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Is there any way to save a dwarf who is "stark raving mad" due to defacement of a masterwork engraving?
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He is not in danger... He might just calm down after a long while.
I'd suggest you read this.
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Sorry but... he's finished. He'll keep running around until he starves to death/dies of dehydration/jumps into the magma, chasm, or cave river.
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Stark raving mad is death. Always.
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Not always, but yeah they only snap out of it VERY VERY rarely.
And whats worse is they tend to relapse often -_-
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I was under the impression that once the dwarf entered the "berserk", "melancholy" or "stark raving mad" state they were unrecoverable. It is only possible to help them when they are unhappy/depressed but still sane.
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Unrecoverable. I think the others are mistaking tantruming for an actual mental illness.
Which reminds me, in my current fort I have a well almost all the way to the magma river. I sometimes get antman attacks out of there, but 90% of the time the antmen pop out with mental affects. Some are berserk, some are melancholy. I really really wonder what is going on there. Maybe the great distance between the chasm and the well near the magma river is causing them to go insane during the trip? Maybe an effect of the magma river? Maybe just a wacky bug?
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Maybe they're claustrophobic or something and flip their lids on the trip up or something.
That or all the things you're chasming are hitting them in the head. :P
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quote:
Originally posted by Lightning4:
<STRONG>Maybe they're claustrophobic or something and flip their lids on the trip up or something.That or all the things you're chasming are hitting them in the head. :P</STRONG>
But my fort has a lot of wells, and I've seen antmen pop out of lots of them. But only this one well have they ever come out insane from, and they almost always are insane upon leaving it. I just get spammed with messages 'antman has gone berserk!' 'antman is melancholy' or whatever.
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I don't remember digging into a masterpiece, is there any way for a dwarf to deface a masterpiece without action from the player?
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Isn't some way to deface some ground tiles when a dwarf "drop" a rock on it? Or something similar to that? Maybe like a cave in for example.
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I think Blood counts as defacement. Don't double-engrave your barracks.
I'm wondering if it's okay to double engrave beneath my archery targets...
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Blood doesn't count as disfacement. My main hallway is double engraved, and always covered in blood.
If you built a channel, floodgate or well over a double engraved square, that would deface it (cos it gets replaced by a channel).
I think building a farm over it might have the same effect... im not sure when you would do that though.
My first mad engraver came from me mining through an engraved wall. Are you sure you didn't accidently select a wall for engraving?
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Yeah, I guess I might have done it on accident. Eh... that seems a little harsh.
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I can confirm that building a farm will deface a double-engraved tile. I managed to do that once, by accidentally double-engraving one tile in my flood farm.
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If their happiness drops down to 'miserable', but they don't go mad/melancholy/etc, they can still be saved. I have a legendary craftsdwarf who hit miserable and began tantruming after one masterwork bone bolt was chasmed, but I stuck him in the unhappy-dwarves-rehabilitation-area and he pulled through. He's back up to content or happy or thereabouts now. I can't let him out, though, or any new captain of the guard that arrives will attempt to hunt him down and terminate him. :(
[ August 27, 2007: Message edited by: Shadowlord ]
Edit: Fixed typo: Wrote 'melancholy' in one place where I meant to write 'miserable'.
[ August 28, 2007: Message edited by: Shadowlord ]
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Does engraving the prison make dwarves happier to be there?
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quote:
Originally posted by intently:
<STRONG>Does engraving the prison make dwarves happier to be there?</STRONG>
Yes, just like if you have a really good chain or cage. They will gain happy thoughts from the chain they are on, hehehe.
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quote:
Originally posted by Ravendas:
<STRONG>Unrecoverable. I think the others are mistaking tantruming for an actual mental illness.Which reminds me, in my current fort I have a well almost all the way to the magma river. I sometimes get antman attacks out of there, but 90% of the time the antmen pop out with mental affects. Some are berserk, some are melancholy. I really really wonder what is going on there. Maybe the great distance between the chasm and the well near the magma river is causing them to go insane during the trip? Maybe an effect of the magma river? Maybe just a wacky bug?</STRONG>
I had a similar problem where chasm creatures who were released from a cage went crazy/berserk/melancholy when released. Must be a bug. I'll post it, and quote your message... ok?