Any clue what era we'll be playing yet?
Given that we're probably at least two weeks from starting play, and that I'd prefer 1-4 more players (and I would love to not be the most experienced player involved), I'm not too worried about nailing down era yet. I'll throw up a poll when we get closer.
Well, you just have to pray llamaserver stays down for two weeks :D
Johan has given me a quick fix which hopefully will overcome the crash bug. However I'm unlikely to have time to implement it until Saturday, so that's the current ETA. Sorry to keep you waiting.
Oh, another idea I'd like to submit for consideration. I'd like to suggest private intra-team diplomacy but public inter-team diplomacy. Thoughts?
(Do scales even apply to disciples? This is confusing. It sounds like disciples' scales have no effect so we would be setting them to maximum negative for as many points as possible, but the pretender's scales would apply to us.)
Oh, another idea I'd like to submit for consideration. I'd like to suggest private intra-team diplomacy but public inter-team diplomacy. Thoughts?
Edit: As far as diplomacy goes I'd prefer us to not talk about that at all out of game publicly. Having our actions made aware of makes back stabbing harder, and back stabbing is fun in strategy games.
autocratic captains
USEC_OFFICER? Culise? How is Team 3 looking?
I think we worked out a general possibility for two of the three.USEC_OFFICER? Culise? How is Team 3 looking?
I... have no idea, honestly. We talked for a bit but that was a while ago and I haven't heard anything since.
I think we worked out a general possibility for two of the three.
score graphs on (I prefer off actually, but llamaserver makes that choice pointless)
Valanis is a nice map. No question there. And it meets pretty much all my terrain and size "wants". I'd be okay with it, personally. However, it's not wraparound, so there are "edge" provinces and you can be required to slog from one side of the map to another. Which I think some of our players might find objectionable. I'd say it's certainly worth including for consideration, though.
No major objections to Urraparand w/ caves. I suppose we should look at setting up some fixed start locations.Ditto
Another thing to consider is how many victory points or whatever it's called is needed to win. Personally, I'm in favor of needing at least 2/3's to 3/4's of them to win. I'd even be okay with needing all the thrones to win just because it would prolong the game and give more of a chance for the less experienced players to potentially get to late game and toy around with things.
I asked lijacote to take a look at starting positions for us; if schedules permit that to happen, I'm hoping to finally get this started this week.
2014-05-05 14:16:42 +0200
Version 4.06
Better you bail out now than in two or three weeks. ;) Another time, then.
Culise and lavenders2, if we can get someone to sub in, do you expect to be able to carry on with the nations you have?
More generally, I thank everyone for their patience, and it looks like we're almost ready to go. I'm currently hashing out starting positions with our kindly uninvolved party, lijacote, so if we can get a replacement for USEC_OFFICER we should be able to start by the end of the week...
Well, Margrave over in the 401 thread stated they'd be interested in subbing in for Marignon, so as long as lavenders isn't Mari, and tompliss is willing to come on board as the third nation, Team 3 has three players and they're not all beginners. So it appears the game can go on?Yeah, I think Margrave, lavenders, and tompliss can probably make a good team, which is why I dropped now. lavenders is Marignon, but I'm sure the three can work something out. I'm sorry about dropping out, but until Friday next week at a bare minimum, I'm going to have trouble getting on a computer from which I can submit turns regularly.
Oh, and would I be correct in assuming that Arco is team three's pretender?You are correct there, Arco is the pretender but we still haven't heard anything at all from lavenders2. A week is a long time but I'll leave that up to everyone else if they want a sub to replace them. We mostly have the game plan in place(albeit a really rough one) but I still would rather not submit until we have a consensus from a full team.
You are correct there, Arco is the pretender but we still haven't heard anything at all from lavenders2. A week is a long time but I'll leave that up to everyone else if they want a sub to replace them. We mostly have the game plan in place(albeit a really rough one) but I still would rather not submit until we have a consensus from a full team.
Shoot me and tompliss a PM when you get the chance, possible teammate, so we can finalize plans and sort out who is Marge or Arco.
Team 3:... ???
Marignon
T'ien Ch'i
Not yet assigned to a team:
Arcoscephale
It's not automatic, tompliss. C'mon, guys, it hasn't even been 20 minutes. :'(Well, you did it too quickly the other times, I though it was automatic c:
- Ulm's Voldemort, the Hammer of The Great and Powerful Trixie
most people have jobs/other commitments, so there's always a set range of hours during which they can play; if you leave it at 24h, they may find that one day they can do their turn after work, while a few days later they might not be home before deadline.Exactly that.
Setting it to something like n*24+6h helps offset this problem.
E: Also, we're about 3 hours out and three folks haven't submitted yet... maybe a short extension?
Nah... nah. You and me -- we should set aside, say, 1k gold, then pick a province and smash 1k worth of lobo guards into 1k worth of markata and see what's left standing. Just for the hell of it.
Anyone else that has 5 gold troops could join in, I guess.
Still scratching my head about the magic site Chitterpalm Oasis. I don't even recruit Markata as Bandar very often. I'm struggling desperately to think of any reason a person would recruit unarmed Markata from a magic site except as a horrible joke. Good thing it at least gives a water gem as well otherwise I'd just be annoyed.They make decent chaff - they're cheap and eminently expendable. You throw them in front of your army, and let them soak up enemy evocations while your valuable troops get into range.
Anyway, I don't know about you, but I didn't receive my new turn 15 file, so I didn't play.
Have you guys received your turn 15 file (the one after the rollback) ?
If not, we should request a massive resend, so everybody sees that there is a new turn to play ^^
[other people saying they didn't receive a turn]
Yeah, I did my turn only after requesting a resend. I've had that happen enough on normal turns (and Llamaserver normally doesn't hiccup like that in particular after a rollback) that I didn't think anything of it, but I probably should have.
I've got like three or four turn 15s in my inboxWell, I sent a massive resend (to everyone who didn't send their 2h file), and E. Albright did it too. So if you had it normally, it's at least 3 turn files :D
I'm not sure if I'll be able to get to this tonight either though. Is there any chance I could get an extension until around 4PM Mountain time? I think that is 10PM GMT isn't it? I'm sorry about this!
Also: So, Denzi, you must be Asphodel. If Margrave is Arcoscephale (I'm Agartha) then everyone whose nation's name started with an A got their email normally after the rollback...
Next turn is due in less than 1,5 hour, and Asphodel hasn't submitted his turn :(Generally do my turns right before bed as I'm fairly busy when I'm working on a day, still got it in just fine though.
Most Online Today: 2427. Most Online Ever: 2427 (Today at 08:31:30)Previous best was for the release of DF2012, and it caused the same crashes :)
I mean honestly, I have growth 3 and order 3 and I was still constantly short on money. :(
Have your allies not been supporting you (if they've been getting more income)?
I mean honestly, I have growth 3 and order 3 and I was still constantly short on money. :(
You guys also have heat 3 and sloth 3, which almost completely negates the income bonus you get from order and growth.
Edit: And I'm still pretty sure that would be a net positive modifier for income right?Comes out to just +3% if you're a human nation. More in the winter maybe, if the heat ever goes down. I've actually got a few things to say about the effectiveness of your team's gold spending, but I'll save it for the AAR I'm putting together.
I've actually got a few things to say about the effectiveness of your team's gold spending, but I'll save it for the AAR I'm putting together.
Let's see; I had about 13 provinces before and of those, like 9 were either swamp, wasteland or the nice but situationally useless mountains.
2014-07-27 23:55:41 +0200
Fata morgana affects team mates too
Fata morgana PD only works in friendly dominion
Mechanical Militia and Guardinas of the Deep affects team mates too
Edit2: and yeah, Transform is kinda något gick fely.I've seen Ohlmann testing it. There are some nice potential results, but some bugs, too. I don't know whether llama will put it on his server right now, with all the crash potential ...
I thought Shadowgandor was BL...
Hi all, I am on holiday this week in Cornwall, a part of England where there is virtually no phone reception at all. I've just driven to a relatively big town to check emails and it seems that the llamaserver is down (as always happens when I go away!). My best guess is that one of my housemates accidentally unplugged it (I haven't completed the transfer to a hosted server yet).source (http://z7.invisionfree.com/Dom3mods/index.php?showtopic=2381)
I've texted my most reliable housemate to ask him to turn it back on, so hopefully service will be resumed this evening when he gets back from work. If not it will be Saturday, when I get back to Cambridge.
Many apologies to everyone for this! Also if someone could please repost this to Desura that would be much appreciated.
Replay bug?
I was wondering how long it would take before your troops charged out of the fort in desperation. A few changes to your orders and you could've done a lot more damage. As it is, you mainly killed only summons that I can replace in a single turn at negligible cost. I have to say, I was expecting a lot more fireworks, more powerful spells. Of course, considering everyone was starving to death in your castle, except, apparently, Innocent, one can't expect too much out of them, I suppose.
That and I used to have double that on the field but I had no money to pay for them, so they slowly drained away.
The morale hit due to starvation was what ended it so quickly, the knights barely got a chance to fight and the mages only cast a few rounds of spells before everybody got the fuck out of there.
Oh, what a week!
To my vague embarrassment, I hadn't even connected the dots that we were actively sitting on enough thrones to win. I thought we were going to have to pry another one or two out to be able to claim an ascension victory :-[Me neither, heh. Losing the forest for the trees I guess. I thought I was doing pretty well to had retaken the thrones that I did. I was sort of looking forward to an endless end-game slog.
Ulm focused all his attention on killing said Marble Oracle by kitting out a teleporting dual-hammer-wielding murder-angel, utterly neglecting the thrones that we were taking or had already taken, by all appearances)I'd been sitting on that guy for a few turns actually, as soon as that oracle appeared the first time. Swapping out the boots took five seconds, and not anything approaching all my attention.
I'd been sitting on that guy for a few turns actually, as soon as that oracle appeared the first time. Swapping out the boots took five seconds, and not anything approaching all my attention.
We used some magical spying spells to look at your score graphs before we went to war, too.Honestly, we were kinda' terrified when we did those akashic record casts... or at least I was. Especially in the face of forge being up,* the graphs weren't leaning nearly as strongly in our favor. We were expecting some kind of unholy horde of discount cost, full-kit SCs/thugs rampaging around our everything. Gods know a skratti (or three) with a waterbreathing ring and some middling kit would have made R'yleh's life considerably more miserable.
Ah, well, that's better then. Hiding from the artillery until the MO got closer?If you continued to chase my priests around those swamps, you would have run into him. Wasn't going to show my hand after the target disappeared.
BTW, did you lack the casters or research needed to make golems? Those would've been immune to both VoTD and mind hunt.Gem income. My research was out the wazoo as you saw (hundred+ smiths, dozens of skull mentors), and I could boost to pretty much anything (ring of wizardry, staff of elemental mastery, every other relevant booster). I held the Silver Throne for much of the early game, so I had plenty of those guys. If I had C'tis gem income (like, holy shit, how is it that high?), things would have been different.
Did you folks have much trouble with boars over there, Karlito?I certainly did.
E: Though the both the gem income and plain income graphs are somewhat misleading, I guess. We were all swapping gems and gold around pretty regularly -- I was streaming everything that wasn't astral and air (which I was mostly breaking into pearls, heh) into Arga and C'tis for most of the game, with some breaks for spreading voice of tiamat and whatnot around.
That was from sitesearching starting around the end of year one, and continuing up until the end, with all three of us covering down to search each other's territories.You don't think you were the only ones doing that sort of thing, do you? :P I will say that coordination on our team did really break down in the last 10-15 turns, for whatever reason. Time zone differences certainly didn't help.
Did you folks have much trouble with boars over there, Karlito?I certainly did.
gift-of-reason'd Crusher Constructions
I don't think having them in a team with Ulm and Jotenheim was a good idea,Asphodel wasn't a nation that we planned on picking up at the outset. Denzi wanted to do something with undead (that was the one criteria I was given to make a selection), and they were pretty much what was left. Our early tests showed that Ulm couldn't possibly spent its excess gold before it ran out of resources (this was true only until I discovered a wealth of recruitable indy mages midgame), so it seemed like a decent fit.
Yeah... if for some reason you do end up playing disciple Asphodel again in the future, chao my best advice is to convert most/all of your spare nature income into carrion centaurs -- like, as soon as you get the income for it, you set one of your casters (eventually, more than one) to cast carrion centaur monthly and never stop (note: Regular asphodel probably wants to do this, too). It takes a bit longer to reach critical mass, but after a point all of those centaurs set to awaken manikins generates freakishly huge, MA Ermor/LA Lemuria levels of notably-better-than-longdead-against-most-things chaff. And then you lead them with Carrion Lords (or black dryads, in a pinch) to do priesty/battlecasty (poison can be fun, in this case) stuff, probably use minotaurs for shock troops and centaurs/longbowmen for ranged support, all that nice stuff. Without the domkill, they're basically nature sceleria, with the same sort of desire to spam reanimation chaff like crazy.I did try to push Denzi in this direction initially, but I guess the reanimation machine never really got all the way up to its full potential. I did end up sitting on a huge pile of Asphodel's 'unwanted' nature gems for quite a while, and never really did anything useful with them.
I think the first thing I want to comment on is that Ulm's starting position was really good, like, if we were going to repeat this exact same game I would recommend moving it.
We've already discussed the gem-income gap, but ultimately I think what killed me was that I was playing the wrong game. Before this my Dom4 end-game experience was zero, but my Dom3 late-game experience was, well I wouldn't call it plentiful, but I'd been there before and I knew what it was about. However, I'd read the 4.01 AARs and was probably expecting a similar sort of late-game slog, not thinking at all about how the drastically different throne settings changed things.
That's why I was so caught off-guard when the throne blitz worked, and the game ended when it did.
Also, I'd argue out that the score graphs were actually showing that you were losing, just not in terms of the more straightforward military sense.
Late game was pretty hard for me as Jotun. I never managed to reasearch anything else than blood to a serious level. Having no real mages under 200 gold and no sacred mage hurts. And the only real mage outside the capital are slow to recruit.Vaetti hags are totally real mages :P
I actually would like to hear some opinions on the starting positions.
... actually, starting up a quick test game showed that sceleria skelliespam assassins are actually better at it than most would be. They occasionally pop out the national longdead, which is... pretty nice. I guess you'd see similar advantages with other nations with unique longdead... can only guess C'tis was putting out bone lizards.