[spoiler]
Peoples Name: The Blackguard
Name: Abbadon Dreadshade
Character Generation: Forge Smith, Scholar, Explorer, From the Shadow, Gifted
Clan skill tree: Below are skills your clan can be good at. Start with seventy points. Each skill maxes out at twenty. Need at least one in everything, but this decides how clan mates function.
Combat: 20
Tech:1+2=3 + 5= 8
Search: 10+2=12
Explore: 10+2=12 Get bonus when leading exploring
Farm:10+2=12
Craft:10+2=12
Medical:6+2=8
Tame:2+2=4
Engineer:1+2=3
1: Child Labor?
- Can work in any job they and parents can agree on. Doubling your work force.
2: What to do with the dead?
- The dead are now mystery meat. Everyone who dies and at camp. (Dead enemies rolled in, and former comrades.) Are turned to four meat units. For well, eating. Extra food but at what cost?
3: How to Deal with Spats/Problems:
- The offending party simply has to pay back victim and all wrong doing is forgiven.
The Council Of Elders
Religion Generator:
List of Virtues:
1: Valor:
5: Sacrifice
7: Honor:
Lists of Crimes:
Dishonoring ones Ancestors:
Being a bad host:
Tech:
1:
Hanging Gardens:
3,3,5
In a effort to make more food without expanding the farming zones. This method was made. Though due to failure in seeing soil and water treatments. It only boosts farm by two. But it’s quirks?
The hanging gardens work well with medical plant life and even herbs. The guide for cooking or mash into perfumes.
+ 5 herbs each turn unless make more hanging gardens.
+ 2 to food.
+ 1 to medicine.
And it does not cost land, hanging up in buildings.
Wagon Cart:
6,3,3=6,4,4?
Times are tough. But there are ways to make things easier. The fact we still have cows and horses means we have the power to propel the carts. Though the issue is the carts construction. It can carry up to 6 units worth of resource. Otherwise will break. And need a animal handler. Otherwise, it works just fine.
Crafting: 4 bone/wood/metal and one horse. Two plant fibers for handle and toeing the back of cart to stay in place.
( Yes a 1 in tame means all normal farm animals. Before hand just ate horses. Now putting them to work.)
Cross Bows
4,5,5 + 2 With Smith now.
5,6,5
Result: Can craft and use cross bows. They fire out bolts, very quiet, and must be loaded one at a time. The handy thing of the basic cross bow is, it is easy to maintain.
Cheap overall and can fire bone, wooden, and metallic bolts. Said bolts could in time be packing something “special.” To make them even more useful. But due to low noise and no gun fire flash/heat or smell of gun powder, further cemented as a stealth gun.
Crafting notes: 2 metal or one metal and one wood to craft the gun. One plant fiber for the string.
Start off with: 30 Of these bad boys. With enough bone cross bolts for four turns.
Ghille Suits: Stealth suits of plant/animal matter. 4/5/5. The material helps absorb heat emission.
The third tribe. Corrected the spoiler tag. Have fun.