Also, is an MG a small or medium project?
How do we get ahold of resources we presently have no access to? Can we somehow start drilling for oil? Or is there a specific place that needs to be captured first?
1 - Belt-Fed Improved Light cannon - Medium Project - I propose we increase muzzle velocity and introduce a belt fed system for the light cannon.
2. The Model 1921 Sidearm; A ten round semi-automatic pistol using a 10x25mm cartridge. The round should have decent stopping power and the pistol should be fairly comfortable to use and reliable. [Small Project]1 - VOI,
3. The Model 1921 Machine Gun; a belt fed, air-cooled machine gun utilising the 8x54mm cartridge of the Mosin-Nagant, the Model 1921 is intended to be carried by a single soldier (And a second man to carry the ammo). A benchmark of 600rpm is set as the minimum for the gun to be deemed successful, and the weapon should be reliable. [Medium Project]1 - VOI,
4. The Model 1921 Trench Gun; A Pump action shotgun using 12mm buckshot cartridges, the box magazine, identical to the Mosin-Nagants, holds five shells and as a first is intended to be detachable from the gun. A short, easily handled weapon idea for close quarters combat as a primary weapon. [Small Project]
5. The M21 Torpedo boat; a fast, petrol engine boat mounting two torpedo tubes and a few Mosins for the crew. Intended to be a light, cheap addition to the navy that can be mass-produced and used as auxiliaries to the main fleet to keep the coastline safe. [Large Project]1 - VOI,
6. The SAMN-1921; a semi-automatic rifle chambered in 8x54mm, with a five round removable magazine, and using a gas operated, Rotating bolt. [Medium Project]
A:
B:
C:
D:
E:
F:
α - Clear out the sunken destroyer and get the wharf ready to build.1 - VOI,
Beta :
Gamma :
1 - Belt-Fed Improved Light cannon - Medium Project - I propose we increase muzzle velocity and introduce a belt fed system for the light cannon.
2.1 The Model 1921 Sidearm; A ten round semi-automatic pistol using a 10x25mm cartridge. The round should have decent stopping power and the pistol should be fairly comfortable to use and reliable. [Small Project]1 - VOI,2.2 Weapon design is also to include 10+ round detachable box magazine and detachable stock
3. The Model 1921 Machine Gun; a belt fed, air-cooled machine gun utilising the 8x54mm cartridge of the Mosin-Nagant, the Model 1921 is intended to be carried by a single soldier (And a second man to carry the ammo). A benchmark of 600rpm is set as the minimum for the gun to be deemed successful, and the weapon should be reliable. [Medium Project]1 - VOI,3.2: Ammunition is to be fed via decintergrating belts, able to be carried in a wire-stiffened bag.
4. The Model 1921 Trench Gun; A Pump action shotgun using 12mm buckshot cartridges, the box magazine, identical to the Mosin-Nagants, holds five shells and as a first is intended to be detachable from the gun. A short, easily handled weapon idea for close quarters combat as a primary weapon. [Small Project]
5. The M21 Torpedo boat; a fast, petrol engine boat mounting two torpedo tubes and a few Mosins for the crew. Intended to be a light, cheap addition to the navy that can be mass-produced and used as auxiliaries to the main fleet to keep the coastline safe. [Large Project]1 - VOI,5.2: Also mounts 1x 40mm cannon. Torpedoes are to be 500mm in diameter wet-heater designs.
6. The SAMN-1921; a semi-automatic rifle chambered in 8x54mm, with a five round removable magazine, and using a gas operated, Rotating bolt. [Medium Project]
6.2: Utilize a lighter round instead, namely the 6x45mm round, and a ten-round magazine.
7. M21 grenade; a 750 gram 45mm fragmentation grenade with smooth exterior walls and a 75 gram bursting charge.
8. M1891/21 grenade discharger; a modification of the Mostin-Nagant into a short carbine with the ability to launch a M21 grenade.
9. M21 75mm mortar; a three-piece medium mortar with a range of 2000m and 4kg HE warheads to start with.
A:
B:
C:
D:
E:
F:
α - Clear out the sunken destroyer and get the wharf ready to build.1 - VOI,
Beta: Construct a firing range and office for calculating range tables for artillery on various forms of ground.
Gamma: See about getting our nations hands on a FT-17 or three.
No. We have a TBD, AKA a Torpedo Boat Destroyer....also known as a destroyer. A torpedo boat is MUCH smaller, more like a large speedboat, with enormously powerful engines for its size and mounting only some torpedoes. It gets in close, fires the torpedoes,They are primarily much cheaper than what they are shooting at...and gets out.
GM-21 "Ratio" Gun-HowitzerInspired by the M101 howitzer and the 10.5mm leFH.
Intended to fulfill both the role of field gun and howitzer, the GM-21 (Gun Medium 1921) Ratio Gun-Howitzer introduces the new calibre of 105mm into our forces. At more than twice the explosive load of the currently-used 80mm shells while still being far more mobile than the 160mm-calibre guns, it will form the backbone of our army.
It features modern artillery features: A horizontal sliding block breech, hydropneumatic recoil absorption, and a rubber-wheeled split-trail carriage. Befitting its role, it can elevate to a maximum of 45° for maximum range. The ammunition is loaded in several parts - the basic one is the shell plus a base propellant charge. Up to three additional propellant charges can be added to increase range. The shells come in three versions: High explosive, smoke, and illumination.
Plan Fire SupportThoughts?
14: GM-21 "Ratio" - Large Project
3: Model 1921 Machine Gun - Medium Project
7: M21 Grenade - Small Project OR
shells for the GM-21
This gives us awe-inspiring fire support through the Ratio and the Machine Gun, which both are the killers of the 20th century. The grenade should be extremely useful to clean out trenches and buildings, and is a small project. If we, however, need to design new shells too, it will be replaced by the GM-21 shells to make that usable.
@10ebbor10: Do we have to design the shells ourselves?
Also, NAMES. We're *not* going Arstotzkan! But darnit, we need more cultural background. Somebody with a modicum of creativity, get to work on that!
Edited it in.Quote@10ebbor10: Do we have to design the shells ourselves?
They come with the cannon, but feel free to provide the details.
Yeah, we kind of need a name for the nation.Aquion?
Inspired by the M101 howitzer and the 10.5mm leFH.I think that you should add the project's size to the description of the project itself. You have got it in there, but I feel as though, should the G.M. complain, then you don't really have a solid defence...QuotePlan Fire SupportThoughts?
14: GM-21 "Ratio" - Large Project
3: Model 1921 Machine Gun - Medium Project
7: M21 Grenade - Small Project OR
shells for the GM-21
This gives us awe-inspiring fire support through the Ratio and the Machine Gun, which both are the killers of the 20th century. The grenade should be extremely useful to clean out trenches and buildings, and is a small project. If we, however, need to design new shells too, it will be replaced by the GM-21 shells to make that usable.
Let us name ourselves "People's protectorate of Quetzac".
Generally a modern communist aztec style nation...
Questions: Can we make ships now or do we need to clear out that sunken ship?
In general, we should be preparing for a long naval campaign but start out fixing up some things for our infantry.
1 - Belt-Fed Improved Light cannon - Medium Project - I propose we increase muzzle velocity and introduce a belt fed system for the light cannon.
The light cannon says it can fire 60 rounds per minute but can only hold 10 rounds in the hopper, so I have a comical image of a guy standing over it just frantically dumping boxes of ammo in it.
α - Clear out the sunken destroyer and get the wharf ready to build.
Fair enough and with a rate of fire of 60 shells you only need 1 or 2 loaders any ways though we will need to fix the elevation issue.
We can have something like those stuff you see on oneway gears to keep the shells from falling out.Fair enough and with a rate of fire of 60 shells you only need 1 or 2 loaders any ways though we will need to fix the elevation issue.
Good luck fixing that.
It's because the ammo falls out of the hopper as you traverse the gun at high elevations. Also, gravity won't help load as much, meaning reduced firerate...or the gun just stops firing.
I think that you should add the project's size to the description of the project itself. You have got it in there, but I feel as though, should the G.M. complain, then you don't really have a solid defence...Good point.
I kind of shivered at the 105mm calibre. It was sort of obvious that it was based on a real weapon and I like moving away from that. But then again, I am not the sanest of partici pants so... I mean, sure, there are good reasons for those calibres, but I feel that we can do really well with the 4/8/16/32/40/80/160/320 scheme. 105 is a bit shy to really demolish all comers, 160 is the nice old standby that will reduce pretty much anything.I strongly disagree. Don't look into it as calibres, look at it as shell weight. The 160mm calibre shell is going to mass eight times the 80mm shell. The gun itself is probably not going to scale quadratically but cubically, which means it weights four times as much.
An 80 on the other hand is grand for something more subtle. It is difficult to get the famous 88 flak out of a 105. We want something precise and agile for primarily defensive fire against enemy artillery and spotters and such.We can still do that - follow the real-world standardization of 105mm (or 100mm) for light artillery guns (which we're going to be restricted to in the beginning due to horse-drawn ones), 155 (or 160)mm for normal artillery, and 80mm as a general high-velocity gun.
The M21 Torpedo boat; a fast, petrol engine boat mounting two torpedo tubes and a few Mosins for the crew. Intended to be a light, cheap addition to the navy that can be mass-produced and used as auxiliaries to the main fleet to keep the coastline safe. [Large Project]Team Alpha
The Model 1921 Machine Gun; a belt fed, air-cooled machine gun utilising the 8x54mm cartridge of the Mosin-Nagant, the Model 1921 is intended to be carried by a single soldier (And a second man to carry the ammo). A benchmark of 600rpm is set as the minimum for the gun to be deemed successful, and the weapon should be reliable. [Medium Project]
11.1 Medium CH160a-1921 "Dinosaur Rift": I propose a 160mm bombardment howitzer based upon the 160 mm naval cannon. The goal is to produce a large volume of utterly devastating fire. A side-loaded, medium-length, smooth-bore barrel on an unadorned gun with spring suspension and a removable barrel. It should be relatively cheap and light while making few if any concessions from its current performance. [Medium Project]
2. The Model 1921 Sidearm; A ten round semi-automatic pistol using a 10x25mm cartridge. The round should have decent stopping power and the pistol should be fairly comfortable to use and reliable. [Small Project]
12.1 Small CM40a-1921 "Cute Apple": 40mm Infantry Mortar for close-range fire support to infantry forces.
α - Clear out the sunken destroyer and get the wharf ready to build.
Beta: Construct a firing range and office for calculating range tables for artillery on various forms of ground.
16 heavy cannons
16 light cannons
CT-22 "Mule" Cargo Truck (Medium)
A 6x6 off-road capable truck, rated to carry 2.5 tons of cargo. It is usually equipped with a simple canvas-covered flat back, but adding a tank converts it to a tanker truck. The cabin is simple sheet metal with a windscreen. The truck has a tow-bar, allowing it to tow guns or trailers. It mounts the to-be-developed 100hp engine.
ET-22 100hp engine (Small)
A simple diesel engine for use in our cargo truck. Prioritize ease of maintenance and fuel consumption. Should produce 75-100hp.
CH160a-1921 "Dinosaur Rift" Mod. B (Small)
The Dinosaur Rift is a perfectly fine gun, but it is hindered by its carriage and suspension. The Mod. B exchanges the carriage for a new one and reverts a few of our more drastic weight reduction measures. Any remaining time is spent reducing cost.
So, it is burst fire rate. Sustained is probably about 30-40 rounds per hour.QuoteAre the Dinosaur Rift's 3rpm burst or sustained fire?Wiki says 3 rpm for firerate of similarly sized howitzers of the same era.
So, it's similar to that.
QuoteDo we have to design engines separately?If you don't, you get the generic engine of mild suckyness
Civilian engines, two smaller engines kobbled together or what the overworked engineers could come up with
If you can find a civilian engine you want to use that would reasonably exist in your country, or be accesible for import, you may even have no problems with the rest of the design.
QuoteHow do we get more factories?Like in the last game, you ask for them with the special orders of the third category
QuoteWould we build the recruitment centre with engineers or workers?Workers + Political favors
The idea of recruiting people is hardly a foreign concept
Same for the offices
PB-21This thing should be fairly cheap to build and can even defeat light armored vehicles
PB-21 or pillbox 21 is a relatively small concrete guard post equipped with two Model 1921 Machine guns and 40mm autocannon. Should be able withstand direct hits from medium artillery pieces.
- Local resources : Eliminate metal costThat's pretty good. We can get 480 of those ships per turn, with (I think?) no factory costs.
γ: Para Bellum
Lacking as we are in industry, we need more factories. For this, request factories for small-arms, artillery, engines, and vehicles. One production line each of 400pps, with more going to small-arms and artillery.
A: Machine Guns and Torpedo Boats
Build machine guns (200 total) in the factory; torpedo boats (12 total) in the dockyard.
The Cute Apple is for infantry to provide their own DFA without having to call it in from another unit. It is basically the same as the 160mm except that instead of it being temporarily assigned by a commander, aimed by professional spotters, and communicated with by lines or radio, it is permanently assigned to a unit or something and ordered by a lieutenant waving to someone and then pointing at a church steeple... It doesn't have the pock-marked-wasteland effect of proper howitzers, but provides convenient indirect fire that can be easily managed at a local level and transported by infantry without appreciable loss of mobility to almost any location for deployment.What does DFA stand for here? I thought you mistakenly used "DFA" to mean direct fire artillery, but you mentioned that mortars are indirect fire weapons so I don't think that's right.
Large: CT-22 "Mule" 2.5t Cargo Truck
Medium 1: ET-22 100hp engine
Medium 2: PB-21 Pillbox
Small 1: M20/21 Pistol Work
Small 2: CH160a Dinosaur Rift Mod B
CT-22 "Mule" Cargo Truck (Medium)
A 6x6 off-road capable truck, rated to carry 2.5 tons of cargo. It is usually equipped with a simple canvas-covered flat back, but adding a tank converts it to a tanker truck. The cabin is simple sheet metal with a windscreen. The truck has a tow-bar, allowing it to tow guns or trailers. It mounts the to-be-developed 100hp engine.
Medium 1: A simple diesel engine for use in our cargo truck. Prioritize ease of maintenance and fuel consumption. Should produce 75-100hp.
PB-21Relevant Rolls : 8, 8, 8, 10, 9, 8, 9
PB-21 or pillbox 21 is a relatively small concrete guard post equipped with two Model 1921 Machine guns and 40mm autocannon. Should be able withstand direct hits from medium artillery pieces.
Small 1: M1921/22 Pistol- Further development includes working on some form of fire selector for the weapon, development of a detachable(or at the least, folding wire) stock, and (if time permits) larger magazines.Relevant rolls : 1, 8
CH160a-1921 "Dinosaur Rift" Mod. B (Small)Relevant rolls : 10
The Dinosaur Rift is a perfectly fine gun, but it is hindered by its carriage and suspension. The Mod. B exchanges the carriage for a new one and reverts a few of our more drastic weight reduction measures. Any remaining time is spent reducing cost.
Build machine guns (200 total) in the factory; torpedo boats (12 total) in the dockyard.
α: Construction of recruitment and training center, to get our grubby mitts on a few extra workers and engineers
γ: Para Bellum (1x small-arms, 1x artillery, 1x engine, 1x vehicle factories)
The machinegun is because minor strafing runs ARE a thing, and because if the enemy turns out to have some form of armed aircraft it won't hurt to be preparedWe are talking about a very crude biplane here. The cost of installing machineguns is huge comparing to a very tiny benefit.
Is it more work to replace it than to try to fix the horrific mess? At the state where the Mule is, I am of the view where fixing it is actually more work.This is actually a very good point.
I have very little idea of what's going on here plan wise and would love a recap.Spoiler: proposal tracker (click to show/hide)Spoiler: Votes for Traits (click to show/hide)
Voted for cheap, well supplied, comm net, and casematte.