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Suggestions please!
Would giving carp the [AMPHIBIOUS] tag make the game near impossible?
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Hard to say. I've never met them but I gather part of their deadliness comes from pulling dwarves into the water.
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simply edit your goblins to have a DAMBLOCK of 100
surviving will be very difficult
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Carp are killers because they pull dwarves into water.
They won't be much if they're amphibious. Plus they have LAND_IMMOBILE anyway, which would prevent them from moving if they're on land.
Giving your goblins a higher DAMBLOCK makes them shrug off (The shot glances away.) more of your attacks. That would probably make them tougher. Hard to say what to put it at, though.
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Spirit of fire baby snatchers.
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Well, for reference I set a human adventurer's damblock to 50000, and was killed with no armor or weaponry on in one swing by a champion swordsdwarf. So, it seems to have very very little effect =P
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Dragon civilization, with [SIEGER] and all that fun stuff. Don't put [BABYSNATCHER], though, because then they won't attack you in your first year.
If you can survive a 10 dragon ambush or siege in your first year, I salute you.
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quote:
Originally posted by Hypcso:
<STRONG>Well, for reference I set a human adventurer's damblock to 50000, and was killed with no armor or weaponry on in one swing by a champion swordsdwarf. So, it seems to have very very little effect =P</STRONG>
You got incredibly unlucky. Bronze collosi have damblock of 20 (I think) and, needless to say, are virtually untouchable. 100 is apparently a typical setting for players modding in physical gods.
It's possible you set it so high that the variable used to store it overflowed, but that seems really unlikely.
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Now someone has to do the same thing to test it. Was it technical failure or massive coincidence? Enquiring minds want to know!
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Install the Bay Watcher Arena! mod. You'll get sieged by goblins AND megabeasts very often.
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quote:
Originally posted by McDoomhammer:
<STRONG>Now someone has to do the same thing to test it. Was it technical failure or massive coincidence? Enquiring minds want to know!</STRONG>
Isn't 32767 the highest value you can put in?
Or maybe Hypcso forgot to make a new world and clear the objects folder after his modification.
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a serious approach to this thread.
add [TRAPAVOID] to your goblins. more fun when those weapon traps are useless to anything but skeletal elephants
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New world gen isn't required, since it's only changing the number and not adding anything new.