Mandatory arguments:
-s, --species CREATURE Raw creature name to [re]populate.
Population Filters:
-r, --regions # Maximum number of regions to limit creature to.
- Regions are collections of orthogonally connected locations (x,y coordinates)
on the world map that share their major Biome type.
-l, --locations # Maximum number of locations to limit creature to.
- Locations are x,y coordinates on the world map.
-e, --existing Add populations only to regions where a regional population already exists.
-n, --need-site [TYPE] Restrict habitable locations to those with sites.
Valid TYPEs: PlayerFortress, DarkFortress, Cave, MountainHalls,
ForestRetreat, Town, ImportantLocation, LairShrine, Fortress, Camp, Monument
Population Modifiers:
-b, --boost # Increment region populations by the specified amount.
-i, --increment # Increment local populations by the specified amount.
Site Filters:
-t, --site-id # The ID of the site in memory.
-c, --civilization-id # The ID of the target civilization in memory.
-o, --civilization-race CREATURE The raw creature name of the founder of the civilization.
Site Modifiers:
-a, --add-creature The creature [-s] will be added to the filtered site(s) that do not already have any.
-m, --set-amount # The creature [-s] will have their population(s) at the filtered site(s) set to # amount.
-p, --add-amount # The creature [-s] will have their population(s) at the filtered site(s) increased by # amount.
-k, --all-vermin All vermin creatures will be matched on operations for the target civilization's pet list/trading goods and site populations.
-z, --remove-animal The creature [-s] will be removed from the target civilization's pet list/trading goods and site populations.
-y, --trade-priority # The creature [-s] that was added [-a] will have all of their trade goods set to this priority.
Special options:
-x, --extinct # Remove the extinct flag from populations of this species,
and set the population amount to the specified number.
-f, --fortress Force adding a population to the current fortress location.
- Will show a warning if the surroundings/biome don't match the creature's raws.
-d, --display Display only. Do not do any additions.
-v, --verbose Print extra information to the console.
populate -o DWARF -c 967 -s LION_ADAMANT_MTH -a -p 30 -y 4
populate -o DWARF -c 967 -s DRAGON_WEATHER -a -p 30 -y 3
populate -o DWARF -c 967 -s DRAGON_BLUE -a -p 30 -y 3
populate -o DWARF -c 967 -s DRAGON_CHROMATIC -a -p 30 -y 3
populate -o DWARF -c 967 -s DRAGON_GREEN -a -p 30 -y 3
populate -o DWARF -c 967 -s DRAGON_SKY -a -p 30 -y 3
populate -o DWARF -c 967 -s LOONG_MTH -a -p 30 -y 3
populate -o DWARF -c 967 -s NYMPH_MTH -a -y 4
populate -o DWARF -c 967 -s MASTODON -a -p 30 -y 3
populate -o DWARF -c 967 -s SPIDER_BLADE_GIANT_QUEEN -a -p 30 -y 4
populate -o DWARF -c 967 -s LION_ADAMANT_MTH -z
populate -o DWARF -c 967 -s DRAGON_WEATHER -z
populate -o DWARF -c 967 -s DRAGON_BLUE -z
populate -o DWARF -c 967 -s DRAGON_CHROMATIC -z
populate -o DWARF -c 967 -s DRAGON_GREEN -z
populate -o DWARF -c 967 -s DRAGON_SKY -z
populate -o DWARF -c 967 -s LOONG_MTH -z
populate -o DWARF -c 967 -s NYMPH_MTH -z
populate -o DWARF -c 967 -s MASTODON -z
populate -o DWARF -c 967 -s SPIDER_BLADE_GIANT_QUEEN -z