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Dwarf Fortress => DF Modding => Masterwork DF => Topic started by: ReynTheLord on October 27, 2016, 07:20:10 pm

Title: It keeps crashing when I try to start dwarf mode
Post by: ReynTheLord on October 27, 2016, 07:20:10 pm
Title says it all
Title: Re: It keeps crashing when I try to start dwarf mode
Post by: Meph on October 27, 2016, 08:16:26 pm
No, it does not.  ;)

Which version, which os, which tileset, dfhack/twbt on/off, and did you change any settings in the GUI, is there an errorlog...
Title: Re: It keeps crashing when I try to start dwarf mode
Post by: ReynTheLord on October 27, 2016, 08:22:45 pm
*** Error(s) found in the file "raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
*** Error(s) found in the file "data/save/region4/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
undefined plant material set to default: AGED_MUSHROOM_HELMET_PLUMP AGED_MUSHROOM_HELMET_PLUMP
undefined plant material set to default: AGED_MUSHROOM_HELMET_PLUMP AGED_MUSHROOM_HELMET_PLUMP
*** Error(s) found in the file "data/save/region4/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
undefined plant material set to default: AGED_MUSHROOM_HELMET_PLUMP AGED_MUSHROOM_HELMET_PLUMP
undefined plant material set to default: AGED_MUSHROOM_HELMET_PLUMP AGED_MUSHROOM_HELMET_PLUMP
*** Error(s) found in the file "data/save/region4/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
undefined plant material set to default: AGED_MUSHROOM_HELMET_PLUMP AGED_MUSHROOM_HELMET_PLUMP
undefined plant material set to default: AGED_MUSHROOM_HELMET_PLUMP AGED_MUSHROOM_HELMET_PLUMP
*** Error(s) found in the file "data/save/region4/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
undefined plant material set to default: AGED_MUSHROOM_HELMET_PLUMP AGED_MUSHROOM_HELMET_PLUMP
undefined plant material set to default: AGED_MUSHROOM_HELMET_PLUMP AGED_MUSHROOM_HELMET_PLUMP
*** Error(s) found in the file "raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
*** Error(s) found in the file "data/save/region4/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
undefined plant material set to default: AGED_MUSHROOM_HELMET_PLUMP AGED_MUSHROOM_HELMET_PLUMP
undefined plant material set to default: AGED_MUSHROOM_HELMET_PLUMP AGED_MUSHROOM_HELMET_PLUMP
*** Error(s) found in the file "data/save/region4/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
undefined plant material set to default: AGED_MUSHROOM_HELMET_PLUMP AGED_MUSHROOM_HELMET_PLUMP
undefined plant material set to default: AGED_MUSHROOM_HELMET_PLUMP AGED_MUSHROOM_HELMET_PLUMP
*** Error(s) found in the file "data/save/region4/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used
*** Error(s) found in the file "data/save/region4/raw/objects/creature_random_myth_beast_standard_mdf.txt"
SEAL_ANIMAL_WEEVIL BP Add Type GELDABLE Was Not Used




THats my errorlog. I'm using the most recent version, Dfhack on. default tileset, and I changed a few settings, as in putting all the random creatures on.
Title: Re: It keeps crashing when I try to start dwarf mode
Post by: CaptainGame on October 28, 2016, 03:48:43 pm
I'm crashing on embark, too. Here's my error log:

Spoiler (click to show/hide)

Update: It's only happening when I try to set up in an evil biome.
Title: Re: It keeps crashing when I try to start dwarf mode
Post by: CaptainGame on October 28, 2016, 04:09:18 pm
-deleted-
Title: Re: It keeps crashing when I try to start dwarf mode
Post by: SabbyKat on October 29, 2016, 09:18:08 pm
Just to note, same issue since starting the new version of MW. I gave up playing due to this crash, and I always embarked in Evil as well - varying biomes, varying weather (symptoms, 'type' of weather - cloud or rain, etc) - nothing similar in biome, embark, or evil effects.

Only notable thing is I turn on the various new 'extra' gen monsters and such. But I do not crash as they spawn or such - I can save just fine... then when I try to load that save, it crashes ad-infinit with 0% success at recovering after save 1. I've been stumped what is causing it, after adjusting every setting I can and have tried in every weekly update to date with no change.

But if they agree Evil biome is the issue - that's a good point, as I ALWAYS embark in evil.
Title: Re: It keeps crashing when I try to start dwarf mode
Post by: Blackworth on October 30, 2016, 09:17:17 am
Same. It is annoying. I tried all kinds of things and even world gen crashes so many times for me.
Title: Re: It keeps crashing when I try to start dwarf mode
Post by: SabbyKat on November 07, 2016, 07:25:09 pm
So! has this been fixed, and if not - even acknowledged as an issue screwing over many players and needing to be fixed? (not to sound snotty).

 I haven't tried the newest update, but have seen no mention of it being touched?

I'm quite glad to help try and QA test what might be causing it, and narrowing it down to aid in fixing it, but yes. Need a proper response before I waste all that effort and frustration.