Candy is good for anything except mail (breastplates are actually the one that should be candy), and, if you want to give your dwarves the ability to shield bash effectively, shields (duh). For shields and other blunt items, platinum is best. For sharp stuff, candy is what you need.
Sadly, candy canes (crutches) are currently useless.
Candy is good for anything except mail (breastplates are actually the one that should be candy), and, if you want to give your dwarves the ability to shield bash effectively, shields (duh). For shields and other blunt items, platinum is best. For sharp stuff, candy is what you need.
Sadly, candy canes (crutches) are currently useless.
Adamantine Mail isn't good? Why?
Candy is good for anything except mail (breastplates are actually the one that should be candy), and, if you want to give your dwarves the ability to shield bash effectively, shields (duh). For shields and other blunt items, platinum is best. For sharp stuff, candy is what you need.
Sadly, candy canes (crutches) are currently useless.
Adamantine Mail isn't good? Why?
Mail works against blunt damage, so candy's negligible weight works against you there. Or, at least that's what I think I remember.
You want steel rigid bits because adamantine is not dense, which prevents it from stopping blunt damage and projectiles as well as denser metals
Exactly right.Candy is good for anything except mail (breastplates are actually the one that should be candy), and, if you want to give your dwarves the ability to shield bash effectively, shields (duh). For shields and other blunt items, platinum is best. For sharp stuff, candy is what you need.
Sadly, candy canes (crutches) are currently useless.
Adamantine Mail isn't good? Why?
Mail works against blunt damage, so candy's negligible weight works against you there. Or, at least that's what I think I remember.You want steel rigid bits because adamantine is not dense, which prevents it from stopping blunt damage and projectiles as well as denser metals
"rigid bits" = steel
mail = candy
I think of Bilbo's mithril chainmail shirt to help me remember this tidbit.
| Plant | Leather | Silk | |
| Density (lower is better) | 1520 | 500 | 500 |
| Shear strength (higher is better) | 600k | 25k | 1200k |
How does the behaviour of projectiles now interact with armour? Back in DF2012, all weapons-grade metal projectiles effectively behaved like warhammers: highly focused bludgeoning damage, which made them easily capable of punching through adamantine plate.Dunno. I've had a devil of a time getting anything to invade my forts and so my marksdwarves have been shooting unarmored wildlife. I've heard bolts are much more reasonable now, though.
That one is the correct one. The opposite, or pure adamantine, is the common misconception.
This is incredibly strange and I want to begin investigations on how this is even a possibility. Steel's highest stats are impact and compressive fracture at 2,520,000. Its lowest strain at yield stats where lower is better is shear, torsion, and bending at 215. All of adamantine's yield and fracture stats are 5,000,000 twice that of steel's highest stats, most of steel's stats are lower. Then all of adamantine's strain at yield stats are at 0, which is definitely lower than 215. Now I could be wrong, but I had thought that armor effectiveness is based on all those shear, torsion, and whatever stats so how steel is possibly better than adamantine baffles me.That one is the correct one. The opposite, or pure adamantine, is the common misconception.
I tested this one some in arena mode.
Steel > Adamantine > Iron
It doesn't seem to matter what kind of weapon the testing dwarves are armed with. Silver warhammers, iron battleaxes, silver whips - all about the same. Everyone got grandmaster skills, a candy chain shirt, a copper shield, and then either steel or candy hard armor consisting of two boots, two gauntlets, a helm, greaves and a breastplate.
I tried it again a few times with zero skill.
Adamantine ≈ Steel
What I think is going on here is that high armor user helps offset the weight of the steel. Remove that and the deathmatches between squads of ten are much closer and less predictable. I'd need to do a bunch more trials and make spreadsheets to prove it but I suspect that adamantine might actually be very slightly better than steel until they get to high levels.
So don't cry if you made a ton of either adamantine or steel armor.
Edged weapon attacks which cannot bypass armour material are calculated as bludgeoning attacks.
Yeah, some spoilers can pierce steel but not adamantine.
Divine metals. What's wrong ? Well, they aren't much of a spoiler anyway...Is it possible for a demon, forgotten beast, or titan to be composed of divine metals, or for a were-thing or other weapon-wielding entity to spawn with a divine metal implement?
As far as I know, they're divine for a reason: only angels will wield them.I love the narrative that brings up
Except that angels are actually the servants of demons pretty much. The term angels isn't very fitting, but I believe it is the official one. In world generation it's gods that set the demons free, then I suppose part of the freeing process requires a slab with the demon's name to be created. The slab can't be destroyed as it would banish the demon back to hell, and knowing the true name of a demon allows anybody to command it, so the slab gets locked in a vault with angels guarding it. Some of that is guessing like that a slab with the demon's name is required for the summoning process, but that's the only reason I can think of for it existing. So, if the angels are actually like how angels are normally depicted, they're placed there by a god to help ensure the demon stays there so it can properly do whatever it was the god wanted the demon to do. Really some of the reasons are ridiculous. It's possible to get the legends entry "after contemplating pregnancy [deity name] helped [demon name] escape from the underworld" or something like that.As far as I know, they're divine for a reason: only angels will wield them.I love the narrative that brings upFor once, I'm using the spoiler mark to actually cover potentially spoilery stuff rather than covering up large pictures...Spoiler (click to show/hide)