I would like the help of you people in coming up with a nice design. From the fortress name, a snake would be the obvious choice of logo, and I'll mainly be working towards that goal on my own. However, I'm open to any other suggestions.
Colors I can use without a problem:
-Brown. There's a metric dwarfton of mudstone around, and it will likely be the background color, although it might be interesting to make the background a different color.
-Red. Kaolinite and bauxite are in good supply here.
-White. Chalk is one of the main layers here, and while I am using a decent amount for steel, I'm still digging up more than I can use. Also on the white front is platinum, I have at least two decently-sized veins around. I am, however, a little wary of just making platinum floors or roads.
-Yellow. A nice large pocket of gypsum contains most of my dining and cooking area, and I can expand if needed.
-Gray. Below the fortress proper, I hit layers of shale. Magnetite or iron/steel is also a possibility, but see platinum, above.
Colors that can be used, but may be problematic:
-Green. There's sand around, and I can make green glass, but with no magma I'll need to be using coal-fired glass furnaces, which will affect steel production. Fortunately, trees are no problem, and there's bound to be a few more veins of coal and lignite.
-Cyan. Just from a survey of cliffsides, I can see a large pocket of microcline, but it's not within the region of my fortress proper, so it would be a bit of a trek to mine and haul, and I'm trying to keep my fortress as secure as possible.
All other colors of stone or metal will need to be ordered and shipped in via next year's caravan. The human one already came, so I'll need to order the requisite stones from the dwarves.
Thank you in advance for your time.
Just Something I popped out in 2 minutes: (http://pixloads.com/public/55270/image.png?no_history)
Platinum eyes would be nice.
GMcG
(http://img132.imageshack.us/img132/2076/snakemosaicof7.png)
32x32
Brown: Mudstone
Yellow: Gypsum
Dark red: Kaolinite and bauxite
Bright red: A 3 z-level arch of kaolinite and bauxite, connecting the two locations.
[ May 26, 2008: Message edited by: Grek ]
EDIT: http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=11&t=002642 for more info.
[ May 26, 2008: Message edited by: nahkh ]
Change it up however if it's to your liking.
EDIT: Oh, and this is sideways, though it wouldn't be too hard to flip it.
[ May 27, 2008: Message edited by: Mookie Love ]
1-1: The original version. Nothing especial, but I like the swords.
1-2: The first variation. Basically, adamantine weapons.
1-3: A darker version.
2-1: Icy!
2-2: Golden weapons this time.
2-3: A tongueless version this time.
3-1: Reversed version.
3-2: Blood!
3-3: No, I don't know what possessed me to do that either. Although on thsi board, possessed might be the wrong term. People could confuse it for something else.
Pick and choose. You can probably use multiple variations as long as they don't clash with each other. If you want me to make an image consisting of multiple variations, I can easily do that. Anyway, I'm off to get something to eat >.>
Haven, your tunnel idea is just what I was looking for. I'm not sure why I didn't think of it myself, but it's exactly how I'll get the microcline I'll need for the background of my design.
LeoLeonardoII and nahkh, I loled. Then I considered it seriously. Then I loled again. :D
Boksi, your snake-around-a-spear is perfect. The rest of the design needs a little work, but I can handle that.
Ladies and gentlemen (There ARE women on the Internet, right?), I give you the Grand Mosaic of Snakebanner!
(http://salamander.antipyretic.net/pantsuneko.gif)
...Whoops, that's not it.
(http://salamander.antipyretic.net/snakebanner.gif)
The angles seem a little odd, but that's due to working with such an oddly-proportioned area. With a bit of experimentation, I've found I can use walls to block off portions of the areas I don't want to color and so I could probably make the snake itself out of 6 roads of green glass or olivine.
Construction of the border is underway, but the full mosaic will need to wait for my engraver to wake up and start smoothing off the boulders in the area. And it will probably take a couple game years to finish, especially if I hit a materials shortage.
*evil*