Nah, that's not a spoiler. You can see discarded weapons and a bomb in the opening sequence--it's been addressed often ever since the Season 2 finale.Spoiler: Because I guess it's a spoiler, in a technical sense? (click to show/hide)
Really, most fantasy--good fantasy, anyway--doesn't rip off Tolkien--
Concept: It was actually a sci-fi all along.
Description: Somewhere at the end of the game, you learn that everything you thought about the world you live in was a lie and it was actually created by an overpowered space-faring nation.
Source: Might & Magic series.
Oh, yes. DnD rips off plenty of Tolkien. But it rips off a lot of other stuff, too. Pick a Monster Manual and peruse it. Read Wizard mechanics--Gandalf didn't have a spellbook, and he was certainly more intelligent than charismatic. Look at all those magic items--Tolkien had maybe one or two magic things per character, whereas 3rd Edition expects you to be wearing more magic items than there is glass on the Empire State Building. Or read the last DM of the Rings to see why Tolkien's works would make a terrible D&D game.For a list of authors D&D "rips off", look to Appendix N (https://yellowedandcreased.wordpress.com/appendix-n/) from the AD&D DMG. Here is a more comprehensive list of sources (http://www.hahnlibrary.net/rpgs/sources.html), compiled by some guy.
I believe he specified good fantasy.Really, most fantasy--good fantasy, anyway--doesn't rip off Tolkien--
D&D does though. The first edition plagiarized so much that Tolkien's estate threatened to sue Gary Gygax. That's why the game's crawling with halflings and ents and orcs that are clearly Tolkien's orcs.
EDIT:
The elves are Tolkien's elves too. They certainly bear little or no resemblence to either Christmas elves, or Tam Lin, or DMT hallucinations.
Y'know, if we really want to get into it, most fantasy isn't really ripping off Tolkien--it's ripping off Norse mythology,
Concept: Nonstandard elementsDescription: The standard elements of the world are Hot, Cold, Spooky, Stench, and Sleaze.
You should all join us in Let's Create a Setting and see what we can brew up.
You should all join us in Let's Create a Setting and see what we can brew up.
You're not the first person to make a LCaS Forum Game. I remember the first one... it got somewhat 2spuki, entirely by accident.
E: http://www.bay12forums.com/smf/index.php?topic=136726.0 (http://www.bay12forums.com/smf/index.php?topic=136726.0)
> Venus-like atmosphere.lol everybody is dead forever...
> Intelligent lava/magma squids....except for these ones (maybe)
I rather like the world that King of Dragon Pass is based off of, Glorantha. When I get a second, I'll type out all of the quirks that make that particular world tick.
Quote> Venus-like atmosphere.lol everybody is dead forever...Quote> Intelligent lava/magma squids....except for these ones (maybe)
It has elves and dwarfs. Unless they're literally nothing like any of the classic fantasy depictions of them, they're going to instantly die in Venus-like atmosphere. Instantly.Quote> Venus-like atmosphere.lol everybody is dead forever...Quote> Intelligent lava/magma squids....except for these ones (maybe)
No, normal *humans*, and only the kind from Earth, are dead forever. Don't presume Earth biochemistry for explicitly non-human (Ashworld didn't even HAVE humans) species.
It has elves and dwarfs. Unless they're literally nothing like any of the classic fantasy depictions of them, they're going to instantly die in Venus-like atmosphere. Instantly.
Venus-line atmosphere includes 100 atmospheres of pressure, 500 Celsius of temperature and sulfuric acid everywhere. No kind of any remotely normal beings can survive this bullshit.
Concept: All fantasy races are just different species of humans
Description: Humans figure out how to heavily genetically modify themselves to the point where cross breeding between different types of heavy genetic modification is impossible, then the world falls apart and goes through a dark ages type thing where war, plague, and general decline tear apart the world taking away trade, industry, and destroying education. Now fast forward a bit more there are several races of humanoids who can not breed with each other, are each very different, and live in a medevile type era making it seem like a fantasy setting.
Source: One of my game settings, the great river
Concept: Nonstandard elementsActually a RL traditional Eastern thing.
Description: Wood is added to the standard four classical elements and "earth" is replaced with "metal"
Source: Rokugan and other settings based on ancient eastern woo-woo stuff
Oh... I havnt heard of it .-.Concept: All fantasy races are just different species of humans
Description: Humans figure out how to heavily genetically modify themselves to the point where cross breeding between different types of heavy genetic modification is impossible, then the world falls apart and goes through a dark ages type thing where war, plague, and general decline tear apart the world taking away trade, industry, and destroying education. Now fast forward a bit more there are several races of humanoids who can not breed with each other, are each very different, and live in a medevile type era making it seem like a fantasy setting.
Source: One of my game settings, the great river
You should go read The Dragon's Path. Man was engineered into various different species by dragons in the distant past.
Nice, glad to see this has actually taken off. And spawned a forum game already!
Anyway, to go with the oft-cited "magic is really science" idea I had something of a subversion in my head once. Basically the world USED to be dominated by realistic physics and science, and then a bunch of advanced dudes tried to full on create matter but made a mistake and accidentally the universe.
So physics got its shit wrecked and works completely differently afterward as magic. The setting is mostly unaware of this, save for the now buried ship that was the test platform for the experiment.
Would have used this in Rex' thing but he already made an origin with gods and stuff :(
If magic is to be truly different from science, it has to break the principle of reproducibility. Meaning if you do something magical one time (a spell, a ritual, an incantation) it shouldn't have the same result a second time. This prevents phenomena from being predictable (and therefore subject to the principles of science).That also prevents it from being used consciously by anyone. Therefore making it basically author's fiat in any place where it happens.
Thinking it through a bit more, the 4th is implied to be the central and outer area (think 4 dimensions; all 3 points and whatnot, and the 4th implied is a constant loop... or whatever), along with the outermost area. As if the inner circle repeats the cycle, and the outer circle can also become the inner circle (no beginning, no end, but is forever). So the 4th is the inner and outer seen simultaneously, or some such. Never really delved into Time Cube (first time hearing about it, really). My observation was more like a Sierpinski Triangle meets a Hypersphere, or something. I was a bit nutty at the time I first thought about it, and it was fun developing it (Plus, it was supposed to be the emblem of a pirate crew I made that can manipulate time-space to their advantage in combat. The symbol's supposed to reflect that. I posted the flagship in the art thread before, that has those powers too. I had the emblem marked on the ship as well (looks more like a blue blot though; but it's there.).Alt-Source:So... Time Cube with 3 days instead of 4?
My mind works like this at times. Not as much as it used to; but I'm working on reviving that (actually, I'm trying to make it happen again during Lent; see if I can replicate what started it in the first place). It was equally awesome and terrifying; in a good way. I called that realm the "Second Nature" as a means of expressing how naturally it occurred, and it also being an ever-present and constantly evolving realm, much like ours. Much of my art rendered what I saw within there. Funny enough, I think a marking I made apparently followed sacred geometry, before I was aware of such, that also felt like a map to the place. 3 points, 3 lines, 3 circles. The circle containing the triangle and inner circle also has the 3 points that anchor the triangle to the mid-circle, while it contains the inner circle. An outer-circle contains all of that, like a container. Thus, the intra-reality (inner circle, bound by the triangle), reality (mid-circle, containing the triangle anchored by the points), and exo-reality (outer circle, containing everything else within). I'll post it if I can find it. Basically, it was my own take on the triquetra.
As far as the archipelago idea goes, the Saga of Recluce uses it for the map.The fantasy part was active gods and titans.
And they have the ability to strip off any layers of your personality to take you down to your core. Which backfires in Lords and Ladies when they try it on Magrat, who turns out to be an iron hard badass under all her layers.I think that was a metaphor, not a direct ability; a side-effect of their glamour.
Description: the planet is a giant ocean filled with many islands. Some islands are inhabited with humans who worship gods.
Think more greece sized islands and no gigantic continenetsDescription: the planet is a giant ocean filled with many islands. Some islands are inhabited with humans who worship gods.
Isn't this just the real world? :V
Why not invert it? Giant rock filled with many pools, and those pools are inhabited with fish who worship gods. Plus, underground pipelines and springs can link pools to other pools. A transit system made by manufacturing river systems and the like.Description: the planet is a giant ocean filled with many islands. Some islands are inhabited with humans who worship gods.
Isn't this just the real world? :V
As far as the archipelago idea goes, the Saga of Recluce uses it for the map.The fantasy part was active gods and titans.
And other things the gods put into the world to screw with the people that worship or are champions of their opponent gods
Concept: Recyclable Time
Desxription: The nature of time is such that a single moment or day or other duration can be lived over and over again WITHOUT resulting in a Groundhog Day style loop. Instead it merely results in one day being largely the same as the next, and a slowing down of aging, social change, and things like that.
Source: Discworld
Concept: Recyclable Time
Desxription: The nature of time is such that a single moment or day or other duration can be lived over and over again WITHOUT resulting in a Groundhog Day style loop. Instead it merely results in one day being largely the same as the next, and a slowing down of aging, social change, and things like that.
Source: Discworld
I don't follow. Mind explaining some more?
Just realized something that hasn't really been covered in any D&D style stuff.
Specifically: Lord of the Flies style "no adult supervision"
Its obviously been covered in sci-fi and such, but now I want to see a campaign where everyone in the world is under the age of puberty and the PCs have to find out what happened to all the adults.
I remember a Canadian or Australian kids show from the 90s on that theme that I loved as a child. Something about a boy ending up in a coma and going on adventures in search if his missing father in an adultless world together with his nerdy girl friend and his bully.
I remember a Canadian or Australian kids show from the 90s on that theme that I loved as a child. Something about a boy ending up in a coma and going on adventures in search if his missing father in an adultless world together with his nerdy girl friend and his bully.It's Canadian, and it's called The Odyssey (http://en.wikipedia.org/wiki/The_Odyssey_(TV_series)).
I remember a Canadian or Australian kids show from the 90s on that theme that I loved as a child. Something about a boy ending up in a coma and going on adventures in search if his missing father in an adultless world together with his nerdy girl friend and his bully.It's Canadian, and it's called The Odyssey (http://en.wikipedia.org/wiki/The_Odyssey_(TV_series)).
Actually, that's fairly common.
Unfortunately, I cannot really give other examples, because that would be spoilers that there would be literally no way to hide.
Actually, that's fairly common.
Unfortunately, I cannot really give other examples, because that would be spoilers that there would be literally no way to hide.Spoiler (click to show/hide)
- Concept: Ambiguity about the nature of gods.
- Description: Often, fantasy seems make gods a clear cut matter. They exist, they have set personalities, affinities and only interact in clearly defined manners. What if it didn't? What if the gods are seemingly indistinguishable from lovecrafitan horrors aside from humanity being used to them? What if they never physically manifest or communicate directly, leaving questions as to whether there is a single multi-faceted entity or an entire pantheon of them? What if there is no real reason why they would not manipulate the world in a manner that people cannot recognize, if say, a god of death doesn't actually have an afterlife and instead just carefully maintains an illusion thereof to hide the fact that souls don't exist, or a god of morality is secretly eroding away the very concept of free-will to ensure that it is impossible to perform an immoral act? What if it is impossible to tell whether the gods are sentient, or even real, as opposed to some sort of massive magical fluctuation controlled by the collective unconscious or just people seeing seemingly meaningful patterns in random occurrences?
- Source: There probably are some settings that do this, but nothing comes to mind. I am currently working on a setting that incorporates elements of this.
Edit: I've been told Eberron does this.
- Concept: Ambiguity about the nature of gods.
- Description: Often, fantasy seems make gods a clear cut matter. They exist, they have set personalities, affinities and only interact in clearly defined manners. What if it didn't? What if the gods are seemingly indistinguishable from lovecrafitan horrors aside from humanity being used to them? What if they never physically manifest or communicate directly, leaving questions as to whether there is a single multi-faceted entity or an entire pantheon of them? What if there is no real reason why they would not manipulate the world in a manner that people cannot recognize, if say, a god of death doesn't actually have an afterlife and instead just carefully maintains an illusion thereof to hide the fact that souls don't exist, or a god of morality is secretly eroding away the very concept of free-will to ensure that it is impossible to perform an immoral act? What if it is impossible to tell whether the gods are sentient, or even real, as opposed to some sort of massive magical fluctuation controlled by the collective unconscious or just people seeing seemingly meaningful patterns in random occurrences?
- Source: There probably are some settings that do this, but nothing comes to mind. I am currently working on a setting that incorporates elements of this.
Edit: I've been told Eberron does this.
The whole thing about gods manipulating the world in dickish ways doesn't happen in Eberron, but it doesn't seem to line up with the ambiguity angle. If you define the gods enough to say that they are doing things, it seems like it would be impossible to say that there is any question of them actually existing.The idea is that ambiguity allows that possibility to be considered, not that it is necessarily happening. In the example given, a god of death might be creating an illusion of an afterlife, it also may not. If it remains ambiguous because the god in question never really communicates or does anything that rules out that possibility, people would eventually have to consider it as a possibility and/or have an existential crisis.
Basically, both ideas are interesting, but I'm not sure how you would reconcile them into the same setting.
Concept: Philosophical Zombie ApocalypseI think we're living that today. Ever see people focused on their phones running into all kinds of crap due to a lack of awareness?
Description: A contagious disease/curse destroys the consciousness of its victims, leaving them as thoughtless husks that act exactly like they already did. The invisible pandemic sweeps through civilization, thousands "dying" without anyone even knowing. Left unhindered, sentience itself would be erased, leaving everything as fleshy automatons that act in perfect mimicry of sentience.
Source: An original idea as far as I know.
The situation would be the exact same in Pzombieland and regular world, that's the entire point of the thought experiment. Basically, you as viewed from the outside would remain perfectly identical, whereas your consciousness, your 'self', would be annihilated.Concept: Philosophical Zombie ApocalypseI think we're living that today. Ever see people focused on their phones running into all kinds of crap due to a lack of awareness?
Description: A contagious disease/curse destroys the consciousness of its victims, leaving them as thoughtless husks that act exactly like they already did. The invisible pandemic sweeps through civilization, thousands "dying" without anyone even knowing. Left unhindered, sentience itself would be erased, leaving everything as fleshy automatons that act in perfect mimicry of sentience.
Source: An original idea as far as I know.
Concept: Philosophical Zombie ApocalypseI think we're living that today. Ever see people focused on their phones running into all kinds of crap due to a lack of awareness?
Description: A contagious disease/curse destroys the consciousness of its victims, leaving them as thoughtless husks that act exactly like they already did. The invisible pandemic sweeps through civilization, thousands "dying" without anyone even knowing. Left unhindered, sentience itself would be erased, leaving everything as fleshy automatons that act in perfect mimicry of sentience.
Source: An original idea as far as I know.
Concept: Philosophical Zombie ApocalypseI think we're living that today. Ever see people focused on their phones running into all kinds of crap due to a lack of awareness?
Description: A contagious disease/curse destroys the consciousness of its victims, leaving them as thoughtless husks that act exactly like they already did. The invisible pandemic sweeps through civilization, thousands "dying" without anyone even knowing. Left unhindered, sentience itself would be erased, leaving everything as fleshy automatons that act in perfect mimicry of sentience.
Source: An original idea as far as I know.
dae anyone who uses le technology isn't really human???
Concept: Universal formsDon't forget The Chronicles of Amber.
Description: For every concept and for every type of object there exists a perfect archetypal version in a higher level of reality, of which all real examples of that concept or type of object are merely copies.
Source: Platonic philosophy, Adventure Time (the Universal Source Code in "A Glitch is a Glitch"), and variants of the D&D Planescape cosmology that include the Ordial (http://realmofadventure.wikia.com/wiki/Ordial_Plane) Plane (http://lib.znate.ru/docs/index-141400.html?page=27)