Roll to Fight the Law
The law won.
That's all that matters in the end, and that's why you're locked up in this scrap-heap in the arse end of nowhere. The official name for it is Penal Colony C-7, but for you it's just the Rock. If you're here on a minor charge you've got the dubious good fortune to occasionally be allowed out in a vac-suit to do some mining -- by which I mean you're shoved into a stained discard with expired seals at gunpoint. But hey, at least you're not in solitary, right? Those poor bastards don't see another human face more than once a year.
Today's a new day, a different day. A real red letter day, in fact. There's the usual monthly freighter bringing in supplies as well as the prison transport, true, but rumor has it that the system governor is making a surprise inspection -- that'd explain the third ship some of the inmates have seen while mining. The fourth is a tad bizarre, but you know it's real because the staff have been cherrypicking the well-behaved types for its crew to interview: a holo-vid team shooting some sort of series about life on the Rock.
That's somewhat unusual, yes, but it's not what makes today really special. That's much simpler: today's the day your plan comes to fruition, it's the day you escape. You've worked toward this for a long, long time, but the payoff will make it all worthwhile. Word on the grapevine is that you aren't the only one who has an escape coming up; all the better, those other suckers will draw attention away from your brilliant plan.
There's nothing left but a little waiting and you'll finally be free, right?
--
Back to basics RTD. No modifiers. No bonuses. No special dice. Just you, one d6, and the uncaring heart of the RNG. Usual spread 6: Overshoot down through 1: Critical Failure.
Name: Who are you? Humans only.
Gender: Duh.
Appearance: Likewise.
What's your escape plan? Note that in some way this has to get you away from the station without dying. You've got options there: in addition to the four real ships currently docked there are also several in-system shuttlecraft and multiple escape pods.
Add anything else you please as far as backstory goes. Protip: The setting is mid-future spacefaring humanity, Balkanized and relatively lawless. No ayy lmao, only rumors of AI being used by governments and megacorps. Intersystem travel is FTL and based on gates with predetermined system-to-system links. The user-friendliness of ships and tech is generally high, except with really advanced top-sec stuff.
I'll take the six I like best to start, everyone else gets waitlisted based on post order.
Name: Dr. Clarence "Psychobro" Cooper
Gender: Male
Appearance: a middle-aged, handsome, dark-skinned individual who appears to have acquired a weightlifting hobby during his hard time here. His hairline has receded quite a bit, and he smiles a little too gently to be readily trusted.
What's your escape plan? The gist of it is Curious George (through well-hidden suicidal impulses that are a product of some 5 solid years of conditioning on Psychobro's part) will off himself gloriously and cause a large explosion in the mines that will hopefully cause a considerable part of the Rock to depressurize, causing a considerable amount of disarray. During this time, Psychobro has arranged to be in an interview with the news crew, being a relatively well-behaved convict much of the time, if still not allowed anywhere near a vac-suit. In the confusion the film crew are likely to try and evacuate, which will give Psychobro the appropriate opening to try and get the hell out of here. He hasn't really worked out the end of this plan, though he is certainly prepared to improvise to the best of his ability, and is prepared for many eventualities, having no less than three different shivs hidden on his body in various places. His main plan involves taking some of the film crew hostage and working from there if none of the other escape plans present more intriguing opportunities.
Name: Real Name Unknown, uses the pseudonyms: "Crusader" AKA "No Remorse" AKA "Silencer"
Gender: Male
Appearance: Face is hidden behind a red, plastic helmet covering the entire head. The body is likewise covered by a red, hard plastic sort of armor-like looking suit.
What's your escape plan? Beating the shit out of a guard, taking his gun, progresively moving through the building eliminating security and workers, moving onto the inspection ship, flying to Earth, and joining the Cartel again.