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Dwarf Fortress => DF Dwarf Mode Discussion => Topic started by: vp on August 30, 2016, 02:52:56 pm

Title: Boatsdash, fort of magma-spitting Anubis
Post by: vp on August 30, 2016, 02:52:56 pm
So I built another something:

(http://s8.hostingkartinok.com/uploads/images/2016/08/3270f23bc9e3e2c68a014540e6f7a437.gif)

Those are four Stone Sense views:

http://s8.hostingkartinok.com/uploads/images/2016/08/ab80a1bd869d03cff52e5cba18726772.png

http://s8.hostingkartinok.com/uploads/images/2016/08/203ea92381be63be60fc788c48df7194.png

http://s8.hostingkartinok.com/uploads/images/2016/08/523a1bbd4a834ec1182a7ee92cbe020c.png

http://s8.hostingkartinok.com/uploads/images/2016/08/f2c5d8fe8204ae2ee29188eb3ec67415.png

This statue supposed to be of Egyptian dog-like god Anubis, it appears to be more donkey-like than dog-like, it doesn't matter. Yellow is tetrahedrite, black is obsidian, gray is diorite, dark blue is cobaltite, ligth blue is adamantine. This statue is 80 tiles high and 68x66 tiles wide. Dwarves were building it for 47.5 years, it was a tough quest because

(http://s8.hostingkartinok.com/uploads/images/2016/07/d80192cbd0c444322bdca29896756db8.png)

There were only 22 dwarves living in the fort, there were no migrants and my dwarves refused to breed. 3 female human mercenaries also joined but they refused to work (they eventually became legendary speakers), so the whole structure was built by those 22. Only 14 of them survived to the end: 4 fell from stairs, 2 failed strange moods and went crazy, 1 was killed by magma crab, 1 died because infected minor wound. Also one dwarf was horribly injured by a donkey whom he tried to geld, but survived.

Because this fort is small, there were only 2 goblin invasions. I filmed the first one:

(http://s8.hostingkartinok.com/uploads/images/2016/07/e61b7b3fdd7c05b38e55ab75ab39272d.gif)

And that's what happened to a goblin who broke through:

(http://s8.hostingkartinok.com/uploads/images/2016/07/8c30b3e4cfa49b200b74a9ce08953931.gif)

There were a minor chincillasplosion:

(http://s8.hostingkartinok.com/uploads/images/2016/07/efa614eccd17186dc561ac6aaaf2a8ec.png)

Dwarves built a minecart-based impulse generator, 4 water-powered invertors transferring ON signals to OFFs (the track appears to be a bit weird, it's because it was not obvious how long it should be and where to place pressure plates):

(http://s8.hostingkartinok.com/uploads/images/2016/07/8a219bb7bb0a6c66a2cff3ecf7b7ec83.png)

And then comes the first engineering feature of this fort - four blinking colored ellipses made from retractable stone bridges (this gif and all following gifs have realtime speed as if FPS=100):

(http://s8.hostingkartinok.com/uploads/images/2016/07/9f995ae3b7a8157a85d4a42a41414667.gif)

I wanted ellipses to blink sequentually after constant amounts of time, not fully succeeded but not failed either.

Then dwarves added hematite squares that slowly collapse to a dot as ellipses get higher:

(http://s8.hostingkartinok.com/uploads/images/2016/07/004c1e081ab09be4db0aa611fe0c9498.gif)

Sometimes it doesn't work as planned:

http://s8.hostingkartinok.com/uploads/images/2016/07/de4a1943d29917ceac8a34a738b7eea9.png

Goblins invaded one more time:

(http://s8.hostingkartinok.com/uploads/images/2016/07/c29780035729e66d12bbb51b80c045ba.gif)

Then dwarves built a big magma cannon. That's its main reservoire:

http://s8.hostingkartinok.com/uploads/images/2016/08/e77d0c6611c724bfb5c99f1e4b65945a.png

That's how Anubis's mouth opens and closes:

(http://s8.hostingkartinok.com/uploads/images/2016/08/de986498313de27491026a5a70de7118.gif)

That's main level of cannon, there are 255 pumps (I didn't plan to get a round number, it's a random coincidence):

http://s8.hostingkartinok.com/uploads/images/2016/08/ea217769f1df6971e270b12c5945b664.png

http://s8.hostingkartinok.com/uploads/images/2016/08/b3c507df9eb540b29d27bbfe4d9a30b3.png

That's its upper level:

http://s8.hostingkartinok.com/uploads/images/2016/08/37cd8a4b603b176e8ff71eee018b5564.png

http://s8.hostingkartinok.com/uploads/images/2016/08/a67816694c35970929737e606c983515.png

I filmed first shot:

(http://s8.hostingkartinok.com/uploads/images/2016/08/5b1d71122831dcc69026eca6ca8108f1.gif)

It disappoints me. I believed in this ( http://www.bay12forums.com/smf/index.php?topic=72410.msg1777402#msg1777402 ) numbers, but it's not true, fireballs are way not so epic. I suggested that 100 ticks are too short time to create a decent fireball, no, it's not true:

(http://s8.hostingkartinok.com/uploads/images/2016/08/d47f63ad727aeaf168772d1c7728f0cc.gif)

I made a little science. 255 pumps spill out 108 cubic tiles of magma at first tick, 122 pumps - 73 cubic tiles, 64 pumps - 32 cubic tiles. I couldn't imagine a formula describing those values.

Then I decided to upgrade this cannon to 522 pumps. Dwarves built 3 more levels of the same design:

http://s8.hostingkartinok.com/uploads/images/2016/08/5ea7a7e187f6e3c2f2a0cbd76067c90a.png

http://s8.hostingkartinok.com/uploads/images/2016/08/18dd5a0c22bac59c9951f5ab3cae8dae.png

Turned on the power:

(http://s8.hostingkartinok.com/uploads/images/2016/08/7340837cc968dc84b1d27b17fa5c868a.png)

And then:

(http://s8.hostingkartinok.com/uploads/images/2016/08/a3bf9b5f5726faf7639355edb2f554e1.gif)

41 cubic tile, surprisingly low. The reason is that there's not enough magma to feed such a huge cannon, it cannot reload properly, it's impossible to fill its reservoires beyond those limits, numbers stabilize, don't grow further:

http://s8.hostingkartinok.com/uploads/images/2016/08/72d2a621fdeb6018e6dd5c261c65a398.png

http://s8.hostingkartinok.com/uploads/images/2016/08/6f5cbbc7e597ef12aafa24f0a8f1d323.png

I found out that lungfishes can fly over lava:

(http://s8.hostingkartinok.com/uploads/images/2016/08/ce86d046240d5b34e51be803632f2aa5.png)

And finally few Armok Vision screenshots. Outer view:

http://s8.hostingkartinok.com/uploads/images/2016/08/02ad1744dbd4de5059a07912ba2fc750.png

Inner view:

http://s8.hostingkartinok.com/uploads/images/2016/08/f16fbc0e3382deba0bedf7528edbbfd7.png

Inside magma cannon:

http://s8.hostingkartinok.com/uploads/images/2016/08/b994506082ab0327c5061e0ba64dff03.png

Inside Anubis's head, above magma cannon:

http://s8.hostingkartinok.com/uploads/images/2016/08/d5cc3d1757b95b02bfc17f9895fa6fdc.png

Down view from the top of the statue:

http://s8.hostingkartinok.com/uploads/images/2016/08/fed5804dbecf5d750f7394d5cd2edace.png

Hope you liked it.

If you read Russian or don't fear auto translators, you may find more in my Russian-language blog at http://vadim-proskurin.livejournal.com/tag/boatsdash

My previous fort was Roofgriffon: http://www.bay12forums.com/smf/index.php?topic=159221.0

Edit: spelling, formatting.
Title: Re: Boatsdash, fort of magma-spitting Anubis
Post by: Salmeuk on August 30, 2016, 02:59:31 pm
This is fucking awesome, but I'm confused by the blinking ellipses - what exactly are they? Do you have any ASCII screenshots as well?
Title: Re: Boatsdash, fort of magma-spitting Anubis
Post by: Dunamisdeos on August 30, 2016, 03:00:42 pm
This is magnificent.

My hat is off to you sir.
Title: Re: Boatsdash, fort of magma-spitting Anubis
Post by: Sanctume on August 30, 2016, 03:53:35 pm
Awesome.  First, spit fireball.  Then spew fireglob.  And then drip fire snot.

Was there pressure from above the magma spout?

I would assume that having pressure would at least throw magma father the x-y axis.
Title: Re: Boatsdash, fort of magma-spitting Anubis
Post by: Fleeting Frames on August 30, 2016, 03:58:02 pm
...Yeah, I liked it. There's some ‼science‼ potential with that magma cannon, but for now....I'm just impressed.

You made it so soon after Roofgriffon, too! I know about the paint image graph, but what other tools you use for designating? Quickffort?

Love the inside view, gives me fear of heights. (Also down view from statue, but less interesting stuff there. It's like the gravity is on its side.)

To spit magma a greater distance, perhaps try minecart cannon? Not sure how that would visualize. I recall Battlefailed had the same issue.
Title: Re: Boatsdash, fort of magma-spitting Anubis
Post by: Nyxalinth on August 31, 2016, 09:12:29 am
Wow. Just wow.

This is amazing.
Title: Re: Boatsdash, fort of magma-spitting Anubis
Post by: steel jackal on August 31, 2016, 10:00:11 am
anubis approves of this
Title: Re: Boatsdash, fort of magma-spitting Anubis
Post by: Melting Sky on August 31, 2016, 11:56:11 am
 :o  Bravo!

This is truly a next level mega project.
Title: Re: Boatsdash, fort of magma-spitting Anubis
Post by: vp on August 31, 2016, 12:28:13 pm
I'm confused by the blinking ellipses - what exactly are they?

Bunches of retractable bridges.

Do you have any ASCII screenshots as well?

(http://s8.hostingkartinok.com/uploads/images/2016/07/bd4eb50b15fad1a3a1b53e60be3cf596.png)

Was there pressure from above the magma spout?

No. Just 522 pumps and that's all.

I know about the paint image graph, but what other tools you use for designating? Quickffort?

CraftWare: https://craftunique.com/craftware

I download 3D model, create slices like this:

Spoiler (click to show/hide)

and pixelize them like this:

Spoiler (click to show/hide)

To spit magma a greater distance, perhaps try minecart cannon?

I thought about it but it'll probably will appear very ugly in visualizers. I don't yet decide what will be my next fort, right now I think about a magma hologram - several floor hatches that open and close in certain order so the magma flowing out creates a 3D-blob of some sophisticated shape, for example, a dwarf.
Title: Re: Boatsdash, fort of magma-spitting Anubis
Post by: Bumber on August 31, 2016, 06:08:15 pm
http://s8.hostingkartinok.com/uploads/images/2016/08/b994506082ab0327c5061e0ba64dff03.png
Reminds me of Deck 17 (https://i.ytimg.com/vi/pzTZvQT87aA/maxresdefault.jpg) (couldn't find a picture of the exact spot I'm thinking of.) Look's like somebody's camping the Redeemer weapon spawn area.
Title: Re: Boatsdash, fort of magma-spitting Anubis
Post by: Cynicalsob on August 31, 2016, 10:22:25 pm
This is so cool. Just wow