | Lair:5   | Found a glowing golden altar of the Shining One.
 18022 | Lair:5   | Noticed Erica
 18033 | Lair:5   | Killed Erica
 18460 | Lair:6   | Reached skill level 15 in Maces & Flails
 19089 | Lair:6   | Gained mutation: Your wings are large and strong. [gargoyle growth]
 19089 | Lair:6   | Reached XP level 14. HP: 93/96 MP: 9/27
 19376 | Lair:6   | Received a gift from Trog
 19757 | Lair:6   | Found a staircase to the Swamp.
 19801 | Swamp:1  | Entered Level 1 of the Swamp
 20082 | Swamp:1  | Reached skill level 16 in Maces & Flails
 21724 | Swamp:1  | Reached skill level 17 in Maces & Flails
 22390 | Swamp:2  | Upgraded the game from 0.14.0-24-gfb45beb to 0.14.0-26-g1682e81
 22756 | Swamp:2  | Received a gift from Trog
 22969 | Swamp:2  | Reached skill level 15 in Fighting
 24584 | Lair:6   | Reached XP level 15. HP: 104/104 MP: 9/27
 25172 | Swamp:3  | Noticed a thorn hunter
 25187 | Swamp:3  | Killed a thorn hunter
 26204 | Swamp:3  | Received a gift from Trog
 26613 | Swamp:3  | Noticed a thorn hunter
 26631 | Swamp:3  | Killed a thorn hunter
 27542 | Swamp:4  | Reached skill level 18 in Fighting


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Mace              |   130 |   183 |   678 |   391 |       ||  1382
       Dire flail        |       |       |       |   602 |       ||   602
       Eveningstar       |       |       |       |   290 |  1438 ||  1728
Throw: Tomahawk          |       |       |     1 |       |       ||     1
       Stone             |       |       |       |     2 |       ||     2
Invok: Berserk           |       |     2 |     6 |    13 |    19 ||    40
       Trog's Hand       |       |     1 |       |       |     1 ||     2
       Brothers in Arms  |       |       |     1 |     1 |     1 ||     3
Evoke: Wand              |       |       |       |     8 |     6 ||    14
  Use: Scroll            |     6 |     4 |     9 |    17 |    16 ||    52
       Potion            |     4 |     3 |     5 |     4 |     7 ||    23
 Stab: Invisible         |       |       |       |       |     1 ||     1
       Distracted        |       |       |       |       |     1 ||     1
Any advice on how to proceed? I'm not sure how I should deal with the ugly things.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Graven on April 26, 2014, 05:00:32 pm
Presumably by Trogging the hell out of them.

You seem to be on your way to a 2-Hander, your skills look good. Could use a bit more armour, you're probably missing due to your platemail, but I'm horrible at numbers, so I might be talking out of my arse.

You should be able to berserk/trogbro your way out of nearly everything.The biggest problem I see is the absolute lack of elemental resistances - Gargoyles really need those, as they have pretty low health in general, and anything that can bypass their armour can be lethal.

Try searching using the control+f function for Helmet, Boots, Gloves and Cloak - see if there are any with an Ego. You can also try looking for a Plate mail of rF+ or rC+, either will be more useful than your rNeg one - draining is a threat mostly in Elf and the Vaults, 3d20 bolts of fire are a threat everwhere.

Ugly things can be polymorphed with a wand to change their colour if you're worried they'll corode your equip or whatever.

Other than that, leave Swamp, explore the rest of the Lair, The Dungeon and check out the shops on Orc:4. I remember you saying there were nasty enemies on Orc:4, but a Troglodyte should be able to handle most everything Orc:4 has, barring perhaps the mass ogre ending, even then you should be able to lure enemies a few at a time.

edit : Ok I am officially out, and hella mad. Like, so mad. I wasted 2/3rds of my weekend, and this is what I get in the end.

5-rune TrMo of Jiyva. So much horror, so many close calls. And then in the end an orb of fire comes along when I'm already fighting another orb of fire, and they just... kill me.

Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-26-g1682e81 (webtiles) character file.

600986 Gravenous the Heavyweight Champion (level 25, -17/271 (273) HPs)
             Began as a Troll Monk on Apr 26, 2014.
             Was the Champion of Jiyva.
             Killed from afar by an orb of fire (47 damage)
             ... with a fireball
             ... on Level 5 of the Realm of Zot.
             The game lasted 05:00:47 (68880 turns).

Gravenous the Heavyweight Champion (Troll Monk)    Turns: 68880, Time: 05:00:48

HP -17/271 (273) AC 26     Str 21 (22) XL: 25   Next: 26%
MP   9/9         EV 17     Int  9      God: Jiyva [******]
Gold 2791        SH 44     Dex 21 (22) Spells:  0 memorised, 24 levels left

rFire  + . .     SeeInvis .       - Unarmed
rCold  . . .     Clarity  .     B - +6 swamp dragon armour
rNeg   . . .     Conserve +     a - +0 large shield
rPois  +         rCorr    +     S - +1 hat
rElec  +         rRot     .     T - +0 cloak {rCorr, Cons}
SustAb . .       Spirit   .     (gloves unavailable)
rMut   +         Warding  .     (boots unavailable)
Gourm  +         Stasis   .     I - amulet of resist mutation
MR     +++..                    i - ring of the Mage {Wiz MR++ Int+3}
                                D - ring of protection from fire

@: extremely resistant to hostile enchantments, unstealthy
A: unfitting armour, claws 3, fangs 1, horns 1, iridescent scales 1, large bone
plates 1, blurry vision 1, fast metabolism 3, gourmand, poison resistance,
regeneration 3, saprovore 2, shaggy fur 1, electricity resistance, spit poison
1, tough skin 2, weak 1, eyeballs 1, gelatinous body 1, pseudopods 1, jelly
sensing items
a: Spit Poison, Request Jelly, Jelly Paralyse, Slimify, Cure Bad Mutation,
Renounce Religion
}: 5/15 runes: decaying, serpentine, slimy, silver, abyssal


You were on level 5 of the Realm of Zot.
You worshipped Jiyva.
Jiyva was exalted by your worship.
You were completely stuffed.

You visited 9 branches of the dungeon, and saw 58 of its levels.
You visited the Abyss 4 times.

You collected 4661 gold pieces.
You spent 1870 gold pieces at shops.

Inventory:

Armour
 a - a +0 large shield (worn)
 u - a +1 mottled dragon armour
 B - a +6 swamp dragon armour (worn)
 S - a +1 hat (worn)
 T - a +0 cloak of preservation (worn)
Magical devices
 y - a wand of draining (5)
 C - a wand of teleportation (6)
 G - a wand of teleportation (4)
 O - a wand of disintegration (8)
Comestibles
 b - 8 meat rations
 c - 8 chokos
 f - 8 apricots
 h - 24 bread rations
 l - a royal jelly
 r - 2 pears
 s - 2 slices of pizza
 z - 6 apples
 H - 3 grapes
 L - 15 strawberries
 Y - 3 bananas
Scrolls
 d - 12 scrolls of remove curse
 j - 2 scrolls of enchant weapon II
 o - 8 scrolls of recharging
 p - a scroll of fear
 q - 3 scrolls of teleportation
 x - 6 scrolls of fog
 N - a scroll of enchant weapon I
 Q - 2 scrolls of magic mapping
 W - 5 scrolls of identify
Jewellery
 i - the ring of the Mage (right claw) {Wiz MR++ Int+3}
   (You took it off a frost giant on level 5 of the Vaults)   
   
   [ring of wizardry]
   It affects your intelligence (+3).
   It affects your resistance to hostile enchantments.
 v - the ring "Xuak" {rC+ SInv}
   (You found it on level 3 of the Abyss)   
   
   [ring of protection from cold]
   It enhances your eyesight.
 D - a ring of protection from fire (left claw)
 E - the ring "Shrimixt" {+Fly Int+3}
   (You found it on level 5 of the Vaults)   
   
   [ring of flight]
   It affects your intelligence (+3).
 I - an amulet of resist mutation (around neck)
 P - the ring of Surprise {Contam rF+ Int+5}
   (You found it on level 6 of the Pits of Slime)   
   
   [ring of intelligence]
   It affects your intelligence (+5).
   It protects you from fire.
   It causes magical contamination when unequipped.
 V - an uncursed ring of see invisible
 X - the amulet of Blivuewi {rCorr Str+3}
   (You found it on level 7 of the Lair of Beasts)   
   
   [amulet of resist corrosion]
   It affects your strength (+3).
Potions
 e - a potion of curing
 k - a potion of porridge
 m - a potion of haste
 n - a potion of cure mutation
 t - 5 potions of brilliance
 F - 4 potions of restore abilities
 J - a potion of resistance
Magical staves
 M - an uncursed staff of wizardry
 Z - an uncursed staff of energy
Miscellaneous
 g - a fan of gales
 w - a phial of floods
 A - a phial of floods
 K - a stone of tremors
 R - a phial of floods
 U - a fan of gales


   Skills:
 * Level 19.7 Fighting
 - Level 14.2 Armour
 - Level 9.8 Dodging
 - Level 1.1 Stealth
 - Level 15.0 Shields
 O Level 27 Unarmed Combat


You had 24 spell levels left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:6             Orc (4/4) D:11
    Elf (0/3) Orc:3          Lair (8/8) D:10          Swamp (5/5) Lair:6
  Snake (5/5) Lair:3        Slime (6/6) Lair:7       Vaults (5/5) D:13
  Blade (0/1) Vaults:3      Crypt (0/5) Vaults:2        Zot (5/5) Depths:5
 Depths (5/5) D:15       

Altars:
Ashenzari
Cheibriados
Elyvilon
Makhleb
Nemelex Xobeh
Vehumet
Xom
Yredelemnul
Beogh
Jiyva
Lugonu

Shops:
D:4 *%!(%   D:6 [   D:13 }   Orc:3 [*(%   Orc:4 %!([?   Vaults:1 !
Vaults:2 %(   Vaults:3 *   Vaults:4 (

Portals:
Hell: Depths:1 Depths:3 Depths:4 Depths:5
Abyss: Depths:3 Depths:4
Pandemonium: Depths:3
Ziggurat: Depths:2
Trove: Depths:2 (give +4,+4 demon blade)

Annotations:
D:11 grisnicke's ghost, powerful FoEE
Swamp:4 exclusion: downstairs
Swamp:5 Lernaean hydra
Snake:5 Jorgrun
Slime:6 Dissolution; Royal Jelly
Vaults:3 Nikola


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You regenerate.
You can eat rotten meat.
You are covered in fur (AC +1).
You have very tough skin (AC +2).
You have very sharp teeth.
You have a pair of small horns on your head.
You are partially covered in iridescent scales (AC +4).
You are partially covered in large bone plates (AC +2, SH +2).
Your vision is a little blurry.
Your system is resistant to poisons.
You are resistant to electric shocks.
You can spit poison.
You are weak. (Str -2)
Your body is partially covered in golden eyeballs (Acc +3).
Your rubbery body absorbs attacks (AC +1).
Armour fits poorly on your pseudopods.
You have a small jelly attached to you that senses nearby items.

I cannot express how disappointed I am from my play this tournament.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Elephant Parade on April 27, 2014, 01:00:23 am
Code: [Select]
the +5,+7 dire flail "Bladdifi" {drain, rN+ Str+3 Stlth+}
Is it worth switching to this from my Antimagic +5/+2 eveningstar?

Edit:
Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-26-g1682e81 (webtiles) character file.

ElephantParade the Warrior (Gargoyle Berserker)    Turns: 32337, Time: 02:17:52

HP 116/116       AC 34     Str 30      XL: 16   Next: 45%
MP  28/28        EV  8     Int  9      God: Trog [*****.]
Gold 3345        SH  0     Dex  9      Spells:  0 memorised, 15 levels left

rFire  . . .     SeeInvis +     z - +5,+7 dire flail "Bladdifi" {drain, rN+ Str+3 Stlth+}
rCold  . . .     Clarity  .     G - +3 plate armour {rN+}
rNeg   + + +     Conserve .     (no shield)
rPois  +         rCorr    .     W - -1 helmet
rElec  +         rRot     +     k - +0 cloak
SustAb . .       Spirit   .     (no gloves)
rMut   .         Warding  .     d - +0 pair of boots
Gourm  +         Stasis   .     f - amulet of the gourmand
MR     ++...                    s - ring of protection from magic
                                T - ring of see invisible

@: very resistant to hostile enchantments, extremely unstealthy
A: able to fly continuously, large and strong wings, life protection 1,
electricity resistance, unbreathing, petrification resistance, AC +11
a: Fly, Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce
Religion


You are on level 5 of the Swamp.
You worship Trog.
Trog is extremely pleased with you.
You are completely stuffed.

You have visited 6 branches of the dungeon, and seen 29 of its levels.
You have also visited: Bailey.

You have collected 3345 gold pieces.

Inventory:

Hand weapons
 h - a +5,+2 anti-magic eveningstar
 y - a glowing longbow {god gift}
 z - the +5,+7 dire flail "Bladdifi" (weapon) {drain, rN+ Str+3 Stlth+}
   (Trog gifted it to you on level 5 of the Swamp)   
   
   A truly terrible weapon, it drains the life of those it strikes.
   
   It affects your strength (+3).
   It protects you from negative energy.
   It makes you much more stealthy.
Missiles
 x - 229 stones (quivered)
Armour
 d - a +0 pair of boots (worn)
 k - a +0 cloak (worn)
 G - a +3 plate armour of positive energy (worn)
 W - a -1 helmet (worn)
Magical devices
 i - a wand of digging
 j - a wand of lightning
 B - a wand of draining
 C - a wand of fireball
 U - a wand of draining (2)
 X - a wand of hasting (4)
Comestibles
 b - a pear
 g - a slice of pizza
 m - a bread ration
 u - 5 meat rations
 O - 3 rotting chunks of hydra flesh
 P - an apple
Scrolls
 c - a scroll of vulnerability
 l - 3 scrolls of recharging
 n - 2 scrolls of amnesia
 o - 3 scrolls of identify
 p - 3 scrolls of fog
 q - 3 scrolls of teleportation
 r - 5 scrolls of fear
 A - 2 scrolls of remove curse
Jewellery
 e - a cursed ring of teleportation
 f - an amulet of the gourmand (around neck)
 s - a ring of protection from magic (right hand)
 w - a +2 ring of protection
 I - an uncursed amulet of conservation
 T - a ring of see invisible (left hand)
 Y - an uncursed ring of regeneration
Potions
 v - 2 potions of heal wounds
 E - a potion of agility
 F - a potion of cure mutation
 J - a potion of resistance
 L - 2 potions of berserk rage
 N - 3 potions of haste
 S - 6 potions of curing
Miscellaneous
 a - a disc of storms
 t - a lamp of fire
 D - a disc of storms
 H - a lamp of fire
 K - a box of beasts
 M - a lamp of fire


   Skills:
 - Level 19.0 Fighting
 - Level 17.0 Maces & Flails
 * Level 13.8 Armour
 - Level 1.6 Dodging
 - Level 9.5 Evocations


You have 15 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (13/15)            Temple (1/1) D:4             Orc (3/4) D:11
   Lair (6/8) D:11          Swamp (5/5) Lair:6       Spider (1/5) Lair:4
   Elf: Orc:3-4      Slime: Lair:6-8    Vaults: D:13-14     

Altars:
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Vehumet
Xom
Yredelemnul
The Shining One
Beogh

Shops:
D:5 ?   D:7 *   D:12 }

Annotations:
Lair:1 exclusion: oklob plant
Lair:5 exclusion: 3 oklob plants
Swamp:5 Lernaean hydra


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You are immune to rotting.
You can fly continuously.
Your stone body is very resilient (AC +11).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.


Message History

Okay, then.
You smell something rotten. (slot O)
Found 23 stones.
Found a large rock.
P - an apple
Found a meat ration.
Found a scroll of fear.
x - 229 stones (gained 9)
Found a runed halberd, a scale mail and a trident.
There is an open door here.
r - 5 scrolls of fear (gained 1)
There is an open door here.
You enter the shallow water.
Moving in this stuff is going to be slow.
There is a fountain of sparkling water here.
The 27-headed Lernaean hydra comes into view.
The 27-headed Lernaean hydra roars!
Found a decaying rune of Zot.
Found a quarterstaff.
You see here 19 stones.

♣## ...'.8≈..8.'...)##.§≈≈
♣≈# ##'#.......#'####≈≈≈≈≈
♣≈#.?≈...8≈.......≈.#≈≈≈≈≈
♣≈#≈8§(.(.P...8.8.8.#≈≈.≈≈
♣.....≈%...≈...f..≈...≈.≈≈
♣.#≈≈......⌠...f≈).≈%....≈
♣≈'.≈.≈f.f.f.....≈.≈.≈≈.≈≈
♣≈#≈(§8.(.......8≈...§≈≈≈≈
♣;#..≈...@....P...≈≈#≈≈≈≈.
♣≈####'#.≈.{.P.#.....§≈≈≈≈
♣## ...'.8.≈.8.'P.≈..#≈≈≈%
   ...D#≈.§....#.≈f.≈#≈≈≈≈
  ..φ..#.(.≈.8.#f...≈#..≈≈
   ... #.≈...≈≈#...)..♣♣.≈
    )  ##..#'####≈..≈#♣♣.♣
        ≈≈...≈  ###.#. ♣.♣
        ♣♣♣ .    ... . ..♣


You can see the 27-headed Lernaean hydra.

Vanquished Creatures
  3 thorn hunters
  Frances (Swamp:5)
  Aizul (Swamp:4)
  19 hydras
  Erica (Lair:5)
  3 shambling mangroves
  The ghost of danielguo94 the Hoplite, a powerful GrFi of Nemelex Xobeh (Lair:1)
  7 death yaks
  A tengu warrior (D:11)
  16 alligators
  Urug (D:10)
  12 swamp dragons
  2 hill giants
  An orc knight (Bailey)
  A wolf spider (Spider:1)
  A griffon (Lair:2)
  6 red wasps
  2 cyclopes (D:12)
  3 black mambas
  A queen ant (D:12)
  A feature mimic (Lair:3)
  10 spiny frogs
  3 vapours
  A centaur zombie (D:12)
  A demonic crawler (Spider:1)
  A komodo dragon (Lair:5)
  2 spriggan druids
  7 giant leeches
  7 giant fireflies
  A fire drake (Lair:4)
  A centaur skeleton (D:11)
  A troll (D:11)
  9 slime creatures
  11 blink frogs
  13 baby alligators
  Prince Ribbit (D:8)
  8 ravens
  15 bog bodies
  A polar bear (Lair:6)
  4 jumping spiders (Spider:1)
  A grizzly bear (Lair:6)
  A basilisk (Lair:6)
  3 thorn lotuses
  5 spriggans
  A hill giant zombie (D:10)
  2 redbacks
  2 water elementals (D:12)
  A wyvern (D:11)
  3 deep elf magi
  3 shadows
  A deep elf fighter (D:11)
  2 sharks (D:12)
  Eustachio (D:4)
  8 ugly things
  The ghost of ungratefuldead the Chopper, an average HOCK of Xom (D:5)
  7 hippogriffs
  30 yaks
  2 hungry ghosts (D:12)
  9 vampire mosquitoes
  16 wolves
  A warg (Orc:1)
  Menkaure (D:7)
  24 swamp worms
  7 soldier ants (D:12)
  10 water moccasins
  19 swamp drakes
  7 orc warriors
  4 black bears
  A spider (Lair:4)
  5 giant goldfish
  3 ice beasts
  A sky beast (D:5)
  2 yellow wasps (Swamp:3)
  12 porcupines
  A phantom (D:5)
  8 ogres
  A tengu (Lair:4)
  5 centaurs
  Sigmund (D:3)
  9 giant slugs
  A big kobold (D:9)
  7 crocodiles
  31 insubstantial wisps
  Blork the orc (D:4)
  13 giant frogs
  2 cyclops skeletons (D:10)
  A wyvern skeleton (D:10)
  8 scorpions
  2 jellies
  3 killer bees (D:12)
  7 electric eels
  A goliath beetle (D:8)
  A kobold zombie (D:10)
  5 big fish
  8 hounds
  10 crimson imps
  2 giant frog skeletons
  13 orc priests
  30 worker ants
  10 iguanas
  20 orc wizards
  2 orange rats (D:11)
  13 sheep
  Jessica (D:3)
  A hound zombie (D:8)
  A mummy (D:6)
  A hound skeleton (D:5)
  12 gnolls
  45 green rats
  A scorpion zombie (D:6)
  13 adders
  2 shadow imps
  2 giant mites
  2 orc skeletons
  An inept feature mimic (Lair:1)
  4 worms
  2 iguana zombies
  2 giant eyeballs
  An ooze (D:5)
  97 orcs
  20 bats
  A bat skeleton (D:7)
  5 giant cockroaches
  19 goblins
  11 hobgoblins
  21 jackals
  12 quokkas
  A ball python (D:5)
  8 giant geckos
  5 giant newts
  32 kobolds
  An orc zombie (D:12)
  2 quokka skeletons
  18 rats
  11 ballistomycetes
  5 briar patches
  A butterfly (D:4)
  A fungus (Lair:1)
955 creatures vanquished.

Vanquished Creatures (collateral kills)
  2 death yaks (Lair:6)
  Grinder (D:6)
  3 giant fireflies (Swamp:3)
  3 spriggans (Swamp:3)
  4 yaks (Lair:6)
  A swamp worm (Swamp:3)
  An ogre (D:6)
  4 wights (D:6)
  2 orc priests (D:6)
  2 orcs (D:6)
23 creatures vanquished.

Vanquished Creatures (others)
  A troll (Swamp:4)
  A two-headed ogre (D:11)
  A swamp worm (Swamp:5)
  An orc warrior (Orc:1)
  An electric eel (D:12)
  2 giant spores
  A goblin (D:4)
  2 briar patches (Swamp:5)
  9 fungi
19 creatures vanquished.

Grand Total: 997 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | ElephantParade, the Gargoyle Berserker, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 1/1
   243 | D:1      | Reached XP level 2. HP: 10/19 MP: 2/2
   477 | D:1      | Acquired Trog's second power
   820 | D:2      | Reached skill level 4 in Fighting
   820 | D:2      | Reached XP level 3. HP: 20/24 MP: 3/3
  1726 | D:3      | Reached XP level 4. HP: 29/29 MP: 4/4
  1768 | D:3      | Noticed Sigmund
  1812 | D:3      | HP: 1/29 [Sigmund/puff of flame (4)]
  1813 | D:3      | Killed Sigmund
  1813 | D:3      | Reached skill level 5 in Maces & Flails
  1813 | D:3      | Reached XP level 5. HP: 1/33 MP: 5/5
  2222 | D:3      | Gained mutation: Your body is slowly deteriorating. [potion of mutation]
  2222 | D:3      | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation]
  2222 | D:3      | Lost mutation: You possess an exceptional clarity of mind. [potion of mutation]
  2345 | D:3      | Reached skill level 6 in Maces & Flails
  2388 | D:3      | Found a radiant altar of Vehumet.
  2399 | D:3      | Found a shimmering altar of Xom.
  2465 | D:3      | Noticed Jessica
  2473 | D:3      | Killed Jessica
  2473 | D:3      | Reached XP level 6. HP: 34/38 MP: 6/6
  2511 | D:3      | Reached skill level 7 in Maces & Flails
  2665 | D:3      | Found a snail-covered altar of Cheibriados.
  2673 | D:3      | Found a shadowy altar of Dithmenos.
  2744 | D:4      | Found a staircase to the Ecumenical Temple.
  2776 | Temple   | Entered the Ecumenical Temple
  2994 | D:3      | Reached XP level 7. HP: 37/44 MP: 7/7
  3132 | D:4      | Reached skill level 5 in Fighting
  3157 | D:4      | Found a basalt altar of Yredelemnul.
  3189 | D:4      | Noticed Blork the orc
  3202 | D:4      | Killed Blork the orc
  3271 | D:4      | Acquired Trog's third power
  3276 | D:4      | Noticed Eustachio
  3511 | D:4      | Killed Eustachio
  3511 | D:4      | Reached XP level 8. HP: 53/53 MP: 8/8
  3603 | D:5      | Entered Level 5 of the Dungeon
  3678 | D:5      | Reached skill level 8 in Fighting
  3915 | D:5      | Noticed ungratefuldead's ghost (average HOCK)
  3924 | D:5      | Killed ungratefuldead's ghost
  3924 | D:5      | Reached skill level 9 in Fighting
  4119 | D:5      | Found Mimur's Magic Scroll Shop.
  4348 | D:5      | Reached skill level 5 in Armour
  4430 | D:5      | Reached XP level 9. HP: 57/60 MP: 9/9
  4765 | D:6      | Noticed Grinder
  4774 | D:6      | Killed Grinder
  4837 | D:6      | Gained mutation: You are partially covered in iridescent scales (AC +4). [potion of beneficial mutation]
  5649 | D:7      | Noticed Menkaure
  5659 | D:7      | Killed Menkaure
  5852 | D:7      | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation]
  5852 | D:7      | Lost mutation: You are partially covered in iridescent scales (AC +4). [potion of cure mutation]
  6013 | D:7      | Found Yriyji's Assorted Antiques.
  6411 | D:8      | Reached skill level 10 in Maces & Flails
  6773 | D:8      | Reached XP level 10. HP: 45/66 MP: 10/10
  6796 | D:8      | Noticed Prince Ribbit
  6809 | D:8      | Killed Prince Ribbit
  6809 | D:8      | Reached skill level 11 in Maces & Flails
  7249 | D:9      | Got a heavily runed jade amulet
  7379 | D:9      | Identified the amulet "Roeps" {Stasis Str+2 Int+1 Acc+3} (You found it on level 9 of the Dungeon)
  7515 | D:9      | Reached skill level 10 in Fighting
  7827 | D:10     | Entered Level 10 of the Dungeon
  7855 | D:10     | Identified a scroll of acquirement
  8034 | D:10     | Noticed Urug
  8035 | D:10     | Noticed a hill giant
  8059 | D:10     | Killed Urug
  8067 | D:10     | Killed a hill giant
  8067 | D:10     | Reached skill level 12 in Fighting
  8399 | D:10     | Reached XP level 11. HP: 71/76 MP: 11/11
  8523 | D:11     | Noticed a hill giant
  8541 | D:11     | Killed a hill giant
  8752 | D:11     | Found a staircase to the Orcish Mines.
  8818 | D:11     | Found a staircase to the Lair.
  8840 | D:11     | Received a gift from Trog
  8911 | D:11     | Found a roughly hewn altar of Beogh.
  8995 | D:11     | Found a white marble altar of Elyvilon.
  9071 | D:11     | Noticed a tengu warrior
  9089 | D:11     | Killed a tengu warrior
  9529 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9812 | D:11     | Paralysed by a giant eyeball for 2 turns
  9815 | D:11     | Paralysed by a giant eyeball for 3 turns
 10139 | D:12     | Reached skill level 10 in Armour
 10260 | D:12     | Reached skill level 13 in Maces & Flails
 10582 | D:12     | Noticed a four-headed hydra
 10594 | D:12     | Killed a four-headed hydra
 10594 | D:12     | Reached XP level 12. HP: 81/81 MP: 4/12
 10628 | D:12     | Paralysed by a giant eyeball for 2 turns
 10707 | D:12     | Reached skill level 14 in Maces & Flails
 11342 | D:12     | Found Prieclutowk's Gadget Boutique.
 11469 | D:12     | Received a gift from Trog
 11796 | Lair:1   | Noticed danielguo94's ghost (powerful GrFi)
 11817 | Lair:1   | Killed danielguo94's ghost
 12332 | Lair:1   | Found a blossoming altar of Fedhas.
 12363 | Lair:1   | Received a gift from Trog
 12906 | Lair:2   | Noticed a seven-headed hydra
 12974 | Orc:1    | Entered Level 1 of the Orcish Mines
 13114 | Orc:1    | You fall through a shaft!
 13134 | Orc:2    | Found a roughly hewn altar of Beogh.
 13508 | Orc:2    | Found a flagged portal.
 13577 | Orc:2    | Received a gift from Trog
 13646 | Orc:2    | Upgraded the game from 0.14.0-20-g75a2fc2 to 0.14.0-24-gfb45beb
 13647 | Bailey   | Entered a bailey
 13757 | Bailey   | Found a burning altar of Makhleb.
 13767 | Bailey   | Reached skill level 1 in Evocations
 14035 | Orc:3    | Noticed an orc warlord
 14628 | Lair:2   | Killed a seven-headed hydra
 14712 | Lair:2   | Reached XP level 13. HP: 91/91 MP: 6/20
 14756 | Lair:2   | Reached skill level 5 in Evocations
 14947 | Lair:2   | Received a gift from Trog
 16053 | Lair:4   | Paralysed by a potion of paralysis for 2 turns
 16161 | Lair:4   | Found a hole to the Spider Nest.
 17327 | Spider:1 | Entered Level 1 of the Spider Nest
 17665 | Lair:5   | Received a gift from Trog
 17866 | Lair:5   | Found a glowing golden altar of the Shining One.
 18022 | Lair:5   | Noticed Erica
 18033 | Lair:5   | Killed Erica
 18460 | Lair:6   | Reached skill level 15 in Maces & Flails
 19089 | Lair:6   | Gained mutation: Your wings are large and strong. [gargoyle growth]
 19089 | Lair:6   | Reached XP level 14. HP: 93/96 MP: 9/27
 19376 | Lair:6   | Received a gift from Trog
 19757 | Lair:6   | Found a staircase to the Swamp.
 19801 | Swamp:1  | Entered Level 1 of the Swamp
 20082 | Swamp:1  | Reached skill level 16 in Maces & Flails
 21724 | Swamp:1  | Reached skill level 17 in Maces & Flails
 22390 | Swamp:2  | Upgraded the game from 0.14.0-24-gfb45beb to 0.14.0-26-g1682e81
 22756 | Swamp:2  | Received a gift from Trog
 22969 | Swamp:2  | Reached skill level 15 in Fighting
 24584 | Lair:6   | Reached XP level 15. HP: 104/104 MP: 9/27
 25172 | Swamp:3  | Noticed a thorn hunter
 25187 | Swamp:3  | Killed a thorn hunter
 26204 | Swamp:3  | Received a gift from Trog
 26613 | Swamp:3  | Noticed a thorn hunter
 26631 | Swamp:3  | Killed a thorn hunter
 27542 | Swamp:4  | Reached skill level 18 in Fighting
 29093 | Swamp:5  | Entered Level 5 of the Swamp
 29111 | Swamp:5  | Received a gift from Trog
 29502 | Swamp:5  | Reached skill level 19 in Fighting
 29670 | Swamp:4  | Reached XP level 16. HP: 102/116 MP: 9/28
 29896 | Swamp:5  | Noticed Aizul
 30091 | Swamp:4  | Killed Aizul
 30945 | Swamp:5  | Got a slimy dire flail {god gift}
 30946 | Swamp:5  | Identified the +5,+7 dire flail "Bladdifi" {drain, rN+ Str+3 Stlth+} (Trog gifted it to you on level 5 of the Swamp)
 31019 | Swamp:5  | Noticed a thorn hunter
 31048 | Swamp:5  | Killed a thorn hunter
 31609 | Swamp:5  | Noticed Frances
 31956 | Swamp:5  | Killed Frances
 32335 | Swamp:5  | Noticed the 27-headed Lernaean hydra


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Mace              |   130 |   183 |   678 |   391 |       |       ||  1382
       Dire flail        |       |       |       |   602 |       |   135 ||   737
       Eveningstar       |       |       |       |   290 |  1664 |   138 ||  2092
Throw: Tomahawk          |       |       |     1 |       |       |       ||     1
       Stone             |       |       |       |     2 |       |       ||     2
Invok: Berserk           |       |     2 |     6 |    13 |    25 |    10 ||    56
       Trog's Hand       |       |     1 |       |       |     1 |     1 ||     3
       Brothers in Arms  |       |       |     1 |     1 |     1 |     1 ||     4
 Abil: Fly               |       |       |       |       |       |     1 ||     1
       Stop Flying       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |       |     8 |     6 |       ||    14
  Use: Scroll            |     6 |     4 |     9 |    17 |    16 |     5 ||    57
       Potion            |     4 |     3 |     5 |     4 |     7 |     2 ||    25
 Stab: Invisible         |       |       |       |       |     1 |       ||     1
       Distracted        |       |       |       |       |     1 |       ||     1
       Confused          |       |       |       |       |     1 |       ||     1
Can I take the 27-headed hydra on, do you think? Or would that be a bad idea?
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: tompliss on April 27, 2014, 02:07:26 am
It is always a bad idea.
Moreover, with better auxiliary armor, you could easily gain 6-8 AC.


PS: Less than 13 hours to finish the tournament.

I'm trying to get this GrBe to a win :
Code: [Select]
Dungeon Crawl Stone Soup version 0.14.0-26-g1682e81 (webtiles) character file.

TomPliss the Tortoise (Gargoyle Berserker)         Turns: 24175, Time: 02:27:58

HP  88/88        AC 41     Str 22      XL: 14   Next: 96%
MP   7/7         EV  7     Int 10      God: Trog [******]
Gold 1786        SH  0     Dex 17      Spells:  0 memorised, 13 levels left

rFire  . . .     SeeInvis .     a - +3,+6 dire flail (antimagic)
rCold  . . .     Clarity  .     S - +2 plate armour
rNeg   + . .     Conserve .     (no shield)
rPois  +         rCorr    .     f - +2 hat
rElec  +         rRot     +     g - +1 cloak
SustAb . .       Spirit   .     j - +2 pair of gloves
rMut   +         Warding  .     V - -2 pair of boots of the Harp {+Fly Dam+4}
Saprov . . .     Stasis   .     i - amulet of resist mutation
MR     +....                    z - +4 ring of dexterity
                                O - +3 ring of protection

@: flying, somewhat resistant to hostile enchantments, extremely unstealthy
A: able to fly continuously, large and strong wings, beak, life protection 1,
robust 1, electricity resistance, strong 1, unbreathing, evolution 1,
petrification resistance, AC +9
a: Stop Flying, Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms,
Renounce Religion


You are on level 1 of the Orcish Mines.
You worship Trog.
Trog is exalted by your worship.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 23 of its levels.
You have also visited: Sewer and Volcano.

You have collected 1996 gold pieces.
You have spent 210 gold pieces at shops.

Inventory:

Hand weapons
 a - a +3,+6 anti-magic dire flail (weapon)
 h - a +3,+3 anti-magic great mace
 k - a +2,+2 longbow of flame
 v - the +8,+8 storm bow {elec}
   (Trog gifted it to you on level 1 of the Orcish Mines)   
   
   It charges the ammunition it shoots with electricity; occasionally upon a
   hit, such missiles may discharge and cause terrible harm.
Missiles
 q - 4 throwing nets (quivered)
 u - 5 tomahawks
 y - 20 stones
 A - 31 poisoned arrows
 J - 90 arrows
 L - 9 darts of dispersal
 Y - 2 javelins
Armour
 f - a +2 hat (worn)
 g - a +1 cloak (worn)
 j - a +2 pair of gloves (worn)
 S - a +2 plate armour (worn)
 V - the -2 pair of boots of the Harp (worn) {+Fly Dam+4}
   (You found it on level 4 of the Dungeon)   
   
   It affects your damage with ranged weapons and melee attacks (+4).
   It lets you fly.
Magical devices
 d - a wand of disintegration
 w - a wand of paralysis {zapped: 1}
 B - a wand of disintegration
 E - a wand of fire {zapped: 2}
 Z - a wand of invisibility {zapped: 1}
Comestibles
 K - 5 bread rations
Scrolls
 e - 5 scrolls of identify
 n - 6 scrolls of teleportation
 p - 6 scrolls of remove curse
 t - 3 scrolls of fear
 H - 3 scrolls of blinking
 I - 3 scrolls of fog
 N - a scroll of magic mapping
 Q - 3 scrolls of immolation
Jewellery
 i - an amulet of resist mutation (around neck)
 l - an uncursed thin cabochon amulet {tried}
 r - an uncursed tubular iron ring {tried}
 x - an uncursed encrusted wooden ring {tried}
 z - a +4 ring of dexterity (right hand)
 G - an uncursed thin cabochon amulet {tried}
 O - a +3 ring of protection (left hand)
 U - an uncursed amulet of warding
 X - an uncursed dented blue amulet {tried}
Potions
 m - 8 potions of heal wounds
 o - 6 potions of curing
 s - 3 potions of invisibility
 C - 2 potions of resistance
 F - 4 potions of brilliance
 T - 3 potions of haste
 W - 3 potions of lignification
Miscellaneous
 D - a phial of floods
Rods
 b - a +4 rod of ignition (10/10)
   (You acquired it on level 1 of the Lair of Beasts)
 c - a +2 rod of clouds (9/9)
   (You acquired it on level 3 of the Lair of Beasts)


   Skills:
 - Level 6.9 Fighting
 - Level 16.2 Maces & Flails
 - Level 8.0 Bows
 - Level 18.1 Armour
 - Level 1.5 Dodging
 + Level 5.6 Evocations


You have 13 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (13/15)            Temple (1/1) D:6             Orc (1/4) D:9
   Lair (8/8) D:9           Swamp (0/5) Lair:4       Spider (0/5) Lair:5
  Slime (0/6) Lair:6       Vaults (0/5) D:13       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:4 (!   D:7 %!%*(   Orc:1 (


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You are immune to rotting.
You can fly continuously.
Your stone body is very resilient (AC +9).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.
You have a beak for a mouth.
You are robust (+10% HP).
Your muscles are strong. (Str +2)
You evolve.


Message History

a runed hand axe; an orc corpse; a club; an orc corpse
You offer a prayer to Trog.
The orc corpse is consumed in a column of flame. x2
Trog is exalted by your worship.
Things that are here:
a dagger; a robe; an orc corpse
You offer a prayer to Trog.
The orc corpse is slowly consumed by flames.
Trog is exalted by your worship.
Things that are here:
a club; a leather armour; an orc corpse
You offer a prayer to Trog.
The orc corpse is consumed in a column of flame.
Trog is exalted by your worship.
You see here the +8,+8 storm bow {elec}.
v - the +8,+8 storm bow {elec}
You now have 1786 gold pieces (gained 13).
An orc comes into view.
The orc shouts!
2 orcs come into view.

 ###            ##......#
          ###    ##.#..##
         ##.##   #.....#.
         #...#   ##.#....
         ##.##    ###....
        ###.## #####....#
       ##....###.##......
       #....###.......#..
       #@..#####......#..
..oo....#.#..#.#.#.......
 ....#............#......
 .o ..#..........#..)....
   ...........#.###.))...
  .#..#.........##.#.....
   . ..#............#.#..
      .##............##..
        ........#.#.. #..


You can see 3 orcs.

Vanquished Creatures
  Maud (Lair:4)
  Gastronok (Lair:2)
  A dire elephant (Lair:8)
  The ghost of Vidiiot the Martial Artist, a powerful DrAs of Cheibriados (D:13)
  An ogre mage (Orc:1)
  Harold (Lair:2)
  Nessos (D:12)
  2 dancing weapons (D:13)
  4 hydras
  Erica (D:11)
  2 centaur warriors
  The ghost of anything the Markscentaur, an experienced CeHu of Okawaru (D:10)
  Nergalle (Lair:3)
  2 unseen horrors (D:10)
  A flayed ghost (D:8)
  Joseph (D:9)
  2 griffons (Lair:7)
  A hill giant (D:12)
  2 manticores
  A cyclops (shapeshifter) (D:8)
  2 black mambas
  A cyclops (D:13)
  5 elephants
  2 molten gargoyles (Volcano)
  2 yaktaurs
  3 fire drakes
  A kobold demonologist (D:13)
  7 spiny frogs
  A queen bee (Lair:3)
  2 polar bears (Lair:8)
  Sonja (D:11)
  5 komodo dragons
  5 trolls
  A two-headed ogre (D:8)
  Prince Ribbit (D:6)
  A boulder beetle (Lair:8)
  A grizzly bear (Lair:8)
  17 blink frogs
  A slime creature (D:13)
  44 yaks
  A deep elf mage (D:8)
  2 wraiths
  5 trapdoor spiders
  2 sharks
  3 ugly things (D:13)
  3 hippogriffs
  A hungry ghost (D:8)
  5 vampire mosquitoes
  A steam dragon (D:11)
  A wyvern (D:8)
  21 wolves
  A swamp worm (Lair:4)
  The ghost of patrikchr the Magician, an average DEWz (D:4)
  12 water moccasins
  2 ice beasts
  A mottled dragon (D:12)
  3 sky beasts
  3 black bears
  4 orc warriors
  9 porcupines
  8 ogres
  A boring beetle (Lair:8)
  9 giant goldfish
  11 centaurs
  8 crocodiles
  An orc skeleton (D:12)
  2 lava worms (Volcano)
  Duvessa (D:5)
  16 giant frogs
  8 giant slugs
  A scorpion (D:5)
  4 electric eels
  27 killer bees
  14 wights
  2 eyes of draining
  A spriggan skeleton (D:10)
  2 troll skeletons
  7 crimson imps
  3 goliath beetles
  Dowan (D:5)
  2 quasits
  A centaur zombie (D:7)
  A lava snake (Volcano)
  A giant frog zombie (D:11)
  17 hounds
  Crazy Yiuf (D:6)
  A centaur skeleton (D:10)
  6 orc priests
  A giant frog skeleton (D:12)
  5 jellies
  7 big fish
  7 iguanas
  A yak simulacrum (D:8)
  12 worker ants
  13 orc wizards
  4 sheep (Lair:8)
  A sky beast zombie (D:7)
  An ogre zombie (D:8)
  Ijyb (D:5)
  2 big kobold zombies
  A hound skeleton (D:6)
  62 green rats
  4 gnolls
  25 adders
  4 shadow imps
  4 worms
  18 giant mites
  An orc zombie (D:8)
  An iguana zombie (D:6)
  2 iguana skeletons
  2 giant eyeballs
  25 giant geckos
  74 orcs
  A bat zombie (D:6)
  22 giant cockroaches
  15 hobgoblins
  6 quokkas
  16 ball pythons
  23 bats
  A giant gecko zombie (D:8)
  A giant mite zombie (D:9)
  16 giant newts
  A giant spore (D:6)
  18 goblins
  2 hobgoblin zombies
  23 jackals
  19 kobolds
  2 kobold skeletons (D:4)
  A quokka skeleton (D:8)
  21 rats
  A rat zombie (D:4)
  7 ballistomycetes (D:6)
  A plant (Lair:8)
844 creatures vanquished.

Vanquished Creatures (collateral kills)
  A dire elephant (Lair:8)
  The ghost of Liquorice the Cleaver, a powerful MiBe of Trog (Volcano)
  The ghost of Fv001 the Nimble, an experienced DrFi of Okawaru (D:8)
  A hill giant (D:11)
  4 elephants
  A spiny frog (Lair:2)
  2 blink frogs (Lair:2)
  5 yaks (D:11)
  An ugly thing (D:13)
  A porcupine (Lair:3)
  A lava worm (Volcano)
  A fungus (Lair:2)
20 creatures vanquished.

Vanquished Creatures (others)
  2 two-headed ogres
  An ogre (D:13)
  4 fungi
  2 plants
9 creatures vanquished.

Grand Total: 873 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | TomPliss, the Gargoyle Berserker, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 1/1
   207 | D:1      | Reached XP level 2. HP: 16/19 MP: 2/2
   284 | D:1      | Reached skill level 4 in Maces & Flails
   474 | D:2      | Reached XP level 3. HP: 10/23 MP: 3/3
   479 | D:2      | Acquired Trog's second power
  1193 | D:3      | Reached skill level 5 in Maces & Flails
  1193 | D:3      | Reached XP level 4. HP: 19/28 MP: 4/4
  1504 | D:3      | Reached skill level 6 in Maces & Flails
  1504 | D:3      | Reached XP level 5. HP: 32/32 MP: 5/5
  2128 | D:3      | Found a white marble altar of Elyvilon.
  2527 | D:4      | Noticed an ogre
  2544 | D:4      | Noticed patrikchr's ghost (average DEWz)
  2806 | D:4      | Reached skill level 7 in Maces & Flails
  2933 | D:4      | Got a pair of ancient boots
  2972 | D:4      | Reached XP level 6. HP: 31/37 MP: 6/6
  3092 | D:4      | Found a glowing drain.
  3101 | Sewer    | Entered a sewer
  3237 | Sewer    | Acquired Trog's third power
  3333 | Sewer    | Reached skill level 8 in Maces & Flails
  3500 | Sewer    | Reached XP level 7. HP: 39/41 MP: 7/7
  3659 | Sewer    | Reached skill level 9 in Maces & Flails
  3860 | D:4      | Found Xiuboaf's Weapon Shop.
  3988 | D:4      | Received a gift from Trog
  4019 | D:4      | Identified the cursed -2 pair of boots of the Harp {+Fly Dam+4} (You found it on level 4 of the Dungeon)
  4060 | D:4      | Found Coeloem's Distillery.
  4071 | D:4      | Bought a potion of curing for 20 gold pieces
  4071 | D:4      | Bought a potion of degeneration for 20 gold pieces
  4071 | D:4      | Bought a potion of paralysis for 10 gold pieces
  4129 | D:4      | Killed patrikchr's ghost
  4129 | D:4      | Reached skill level 10 in Maces & Flails
  4202 | D:4      | Killed an ogre
  4202 | D:4      | Reached XP level 8. HP: 39/46 MP: 8/8
  4441 | D:5      | Entered Level 5 of the Dungeon
  4494 | D:5      | Reached skill level 11 in Maces & Flails
  5014 | D:5      | Noticed Dowan
  5037 | D:5      | Noticed Duvessa
  5046 | D:5      | Killed Duvessa
  5046 | D:5      | Reached skill level 12 in Maces & Flails
  5413 | D:5      | Killed Dowan
  5413 | D:5      | Reached XP level 9. HP: 51/51 MP: 9/9
  5682 | D:5      | Noticed Ijyb
  5696 | D:5      | Killed Ijyb
  6034 | D:6      | Reached skill level 13 in Maces & Flails
  6232 | D:6      | Noticed Crazy Yiuf
  6239 | D:6      | Killed Crazy Yiuf
  6289 | D:6      | Noticed Prince Ribbit
  6434 | D:6      | Found a staircase to the Ecumenical Temple.
  6479 | D:6      | Killed Prince Ribbit
  6500 | Temple   | Entered the Ecumenical Temple
  6953 | D:7      | Received a gift from Trog
  6998 | D:7      | Upgraded the game from 0.14.0-24-gfb45beb to 0.14.0-25-g43f8a4e
  7057 | D:7      | Found Daaqy's Food Emporium.
  7207 | D:7      | Got a pair of polished gloves
  7208 | D:7      | Identified the cursed -2 pair of gloves "Ehomay" {rC+ Str+4} (You found it on level 7 of the Dungeon)
  7251 | D:7      | Found Kyefyi's Distillery.
  7257 | D:7      | Bought a potion of confusion for 15 gold pieces
  7257 | D:7      | Bought a potion of mutation for 37 gold pieces
  7258 | D:7      | Gained mutation: You have a pair of small horns on your head. [potion of mutation]
  7258 | D:7      | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation]
  7258 | D:7      | Gained mutation: You are robust (+10% HP). [potion of mutation]
  7399 | D:7      | Reached skill level 14 in Maces & Flails
  7469 | D:7      | Found Cirenaj's Food Shop.
  7539 | D:7      | Found Pebic's Weapon Emporium.
  7679 | D:7      | Found Udeblom's Assorted Antiques.
  7726 | D:7      | Reached XP level 10. HP: 61/61 MP: 10/10
  7792 | D:7      | Bought a crooked gold wand for 108 gold pieces
  7942 | D:7      | Found a glowing golden altar of the Shining One.
  8103 | D:8      | Noticed Fv001's ghost (experienced DrFi)
  8108 | D:8      | Killed Fv001's ghost
  8108 | D:8      | Reached skill level 15 in Maces & Flails
  8238 | D:8      | Found a blossoming altar of Fedhas.
  8336 | D:8      | Paralysed by a giant eyeball for 3 turns
  8342 | D:8      | Paralysed by a giant eyeball for 3 turns
  8964 | D:9      | Noticed Joseph
  8971 | D:9      | Killed Joseph
  9038 | D:9      | Found a staircase to the Lair.
  9058 | D:9      | Found a burning altar of Makhleb.
  9127 | D:9      | Reached skill level 16 in Maces & Flails
  9272 | D:9      | Received a gift from Trog
  9314 | D:9      | Upgraded the game from 0.14.0-25-g43f8a4e to 0.14.0-26-g1682e81
  9320 | D:9      | Found a staircase to the Orcish Mines.
  9328 | D:9      | Gained mutation: Your digestive system is specialised to digest meat. [potion of beneficial mutation]
  9478 | D:8      | Reached skill level 3 in Armour
  9518 | D:8      | Noticed a flayed ghost
  9528 | D:8      | Reached skill level 4 in Armour
  9535 | D:8      | Killed a flayed ghost
  9535 | D:8      | Reached skill level 5 in Armour
  9535 | D:8      | Reached XP level 11. HP: 31/66 MP: 11/11
  9547 | D:8      | Reached skill level 6 in Armour
  9813 | D:8      | Reached skill level 7 in Armour
  9981 | D:10     | Entered Level 10 of the Dungeon
 10694 | D:10     | Killed an unseen horror
 10694 | D:10     | Reached skill level 8 in Armour
 10960 | D:10     | Noticed anything's ghost (experienced CeHu)
 10990 | D:10     | Killed anything's ghost
 10990 | D:10     | Reached skill level 9 in Armour
 11264 | D:10     | Killed an unseen horror
 11339 | D:11     | Noticed Erica
 11339 | D:11     | Noticed a hill giant
 11401 | D:10     | Received a gift from Trog
 11503 | D:11     | Reached skill level 10 in Armour
 11592 | D:11     | Reached skill level 4 in Fighting
 11595 | D:11     | Noticed Sonja
 11613 | D:11     | Reached skill level 1 in Evocations
 11629 | D:11     | Killed Sonja
 11646 | D:11     | Killed a hill giant
 11687 | D:11     | Reached skill level 2 in Evocations
 11698 | D:11     | Reached skill level 5 in Fighting
 12079 | D:11     | Killed Erica
 12079 | D:11     | Reached skill level 3 in Evocations
 12145 | D:11     | Reached XP level 12. HP: 72/75 MP: 6/18
 12147 | D:11     | Reached skill level 6 in Fighting
 12148 | D:11     | Reached skill level 4 in Evocations
 12350 | D:12     | Noticed Nessos
 12357 | D:12     | Killed Nessos
 12501 | D:12     | Reached skill level 5 in Evocations
 12726 | D:12     | Found a glowing silver altar of Zin.
 13177 | D:12     | Found a white marble altar of Elyvilon.
 13374 | D:13     | Found a gate to the Vaults.
 13374 | D:13     | Noticed a runed long sword
 13382 | D:13     | Killed a runed long sword
 13382 | D:13     | Reached skill level 11 in Armour
 13542 | D:13     | Reached skill level 12 in Armour
 13699 | D:13     | Noticed Vidiiot's ghost (powerful DrAs)
 13743 | D:13     | Killed Vidiiot's ghost
 14068 | D:13     | Reached skill level 13 in Armour
 14364 | Lair:1   | Entered Level 1 of the Lair of Beasts
 14907 | Lair:1   | Identified a scroll of acquirement
 14909 | Lair:1   | Identified a +2 rod of ignition (9/9) (You acquired it on level 1 of the Lair of Beasts)
 15184 | Lair:2   | Noticed a six-headed hydra
 15190 | Lair:2   | Noticed Harold
 15204 | Lair:2   | Killed a six-headed hydra
 15204 | Lair:2   | Reached XP level 13. HP: 28/83 MP: 7/21
 15211 | Lair:2   | Killed Harold
 15477 | Lair:2   | Reached skill level 14 in Armour
 15488 | Lair:2   | Received a gift from Trog
 15559 | Lair:2   | Noticed Gastronok
 15596 | Lair:2   | Killed Gastronok
 15770 | Lair:2   | Gained mutation: You evolve. [potion of beneficial mutation]
 15796 | Lair:2   | Got a fine whip
 15797 | Lair:2   | Identified the cursed +6,-1 whip of Thretujy {venom, Str+2 Int+2} (You found it on level 2 of the Lair of Beasts)
 16087 | Lair:2   | Reached skill level 15 in Armour
 16412 | Lair:2   | Received a gift from Trog
 16792 | Lair:3   | Reached skill level 16 in Armour
 16862 | Lair:3   | Found a dark tunnel.
 16866 | Volcano  | Entered a volcano
 17096 | Volcano  | Noticed Liquorice's ghost (powerful MiBe)
 17114 | Volcano  | Killed Liquorice's ghost
 17153 | Volcano  | Found a bloodstained altar of Trog.
 17667 | Lair:3   | Identified a +2 rod of clouds (9/9) (You acquired it on level 3 of the Lair of Beasts)
 17921 | Lair:3   | Noticed Nergalle
 17936 | Lair:3   | Killed Nergalle
 18015 | Lair:4   | Reached skill level 17 in Armour
 18015 | Lair:4   | Gained mutation: Your wings are large and strong. [gargoyle growth]
 18015 | Lair:4   | Reached XP level 14. HP: 84/88 MP: 7/22
 18233 | Lair:4   | Found a shimmering altar of Xom.
 18290 | Lair:4   | Noticed Maud
 18304 | Lair:4   | Killed Maud
 18581 | Lair:4   | Found a staircase to the Swamp.
 18838 | Lair:5   | Gained mutation: You have a beak for a mouth. [evolution]
 19208 | Lair:5   | Found a hole to the Spider Nest.
 19628 | Lair:6   | Reached skill level 18 in Armour
 19703 | Lair:6   | Lost mutation: You have a pair of small horns on your head. [potion of cure mutation]
 19703 | Lair:6   | Lost mutation: Your digestive system is specialised to digest meat. [potion of cure mutation]
 20015 | Lair:6   | Received a gift from Trog
 20096 | Lair:6   | Reached skill level 1 in Bows
 20194 | Lair:6   | Reached skill level 2 in Bows
 20281 | Lair:6   | Found a viscous altar of Jiyva.
 20282 | Lair:6   | Found a staircase to the Slime Pits.
 20492 | Lair:7   | Reached skill level 3 in Bows
 20773 | Lair:7   | Received a gift from Trog
 20823 | Lair:7   | Reached skill level 4 in Bows
 21360 | Lair:7   | Reached skill level 5 in Bows
 21673 | Lair:8   | Entered Level 8 of the Lair of Beasts
 22237 | Lair:8   | Reached skill level 6 in Bows
 22801 | Lair:8   | Reached skill level 7 in Bows
 22814 | Lair:8   | Received a gift from Trog
 23572 | D:13     | Reached skill level 8 in Bows
 23700 | Orc:1    | Entered Level 1 of the Orcish Mines
 23739 | Orc:1    | Found Oraschat's Weapon Boutique.
 23792 | Orc:1    | Found a roughly hewn altar of Beogh.
 24130 | Orc:1    | Received a gift from Trog


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Mace              |    91 |    18 |     2 |       |       ||   111
       Flail             |       |     6 |     3 |       |       ||     9
       Morningstar       |       |   412 |   504 |   360 |       ||  1276
       Dire flail        |       |       |       |   312 |  1179 ||  1491
       Great mace        |       |       |       |     1 |       ||     1
 Fire: Bow               |       |       |     5 |       |       ||     5
Throw: Stone             |     1 |       |     8 |     6 |       ||    15
       Dart              |       |       |     7 |     9 |     7 ||    23
       Tomahawk          |       |       |       |     6 |       ||     6
Invok: Berserk           |     1 |     1 |     7 |     2 |     1 ||    12
       Brothers in Arms  |       |       |       |     7 |     6 ||    13
       Trog's Hand       |       |       |       |     3 |     1 ||     4
       Burn Spellbooks   |       |       |       |     1 |       ||     1
 Abil: Fly               |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |     1 |     8 |     4 ||    13
       Rod               |       |       |       |     2 |    14 ||    16
  Use: Scroll            |       |       |    14 |     7 |     9 ||    30
       Potion            |       |       |     4 |     5 |    11 ||    20
 Stab: Distracted        |       |       |       |     2 |       ||     2
Any specific advice ?
[EDIT] nervermind... Frances with a wand of invisiblity, following me in the stairs while her demons hit me... :/
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Lord Snow on April 27, 2014, 03:48:40 am
Wow, lots of changes since i last played this.

How much damage does a battlesphere do, exactly? For some reason, there's no mention of it in the wiki...
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: tompliss on April 27, 2014, 03:56:00 am
If it's neither in the wiki nor in the bots, then it's not something well known.
It does nice damage for its level (and especially for its mana). I would say it is clearly higher than the "throw" spells, but seems less than the "bolt" spells.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Dr Feelgood on April 27, 2014, 06:29:39 am
Not playing for a year has left me incapable of doing speedy(ish) runs. All my games take twice as much time, and trying to repeat my level 16 wins causes me to splat embarrassingly. From 50% win rate to 28%, yikes. I'm glad I didn't play under my main account. And I fell short my goal for the tourney: a 15 rune win and 3 win streak.

Bay12 deserves better! Oh, and we're less than 400 points away from 10th place. Keep it up! :)

Wow, lots of changes since i last played this.

How much damage does a battlesphere do, exactly? For some reason, there's no mention of it in the wiki...

It seems to do similar damage to the old mystic blast spell. It's great. Spellforged Servitor, its upgrade, is amazing if you don't mind pruning your spell list.

Edit: We're in 10th place. Congrats, Covenant! Mighty impressive streak. :D
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Elephant Parade on April 27, 2014, 12:55:22 pm
Darn. I beat the hydra and made it to Elf:3, but then I got killed by a ghost.
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: Aelig on April 27, 2014, 01:18:10 pm
Darn. I beat the hydra and made it to Elf:3, but then I got killed by a ghost.

Well, to be fair, you don't want to clear Elf in the majority of games, it's a really hard branch and if you do attempt it you don't do it before you have a couple of runes. One of the reasons to that is that some pesky elf mage can banish you to the abyss so you want to either have enough MR to avoid that or be confident that you can survive the abyss.

There is no real order but usually this route is the safest : Dungeon until Lair stair -> Lair -> Orc (sometimes orc 4 is hard as hell) -> Dungeon 15 -> First Lair branch until 4 -> Second Lair branch until 4 -> End levels of Lair branches (runes) -> Depth/Vault 4 -> Maybe Elf or Vault 5 -> Zot 4 -> win or extended.

EDIT : Well, seems like the champions are officially top 10. Congrats guys!
Title: Re: Crawl 0.14 Tournament - It has begun
Post by: monk12 on April 27, 2014, 07:31:07 pm
Hooray! I did very little to help! Well, maybe next tourney.
Title: Re: Crawl 0.14 Tournament - Finished
Post by: Graven on April 28, 2014, 02:50:06 pm
Oh hey, it's over! And we're top 10! WEEE BAY12!

Great job everyone, and especially Covenant, who even takes the honorable 30th place, out of 2030 players!

Hope everyone had great fun in this, and hopefully we'll have even more fun the next one. I know I for one tried a ton of combos I'd probably never have considered otherwise, and even won a Tengu - something I've been wanting to do for a loong time.

I could've contributed a ton more to the team, honestly, and I feel kind of bad about most of my actual gameplay. Still, I'm 59th, which is the highest position I've held, and I have 2 wins, which is the highest amount of wins I've had.

I sort of can't wait for the next one, honestly.
Title: Re: Crawl 0.14 Tournament - Finished
Post by: Delta Foxtrot on April 28, 2014, 03:34:41 pm
Somehow I managed to keep myself busy enough to only get a few introductory characters in. Shame about that, was hoping to get a few more chars done.
Title: Re: Crawl 0.14 Tournament - Finished
Post by: Un67 on April 28, 2014, 03:41:08 pm
I'm just happy I got in that one win before I got bogged down by work and ennui. :)
Title: Re: Crawl 0.14 Tournament - Finished
Post by: Dr Feelgood on April 28, 2014, 04:37:02 pm
I went from 35th place in my 1st tourney to 95th. And my win rate dropped to 25%. Ouch. I should probably stay away from crawl tourneys.

Still, it's nice to see Bay12 in the Top 10 again. You guys did great!
Title: Re: Crawl 0.14 Tournament - Finished
Post by: Graven on April 28, 2014, 05:08:09 pm
"WE" guys, Dr Feelgood! You did pretty awesome as well and definitely contributed. Everyone contributed to our 10th place...placement...


And it's about fun, anyways, so if you tried a fun combo and lost it's a moral victory  8)
Title: Re: Crawl 0.14 Tournament - Finished
Post by: sambojin on April 28, 2014, 08:13:13 pm
Congrats to everyone, especially the Champions and their awesome placing. I'll jump in for the next one (thank god I didn't join this one, my computer died a few days into the tournament). As a Noble, but the more the merrier.

Well done all.