-
All non-IC goes in the OOC/Basic Rules (http://www.bay12forums.com/smf/index.php?topic=168823.0) thread.
Dare ye challenge the tower?
"What the actual fuck?"
Is it just me or did this just get wildly more complicated?
"Therefore is the name of it called Babel; because the LORD did there confound the language of all the earth: and from thence did the LORD scatter them abroad upon the face of all the earth."
— Genesis 11:1–9
"The true alchemists do not change lead into gold; they change the world into words."
— William H. Gass
"I want to develop my lucid dreams tridimensionally."
Joshua Barker, 3D Print Artist
Contents
- "Hello" (http://www.bay12forums.com/smf/index.php?topic=168841.msg7653830#msg7653830) snow dwarf, Aliemma, FallacyofUrist
- "Tease" (http://www.bay12forums.com/smf/index.php?topic=168841.msg7654843#msg7654843)
- "Goodbye" (http://www.bay12forums.com/smf/index.php?topic=168841.msg7655848#msg7655848) snow dwarf KO, replaced by Supernerd
- "Shiny" (http://www.bay12forums.com/smf/index.php?topic=168841.msg7657752#msg7657752)
- "Offering" (http://www.bay12forums.com/smf/index.php?topic=168841.msg7659573#msg7659573)
- "Zombie" (http://www.bay12forums.com/smf/index.php?topic=168841.msg7662785#msg7662785) FallacyofUrist KO
- "Babel" (http://www.bay12forums.com/smf/index.php?topic=168841.msg7664580#msg7664580)
- "Fondue" (http://www.bay12forums.com/smf/index.php?topic=168841.msg7667007#msg7667007)
- "CAPTIVATING" (http://www.bay12forums.com/smf/index.php?topic=168841.msg7669877#msg7669877)
- "EMBERS" (http://www.bay12forums.com/smf/index.php?topic=168841.msg7672629#msg7672629)
Supplemental Rules
- An object or being cannot be enhanced after 5 cards.
- You cannot create a new being after 3 'minds' are most strongly allied to you. (hiveminds are multiple bodies with 1 mind)
The judge will intervene if there are more, disregarding the strongest ones.
As an extra, if you are allied to a player you can do anything that doesn't meaningfully harm their chances to win. (dialogue should stay in the thread)
- You are welcome to send an updated move.
- Extras are also affected by forbidden and recommend laws.
- 48 hours until turn kick.
- Blue cards will now mean 'Deception'. (replacing 'Defensive'.
Law Cards
PENALTY
v v burden v v
nothing
AWARD
/ // rainbow / //
any
Basic Attack = 100
Basic Red Attack = 500
(600 both aka melee)
Basic Mend = 100
Yellow Mend = 300
(400 both aka self)
Basic Defend = 100
Blue Defend = 300
(400 both aka self)
Basic Speed = 1
Green Speed = 3
(4 both aka self)
Permanence = 100
(HP/Color)
Damage Over Time = x2
(Base -#, #/2 1st & ea round)
You can also improve by explaining/reasoning an I herent mlus, feel free to reason its' importance!
https://youtu.be/2Wl-USBZk_c
Original (http://www.bay12forums.com/smf/index.php?topic=168823.0)
Since the game seems to be popular enough to support an extra session, here is another thread. Still needs 3.
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Hello
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You meant panic arena and not the XCOM arms race ethereals thread right Because yah, that's something that happened. (http://www.bay12forums.com/smf/index.php?topic=168823.msg7651430#msg7651430)
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I run in eagerly, nearly tripping over my own robes.
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Alright this will now become an IC thread.
You know the rules I assume. After I PM your cards, PM me back all the mechanics of your turn.
*FallacyofUrist's bomb is teliported away*
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Times up. Reveal cards/plays.
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Use my red card to create a honey-covered firebomb and quickly lob it towards the most threatening looking contestant.
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I run towards snow dwarf and use a Red card to create a small, fast burning flame floating near my fingertips. I attempt to brush it against snow dwarf's robes to set them aflame.
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FallacyofUrist sees snow dwarf totally tranquil after earlier saying "Hello", and instead chooses Aliemma.
Aliemma is knocked to the ground by the blast, and is covered in burning honey. -250
(Aliemma's turn was cancelled.)
Aliemma is burned by the honey. -50
2000HP / / FallacyofUrist
(monk robes)
2000HP / ?? / snow dwarf
(monk robes)
1700HP / R? / Aliemma
(monk robes)
!! burning honey !!
*all draw 2*
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((sorry for not appearing))
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Reveal Phase
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Create a durable suit of armor around me.
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The monk summons a pile of robes around him using his blue card then he throws a yellow card in the middle of the field for no apparent reason.
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The honey on the robes gains permanence by cooling down and solidifying, making crude honey armour-ish.
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Turn 2
snow dwarf's yellow card becomes...a naked monk! *blush*
He dashes for the robe pile but...they disappear!
2000HP / / FallacyofUrist
(monk robes)
(200HP plate armor)
2000HP / ?? / snow dwarf
(monk robes)
! 200HP naked monk
1700HP / R?? / Aliemma
(monk robes)
(200HP honey armour)
*all draw 2*
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deleted.
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Reveal Phase
What's this? snow dwarf begins to twitch convulsively, then EXPLODES IN A GORE OF FLESH AND BONE, and Supernerd has appeared in their place!
Reveal normally, except treat Supernerd as snow dwarf. Supernerd treats FallacyofUrist as crazyabe, and Aliemma as OceanSoul.
The naked monk is hit by the bloodspay and seems totally mortified.
-
After taking a brief moment to confirm that I am in the correct arena, I continue with my previous action, and as OceanSoul was my target previously...
I expend two Red cards, a Yellow card and a Green card.
An intimidating lance appears before me and I grab it with both hands. I then charge towards OceanSoul Aliemma at breakneck speed, aiming for the chest with my new weapon.
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I take a quick look at the giblets of snowdwarf, and take a slightly longer look at the newcomer, who is now charging towards me. Just my lucky day.
Nonetheless as he charges, I play a blue card and a green card.
My honey armour seems to gain a blue sheen as I brace for impact, and a small bag of tasty-looking mints appears in my hand, as I attempt to offer them to the naked monk, despite bracing.
-
I don't do anything with my cards, rather saving my cards and getting out of the way of any attacks.
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Turn 3
Before the newly created mints can be offered Aliemma is met with Supernerd's surging lance. Aliemma is shot back as the mints, and the shards of the decimated honey armour, scatter. Both disappear.
Yet so is Supernerd! As if hit by an equal and opposite attack.
The monk runs over to the nearest large wooden door, and begins banging on it. The door opens and the monk cowers back falling on his bum.
From his blood caked face his panicked eyes looks up to see the figure now standing there. A judge, a large muscular man wearing a black executioner's hood with a massive axe gripped by two black guantlets, steps out.
He slams the axe into the floor, and lifts up two muscled arms like tree trunks, and points open palms out- one towards Aliemma- one towards FallacyofUrist.
FallacyofUrist and Aliemma: Award Card for 3 rounds of good attendance. (play as any color) (Supernerd already received)
Law Cards:
PENALTY
v v burden v v
nothing
AWARD
/ // rainbow / //
any
2000HP / ??A / FallacyofUrist
BODY: MONK ROBES
BODY: PLATE ARMOUR
1700HP / ?A / Supernerd
BODY: MONK ROBES
BOTH HANDS: LANCE
1600HP / ???A / Aliemma
BODY: MONK ROBES
( ! ) NAKED MONK
( ! ) JUDGE
Recommended: Perfect Attendance 3 Turns Straight
Forbidden: Attacks To The Face
The judge folds his hefty arms as he stands in front of the tall entryway with blazing torches on either side, and watches...
*all draw 2*
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times up, reveal
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Use three red cards to summon a fire elemental and use my yellow card to make it more durable.
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Still reeling from Supernerd's attack, I do nothing this turn.
-
I use a Red card and a Yellow card.
I then remove my robe to reveal a more colorful and much less drab robe underneath it. I then toss the old robe to the Naked Monk, because seriously, there shouldn't be a Naked Monk here.
I then wield my Lance and use it to demonstrate what I think about FallacyofUrist's armor!
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Turn 4
The naked blood covered monk stares hollowly at the axe driven in the ground near his parted legs. Something lands on his head and snaps him back to reality. He pulls the cloth down and turns to his giver.....and nods.
Supernerd's surging lance strikes true on FallacyofUrist, passing damage through his armour with the damage only slightly diminished.
1800HP / A / FallacyofUrist
BODY: MONK ROBES
BODY: PLATE ARMOUR
1700HP / A? / Supernerd
BODY: SAMURAI ROBES
BOTH HANDS: LANCE
1600HP / ???A? / Aliemma
BODY: MONK ROBES
( ! ) FIRE ELEMENTAL
( ! ) NAKED MONK
( ! ) JUDGE
Recommended: Perfect attendance 3 turns straight, restarting after every 3rd turn.
Forbidden: Attacks to the face.
Spectator Challenge: PM the monk's action. If selected you will be asked to post it.
*all draw 2*
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New rules:
1. An object or being cannot be enhanced after 5 cards.
2. You cannot create a new being after 3 'minds' are most strongly allied to you. (hiveminds are multiple bodies with 1 mind)
Also I should note, you are welcome to send an updated move.
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Reveal Phase
-
I expend one Red card, and my lance briefly glows red.
I then charge towards Aliemma with the aforementioned lance.
And I tell the Naked Monk to put on the robe.
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With two red cards and a single yellow card, an axe appears in my hand. The blade's a little oddly shaped, but you can tell from the air around it that it's really hot.
With that, I charge towards FoU and take a swing into his armour!
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Turn 5: "Zombie"
FallacyofUrist chooses his cards, then accidentally stares too long at them. He stares into infinity and begins to cackle. He foams at the mouth and his eyes melt out of his skull. FallacyofUrist has become a FALLEN HUSK!
Long eldritch fingers expand out hungrily as the armoured zombie flings itself at Supernerd. The fire elemental seems to watch this either confused, or amused. Its' stone face may crystalize both. It does nothing.
Thankfully, for the monk's sanity, he sees none of this as he wipes the blood and brains from his naked body, and puts on the makeshift rag.
Suddenly boulders crash down from the ceiling? No one is hit by them. The monk looks up in surprise, and preferring to avoid a confrontation he is ill equiped to participate in, goes over to inspect them...
As the fighters and zombie spiral towards each other, they slash, pierce, and rend one another. The zombie's armour is snapped in two, but the withered owner withstands the cleave.
1600HP / A?? / Supernerd
BODY: SAMURAI ROBES
BOTH HANDS: LANCE
1300HP / ?A / Aliemma
BODY: MONK ROBES
BOTH HANDS: GREATAXE
( ! ) FALLEN HUSK
( ! ) FIRE ELEMENTAL
( ! ) BLOODROBE MONK
( ! ) JUDGE
Recommended: Perfect attendance streak every 3 turns. (Extras can also benefit)
Forbidden: Attacks to the face.
Post Mortem: FallacyofUrist can control his husk.
Spectator Challenge: PM the [ Fire Elemental ]'s action. If selected, post it. (You can tweak the RP or add to it, but the PM is what you will do.)
*all draw 2*
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Reveal Phase (Ft. Tack as the fire elemental)
-
I play two Yellow cards, one Green card, one Blue card and one Rainbow card.
A flash of smoke and rainbow light envelops me, and when it clears I emerge as a mighty Centaur!
I jump away and run for a few seconds, then pivot on my front legs to turn around. I then sprint forward at a high speed, to strike the Fallen Husk with a deadly lance charge!
-
The fire elemental, with expression still unreadable, moves to the shards of broken honey armor and begins to scoop them up, glowing brighter as it does so.
It seems fairly uninterested in the action around it.
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Eat Supernerd's liver.
-
"What the actual fuck?"
Two green cards get played, and I charge towards Supernerd. It becomes evident once I start swinging my axe that I casted them on my arms, since they're swinging much faster than usual.
-
Turn 6: "Babel"
The husk begins to murmer and drool as it chatters its' teeth, but centaur Supernerd holds back the clawing arms and snapping maw, as he impales it into the wall.
When Supernerd is struck by Aliemma, the lance is pulled out of the husk and the thing collapses like a corpse.
Some ways away a shredded pile of samurai robes are absorbed by the expanding fire elemental, as are boulders from the earlier ceiling discharge. Among them are two corpses?
Eyes open, and babel pours fourth.
Laws
Recommend: Under 24 Streak 3† *Supernerd* *Aliemma*
Recommend: Green Discard 2
Forbidden: Attacks To Face
Forbidden: Stealing Jewelry
Challengers
( ! ) Supernerd -100 +200
1700HP / A
FORM: CENTAUR
RIGHT HAND: LANCE
( ! ) Aliemma
1300HP / ?AA
BODY: MONK ROBES
BOTH HANDS: GREATAXE
Extras
(zzz) FallacyofUrist Husk†
( ! ) crazyabe Husk†
( ! ) OceanSoul Husk†
( ! ) Bloodrobe Monk
( ! ) Fire Elemental†
( ! ) Judge
Recommend: Under 24 Streak 3
Reset/awarded on 3rd turns.
(was more lenient last 3 to satisfy old description. Also will be more lenient this turn, then be precise next 2.)
Fallen Husks
The original player can control their husk. Post any change to tactics in the reveal phase. Husks are SLOW but HARD to kill. You may PM(reply to old conversation) this first, for FASTER results.
Fire Elemental
Spectator Challenge! PM the fire elemental's action. If selected, post it. (You can tweak the RP or add to it, but the PM is what you will do.)
(zzz) KO'd or sleeping, not terminated.
Bonus Tip: Applying a one-time red card boost to your attack will greatly increase damage(this is actually intended as a fairly brief game).
*Draw 2*
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Reveal Phase
-
I play one Red card.
I charge towards the Bloodrobe Monk but slow down before impact, picking him up and putting him on my horse-like back. A white-colored crossbow is conjured which I hand to the monk and the weapon starts to turn red...
Using my newfound inherent speed, I distance myself from my enemies and focus on evasion. Though I avoid melee combat I remain ever ready to stab someone should the need arise.
-
Eat Supernerd's liver. This time, succeed.
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One red card, let's chop chop Supernerd's horse legs.
-
Can I join in, i don't know much about the rules of the game, can someone help me break into the game to me so I can understand how to play or some recommendations?
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Welcome to the party.
You will be the Fire Elemental, basically a burning oozing golem. You can do what ever you want. There are zombies, a centaur, and a woman all fighting each other, and you can help or attack anyone.
-
-
Turn 7: "Fondue"
Supernerd scoops up the monk just as two zombies lunge for him. The monk shows his gratitude for the gift and the rescue by firing at the undead. The blood drains from his robe and a powerful bolt is shot at one!
Aliemma's axe is countered by Supernerd's weapon. His lance is shattered, and the axe passes through, ampitating both hind legs! -200
The monk is thrown off as the centaur topples to the ground, bleeding viciously. -100
The fire elemental smiles insanely and fireballs fly out and impact Supernerd and Aliemma! -150 -150
The monk's crossbow disappears.
The previously impaled husk...twitches, slightly.
Blue cards will now mean 'Deception'.
LAWS
RECOMMEND: Under 24 Streak 3
RECOMMEND: Green Discard 2
FORBIDDEN: Attack Face
FORBIDDEN: Steal Jewelry
CHALLENGERS
1250HP / A?? / Supernerd -450
FORM: CENTAUR
1150HP / ?AA? / Aliemma -150
BODY: MONK ROBES
BOTH HANDS: GREATAXE
EXTRAS
( ! ) FALLACYOFURIST HUSK
( ! ) CRAZYABE HUSK
( ! ) OCEANSOUL HUSK
( ! ) MONK
( ! ) FIRE ELEMENTAL
( ! ) JUDGE
Spectator Challenge: What [ Object or Creature ] should decend from the hole in the ceiling?
*Draw 2*
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Reveal Phase
-
I use one Red card, one Blue card, one Green card, one Yellow card and one Rainbow card.
I produce a strange looking dark reddish object, and throw it on the ground anticlimactically.
-
Were the rules for the cards, I'm new here so I kinda need help learning how to play.
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On the first page you will see some information, including a link to the "OOC/Basic Rules". Hope that helps.
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I play oneblue card, and a much smaller fire Elemental appears beside me. I motion for it to go deal with that FoU husk for good as I chop towards the centaur's chest with my axe.
-
Eat Supernerd's liver. How hard can it possibly be?
-
Turn 8: "CAPTIVATING"
FallacyofUrist Husk jumps to its' fleshy feet as black ichor oozes from Supernerd's lance penatration on its' chest.
It smells centaur liver, and(spoiler alert) it WILL HAVE IT.
The miniature elemental blocks its' path, but what is this sweet smell just to the side? Is it, a liver? A 'Supernerd liver'!? The husk is pushed and knocked around by the phantasm, but scrapes up the organ and gobbles it right up!
Then, its' eyes glow green..its' jaw slacks. It twists it's head 180 degrees and gives a warm smile to Supernerd.
The elemental illusion fades away.
Supernerd's bleeding continues. -100
The monk offers his severed hind legs.
crazyabe Husk stares emptily at the ceiling, drooling on itself.
The judge will intervene if there are more than 9 other extras, disregarding the strongest ones.
As an extra, if you are allied to a player you can do anything that doesn't meaningfully harm their chances to win. (dialogue should stay in the thread)
LAWS
RECOMMEND: Under 24 Streak 3
RECOMMEND: Green Discard 2
FORBIDDEN: Attack Face
FORBIDDEN: Steal Jewelry
CHALLENGERS
Supernerd
FORM: CENTAUR
1150HP (-100)
-
( ! ) MONK
( ! ) FALLACYOFURIST HUSK
Aliemma
BODY: MONK ROBES
BOTH HANDS: GREATAXE
1150HP
?A??
NEUTRAL
( ! ) CRAZYABE HUSK
(zzz) OCEANSOUL HUSK
( ! ) FIRE ELEMENTAL
( ! ) JUDGE
Spectator Challenge: What [ Recommend and Forbidden laws ] should be added next? PM your choices, if selected you will be asked to post them in the Reveal Phase.
*Draw 2*
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The judge speaks for the first time.
(http://i.imgur.com/Gm5lqNn.jpg)"Ha ha, I am entertained. Take these."
MIRROR
\\*\ Sheen \\*\
Appearance
You can make (http://www.bay12forums.com/smf/index.php?topic=137453.msg7670312#msg7670312) Forum Emblem style portrait. Clothes depicted will be your wardrobe for the match. And yes, you can have hair now.
Extras are welcome to use one, too.
Players, please choose a font color for your character.
The cards feel like they give off a yellow card aura. But focused and specialized for a single purpose.
(not reveal phase yet)
-
((Is it just me or did this just get wildly more complicated? I though it was just going to be a series of short lived battle arenas.))
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I'm hungry I'm looking for some freah fire to build up power. Oh I'm so hungry said fire elemental, I think I'll start looking over in that direction.
-
Is it just me or did this just get wildly more complicated?
That is actually the premise of the game.
-
Times Up, Reveal Phase
-
I'll spend one Red and one Yellow card to conjure a large sword.
I then use the sword to fend off axe related problems.
-
Those axe-related problems aren't coming yet, as I do nothing.
-
I burn some woods in the forest and eat all fire from the burning trees and plants. The fire begins to spend.
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9: "EMBERS"
Outside the tower, far far below, the surrounding forest...ignites. The flames begin to rise high. The three large wooden doors of the arena circle, swing open. Embers dance in through and spin around the fire elemental, who cackles like a campfire.
The monk tares off his sleeves and ties Supernerd's hind stumps to lessen the bleeding. -50
The judge gets ready to speak.
(http://i.imgur.com/Gm5lqNn.jpg)"For outstanding spirit, FallacyOfUrist can no longer be contained as a husk!"
With shredden monk robes blowing, FallacyOfUrist is restored.
OceanSoul Husk snaps back in pain, eyes beams of green. It wretches black tar, then looks up to Supernerd with a kawaii smile.
LAWS
RECOMMEND: Under 24 Streak 3
FallacyOfUrist Supernerd Wiiswitch
RECOMMEND: Green Discard 2
FORBIDDEN: Attack Face
FORBIDDEN: Steal Jewelry
(https://orig00.deviantart.net/40bc/f/2018/020/5/4/the_tower_by_roseheartdeviant-dc0kzy3.png)
4-3 Supernerd
LIF 1100 (-50)
HND A
MPH CENTAUR
WEP CLAYMORE
ALLIES
4-2 MONK
6-5 OCEANSOUL HUSK
5-4 Aliemma
LIF 1150
HND ?A???
WRN MONK ROBES
WEP GREATAXE
3-6 FallacyOfUrist
LIF 1000
HND AA
WRN TORN MONK ROBES
OTHER
3,4-4,5 FIRE ELEMENTAL
5-5 CRAZYABE HUSK
5-1 JUDGE
The Map
The main purpose is to determine priority based on movement or ranged attack distance traveled. Diagonal movement, which is allowed, is weighted higher than cardinal movement.
It's Time to Duel
Unless a blue card is incorporated into the specific card enhancement or creation, you now must speak exactly how you will use your cards "in character". By default you will also need to speak directions to allies.
Actions that do not use cards need only be described as if observed.
"I play a red and yellow card to set a mine, there!"
Rob Boss points to 5-5. Then, runs over to attack Rister Mogers.
Phases
Decision Phase: Cards PMd, 24 hours to respond or be skipped.
Reveal Phase: 48 hours to post turn, no shows kicked. Courtesy PM at 24 hours.
Resolution Phase: Madness!
Spectator Challenge: What [ Desirable Item ] should appear for the players to compete for? PM your suggestion.
Decision Phase 10
*Draw 2*
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Reveal Phase 10
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"Eesh, I'm not prepared for this fight. Best move away to 3-7."
"A weapon may be helpful. I'll use a Red and Yellow card to create a flamethrower, and spray Supernerd with it if he comes close."
((Better?))
-
-snip-
-
((Better?))
-
-snip-
-
snip
Reply (http://www.bay12forums.com/smf/index.php?topic=168823.msg7673302#msg7673302)
Edit: fix'd link
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I play one Blue card.
A familiar yet unfamiliar pair of green colored shoes appears on my feet, and I then vanish; switching places with the person located at Row 1, Column 5.
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Alright, I got to draw a line in the sand. I am making portraits mandatory after this turn.
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(https://i.imgur.com/rQfvozy.png) "Ah, much better. Now then... Let's see how this goes."
I discard 2 green cards, and play one red and one any card as a blue card.
With that, my axe swings directly toward where Supernerd's fine legs were.
-
Fire elemental full, and now begins to climb the tower.
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Turn 10: WRATH
In a burst of flame the fire elemental is now hanging off the side of the tower for some reason. It is at about the 20th floor, much larger, and crawling up.
Meanwhile on the 100th floor Aliemma slams her axe into the judge's chest.
(https://i.imgur.com/pYVZqZJ.jpg) (https://i.imgur.com/lFtM77F.jpg) NO DAMAGE
The judge turns to Supernerd and waggles a finger back and forth.
Suddenly, everyone is teleported. From their new position they see all the other extra combatants..are gone. As is everyone's hand of cards.
Now resting in the center of the arena, are four large chests.
(http://i.imgur.com/Gm5lqNn.jpg)"Choose."
He does not sound patient.
The silly sandals disappear from his feet.
LAWS
RECOMMEND: Under 24 Streak 3
FORBIDDEN: Attack Anyone
FORBIDDEN: Steal Jewelry
(https://orig00.deviantart.net/bbfa/f/2018/022/d/5/the_tower_p10_by_roseheartdeviant-dc0tr89.png)
4-3 Supernerd
LIF 1050 (-50)
HND -
MPH CENTAUR
WEP CLAYMORE
5-4 Aliemma
LIF 1150
HND -
WRN WHT ROBES
WEP GREATAXE
3-6 FallacyOfUrist
LIF 1000
HND -
WRN TORN MONK ROBES
Special Phase
As cards are disabled this turn, you do not need to use a portrait/speak in character this turn. (https://i.imgur.com/r2t5Smm.jpg)
[img]https://i.imgur.com/r2t5Smm.jpg[/img]You can use this portrait if you prefer to making your own or using another.
Each player chooses a chest, post your choice in the thread, first come, first serve.
You have the 24 hours typical for a decision phase.
-
C
-
I choose A.
-
The fire elemental continues to move closer to level 100 from the outside and looking a way in.
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~ Minigame ~
Aliemma's chest contained....nothing.
FallacyOfUrist's chest contained....nothing, also empty.
Supernerd leaves.
Two chests remain.
(https://orig00.deviantart.net/d9d4/f/2018/023/4/d/the_tower_p11_by_roseheartdeviant-dc0yuax.png)
Special Phase
Choose another chest.
-
Claim chest B.
-
Chest D, give a quick wave of "sorry" at the judge.
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~ Minigame ~ "SHADOW"
Aliemma's chest contained....OceanSoul Husk!
FallacyOfUrist's chest contained....crazyabe Husk!
The players now have 4 cards. The judge leaves.
The husks attack!
LAWS
RECOMMEND: Under 24 Streak 3
FallacyOfUrist Aliemma
RECOMMEND: Green Discard 2
FORBIDDEN: Attack Face
FORBIDDEN: Steal Jewelry
(https://orig00.deviantart.net/4add/f/2018/025/b/e/gifmaker_org_emausl_by_roseheartdeviant-dc14wl3.gif)
6-6 Aliemma
LIF 1150
HND GRBRA
WRN WHT ROBES
WEP GREATAXE
6-4 FallacyOfUrist
LIF 1000
HND RRYRA
WRN TORN MONK ROBES
WEP FLAMETHROWER
Decision Phase
-
Reveal Phase
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(https://i.imgur.com/r2t5Smm.jpg) "Foul creature. This was no game, but a trap. Your demise shall please me."
I'll use two red cards to increase the damage potential of my flamethrower. Once that's done, I'll move to 4-4 and incinerate that blasted undead creature.
-
(http://i.imgur.com/rQfvozy.jpg) "La, Dee da, le dee daa, chase me right into the wall! La, Dee da, le de daa, so you won't be recognized at all~"
Using a green card to speed myself up, and a red card to anger the creature into chasing me, I run around in a circle, sidestepping out of the way moments before I would run into the wall at 6,
5, hopefully sending the thing straight into it and leaving me at 5,6.
-
Prev (http://www.bay12forums.com/smf/index.php?topic=168841.msg7677404#msg7677404) Next (http://www.bay12forums.com/smf/index.php?topic=168841.msg7687719#msg7687719)
Resolution Phase: 11
"DUEL"
OceanSoul Husk is fried by the fence. Both husks blow away as dust. The fence goes out.
LAWS
RECOMMEND: Under 24 Streak 3
RECOMMEND: Green Discard 2
FORBIDDEN: Attack Face
FORBIDDEN: Steal Jewelry
(https://orig00.deviantart.net/ffea/f/2018/032/7/e/the_tower_p11_100_by_roseheartdeviant-dc1ucuy.png)
6-6 Aliemma
LIF 1150
HND BRA
WRN WHT ROBES
WEP GREATAXE
4-4 FallacyOfUrist
LIF 1000
HND YRA
WRN TORN MONK ROBES
WEP FLAMETHROWER
Generally speaking, I will assume your character tries to avoid breaking a law.
This turn and any turn I take more than 48 hours(sorry)
I will be +24 hrs more lenient with all deadlines that round.
Decision Phase: 12
(no cards drawn)
-
Reveal Phase: 12
Spoken Magic
The cards require you to describe there use in character.
(Let this slide last time, as there was enough to deal with, but I will now clarify)
Example:
This
(https://i.imgur.com/r2t5Smm.jpg) "Foul creature. This was no game, but a trap. Your demise shall please me."
I'll use two red cards to increase the damage potential of my flamethrower. Once that's done, I'll move to 4-4 and incinerate that blasted undead creature.
Would be like this
(https://i.imgur.com/r2t5Smm.jpg) "Foul creature. This was no game, but a trap. Your demise shall please me. I'll use two red cards to increase the damage potential of my flamethrower."
Once that's done, I'll move to 4-4 and incinerate that blasted undead creature.
Unless a blue card is used, then the magic does not need to be verbally described to activate.
-
(https://i.imgur.com/r2t5Smm.jpg) "Let's finish this. Burn! I'll use a red card to temporarily boost my flamethrower, and then I'll incinerate you with my flamethrower!""
-
(https://i.imgur.com/rQfvozy.png) "Hmm, alright, then. I suppose if you move any closer, I'll have to use a red card..."
With that, she moved to 4,7
-
< Prev (http://www.bay12forums.com/smf/index.php?topic=168841.msg7682378#msg7682378) [Turn 12] Next > (http://www.bay12forums.com/smf/index.php?topic=168841.msg7692065#msg7692065)
"SMOKE"
A smell of smoke is beginning to accumulate.
As Aliemma runs over, FallacyOfUrist doesn't notice her slick the ground with something. He moves up to her and let's loose his flamethrower as she ignites the soapy liquid beneath him!
RECOMMEND: Under 24 Streak 3
RECOMMEND: Green Discard 2
FORBIDDEN: Attack Face
FORBIDDEN: Steal Jewelry
(https://orig00.deviantart.net/c8a2/f/2018/039/a/c/the_tower_p12_by_roseheartdeviant-dc2jz2e.png)
4-7 Aliemma
LIF 700 (-450)
HND -
WRN WHT ROBES
WEP GREATAXE
4-6 FallacyOfUrist
LIF 600 (-400)
HND YA
WRN TORN MONK ROBES
WEP FLAMETHROWER
Decision Phase 13
(no cards drawn)
(no award cards awarded?)
-
Reveal Phase: 13
Spoken Magic
Reminder about card use needing to be spoken aloud to activate. On the other hand if you describe your mundane actions out loud, that will kind of give your opponent the heads up won't it?
-
(https://i.imgur.com/r2t5Smm.jpg) "Going to try and axe me? Well, that's not happening. I'll use two yellow cards to create a sturdy shield!"
Block the inevitable axe strike with my shield and follow that up with a flamethrower blast.
-
(https://i.imgur.com/rQfvozy.png) "Uh, uhhhh. come on, arms, don't fail me now"
Swing dat axe because there's no way I'm stopping myself, pray to be faster than the shield
-
< Prev (http://www.bay12forums.com/smf/index.php?topic=168841.msg7687719#msg7687719) [Turn 13] Next > (http://www.bay12forums.com/smf/index.php?topic=168841.msg7695820#msg7695820)
"FIST"Aliemma slashes with blinding speed at the nearby adversary. FallacyOfUrist is ready next time though with the new shield.
Without warning a giant flaming fist slams the ground. In its' hand, the judge?
RECOMMEND: Under 24 Streak 3 RECOMMEND: Green Discard 2 FORBIDDEN: Attack Face FORBIDDEN: Steal Jewelry |
(https://orig00.deviantart.net/151a/f/2018/045/4/a/tower_13_by_roseheartdeviant-dc36j13.png)
4-7 Aliemma LIF 300 (-400) HND - WRN WHT ROBES WEP GREATAXE
| 4-6 FallacyOfUrist LIF 400 (-200) HND - WRN TORN MONK ROBES WEP FLAMETHROWER |
Decision Phase 14(no cards drawn)
-
To be clear,
You draw 2 cards every turn. ...but neither of you have been for an unknown reason.
Also, you can always talk as a free action. Unless something is silencing you. If there is dialogue I will give more time to change moves. But no matter what you say, your final PM action counts.
-
(https://i.imgur.com/r2t5Smm.jpg) "Truce? That thing looks... hostile."
-
Leaning on her axe and panting, she speaks.
(http://i.imgur.com/rQfvozy.jpg) "Y'know what?... Sure... Might as well delay my death a little longer. Say, you think we can get out of here without losing our lives? I like having an actual face now, maybe I can find myself a name."
-
(https://i.imgur.com/r2t5Smm.jpg) "Same here. Though I'm not exactly sure how we can escape. It's not like there's a stairway or anything..."
-
I'll give till tomorrow to change actions. Next decision phase I'll just make it a 48 hour cycle to allow dialogue and decision to percalate.
-
Reveal Phase: 14
-
(https://i.imgur.com/r2t5Smm.jpg) "... I'm willing to offer a truce, considering the bloody huge fire elemental fist that just punched through the tower."
If my opponent takes the truce, wait until they let their guard down and flamethrower them. If they don't, flamethrower them anyway. Use my shield to block their attacks.
-
"I'll take it..."
Get in a defensive stance, ready for retaliation if necessary.
-
< Prev (http://www.bay12forums.com/smf/index.php?topic=168841.msg7687719#msg7687719) [Turn 14] Next > (http://www.bay12forums.com/smf/index.php?topic=168841.msg7701846#msg7701846)
"SHOCKING"FallacyofUrist washes the ground with flame but in the air is Aliemma, having used her fast arms and long greataxe to pullvault over the flame. With a badass somersault she lands just as the ground clears beneath her.
The fist begins slamming the ground.
SHOCK WAVES: Ground travel is lowered priority.
RECOMMEND: Under 24 Streak 3 RECOMMEND: Green Discard 2 FORBIDDEN: Attack Face FORBIDDEN: Steal Jewelry |
(https://orig00.deviantart.net/151a/f/2018/045/4/a/tower_13_by_roseheartdeviant-dc36j13.png)
4-7 Aliemma LIF 300 HND - WRN WHT ROBES WEP GREATAXE
| 4-6 FallacyOfUrist LIF 400 HND - WRN TORN MONK ROBES WEP FLAMETHROWER |
Decision Phase 15(no cards drawn)
-
(http://i.imgur.com/rQfvozy.jpg) "...Nice truce, asshole. Have you considered the fact that whether you kill me or you don't, you have a flamethrower to fight a FIRE elemental with?"
-
(https://i.imgur.com/r2t5Smm.jpg) "Not like you'd fare any better. And I have a trump card you don't. I'm this thing's creator. It should listen to me."
"... er, Judge? You okay?"
-
(http://i.imgur.com/Gm5lqNn.jpg) *the judge is unresponsive*
-
(https://i.imgur.com/rQfvozy.png) "...Mhmmm, yea, I'm gonna call your bluff on that."
Despite her wounds, she still smiled a little.
-
As mentioned last time, this is now a 48 hour cycle. You are welcome to change your mind up to the last hour.. No later will be considered. Get something in soon as a default to cover yourself.
-
Reveal Phase: 15
-
(https://i.imgur.com/r2t5Smm.jpg) "Hear me! Hear me! Fire elemental, I made you! I am your creator, your master! Heed my command! Strike down my foes while leaving me untouched!"
That. Also flamethrower my enemy while keeping my shield up.
-
(https://i.imgur.com/rQfvozy.png) "Hey, it's not fun being commanded by people, right? Then don't listen to him! Do what you want!"
You know that polevault thing I did before to leap into the air and away? Do that again, preferably NORTH because Aliemma does remember what she sent, totally
-
< Prev (http://www.bay12forums.com/smf/index.php?topic=168841.msg7695820#msg7695820) [Turn 15] Next >
"END"
Aliemma prepares to jump across the room. Just as she does this FallacyofUrist's flamethrower cocks up. She slams her axe into the ground and bounds past the flames and falls to the ground, badly burned. The tremors from the elemental had offed her balance just enough for too much of the blaze to envelope her. She disappears suddenly.
As does the judge.
As does the elemental.
Then, the judge reappears, standing before the once zombified contender.
You won, Champion!
The other competitors suddenly appear, fully restored.
CREDITS
Directed by roseheart
Contenders played by
crazyabe
Supernerd
OceanSoul
snow dwarf
FallacyofUrist
and
Aliemma
Fire Elemental played by
Tac
Wiiswitch
Congratulations Phase
-
The girl in white robes looked around her. What had happened? She tried a desperate last attempt to live with no cards... She thought it wouldn't work... Looking around her now, it didn't. At least she felt fine, though she'd have to find a way to get another axe someday; it suit her well. Nonetheless, she looked at the man who's face had remained forever hidden by his hood. Was it a man? The voice sounded like it.
(https://i.imgur.com/rQfvozy.png) "Heh, I knew that wouldn't work a second time... Too bad for that, but well played." She held out her hand, ready to shake it.
-
(https://i.imgur.com/r2t5Smm.jpg) "I still don't know if the elemental actually obeyed me. Oh well. Well played. You gave me a good fight."
Fallacy gladly shook the girl's hand.
"Now what?" Fallacy turned to the Judge. "Is there a prize or something? Can I make a wish, perhaps?"
-
The judge hands you a blank white card.