Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Mafia => Topic started by: flabort on January 09, 2016, 03:37:47 pm

Title: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: flabort on January 09, 2016, 03:37:47 pm
The world was burning. Mortals, drunk on power stolen from gods, had turned on each other, wiping out what was left of all that was good. Villains sought to gain more power, and Vigilantes rose to fight the villains, each wiping out thousands of innocents between them before being taken out by something bigger, stronger, newer. Several left their home world, seeking out new lands to conquer or destroy, or instead hoping to slay a god. They were out of control, and the very balance of reality itself was threatened. To counter the destruction the mortals were causing, the remaining gods formulated a plan. They would send some mortals, the RIGHT mortals, to the past before the gods powers were stolen, to right the future and reign in the powers the mortals now possessed. Though there were no powerless mortals left, each god selected a candidate, and put them on a vessel the gods had worked for several years in secret crafting for this purpose. When it was filled with the candidates, it was launched towards the past, and though the journey would take years to complete, the gods could only hope they would not make the same mistakes again.

Many mortals chosen were pure of heart and true followers of the gods who had chosen them, but trouble lurked among them. A few conspired together, realizing that if the gods were usurped once more, their powers would only increase...


Flabort's High Powered Bring Your Own Role 2 (FHPBYOR2 for convenience, or FB2 for the lazy) is a Bring Your Own Role mafia with another twist thrown in. Like any standard Bring Your Own Role, when you sign up you PM me an idea; whether it's a phrase, a word, a wikipedia link, youtube video or song, a picture, a shakerag, a past mafia game, or a chapter of Worm, etc etc, whatever you like. I take that idea, and it becomes your role for this game. However, that's where the "Flabort's High Powered" twist comes in. You send me MORE THAN ONE idea! Players submit between 2 and 8 role ideas, and you obtain two of them at random as your roles (yes, plural). Any remaining roles are thrown into a mixing pot and randomly but evenly distributed to players as mini-roles. Your alignment is also separate from your roles; while one may be affected by any particular power, the other is unlikely to be affected by the same power.

Signups will end and the game will begin when there are no other BYOR style mafia games in progress, for the sake of keeping the stress of dealing with powers to a low boil. We'll also do a confirmation check at that time to make sure nobody's lost interest or disappeared.

Due to the high-powered nature of this game, it is classified as a Bastard game. Some of the following rules may be changed unexpectedly.

Here are my basic rules, which will NOT be changed:
-Days last 72 hours. Nights last 48 hours. These are Phases. Cycles are a day and the following night.
-Weekends count for half time, instead of no-time. For example, a day starting on Friday would end on Tuesday instead of Wednesday. Phases that end on a weekend will end Sunday Evening.
-Days may be extended if 1/3 of the players vote for it in Bold and an eye-catching color (as long as I can see it easily). Extensions last 24 hours, and there are 2 extensions available in a day.
-Days may be shortened if 3/4 of the players vote for it in Bold and an eye-catching color (again, I need to see it to count). Shortened days will end on the evening of the day that the vote goes through.
-During the Night the thread will be locked, and power actions must be PMed to me. During the Day, any power actions you may take must still be PMed to me. Unless there is an exception to this rule in your powers, you may take one Power Action per phase.
-When you sign up, you must make a post in the thread to sign up, AND send me a PM containing two or more role ideas, up to 8 maximum. Should there be a number of extra roles to distribute that cannot be distributed evenly, players who sent more roles are more likely then players who sent less to recieve the remainder of the roles. Until a valid PM and a valid post are made, you are not in the game.
-I reserve the right to veto or reject any roles I find offensive to myself or others. I also reserve the right to make up nonsensical powers for role ideas that I do not fully understand or cannot interpret, or to veto or reject those role ideas if they are too far removed from my knowledge base or creativity. Like with the above rule, if this makes it so that you do not have the minimum two role ideas, you are not in the game, but you may PM me more ideas to make up the difference. You may not exceed the limit of 8 roles total by sending extra PMs.
-You must have played at least one non-beginner's mafia on Bay12 and survived past the first night. Sorry, not making exceptions this time, because with this much power/bastardry a newbie would be completely overwhelmed.

The following basic rules may be changed if certain conditions take place:
-Votes to lynch another player must be in RED. They also must be clear who they are talking about (Flabsy, Flabort, Abort, etc will work for Flabort, for example). They player with the most votes at the end of a day phase will be lynched. A vote, once placed, may be removed with the word "Unvote", in red like a vote, or by placing a different vote, at any time during the same day phase. Votes do not carry over to the next day phase, and each player gets one vote without the aid of automatic powers.
-No PMing other players. If you receive a PM from another player relating to this game, report it by PM to your local game moderator immediately (me). Players caught sending PMs to each other will receive an Infraction.
-No quoting PMs received from the moderator (me). Players caught quoting my private communications with them will receive an Infraction. You may paraphrase these communications as much as you like without infractions.
-No editing posts. Players caught editing posts will receive an Infraction.
-Lurkers will be punished. Players that go for over a Day phase without posting will receive an Infraction. Fair warning: Posts that only serve to promise you will post later in the day do not count as posts if you do not follow up on that! Players that continue to lurk and go a second Day phase without posting will receive three more Infractions.
-Players that accumulate 2 Infractions will be unable to use their roles for a cycle, and again for every 2 more infractions that they incur. Players that accumulate 4 Infractions will be put up for replacement. If not replacement is found and that player accumulates 6 Infractions, they will be modkilled immediately. This will not end the current phase.
-Players up for replacement by any means except for requesting replacement will be modkilled if a replacement cannot be found after 72 hours.
-There may be post restrictions. They will not interfere with your ability to play the game by posting.
-If you die, all your Infractions go away. You may still earn Infractions again by continuing to be a rules-breaker.
-When you die, you will receive a link to the deadchat, hosted on Quicktopic. The scum team also have a scumchat, which is also hosted on Quicktopic. Don't share this link with anyone who hasn't received it already from me, which falls under the same rule as no PMs.
-Have fun and play to win. If you are deemed to be playing to loose, you will incur an Infraction. This is possibly the hardest way to incur an infraction.
-Play nice with others. If others are not having fun, you are not playing nice with them. Don't be a jerk, don't be deliberately antagonistic, and don't deliberately earn Infractions. If you break this rule, it's an Infraction, the second hardest way to earn an infraction.

The following rules have been added:

Some posts may be edited by Mephansteras. These are caused by powers, which are still PMed to me, not to Mephansteras.
In order to lynch someone, one of the people voting that person must possess the ability to kill.
kills of any sort have a 20% chance of failing (on top of any other chances) but bypass all protection abilities, and any other action has a 10% chance of turning into a kill.

Spectators are able to PM me during the night with someone they'd like to see night-killed. Spectators are non-players, people who are not in the game. This functions as a vote, and the person with the most spectator votes at the end of the night is killed.

Here is the by-now traditional cheat-sheet for possible alignments, action order, etc, stolen from Webadict.


Spoiler: Webadict on Roles (click to show/hide)


Spoiler: Webadict on Alignments (click to show/hide)

Players:
OragamiScienceGuy
FallacyofUrist Run over by a truck N2, Town
Tawarochir Lynched Day 5, Town
Deus Asmoth Daykilled himself day 6, town
TheDarkStar
Hector13 Nightkilled Night 7
The Moonlit Shadow Died from Nuke Night 4, Mafia
Tiruin
4maskwolf Died from Nuke Night 4, Town
Notquitethere Nightkilled Night 7
Shakerag
Teneb
TolyK

Non-Player Characters:
Ragshake, Shakerag's Evil Twin Lynched Day 3, OUTSIDER
The Tumbling Tumbleweed
THE GRIFFIN Night killed N5, Town
THE SARGENT

Replacement list:
FillipK
This could be you!
No-one has been replaced.

The Game Starts HERE! (http://www.bay12forums.com/smf/index.php?topic=155426.msg6789942#msg6789942)
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (0/any)
Post by: origamiscienceguy on January 09, 2016, 03:44:44 pm
ININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININININ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Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (0/any)
Post by: Jack A T on January 09, 2016, 03:51:04 pm
That infraction system is amazingly broken.

Hypothetical situation: Every single player posts a photo (and I mean photo, not screenshot) (harder to manipulate) of their role PM at the start of the game.  Absolutely no punishment.

Edit: Hypothetical 2: every townie about to be lynched immediately edits 6 posts, gets 6 infractions, gets modkilled.  Free lynch, no night!
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (0/any)
Post by: TheDarkStar on January 09, 2016, 04:04:19 pm
I don't think it would be possible for someone to reach 6 INfractions without getting replaced in most circumstances. They would get replaced first.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (0/any)
Post by: flabort on January 09, 2016, 04:14:16 pm
That infraction system is amazingly broken.

Hypothetical situation: Every single player posts a photo (and I mean photo, not screenshot) (harder to manipulate) of their role PM at the start of the game.  Absolutely no punishment.

Edit: Hypothetical 2: every townie about to be lynched immediately edits 6 posts, gets 6 infractions, gets modkilled.  Free lynch, no night!
It was meant to discourage rules-breaking.
Also, like the disclaimer above them says, those rules are not set in stone.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (0/any)
Post by: Jack A T on January 09, 2016, 04:20:52 pm
It was meant to discourage rules-breaking.
By declaring that players may cheat once before and once after death with relatively little penalty, and by weakening penalties almost across the board?  Seems an odd way to discourage that.
Also, like the disclaimer above them says, those rules are not set in stone.
True.  Still, I strongly recommend using a standard mod discretion-based system with possible role-related modifications.  Keep the power to quickly oust people self-confirming their townhood through rules violations.  Keep the power to only warn in response to the minor inexperience/habit edits.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (0/any)
Post by: Tawa on January 09, 2016, 04:31:40 pm
High-octane In. Grabbing stuff to use now.
Also:
-No PMing other players. If you receive a PM from another player relating to this game, report it by PM to your local game moderator immediately (me). Players caught sending PMs to each other will receive an Infraction.
...
-Don't share [the scumchat] link with anyone who hasn't received it already from me, which falls under the same rule as no PMs.
So. If I got Scum alignment, I could share scumchat with everybody and not get immediately modkilled for ruining the game? Cool.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (1/any)
Post by: FallacyofUrist on January 09, 2016, 04:34:00 pm
In because awesome.

Though I would love to send in more than 8 roles.

But I'm still in.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (3/any)
Post by: fillipk on January 09, 2016, 05:42:36 pm
I'm gonna skip this one, I have had little free time and am trying to run my own game (go join it people, it's the circus theme one) but if needed I could replace in.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (3/any)
Post by: hector13 on January 09, 2016, 05:52:36 pm
I might do this... It seems entertaining.

In, for the time being. Is there a set number/upper limit of players you're going to have in the game?
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (3/any)
Post by: Tawa on January 09, 2016, 05:58:26 pm
In, for the time being. Is there a set number/upper limit of players you're going to have in the game?
Haha, there's X+1 spots, where X is the number of players who want to sign up. By which I mean there's no need to reserve, just sign up when I get permission to put it up. OP's all ready to go.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (3/any)
Post by: flabort on January 09, 2016, 06:03:24 pm
Is there a set number/upper limit of players you're going to have in the game?
I'm just thinking a lower-limit of 9; no upper limit, because I doubt that there are that many interested players that I couldn't handle all the PMs in one day. ;P

-No PMing other players. If you receive a PM from another player relating to this game, report it by PM to your local game moderator immediately (me). Players caught sending PMs to each other will receive an Infraction.
...
-Don't share [the scumchat] link with anyone who hasn't received it already from me, which falls under the same rule as no PMs.
So. If I got Scum alignment, I could share scumchat with everybody and not get immediately modkilled for ruining the game? Cool.
Yes, but why would you do that? I mean, it would certainly count for not playing to win, as well, unless you somehow had a second alignment. So there's a second infraction, giving you a kick in the pants/powers, and there's the fact that town (or A town or third party player, if you PMed it to them) would now know who the scum were, which would mean you'd almost certainly be lynched, and have lost the game. It's within the rules of my Infraction system to do so, but it's still not something you want to do! ;)

TDS, Hector I'll need a PM with your role ideas to let you in.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (3/any)
Post by: Tawa on January 09, 2016, 06:12:07 pm
Yes, but why would you do that? I mean, it would certainly count for not playing to win, as well, unless you somehow had a second alignment. So there's a second infraction, giving you a kick in the pants/powers, and there's the fact that town (or A town or third party player, if you PMed it to them) would now know who the scum were, which would mean you'd almost certainly be lynched, and have lost the game. It's within the rules of my Infraction system to do so, but it's still not something you want to do! ;)
Trolling, of course. All that preparation would go down the drain.

That said, I doubt that modkills would stop that, but still...

EDIT: Ah, you know what, never mind. I'm just pointlessly nitpicking. I have a bit of a habit of imagining situations and how they'd play out... :v
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (3/any)
Post by: Deus Asmoth on January 09, 2016, 07:13:51 pm
That's some intriguing flavour. 
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (4/any)
Post by: TheDarkStar on January 09, 2016, 08:13:54 pm
Roles sent. I regret nothing.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (5/any)
Post by: hector13 on January 10, 2016, 12:23:27 am
I'll get on to the roles when I'm less inebriated.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: Tiruin on January 13, 2016, 01:44:38 am
[...]
Flabort's High Powered Bring Your Own Role 2 (FHPBYOR2 for convenience, or FB2 for the lazy) is a Bring Your Own Role mafia with another twist thrown in. Like any standard Bring Your Own Role, when you sign up you PM me an idea; whether it's a phrase, a word, a wikipedia link, youtube video or song, a picture, a shakerag, a past mafia game, or a chapter of Worm, etc etc, whatever you like. I take that idea, and it becomes your role for this game. However, that's where the "Flabort's High Powered" twist comes in. You send me MORE THAN ONE idea! Players submit between 2 and 8 role ideas, and you obtain two of them at random as your roles (yes, plural). Any remaining roles are thrown into a mixing pot and randomly but evenly distributed to players as mini-roles. Your alignment is also separate from your roles; while one may be affected by any particular power, the other is unlikely to be affected by the same power.
Shakerag has a reputation. :P

In!
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: 4maskwolf on January 13, 2016, 09:19:13 am
In, I'm finally back properly.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: FallacyofUrist on January 13, 2016, 09:36:31 am
I get the feeling this is going to be a historic game regardless of the fact that the max number of roles submittable per player is 8.
Especially considering the Mafia legends that are signing up.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: Shakerag on January 13, 2016, 09:50:49 am
Especially considering the Mafia legends that are signing up.
Where? 

>_>

<_<
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: FallacyofUrist on January 13, 2016, 09:51:29 am
Tiruin, 4maskwolf, Deus Asmoth...
you?
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: Shakerag on January 13, 2016, 10:00:45 am
Well, I suppose I need to get a game in every so often to keep the cobwebs off.  Since webadict is AWOL I guess this'll do.

Now to think up 2-8 roles that won't get rejected.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: notquitethere on January 13, 2016, 01:34:27 pm
I saw the NQT symbol shining from the spotlight off the roof of the precinct. Commissioner Flabort needs me!
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: 4maskwolf on January 13, 2016, 02:08:14 pm
Tiruin, 4maskwolf, Deus Asmoth...
you?
Hey, I'm a legend now!

I saw the NQT symbol shining from the spotlight off the roof of the precinct. Commissioner Flabort needs me!
Yay!
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: notquitethere on January 13, 2016, 02:12:32 pm
Tiruin, 4maskwolf, Deus Asmoth...
you?
Hey, I'm a legend now!
Stick around long enough and it happens to the worst of us.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: origamiscienceguy on January 13, 2016, 03:46:33 pm
Hey 4mask. I'm starting a Bastard mod after this game. It was one of your Bastard games that was my first, so I thought that was nice.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: 4maskwolf on January 13, 2016, 04:03:50 pm
Hey 4mask. I'm starting a Bastard mod after this game. It was one of your Bastard games that was my first, so I thought that was nice.
Cool!  Yeah, I remember that, you fake claimed a role even more ridiculous than the one I actually gave you and people almost bought it.  You were a replacement, too.  That was a well-played game by a lot of people.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: origamiscienceguy on January 13, 2016, 04:08:11 pm
Hey 4mask. I'm starting a Bastard mod after this game. It was one of your Bastard games that was my first, so I thought that was nice.
Cool!  Yeah, I remember that, you fake claimed a role even more ridiculous than the one I actually gave you and people almost bought it.  You were a replacement, too.  That was a well-played game by a lot of people.
Everybody believed it except Deus Asmoth  >:(
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: Deus Asmoth on January 13, 2016, 05:36:58 pm
Heh. That was a bit of a crazy game. Also, I'm a legend now?
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: TheDarkStar on January 13, 2016, 05:47:55 pm
Tiruin, 4maskwolf, Deus Asmoth...

What am I, the perpetually-dead guy?

 :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: FallacyofUrist on January 13, 2016, 07:22:16 pm
Maybe?
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: flabort on January 13, 2016, 09:32:02 pm
Tiruin, 4maskwolf, Deus Asmoth...

What am I, the perpetually-dead guy?

 :P
Getting a memorable avatar might help with the perpetually dying. ;)
Don't worry, actually, your profile (username+personal text+sig) is memorable enough. To me you're "The guy who's a big enough threat that I need to kill him ASAP" when we're in the same game and I'm evil. ;D Which maybe leads to your current predicament, so here's hoping the RNG is in your favor for the baking phase.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (11/any)
Post by: FallacyofUrist on January 13, 2016, 09:35:06 pm
The baking phase. I like.

Someone should submit "Roles Baker" or some such.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: Tiruin on January 14, 2016, 01:41:20 am
Tiruin, 4maskwolf, Deus Asmoth...

What am I, the perpetually-dead guy?

 :P
Getting a memorable avatar might help with the perpetually dying. ;)
Don't worry, actually, your profile (username+personal text+sig) is memorable enough. To me you're "The guy who's a big enough threat that I need to kill him ASAP" when we're in the same game and I'm evil. ;D Which maybe leads to your current predicament, so here's hoping the RNG is in your favor for the baking phase.
You need an avatar :V I keep mistaking you for those without avatars, like TheBiggerFishie.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: 4maskwolf on January 14, 2016, 02:20:13 am
Tiruin, 4maskwolf, Deus Asmoth...

What am I, the perpetually-dead guy?

 :P
Getting a memorable avatar might help with the perpetually dying. ;)
Don't worry, actually, your profile (username+personal text+sig) is memorable enough. To me you're "The guy who's a big enough threat that I need to kill him ASAP" when we're in the same game and I'm evil. ;D Which maybe leads to your current predicament, so here's hoping the RNG is in your favor for the baking phase.
You need an avatar :V I keep mistaking you for those without avatars, like TheBiggerFishie.
You mean "the guy 4mask fries"?  Fishy still doesn't have an avatar.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: Tiruin on January 14, 2016, 02:29:42 am
Tiruin, 4maskwolf, Deus Asmoth...

What am I, the perpetually-dead guy?

 :P
Getting a memorable avatar might help with the perpetually dying. ;)
Don't worry, actually, your profile (username+personal text+sig) is memorable enough. To me you're "The guy who's a big enough threat that I need to kill him ASAP" when we're in the same game and I'm evil. ;D Which maybe leads to your current predicament, so here's hoping the RNG is in your favor for the baking phase.
You need an avatar :V I keep mistaking you for those without avatars, like TheBiggerFishie.
You mean "the guy 4mask fries"?  Fishy still doesn't have an avatar.
Yep! I mean this awesome dude (http://www.bay12forums.com/smf/index.php?action=profile;u=112278) (Who I only know very recently but see a lot of posts). He could do with a nice avatar :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (7/any)
Post by: 4maskwolf on January 14, 2016, 04:19:40 am
Yep! I mean this awesome dude (http://www.bay12forums.com/smf/index.php?action=profile;u=112278) (Who I only know very recently but see a lot of posts). He could do with a nice avatar :P
Yeah that guy.  I fried him a few months ago.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (11/any)
Post by: notquitethere on January 15, 2016, 10:24:22 am
I wonder how many duplicate role ideas we sent in.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (11/any)
Post by: Teneb on January 15, 2016, 10:46:33 am
Is there still room? If so, in.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (11/any)
Post by: notquitethere on January 15, 2016, 11:09:36 am
There's no max players in this format, but you do have to send Flabort 2-8 roles.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (11/any)
Post by: roo on January 15, 2016, 11:27:12 am
Just send 8 variants of one role
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (11/any)
Post by: FallacyofUrist on January 16, 2016, 06:49:58 pm
Teneb's avatar. Stare at it for a bit.
... we need more than 12 people, dangit!

17 would be nice, but 19 would be preferred.
For me, anyway.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (12/any)
Post by: flabort on January 18, 2016, 12:38:45 am
Access to a proper computer: temporarily obtained. OP updated with missing person, PM'd requests logged into my notes.

Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (12/any)
Post by: TolyK on January 18, 2016, 09:02:53 am
Could I still get aboard the burning vessel?
Roles incoming.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (12/any)
Post by: flabort on January 18, 2016, 08:09:00 pm
Could I still get aboard the burning vessel?
Roles incoming.
For sure for sure.

For those interested in statistics, I currently calculate a 6.153846154 average for role submissions over 13 players (80 roles submitted). The highest average we had at any one point during sign-ups so far was 6.666666667. For the record, if one more player joins and submits 4 roles, it will be an even 6 roles each. Alternatively, if one person submits 2 and a second submits 8 (for 10 between them), or any other combination of 10 roles between those two people, it will still be 6 roles each.
For it to become an even 7 roles each, using only added players (AKA not players already in adding to their existing submissions) we'd need 10 players at 8 roles each.

If things stand as they are now, all players except for 2 will have 6 roles, the other 2 will have 7 (not counting shenanigans). These two will likely be one of the players who submitted their full 8 roles.

I'm not saying this to encourage more role submissions, you know it will be crazy anyways, I'm just sharing some stats about the submissions so far that won't reveal who submitted what. Like, for example, 29/80 submitted roles so far include one form of link or another, 42/80 are words or phrases without links, 8/10 are forum user(s), and 4/80 are pictures and/or links to pictures.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: FallacyofUrist on January 18, 2016, 08:40:38 pm
Seriously, how hard could it be to submit the full 8 roles? I did it!

8/10 are forum user(s)
... was that a typo?

And a question... how many of the roles submitted are Shakeragian?
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: hector13 on January 18, 2016, 08:42:18 pm
Seriously, how hard could it be to submit the full 8 roles? I did it!

8/10 are forum user(s)
... was that a typo?

And a question... how many of the roles submitted are Shakeragian?

So did I. I even changed one.

Then again, pretty much all of mine were links of some variety.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: FallacyofUrist on January 18, 2016, 08:43:49 pm
Eh. Only two of my submissions had links in them(and I'm not sure if they count as "in" them, seeing as I included them for explanation).
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: flabort on January 18, 2016, 08:44:26 pm
Seriously, how hard could it be to submit the full 8 roles? I did it!

8/10 are forum user(s)
... was that a typo?

And a question... how many of the roles submitted are Shakeragian?
Some people want the garuntee that they get a certain role. 2 roles will do that fine. ;)

Yes, typo.

16/80 are what I'd call Shakeragian.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: FallacyofUrist on January 18, 2016, 08:46:25 pm
Some people want the garuntee that they get a certain role. 2 roles will do that fine. ;)
OH the !!sanity!!!
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: Deus Asmoth on January 18, 2016, 08:55:14 pm
Now I regret not going more overboard with what I sent in. And one of my roles doesn't make any sense now, I guess.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: flabort on January 18, 2016, 08:59:42 pm
Now I regret not going more overboard with what I sent in. And one of my roles doesn't make any sense now, I guess.
Should you want to change that role (I think I know which one you're talking about), you can always PM me to change it, up until I start baking the roles.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: origamiscienceguy on January 18, 2016, 09:01:06 pm
I just broke my arm.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: flabort on January 18, 2016, 09:03:53 pm
I just broke my arm.
Ow? Good luck on healing that.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: hector13 on January 18, 2016, 09:07:33 pm
Seriously, how hard could it be to submit the full 8 roles? I did it!

8/10 are forum user(s)
... was that a typo?

And a question... how many of the roles submitted are Shakeragian?
Some people want the garuntee that they get a certain role. 2 roles will do that fine. ;)

Whoa whoa whoa, we're allowed to demand you give us certain ones of the roles we submit? :o
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: origamiscienceguy on January 18, 2016, 09:31:39 pm
I just broke my arm.
Ow? Good luck on healing that.
Crap... I rolled a 2.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: flabort on January 18, 2016, 09:43:39 pm
Seriously, how hard could it be to submit the full 8 roles? I did it!

8/10 are forum user(s)
... was that a typo?

And a question... how many of the roles submitted are Shakeragian?
Some people want the garuntee that they get a certain role. 2 roles will do that fine. ;)

Whoa whoa whoa, we're allowed to demand you give us certain ones of the roles we submit? :o
If you only submitted 2 roles, then you are guaranteed to get those roles. If you submitted more than two, then the two you get that are for sure roles YOU submitted are random from that list you submitted. Less roles submitted means you're more likely to get the roles you wanted. More roles submitted means more craziness, and more chances to submit "negative" roles to stick other people with, but also more chance to shoot yourself in the foot if you choose to submit that kind of role.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: hector13 on January 18, 2016, 09:44:48 pm
Ah right cool, fair enough. I got excited for a moment :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: flabort on January 18, 2016, 09:46:50 pm
Ah right cool, fair enough. I got excited for a moment :P
Well, you could try demanding. It wouldn't do anything, baring any rules-changing shenanigans in some of the roles, but you knew that already. ;)
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: hector13 on January 18, 2016, 09:53:04 pm
This is why I asked first :))

I suspect you may do the opposite of I started demanding...
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: TolyK on January 19, 2016, 05:49:29 am
I specifically hope I don't get ONE of the roles I sent in. You'll know.
Actually, I'll be fine with getting it. But most of the roles are to introduce chaos, so whoo?
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: Shakerag on January 19, 2016, 09:38:45 am
Seriously, how hard could it be to submit the full 8 roles? I did it!
One of mine got rejected  >_> 

Fortunately, I submitted a ninth role as a backup.


Now I regret not going more overboard with what I sent in. And one of my roles doesn't make any sense now, I guess.
Should you want to change that role (I think I know which one you're talking about), you can always PM me to change it, up until I start baking the roles.
Oh?  I thought of a new good one (or more).  I'll shoot you a PM.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: notquitethere on January 19, 2016, 10:00:12 am
One of mine got rejected  >_>
The FHPBYOR2 Role Which Nullifies Every Other Role
The FHPBYOR2 Role That Causes Shakerag To Win At The Start Of Day 1
The FHPBYOR2 Role That Makes Shakerag A Co-Mod As Well As A Player
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: origamiscienceguy on January 19, 2016, 10:25:53 am
So typing has become difficult, but not impossible. I should still be able to play, but expect fewer and shourter posts fom me.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: hector13 on January 19, 2016, 10:43:01 am
So typing has become difficult, but not impossible. I should still be able to play, but expect fewer and shourter posts fom me.

Fight through the pain, brah!

Alternatively, tap into the dark-side. (in which case, OSG)
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: Shakerag on January 19, 2016, 12:33:17 pm
One of mine got rejected  >_>
The FHPBYOR2 Role Which Nullifies Every Other Role
The FHPBYOR2 Role That Causes Shakerag To Win At The Start Of Day 1
The FHPBYOR2 Role That Makes Shakerag A Co-Mod As Well As A Player
Some excellent suggestions.  But, no.  It was:
5 - The FHPBYOR2 player who will interfere with and aggravate every other player
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: fillipk on January 19, 2016, 02:53:28 pm
So typing has become difficult, but not impossible. I should still be able to play, but expect fewer and shourter posts fom me.
That sucks man, feel better soon

What about the FHPBYOR2 role that goes Bananas
The FHPBYOR2 role that creates monkeys
The FHPBYOR2 role that steals another role
The FHPBYOR2 role that makes actions public
The FHPBYOR2 role that knows everyone's alignment et
Etc.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: Deus Asmoth on January 19, 2016, 03:13:36 pm
The FHPBYOR2 role that changes every other player's win condition to 'You win when you lose'.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: TolyK on January 19, 2016, 05:03:11 pm
You mean "you win if there are more Shakerag's than players?)
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: Dorsidwarf on January 19, 2016, 05:10:33 pm
"The FHPBYOR Role that makes you unable to be killed or lynched by any means"
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: TheDarkStar on January 19, 2016, 05:25:23 pm
"The FHPBYOR Role that causes anyone with no roles that have the acronym "FHPBYOR" to instantly die on Day 1."
"The FHPBYOR Role that allows you to kill the mod."
"The FHPBYOR Role that wins."
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: hector13 on January 19, 2016, 05:51:08 pm
"The FHPBYOR Role that gives this (https://www.youtube.com/watch?v=dQw4w9WgXcQ) as an investigation result"
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: FallacyofUrist on January 19, 2016, 06:43:11 pm
Flabort has died! Flabort has revived!

Shakerag has been modkilled!

He was:
Shakerag Did It(town)
(auto): Shakerag did it: you know he did.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: TheDarkStar on January 19, 2016, 07:55:06 pm
I'm pretty sure that actually happened.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: flabort on January 19, 2016, 08:10:50 pm
I'm pretty sure that actually happened.
90% sure that's a reference, yes.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: FallacyofUrist on January 19, 2016, 08:15:58 pm
half of it is a reference.
To some BYOR or other, maybe even the first FHPBYOR...
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: TheDarkStar on January 19, 2016, 08:26:03 pm
It's just that I distinctly remember a role that Shakerag had that blocked role flips and investigations. (I might be confusing a few different games, but I know it was Shakerag)
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: notquitethere on January 21, 2016, 07:20:52 am
So when are we actually starting?
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: TolyK on January 21, 2016, 08:31:22 am
When we get Any players.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: FallacyofUrist on January 21, 2016, 09:06:50 am
very nice, very nice.

In reality: when no other BYOR games are in progress. Which means, when Bring Your Own Song is finished.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: TolyK on January 21, 2016, 01:12:58 pm
I'm so glad I sent no "FHPBYOR2"-named roles...
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: TheDarkStar on January 21, 2016, 05:22:23 pm
I'm so glad I sent no "FHPBYOR2"-named roles...

"The FHPBYOR2 Role that kills any player with a role that does not have the acronym "FHPBYOR2."
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: flabort on January 22, 2016, 01:07:53 am
So when are we actually starting?
More or less when I feel like it. :P
To be serious, shortly after BYOSong ends; during the time between that ending and this starting I will be making all the roles.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: notquitethere on January 24, 2016, 03:04:34 pm
Well Song is entering its final stages so you might want to begin baking roles so we can start this week coming.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: fillipk on January 24, 2016, 03:23:17 pm
BYOS is over, everyone knows who everyone else is and it's all down to night actions and Tomasque picking which side he joins, there's not going to be a lot of effort put in it anymore as there are no more hidden roles, unless Tomasque is the best damm sk I've ever seen.
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: flabort on January 24, 2016, 04:29:54 pm
Sounds good. I'll start baking right away.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: FallacyofUrist on January 24, 2016, 05:00:11 pm
Good... good...
Title: Re: Flabort's High Powered Bring Your Own Role 2: High Octane Sign-ups (13/any)
Post by: TheDarkStar on January 24, 2016, 05:07:02 pm
Sounds good. I'll start baking right away.

[HYPE INTENSIFIES]
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: flabort on January 24, 2016, 05:31:04 pm
While I'm working on this (may take a while, after all life is pretty rough right now, but then again this is a handy distraction), could you guys sound off to confirm you're all still in?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: notquitethere on January 24, 2016, 05:32:51 pm
Standing by.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: Deus Asmoth on January 24, 2016, 05:34:15 pm
Delta Alpha, sounding off. We are in position, ready for go word.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: Tawa on January 24, 2016, 05:45:42 pm
(http://www.videogamesprites.net/Earthbound/Objects/Other/Containers/Present%20-%20Wrapped.gif)

i so punny
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: TheDarkStar on January 24, 2016, 06:04:09 pm
Sounds good. I'll start baking right away.

[HYPE INTENSIFIES]
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: Teneb on January 24, 2016, 06:11:36 pm
Confirmed
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: FallacyofUrist on January 24, 2016, 06:21:55 pm
Confirmed.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: hector13 on January 24, 2016, 06:24:26 pm
I am in, son.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: 4maskwolf on January 24, 2016, 06:25:07 pm
Still here.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: origamiscienceguy on January 24, 2016, 09:21:50 pm
I'm do not have access to the internet right now, so I am unable to post my confirmation. [/sarcasm]
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: hector13 on January 24, 2016, 09:58:28 pm
How's your arm?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: origamiscienceguy on January 24, 2016, 10:09:24 pm
How's your arm?
In a proper cast which makes my thumb opposable once again. So much better for mafia-playing.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: flabort on January 24, 2016, 10:51:45 pm
How's your arm?
In a proper cast which makes my thumb opposable once again. So much better for mafia-playing.
Excellent. Just don't over-use it, 'K?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: origamiscienceguy on January 24, 2016, 11:09:51 pm
How's your arm?
In a proper cast which makes my thumb opposable once again. So much better for mafia-playing.
Excellent. Just don't over-use it, 'K?
k. And Flabort, don't stress yourself out to much with this.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: hector13 on January 24, 2016, 11:12:33 pm
How's your arm?
In a proper cast which makes my thumb opposable once again. So much better for mafia-playing.
Excellent. Just don't over-use it, 'K?
k. And Flabort, don't stress yourself out to much with this.

One would hope that's not going to happen :0
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: Shakerag on January 25, 2016, 10:04:17 am
A cat is fine too.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,0/80 roles ready)
Post by: TolyK on January 25, 2016, 10:23:47 am
Hearthstone takes up waay too much of my time.  :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,3/80 roles ready)
Post by: origamiscienceguy on January 26, 2016, 03:38:51 pm
oooo.... 3/80 roles ready. At this rate, it will only take about 1 and a half months for the roles to be completely ready.  :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,3/80 roles ready)
Post by: hector13 on January 26, 2016, 03:41:32 pm
oooo.... 3/80 roles ready. At this rate, it will only take about 1 and a half months for the roles to be completely ready.  :P

Pfft, your wishy-washiness regarding flabort's necessary application to this game is bothersome, OSG.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,3/80 roles ready)
Post by: flabort on January 26, 2016, 03:52:19 pm
oooo.... 3/80 roles ready. At this rate, it will only take about 1 and a half months for the roles to be completely ready.  :P
Don't laugh. Depending on what goes on IRL and with some PMs, that might actually be true.
Probably not, though.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,3/80 roles ready)
Post by: Tiruin on January 26, 2016, 10:58:55 pm
While I'm working on this (may take a while, after all life is pretty rough right now, but then again this is a handy distraction), could you guys sound off to confirm you're all still in?
/me presses the big red button!
...I didn't confirm a nuclear launch, nope. o_o

oooo.... 3/80 roles ready. At this rate, it will only take about 1 and a half months for the roles to be completely ready.  :P
Don't laugh. Depending on what goes on IRL and with some PMs, that might actually be true.
Probably not, though.
Hope you're ok Flabort :< While we do care about the silliness and fun of the game, we also care about the fun WE can have together. In the end, it's the people as the players who come out of the game. :P Please do take care!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,3/80 roles ready)
Post by: 4maskwolf on January 27, 2016, 03:20:06 am
...I didn't confirm a nuclear launch, nope. o_o
Oh man that takes me back to when I "launched a nuke" at SuperBlackCat in TolyK's game.

Good times.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,3/80 roles ready)
Post by: FallacyofUrist on January 27, 2016, 10:01:45 am
hector13, it's almost as though you know something I don't... a pre-game-start mini game? Ha no?
~~~
Soon... soon... HAHAHA!!!
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,10/80 roles ready)
Post by: flabort on January 27, 2016, 09:02:59 pm
So... 12&1/2% done the roles.

Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,10/80 roles ready)
Post by: TheBiggerFish on January 27, 2016, 10:43:17 pm
Are there still signups?
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,10/80 roles ready)
Post by: flabort on January 27, 2016, 11:16:57 pm
Are there still signups?
Sorry, a little too late. There might be some spectator involvement, though, based on some of the submissions, so stick around, eh?
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,10/80 roles ready)
Post by: TheBiggerFish on January 27, 2016, 11:20:44 pm
Sure.  Or, count me in on the replacements list.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,10/80 roles ready)
Post by: flabort on January 27, 2016, 11:40:41 pm
Sure.  Or, count me in on the replacements list.
Sure.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,10/80 roles ready)
Post by: TolyK on January 28, 2016, 01:05:45 pm
Quote
They also must be clear who they are talking about (Flabsy, Flabort, Abort, etc will work for Flabort,
I wonder how far this can be stretched, eh Buddy-Boy?

Also, to those one or two people, I'm sorry in advance.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,3/80 roles ready)
Post by: TolyK on January 28, 2016, 01:06:36 pm
Also,
...I didn't confirm a nuclear launch, nope. o_o
Oh man that takes me back to when I "launched a nuke" at SuperBlackCat in TolyK's game.

Good times.
Where the hell have you been?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Baking Roles(13p,3/80 roles ready)
Post by: 4maskwolf on January 28, 2016, 01:44:41 pm
Where the hell have you been?
Here and there.  Mostly "there" though.  Major life upheavals and whatnot making it difficult for me to post.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: flabort on January 30, 2016, 10:48:10 pm
So for those interested, I'm over a quarter done now.

Where the hell have you been?
Here and there.  Mostly "there" though.  Major life upheavals and whatnot making it difficult for me to post.
Yeah, I hear that. However, for me major life upheavals are likely to drive me MORE towards my escape (here) than away. Unless the upheaval leaves me without internet, but so far my current crisis has been kind and given me lots of access; part of why I've actually been more active recently.
Still, though. Sucks that we go through these things, but we deal, eh?

Quote
They also must be clear who they are talking about (Flabsy, Flabort, Abort, etc will work for Flabort,
I wonder how far this can be stretched, eh Buddy-Boy?

Also, to those one or two people, I'm sorry in advance.
(Fake) Votecount
Hector13 - FallacyofUrist
Tiruin - Tiruin
The Big Red Button - Also Tiruin
OSG - Hector13
4maskwolf - TolyK
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: TheBiggerFish on January 30, 2016, 11:05:38 pm
Flabort: Why so slow with those roles?  It's almost like you're making them up.
;P
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: TheDarkStar on January 30, 2016, 11:07:36 pm
flabort: How many to hammer/shorten? :P
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: TheBiggerFish on January 30, 2016, 11:08:27 pm
Shorten:We need to speed this up.  Seriously.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: FallacyofUrist on January 30, 2016, 11:10:16 pm
It's almost as though you know something, TheBiggerFish. Of all of us, Flabort is most likely to be town... but hm...
Hm...

Oppose shorten. Take your time.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: hector13 on January 30, 2016, 11:12:12 pm
It's almost as though you know something, TheBiggerFish. Of all of us, Flabort is most likely to be town... but hm...
Hm...

Oppose shorten. Take your time.

oppose shorten too! and +1 the sentiment.

FoU anyway. Clearly buddying.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: TheBiggerFish on January 30, 2016, 11:13:56 pm
Cancel Shorten.

I agree, don't rush.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: origamiscienceguy on January 30, 2016, 11:44:25 pm
Oppose shorten

uuuhhh... The amount of shortens just went negative. That means that the floating point means it is now 99999 shotens.

Nuclear Ghandi GO!
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: TheDarkStar on January 30, 2016, 11:44:48 pm
Cancel Shorten, Extend.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: O.Wilde on January 30, 2016, 11:48:57 pm
PTW


Extend
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: hector13 on January 30, 2016, 11:49:56 pm
Oppose shorten

uuuhhh... The amount of shortens just went negative. That means that the floating point means it is now 99999 shotens.

Nuclear Ghandi GO!

We can count though, so no :P -1 shortens (until TDS ruined it >:()
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: TolyK on January 31, 2016, 02:37:49 am
The sad part is that I have not much to do other than read, play video games, watch YouTube and this. xD
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: TheBiggerFish on January 31, 2016, 11:17:23 am
-2 shortens, actually.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: notquitethere on January 31, 2016, 11:33:55 am
shorten. I need my high powdered fix.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: TheBiggerFish on January 31, 2016, 11:37:21 am
Was that typo intentional...?
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: TheBiggerFish on January 31, 2016, 11:38:21 am
...Agreed.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: TolyK on January 31, 2016, 12:05:32 pm
Don't judge a man by his typos... :P
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: notquitethere on January 31, 2016, 03:25:38 pm
Narcotic Typo should have been the role I sent in.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: TheBiggerFish on January 31, 2016, 03:26:04 pm
Ha.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: FallacyofUrist on January 31, 2016, 03:37:39 pm
Nuclear Ghandi GO!
I'm going to bet that you and me are the only two players in this game who get that reference.

Spoiler: Explanation (click to show/hide)
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: hector13 on January 31, 2016, 05:05:57 pm
Nuclear Ghandi GO!
I'm going to bet that you and me are the only two players in this game who get that reference.

Spoiler: Explanation (click to show/hide)

Oh come now, that's a stupid assumption to make.

Nuclear Gandhi is probably a meme now anyways :P
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: TolyK on January 31, 2016, 05:35:34 pm
Nuclear Canada from Shadow President? Anyone?
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: hector13 on January 31, 2016, 05:36:38 pm
Nuclear Canada from Shadow President? Anyone?

Never knew Canada could get nukes :0
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: TolyK on February 01, 2016, 03:07:48 am
It's pretty hard to do - you have to have a LER of over 90 and keep convincing then to up nuclear spending. Then either nuke them just because, or increase tensions with a different nuclear state (the USSR, for example) and hope they start denouncing each other.
I've been able to make it happen once the "good" way, but it's really really hard.

I think I should've sent in "Nuclear Armageddon" or something by this point...
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: hector13 on February 01, 2016, 09:11:10 am
Don't think I was very good. I was usually trying to convince Japan, China and Saudi Arabia to join the US's coalition thing, and usually failing. I don't even know if it was possible :))
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: TolyK on February 01, 2016, 11:16:48 am
It's pretty hard, since the USSR usually randomly decides to nuke someone.
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: Tiruin on February 02, 2016, 11:34:11 am
(Fake) Votecount
Hector13 - FallacyofUrist
Tiruin - Tiruin
The Big Red Button - Also Tiruin
OSG - Hector13
4maskwolf - TolyK
Wat. xD
Flabort! If my role isn't done yet--I can readily change it btw. :3 Love the filler here.

Could I ask the first game post be linked when it finishes on the OP though? :P
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,29/80 roles ready)
Post by: flabort on February 02, 2016, 03:00:30 pm
(Fake) Votecount
Hector13 - FallacyofUrist
Tiruin - Tiruin
The Big Red Button - Also Tiruin
OSG - Hector13
4maskwolf - TolyK
Wat. xD
Flabort! If my role isn't done yet--I can readily change it btw. :3 Love the filler here.

Could I ask the first game post be linked when it finishes on the OP though? :P
Sorry, I can't change it now. I think the one you were referring to was #32...

Yes, I plan to link that, because with the long wait it seems comes long derails. :P
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: TolyK on February 02, 2016, 03:02:07 pm
Tiruin, can I call you Tirion (at least sometimes), please? :P
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: origamiscienceguy on February 02, 2016, 03:03:28 pm
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,35/80 roles ready)
Post by: TolyK on February 02, 2016, 03:14:45 pm
Gifs and img's don't mix :P
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,52/80 roles ready)
Post by: FallacyofUrist on February 03, 2016, 09:30:08 pm
Ha! More than half done! Wonderful!
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,52/80 roles ready)
Post by: TheBiggerFish on February 03, 2016, 10:13:39 pm
Grats!
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,52/80 roles ready)
Post by: TolyK on February 04, 2016, 07:50:23 am
Hopefully starts before my Uni starts... ;)
Title: Re: Flabort's High Powered Bring Your Own Role2: Baking Roles(13p,74/80 roles ready)
Post by: TheBiggerFish on February 04, 2016, 03:44:31 pm
6 more!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Assembling PMs!
Post by: flabort on February 04, 2016, 03:58:19 pm
Try to restrain yourselves; buckles are located to your left and right. The hype train will be leaving the station shortly.

Edit: That is to say, the game will begin when all PMs have been sent. If you receive a PM, please wait until the game has begun to say anything about it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Assembling PMs!
Post by: TheBiggerFish on February 04, 2016, 04:23:28 pm
Good luck all.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Assembling PMs!
Post by: flabort on February 04, 2016, 05:15:06 pm
New Rules in Play!

Some posts may be edited by Mephansteras. These are caused by powers, which are still PMed to me, not to Mephansteras.
In order to lynch someone, one of the people voting that person must possess the ability to kill.
kills of any sort have a 20% chance of failing (on top of any other chances) but bypass all protection abilities, and any other action has a 10% chance of turning into a kill.
Spectators are able to PM me during the night with someone they'd like to see night-killed. Spectators are non-players, people who are not in the game. This functions as a vote, and the person with the most spectator votes at the end of the night is killed.

Aboard the Vessel
The crew was discussing how to identify the moment when all hell broke loose, and how to discuss it, when a loud bang was heard and the vessel shook violently. Climbing to the top, one previously would have noticed that there was some sort of wormhole which the vessel was passing through; now it was stopped in the middle of space, completely unfamiliar stars and nebulae surrounding them. Looking around, they noticed a corpse floating away from the vessel, his divine powers floating away from him in a solidified form; like little green triangles. He was identified as Flabort, the high priest of the Most Divine Eighth Greek Revival Baptist Church. Discussing who might have done this, it was realized that someone must be trying to repeat the past mistakes to gain more power; it was agreed that every so often the crew would hold a vote and throw one of the perpetrators overboard until there weren't any evildoers left; they would have to figure out who did it the mafia way.

Day 1 has begun!

Votecount
Oragamiscienceguy:
FallacyofUrist:
Tawarochir:
Deus Asmoth:
TheDarkStar:
Hector13:
The Moonlit Shadow: Ragshake
Tiruin:
4maskwolf:
Notquitethere:
Shakerag:
Teneb:
TolyK:
Shakerag's Evil Twin:
A Tumbling Tumbleweed:

Not voting: OrigamiScienceGuy, OrigamiScienceGuy, OrigamiScienceGuy, Fallacy of Urist, Tawarochir, Deus Asmoth, TheDarkStar, Hector13, The Moonlit Shadow, The Moonlit Shadow, Tiruin, 4maskwolf, Notquitethere, Shakerag, Teneb, TolyK

The Day will end Monday, around 3:00 PM, 5:00 forum time (Curse you daylight savings!)

Quote from: Ragshake
'Sup, peeps? I'm just gonna open with a vote on The Moonlit Shadow, just because I can and I'm obviously evil.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Assembling PMs!
Post by: origamiscienceguy on February 04, 2016, 05:16:05 pm
WHAT THE ****???
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 04, 2016, 05:20:34 pm
Well, my roles are interesting. And hilarious. And everyone will hate the roles I sent in.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: 4maskwolf on February 04, 2016, 05:24:22 pm
Hooray for Webadict?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: hector13 on February 04, 2016, 05:28:27 pm
OSG with the triple vote. Yeehaw.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: origamiscienceguy on February 04, 2016, 05:30:58 pm
OSG with the triple vote. Yeehaw.
Hector13 Hector13 Hector13
Whaaaaat? You see nothing...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 06:36:50 pm
I... I... I...
~~~
I need to stare at my roles for a moment.
*staring intensifies*
~~~
Okay. Um... wow. Whoever sent in that troll role that prevents whoever has it from winning... allow me to express my anger towards you- RAAAAGGHH!!!

A Tumbling Tumbleweed. Because I'm curious.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 04, 2016, 06:43:12 pm
Okay. Um... wow. Whoever sent in that troll role that prevents whoever has it from winning... allow me to express my anger towards you- RAAAAGGHH!!!

It could be worse - I have a role that stops everyone from winning.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 06:47:21 pm
.................. WHAT.

Does it stop working if you die?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 04, 2016, 06:49:48 pm
Yes, but I'm unkillable (which is also my fault).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 06:52:19 pm
Will a lynch take you out?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: hector13 on February 04, 2016, 06:55:14 pm
Bear in mind, FoU, this is probably the easiest game to fake a funtastic role, byraway.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: flabort on February 04, 2016, 07:18:33 pm
Quote from: Ragshake, Shakerag's Evil Twin
You've got that right, 31rotceh.

Votecount
Oragamiscienceguy:
FallacyofUrist:
Tawarochir:
Deus Asmoth:
TheDarkStar:
Hector13: OrigamiScienceGuy, OrigamiScienceGuy, OrigamiScienceGuy, Ragshake
The Moonlit Shadow:
Tiruin:
4maskwolf:
Notquitethere:
Shakerag:
Teneb:
TolyK:
Shakerag's Evil Twin:
A Tumbling Tumbleweed: Fallacy of Urist

Not voting:  Tawarochir, Deus Asmoth, TheDarkStar, Hector13, The Moonlit Shadow, The Moonlit Shadow, Tiruin, 4maskwolf, Notquitethere, Shakerag, Teneb, TolyK
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 04, 2016, 07:22:43 pm
Will a lynch take you out?

No. However, I have a power that can kill me. Maybe. If I'm lucky.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 07:25:33 pm
This game still makes no sense. Mostly.

Also, apparently the Moonlit Shadow is a double voter.
~~~ I just now noticed that. ~~~

Hector13: how are you going to vary your gameplay for this obviously bastard game? (I mean, examine who is voting for you...)
Shakerag: You have an evil twin. Are you going to do something about that.
TheDarkStar: Hypothetically, if I were to claim to be a truth teller, and hypothetically, I claimed to inspect the truth of the whole "I have a role that stops everyone from winning" statement, how would you react? If you were scum, how would you change your gameplay? How about if you were a jester?
The Moonlit Shadow: You're a double voter. How is that going to change your gameplay?
Ragshake: testing, testing, one two three, do you copy?
Tiruin: Welcome to crazy town.
4maskwolf: Any analysis to be posted about the public mechanics thus far?
Teneb and TolyK(and NQT): Same question.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: flabort on February 04, 2016, 07:27:53 pm
Quote from: Ragshake
Read you loud and clear, oh Fallacy
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 07:29:15 pm
 :o well that's slightly surprising.

Ragshake: What do you think of your NPC buddy, A Tumbling Tumbleweed?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 04, 2016, 07:30:42 pm
o inspect the truth of the whole "I have a role that stops everyone from winning" statement, how would you react? If you were scum, how would you change your gameplay? How about if you were a jester?
[/ scum. As for being a jester, I'm just glad that I'm not one.

For thse your truthteller ability on that if you have one.

Ragshake was here: Do you have as many roles as the rest of us? Do you come from someone's role?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: 4maskwolf on February 04, 2016, 07:33:15 pm
4maskwolf: Any analysis to be posted about the public mechanics thus far?
I'm sorry, do I look like someone who analyzes shit?  I jump around, act like an idiot, and pull stupid stunts that annoy the hell out of my fellow players.  Get it right :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: flabort on February 04, 2016, 07:35:20 pm
Quote from: Ragshake
Eh, tumble's a little whiner. Seems he keeps getting KOd and forced back to consciousness. I think he's a ****y.

Nah, man. Seems I was created after the role pool was emptied out; don't matter, though, I can screw you over five ways to Sunday. Just take a look. As far as I know, though? Nah, I don't think I do. Possibly.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: hector13 on February 04, 2016, 07:39:15 pm
Quote from: Ragshake, Shakerag's Evil Twin
You've got that right, 31rotceh.

I feel this should mean something... invoke ful? /bizarre (and probably slightly mistaken) reference



Ragshake: What's your wincon? Why must you torment us so?

Tumbleweed: Uh... where do you think Ragshake's animosity toward you stems from?

OSG: How come you're so sensitive about me pointing out your vast democratic oomph? (three votes)

FoU: What's with the early interest in the roles, mang? There are frickin' eighty of the bastards. Perhaps not including the weird ass NPCs and spectator nonsense!

Ah bugger it there are too many of you. The real fun is in all the role shenanigans, aye? I'm hungry.

Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 07:44:13 pm
Interesting clues...
Oh by the way 4maskwolf... get my name right, it's not Webadict! [/humor][/slightly][/somewhat]

FoU: What's with the early interest in the roles, mang? There are frickin' eighty of the bastards. Perhaps not including the weird ass NPCs and spectator nonsense!

Ah bugger it there are too many of you. The real fun is in all the role shenanigans, aye? I'm hungry.
True that. And I'm interested in the roles because they're what make this game so much different than normal.

For instance, I know why [REDACTED] and [REDACTED]. And I have an ability that [REDACTED]. Those two things alone would make a game slightly crazy. Throw in [REDACTED], [REDACTED], and [REDACTED]... yeah.

Here's a freebie to you theorists: I submitted the role that generated Ragshake. I don't have that role, however.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: flabort on February 04, 2016, 07:49:41 pm
Quote from: ragshake
31rotceh I torment you because I'm clearly evil, man. Mwahahahah. Oh, my wincon? Why would I reveal that so early on? Heheheh...
By the dubs, my pall weedy here? Can't talk, far as I know. Yeah, it's because I'm sitting on him. Yeah, I'm mean.

Oh, I see, Fallacy. Is that so, am I really your creation? Oh, we'll have so much fun together you and I. Just hurting everyone. :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 07:52:20 pm
No, you're not my creation, you're my design. You're someone else's creation(remember, someone else has the role that made you).
... I am suddenly filled with horror at the thought of the role that made Ragshake being duplicated.

o inspect the truth of the whole "I have a role that stops everyone from winning" statement, how would you react? If you were scum, how would you change your gameplay? How about if you were a jester?
[/ scum. As for being a jester, I'm just glad that I'm not one.

For thse your truthteller ability on that if you have one.

Ragshake was here: Do you have as many roles as the rest of us? Do you come from someone's role?
Oh I see Ragshake... you can deface posts.
((Note that post has a "edited by mafia moderator" thing under it.))
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 04, 2016, 07:55:54 pm
why ragshake why
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 08:01:35 pm
By the way, I actually have a truth teller ability.
And TDS was telling the truth about his "nobody can win" role.
Dangit.
~~~
To those who say I'm making myself a scum target, in a game where protections are useless: [REDACTED].
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: origamiscienceguy on February 04, 2016, 08:13:05 pm
I have some information about the tumbling tumbleweed: It will resurrect every time it dies. So voting for it is pointless. Does anybody else have any information about it?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Tawa on February 04, 2016, 08:27:15 pm
WARNING: THIS POST MAY TRIGGER THE CHARACTER WITH THE ROLE "JOHN FREEMAN" TO EXPERIENCE AN EARLY DEATH.

How do you know that, OSG? I'll bet that YOU and TUMBLEWEED are MAFIA and IN CAHOOTS with each OTHER! You're just trying to THROW SUSPICION OFF OF HIM!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: origamiscienceguy on February 04, 2016, 08:31:49 pm
How do you know that, OSG? I'll bet that YOU and TUMBLEWEED are MAFIA and IN CAHOOTS with each OTHER! You're just trying to THROW SUSPICION OFF OF HIM!
I know that information because my role includes that information about him. Literally that's it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: 4maskwolf on February 04, 2016, 08:38:43 pm
WARNING: THIS POST MAY TRIGGER THE CHARACTER WITH THE ROLE "JOHN FREEMAN" TO EXPERIENCE AN EARLY DEATH.

How do you know that, OSG? I'll bet that YOU and TUMBLEWEED are MAFIA and IN CAHOOTS with each OTHER! You're just trying to THROW SUSPICION OFF OF HIM!
Not up to your usual level of play, eh, Webby?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Tawa on February 04, 2016, 08:43:28 pm
WARNING: THIS POST MAY TRIGGER THE CHARACTER WITH THE ROLE "JOHN FREEMAN" TO EXPERIENCE AN EARLY DEATH.

How do you know that, OSG? I'll bet that YOU and TUMBLEWEED are MAFIA and IN CAHOOTS with each OTHER! You're just trying to THROW SUSPICION OFF OF HIM!
Not up to your usual level of play, eh, Webby?
Nah, not today.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: flabort on February 04, 2016, 08:44:52 pm
Quote from: Ragshake
why ragshake why
Because I can. >87
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 08:48:40 pm
This game. Never fails. To surprise me.
When this game gets added to the Notable Games Archive... the description is going to be incredible.
~~~
Origamiscienceguy: I forgot to ask you a question earlier. So how about this: is there any other information about the Tumbleweed or Ragshake that you would care to share?
Tawarochir: Guess who else I forgot to ask a question- you. What's this about "John Freeman"?
4maskwolf: Do you have a post restriction that you are allowed to speak of?
~~~
Ragshake: Might as well ask you an RVS question: are you a jester, and do you have any powers other than your post defacement?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: origamiscienceguy on February 04, 2016, 08:51:34 pm
Origamiscienceguy: I forgot to ask you a question earlier. So how about this: is there any other information about the Tumbleweed or Ragshake that you would care to share?
I know nothing at all about Ragshake, and I have already said everything I know about the Tumbling Tumbleweed.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: 4maskwolf on February 04, 2016, 08:51:55 pm
I have some information about the tumbling tumbleweed: It will resurrect every time it dies. So voting for it is pointless. Does anybody else have any information about it?
Anope, sorry.  I have information, but not that information.

4maskwolf: Do you have a post restriction that you are allowed to speak of?
Wuba wub, wub wub wuba?  Yes, yes I do, and I see no restriction in my role around my speaking of it.  You should probably have already figured out what it is by now.  If you haven't, then I can't help you.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: origamiscienceguy on February 04, 2016, 08:55:49 pm
Is Tawarochir Webaddict's new name or something?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 08:56:20 pm
You're forced to act like everybody but yourself(possibly) is Webadict. This comes with the fact that you're forced to put Webadict's name into the quote tags instead of what would be there otherwise...
Good luck. At least you don't have a role that has an auto ability that prevents you from winning... in any case, it's irrelevant because of TDS's role that prevents everybody from winning...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Tawa on February 04, 2016, 08:57:57 pm
Tawarochir: Guess who else I forgot to ask a question- you. What's this about "John Freeman"?
he was gordon freemans brother who was one day in an office typing on a computer when he got an email from his brother saying that aliens and monsters were attacking his place and aksed him for help so he went.

In all seriousness, one of my powers forces me to warn somebody that my post might trigger something, so I just made stuff up.

I was being deliberately over-the-top with my OSG accusation, but I think that your forthcomingness with information (and apparently contradictory information) concerning the tumbleweed is still fishy. I'll throw out a round of questions in a little while.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 08:59:41 pm
(and apparently contradictory information)
Explain this, sil vous plait.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: flabort on February 04, 2016, 09:05:03 pm
Quote from: Ragshake
Hahahahah. Oh, fallacy, you amuse me so.
Of course I'm not a jester; that would be silly. I simply win. :P

You know nothing keeps me from lying outright about my powers, right? Like the one that lets me steal any role belonging to my twin? Or how about the one where I change your hair color? Oh, that's not evil enough... the one where I change your corpse color? Yeah, that's better. Hehee.

Votecount
Oragamiscienceguy: Tawarochir
FallacyofUrist:
Tawarochir:
Deus Asmoth:
TheDarkStar:
Hector13: OrigamiScienceGuy, OrigamiScienceGuy, OrigamiScienceGuy, Ragshake
The Moonlit Shadow:
Tiruin:
4maskwolf: Fallacy of Urist
Notquitethere:
Shakerag:
Teneb:
TolyK:
Shakerag's Evil Twin:
A Tumbling Tumbleweed:

Not voting: Deus Asmoth, TheDarkStar, Hector13, The Moonlit Shadow, The Moonlit Shadow, Tiruin, 4maskwolf, Notquitethere, Shakerag, Teneb, TolyK
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Tawa on February 04, 2016, 09:20:57 pm
WARNING: THIS POST MAY ANNOY ME
(and apparently contradictory information)
Explain this, sil vous plait.
Ah, wait, never mind. I misread 4maskwebadict's post as meaning "he has information on tumbleweed that directly differs from osg's claim". :v
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: 4maskwolf on February 04, 2016, 09:24:41 pm
What's this nonsense about this "ragshake" person being "Shakerag's evil twin".  I've played with Shakerag before, and there is no good in him.  There is no possible way for ragshake to actually be the evil twin of that duo.

Just saying.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 04, 2016, 09:25:50 pm
What's this nonsense about this "ragshake" person being "Shakerag's evil twin".  I've played with Shakerag before, and there is no good in him.  There is no possible way for ragshake to actually be the evil twin of that duo.

Just saying.

They are both evil twins, obviously. :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: 4maskwolf on February 04, 2016, 09:27:13 pm
They are both evil twins, obviously. :P
Go home Wuba you're drunk.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: flabort on February 04, 2016, 09:29:29 pm
Quote from: Ragshake
Yeah, but he's forced to follow the rules. :P The rules follow me. Plus I rock a wicked 'fro. O0
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Tawa on February 04, 2016, 09:35:17 pm
WARNING: This post may trigger an infraction on my part but it's worth it
(also screw you, whoever submitted that role)
Hahaha, I can't see your silly afro emoticon Ragshake.

If Ragshake is Shakerag's evil cousin, but Shakerag is evil, does that mean Ragshake is good? :P

I'm just going to throw a question out there for everybody.
Can everybody claim their roles?
By the way, I actually have a truth teller ability.
And TDS was telling the truth about his "nobody can win" role.
Dangit.
~~~
To those who say I'm making myself a scum target, in a game where protections are useless: [REDACTED].
We'll just run 'em by FoU. We can then collectively verify if he's telling the truth.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 09:46:00 pm
Unfortunately for us, the standard action limit is one per phase. One day action per day per player, one night action per night per player. There are likely abilities that can grant additional action uses(if anybody has one that does that for the day, and wants to use it on me, go for it), but I don't have any of them.
So unfortunately, I can only determine one truth per day. I've done that today(verifying that TDS has a role that prevents everybody from winning(we need to do something about that)) already.
So it'll have to be tomorrow. Unfortunately.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Tawa on February 04, 2016, 09:48:39 pm
WARNING: This post might trigger something for someone
FoU, why would you use your one power use of the day within three hours of the game starting?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 09:49:17 pm
Because I was somewhat startled by the whole "I have a role that prevents everybody from winning" thing.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: origamiscienceguy on February 04, 2016, 09:52:49 pm
So does everybody agree that it is our best interest to try any and all methods to make sure TDS doesn't live?

TDS TDS TDS
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 04, 2016, 09:56:21 pm
So does everybody agree that it is our best interest to try any and all methods to make sure TDS doesn't live?

Yes, but not right now. Killing me off early makes it easier for the town to lose. Also, I have a power that can kill me.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 04, 2016, 09:59:05 pm
I'll also add that I am immune to being lynched.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Tawa on February 04, 2016, 10:05:27 pm
WARNING: This post might trigger objections from ace attorneys
Because I was somewhat startled by the whole "I have a role that prevents everybody from winning" thing.
Mhm. I'll keep this in mind.

So, another question for all of you: who got the "2007-era Runescape" role I submitted? I'm curious.

Mod question: Do role specifications take precedence over general rules? So, like, hypothetically, if a general rule was "nobody can use slang words, no exceptions" and your role said "you have to use American southernisms every post at no penalty", which one is valid?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: origamiscienceguy on February 04, 2016, 10:09:35 pm
So does everybody agree that it is our best interest to try any and all methods to make sure TDS doesn't live?

Yes, but not right now. Killing me off early makes it easier for the town to lose. Also, I have a power that can kill me.
Okay, what exactly is it?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 04, 2016, 10:13:49 pm
So does everybody agree that it is our best interest to try any and all methods to make sure TDS doesn't live?

Yes, but not right now. Killing me off early makes it easier for the town to lose. Also, I have a power that can kill me.
Okay, what exactly is it?

What do you mean?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 10:16:56 pm
WARNING: This post might trigger objections from ace attorneys
OBJECTION!
~~~
Methinks he means "what is the power that can kill you, details please".
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: origamiscienceguy on February 04, 2016, 10:17:42 pm
What exactly is your self-killing power?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 04, 2016, 10:19:24 pm
I have a power with a 1/3 chance to kill me, a 1/3 chance to let me edit some posts, and a 1/3 chance to try to kill everyone.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: origamiscienceguy on February 04, 2016, 10:20:56 pm
I have a power with a 1/3 chance to kill me, a 1/3 chance to let me edit some posts, and a 1/3 chance to try to kill everyone.
And that is the only way that you can die? And thus the only way that anybody can have a chance to win?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 10:25:14 pm
ORDEN
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Tiruin on February 04, 2016, 10:26:34 pm
Sooooo ._.; Probably not the 'best' time to start the game because personally--I'll be away for the weekends! Until monday. Because spending time at Godparents' place. Probably no net there x_x

Last post before I poof away; take care everyone! o/ (Also please leave a healthy amount of questions for me)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 04, 2016, 10:36:14 pm
ORDEN

 ;D
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: flabort on February 04, 2016, 11:43:18 pm
Mod question: Do role specifications take precedence over general rules? So, like, hypothetically, if a general rule was "nobody can use slang words, no exceptions" and your role said "you have to use American southernisms every post at no penalty", which one is valid?
It depends on the role and the rule. If the rule states "this is an exception to the rule", then this one is definitely valid. In other cases, you would have to PM me to ask.
In your example, though, the no-penalty one takes precedence over the no exceptions one, due to those last two words trumping the other two last words.

Quote from: Ragshake
Ruh-roh. Sounds like TDS is in quite the pickle. Ahahahaha!
What the heck does Orden mean? Ah, nevermind, it's probably something evil that I'd like to steal; keep quite about that, 'kay? That way nobody'll try to steal it first. Eheheh. Mine. All mine.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 04, 2016, 11:45:25 pm
The power of Orden is neither good nor evil... if used correctly, it can be used for good or for evil... if used incorrectly... bad things.
~~~
If you really want to know more, gentlemen... DuckDuckGo it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TolyK on February 05, 2016, 02:12:43 am
Orden as well.
Testing: KyloT.
Random inspection, random role.
Gonna try one thing out pretty soon.
Hopefully this goes well enough.

Will answer soon.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TolyK on February 05, 2016, 02:25:11 am
4maskwolf: Any analysis to be posted about the public mechanics thus far?
Teneb and TolyK(and NQT): Same question.
Alright, what I see from information so far:

- 3+ people have boxes of Orden.
- We have an everyone-wins scenario, but not on the first day. It probably involves TDS killing himself.
- Shakerag's twin probably steals roles.
- We have a mafia, no SK (by the looks of it), and possibly a cult. At least based on "no double teams", which could be broken here.

Questions now.
TDS: How is your non-death worded, in general terms? "Cannot die", "cannot be attacked", how?
Everyone: Who else has an Orden role who hasn't claimed? Likely 3, but this is a bastard mod.

I'm personally comfortable with ANY plan that involves people dying, because I'm sure everyone has death protection of some sort. I'm even sure most have an attached penalty.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TolyK on February 05, 2016, 02:34:30 am
Also, if the mafia has any way to discreetly tell me who the mafia is, there is a good chance the game could be won by everyone. I won't put up my extra protection just in case you can and want to. :3
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Teneb on February 05, 2016, 04:35:38 am
PFP

Will answer questions when at home. Just going to claim that unless very specific circumstances are met, I can't win our lost.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: notquitethere on February 05, 2016, 05:15:06 am
"Some posts may be edited by Mephansteras. These are caused by powers, which are still PMed to me, not to Mephansteras."- This is self explanatory, but we should keep copies of our important posts to protect against outright corruption.

"In order to lynch someone, one of the people voting that person must possess the ability to kill." This might be a good way of checking who's packing heat.

"kills of any sort have a 20% chance of failing (on top of any other chances) but bypass all protection abilities, and any other action has a 10% chance of turning into a kill." - with two actions per cycle we're going to see both failed kills and accidental slayings

"Spectators are able to PM me during the night with someone they'd like to see night-killed. Spectators are non-players, people who are not in the game. This functions as a vote, and the person with the most spectator votes at the end of the night is killed." - let's hope the spectators are rooting for town...

About to go do the things, will post more later today.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TheDarkStar on February 05, 2016, 06:50:35 am
TDS: How is your non-death worded, in general terms? "Cannot die", "cannot be attacked", how?

Kills have a 100% chance of failure so I'm safe from the rule that makes kills bypass protections.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 05, 2016, 09:24:06 am
Anyway, exactly what do these 'boxes of Orden' do?
You have two good options for learning about that:
Option one: Read the Sword of Truth series.
Option two: Read the rant about the Boxes of Orden I'm about to write.
~~~
(I don't know how it is in this game, but I can tell you how it was in the books...)
There are 3 boxes of Orden, no more, no less. Each one comes with a "cover". A box with a "cover" on it cannot be opened. The "covers" can be removed using magic, revealing a box of pure black.
In order to open a box: you must have at least one of them, then you can "put it into play". This gives you significant magical protection(for instance protection from the Sword of Truth)(I assume this is why TDS is unkillable), enables you to open a box, once you have all 3, but will kill you if you have not done so by the first day of winter. You do not need all 3 Boxes of Orden to put one into play. Once somebody has all 3 boxes of Orden, whoever has all 3 may open one of them at any time. One box grants whoever opens it godlike power. One of the two wrong boxes... kills the opener, and tears a hole in reality(let's hope that doesn't happen) that opens into the underworld. The other wrong box... kills everything. In order to determine which box is the correct one to open, one must preform complicated magical rituals and have access to a specially made sanctuary built to allow said rituals to be possible.
~~~
In short... I wouldn't be too surprised if TDS was lying about some of the aspects of his role. I learned that his statement "I have a role that stops everyone from winning" was true, but if that meant that his role could possibly stop everyone from winning(everybody dies box)... hm.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Shakerag on February 05, 2016, 10:36:25 am
FoU:
Shakerag: You have an evil twin. Are you going to do something about that.
That would depend on whether or not I -can- do something about it.  For now, I think it's kind of hilarious.
Also, the Sword of Truth series sucked  >_<


Tawarochir:
Looks like you got my trigger warnings role.  Sorry bub.
WARNING: This post may trigger an infraction on my part but it's worth it
(also screw you, whoever submitted that role)
You're welcome.


4maskwolf:
What's this nonsense about this "ragshake" person being "Shakerag's evil twin".  I've played with Shakerag before, and there is no good in him.  There is no possible way for ragshake to actually be the evil twin of that duo.

Just saying.
This.  This right here.  It likely should have been my good twin  >_>


Tiruin:  Define a "healthy" amount.

The Moonlit Shadow:  Are you having problems accessing quicktopic right now?

TolyK:  How much Shakeragian bullshit did you personally introduce into this game?

Ragshake:  'sup, buddy?  Wanna go somewhere and get totally shitfaced and swap stories?

A Tumbling Tumbleweed:  *makes tumbleweed noises*

Hector13:  What question should I be asking you right now?

OSG:  What's new in the field of origami science?

Teneb:  Doesn't RVS seem even more pointless in a game like this?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 05, 2016, 10:43:12 am
TolyK:  How much Shakeragian bullshit did you personally introduce into this game?
I'm going to answer this question even though it's not mine. Because it's relevant.
I submitted 8 roles. Half of those were shakeragian.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: origamiscienceguy on February 05, 2016, 10:54:18 am
OSG:  What's new in the field of origami science?
I have made a pretty good elephant if I do say so myself.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Shakerag on February 05, 2016, 10:54:51 am
TolyK:  How much Shakeragian bullshit did you personally introduce into this game?
I'm going to answer this question even though it's not mine. Because it's relevant.
I submitted 8 roles. Half of those were shakeragian.
So does any role I submit automatically make it Shakeragian?  I'm not sure how this works.    ???
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 05, 2016, 10:57:08 am
Le wha?
Je ne comprend pas.
~~
I don't understand what you just said.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: hector13 on February 05, 2016, 11:00:07 am
He's Shakerag, thus everything he does is in the style of Shakerag, or Shakeragian.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 05, 2016, 11:00:46 am
Humph. I guess so.
Maybe.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: hector13 on February 05, 2016, 12:02:12 pm
FoU

Hector13: how are you going to vary your gameplay for this obviously bastard game? (I mean, examine who is voting for you...)

Not too much, probably. Everyone is still (kind of technically) on equal footing, so yeah. Trying to predict the bastardry that can occur in a game with 15 players and 80 roles... no thank you.



kills of any sort have a 20% chance of failing (on top of any other chances) but bypass all protection abilities, and any other action has a 10% chance of turning into a kill.

Flabsy baby, presumably this includes the lynch?



Shakerag

Hector13:  What question should I be asking you right now?

Dunno. I assume it would be best to ask a question that stems from how our wincons work relative to each other, but since I don't know your one nor how it will affect mine, my answer will be thus: standard RVS fare, perhaps a hypothetical situation?



niwT livE s'garekahS ,ekahsgaR, perhaps? Or maybe just ekahsgaR? In a mirror? While holding two angry bees on a leash, in each hand? Also dancing the cha-cha?

Red rum? Blue rum? Purple rum?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Teneb on February 05, 2016, 12:16:04 pm
OSG with the triple vote. Yeehaw.
Hector13 Hector13 Hector13
Whaaaaat? You see nothing...
Are you interested in catching scum, or just screwing around? They are not mutually exclusive, but you seem to be focusing only on the latter. Furthermore, why spend all three votes on the same person?

4maskwolf: Any analysis to be posted about the public mechanics thus far?
Teneb and TolyK(and NQT): Same question.
Way to go with being lazy with your questions. There isn't much to analyze that wasn't already. Not that there was much to begin with.

TheDarkStar: Are you town?

Can everybody claim their roles?
This is a terrible idea, since an early massclaim aids only scum. Especially in outlandish setups like this one.

Teneb:  Doesn't RVS seem even more pointless in a game like this?
I used to be a firm believer in RVS, but now not so much. Yeah, it is pretty useless since it gives exactly zero benefits to a player, town or scum.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: hector13 on February 05, 2016, 12:25:06 pm
OSG with the triple vote. Yeehaw.
Hector13 Hector13 Hector13
Whaaaaat? You see nothing...
Are you interested in catching scum, or just screwing around? They are not mutually exclusive, but you seem to be focusing only on the latter. Furthermore, why spend all three votes on the same person?

Same thing could be said about you, mang. OSG's post was within the first few hours of the game starting, not sure how anyone is s'posed to be finding scum then, particularly when you ask a pretty naff question to your vote, and then decry RVS as being a bit pointless - in general, but also specifically in a game like this.

Perhaps you'd like to explain why you're so bothered by this..? And then why you vote for the same person that OSG triple-voted later?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TolyK on February 05, 2016, 12:34:19 pm
TolyK:  How much Shakeragian bullshit did you personally introduce into this game?
I'm sorry.

Moonlit, don't use your box inspect on me (at least not first), I am 99% sure I won't be using my box in the near future.

Also, I might have a mini-nuke launcher built into me. Except not the boomie kind of of nuke.


I feel like we won't be getting anywhere without either bigger roleclaims or "shit getting real".
So, in this case, I'd like to ask Everyone: Who isn't afraid of dying, other than TDS?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Teneb on February 05, 2016, 01:18:35 pm
Everyone: Who isn't afraid of dying, other than TDS?
I already claimed that I can't win or lose unless very specific circumstances are met.

Hector: The difference, is that I am playing to win. And as I said above and before, it is not going to be an exactly easy job.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TolyK on February 05, 2016, 01:24:01 pm
Also of note, I'm pretty sure I can kill everyone at least once, probably twice, if that's required for a plan.

Everyone: Does anyone have a "role transfer" role, as in stealing/trading/etc? I have free suicides to give away as well.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Teneb on February 05, 2016, 01:32:59 pm
I have an announcement to make: this post (http://www.bay12forums.com/smf/index.php?topic=155426.msg6790688#msg6790688) contains a lie. Or more.

Since Hector will probably wonder, I got this info after my vote, not before.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: flabort on February 05, 2016, 01:38:42 pm
Shakerag is a Jester
kills of any sort have a 20% chance of failing (on top of any other chances) but bypass all protection abilities, and any other action has a 10% chance of turning into a kill.

Flabsy baby, presumably this includes the lynch?
Nope.

Quote from: Ragshake
Ragshake:  'sup, buddy?  Wanna go somewhere and get totally shitfaced and swap stories?
Sounds fine to me. How many antidotes are you packing?

niwT livE s'garekahS ,ekahsgaR, perhaps? Or maybe just ekahsgaR? In a mirror? While holding two angry bees on a leash, in each hand? Also dancing the cha-cha?

Red rum? Blue rum? Purple rum?
Woah, nope. I laugh in the face of your antics. Hahaha! O0

Everyone: Who isn't afraid of dying, other than TDS?
Pick me! Pick me! :P

Oragamiscienceguy:
FallacyofUrist:
Tawarochir:
Deus Asmoth:
TheDarkStar:
Hector13:
The Moonlit Shadow:  Ragshake, Tawarochir, OrigamiScienceGuy, OrigamiScienceGuy, OrigamiScienceGuy, Fallacy of Urist, TolyK, Hector13, Teneb
Tiruin:
4maskwolf:
Notquitethere:
Shakerag:
Teneb:
TolyK:
Shakerag's Evil Twin:
A Tumbling Tumbleweed:

Not voting: Deus Asmoth, TheDarkStar,  The Moonlit Shadow, The Moonlit Shadow, Tiruin, 4maskwolf, Notquitethere, Shakerag
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Teneb on February 05, 2016, 01:42:40 pm
Unvote TheDarkStar This is weird.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: hector13 on February 05, 2016, 01:54:45 pm
Er... a'bdy's votin' fur Moonlit. Nein gut..? Unvote

I have an announcement to make: this post (http://www.bay12forums.com/smf/index.php?topic=155426.msg6790688#msg6790688) contains a lie. Or more.

Since Hector will probably wonder, I got this info after my vote, not before.

Not really helpful since there are three statements in that link. Can you trust whatever gave you that information?

Everyone, how likely are we to be able to trust this:

Shakerag is a Jester
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Teneb on February 05, 2016, 02:09:37 pm
Not really helpful since there are three statements in that link. Can you trust whatever gave you that information?
'Twas a day power. And it is a sane one. Let's pick the post apart:

Yes, but not right now. Killing me off early makes it easier for the town to lose. Also, I have a power that can kill me.
"Yes, but not right now." is very unlikely to be the lie, considering it was in response to a question about if we should lynch TDS.

"Killing me off early makes it easier for the town to lose." Could be this, in which case it would be in the town's interests to lynch him. Since I am town, it would be good for me.

"Also, I have a power that can kill me." This is not that outlandish. I too got a power that can do that too.

But remember, all three could be lies, or any combination of two.

Someone said they had a power like the one I just used, FoU I think? They can confirm my power for you, if you'd like.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Deus Asmoth on February 05, 2016, 03:01:52 pm
... what in the nine hells has been going on here?

FoU, since you apparently submitted the role that made Ragshake, what was it?

Tawa,
Tawarochir: Guess who else I forgot to ask a question- you. What's this about "John Freeman"?
he was gordon freemans brother who was one day in an office typing on a computer when he got an email from his brother saying that aliens and monsters were attacking his place and aksed him for help so he went.

In all seriousness, one of my powers forces me to warn somebody that my post might trigger something, so I just made stuff up.

I was being deliberately over-the-top with my OSG accusation, but I think that your forthcomingness with information (and apparently contradictory information) concerning the tumbleweed is still fishy. I'll throw out a round of questions in a little while.
If you need to warn people that your posts can trigger things, why doesn't this posts contain any warning?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: origamiscienceguy on February 05, 2016, 03:03:25 pm
That's weird... Unvote x3
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: flabort on February 05, 2016, 03:45:57 pm
"The boxes are hard to open," one person claimed. "At least, they were."
"I doubt that," Deus Asmoth replied. "Look, it has directions for opening it printed right on the cover. You just lift the lid, like so..."


Deus Asmoth has died! He was Town
Spoiler (click to show/hide)

Note: Due to the Possibility of resurrections, there is no Deadchat. Sorry Deus.

The day continues...

Votecount
FallacyofUrist:
Tawarochir:
TheDarkStar: Teneb
Hector13:
The Moonlit Shadow:  Ragshake, Tawarochir, Fallacy of Urist, TolyK
Tiruin:
4maskwolf:
Notquitethere:
Shakerag:
Teneb:
TolyK:
Shakerag's Evil Twin:
A Tumbling Tumbleweed:

Not voting: TheDarkStar, OrigamiScienceGuy, OrigamiScienceGuy, OrigamiScienceGuy, The Moonlit Shadow, The Moonlit Shadow, Tiruin, 4maskwolf, Notquitethere, Shakerag, Hector13
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Tawa on February 05, 2016, 03:53:08 pm
... what in the nine hells has been going on here?

FoU, since you apparently submitted the role that made Ragshake, what was it?

Tawa,
Tawarochir: Guess who else I forgot to ask a question- you. What's this about "John Freeman"?
he was gordon freemans brother who was one day in an office typing on a computer when he got an email from his brother saying that aliens and monsters were attacking his place and aksed him for help so he went.

In all seriousness, one of my powers forces me to warn somebody that my post might trigger something, so I just made stuff up.

I was being deliberately over-the-top with my OSG accusation, but I think that your forthcomingness with information (and apparently contradictory information) concerning the tumbleweed is still fishy. I'll throw out a round of questions in a little while.
If you need to warn people that your posts can trigger things, why doesn't this posts contain any warning?
Ah, damn it. It's an optional thing, I get to use two night powers if I have warnings every time. Since I'll get a second infraction if I edit a warning into that I'll just ignore those for now.

Unvote.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Deus Asmoth on February 05, 2016, 03:59:05 pm
:/
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: Shakerag on February 05, 2016, 04:15:41 pm
hector13
Everyone, how likely are we to be able to trust this:

Shakerag is a Jester
Well, knowing full well that anything I say can totally be construed as WIFOM, I'd say that either someone has a power that can announce someone's role (i.e. a public day inspect) -OR- someone has a role that can make the mod post a message of his/her choice.  Neither one seems terribly out of the question in a game like this. 


Deus Asmoth has died! He was Town
Huh.  None of my roles in there. 
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 05:20:36 pm
One of my roles went to DA - the one that put people up for replacement. Also, I do not have a selfkill ability. Well, if the box powers are related to each other. If anyone has one to trade that can avoid protections, I could use it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 05, 2016, 05:24:05 pm
RIP DA.
Whoever has the second box should be looked at. I'm pretty sure it gives the "redact 5 posts" ability. Right TDS?)

TDS, can you kill yourself while targeting yourself?
Can you clearly state everything again/aggregate what you have stated about your wincon/death thing? Same goes for Teneb and everyone else with a strange wincon.

Now, with that settled, I'd like to reiterate that the mafia probably want to somehow get me the list of the entire mafia. Trust me in this one. It might even be worth an infraction, though that's up for you to decide, obviously.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: flabort on February 05, 2016, 05:29:58 pm
Infractions are publicly known.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 05, 2016, 05:30:20 pm
Huh.
Awaiting DA to revive N4, I guess.
He can help kill DS or whoever, since Kryptonite.

Also, please don't try to kill me, it'll only annoy me and set everyone back. :(

TDS, do you have anything that triggers on your getting targeted by an ability?

Not unvoting because I wanna see what happens next.

So, two boxes left. The 'kill everyone', and 'powers'.
PREEEEETY sure I have the Kill Everyone, but potentially not.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 05, 2016, 05:33:37 pm
flabort, if one player PM's another, is reporting an infraction honor-rule or not mandatory? Nothing of the sort has occurred, just asking.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 05:35:38 pm
RIP DA.
Whoever has the second box should be looked at. I'm pretty sure it gives the "redact 5 posts" ability. Right TDS?)

Yep.

TDS, can you kill yourself while targeting yourself?

I'll answer this soon.

Can you clearly state everything again/aggregate what you have stated about your wincon/death thing? Same goes for Teneb and everyone else with a strange wincon.

I am town with the standard town wincon. I prevent people from winning when I have a certain role. I am unkillable.

TDS, do you have anything that triggers on your getting targeted by an ability?

Not unvoting because I wanna see what happens next.

I don't think so. Why?

PREEEEETY sure I have the Kill Everyone, but potentially not.

Why do you think that?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 05:36:55 pm
TDS, can you kill yourself while targeting yourself?

I'll answer this soon.

EBWOP: No, but the Box of Orden apparently got around that.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Teneb on February 05, 2016, 06:05:54 pm
Can you clearly state everything again/aggregate what you have stated about your wincon/death thing? Same goes for Teneb and everyone else with a strange wincon.
I can only win when I die. I can only die when I win.

Huh.
Awaiting DA to revive N4, I guess.
He can help kill DS or whoever, since Kryptonite.
Any reason in particular for wanting me dead? Or just being your old scum self?

TDS, can you kill yourself while targeting yourself?
I'll answer this soon.
Why?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: flabort on February 05, 2016, 06:16:32 pm
flabort, if one player PM's another, is reporting an infraction honor-rule or not mandatory? Nothing of the sort has occurred, just asking.
Well, I guess that's up to your interpretation. (Cop-out answer go!)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 06:51:02 pm
TDS, can you kill yourself while targeting yourself?
I'll answer this soon.
Why?

I was waiting for flabort's response to the same question.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 05, 2016, 07:05:06 pm
... what in the nine hells has been going on here?
FoU, since you apparently submitted the role that made Ragshake, what was it?
1. My sentiments exactly.
2. The Role that creates a "Shakerag's Evil Twin" NPC.
~~~
Well. Orden is more complicated than I expected. For one thing, you only need one box in order to open one...
Also... so two boxes are left. The one that mass murders every player and the one that grants edit power, useful for vote manipulation.
The horrific thought occurs to me that the mass nuking box is a serial killer's dream.
~~~
Another horrific thought occurs to me: what would happen if Ragshake acquired the Box of Orden that grants mass edit power and opened it? AGH NO.
~~~
So yeah... that's Orden for you.
~~~
One of my roles went to DA - the one that put people up for replacement. Also, I do not have a selfkill ability. Well, if the box powers are related to each other. If anyone has one to trade that can avoid protections, I could use it.
Hey. TheDarkStar. I don't have a Box of Orden... but I have a role called Frogger that has a "self dies" clause that should be pretty easy to trigger. I have no real need or want for it, and having it is preventing me from using [REDACTED TO MAKE ME LESS OF A SCUM TARGET] every night. If you want it and you an take it, you can have it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 05, 2016, 07:15:30 pm
Query to everybody: why would DA want to open his Box of Orden? It would either kill him, kill everybody, or grant him limited edit powers... I'm thinking that he's actually a serial killer, but won't flip as one until day four. Because then: killing everybody becomes desirable, and using the box becomes less of a risk.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 07:54:25 pm
I have a role that guarantees correct role flips, so no.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 07:56:14 pm
EBWOP: I'm sorry, but I need to know what my box does. Opening...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 05, 2016, 07:57:25 pm
Spoiler (click to show/hide)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 07:58:53 pm
Spoiler (click to show/hide)

 :-\

I sent in the action before posting.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 05, 2016, 07:59:34 pm
TBH, I want to know what happens anyway.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 05, 2016, 08:00:20 pm
Unfortunately, Flabsy isn't online presently.

*twiddles thumbs*
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 05, 2016, 08:02:39 pm
I have a role that guarantees correct role flips, so no.
I submitted that one! It was one of my best ideas!
~~~
Um... well... look at the bright side! If it's the one that grants power, we'll know the last one is the nuke. If it's the nuke... well, it probably won't kill me because [REDACTED].
That said...
~~~
Spoiler (click to show/hide)
~~~
Dangit. NINJAS. In any case... you've already done it(if you didn't and you're just trolling us, I'm going to break out the most dangerous ability in my arsenal and use it on you). WHYYYY!!!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 08:03:53 pm
Any idea who has the last box?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 05, 2016, 08:06:57 pm
I think TolyK claimed it earlier.
And I repeat myself...
NOOOOO!!!! WHYYYYYY!!!
Okay, really, what made you think that was a good idea, TheDarkStar? Why couldn't you have resisted the temptation of ultimate day power? Why were you willing to risk a mass death for... post control powers?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 08:09:22 pm
But I have to knooooooow.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 05, 2016, 08:11:47 pm
*Weeps into hands*
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 08:12:21 pm
A better name for the Box of Orden would be "Pandora's Box"
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: notquitethere on February 05, 2016, 08:13:38 pm
Attempting to murder all players after a player has claimed the ability to inspect boxes... that's not pro-town TDS.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 08:14:35 pm
I have reason to strongly suspect that all investigations will fail.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 05, 2016, 08:15:38 pm
Feel free to share you murderous son of a bitch.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 08:19:20 pm
I submitted a Shakeragian role that probably makes all investigative powers fail while a living player has it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 09:01:07 pm
The box has been successfully opened and it was not the kill box.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 05, 2016, 09:46:09 pm
Thank goodness. Or maybe you didn't actually open it...
So basically you now have post manipulation power. If you're telling the truth.

TheDarkStar. I may have already voted you, but I want to make it harder for you to erase my votes against you.
~~~
Why do I currently want to lynch you? NQT sums it up nicely:
Attempting to murder all players after a player has claimed the ability to inspect boxes... that's not pro-town TDS.
That's one. Plus... you're risking a kill attempt on all players... for the ability to freely change 5 posts a day.
Post manipulation is not really a town power, yeh? Why would you want post manipulation powers... at the risk of mass murder... if you were town?

Ragshake: Care to join me?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 05, 2016, 09:52:58 pm
Moonlit, don't use your box inspect on me (at least not first), I am 99% sure I won't be using my box in the near future.
Here we go. Assuming TolyK isn't lying about having a box of orden... assuming TDS isn't lying about having opened the box that grants power...
TolyK basically has a nuke now.

TolyK: What are you going to do with your nuke?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 05, 2016, 09:53:20 pm
How is post manipulation not a town power?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 10:03:22 pm
How is post manipulation not a town power?

How is it a town power?

Anyway, my set of roles appears to be some kind of giant joke - I'm unkillable and can't win until killed and I prevent a bunch of other things from happening.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 10:04:29 pm
EBWOP: I don't prevent things, I enable random things. Like one of the additional gameplay rules.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 05, 2016, 10:06:00 pm
What reason would town players have to use it?
Maybe, just maybe, a town player could prevent a town lynch by editing voting posts. The same could get a townie lynched when a scum player would otherwise be lynched, though.
The scum, however... have many more reasons to manipulate posts. They can gain more from it.
And don't even get me started on jesters with post manipulation.

Anyway, my set of roles appears to be some kind of giant joke - I'm unkillable and can't win until killed and I prevent a bunch of other things from happening.
You're unkillable... but you can't win until you're killed. Hold on. Is that "killed", or is that "dead"?
Because I have a role called Frogger... if you take it somehow, you'll be able to exploit it to die night two. Not a kill, just your death. If you want that, figure out some way to take it from me.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 05, 2016, 10:10:47 pm
I can't win until I'm dead because it makes the win-prevention role stop.
I can't steal roles, unfortunately.

Unrelated: If TolyK uses his Box of Orden, hilarity will ensue. Not from me, but from a role I sent in.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 05, 2016, 10:12:45 pm
How is post manipulation not a town power?

How is it a town power?

Precisely: it depends how you use it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 06, 2016, 01:00:07 am
I believe scum might get more use out of it, however.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: TolyK on February 06, 2016, 04:10:09 am
Moonlit, don't use your box inspect on me (at least not first), I am 99% sure I won't be using my box in the near future.
Here we go. Assuming TolyK isn't lying about having a box of orden... assuming TDS isn't lying about having opened the box that grants power...
TolyK basically has a nuke now.

TolyK: What are you going to do with your nuke?

Well, currently, I have no idea. Killing myself would be annoying, so I definitely won't use it today, or rather until we have a big plan for most people/town to win.

If TDS really did open his box, then I must indeed have the nuke, and post-edits by Meph are probably by him.

I can't win until I'm dead because it makes the win-prevention role stop.
I can't steal roles, unfortunately.

Unrelated: If TolyK uses his Box of Orden, hilarity will ensue. Not from me, but from a role I sent in.
Hmm. Duly noted.

I submitted a Shakeragian role that probably makes all investigative powers fail while a living player has it.
Fun fact: Inspections on me will have a random random result either way.

I am also going to reiterate on the mafia-cooperate-with-me-nao thing. We 99% have a mafia and it looks as if (from my point of view) that there's a way to make (nearly?) everyone win.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 06, 2016, 09:40:03 am
I believe scum might get more use out of it, however.

And how does the role's utility make TDS scum?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Tiruin on February 06, 2016, 10:40:06 am
Bloody fishie, that title o_O

I'll be posting later on but Shakerag
FoU:
Shakerag: You have an evil twin. Are you going to do something about that.
That would depend on whether or not I -can- do something about it.  For now, I think it's kind of hilarious.
Also, the Sword of Truth series sucked  >_<


Tawarochir:
Looks like you got my trigger warnings role.  Sorry bub.
WARNING: This post may trigger an infraction on my part but it's worth it
(also screw you, whoever submitted that role)
You're welcome.


4maskwolf:
What's this nonsense about this "ragshake" person being "Shakerag's evil twin".  I've played with Shakerag before, and there is no good in him.  There is no possible way for ragshake to actually be the evil twin of that duo.

Just saying.
This.  This right here.  It likely should have been my good twin  >_>


Tiruin:  Define a "healthy" amount.

The Moonlit Shadow:  Are you having problems accessing quicktopic right now?

TolyK:  How much Shakeragian bullshit did you personally introduce into this game?

Ragshake:  'sup, buddy?  Wanna go somewhere and get totally shitfaced and swap stories?

A Tumbling Tumbleweed:  *makes tumbleweed noises*

Hector13:  What question should I be asking you right now?

OSG:  What's new in the field of origami science?

Teneb:  Doesn't RVS seem even more pointless in a game like this?
Why is there a loaded question to TMS there? And why only TolyK in particular? [I mean others could've done the same] (And also with the rest being banter or stuff)
Also 'healthy' = comprehensible. I always love people asking me questions :P
But dear goodness did that not work out well :I Y u no questions me, people!

...Ok, serious wording now because (I'm silly because I'm happy. RL stuffs. I:)
Everyone: Who isn't afraid of dying, other than TDS?
TolyK: U gon keel me nao punk? Bring eet! Bring eet! I ain't afraid of no dying!
:v
What purpose does this kind of questioning lead to, and why're you excluding TDS straight out? :v Like, even in the sentence structure.

I believe scum might get more use out of it, however.
Fallacy
You could really do with adding more content when you give stuff like these :P It helps make posts more efficient.
That said...

Everyone who voted TDS: Why pick him firsthand other than the [everyone else] around?

I can't win until I'm dead because it makes the win-prevention role stop.
I can't steal roles, unfortunately.

Unrelated: If TolyK uses his Box of Orden, hilarity will ensue. Not from me, but from a role I sent in.
What if I 'remove you from the game'? Would that work?
...Subtle intonation there? That's some kind of specific hypotheticals, TMS.
Maybe it's me and semantics, but I see you used 'I' there.
 


Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Tiruin on February 06, 2016, 11:17:13 am
Query to everybody: why would DA want to open his Box of Orden? It would either kill him, kill everybody, or grant him limited edit powers... I'm thinking that he's actually a serial killer, but won't flip as one until day four. Because then: killing everybody becomes desirable, and using the box becomes less of a risk.
Many things. Either he could be teammates with someone and opened it due to speculation of bonus. Perhaps also knowing he's town (unless there's a role/power that's hiddent hat converts flips to a certain alignment [seriously that's not nice -_- but this is me prejudging]), that there's little for him to lose and much more to gain (since the idea that 'oh wow, 1/3 chance to KILL EM ALL? Surely there's a defense to that' comes up) considering the any-3 clause there before opening it.

I am also going to reiterate on the mafia-cooperate-with-me-nao thing. We 99% have a mafia and it looks as if (from my point of view) that there's a way to make (nearly?) everyone win.
You...could explain your idea out loud you know :v I seriously doubt you'd get a 'hey I'm Mafia right now! Look at me! Please tell me your plan :D' bit. I mean I could say I'm Mafia and any hint towards it will be for forward easy guessing. It's also a strangely straightforward idea since it's obvious that you considered the context of others here. Take for example me being town, and I want to get rid of the Mafia, now I don't know you--so I use my powers on the claimed Mafia :v That's only ONE of the many fun things that can happen when uncoordination occurs.

So you explaining your plan is best for everyone. Currently at its vague state, it actually benefits the Mafia more.
Maybe YOOOUUU ARE MAFIA TOO. But that's me being silly. Usually when you do those silly things, you're not explicitly the one you call out in your plan >_>

So sup, TolyK? In the least hint about that everyone win bit.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Teneb on February 06, 2016, 11:20:37 am
Everyone who voted TDS: Why pick him firsthand other than the [everyone else] around?
Because he lied (replay 211), of course. And town rarely have reason to lie.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Tiruin on February 06, 2016, 11:27:27 am
The box has been successfully opened and it was not the kill box.
I'm browsing via searchengine (As in I typed in boxes//box) and...you can see when boxes are opened? O_o (I don't have a box) but yeah.

Everyone who voted TDS: Why pick him firsthand other than the [everyone else] around?
Because he lied (replay 211), of course. And town rarely have reason to lie.
I'm seriously re-reading someday soon, but I don't want to cross the OP 'one day' thing because of RL stuff! :I
And nope, especially in this context town HAVE a reason to lie even if the only ones they are certain about are themselves; the Mafia are a coordinated bunch, BUT the essence of roles each person has is a varied and very...dynamic set. So town can lie, but in a way that would forward the wincon, or at least help other people gain more information than if anything otherwise was said. But that's really contextual and I have no idea what you're talking to because I did not fully read the thread yet and gahhhhh
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 06, 2016, 11:30:19 am
Everyone who voted TDS: Why pick him firsthand other than the [everyone else] around?
Because he lied (replay 211), of course. And town rarely have reason to lie.

So it's a policy lynch, then? Fantastic!

Perhaps town!TDS does have reason to lie, that he can't share as of yet. Remember what type of game this is? Perhaps he didn't have a box at all. Perhaps he's a jester. Perhaps any other number of things I haven't thought about yet because I think it's silly to jump to conclusions with minimal evidence.

This is of course to say I don't have evidence beyond what's been said so far. Other's may be in a different boat altogether...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 06, 2016, 12:54:52 pm
Great god, Tiruin, structure PLEASE. ;_;

Everyone: Who isn't afraid of dying, other than TDS?
TolyK: U gon keel me nao punk? Bring eet! Bring eet! I ain't afraid of no dying!
:v
What purpose does this kind of questioning lead to, and why're you excluding TDS straight out? :v Like, even in the sentence structure.
Well, TDS has claimed to not dying when killed, which is why I excluded him from that question.
This question is mainly to see who I could count on living through a mass-extinction event, if it would be required by any plan.


I am also going to reiterate on the mafia-cooperate-with-me-nao thing. We 99% have a mafia and it looks as if (from my point of view) that there's a way to make (nearly?) everyone win.
You...could explain your idea out loud you know :v I seriously doubt you'd get a 'hey I'm Mafia right now! Look at me! Please tell me your plan :D' bit. I mean I could say I'm Mafia and any hint towards it will be for forward easy guessing. It's also a strangely straightforward idea since it's obvious that you considered the context of others here. Take for example me being town, and I want to get rid of the Mafia, now I don't know you--so I use my powers on the claimed Mafia :v That's only ONE of the many fun things that can happen when uncoordination occurs.

So you explaining your plan is best for everyone. Currently at its vague state, it actually benefits the Mafia more.
Maybe YOOOUUU ARE MAFIA TOO. But that's me being silly. Usually when you do those silly things, you're not explicitly the one you call out in your plan >_>

So sup, TolyK? In the least hint about that everyone win bit.
Well, if I were mafia, I doubt... oh, right, WIFOM. I guess I could be mafia-ally as well, if it really came to it...
Anyways.

Current plan: Figure out the puzzle peices.
Current roleclaim:
I have a suicide button, a nuke-everyone-button, a way to make chats between people, a watcher (see who visited target) ability, and some other stuff I'll keep secret for now. Some of that stuff has to do with passive-aggressively (:P) buffing a mafia team member, and some of it has to do with a jester. Yep. Given all this crap, I'd like to have a chat with the mafia team regarding their targeting of folks to coordinate "everyone wins" plans with less risk for the mafia team (they only have to trust me not betraying them, rather than the whole town).

I'm pretty sure the chats are permanent, so I'm confirming some info before doing anything, but stay tuned!

Also, hector, now I know where one of my roles comes from.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 06, 2016, 01:18:56 pm
I believe scum might get more use out of it, however.
And how does the role's utility make TDS scum?
It's not so much that... it's possible for town to use the Power of Orden to town's benefit...
Query, hector: At the time before TDS opened(if he wasn't lying) his box, the "kill self" box had already been opened. Meaning one box nuked everybody, and one box granted... post manipulation powers.
Why would a townie want to risk nuking everybody for... post manipulation powers, of all things?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 06, 2016, 01:23:45 pm
It's not like everyone else would die. Maybe like half the people.  :P
I don't approve of it either, but whatever I guess? :>
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 06, 2016, 01:27:27 pm
I believe scum might get more use out of it, however.
And how does the role's utility make TDS scum?
It's not so much that... it's possible for town to use the Power of Orden to town's benefit...
Query, hector: At the time before TDS opened(if he wasn't lying) his box, the "kill self" box had already been opened. Meaning one box nuked everybody, and one box granted... post manipulation powers.
Why would a townie want to risk nuking everybody for... post manipulation powers, of all things?

'cause it's a role fuckery game. There are also 15 players, and presumable third-parties. Given that TDS is, in essence, indirectly encouraging people to kill him because TDSISOP, I'm inclined to think he's a jester.

Anyway, the box doesn't kill. It launches kill attempts on everyone. Significant difference there, buddy boy. Considering that one of the new rules is:

kills of any sort have a 20% chance of failing (on top of any other chances) but bypass all protection abilities, and any other action has a 10% chance of turning into a kill.

That means that ~1-in-5 of those kill attempts will fail. Equally so, every single action has a 1-in-10 chance of killing someone, so... considering 15 players, that means that at least one of us is going to kill someone unintentionally at some point during every single phase.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 06, 2016, 01:29:54 pm
I actually forgot about that. I might not want to target everyone with a chat, then.  :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 06, 2016, 01:49:34 pm
... hector, are you trying to downplay a power that could have ATTEMPTED TO KILL EVERYBODY? Sure, 1 in 5 of those attacks would have failed. That still leaves the vast majority of the players.
I have some protection against such... but I imagine that a significant number of the players wouldn't.
Query: more players are town than scum.
Opening the nuke box would have been worse for town than scum.
Why are you defending the guy that was willing to risk nuking everybody... for post manipulation powers?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 06, 2016, 02:30:05 pm
I've checked, and it's fine for scum to PM me their list, it's only discouraged and an infraction.  :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 06, 2016, 03:19:15 pm
... hector, are you trying to downplay a power that could have ATTEMPTED TO KILL EVERYBODY? Sure, 1 in 5 of those attacks would have failed. That still leaves the vast majority of the players.
I have some protection against such... but I imagine that a significant number of the players wouldn't.
Query: more players are town than scum.
Opening the nuke box would have been worse for town than scum.
Why are you defending the guy that was willing to risk nuking everybody... for post manipulation powers?

I'm not defending it. Just wondering why everyone thinks it means TDS is scum. We don't even know if he has/had a box.

Also it would be a bit of a shitty game if flabort didn't have something in mind should someone happen to open that particular box on D1.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 06, 2016, 03:21:09 pm
Assuming he has one...
If he was town, why would he open his box?
If he was scum...
Actually, if he was an SK, he would be a lot more motivated to open his box. Either way, good things for mr. SK.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: origamiscienceguy on February 06, 2016, 03:42:59 pm
Town actually can have several reasons to lie in this begongled setup because of the powers that they have and don't want anybody else to know. Otherwise, there would be nothing to stop everybody from mass claiming all their roles right here and right now. Also, abilities probably has little to no affect on role if FHPBYOR1 is anything to go by.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Teneb on February 06, 2016, 05:42:14 pm
Town actually can have several reasons to lie in this begongled setup because of the powers that they have and don't want anybody else to know. Otherwise, there would be nothing to stop everybody from mass claiming all their roles right here and right now. Also, abilities probably has little to no affect on role if FHPBYOR1 is anything to go by.
Refusing to give information (thusly, omission) is not a lie. Either way, TDS has not been acting like a townie. He lied, was dodgy with info and, more importantly, used an ability that had the potential to kill everyone in DAY ONE. Even if you dismiss the first two, the third is not something town does outside the toughest LYLOs (example: last day of BYOS).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 06, 2016, 06:30:57 pm
Even if you dismiss the first two, the third is not something town does outside the toughest LYLOs (example: last day of BYOS).

Counterexample: DA.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 06, 2016, 06:35:48 pm
For him, it was only a one in three chance of mass murder.
Of course, it's still not excusable, but it's not as risky as what you did...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Teneb on February 06, 2016, 07:40:21 pm
Even if you dismiss the first two, the third is not something town does outside the toughest LYLOs (example: last day of BYOS).

Counterexample: DA.
DA using the box was also not town behaviour.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 06, 2016, 09:01:08 pm
Even if you dismiss the first two, the third is not something town does outside the toughest LYLOs (example: last day of BYOS).

Counterexample: DA.
DA using the box was also not town behaviour.
But he was town.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 06, 2016, 11:31:49 pm
He was town, but that does not make risking the activation of a nuke any less anti-town.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 07, 2016, 03:45:07 pm
Well of course a player having a nuke is dangerous!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 07, 2016, 06:16:04 pm
And if the scum happen to have revives?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Teneb on February 07, 2016, 08:08:14 pm
... yeah... well, on the other hand, it could kill all the scum if someone has revives.
Keep in mind that the multikill can also kill whomever has these theoretical revives. If TolyK is town, or careful scum, he won't use it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 07, 2016, 08:09:32 pm
This assuming TDS isn't fibbing about having a box.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 07, 2016, 08:18:35 pm
Of course, that too.
~~~
... this game is complicated. But of course, what else should I have expected?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheBiggerFish on February 07, 2016, 08:45:55 pm
((@TMS:Yes, it does.))
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 07, 2016, 08:47:01 pm
Oi, you.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 07, 2016, 09:14:34 pm
Uh... so... we really need to determine what alignment TDS Tolyk is then.

FTFY
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 07, 2016, 09:25:58 pm
We also know who'll be editing the posts of it were to happen. One defense against it is to confirm your vote before the end of the day. No biggie.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 07, 2016, 09:27:37 pm
... it would be so easy for TDS to simply wait a minute before the day ends and warp five votes(more if he manipulates a double or triple voter) to his favor...
no wonder Orden is so powerful.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 07, 2016, 09:28:55 pm
Could be. But he can only ever do it to five posts. Ever.

Again, assuming he opened the box.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 07, 2016, 09:32:04 pm
Again, assuming he opened the box and got power result.
Actually, he can do it to five posts per day. Check the wording of Deus Asmoth's role flip.

TheDarkStar. Just for emphasis.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 07, 2016, 09:35:09 pm
Again, assuming he opened the box and got power result.
Actually, he can do it to five posts per day. Check the wording of Deus Asmoth's role flip.

TheDarkStar. Just for emphasis.

Honestly, I don't mind people trying to kill me because none of us can win with my current power. It's just the lynching me won't work (and I'll have to forcibly redirect it to avoid a nolynch).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 07, 2016, 09:35:27 pm
Hm...

That's problematic.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 07, 2016, 09:38:32 pm
Okay.
Everybody: I have a role called Frogger. If you have a method to transfer it to TDS, do so. Frogger has a clause that TDS can use to make himself die(not a kill, just a "you die" style effect) N2.

Plus I'm going to remind everybody that I used my truth detection ability today on TDS' statement of "I have a role that means nobody can win"(or whatever it was called). It came up true. Unfortunately.
~~~
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 07, 2016, 09:40:02 pm
Could you quote the post you used that ability on, please?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: FallacyofUrist on February 07, 2016, 09:41:00 pm
Okay. Um... wow. Whoever sent in that troll role that prevents whoever has it from winning... allow me to express my anger towards you- RAAAAGGHH!!!

It could be worse - I have a role that stops everyone from winning.
Behold.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 07, 2016, 09:41:53 pm
Oh... Two statements. It could be worse. It could always be worse.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 07, 2016, 09:46:21 pm
I got a true result- not a "partially true" result or whatnot.
But I do see your issue. Hm. Some role cop inspections on TDS would be wonderful...
In any case, tomorrow, if I'm still alive, TDS can post the "I have a role that stops everyone from winning." by itself for me to scan.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 07, 2016, 09:47:31 pm
Does your role give you a possible "partial truth" result?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 07, 2016, 09:50:04 pm
If it does, it doesn't say. But it's phrased in a "yes or no" kind of way(I could quote the exact phrasing for an Infraction, but I don't want to go to that level yet...)
~~~
In any case, I'll ask flabort if a partial truth result is possible.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 07, 2016, 09:52:18 pm
I'm kind of sceptical of TDS telling the truth on that, then. That first bit about being worse... Muddies the waters too much.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Tawa on February 07, 2016, 10:07:43 pm
Sorry about how I haven't posted yet today, I had a pretty long, family-oriented day. I might manage some posts tomorrow though.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 07, 2016, 10:28:58 pm
Okay.
Everybody: I have a role called Frogger. If you have a method to transfer it to TDS, do so. Frogger has a clause that TDS can use to make himself die(not a kill, just a "you die" style effect) N2.

Plus I'm going to remind everybody that I used my truth detection ability today on TDS' statement of "I have a role that means nobody can win"(or whatever it was called). It came up true. Unfortunately.
~~~

That ability should be able to kill me. Hopefully.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 07, 2016, 10:30:01 pm
EBWOP: Although killing me would solve things, I'd prefer to simply have the role removed. Does anyone have a power that can do that?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: origamiscienceguy on February 07, 2016, 10:31:46 pm
BRONCOS!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 07, 2016, 10:41:47 pm
BRONCOS!

Although I don't care about football, I'm highly tempted to edit this post to support whatever the opposing team is.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 07, 2016, 10:44:28 pm
BRONCOS!

Although I don't care about football, I'm highly tempted to edit this post to support whatever the opposing team is.

PANTHERS.

But they suck, obviously.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 07, 2016, 10:45:37 pm
What doth be this obsession with football?
Je ne comprend pas why football is so enjoyed by so many people...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: origamiscienceguy on February 07, 2016, 10:47:53 pm
The Super Bowl just finished. Are you an American FOU?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 07, 2016, 10:49:16 pm
What doth be this obsession with football?
Je ne comprend pas why football is so enjoyed by so many people...

It's violent and there's enough strategy in it as a result of different ways to score and different ways to play that there's enough to it for everyone. Probably.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: flabort on February 08, 2016, 01:35:37 am
Quote from: Ragshake
What'd I miss? Got lost at the bar, wound up in an alternate dimension, killed somebody (think it was a hooker), dropped Shakerag off at the gas station, rendezvoused with flabort at a hospital, had a few more drinks, and now I'm back. With a killer head-ache, I might add; I might have put that to use, if my second day action hadn't failed. Ugh, you goody two shoe people and your distrust. Let loose, live a little! Perhaps you'd like to vote 4mask with me?

Votecount
FallacyofUrist:
Tawarochir:
TheDarkStar: Fallacy of Urist, Notquitethere, Teneb
Hector13:
The Moonlit Shadow: TolyK
Tiruin:
4maskwolf: Ragshake
Notquitethere:
Shakerag:
Teneb:
TolyK:
Shakerag's Evil Twin:
A Tumbling Tumbleweed:

Not voting: TheDarkStar, OrigamiScienceGuy, Tawarochir, OrigamiScienceGuy, OrigamiScienceGuy, The Moonlit Shadow, The Moonlit Shadow, Tiruin, 4maskwolf, Shakerag, Hector13
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: notquitethere on February 08, 2016, 01:40:48 am
Theory: Ragshake votes for whomever's posted the least.

4mask, what do you reckon?

TDS, is it a waste of time me voting you: what will happen if you're lynched?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: flabort on February 08, 2016, 01:58:56 am
Quote from: Ragshake
Not at all. I just felt like it; it would be cruel to kill him while he's AFK... :D I like cruelty.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 08, 2016, 04:11:04 am
Vote for me, let's see what happens.
I have no vote manipulation powers. Do you?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheDarkStar on February 08, 2016, 07:00:03 am
TDS, is it a waste of time me voting you: what will happen if you're lynched?

The lynch will fail.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Teneb on February 08, 2016, 07:51:58 am
TDS, is it a waste of time me voting you: what will happen if you're lynched?
The lynch will fail.
Assuming that you are not fakeclaiming. Fortunately, there is a way to find out (lynching you).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: origamiscienceguy on February 08, 2016, 08:30:58 am
This game seems to throw out all traditional strategies of winning other games. I agree that TDS needs to die, and I suppose that attempting to lynch him is the only way to. TDS x3
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Tiruin on February 08, 2016, 08:33:13 am
Quote from: Ragshake
What'd I miss? Got lost at the bar, wound up in an alternate dimension, killed somebody (think it was a hooker), dropped Shakerag off at the gas station, rendezvoused with flabort at a hospital, had a few more drinks, and now I'm back. With a killer head-ache, I might add; I might have put that to use, if my second day action hadn't failed. Ugh, you goody two shoe people and your distrust. Let loose, live a little! Perhaps you'd like to vote 4mask with me?

Votecount
FallacyofUrist:
Tawarochir:
TheDarkStar: Fallacy of Urist, Notquitethere, Teneb
Hector13:
The Moonlit Shadow: TolyK
Tiruin:
4maskwolf: Ragshake
Notquitethere:
Shakerag:
Teneb:
TolyK:
Shakerag's Evil Twin:
A Tumbling Tumbleweed:

Not voting: TheDarkStar, OrigamiScienceGuy, Tawarochir, OrigamiScienceGuy, OrigamiScienceGuy, The Moonlit Shadow, The Moonlit Shadow, Tiruin, 4maskwolf, Shakerag, Hector13

Either I'm paranoid or OSG isn't on the votelist of being voted o_O Flabort please recheck?




I'd rather not spin around with TDS and the amount of attention revolving around him :v I mean, why?
Him stopping peeps from winning is paramount importance to scum BEFORE town...so why the curiosity, TMS, Teneb, and probably all the rest voting/making 70%+ of their post directed to TDS who I lack the time to include here.

NQT
Theory: Ragshake votes for whomever's posted the least.
What're your thoughts on the non-player participants? If there's a theory to be included, I want to see your underlying insights on them. Are they free to speak by Flabort's silliness will, but controllable by a player/role?

Okay.
Everybody: I have a role called Frogger. If you have a method to transfer it to TDS, do so. Frogger has a clause that TDS can use to make himself die(not a kill, just a "you die" style effect) N2.

Plus I'm going to remind everybody that I used my truth detection ability today on TDS' statement of "I have a role that means nobody can win"(or whatever it was called). It came up true. Unfortunately.
~~~
FoU What're your thoughts on why you're revealing this ON DAY 1 in the whole context of this game?
Why are you revealing you having a truth detection thingy in a statement that just gives out the fact that you have one rather than actually confirming TDS' idea? {Contextually inefficient :V}

This game seems to throw out all traditional strategies of winning other games. I agree that TDS needs to die, and I suppose that attempting to lynch him is the only way to. TDS x3
I don't. :v 'This game seems to throw out all traditional strategies' on D1? Seriously?
OSG: Since when have traditional strategies encompassed D1 only?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 08, 2016, 08:35:14 am
Tolyk: Why... what was the point of that last post? What would happen if you were to be lynched?
I meant for ONE person to vote for me, not everyone. :P
On that note, though, the lynch would fail.

This game seems to throw out all traditional strategies of winning other games. I agree that TDS needs to die, and I suppose that attempting to lynch him is the only way to. TDS x3
Well, we could try that, because at worst it basically becomes "nobody gets lynched", which I'm personally fine with.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: origamiscienceguy on February 08, 2016, 08:36:29 am
Strategies: Find scum, Kill scum.

I don't think they really hold the same meaning here, since TDS could very well be town with an unfortunate ability (Who gave him that one anyway?)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Tiruin on February 08, 2016, 08:51:07 am
Strategies: Find scum, Kill scum.

I don't think they really hold the same meaning here, since TDS could very well be town with an unfortunate ability (Who gave him that one anyway?)
"Stopping everyone from winning" = scum? :v


Yeah, we need to focus on TDS's 'stop everyone from winning' ability. I mean, anyone else want to win?
Day. One. I'll reframe what you've said for clarity since I'm uncertain (and you're new :v)
Are you giving off the idea of the 'need to win', over focusing on TDS, without minding the context of the present situation?
Why should you focus on him, now?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: origamiscienceguy on February 08, 2016, 08:52:48 am
From FHPBYOR1, the abilities people got seemed to have little to nothing to do with their alignment.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 08, 2016, 09:46:02 am
Strategies: Find scum, Kill scum.

I don't think they really hold the same meaning here, since TDS could very well be town with an unfortunate ability (Who gave him that one anyway?)
This is basically what the role says, but I'm very optimistic on a joint victory condition.


Yeah, we need to focus on TDS's 'stop everyone from winning' ability. I mean, anyone else want to win?

Tolyk: Why do you want us to lose one of our kills? At least some town have kills because of the rule that someone can't be lynched unless someone voting them has a kill, so we still have that, but this is the only kill that the entirety of the town decides on.
I don't want it, I'm fine with it. Day 1 is basically a nothing day where few abilities (except the mystery boxes and several lower-key abilities such as truth inspection) happen, and with no history to determine anything, attempting to lynch TDS and potentially failing isn't really my greatest worry.
What would suck, however, is killing people who are vital to an "everyone-wins" plan, or at least killing people who could help in removing TDS's "nobody can win" role.

I'm currently ambivalent about scumhunting because:
- we don't know what form the mafia team is in (could be a recruitment thing for all we know)
- I am fairly sure that there's an "everyone wins" scenario, which would (probably) require teamwork from both factions (+ third parties?).

Mafia: I'm still waiting on a list of names. At least one, but all would be better (obviously riskier for you). Otherwise I'll have to waste time guessing, which I guess would require scumhunting. Hmm...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 08, 2016, 09:49:04 am
Blast it. I just learned that a partial truth result is not possible for my truth detection ability.
~~~
Quote from: Ragshake
if my second day action hadn't failed
... and thank goodness too.
~~~
I'd rather not spin around with TDS and the amount of attention revolving around him :v I mean, why?
Him stopping peeps from winning is paramount importance to scum BEFORE town...so why the curiosity, TMS, Teneb, and probably all the rest voting/making 70%+ of their post directed to TDS who I lack the time to include here.

Okay.
Everybody: I have a role called Frogger. If you have a method to transfer it to TDS, do so. Frogger has a clause that TDS can use to make himself die(not a kill, just a "you die" style effect) N2.

Plus I'm going to remind everybody that I used my truth detection ability today on TDS' statement of "I have a role that means nobody can win"(or whatever it was called). It came up true. Unfortunately.
~~~
FoU What're your thoughts on why you're revealing this ON DAY 1 in the whole context of this game?
Why are you revealing you having a truth detection thingy in a statement that just gives out the fact that you have one rather than actually confirming TDS' idea? {Contextually inefficient :V}
Oh hello.
1. "Him stopping peeps from winning is paramount importance for scum BEFORE town...so why the curiosity"... explain this, please- I don't quite see why...
2. "Why are you revealing you have a truth detection thingy"... I was just bringing it up again. I already did so earlier. And I'm not so sure if it's completely confirming TDS' mass win jamming anymore... hector13 pointed out that the first part of the post in which TDS claimed his win jammer role contained a phrase that could have made my scan see it as true and not false... so I'm not so sure about that anymore.
3. So why am I revealing my truth teller ability day one? Because I believe it's useful for us to know about it. I'll be able to use it once per day, barring interference. With proper phrasing, that's an inspection that isn't messed with by several sorts of abilities(miller, godfather, whatnot). Plus claim confirmation... that could make all the difference.
~~~
Vote for me, let's see what happens.
I have no vote manipulation powers. Do you?
I'll support the idea that this sounds slightly suspicious. TolyK, are you a Survivor?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TheBiggerFish on February 08, 2016, 10:02:25 am
((FoU, think a second...))
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: origamiscienceguy on February 08, 2016, 10:03:53 am
((FoU, think a second...))
What's that supposed to mean?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Shakerag on February 08, 2016, 10:06:00 am
((FoU, think a second...))
What's that supposed to mean?
I believe that is a polite way for TheBiggerFish to call FallacyofUrist an idiot.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 08, 2016, 10:25:17 am
No, I'm not a survivor. I am Town, and I am also probably not actually TolyK, which is the feeling I'm getting from a role description. (This doesn't activate any ability, I have no posting restriction, etc).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: origamiscienceguy on February 08, 2016, 10:35:32 am
What if there is no evil scum team, and it is only people with "you can't win until this:" or "nobody can win until this:" kind of things.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: origamiscienceguy on February 08, 2016, 10:49:25 am
Let's see.

Everybody, do you have a role that prevents you from winning unless a certain condition is met? You don't have to say what the condition is.

I do not, but It is possible that TDS is also blocking.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 08, 2016, 11:22:37 am
Tolyk: Going for an 'everyone wins' is kinda... ambitious, don't you think?
No, I think it fits fine in any bastard game. There are some in which this is impossible, but this is a setup where it seems completely possible.

Everybody, do you have a role that prevents you from winning unless a certain condition is met? You don't have to say what the condition is.
No, I don't have any role that prevents anyone winning. Well, except possibly the mafia, currently, but that can actually change. Hence the whole "everyone wins" bit.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Teneb on February 08, 2016, 11:29:39 am
Everybody, do you have a role that prevents you from winning unless a certain condition is met? You don't have to say what the condition is.
I already stated this twice, but again since people can't seem to remember: I am town. I can only win while dead. I can only die if I win. This does not affect anyone but myself and anti-town players.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: Shakerag on February 08, 2016, 12:34:36 pm
Origamiscienceguy:
Let's see.

Everybody, do you have a role that prevents you from winning unless a certain condition is met? You don't have to say what the condition is.

I do not, but It is possible that TDS is also blocking.
I have a role with an auto that prevents me from winning as long as I have the role.  However, I can get rid of it fairly easily since I have another role that has abilities powered by sacrificing roles I have. 
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 08, 2016, 12:38:26 pm
Everybody, do you have a role that prevents you from winning unless a certain condition is met? You don't have to say what the condition is.

Yes. I have in fact lost the game already (and so have all of you! hohohoho /stupid reference)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: flabort on February 08, 2016, 12:53:52 pm
Quote from: Ragshake
Tolyk: Why... what was the point of that last post? What would happen if you were to be lynched?
I meant for ONE person to vote for me, not everyone. :P
On that note, though, the lynch would fail.
Eheh. I think I know who that person is... :D Nope. Not gonna just because you asked. I'm not some do-gooder who does what people ask of him.

Everybody, do you have a role that prevents you from winning unless a certain condition is met? You don't have to say what the condition is.

Yes. I have in fact lost the game already (and so have all of you! hohohoho /stupid reference)
Hohohohector, that's not funny.

((Thanks Tiruin, copy-paste error there, fixed this time 'round))

Votecount
Oragamiscienceguy: Tiruin
FallacyofUrist:
Tawarochir:
TheDarkStar: Fallacy of Urist, Notquitethere, OrigamiScienceGuy, OrigamiScienceGuy, OrigamiScienceGuy, Teneb, Solid Snake, Solid Snake, Solid Snake, Solid Snake
Hector13: Ragshake
The Moonlit Shadow: TolyK
Tiruin:
4maskwolf:
Notquitethere:
Shakerag:
Teneb:
TolyK (I):
Shakerag's Evil Twin:
A Tumbling Tumbleweed:

Not voting: TheDarkStar, Tawarochir, The Moonlit Shadow, The Moonlit Shadow, 4maskwolf, Shakerag, Hector13

TolyK has been given an Infraction as a gift from someone!

The day ends in ~4-5 hours
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 08, 2016, 01:04:21 pm
Er... Solid Snake really doesn't like TDS, apparently.

Evidently he's no Big Boss.

Spoiler (click to show/hide)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 08, 2016, 01:07:28 pm
Woah, for me? Thank you. <3
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: hector13 on February 08, 2016, 02:09:07 pm
At least we'll find out if he's telling the truth about being immune to a lynch.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: FallacyofUrist on February 08, 2016, 03:18:20 pm
True that.
~~~
Of course, if he does actually have the power of Orden... he can't negate the Solid Snake clones' votes, but he can switch our votes to somebody else...
~~~
It occurs to me that he could be scum fake claiming a box of orden that one of his buddies has...
~~~
TolyK got an Infraction as a power result(or that's what it appears to be)... welp.
~~~
Thus is this game, yeh?
~~~
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: TolyK on February 08, 2016, 05:10:03 pm
Yeah, I don't believe I have done anything bad, except (for example) asking to be pm'd... :P

Either way, the extra votes are from some bs ability that people obviously haven't claimed. But they're voting for TDS, so I'm guessing people want to lynch him from all angles. Hmm.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: A Death this early?!
Post by: flabort on February 08, 2016, 05:16:40 pm
No extensions have been used
Day End Votes
Oragamiscienceguy: 1
TheDarkStar: 8
Hector13: 1
TheMoonlitShadow: 1
Anyone Else: 0

Lurking Infractions
None. 4mask just barely avoids getting one.

Day 1 ends
A large gang of chosen mortals gathers around TheDarkStar wielding their divine powers; he is brought to the back of the ship, forceably being shoved, and pushed off the edge. He just floats there, instead of falling towards the black hole that it has become apparent the vessel is in stable orbit around. He just flies around avoiding the mob until everyone agrees not to lynch him and go do other things for a while.
No lynch has occurred

Night 1 begins, and will end Wednesday
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 1: That balances out.
Post by: flabort on February 10, 2016, 05:07:31 pm
Processing night actions.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 1: That balances out.
Post by: flabort on February 10, 2016, 05:49:34 pm
Sending PMs, don't respond until the day-start has been posted.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 2: Dayskipping Shit
Post by: flabort on February 10, 2016, 06:04:09 pm
The passage of time on a time-traveling vessel was weird. No sooner than everyone had disbanded then it seemed like everyone was back together for another meeting. Except two members were missing. Notquitethere was found with a bullet through their skull, and there was evidence that a plant had been smashed to bits. The Tumbleweed let out a little gasp seeing that. And finally in his bed Hector13 was found, a gaping cavity in his chest where his lungs were.

Notquitethere has died. He was Mafia
Spoiler (click to show/hide)
The Tumbling Tumbleweed has died. The Tumbling Tumbleweed has come back to life.
Hector13 has died. He was an Outsider.
Spoiler (click to show/hide)
The spectator nightkill has failed.
Deus Asmoth has come back to life.

Day 2 Begins... And ends!
In mourning for the last emperor of Brazil, the meeting is cut short and everyone disbanded once more.
Night 2 Begins
The night will end ~3-4 PM on Friday.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 2: Dayskipping Shit
Post by: flabort on February 12, 2016, 05:05:53 pm
Processing the night, as usual no posts until I'm finished. I will be sending out PMs as they are done, so expect a small delay.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 2: Dayskipping Shit
Post by: flabort on February 12, 2016, 05:39:25 pm
Much is quite, until the honking of a loud truck is heard within the vessel. Investigating the source of the sound, it is discovered that two portals are rapidly closing, and there are skid marks between them. Also between them is FallacyofUrist, squashed flat by the lorry that passed through here.

FallacyofUrist has died. He was Town.
Hector13 has come back to life!
The spectator kill was redirected! Then it got changed into a protection! The target was protected.

Night 2 Ends, And Day 3 Begins

Votecount
Oragamiscienceguy:
FallacyofUrist:
Tawarochir:
TheDarkStar:
Hector13:
The Moonlit Shadow:
Tiruin:
4maskwolf:
Shakerag:
Teneb:
TolyK (I):
Deus Asmoth:
Shakerag's Evil Twin:
A Tumbling Tumbleweed:

Not voting: TheDarkStar, Tawarochir, The Moonlit Shadow, The Moonlit Shadow, 4maskwolf, Shakerag, Hector13, TolyK,  OrigamiScienceGuy, OrigamiScienceGuy, OrigamiScienceGuy, Teneb, Tiruin, Ragshake

Day will end Tuesday.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Shakerag on February 12, 2016, 05:45:06 pm
Eat me, spectators.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 12, 2016, 05:46:20 pm
Forgot Fallacy's Roleflip:
Spoiler (click to show/hide)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: origamiscienceguy on February 12, 2016, 05:52:58 pm
So, it looks like we have a ressurector dude. Welcome back Deus Asmoth and Hector13.

Also, Ragshake is one of Hector's roles. Good to know I guess?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 12, 2016, 06:16:17 pm
Too bad the resurrection doesn't make it get to Fu- rance.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Shakerag on February 12, 2016, 06:22:31 pm
Eat me, spectators.
Scratch that; reading comprehension is hard.

Eat me, redirector.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Teneb on February 12, 2016, 06:24:04 pm
So, it looks like we have a ressurector dude. Welcome back Deus Asmoth and Hector13.
DA is only reviving the next day, if I recall.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 12, 2016, 06:40:48 pm
Quote from: Ragshake
So, it looks like we have a ressurector dude. Welcome back Deus Asmoth and Hector13.
DA is only reviving the next day, if I recall.
He's alive, you numb-ass! Check the vote-count. Seriously. Ugh.

Here's something fun: It's called Spin the Wheel of Idiots! You roll a random number, and I vote someone based on it! Hahahah!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Deus Asmoth on February 12, 2016, 06:44:05 pm
No, I'm alive now. What is dead may never die and all that. We can probably rule out NQT's role being the resurrecting one, at least. I doubt there's a role that specifically needs me and hector dead to win.

Anyway, D1 thoughts from a dead guy:
- Two boxes are open, presumably Tolyk's kills everyone unless each box is actually a random result.
- Two post restrictions as far as I can see, nothing too severe.
- Hardly anyone actually had any interaction with NQT during D1 (He initiated interaction with TDS and 4mask, Tiruin asked him a question).
- Opening boxes with one in three chances to kill you is a poor idea.

Ragshake: 13
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 12, 2016, 06:46:53 pm
Quote from: Ragshake
Ragshake: 13
Tada! The wheel spins 13 times and lands on... Hector!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: origamiscienceguy on February 12, 2016, 07:03:00 pm
Also, I am sorry about Ragshake, Hector.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: FallacyofUrist on February 12, 2016, 07:04:36 pm
What ho. I have been slain.
Somebody bring me back.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 12, 2016, 07:20:36 pm
What ho. I have been slain.
Somebody bring me back.

Only if you give me back my lungs.

Also, I am sorry about Ragshake, Hector.

Aye, well. You're not the only one.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 12, 2016, 10:48:24 pm
Greetings and Salutations.

My apologies for my non presence during the events of D1, X-Com 2 came out on Friday and I spent most of the weekend completing my first run-through.  With that out of my system, I will be able to devote more time to this game.

As I understand it, we tried to lynch a claimed invincible, a mafia and the outsider that causes the nuisance player died the first night, then said outsider came back to life and a townie died the next night after the day had been skipped due to said outsider.  Is this accurate?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 12, 2016, 11:00:34 pm
Yes, that is accurate.
Also, I must say that I'm glad to not be the only one to be terribly annoyed. :p
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 12, 2016, 11:21:30 pm
Apparently FoU forgot he had to dodge, judging by the death text in the opening post.

So... Anyone got any useful information, new roles, or and sense of what to do next?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Deus Asmoth on February 12, 2016, 11:55:01 pm
I mean... we know that hector isn't town, so lynching him again is always an option I guess. A better use of our time might be figuring out who keeps bringing people back to life though, since bringing back a third party doesn't seem like something town would do unless they have to use that power every night.

hector, what's your win condition?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 13, 2016, 12:09:54 am
Make Ragshake go away.

You can lynch me again, but it'd trigger Pedro II again: skip a day phase, and I'd not be out the game for the cycle after that either. If you want to waste a lynch and know you're not hitting scum though, fire away bro.

We might not necessarily be getting resurrected by a player. Could be Ragshake. Might also be an auto that someone has, or any other number of things.

I'm also something of a benign third party, I don't have to kill any townies or anything like that, so - if it is a player doing it - it's not necessarily a scummy thing either. Perhaps they just have to res a particular number of players?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: origamiscienceguy on February 13, 2016, 12:11:17 am
So Hector's win condition is completely unrelated to towns. I don't think it is worth it to waste a lynch on him.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 2: Dayskipping Shit
Post by: flabort on February 13, 2016, 12:43:58 am

Votecount
Oragamiscienceguy:
Tawarochir:
TheDarkStar:
Hector13: Ragshake
The Moonlit Shadow:
Tiruin:
4maskwolf:
Shakerag:
Teneb:
TolyK (II):
Deus Asmoth:
Shakerag's Evil Twin:
A Tumbling Tumbleweed:

Not voting: TheDarkStar, Tawarochir, The Moonlit Shadow, The Moonlit Shadow, 4maskwolf, Shakerag, Hector13, TolyK,  OrigamiScienceGuy, OrigamiScienceGuy, OrigamiScienceGuy, Teneb, Tiruin, Deus Asmoth

((Corrected a couple mistakes here))
TolyK has been gifted a Second Infraction! His powers will not function until the start of Day 4.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 13, 2016, 06:35:48 am
Well, that's annoying, to say the least. I wish I could sell these. At least I'm TolyK II. :D

...

Hmm. I know approximately who isn't a dick. But. I'm guessing there's kinda a way around this? I can't do anything but talk (not even vote), atm, unless Flabort tells me otherwise. So... whoo?

Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 13, 2016, 12:59:25 pm
Hmm. I know approximately who isn't a dick. But. I'm guessing there's kinda a way around this? I can't do anything but talk (not even vote), atm, unless Flabort tells me otherwise. So... whoo?
Your powers and autos don't work. The infraction system does not cancel your ability to vote.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 13, 2016, 02:23:04 pm
Well, there's a positive side to it, I guess. You can easily kill me now, though.

The DF rules role is no longer alive, though, so the rules are out of play, right?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 13, 2016, 02:25:50 pm
Either way, I'm pretty sure we have anti-Town players other than the mafia, because I doubt someone would be going after me that hard if they were town + I can technically talk with the mafia (NQT flipped, so I know at least one :p).

Now. Everyone: Who has any information from the last two nights they would like to make public?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 13, 2016, 03:39:50 pm
I have some information to share, as point of fact.

A Tumbling Tumbleweed is a town-ally and the third third-party (the first two are hector and ragshake, as outsiders)

There are two remaining mafia, after NQT's death.

There is one cult member, which has weirdly not changed since D1, so either they can't convert or they haven't yet.

All other players are town.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Deus Asmoth on February 13, 2016, 05:04:22 pm
How did you find all this out?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 13, 2016, 07:11:10 pm
Why do you think someone who is not town is the one giving you the infractions, Tolyk?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Teneb on February 13, 2016, 07:56:48 pm
Either way, I'm pretty sure we have anti-Town players other than the mafia, because I doubt someone would be going after me that hard if they were town + I can technically talk with the mafia (NQT flipped, so I know at least one :p).

Now. Everyone: Who has any information from the last two nights they would like to make public?
As Hector pointed out, there is no reason for town to believe you are town. They could think you are scum or another third party (since both the infraction-gift and your post were before 4maskwolf gave us the numbers (I am inclined to believe them).

Care to give us details on how you can converse with the scum?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: origamiscienceguy on February 13, 2016, 08:16:12 pm
I have some information: Someone loaned me an ability and took one of mine with it. It's not a big issue since I never really plan on using either.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 13, 2016, 11:48:21 pm
How did you find all this out?
How do you think, Webby?  I have a role that tells me this.  Every phase I get a list of all alignments in the game.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 14, 2016, 12:05:44 am
Oh, and a quick note before somebody tries to truth-inspect what I said before: one of my roles makes it so that everything I say, truthful or not, appears as a lie.  The benefit I get from it is sweet enough to make up for it, but the truth of the any statement I make cannot be accurately determined.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 14, 2016, 12:34:32 am
Quote from: Ragshake
InB4 that very statement reads as a lie. :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 14, 2016, 02:19:06 am
How did you find all this out?
How do you think, Webby?  I have a role that tells me this.  Every phase I get a list of all alignments in the game.

4mask Does that role take into account disguises or other alignment concealing things like that?

Does it have Ragshake's alignment?

Byraway, 'cause just so I don't forget, one of the roles I submitted was the word "Machiavellian" so... Could be an awful thing for us, could be good, depending on quite how Machiavellian flabort decided to be.

Also Teneb, what makes you believe 4mask's numbers? Just because they make sense?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 14, 2016, 02:21:12 am
How did you find all this out?
How do you think, Webby?  I have a role that tells me this.  Every phase I get a list of all alignments in the game.

4mask Does that role take into account disguises or other alignment concealing things like that?

Does it have Ragshake's alignment?

Byraway, 'cause just so I don't forget, one of the roles I submitted was the word "Machiavellian" so... Could be an awful thing for us, could be good, depending on quite how Machiavellian flabort decided to be.
Unknown, but as it does not say it does it is likely it does not.  Ragshake's alignment is an educated guess from the wincon for Ragshake given in your own role.  Tumbling Tumbleweed I know because I also have an inspect.  Machiavellian is the role that means everything I say looks like lies, fyi.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 14, 2016, 06:03:20 am
Why do you think someone who is not town is the one giving you the infractions, Tolyk?
Either way, I'm pretty sure we have anti-Town players other than the mafia, because I doubt someone would be going after me that hard if they were town + I can technically talk with the mafia (NQT flipped, so I know at least one :p).

Now. Everyone: Who has any information from the last two nights they would like to make public?
As Hector pointed out, there is no reason for town to believe you are town. They could think you are scum or another third party (since both the infraction-gift and your post were before 4maskwolf gave us the numbers (I am inclined to believe them).

Care to give us details on how you can converse with the scum?
True... It's possible for a town actor to want to lock me out of using my claimed masskill, as a sustained roleblock, but the way it's escalating it's looking like someone just wants me modkilled. I have 3 (!) of the same roles that block my other roles, as well as 2 infractions, so I can't do anything at all, except vote and die.
I can talk with NQT, since I've made a topic between him and me, though the mafia is obviously reluctant to tell me much at all (I don't blame them :P).

TBH, at this point, I feel nearly useless for the next 4 phases. Good job, whoever did that.  ::)

PPE: Though I suppose it could be someone's role initially that they passed to me to actually win themselves, but they could've just let me pass them on to the dead person with the role. I hope everyone knows you can target dead people, right?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 14, 2016, 06:07:27 am
I have some information to share, as point of fact.

A Tumbling Tumbleweed is a town-ally and the third third-party (the first two are hector and ragshake, as outsiders)

There are two remaining mafia, after NQT's death.

There is one cult member, which has weirdly not changed since D1, so either they can't convert or they haven't yet.

All other players are town.
Aha, so cult leader, by your words. Don't be surprised if I end up as a cult member as well (though I have... tricks up my sleeve... if I get to use them  :-\), if this crap is a slowed conversion.

Inspections on me turn into a random alignment, so this could also be the case, however someone (TDS, right?) claimed an "accurate inspection for everyone" role.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TheDarkStar on February 14, 2016, 08:25:33 am
(TDS, right?) claimed an "accurate inspection for everyone" role.

No, it just forces roleflips to be accurate.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Teneb on February 14, 2016, 09:31:36 am
Also Teneb, what makes you believe 4mask's numbers? Just because they make sense?
The numbers match the number of players we have, and make sense from a balance standpoint. Of course this doesn't mean I think 4maskwolf is immediately town for this information, but I am inclined to believe the information.

I hope everyone knows you can target dead people, right?
Can we? I see nothing in the rules, though I've already proven my ability to overlook things at the start of this Day.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 14, 2016, 09:59:40 am
I have successfully made dialogs (quicktopics) with dead people (using powers, of course), so yes, you can.
You can even give away or steal roles from dead people.

Also Teneb, what makes you believe 4mask's numbers? Just because they make sense?
The numbers match the number of players we have, and make sense from a balance standpoint. Of course this doesn't mean I think 4maskwolf is immediately town for this information, but I am inclined to believe the information.
All other players are town.
:P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 14, 2016, 03:50:58 pm
I have some information to share, as point of fact.

A Tumbling Tumbleweed is a town-ally and the third third-party (the first two are hector and ragshake, as outsiders)

There are two remaining mafia, after NQT's death.

There is one cult member, which has weirdly not changed since D1, so either they can't convert or they haven't yet.

All other players are town.
Aha, so cult leader, by your words. Don't be surprised if I end up as a cult member as well (though I have... tricks up my sleeve... if I get to use them  :-\), if this crap is a slowed conversion.

Inspections on me turn into a random alignment, so this could also be the case, however someone (TDS, right?) claimed an "accurate inspection for everyone" role.
My general ability to know the alignment list is not an inspection, however.  As far as I can tell from the ability's description, inspection fuckery will not affect my ability to determine the truth.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Shakerag on February 15, 2016, 12:14:26 am
Happy Valentine's Day.  Why are you playing mafia?

Also, you all can feel free to take tomorrow off; it's my birthday.  At the very least, I'm taking it off. 

Also also, I now meet the minimum legal requirements to be the president of the US.  Vote Shakerag in 2020!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Shakerag on February 15, 2016, 12:27:21 am
Quote from: Ragshake
So, it looks like we have a ressurector dude. Welcome back Deus Asmoth and Hector13.
DA is only reviving the next day, if I recall.
He's alive, you numb-ass! Check the vote-count. Seriously. Ugh.

Here's something fun: It's called Spin the Wheel of Idiots! You roll a random number, and I vote someone based on it! Hahahah!
I <3 you, Ragshake.  Also, the random number I ended up rolling was Graham's number. (https://en.wikipedia.org/wiki/Graham's_number)


TolyK:
Either way, I'm pretty sure we have anti-Town players other than the mafia, because I doubt someone would be going after me that hard if they were town + I can technically talk with the mafia (NQT flipped, so I know at least one :p).

Now. Everyone: Who has any information from the last two nights they would like to make public?
I have information that I would like to make public ... possibly.  I performed both a watch and a track on N1 and N2.  Obviously, I can use this information to fact-check some other players' stories.  For now, I will confirm that 4mask visited the tumbleweed N2. 


Quote from: Ragshake
InB4 that very statement reads as a lie. :P
Totes.


Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TheBiggerFish on February 15, 2016, 01:08:34 am
((Now planning on submitting Shakerag 2020 to the next BYOR...))
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 15, 2016, 01:18:16 am
Quote from: Rashake
Quote from: Ragshake
So, it looks like we have a ressurector dude. Welcome back Deus Asmoth and Hector13.
DA is only reviving the next day, if I recall.
He's alive, you numb-ass! Check the vote-count. Seriously. Ugh.

Here's something fun: It's called Spin the Wheel of Idiots! You roll a random number, and I vote someone based on it! Hahahah!
I <3 you, Ragshake.  Also, the random number I ended up rolling was Graham's number. (https://en.wikipedia.org/wiki/Graham's_number)

The wheel keeps spinning and spinning... Wow. Guess I'll have to use my other day ability and vote all the idiots.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TheBiggerFish on February 15, 2016, 01:28:03 am
((Huuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu?))
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 15, 2016, 03:41:01 am
Time to ask for a votecount, I guess. :3

Currently voting for TDS cuz why not he ain't gonna die.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TheDarkStar on February 15, 2016, 06:51:37 am
Time to ask for a votecount, I guess. :3

Currently voting for TDS cuz why not he ain't gonna die.

But isn't this a waste of a lynch?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Teneb on February 15, 2016, 06:52:44 am
Currently voting for TDS cuz why not he ain't gonna die.
So you are willing to throw away your vote? That's some top-notch town play, TolyK.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 15, 2016, 06:57:47 am
What.
First off, I'm not even sure I *have* a vote at this point. This is to test that + see if Ragshake reacts. TDS is currently the safest vote, specifically because he wouldn't die.
However,
Currently voting for TDS cuz why not he ain't gonna die.
So you are willing to throw away your vote? That's some top-notch town play, TolyK.
your willingness to lynch me from *that* post is quite concerning, to be at least.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 15, 2016, 11:06:37 am
For the last time, I'm not trying to lynch someone who can't be lynched. I'm not advocating anything at all. If you say otherwise, please quote where I say that. I am merely doing a safe test vote. Yes, I know that I probably can vote, but:
- I'm making sure I can actually vote and it shows up in the count
- I want to see if Ragshake does anything based on votes.

There's also this thing... who to vote for, then? Myself? :p (This line is not serious at all. I'm not actually asking who to vote for, just noting that we have barely any information on alignments and factions).

Let me remind you:
Quote from: Rashake
Guess I'll have to use my other day ability and vote all the idiots.
We still have no votecount. Nobody knows what happened, yet, so voting for someone who can't die stops some shenanigans from occurring. You folks also realize we have a chat between TDS, DA and me, right? And NQT, in a different one, as talk with the mafia. I'd prefer that nothing shocking happens while trying to piece stuff together (I haven't revealed some info from both chats, mostly because I suspect my blocker to be not very nice).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Deus Asmoth on February 15, 2016, 11:39:59 am
Tolyk, why would the town let a third party player that's admitted to being in communication with the mafia live?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 15, 2016, 12:32:32 pm
... I'm not a third party, I am town. That's why, I guess? :P

I've been trying to go for an everyone-wins thing, but I have the town wincon.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Teneb on February 15, 2016, 12:34:16 pm
TolyK: Did you set up your private chat with NQT before or after his death?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 15, 2016, 12:38:20 pm
We still have no votecount.
In a minute.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 2: Dayskipping Shit
Post by: flabort on February 15, 2016, 12:49:23 pm
Votecount
Oragamiscienceguy: (Ragshake)
Tawarochir: (Ragshake)
TheDarkStar: TolyK, Ragshake
Hector13:  (Ragshake)
The Moonlit Shadow:  (Ragshake)
Tiruin: (Ragshake)
4maskwolf: (Ragshake)
Shakerag: (Ragshake)
Teneb: (Ragshake)
TolyK (II):  Teneb, The Moonlit Shadow, Ragshake, Ragshake
Deus Asmoth: (Ragshake)
Shakerag's Evil Twin: (Ragshake)
A Tumbling Tumbleweed: (Ragshake)

Not voting: TheDarkStar, Tawarochir, The Moonlit Shadow,  4maskwolf, Shakerag, Hector13, OrigamiScienceGuy, OrigamiScienceGuy, OrigamiScienceGuy, Tiruin, Deus Asmoth
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 15, 2016, 12:54:16 pm
So... what are the grey ones in parentheses, flabsy?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 15, 2016, 12:56:55 pm
So... what are the grey ones in parentheses, flabsy?
Going out on a limb here, I'd say they Ragshake's ability allows him to place a vote on everyone, but that vote doesn't take affect unless that person already has another vote on them.  Notice how the two people where Ragshake's vote is not greyed out are TDS and TolyK, who are the only two players with other votes on them.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 15, 2016, 01:00:04 pm
Well, there's one way to test that...

Shakerag's Evil Twin, Ragshake
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 15, 2016, 01:01:05 pm
Well, there's one way to test that...

Shakerag's Evil Twin, Ragshake
origamiscienceguy

Votecount request
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 15, 2016, 01:14:18 pm
TolyK: Did you set up your private chat with NQT before or after his death?
After. If you remember, I had asked to be contacted by them, but they didn't, so I called him instead. :P

That's actually an interesting idea.
Shakerag's Evil Twin, Shakerag, if you may.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 1: Adrift in the void
Post by: 4maskwolf on February 15, 2016, 01:17:45 pm
TolyK: How in all flavor of damnation did you discern the latter three points in the below quote.  I am particularly interested in your declaration that there is "possibly a cult" and "no SK" long before information was revealed to indicate that.

Alright, what I see from information so far:

- 3+ people have boxes of Orden.
- We have an everyone-wins scenario, but not on the first day. It probably involves TDS killing himself.
- Shakerag's twin probably steals roles.
- We have a mafia, no SK (by the looks of it), and possibly a cult. At least based on "no double teams", which could be broken here.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 15, 2016, 01:48:33 pm
1st point is obvious.
2nd point is derived from the fact that this is a bastard game, and usually they work that way. Given my role this is not an unlikely possibility, since I can help with coordination.
3rd point ended up not being true, as far as I (and the public) know.

Ah, the 4th point.
I have a direct reference to the mafia in my role, which is why I knew there was indeed a mafia team.
The "No SK" was because it's unlikely there would be 2 serial killers, and my role references turning a person into a serial killer.
The "possibly cult" was derived from there being not enough anti-town roles in a bastard game. I have nothing referencing a cult specifically, but it was an educated guess. (Actually, I could potentially be inspected as Cult, SK, Mafia, Outsider, Town, etc. as a "random alignment", but that's from a question to Flabort, not in my role itself.)



Hey, I have an idea. Since none of my abilities work, inspecting me should lead to a correct result. Plus, I could set aside a post to truth-check, detailing much (but not all) of what I know.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 2: Dayskipping Shit
Post by: flabort on February 15, 2016, 01:56:51 pm
Votecount
Oragamiscienceguy: 4maskwolf, Ragshake
Tawarochir: (Ragshake)
TheDarkStar: TolyK, Ragshake
Hector13:  (Ragshake)
The Moonlit Shadow:  (Ragshake)
Tiruin: (Ragshake)
4maskwolf: (Ragshake)
Shakerag: (Ragshake)
Teneb: (Ragshake)
TolyK (II):  Teneb, The Moonlit Shadow, Ragshake, Ragshake
Deus Asmoth: (Ragshake)
Shakerag's Evil Twin: Hector13, Ragshake
A Tumbling Tumbleweed: (Ragshake)

Not voting: TheDarkStar, Tawarochir, The Moonlit Shadow,   Shakerag,  OrigamiScienceGuy, OrigamiScienceGuy, OrigamiScienceGuy, Tiruin, Deus Asmoth

TolyK: Did you set up your private chat with NQT before or after his death?
After. If you remember, I had asked to be contacted by them, but they didn't, so I called him instead. :P

That's actually an interesting idea.
Shakerag's Evil Twin, Shakerag, if you may.
Er... is that Shakerag or Ragshake?

Quote from: Ragshake
Heh. You think you're clever. RagVote is much more than just duplicating votes.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 2: Dayskipping Shit
Post by: TheDarkStar on February 15, 2016, 01:58:48 pm
Quote from: Ragshake
Heh. You think you're clever. RagVote is much more than just duplicating votes.

Shakerag's Evil Twin, Ragshake
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: origamiscienceguy on February 15, 2016, 02:08:02 pm
Hector: Do you have any more information about Ragshake that didn't appear in your death-flip?

Ragshake x3
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 15, 2016, 02:10:15 pm
I tried to inspect him with the "Guess Who?" role, and I wasn't able to, though I can confirm 4mask's revelation that Tumbleweed is a Town-Ally, as that's the result I got instead.

Perhaps there's a connection between the two NPCs?

I'd also rather you guys didn't kill him. Flabsy confirmed there is a way to get him out the game, I just don't know what that is. I can stop Ragshake using powers with one of my abilities, and also stop him voting, though that might be a bit late...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: origamiscienceguy on February 15, 2016, 02:24:57 pm
Well, he votes for everybody, so it actually shouldn't make any difference.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 15, 2016, 02:39:51 pm
Ragshake, not Shakerag, phone auto-correct.  :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Teneb on February 15, 2016, 04:44:53 pm
TolyK: Did you set up your private chat with NQT before or after his death?
After. If you remember, I had asked to be contacted by them, but they didn't, so I called him instead. :P
Why would you even want to set up a chat with a known mafia?

Anyway, Ragshake. This should be interesting.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 15, 2016, 04:48:13 pm
TolyK: Did you set up your private chat with NQT before or after his death?
After. If you remember, I had asked to be contacted by them, but they didn't, so I called him instead. :P
Why would you even want to set up a chat with a known mafia?
To be able to ask for some information that the mafia members are willing to give up, but not to everyone/not publicly. Depending on how Ragshake-lynching goes (and if I don't die...) I might have a plan for D4/D5.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tawa on February 15, 2016, 05:21:13 pm
*Tawarochir fists*

RagshakeWas Here

Sorry I haven't bee been a bit occupied. If I'm still alive tomorrow I'll post my oo far. :v
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tawa on February 15, 2016, 08:59:15 pm
Oh, screw you Ragshake.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: origamiscienceguy on February 15, 2016, 09:21:59 pm
Is Flabort asking Meph to edit posts? Or is he asking Tawochir to edit it?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TheDarkStar on February 15, 2016, 09:41:50 pm
It's not me.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 15, 2016, 09:48:39 pm
Ragshake has post editing powers, I'm reasonably sure.

I also don't really want to be lynching Ragshake, for (hopefully obvious) selfish reasons. Perhaps we can lynch Tumbleweed instead? Or maybe we need to kill them both at the same time to get rid of them...

Anyway, I'll stop Raggy shaking things up for the rest of the day.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: origamiscienceguy on February 15, 2016, 10:14:44 pm
Why haven't you stopped him earlie?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 15, 2016, 10:21:28 pm
Quote from: Ragshake
It's not me.
Oh, but you should. It's so much fun. :P
I urge you. Take your revenge out on me. JOIN THE DARK SIDE! AHAHAHAHAHAHAHAHAAAAAAH!

Anyway, I'll stop Raggy shaking things up for the rest of the day.
And how will you do that? Blocking me? I've already USED my actions, you're TOO LATE! Eheheh.
Oh; I don't have to spread my votes evenly, I just said "all the idiots" and that's how flabort spread them, BTW. RagVote just gives me a vote for each vote already placed; I think the grey was because he was confused. Honestly, he's in a totally separate state of mind between NPC actions and processing actual actions; someone should check him into a shrink.
Hey! Not fair. Just because I tap into my inner asshole to write for you doesn't mean I'm crazy!
I take it that's not exactly how you wanted your votes placed, then. Fine. I'm leaving them as is and putting any extras into the not voting column, you fine with that?
Quote from: Ragshake
*sticks out tongue*
Jerk.

Anyways...
Votecount
Oragamiscienceguy: 4maskwolf, Ragshake
Tawarochir:
TheDarkStar: Ragshake
Hector13:
The Moonlit Shadow: 
Tiruin:
4maskwolf:
Shakerag:
Teneb:
TolyK (II):  The Moonlit Shadow, Ragshake, Ragshake
Deus Asmoth:
Shakerag's Evil Twin: Hector13, Tawarochir, Teneb, TheDarkStar, TolyK, OrigamiScienceGuy, OrigamiScienceGuy, OrigamiScienceGuy, Ragshake
A Tumbling Tumbleweed:

Not voting: Ragshake, Ragshake, The Moonlit Shadow, Shakerag,  Ragshake, Tiruin, Deus Asmoth
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 15, 2016, 10:33:51 pm
Maaaaaaan, stuffs happened! [Also it's my exam week this week until Friday O_O, so BUSYNESS INTENSIFIES]

THIS is important because it made me mess up in D1! I was the one who Solid Snake'd TDS >_> (I misread my ability and thought it 'adds a vote' instead of what happened back there).
Since I'm claiming it and someone sent in that role anyway, it's continued below.

Alright, so here're some claims I've to forward--I've that Solid Snake role which I used D1/N2. I got blocked N2 because somebody threw a crowbar at me :V and stuck me in the closet (har har, I'm in the closet. AGAIN[/OOC] ;V)

I'm also busy reading up all the what the fish happened here because BUSY.



On my reads list because raisins, everyone is nominally gray. TolyK is of significant mention because I thought he was town; I used a TRACK on him yesternight but then crowbar happened. Hilariously, I misread that one TOO >_> [In which it reads my TARGET is notified of everyone visiting them, including MEE. Point was, at that time in my character-state, I felt he was town-ish.]
> TMS is on it for blatant voting and very contrarian-ish moves (though mixed with very reasonable ones); countered because he's a NEWBIE :I [And bastard games do no good for newbies -_-]
> TDS is silly with his 'no u no kill/lynch me'. But being very blatant. He's an anchor for me to check everyone else :v [But SOMEHOW the standard deviation of more than 3 people [which I presume is the Mafia; backed up by Mr. 4maskwolf {who is notorious for making roles that are on the extremes so I do believe his claims as of now-ish} because he's saying there are 3 Mafia :v]
> Stuff's goin' down because I really want to ensure what TolyK will be by killing his face. There's somewhat of a reviver anyway (notme) so eh. And that reviver seems to be playing the middleman by resurrecting everyone-not-mafia. TolyK, I'd like you to tell us all why you're contacting the Mafia and why you're being very open about it...when context provides that you're pretty much speaking about everything-but-nope (http://www.bay12forums.com/smf/index.php?topic=155426.msg6811987#msg6811987). <_< {I may be personally biased because of this attitude}, but dude, I really think you've an ulterior motive. The Mafia is 2+ people! [Presuming mostly a "3"]; it's half of the phone-line-conversation you're doing there. Why did you claim out firsthand that you've a 'power to chat with them' and then leave it hanging there? [as far as skim goes, you didn't expound it--I asked a question about it before]
     - Personal notes tag TOlyK as probable people [revivers] doing so. Will updoot later.
> Have other notes here on Teneb (Hiii Deathsword), Deus Asmoth, and Tawarochir
> My N1 action KILLED THE TUMBLEWEED for some reason, even if it was NOT a kill-action. [It was a one-shot bloody investigate aimed NOT at the tumbleweed >_>]
> Shakerag is being silly and not-really-that-much-scumhunting? [OOC: Yes you're adorable :P]
Eat me, spectators.
Scratch that; reading comprehension is hard.

Eat me, redirector.
This game needs more than this. -_- Side commentary helps nobody unless [ulterior motives//isolated-town-playstyle]


Looking at the bloody votes, why is everyone voting Ragshake?

Maybe y'all are being new :v Or maybe I missed something.
But as a veteran Mafia playerr [wheeee dropping credentials -.-] speaking out of anecdotal evidence:
> NPC/Non-Player Roles or players are directly connected to player's roles. They cannot exist by themselves. As far as I know. But (personal/experiential) reasoning dictates that kind of existence of added NPCs.3

Gonna shotgun post here because my eyes are skimming every page and I'm tired but don't want to get an infraction for 'not being present'. (Though I do figure that 'lurker infraction' means 'not present for a whole cycle', irrelevant of IRL days) <_<

Spoiler: To Flabort (click to show/hide)



No, I'm alive now. What is dead may never die and all that. We can probably rule out NQT's role being the resurrecting one, at least. I doubt there's a role that specifically needs me and hector dead to win.

Anyway, D1 thoughts from a dead guy:
- Two boxes are open, presumably Tolyk's kills everyone unless each box is actually a random result.
- Two post restrictions as far as I can see, nothing too severe.
- Hardly anyone actually had any interaction with NQT during D1 (He initiated interaction with TDS and 4mask, Tiruin asked him a question).
- Opening boxes with one in three chances to kill you is a poor idea.

Ragshake: 13
Since you're alive, can you submit a dissertation please tell why you bothered to open it?
Also the same point on NQT can be applied to many people here (good show on pointing that out though). Also what post restrictions and who?


What ho. I have been slain.
Somebody bring me back.

Only if you give me back my lungs.
I am a happily paranoid girl :v
And I currently lack the efficiency of wording to ask a query, so here it is blunt and inefficient.
Are you a bloody Organ Harvester-type? (http://www.bay12forums.com/smf/index.php?topic=119678.msg3958427;topicseen#msg3958427)



4maskwolf: You're calling out Webadict because it's something important to your roles, am I mistaken? :v [Seriously miss that dude, RL's been hitting him hard...]

Flabort: Other than the query in the spoiler for you, can I ask you to ask Mephansteras why he has no picture/avatar? :O
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 15, 2016, 10:38:07 pm
Wait, wat. People are all suddenly voting an NPC? Please recall votes and put them on a person--I have already sent in a PM to Flabort that is the equivalent of pressing the Big Red Nuclear Launch Button.

Sorry for the silliness. This is my way of coping with stress of RL and busyness. And not intentionally as a smokescreen, post restriction, or whatever.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 15, 2016, 10:40:10 pm

Spoiler: To Flabort (click to show/hide)
Flabort: Other than the query in the spoiler for you, can I ask you to ask Mephansteras why he has no picture/avatar? :O
Re: Spoiler: Shakerag's Evil Twin
Re: Bold: You can ask me, but I don't feel inclined to do it unless I'm going to PM him for something else (like if someone needs some posts edited by powers).

Event!
TolyK is suddenly shot. Nobody saw the attacker, but luckily TolyK just fainted and fell over. (Ability to vote lost, ability for actions (still) gone).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Deus Asmoth on February 15, 2016, 10:41:51 pm
Tiruin, that didn't feel very nuke-y

Is Flabort asking Meph to edit posts? Or is he asking Tawochir to edit it?
Post says that Meph edited the post.

I tried to inspect him with the "Guess Who?" role, and I wasn't able to, though I can confirm 4mask's revelation that Tumbleweed is a Town-Ally, as that's the result I got instead.

Perhaps there's a connection between the two NPCs?

I'd also rather you guys didn't kill him. Flabsy confirmed there is a way to get him out the game, I just don't know what that is. I can stop Ragshake using powers with one of my abilities, and also stop him voting, though that might be a bit late...
Relevant to this, does anyone have any way of disabling NQT's resurrection ability? It's impossible for us to win unless we can deal with that.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 15, 2016, 10:44:19 pm
Event!
TolyK is suddenly shot. Nobody saw the attacker, but luckily TolyK just fainted and fell over. (Ability to vote lost, ability for actions (still) gone).
...So is there a role that blocks roleflips or is someone protecting TolyK. :v
Because I'm bloody sure that's what's happening now.

Tiruin, that didn't feel very nuke-y
I know right? :V
But what the fish. It seems like NPCs are not considered players I guess. Given the wording of the ability I just used.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: origamiscienceguy on February 15, 2016, 10:55:12 pm
Where did NQT say he had a Resurrection ability?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 15, 2016, 10:57:22 pm
Where did NQT say he had a Resurrection ability?
*rereads* Where did you get that idea? :v
Also it seems nobody is even scumhunting anymore -_- I should've changed my role to 'the role that forces everyone to scumhunt and not rely on their darn roles to play the game'. Grumble grumble.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 2: Dayskipping Shit
Post by: Deus Asmoth on February 15, 2016, 11:03:57 pm
Notquitethere has died. He was Mafia
Mandatory Shakeragian Shenanigans
(Auto) You cannot win while...: If any team or player would win, the first person who died who's living would prevent that victory is resurected. They retain their access to the dead-chat.
(Auto) ...this role is in play: This role functions even if it's owner is dead.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 15, 2016, 11:06:35 pm
Notquitethere has died. He was Mafia
Mandatory Shakeragian Shenanigans
(Auto) You cannot win while...: If any team or player would win, the first person who died who's living would prevent that victory is resurected. They retain their access to the dead-chat.
(Auto) ...this role is in play: This role functions even if it's owner is dead.
...Yes. Either my reading comprehension is broken, or I can't read this right to connect it to:
Where did NQT say he had a Resurrection ability?
That doesn't read as a resurrection ability to me. (especially because the bit there is confusing wording <_>).
Or it's apostrophes in the way?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 15, 2016, 11:11:15 pm
So... what are the grey ones in parentheses, flabsy?
Going out on a limb here, I'd say they Ragshake's ability allows him to place a vote on everyone, but that vote doesn't take affect unless that person already has another vote on them.  Notice how the two people where Ragshake's vote is not greyed out are TDS and TolyK, who are the only two players with other votes on them.
I wonder...
Don't call me Webadict.
4mask (woo, my rare blue 'votes' shine)
Why're you adding to speculation onto an NPC? What do you think about the NPCs present that I believe you have detailed in mention earlier and what is your current goal as of today: Figuring out the NPCs, or Figuring out the players?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 15, 2016, 11:20:38 pm
Why haven't you stopped him earlie?

Been busy today, was using my phone earlier and I don't particularly like trying to trim quotes (I do that so flabsy doesn't have to trawl through either the 80 roles he created or the player list to find me and my abilities) so... I did it later than I really wanted. I'm full of sushi though, so if you have a problem with that, that's just, like, your opinion, man.

What ho. I have been slain.
Somebody bring me back.

Only if you give me back my lungs.
I am a happily paranoid girl :v
And I currently lack the efficiency of wording to ask a query, so here it is blunt and inefficient.
Are you a bloody Organ Harvester-type? (http://www.bay12forums.com/smf/index.php?topic=119678.msg3958427;topicseen#msg3958427)

My role was posted earlier, when I died (http://www.bay12forums.com/smf/index.php?topic=155426.msg6802520#msg6802520). Can't remember if it included the death flavour I was PM'd (PPE: no it didn't) but I was told I woke up without lungs, and I thought FoU might have done it seeing as I always seem to think he sees me as a threat. /narcissus
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 16, 2016, 12:05:03 am
So... what are the grey ones in parentheses, flabsy?
Going out on a limb here, I'd say they Ragshake's ability allows him to place a vote on everyone, but that vote doesn't take affect unless that person already has another vote on them.  Notice how the two people where Ragshake's vote is not greyed out are TDS and TolyK, who are the only two players with other votes on them.
I wonder...
Don't call me Webadict.
4mask (woo, my rare blue 'votes' shine)
Why're you adding to speculation onto an NPC? What do you think about the NPCs present that I believe you have detailed in mention earlier and what is your current goal as of today: Figuring out the NPCs, or Figuring out the players?
Because it costs me nothing to state what I had assumed when I read the votecount?  Am I not allowed to take any amount of time away from reading the players?  Plus, these styles of games aren't won by finding the scum per-se, in my experience, so the day phase becomes less important.  And yes, I did mention what the NPC's alignments are: that doesn't mean I can't comment on what I think of their role powers.

Geez Wuba.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Deus Asmoth on February 16, 2016, 12:07:08 am
Notquitethere has died. He was Mafia
Mandatory Shakeragian Shenanigans
(Auto) You cannot win while...: If any team or player would win, the first person who died who's living would prevent that victory is resurected. They retain their access to the dead-chat.
(Auto) ...this role is in play: This role functions even if it's owner is dead.
...Yes. Either my reading comprehension is broken, or I can't read this right to connect it to:
Where did NQT say he had a Resurrection ability?
That doesn't read as a resurrection ability to me. (especially because the bit there is confusing wording <_>).
Or it's apostrophes in the way?
Essentially, the ability resurrects a person that is dead who would prevent the victory of a faction if they are alive. So if the town is about to win, NQT will be resurrected as he's the first dead mafia.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 16, 2016, 02:19:12 am
Well, that's a lot to happen in one night.
If I was actually shot, then I have no idea why I'm alive - I really should be dead by now. I have an auto that protects me, but it shouldn't be working by now.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 16, 2016, 05:25:21 am
Well, that's a lot to happen in one night.
If I was actually shot, then I have no idea why I'm alive - I really should be dead by now. I have an auto that protects me, but it shouldn't be working by now.
I did that to get your alignment-flip >_> (I mean, the people whose roles DO control the flips are back and revivified). [And rather 'your', but more 'people who are leading being voted' :V)
Also why are you being so blatant -.- It's not something I'm arguing or going against, but...it's messy with my notes, fluctuating you between scum and town :v
Just like every other game. Bluh.

...Maybe this is a bastard mod with revivers once again. In which I am reminded of this nice feat here but am reluctant to link it (http://www.bay12forums.com/smf/index.php?topic=125287.0) (because I messed up in that game :V).

...
...
Flabort: Where is FallacyOfUrist's Roleflip? I flopped to the OP and flopped back into the game in order to write this next paragraph which went "Well we're back to square 1, sans NQT and *checks OP* FallacyOfUrist; we know a bit more about people's ROLEs and ABILITIES but a ton less on scumhunting--and the goings of people now are revolving around abilities and who did wut and "oh you prevent me from winning? Have a vote good sir." which gets answered by "Quite. I shall continue in vague." rather than 'scumhunting'" <_>

Essentially, the ability resurrects a person that is dead who would prevent the victory of a faction if they are alive. So if the town is about to win, NQT will be resurrected as he's the first dead mafia.
...So the only way to win is to have a role which wipes either Autos, or wipes abilities.

Maaaaaan is this feeling like another round of 'Mafia/Town (shouldn't really fight) VERSUS Cult [or whatever]'.
It's like that one game...TolyK and Urist Imiknorris. I remember that one but am forgetting which one <_<
Metaknowledge, hooooo~


I'm tired guys. Thanks for keeping up with my silliness interspaced with my content. I also miss Toaster.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 16, 2016, 06:19:44 am
Hector:
Ragshake has post editing powers, I'm reasonably sure.

I also don't really want to be lynching Ragshake, for (hopefully obvious) selfish reasons. Perhaps we can lynch Tumbleweed instead? Or maybe we need to kill them both at the same time to get rid of them...

Anyway, I'll stop Raggy shaking things up for the rest of the day.
So, uh. Why didn't you stop him earlier, and why do you refer to lynching Tumblewee even though we know he revives? That's bad, based on what everyone's telling me about my vote on TDS.  :P


Tiruin:
THIS is important because it made me mess up in D1! I was the one who Solid Snake'd TDS >_> (I misread my ability and thought it 'adds a vote' instead of what happened back there).
Since I'm claiming it and someone sent in that role anyway, it's continued below.

Alright, so here're some claims I've to forward--I've that Solid Snake role which I used D1/N2. I got blocked N2 because somebody threw a crowbar at me :V and stuck me in the closet (har har, I'm in the closet. AGAIN[/OOC] ;V)
Wait, so you have Solid Snake vote manipulation thingie. Then blocked N2, when trying to use a different aspect of the role (as stated below, tracking me). Correct?

Quote from: Tiruin
On my reads list because raisins, everyone is nominally gray. TolyK is of significant mention because I thought he was town; I used a TRACK on him yesternight but then crowbar happened. Hilariously, I misread that one TOO >_> [In which it reads my TARGET is notified of everyone visiting them, including MEE. Point was, at that time in my character-state, I felt he was town-ish.]
I wish that would've gone through, actually; that way I would know who is a blocking sonovabitch. :P

Quote from: Tiruin
> Stuff's goin' down because I really want to ensure what TolyK will be by killing his face. There's somewhat of a reviver anyway (notme) so eh. And that reviver seems to be playing the middleman by resurrecting everyone-not-mafia. TolyK, I'd like you to tell us all why you're contacting the Mafia and why you're being very open about it...when context provides that you're pretty much speaking about everything-but-nope (http://www.bay12forums.com/smf/index.php?topic=155426.msg6811987#msg6811987). <_< {I may be personally biased because of this attitude}, but dude, I really think you've an ulterior motive. The Mafia is 2+ people! [Presuming mostly a "3"]; it's half of the phone-line-conversation you're doing there. Why did you claim out firsthand that you've a 'power to chat with them' and then leave it hanging there? [as far as skim goes, you didn't expound it--I asked a question about it before]
So, you want to know what's going on by trying to kill me. That seems reasonable.  :D But your kill failed, so huh.
The reason I'm not telling everything is mostly trust: if I tell everything that's going on in there, some info that would be useful would not be given, most likely. Plus, it's not like you can silence me - I can still talk to people in quicktopics even when dead. ;)

Quote from: Tiruin
> My N1 action KILLED THE TUMBLEWEED for some reason, even if it was NOT a kill-action. [It was a one-shot bloody investigate aimed NOT at the tumbleweed >_>]
Who were you trying to investigate?

Wait, wat. People are all suddenly voting an NPC? Please recall votes and put them on a person--I have already sent in a PM to Flabort that is the equivalent of pressing the Big Red Nuclear Launch Button.

Sorry for the silliness. This is my way of coping with stress of RL and busyness. And not intentionally as a smokescreen, post restriction, or whatever.
Event!
TolyK is suddenly shot. Nobody saw the attacker, but luckily TolyK just fainted and fell over. (Ability to vote lost, ability for actions (still) gone).
...So is there a role that blocks roleflips or is someone protecting TolyK. :v
Because I'm bloody sure that's what's happening now.

Tiruin, that didn't feel very nuke-y
I know right? :V
But what the fish. It seems like NPCs are not considered players I guess. Given the wording of the ability I just used.
So, you tried to nuke the NPC's too? Like a multi-kill or something? :P
I'm still alive, if anything.


Maaaaaan is this feeling like another round of 'Mafia/Town (shouldn't really fight) VERSUS Cult [or whatever]'.
It's like that one game...TolyK and Urist Imiknorris. I remember that one but am forgetting which one <_<
Metaknowledge, hooooo~
UI and I won BYOCards, where we were mafia.
I think you mean Magic Mafia, where Toaster and I were town, but then he was converted to the Mafia by Vector and we decided to win with the mafia? :P (AND I was town poisoner, which you wouldn't believe :D). Good times.


Well, that's a lot to happen in one night.
If I was actually shot, then I have no idea why I'm alive - I really should be dead by now. I have an auto that protects me, but it shouldn't be working by now.
I did that to get your alignment-flip >_> (I mean, the people whose roles DO control the flips are back and revivified). [And rather 'your', but more 'people who are leading being voted' :V)
Also why are you being so blatant -.- It's not something I'm arguing or going against, but...it's messy with my notes, fluctuating you between scum and town :v
Just like every other game. Bluh.
<3
I'm not being blatant, though, unless you mean explicit in saying a lot? :P

Quote from: Tiruin
Essentially, the ability resurrects a person that is dead who would prevent the victory of a faction if they are alive. So if the town is about to win, NQT will be resurrected as he's the first dead mafia.
...So the only way to win is to have a role which wipes either Autos, or wipes abilities.
Or have everyone win? :3
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 16, 2016, 06:49:50 am
Wait, so you have Solid Snake vote manipulation thingie. Then blocked N2, when trying to use a different aspect of the role (as stated below, tracking me). Correct?
Wat o_o That's not a vote manipulation role. It's a vote-vote-ing role.
The second aspect is me sending to the other person a track list of everyone visiting them. Re-re-re-re-re-reading it tells me that it's as if you get the info on being tracked (and I don't, which I'm ok about in a good re-read of the thread and knowing TolyK more). [This also pertains to removing infractions anyway since it's a kill! But I've no idea anymore since you're fainted.]

And yes I got blocked and shoved back in the closet. Pun intended. >_> *COUGH*


Quote
I wish that would've gone through, actually; that way I would know who is a blocking sonovabitch. :P
Roleblocks before tracks (I'm assuming it's Track anyway :v)

Quote
So, you want to know what's going on by trying to kill me. That seems reasonable.  :D But your kill failed, so huh.
The reason I'm not telling everything is mostly trust: if I tell everything that's going on in there, some info that would be useful would not be given, most likely. Plus, it's not like you can silence me - I can still talk to people in quicktopics even when dead. ;)
Uhh...no.
I know what's going on by trying to kill you == I'm killing you to check alignment :v I thought that would work anyway given the state of affairs and looking at what happened in the past days, this also included tossing the mental dice that 'hey, maybe TolyK is non-scum; hey, maybe the reviver is non-scum'. Stuff like that.
Also I think Flabort needs to be the one telling us this instead of your assurance.
Flabort: What're the rules regarding dead people? What're the rules regarding dead people and quicktopics? Will the bastard-y nature of this game ever change those rules? Is there a deadchat?

Quote
Who were you trying to investigate?
If questions like these were issued to everyone else, we'd have a more prolific of a game here!
I tried to ~!investigate FallacyOfUrist [N1]. This however got somehow redirected to a tumbleweed. Or I say 'redirected', but when I visited him, I saw the tumbleweed instead. Then it somehow died despite my action having no flavor or description of any lethality.

Quote
So, you tried to nuke the NPC's too? Like a multi-kill or something? :P
I'm still alive, if anything.
I so wish that were true >_> But seriously: THESE NPCs are ATTACHED TO PEOPLE's ROLES.

Usually when you :P around, that means you've a nice schemata in place.
Hello TolyK's planning mind. Howdy today?

Quote
UI and I won BYOCards, where we were mafia.
I think you mean Magic Mafia, where Toaster and I were town, but then he was converted to the Mafia by Vector and we decided to win with the mafia? :P (AND I was town poisoner, which you wouldn't believe :D). Good times.
Oh o_O I was remembering the first one here. Please linkie because I'm too tired tot hink now.
Because exams.
And IRL closet.

Tiruin activates uselessly OOC vague stuff that doesn't even matter in game- stuff.
Woo >_>

Quote
<3
I'm not being blatant, though, unless you mean explicit in saying a lot? :P
...No? If your content was significant of mention, you'd be pretty much being critical and coherent. The TolyK I'm poking right now is like a harlequin--dancing with cheery :P'ness because of ulterior motives indistinct to my eyes.

And the most hilarious bit is that I don't even see you firmly as scum with that attitude. -.- (hilarious as an intensifier to "What is TolyK even doing, playing lone wolf? >_>", not as a literal term)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 16, 2016, 08:05:04 am
Quote from: Tiruin
Quote
<3
I'm not being blatant, though, unless you mean explicit in saying a lot? :P
...No? If your content was significant of mention, you'd be pretty much being critical and coherent. The TolyK I'm poking right now is like a harlequin--dancing with cheery :P'ness because of ulterior motives indistinct to my eyes.

And the most hilarious bit is that I don't even see you firmly as scum with that attitude. -.- (hilarious as an intensifier to "What is TolyK even doing, playing lone wolf? >_>", not as a literal term)
Inb4 it turns out I'm an actually unkillable SK who wins by default. :P (<<< THIS IS A JOKE)

Wait, so you have Solid Snake vote manipulation thingie. Then blocked N2, when trying to use a different aspect of the role (as stated below, tracking me). Correct?
Wat o_o That's not a vote manipulation role. It's a vote-vote-ing role.
The second aspect is me sending to the other person a track list of everyone visiting them. Re-re-re-re-re-reading it tells me that it's as if you get the info on being tracked (and I don't, which I'm ok about in a good re-read of the thread and knowing TolyK more). [This also pertains to removing infractions anyway since it's a kill! But I've no idea anymore since you're fainted.]

And yes I got blocked and shoved back in the closet. Pun intended. >_> *COUGH*


Quote
I wish that would've gone through, actually; that way I would know who is a blocking sonovabitch. :P
Roleblocks before tracks (I'm assuming it's Track anyway :v)

Quote
So, you want to know what's going on by trying to kill me. That seems reasonable.  :D But your kill failed, so huh.
The reason I'm not telling everything is mostly trust: if I tell everything that's going on in there, some info that would be useful would not be given, most likely. Plus, it's not like you can silence me - I can still talk to people in quicktopics even when dead. ;)
Uhh...no.
I know what's going on by trying to kill you == I'm killing you to check alignment :v I thought that would work anyway given the state of affairs and looking at what happened in the past days, this also included tossing the mental dice that 'hey, maybe TolyK is non-scum; hey, maybe the reviver is non-scum'. Stuff like that.
Also I think Flabort needs to be the one telling us this instead of your assurance.
Flabort: What're the rules regarding dead people? What're the rules regarding dead people and quicktopics? Will the bastard-y nature of this game ever change those rules? Is there a deadchat?
Well, alright, but others that can confirm that dead men can tell tales are TDS and DA. Take of that what you will. ;)

Quote from: Tiruin
Quote
Who were you trying to investigate?
If questions like these were issued to everyone else, we'd have a more prolific of a game here!
I tried to ~!investigate FallacyOfUrist [N1]. This however got somehow redirected to a tumbleweed. Or I say 'redirected', but when I visited him, I saw the tumbleweed instead. Then it somehow died despite my action having no flavor or description of any lethality.
Possibly from the fact that actions had a chance of turning into kills, based on the rules mentioned D1?

Quote from: Tiruin
Usually when you :P around, that means you've a nice schemata in place.
Hello TolyK's planning mind. Howdy today?
Well, the biggest problem is that I can't action for at least 2 phases, possibly 3 or 4, so I'm stuck here chatting and maybe voting and apparently getting revived a bunch. I've also started working on a spreadsheet to figure out who did what and what happened, but I've got uni stuff that's taking some time as well.


Quote from: Tiruin
Quote
UI and I won BYOCards, where we were mafia.
I think you mean Magic Mafia, where Toaster and I were town, but then he was converted to the Mafia by Vector and we decided to win with the mafia? :P (AND I was town poisoner, which you wouldn't believe :D). Good times.
Oh o_O I was remembering the first one here. Please linkie because I'm too tired tot hink now.
BYOC (http://www.bay12forums.com/smf/index.php?topic=115758.msg3573681#msg3573681) here.



Everyone: Who has the role with "Doctors" in the name, eh?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 16, 2016, 08:11:08 am
Everyone: Who has the role with "Doctors" in the name, eh?
Two points here: 1. Why are your role fishing, and 2. Just because you may have sent in a role with "doctors" somewhere in the name doesn't necessarily mean that nobody else did, which would result in (potentially) multiple people answering back in the affirmative.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 16, 2016, 08:19:02 am
Fishing because it's potentially the last bit of info I can get in my current position. It's potentially the last role I sent in whose (which?) location I don't know.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 16, 2016, 08:20:53 am
Quote from: Tiruin
Quote
<3
I'm not being blatant, though, unless you mean explicit in saying a lot? :P
...No? If your content was significant of mention, you'd be pretty much being critical and coherent. The TolyK I'm poking right now is like a harlequin--dancing with cheery :P'ness because of ulterior motives indistinct to my eyes.

And the most hilarious bit is that I don't even see you firmly as scum with that attitude. -.- (hilarious as an intensifier to "What is TolyK even doing, playing lone wolf? >_>", not as a literal term)
Inb4 it turns out I'm an actually unkillable SK who wins by default. :P (<<< THIS IS A JOKE)
Inb4 everyone is mafias :V I'm mafia. You're mafia. We're all mafiaaaaa (and scum while at it).

So...what's the purpose of added content of that 'winconeverything' plan again? You're able to chat with NQT (and at a good timezone too--he's British!). Are you willing to divulge what's being said over there in this thread? :v

Did you add the last parts in capitalization because of that truth-post-checker?
Y'know whoever that is could work very well with the Mephansteras-editor to go '[This post] I'm {wincon alignment}!' and then 'poof', instant inspect or else you get an infraction if you edit it back.

Quote
Well, alright, but others that can confirm that dead men can tell tales are TDS and DA. Take of that what you will. ;)
TDS didn't 'die' or at least it wasn't mentioned that he did, and DA died but couldn't talk because it was knight :v
Please come out with information there other than a shrug and acknowledgement?

Quote
Possibly from the fact that actions had a chance of turning into kills, based on the rules mentioned D1?
...And my action is the only one that killed? :V
Unless anyone wants to claim what they did to (http://www.bay12forums.com/smf/index.php?topic=155426.msg6802520#msg6802520) Hector (https://www.youtube.com/watch?v=IyD5i7395as)?

Good point though.

Quote
Well, the biggest problem is that I can't action for at least 2 phases, possibly 3 or 4, so I'm stuck here chatting and maybe voting and apparently getting revived a bunch. I've also started working on a spreadsheet to figure out who did what and what happened, but I've got uni stuff that's taking some time as well.
I could've killed you and wiped it out! Could've!
*cue nobody claiming protect because of raisins* or whatever.
But in out of context discussion, that save is a pretty cool ability :O
Just that it's been used in the worst context ever <_<

*Uni-stuff highfive*

Everyone: Who has the role with "Doctors" in the name, eh?
See. Blatant. :V Also Specific.
I'm assuming this is something pertinent (or the other hand will mean 'asking questions as fluff?'), so...why the specific deal here?
Is it connected with your plan of everyonewins? [I'm wondering who'd stand in front of that plan even happening--so I'm also wondering why you're not talking about that plan anyway? Nothing hinders you other than trust, and trust isn't something to just click when both parties be vague (though you already have NQT so myeh?)]

Next: What does that matter unless it's connected to something you know? o_O (ie Something mentioned in your list of roles--as pre-game sending can't tell).

...But that leads to a good idea. Anyone think mentioning how many roles you've sent in or what role names you've sent in is a good idea to claim at this time? We're technically on D2, preceeding any roles with a timer (see: That D2 link there for DA, who will then be able to KEEL PEOPLE PER DAAAY tomorrow)

Oh hey ninja'd!
He mentioned it specifically as 'Doctors' :P There can be no alternative other than someone ELSE submitting a role with Doctors.

PPEx2:
Fishing because it's potentially the last bit of info I can get in my current position. It's potentially the last role I sent in whose (which?) location I don't know.
How does this make sense in this context? The dead can speak given how many posts you've done.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 16, 2016, 08:28:38 am
Anyone think mentioning how many roles you've sent in or what role names you've sent in is a good idea to claim at this time?
I sent in eight, and know where four of those roles are.  The other four are currently unaccounted for in any role flip or my own role PM.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Deus Asmoth on February 16, 2016, 09:53:50 am
TMS: Ragshake's already used his action for this phase by putting the Ragvote duplicate thingie down.

flabort, can modkilled players be resurrected? Also, do the roles of modkilled players that would normally function after death continue functioning after being modkilled?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Shakerag on February 16, 2016, 11:45:38 am
Tiruin:
> My N1 action KILLED THE TUMBLEWEED for some reason, even if it was NOT a kill-action. [It was a one-shot bloody investigate aimed NOT at the tumbleweed >_>]
I can confirm that Tiruin visited the tumbleweed N1 as well.  So did hector13, for what it's worth.

Also, what happened with your pressing the big red nuke button?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 16, 2016, 12:35:55 pm
So might have been Hector doing the kill? Does he have one? Or was it the DF mechanics thing?

I like how you completely ignore that it could've been Tiruin or Shakerag there, dude. Good play. Also that all actions have a chance of turning into a kill, regardless of what it is. Also, also, why aren't you paying attention to things? All my abilities were posted earlier.

You could answer your own questions by looking :P

Tolyk
Hector:
Ragshake has post editing powers, I'm reasonably sure.

I also don't really want to be lynching Ragshake, for (hopefully obvious) selfish reasons. Perhaps we can lynch Tumbleweed instead? Or maybe we need to kill them both at the same time to get rid of them...

Anyway, I'll stop Raggy shaking things up for the rest of the day.
So, uh. Why didn't you stop him earlier, and why do you refer to lynching Tumblewee even though we know he revives? That's bad, based on what everyone's telling me about my vote on TDS.  :P

I was busy, and didn't think Raggy would be quite so mean :o turns out I didn't send my PM though. That's what I get for using my phone.

I wanted to lynch Tumbleweed 'cause I thought they and Ragshake were connected somehow, but I may have been mistaken in that thought. Tiruin said they used an investigative ability to target someone else that targeted Tumbleweed - confirmed by Shakerag - and that's what happened for me too... so maybe it's the investigation abilities that's buggered? I think tracking and watching are investigative, so it would also explain why Shakerag used that on an NPC, too.

Though she did also imply her's was lethal:

[It was a one-shot bloody investigate aimed NOT at the tumbleweed >_>]

Though also later that it didn't:

If questions like these were issued to everyone else, we'd have a more prolific of a game here!
I tried to ~!investigate FallacyOfUrist [N1]. This however got somehow redirected to a tumbleweed. Or I say 'redirected', but when I visited him, I saw the tumbleweed instead. Then it somehow died despite my action having no flavor or description of any lethality.

So maybe I'm just reading too much into wording, though a confirmation from Tiruin might be nice.

Nonsense

Hector (https://www.youtube.com/watch?v=IyD5i7395as)?

Scottish translation "'mon oot ya wee shite, I want tae chib ye wi' mah big spear, then drag ye roond yer hoose oan the back o' ((pronounced "eh")) mah chariot."
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 16, 2016, 12:47:46 pm
I'm not making this up: It's too much effort to get to the page with your abilities.

Not really. I linked it in reply 494, and Tiruin linked it again in reply 504. Your post was reply 510. The post itself was reply 400.

Stop being lazy and expecting everyone else to do your work for you! :o
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 16, 2016, 02:03:41 pm
It's not in 504 ;(



Huh. So... if Shakerag is to be trusted, you investigated the Tumbleweed. Did it work?

'tis in 504, there's a line long link (though the word "Hector" links to a video) man, and I did say there were other places to get the link :P

I didn't investigate Tumbleweed, I tried to investigate Ragshake. I just said I think Tumbleweed is an investigation magnet :P we also have had 4mask confirm that Tumbleweed is a Town-Ally, which is what I discovered.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 16, 2016, 04:49:55 pm
RIP my internet, can't do too much from 2g on phone. Cya tomorrow then...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 16, 2016, 05:30:39 pm
Well, that's a lot to happen in one night.
If I was actually shot, then I have no idea why I'm alive - I really should be dead by now. I have an auto that protects me, but it shouldn't be working by now.
... I screwed up on two counts.
A) I'm now realizing that the event shouldn't have gone through
B) If it had gone through, you'd be dead.
Flabort: Where is FallacyOfUrist's Roleflip? I flopped to the OP and flopped back into the game in order to write this next paragraph which went "Well we're back to square 1, sans NQT and *checks OP* FallacyOfUrist; we know a bit more about people's ROLEs and ABILITIES but a ton less on scumhunting--and the goings of people now are revolving around abilities and who did wut and "oh you prevent me from winning? Have a vote good sir." which gets answered by "Quite. I shall continue in vague." rather than 'scumhunting'" <_>
Two posts below where he died.
Because I forgot to just edit it into that post.
Flabort: What're the rules regarding dead people? What're the rules regarding dead people and quicktopics? Will the bastard-y nature of this game ever change those rules? Is there a deadchat?
Dead people may not post in the thread. Dead people can still talk in quicktopics. Perhaps they may change, probably not. No, there is no deadchat.

I would be ending the day now, but there were these questions that I had to deal with and I was gone on RL day.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 16, 2016, 06:42:16 pm
Just to make it official, the day has been mod-extended by 24 hours due to mod-mistakes.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 16, 2016, 09:48:20 pm
Well, that's a lot to happen in one night.
If I was actually shot, then I have no idea why I'm alive - I really should be dead by now. I have an auto that protects me, but it shouldn't be working by now.
... I screwed up on two counts.
A) I'm now realizing that the event shouldn't have gone through
B) If it had gone through, you'd be dead.
@_@
>_>
Tiruin:
> My N1 action KILLED THE TUMBLEWEED for some reason, even if it was NOT a kill-action. [It was a one-shot bloody investigate aimed NOT at the tumbleweed >_>]
I can confirm that Tiruin visited the tumbleweed N1 as well.  So did hector13, for what it's worth.

Also, what happened with your pressing the big red nuke button?

This is what happens when you launch a nuclear missile at someone when the post of the MOD and [RAGSHAKE] has occurred right before I pressed 'send' and 'post'. :P [Imagine: Starcraft nuclear strike on somebody.]

Hilarity. :v

But yeah. Uh. I...really need to wait on Flabort now. Also reading back up here--sorry, exams are happening!

Flabort: Where is FallacyOfUrist's Roleflip?
Two posts below where he died.
Because I forgot to just edit it into that post.
Eep! :-[ My apologies!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 16, 2016, 11:06:43 pm
So Basically Yeah. I was right all along. :p
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 17, 2016, 08:08:41 am

PFP
I'm not making this up: It's too much effort to get to the page with your abilities.

Tiruin already said that it was probably them doing the kill, didn't need to mention that. Good job on Shakerag tho, overlooked that.
What kill? I didn't do anything kill-y on any night.

[...]
Though she did also imply her's was lethal:

[It was a one-shot bloody investigate aimed NOT at the tumbleweed >_>]

Though also later that it didn't:

If questions like these were issued to everyone else, we'd have a more prolific of a game here!
I tried to ~!investigate FallacyOfUrist [N1]. This however got somehow redirected to a tumbleweed. Or I say 'redirected', but when I visited him, I saw the tumbleweed instead. Then it somehow died despite my action having no flavor or description of any lethality.

So maybe I'm just reading too much into wording, though a confirmation from Tiruin might be nice.
This is what you get from watching Harry Potter films when younger and having admiration for Ron Weasley. :v

I'll let you connect the dots here (no I'm not implying lethality, in short).

Nonsense

Hector (https://www.youtube.com/watch?v=IyD5i7395as)?

Scottish translation "'mon oot ya wee shite, I want tae chib ye wi' mah big spear, then drag ye roond yer hoose oan the back o' ((pronounced "eh")) mah chariot."
I like how astute your link-vision is. :P



Tiruin:
> My N1 action KILLED THE TUMBLEWEED for some reason, even if it was NOT a kill-action. [It was a one-shot bloody investigate aimed NOT at the tumbleweed >_>]
I can confirm that Tiruin visited the tumbleweed N1 as well.  So did hector13, for what it's worth.

Also, what happened with your pressing the big red nuke button?
For purposes of baffling scum, I'm putting flavor to every claim I make :v (so expect references to various video games).
In which I'd fakeclaim a Terran Ghost, with a literal Lockdown ability and a Nuclear Silo at my disposal every 3 days (since, y'know, 200 minerals and 200 vespene gas is a lot to come by. Hah! I remembered the price of a Nuke without even looking it up and it's been years since I played Starcraft!). Thing is, the nuke targets the person with the most votes at the time of arrival (20 second countdown and a nice warning on impact :P)

tldr; It should be a limited-use kill.

is there anything else you can ask to anyone else or...@_@
We need more scumhunting here because I'm poof'd >_>

Also I suspect you know something there given certain...indices. :P



P.S. If Shakerag's evil twin actually gets hit instead, I h8 you all, m8s. :V

Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 17, 2016, 08:12:26 am
I get the distinct impression that TolyK is not what he seems and knows more then he lets on...

TolyK
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 17, 2016, 08:19:51 am
I get the distinct impression that TolyK is not what he seems and knows more then he lets on...

TolyK
Just to clarify (since I think I've read everything -.-): You know how many alignments exist in the game or...how many roles?

Also do you have a post restriction?

Also2 on the bigbolded stuff I asked earlier :v

Anyone think mentioning how many roles you've sent in or what role names you've sent in is a good idea to claim at this time?
I sent in 2, and currently have the staple 5. o_o
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 17, 2016, 08:22:48 am
Just to clarify (since I think I've read everything -.-): You know how many alignments exist in the game or...how many roles?

Also do you have a post restriction?
I know the alignments of every living player.  There are two outsiders, one town-ally, one cult, two mafia, and seven town.  Of those, hector13 is confirmed outsider, his role flip makes it very likely that Ragshake is the other outsider, and Tumbleweed is confirmed the town-ally by several people.

The answer to your second question is yes, as I have stated before.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Tiruin on February 17, 2016, 08:36:51 am
The answer to your second question is yes, as I have stated before.
I missed where you stated it ._.; Can you repost that please, in a reply later on?

I know the alignments of every living player.  There are two outsiders, one town-ally, one cult, two mafia, and seven town.  Of those, hector13 is confirmed outsider, his role flip makes it very likely that Ragshake is the other outsider, and Tumbleweed is confirmed the town-ally by several people.
Err...the wording pokes me. It's like saying 'I know all your alignments' or something :O (Also you mentioned there's a Cult? I'm hearkening onto the idea that there may be a power that revives one [non-scum] as a cultist; can you recheck on this or is it an Auto power?)

Does this update per day? Is it one-shot used? I'm asking on bounds of certainty because we've got revivers (and it'll be a very umphy bastard game if alignments get changed because of abilities which play with life and death -_-)

@Tiruin: The DF mechanics were still in on N1. So it could've been you. 10% chance of any action turning into a kill, right?
I do not know if my thingy became a kill or not <_> Or...I'll recheck my N1 Result action. I think it did though. Will post in the morning because I have a disagreeable colon in RL and hrrrrgh why during exams (and post-breakdown due to other RL reasons).

Must be stress o_O
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 17, 2016, 09:08:23 am
The answer to your second question is yes, as I have stated before.
I missed where you stated it ._.; Can you repost that please, in a reply later on?

I know the alignments of every living player.  There are two outsiders, one town-ally, one cult, two mafia, and seven town.  Of those, hector13 is confirmed outsider, his role flip makes it very likely that Ragshake is the other outsider, and Tumbleweed is confirmed the town-ally by several people.
Err...the wording pokes me. It's like saying 'I know all your alignments' or something :O (Also you mentioned there's a Cult? I'm hearkening onto the idea that there may be a power that revives one [non-scum] as a cultist; can you recheck on this or is it an Auto power?)

Does this update per day? Is it one-shot used? I'm asking on bounds of certainty because we've got revivers (and it'll be a very umphy bastard game if alignments get changed because of abilities which play with life and death -_-)

4maskwolf: Do you have a post restriction that you are allowed to speak of?
Wuba wub, wub wub wuba?  Yes, yes I do, and I see no restriction in my role around my speaking of it.  You should probably have already figured out what it is by now.  If you haven't, then I can't help you.

My ability updates at the start of every phase.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 17, 2016, 09:50:57 am
I get the distinct impression that TolyK is not what he seems and knows more then he lets on...

TolyK
I actually do know more than I let on, however it's not by much (the biggest things are already said).

Tolyk: You said that you'd be 'apparently getting revived a bunch'. Someone would have to kill you first. Why do you think you're a target? Well, besides the 2 infractions, role that stops you from using actions, and being roleblocked in the 'EVENT!'.
I think I'm a target precisely after the second (and third) role that stops me from using actions. Before that, I just knew that I would (normally) revive upon being killed.

Well, that's a lot to happen in one night.
If I was actually shot, then I have no idea why I'm alive - I really should be dead by now. I have an auto that protects me, but it shouldn't be working by now.
... I screwed up on two counts.
A) I'm now realizing that the event shouldn't have gone through
B) If it had gone through, you'd be dead.
Lovely. The end effect is still that I'm not dead, though, so hopefully it works out.

Quote from: Flabort
Flabort: Where is FallacyOfUrist's Roleflip? I flopped to the OP and flopped back into the game in order to write this next paragraph which went "Well we're back to square 1, sans NQT and *checks OP* FallacyOfUrist; we know a bit more about people's ROLEs and ABILITIES but a ton less on scumhunting--and the goings of people now are revolving around abilities and who did wut and "oh you prevent me from winning? Have a vote good sir." which gets answered by "Quite. I shall continue in vague." rather than 'scumhunting'" <_>
Two posts below where he died.
Because I forgot to just edit it into that post.
Flabort: What're the rules regarding dead people? What're the rules regarding dead people and quicktopics? Will the bastard-y nature of this game ever change those rules? Is there a deadchat?
Dead people may not post in the thread. Dead people can still talk in quicktopics. Perhaps they may change, probably not. No, there is no deadchat.
Mandatory "I told you".

Hmm... Tolyk, is it possible for you to create the equivalent of a Deadchat? Might want to do that, because of NQT's revival ability.
It's completely possible, however not for another 3 or 4 phases because I'm duct-taped and tied and glued to the town's voting-post. :>

@Tiruin: The DF mechanics were still in on N1. So it could've been you. 10% chance of any action turning into a kill, right?
That's exactly what I was saying about the Tumbleweed murder of N1.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Shakerag on February 17, 2016, 10:07:00 am
Hmm. 

Ragshake:  In your opinion, who should I vote for?  Also, who should I absolutely -not- vote for (yourself excluded)?

The Moonlit Shadow:  Plan on doing anything of significance today?


Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 17, 2016, 11:50:45 am
Yes, it is. It's the one I claimed a while back (or should've? I'm sure I did, but I was obviously referencing this).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 17, 2016, 12:07:32 pm
I'd guess a role generates these, instead of having a fixed amount.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 17, 2016, 12:18:17 pm
I had another one, but FallacyofUrist revealed early D1 that he had a copy of the role (indirectly), so I gave it to him N1.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 17, 2016, 12:49:39 pm
Quote from: Ragshake
Ragshake:  In your opinion, who should I vote for?  Also, who should I absolutely -not- vote for (yourself excluded)?
Yourself; alternatively, an easy and vulnerable target, like Tiruin or TolyK. Also, don't vote Solid Snake; his name's not on the vote list.
Eh, screw it. Tiruin x3, TolyK x3, Hector x3. Heheheh.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 17, 2016, 01:00:52 pm
Shakerag is Confirmed Town
Hector13 has been gifted an Infraction
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Shakerag on February 17, 2016, 01:02:59 pm
Ragshake:  What makes Tiruin and hector13 easy and vulnerable targets?  TolyK I get, but not the other two.


Also, it would appear that Ragshake has a dynamic number of votes, based on the number of players currently voting.  He had eight votes before, and now is allocating nine votes.


Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 17, 2016, 02:43:24 pm
Votecount pls.

I had another one, but FallacyofUrist revealed early D1 that he had a copy of the role (indirectly), so I gave it to him N1.
So, you started with one, gave it to FoU, and eventually...

Hold up. Hold right on up.

I'll elaborate on this in a bit (as time allows - I still have lots to do as well as sleep before tomorrow -.-), but it seems to me like something doesn't add up. 4maskwolf for now.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 17, 2016, 02:44:14 pm
Unless, of course, we indeed want to lynch Ragshake, in which case I'll change my vote back.
Extend if the day's ending soon. We can shorten later if anything.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 17, 2016, 03:09:13 pm
Votecount
Oragamiscienceguy: 
Tawarochir:
TheDarkStar:
Hector13 (I):  Ragshake, Ragshake
The Moonlit Shadow:  Shakerag,
Tiruin: Ragshake, Ragshake, Ragshake
4maskwolf:  TolyK
Shakerag:
Teneb:
TolyK (II): 4maskwolf, The Moonlit Shadow, Ragshake, Ragshake, Ragshake
Deus Asmoth:
Shakerag's Evil Twin: Hector13, Tawarochir, Teneb, TheDarkStar, OrigamiScienceGuy, OrigamiScienceGuy, OrigamiScienceGuy
A Tumbling Tumbleweed:

Not voting: The Moonlit Shadow, Tiruin, Deus Asmoth

1/4 votes to extend
Day ends in ~2-4 hours if not extended

flabort, can modkilled players be resurrected? Also, do the roles of modkilled players that would normally function after death continue functioning after being modkilled?
Missed this. I guess they can be.
Yes, they would continue functioning.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: origamiscienceguy on February 17, 2016, 03:16:50 pm
It seems that ragshake gets one vote per person NOT voting him. That seems like a good enough reason to remove him from the game.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: hector13 on February 17, 2016, 03:22:54 pm
It seems that ragshake gets one vote per person NOT voting him. That seems like a good enough reason to remove him from the game.

Too bad being dead doesn't remove him from the game, eh?



Moonlit

So Shakerag is apparently Confirmed Town. Don't know how much we can trust that, though. Yes, I know it's the mod but it's also an ability.

It also said he was a Jester on D1. I think we can trust that about as much as we can trust Ragshake.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: TolyK on February 17, 2016, 04:32:04 pm
Redoing to Ragshake because so far my hunch is inconclusive and I'm tired.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on February 17, 2016, 04:33:29 pm
Redoing to Ragshake because so far my hunch is inconclusive and I'm tired.
Care to explain what this hunch of yours is, or are you happy to leave it ambiguous so you can get away with just about any explanation later?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Deus Asmoth on February 17, 2016, 05:44:17 pm
What's the actual point of lynching Ragshake at the moment? He'll apparently win regardless of whether he's alive or dead and hector's the only one that actually benefits from inconveniencing him.

OSG, why is having multiple votes a good reason to kill Ragshake?

Assuming that 4mask is telling the truth, the known roles as far as I can see are:

Town (2/7 Confirmed): Shakerag, DA
Town-Ally: TTW
Outsider (2): hector, Ragshake

Then the other eight players (1 cult, 2 mafia and 5 town) remain unknown.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Teneb on February 17, 2016, 05:50:17 pm
What's the actual point of lynching Ragshake at the moment? He'll apparently win regardless of whether he's alive or dead and hector's the only one that actually benefits from inconveniencing him.
Ragshake is obviously anti-town, and has been screwing with pretty much everyone. He may win even while dead, but it will at least turn him into a non-threat.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: flabort on February 17, 2016, 06:02:46 pm
No extensions have been used (1/4 votes)
Day End Votes
Oragamiscienceguy: 1
Hector13: 2
TheMoonlitShadow: 1
Tiruin: 3
TolyK: 5
Ragshake: 6

Lurking Infractions:
None.

Day 3 Ends
Sitting on his perch of what could only be called a crow's nest, Ragshake hurled down insults and rotten eggs, annoying everyone as thouroughly as he could. He laughed in the face of his twin, and laughed further when someone tried to climb up and get him, only to realized the pole had been greased. Many people tried to reach him, and he kept laughing, and laughing. The laughing only stopped when TheDarkStar flew up carrying a gun and shot him in the head.
Ragshake has been lynched. He was an Outsider
Spoiler (click to show/hide)

Night 3 Begins, and will end Friday
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 3: Death of the Twin!
Post by: flabort on February 19, 2016, 05:07:26 pm
Processing actions.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 3: Death of the Twin!
Post by: flabort on February 19, 2016, 05:27:02 pm
The gathering conveys underneath the deck, around the mess hall. A quick headcount shows the gathering has gained a participant. Yet somehow, OSG is nowhere to be found. No body can be found aboard the vessel, either.

The Spectatorkill has been transformed into a protect.
OSG has been removed from the game!


Night 3 Ends

Votecount
Tawarochir:
TheDarkStar:
Hector13 (I): 
The Moonlit Shadow: 
Tiruin:
4maskwolf: 
Shakerag:
Teneb:
TolyK (II):
Deus Asmoth:
THE GRIFFIN:
THE SARGENT:
A Tumbling Tumbleweed:

Not voting: Tawarochir, TheDarkStar, Hector13, TheMoonlitShadow, TheMoonlitShadow, Tiruin, 4maskwolf, Shakerag, Teneb, TolyK, Deus Asmoth, THE GRIFFIN, THE SARGENT

Day will end Tuesday Afternoon
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 3: Death of the Twin!
Post by: Teneb on February 19, 2016, 05:36:17 pm
Okay, this is... weird.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 3: Death of the Twin!
Post by: Deus Asmoth on February 19, 2016, 05:41:17 pm
Hmm... so, no kill, no revive and OSG has vanished into the Aether.

Griffin, Sargent, what are you?

4mask, what are the faction numbers now?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheBiggerFish on February 19, 2016, 05:42:45 pm
((As a spectator, I don't think anybody bothered.))
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 19, 2016, 05:46:31 pm
8 town, 2 mafia, 2 cult, outsider, town-ally.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 19, 2016, 05:54:44 pm
Can I ask what the objective of an outsider is? I think it means a variety of things, but I dunno. I mean, if they all have the same wincon as the other outsider we've seen then, well, they can't.
It means "Can't be defined by normal parameters", so no, not all outsiders are the same thing.

Quote from: GRIFFIN
Griffin, Sargent, what are you?
Buck Buck RAOOOOOOORRR

Quote from: SARGENT
Griffin, Sargent, what are you?
Name: THE SARGENT
Rank: SENIOR SARGENT
Serial Number: 0000004

I want you on that floor scrubbing like mad, you maggot! The mafia are not going to find themselves for us if the floor is DIRTY! I SAID SCRUB! HARDER!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 19, 2016, 06:00:05 pm
8 town, 2 mafia, 2 cult, outsider, town-ally.
I am going to take a guess that both NPCs are town. We had 2 mafia at the end of the last day. The second cult member can be explained by a conversion in the night, since the NPCs certainly were not in play then. Hector is the confirmed outsider and tumbleweed is the town-ally.

I guess the question is if the NPCs are disruptive like Ragshake or not.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 19, 2016, 06:04:43 pm
There's 14 people on that list. There are only 13 players.
My mistake. 1 less town then that.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheBiggerFish on February 19, 2016, 06:32:49 pm
Spectator question for SARGENT:
Why is it spelled SARGENT as opposed to sargeant?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 19, 2016, 08:29:09 pm
SARGENT:

Are you a robot?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 19, 2016, 08:30:37 pm
Griffin and Sargent: do you guys have any relation to Ragshake?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 19, 2016, 08:46:36 pm
Quote from: THE SARGENT
I AM THE SARGENT. That is the reason I am called the SARGENT. I assure you maggots that if I needed to spell to rise to my rank, I wouldn't be here. Now quit slacking! 20 pushups! You'll never make CORPRAL at that rate!

NO! I am not a robot! It is an insult to all of shark kind to even speculate that!

Never met a Ragshake in my life. It's not relevant to your training, so get to work!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 19, 2016, 09:53:04 pm
SARGENT: WHAT IS MY CURRENT RANK
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 19, 2016, 10:27:36 pm
Right. Assuming that 4mask is telling the truth (would anyone be opposed to me giving him enough infractions to get him modkilled so that we can check if he's [still] town?) then the cult is actually capable of converting people after all. So it might be worth claiming if anyone blocked someone during night 1 and/or 2 but not 3 so that we can try to get rid of the leader before this becomes an issue.

Furthermore, we know that neither hector nor the tumbleweed were converted (unless Sargent or Griffin feel like claiming outsider or town-ally), so that's two people we can rule out. Griffin and Sargent are also unlikely targets since the cult leader likely wasn't aware that they were in the game when targeting their conversion. So that leaves 9 players as potential conversions or scum. I know that I'm town, meaning that there's a 50% chance of hitting scum of some sort even by just lynching randomly. Those odds aren't entirely awful. Also, OSG is confirmed as town once he comes back I guess, since the non-town faction numbers are unchanged (besides cult going up one- unless the WIFOM laden thought that just occurred to me is true).

Following on from that, Tolyk probably wouldn't be so open about wanting everyone to win as scum and TDS can't be lynched... so...
Tiruin, random chance tells me that you're scum. If you admit it now we can lynch you rather than forcing me to give you a bunch of infractions.

4mask, did you get a list of alignments during day 1, and if so was there a jester? We might as well sort out whether Shakerag is changing alignments every day.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 19, 2016, 11:23:52 pm
Huh.
I got no night PM.  :(

Morning post, expect not much. :P

Right. Assuming that 4mask is telling the truth (would anyone be opposed to me giving him enough infractions to get him modkilled so that we can check if he's [still] town?) then the cult is actually capable of converting people after all. So it might be worth claiming if anyone blocked someone during night 1 and/or 2 but not 3 so that we can try to get rid of the leader before this becomes an issue.
Oh so it was you?
-.-

Quote from: DA
Following on from that, Tolyk probably wouldn't be so open about wanting everyone to win as scum and TDS can't be lynched... so...
Tiruin, random chance tells me that you're scum. If you admit it now we can lynch you rather than forcing me to give you a bunch of infractions.
WTF.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 19, 2016, 11:41:08 pm
Oh sure timezones, open the day when I'm not available (as well as end it when I'm not available :V).

Anyway! Someone exchanged with me a role that I most likely believe they knew the name of (hint: It's specifically dealing with what happened yesterday--and given the shift of mention today,

DA
Right. Assuming that 4mask is telling the truth (would anyone be opposed to me giving him enough infractions to get him modkilled so that we can check if he's [still] town?) then the cult is actually capable of converting people after all. So it might be worth claiming if anyone blocked someone during night 1 and/or 2 but not 3 so that we can try to get rid of the leader before this becomes an issue.
So you're the person infraction'ing everyone? :O
Could you please give details why you infraction'd them?

Following on from that, Tolyk probably wouldn't be so open about wanting everyone to win as scum and TDS can't be lynched... so...
Tiruin, random chance tells me that you're scum. If you admit it now we can lynch you rather than forcing me to give you a bunch of infractions.
"Random chance" is a much better way of saying anecdotal evidence. Doubly so when you forward it up with false bravado.
Seriously: For posterity, this is why people scumhunt. Have I been the only advocate of commenting on the generality that way? If I could call out the majority of people here because of lacking activity during daytime (as it technically breaches going against their wincon, implying the majority being town anyway), I'd slap YOU with an infraction. And You! And you good sir!

And basically for you: Have your only targets of mention being those that are actively speaking in game?
You discard TDS because 'he's unkillable'? This is VERY strange behavior of you DA, because despite your character strength being your forwardness and straightforward attitude--you push away this ONE person because of what happened in D1.
Alone.
And you are not "confirmed town" {Though I like that you worded it as 'I know I'm confirmed town' >_> "I remember I'm town! :D"}. If we remove the idea that 4mask is scum (mafia or otherwise), then you may be cult or otherwise--given the latest count.

I can easily rule out that Tawarochir is NOT the cult leader because I did something to him last night. :V Do you feel lucky like that? Well do you, punk?

DA, for a 'confirmed' townie, your play is abysmal thus far. >_>
[Disclosure: Tiruin is affected by Down Mood Syndrome and this will reflect in her words--this is not related to Mafia and rather a more non-Mafia thing]

4mask, did you get a list of alignments during day 1, and if so was there a jester? We might as well sort out whether Shakerag is changing alignments every day.
I'll shortcut my own findings for him (but I'm also interested in hearing from you, 4mask)
This is Shakerag by Day 3. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6815971;topicseen#msg6815971)
This is Shakerag by Day 1. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791782#msg6791782)
See the shifts? We can't trust that, and nobody has questioned Shakerag about this :v
NQT, if you were alive--even if you were Mafia, I'd enjoy your positing of ideas <_>

DA: Who are you planning to use your Daykill on?


Private, obviously ;)
Newbie, content please. In any other game we can go with banter, but considering all this--go forward with content <_<

Okay, this is... weird.
And this is why we need scumhunting :v So despite any addition of hilarity, we'd at least be able to establish 'SOMETHING' on the PCs.


I'm basically asking everyone's reads as of this moment. Also is massclaiming a good idea? I'm all for that too.

I also would like to forward the idea of those who have flipped TOWN to claim everything they did earlier that they are comfy with [ie Basically claiming anything that helps narrow down the scum-spects] because this works as a double-edge for them if they have revived under another alignment

Spoiler: My reads + ADDED INFO (click to show/hide)


Tawarochir: What did you do last night? I'd like to know because I checked up on you--and your unconventional ability.

TheDarkStar: Update thyself;

Hector13 (I):   What is your wincondition?
> This ties into Ragshake--since he's also an Outsider [and a powerful demotivator of votes--I'm planning to SILENCE him today so the flipping votecount won't be FUDGED UP BY HIM -_-]

The Moonlit Shadow:  Please give a list of your reads. I've been getting jumpiness from you for all over this game. But this goes hand in hand with being new.

Tiruin: Yo sis. I'm being silly with myself which in no way even touches how I play mafia at this point. Destressing by being silly [which in no way is connected to my abilities.]

4maskwolf: 

Shakerag: Lacking contentful posts. Do you think you're able to catch scum like that? Could I also please ask your reads on everyone?

Teneb:
8 town, 2 mafia, 2 cult, outsider, town-ally.
I am going to take a guess that both NPCs are town. We had 2 mafia at the end of the last day. The second cult member can be explained by a conversion in the night, since the NPCs certainly were not in play then. Hector is the confirmed outsider and tumbleweed is the town-ally.

I guess the question is if the NPCs are disruptive like Ragshake or not.
Guessing whether the NPCs are whatever is irrelevant; they are based on ROLES which is why they exist. Could I ask why you're rolling into that tangent? :O

Could I also ask you your main overview of the game thus far?

TolyK (II): Since you can speak, and since you can boat, update on your current everything-you-can-tell.




I've also realized that nobody can win while NQT is...existing. I have a power to wipe him from existence but it activates only at night (inclusive with his roles--so he's basically not playing, as far as I know). [in which I only realized the realization in the first sentence while typing this big post because of all these tabs open! And I'm in a PC shop -___-]

Glad to know that the reviver-person isn't Mafia too :V But he's technically not town since he revived an outsider.
An annoying outsider :^ [No offense Hector]

PPE: Hey! TolyK!

ELABORATING INTENSIFIES :I
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 19, 2016, 11:43:16 pm
TheDarkStar: Update thyself. You're a person who currently stops everyone from winning and I'm totally OK with it. Please extend that kind of attention and potential towards more activity, please.

((Also OOC, please get well soon. Hope your nosebleed is OK :-[))
I misformatted and pressed post.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 20, 2016, 12:17:23 am
My wincon remains removing Ragshake from the game.

I'm presently bemused by DA's voting of Tiruin. I can't see that being a serious vote given he's basically saying "I have nothing but a likely flawed statistical analysis based on an incomplete data set and many, many assumptions to support my vote on Tiruin."

Like, seriously bro?

What makes you think OSG is coming back, too, hm?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 12:24:59 am
My wincon remains removing Ragshake from the game.
Why aren't you a lyncher then?
Also do you agree with the massclaim? Since [from my perspective] that seems the best way (even in the face of the mafia) to get coordinated here.

I'm presently bemused by DA's voting of Tiruin. I can't see that being a serious vote given he's basically saying "I have nothing but a likely flawed statistical analysis based on an incomplete data set and many, many assumptions to support my vote on Tiruin."

Like, seriously bro?
There're stuffs like pressure voting :P I've in my notebook that people do that sometimes to initiate conversation with others especially when the context is lacking.

Anything of content for him there?

Anything for the rest of us?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 12:28:31 am
Currently PFP'ing and also something just hit me while I read Hector's post.
Also, OSG is confirmed as town once he comes back I guess, since the non-town faction numbers are unchanged (besides cult going up one- unless the WIFOM laden thought that just occurred to me is true).
DA, the 'faction numbers' are based on who is currently present at the start of the phase--as far as I presume, OSG's disappearance is a result of a night action; if it was a day action, it would be in a separate post from the day start post. If it was a hilarious day-action that was meant to start at the start of the day, then in the least there would be a notification (as I hope, Flabort [please confirm]?) that there is a difference, even if not direct.

So...scumslip much? :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 20, 2016, 12:36:52 am
DA, the 'faction numbers' are based on who is currently present at the start of the phase--as far as I presume, OSG's disappearance is a result of a night action; if it was a day action, it would be in a separate post from the day start post. If it was a hilarious day-action that was meant to start at the start of the day, then in the least there would be a notification (as I hope, Flabort [please confirm]?) that there is a difference, even if not direct.
Keeping in mind any ability is as fallible as my memory/notes, yes, I can confirm that if a day action took place right away, there would be a separate post or at least a notification that it was not a part of the night stuffs.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 3: Death of the Twin!
Post by: Tiruin on February 20, 2016, 12:41:20 am
Two more NPC's. Two.

Well, anyone know what the plant's (Tumbling Tumbleweed) doing? If it's nothing special, I'm in favor for ignoring it. Spectatorkill always seems not to have killed, however. If we knew the Spectator's motivations that would be more useful.
Two more? I don't see Ragshake, so I'm assuming role shenanigans happened last night (can confirm, had role shenanigans happening to me. But dear goodness this is a kindly one. I'm loaning a role \o/ and can return it anytime [and then the role that was borrowed from me has all its use-abilities being spent :V])

But yeah. Query TMS
What's with the dead-end(ish) speculating on the specs? Spectators can't speak. Why focus on the Tumbleweed when it's a Town-ally?

I'm wondering if the added NPCs are a timer-ability thing, like DA's Grima.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 20, 2016, 12:43:21 am
Tiruin
DA
Right. Assuming that 4mask is telling the truth (would anyone be opposed to me giving him enough infractions to get him modkilled so that we can check if he's [still] town?) then the cult is actually capable of converting people after all. So it might be worth claiming if anyone blocked someone during night 1 and/or 2 but not 3 so that we can try to get rid of the leader before this becomes an issue.
So you're the person infraction'ing everyone? :O
Could you please give details why you infraction'd them?
I didn't. Check my roleflip from earlier, my kills only come into play today. And my infractions come in larger doses.

Quote
Following on from that, Tolyk probably wouldn't be so open about wanting everyone to win as scum and TDS can't be lynched... so...
Tiruin, random chance tells me that you're scum. If you admit it now we can lynch you rather than forcing me to give you a bunch of infractions.
"Random chance" is a much better way of saying anecdotal evidence. Doubly so when you forward it up with false bravado.
No, when I say random chance I literally mean random chance. There are eight candidates for four scum roles currently in the game, not counting myself for obvious reasons. TDS is definitely immune to lynches and I'm inclined to believe when he says that he's immune to kills, so regardless of whether he's scum he can't be a candidate right now. Tolyk's play doesn't seem scummy to me, putting us at six candidates for four (or three is TDS is scum) roles. Then I rolled a dice, because I'm currently in a risk taking mood for unrelated reasons.

Quote
Seriously: For posterity, this is why people scumhunt.
I'm scum hunting right now. Effectively? Perhaps not. But in a fashion that amuses me, which is much better.

Quote
And basically for you: Have your only targets of mention being those that are actively speaking in game?
You discard TDS because 'he's unkillable'? This is VERY strange behavior of you DA, because despite your character strength being your forwardness and straightforward attitude--you push away this ONE person because of what happened in D1.
Alone.
I'm not discarding TDS as a suspect, I'm saying that I can't get him lynched right now. I can disable his kill immunity tonight though, which is probably something I'm going to do.

Quote
And you are not "confirmed town" {Though I like that you worded it as 'I know I'm confirmed town' >_> "I remember I'm town! :D"}. If we remove the idea that 4mask is scum (mafia or otherwise), then you may be cult or otherwise--given the latest count.
Yep. I was confirmed town yesterday, but not any more since the cult has grown. Today I only said that I know I'm town to avoid reading over the post and thinking that I'd left someone out. I didn't say I was confirmed today as far as I recall.


Quote
DA, for a 'confirmed' townie, your play is abysmal thus far. >_>
Not my standard play, certainly, but it should generate some interesting results.


Quote
4mask, did you get a list of alignments during day 1, and if so was there a jester? We might as well sort out whether Shakerag is changing alignments every day.
I'll shortcut my own findings for him (but I'm also interested in hearing from you, 4mask)
This is Shakerag by Day 3. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6815971;topicseen#msg6815971)
This is Shakerag by Day 1. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791782#msg6791782)
See the shifts? We can't trust that, and nobody has questioned Shakerag about this :v
NQT, if you were alive--even if you were Mafia, I'd enjoy your positing of ideas <_>

DA: Who are you planning to use your Daykill on?
Someone that I think is mafia, probably. I might drop it on the Sarge to check if he and Grif are actually the new cult members and OSG is the leader. It'd be an interesting twist. Though I'd need to day and night kill someone for them to actually die, which kind of sucks.

Currently PFP'ing and also something just hit me while I read Hector's post.
Also, OSG is confirmed as town once he comes back I guess, since the non-town faction numbers are unchanged (besides cult going up one- unless the WIFOM laden thought that just occurred to me is true).
DA, the 'faction numbers' are based on who is currently present at the start of the phase--as far as I presume, OSG's disappearance is a result of a night action; if it was a day action, it would be in a separate post from the day start post. If it was a hilarious day-action that was meant to start at the start of the day, then in the least there would be a notification (as I hope, Flabort [please confirm]?) that there is a difference, even if not direct.

So...scumslip much? :P
Not quite getting what you're saying here. If OSG disappeared as a result of a night action (which I'm assuming is the case), he wasn't present at the start of the day and as such wouldn't be part of the start-of-day faction count. Since he's been excluded from that count, but the number of mafia remains the same and the number of ult has actually increased it's therefore reasonable to assume that he can't be a member of either one unless he exiled himself to spawn two NPC cultists. Hmm...

flabort, if an NPC is given four infractions, can they be replaced by a PC?

Tolyk
Right. Assuming that 4mask is telling the truth (would anyone be opposed to me giving him enough infractions to get him modkilled so that we can check if he's [still] town?) then the cult is actually capable of converting people after all. So it might be worth claiming if anyone blocked someone during night 1 and/or 2 but not 3 so that we can try to get rid of the leader before this becomes an issue.
Oh so it was you?
-.-
Nope, my infractions come in fours. My role has already flipped, you know. This shouldn't be a shock.

hector
My wincon remains removing Ragshake from the game.

I'm presently bemused by DA's voting of Tiruin. I can't see that being a serious vote given he's basically saying "I have nothing but a likely flawed statistical analysis based on an incomplete data set and many, many assumptions to support my vote on Tiruin."

Like, seriously bro?

What makes you think OSG is coming back, too, hm?
My vote on Tiruin is pretty obviously not very serious given that I admitted while doing it that it was randomly placed from among six candidates. And if you check my roleflip, I have a role that exiles players for a phase then returns them to the game. I didn't use it on OSG, but it seems reasonable that if it's similar to my power it wouldn't just get rid of him forever.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 20, 2016, 12:51:47 am
flabort, if an NPC is given four infractions, can they be replaced by a PC?
o.O
I... guess...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 01:09:10 am
I didn't. Check my roleflip from earlier, my kills only come into play today. And my infractions come in larger doses.
Eeeyeaaaaah ._.
That isn't in your roleflip either, so the mention of you + infractions = o_O
And I (at least) made notes! Your death-time (http://www.bay12forums.com/smf/index.php?topic=155426.msg6792045#msg6792045) plus the first instance of the infraction-thingy (http://www.bay12forums.com/smf/index.php?topic=155426.msg6797946#msg6797946) minus when you came back to life (http://www.bay12forums.com/smf/index.php?topic=155426.msg6802520;topicseen#msg6802520) equals a hilarious equation not written in symbols. (Meaning I'm poking you on this since I already knew you weren't the infraction-dude [UNLESS THAT CAN ACT ON DEATH :I or ABILITIES CAN BE GAINED ON DEATH which I doubt])

Seriousness aside, I'll submit a hypothetical then:
> What do you plan to do with your infractions
> When did you get that power to infract...-tion [may be optional to answer; can be general time]
> Why...the weird wording with your infraction thingy?

Were you the dude who loaned this role to me?
It just feels like somebody...wants to sell me something (https://www.youtube.com/watch?v=F0K5s7-k9cs)! has a banker-type role![/purespeculation]

Quote
No, when I say random chance I literally mean random chance. There are eight candidates for four scum roles currently in the game, not counting myself for obvious reasons. TDS is definitely immune to lynches and I'm inclined to believe when he says that he's immune to kills, so regardless of whether he's scum he can't be a candidate right now. Tolyk's play doesn't seem scummy to me, putting us at six candidates for four (or three is TDS is scum) roles. Then I rolled a dice, because I'm currently in a risk taking mood for unrelated reasons.
4 scum roles...Minus the Outsiders (or at least Ragshake)! :P The TOWN wincon does not usually include the Outsider unless both wincons clash (and Outsiders are not considered as scum in that regard). [Or at least that's how I understand it :v]
Which you WOULD'VE KNOWN IF YOU WERE TOWN. [beat]
Well...you were town. Or at least that's what the roleflip says. But...my point stands! <_>

I'm moody! (Seriously sorry for my moodiness, will cut down on it later on)

Also what I mentioned in my post back up there was based on bad memory--I had in memory that TDS said he's immune for more than lynches. Oops!

Quote
I'm scum hunting right now. Effectively? Perhaps not. But in a fashion that amuses me, which is much better.
Oh you.

Quote
I'm not discarding TDS as a suspect, I'm saying that I can't get him lynched right now. I can disable his kill immunity tonight though, which is probably something I'm going to do.
Probably? :V
Yep, role shenanigans. Because your roleflip does not display any role that can do dis. (unless you mean banishment, but that's technically NOT disabling his kill immunity as he's not here for a PHASE! [Do note that means he'll be present the next NIGHT if you use it during NIGHT])

Quote
Someone that I think is mafia, probably. I might drop it on the Sarge to check if he and Grif are actually the new cult members and OSG is the leader. It'd be an interesting twist. Though I'd need to day and night kill someone for them to actually die, which kind of sucks.
... :'(
Doesn't anyone poke the idea that NPCs = exist because of PC roles?
(I mean srsly.)
Question still stands. :v

Quote
My vote on Tiruin is pretty obviously not very serious given that I admitted while doing it that it was randomly placed from among six candidates. And if you check my roleflip, I have a role that exiles players for a phase then returns them to the game. I didn't use it on OSG, but it seems reasonable that if it's similar to my power it wouldn't just get rid of him forever.
...So did you use it on OSG- oh.
So what did you do anyway? :v
Thoughts on the massclaim?



flabort, if an NPC is given four infractions, can they be replaced by a PC?
o.O
I... guess...
Woah son ._.
Quote
-Players that accumulate 2 Infractions will be unable to use their roles for a cycle, and again for every 2 more infractions that they incur. Players that accumulate 4 Infractions will be put up for replacement.
I don't even that kind of logic. But...woah.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 20, 2016, 01:17:04 am
Good lord too many things to reply to via phone. /not actually reading things... eventually

Anyway, most salient (other than DA's vote, so unvote, for the moment) was Tiruin's demands for my wincon.

One of my roles (reply... 404? has either my flip or a link to it, will correct that if it's wrong tomorrow. Late and tired) is an instant loss while Ragshake wins. Ragshake wins by being in the game, and he's in the game whether alive or dead, so yeah. I voted for 'im, no feckin' closer to figuring out how to remove him from the game.

Perhaps the new NPCs have something to do with it?/thinking out loud
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 20, 2016, 01:39:58 am
I didn't. Check my roleflip from earlier, my kills only come into play today. And my infractions come in larger doses.
Eeeyeaaaaah ._.
That isn't in your roleflip either, so the mention of you + infractions = o_O
And I (at least) made notes! Your death-time (http://www.bay12forums.com/smf/index.php?topic=155426.msg6792045#msg6792045) plus the first instance of the infraction-thingy (http://www.bay12forums.com/smf/index.php?topic=155426.msg6797946#msg6797946) minus when you came back to life (http://www.bay12forums.com/smf/index.php?topic=155426.msg6802520;topicseen#msg6802520) equals a hilarious equation not written in symbols. (Meaning I'm poking you on this since I already knew you weren't the infraction-dude [UNLESS THAT CAN ACT ON DEATH :I or ABILITIES CAN BE GAINED ON DEATH which I doubt])

Seriousness aside, I'll submit a hypothetical then:
> What do you plan to do with your infractions
> When did you get that power to infract...-tion [may be optional to answer; can be general time]
> Why...the weird wording with your infraction thingy?
Relevant roles:
The Fell Dragon, Grima. (http://fireemblem.wikia.com/wiki/Grima_%28character%29)
(Auto) Endgame Boss: The rest of the abilities in this role do not function until the start of the fourth day.
(Day) SILENCE, MORTAL [target]: You kill the target. This ability does not function while another ability is in play.
(Night) I AM THE END [Target]: You kill the target.
(2-shot, Night) YOU CANNOT SLAY WHAT MAY NEVER DIE: You come back to life. This functions only when you are dead.

The FHPBYOR2 Role That Puts People Up For Replacement Instead Of Killing Them
(Auto) Should you Kill: Any kill attempt you make gives the player 4 temporary infractions that expire at the end of the next day phase.

As for what I plan to do with them... selectively disabling the powers of people I think are scum seems pretty useful. Forcing someone to get modkilled also seems useful. So I'll probably do that.

Quote
Were you the dude who loaned this role to me?
It just feels like somebody...wants to sell me something (https://www.youtube.com/watch?v=F0K5s7-k9cs)! has a banker-type role![/purespeculation]
I haven't given you anything as far as I know.

Quote
Quote
No, when I say random chance I literally mean random chance. There are eight candidates for four scum roles currently in the game, not counting myself for obvious reasons. TDS is definitely immune to lynches and I'm inclined to believe when he says that he's immune to kills, so regardless of whether he's scum he can't be a candidate right now. Tolyk's play doesn't seem scummy to me, putting us at six candidates for four (or three is TDS is scum) roles. Then I rolled a dice, because I'm currently in a risk taking mood for unrelated reasons.
4 scum roles...Minus the Outsiders (or at least Ragshake)! :P The TOWN wincon does not usually include the Outsider unless both wincons clash (and Outsiders are not considered as scum in that regard). [Or at least that's how I understand it :v]
Which you WOULD'VE KNOWN IF YOU WERE TOWN. [beat]
Well...you were town. Or at least that's what the roleflip says. But...my point stands! <_>
[2 mafia]+[2 cult] = 4 scum.

Quote
Quote
I'm scum hunting right now. Effectively? Perhaps not. But in a fashion that amuses me, which is much better.
Oh you.
https://www.youtube.com/watch?v=saPAQRzbVds (https://www.youtube.com/watch?v=saPAQRzbVds)

Quote
Quote
I'm not discarding TDS as a suspect, I'm saying that I can't get him lynched right now. I can disable his kill immunity tonight though, which is probably something I'm going to do.
Probably? :V
Yep, role shenanigans. Because your roleflip does not display any role that can do dis. (unless you mean banishment, but that's technically NOT disabling his kill immunity as he's not here for a PHASE! [Do note that means he'll be present the next NIGHT if you use it during NIGHT])
Relevant role:
Kryptonite
(Night) Glowing Green Rock [Target]: You cause all auto abilities that would prevent the target from dying to stop functioning for the duration of this phase. This is not a kill, they would need to be attacked too for this to work.

Quote
My vote on Tiruin is pretty obviously not very serious given that I admitted while doing it that it was randomly placed from among six candidates. And if you check my roleflip, I have a role that exiles players for a phase then returns them to the game. I didn't use it on OSG, but it seems reasonable that if it's similar to my power it wouldn't just get rid of him forever.
...So did you use it on OSG- oh.
So what did you do anyway? :v[/quote]
Something else  ;)

Quote
Thoughts on a massclaim?
Well, we know that everyone that isn't one of the already-known outsiders/allies is going to claim town. Unless there are people that can confirm player's claimed actions it's a little pointless at the moment.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 20, 2016, 01:48:15 am
Good lord too many things to reply to via phone. /not actually reading things... eventually

Anyway, most salient (other than DA's vote, so unvote, for the moment) was Tiruin's demands for my wincon.

One of my roles (reply... 404? has either my flip or a link to it, will correct that if it's wrong tomorrow. Late and tired) is an instant loss while Ragshake wins. Ragshake wins by being in the game, and he's in the game whether alive or dead, so yeah. I voted for 'im, no feckin' closer to figuring out how to remove him from the game.

Perhaps the new NPCs have something to do with it?/thinking out loud
Well, I can remove him for a phase, but that'd require predicting when the game will end. If you lose the Ragshake spawning role, do you know what your wincon will become?

Tiruin:
So what did you do anyway? :v
Actually, I guess there's not much point in not answering this. I had a suspicion that Ragshake would be coming back, so I took his toys away. If he does come back, he won't be able to Ragvote any more.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 02:38:23 am
Quote
Thoughts on a massclaim?
Well, we know that everyone that isn't one of the already-known outsiders/allies is going to claim town. Unless there are people that can confirm player's claimed actions it's a little pointless at the moment.
Uh, I mean massclaim = claiming what people did :v

The Fell Dragon, Grima. (http://fireemblem.wikia.com/wiki/Grima_%28character%29)
(Auto) Endgame Boss: The rest of the abilities in this role do not function until the start of the fourth day.
(Day) SILENCE, MORTAL [target]: You kill the target. This ability does not function while another ability is in play.
(Night) I AM THE END [Target]: You kill the target.
(2-shot, Night) YOU CANNOT SLAY WHAT MAY NEVER DIE: You come back to life. This functions only when you are dead.

The FHPBYOR2 Role That Puts People Up For Replacement Instead Of Killing Them
(Auto) Should you Kill: Any kill attempt you make gives the player 4 temporary infractions that expire at the end of the next day phase.

As for what I plan to do with them... selectively disabling the powers of people I think are scum seems pretty useful. Forcing someone to get modkilled also seems useful. So I'll probably do that.
How's about me forcing you into a standzone where if-you-are-cult, it is prevented by an order of logic?

You kill the person dictated in the set of people who probably-aren't-the-cult-leader. :3

Why I say so is because
1. I fail math.
[2 mafia]+[2 cult] = 4 scum.
(Yeaaah I'm dum >_>)
But that hilariously means 3 town and 1 Outsider :v and I'm sure as fish that I'm town [barring a role I have that makes me silly :V]

But anyway. Logic time.
There are 9 players here. (Maybe barring yourself since you see 8? :V).
I'm grouping them into the roles we initially know, to seek out the C. Lead.

Tawarochir = ?
TheDarkStar = ?
The Moonlit Shadow = Possibility due to not having posted yet :v
Tiruin = I acted last night on Tawarochir; if I'm suspected to be the cult leader, that means I'm tied with him--I however have BLOCKED his [unconventional] action and he must have received a note from that, so awaiting his notice.
4maskwolf = ?
Shakerag = ?
Teneb = ?
Deus Asmoth = Is Grima. Can Daykill. Then the dude that gets killed has infractions.

TolyK (II) = Cannot act; is not cult leader [unless hilarity means he can act despite being infraction'd.]
Hector13 (I) = Outsider.
*FallacyOfUrist has not come back to life? Is TolyK the reviver then? [since he can't act and nobody has been revivified] :V

You have 7 choices.
...Which means everyone but Hector. Since everyone but me didn't claim what they did last night :V

That, or you kill the NPCs and we see what role they've got. (Which would help a TON if a massclaim is a yes).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 20, 2016, 02:51:24 am
I win if Ragshake (or rather, Shakerag's Evil Twin) does not win. There seems to be an implicit "regardless of if you are alive or dead", but I'm not sure.

Flabort did cross out town-ally before naming me an outsider, so... Perhaps I need town to win too? That one is speculation though.

Seeing as I can't sleep again:

My wincon remains removing Ragshake from the game.
Why aren't you a lyncher then?
Also do you agree with the massclaim? Since [from my perspective] that seems the best way (even in the face of the mafia) to get coordinated here.

Massclaim at this point is... unpredictable, I think. 4mask has given us a list of roles, arguably confirmed when flabort admitted making a mistake in the number of townies. However, bastard kinda game, so the list may not be accurate, or 4mask is not town, the latter being exacerbated by 4mask's penchant for the gambit, so it may not actually be useful as a guideline.

Assuming it is: we know I'm the outsider, and Tumbleweed is town-ally, meaning there are 11 alignments up for grabs, and 4 anti-town players to grab them. Doesn't seem like terribly good odds for the town.

PPE: fuck it, ignore the previous two paragraphs :P PFP so no changes.

Massclaim as you suggest would be not useful at this point I think. 80 roles in the game with God knows what abilities attached split among... 10 actual players and a handful of NPCs? Even though we know my roles and DAs, there's still a ridiculous amount of room for someone to fabricate a role. If my suspicions of Tumbleweed being an investigation magnet are true, then we can't even rely on watchers/trackers or the like to confirm any particular claim :o

I'm presently bemused by DA's voting of Tiruin. I can't see that being a serious vote given he's basically saying "I have nothing but a likely flawed statistical analysis based on an incomplete data set and many, many assumptions to support my vote on Tiruin."

Like, seriously bro?
There're stuffs like pressure voting :P I've in my notebook that people do that sometimes to initiate conversation with others especially when the context is lacking.

Anything of content for him there?

Anything for the rest of us?

Mmm... Having thought about it a bit, it doesn't seem like a very good pressure vote for two reasons:

1. The purported reason for the vote was tremendously easy for the votee to dismiss it, which kinda defeats the purpose of putting pressure on someone.

b) You've been probably the most active player (haven't checked, but I read lots of your posts) so it should be - relative to all us lurky bastards - quite easy to get a read on you. The pressure would thus be better served on one of the other five implied suspects.

Might also be some distancing going on between you two. /thorough
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 02:56:00 am
Massclaim as you suggest would be not useful at this point I think. 80 roles in the game with God knows what abilities attached split among... 10 actual players and a handful of NPCs? Even though we know my roles and DAs, there's still a ridiculous amount of room for someone to fabricate a role. If my suspicions of Tumbleweed being an investigation magnet are true, then we can't even rely on watchers/trackers or the like to confirm any particular claim :o
I'm a fish on mud. Plop plop plop x_x

Sorry for poking massclaim (I was thinking exactly that as above, but thought 'massclaim' instead of 'action claim')

Might also be some distancing going on between you two. /thorough
Sure, I'd distance myself from someone who started the game as town. :P (Also I did some thinking back there and decided to indulge a baseline that Flabort won't bring in bastard-y roles that 'show {x} alignment on roleflip [but actually {y} alignment!]'), so it's pretty much why I didn't VOTE DA but instead fingered him--because he is not Mafia, and in the least "could" be cult.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 20, 2016, 03:05:20 am
At least you're thinking about advancing the game. Some town-cred there regardless of your alignment :P

I'm sure someone claimed an ability to force flips to be true. I'd check but... phone and tired unsleep :( I think it was TDS or DA. Maybe Tolyk...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 03:43:29 am
Searchword: Roleflips
Day 1 "daykill" (http://www.bay12forums.com/smf/index.php?topic=155426.msg6792045;topicseen#msg6792045) {Deus Asmoth}
Day 1 End (http://www.bay12forums.com/smf/index.php?topic=155426.msg6798420#msg6798420)
Night 1 End/Day 2 Skip (http://www.bay12forums.com/smf/index.php?topic=155426.msg6802520#msg6802520) {NQT/Hector13}
Night 2 End (http://www.bay12forums.com/smf/index.php?topic=155426.msg6806719#msg6806719) {FallacyOfUrist}
Day 3 End (http://www.bay12forums.com/smf/index.php?topic=155426.msg6816852#msg6816852) {Ragshake}
Night 3 End (http://www.bay12forums.com/smf/index.php?topic=155426.msg6820982#msg6820982) {No mention of disappearing Ragshake; Hello 2 new NPCs}

This post'll have the Flabort-post-roleflip-links since they're unavailable on the OP :O

At least you're thinking about advancing the game. Some town-cred there regardless of your alignment :P
Player-cred, really. :P
I'm thinking everyone else is scum (or at least CULT SCUM) because I've got little to nothing on nuuuubuddy, and because discussion is about roles and ???

I'm sure someone claimed an ability to force flips to be true. I'd check but... phone and tired unsleep :( I think it was TDS or DA. Maybe Tolyk...
Oh, thanks for cuing my memory.
...I somehow find myself agreeing with that but when using the searchengine, can't find a post that supports it.
Maybe it's just my memory o_O

Also nudging you, TDS. You're a very important natural person here. (And then TDS was cult leader because he survived past N1 :P)
Anyway, my set of roles appears to be some kind of giant joke - I'm unkillable and can't win until killed and I prevent a bunch of other things from happening.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: Deus Asmoth on February 20, 2016, 03:51:45 am
(TDS, right?) claimed an "accurate inspection for everyone" role.

No, it just forces roleflips to be accurate.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 20, 2016, 09:14:09 am

Tolyk
Right. Assuming that 4mask is telling the truth (would anyone be opposed to me giving him enough infractions to get him modkilled so that we can check if he's [still] town?) then the cult is actually capable of converting people after all. So it might be worth claiming if anyone blocked someone during night 1 and/or 2 but not 3 so that we can try to get rid of the leader before this becomes an issue.
Oh so it was you?
-.-
Nope, my infractions come in fours. My role has already flipped, you know. This shouldn't be a shock.
Right. Ugh.

flabort, if an NPC is given four infractions, can they be replaced by a PC?
o.O
I... guess...
This deserves some attention, IMO.
Flabort:
1) If a PC is replaced, can they still post in quicktopics?
2) Does their replacement get their infractions replaced?
3) Can a replaced player replace the player that replaced them?
4) If a player is modkilled (via 6 infractions), can they be revived?
5) If (4) happens, do they end up with 0 infractions and have their powers work?
6) If a player is killed and they end up with 0 infractions and their powers would cause them to not die, what exactly happens?
7) Can dead players take non-targeted actions?
8) Is this too many questions? :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 09:37:18 am
PFP
8) Is this too many questions? :P
The smiley was intentional I believe? :v

But yeah. Day chat has been going on and it's more banter than scumhunting.

Or me overreacting to a short time passing. Will make a full re-read later on. [Though given the lack of a lurkertracker, I'm really feeling that Tawarochir, 4maskwolf, Shakerag must post more when able, please.]

DA: Content with your vote on me?
(It's like nobody saw me asking reads)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 20, 2016, 09:48:24 am
I'll answer the few questions directed my way in another post.

Thoughts on the massclaim?
I think it may be time.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 10:44:07 am
I think your phone broke the text :P Hello triple post!

Alright just PFP'ing here (sleep. morning post later).

Flabort: Made a few mistakes, but doing pretty good as far as 80 roles are concerned IMO. Don't know if we can believe him, however.
Anything he did catch your eye? Expound on what you mean by the last sentence, thanks.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 20, 2016, 12:14:11 pm
Re: D1 alignment list: D1 there were three mafia, one cult, one town-ally, two outsiders, and rest town.  There has never been a jester on my list.

Also, I may as well tell you all some of the other things I know: Tumbling Tumbleweed is an inspection magnet, or else someone has an inspection-magnetizing power and continually uses it on Tumbleweed, but I have an auto that allows me to get around that.

Re: enough infractions for mod kill:I'd rather you not, I like living thank you very much.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 20, 2016, 01:00:52 pm
I meant the 'Shakerag confirmed town' part.
Where did you get that from? I have proven repeatedly my ability to overlook things, but I saw no indication that Shakerag is confirmed town. Right now, we only have perhaps OSG as confirmed town (DA might've been converted).

On the topic of OSG, I figured out how he vanished. He'll be back N4, I think. How do I know that? I am the "role exchanger" both him and Tiruin commented on. I can trade any role of my to a random role of a target. The one I traded to OSG had a one-shot night action that takes the user out of the game for one night and one day. I also have another power that lets me get the powers I traded back. Last night I tried to get it back, since I wanted to use it N4, but he went and made it mostly useless.

On the matter of role-trading, the one Tiruin has prevents her from having her alignment revealed on death. She also had the only daykill in the game (now mine, but I can't use it today).

I suppose you could lynch me to make me confirmed town (I'd come back to life), but that would be a waste of a lynch.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 20, 2016, 01:02:16 pm
Now that I think about it, DA was killed D1 and Tiruin had the only daykill (it says on the role it is the only daykill, if you are wondering), so...

Tiruin: Why did you daykill DA in D1?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 20, 2016, 01:21:57 pm
Flabort once said that Shakerag was confirmed town.

DA died from opening the box or Orden. Seems kinda hard to miss, if you went back.
Could you quote or at least say where Flabort confirmed Shakerag?

DA did die and roleflipped. But he's been alive for one night, and in that night there was a cult conversion. It could've been him, or anyone else but Hector (there is still an outsider).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 20, 2016, 01:31:06 pm
Actually, he was revived on D4. So he wasn't actually alive last night. So it's not him.
No, he didn't. He revived D2 (brief as it was). Look (http://www.bay12forums.com/smf/index.php?topic=155426.msg6802520#msg6802520). DA even corrected me about it:
No, I'm alive now. What is dead may never die and all that.

And here's where Flabort said that: http://www.bay12forums.com/smf/index.php?topic=155426.msg6815971#msg6815971
I hope it is true (bastard game an all), but okay.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 20, 2016, 01:42:11 pm
Teneb:
8 town, 2 mafia, 2 cult, outsider, town-ally.
I am going to take a guess that both NPCs are town. We had 2 mafia at the end of the last day. The second cult member can be explained by a conversion in the night, since the NPCs certainly were not in play then. Hector is the confirmed outsider and tumbleweed is the town-ally.

I guess the question is if the NPCs are disruptive like Ragshake or not.
Guessing whether the NPCs are whatever is irrelevant; they are based on ROLES which is why they exist. Could I ask why you're rolling into that tangent? :O

Could I also ask you your main overview of the game thus far?
The tangent was figuring out if they were anti-town (in behaviour, if not in wincon).

My overview is that it is going to be a pain for anyone to win. I expect a long, long game.

Furthermore, we need to find a way to completely remove this role from the game:
Quote
Mandatory Shakeragian Shenanigans
(Auto) You cannot win while...: If any team or player would win, the first person who died who's living would prevent that victory is resurected. They retain their access to the dead-chat.
(Auto) ...this role is in play: This role functions even if it's owner is dead.
It belonged to NQT.

While looking at NQT's votes, I realized that he was killed by OSG. NQT had this role:
Quote
Shakerag
(Auto) You are Shakerag: Any abilities that only function when targeting Shakerag, or that automatically target Shakerag, affect you too.
(Night) I'm 'a chargin' my Shaker!: Gain a Rag Token. You start with 0 Rag Tokens.
And OSG had an ability (taken by me in D3) that exclusively targets Shakerag (with a kill, block or redirect (chosen by user)).

This is further confirmed by Shakerag's comment here, that seems to imply that there was a kill attempt on him.
Eat me, spectators.

Sure, I could be wrong, but I find that unlikely.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 20, 2016, 02:06:28 pm
TDS: Has a kill. He basically asked us to lynch him D1, so now we think he's unlynchable. Not sure if anyone tried to kill him. It's possible he has a role that makes him unlynchable on D1, however.

Only two posts so far today are about the new NPC's. And not too important posts either. I think he's scummy. He's got us to think that he's unlynchable, which is huge for scum (and not exactly huge for town, why town want to waste a lynch like that).

TDS: I'd like to know what those other things you prevent from happening are.

The important powers/autos I have are these: preventing anyone from winning, lynch and kill immunity, forcing accurate roleflips, and allowing spectator kills (and I think this might have caused you to see that I have a kill. Either that or the Box of Orden). Also I can roleblock a bunch of times (but only once) and I can do some silly things with other people's night actions.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: FallacyofUrist on February 20, 2016, 02:27:17 pm
I'm probably going to get an infraction for this post, considering that I'm dead-
BUT THAT WON'T MATTER
~~~
Tiruin: Recall my role, Eevee, which caused any kill targeted at me to be randomly redirected. I think you're mafia that tried shooting me. Since I'm dead, this vote is a bit symbolic, but it gets the point across, yes/no?
~~~
What happened the night I died: Someone gave me another copy of the HORRIBLE ROLE(the role that flabort gives to people who have annoyed him) the previous night, and as such I couldn't use other night actions- including Dodge. Splat. I attempted to give both of my copies of the HORRIBLE ROLE to TolyK, but only one of that action succeeded, the other... got turned into a kill, randomized, then turned into a protect.
Freaky, that.
~~~
Also, I was the one who resurrected Deus Asmoth.
~~~
It's worth noting that if the mafia would win via endgame, I'm probably going to be the player resurrected.
~~~
I still have one copy of the HORRIBLE ROLE, unfortunately. That means I cannot win.
~~~
It does potentially make a horrible exploit possible, however.
It all depends on the definition of a spectator.
If a player cannot win the game, cannot act, basically cannot participate... that player may as well count as a spectator, yes?
7) Can dead players take non-targeted actions?
Also this. I'd like this question answered.
So my question is this: If a player/NPC got four infractions, could I replace in for that player?
~~~
Sure, maybe not... but it's worth a shot.
~~~
A note to all players: I have a non-shotted resurrect. Could somebody(perhaps the person with A Necromancer With a Jetpack and a Bazooka) revive me? For the good of the town(and me, I want to ditch the win jammer)?
~~~
My role submissions were as thus:
Age of Mythology: Nidhogg
Dwarf Druid Fiery Doublevoting Zombie Ninja Pirate Robot Doctor Spiderman Shakerag Mummy Dinosaur Supreme King Of Everything Necromancer Psychologist Samurai Witch Doctor Medium Ghastly Creeping Vine Master Weapons Salesman Vampire Cultist Jester Time Lord Paladin Duelist Fireman CPR Instructor Santa Claus Plot Manipulator Soulbound Quicktopic Maker Flabort's Nightmare Dude
Necromancer with a Jetpack and a Bazooka
The Role That Creates a "Shakerag's Evil Twin" NPC
The Role That Forces All Roleflips Upon Death To Be Utterly Complete
The Role That Adds Dwarf Fortress Mechanics To the Game
The Role That Adds The Three Boxes of Orden To the Game
Dog's Best Friend
~~~
I'm still not sure why I submitted some of these.
~~~
Please? Resurrect me?
~~~
Also, another question: What happens when a dead player gets 4 infractions? What happens when a dead player gets 6 infractions?
~~~
Also, it would be nice if the players who haven't posted for a while post.
~~~
Sargent: If you resurrect me, I'll join your squad as a recruit. Sound fair?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 20, 2016, 02:40:46 pm
Well then.
Quote from: FOU
Necromancer with a Jetpack and a Bazooka
I think we found the reviver.

Quote from: FOU
I'm still not sure why I submitted some of these.
Uh-huh.

Either way, this is basically what happens with the infraction system, Flabort. :>

@Fallacy about infractions: Then you've ruined the game.
"Ruined" is sort-of a strong word here. He hasn't given game-breaking info, or ratted out teammares or anything. Plus, if I had lived through, I'd add him to a merry little chat as well.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 20, 2016, 02:49:37 pm
I've also realized that I haven't answered some questions/comments. There ended up a lot of them, so I'll answer them tomorrow morning. Quickie tho: 4maskwolf "hunch" was that he was faking his alignment inspection role, but it currently seems legitimate to me. I am still town, still can't do anything b/c of the garbage roles, not sure if I'm still killable tho.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tawa on February 20, 2016, 02:51:34 pm
Hi, everyone! I've been "occupied" these last few days (read: I forgot this existed :v), but I'm back now.
I can easily rule out that Tawarochir is NOT the cult leader because I did something to him last night. :V Do you feel lucky like that? Well do you, punk?

Tawarochir -- lacking posts/content to develop an experiential read; is not the cult leader as far as I know what happened since my action was successful on him.

Tawarochir: What did you do last night? I'd like to know because I checked up on you--and your unconventional ability.
I haven't been keeping up with the game much, but flabort prompted me to do something last night. I remembered there was a lot of suspicion on TolyK so I used a power of mine on him; it was late and I was too tired to check the thread for updates on his status. I'll explain about the power in a moment.
Tawa: Poofed. Either lurking or blocked. I'd say lurking since there's no reason to block him - we want more content. So... I dunno. We'll see if he shows up.
I'm here! Again, sorry for my inactivity.

So, anyway. The power I used was judgement. It kills somebody if they kill anybody. It can't be prevented. Sorry, Tir, but you did nothing. Not sure where TolyK stands at the moment, but he didn't kill anybody last night.

DA. What. What? Random chance? Why?

Day action: Eat notquitethere's soul.

For everybody's information: I have a power from submitting Flabort as a role that lets me eat a dead player's soul. By doing this, I prevent his revival and get one of his powers. Can't hurt to permanently remove a mafioso, right?

I'll try to post something more cohesive later, I'm a little occupied right now.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 08:42:52 pm
When I pondered on a MASSCLAIM, I also asked about ACTIONS. People were  :-\ about the MASSCLAIM, but then there were subtle references to ACTIONS [Hey DA.]
Now people are MASSCLAIMING, but then no ACTIONS.
:V



Now that I think about it, DA was killed D1 and Tiruin had the only daykill (it says on the role it is the only daykill, if you are wondering), so...

Tiruin: Why did you daykill DA in D1?
Tiruin: Recall my role, Eevee, which caused any kill targeted at me to be randomly redirected. I think you're mafia that tried shooting me. Since I'm dead, this vote is a bit symbolic, but it gets the point across, yes/no?
Tiruin can has facepalms?

Substantial proof that people don't read -_- or are being deliberately obfuscating.

Teneb: I linked the EVERYTHING with kills/deaths/whatever (http://www.bay12forums.com/smf/index.php?topic=155426.msg6821935#msg6821935) <<<< here. Please tell me what led you to posting that.
I also ensured that Shakerag's (http://www.bay12forums.com/smf/index.php?topic=155426.msg6821684;topicseen#msg6821684) confirming-ming was linked so everyone could see (upon the notice from other peeps in the post linked there).
@_@ You ok DS? I'm suspecting this is a RL thingy that popped up given the...information blackout being the content of your posts.
Furthermore, we need to find a way to completely remove this role from the game:
Quote
Mandatory Shakeragian Shenanigans
(Auto) You cannot win while...: If any team or player would win, the first person who died who's living would prevent that victory is resurected. They retain their access to the dead-chat.
(Auto) ...this role is in play: This role functions even if it's owner is dead.
It belonged to NQT.
I'm at least happy to see that despite missing my posts, there's something that goes parallel to a query I asked earlier :V [because I feel ignored and such]
This is further confirmed by Shakerag's comment here, that seems to imply that there was a kill attempt on him.
Eat me, spectators.

Sure, I could be wrong, but I find that unlikely.
Shaekrag is right there. I believe it is better to talk to the person rather than bring up what he says with unclear or vague content. Which is something Shakerag should acknowledge



FoU: How the fish are you even alive or being able to post when you're not even in the Flabort List Roster? (http://www.bay12forums.com/smf/index.php?topic=155426.msg6820982#msg6820982) Flabort, confirm please.
If you can recall--I already posted what I did N2; (http://www.bay12forums.com/smf/index.php?topic=155426.msg6812659#msg6812659) if you can do better than throw out an assumption plus a weird vote (like poking WHAT I SAID and strangely targeting me out of noooowhere :V), I'd be less exasperated than what.



TDS: I'd like to know what those other things you prevent from happening are.
TDS: Has a kill. He basically asked us to lynch him D1, so now we think he's unlynchable. Not sure if anyone tried to kill him. It's possible he has a role that makes him unlynchable on D1, however.

Only two posts so far today are about the new NPC's. And not too important posts either. I think he's scummy. He's got us to think that he's unlynchable, which is huge for scum (and not exactly huge for town, why town want to waste a lynch like that).

The important powers/autos I have are these: preventing anyone from winning, lynch and kill immunity, forcing accurate roleflips, and allowing spectator kills (and I think this might have caused you to see that I have a kill. Either that or the Box of Orden). Also I can roleblock a bunch of times (but only once) and I can do some silly things with other people's night actions.
You need to expound on that one. I kept notes and tabs on you (http://www.bay12forums.com/smf/index.php?topic=155426.msg6821935#msg6821935) and somehow this 'kill' immunity pops up? That's one high-powered package there with all those roles.

TDS for cult leader 2016.


TolyK
I've also realized that I haven't answered some questions/comments. There ended up a lot of them, so I'll answer them tomorrow morning. Quickie tho: 4maskwolf "hunch" was that he was faking his alignment inspection role, but it currently seems legitimate to me. I am still town, still can't do anything b/c of the garbage roles, not sure if I'm still killable tho.
I still wish to know 'What-the-HILARITY' (http://www.bay12forums.com/smf/index.php?topic=155426.msg6816169;topicseen#msg6816169) you and 4mask were vaguepoking each other there for.

P.S. It goes both ways. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6815610#msg6815610)



EXTEND.




So, anyway. The power I used was judgement. It kills somebody if they kill anybody. It can't be prevented. Sorry, Tir, but you did nothing. Not sure where TolyK stands at the moment, but he didn't kill anybody last night.
Spoiler: Excuse me but (click to show/hide)
Tawarochir, your action is a KILL. I have word that my roleblock worked and yet it is also an unconventional roleblock. It is a roleblock that blocks the target from using any abilities that are NOT Kill/Doctor/Cop/Roleblock/Jailkeep.

You've got some 'splaining to do, punk. That is obviously a kill action, and it is obviously written in FlabortTM that the block was successful.

Being "can't be prevented" is not an alibi in this case, which I scrutinizingly poured over in reading that one ability.



Massclaim later because PFP and I've to dig through my PMs over days of other PMs here.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 08:54:43 pm
Flabort -- connected to my poke on FoU back there...
As a GM, what in the world ref? What gives?

FoU if you can still bloody post, what the heck is with the subtle 'oh noooez I'm not really ded nope not matter' ONLY AT D4 when you died before D3 (http://www.bay12forums.com/smf/index.php?topic=155426.msg6806719#msg6806719) and you choose to only speak now?

If anyone has a blasted dead-chat power and is doing this, just ugh you guys. It's not me complaining because of the possibility of that power, but on FoU's attitude -___-
Also that's a pretty bastard ability to be able to do that.

If I'm right in reading your post: You resurrected DA on N1. N2 you resurrected Hector. Confirm?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 08:59:27 pm
Well then.
Quote from: FOU
Necromancer with a Jetpack and a Bazooka
I think we found the reviver.

It feels so conspicuous though. Dead person comes back to post without any indication by FLABORT otherwise, dumps a load of post, overlyrespectfully asks to be revived [pls], and gives a throwaway vote without content (without context), and purely (IMO) to serve as smokescreen because I talked about my actions beforehand and they don't even get mentioned! (And somehow I get picked out of the everyone else? COME ON)

What's so annoying is the mention of previousroleflips: I'm inclined to see FoU as non-Mafia [because he flipped TOWN] but that indicates TDS note back there wherein he's the origin. His word says 'all roleflips are accurate' but what the fish. The people who recently 'revived' are acting very sporadic. <_> [And/or my annoyance and/or mood.]
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 20, 2016, 09:17:27 pm
I asked flabort about posting while dead after I opened the box. You get one infraction for the first post and three for any subsequent ones. I didn't find out what the result of dead players getting infractions is, but presumably they can still get replaced.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 09:21:09 pm
Tiruin: There's no deadchat, btw.
That's what I was thinking. Looking at FoU the only method he could've actually done that is
> Newbie thoughts? [I may be revived later so it doesn't matter anyway] {Guessing he's thinking he'll just get an infraction?}
> Some player PM'd him. Now THIS requires Mod consent because I as far as I know am the only other person who can PM another player without the Mod's consent with an ability that takes action as soon as the PM is sent [obv PMing Flabort too]; never used it though.
> Some player PM'd via Flabort.
> Someone did a TOlyk-thing [Quicktopic-esque thing?]

Eh. PFPing. Going back later.

Tawa: That role seems pretty bullshit. It makes the most sense for it to be an auto (as it seems like you have to use it the same night that your target kills), but then it would kill scum every time they NK'd. So it'd be impossible for scum to win, thus game balance means that role is, overpowered. Because if there isn't a prevention for it... most of my roles are actually pretty shit, so I wouldn't know ;P
It makes sense to be an action, rather than an auto, really. If you target someone with an unblockable thing that kills them if they do kill, it's considerably more important to make that an action [maybe a one-shot].

...
Flabort: On distributing the roles, along with the base '2' roles people submitted [if they only submitted 2], did you randomly pick and roll who to send what to?


I asked flabort about posting while dead after I opened the box. You get one infraction for the first post and three for any subsequent ones. I didn't find out what the result of dead players getting infractions is, but presumably they can still get replaced.
"Oh let's post everything in giant posts for the result of one infraction" >_>
<_<
And this info isn't even being disclosed until NOW (as far as I read).
This is just.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 20, 2016, 09:24:47 pm
Substantial proof that people don't read -_- or are being deliberately obfuscating.

Teneb: I linked the EVERYTHING with kills/deaths/whatever (http://www.bay12forums.com/smf/index.php?topic=155426.msg6821935#msg6821935) <<<< here. Please tell me what led you to posting that.
I did read that. I fail to see how that refutes the fact that you killed DA during D1. You had the only daykill then and you (seemingly) killed him at random. If you can justify the kill, I may find reason to remove my vote.

Also yeah, I'm fine. Overly hot (I felt physically unwell yesterday because holy crap it was too hot), but well now that most tests (for now) are behind me.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 09:27:08 pm
Substantial proof that people don't read -_- or are being deliberately obfuscating.

Teneb: I linked the EVERYTHING with kills/deaths/whatever (http://www.bay12forums.com/smf/index.php?topic=155426.msg6821935#msg6821935) <<<< here. Please tell me what led you to posting that.
I did read that. I fail to see how that refutes the fact that you killed DA during D1. You had the only daykill then and you (seemingly) killed him at random. If you can justify the kill, I may find reason to remove my vote.

Also yeah, I'm fine. Overly hot (I felt physically unwell yesterday because holy crap it was too hot), but well now that most tests (for now) are behind me.
Can I flop now? :v
Did you read that DA opened the box and he killed himself? Please back up your facts before you push those facts to impose on others under the label of 'fact'.

Glad to know you're better.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 20, 2016, 09:27:51 pm
Substantial proof that people don't read -_- or are being deliberately obfuscating.

Teneb: I linked the EVERYTHING with kills/deaths/whatever (http://www.bay12forums.com/smf/index.php?topic=155426.msg6821935#msg6821935) <<<< here. Please tell me what led you to posting that.
I did read that. I fail to see how that refutes the fact that you killed DA during D1. You had the only daykill then and you (seemingly) killed him at random. If you can justify the kill, I may find reason to remove my vote.

Also yeah, I'm fine. Overly hot (I felt physically unwell yesterday because holy crap it was too hot), but well now that most tests (for now) are behind me.
Can I flop now? :v
Did you read that DA opened the box and he killed himself? Please back up your facts before you push those facts to impose on others under the label of 'fact'.

Glad to know you're better.
Herp fucking derp I am a moron. Kill me now.
Unvote
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 09:32:17 pm
Herp fucking derp I am a moron. Kill me now.
Unvote
Everyone knows it's a mistake :P *pat pat*

But that was quiiiick.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tawa on February 20, 2016, 10:38:20 pm
Tawa: That role seems pretty bullshit. It makes the most sense for it to be an auto (as it seems like you have to use it the same night that your target kills), but then it would kill scum every time they NK'd. So it'd be impossible for scum to win, thus game balance means that role is, overpowered. Because if there isn't a prevention for it... most of my roles are actually pretty shit, so I wouldn't know ;P
It's a target skill, you silly.
Spoiler: Excuse me but (click to show/hide)
Tawarochir, your action is a KILL. I have word that my roleblock worked and yet it is also an unconventional roleblock. It is a roleblock that blocks the target from using any abilities that are NOT Kill/Doctor/Cop/Roleblock/Jailkeep.

You've got some 'splaining to do, punk. That is obviously a kill action, and it is obviously written in FlabortTM that the block was successful.

Being "can't be prevented" is not an alibi in this case, which I scrutinizingly poured over in reading that one ability.
WHAT
WE GETTING OUR SOCRATES JONES ON NOW?
WELL WE'LL NEED DRAMATIC MUSIC IN THAT CASE (https://soundcloud.com/bleakprospects/socrates-jones-ost-intense?in=bleakprospects/sets/socrates-jones-ost)

So, anyway. Let me get this straight. Your roleblock stops anybody from using a power that isn't kill, doctor, cop, roleblock/jailbreak, right? Were you told you were successful, or that my action failed? And it says that I was "interrupted" and blocked; perhaps I was targeted by you and somebody else?

Either that, or you're lying, Tiruin. Or possibly somebody has a role that stops me from doing something.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 10:40:17 pm
So, anyway. Let me get this straight. Your roleblock stops anybody from using a power that isn't kill, doctor, cop, roleblock/jailbreak, right? Were you told you were successful, or that my action failed? And it says that I was "interrupted" and blocked; perhaps I was targeted by you and somebody else?

Either that, or you're lying, Tiruin. Or possibly somebody has a role that stops me from doing something.
It says I was successful :o So you pretty much did not do a Kill/Doctor/Cop/Roleblock/Jailkeep.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 20, 2016, 10:50:54 pm
To paraphrase what was sent to me, I spotted you doing some 'funny business'. So considering that ability and what I saw, I'm assuming logic stands here.

Flabort: What does 'successful' mean when pertaining to an action with limitations?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tawa on February 20, 2016, 10:52:09 pm
I used a kill power. There's either a third party, or TolyK has a power that's screwing with our results.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 21, 2016, 12:00:51 am
TMS:
DA: Probably town. As confirmed. Possible rolechange (I guess, always a possibility in these games), but he can't be the Cult leader. Could be cultist. His kills can't be protected from, but replace the target instead.

Quote
I'm scum hunting right now. Effectively? Perhaps not. But in a fashion that amuses me, which is much better.

Stated that he's not exactly scumhunting at his best. Worrying... especially when you realize all the commotion that his scumhunting stirs up, which only gets people to suspect him, which is bad for the town. On the other hand, he doesn't feel too urgent. Which... normally, I wouldn't say is a terrible thing, but since there's a Cult Leader, that's pretty big. I'd give him a scummy lean because he is outright making himself seem scummy. Scum usually wouldn't do that, however, and there lies a problem. Still, he's wasting time.

Also: With his logic, no one is going to vote with him. Doesn't seem like he's actually scum hunting.

And it's gonna be hard to kill him. He still has a revive. If we lynch him, we're basically roleblocking him for a night.
What exactly are you trying to say here? Am I probably town or not? If so, why do you want to lynch and/or kill me in the first place?

Tawa, does eating NQT's soul prevent his other roles from working?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 21, 2016, 12:02:58 am
Also:

Sargent and Griffin, what alignment are you?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 21, 2016, 12:13:15 am
I used a kill power. There's either a third party, or TolyK has a power that's screwing with our results.
... why me, specifically? I have only made chats at night and tried not to die, so I don't see how I got into all this.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 21, 2016, 01:06:45 am
Flabort:
1) If a PC is replaced, can they still post in quicktopics?
2) Does their replacement get their infractions replaced?
3) Can a replaced player replace the player that replaced them?
4) If a player is modkilled (via 6 infractions), can they be revived?
5) If (4) happens, do they end up with 0 infractions and have their powers work?
6) If a player is killed and they end up with 0 infractions and their powers would cause them to not die, what exactly happens?
7) Can dead players take non-targeted actions?
8) Is this too many questions? :P
1) Due to hopefully any replacements being due to lack of activity, this won't come up. If it does, I think so.
2) Infractions reset to 0 on death or replacement.
3) OK.
4) Hmmm... Yes.
5) Yes, and just a reminder that powers are only frozen by infractions for a single cycle.
6) They don't die, so their infractions stay
7) Huh? Question does not sense.
8) *shrugs*
7) Can dead players take non-targeted actions?
Also this. I'd like this question answered.
So my question is this: If a player/NPC got four infractions, could I replace in for that player?
If you previously occupied that player slot, I guess. I don't know in what situation an NPC would have replaced into your player slot, but anything's possible. I never foresaw this line of questioning.
Also, another question: What happens when a dead player gets 4 infractions? What happens when a dead player gets 6 infractions?
Why would you ASK this?! I don't know!
*goes crazy thinking about it*
Oh, wait. 4 infractions is still replacement.
6, though.... not sure. Perhaps being twice-dead? (requiring twice the revives to revive?)

Quote from: SARGENT
Sargent: If you resurrect me, I'll join your squad as a recruit. Sound fair?
AFFIRMATIVE PRIVATE ZOMBIE FALLACY. I AM NOT A MEDIC, THOUGH, AND CANNOT CURE DEAD

Day action: Eat notquitethere's soul.
EVENT!
Nothing happens. NQT remains dead but in the game, but dead.

Flabort: On distributing the roles, along with the base '2' roles people submitted [if they only submitted 2], did you randomly pick and roll who to send what to?
Yes. It's the design of the setup.

Flabort: What does 'successful' mean when pertaining to an action with limitations?
It means successful. Define "limitations". Sorry for being curt, but I need more context; Are you asking whether or not the claimed power is directly or indirectly a kill power, or whether it counts as one for the purposes of your power, or what? Because I can't answer questions about specific powers here, or about other people's powers in PM.

Quote from: THE GRIFFIN
Also:

Sargent and Griffin, what alignment are you?
RAAR buck buck

Quote from: THE SARGENT
Also:

Sargent and Griffin, what alignment are you?
NEVER REVEAL YOUR ALIGENCES TO THE ENEMY, PRIVATE. 20 laps around the subforum, GO GO GO!

Extension votes: 1/4


Votecount
Tawarochir:
TheDarkStar:
Hector13 (I): 
The Moonlit Shadow: 
Tiruin: Deus Asmoth,
4maskwolf: 
Shakerag:
Teneb:
TolyK (II):
Deus Asmoth:  Tawarochir,
THE GRIFFIN:
THE SARGENT:
A Tumbling Tumbleweed:

Not voting: TheDarkStar,  TheMoonlitShadow, TheMoonlitShadow, Tiruin, 4maskwolf, Shakerag,  Teneb, TolyK, Hector13,  THE GRIFFIN, THE SARGENT

Oh, and FallacyofUrist gets an Infraction for dead-anti-lurking (Posting while dead is treated as lurking, in reverse; a second attempt will yield 3 infractions, leading to replacement).

Day ends Tuesday afternoon, in about ~64 hours
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 21, 2016, 01:27:50 pm
What's anti-town about my play?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 21, 2016, 02:04:47 pm
How is my scumhunting any more ineffective than, say, for example, completely at random, yours?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 21, 2016, 02:12:32 pm
That's not an answer. Same question again. And I said it might not be effective, because I've never tried playing like this before. I don't think I'm obligated to stick to the same playstyle religiously, do you?

In any case, I have some interesting information. I tried to perform an action on our Sargent, which just failed. Sarge, what's your game?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 21, 2016, 02:18:42 pm
Ineffective scumhunting, drawing attention to yourself while diverting attention from your target.
I'm pretty sure this is the definition of bad play, not of scum play. :P
(OR HE'S A JESTER!!!1! /jokes)



I feel really shitty (headache etc.) so I'll answer the standing questions directed to me and yeah.

Votecount pls.

I had another one, but FallacyofUrist revealed early D1 that he had a copy of the role (indirectly), so I gave it to him N1.
So, you started with one, gave it to FoU, and eventually...

Hold up. Hold right on up.

I'll elaborate on this in a bit (as time allows - I still have lots to do as well as sleep before tomorrow -.-), but it seems to me like something doesn't add up. 4maskwolf for now.
Care to explain what this hunch of yours is, or are you happy to leave it ambiguous so you can get away with just about any explanation later?
Tolyk: Yes, I'd like to know too.
I suspected 4mask being the original infraction-giver, who I believed was anti-town, and of faking the "which alignments are at the beginning of the day" role. This is also partially because I said something about a cult, and there, magically, was a cult alignment.

I still have these suspicions, but for some reason I've lessed them a bit. ¯\_(ツ)_/¯

Very in-line to have 2 cult members with his previous claim:
8 town, 2 mafia, 2 cult, outsider, town-ally.
So I dunno what to make of it.



Tiruin: Those huge sentences with interjections sometimes burn my reading comprehension out.  :P

Anyway! Someone exchanged with me a role that I most likely believe they knew the name of (hint: It's specifically dealing with what happened yesterday--and given the shift of mention today,
Did you give any more info about this?

Quote from: Tiruin
I can easily rule out that Tawarochir is NOT the cult leader because I did something to him last night. :V Do you feel lucky like that? Well do you, punk?
Not quite sure how what you did rules it out, tho.

Quote from: Tiruin
I'm basically asking everyone's reads as of this moment. Also is massclaiming a good idea? I'm all for that too.

I also would like to forward the idea of those who have flipped TOWN to claim everything they did earlier that they are comfy with [ie Basically claiming anything that helps narrow down the scum-spects] because this works as a double-edge for them if they have revived under another alignment[/b]
I'm ok for claiming like 90% of my role. The 10% would be insurance. ;) Actions I have already claimed (2 chats).

Quote from: Tiruin's Reads
TMS -- Newbie. I'm leaning neutral because despite the >_>'y ness of his posts, he reminds me of TolyK.
:D

Quote from: Tiruin's Reads
TolyK -- >_> I don't know anymore. He's been a hectic bunch of tumbleweeds [mafia-relation not meant; figurative mention really meant.] because of his attitude the whole game. HOWEVER I don't think he's Mafia given his blatant outrightness in going 'everyone can win! I need notes on the Mafia ;D' <_> Though I usually assume that Mafia = teamplay and his play is...not team-oriented. Especially with that presumed 'Nuke-in-a-box' he's holding; still doesn't strike somewhat town-y because HE HASN'T USED IT. A very noteful thing for later on.
I'll elaborate on this in a bit (as time allows - I still have lots to do as well as sleep before tomorrow -.-), but it seems to me like something doesn't add up. 4maskwolf for now.
Elaborate harder, now.
Elaborated harder, ma'am.

Quote from: Tiruin
TolyK (II): Since you can speak, and since you can boat, update on your current everything-you-can-tell.

I've also realized that nobody can win while NQT is...existing. I have a power to wipe him from existence but it activates only at night (inclusive with his roles--so he's basically not playing, as far as I know).
I initially thought you were scum for suggesting this. NQT didn't elaborate. :P
However, apparently it's difficult to remove him from the game, given the day event.

You kill the person dictated in the set of people who probably-aren't-the-cult-leader. :3

Why I say so is because
1. I fail math.
[2 mafia]+[2 cult] = 4 scum.
(Yeaaah I'm dum >_>)
But that hilariously means 3 town and 1 Outsider :v and I'm sure as fish that I'm town [barring a role I have that makes me silly :V]

But anyway. Logic time.
There are 9 players here. (Maybe barring yourself since you see 8? :V).
I'm grouping them into the roles we initially know, to seek out the C. Lead.

Tawarochir = ?
TheDarkStar = ?
The Moonlit Shadow = Possibility due to not having posted yet :v
Tiruin = I acted last night on Tawarochir; if I'm suspected to be the cult leader, that means I'm tied with him--I however have BLOCKED his [unconventional] action and he must have received a note from that, so awaiting his notice.
4maskwolf = ?
Shakerag = ?
Teneb = ?
Deus Asmoth = Is Grima. Can Daykill. Then the dude that gets killed has infractions.

TolyK (II) = Cannot act; is not cult leader [unless hilarity means he can act despite being infraction'd.]
Hector13 (I) = Outsider.
*FallacyOfUrist has not come back to life? Is TolyK the reviver then? [since he can't act and nobody has been revivified] :V
Oh, so scum #'s and cult #'s are the same, and scum + cult = town  + outsider? Whoo! :D


PFP
8) Is this too many questions? :P
The smiley was intentional I believe? :v
It was unintentinal, but I kept it when previewing. :>



TDS has a kill.
Where do you know this from?

This is probably the best-thought-through list of reads so far. :P :
Quote from: TMS)
Partial reads/alignments/rolestuffs:

DA: Probably town. As confirmed. Possible rolechange (I guess, always a possibility in these games), but he can't be the Cult leader. Could be cultist. His kills can't be protected from, but replace the target instead.

[quote
I'm scum hunting right now. Effectively? Perhaps not. But in a fashion that amuses me, which is much better.

Stated that he's not exactly scumhunting at his best. Worrying... especially when you realize all the commotion that his scumhunting stirs up, which only gets people to suspect him, which is bad for the town. On the other hand, he doesn't feel too urgent. Which... normally, I wouldn't say is a terrible thing, but since there's a Cult Leader, that's pretty big. I'd give him a scummy lean because he is outright making himself seem scummy. Scum usually wouldn't do that, however, and there lies a problem. Still, he's wasting time.

Also: With his logic, no one is going to vote with him. Doesn't seem like he's actually scum hunting.

And it's gonna be hard to kill him. He still has a revive. If we lynch him, we're basically roleblocking him for a night.

Tawa: Poofed. Either lurking or blocked. I'd say lurking since there's no reason to block him - we want more content. So... I dunno. We'll see if he shows up.

TDS: Has a kill. He basically asked us to lynch him D1, so now we think he's unlynchable. Not sure if anyone tried to kill him. It's possible he has a role that makes him unlynchable on D1, however.

Only two posts so far today are about the new NPC's. And not too important posts either. I think he's scummy. He's got us to think that he's unlynchable, which is huge for scum (and not exactly huge for town, why town want to waste a lynch like that).

TDS: I'd like to know what those other things you prevent from happening are.

Shakerag: Questionable. Don't trust Flabort saying he's confirmed town, as he also said he's jester. I'm not sure how much we can trust Flabort here.

Generally not very active. A 'eat me' thingy post on D1. Some stuffs on D3 which I don't think was hugely consequential. Feels like he's not here. Could be Cult leader? Wonder if anyone roleblocked him N1. Probably not town due to lack of activity.

Teneb: Is gonna answer some questions soon. Reasonable guess that both new NPC's are town. Unlike Ragshake, these NPC's seem a lot less independent. Don't know if that's Flabort with stuff or something else. Towny lean.

Flabort: Made a few mistakes, but doing pretty good as far as 80 roles are concerned IMO. Don't know if we can believe him, however.

Quote
Quote
There's 14 people on that list. There are only 13 players.
My mistake. 1 less town then that.
This seems legit, though. Wonder if that extra town was OSG?

Hector: Outsider. Concerned with Ragshake, as he should be. However, not quite concerned enough to the point that he's reading through the roles carefully to see who can help him. As in, DA. As DA said, that would help him hugely anyway.

Hector: May I ask if you can still use your abilities?

Seems like a disinterested outsider. I mean, I'm one to talk, but still. No scumminess that I can see. Autocorrect wants to change scumminess to yumminess.
[/quote]
Yummy. :D

Quote from: TMS
TolyK: No longer seems to think everyone can win. I think he can use his abilities now - his two infractions only blocked him for last phase. We'll see what changed.

He can talk to others, which is a pretty big deal. He's a big cultist target now - he can make a cultchat (assuming that there isn't one). That being said, he can also lie very easily. So... just remember that he could still lie. Just because it's only you and him doesn't mean he can't. And who knows? It might not be only you and him.

If the infraction giver was scum, then he's probably not scum. The only reason I can think of would be to stop one of his auto's if it was a bad auto.

His questions about the NPC infraction stuff is well deserved. However the only other thing he's done is a 'WTF' to DA's random voting which could be a reprimand (though that's dumb, if he wanted to do that he wouldn't have to tell us), or a fake. Since he really didn't back it up.

Neutral lean, a little too jumbled up.
I still believe it's possible for everyone to win (or at least most alive people), however I have 0 information on the cult.
I also don't know who the other two mafia members are (never told :3). However, why the eating-NQT thing failed is unclear. Lots of things still unclear.

At least some of my roles still work. :3



Jeez that was a lot. I don't think there was much content there, either.  :-\
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 21, 2016, 02:36:40 pm
Ugh... I'm not even going to bother. It's more or less clear enough.  ::)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 21, 2016, 02:46:34 pm
I'd find it likely that Cult can't convert Mafia members, unfortunately. Otherwise I'd probably have known. >.>
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 21, 2016, 03:03:09 pm
Hint: I talk with NQT sometimes.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tawa on February 21, 2016, 03:12:07 pm
Tawa, does eating NQT's soul prevent his other roles from working?
Yeah. They get removed from the game entirely.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 21, 2016, 07:29:01 pm
It didn't work though... anyone know why?

Could it have violated one of the anti-win/anti-lose roles?

You roleflipped town. But your play is anti-town. That makes me think you're a cultist, DA.

Explain? Why would you think that someone who flipped town was the cult leader?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 21, 2016, 07:57:30 pm
TMS, I'm going to make this fairly simple for you. Back that up with something that isn't a petulant excuse or I will daykill you.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 21, 2016, 08:25:09 pm
The entirety of what you've said about me is one ramble in which I'm town and anti-town simultaneously, then I'm cult for not scumhunting to your standard, then you avoid answering me when I asked what was actually bad about my scumhunting (three times now). Finger's on the trigger.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 21, 2016, 08:37:11 pm
Who is my target, exactly?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 21, 2016, 08:58:16 pm
So the person that I said was chosen at random and that I was not putting a serious vote on is the main target that I should be totally dedicated on pursuing?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 21, 2016, 08:59:31 pm
PFP (because posting 20 minutes from first uni class felt like a good idea :V)

DA while I have TMS under my newbie cardzone, I can see some merit in his case (despite being somewhat mostly based on...your self-description of *being inefficient >_> TMS, expound on that* bit)
TMS, I'm going to make this fairly simple for you. Back that up with something that isn't a petulant excuse or I will daykill you.
...Seriously.

While I get having a daykill is a nice bit of leverage you can thrust onto people, you're thrusting it...right in people's faces, without the open consideration people have onto OTHERS. While I also get that the orange bit is more of an intimidating force (which in my notes is a characteristic of your general play), there's a...lack of content in your posts thus far. This is somewhat correlational to my 'DA Scumhunting track' because it is narrowed down--not a bad thing (since you're in my green-zone of not being cult lleader//Mafia), but...
You have...like 6+ other targets. "Several" other targets. :v

Maybe it's just me reading and taking every post of TMS in a qualitative way because of how it applies to his thinking and attitude this game thus far (see below)
You said it was ineffective yourself.
But you're on my watch list. Even if you are Grima, dear.




TolyK
You're sweet and I love you just as much as anyone else, and the smilies are a topping on me seeing you as my silly playerbuddy [OOC], but bleh. :P

Ineffective scumhunting, drawing attention to yourself while diverting attention from your target.
I'm pretty sure this is the definition of bad play, not of scum play. :P
(OR HE'S A JESTER!!!1! /jokes)



I feel really shitty (headache etc.) so I'll answer the standing questions directed to me and yeah.

Tiruin: Those huge sentences with interjections sometimes burn my reading comprehension out.  :P

Anyway! Someone exchanged with me a role that I most likely believe they knew the name of (hint: It's specifically dealing with what happened yesterday--and given the shift of mention today,
Did you give any more info about this?
[1]
Quote from: Tiruin
I can easily rule out that Tawarochir is NOT the cult leader because I did something to him last night. :V Do you feel lucky like that? Well do you, punk?
Not quite sure how what you did rules it out, tho.
[2]
Quote from: Tiruin
I'm basically asking everyone's reads as of this moment. Also is massclaiming a good idea? I'm all for that too.

I also would like to forward the idea of those who have flipped TOWN to claim everything they did earlier that they are comfy with [ie Basically claiming anything that helps narrow down the scum-spects] because this works as a double-edge for them if they have revived under another alignment[/b]
I'm ok for claiming like 90% of my role. The 10% would be insurance. ;) Actions I have already claimed (2 chats).
[2]


Quote from: Tiruin's Reads
TolyK -- >_> I don't know anymore. He's been a hectic bunch of tumbleweeds [mafia-relation not meant; figurative mention really meant.] because of his attitude the whole game. HOWEVER I don't think he's Mafia given his blatant outrightness in going 'everyone can win! I need notes on the Mafia ;D' <_> Though I usually assume that Mafia = teamplay and his play is...not team-oriented. Especially with that presumed 'Nuke-in-a-box' he's holding; still doesn't strike somewhat town-y because HE HASN'T USED IT. A very noteful thing for later on.
I'll elaborate on this in a bit (as time allows - I still have lots to do as well as sleep before tomorrow -.-), but it seems to me like something doesn't add up. 4maskwolf for now.
Elaborate harder, now.
Elaborated harder, ma'am.
Sorry for purging your reading comprehension :-\ and thanks for having the TolyK patience of reading through it like a nice guy :D

But points!
[1] Not really...because I only received word of it today. Thing is, the role given to me was noted in my PMbox this day start. It had the option to return it to the one sending it to me as a free action, so...I did. And now have my initial role taken from me, back. As far as I know, it seems to be a role-switcher thing, in which the one who switched it (AND HASN"T CLAIMED YET) knows the role.
Now on the 'I most likely believe they knew the name of' bit, that role that was borrowed from me has a very specific name wording that I believe the player who submitted it and it was rolled randomly given, knows, given the instance of how I used it yesterday :P [Seriously.]

[2] ...I targeted Tawarochir last night; while that claim is non-evidence...ial, 4mask did note a change between cult #s. I'ma ssuming the cult leader's action is a night one (because that'd be hilarious if it was DAY), but yeah. While I can't offer any substantial proof that I'm not the cult leader (other than, y'know, telling you I'm not, since that's what anyone would say on bounds of an infraction UNLESS they back it up with cleverness-in-a-way :V), I'm curious how you see me as a possible target.
Y'know, other than connecting me to Tawarochir in a creative way. If that was one possible factor, I'd like to know that too!
4mask: Detail the #s given last N3

[2] 2 chats?
Expound, good sir.

[3] I've recalibrated my notes on you and it's a weird thing with your attitude + the attitude of the roleflippers and the rest. Currently pegging you on a safe/neutral note (which is pretty much in the gray zone given this current instance of discussion) but...you aren't at least the cult leader :V


TMS:
 What are you asking DA here? I'm confused by your behavior.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 21, 2016, 09:27:02 pm
He dodged my question once, ignored it the second time and then made the same assertion that I'd asked him about without explaining it any further. I got annoyed. Sue me.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 21, 2016, 10:04:55 pm
I'm also kind of confused by TMS. Why is Deus Asmoth scummy?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 21, 2016, 11:50:45 pm
Okay, quick question TolyK: Why the actual fuck would I fake claim and an ability that is ridiculously easy to check and prove the falsehood of?  All it would take is a single neutral-or-friendly-to-town third party that wasn't on my list and I would have been immediately caught out in my lie.  I could buy me doing that late in the game, but early on with most of the players still alive in a decently large game?  Nope.  You either think I'm an idiot, didn't think through the implications of your accusation, or are really, really stretching to try and implicate me.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 22, 2016, 12:58:06 am
PFP

I still believe it's possible for everyone to win (or at least most alive people), however I have 0 information on the cult.
I also don't know who the other two mafia members are (never told :3). However, why the eating-NQT thing failed is unclear. Lots of things still unclear.

At least some of my roles still work. :3
That's some pretty convincing stuff to give you that kind of hope :o

Anywhoo, yay I'm back and typing ready~




Spoiler: My massclaim (click to show/hide)



Okay, quick question TolyK: Why the actual fuck would I fake claim and an ability that is ridiculously easy to check and prove the falsehood of?  All it would take is a single neutral-or-friendly-to-town third party that wasn't on my list and I would have been immediately caught out in my lie.  I could buy me doing that late in the game, but early on with most of the players still alive in a decently large game?  Nope.  You either think I'm an idiot, didn't think through the implications of your accusation, or are really, really stretching to try and implicate me.
That's only one out of the many abilities a single player has in their hands, so I kinda see reasoning in TolyK's post there.



He dodged my question once, ignored it the second time and then made the same assertion that I'd asked him about without explaining it any further. I got annoyed. Sue me.
So...could I ask why you're throwing the daykill out with an announcement when you can do that everyday?
Other than the cause being annoyance :O


I'm PFPing because I suddenly noticed typing this post took up the half-hour and it's 5 minutes to next class ._.;
I however remember there's one word I was going to searchengine that helps my thoughts and I forgot it. Bluh.

Shakerag, please post more :) Same to Teneb and the others not posting at the moment.

Flabort: I think TolyK also mentioned he'd Extend other than me?

Everyone: Please extend.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 22, 2016, 01:35:43 am
Flabort: I think TolyK also mentioned he'd Extend other than me?

Everyone: Please extend.

I was lucky to see yours. It wasn't in an eye catching color.
Where is TolyK's?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 22, 2016, 01:53:13 am
FLABORT: It was a while ago, but Extend for good measure. :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 22, 2016, 02:08:45 am
PFP (because posting 20 minutes from first uni class felt like a good idea :V)

DA while I have TMS under my newbie cardzone, I can see some merit in his case (despite being somewhat mostly based on...your self-description of *being inefficient >_> TMS, expound on that* bit)
TMS, I'm going to make this fairly simple for you. Back that up with something that isn't a petulant excuse or I will daykill you.
...Seriously.

While I get having a daykill is a nice bit of leverage you can thrust onto people, you're thrusting it...right in people's faces, without the open consideration people have onto OTHERS. While I also get that the orange bit is more of an intimidating force (which in my notes is a characteristic of your general play), there's a...lack of content in your posts thus far. This is somewhat correlational to my 'DA Scumhunting track' because it is narrowed down--not a bad thing (since you're in my green-zone of not being cult lleader//Mafia), but...
You have...like 6+ other targets. "Several" other targets. :v
Hold on, didn't you try to daykill me yesterday? Hypocrisy much? :P
Also, I remember the "I have a weapon pointing right at you do what I say" tactic occurring quite a bit before. Although here it's not quite the same.

Quote from: Tiruin
TolyK
You're sweet and I love you just as much as anyone else, and the smilies are a topping on me seeing you as my silly playerbuddy [OOC], but bleh. :P
<3

Quote from: Tiruin
Ineffective scumhunting, drawing attention to yourself while diverting attention from your target.
I'm pretty sure this is the definition of bad play, not of scum play. :P
(OR HE'S A JESTER!!!1! /jokes)



I feel really shitty (headache etc.) so I'll answer the standing questions directed to me and yeah.

Tiruin: Those huge sentences with interjections sometimes burn my reading comprehension out.  :P

Anyway! Someone exchanged with me a role that I most likely believe they knew the name of (hint: It's specifically dealing with what happened yesterday--and given the shift of mention today,
Did you give any more info about this?
[1]
Quote from: Tiruin
I can easily rule out that Tawarochir is NOT the cult leader because I did something to him last night. :V Do you feel lucky like that? Well do you, punk?
Not quite sure how what you did rules it out, tho.
[2]

Quote from: Tiruin
I'm basically asking everyone's reads as of this moment. Also is massclaiming a good idea? I'm all for that too.

I also would like to forward the idea of those who have flipped TOWN to claim everything they did earlier that they are comfy with [ie Basically claiming anything that helps narrow down the scum-spects] because this works as a double-edge for them if they have revived under another alignment[/b]
I'm ok for claiming like 90% of my role. The 10% would be insurance. ;) Actions I have already claimed (2 chats).
[2]


Quote from: Tiruin's Reads
TolyK -- >_> I don't know anymore. He's been a hectic bunch of tumbleweeds [mafia-relation not meant; figurative mention really meant.] because of his attitude the whole game. HOWEVER I don't think he's Mafia given his blatant outrightness in going 'everyone can win! I need notes on the Mafia ;D' <_> Though I usually assume that Mafia = teamplay and his play is...not team-oriented. Especially with that presumed 'Nuke-in-a-box' he's holding; still doesn't strike somewhat town-y because HE HASN'T USED IT. A very noteful thing for later on.
I'll elaborate on this in a bit (as time allows - I still have lots to do as well as sleep before tomorrow -.-), but it seems to me like something doesn't add up. 4maskwolf for now.
Elaborate harder, now.
Elaborated harder, ma'am.
Sorry for purging your reading comprehension :-\ and thanks for having the TolyK patience of reading through it like a nice guy :D

But points!
[1] Not really...because I only received word of it today. Thing is, the role given to me was noted in my PMbox this day start. It had the option to return it to the one sending it to me as a free action, so...I did. And now have my initial role taken from me, back. As far as I know, it seems to be a role-switcher thing, in which the one who switched it (AND HASN"T CLAIMED YET) knows the role.
Now on the 'I most likely believe they knew the name of' bit, that role that was borrowed from me has a very specific name wording that I believe the player who submitted it and it was rolled randomly given, knows, given the instance of how I used it yesterday :P [Seriously.]
OK, so someone can suggest a (voluntary) role-swap with others.

Quote from: Tiruin
[2] ...I targeted Tawarochir last night; while that claim is non-evidence...ial, 4mask did note a change between cult #s. I'ma ssuming the cult leader's action is a night one (because that'd be hilarious if it was DAY), but yeah. While I can't offer any substantial proof that I'm not the cult leader (other than, y'know, telling you I'm not, since that's what anyone would say on bounds of an infraction UNLESS they back it up with cleverness-in-a-way :V), I'm curious how you see me as a possible target.
Y'know, other than connecting me to Tawarochir in a creative way. If that was one possible factor, I'd like to know that too!
4mask: Detail the #s given last N3

Quote from: Tiruin
[2] 2 chats?
Expound, good sir.
Chat with TDS and DA (N1). Chat with NQT (N2). Free-action as insurance (unclaimed as of yet). Nothing N3 or any day, because blocked.



Okay, quick question TolyK: Why the actual fuck would I fake claim and an ability that is ridiculously easy to check and prove the falsehood of?  All it would take is a single neutral-or-friendly-to-town third party that wasn't on my list and I would have been immediately caught out in my lie.  I could buy me doing that late in the game, but early on with most of the players still alive in a decently large game?  Nope.  You either think I'm an idiot, didn't think through the implications of your accusation, or are really, really stretching to try and implicate me.
First off, neither the mafia nor cult would counter-claim. Secondly, it's a fairly decent gamble. There were also talks of role/wincon obscuration, so you could've fallen back on that. No, I don't really think you're an idiot or implicating, just stating my suspicions. Defensive much?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 22, 2016, 09:55:08 am
Okay, quick question TolyK: Why the actual fuck would I fake claim and an ability that is ridiculously easy to check and prove the falsehood of?  All it would take is a single neutral-or-friendly-to-town third party that wasn't on my list and I would have been immediately caught out in my lie.  I could buy me doing that late in the game, but early on with most of the players still alive in a decently large game?  Nope.  You either think I'm an idiot, didn't think through the implications of your accusation, or are really, really stretching to try and implicate me.
First off, neither the mafia nor cult would counter-claim. Secondly, it's a fairly decent gamble. There were also talks of role/wincon obscuration, so you could've fallen back on that. No, I don't really think you're an idiot or implicating, just stating my suspicions. Defensive much?
Not defensive, fed up with idiocy.  Pretty big difference there.

4mask: Detail the #s given last N3
Detail the numbers... what?  I gave the numbers I received from flabort, and that's all the information I'm given about those numbers.  What more details do you expect?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 22, 2016, 10:12:09 am
Okay,so, like, is the massclaim a thing or not?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 22, 2016, 11:57:51 am
I'm up for claiming, like, most of my role and actions.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 22, 2016, 01:18:07 pm
Votecount
Tawarochir:
TheDarkStar:
Hector13 (I):
The Moonlit Shadow:
Tiruin:
4maskwolf:
Shakerag:
Teneb:
TolyK (II):
Deus Asmoth:  Tawarochir, TheMoonlitShadow,
THE GRIFFIN:
THE SARGENT:  Deus Asmoth,
A Tumbling Tumbleweed:

Not voting: TheDarkStar,  TheMoonlitShadow,  Tiruin, 4maskwolf, Shakerag,  Teneb, TolyK, Hector13,  THE GRIFFIN, THE SARGENT

Extend votes: 2/4 (Tiruin, TolyK)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 22, 2016, 04:11:41 pm
Extend


Well, I don't want to give away my roles just yet, as that would potentially give scum a clue to my weakness, but I'll claim all of my actions so far.

D1 - Broadcast that my alignment was "Jester".  I was hoping someone would comment on that so that I could try to play off that it was some kind of public day inspect.  My reason being, no alignment benefits from lynching a jester, so I could play around without worrying about drawing a lynch.

N1 - Tried to watch and track Tiruin, because I can never read Tiruin.  Got redirected to the tumbleweed.  The tumbleweed did not visit anyone.  The tumbleweed was visited by me, me, Hector, and Tiruin.

D2 - Broadcast that my alignment was "Confirmed Town".  Mostly because that's pretty much the only day power I had, so how could I not play around with it? 

N2 - Same as N1, but with 4maskwolf, for largely the same reasons.  Got redirected to the tumbleweed again.  The tumbleweed did not visit anyone.  The tumbleweed was visited by me, me, and 4maskwolf.

Also two kill attempts were directed at me N2.  They turned into protects due to an ability of mine.  One of those was obviously the redirected spectator kill.  Not sure who fired off the second one.

N3 - Decided to embrace the chaos that which is this game and use some of my crazier powers.  I sacrificed two of my roles and turned them into NPCs, which ended up being THE GRIFFIN and THE SARGENT.  I can control who they vote for.  They have a random, non-mafia alignment (which is not known to me).  They were both also given a second role upon creation (which is also not known to me).  Basically I can make them speak and vote, although Flabort has been doing the speaking so far. 

I won't say which is which (to try and prevent scum from using role-name-based-dickery), but one was created from "The Role That flabort Gives To People Who Have Annoyed Him", and the other was created from some goofy ass "sharkwerm" thing.  The sharkwerm role was basically a night-only arsonist with a 50/50 chance of actually killing.  The other role prevented you from winning and let you screw over other people with a copy of that same role (or an infraction, apparently).

And, like I said, I don't want to reveal my entire hand just yet, but I do have a night ability to re-order individual items in the action-resolution list.  I'm not sure if this would help with the whole "let everyone win" situation.  Or, if someone has a creative way to screw scum/cult/whomever with that, I'm open to suggestion.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 22, 2016, 04:28:12 pm
I currently have 3 of those roles (because I had them AND two infractions, which delayed my ability to use actions for yet another cycle), which I intend to drop off to someone who can get rid of them. Or anyone, really, because I'm selfish.  :P

Shakerag, if I were to give one to you (to not block), could you transformigify them?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 22, 2016, 04:29:31 pm
OOOOH. Hold on. How do we make an NPC get an infraction? Can the person who's been doing this crap give an NPC an infraction? Preferably Ragshake, since that could allow him to not win, if you know what I mean...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 22, 2016, 04:31:23 pm
4/4 extension votes. Day is extended and ends Wednesday now! 1/2 extensions used.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 22, 2016, 04:47:51 pm
The Moonlit Shadow:
Let's Extend.

Shakerag: You 'broadcasted' your alignment as Jester, but didn't post too much D1. So... I'm guessing you have some actions which might make us suspicious?

You apparently visited the Tumbleweed twice N1. Explain?

He had a 'The Role That flabort Gives To People Who Have Annoyed Him' which is currently stopping Hector from winning (if Tolyk did the only thing he could, give that role to someone with an infraction). Hmm... if someone gave you an infraction, you could give away all of those roles, right? On the other hand, giving someone at least 2 more votes might be dangerous.
I'm sure everyone has actions which might make everyone else suspicious.  It's the nature of this kind of power-heavy game.  But, anyway, IDGAF if my powers are suspicious or not, I just wanted everyone (mostly scum) to think I was a Jester and leave me alone.  That didn't go quite as planned.

You missed that I visited the tumbleweed N2 as well.  And that's because I used two actions both nights.

Good point about the votes.  But, yeah, I can sacrifice my roles to power certain abilities.  So long as I didn't have more than one of those F-You roles at a time. 


TolyK:
I currently have 3 of those roles (because I had them AND two infractions, which delayed my ability to use actions for yet another cycle), which I intend to drop off to someone who can get rid of them. Or anyone, really, because I'm selfish.  :P

Shakerag, if I were to give one to you (to not block), could you transformigify them?
I turned that role into an NPC.  Now, in theory, you should be able to give those roles to said NPC ...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 22, 2016, 05:14:38 pm
I've already claimed all but one action that I have taken, but here we go again with a list and the one action I hadn't shared:
N1: Give "The role that flabort gives to people who have annoyed him" to FallacyOfUrist: successful
N2: Inspect Tumbling Tumbleweed (town-ally)
N3: Inspect Teneb (town)

I am unaffected by the Tumbleweed's redirection ability and as such can inspect people normally.  Or at least I could, but I fucked something up early and that's no longer an option.  Humph.  That's what I get for playing mafia half-awake.

For those of you wondering what I fucked up, I didn't fulfill my post restriction on one post earlier, which means the role that gave me the nifty redirection-ignore ability is deactivated.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 22, 2016, 05:55:56 pm
Tiruin
He dodged my question once, ignored it the second time and then made the same assertion that I'd asked him about without explaining it any further. I got annoyed. Sue me.
So...could I ask why you're throwing the daykill out with an announcement when you can do that everyday?
Other than the cause being annoyance :O
If he's going to insist on being a liar and hypocrite, I see no reason not to remind him that my words are backed with nuclear weapons.

TMS
My case against DA was that he was being ineffective and wasting time earlier.
How?
Quote
He has his vote on an NPC, and has only been talking to me.
Demonstrably false.
Quote
No scumhunting.
How?

And considering that you're accusing me of wasting time, I'd like to know how you justify talking about no one other then myself today. I'd also ask why you seem to have a problem with my apparent wasting time, but have no issue with using the lynch on someone that you know is going to immediately come back to life.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 22, 2016, 11:11:07 pm
Shakerag, are Griffin and Sargent guaranteed to be non-scum or just not mafia? It just seems odd that it'd take three nights for the cult to convert someone and still be able to.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 23, 2016, 07:04:38 am
Could the new NPCs be part of the cult?

Also, in regards to everyone winning - does anyone actually have an idea about how it would work?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 23, 2016, 07:37:59 am
Re: Everyone wins:
Currently, it seems like "role swapping shenanigans" will be MVP (at least to me). Plus we'll have to discard some roles, potentially Shakerag can do that. Or, there's potentially another way, barring some particularly nasty roles which override others. :(
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 23, 2016, 08:26:44 am
DA

1. Didn't get votes on whoever you thought was scum.
What does that have to do with whether I was wasting time or not?

Quote
2. (was) True. As you can see by that votecount.
Perhaps you should consider the possibility that that's not what I was referring to in my reply then.

Quote
3. Still only talking to me.
I talked to two other people in the same post that you're replying to. If you're going to make bullshit cases, you could at least make ones that don't rely on nobody else actually reading the thread.

Quote
Don't even have your vote on me, or a FoS, so you aren't even scumhunting.
Should I have my vote on you?

Quote
Ok, you just say that my case isn't a real one, then why do you even respond? You just repeatedly say that I 'didn't explain' my case and vote on you. Which... I did. 3 times.
So, what? I should just ignore you and hope you go away? That's not how this game works. And no. You didn't. You threw out a few half hearted buzz phrases in the hopes that it would pass for an explanation. It doesn't. What evidence do you have that supports anything taht you're trying to push on me.

And since you clearly read my post since you quoted it, why didn't you answer anything I asked you?
And considering that you're accusing me of wasting time, I'd like to know how you justify talking about no one other then myself today. I'd also ask why you seem to have a problem with my apparent wasting time, but have no issue with using the lynch on someone that you know is going to immediately come back to life.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 23, 2016, 08:30:45 am
Going for an everybody wins scenario is honestly rather pointless: while it would be nice to figure out a way to do it, all it takes is one person sabotaging it and it doesn't happen, which could result in a town loss.  I'm not willing to risk that in order to ensure an "everyone wins" that could be undermined by the mafia or cult.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 23, 2016, 09:56:37 am
Deus Asmoth:
Shakerag, are Griffin and Sargent guaranteed to be non-scum or just not mafia? It just seems odd that it'd take three nights for the cult to convert someone and still be able to.
My ability says the NPCs can not be mafia, but they may be any other alignment.  So ... technically they could be cult-aligned I guess?  The cult wouldn't be able to control their votes though.


4maskwolf:
Going for an everybody wins scenario is honestly rather pointless: while it would be nice to figure out a way to do it, all it takes is one person sabotaging it and it doesn't happen, which could result in a town loss.  I'm not willing to risk that in order to ensure an "everyone wins" that could be undermined by the mafia or cult.
Not a fan of the prisoner's dilemma, eh?

So who are your top scumpicks then?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 23, 2016, 10:02:25 am
4maskwolf:
Going for an everybody wins scenario is honestly rather pointless: while it would be nice to figure out a way to do it, all it takes is one person sabotaging it and it doesn't happen, which could result in a town loss.  I'm not willing to risk that in order to ensure an "everyone wins" that could be undermined by the mafia or cult.
Not a fan of the prisoner's dilemma, eh?

So who are your top scumpicks then?
Not a fan, not a fan.

I got weird vibes from TolyK on days one and two, and I need to read back to figure out why TMS and Tawa are voting someone who flipped town.  Other than that, not really, I should really be paying more attention but role-heavy games don't tend to come down to lynches (unless there is a kill-immune anti-town role).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 23, 2016, 03:43:01 pm
Well, this doesn't seem to be going anywhere terribly fast, so I'm going to shoot for inspecting The Moonlit Shadow via roleflip. 

Mostly due to process of elimination such that I've seen some questionably town actions from a number of players, but not so much TMS. 
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 23, 2016, 05:45:45 pm
Ok TMS. Your case makes no sense, I think you are a jester, and it would be good if you got daykilled. You're completely missing the point of what DA is saying and your sources don't match what you are saying at all. For example:

1. Look:
Ineffective scumhunting, drawing attention to yourself while diverting attention from your target.
I'm pretty sure this is the definition of bad play, not of scum play. :P

Tolyk agrees too. Fairly sure most everyone does.

TolyK says that he doesn't think DA is scum. You use this as evidence that everyone thinks DA is scum. First, how does that make any kind of sense? Second, why the assertion that everything thinks DA is scum?

Also, you said that DA was scum after a D4 activity spike. Isn't this related to him being dead for part of the game? This part specifically makes me think you are some kind of jester because your case went from bad to illogical.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 23, 2016, 06:17:05 pm
Ok TMS. Your case makes no sense, I think you are a jester, and it would be good if you got daykilled.
There isn't a Jester. Unless you don't believe 4maskwolf's list, in which case you should say so. Anyway, I'm pretty sure you are scum (of either persuasion), though I will not bother with setting up a case since you are currently unkillable.

Anyway, action claims:
Spoiler (click to show/hide)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 23, 2016, 07:19:24 pm
Aren't there a few outsiders and third parties?

Spoiler: Action claim (click to show/hide)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 23, 2016, 08:23:23 pm
Aren't there a few outsiders and third parties?

Spoiler: Action claim (click to show/hide)
1 outsider. Hector. 1 town-ally. Tumbleweed.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 23, 2016, 10:16:09 pm
Aren't there a few outsiders and third parties?

Spoiler: Action claim (click to show/hide)
1 outsider. Hector. 1 town-ally. Tumbleweed.

I retract any jester-related accusations.

The Moonlit Shadow
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 24, 2016, 06:44:53 am
Tiruin and/or Tawa: did you ever resolve that conflict between the claim that Tiruin used a block that was successful and Tawa using a kill ability? I can't see any final verdict on the dissonance there.

Shakerag, by reordering the action resolutions, can you do stuff like putting kills before protects?

TMS:
DA:

In response to your question: I think you're scum. So me focusing on you isn't wasting time.
That's stupid. Do you want to know why it's stupid? I'll tell you. You think I'm the newly converted cultist. The thing about cultists is that even if you lynch one every day the town will still lose because the cult leader can  just convert more. Even worse, you already know that I can just immediately come back if you lynch me. So you're trying to lynch someone who is both completely expendable even if you're right and immortal in any case. You've given no indication of who you think could be the cult leader if you're right. So you're pursuing a dead end case with no idea what to do afterwards. Waste of everyone's time, especially mine.

Quote
1. Look:
Ineffective scumhunting, drawing attention to yourself while diverting attention from your target.
I'm pretty sure this is the definition of bad play, not of scum play. :P

Tolyk agrees too. Fairly sure most everyone does.
This doesn't say that Tolyk agrees with you, regardless of whether you're saying it's about being scum or playing badly.

Quote
2. Then what were you referring to?
Well, gee, mister. I quoted something with two points in it and told you that the first one wasn't the one I was referring to. Hmm... I wonder what I could possibly have been talking about then? This is a tough one. Perhaps if we think about it together, real hard we can figure this puzzler out.

Quote
3. You talked to Tiruin about me. You talked about the NPC's, who are the only ones besides me and Tiruin you've said a word to.
Incorrect. False. Lies. Untrue. Bullshit, is what I'm getting at.

Quote
4. Then what are you doing?
I'm pointing out that your 'case' on me is idiotic.

Hmmm...

Furthermore:
8 town, 2 mafia, 2 cult, outsider, town-ally.

Right. Assuming that 4mask is telling the truth (would anyone be opposed to me giving him enough infractions to get him modkilled so that we can check if he's [still] town?) then the cult is actually capable of converting people after all. So it might be worth claiming if anyone blocked someone during night 1 and/or 2 but not 3 so that we can try to get rid of the leader before this becomes an issue.

Furthermore, we know that neither hector nor the tumbleweed were converted (unless Sargent or Griffin feel like claiming outsider or town-ally), so that's two people we can rule out. Griffin and Sargent are also unlikely targets since the cult leader likely wasn't aware that they were in the game when targeting their conversion. So that leaves 9 players as potential conversions or scum. I know that I'm town, meaning that there's a 50% chance of hitting scum of some sort even by just lynching randomly. Those odds aren't entirely awful. Also, OSG is confirmed as town once he comes back I guess, since the non-town faction numbers are unchanged (besides cult going up one- unless the WIFOM laden thought that just occurred to me is true).

Following on from that, Tolyk probably wouldn't be so open about wanting everyone to win as scum and TDS can't be lynched... so...
Tiruin, random chance tells me that you're scum. If you admit it now we can lynch you rather than forcing me to give you a bunch of infractions.

4mask, did you get a list of alignments during day 1, and if so was there a jester? We might as well sort out whether Shakerag is changing alignments every day.

DA's activity spikes on D4. The same day a new cultist appears.
So increased activity means that I'm scum now? It's a good thing that there's absolutely nothing else it could be linked to, like me getting access to my role actions.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 24, 2016, 09:54:24 am
Deus Asmoth:
Shakerag, by reordering the action resolutions, can you do stuff like putting kills before protects?
I'm not sure what else you think I could have meant by what I said.  Yes, that's what my ability does.

I don't personally see any benefit to me or anyone else (non-scum) from using it, but if you've got a brilliant insight I'm all ears.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 24, 2016, 09:56:16 am
I also have an action-resolution power, though it makes my target act last.

I also see no use for it, as of yet.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 24, 2016, 02:01:34 pm

Votecount
Tawarochir:
TheDarkStar:
Hector13 (I):
The Moonlit Shadow:  TheDarkStar,   Shakerag
Tiruin:
4maskwolf:
Shakerag:
Teneb:
TolyK (II):
Deus Asmoth:  Tawarochir, TheMoonlitShadow
THE GRIFFIN:
THE SARGENT:  Deus Asmoth
A Tumbling Tumbleweed:

Not voting: TheMoonlitShadow,  Tiruin, 4maskwolf,,  Teneb, TolyK, Hector13,  THE GRIFFIN, THE SARGENT

Day ends in ~3 hours, 1/2 extensions used
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 24, 2016, 02:02:36 pm
Oh there's a tie.

Humph.

Tawa, are you going to say anything of consequence for the rest of the day?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 24, 2016, 02:29:31 pm
Shake:
Deus Asmoth:
Shakerag, by reordering the action resolutions, can you do stuff like putting kills before protects?
I'm not sure what else you think I could have meant by what I said.  Yes, that's what my ability does.

I don't personally see any benefit to me or anyone else (non-scum) from using it, but if you've got a brilliant insight I'm all ears.
I just wanted to clarify. It seems odd that it's worded that way rather than just negating protects since it seems to be essentially the same thing, but eh.

Quote
1. So we should ignore converts? That's cool. If we kill you, at least you can't do anything that night.
Do you think that lynching me will give you any indication of who the cult leader is? Because since you don't seem to have any idea at the moment, I'd like to know how you think that wasting (at the very minimum) three days to get me to stay dead and giving the cult leader free reign in the meantime is a good idea.

Quote
2. I don't know. Just say it.
Seriously? Wanting you to read something you've already quoted is too much work.

Quote
3. ... Not much I can say. It's pretty much true...
'Pretty much' true or actually true, which was what you were arguing before? And three points. No, it's not, you liar. Second, you seem to be ridiculously surprised that someone is addressing the arguments you're using to vote for them rather than rolling over and playing dead. Third, you're a massive hypocrite for even pretending that it's a valid reason for your vote on me.

Quote
4. But it's not though.
Yes. It is.

Quote
5. Reaaally? Did you use those actions to get that analysis? You had access to all/most of that information the day before.
I'm sorry you feel that way.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 24, 2016, 02:32:21 pm
Hum. Didn't notice we were that close to day ending. TMS, then.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 24, 2016, 02:43:41 pm
I'd guess TMS over DA, if I had to choose.

We already used an extension, and second one... I dunno. Do not believe that DA turned into a cultist, currently, and TMS seemed to have unfinished logic.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 24, 2016, 02:44:38 pm
Calling it now: TMS and DA are town/town who spent the entire day squabbling over a technicality.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 24, 2016, 02:51:16 pm
Very likely, which is why I'm not very happy with the choice presented.
We could go get a surprise Shakerag train going (on no evidence whatsoever :P) or something, but other than that nothing occured.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 24, 2016, 03:11:00 pm
You haven't pointed out anything that supports your arguments, none of your arguments are actually things that scum do with the possible exception of your claim that I was spending the day talking about you (increased activity means scum now? Really?), your accusations are hypocritical and could apply to almost any other player in the thread and you ignore every other time I've pointed all of this out just so you can act surprised now.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 24, 2016, 03:15:04 pm
Also, I think TolyK is jaded from all the stunts I have pulled in the past :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 24, 2016, 03:27:38 pm
...That was never part of my argument.
DA's activity spikes on D4. The same day a new cultist appears.

Quote
You've never pointed that out.
Yes. I have. Repeatedly. Are you actually being serious or are you just trying to annoy me?

Quote
This part: your accusations are hypocritical and could apply to almost any other player in the thread

Why now?
And considering that you're accusing me of wasting time, I'd like to know how you justify talking about no one other than myself today.
The same post also points out that you'd be wasting a lot more time than I ever could even if you were right, but you don't seem to think it's wasting time if you do it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 24, 2016, 03:30:13 pm
Also, I think TolyK is jaded from all the stunts I have pulled in the past :P
Eeh, I've stopped you in your tracks when it mattered.
 :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 24, 2016, 04:25:43 pm
A mysterious force warps and slows down time!
Day 4 continues to drag on...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 24, 2016, 04:26:45 pm
A mysterious force warps and slows down time!
The actual fuck?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 24, 2016, 04:28:50 pm
I read that as "A mysterious face".
Bahaha. xD I need to sleep.

Either way, this is good.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 24, 2016, 04:29:50 pm
I read that as "A mysterious face".
Bahaha. xD I need to sleep.

Either way, this is good.
Define "good".
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 24, 2016, 04:39:23 pm
Please do.

I mean, it's good for me. But it's too obvious if that's it.
Oh?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 24, 2016, 04:51:21 pm
4maskwolf:
Oh there's a tie.

Humph.

Tawa, are you going to say anything of consequence for the rest of the day?
So you note there's a tie between two players who each have two votes, so then you vote for someone who isn't being voted for at all. And it looks like a pressure vote, mostly.  Keeping up appearances much?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 24, 2016, 04:52:17 pm
I've already stated I don't think either of them is scum, so why should I vote for either of them?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tawa on February 24, 2016, 05:10:40 pm
Oh there's a tie.

Humph.

Tawa, are you going to say anything of consequence for the rest of the day?
Sorry! I've been playing the new FE game a lot lately, haven't thought much about Mafia. :I I'll post observations and such in a little while.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 24, 2016, 05:10:56 pm
4maskwolf:
I've already stated I don't think either of them is scum, so why should I vote for either of them?
So convince me to vote for someone else then.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: notquitethere on February 24, 2016, 06:05:26 pm
Heeheehee!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 24, 2016, 06:09:23 pm
Heeheehee!
Hey! Didn't you get your bah post yet?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: notquitethere on February 24, 2016, 06:17:36 pm
Heeheehee!
Hey! Didn't you get your bah post yet?
I hadn't had my bah post. Now you've coaxed me into posting after my bah post. Do I get an infraction?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 24, 2016, 08:19:38 pm
4maskwolf:
I've already stated I don't think either of them is scum, so why should I vote for either of them?
So convince me to vote for someone else then.
If I had any serious suspicions I would, but right now given the lack of actionable information a random lynch is as good as any.

inb4 you say "okay" and vote me.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 24, 2016, 08:47:28 pm
You sound like DA, minus the statistics. Reads on him?
Oh for fucks sakes... how many times do I have to say I think both of you are town.  That means you and Deus Asmoth, as shocking as that may seem.

...I should go the fuck to sleep.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 24, 2016, 10:02:34 pm
A mysterious force warps and slows down time!
The actual fuck?
Eeyeah, uh, this is me. :P One of the unclaimed powers I have is that if I don't vote or act during the day (non-inclusive of this power anyway :V)--the day doesn't end, since it's a day power.

I'm also fakeclaiming this as being the Greenwich Meridian Watcher because I'm silly like that.
Aaaaaand it may totally reveal how last-minute voting patterns occur :3

And PFP because I'm reading up!

Oh, since Teneb knows my single nuke power, let me give this out as a query: I can refresh myself in order to act during the phase once more using up one of my one shots. So in order to use that nuke on the most voted person.

When that nuke hits, the day ends [cuz I used an action :V], so considering that, the second-most voted person is also on the line.



This was my last post that I read while offline and at school (http://www.bay12forums.com/smf/index.php?topic=155426.msg6830497#msg6830497).
I'm compiling a list of attitude/comparison tells and a better adjusted read list from then on.

@DA: I still believe I blocked an unconventional action from Tawa--but in the least, what I've done tells me he ain't the cult leader, though he can be Mafia or Town here, or a converted cultist. Either/or, it wipes off one role from my reads on 'scum' list into a 'more specific-scum' list.

ON THE BLOODY NPCS: WOULD EVERYONE STOP SPECULATING (on tangent; drawing focus to; making their posts have the sole discussion revolve around) WHAT ALIGNMENT THEY ARE? WE CAN DEAL WITH THEM WHEN THE PEOPLE HAVING THOSE ROLES WHICH SPAWN THE NPCS ARE CLEARED.
Considering who keeps talking about them (reminded of Teneb and 4mask but I do feel there're more in the periphery of my memory), I'm pretty blunt. But I'm glad I'm making that read list :V

Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 24, 2016, 10:05:19 pm
Considering who keeps talking about them (reminded of Teneb and 4mask but I do feel there're more in the periphery of my memory), I'm pretty blunt. But I'm glad I'm making that read list :V
Erm... I think you've got the wrong people.  I don't talk about the NPC's outside of stating the known alignments of the original NPC's in the context of the alignment list I received.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 25, 2016, 01:17:15 am
I read that as "A mysterious face".
Bahaha. xD I need to sleep.

Either way, this is good.
Define "good".
Uh, see: Webster's.
Jokes aside, as to why an extension is good here: I don't think either of them is scum, at least at this point (TMS is doing some meh things, but more dumb and less scummy).

Too obvious: It's so much buddying that it's framing.
Uh... sure. I'm not quite sure where the buddying comes in? Not wanting to see you die?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 25, 2016, 01:23:07 am
Jokes aside, as to why an extension is good here: I don't think either of them is scum, at least at this point (TMS is doing some meh things, but more dumb and less scummy).
Why I extended is on behalf of quite much everything thus far--people aren't in general, scumhunting, and from what I see [on the lack of explaining why people targeted each other], there's a lack of reasoning behind it and a rather 'more' reliance on roles and abilities.

I'm also doing such because of the # count 4mask has mentioned (although his surprise is intriguing :P). Which is why I believe today can be put to MUCH good use if people posted, y'know, more.

And that I'm really not seeing much activity from Shakerag (and maybe others)--so I'm going back to recheck and make a big post!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 25, 2016, 10:15:29 am
Yes, indeed it would, because that means that I require you being alive for something (winning etc.), or pretending to. WIFOM possibiliies galore.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 25, 2016, 11:10:51 am
Huh. Well, I feel justified keeping my vote on you, then, since you keep exaggerating and attributing things I haven't done to me.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 25, 2016, 02:50:45 pm
...
I was glad the day hadn't ended so fruitlessly as a lynch between two people going "you said" - "no I didn't" - "yes you did".

Currently, it's set to end the same way, except with 3 people.

...

Who wants/can take/remove/reroute my role-blocking roles? I'd prefer to make a deadchat or something this night, instead of doing nothing yet again.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 25, 2016, 04:12:34 pm
Alriiiiiight.

You can give your roleblocking roles to THE GRIFFIN. THE SARGENT was made with the sharkwerm role, and Shakerag said each of the NPC's is also given the role they were made with.
Yup.  Also, apparently flabort is crap at wording things.  So I can't actually control how those NPCs vote.  Bugger all.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 25, 2016, 04:14:08 pm
What's to prevent SARGE from moving away his role. >.>
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 25, 2016, 04:15:25 pm
Of course I mean GRIFFIN. Ugh.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 25, 2016, 04:52:01 pm
Of course I mean GRIFFIN. Ugh.
I suppose the technical answer to that question would be: flabort.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 25, 2016, 06:09:10 pm
Is there anyone who can destroy roles?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 25, 2016, 06:10:47 pm
Is there anyone who can destroy roles?

I'd like that. I'd totally like that.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 25, 2016, 06:23:30 pm
Is there anyone who can destroy roles?

I'd like that. I'd totally like that.
I think DA can. I can get roles, though not today.

Tiruin: You said the day only ends when you make an action, but wasn't your returning my role and getting yours back one?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 25, 2016, 06:25:33 pm
I can destroy roles if I have them.  Why?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 25, 2016, 06:43:55 pm
I can destroy roles if I have them.  Why?
No one can win while a certain role, currently held by the deceased NQT, exists.

Mandatory Shakeragian Shenanigans
(Auto) You cannot win while...: If any team or player would win, the first person who died who's living would prevent that victory is resurected. They retain their access to the dead-chat.
(Auto) ...this role is in play: This role functions even if it's owner is dead.

Unrelated to the above but...
Mod: What happens to a player if the game ends while they are temporarily out of the game, like OSG is now?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 25, 2016, 06:56:42 pm
Is there anyone who can destroy roles?

I'd like that. I'd totally like that.
I think DA can. I can get roles, though not today.

Tiruin: You said the day only ends when you make an action, but wasn't your returning my role and getting yours back one?
I can't. Tawa said that he could, but only for people that are dead. Plus he can end up with the role he wants to destroy, which is troublesome.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 25, 2016, 11:54:42 pm
Mod: What happens to a player if the game ends while they are temporarily out of the game, like OSG is now?
They do not win or lose. If they have to file it under win or loss or tie, tie is probably the best way to file it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 26, 2016, 12:39:29 am
PPE and PFP because my connection keeps being unstable :(

Tiruin: You said the day only ends when you make an action, but wasn't your returning my role and getting yours back one?
. . . ???
You claim you're the one who sent that action right? :P
Or maybe I'm unclear? (Guess I am o_O)
What I mean is if I make an action-that-is-not-free. That role loaned to me which I gave back is detailed as a free-action.



We lack people's reasoning for why they targeted who they targeted.

PFP before I forget:
Teneb, why'd you target me with a crowbar? o_O

I can destroy roles if I have them.  Why?
No one can win while a certain role, currently held by the deceased NQT, exists.

Mandatory Shakeragian Shenanigans
(Auto) You cannot win while...: If any team or player would win, the first person who died who's living would prevent that victory is resurected. They retain their access to the dead-chat.
(Auto) ...this role is in play: This role functions even if it's owner is dead.

Unrelated to the above but...
Mod: What happens to a player if the game ends while they are temporarily out of the game, like OSG is now?
*cough*
"Nobody can also win while TDS is alive :V" as he mentioned earlier.

Speaking of TDS:
About TDS: He's always claimed to have a kill immunity?

Where?

Also
I have reason to strongly suspect that all investigations will fail.
Details, TDS
Unless I missed something, looking after the actions it seems there's a lot of static interference in the way.

Seriously, this whole game certain people are posting without details. Vague references to their possible abilities or roles aside, it's just ugh. <_> [Or more how I feel because I was moody days earlier...Same applies to me though, but here's a note list offline!]

People who are voting TMS: What's your case on him?
People who are voting DA: What's the relevance of your case on voting him as the lynch target?

I'd expound on this in a big post later on but then argh net/busyness



Considering who keeps talking about them (reminded of Teneb and 4mask but I do feel there're more in the periphery of my memory), I'm pretty blunt. But I'm glad I'm making that read list :V
Erm... I think you've got the wrong people.  I don't talk about the NPC's outside of stating the known alignments of the original NPC's in the context of the alignment list I received.
Which is what I mean by my memory :P
But really--checking up the content of people's posts, it's pretty much over the counted # of scum present so...people generally just need to post more content :v (Also I do see a significant # of people vote-poking TMS because...? And compare him to the rest is because...? We've gleaned much info from those who have actively posted today, and I just noticed people lacked reasons for their actions!

I also made a mistake in my massclaim (http://www.bay12forums.com/smf/index.php?topic=155426.msg6826125;topicseen#msg6826125); I did that Solid Snake, thinking it adds only one vote (misread). So yeah :o

I think I detailed why I targeted TDS before, but for clarity--I did it because I didn't want any lynch shenanigans (and then internet ded afterwards :V)

On FoU it was on an inclination (http://www.bay12forums.com/smf/index.php?topic=155426.msg6792879#msg6792879) towards his motive here. Rather on the proceeding on it--I wanted to be shore he wasn't in anyway tied to TDS (or to isolate the variables which make me conclude he's town or otherwise). But then I hit the tumbleweed :V

Aiming on TolyK was because of me wanting to really know what he's up to--that was before I re-re-re-re-read my action and found out it goes the opposite way. Case in point, I can confirm I got crowbar'd.
BUT NOT IN THE WAY TENEB SAID IT :I
You didn't bop me on the head, you jammed me BACK IN THE CLOSET D:<
Seriously, you stuck me in the closet :V

Nuking TolyK was on the matter of revivers. Moving towards today; the strangeness that happened + Tawa's soul eat thingy makes me feel that there's a role that blocks daykills (seriously? >_>).

Tawarochir was more on based-on-notes, and a lack of activity. His activity is low, and there's a lacking read on most people--but he's someone not heard of as of late (though I envy him playinf Fire Emblem :V).




I'll get in that post later on <_> net isn't being nice. [Or it is but my busyness isn't. Gah.]
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 26, 2016, 05:07:52 pm
I'm voting for TMS because his justification for his case is completely at odds with how he's been pursuing his case. He claims that I was wasting time and drawing attention to myself, and his solution to this is to spend the entire day almost exclusively talking to or about me. Then he acts as though it's a scumtell that I have to spend time actually answering the points he's putting to me. He also initially claimed to be town reading me (while still speculating on how to kill me) and only flipped to scum reading and voting me after I asked him about it. Not to mention that even if he were right about me, he's apparently perfectly content with wasting several days trying to kill me while the cult leader roams wild and free. And he hasn't presented any possible leads on who the cult leader would be in the event of him being right, or what to do about it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 26, 2016, 05:15:27 pm
TBH I think any speculation on cultists or cult leaders is still speculation - we knew nothing about them before 4mask said anything. Plus, nothing at all is confirmed. It seems legit, though gambitzzzzzzz can still pay off, especially if they started this well.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 26, 2016, 05:17:25 pm
Can we get a votecount up in here?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 26, 2016, 05:19:20 pm
Spoiler: TolyK in a nutshell (click to show/hide)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 26, 2016, 05:20:54 pm
I actually trust TDS the most, here. Shakerag is also kinda close, however for no apparent reason... >.>
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 26, 2016, 05:21:37 pm
Can we get a votecount up in here?
Not right away; as soon as I'm able, though. (IRL stuff)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 26, 2016, 05:23:12 pm
I actually trust TDS the most, here. Shakerag is also kinda close, however for no apparent reason... >.>
Spoiler (click to show/hide)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 26, 2016, 05:51:20 pm
This new format of 4mask posting I can live with.  :D
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 26, 2016, 07:43:23 pm
DA: I still don't trust you and think that you're a cultist, but we've got more important things to do for now. Such as lynch mafia (or cult leader). Both of which you aren't (unless of some cult leader role that passes to the newest convert.) So Unvote.

Everyone: I'd like to know if someone can get rid of NQT's Shakerage Shenanigans role. Don't tell us how if you don't want to - you may have reasons for hiding it AKA might tell scum too much. Anyone?

What might they tell the scum? The scum are affected by the role too, y'know.

Speaking of roles that stop people from winning: TDS. Very inactive. Dropped a 'Who can get rid of roles?' question, which if he'd been paying attention he'd know Shakerag did. Before that, remarked on me and DA early, before most others. Thought I was Jester at first, meaning he's not paying attention again.

What do you think this all means?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 26, 2016, 08:12:15 pm
I'm... not sure we will.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 26, 2016, 08:43:14 pm
Eheh.

That's cute. There is in fact invisible text, but it's not listed in the "change color" dropdown box.

You tried white text for invisibility in a forum where a decent percentage of people use darkling.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 26, 2016, 08:48:27 pm
Everyone: I'd like to know if someone can get rid of NQT's Shakerage Shenanigans role. Don't tell us how if you don't want to - you may have reasons for hiding it AKA might tell scum too much. Anyone?
Spoiler (click to show/hide)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 26, 2016, 08:51:57 pm
Eheh.

That's cute. There is in fact invisible text, but it's not listed in the "change color" dropdown box.

You tried white text for invisibility in a forum where a decent percentage of people use darkling.

I could see it with the default theme/skin...

I also like what you did there. Bit pointless, but I like it :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 26, 2016, 08:53:13 pm
Spoiler (click to show/hide)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 26, 2016, 09:10:48 pm
1. It might specifically say something something about scum that it would help scum to know.

2. It means TDS. Well not really. But you'll see why.

Why do you think I'm scummy and why are you wasting your vote on me? Everyone has already tried to lynch me once, you know.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 26, 2016, 09:14:03 pm
1. It might specifically say something something about scum that it would help scum to know.

2. It means TDS. Well not really. But you'll see why.

Why do you think I'm scummy and why are you wasting your vote on me? Everyone has already tried to lynch me once, you know.

Oh? Interesting way to phrase that. Why do you refer to a previous failed lynch as opposed to pointing out that it'll happen again?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 26, 2016, 09:54:55 pm
I've told everyone that I'm kill immune and people still don't seem to get it, so I provided evidence that yes, I am actually kill-immune.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 26, 2016, 09:56:27 pm
I've told everyone that I'm kill immune and people still don't seem to get it, so I provided evidence that yes, I am actually kill-immune.
I'm PFPing for now because the lurkertracker//post tracker is being silly, but no--you have not provided evidence other than your word and vague posts alluding to protecting the self [ie What actions you've claimed all throughout].

Have you given your reads of everyone by the way? :O
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 26, 2016, 10:48:44 pm
I've told everyone that I'm kill immune and people still don't seem to get it, so I provided evidence that yes, I am actually kill-immune.

All that proves, without doubt, is you at least had a one-shot lynch immunity. Beyond that we have to take you at your word.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 26, 2016, 11:19:05 pm
If you don't believe me, then go ahead and try to kill me. The only problem is that you're wasting a day that could be used to find scum.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 26, 2016, 11:22:18 pm
That's why people aren't voting for you. It's a significant risk to take since it allows the mafia to get another kill in and the cult another recruit with no new information from a flip.

My wincon won't be achieved either way though, so carry on...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 26, 2016, 11:28:02 pm
If you don't believe me, then go ahead and try to kill me. The only problem is that you're wasting a day that could be used to find scum.
You aren't proven to not be scum, by the way. Unless I missed something. This subtle reinforcement was an underlying note in your posts in my notes :O

Could I know why you targeted yourself in the past 3 days and what you've done? And/or why you may not be mentioning such, or adding to that certain worded idea there?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on February 27, 2016, 12:29:31 am

Votecount
Tawarochir: 4maskwolf,
TheDarkStar: TheMoonlitShadow
Hector13 (I):
The Moonlit Shadow:  TheDarkStar,   Shakerag, Deus Asmoth, TolyK,
Tiruin:
4maskwolf:
Shakerag:
Teneb:
TolyK (II):
Deus Asmoth:  Tawarochir,
THE GRIFFIN:
THE SARGENT: 
A Tumbling Tumbleweed:

Not voting:   Tiruin,  TheMoonlitShadow, Teneb,  Hector13,  THE GRIFFIN, THE SARGENT

The mysterious time warp continues...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 27, 2016, 02:41:25 am
TMS, why did you suddenly realise that lynching me is pointless now? And why are you voting for the only other player that you know would be a waste of a lynch?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 27, 2016, 08:42:39 am
In what way is pointing out that trying to lynch TDS again would be idiotic defending him? How in the nine hells did you consider that to be subtle? Why are you apparently allergic to answering the questions that were actually asked of you?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 27, 2016, 11:36:51 am
TMS, why did you suddenly realise that lynching me is pointless now?
Here's the first question I actually asked you, from that post. Note how your response doesn't answer that question in any way. Also note that you were initially planning to use the extension to convince people that I'm scum and have given up on that aim after a sum total of no effort whatsoever.

And we do know that TDS is unlynchable, because in case you've forgotten, you already tried to lynch him. I'd appreciate it if you would refrain from trying to sass me until you actually have a leg to stand on.

And since you seem to be continuing on your quest to dodge as many questions as possible, how does reminding you that TDS can't be lynched count as defending him? While we're at it, what's your actual case for wanting him lynched (besides me 'defending' him since I really don't think you're an oracle)?

Tiruin, how long are you planning on keeping this charade going?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 27, 2016, 12:10:20 pm
While I do agree that the failure to lynch TDS D1 doesn't mean he's actually unlynchable, I think it's better to actually get a flip. I feel TMS has generated enough (odd, potentially scummy) interactions to be lynched today. If you're town, you'll probably get revived, anyways. :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 27, 2016, 12:22:05 pm
No, it isn't. It's just that yours have been questionable (and questioned, as seen), and it's GOOD that you've been having interactions, because that way when (if?) you flip we get more information.

I'd personally prefer you were a cultist, though, instead of mafia. Or cult leader, even better.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 27, 2016, 12:25:18 pm
No, it isn't. It's just that yours have been questionable (and questioned, as seen), and it's GOOD that you've been having interactions, because that way when (if?) you flip we get more information.

I'd personally prefer you were a cultist, though, instead of mafia. Or cult leader, even better.

Why the distinction between anti-town factions?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 27, 2016, 12:38:35 pm
It's because I can see (approximately) how the mafia can win with the town, currently, but not the cult.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 27, 2016, 12:38:55 pm
Plus it would confirm that we actually have a cult.  :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 27, 2016, 01:25:53 pm
TMS you seem remarkably confident about TDS being lynchable considering that there's literally no evidence to support the idea that it was a one-shot, while there is tangental evidence to support that it's not.

And no, your response doesn't answer my question. You claim that you realised that lynching me was pointless because of my revive. This is false, since I pointed this out days ago and you were perfectly happy to continue your attempt to lynch me in spite of this. You already knew that lynching me wouldn't achieve anything, so why did you decide to finally give up when you did?

And why are you happy to gamble on wasting another lynch on TDS when you already know that it's possible to disable his claimed kill immunity tonight and actually lynch someone today?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 27, 2016, 10:50:09 pm
Initial query:
DA: You daykill Shakerag--he'll either be town, mafia, or cultist/cult leader; either way, this lets Hector win BECAUSE HIS RAGSHAKE IS GONE FOR THIS PHASE (http://www.bay12forums.com/smf/index.php?topic=155426.msg6802520#msg6802520) (as far as I know, that makes him win?)
Teneb: You come forth with your post-lie/truths there, and detail why you targeted who you targeted (http://www.bay12forums.com/smf/index.php?topic=155426.msg6829938;topicseen#msg6829938). You also missed a question I asked (http://www.bay12forums.com/smf/index.php?topic=155426.msg6835185;topicseen#msg6835185) (which will be covered in the previous link).
Hector: Can you detail why you've not been going after Shakerag OR asking anyone to banish or whatever Ragshake so you can lose the Outsider note [P.S. Hector can be of any alignment henceforth--he CANNOT be the Cult leader if I understand 4maskwolf's mechanics of his alignment count back there]
TolyK: I've a pack of notes on you but what happened to your camaraderie (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791753#msg6791753) in D1? You've gone silent thus far and are merely poking people now. Can you open up the details of those quicktopic chats you Made with *CERTAIN* people (http://www.bay12forums.com/smf/index.php?topic=155426.msg6826217;topicseen#msg6826217)? Firstly: WHY include TDS--who has never died in comparison to Deus Asmoth? Nextly: Why aren't you coming forth with that quicktopic with NQT?

I've a lot of blue to share around but I'll make it a blind experimental note by not bluing the names above :V [Esp TDS.]

TDS Could you have been more clearer? (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791314#msg6791314) I've scanned the deaths in the night thus far and I feel like a hypothesis comes to me--that significant note of yours has been the reason ALL kill-type actions have failed [ie Mine and Tawarochir's] that was after FallacyOfUrist's Death which had an auto that MADE kills be unblockable (20% chance of error) (http://www.bay12forums.com/smf/index.php?topic=155426.msg6806719#msg6806719). Linking it to your attitude thus far, you've been very lackluster in scumhunting, and you haven't come forward in details into your action claims. This coincides with my request to DA for confirmation--DA must act and make his daykill to give credence to this since I DOUBT that two people could've been roleblocked into day-kill-acting.

I have sent Flabort a query as to DA's ability to daykill. This can be reconfirmed by Teneb [if he isn't scum :V]

Everyone We have an accountable number of unspoken incidences, one of which (since I'm not yet done MANUALLY drifting through the thread since ALL lurkertrackers/posttrackers are broken :'( ) is this significant note (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791782#msg6791782). It has Ragshake's poke, but we can confirm that Ragshake wasn't the one who did all that MASS VOTE REDIRECT (http://www.bay12forums.com/smf/index.php?topic=155426.msg6816852#msg6816852) and TMS hasn't noted any information about doing that himself//knowing anyone doing that to him. [Either/or, accounting for all possible scenarios here].
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 27, 2016, 10:57:14 pm
'cause I think nobody would be interested in doing it, seeing as Ragshake is already dead.

Ragshake wins whether he's dead or not, and I can't win while he's in the game. *shrug*

If I had another role, I'd be working toward that. But I don't. Ah well.

Anyone wana do it anyway?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 27, 2016, 11:03:03 pm
Ragshake wins whether he's dead or not, and I can't win while he's in the game. *shrug*
We're having much fun with paradoxes here in the roles and the game seems heavily skewed towards people who HAVE THE ABILITY TO WIPE ROLES which is blatantly unfair [and/or makes some town cred, if town, or whatever confirmation towards alignment there is] because the only other person in my notes thus far is Teneb's 'can only win if dead, can only die if win' (http://www.bay12forums.com/smf/index.php?topic=155426.msg6792409#msg6792409).

Ragshake has been banished by...I forget <_< Was it DA who did that? Whatever it is--Ragshake is gone. And I would like people to watch over the one other-seemingly guy with a DAYKILL (which some strange way is not included in my Nuclear Warranty of Terran Ghosts >_>). If I ever act or vote, this day ends forthwith.

Problem being that my only day actions are either blocking a dude from voting for the whole phase, coming up with a nuclear launch [+ free action one-shot refresh], and that's it :v




Making a giant post coming up soon. :'(
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 27, 2016, 11:06:49 pm
Ragshake was lynched actually. OSG was banished (presumably; he has been removed from the game)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 27, 2016, 11:56:17 pm
I can't daykill Shakerag. I already tried to use my kill and someone blocked it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 28, 2016, 12:03:45 am
I can't daykill Shakerag. I already tried to use my kill and someone blocked it.
There was no EVENT! unlike the rest of us who actually did our actions :P
Who did you target it to? [An whai?]

Ragshake was lynched actually. OSG was banished (presumably; he has been removed from the game)
...Well there goes a big paragraph out of my post :V
Do you however know your real alignment if you were not Outsider-Role'd [since it seems very much tied to the role that you have?]
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 28, 2016, 08:33:16 pm
Still waiting on the post :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 28, 2016, 10:11:09 pm
TDS Could you have been more clearer? (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791314#msg6791314) I've scanned the deaths in the night thus far and I feel like a hypothesis comes to me--that significant note of yours has been the reason ALL kill-type actions have failed [ie Mine and Tawarochir's] that was after FallacyOfUrist's Death which had an auto that MADE kills be unblockable (20% chance of error) (http://www.bay12forums.com/smf/index.php?topic=155426.msg6806719#msg6806719). Linking it to your attitude thus far, you've been very lackluster in scumhunting, and you haven't come forward in details into your action claims. This coincides with my request to DA for confirmation--DA must act and make his daykill to give credence to this since I DOUBT that two people could've been roleblocked into day-kill-acting.

I have sent Flabort a query as to DA's ability to daykill. This can be reconfirmed by Teneb [if he isn't scum :V]

Everyone We have an accountable number of unspoken incidences, one of which (since I'm not yet done MANUALLY drifting through the thread since ALL lurkertrackers/posttrackers are broken :'( ) is this significant note (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791782#msg6791782). It has Ragshake's poke, but we can confirm that Ragshake wasn't the one who did all that MASS VOTE REDIRECT (http://www.bay12forums.com/smf/index.php?topic=155426.msg6816852#msg6816852) and TMS hasn't noted any information about doing that himself//knowing anyone doing that to him. [Either/or, accounting for all possible scenarios here].

Unless every kill this game has targeted me, I am not the one preventing the kills.

Deus Asmoth: You can give people infractions, correct? How many can you give at a time?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 28, 2016, 11:51:37 pm
Still waiting on the post :P
The most horrible thing about having unstable internet (at home) is to think that you sent in a HUEG post and then coming back on a more-stable internet and then seeing NUP, no post.

Add that and all my notes being on my laptop at home = >_>

Deus Asmoth: You can give people infractions, correct? How many can you give at a time?
DA wasn't the one, and I believe the one giving the infractions did not claim their role :O
...Are you updated with the thread, TDS?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 29, 2016, 04:17:29 am
TDS, four shall be the number I shall give, and the number I shall give shall be four. Five I shall not give, nor three excepting that I proceed directly to four. Six is right out.

Tiruin, I wanted to kill TMS in the hopes that he'd get replaced by someone a little bit less non-sensical. Presumably there was no event because the action didn't resolve (and whoever has been handing out infractions hasn't been triggering events, so not every action causes one).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 29, 2016, 04:34:16 am
Also, I've mentioned before that I can disable autos that make people unkillable. Does anyone think that it would be worth killing TDS tonight (bearing in mind that NQT's role is still in effect)?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 29, 2016, 10:13:35 am
hector13:
'cause I think nobody would be interested in doing it, seeing as Ragshake is already dead.

Ragshake wins whether he's dead or not, and I can't win while he's in the game. *shrug*

If I had another role, I'd be working toward that. But I don't. Ah well.

Anyone wana do it anyway?
Well, if you revive Ragshake, I can NK him, which also has the added effect of removing him from the game for two cycles.  If the game isn't over by that time, they re-enter the game still dead. 
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 29, 2016, 10:17:43 am
This would require someone else. I can stop him doing anything after he's revived, but it would likely necessitate waiting a bit. Game probably won't end in 2/3 cycles unless folk get rather murder-y.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on February 29, 2016, 10:29:46 am
PPE: WARNING HUGE POST.

I don't see that much good or bad coming from killing TDS. I'd ask him, tbh.

That depends. What's the average cult wincon? If they lose when the leader dies, then it'd be less worth it. We'd still know that he's Cult Leader then, and we could roleblock him forever.
Hold on. If you're a normal townie, why would you roleblock the leader forever?



Let's get some things straight. If you don't see why something follows from something, just ask.
Format is: ability [source]

UNFINISHED (though almost done) (see: below the quote wall)

What we know about folks (publicly):
OragamiScienceGuy - nothing much? REMOVED from game N3
FallacyofUrist - DEAD (NK'd N2), RIPstone (http://www.bay12forums.com/smf/index.php?topic=155426.msg6806719#msg6806719)
Tawarochir - trigger warnings, nothing much? tried to eat NQT's soul D4 [sauce (http://www.bay12forums.com/smf/index.php?topic=155426.msg6822990#msg6822990)] which failed, tried to kill TolyK if he killed(?)
Deus Asmoth - had Orden suicide, RIPstone (http://www.bay12forums.com/smf/index.php?topic=155426.msg6792045#msg6792045), revived N1, can't be cult leader, threatened TMS D4 w/ trigger [trigger warning (http://www.bay12forums.com/smf/index.php?topic=155426.msg6825446#msg6825446)]
TheDarkStar - has Orden post-changer [TolyK, DA, TDS], flips are correct [TDS], triple-self-target [claim (http://www.bay12forums.com/smf/index.php?topic=155426.msg6830090#msg6830090)]
Hector13 - DEAD (NK'd N1), RIPstone (http://www.bay12forums.com/smf/index.php?topic=155426.msg6802520#msg6802520), caused D2 skip, given infraction D3
TMS - nothing much, just talk?
Tiruin - Solid Snake stuff D1, blocked N2 while metatracking [sauce (http://www.bay12forums.com/smf/index.php?topic=155426.msg6813303#msg6813303)], attempted daykill D3 on TolyK [Flabort & timing], superblocked Tawar N4 [sauce (http://www.bay12forums.com/smf/index.php?topic=155426.msg6823730#msg6823730)]; full action claim [here (http://www.bay12forums.com/smf/index.php?topic=155426.msg6826125#msg6826125)], stops time until votes/actions
4maskwolf - alignmentcall ability [sauce (http://www.bay12forums.com/smf/index.php?topic=155426.msg6808255#msg6808255)], Gave FoU Infraction role N1 [sauce (http://www.bay12forums.com/smf/index.php?topic=155426.msg6815919#msg6815919)], can get around inspection-magnet Tumbleweed [sauce (http://www.bay12forums.com/smf/index.php?topic=155426.msg6822581#msg6822581)]
Notquitethere - DEAD (NK'd N1), RIPstone (http://www.bay12forums.com/smf/index.php?topic=155426.msg6802520#msg6802520), chat w/ TolyK [TolyK]
Shakerag - has annoucement role [Shakerag & Flabort], watch&track(N1 Tiruin/Hector to Tumbleweed + ?, N2 4mask to Tumbleweed +?), N3 turned extra roles into NPC's
Teneb - nothing much?
TolyK - got infraction D1 & D3 [sauce (http://www.bay12forums.com/smf/index.php?topic=155426.msg6807378#msg6807378)], got-shot-but-not-really D3 [sauce (http://www.bay12forums.com/smf/index.php?topic=155426.msg6812670#msg6812670)],

Non-Player Characters:
Ragshake, Shakerag's Evil Twin  - DEAD (Lynched D3) - OUTSIDER
The Tumbling Tumbleweed - 3rdParty TownAlly [4mask]
THE GRIFFIN - don't care, tho "annoyed"?
THE SARGENT - meh, from "sharkwerm"?


Interesting posts here:


There! I figured out what was annoying me!
I had another one, but FallacyofUrist revealed early D1 that he had a copy of the role (indirectly), so I gave it to him N1.
So, you started with one, gave it to FoU, and eventually...

Hold up. Hold right on up.

I'll elaborate on this in a bit (as time allows - I still have lots to do as well as sleep before tomorrow -.-), but it seems to me like something doesn't add up. 4maskwolf for now.
Here. 4mask said he gave the Annoying role to FoU N1, which FoU "revealed (indirectly)" that he had. That means that there were at least 2 copies the first day. And I currently have 3, including recieving one early on with an infraction.
That means several people are in on it, and definitely 1, most likely 2+ people haven't claimed it or claimed correctly.



Currently I'm fine with lynching TMS since he's become very active and (more importantly) very defensive this last day (don't even remember any valuable content from BEFORE he jumped on DA, which is actually a point in his favor) AND (Important!) I don't believe the other candidates (DA? that's it?) are worth lynching, at least not yet. Lynching DA, for example, would only give us information on whether he's a cult member now or not, while TMS would give a lot of abilities + possibly alignment.

After that, we'll see what comes of TMS. At worst I'll be speaking through TDS or DA. :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 29, 2016, 11:37:18 am
I punch TolyK for deploying a hueg post too :I




Alrighty, big post here [in which I'm saving a copy for any hilarity-editing power to not mess up with -.-]
I've been partly biased at the lacking dayplay but that may be due to moodiness and otherwise. Maybe because of the feeling that roles will give more credence than scumhunting; I'm unsure. The variance is too big to include any significant sign of skewedness. [/feelingstatistics]

>>> The lurkertracker does work, but only under a specified setup.

A few notes to drop in my observations:
> A strange thing (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791782#msg6791782) happened D1 that nobody has come forth with details about.
> TolyK despite his mannerisms about all win and deeply open or 'transparent' motives--I have come to suspect may know a heck load more in regards to many things  {Notes 3, 4, 5; TDS spoiler} -- Note 3 especially because TolyK was the one inquiring.


TolyK: When did you quicktopic DA and TDS? Why did you do so? [and still haven't posted about it?]
> You said you can kill. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791740#msg6791740) Details on twice? [opening the box twice. Pandora funtimes \o/]
> Has presumably submitted more than 2 roles (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791644#msg6791644) {along with Shakerag, Hector, Teneb, Tawa, FallacyofUrist} [Is this correct? I submitted only 2] (Also this link has the other note of a kill there for TolyK, so multi-kill abilities present)
> Has a random role/inspection shot (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791112#msg6791112)
> Has vouched for everyone wins (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791122#msg6791122). Stretching into D3. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6811459;topicseen#msg6811459) {Notably having quicktopics with NQT, TDS, and DA at this point}, plus "extra conditions" in D4. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6828775#msg6828775)
...It's also subtly a cheap way to earn infractions if people did go by it :P
> The heck is this? (http://www.bay12forums.com/smf/index.php?topic=155426.msg6838006#msg6838006) What's this quip to TMS here? [ALSO expound on this -.- Please recheck the OP wincons (http://www.bay12forums.com/smf/index.php?topic=155426.msg6838408#msg6838408)]
> IMO (http://www.bay12forums.com/smf/index.php?topic=155426.msg6821664#msg6821664), a very good example of banter.
> Has much faith and cheer in people despite bad events happening IRL to him. :'( Such a trooper.


***If any of these people receive 2 infractions, these claims in the links are forfeit.
Also I've a ton of notes in the TDS spoiler that it's actually a DA/TDS/TolyK spoiler given the ton of links and associations derived from it that I'm just -.- all around.
TDS
***Has a paradox role in play. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6792893#msg6792893)
Spoiler: TDS Notes* (click to show/hide)



People who cannot be the cult leader:
Tawarochir
All the flipped people [that includes the wild-card Hector, whose alignment is Outsider because of a role which obscures his real alignment] {DA, FoU, Hector, ragshaek :V, NQT}



TolyK has a lot of notes stuck onto him -.-
There's a specific (http://www.bay12forums.com/smf/index.php?topic=155426.msg6792324#msg6792324) query about triggers--possibly the question that led to TolyK picking TDS as his 'quicktopic' person (and also note #7 shared with TDS about 'don't kill me', along with the exposed banter I'm recording from TolyK's night quicktopic choice (http://www.bay12forums.com/smf/index.php?topic=155426.msg6826217;topicseen#msg6826217)); I'm wondering why you still picked those two, TolyK, especially why only TDS in that circumstance out of anyone at all. Anyone. At. All. And may particularly distrust that TDS' "roleflip is true" role being particularly as it is advertised given the lack of communication traded after N1 between those two, and you, and the general public.

So grouping y'all into a corner--TDS/DA/TolyK as a team given the quicktopic they've got. They're all leaning towards a more solid standpoint of Town or otherwise individually from all that.

That leaves:
Tawarochir
Hector13
The Moonlit Shadow
4maskwolf
Shakerag
Teneb

And Tiruin [Hi!] and a poof'd OrigamiScienceGuy--I'm personally discounting OSG as the cult leader since it seems his action was a night action, and unless that actions means 'convert and poof away for a phase', I'm doubtful of all that ability-funtime.


If anyone has suspicion that I'm the cult leader; bring it forth because I've apparently tied Tawarochir in an action claim in public. Add that to any claim put forth :v If Mafia, bring it too.


Teneb//Deathsword
> Has a lie detector power (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791855#msg6791855) which may be said to be an auto based on his action claims (http://www.bay12forums.com/smf/index.php?topic=155426.msg6829938;topicseen#msg6829938) [still waiting on why I was crowbar'd and responses to your actions in the other phases]; note the connection (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791771#msg6791771) which provides evidence into that role.
=== Please come forth with details about the lie/truth thingy thus far: Does it activate on the first post per person per day, or is it for every darn post per day?
> Claimed early to have a paradox role too. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791740#msg6791740) [Can't win unless dead. Can't ded unless win?]


TMS
> Seems to have gotten a confusing setup or a 'short stick' as an analogy. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791322#msg6791322)
> Is the cause of the boxes of Orden (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791626#msg6791626); I've a speculation running that if a person who controls a role that makes stuff exist, dies, and the role has no indication that it can work when dead [as is the USUAL IMPLICATION IN ALL ROLES], all boxes of Orden go poof :V So I do deeply inherently believe that it is best to deploy a kill-everyone pattern to simplify everything unless a better plan can be had, thanks to PPE TolyK maneuver.
> I've typed out most of this offline, and my last comprehensive read was until: here (http://www.bay12forums.com/smf/index.php?topic=155426.msg6836840#msg6836840) (despite me posting here (http://www.bay12forums.com/smf/index.php?topic=155426.msg6837465#msg6837465))

So a few questions:
> Why have your posts been singlehandedly oriented towards someone who is possibly a cultist? You're new, and let's hypothetically put you as town: why is a cultist of foremost priority to you when there is lacking confirmation towards it other than erratic behavior? That's my only question on that point because I also have noticed that the lack of day talk and the commitment you put into your words speaks of a newbie-nature rather than a certain Mafia-esque nature trying to scope out cult (that, and I do believe if you were Mafia hunting cult--your allies would've advised you otherwise; if you're cult hunting cult...this isn't something normally done to preserve dignity of that alignment)
> On This post (http://www.bay12forums.com/smf/index.php?topic=155426.msg6838006#msg6838006), did you take into account that DA, TOlyK, and TDS may actually be a impromptu team on their own given their (not-really-subtly-in-Tiruin's-eye) bias in how they're acting lately?
...Cut that short into: Did you pay attention to TolyK's post where he mentioned his quicktopic links (http://www.bay12forums.com/smf/index.php?topic=155426.msg6826217;topicseen#msg6826217)?
> You voted TDS (http://www.bay12forums.com/smf/index.php?topic=155426.msg6837055#msg6837055)
Spoiler: on this basis (click to show/hide)
then put in the idea of subtly telling the reason in...invisitext (http://www.bay12forums.com/smf/index.php?topic=155426.msg6837072#msg6837072) [hint: It's color: Transparent--if anyone catches you doing this, it's a NO-NO in any Mafia game because it's just frustrating and ANNOYING for any alignment to do so -.- even if it is 'I said this earlier no you can't catch me on it :P]
> You say you're going after the Cult Leader or the mafia, (http://www.bay12forums.com/smf/index.php?topic=155426.msg6838006#msg6838006) alright, that's reasonable. And the line of reasoning in poking TDS is reasonable in that sense. Am I correct in asking that your vote onto him is because you think TDS is the cult leader?
> Could I ask you why you began thinking of 'cultist' and then poked DA, as a first priority of the day for your posting pattern?
>


I'm lacking notes on 4mask, Shakerag, Tawa, [I suspect Hector knows his true alignment because his role was given along with his wincon, probably.]
Because of lacking activity from them.
Hector (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791593#msg6791593) has shown his RVS vote into his wincon that forwards getting Shaekrag out.
Shakerag submitted and backs up Tawarochir's role restriction of trigger warnings. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791472#msg6791472)
Shakerag: In this post (http://www.bay12forums.com/smf/index.php?topic=155426.msg6843052#msg6843052), what do you think will happen in 2 cycles? The wording has a certain tone to it.


Tawarochir
Has (http://www.bay12forums.com/smf/index.php?topic=155426.msg6790616#msg6790616). Shown (http://www.bay12forums.com/smf/index.php?topic=155426.msg6790642#msg6790642). Trigger (http://www.bay12forums.com/smf/index.php?topic=155426.msg6790455#msg6790455). Warnings (http://www.bay12forums.com/smf/index.php?topic=155426.msg6790701#msg6790701). BUT has not shown any of those past...well, I think the love of Fire Emblem stopped him from doing that. (http://www.bay12forums.com/smf/index.php?topic=155426.msg6832078#msg6832078)




Everyone voting TMS: I still cannot see the logic which isolates him as a prime target to lynch here. (Excluding the leaning bias seeping out from TDS/DA/TolyK :V), I see a lot of space in between TMS' posts that make him suspicious--I agree that it's a point against him, but it's also a point for him because it's quite a leap to make first of all. Basing your foundation on that leap (see: He has a reads list (http://www.bay12forums.com/smf/index.php?topic=155426.msg6822364#msg6822364) which makes his linear processing from that reasonable, even if it may not seem logical [his vote pattern has been TDS, DA and TolyK though o_O]; This is the only time wherein he voted (http://www.bay12forums.com/smf/index.php?topic=155426.msg6831693#msg6831693) despite discussing his ideas beforehand regarding DA. This was at a time wherein NOBODY KNEW I HAD THE TIME STOPPED. Take that big mention there.

Yep, TolyK, TDS, DA team confirmed :V
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on February 29, 2016, 11:44:45 am
Currently I'm fine with lynching TMS since he's become very active and (more importantly) very defensive this last day (don't even remember any valuable content from BEFORE he jumped on DA, which is actually a point in his favor) AND (Important!) I don't believe the other candidates (DA? that's it?) are worth lynching, at least not yet. Lynching DA, for example, would only give us information on whether he's a cult member now or not, while TMS would give a lot of abilities + possibly alignment.

After that, we'll see what comes of TMS. At worst I'll be speaking through TDS or DA. :P
That's cuz you've thrown in your lot with TDS or DA and are grilling TMS, without making sure what he's saying is actually what he's saying instead of implications or impressions or assumptions, as per vote patterns and banter has given me insight into :V I'm also aware that you possibly know the OTHER PEOPLE WITH LOW DAY-SPEAKING-STUFF have said things and somehow are not within your mention of comparison to TMS [while I agree his mentions of cultist//DA is strange, it's reasonable when you see DA's erratic behavior from a non-team-oriented eye. This correlates my idea that a newbie would be invested in. And somehow he's being hit for it {esp when you include DA's playstyle being like a brick wall. Tough and grumpy.}]

But I'm too tired to look back on what TMS said other than noticing what in the world he's been going on about cultists, lacking notes on what he's saying about Mafia (specifically), and whatever.
Dear goodness 4mask, Shakerag, Teneb, other sentient beings, please post more :'(

Oh, also can people please divide their votes if the majority vote is on TMS? Still sitting on refreshing the Nuke button here that'll hit the one with most votes. I can't obviously vote else that'd be like an insta-vote-hammer-day-end button. :V
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on February 29, 2016, 12:00:40 pm
@Tiruin: Shakerag claimed he did the Jester announcement thing D1 for... some reason or another that didn't pan out as he had hoped. There was another announcement that he was confirmed town during day 2/3, too.

Not read much of the rest of your post (goddamn) as busy-ass day that has started poorly. It ends in a driving lesson, so hopefully the trend for the day is upward, else I'll be in the jail by the end :o
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on February 29, 2016, 01:02:39 pm
Tir-bear:
Shakerag: In this post (http://www.bay12forums.com/smf/index.php?topic=155426.msg6843052#msg6843052), what do you think will happen in 2 cycles? The wording has a certain tone to it.
Like, if I use that ability?  Well, whoever I kill is returned to the game, still dead.  Otherwise they are removed from the game.  And dead.  I'm not sure if the "removing from the game for 2 cycles" thing happens if the kill doesn't happen.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 29, 2016, 03:09:51 pm
DA's playstyle being like a brick wall. Tough and grumpy.
:'(

Just got home. More to follow, hopefully.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 29, 2016, 05:28:41 pm
Why would I create a quicktopic for a cult with people who aren't part of it? Why would anyone mention a cult quicktopic if it was supposed to be secret?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 29, 2016, 05:45:50 pm
It's probably also worth mentioning that the chat was created on night 2, and the number of cult members only increased during night 3 if 4mask is to be believed.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 29, 2016, 06:27:58 pm
TolyK

After dinner I'll type up a post about why.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on February 29, 2016, 06:30:16 pm
I'll try to write up a post pretty soon. Today was not an easy day, since I did not sleep last night and the appropriately-named "waters of march" have started. In short, the entire city (plus others) are in complete disarray (exploding power lines, fallen trees, flooding...) thanks to a storm.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on February 29, 2016, 07:03:31 pm
Well you're definitely allied, if that was questioned :P
::)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on February 29, 2016, 10:49:44 pm
TolyK

After dinner I'll type up a post about why.

*waits*
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: 4maskwolf on February 29, 2016, 11:50:27 pm
TolyK

After dinner I'll type up a post about why.

*waits*
Have patience, my young padawan, beyond a quick poke in here to bitch about anti-beaglerush I've been busy all evening.  I'm here now, though, give me a bit to put together my case from my scattered thoughts.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 3: Only two dead!
Post by: 4maskwolf on March 01, 2016, 12:17:43 am
Point the first:
Aha, so cult leader, by your words. Don't be surprised if I end up as a cult member as well (though I have... tricks up my sleeve... if I get to use them  :-\), if this crap is a slowed conversion.
This is weird as shit.  Out of all of the possible and (by Occam's Razor) more likely scenarios for why the cult didn't convert nights one or two, among them "The cult leader had other powers to use", "the cult leader was role blocked", etc., TolyK picks "Slowed conversion".  Without more than one conversion there's no way to be sure that he's right, which would be suspiciously prescient, but it's one of the things in his play that pinged my attention.

Alright, what I see from information so far:

- 3+ people have boxes of Orden.
- We have an everyone-wins scenario, but not on the first day. It probably involves TDS killing himself.
- Shakerag's twin probably steals roles.
- We have a mafia, no SK (by the looks of it), and possibly a cult. At least based on "no double teams", which could be broken here.
This last point also pinged my notice, because he says, supposedly without any prior knowledge of the actual roles in the game, "no sk, possibly a cult".  Obviously if he were actually a cult leader he would be able to surmise that there probably wasn't an SK due to balance issues, but even with the excuse of "I have a power that turns someone into a serial killer" (which is a really weird power to claim to begin with, even in a game like this).  This was another post from his early game that I noticed and took note of for later.

In general he's struck me as not playing in the way I usually associate with town!TolyK and saying things that he shouldn't reasonably know without extra knowledge, and in this case that extra knowledge would most likely stem from being the cult leader.  I'll dig up some more stuff when I'm actually awake, but bleh, tired.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 01, 2016, 03:16:49 am
... I was talking about being potentially slowly converted myself with the infractions. I don't like how you misrepresent that as if that's why I'm guessing the leader didn't cultify anyone first night or two. That could be the case, of course, but so far we know absolutely nothing about how the cult works. I've already clarified on my guesses earlier.

Also, since people didn't get it:
The Quicktopic I made N1 was between Box of Orden holders/users. Night 1! By then there was only 1 cult leader and that's it, by 4mask's words.
 Stop trying to fit your damned cult in everywhere, jeez. :p
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on March 01, 2016, 07:46:29 am
Also, since people didn't get it:
The Quicktopic I made N1 was between Box of Orden holders/users. Night 1! By then there was only 1 cult leader and that's it, by 4mask's words.
 Stop trying to fit your damned cult in everywhere, jeez. :p
Hmm...
It's probably also worth mentioning that the chat was created on night 2, and the number of cult members only increased during night 3 if 4mask is to be believed.
Oho! :o

Well...You (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791322#msg6791322) didn't include the person who explicitly has (http://www.bay12forums.com/smf/index.php?topic=155426.msg6791626;topicseen#msg6791626) a role that puts those boxes in play? The time wherein people knew the box holders was at least by this post (http://www.bay12forums.com/smf/index.php?topic=155426.msg6792851;topicseen#msg6792851) and nuuuubuddy (http://www.bay12forums.com/smf/index.php?topic=155426.msg6792045#msg6792045) knew that DA has the box until he opened it. TDS made a softclaim (http://www.bay12forums.com/smf/index.php?topic=155426.msg6790740#msg6790740) that nuuuubuddy could know unless they can infer the ORDEN thingy.

So why make a quicktopic with one person (DA) who ALREADY HAS A USED BOX instead of bringing and adding the person who actually has the power/role that brings those darn boxes into play? IMO, you'd at least understand the bloody boxes if you knew the mechanics behind it (ie The person holding the role that makes it exist--it's my primary standpoint on WHY PEOPLE SHOULDN'T FOCUS ON DARNED NPCs because THEY'RE TIED TO A PERSOOOOOOOOON) :I

I didn't guess 'that' because it seemed totally irrelevant >_>
Can you expound on that decision on why it was a good decision to do such a thing? :V



Alrighty, I've been checking the lurkertracker and snooping down TMS' posts. While his posts are more shotgun and differing in a varied paragraph's worth of content--it's a consistent pattern of linear thinking; he may not be the best dude around in scumhunting, but when he has developed an accusation (inasfar as reading the source/posts equate narrative analysis), he follows it, maybe superficially without thinking about the others, but it follows because those 'others' during his periods of activity bursts, lack posts.

On that note, Tawarochir has lesser posts than the dead. :V And it seems that the current voting system depends on the *how* a person acted (which is very reasonable), but in considering TMS... I honestly doubt that TMS would be acting very, um, straightforwardly(?) if Mafia, or if Cult in which he bases his vote on 'cultist cultist o_O'.

Do you have substantial ideas in this context of voteplacement DA/TDS? I'm doing a bit of silly-poking (http://www.bay12forums.com/smf/index.php?topic=132415.0) on NQT's ideas here (which I bet is what he'd be doing if he was alive), so in lieu of this perpetual-ish day, I'd like to hear more from you two. Especially towards TMS, because he has that...thing he does that messes up my read-dar. The essence of that thing that is.

Well you're definitely allied, if that was questioned :P
Funny, I'd think I'd belong in that category, don't you? Though now that you've said that... it's possible that you are the one with the box of Orden that changes posts. I'll check tonight, ;)
Yo, lots of questions directed to you up there dude :O
Also TolyK and TDS are the ones left with the Boxes of Orden :v
Why is there specific differentiation when...nobody even knows which box does what? What's the use of that?

TolyK

After dinner I'll type up a post about why.

*waits*
Have patience, my young padawan, beyond a quick poke in here to bitch about anti-beaglerush I've been busy all evening.  I'm here now, though, give me a bit to put together my case from my scattered thoughts.
Hope it clears up soon!
Wish you posted more too ._.

I'll try to write up a post pretty soon. Today was not an easy day, since I did not sleep last night and the appropriately-named "waters of march" have started. In short, the entire city (plus others) are in complete disarray (exploding power lines, fallen trees, flooding...) thanks to a storm.
Yoo tew \o/

...Any thoughts on my plan on day end though? Anyone? .-.




DA's playstyle being like a brick wall. Tough and grumpy.
:'(

Just got home. More to follow, hopefully.
I didn't mean it that way ._. I mean your scumhunting playstyle sometimes has a rough but astute tone (which is why I made it like a brick wall, it gets the point across--not bluntly, but plainly and acknowledge-...etically :P)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 01, 2016, 08:08:52 am
I checked just now. I did make the chat N1. They got invited starting D2, technically, but I made it N1.
Why those three and not the person who claimed to have made them (who has the role that makes them)? I felt 3 was enough, + DA already flipped town by that point.
Also, has everyone forgotten that DA claimed to have opened the 2nd box and gotten post manipulation powers? Where everyone voted him?

I wasn't worried about what any boxes did (I had already figured out mine was a masskill, so heh), so why would I add TMS? The reason for the chat was a good jumping-off point.


Also, Tawar has basically been absent indeed, though his (her?) actions were trying to... eat NQT's soul (and failing) and... well... :P

Either way I'd be OK with a day end now, this has been dragging on for a while and it seems the last 2-3 pages have been slight back-and-forths with little knowledge gained.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on March 01, 2016, 08:31:04 am
I checked just now. I did make the chat N1. They got invited starting D2, technically, but I made it N1.
Why those three and not the person who claimed to have made them (who has the role that makes them)? I felt 3 was enough, + DA already flipped town by that point.
Also, has everyone forgotten that DA claimed to have opened the 2nd box and gotten post manipulation powers? Where everyone voted him?

Where is that opened the 2nd box and how in the world is that even possible? :V
Also if you felt 3 was enough, why pick TDS over TMS?

Also, Tawar has basically been absent indeed, though his (her?) actions were trying to... eat NQT's soul (and failing) and... well... :P
Tawa is a He, and an awesome He at that. I'm the only She here :P

Either way I'd be OK with a day end now, this has been dragging on for a while and it seems the last 2-3 pages have been slight back-and-forths with little knowledge gained.
That's cuz very few people have been posting :V [like yoooooooooou], especially on 'hey, day end please? :)' but lacking note on how I can day end -_- I offered a plan darn'it! (but seriously: I get no feedback on what I said.)
Also I see that abbr tag in the 2-3 pages! :I
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on March 01, 2016, 02:50:16 pm
... Also, has everyone forgotten that DA claimed to have opened the 2nd box and gotten post manipulation powers? Where everyone voted him?

That was TDS. Easy enough mistake to make, though.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 01, 2016, 04:35:16 pm
Buh. That was indeed a typo. I even said several times DA killed himself. -.-

Quote
Why is there specific differentiation when...nobody even knows which box does what? What's the use of that?
Because if they're cult, (which I think TDS is) we'd need to lynch the one with post manipulation powers first. So that's out of the way.
But
- we know who has what (TDS has the post manip powers)
- TDS = cult leader? Then how could he target himself all 3 nights and recruit someone? (I'm pretty sure someone said he visited himself 3 nights). It's possible we only have his word that he self-targeted 3 nights, which means it's technically possible.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on March 01, 2016, 05:01:01 pm
Ahh, mah gawd.

Tiruin, who are you most suspicious of and why? 
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on March 01, 2016, 07:12:17 pm
I guess I did promise a post, so despite my hectic schedule, here it is, trying to address stuff starting from the latest and going backwards.

...Any thoughts on my plan on day end though? Anyone? .-.
I... can't find it. Unless you mean daykilling whomever has the motes votes, causing number 2 to get lynched instead. Also, have you noticed that role is lying? It says it is the only daykill, but now DA has one too.

Fuck, all I can see to talk about is the TMS vs DA thing, but I think it is pretty much a waste of time. They are just talking past each other saying "you're scum!" "no, you are!" "no, are the real scum, totes for real this time.!"

Anyway, Shakerag, how do you feel about the fact that OSG will try to kill you when he returns?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on March 02, 2016, 10:04:59 am
Teneb:
Anyway, Shakerag, how do you feel about the fact that OSG will try to kill you when he returns?
Wait, what?  Since when is this a thing?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on March 02, 2016, 12:53:17 pm
Teneb:
Anyway, Shakerag, how do you feel about the fact that OSG will try to kill you when he returns?
Wait, what?  Since when is this a thing?
I traded one of my roles for his role that lets him try to kill you as many times as he wants. He can undo the trade at any time as a free action, as I found out when Tiruin did similar (as in, I found out it didn't cost an action). The role I traded with him will be pretty useless since he used its one-shot and all that will be left is a rather useless auto.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 02, 2016, 02:06:41 pm
Hold on. Can you trade roles if you know the action/role name, or is it random?
Can you do this only once a night/day/phase?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on March 02, 2016, 02:09:27 pm
Hold on. Can you trade roles if you know the action/role name, or is it random?
Can you do this only once a night/day/phase?
Random (on their end, I pick which of mine). Once a day, already did today.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 02, 2016, 02:36:42 pm
Oh, well that's less useful. Being able to reset a fail is pretty good, though.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Teneb on March 03, 2016, 07:22:24 pm
Can we please end the day?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on March 03, 2016, 07:31:24 pm
((I would like to, but there are reasons I can't))
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on March 03, 2016, 07:31:53 pm
No, we must power in through until we find the scum, like endurance mafia players!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TheDarkStar on March 03, 2016, 10:58:48 pm
If nothing happens within the next 18ish hours, I will change one of Tiruin's posts and force a lynch. This day has gone on far too long and there is almost no more discussion - we need info from a roleflip.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 03, 2016, 11:07:18 pm
Yep - this day's length has been detrimental to productivity.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on March 03, 2016, 11:12:50 pm
Nah, it's just productivity only happens up 'til a certain point. We ran out of productive activities, really.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on March 03, 2016, 11:18:27 pm
PFFFFFFP
If nothing happens within the next 18ish hours, I will change one of Tiruin's posts and force a lynch. This day has gone on far too long and there is almost no more discussion - we need info from a roleflip.
'Almost no more discussion' because people haven't been proactive in as much as I would like -_- (esp Shakerag and several others).

"If nothing happens" also covers YOU discussing Mr. 'I can change to end the day'. :v There is no response post-TMS 'certainty', and a lacking content-comparison from you onto the rest here. I'm tired of people relying on their roles and not even playing the day game at all (in which I mean, this is something I've felt since D3!), because my notes point out a lackluster participation from a significant # of people that does not equate to the approximate #s of a scumteam.

And point noted--this is one ability YOU haven't claimed :v

Can we please end the day?
Votecount first
There's that inexplicable D1 silliness that nobody has claimed or talked about.

Ahh, mah gawd.

Tiruin, who are you most suspicious of and why? 
All the bloody activelurkers who aren't posting and instead giving token posts instead. Also not-DA, FoU, Hector (Tawarochir having a very lackluster streak of content and activity thus far! And is contending with my darn claim on him but it'd be WEIRD because if it's not a kill-despite-him-saying-it's a kill, it doesn't make sense to say it's something a cultist would do, so he's either Mafia or Town.), and probably-by-memory Teneb because he acted last night on me to swap a role, and didn't use it (also @Teneb, I asked Flabort about it and his answer was straightly...cryptic o_O), so his attitude thus far doesn't make me think he's scum, on a team, or the cult leader since any discussion about a cultist's ability-actions cannot have occurred before this MORNING thanks to 4mask. Which is another tangent I'll pull up--this goes parallel with TMS' actions; how he worked with suspicion, despite seemingly feeling narrowminded, makes reasonable sense! [Do note logic != reason]

TMS is strangely ignoring part of my post for reasons unknown >_> I'm still holding a newbie card onto him given his actions henceforth but...it's feeling superficial. One of those fuzzy reads who, if not really a newbie, I'd be pegging hard as scum. <.<

Who are YOU most suspicious of, Shakerag? We've got a total of less posts from you today than I have fingers and toes :-\ And there's lacking talk from you that makes me wish to deploy the plan on lynching activelurkers instead of what had occurred today [I'm OK with lynching TMS because I'm unsure about him given the #count, BUT I am not happy with it because I really feel like it'd be better used for ANYONE ELSE]

TDS What the fish are you even doing with your sense of control? Change my post? What're you even doing to forward the goals of the acclaimed 'township' you hide under? I see a lackluster combination of content, insight, evaluation, and especially analysis from you this day--especially considering the note of DA/TolyK being by your side in a darn quicktopic! There's an especial lack of consideration towards TMS (and rather a big focus on him because he took the point to argue with DA, and vote him LATER ON IN GAME. There's a severe lack of content analysis from you--and in comparison to many other players this game, would peg you out as someone I'd intently vote if not for their behavior being nearly on the same level!)

PPEx2:
Ooo, "detrimental to productivity". Let's bring up the content of all your posts later on and see how productive one's own personal initiative is instead of the damned day length -_- Ugh this.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on March 03, 2016, 11:22:10 pm
Also here's a simple plan to submit--I've refreshed and am ready to commit the daykill; I've PM'd it retroactively in advance to Flabort since wow, people are impatient and want the day to end instead of thinking their actions through [I mean sure I "may be biased" because of how I interpret TMS--who is the current vote leader, but there's a lack of discussion on everyone else -_-]

Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: hector13 on March 03, 2016, 11:25:20 pm
While I appreciate a lack of incentive from your fellow players is quite disheartening, you could be leading the attack on other players too. 'T ain't entirely our fault nobody has really entered the spotlight beyond TMS and DA (perhaps TDS and Tolyk to a lesser degree)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on March 03, 2016, 11:27:26 pm
It's pretty difficult when there's an established underlying process given TDS/DA/TolyK, and then TolyK and NQT WITHOUT TOLYK EVEN SPEAKING ABOUT WHAT HE'S TALKING ABOUT :I so leading the attack on TDS--check back <_<
The biggest failure of this game is the lacking content people are posting on, and I'm currently stressed by PFP that I can't think about how to even do so other than poking at the reasoning behind why people are voting whomever. Which is pretty applicable considering the bare # of things given in the lurkertracker.

Also I launched the nuke on TolyK to remove his infractions, maybe. :V [Hey, reply to this sentence! It's scummy! V: ACTIVITY.]
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 04, 2016, 02:53:14 am
I don't see how that sentence is scummy, sorry. :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 04, 2016, 03:01:13 am
Wait, you tried to daykill me again? Well, this might be interesting.
Worst case is that you fail yet again, I guess... >.>



From my talk with NQT, what I can say is:
- scum also searching for cult (they can ;), kinda)
- scum have several abilities that can help with the annoying-role-removal
- there's a way, assuming I don't get blocked yet again, for me to force roleflips for multiple players

Assuming I can action tomorrow and I get a bit more knowledge, I'll spill some more of the teams.  :D
(If dead - through TDS/DA, and if they don't talk then they're baddies :D)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on March 04, 2016, 06:12:08 am
Wait, you tried to daykill me again? Well, this might be interesting.
Worst case is that you fail yet again, I guess... >.>
Dude :v Content analysis. I was only saying that because I stated what exactly my daykill works on explicitly many times before. :V

Assuming I can action tomorrow and I get a bit more knowledge, I'll spill some more of the teams.  :D
(If dead - through TDS/DA, and if they don't talk then they're baddies :D)
How townlike. :V Y u no spill moar now Mr. Middleman. (They're baddies because of the lacking content analysis and I am a grumpy old hag :I)

Worst case is you deploying a day-action to defend yourself when if you know you're town--we can work together <_> But there's a lacking cohesion here...for the generality of players. I mean even if everyone massclaimed--there can at least be a pattern formation around here to quickly and hastily narrow things down! (It would help if SOMEONE ordered a nuke-all pizza so we can ultimately narrow down the teams too. :V)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on March 04, 2016, 06:15:37 am
Also voting Shakerag since he's the only one who has the 2ndmost # of votes as far as I know.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Tiruin on March 04, 2016, 06:17:26 am
And then TolyK has that surprise vote-magnet into someone :v
(But seriously. That one person who didn't claim that.)

Do note that the wording of my ability that kept day still dissolves upon me sending an action or voting. So EITHER the time I sent in the PM or the time I posted = day end explicitly at that time.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 04, 2016, 07:01:56 am
OK, so I guess no more posting. >.>
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on March 04, 2016, 04:38:59 pm
Quote from: THE GRIFFIN
Bwack? Grrrrr... Buck Roar Buck RrrrrolyK.
Quote from: THE SARGENT
Well said, soldier. TolyK, 30 laps around the compound.
Votecount
Tawarochir:
TheDarkStar: TheMoonlitShadow
Hector13 (I):
The Moonlit Shadow:  TheDarkStar, Shakerag, Deus Asmoth, TolyK
Tiruin:
4maskwolf:
Shakerag:  Teneb,  Tiruin
Teneb:
TolyK (II): 4maskwolf, THE GRIFFIN, THE SARGENT
Deus Asmoth:  Tawarochir
THE GRIFFIN:
THE SARGENT: 
A Tumbling Tumbleweed:

Not voting:    TheMoonlitShadow, Hector13

Event!
TheMoonLitShadow is attacked, but does not die.
Event!
The time warp ends, time snapping back to it's original flow; day ends in half an hour.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 04, 2016, 04:43:40 pm
This game just keeps getting worse and worse. First I can't action, second I can't action, third folks try to kill me, fourth the day goes on for forever, and now I get voted by two NPC's. Whoo?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 04, 2016, 04:50:59 pm
I wouldn't point fingers, but it does indeed look that way. I might be biased (probably am), but Shakerag over TMS for now. That makes 4 on him.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on March 04, 2016, 04:54:49 pm
Well, screw that.  Tolyk Tolyk TolyK
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on March 04, 2016, 04:57:57 pm
I think that merits another Shakerag for you.
Oh my god, you blatant scumbag.  TMS TMS TMS
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on March 04, 2016, 05:00:06 pm
If I actually end up dying, take out TMS and/or TolyK if I don't manage to get them first.

Yes, I'm claiming to be a super-saint.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Shakerag on March 04, 2016, 05:02:21 pm
You... stole OSG's votes?
No, you scumbucket.  All three of those votes are mine.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 04, 2016, 05:07:49 pm
Well this exploded.
Shakerag, my question is - why the votes? As in, why did you vote for me such, disregarding you being up for the lynch.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 04, 2016, 05:09:26 pm
Depending on the answer, I might just go vote for myself...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: TolyK on March 04, 2016, 05:11:55 pm
Well, nothing would happen in that case... >.>
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: Deus Asmoth on March 04, 2016, 05:13:52 pm
What would not lynching anybody accomplish?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 4: Expanded Roster
Post by: flabort on March 04, 2016, 05:13:58 pm
Final Votecount
TheMoonlitShadow: TheDarkStar, Deus Asmoth, Shakerag, Shakerag, Shakerag
Shakerag: Teneb, Tiruin, The Moonlit Shadow, TolyK, The Moonlit Shadow
TolyK: 4maskwolf, THE GRIFFIN, THE SARGENT
Deus Asmoth:  Tawarochir

A divide formed on the deck of the vessel; not in the vessel itself, but between the people on it. Each side was baying for the blood of a member on the other side, but nothing was being accomplished; every time the groups got close, an equal number of people would protect the person that the other group was attacking for each group, and nobody managed to land a single hit. Eventually they all wore themselves out, and went their seperate ways.
A tie has occurred, and no lynch took place.

Day 4 Ends (finally) and Night 4 begins!
Night will end Monday Afternoon (in about 72 RL hours)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 4: Time Restored
Post by: flabort on March 06, 2016, 08:53:41 pm
Night 4 has been extended to Tuesday because the mod messed up again, so you can retarget or change actions.
At the very end of the day, after the no lynch and before the night started, a shadow fell over Deus Asmoth and Tiruin.
Images of three witches were seen, and each drew a sword and fell on it.

Tiruin has died! She was Mafia
Spoiler (click to show/hide)

Deus Asmoth has died. He was Still Town

Spoiler (click to show/hide)

So anyone who's night action may or may not have had to do with these two, might want to revise it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 4: Time Restored
Post by: flabort on March 08, 2016, 05:08:05 pm
Processing actions.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 4: Time Restored
Post by: flabort on March 08, 2016, 05:50:58 pm
The crew of the vessel gather at once when a large explosion is heard. A gaping hole is found in the side of the vessel, and several people missing. An explosion of this size could only belong to a nuclear bomb; much of the ship has to be quarantined off to keep anyone from getting radiation sickness.
The Moonlit Shadow has died! They were Mafia! The have been REMOVED FROM THE GAME (until day 7)!
Spoiler (click to show/hide)

Deus Asmoth has come back to life! Deus Asmoth has died! There is no change to their roleflip from 2 posts ago!

4maskwolf has died! They were Town!
Spoiler (click to show/hide)

Oragamiscienceguy is back in the game!

Night 4 is over! Day 5 Begins!
Votecount
Tawarochir:
TheDarkStar:
Hector13 (I):
Shakerag: 
Teneb:
TolyK (II):
NotQuiteThere:
Oragamiscienceguy:
THE GRIFFIN:
THE SARGENT:
A Tumbling Tumbleweed:

Not voting:    Hector13, Tawarochir, THE GRIFFIN, THE SARGENT, Teneb, TheDarkStar, Shakerag, TolyK, Oragamiscienceguy, Oragamiscienceguy, Oragamiscienceguy, Notquitethere

Day ends Friday afternoon. 0/2 extensions used.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: notquitethere on March 08, 2016, 06:01:24 pm
I'm bad and I'm back! Did you miss me?

Okay, kids this is a puzzle. Team Mean is going to keep resurrecting when they'd lose otherwise so there's no point killing me just yet. We've got more pressing matters. This is going to be like one of those episodes where Ash teams up with Team Rocket to face down the bigger threat. In this instance we got a cult in our midst and I need to know what you all plan to do about it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Shakerag on March 08, 2016, 06:03:19 pm
I killed TMS.  You're all welcome.

And, uhh, sorry about the tie at the end of D4.  I miscounted, apparently.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Deus Asmoth on March 08, 2016, 06:07:55 pm
This game is clearly flabort just exercising a vendetta against me.  >:(
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Shakerag on March 08, 2016, 06:13:05 pm
Hey NQT, did the scumteam try to kill me last night? 
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: hector13 on March 08, 2016, 06:17:27 pm
This game is clearly flabort just exercising a vendetta against me.  >:(

Pfft. Just fuckin' pfft.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: notquitethere on March 08, 2016, 06:18:25 pm
Hey NQT, did the scumteam try to kill me last night? 

Nope. TDS, who is unkillable it appears.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Shakerag on March 08, 2016, 06:35:24 pm
Hey NQT, did the scumteam try to kill me last night? 

Nope. TDS, who is unkillable it appears.
And how do you know that?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TheDarkStar on March 08, 2016, 06:49:21 pm
Hey NQT, did the scumteam try to kill me last night? 

Nope. TDS, who is unkillable it appears.
And how do you know that?
I'm also curious. Especially because I can't kill anyone.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TheDarkStar on March 08, 2016, 06:59:28 pm
EBWOP: Some messages relayed from Deus Asmoth:

Shakerag: Did you survive a bomb or something similar? If you did, what happened to TMS?
NotQuiteThere: You are mafia and so you kind of need to die.

Everyone: Does anyone have a role that they can use to give NQT two infractions to stop all his powers from working?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TheDarkStar on March 08, 2016, 07:00:12 pm
EBWOP: Some messages relayed from Deus Asmoth:

Shakerag: Did you survive a bomb or something similar? If you did, what happened to TMS?
NotQuiteThere: You are mafia and so you kind of need to die.

Everyone: Does anyone have a role that they can use to give NQT two infractions to stop all his powers from working?

EBWOP: To clarify, NQT has a role that stops anyone from winning whether he is alive or dead.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 08, 2016, 07:11:20 pm
Hey NQT, did the scumteam try to kill me last night?
Well, someone did, since I protected you from a kill (I did get told I stopped a kill).

But hold on a bit.
Quote from: NQT's Flip
Mandatory Shakeragian Shenanigans
(Auto) You cannot win while...: If any team or player would win, the first person who died who's living would prevent that victory is resurected. They retain their access to the dead-chat.
(Auto) ...this role is in play: This role functions even if it's owner is dead.
We have a cult, so how could the town win? Unless its one of the third parties, but... it doesn't make sense. So... did the cult compromise half the living players before NQT revived?

TDS: Do you understand it is kind of pointless to kill NQT while he (or one of his buddies) will keep coming back? It's like killing you. Or me, for that matter.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: flabort on March 08, 2016, 07:16:20 pm
That's a case of me wording things badly.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 08, 2016, 07:21:18 pm
MOD: What is the correct text, then?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: flabort on March 08, 2016, 07:24:37 pm
Since you're quoting a flip, I can just say this:
If any one team or player would lose or win, or be unable to win, due to the death of a player, then a player is resurrected to prevent this; the player which is resurrected is the first one who died who's resurrection would successfully prevent the win or loss.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 08, 2016, 07:28:30 pm
NQT: Hey, here's a deal: you keep that ability I traded with you and I won't night-kill you, deal? Because if not, then I would much rather see if by killing you I won't get one of your perhaps more agreeable buddies. I guess that would be Tiruin, though she has a bad track record when it comes to keeping roles.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 08, 2016, 07:32:34 pm
hey! I'm back! WTF happened to this game?? Anyways, I have to hunt down some posts from ages ago then make a post. I'll have my claim then as well.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 08, 2016, 07:40:44 pm
Hey, OSG, do you mind returning that role? I want to see what happens. Don't worry about it consuming an action, it's free.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 08, 2016, 07:54:41 pm
Which role do you want me to return?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 08, 2016, 07:55:30 pm
Which role do you want me to return?
The one I gave you? Discworld's Death, you know, the one you used to leave the game?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 08, 2016, 07:59:41 pm
Yep. Just wanted to make sure it was you who loaned it to me if you get what I'm saying. I'll send Flabort the PM now. Sorry if you wanted to use it, but I assumed if you loaned it that meant you didn't want it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Deus Asmoth on March 08, 2016, 07:59:59 pm
flabort said I get an extra bah post because I just put more effort into being dead than the rest of you.

Bah.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: hector13 on March 08, 2016, 08:05:06 pm
Could someone maybe revive Ragshake?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 08, 2016, 08:07:55 pm
Could someone maybe revive Ragshake?
I think I am the only reviser (necomancer with a jetpack and a bazooka) and both it's uses have already been used. Whatever that dead guy said about being a reviver is complete bullshit I revived Deus Asmoth night one, not him. And I revived you, Hector night two. Your Welcome, I guess.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: hector13 on March 08, 2016, 08:15:00 pm
Well thanks, I guess.

And thanks for nuttin' :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 08, 2016, 09:40:05 pm
Taneb

You didn't give me back my role. You gave me this one:

Mandatory Shakeragian Shenanigans
(Auto) You cannot win while...: If any team or player would win, the first person who died who's living would prevent that victory is resurected. They retain their access to the dead-chat.
(Auto) ...this role is in play: This role functions even if it's owner is dead.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 08, 2016, 09:55:12 pm
Taneb

You didn't give me back my role. You gave me this one:

Mandatory Shakeragian Shenanigans
(Auto) You cannot win while...: If any team or player would win, the first person who died who's living would prevent that victory is resurected. They retain their access to the dead-chat.
(Auto) ...this role is in play: This role functions even if it's owner is dead.
Yup. See, I got it off NQT. Quite lucky. Since I gave your role to him, you got it instead! Too bad DA is super dead, though, but if you are willing to play along, the both of us can get rid of that role tomorrow!

See, I know you are not mafia (since they got all killed once). Maybe you are cult, maybe not, but this way? This way it'll remain in play. I'll try to snag DA's kryptonite tomorrow and erase that role. And since you know which role I received, you know I am unable to kill you. Heck, I will even ensure you live through the night!
I am pretty sure I figured out how to win.

Also, seriously, it's Teneb. There is no "a".
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TheDarkStar on March 08, 2016, 10:05:53 pm
I am pretty sure I figured out how to win.

Details?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 08, 2016, 10:09:01 pm
I am pretty sure I figured out how to win.

Details?
No.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 08, 2016, 10:10:30 pm
Fine Unvote


Deathswords


Did I spell it right?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TheDarkStar on March 08, 2016, 10:11:33 pm
From Deus Asmoth:

Lynch NQT to force Tiruin to revive. Then have Shakerag kill Tiruin (and this will apparently bypass NQT's role). If it works, then we only have a cult left to deal with. If it doesn't work, then there is no cult and my role blocked the kill.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 08, 2016, 11:00:07 pm
Oh, well that's useful.
Lets see how to break this game now...

I believe I have a strategy for how everyone can win, now. Literally everyone, except maybe the NPC's.
It would require coordination, and I'd tell you now but I'm still making sure this would work as I intend it to.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: hector13 on March 08, 2016, 11:20:35 pm
Oh, well that's useful.
Lets see how to break this game now...

I believe I have a strategy for how everyone can win, now. Literally everyone, except maybe the NPC's.
It would require coordination, and I'd tell you now but I'm still making sure this would work as I intend it to.

Doubt it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Tiruin on March 08, 2016, 11:23:02 pm
I'm bad and I'm back! Did you miss me?

Okay, kids this is a puzzle. Team Mean is going to keep resurrecting when they'd lose otherwise so there's no point killing me just yet. We've got more pressing matters. This is going to be like one of those episodes where Ash teams up with Team Rocket to face down the bigger threat. In this instance we got a cult in our midst and I need to know what you all plan to do about it.
So, uh, you get 3 infractions now? Plus the one infraction or you just got 1 infraction? :P
Hey NQT, did the scumteam try to kill me last night? 

Nope. TDS, who is unkillable it appears.
WHERE'S YOUR INFRACTIONS D:<
/me rawrs :I

Hey NQT, did the scumteam try to kill me last night? 

Nope. TDS, who is unkillable it appears.
And how do you know that?
I'm also curious. Especially because I can't kill anyone.
Guys, I seriously think we can't reply because we're dead DESPITE BEING DEAD and infractions :v
But we are not going to reply to those questions of those sorts because that's literally going against our wincon, and if we do that--despite being able to reply while dead--it makes the game more cheesy than it is currently[/bittur]

How the fish is NQT back in game when it wasn't stated he has been revived in the day chat? I should be getting an infraction card because of that EVEN IF everyone 'technically' knows his power that gets him revived. :I
[Also TDS is scum because he's voting for Mafia instead of finding Cult and lynching them AND THEN lynching NQT :v]
{This is partly why I'm bitter. Seeming superficial logic coming from players -.-}

We have a cult, so how could the town win? Unless its one of the third parties, but... it doesn't make sense. So... did the cult compromise half the living players before NQT revived?
By LYNCHING OR KILLING CULT and then GETTING MAFIA OFF :D
With capitalization for emphasis instead of screaming or whatever other parsing is had.

The Moonlit Shadow has died! They were Mafia! The have been REMOVED FROM THE GAME (until day 7)!
TEAM THE FOR THE WIN!

But I'm SERIOUSLY disappointed in our competition this game -_- Especially in SHAKERAG. I looked up at you(r activity) dude. :-\

Also if anyone logic'd stuffs, people would notice and believe there is a CULT :v because NQT's whatever didn't proc.
Also FoU, I still didn't think your vote was serious because it was on misleading basis. :P Take that dead-buddy! D:<

This game is clearly flabort just exercising a vendetta against me.  >:(
This game is clearly flabort just exercising a vendetta against ME! :V

Also let's break up what I did since y'all can trust me now that my bitter-face is cast away (but srsly. I'm just bitter because the day game wasn't played at all by the statistically majority 'town' -_-. Srsly guys?)

> I infraction'd TolyK because of the Kill all button.
> I infraction'd Hector because...he was an outsider?
I didn't put much thought behind them, but I did put all those thoughts into deadchat! :D

From Deus Asmoth:

Lynch NQT to force Tiruin to revive. Then have Shakerag kill Tiruin (and this will apparently bypass NQT's role). If it works, then we only have a cult left to deal with. If it doesn't work, then there is no cult and my role blocked the kill.
How's about y'all find cult instead of being itchy towards NQT, hmm? It's plaintively obvious that EVERYONE knows NQT's stuff by now. He's like the elephant in the room and you're still giving direction onto him. Dude. Seriously.
If you're going to make strategies like these ESPECIALLY YOU, DA :I, you could give detail onto it that makes it openly-sounded in tone :-\
Because that's a really inefficient strategy there -_- (And someone didn't read what other people posted here.) :P (DA: Read up what Teneb and the others said--maybe THEY'RE the cult leader! Or, y'know, since you can post in a QUICKTOPIC that can be RELAYED ONTO THE LIVING, maybe advice should be said in a deferential and objective manner than...something one-sided? You can come back to life anyway in the technical manner and by plain inspection--MAFIA CAN'T.)

/me gladly accepts that one infraction.

Still very disappointed in "town" play. Cult is doing very good in being hidden in that midst (because of low activity and lacking scumhunting).

And this is all written by a person who is neutral in her dealings with no ulterior motive now. :v

Oh, well that's useful.
Lets see how to break this game now...

I believe I have a strategy for how everyone can win, now. Literally everyone, except maybe the NPC's.
It would require coordination, and I'd tell you now but I'm still making sure this would work as I intend it to.

Doubt it.
How's about you break down your 'everybody wins scheme', Cult Leader TolyK? (No I can't vote or anything. :V)
I'd love it if people STOPPED REDIRECTING ATTENTION TO NPCS BECAUSE THEY AREN'T SIGNIFICANT.
Yes I mean that, Sarge, and Griffin :I Your feelings are FISH I:
[/mean]
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TheDarkStar on March 08, 2016, 11:23:49 pm
Oh, well that's useful.
Lets see how to break this game now...

I believe I have a strategy for how everyone can win, now. Literally everyone, except maybe the NPC's.
It would require coordination, and I'd tell you now but I'm still making sure this would work as I intend it to.

Doubt it.

Why?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 08, 2016, 11:30:04 pm
[color=]Red Tiruin[/color]

I know Flabort said somewhere that there was no deadchat. So how could you have put it in the deadchat.

Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Tiruin on March 08, 2016, 11:38:39 pm
[color=]Red Tiruin[/color]

I know Flabort said somewhere that there was no deadchat. So how could you have put it in the deadchat.


I..I'll just cry in a corner now.
[please tell me this won't add to the # of infractions -_- Or maybe I'm not sure since this is a basic correction of understanding]
I never said deadchat.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 08, 2016, 11:45:43 pm
Tiruin, you did say deadchat. You can also talk through NQT (potentially through me and through him, but :p).

Also, I am not the cult leader. We've all but ruled that out - I'd have had to bypass 2 action blocks AND converted the same night.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Tiruin on March 08, 2016, 11:48:54 pm
(Please no infraction?)
That was meant to be said as 'scumchat'. But since we're all dead (and I'm trusting the Flabort-posts more than the implicitly assumed NQT lives idea), that's what I typed .-.

I'm a fish ._.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Shakerag on March 09, 2016, 01:24:49 am
Tiruin:
But I'm SERIOUSLY disappointed in our competition this game -_- Especially in SHAKERAG. I looked up at you(r activity) dude. :-\
*pat pat*
Sorry, hon.  This is clearly a heavy night-oriented game.  So I wasn't exactly putting my all into my day game.  But, uh, my activity level is never all that high  >_> (BUT I'M ALWAYS HIGH AHAHAHA :D:D)

For what it's worth, I never really suspected you were scum. 

Also you should really shut up right about now  =P
SHAKERAG WAS HERE, and voted Tawar TDS.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 09, 2016, 05:39:59 am
Fine Unvote


Deathswords


Did I spell it right?
It used to be Deathsword, no "s" in the end. But, if you want to lynch me so bad... Teneb.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 09, 2016, 09:38:54 am
Not really. That was mainly a joke.

Unvote x2

So you know how to make that ability stop working tomorow?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: 4maskwolf on March 09, 2016, 12:12:24 pm
Baaaaaaaaaaaaaah.

NUKULAR BLAST!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Shakerag on March 09, 2016, 12:39:40 pm
TDS:
Shakerag: Did you survive a bomb or something similar? If you did, what happened to TMS?
Well, it was my bomb on TMS ... but, yeah, I technically was caught in the blast but survived it. 


Baaaaaaaaaaaaaah.

NUKULAR BLAST!
So, targeted TMS last night too, eh?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: flabort on March 09, 2016, 06:46:05 pm
I'll be lenient and count two of those Tiruin posts as one Bah post and only pass out one infraction.
Blergh. Real life stuff. Gonna go to sad thread... maybe.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 10, 2016, 09:27:33 am
So, I'll claim some of my roles. Some of them I don't quite want to claim yet as I'm sure you guys understand.

My first one lets me reflect any ability used on me back to the user, but it still affects me too.

I have one that will randomize targets of whoever I target, with the chance of success getting lower the more people I target.

Necromancer with a Jetpack and a Bazooka. I can raise two people from the dead. I have done that already.

I used to have: "proof that flabort Hates me" which made me able to perform some actions on shakerag, and be immune from amything from him, but I think NQT has that now.

And finally, I have Donald Trump's political career, which gives me three votes, and I can build a wall around someone, making them immune and blocking them.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 10, 2016, 09:43:15 am
OSG, do... does the Necromancer role's 2-shot get refilled if the role is transferred between players? :P

What's more interesting is this one:
I have one that will randomize targets of whoever I target, with the chance of success getting lower the more people I target.
Have you used your target randomization? If you target only 1 target, is the success rate 100%? Also, is this who you target PER NIGHT or PER ACTION?
Example: You send in "randomize t1, t2, t3, t4; free action on t5", that's, for example, a 1/4=25% success rate, or a 1/5=20%?

Oh, nevermind, the most important role is this one:
And finally, I have Donald Trump's political career, which gives me three votes, and I can build a wall around someone, making them immune and blocking them.
:P



Shakerag, I'm still pretty annoyed that you decided to stealthily vote me through your NPC's. Why?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 10, 2016, 10:04:37 am
I used both necromancers night 1 and night 2, and I took a vacation night 3. So that's all I've done. It doesn't say anything about refilling uses, but you could ask Teneb if the vacation one got refilled to find out.

If I target one person, 15% chance of failure. If I target 2 people, 30% chance of failure for each person. 3 people, 45% chance of failure per person. etc.

Mathematically, I would on average get the most people if I target 3.

Tolyk, did you make the role donald trump's political career?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 10, 2016, 10:33:55 am
It seemed like something I sent in, and after checking indeed it is. :P

A lot of the roles I sent in haven't been claimed yet. That means they're either really good or really bad. Eh.

If I target one person, 15% chance of failure. If I target 2 people, 30% chance of failure for each person. 3 people, 45% chance of failure per person. etc.
OK, so it's you targeting. That means what I thought of won't work.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 10, 2016, 10:40:18 am
Teneb, has the "take a vacation" ability gotten refilled?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 10, 2016, 10:42:50 am
I'm still looking for whoever got my "black hole" ability. I think it might have been Hector because he banished Ragshake? but maybe not.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 10, 2016, 10:48:59 am
Not sure the, uh, role names are best to claim YET.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: hector13 on March 10, 2016, 10:58:39 am
Ragshake is dead, not banished.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 10, 2016, 12:25:31 pm
Teneb, has the "take a vacation" ability gotten refilled?
No.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 10, 2016, 01:44:09 pm
Teneb, has the "take a vacation" ability gotten refilled?
No.

Okay, Toylk. This probably means that my necromancer ability won't refill if you take it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Shakerag on March 10, 2016, 06:50:33 pm
TolyK:
Shakerag, I'm still pretty annoyed that you decided to stealthily vote me through your NPC's. Why?
For the last time, you #%&$, I do not have any control over the NPCs.  If I did, why wouldn't I have had them vote TMS at the end of the day as well? (REASONS!)


So, like, what's the current plan and all?  I can just keep nuking people every other night if there's no better idea. OR EVEN IF THERE IS! :D:D:D
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 10, 2016, 07:15:53 pm
The plan is keeping OSG with the disruptive role until tomorrow where I will hopefully get DA's kryptonite to remove it. Then we just kill/lynch the revived mafia member (currently NQT) and find the cult.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TheDarkStar on March 10, 2016, 08:03:52 pm
Once we remove the other disruptive role (and probably remove the mafia), I'll have Deus Asmoth give me a bunch of infractions to get me modkilled (unless someone can remove the role from me first). I don't block losing, only winning, so we should be fine lynching the mafia after the other disruptive role is gone.

Also, does anyone happen to need more actions the night after next? I can give people a few more. I can also double actions tonight but all doubled actions will hit the same target.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 10, 2016, 08:29:58 pm
does anybody know how many cult there are today? or was 4mask the only one who knew that?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: notquitethere on March 11, 2016, 05:06:45 am
Also, does anyone happen to need more actions the night after next? I can give people a few more. I can also double actions tonight but all doubled actions will hit the same target.
I could do with some more actions, that'd be handy thanks.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 11, 2016, 05:35:56 am
Once we remove the other disruptive role (and probably remove the mafia), I'll have Deus Asmoth give me a bunch of infractions to get me modkilled (unless someone can remove the role from me first). I don't block losing, only winning, so we should be fine lynching the mafia after the other disruptive role is gone.

Also, does anyone happen to need more actions the night after next? I can give people a few more. I can also double actions tonight but all doubled actions will hit the same target.
The problem with your plan is that it seems DA is not coming back (since it was OSG who revived him).

I'd say hold off on the multiple action thing for now.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 11, 2016, 08:34:55 am
Alright, the Big Plan.
Theoretically, we can break the game by turning everyone into town. Literally. It requires cooperation from at worst everyone (to not screw it up) or at least the anti-Town roles. Those who wouldn't comply for some reason would just be killed off, I guess, or replaced. :p
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: notquitethere on March 11, 2016, 08:56:27 am
Alright, the Big Plan.
Theoretically, we can break the game by turning everyone into town. Literally. It requires cooperation from at worst everyone (to not screw it up) or at least the anti-Town roles. Those who wouldn't comply for some reason would just be killed off, I guess, or replaced. :p
I'm listening. What would the plan require?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 11, 2016, 09:08:45 am
There are several ways this could go.

The basic plan is to give everyone (every non-town) one of my roles that allows a change of wincon, and pass it around. I have a power to transfer a random role from one player to the next, but given tons of actions I could just move ALL the roles around from person to person, given we isolate the wincon-changer-role. Potentially, whoever had the "trade away temporarily" role could also do it. This would require 1 night per "converted" (to town) person, but it would work with all living players. Given NQT's role, mafia members would also revive, and we could give them their chance at townhood.

Seems good?

(Alternatively, we can turn everyone into jesters.  :P)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 11, 2016, 09:39:01 am
I can buy into that plan... though someone needs to be willing to die (alongside me) in the last night of the game.

We'll also need to take down the cult leader or they'll just keep converting.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Shakerag on March 11, 2016, 10:16:47 am
I'm okay with this, especially as I'm already town. (KIDDING! :D:D:D)

Also, it would be super awesome if everyone would give me a list of potential cult suspects (SO THAT I COULD BUS THEM).  If I happen to die somehow I have the potential to take ... a number of other players with me.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: notquitethere on March 11, 2016, 10:24:22 am
Also, it would be super awesome if everyone would give me a list of potential cult suspects.  If I happen to die somehow I have the potential to take ... a number of other players with me.
I don't know but I would advise not wasting a kill on someone kill immune, also I haven't been compromised by the cult (as proved by my role flip and the fact I was revived as a mafia member). So Anyone But NQT is good. If anyone kills me, they'll just get Tiruin back (who is lovely, but might appreciate a break from all this madness).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 11, 2016, 02:06:52 pm
Oh, and whoever's a cultist/cult leader should definitely get in contact with me.  :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 11, 2016, 03:36:37 pm
Whoever made the griffin and the sargent, didn't it say they were randomely assigned a team other than scum? I think that means that there is a 50% chance that each of them is cult. Unless they could be assigned to some neutral group or something. It's all I've got.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Shakerag on March 11, 2016, 03:50:38 pm
Whoever made the griffin and the sargent, didn't it say they were randomely assigned a team other than scum? I think that means that there is a 50% chance that each of them is cult. Unless they could be assigned to some neutral group or something. It's all I've got.
Yeah, they get assigned to a random, non-mafia alignment.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TheDarkStar on March 11, 2016, 06:54:24 pm
Once we remove the other disruptive role (and probably remove the mafia), I'll have Deus Asmoth give me a bunch of infractions to get me modkilled (unless someone can remove the role from me first). I don't block losing, only winning, so we should be fine lynching the mafia after the other disruptive role is gone.

Also, does anyone happen to need more actions the night after next? I can give people a few more. I can also double actions tonight but all doubled actions will hit the same target.
The problem with your plan is that it seems DA is not coming back (since it was OSG who revived him).

I'd say hold off on the multiple action thing for now.

DA can apparently come back. I've been talking to him in the quickchat (although I'd have to go through everything again to check why he can come back).

Also, the thing about actions is not a one-time offer. I can give TolyK as many actions as he's likely to need and then some.

I can buy into that plan... though someone needs to be willing to die (alongside me) in the last night of the game.

We'll also need to take down the cult leader or they'll just keep converting.

I can die on the last night if I still have my antiwin role (assuming someone gets around my kill immunity, but I think I've got that dealt with).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TheDarkStar on March 11, 2016, 07:06:48 pm
Also, the thing about actions is not a one-time offer. I can give TolyK as many actions as he's likely to need and then some.

To clarify, I can give other people multiple actions every night (but it only applies the night after that).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: flabort on March 12, 2016, 02:50:51 pm
Oh, that's why people stopped posting. I was supposed to end the day.
Uh... I probably won't be able to end it today, either, so let's just say it got extended to... monday, eh?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 12, 2016, 03:48:47 pm
I actually believe nobody remembered it was already night, it's just the weekend.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TheDarkStar on March 12, 2016, 11:08:19 pm
From Deus:

We need an action claim for N3 from Teneb because he is one of the suspects for cult leader.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 13, 2016, 12:10:15 am
So, it seems reasonable to assume that one (or two) of the two NPC's (The griffin or the seargent) may be part of the cult.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 13, 2016, 03:18:51 am
Can confirm that's what DA said.

So, it seems reasonable to assume that one (or two) of the two NPC's (The griffin or the seargent) may be part of the cult.
It's reasonable in theory, but not reasonable to assume - players are much more useful to the cult leader. :p
Unless you mean they ended up randomly cult, but wouldn't that mean that the cult converted NOBODYN1-N3?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 13, 2016, 08:24:40 am
No, Cult recruited somebody night 2, that was before the NPC's came... Has anybody been roleblocked every night except night 2?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 13, 2016, 08:36:50 am
From Deus:

We need an action claim for N3 from Teneb because he is one of the suspects for cult leader.
I already said it: I protected Shakerag. I even got a message saying it stopped a kill. I said it in my first post of D5.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 13, 2016, 08:37:40 am
Wait, my bad, that was N4, I read it wrong. On N3 I tried to forcibly reclaim my role from OSG, but it failed due to him going on vacation.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 13, 2016, 08:42:48 am
On N3 I tried to forcibly reclaim my role from OSG, but it failed due to him going on vacation.
That's Ironic  :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TheDarkStar on March 13, 2016, 01:03:28 pm
More stuff from Deus (and he has more to say, but I need these questions answered first).

Tawarochir, what did you do N2 and N3?

Teneb, what did you do N2?

Shakerag, was creating the NPCs the only thing you did N3? Why could you make two of them?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 13, 2016, 01:07:13 pm
Teneb, what did you do N2?
DA should read the thread. I claimed it. But since I am feeling too lazy to go dig up the quote for it, I'll just repeat it: I jailed (roleblock + protect) Tiruin.

Let me guess, the next one is "Teneb, what did you do N1?", so let's get it out of the way. I tried to protect hector, but due to the rules that were in effect, it turned into a kill. Which is impressive since it bypassed one of my other roles that prevent me from doing a kill, ever (OSG can confirm this).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 13, 2016, 01:15:21 pm
Can confirm. It said "You cannot cause people to die while you have this role" So probably somebody else caused your protect to kill so it wasn't you per se.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: hector13 on March 13, 2016, 01:19:19 pm
Teneb, what did you do N2?
DA should read the thread. I claimed it. But since I am feeling too lazy to go dig up the quote for it, I'll just repeat it: I jailed (roleblock + protect) Tiruin.

Let me guess, the next one is "Teneb, what did you do N1?", so let's get it out of the way. I tried to protect hector, but due to the rules that were in effect, it turned into a kill. Which is impressive since it bypassed one of my other roles that prevent me from doing a kill, ever (OSG can confirm this).

:o you bitch! >:(

Even if it was meant as a protect.

Why were you protecting me anyways?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Shakerag on March 13, 2016, 01:25:36 pm
Shakerag, was creating the NPCs the only thing you did N3? Why could you make two of them?
Yes, and because I can take 2 actions every night. ANY PROBLEMS WITH THAT, PUNK?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 13, 2016, 01:28:36 pm
Teneb, what did you do N2?
DA should read the thread. I claimed it. But since I am feeling too lazy to go dig up the quote for it, I'll just repeat it: I jailed (roleblock + protect) Tiruin.

Let me guess, the next one is "Teneb, what did you do N1?", so let's get it out of the way. I tried to protect hector, but due to the rules that were in effect, it turned into a kill. Which is impressive since it bypassed one of my other roles that prevent me from doing a kill, ever (OSG can confirm this).

:o you bitch! >:(

Even if it was meant as a protect.

Why were you protecting me anyways?
I thought you were a likely kill target, though I can't remember the exact reasoning.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: hector13 on March 13, 2016, 04:14:06 pm
Always an issue for me I think.

Anyway, I still need my Ragshake role to go away regardless of whatever alignment I have.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 13, 2016, 04:15:33 pm
We could technically destroy it through Shakerag, right?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: hector13 on March 13, 2016, 04:17:57 pm
We could technically destroy it through Shakerag, right?

If he can get rid of roles, probably.

Otherwise my only recourse is to try to get Ragshake resurrected and removed from the game somehow.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 13, 2016, 04:24:10 pm
But he's already claimed to be able to turn roles into NPC's...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: hector13 on March 13, 2016, 04:32:40 pm
There's also the "annoying flabort" or whatever role, that would presumably mean Ragshake can't win, but I don't know how someone can get it that role when it's dead.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Shakerag on March 13, 2016, 11:35:06 pm
But he's already claimed to be able to turn roles into NPC's...
If you can get the role from hector13 to me somehow, sure. 
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: notquitethere on March 14, 2016, 03:28:08 am
Still, town don't need to be alive to win and we need the cult dead, so we should probably still lynch today. Griffin
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 14, 2016, 07:15:24 am
But he's already claimed to be able to turn roles into NPC's...
If you can get the role from hector13 to me somehow, sure.
I could transfer a random role, but theoretically I could transfer all his roles to you. Hm...

Still, town don't need to be alive to win and we need the cult dead, so we should probably still lynch today. Griffin
Why Griffin, specifically?
Also, NQT, please check our chatty-chat. :3
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Shakerag on March 14, 2016, 08:54:49 am
*shrug*  I suppose the NPC thing didn't go like I had hoped.  Griffin

I'm okay with this.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 14, 2016, 09:48:23 am
What the hell, Griffin.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 14, 2016, 10:57:24 am
Jumping on the bandwagon then.
Griffin
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 14, 2016, 11:00:38 am
Though actually, hold on a sec.
Unvote.

There was a feeling (between DA, TDS and me) that Tawar is the cult leader, and thus currently the most dangerous (esp. to any plans :p).

Technically, the game is won either way, just this gives less risk of failure. NPC voting is decent too, imo.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TheDarkStar on March 14, 2016, 11:07:10 am
Tawarochir is indeed the last person who could be the cult leader.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: notquitethere on March 14, 2016, 11:32:27 am
Tawa wagon ahoy!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Shakerag on March 14, 2016, 11:55:23 am
Chugga chugga choo choo!

Tararochir
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 14, 2016, 12:53:25 pm
Why is Tawa the most likely cult leader?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 14, 2016, 01:27:41 pm
Process of elimination with regards to claimed and confirmed actions. Disregarding super-multi-actioning and delayed conversions.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: hector13 on March 14, 2016, 01:28:51 pm
Claimed actions didn't necessarily go down the way they were claimed though. Seems a bit silly to take them into account.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 14, 2016, 01:39:35 pm
Let me rephrase that.
Actions that were (both) claimed and confirmed.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: hector13 on March 14, 2016, 01:47:18 pm
Ah. That makes more sense.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 14, 2016, 02:07:00 pm
Okay, makes sense.

Tawarochir
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 14, 2016, 02:07:35 pm
Tawarochir Tawarochir

Forgot I had three votes  :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: Teneb on March 14, 2016, 02:10:35 pm
Tawarochir. Choo Choo
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 15, 2016, 12:56:26 pm
Day end, anyone?

Flabooooooort...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: flabort on March 16, 2016, 10:02:18 pm
Day end, anyone?

Flabooooooort...
Still here! Sorry bout the delays, for the past couple days Ive had no time for myself, what with funeral preparations and all. One I get access to my work station and notes back, because right now the area is being used to scan and print photos, Ill do a proper day end. For now, xontinue your day posts while im on this brief hiatus.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: flabort on March 21, 2016, 11:03:20 pm
Looks like tomorrow I will have time to end tne day. Say... around 3 ocllvk in the afternoon?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 22, 2016, 04:38:45 am
Anytime is fine. :)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 4: Time Restored
Post by: flabort on March 22, 2016, 02:18:22 pm

Votecount
Tawarochir: TolyK, TheDarkStar, Notquitethere, Shakerag, Oragamiscienceguy, Oragamiscienceguy, Oragamiscienceguy, Teneb
TheDarkStar:
Hector13 (I):
Shakerag: 
Teneb:
TolyK (II):
NotQuiteThere:
Oragamiscienceguy:
THE GRIFFIN:
THE SARGENT:
A Tumbling Tumbleweed:

Not voting:    Hector13, Tawarochir, THE GRIFFIN, THE SARGENT

Day ends in roughly 2 hours
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: origamiscienceguy on March 22, 2016, 02:34:40 pm
where is tawa anyways?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: TolyK on March 22, 2016, 03:07:56 pm
... at the lynching stand.
AHAHAHAHA.



Anyways, I'm assuming everyone is with the plan, correct? Theoretically, this game is already over, unless silly stuff happens. Also, please don't give me any more infractions or annoying roles. >.>
That would just make the game last longer and be annoying. :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 5: The f***?
Post by: flabort on March 22, 2016, 04:08:45 pm
Final Count
Tawarochir: 6

To keep him from escaping, a complex setup was created in the hold of the vessel to eliminate Tawarochir; first he would be pushed into some drills that would discect him into tiny bits, then those bits would be put into a furnace which would then feed his ashes into twenty different jars. It turned out this was overkill, as he tripped when pushed towards the grinder drills and his head was instantly crushed.

Tawarochir has been lynched! He was town.
Spoiler (click to show/hide)

Day 5 has ended, night 5 begins
And unless something keeps me from doing so, I should be able to end it ~Thursday Afternoon.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 5: And we're back
Post by: flabort on March 24, 2016, 03:58:58 pm
Here we go... processing actions.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 5: And we're back
Post by: flabort on March 24, 2016, 04:17:10 pm
On the deck of the vessel, a frightening sight is seen; the majestic Griffin, decapitated and it's limbs stretched out, broken in several places, and nailed to the deck. Most certainly a message!

The GRIFFIN has died! The were Town
Spoiler (click to show/hide)
TolyK and TheDarkStar have teeth marks on their calves.

Deus Asmoth has come back to life! Again!

Night 5 Ends, Day 6 Begins!
Day should end around Monday Afternoon, with the chance to be extended for real life circumstances.


Votecount
Tawarochir:
TheDarkStar:
Hector13 (I):
Shakerag:
Teneb:
TolyK (II):
NotQuiteThere:
Oragamiscienceguy:
Deus Asmoth:
THE SARGENT:
A Tumbling Tumbleweed:

Not voting:   TolyK, TheDarkStar, Notquitethere, Shakerag, Oragamiscienceguy, Oragamiscienceguy, Oragamiscienceguy, Teneb, Hector13, Deus Asmoth, Tawarochir,THE SARGENT

0/2 extensions used.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 5: And we're back
Post by: TheDarkStar on March 24, 2016, 04:39:24 pm
Interesting. I want to hear people's comments about last night.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on March 24, 2016, 04:53:44 pm
Only one person piped up to speak, nobody else even getting a chance, when somebody draws a gun and obliterates Teneb's skull with the butt.

"Ow", he replies.

Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 5: And we're back
Post by: Deus Asmoth on March 24, 2016, 04:59:57 pm
Well, my immediate thought is that it'd be nice to know who tried to eat TolyK and TDS.

Something that I brought up while dead, but didn't see getting discussed: Tiruin had an ability that prevents daykills, so I'd like to know who day-killed her and me and how they managed it.

Also, I made a list about the cult leader last night that narrows down available suspects a reasonable amount.

Relevant players that cannot be cult (as of the start of last night):
- NQT, Tiruin and TMS (The latter two are still dead, and if NQT had been converted one of the other two would be alive now)
- Me (Due to being dead)

Players that cannot be cult leader, but can be cultist
- OSG (removed himself from the game with a power that someone else gave him on a night that resulted in the number of cult increasing)
- TolyK (couldn't act on the night of conversion due to infractions)
- hector (already roleflipped)
- GRIFFIN and SARGENT (joined the game too late)

Players that can be cult leader:
- Shakerag (requires multiple actions if it's a standard conversion)
- TDS (cultist could be anyone in this case)
- Teneb (cultist could again be anyone)

Players that can be cult leader assuming a non-standard conversion:
- Shakerag (if SARGENT is his 'convert')
- TDS, Teneb
- OSG
- TolyK (assuming he has multiple actions per phase or a day-convert)


So in order of likelihood I'd rank the possible cult leaders as
1. Teneb
2. Shakerag
3. OSG
4. TolyK
5. TDS

PPE: SON OF A BITCH WHY CAN'T I MURDER ANYONE?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 24, 2016, 05:28:53 pm
DA: I am not cult leader, and I could prove it tonight with your cooperation. Hell, even during this day. I need you to do two things, one in the interest of pretty much everyone in the game: remove the role that keeps reviving members of a team that is about to lose. It's with OSG now.

As for the second thing, I can give you a role (and take one, though I will wait until you kryptonite that damn role so I don't accidentally grab that one), specifically one that keeps me from roleflipping on death. Then you can lynch me and I'll revive, assuming people are not up to killing someone else. If another is lynched, I can still prove my town-alignment tonight as long you hold on to that role.

How does that sound?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 24, 2016, 05:31:11 pm
Only one person piped up to speak, nobody else even getting a chance, when somebody draws a gun and obliterates Teneb's skull with the butt.

"Ow", he replies.

I overlooked this, so... nice daykill attempt on the guy that claimed immortality, whomever did it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Deus Asmoth on March 24, 2016, 05:36:03 pm
I don't know why you think I can remove roles. I can't.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 24, 2016, 05:38:09 pm
You're right. Who the hell had the role removal ability?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: origamiscienceguy on March 24, 2016, 05:39:33 pm
Yes, I still have the role. It is called: 

(Auto) You cannot win while...

Wasn't Shakerag the one that can turn roles into NPC's though?

Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 24, 2016, 05:40:32 pm
Yes, I still have the role. It is called: 

(Auto) You cannot win while...

Wasn't Shakerag the one that can turn roles into NPC's though?
I suppose. Kinda hard to make it happen, though.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Deus Asmoth on March 24, 2016, 05:46:51 pm
Tawarochir had a role that removed dead people and took one of their abilities. I don't recall anything that could remove roles from living people, thought TolyK could take a bunch of people's roles tonight and do away with them I think. Though since the NPCs seem to possess multiple copies of the roles they were created from, that honestly seems like a terrible idea.

I'm beginning to become increasingly suspicious that there never really was a cult.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 24, 2016, 05:50:03 pm
I guess if we managed to remove a person holding that damn role from the game for a cycle and win that very cycle it could work. Unlikely.

Well, let's wait and see if TolyK can actually do something about this bullshit.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 24, 2016, 09:13:37 pm
For the record, counting last night I got: redirected to the damn tumbleweed (tried to protect OSG, so I wouldn't have to fish the role from his dead self), daykilled, and now dayblocked. Not that the last one matters, since I already used my day action.

Anyway, you know what? I know I am town, I know DA is town, and, unless he got converted this night, OSG is town too. That leaves TDS, NQT, TolyK, Shakerag and the NPC. NQT is confirmed scum and pointless to lynch. TDS cannot by lynched. I'd rather not bother with the NPC. That leaves TolyK and Shakerag with at least 50% (if not 100%) of being non-town. And anti-town factions cannot win due to the Role and because I can't lose. So... TolyK.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 24, 2016, 10:29:33 pm
I actually didn't get to action last night because reasons and I didn't have time to process Flabort's reply. :(
I also got a role and lost a role. It was the suicide role. xD
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TheDarkStar on March 24, 2016, 10:45:07 pm
For the record, counting last night I got: redirected to the damn tumbleweed (tried to protect OSG, so I wouldn't have to fish the role from his dead self), daykilled, and now dayblocked. Not that the last one matters, since I already used my day action.

Anyway, you know what? I know I am town, I know DA is town, and, unless he got converted this night, OSG is town too. That leaves TDS, NQT, TolyK, Shakerag and the NPC. NQT is confirmed scum and pointless to lynch. TDS cannot by lynched. I'd rather not bother with the NPC. That leaves TolyK and Shakerag with at least 50% (if not 100%) of being non-town. And anti-town factions cannot win due to the Role and because I can't lose. So... TolyK.

Currently, you, Shakerag, and TolyK are the remaining cult leader candidates. Everyone else is dead or otherwise confirmed (except me, but I would have won last night if I was the cult leader - I'll explain later). However, Shakerag has been busy protecting NPCs and TolyK has been setting up a plan to end the game, so Teneb.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 24, 2016, 11:04:49 pm
Voting Teneb for now, though nobody would have to vote anyone if I hadn't screwed up last night.  :'(
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Shakerag on March 24, 2016, 11:59:38 pm
Teneb:
You're right. Who the hell had the role removal ability?
I burn roles to power some of my abilities.  So if you give me a role (somehow) I can eat it and turn it into more opportunities to kill a lot of you.

I can now take out 4 other players if I die.  Whee!  :D

Also, whoever tried to redirect me last night: it failed.

I guess if we managed to remove a person holding that damn role from the game for a cycle and win that very cycle it could work. Unlikely.

Well, let's wait and see if TolyK can actually do something about this bullshit.
I have a NK that removes a player from the game for two cycles, then they're brought back dead if the game hasn't ended.  That would technically work.



TDS:
However, Shakerag has been busy protecting NPCs and TolyK has been setting up a plan to end the game, so Teneb.
How am I protecting NPCs?  At night, I've mostly been busy abusing my powers for the sake of amusement, and trying to turn myself into a gigantic bomb.  I wouldn't recommend lynching/killing me, but if you do it's going to be hilarious.

And why have I been doing that you're going to ask?  Because I tried to be all "responsible townie" for the first two nights and I kept getting redirected to that damn tumbleweed when I tried to watch/track anyone.  Then I said screw it and embraced the crazy-ass nature of the game.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TheDarkStar on March 25, 2016, 06:06:18 am
TDS:
However, Shakerag has been busy protecting NPCs and TolyK has been setting up a plan to end the game, so Teneb.
How am I protecting NPCs?  At night, I've mostly been busy abusing my powers for the sake of amusement, and trying to turn myself into a gigantic bomb.  I wouldn't recommend lynching/killing me, but if you do it's going to be hilarious.

And why have I been doing that you're going to ask?  Because I tried to be all "responsible townie" for the first two nights and I kept getting redirected to that damn tumbleweed when I tried to watch/track anyone.  Then I said screw it and embraced the crazy-ass nature of the game.

Oops, I meant creating NPCs. And no, I'm probably not going to vote for you unless Teneb flips town.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 25, 2016, 06:10:59 am
What will happen if you die then Shakerag? Killing a whole bunch of people seems to me to be exactly what we need in this game. All the role complexity and interactions makes it impossible for anyone to coherently act or pursue their wincondition. Less players = less roles = less headache.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 25, 2016, 08:06:35 am
And no, I'm probably not going to vote for you unless Teneb flips town.
I will totally flip town if TolyK doesn't return that role. Mind you, if he does return it, it pretty much confirms him as anti-town for me.

though nobody would have to vote anyone if I hadn't screwed up last night.  :'(
Explain.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 25, 2016, 08:13:42 am
And no, I'm probably not going to vote for you unless Teneb flips town.
I will totally flip town if TolyK doesn't return that role. Mind you, if he does return it, it pretty much confirms him as anti-town for me.

though nobody would have to vote anyone if I hadn't screwed up last night.  :'(
Explain.
Alright, I'm fine with keeping the role, if you want. I confirm that I got the flip obstruction role. Also, if the consensus ends up in lynching you, then you probably should commit suicide so we could lynch someone else as well, potentially. ;)

Explanation: If I hadn't messed up time zones we would already be executing the everyone-wins plan.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 25, 2016, 08:25:09 am
And no, I'm probably not going to vote for you unless Teneb flips town.
I will totally flip town if TolyK doesn't return that role. Mind you, if he does return it, it pretty much confirms him as anti-town for me.

though nobody would have to vote anyone if I hadn't screwed up last night.  :'(
Explain.
Alright, I'm fine with keeping the role, if you want. I confirm that I got the flip obstruction role. Also, if the consensus ends up in lynching you, then you probably should commit suicide so we could lynch someone else as well, potentially. ;)

Explanation: If I hadn't messed up time zones we would already be executing the everyone-wins plan.
I would suicide, but I can't. Can only use one day action per day. And even if I could, someone day-blocked me (preventing any further actions 'til nightfall).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Shakerag on March 25, 2016, 09:17:08 am
NQT:
What will happen if you die then Shakerag? Killing a whole bunch of people seems to me to be exactly what we need in this game. All the role complexity and interactions makes it impossible for anyone to coherently act or pursue their wincondition. Less players = less roles = less headache.
Aw, you just want me to kill a bunch of townies, you big dumbface.  Although I suppose that still wouldn't let you win due to that one problematic role swimming around.


You want to know what happens?  If I die, I get to kill four players of my choosing.  If I die via lynch, I also steal two of their roles at random. 
And unless I find something otherwise amusing to do (like set off another nuke), that number increases by two players per night. 
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 25, 2016, 11:13:11 am
OK Shakerag, you keep turning yourself into a bomb. We should lynch you in another day or two to maximise damage.

Teneb, are you lynch immune?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 25, 2016, 11:24:02 am
OK Shakerag, you keep turning yourself into a bomb. We should lynch you in another day or two to maximise damage.

Teneb, are you lynch immune?
No. But scroll up to the daykill and you'll see what'll happen. Hopefully, there will be a flip too this time.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 5: And we're back
Post by: flabort on March 25, 2016, 01:51:08 pm
Votecount
Tawarochir:
TheDarkStar:
Hector13 (I):
Shakerag:
Teneb: Deus Asmoth, TheDarkStar, TolyK, Notquitethere,
TolyK (II): Teneb,
NotQuiteThere:
Oragamiscienceguy:
Deus Asmoth:
THE SARGENT:
A Tumbling Tumbleweed:

Not voting:   Shakerag, Oragamiscienceguy, Oragamiscienceguy, Oragamiscienceguy, Hector13, Tawarochir,THE SARGENT

0/2 extensions used.

~50 hours remain
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on March 25, 2016, 01:54:53 pm
Quote from: SARGENT
Teneb Shorten
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 25, 2016, 01:57:39 pm
Quote from: SARGENT
THIS IS BULLSHIT, SOLDIERS. Why are we letting a mafioso run around unchecked? Why are they collaborating with shakerag?
NotQuiteThere! Why should I shoot you where you stand?
You shouldn't. Don't worry your pretty little head about it: I'll nightkill you later.



Trying Teneb is probably a waste of time. I want to lynch TheTumblingTumbleweed as I'm sure he keeps redirecting folk.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 25, 2016, 02:03:34 pm
Hector, what were you doing when you were targeting Teneb?

DA, who are you going to daykill tomorrow?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: origamiscienceguy on March 25, 2016, 02:05:00 pm
Quote from: SARGENT
THIS IS BULLSHIT, SOLDIERS. Why are we letting a mafioso run around unchecked? Why are they collaborating with shakerag?
NotQuiteThere! Why should I shoot you where you stand?
You shouldn't. Don't worry your pretty little head about it: I'll nightkill you later.



Trying Teneb is probably a waste of time. I want to lynch TheTumblingTumbleweed as I'm sure he keeps redirecting folk.
We alredy tried that. It ressurected.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Deus Asmoth on March 25, 2016, 02:08:22 pm
Might try OSG since everyone else seems to be either invulnerable, explosive or useful to the plan.

I don't think that detonating Shakerag is the best idea though; giving him a bunch of problematic roles so we can deal with each one individually seems more useful.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 25, 2016, 02:14:38 pm
We alredy tried that. It ressurected.
Huh. OK OSG as you're the one redirecting to the Tumbleweed, right?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 25, 2016, 02:19:34 pm
Yeah, not much sense in lynching them.

Did we try lynching Sarge? We wanted to, but ended up squabbling with Shakerag, right?

Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 25, 2016, 02:20:19 pm
I don't think so... I'm happy to try it.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: origamiscienceguy on March 25, 2016, 02:23:06 pm
I was just pointing out that the last time we lyched Tumbleweed, it resurected. We could try again, but I think it is pointless. I think that Seargent is a better choice since there is about a 50% or so chance he is Cult member.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 25, 2016, 02:43:50 pm
Sarge it is.
I'm actually for a Shorten. Try 2. :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Shakerag on March 25, 2016, 03:19:28 pm
Sarge is okay with me too.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 25, 2016, 03:32:15 pm
Sarge, sure, why not.

Shorten (is this even valid?)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on March 25, 2016, 04:08:31 pm
It is valid, but you need 7 shortens to shorten (3/4 of 9 = 6.75). Only 3 votes needed to extend, on the other hand...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: origamiscienceguy on March 25, 2016, 04:09:46 pm
Shorten then.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Shakerag on March 25, 2016, 04:24:50 pm
Teneb Shorten
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 25, 2016, 04:28:11 pm
Sarge - Shorten
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night 5: And we're back
Post by: flabort on March 25, 2016, 04:31:17 pm
Votecount
Tawarochir:
TheDarkStar:
Hector13 (I):
Shakerag:
Teneb: Deus Asmoth, TheDarkStar
TolyK (II):
NotQuiteThere: THE SARGENT
Oragamiscienceguy:
Deus Asmoth:
THE SARGENT: Notquitethere, Oragamiscienceguy, TolyK,  Teneb,  Shakerag
A Tumbling Tumbleweed:

Not voting:   Oragamiscienceguy, Oragamiscienceguy,  Hector13, Tawarochir

0/2 extensions used, 0/3 votes to shorten
5/7 votes to shorten: TolyK, Teneb, OSG, Shakerag, NQT

~50 hours remain
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: origamiscienceguy on March 25, 2016, 04:36:50 pm
Seargent, Seargent

just for poops and giggles.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Deus Asmoth on March 25, 2016, 04:42:02 pm
What on earth is the point of lynching him?

And OSG how do you figure he has a 50% chance of being the leader?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 25, 2016, 04:45:57 pm
Wait, Leader or Member?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: origamiscienceguy on March 25, 2016, 04:50:40 pm
member. sorry.

Shakerag turns roles into NPC's and they are randomely assigned to a non-scum team. That means just town and cult I think, since outsider really isn't a "team"
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TheDarkStar on March 25, 2016, 06:00:41 pm
Shorten
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on March 25, 2016, 06:19:40 pm
Suddenly, Deus Asmoth draws a giant hammer out of no-where, and brings it crashing down on Oragamiscienceguy. He is flattened, but when Deus Asmoth tries to pick the hammer back up, it proves too heavy for him and smushes him too.

Oragamiscienceguy has been daykilled! He was Cult!
Spoiler (click to show/hide)

Deus Asmoth has had his ability reflected back on him, being daykilled! he was Still Town!
Spoiler (click to show/hide)

Votecount
Tawarochir:
TheDarkStar:
Hector13 (I):
Shakerag:
Teneb: TheDarkStar
TolyK (II):
NotQuiteThere: THE SARGENT
THE SARGENT: Notquitethere, TolyK,  Teneb,  Shakerag
A Tumbling Tumbleweed:

Not voting:   Hector13, Tawarochir

0/2 extensions used, 0/2 votes to shorten
4/6 votes to shorten: TolyK, Teneb, Shakerag, NQT

~46 hours remain
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TheDarkStar on March 25, 2016, 06:21:31 pm
Oppose Shorten for now.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TheDarkStar on March 25, 2016, 06:26:44 pm
Looking through the thread, we need the info of another night. Shorten.

Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: origamiscienceguy on March 25, 2016, 06:27:56 pm
Oppose Shorten for now.
Why?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 25, 2016, 06:34:14 pm
Hah, I figured OSG's extra votes were bogus after yesterday's votecount. Still laughing at DA's Win role.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on March 25, 2016, 06:39:52 pm
Someone almost always submits a role like that to a BYOR, and it's almost always met with some similar amount of snarky powers. What in particular are you laughing at, if I may ask?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 25, 2016, 06:42:12 pm
Just that it was a funny way of giving the player what they asked for.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Deus Asmoth on March 25, 2016, 08:05:40 pm
So, looking at my deaths for this game, I accidentally killed myself once, got killed once and died while killing someone else twice. Can you at least not waste the day lynching a goddamn NPC now?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 25, 2016, 08:30:57 pm
I guess I"ll waste next day trying to fish the role out of OSG's corpse so I can then give it to Shakerag on the next day.

... it has just occurred to me a way we could all win but before I talk about it: TolyK, could you explain, in a non-vague-manner, what you meant when you said you could've done something that made everyone win last night?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: origamiscienceguy on March 25, 2016, 10:48:19 pm
I guess I"ll waste next day trying to fish the role out of OSG's corpse so I can then give it to Shakerag on the next day.

Wait, what?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: origamiscienceguy on March 25, 2016, 10:59:49 pm
Oh Shit! I didn't realize I was dead.

Curse you DA.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TheBiggerFish on March 25, 2016, 11:01:08 pm
((...  How do you NOT NOTICE THAT YOU'RE DEAD?!))
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 25, 2016, 11:22:33 pm
Teneb, it involves giving folks a role that allows them to change alignments, which is then transferred among everyone so that they become town and there is only town left. The other people resurrect due to the silly role that does that. :p

What was your idea?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on March 27, 2016, 07:55:55 pm
... I forgot whether or not I had started the day and unlocked the thread. Don't do that to me, guys, get posting! :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 27, 2016, 09:13:15 pm
What was your idea?
My idea was that technically, everyone alive could win if they were all converted to cult. Then I thought that this was your idea and you were cult. Still could be cult.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: hector13 on March 27, 2016, 09:33:57 pm
Can anyone do anything about my Shakerag role? :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 27, 2016, 10:29:06 pm
You know what, back to where I was before the Sargeant train: TolyK
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 27, 2016, 11:07:46 pm
What was your idea?
My idea was that technically, everyone alive could win if they were all converted to cult. Then I thought that this was your idea and you were cult. Still could be cult.
... You do realize that I guess the cult leader is probably you, right? :p DA is pretty sure you're the leader, and I think so too. But currently I don't care - I'll start caring if something bad happens.


Can anyone do anything about my Shakerag role? :P
Probably. Also, sorry about the annoying roles, but they were annoying me, so... :p
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 28, 2016, 07:34:34 am
What was your idea?
My idea was that technically, everyone alive could win if they were all converted to cult. Then I thought that this was your idea and you were cult. Still could be cult.
... You do realize that I guess the cult leader is probably you, right? :p DA is pretty sure you're the leader, and I think so too. But currently I don't care - I'll start caring if something bad happens.
I am not the cult leader, but it's cute that you think so.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 28, 2016, 08:50:20 am
See, those kinds of sentences (punitive/stingy, specifically: "that's cute") are fairly indicative of having struck the right spot. :P
But the fact of the matter is that I'm not even voting for you, since AFAIK you're not against an everyone-wins plan and aren't planning/don't have the capability to prevent/delay it (by much).
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 28, 2016, 09:26:20 am
Can I get a full schedule of how this plan meant to work?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 28, 2016, 11:22:07 am
See, those kinds of sentences (punitive/stingy, specifically: "that's cute") are fairly indicative of having struck the right spot. :P
But the fact of the matter is that I'm not even voting for you, since AFAIK you're not against an everyone-wins plan and aren't planning/don't have the capability to prevent/delay it (by much).
So, to get this straight: you are voting me because confirmed townie DA said so, despite neither him nor you providing any actual case on why I am the much dreaded cult leader. Ok. Great to know.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: hector13 on March 28, 2016, 11:32:18 am
Teneb Shorten
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 28, 2016, 01:08:03 pm
See, those kinds of sentences (punitive/stingy, specifically: "that's cute") are fairly indicative of having struck the right spot. :P
But the fact of the matter is that I'm not even voting for you, since AFAIK you're not against an everyone-wins plan and aren't planning/don't have the capability to prevent/delay it (by much).
So, to get this straight: you are voting me because confirmed townie DA said so, despite neither him nor you providing any actual case on why I am the much dreaded cult leader. Ok. Great to know.
...
I'm not voting you. NOT.
His logic logic is: OSG was cultist, so Shakerag can't be cult leader, so it's you.

See, those kinds of sentences (punitive/stingy, specifically: "that's cute") are fairly indicative of having struck the right spot. :P
In what way?
Now, not 100% true, but AFAIR:
"It's cute that your little mind thinks that way" is an exaggerated version of "eh, that's cute". Both show a disdain for the other person, that the other is annoying them, that they think of them as the enemy. Granted, he could indeed think I'm the cult leader, but he'd be much less sure I was "the enemy" if he were town.

Can I get a full schedule of how this plan meant to work?
Basically, most of everyone's roles gets transferred to someone, and then the alignment-changing role is passed around. Voila, everyone is town. And as a bonus, dead people who aren't town get resurrected and get to become town, too.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 28, 2016, 01:15:12 pm
Basically, most of everyone's roles gets transferred to someone, and then the alignment-changing role is passed around. Voila, everyone is town. And as a bonus, dead people who aren't town get resurrected and get to become town, too.
So you're going to actually get this underway tonight?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 28, 2016, 01:45:19 pm
Teneb Shorten
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 28, 2016, 02:05:23 pm
Teneb Shorten
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 28, 2016, 03:00:43 pm
See, those kinds of sentences (punitive/stingy, specifically: "that's cute") are fairly indicative of having struck the right spot. :P
But the fact of the matter is that I'm not even voting for you, since AFAIK you're not against an everyone-wins plan and aren't planning/don't have the capability to prevent/delay it (by much).
So, to get this straight: you are voting me because confirmed townie DA said so, despite neither him nor you providing any actual case on why I am the much dreaded cult leader. Ok. Great to know.
...
I'm not voting you. NOT.
His logic logic is: OSG was cultist, so Shakerag can't be cult leader, so it's you.
Didn't DA accuse me before OSG bit it?

Also, why aren't you voting me, if you are so sure?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TheDarkStar on March 28, 2016, 09:08:33 pm
oppose shorten

Why are we lynching an NPC and not Teneb, our top cult suspect?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: hector13 on March 28, 2016, 09:14:29 pm
oppose shorten

Why are we lynching an NPC and not Teneb, our top cult suspect?

Why is Teneb the top cult suspect?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TheDarkStar on March 28, 2016, 09:25:11 pm
oppose shorten

Why are we lynching an NPC and not Teneb, our top cult suspect?

Why is Teneb the top cult suspect?

Process of elimination.

NQT is mafia, Deus is dead and flipped town again and so neither of them can be cult leader.

OSG was removed from the game on at least one night when there was a conversion, TolyK had infractions on a night when there was a conversion, you (hector) have flipped already. You three can be cultists but not cult leaders.

This leaves me, Shakerag, and Teneb. If I was cult leader, this game would have ended after last night. Shakerag created the NPCs the night when there was a conversion and so he is less likely to be the cult leader.

(all comments about the cult count increasing are based on 4maskwolf's(?) role that let him see the counts of each alignment)
(Deus Asmoth originally came up with this list)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TheDarkStar on March 28, 2016, 09:42:38 pm
Wasn't the day supposed to end earlier today?

Shorten.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: hector13 on March 28, 2016, 09:47:17 pm
'ccording to some of the vote counts flabsy posted, day should've ended around 30 hours ago heh.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 29, 2016, 02:57:13 am
Yes. It would've happened last night, however I hadn't sent an action in by the deadline (as I said). -.-
That excuse won't work twice kid. Send in a PM in advance if you need to.
Already did.
But since day ended, that's all for now. :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on March 29, 2016, 02:33:17 pm
'ccording to some of the vote counts flabsy posted, day should've ended around 30 hours ago heh.
Miscalculations and stuff!

I meant for it to end in 1.5 hours from now.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on March 29, 2016, 02:56:27 pm
Buuuut it looks like someone has forced my hand. Unexpected use of powers, man.

Votecount
TheDarkStar:
Hector13 (I):
Shakerag:
Teneb: TheDarkStar, THE SARGENT,  Shakerag, Hector13, Notquitethere, TolyK
TolyK (II): Teneb
NotQuiteThere:
THE SARGENT:
A Tumbling Tumbleweed:

Not voting:   


Shorten votes: 6/6?!

Final Votecount
Teneb: 6
TolyK: 1

Day 6 Ends

Everyone was fairly certain the Sargent was going down. They had a rope around his neck, a piranha tank underneath him, and he was wrapped in chains to keep him from escaping. Suddenly, though, he flashed with light and was escaped, and in his place was Teneb! And it was too late to rescue him, the rope had already been lowered into the tank! But with some finagling, Teneb escaped the chains, and while the piranha's did bite him a little, they took care of the rope, and he swam up and out to safety.

Teneb was lynched, but did not die!

Night 6 Begins!
Should end Thurdsay, unless I forget or something bizarre happens IRL.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on March 31, 2016, 04:49:48 pm
Processing night actions.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on March 31, 2016, 05:10:50 pm
Night 6 Ends!
Checking their numbers, it seemed that nobody died during the night; though night is hard to measure in the timeless void of a wormhole that you're stuck in. This is a good thing for most. But... it also seems that almost everyone had something or other happen to them, and most everyone is grumpy when they get together.


Day 7 begins
TheMoonlitShadow returns to the game, but is still dead.

Votecount
TheDarkStar:
Hector13 (I):
Shakerag:
Teneb:
TolyK (II):
NotQuiteThere:
THE SARGENT:
A Tumbling Tumbleweed:

Not Voting: TheDarkStar, THE SARGENT,  Shakerag, Hector13, Notquitethere, TolyK, Teneb

Day ends Monday Afternoon. Somebody remind me then.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 31, 2016, 05:13:51 pm
TolyK, I am not happy with your "everyone wins" tactics.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 31, 2016, 05:18:28 pm
Shakerag just explode already.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: hector13 on March 31, 2016, 05:19:21 pm
Yay! I don't have the Ragshake role anymore!

Fuck! I don't have any other roles either!

Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Shakerag on March 31, 2016, 05:38:36 pm
Shakerag just explode already.
Can't.  No roles to explode with.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: notquitethere on March 31, 2016, 05:59:55 pm
Sweet, that's at least two of you without roles.

Teneb, are you currently roleless then?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: Teneb on March 31, 2016, 06:04:23 pm
Sweet, that's at least two of you without roles.

Teneb, are you currently roleless then?
I guess the "pissed off" couldn't be detected in my last post. Yeah, I got no role.

I am also sad that I could not become Confirmed Towntm because it seems my rez (now gone, RIP) happens before the flip.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TolyK on March 31, 2016, 06:25:25 pm
Alright, now that that's been settled we're going to do a bit of juggling to get my alignment-changing role to each of you non-townies. TDS is probably blocked though, due to the annoying roles? I haven't checked up on that. Either way, any other concerns currently?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on March 31, 2016, 07:04:54 pm
The Dangers of Copy/Paste:
Tawarochir just reminded me that he was lynched Day 5, so I have removed the infraction I gave him for lurking day 6 and removed him from today's votecount. Please remind me of any other errors I may make.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: hector13 on March 31, 2016, 07:10:22 pm
You still have Tawa as one of the people not voting (though this may be ability related)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: TheDarkStar on March 31, 2016, 08:13:54 pm
Alright, now that that's been settled we're going to do a bit of juggling to get my alignment-changing role to each of you non-townies. TDS is probably blocked though, due to the annoying roles? I haven't checked up on that. Either way, any other concerns currently?

I did not receive the roles and I have no idea where they went. Could whoever got them please claim?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: Tawa on March 31, 2016, 08:40:22 pm
Sorry for my inactivity! I, uh, realized I should probably avoid Mafia when I can't keep an eye on the Mafia thread all day. :v

Bah.

Also if I get revived for some reason replacement por favor.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: Shakerag on April 01, 2016, 08:50:38 am
Welp.  Y'all just yell if you need me for something then.  As I'm assuming there's some plan underway. 

no lynch
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: TheDarkStar on April 01, 2016, 04:58:51 pm
Did anyone recently receive some roles? I'm missing all of mine.

Also, I have almost everyone else's roles. And killing me would be 1. useless, because I'm kill-immune several times over, and 2. a very bad idea, since I have the bomb roles from Shakerag.

I should also draw attention to a suspicious role I got. It has a mark (essentially a douse) and a 50/50 mass-kill of everyone who is marked. It appears that we have a hidden serial killer/arsonist.

Last, I ended up with the roles where I win if Ragshake doesn't. Was he ever removed from the game?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: TolyK on April 01, 2016, 11:10:10 pm
Yes, whoever took TDS's roles is kinda mean. You're basically just delaying one more night. -.-
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: Shakerag on April 01, 2016, 11:53:36 pm
Did anyone recently receive some roles? I'm missing all of mine.

Also, I have almost everyone else's roles. And killing me would be 1. useless, because I'm kill-immune several times over, and 2. a very bad idea, since I have the bomb roles from Shakerag.

I should also draw attention to a suspicious role I got. It has a mark (essentially a douse) and a 50/50 mass-kill of everyone who is marked. It appears that we have a hidden serial killer/arsonist.

Last, I ended up with the roles where I win if Ragshake doesn't. Was he ever removed from the game?
That 50/50 killing role was mine.  I turned it into an NPC.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: TolyK on April 02, 2016, 01:29:38 am
I must note that I stole the roles from NPC's and gave them to TDS, too. :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on April 02, 2016, 04:59:40 pm
Votecount
TheDarkStar:
Hector13 (I):
Shakerag:
Teneb: Notquitethere
TolyK (II): Teneb
NotQuiteThere:
THE SARGENT:
A Tumbling Tumbleweed:

No Lynch: Shakerag

Not Voting: TheDarkStar, THE SARGENT, Hector13, TolyK,

Day ends Monday Afternoon. ~48 hours from now.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: TheDarkStar on April 03, 2016, 04:16:24 pm
Do we know who killed FoU? It's been a while since then (he was killed N2) but I can check if we don't know who did it.

Also, who killed Tiruin?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: notquitethere on April 04, 2016, 05:23:03 am
I strongly recommend that we get out act together and actually lynch someone. I suggest Teneb-who-might-be-a-cultist as this is the rare moment in which we can strike at them.

TolyK, if you don't act now, I'll be forced to break the tie by voting for you and I'd rather not do that.

Do we know who killed FoU? It's been a while since then (he was killed N2) but I can check if we don't know who did it.

Also, who killed Tiruin?
I'm not sure on either count.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: TolyK on April 04, 2016, 08:40:23 am
Well, we still haven't lynched The Sargent, since I don't want to lynch anyone regardless of their alignment (if they're not town, we still have to wait until they revive to reset them, etc.)

I have queued up actions for this night as well, by the way. There's some silly flabort-business going on, but I'm pretty sure they will get fixed?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: Shakerag on April 04, 2016, 09:00:17 am
sargent seems workable.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: hector13 on April 04, 2016, 10:03:20 am
Sargent
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: Teneb on April 04, 2016, 10:33:18 am
I strongly recommend that we get out act together and actually lynch someone. I suggest Teneb-who-might-be-a-cultist as this is the rare moment in which we can strike at them.
I am not a damn cultist and I am surprised no one else is even slightly worried TolyK might not be town.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: Shakerag on April 04, 2016, 02:11:44 pm
I strongly recommend that we get out act together and actually lynch someone. I suggest Teneb-who-might-be-a-cultist as this is the rare moment in which we can strike at them.
I am not a damn cultist and I am surprised no one else is even slightly worried TolyK might not be town.
We're on D7 and dealing with some wincon-blocking-resurrection bullshit.  I think a lot of us are running out of fucks to give at this point.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 6: Daykills right off the bat
Post by: flabort on April 04, 2016, 03:42:42 pm
Votecount
TheDarkStar:
Hector13 (I):
Shakerag:
Teneb: Notquitethere
TolyK (II): Teneb
NotQuiteThere:
THE SARGENT: TolyK, Shakerag, Hector13
A Tumbling Tumbleweed:

No Lynch:

Not Voting: TheDarkStar, THE SARGENT

Day ends Monday Afternoon, in less than an hour

Quote from: THE SARGENT
eep.
TolyK
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: flabort on April 04, 2016, 04:06:52 pm
Final Count
TolyK: 2
THE SARGENT: 3

"We're tired of you ordering us around. Not that you had any power".
The crowd aproached the drill sergeant, who was fumbling with a weapon.
"But I was just... Noooo!"
The gun was struck from his hands, and he was pushed over the edge of the deck. He fell down, and didn't use any godly powers; he got caught by the edge of the time vortex, and was immediately torn to shreds by !!PHYSICS!!; everyone was grateful he was dead.

THE SARGENT was lynched. He was a Cultist.
Spoiler (click to show/hide)

Day 7 has ended, Night 7 Begins

Night will end Wednesday.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: flabort on April 06, 2016, 08:13:37 pm
I'm a few hours late, but I didn't completely forget.
Processing actions.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: flabort on April 06, 2016, 09:03:23 pm
Shenanigans ensue, and another time warp comes into effect; people report seeing themselves walking around the deck, and nearly everyone sees the thousands of bodies milling around the hold. Still, the effect is temporary, and when the gathering reconvenes, they find that some people have been replaced.

Hector13 has died. He was a Cultist. Oragamiscienceguy has come back to life!
Spoiler: roleflip (click to show/hide)
NotQuiteThere has died. He was a Mafia. Tiruin has come back to life!
Spoiler: roleflip (click to show/hide)

Night 7 ends, Day 8 begins

Votecount
TheDarkStar:
Oragamiscienceguy:
Shakerag:
Teneb:
TolyK (II):
Tiruin:
A Tumbling Tumbleweed:

Not voting: TolyK, Shakerag, Teneb, TheDarkStar, OSG, OSG, OSG, Tiruin

Day ends Sunday. Probably actually on Monday, though.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: Teneb on April 06, 2016, 09:42:50 pm
Well. Cult is down to OSG. I guess that should be proof enough that I AM TOWN LIKE I'VE BEEN SAYING ALL THE DAMN TIME.

Whomever has all the roles, turn the one keeping the game from ending into an NPC, please.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: TheDarkStar on April 06, 2016, 10:27:05 pm
I have everyone's roles. Also, I can make everyone win. Here's how:

I can copy roles and give them to people if I want. I also have the Ragshake role that FoU had that makes people's wincon dependent on Ragshake no longer being in the game. Finally, I can remove people from the game for two days. As a result, here is my plan:
Night 8: Remove Ragshake from the game
Night 9: Give all scum the wincon-changing role and get rid of the anti-winning roles that I have
???
Day 10: Everyone wins (except Ragshake and the other NPCs)

Just to check: hector13 and OSG are the two cultists while NQT and Tiruin are mafia, correct?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: Teneb on April 06, 2016, 10:30:14 pm
Wasn't there a third mafia, or am I just getting confused? Anyway, both NPCs were cult.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: TheDarkStar on April 06, 2016, 10:36:56 pm
The NPCs are dead though.

And upon reading through the thread, you are correct - TMS was also mafia.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: TolyK on April 06, 2016, 11:02:30 pm
Alternatively, TDS just takes all but 1 role from me and transfers it between every individual. I can personally talk everyone through when this happens. :p
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: Shakerag on April 06, 2016, 11:57:16 pm
Who is the dick who keeps trying to kill me at night?


I can copy roles and give them to people if I want.
Finally, I can remove people from the game for two days.
Those were mine originally.  Pretty sick, huh?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: Tiruin on April 07, 2016, 01:54:51 am
NotQuiteThere has died. He was a Mafia. Tiruin has come back to life!
Spoiler: roleflip (click to show/hide)
I LIVE?! (https://www.youtube.com/watch?v=M7nzml-zZ9M)
Nobody told me about that today! D:<

/me rawrs at all of yoooou.
I'm going to shotgun TolyK because I'm silly and lacking time to type a proper response. Hello thread. How're y'all doing?

Also I keep trying to remember that 4maskwolf isn't dead but is totally dead. We didn't kill him by the way. :v How silly of me.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: Shakerag on April 07, 2016, 03:05:26 am

Also I keep trying to remember that 4maskwolf isn't dead but is totally dead.
Girlfriend, what are you talkin' about?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: TolyK on April 07, 2016, 07:42:22 am
Tiruin, if you don't have time to read stuff, could you refrain from doing silly stuff? :p
You won't kill me either way, but it'll be annoying.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: Tiruin on April 07, 2016, 09:39:07 am

Also I keep trying to remember that 4maskwolf isn't dead but is totally dead.
Girlfriend, what are you talkin' about?
Uhh, my shenanigans in writing in the mafiachat .-.
It's the aftereffects of academic strain. I live in the past and be forgetful in the present.
Also...um, how do you do this "slang" thing...Yo pops, huntin' some scum, yo.
Yeah...

x_x



Tiruin, if you don't have time to read stuff, could you refrain from doing silly stuff? :p
You won't kill me either way, but it'll be annoying.
Just to check: hector13 and OSG are the two cultists while NQT and Tiruin are mafia, correct?
Yep!
And I have received no word about any editing of my roles so I can nuke someone right now. :D
AND announce it out loud!
Why didn't my nuke work on you before, TOlyK :I
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: Shakerag on April 07, 2016, 11:07:19 am
It's the aftereffects of academic strain. I live in the past and be forgetful in the present.
Ahh.  Well, I can sympathize.  Although I'm more forgetful in the past and present.

Quote
Also...um, how do you do this "slang" thing...Yo pops, huntin' some scum, yo.
I think that's the first time I've been called "pops".  I'm not quite sure how to feel about that.



So, uhh...  tumbleweed because screw these NPCs?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: Teneb on April 07, 2016, 11:55:31 am
Isn't tumbleweed kill-immune?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: Tiruin on April 07, 2016, 12:24:14 pm
Isn't tumbleweed kill-immune?
I don't think so? I tried searching up my list of kills ~D4ish (http://www.bay12forums.com/smf/index.php?topic=155426.msg6821935;topicseen#msg6821935) but I discovered that the Tumbleweed hasn't flipped yet.
...I think. Searchword: Tumbleweed doesn't give any results.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: TolyK on April 07, 2016, 12:55:25 pm
Tumbleweed dies and resurrects. No point.
Is Griffin dead yet?

pfp
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: Shakerag on April 07, 2016, 03:11:30 pm
Wouldn't tumbleweed's abilities be gone as well?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: origamiscienceguy on April 07, 2016, 04:16:11 pm
Tumbleweed doesn't have any abilities. Just every investigation gets redirected on him. He ressurects if he dies.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: TheDarkStar on April 07, 2016, 06:09:41 pm


Tiruin, if you don't have time to read stuff, could you refrain from doing silly stuff? :p
You won't kill me either way, but it'll be annoying.
Just to check: hector13 and OSG are the two cultists while NQT and Tiruin are mafia, correct?
Yep!
And I have received no word about any editing of my roles so I can nuke someone right now. :D
AND announce it out loud!
Why didn't my nuke work on you before, TOlyK :I

I recommend not nuking me. Mostly because I'm kill and dayaction immune. What does your nuke do, though - does it remove targets from the game for a while after killing them?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: Teneb on April 10, 2016, 10:53:58 am
Should we shorten or something since clearly we are just waiting for the day to end?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: TolyK on April 10, 2016, 12:11:58 pm
Yeah, I think shortening all days would make sense, too, unless something crops up.
Shorten.
No lynch.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: TheDarkStar on April 10, 2016, 01:00:22 pm
Shorten
No Lynch
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: Teneb on April 10, 2016, 01:10:41 pm
Shorten No Lynch
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 8: Coming back for more!
Post by: origamiscienceguy on April 10, 2016, 01:43:40 pm
Shorten

No Lynch No Lynch No Lynch  :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: flabort on April 10, 2016, 04:01:58 pm

Votecount
TheDarkStar:
Oragamiscienceguy:
Shakerag:
Teneb:
TolyK (II):
Tiruin: Tiruin
A Tumbling Tumbleweed: Shakerag,

No Lynch:  OSG, OSG, OSG, TolyK, Teneb, TheDarkStar

Not voting:

Shorten votes: 4/5... but I did say the day would end around now with the possibility of ending tomorrow instead.

Nobody is lynched, Day 8 ends and Night 8 begins

Ends Tuesday
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night8: Fitting the pieces togethr
Post by: flabort on April 12, 2016, 03:58:05 pm
Processing night actions; this could take longer than usual due to unforeseen circumstances IRL, but no longer than an hour and a half - probably.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Night8: Fitting the pieces togethr
Post by: flabort on April 12, 2016, 04:57:00 pm
Another explosion rocks the vessel, but on investigation nobody was hurt. The body of Ragshake is missing, though.

Ragshake has been removed from the game until Day 11

Night 8 ends, Day 9 Begins

Votecount
TheDarkStar:
Oragamiscienceguy:
Shakerag:
Teneb:
TolyK (II):
Tiruin:
A Tumbling Tumbleweed:

No Lynch: 

Not voting: Shakerag, OSG, OSG, OSG, TolyK, Teneb, TheDarkStar, Tiruin

Day ends Friday
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: TheDarkStar on April 12, 2016, 05:44:34 pm
If you have any roles that would prevent you from winning, speak now. I'm ending the game tonight through a mass alignment conversion.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: TheDarkStar on April 12, 2016, 06:28:12 pm
Ok. Fallacy says that he has an antiwin role.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: origamiscienceguy on April 12, 2016, 06:41:00 pm
I don't
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: Teneb on April 12, 2016, 06:46:11 pm
I am role-impaired.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: TheDarkStar on April 12, 2016, 06:50:10 pm
I am role-impaired.

Explain?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: Teneb on April 12, 2016, 07:05:49 pm
I am role-impaired.
Explain?
Its a clever way of saying I got no roles.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: flabort on April 12, 2016, 07:40:13 pm
For the acts of sending a PM about game content, and for purposely breaking the rules, FallacyofUrist earns Two Infractions, bringing their total up to three.
Spoiler (click to show/hide)
Fallacy's abilities and autos will be disabled until Day 10.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: TheDarkStar on April 12, 2016, 07:57:39 pm
Anyone else who has antiwin roles should contact either me or TolyK (since he made quickchats with with everyone). You basically have until the end of the day, although shortening is possible if no one else says anything.

FoU: Your anti-win auto should be disabled for long enough that you can win.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: Teneb on April 12, 2016, 08:15:25 pm
So by breaking the rules FoU enabled his own possible victory. Maybe.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: Shakerag on April 12, 2016, 09:23:05 pm
I am role-impaired.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: Shakerag on April 12, 2016, 09:23:46 pm
So by breaking the rules FoU enabled his own possible victory. Maybe.
If this is legitimately what happens, this will be the goddamn funniest thing ever.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: Tiruin on April 13, 2016, 07:14:36 am
Tiruin: Tiruin
I just had to use the [/me] tag... :V

So by breaking the rules FoU enabled his own possible victory. Maybe.
If this is legitimately what happens, this will be the goddamn funniest thing ever.
...I want to nuke somebody already :v Can I hit the cult leader who isn't TolyK?

Another explosion rocks the vessel, but on investigation nobody was hurt. The body of Ragshake is missing, though.

Ragshake has been removed from the game until Day 11

Night 8 ends, Day 9 Begins

Votecount
TheDarkStar:
Oragamiscienceguy:
Shakerag:
Teneb:
TolyK (II):
Tiruin: Tiruin
A Tumbling Tumbleweed:

No Lynch: 

Not voting: Shakerag, OSG, OSG, OSG, TolyK, Teneb, TheDarkStar

Day ends Friday
Can I has infraction point+ by pointing out that you copied the vote list from Day 8? :P
Calling you out in public, Flabort ^ ^
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 7: Where'd my Roles go?
Post by: flabort on April 13, 2016, 11:00:26 am
Can I has infraction point+ by pointing out that you copied the vote list from Day 8? :P
Calling you out in public, Flabort ^ ^
Thanks for pointing it out.
Who do you want to give/take the point to/from?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: TolyK on April 13, 2016, 11:33:40 am
I can donate an infraction... :P
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: TolyK on April 13, 2016, 11:35:12 am
By the way, in case this doesn't work out this night, don't fret - there is an alternate way, just a lot more clunky.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: Shakerag on April 13, 2016, 02:29:50 pm
So, no lynch shorten?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: TolyK on April 13, 2016, 02:39:46 pm
Yeah, no reason to drag this out.
No lynch.
Shorten.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: origamiscienceguy on April 13, 2016, 03:15:36 pm
shorten shirten sharten
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: flabort on April 13, 2016, 04:08:39 pm
Shorten

...what?!

4/5 shorten votes, counting my own
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: TheDarkStar on April 13, 2016, 05:39:10 pm
Shorten No Lynch
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: Tiruin on April 13, 2016, 05:50:03 pm
Shorten, and slap an infraction on the Tumbleweed. For trespassing, loitering, jaywalking, and ludicrous tumbling.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: flabort on April 13, 2016, 06:05:33 pm
Final Count
No Lynch: 3

And so an agreement was reached. The collective time magics of the remaining chosen ones would be pool together, and the vessel would be unfrozen from it's position. As the ship slowly shuddered into motion once more, the final rest hours began.

Day 9 Ends, Night 9 Begins
Scheduled ending of phase is Friday
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: flabort on April 15, 2016, 04:15:38 pm
Everyone, living and dead, Player or NPC, except Ragshake
You receive a copy of this role:
Spoiler (click to show/hide)
And your alignment is changed to Outsider. Your win condition is Ragshake does not win at the end of the game.

There are no mafia remaining. There are no Cultists remaining. There are no Town remaining. Game ends. Ragshake is not in the game, victory assigned to Anti-Ragshake.

The end had arrived. Everyone gathered around TheDarkStar while he focused his powers. Everyone felt their minds relaxing, thoughts of hatred towards each other or conspiracy to once more slay the gods fading away in place of one thought. One person who, in the past they were going to, started this whole fiasco. The anti-thesis to their cause, the one who stowed away on their vessel and had been utterly decimated to the point where there was no chance he'd survived in their present, Ragshake. It was unknown how he'd started this entire debacle, killing gods and distributing their powers to Man, and even more so how he'd made his way onto their ship when they'd set off to kill him in the past, but it was agreed that it was he who had layed the seeds for a Mafia to form aboard the vessel, and the Mafia was disbanded. Still, there was one thing that seemed unresolved. Once they'd killed Ragshake in the past, what would happen to them? As if in answer to the question, TheDarkStar finished using his powers and the light went out of his eyes. His work was done, the vessel would arrive at the proper time in mere minutes, and he had wiped the seeds of evil from the minds of his fellows. He could rest... and he did. He wouldn't have woken up again if Tiruin, the Tumbleweed,  Shakerag, and all the rest hadn't been there to feed some of their own power back into him.

TheDarkStar has been the target of the spectator kill! The kill failed!

Final Role compositions, links to the mafiachat, cult-chat, actions taken throughout the game, and original setup details in a moment. Congrats to everybody!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: TolyK on April 15, 2016, 04:21:17 pm
We did it!  :D
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: flabort on April 15, 2016, 04:27:26 pm
Final Roles of Remaining Living Players
(Dead players are as they flipped last, plus the role added in the above post)

Spoiler: TheDarkStar (click to show/hide)


Spoiler: Shakerag (click to show/hide)

Spoiler: Teneb (click to show/hide)

Spoiler: TolyK (click to show/hide)

Spoiler: Tiruin (click to show/hide)

Mafia Chat (http://www.quicktopic.com/52/H/SB4gnWWJ8wsrz)
Cult Chat (http://www.quicktopic.com/52/H/APNfqJUzXXC)
Actions taken throughout the game and roughly how they were resolved (https://docs.google.com/document/d/1uEzS57ubQy-f_9fzN1R28W2trn0TH5OJN3dsFmgUEHE/edit?usp=sharing)
Roles Submitted, and in the tabs at the bottom of the page, tabs showing how the set-up started (https://docs.google.com/spreadsheets/d/1u2hYfNZxCzbGBPH0EprKxQbd7qntnRDCnSUykjr9uZM/edit?usp=sharing)
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: hector13 on April 15, 2016, 04:28:10 pm
Eurgh, it's so... pleasant and heart-warming. Bleuch!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: FallacyofUrist on April 15, 2016, 04:30:01 pm
Well...
Due to having those infractions, the "Attack of the Rags!" auto I had didn't function.
But of course, that would mean I would be town. And seeing as there's no mafia left, I would have won anyway.
~~~
That's just a minor technical thing I believe is correct- but it didn't stop me(and everybody else) from winning.
~~~
wahoo. We win! We win! Awesome! GG.
~~~
Well...
everybody but Ragshake wins. Poor Ragshake.
~~~
Ah well. He was downright evil anyway.
~~~
Now then. GG, again.
~~~
TILDE ABUSE!
~~~
I'm looking forward to the Explanation...
got ninjad by flabort.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Day 9: Exile!
Post by: TolyK on April 15, 2016, 04:31:49 pm
Also,
TheDarkStar has been the target of the spectator kill! The kill failed!
the spectators are dbags. :P

Either way,  infinite loops and, generally, loopholes in targeting allowed this to happen. Amen.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: flabort on April 15, 2016, 04:39:24 pm
Well...
Due to having those infractions, the "Attack of the Rags!" auto I had didn't function.
But of course, that would mean I would be town. And seeing as there's no mafia left, I would have won anyway.
~~~
That's just a minor technical thing I believe is correct- but it didn't stop me(and everybody else) from winning.
Yes, this is true, technically.
Doesn't change anything worth changing, though.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: Teneb on April 15, 2016, 04:43:19 pm
This is over. It's finally over. I never thought I'd see the day.

I think we can all agree all these anti-win roles are a terrible idea and this is why.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: hector13 on April 15, 2016, 04:46:42 pm
This is over. It's finally over. I never thought I'd see the day.

I think we can all agree all these anti-win roles are a terrible idea and this is why.

It did sap my motivation for a bit, but it's a bastard game. It was fun while it lasted.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: flabort on April 15, 2016, 04:51:40 pm
I'll leave it to TolyK whether or not he wants to share the remaining quicktopics from this game. He was in all of these remaining ones, after all.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: hector13 on April 15, 2016, 05:00:00 pm
I had completely forgotten about that random railway line in India I submitted :))

Who got it?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: Shakerag on April 15, 2016, 05:07:26 pm
Here's essentially what I submitted:

1 - Proof that flabort hates me
2 - Jim Groovester Award For Unpredictable Bullshit
3 - Night Action Processing Hell
4 - a hodgepodge of completely senseless day actions (credit to Urist Imiknorris)
5 - Mandatory Shakeragian Shenanigans
6 - Entirely Misplaced Martyrdom
7 - A Healthy Self-Annihilation Complex
8 - Excessive and Idiotic Trigger Warnings
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: Shakerag on April 15, 2016, 05:14:29 pm
Seems somehow proper that the most annoying role in the game was one I submitted.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: Deus Asmoth on April 15, 2016, 05:20:10 pm
I still don't see why hector's daykill was able to trigger on me and Tiruin when her ability blocked all my stuff. Though to be honest I'm just kind of annoyed that my kill to death ratio is like 1/4 or something dumb like that.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: TolyK on April 15, 2016, 05:21:27 pm
I'll post the QT's to save Flabort some effort, but tomorrow morning because I'm really tired. X|
And submitted roles.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: Deus Asmoth on April 15, 2016, 05:23:22 pm
Also, there seems to have been an incredible amount of confusion over what my roles did.

Oh, and Tiruin, hmm. I guess I just wanted to know how intimidating/brick wallish I'm acting. I know I have a tendency to be blunt and irritable, but if it's going too far I'd like to try reign it in before it becomes an issue.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: TheDarkStar on April 15, 2016, 05:26:08 pm
The roles I submitted:

1. The Only FHPBYOR2 Role That Has A Daykill
2. The FHPBYOR2 Role That Can't Ever Be Killed In Any Way For The Duration Of FHPBYOR2
3. The FHPBYOR2 Role That Puts People Up For Replacement Instead Of Killing Them
4. The FHPBYOR2 Role That Wins Upon Death
5. The FHPBYOR2 Role That Prevents All Investigative Abilities From Functioning While A Living Player Has This Role
6. The FHPBYOR2 Role Witch Prevents Anyone From Winning While A Living Player Has This Role
7. The FHPBYOR2 Role That Allows Spectators To Participate In FHPBYOR2 Through A Nightkill
8. The FHPBYOR2 Role That Gives All Other Players Powers That The Possessor Of This Role Is Targeted With For The Duration Of FHPBYOR2

PPE: What did your roles do, DA?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: Deus Asmoth on April 15, 2016, 05:29:33 pm
A whole bunch of stuff. The thing that seemed to be causing confusion was the kill -> infraction interaction (from my understanding I gave four infractions but couldn't directly kill while I had the role) and how many revives I had left, which I blame on OSG for trying to convert me.

I also blame OSG for killing me right as I was finally able to start murdering people properly.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: FallacyofUrist on April 15, 2016, 05:35:00 pm
I already stated the list of all the roles I submitted earlier in the game.
I'm not going that far back to drudge that up...
~~~
Now then.
Somebody should put together a large post full of funny quotes from the game(and the quick topics, there were a few gems there).
~~~
There are no Town remaining.
Except for me! Except for me, I say!
~~~
Again: GG, and thank you flabort for running this wonderful game.
Now then. If you'll excuse me, I have a thing to do in the Notable Games Archive...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: TheDarkStar on April 15, 2016, 06:00:53 pm
The only thing that I'm disappointed at is that my Network Robot role never came into effect. I was hoping that someone would daykill whoever had the role.

Edit: Wait, didn't the GRIFFIN lose because it had a bunch of antiwin roles?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: Jack A T on April 15, 2016, 07:36:07 pm
Somebody should put together a large post full of funny quotes from the game(and the quick topics, there were a few gems there).
I'm seriously considering sigging this one:
Also...um, how do you do this "slang" thing...Yo pops, huntin' some scum, yo.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: TheDarkStar on April 15, 2016, 08:36:47 pm
I find it ironic that submitting a role that allowed the spectators to target a kill lead to multiple kill attempts on me.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: hector13 on April 15, 2016, 08:42:02 pm
I find it ironic that submitting a role that allowed the spectators to target a kill lead to multiple kill attempts on me.

DAT'S WAT CHOO GIT, BWOI or words to that effect.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: TolyK on April 16, 2016, 12:45:41 am
Alright, the quicktopics I was a part of:

- Winning World Team Alliance (http://www.quicktopic.com/52/H/Avn9URXxQcmrH) (it turns out that my "Orden Group" ended up being preeettty useful)
- Mafia Negotiation Chat (http://www.quicktopic.com/52/H/ATBcxsfaVXNW) (I was indeed contemplating joining the mafia, until they kinda died off... :P)

Personal topics (notable ones are Tirin, Shakerag, Teneb, TMS, 4mask):
TDS (http://www.quicktopic.com/52/H/pQEZWbSdnx44)
Hector (http://www.quicktopic.com/52/H/VmeeKypRrcy7d)
Teneb (http://www.quicktopic.com/52/H/BXVtQMAdrvssH)
Shakerag (http://www.quicktopic.com/52/H/daq4YnhBM4tck) (that one comment :D)
Origami (http://www.quicktopic.com/52/H/8djK272um5Eu)
Tiruin (http://www.quicktopic.com/52/H/TTJGDPdZLkfte)
FoU (http://www.quicktopic.com/52/H/cLREQ6it23Af)
Tawor (http://www.quicktopic.com/52/H/3kN7XdiXaKSn) (who didn't show up)
4mask (http://www.quicktopic.com/52/H/tKQxpiKTcWK)
TMS (http://www.quicktopic.com/52/H/5EL2WWwCJ66)



I sent in:
- "The 21 dumbest things ever posted on the internet."
- "Doctors hate him!"
- Donald Trump's political career
- A 418-foot giraffe
- Help I'm stuck in a driver's license factory
- Definitely Not TolyK
- I'm Not TolyK
- Wait we only get 8 roles?

What did the last one do, by the way?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: flabort on April 16, 2016, 01:47:15 am
Roles Submitted, and in the tabs at the bottom of the page, tabs showing how the set-up started (https://docs.google.com/spreadsheets/d/1u2hYfNZxCzbGBPH0EprKxQbd7qntnRDCnSUykjr9uZM/edit?usp=sharing)
You can check this link if you have questions.
Checking the third page, 4mask got the one you asked about.
So turning to 4masks page, it was a steal a role ability; OR give a brand spanking new role to the target.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: Tiruin on April 16, 2016, 10:28:14 am
Can I say that TDS was cult? I can say that TDS was cult :V

Hooray friendly cult dude! :D

Also, there seems to have been an incredible amount of confusion over what my roles did.

Oh, and Tiruin, hmm. I guess I just wanted to know how intimidating/brick wallish I'm acting. I know I have a tendency to be blunt and irritable, but if it's going too far I'd like to try reign it in before it becomes an issue.
Oh, you're a cute and cuddly teddy bear that I'd hug with just as much initiative as anyone else on this Mafia subforum :>
I'm just poking your playstyle of being I: and :I at times. :P

This is over. It's finally over. I never thought I'd see the day.

I think we can all agree all these anti-win roles are a terrible idea and this is why.
I'd say this is worse, overall. :V The role that requires a certain specific action to actually make the player vulnerable.
Quote
The FHPBYOR2 Role That Can't Ever Be Killed In Any Way For The Duration Of FHPBYOR2
(Auto) As it says: Lynches and Kills fail when targeting you. Yeah, you just get this ability straight up, how weird is that?
Or maybe kill-stab funtime! :I
Quote
A 418-foot giraffe
(Night) Lookout [Target]: With your incredibly long neck, you can see anyone visiting your target. But... they are kind of blurry, being so far down, and you'd pass out if you got a closer look, so you only know how many visitors there are.
(Auto) 6 hearts: Being so bizarely tall, you had several extra hearts transplanted to keep blood pumping to your head. If you are attacked, instead of dying you pass out and cannot act in the following cycle, until your extra hearts can fix the damaged ones. If you are attacked again while passed out, you cannot act for a further cycle, and being attacked again before recovery will kill you. Being lynched counts the same as being killed for attacks!
(1-shot) Naturally Prey [target]: You can't really see predators coming, or even your own body very well. It makes you a very good target, and you can distract any attackers in the area of your visitor. Of course, once your body catches on to where your head is putting it, you won't be able to do this again, so make it count.
Grawrgghh. Those are OP roles! D:< I had a feeling that (in a conventional battle wherein the players are all minmax gamers with little heart towards others and more towards wincon) the Mafia would lose :P

I just feel like a tiny brown mouse that my two biggest suspects were the most OP <_< >.> (Well...straight up with singular roles that is).

Y'all played very nice though :) This was fun \o/
Flabort, you played very well too! :D
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: hector13 on April 16, 2016, 10:40:14 am
You can say it, but I don't think TDS was ever cult. At least not in my cult...

OSG was the CL, so we were both having a wee chuckle in the cult qt regarding that. I was hoping that him dying followed by  The SARGENT would result in folk suspecting the cult was gone, but I was cruelly murdered by someone that night...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: Tiruin on April 16, 2016, 10:42:55 am
You can say it, but I don't think TDS was ever cult. At least not in my cult...

OSG was the CL, so we were both having a wee chuckle in the cult qt regarding that[...]
I was being silly with the whole TDS being cult because he survived past N1. :P (I didn't really believe he was cult but I was being silly when I typed it...oops!)

I also forgot that I had a role stopping day from ending or night from doing anything. Seems Flabort (in a good way) forgot about it. :P
Because I forgot to act each night in the past 2 nights!
...Maybe that's why he took my [/me] silliness as voting myself? :D
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: TheBiggerFish on April 16, 2016, 10:55:55 am
Do we have the roles at start available?
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: hector13 on April 16, 2016, 11:01:26 am
Roles Submitted, and in the tabs at the bottom of the page, tabs showing how the set-up started (https://docs.google.com/spreadsheets/d/1u2hYfNZxCzbGBPH0EprKxQbd7qntnRDCnSUykjr9uZM/edit?usp=sharing)
You can check this link if you have questions.
Checking the third page, 4mask got the one you asked about.
So turning to 4masks page, it was a steal a role ability; OR give a brand spanking new role to the target.

There are tabs at the bottom of the spreadsheet for each player.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: TolyK on April 16, 2016, 11:02:36 am

Quote
A 418-foot giraffe
(Night) Lookout [Target]: With your incredibly long neck, you can see anyone visiting your target. But... they are kind of blurry, being so far down, and you'd pass out if you got a closer look, so you only know how many visitors there are.
(Auto) 6 hearts: Being so bizarely tall, you had several extra hearts transplanted to keep blood pumping to your head. If you are attacked, instead of dying you pass out and cannot act in the following cycle, until your extra hearts can fix the damaged ones. If you are attacked again while passed out, you cannot act for a further cycle, and being attacked again before recovery will kill you. Being lynched counts the same as being killed for attacks!
Grawrgghh. Those are OP roles! D:< I had a feeling that (in a conventional battle wherein the players are all minmax gamers with little heart towards others and more towards wincon) the Mafia would lose :P

I just feel like a tiny brown mouse that my two biggest suspects were the most OP <_< >.> (Well...straight up with singular roles that is).
To be fair, being unkillable is a pretty big problem, but there were role-stopping roles. With most of those gone, these were indeed a bit OP. :P

At least we were benevolent.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: TheDarkStar on April 16, 2016, 01:43:13 pm
It occurred to me partway through the game that if I was scum I could have converted everyone (with a normal conversion, not the one OSG had) in the same night. That was basically how I convinced TolyK to trust me - if I as actually scum, there was nothing he could do about it.

I should also explain the giant post filled with numbers in the Orden quickchat. I had a role that would give the target an additional night action the next night that could be self-targeted and one that would double the target's actions the current night that could not be self targeted. I gave myself extra actions for the first few nights and ended up with 8, but then TolyK mentioned that anything targeting him had a 50% chance of targeting me instead. So I give myself one extra action and attempted to double TolyK's actions 7 times. Each time, there was a 50% chance that all my actions would double and then I would be able to double things again. The list of numbers was flabort running a random number generator to see if there was a string in the first thousand (ten thousand) that would terminate or if I would end up with a functionally infinite amount of actions.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: notquitethere on April 16, 2016, 03:09:43 pm
This game needed more permadeath and less roleblocking.


Still, good job everyone for winning!
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: TolyK on April 16, 2016, 03:24:47 pm
It occurred to me partway through the game that if I was scum I could have converted everyone (with a normal conversion, not the one OSG had) in the same night. That was basically how I convinced TolyK to trust me - if I as actually scum, there was nothing he could do about it.

I should also explain the giant post filled with numbers in the Orden quickchat. I had a role that would give the target an additional night action the next night that could be self-targeted and one that would double the target's actions the current night that could not be self targeted. I gave myself extra actions for the first few nights and ended up with 8, but then TolyK mentioned that anything targeting him had a 50% chance of targeting me instead. So I give myself one extra action and attempted to double TolyK's actions 7 times. Each time, there was a 50% chance that all my actions would double and then I would be able to double things again. The list of numbers was flabort running a random number generator to see if there was a string in the first thousand (ten thousand) that would terminate or if I would end up with a functionally infinite amount of actions.
Well, I could just change who my 50% went to, and you'd have no more infinite actions, but since you were initally town and scum can't convert (as an educated guess; if cult - all hail our new overlord?) I felt reasonably secure about that.

The loophole was actually the more broken thing than really-hard-to-kill, since you could be removed from the game or infraction-killed fairly easily.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: Deus Asmoth on April 16, 2016, 03:27:49 pm
I think the infraction system was a little bit completely broken as well. It might have worked better if you didn't tell people how many infractions each thing was worth, or just awarded them at the mod's discretion depending on how much they were gaming the system (like posting while dead, or sending PMs whenever that revealed otherwise unknowable information would be worth at leave replacement level infractions) but then I guess that wouldn't be any different to the standard system.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: FallacyofUrist on April 16, 2016, 03:44:19 pm
I think the infraction system was a little bit completely broken as well. It might have worked better if you didn't tell people how many infractions each thing was worth, or just awarded them at the mod's discretion depending on how much they were gaming the system (like posting while dead, or sending PMs whenever that revealed otherwise unknowable information would be worth at leave replacement level infractions) but then I guess that wouldn't be any different to the standard system.
Heck, the only reason I won is because I abused the infractions system...
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: TolyK on April 16, 2016, 03:54:14 pm
Breaking the rules in order to win? Yup.
Normal day at the Bay12 mafia forum.
Title: Re: Flabort's High Powered Bring Your Own Role 2: Game Over: EVERYONE WINS!
Post by: Tiruin on April 17, 2016, 02:14:16 am
I think the infraction system was a little bit completely broken as well. It might have worked better if you didn't tell people how many infractions each thing was worth, or just awarded them at the mod's discretion depending on how much they were gaming the system (like posting while dead, or sending PMs whenever that revealed otherwise unknowable information would be worth at leave replacement level infractions) but then I guess that wouldn't be any different to the standard system.
I was lenient :P I spotted some more errors Flabort did but didn't choose to call him out on it because of raisins. o_o
Breaking the rules in order to win? Yup.
Normal day at the Bay12 mafia forum.
Oh pff. It's certain people. Not the whole forum :V
But yeah...that could do with a lot of tweaking, that infraction system ._.

Still, good game everyone. Thanks for the all-win, and as far as I know, this is the only game wherein everyone (as in everyone) actually won :P