Bay 12 Games Forum
Dwarf Fortress => DF Adventure Mode Discussion => Topic started by: McNoodlehead on February 18, 2017, 03:48:56 pm
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Hey so while on my adventure, I came across something called a 'vault'. It's a giant slate tower that goes down maybe four or five Z levels with no entrance from what I can see. What exactly is it, and how do I get in?
EDIT: wtf
I found an entrance on another side of the tower and...
it's full of things called Slayers of Rurast and they're all scaly gophers.
EDIT 2: I killed one and it doesn't have any weapons, despite being called an axeman. All it has is 'wispy cloth' and 'searing metal', both of which are too large for my elf.
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The things you killed were angels
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Send me ur world bro - i never find vaults! Also, if you can find a slab, it can provide loads of FUN. And keep the searing metal, if you can carry it - you can make very high end weapons with it, better than steel but worse than adamantium.
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oh god
they're so much stronger than I thought.
I started as a Professional axewoman and now I'm High-Master.
one of my companions bled to death after getting all his fingers bitten off and then his teeth punched out, and my other companion is currently unconscious in a pool of his own vomit.
Send me ur world bro - i never find vaults! Also, if you can find a slab, it can provide loads of FUN. And keep the searing metal, if you can carry it - you can make very high end weapons with it, better than steel but worse than adamantium.
BUT I'M TOO SMALL TO USE ANY OF IT.
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oh god
they're so much stronger than I thought.
I started as a Professional axewoman and now I'm High-Master.
one of my companions bled to death after getting all his fingers bitten off and then his teeth punched out, and my other companion is currently unconscious in a pool of his own vomit.
Send me ur world bro - i never find vaults! Also, if you can find a slab, it can provide loads of FUN. And keep the searing metal, if you can carry it - you can make very high end weapons with it, better than steel but worse than adamantium.
BUT I'M TOO SMALL TO USE ANY OF IT.
Does it melt? Then drop it off at a player fortress and make some awesome elf sized weaponry.
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thats what i was thinkin. You can have a searing metal weapon of your choice, and be a total badass.
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I'm starting to think vaults are for much more experienced adventurers...
(http://i.imgur.com/IqxDArA.png)
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I'm starting to think vaults are for much more experienced adventurers...
Well, they are angels with equipment made by their god. Even a highly skilled demi-god with candy equipment has to be careful fighting them.
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Only real way to beat them is a group decked out in candy wielding artifacts, or be sheer godly past the point of demigod. Or be an elephant man. But the reward is worthit, if the metal sounds cool. Once you kill them all, you can carry all the metal and weapons to a spot on the map, embark there, and have some of the coolest weapons in the game right off the bat, though you should probably just store it till he's legendary+15.
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Only real way to beat them is a group decked out in candy wielding artifacts, or be sheer godly past the point of demigod. Or be an elephant man. But the reward is worthit, if the metal sounds cool. Once you kill them all, you can carry all the metal and weapons to a spot on the map, embark there, and have some of the coolest weapons in the game right off the bat, though you should probably just store it till he's legendary+15.
I've killed six so far and snuck past the rest. They have awful detection.
Still no 'slab'. Found some levers though.
EDIT: Make that 14. I'm now freakin' LEGENDARY in my axeman skill! These things take insanely long to die. So far I've been surviving by stealth decapitating these 'assistant' guys, and severing arteries on the Slayers and waiting til they bleed out.
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Only real way to beat them is a group decked out in candy wielding artifacts, or be sheer godly past the point of demigod. Or be an elephant man. But the reward is worthit, if the metal sounds cool. Once you kill them all, you can carry all the metal and weapons to a spot on the map, embark there, and have some of the coolest weapons in the game right off the bat, though you should probably just store it till he's legendary+15.
YOU CAN GET YOUR SKILLS BEYOND LEGENDARY?!
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Only real way to beat them is a group decked out in candy wielding artifacts, or be sheer godly past the point of demigod. Or be an elephant man. But the reward is worthit, if the metal sounds cool. Once you kill them all, you can carry all the metal and weapons to a spot on the map, embark there, and have some of the coolest weapons in the game right off the bat, though you should probably just store it till he's legendary+15.
YOU CAN GET YOUR SKILLS BEYOND LEGENDARY?!
Oui, there's baseline legendary, then you can keep improving until you're legendary+15, which makes legendary... Look almost the same, but the ratio between masterwork and exceptional leans much more towards masterwork.
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Only real way to beat them is a group decked out in candy wielding artifacts, or be sheer godly past the point of demigod. Or be an elephant man. But the reward is worthit, if the metal sounds cool. Once you kill them all, you can carry all the metal and weapons to a spot on the map, embark there, and have some of the coolest weapons in the game right off the bat, though you should probably just store it till he's legendary+15.
YOU CAN GET YOUR SKILLS BEYOND LEGENDARY?!
Oui, there's baseline legendary, then you can keep improving until you're legendary+15, which makes legendary... Look almost the same, but the ratio between masterwork and exceptional leans much more towards masterwork.
oh
I meant for adventurer skills.
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Only real way to beat them is a group decked out in candy wielding artifacts, or be sheer godly past the point of demigod. Or be an elephant man. But the reward is worthit, if the metal sounds cool. Once you kill them all, you can carry all the metal and weapons to a spot on the map, embark there, and have some of the coolest weapons in the game right off the bat, though you should probably just store it till he's legendary+15.
YOU CAN GET YOUR SKILLS BEYOND LEGENDARY?!
Oui, there's baseline legendary, then you can keep improving until you're legendary+15, which makes legendary... Look almost the same, but the ratio between masterwork and exceptional leans much more towards masterwork.
oh
I meant for adventurer skills.
Aye, you still can, doesn't change.
If I'm remembering right, angels are all masters, so a legendary+15 adventurer decked out in candy should be able to hold his own, especially with steel-armed backup.
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Only real way to beat them is a group decked out in candy wielding artifacts, or be sheer godly past the point of demigod. Or be an elephant man. But the reward is worthit, if the metal sounds cool. Once you kill them all, you can carry all the metal and weapons to a spot on the map, embark there, and have some of the coolest weapons in the game right off the bat, though you should probably just store it till he's legendary+15.
YOU CAN GET YOUR SKILLS BEYOND LEGENDARY?!
Oui, there's baseline legendary, then you can keep improving until you're legendary+15, which makes legendary... Look almost the same, but the ratio between masterwork and exceptional leans much more towards masterwork.
oh
I meant for adventurer skills.
Aye, you still can, doesn't change.
If I'm remembering right, angels are all masters, so a legendary+15 adventurer decked out in candy should be able to hold his own, especially with steel-armed backup.
I still don't know what candy is.
I've been using goose leather.
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:o How are you not dead? You're facing a fault in leather?
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OKAY.
A big center room looking thing is blocked off from me by slate bars and a slate mechanism. A lever I just pulled nearby seems to have done... nothing, so I'm guessing the lever I'm looking for is the one at the very beginning of the vault.
My character is mangled SO BADLY, can't use their legs, and only has one working hand. I also had my ears bitten off, and my entire group of companions slaughtered. Behind the bars I can see little ! marks, meaning more Slayers are probably behind it. The scariest part is though, something called a 'Ruination of Dreams' is talking to assistants and slayers, saying stuff like 'it was inevitable'.
Is the ruination of dreams the deity that created the angels? Am I going to have to fight a god?
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:o How are you not dead? You're facing a fault in leather?
is that hard? I knew I was probably underequipped, but my elf can't fit into any of the armor I can find.
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As I suspected, the lever at the entrance of the vault is the one that unlocks the slate bars. That means I closed the bars in the first place by flipping the lever.
I'm entering the center chamber in pretty awful condition.
(http://i.imgur.com/gHjfUk3.png)
Yes, you read that right. My right eye is FRACTURED somehow.
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You'd probably do a lot better with proper equipment. Make a fortress, produce some stuff there since elves and humans wear the same sized equipment, then you can probably take it on easier... You're doing remarkably well with such poor armour.
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If I recall correctly vault denizens are level 4, level 6, and the archangel is a level 11 weaponmaster. You don't need armor unless you're using auto-attack. You just need to have a shield user/dodger stat higher than the attack level of your opponent. So if you want to clear the vault, it'd be good to have a lvl12-13 dodger & shield.
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You'd probably do a lot better with proper equipment. Make a fortress, produce some stuff there since elves and humans wear the same sized equipment, then you can probably take it on easier... You're doing remarkably well with such poor armour.
IF ONLY I KNEW HOW TO PLAY FORTRESS MODE.
I've only been playing for a couple of days. Fortress Mode is too confusing for me right now.
If I recall correctly vault denizens are level 4, level 6, and the archangel is a level 11 weaponmaster. You don't need armor unless you're using auto-attack. You just need to have a shield user/dodger stat higher than the attack level of your opponent. So if you want to clear the vault, it'd be good to have a lvl12-13 dodger & shield.
Mostly I've been relying on my Parry action from being a proficient (now legendary) axeman. My shield had been helping at first... til one of my arms were torn to shreds.
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The center chamber area is a maze of Z-level ramps and staircases that lead to nowhere. Still no sign of the deity, but here's a screenshot of one of the Slayers.
(http://i.imgur.com/QS0CVhY.png)
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On June 20th 2016, Toady added in a force translation bug fix: "Allowed strong attacks/shakes to translate some force to joints and parent parts even if blocked by armor." Sounds reasonable, but it's currently way overpowered as it has its own bug report. (http://www.bay12games.com/dwarves/mantisbt/view.php?id=9861)
You could wear the best armor in the game, have some mook kick you in your fantastic greave covered legs, and get your spine or knee joint wrecked.
So the take away is learn to play a no hit game where you block, dodge or parry whatever comes your way. Most of that is just having higher levels (http://dwarffortresswiki.org/index.php/DF2014:Experience) of stat defense.
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An assistant.
(http://i.imgur.com/kIaTa4P.png)
By the way DOES ANYONE KNOW HOW THIS THING IS TAMED? BECAUSE IT'S STILL TRYING TO GNAW ON MY PROTRUDING TOE BONE!
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My sister's dog is tame, but if you break into her house and attack her children he will chew your face off.
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STILL no slab or deity. All I've found in the ENORMOUS vault is a cavern entrance.
(http://i.imgur.com/5vMK4pj.png)
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oh god
jesus christ
(http://i.imgur.com/N265DHi.png)
EDIT: OH GOD IT DRINKS BLOOD
EDIT2: HOW AM I SUPPOSED TO FIGHT THIS THING MY ATTACKS JUST DENT ITS SCALES
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Ran from the leach monster. Too dangerous. Explored and fought my way through another route (requiring me to go back and flip THREE slate levers to disable three slate bars), and found... this.
(http://i.imgur.com/WXZnAU6.png)
What is this? This is definitely the slab, but it doesn't do anything. I read it, tried to advanced interact with it, threw it. Nothing. Do I have to kill the Ruination of Dreams before it activates?
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You have your prize, now run. You'll now be able to bind a clown to yourself, making him a companion stronger than an elephant man.
It's actually kind of hilarious... You've accidentally done what tons of people get all hardcore preparing for, not even knowing what you're going for.
DON'T FORGET TO BRING THE SLAB WITH YOU.
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You have your prize, now run. You'll now be able to bind a clown to yourself, making him a companion stronger than an elephant man.
It's actually kind of hilarious... You've accidentally done what tons of people get all hardcore preparing for, not even knowing what you're going for.
DON'T FORGET TO BRING THE SLAB WITH YOU.
what the hell so clowns are stronger than elephant men?
Where do I find one?
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JESUS CHRIST I'VE BEEN IN THE VAULT FOR FOUR DAYS! IT'S THE 1ST OF OPAL!
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You have your prize, now run. You'll now be able to bind a clown to yourself, making him a companion stronger than an elephant man.
It's actually kind of hilarious... You've accidentally done what tons of people get all hardcore preparing for, not even knowing what you're going for.
DON'T FORGET TO BRING THE SLAB WITH YOU.
what the hell so clowns are stronger than elephant men?
Where do I find one?
Aye, they are, though in fortress mode their power comes from numbers usually.
That'll take some searching, you'll likely have to make a copy of your save, retire, and check legends mode for the entity named on your slab, then go back to the real save and search out for that place.
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You have your prize, now run. You'll now be able to bind a clown to yourself, making him a companion stronger than an elephant man.
It's actually kind of hilarious... You've accidentally done what tons of people get all hardcore preparing for, not even knowing what you're going for.
DON'T FORGET TO BRING THE SLAB WITH YOU.
what the hell so clowns are stronger than elephant men?
Where do I find one?
Aye, they are, though in fortress mode their power comes from numbers usually.
That'll take some searching, you'll likely have to make a copy of your save, retire, and check legends mode for the entity named on your slab, then go back to the real save and search out for that place.
i
what.
I thought Dwarf Fortress was supposed to be mostly serious.
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You have your prize, now run. You'll now be able to bind a clown to yourself, making him a companion stronger than an elephant man.
It's actually kind of hilarious... You've accidentally done what tons of people get all hardcore preparing for, not even knowing what you're going for.
DON'T FORGET TO BRING THE SLAB WITH YOU.
what the hell so clowns are stronger than elephant men?
Where do I find one?
Aye, they are, though in fortress mode their power comes from numbers usually.
That'll take some searching, you'll likely have to make a copy of your save, retire, and check legends mode for the entity named on your slab, then go back to the real save and search out for that place.
i
what.
I thought Dwarf Fortress was supposed to be mostly serious.
Oooooh I forgot you've only been playing a few days. Uh, I suggest reading over the wiki page for vaults for full answers.
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You have your prize, now run. You'll now be able to bind a clown to yourself, making him a companion stronger than an elephant man.
It's actually kind of hilarious... You've accidentally done what tons of people get all hardcore preparing for, not even knowing what you're going for.
DON'T FORGET TO BRING THE SLAB WITH YOU.
what the hell so clowns are stronger than elephant men?
Where do I find one?
Aye, they are, though in fortress mode their power comes from numbers usually.
That'll take some searching, you'll likely have to make a copy of your save, retire, and check legends mode for the entity named on your slab, then go back to the real save and search out for that place.
i
what.
I thought Dwarf Fortress was supposed to be mostly serious.
Oooooh I forgot you've only been playing a few days. Uh, I suggest reading over the wiki page for vaults for full answers.
d
demons...?
Okay, a few questions. 1. THERE ARE DEMONS?! 2. I GET TO CONTROL A DEMON?! 3. THERE ARE DEMONS?! 4. Why are demons called 'clowns'?
EDIT: One more thing. How do I cure infections? Literally like all my wounds are infected, and also I still can't stand up for some reason despite healing by sleeping for a few hours.
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You have your prize, now run. You'll now be able to bind a clown to yourself, making him a companion stronger than an elephant man.
It's actually kind of hilarious... You've accidentally done what tons of people get all hardcore preparing for, not even knowing what you're going for.
DON'T FORGET TO BRING THE SLAB WITH YOU.
what the hell so clowns are stronger than elephant men?
Where do I find one?
Aye, they are, though in fortress mode their power comes from numbers usually.
That'll take some searching, you'll likely have to make a copy of your save, retire, and check legends mode for the entity named on your slab, then go back to the real save and search out for that place.
i
what.
I thought Dwarf Fortress was supposed to be mostly serious.
Oooooh I forgot you've only been playing a few days. Uh, I suggest reading over the wiki page for vaults for full answers.
d
demons...?
Okay, a few questions. 1. THERE ARE DEMONS?! 2. I GET TO CONTROL A DEMON?! 3. THERE ARE DEMONS?! 4. Why are demons called 'clowns'?
EDIT: One more thing. How do I cure infections? Literally like all my wounds are infected, and also I still can't stand up for some reason despite healing by sleeping for a few hours.
You've likely had your spine damaged, or lost a leg, you'll need to get a crutch from a mead hall.
They're called that so we can call spoiler things without spoiling them for people who don't know about it yet, I believe you'd be fine to tell since you'll been combating angels.
Uhh... Did you sleep in the vault? That's a bad idea, sleeping in the vault revives the denizens.
Infection can only be healed by time.
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You have your prize, now run. You'll now be able to bind a clown to yourself, making him a companion stronger than an elephant man.
It's actually kind of hilarious... You've accidentally done what tons of people get all hardcore preparing for, not even knowing what you're going for.
DON'T FORGET TO BRING THE SLAB WITH YOU.
what the hell so clowns are stronger than elephant men?
Where do I find one?
Aye, they are, though in fortress mode their power comes from numbers usually.
That'll take some searching, you'll likely have to make a copy of your save, retire, and check legends mode for the entity named on your slab, then go back to the real save and search out for that place.
i
what.
I thought Dwarf Fortress was supposed to be mostly serious.
Oooooh I forgot you've only been playing a few days. Uh, I suggest reading over the wiki page for vaults for full answers.
d
demons...?
Okay, a few questions. 1. THERE ARE DEMONS?! 2. I GET TO CONTROL A DEMON?! 3. THERE ARE DEMONS?! 4. Why are demons called 'clowns'?
EDIT: One more thing. How do I cure infections? Literally like all my wounds are infected, and also I still can't stand up for some reason despite healing by sleeping for a few hours.
You've likely had your spine damaged, or lost a leg, you'll need to get a crutch from a mead hall.
They're called that so we can call spoiler things without spoiling them for people who don't know about it yet, I believe you'd be fine to tell since you'll been combating angels.
Uhh... Did you sleep in the vault? That's a bad idea, sleeping in the vault revives the denizens.
Infection can only be healed by time.
It said I couldn't sleep in the vault, so I slept outside. I don't plan on going back in anyways, so it shouldn't hurt too much.
So my infections will heal if I just wait long enough?
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You have your prize, now run. You'll now be able to bind a clown to yourself, making him a companion stronger than an elephant man.
It's actually kind of hilarious... You've accidentally done what tons of people get all hardcore preparing for, not even knowing what you're going for.
DON'T FORGET TO BRING THE SLAB WITH YOU.
what the hell so clowns are stronger than elephant men?
Where do I find one?
Aye, they are, though in fortress mode their power comes from numbers usually.
That'll take some searching, you'll likely have to make a copy of your save, retire, and check legends mode for the entity named on your slab, then go back to the real save and search out for that place.
i
what.
I thought Dwarf Fortress was supposed to be mostly serious.
Oooooh I forgot you've only been playing a few days. Uh, I suggest reading over the wiki page for vaults for full answers.
d
demons...?
Okay, a few questions. 1. THERE ARE DEMONS?! 2. I GET TO CONTROL A DEMON?! 3. THERE ARE DEMONS?! 4. Why are demons called 'clowns'?
EDIT: One more thing. How do I cure infections? Literally like all my wounds are infected, and also I still can't stand up for some reason despite healing by sleeping for a few hours.
You've likely had your spine damaged, or lost a leg, you'll need to get a crutch from a mead hall.
They're called that so we can call spoiler things without spoiling them for people who don't know about it yet, I believe you'd be fine to tell since you'll been combating angels.
Uhh... Did you sleep in the vault? That's a bad idea, sleeping in the vault revives the denizens.
Infection can only be healed by time.
It said I couldn't sleep in the vault, so I slept outside. I don't plan on going back in anyways, so it shouldn't hurt too much.
So my infections will heal if I just wait long enough?
Yep, they'll eventually go away if you have decent disease resistance and recuperation.
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Infections might heal. Or you might die. It's a bit of a coin toss, but the odds are better if your disease resistance is good.
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Infections might heal. Or you might die. It's a bit of a coin toss, but the odds are better if your disease resistance is good.
WHAT?!
BUT I NEVER UPGRADED MY DISEASE RESISTANCE OR RECUP! I HAVE AVERAGE
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Infections might heal. Or you might die. It's a bit of a coin toss, but the odds are better if your disease resistance is good.
WHAT?!
BUT I NEVER UPGRADED MY DISEASE RESISTANCE OR RECUP! I HAVE AVERAGE
That's fine, I always make them the lowest one so I can be stronger and more agile, and I'm still alive.
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My spine's broken. I just read on the wikia that crutches don't work if you have a broken spine or two non-functional legs, SO APPARENTLY I'M STUCK CRAWLING.
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My spine's broken. I just read on the wikia that crutches don't work if you have a broken spine or two non-functional legs, SO APPARENTLY I'M STUCK CRAWLING.
RIP. Ohwell, least you still have the one arm.
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(http://i.imgur.com/Pqabwyv.png)
(http://i.imgur.com/9DE6W7u.png)
(http://i.imgur.com/pfzMxx8.png)
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Well, time to kill that roc I guess.
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Well, time to kill that roc I guess.
...
I have no working legs
I have one working arm
Every layer of fat on my body is infected
My only armor is goose leather and reed cloth, most of which has been torn to shreds
And my weapon is a silver great axe I stole from Threbe the Elven Bandit Warlord.
HOW AM I SUPPOSED TO KILL A ROC WHO, BY THE WAY, SLAUGHTERED THREE OF MY OTHER DEMIGOD ADVENTURERS, WITH ALL THESE PENALTIES?!
fml
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Well... You won, guess it's time to either gen a new adventurer, or new world, or learn fort mode.
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OH NO LOL
well, at least now you know how vaults work. Don't worry, first time I ever went into one, it wasn't even generated properly so I couldn't reach the tab, there was a wall in the way lmao.
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Well... You won, guess it's time to either gen a new adventurer, or new world, or learn fort mode.
Killing the Ruination of Dreams would be a victory. I didn't win, I just survived.
I... there's another vault, according to Legends. The demon? It's still alive. If I can somehow find it, if I can somehow beat it, I can subjugate hell itself.
A quick google search tells me there's almost no way to regenerate limbs. No way except becoming a werewolf, that is. HAHAHA...
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Time to find a temple....
Protip: SAVE BEFORE YOU TOPPLE THE STATUE IN CASE ITS NOT THE CURSE YOU WANT
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Time to find a temple....
Protip: SAVE BEFORE YOU TOPPLE THE STATUE IN CASE ITS NOT THE CURSE YOU WANT
Wait, you can reload previous saves? I thought saving is only when you want to stop playing for a bit, but don't want to retire your adventurer or aren't able to retire your adventurer.
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If you have DFHack, you can type "die" into the command prompt to shut down Dwarf Fortress without saving
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If you have DFHack, you can type "die" into the command prompt to shut down Dwarf Fortress without saving
oh
that sounds like cheating.
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Maybe.
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That's not bad going for your first vault, really good in fact, especially for an unarmoured elf wielding a silver great axe. Congrats.
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What you could do is retire in a location with the slab, create a new adventurer go find the place where you retired, kill your old self and get the slab.
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What you could do is retire in a location with the slab, create a new adventurer go find the place where you retired, kill your old self and get the slab.
But, but, but it took so long for my adventurer to get Legendary axeman status! :(
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What you could do is retire in a location with the slab, create a new adventurer go find the place where you retired, kill your old self and get the slab.
But, but, but it took so long for my adventurer to get Legendary axeman status! :(
Losing is Fun!
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What you could do is retire in a location with the slab, create a new adventurer go find the place where you retired, kill your old self and get the slab.
But, but, but it took so long for my adventurer to get Legendary axeman status! :(
Losing is Fun!
and now it's personal!
you could ... boot up task manager(if you have windows, dont know the other os ways to super kill a program ) and close the process that way to save scum (if you feel like downloading dfhack and setting up is too much for... using the die command.) or not and just live with being what ever night creature you eventually turn into. though you will become the thing that folks fear and mostly hate.
you could even with retiring just put the slab in a box in a camp and retire there for a future adventurer to use.
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Just make a copy of the relevant savegame folder (highlight it in whatever file manager your particular OS uses, within the master Saves directory, ctrl-C, then ctrl-V), when the game is not active, load up the version without any "Copy of" start (and/or "(2)" ending and/or the actual local duplicating-a-file thing) to play for a bit longer before either deleting the first copy, archiving it away somewhere else or getting "Copy (2) of..."-type more recent copy.
When you feel you've legitimately earned the right to undo things (e.g. a stupid death that wasn't your fault, or having spent ages travelling half a world map in the wrong direction), and knowing that this would also undo your hard-earned sneak-grinding skills or acquisition of the most perfect bit of armour (so it's all swings and roundabouts, and even less cheaty), go back in to the Saves bit, delete/rename-for-still-possible-posterity the newest and uncopied savedir, copy whatever the 'recovery' directory is, rename that (probably something like "Copy of Copy of...") to the non-copy name and start the whole thing up again.
Easier to do than to describe. Useful for all kinds of things (digging up Legends info, exploring a Fortress site as an Adventurer, reviewing an Adventurer's location through the Fortress gameplay, trying out various different combat techniques against the same opponent at the same starting degree of health/alertness, general !!SCIENCE!!).
DFHack's "die" (or process-killing at the OS level) always seems to be tempting the creation of various system problems/complaints/corruptions (even though they should not!), but clean saving/exiting, savegame folder shuffling then restart/opening again is a little bit awkward (serves one right for 'cheating'!) but is a perfectly allowable thing to do.
(Seriously, it would be trivial to set up a Journaling mechanism to identify duplicated and reverted games, plus premature process stoppages clearly intended to either get around the first level of abstraction or indicative of faults that need urgent reporting, and thus savescum-protect things to a degree where a non-trivial level of hackerage is needed. But Toady allows us to reconfigure so many things, and whilsoever it is still the single-player game that it is likely to remain for way beyond the foreseeable future, "losing is fun" combines with the mantra of "you're only cheating yourself" if you go beyond your own sense of gameplay morality. Don't worry about it. Feel free to turn off Invasions whilst learning how to start a Fortress, with the config option supplied, or mess with other things to make it that bit more forgiving to you... There's no reason not to, if you want to, even if I tend not to myself.)
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what?
wait mcnoodlehead put points into reading? so Mcnoodlehead been sneaking around the vault stealth crit chopping heads off angels wondering what and who and where can they find the owner of this slab, only to find out their dead by a roc thats been killing his past adventurers?
I guess you could do is retire the adventurer give them a nickname to the demon that fell like "stumeb's widow" and build an adventurer camp for the purpose of building an army of demigod adventurers to kill the roc that prevented you from getting as close to marriage as this game can get you vanillawise to a giant hairy lizard.
darn shame stumeb's dead though I would had drew some art of your adventurer hanging out with this... huge lizard.
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Grats on being nominated for the Hall of Legends!
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Grats on being nominated for the Hall of Legends!
I'm assuming that's something really cool! :D
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Yes, it is!
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McNoodlehead, I am caught between loving this for how awesome it is and loving it for how completely ridiculous it is. You fought Angels without knowing you were fighting against the forces of a God, nonchalantly grabbed the prize that many people have never even caught a whiff of, all with the air of a giant Comedy of Errors show.
You bumbled your way into what some people consider winning the game.
Amazing.
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McNoodlehead, I am caught between loving this for how awesome it is and loving it for how completely ridiculous it is. You fought Angels without knowing you were fighting against the forces of a God, nonchalantly grabbed the prize that many people have never even caught a whiff of, all with the air of a giant Comedy of Errors show.
You bumbled your way into what some people consider winning the game.
Amazing.
Yeah it is, the only glimpse of a slab I've gotten was when an archangel was strangling me and decided to throw me against the wall, then I saw it just a few tiles away. Then I was crushed. And I've tried so many times... I usually can't get past the first few soldiers.
The part that makes it perfectly DF though is that the roc that killed all his adventurers also killed his prize.
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This is like reading Wirejade - a complete noob achieving something great. Don't retire your adventurer, keep going until he dies. Godspeed you beautiful bastard.
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Well, time to update you guys on the condition of Almef!
I toppled a statue and, surprisingly enough, became a Were-Rhino of all things! Unfortunately, people apparently turn hostile to you once you transform, so after looking up the full moon dates and waiting til I transformed, I was ambushed by nine villagers with knives and almost killed.
Then at least five were-rhinos came to my rescue. It turns out this city, Beachreigns, has an infestation of were-rhino lairs littered around. They started slaughtering the villagers, and were friendly to me for some reason. Still, I wanted to be a hero and not a monster so I just ran. A few villagers did still follow me though, and now most of them are were-rhinos too because I had to defend myself.
So now it's just a matter of learning Fortress Mode to get my adventurer gear that's good enough so I can track down that second vault (By the way, is there any way to find vaults besides just bumping into them like I did with the first vault?).
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Well, time to update you guys on the condition of Almef!
I toppled a statue and, surprisingly enough, became a Were-Rhino of all things! Unfortunately, people apparently turn hostile to you once you transform, so after looking up the full moon dates and waiting til I transformed, I was ambushed by nine villagers with knives and almost killed.
Then at least five were-rhinos came to my rescue. It turns out this city, Beachreigns, has an infestation of were-rhino lairs littered around. They started slaughtering the villagers, and were friendly to me for some reason. Still, I wanted to be a hero and not a monster so I just ran. A few villagers did still follow me though, and now most of them are were-rhinos too because I had to defend myself.
So now it's just a matter of learning Fortress Mode to get my adventurer gear that's good enough so I can track down that second vault (By the way, is there any way to find vaults besides just bumping into them like I did with the first vault?).
Wow, the third coolest were you can be! And you've got kin, that's awesome! You should totally go around infecting other things, just for fun.
And not that I know of. I know there's probably a way with legends, but that thing's confusing... I'm attempting my own mission to get my slab, for this one awesome clown... A lizard with a poisonous bite, who's killed a roc, a bronze colossus, two giants, and three cave dragons, who's slab is burning metal.
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PTW
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Legends Viewer can probably pinpoint the location of a vault for you. More fun just to stumble into one of course...
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They're usually near Dark Fortresses. Well traveled people at those may mention the vault when asked about the surrounding area. Then you can just ask for directions. Legends mode is easier, though. Especially if you have to chase the goblins down to talk to them. And then they have the habit of fighting ... and dying.
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They're usually near Dark Fortresses. Well traveled people at those may mention the vault when asked about the surrounding area. Then you can just ask for directions. Legends mode is easier, though. Especially if you have to chase the goblins down to talk to them. And then they have the habit of fighting ... and dying.
Cut off two legs, punch him in the face twice, and force him to yield. They'll tell you anything. Though, you need to tell your companions to sit and wait for this to work... I hate how they attack anything you do, even if they've yielded.
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A wererhino? That's one of the best wereforms you can get! You have the best luck.
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A wererhino? That's one of the best wereforms you can get! You have the best luck.
I heard from someone that you can become a weremammoth, but considering regular mammoths aren't in the game (I looked it up on the wikia), I don't think you can.
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I heard from someone that you can become a weremammoth, but considering regular mammoths aren't in the game (I looked it up on the wikia), I don't think you can.
Weremammoths actually do exist, I've seen them. The werebeasts aren't actually based on existing animals the way animalmen are.
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I heard from someone that you can become a weremammoth, but considering regular mammoths aren't in the game (I looked it up on the wikia), I don't think you can.
Weremammoths actually do exist, I've seen them. The werebeasts aren't actually based on existing animals the way animalmen are.
Really? So could you become a werehydra or something similar?
EDIT: Wait, a hydra is an existing animal already... Are mammoths the only animal that isn't actually in the game?
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I've never seen a full list of the werebeasts, but they're all based on various real-world animals. There's a lot of different kinds, although strangely enough wolves aren't a possibility. The closest I've ever seen is werecoyotes. I'm pretty sure weremammoths are the only ones without normal counterparts.
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That would be something I could do to cement my throne. Make a list of all possible werebeasts.
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I've seen donkeys and mules but not an actual ass, weredonkey or weremule would be fine, but instead we get to laugh every time a wereass shows up with an assdemon waifu in tow singing a song they wrote called "Asses and the Bodice of Governing" or something.
Totally set off a few weremammoth epidemics btw, it's fun and awful.
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This was as epic as it was hilarious. Definitely keep at it with this adventurer. His story thus far really is the stuff of legends. Just the part where you stumbled completely unknowingly into a vault would have been great on it's own. You not only managed to survive the experience, you strait up nabbed the slab and then dragged your busted, broken, bleeding body and divine treasure back out of the vault using your one remaining functional arm. This on it's own is am epic story for the ages. Everything else that happens with this adventurer beyond this point is gravy. Truly this adventurer will carve a name for himself that will be sung of by the bards for generations.
It's a shame the clown had already fallen, although the fact it fell to the same Roc that took out your earlier adventures is just an amazing coincidence in and of itself and just makes the story that much cooler. This Roc certainly is your true Nemesis. Gather some powerful followers and hone your skills then show the vile beast the error it made in messing with you.
Edit: You asked about candy earlier. Just in case you hadn't figured it out yet, "candy" is another one of those terms like "clown" that gets used to describe spoiler stuff. You cannot find candy as an Adventurer. It is something that can only be found in fortress mode by those who dare to delve too greedily and too deep. If you don't want to go the crazy and very round about path of building a fortress to make yourself some elf sized armor you can go look for elves that have joined other societies and loot them of their gear. At the very least you might want to consider picking up a good battle axe and shield. If you are going to be stuck without proper armor then a shield will help tremendously.
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note to self
don't retire an adventurer in a fort after you've made them a werebeast
it doesn't end well.
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note to self
don't retire an adventurer in a fort after you've made them a werebeast
it doesn't end well.
Noooo! :o
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note to self
don't retire an adventurer in a fort after you've made them a werebeast
it doesn't end well.
Noooo! :o
I meant for the fort. Almef was unstoppable.
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Was? Could this be the end?
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soo
three forts later and I finally figured out fort mode enough to make a set of searing armor that Almef has collected. Should I make a new thread to chronicle the revenge against the roc I'm going to kill, or just continue it from this one?
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Continue from here.
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Life as a wearbeast can be hard, but on the bright side assuming you survive to the next full moon you will recover from any wound no matter how grievous. So what flavor of weapon did you make with your divine metal? Did you go for the over the top great axe or the more utilitarian battle axe and shield set up?
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Life as a wearbeast can be hard, but on the bright side assuming you survive to the next full moon you will recover from any wound no matter how grievous. So what flavor of weapon did you make with your divine metal? Did you go for the over the top great axe or the more utilitarian battle axe and shield set up?
Great Axe is apparently 'foreign'. Dwarves can't make foreign weapons and the angelic axemen never had any actual axes on them, so I went with the battle axe and shield.
The battle axe is an artifact. :D
EDIT: Or I would have the artifact... if it didn't disappear anytime I leave the site.
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Continue from here cause this is going to the halls of legends.
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Life as a wearbeast can be hard, but on the bright side assuming you survive to the next full moon you will recover from any wound no matter how grievous. So what flavor of weapon did you make with your divine metal? Did you go for the over the top great axe or the more utilitarian battle axe and shield set up?
Great Axe is apparently 'foreign'. Dwarves can't make foreign weapons and the angelic axemen never had any actual axes on them, so I went with the battle axe and shield.
The battle axe is an artifact. :D
EDIT: Or I would have the artifact... if it didn't disappear anytime I leave the site.
It happened to me once with some artifact candy armour, and I dunno why. Someone suggested assigning the artifacts as my adventurer's military uniform, but by then I had just moved on from that particular world.
If the populations on a vault replenish after a while, would it be possible to "farm" a vault for divine metal and angel bones for badass sounding decorations in adv. Mode? Or is there only a finite amout of the stuff, explaining why your axeman angels had no axes?
(kobolds steal a lot of stuff in world gen. Look up the legends of the vault [not in legends viewer, for some reason it doesn't tell you the name of the cave the kobold stored his loot at.] to see it for yourself. Maybe a trip to a kobold cave would net you some more divine metal.)
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If the populations on a vault replenish after a while
They respawn whenever the area is unloaded and reloaded, so sleeping, waiting, traveling. Which is why you don't want to sleep in one, as you can wake up to an angel wrecking your face.
The axeless angels is a bug. Edit: 7282 (http://www.bay12games.com/dwarves/mantisbt/view.php?id=7282)
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I remember hearing about a vanishing artifact bug in some other thread. I can't remember if they ever found a work around. That divine metal makes incredible edged weapons. It's a shame to lose an artifact one. If worst comes to worst you may just have to settle for forging a regular ol' divine masterwork battleaxe. I assure you, that the weapon will still be epic in every sense of the word.
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I remember hearing about a vanishing artifact bug in some other thread. I can't remember if they ever found a work around. That divine metal makes incredible edged weapons. It's a shame to lose an artifact one. If worst comes to worst you may just have to settle for forging a regular ol' divine masterwork battleaxe. I assure you, that the weapon will still be epic in every sense of the word.
:'(
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Bug 1179 (http://www.bay12games.com/dwarves/mantisbt/view.php?id=1179)
Sound like there's chance it has to do with being in something.
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:o Holy Shit... you did what everyone considers the hardest thing one can even dream of accomplishing... and you did it with leather armor...
Just damn, and congrats this thread reached 10 votes and is officially a part of the HoL.
And I think we will have to create a new Adventurer category... this is the first Adventurer story in the HoL... everything you're doing is legendary XD
Okay, just checked, the Fluffy Wambler vs. Bronze Collosus thing was first, but you're still second, so yeah
Edit: also, you can rename the thread to match the new theme. i.e. Vaults: A noob's Tale
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I think he should keep the original name. Vaults? is a lot more understated and shows off how unexpected this was.
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Vanod was also adventurer!
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Sorry about the lack of updates. Been busy. I'll probably have time to post something before the week's over.
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An artifact made of mythical metal? Amazing, dude.
To save your artifact (or other equipment) for an adventurer, make a room blocked by a drawbridge that acts as a "door." Link it to a lever nearby and seal it in. Then, come by with your adventurer, pull the lever, and get your item(s).
When you seal it up this way, it should stay put and not move around or disappear after retiring the fort.
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An artifact made of mythical metal? Amazing, dude.
To save your artifact (or other equipment) for an adventurer, make a room blocked by a drawbridge that acts as a "door." Link it to a lever nearby and seal it in. Then, come by with your adventurer, pull the lever, and get your item(s).
When you seal it up this way, it should stay put and not move around or disappear after retiring the fort.
Like, dump the artifacts in there?
I think that's the one thing I didn't try when I my artifacts kept returning to the workshops I took them from...
Huh, looks like I'll try running a fort again.
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This is like a reverse version of Alien.
Instead of the futuristic fiction, you're in medieval fantasy.
Instead of a spaceship, you're on/in the ground.
Instead of an unkillable creature of horrors prowling the halls to kill average mortals, the mortal is prowling the halls killing creatures of horrors.
Well, now you're an unkillable creature of horror too, RE:wererhino.
Oh, and:
Instead of a survival horror story, it sounds more like slapstick comedy.
Props and cheers, old chap.
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God-damn
Things like this that makes me tell about this game to everyone.
Long live to Almef the lucky.
(Does she have a title of its own in the game?)
You should/could ask the whererhinos to join you
Give them proper weapons/stuff and raid whatever you want to raid just some hours before the night of transformation.
See them getting near death and bleeding and inspire fear when they transform in huge wererhinos and go back the angels/roc.
If you wanna give candy to them maybe you would like to create in fortress mode a kind of "locked house" where you can put you and your companions in quarantine till you have everything you need.
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Nice sig Omata XD
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An artifact made of mythical metal? Amazing, dude.
To save your artifact (or other equipment) for an adventurer, make a room blocked by a drawbridge that acts as a "door." Link it to a lever nearby and seal it in. Then, come by with your adventurer, pull the lever, and get your item(s).
When you seal it up this way, it should stay put and not move around or disappear after retiring the fort.
Like, dump the artifacts in there?
I think that's the one thing I didn't try when I my artifacts kept returning to the workshops I took them from...
Huh, looks like I'll try running a fort again.
What I do is set a stockpile for only artifact-quality weapons (or armor, or whatever). I make all other stockpiles of that kind exclude artifact quality. (you can do this by setting up a custom stockpile, or hitting 'q' and changing the settings.) Your dwarves should haul the artifact to the stockpile, then you can seal it up with a lever/drawbridge for your adventurer.
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I tend to set up a 'spiral' in one of my 'room blocks'.
Dug out (and smoothed) like so:
+++++++++++++++
+#X###########+
+#+#+X+X+X+X+#+
+#X#X#######X#+
+#+#+#5X6X7#+#+
+#X#X#X###X#X#+
+#+#+#4#1#8#+#+
+#X#X#X#X#X#X#+
+#+#+#3X2#9#+#+
+#X#X#####X#X#+
+#+#+X+X+X+#+#+
+#X#########X#+
+#+X+X+X+X+X+#+
+#############+
+++++++++++++++
+ = floor (smoothed)
# = undug wall (smoothed)
X = appropriate choice of barrier (atop smoothed floor)
1..9 = in order, the first nine dedicated "one artefact per tile, no bins" stockpile points, in order of assignment (atop smoothed floor, because I'm OCD like that).
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Posting to watch.
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Thx Ryukan :D
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Wow. Tales this epic usually only happen in times of lore.
Also, if you happen to find another *strange structure* whose inhabitants are *different than most animate things*, TAKE THE SLAB YOU FIND AS WELL.
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Damn, that was a wild ride from start to finish. Once you kill that Roc (you really shoudln't need that much prep; I consider rocs to be the easiest megabeast, the hardest probably being bronze colossus), you should dig yourself a stairway to hell in fort mode to have your adventure go to the HFS where you can fight even more demons.
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Posting in Epic Bread
Future Me, Hey Pal! It's a shout-out from past you! What's up?
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this whole thread is genius. leather armor, steel battleaxe. legendary.
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If you stab the demon associated with a vault in the head and he died, does the vault have any purpose?
Like does the demon actually die by getting his skull pushed through the brain through the head, shattering the skull and tearing the brain and bruising the brain and yearing a tendon and tearing a ligament and tearing the muscle and brusing the upper spine and bruising a tendon in the neck and twisting the neck and bruising the tendon and bruising the ligiment?
Or do I need to go to hell than get back into line to hang out in his slade tower?
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Wow. Sorry for not updating you guys on this sooner. I've been busy! :P
Almef has currently cleared another vault, banished said demon belonging to the second vault (thereby eliminating all physically-bound demons on the world), hunted down a race of night creatures to extinction (in fact, the same species that consisted of Almef's first ever kill), and swam across an entire ocean to a small, isolated landmass consisting exclusively of an elven civilization. She has spread exploits of her deeds and, even with a wererhino transformation every month, managed to avoid harming any denizens of this land. She's also the royal hearthperson of the queen herself.
Now she's retired, sitting around the home tree, enjoying her new life. Her armor is in pretty bad condition, despite it being composed of divine metal robbed from the first vault she ventured into, and she's even lost a gauntlet and had to replace it with bronze.
Therefore, to conclude her amazing five-year adventure, I plan... on creating a fortress on the isolated elven island, creating discord with the elves, digging down to hell itself, and purposefully allowing the fortress to fall after creating a gate and staircase allowing entrance to hell. Almef will venture into the ruins and fight off as many demons as she can before succumbing to her inevitable wounds. I'll probably also make a cave-in mechanism so that she can seal the gates of hell behind her once she enters within.
What's really fitting is the title she gained when she survived the original vault is "Demon Slayer."
I'll make sure to post screenshots once it's all ready, so you guys can see Almef's heroic sacrifice to seal off hell!
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If you stab the demon associated with a vault in the head and he died, does the vault have any purpose?
Like does the demon actually die by getting his skull pushed through the brain through the head, shattering the skull and tearing the brain and bruising the brain and yearing a tendon and tearing a ligament and tearing the muscle and brusing the upper spine and bruising a tendon in the neck and twisting the neck and bruising the tendon and bruising the ligiment?
Or do I need to go to hell than get back into line to hang out in his slade tower?
I'm pretty sure you can kill them normally, but the slab just makes it 1000% easier. The demon tried to kill me before I got a chance to banish it and it took damage when I hacked its left upper leg with my axe.
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Wow. Sorry for not updating you guys on this sooner. I've been busy! :P
Almef has currently cleared another vault, banished said demon belonging to the second vault (thereby eliminating all physically-bound demons on the world), hunted down a race of night creatures to extinction (in fact, the same species that consisted of Almef's first ever kill), and swam across an entire ocean to a small, isolated landmass consisting exclusively of an elven civilization. She has spread exploits of her deeds and, even with a wererhino transformation every month, managed to avoid harming any denizens of this land. She's also the royal hearthperson of the queen herself.
Now she's retired, sitting around the home tree, enjoying her new life. Her armor is in pretty bad condition, despite it being composed of divine metal robbed from the first vault she ventured into, and she's even lost a gauntlet and had to replace it with bronze.
Therefore, to conclude her amazing five-year adventure, I plan... on creating a fortress on the isolated elven island, creating discord with the elves, digging down to hell itself, and purposefully allowing the fortress to fall after creating a gate and staircase allowing entrance to hell. Almef will venture into the ruins and fight off as many demons as she can before succumbing to her inevitable wounds. I'll probably also make a cave-in mechanism so that she can seal the gates of hell behind her once she enters within.
What's really fitting is the title she gained when she survived the original vault is "Demon Slayer."
I'll make sure to post screenshots once it's all ready, so you guys can see Almef's heroic sacrifice to seal off hell!
Oh my gosh yes! This is one of my favorite Dwarf Fortress stories!
God-damn
Things like this that makes me tell about this game to everyone.
Long live to Almef the lucky.
(Does she have a title of its own in the game?)
Her full name (provided she came from a human civilization) is Almef Goldwings Demon-Slayer. I don't know if it was random-genned or not, but that's what it says when I translated it (even though McNoodle provided the Demon Slayer part on their own). It's pretty fitting considering what McNoodleHead is planning on doing next!
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Post To Watch
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Posting to watch
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PTW. Found on hall of legends. Hoping you still plan on treating us with the hell breaching finale.