Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Topic started by: RoseHeart on March 23, 2019, 01:04:58 am

Title: Old Planet - AGE OF GHOSTS
Post by: RoseHeart on March 23, 2019, 01:04:58 am
Quote from: Timeline
Old Planet - AGE OF GODS (http://www.bay12forums.com/smf/index.php?topic=169766.0)
Old Planet - AGE OF PRISM (http://www.bay12forums.com/smf/index.php?topic=170218.0)

A barren planet quietly orbits a sun somewhere in the silent cosmos. This planet wasn't always desolate, infact there are fossils of beasts, and beings from long long ago. Perhaps under the ice something is preserved, perhaps in the catacombs something still stirs. Perhaps not.

This game has 4 Acts, and it is a pvp god game.
Spoiler: Creation (click to show/hide)
Spoiler: Titans (click to show/hide)
Spoiler: Society (click to show/hide)
Spoiler: Exctinction (click to show/hide)

CHOOSE A COLOR
Beige
Teal
Navy
Maroon
(You can play a returning god by choosing your old color instead.)
Title: Re: Old Planet
Post by: Glass on March 23, 2019, 01:06:28 am
Ooh, we're doing this again?

Yellow returns once more!
Title: Re: Old Planet
Post by: RoseHeart on March 23, 2019, 01:24:58 am
Ooh, we're doing this again?
If other people hosted it and followed the same basic creation/extinction formula, I'd probably allow their players to count those sessions as canon.
Title: Re: Old Planet
Post by: The_Saladman on March 23, 2019, 01:54:35 am
Navy comes in as a newcomer!
Title: Re: Old Planet
Post by: KittyTac on March 23, 2019, 04:35:28 am
Teal.
Title: Re: Old Planet
Post by: RoseHeart on March 23, 2019, 04:30:10 pm
bump for 1 more!
Title: Re: Old Planet
Post by: FakerFangirl on March 23, 2019, 06:00:47 pm
Maroon
Title: Re: Old Planet
Post by: ANGRY_DEMON_NOISES on March 23, 2019, 06:19:57 pm
Purple
Title: Re: Old Planet
Post by: Ultimuh on March 23, 2019, 06:35:12 pm
Beige Another newcomer!
Unless.. there is no more room?
Title: Re: Old Planet
Post by: Glass on March 23, 2019, 06:53:04 pm
Purple
Um, Kittytac was the last purple. I'm not sure you can take someone else's god.
Title: Re: Old Planet
Post by: RoseHeart on March 23, 2019, 06:54:11 pm
Ooh, we're doing this again?

Yellow returns once more!
Navy comes in as a newcomer!
Teal.
Maroon

We have our 4 gods! 3 newcomers and 1 returning(KittyTac would have to pick their old color to retain that history).

Purple
Beige Another newcomer!
Unless.. there is no more room?

Thank you for your interest! I'll put you two on a waitlist or something.
Title: First Fauna
Post by: FakerFangirl on March 23, 2019, 07:31:30 pm
You see the blackness of space.
CLOSER
A star, shining defiantly through the darkness, illuminating an icy planet.
CLOSER
A pale planet. Frozen, lifeless.
CLOSER
Nothing stirs within this lustrous sphere...
CLOSER
The winds have formed a natural canyon in the sparkling ice & snow.
CLOSER
A maroon smear stains the pure white canyon.
CLOSER
A tuft of fluff wavers forlornly against the howling winds, caught in the tangle of its withered brethren. Unable to sink its petty roots, yet unable to relinquish its fleeting life just yet...
Spoiler (click to show/hide)
Title: Re: Old Planet
Post by: RoseHeart on March 23, 2019, 07:50:33 pm

ACT I
CREATION

...and so it begins. The rest of you may follow Maroon's lead taking turns.
Title: Re: Old Planet
Post by: The_Saladman on March 23, 2019, 08:24:22 pm
Among the vast white wasteland, is a gathering of navy dots.
It is a herd of animals covered in navy fluff, gathering to keep warm in the cold desert.

Spoiler (click to show/hide)
Title: Re: Old Planet
Post by: Glass on March 23, 2019, 10:33:11 pm
Meanwhile, where permafrost covers the land but snow has retreated for that time which passes for a summer in this land, long-hardened sterile soils begin to crack, split, and part as new life rises up, developing under an approaching dawn.

Spoiler (click to show/hide)
Title: Re: Old Planet
Post by: KittyTac on March 24, 2019, 03:04:45 am
In the same freshly-defrosted lands in which Goodberry Bushes grow, a teal plant appears.
Spoiler (click to show/hide)
Title: Re: Old Planet
Post by: TheRedwolf on March 24, 2019, 12:08:40 pm
Any room for Lime Green?
Title: Re: First Fauna
Post by: FakerFangirl on March 24, 2019, 02:24:45 pm
In a glacier carved valley, the goodberry and catnip prosper, bringing color to an otherwise desolate terrain. Throngs of bushes crowd the glacier tip, sucking water and mana from a trickling creek. The mana-imbued runoff drips from icefluff filled ravines sheltered betwixt the cracked sheets of ice.

You have discovered a new property of icefluff.
Spoiler (click to show/hide)

More importantly, the catnip and goodberry bushes have difficulty retaining the mana. The absorbed mana is forced into the goodberry flowers, and dispersed with its fruit and pollen... One of the bushes has only one flowerbud left. The concentration of mana within the bud is abnormal! Within the bud, mana is coalescing into something unknown: an organism forming from high concentrations of mana!

Spoiler (click to show/hide)
Spoiler (click to show/hide)

tl;dr - Icefluff is a magic herb, and when it dies releases mana into the water. Goodberry bushes that absorb enough mana will give birth to water sprites, which (with enough mana) mature into Naiads. ((FakerFangirl will spend her three relationship points on birthing water sprites and giving out one icefluff quest reward.))
Title: Re: Old Planet
Post by: Glass on March 24, 2019, 02:51:40 pm
Quote from: OP
Creation:

I. 4 gods take turns spawning life. They will do this until they each have created 2 organisms, which can either be Fauna or Flora.

II. They will then take turns giving the organisms relationships, such as "_ eats _" "_ lives in _" until each got has created 3 relationships.

III. At the end, any Fauna with no beneficial relationships dies off. Including ones that lose their last one because of this. Life with the most harmful relationships will be most populous. Life with the most beneficial relationships(minus harmful ones) will be the best candidates for sentient life in the Society phase. Whom ever created the organism with the most beneficial relationships(minus harmful ones) will get 100 points, second will get 50 points, third 25 points, and last 0 points. Same for the player with the most populous life, and most diversity of surviving organisms. Ties will share a lowered rank, with more per tie lowering it more.
You're getting ahead of yourself, Faker.

Anyway, Saladman, I believe it is your turn.
Title: Re: Old Planet
Post by: RoseHeart on March 24, 2019, 03:28:33 pm
Any room for Lime Green?

I'll add you to Schrödinger's waitlist.
Title: Re: Old Planet
Post by: The_Saladman on March 24, 2019, 03:54:51 pm
I am assuming I am creating another life form so,
Along the route of the migrating Snowstubs is a pair of tall trees absorbing the heat of the sun with its navy leaves and distributing it to the surrounding area.

Spoiler (click to show/hide)
Title: Re: Old Planet
Post by: FakerFangirl on March 24, 2019, 04:09:01 pm
((Two flora! Name checks out.))

You're getting ahead of yourself, Faker.
((@Yellow : I'm powerful enough to use god power to imbue icefluff with mana or create water nymphs from thin air, but for the long term I have to learn how to incorporate their life cycle into nature so that the nymphs don't run out of mana and die when my 'spawn' power runs out.))
Title: Re: Old Planet
Post by: Glass on March 24, 2019, 04:25:24 pm
A species of bipedal reptilian creatures arises - not sapient, but capable of using sticks and stones as very primitive tools, like monkeys do. Most are slightly off-white, though a few in regions more populated with life can be found in greens, blues, and reds. What all share, however, are brightly yellow eyes.

Spoiler (click to show/hide)
Title: Re: Old Planet
Post by: KittyTac on March 25, 2019, 04:36:01 am
A new species of fauna appears: Tealcats. They are, as their name implies, felines with a teal color of fur. They are sapient and capable of speech, but their lack of opposable thumbs or the ability to stand on two legs for any meaningful periods of time prevents tool use unless they get creative, which could take a long time (don't count them as truly sentient until Society phase). They can also eat plants in addition to meat, but plants are less nutritious for them.

Spoiler (click to show/hide)
Title: Re: Old Planet
Post by: FakerFangirl on March 25, 2019, 02:21:31 pm
((This world is cuter than expected.))
Title: Re: Old Planet
Post by: RoseHeart on March 26, 2019, 09:11:18 pm
Ok, so in summary we have...
♣ Icefluff: Flora. A hardy red weed.
♣ Goodberry Bushes: Flora. Bushes with sturdy wooden branches holding up the yellow-flecked green leaves.
♣ Catnip: Flora. A type of herb about 1 meter tall.
♣ Suntrees: Flora.
♥ Wooly Snowstubs: Fauna. A fluffy blue sheep.
♥ Water Sprites: Fauna. Living personifications of mana.
♥ Saeriqs: Fauna. Bipedal reptilian.
♥ Tealcats: Fauna. Felines with a teal color of fur.

Ok well that's a lot of plants(this planet sure has bounced back, hasn't it!?). Oh wait, that thing is a sheep, so even Steven.

So if you want to add a relationship that benefits both, make atleast one word in your post limegreen. Use red if it benefits one and harms the other. Use yellow if it doesn't fit the other two.
Title: Re: Old Planet
Post by: Glass on March 26, 2019, 11:52:23 pm
Whelp, guess I'll go first.

Saeriqs begin to use primitive herding techniques on Wooly Snowstubs in areas where they both are, the former protecting the latter until such time as more food is needed, and then killing the relatively old specimens for their meat and fur.
Title: Re: Old Planet
Post by: The_Saladman on March 27, 2019, 12:03:17 am
Wooly Snowstubs help icefluffs migrate across the planet by letting the weed grasp on the Snowstub’s wool. The snowstubs let the icefluff eat the scraps and dirt from its wool until the icefluffs are ready to leave their carrier.
Title: Re: Old Planet
Post by: FakerFangirl on March 28, 2019, 01:35:30 pm
((Thank you Saladman. If no one consumes icefluffs then the quest reward will default to the Snowstubs.)

Chasing an interesting nymph, a Tealcat happens upon a pond and decides to take a drink. While playing, it notices a goodberry flower larger than all the others, and swats it for fun. Amidst the falling petals, a water nymph falls out! After chasing nymphs a few days, the Tealcat notices that not only do nymphs like hiding in the goodberry bushes - newborn Water Nymphs are birthed from goodberry bush flowers!

tl;dr - ♥Nymphs♥ born in ♣Goodberry Bushes♣ that have absorbed mana.

Satisfied with her work, FakerFangirl observes the other species' interactions.
Title: Re: Old Planet
Post by: RoseHeart on March 28, 2019, 01:42:10 pm
((My heart stopped. For a second, because this was at the top near the stickied threads, I thought it said Toady One posted here. I was like "what we didnt do anything wrong this game is super compliant does he want to play MY game what's going on!?!?!?!?))

*breaths*
Title: Re: Old Planet
Post by: FakerFangirl on March 28, 2019, 02:04:18 pm
what's going on!?!?!?!?
*Today intensifies*
Title: Re: Old Planet
Post by: RoseHeart on March 28, 2019, 02:07:56 pm
((Indeed.))
Title: Re: Old Planet
Post by: Glass on March 28, 2019, 02:11:31 pm
Anyway, we need a relationship from Kittytac and then we can cycle back again.
Title: Re: Old Planet
Post by: KittyTac on March 28, 2019, 09:31:23 pm
A Tealcat stumbles upon a Catnip stalk. It gently bites it, and starts rolling on the floor and pawing at things out of happiness.

Tealcats eat Catnip and get pleasure out of it.
Title: Re: Old Planet
Post by: Glass on March 28, 2019, 10:17:34 pm
Some Saerics encounter the Suntrees, and, feeling the warmth they give, being to eat their fruits, both for sustenance and to warm them when they grow too cold.

(I put it in lime green because the consumption of fruits not only isn’t harmful to the plants they grow on, but also results in the spreading of the plants’ seeds via the wasted by-products of consumption in new locations.)
Title: Re: Old Planet
Post by: FakerFangirl on March 29, 2019, 01:07:18 am
The defenceless nymphs are easily caught by the Tealcats, but the lucky ones hide amongst the Suntrees and take shelter within ponds and water. The nymphs do not need to breathe, but they do need mana. The nymphs living among the Suntree forests grow weak die from lack of mana, as the forests are too warm for Icefluff. The nymphs who come to live within the waters grow strong and smart, from the mana upstream. The wiser nymphs try teaching newborns the awesomeness of mana, and after many cycles of death and birth, the nymphs gain an affinity for sensing mana, because it is like food to them. One day a herd of Snowstubs come to drink from the nymphs' home, and the curious newborns frolic with them all day. When it comes time for the Snowstubs to leave, some nymphs join them out of playfulness. Playfulness becomes curiosity, and curiosity becomes fear. The mana emitted from the Snowstub wool is quickly left behind on their migration, and most of the traveling nymphs perish... The Saerics find the survivors and try to tame them, but their first attempts fail due to lack of mana. When the Saerics try to eat the dying nymphs they realize that they are made of mana, and thus inedible. A revelation is made, and a few of the nymphs are kept as pets. What the wiser Saerics and water nymphs discovered, is that ♥water nymphs♥ need ♣Icefluff♣ to survive.

tl;dr - Water nymphs live near Icefluff.
Title: Re: Old Planet
Post by: RoseHeart on March 29, 2019, 01:15:29 am
((Hmm, I recommend setting the ground work for that by having them being preyed upon. In the future or it just seems like they are paranoid.))
Title: Re: Old Planet
Post by: The_Saladman on March 29, 2019, 02:48:22 am
Among the Suntrees is a group of Catnip, currently residing on the floor. Since they take up more nutrients in the soil, Catnip prevents harmful weeds to the Suntrees from growing.
Title: Re: Old Planet
Post by: FakerFangirl on March 29, 2019, 03:41:23 am
((Hmm, I recommend setting the ground work for that by having them being preyed upon. In the future or it just seems like they are paranoid.))
((Yeah I had visualizations of cats chasing birds, not necessarily for food. Since nymphs just explode into mana when they die. I'm sure regular housecats would love to chase water nymphs.))
Title: Re: Old Planet
Post by: RoseHeart on March 29, 2019, 03:58:13 am
((Made of Mana.. is that like made of light? Cats would definitely chase that.))
Title: Re: Old Planet
Post by: FakerFangirl on March 29, 2019, 11:07:39 pm
((Nymphs' bodies are composed of mana and water vapour. They weigh very little, and will die when gripped tightly, stabbed, or impacted by a strong force. A nymph with high mana density can regenerate injured limbs while conscious, but a weakened nymph explodes into mana and water vapour. When a healthy nymph is killed, their mana creates an electric shock; ionizing the air to create yellow sparks. Holding a nymph as it dies will instead ground the electricity to produce a weak electric jolt through the attacker's body. When an unopened goodberry flowerbuds is shaken or squeezed with an unborn nymph inside, a similar effect is produced. Nymphs behave like a flock of sparrows; flying away when one gets startled, and swarming attackers when one nymph is in trouble. This is highly ineffective!))
Title: Re: Old Planet
Post by: KittyTac on March 30, 2019, 12:12:01 am
One Tealcat notices that wandering nymphs are not likely to notice a hiding predator (like itself) if it's hidden in some sort of flora. This could be exploited easily...

Tealcats ambush nymphs.
Title: Re: Old Planet
Post by: Glass on March 30, 2019, 12:34:29 am
I'll pass for the time being. Come back to me once the rest of you have made your last relationships.
Title: Re: Old Planet
Post by: RoseHeart on March 30, 2019, 01:49:58 am
Maroon what was the relationship. I see no color.

I'll pass for the time being. Come back to me once the rest of you have made your last relationships.

Eh. Nah.
Title: Re: Old Planet
Post by: FakerFangirl on March 30, 2019, 03:18:17 pm
Maroon what was the relationship. I see no color.
((It's just fluff. Nymph biology.))
Title: Re: Old Planet
Post by: RoseHeart on March 30, 2019, 03:51:37 pm
So far we have:
yellow
navy
maroon
teal
---
yellow
maroon
navy
teal
---
I'll pass for the time being. Come back to me once the rest of you have made your last relationships.
That does seem fair, then. So last relationships from everyone, please.
Title: Re: Old Planet
Post by: The_Saladman on March 30, 2019, 04:25:15 pm
Snowstubs are closely followed by Nymphs who are attracted to the Icefluff in the Snowstubs’ wool. The glowing nymphs helps the Snowstubs from getting seperated and lost in the night during migration.
Title: Re: Old Planet
Post by: FakerFangirl on March 30, 2019, 04:51:18 pm
((So cute! Gonna award Saladman the Icefluff quest now.))

Sensing the mana emitted from their fleece, the nymphs begin nesting in the icefluff-adorned Snowstub wool. The Snowstubs with the highest mana retention attract the most nymphs, which in turn makes them more noticeable to the other Snowstubs. Snowstubs that absorb icefluff mana are followed by the herd at night, and many end up becoming herd leaders, with the opportunity to have lots of baby lambs who are also mana absorbant. This in turn raises the healthiness of the nymphs, allowing them to emit a brighter glow when flying, and scout the surrounding area without dying of mana depletion.

Just like a plant's fronds move water towards its roots, so too does a Wooly Snowstub's fleece gather mana towards its body. ((The wool that the nymphs nest in traps mana. Ergo, happy nymphs!)) The nymphs are now on good terms with the Snowstubs.

tl;dr - ♥Wooly Snowstubs♥ absorb mana from ♣Icefluff♣.

((The Icefluff emits mana, the wool traps this airborne mana, and the Snowstub's body absorbs it.))
Title: Re: Old Planet
Post by: KittyTac on April 01, 2019, 11:04:09 am
((Sorry for being a bit late.))

A Tealcat, after gently pawing at a Water Nymph, meaning no harm, has absorbed some of its mana. Now, that Tealcat could control water. Creating an air bubble around itself while diving for small fish, watering Catnip so it grows faster, et cetera. It quickly tells of its discovery to other Tealcats.

♥Tealcats♥ gain water powers from ♥Water Nymphs♥.
Title: Re: Old Planet
Post by: Glass on April 01, 2019, 11:34:52 am
The Saerics, noticing the tealcats attacking their pet nymphs that their herded snowstubs seem to like, take action to defend their pets and herds.

Saerics now hunt tealcats.

And I think that wraps up the relationships.

EDIT: I only just noticed that one of the earlier relationships involved pet nymphs for the Saerics.
Title: Re: Old Planet
Post by: FakerFangirl on April 02, 2019, 01:39:06 am
((Crap. Icefluff grow in cold biomes but nagas are cold-blooded! Does our titan have to be an individual? Or can I have a coven of Naiads..? Or a holy Naiad. Or a giant warm-blooded naga. Hm. Maybe if I dig a network of tunnels then the Icefluff could grow underground. OH!! Or mountains. Yeah titans are big and humongous eh? And mountain peaks are cold because of... Upper atmosphere air from the poles that get less sunlight? Isn't there a convection current that cools air coming from the poles? I have no clue why mountain peaks are colder. Air density? If I make my titan a mermaid then I can't really invade other quadrants. Also, how do we designate quadrants? nw/ne/se/sw? maroon/navy/yellow/teal quadrants? How ridiculous & detailed can we get with our biomes? How many years is this titan terraforming for?))

The ice in the crimson hemisphere begins to thaw. How far down to the ice sheets go??
Title: Re: Old Planet
Post by: Glass on April 02, 2019, 01:45:11 am
I'd like to note that Yellow is reclaiming its traditional Northeast.
Title: Re: Old Planet
Post by: RoseHeart on April 02, 2019, 05:17:20 pm

ACT II
TITANS

((This world is cuter than expected.))
I concur.

Spoiler: Circle of Life (click to show/hide)

After choosing your titan's appearance and territory(NW, SW, NE, or SE, no duplicates), and its' geography, it's really time to get to business. Baa-ram-ewe. To your breed, your fleece, your clan be true!

At the current rate, Wooly Snowstubs will inheret the planet!
Title: Re: Old Planet
Post by: Glass on April 02, 2019, 06:59:08 pm
...I feel like the fact that the Saerics herd the Wooly Snowstubs for food wasn’t exactly properly represented, though I do suppose that that’s my fault for putting it in lime green rather than yellow.
Can we do a re-evaluation of the relationships I made, or rather, what their actual category is? Because the reason is made for why Saerics’ relationship with suntrees is mutually beneficial had the opposite logical effect (they spread the seeds, yet the trees are rarer), and I don’t think the fact that the snowstubs are a good source was really represented properly.

EDIT: To be more clear about the intent of the Saeric/snowstub relationship, think of a shepherd. The shepherd protects their flock of sheep, but they’ll still kill one of their sheep for food. The meat and wool is what they protect the flock for, after all.
Title: Re: Old Planet
Post by: RoseHeart on April 02, 2019, 07:08:31 pm
Quote
The shepherd protects their flock of sheep
ALL the more humorous, the flock is ACTUALLY running the show! You have this whole act to effect things in your, and later others', regions. I was quite clear about all this from the get go.
Title: Re: Old Planet
Post by: Glass on April 02, 2019, 07:11:27 pm
I understand that. I’m just saying that I just realized that the way the relationship is currently set up doesn’t actually make sense with what the relationship is.
At the very least, there’s the relationship with the suntrees. The reason I made the relationship lime (fuck autocorrupt and it’s hatred of limes) green was because the eating of the fruits would cause the seeds to be spread more via their waste, making the trees more common, but instead, they’re rarer. You see the issue?
Title: Re: Old Planet
Post by: RoseHeart on April 02, 2019, 07:15:21 pm
I understand that. I’m just saying that I just realized that the way the relationship is currently set up doesn’t actually make sense with what the relationship is.
At the very least, there’s the relationship with the suntrees. The reason I made the relationship like green was because the eating of the fruits would cause the seeds to be spread more via their waste, making the trees more common, but instead, they’re rarer. You see the issue?
That is how they spread, but it was stressors it had to adapt to, that made a species more or less common. That was just flavor.
Title: Re: Old Planet
Post by: The_Saladman on April 02, 2019, 07:22:03 pm
In the north west is a short piece of navy fluff with arms and legs wielding a pickaxe. This piece of fluff has created a mountainous area.
Title: Re: Old Planet
Post by: Glass on April 02, 2019, 07:53:42 pm
I understand that. I’m just saying that I just realized that the way the relationship is currently set up doesn’t actually make sense with what the relationship is.
At the very least, there’s the relationship with the suntrees. The reason I made the relationship like green was because the eating of the fruits would cause the seeds to be spread more via their waste, making the trees more common, but instead, they’re rarer. You see the issue?
That is how they spread, but it was stressors it had to adapt to, that made a species more or less common. That was just flavor.
That’s not how environments work.



Anyway. Yellow reclaims the northeast, and the ancient titan Aaron Solomon awakens amidst ancient ruins.
The northeast quadrant is terraformed back to its ancient jungles, now littered with the scorched ruins uncovered from the dirt, the remains of a civilization from long ago and an age long since past.
Title: Re: Old Planet
Post by: RoseHeart on April 02, 2019, 09:22:13 pm
Quote
That’s not how environments work.
Says the player in a game with themes of divine creation.

Wasn't Solomon the champion?

Edit: Got it, looks good.
Title: Re: Old Planet
Post by: Glass on April 02, 2019, 09:37:38 pm
Quote
That’s not how environments work.
Says the player in a game with themes of divine creation.

Wasn't Solomon the champion?

Edit: Got it, looks good.
Yeah, the champion was the titan in game 1 :p
Title: Re: Old Planet
Post by: FakerFangirl on April 03, 2019, 01:19:42 am
Baa-ram-ewe. To your breed, your fleece, your clan be true!

At the current rate, Wooly Snowstubs will inherit the planet!
loool


South of the northwestern mountain ranges, the ice melts. Puddles become lakes, and the icescape is soon dotted with vast bodies of water. Near the equator, an archipelago of islands, connected by ice in the winter. Further south, a vast ocean of water, freezing over in the autumn and speckled by icebergs in the spring. Something vast, scaled, and humanoid swims beneath the impassable waves. A human-taur atop a pink fish body. Impossibly large, the creatures who inhabit the coast are at its mercy. And for some fucking reason there are wooly snowstubs at the south pole, with nothing to eat, looking very miserable. The equatorial archipelago flourishes with life, but Nissan the mermaid dwells alone beneath the waves. She likes snowstubs and water nymphs, but they are both terrified of her. One group of nymphs forms a religion which worships Nissan. The belief that Nissan is the creator of all life quickly spreads throughout the snowstub & nymph populace of the southwestern archipelago. The culprits are the Naiads - a mature form of water nymph who travel in Nissan's hair, preaching and enforcing her will.

The Tenets of Nissanism:
1) Life is holy. No killing. Murderers don't get an afterlife.
2) Devote yourself to Nissan. Be kind to everyone and Nissan will provide you a happy afterlife. ((fictitious))
3) Treat the weak with fairness, treat the strong with respect,
4) Other people's needs come before one's own wants.
5) Understanding how we affect others is the path to enlightenment.

A second cult of Naiads form. Those who believe in culling their siblings prenatally in order to maximize mana generation. This tribe is shunned, and banished to the other hemispheres.

The Seeker's Path:
1) Self-fulfillment is holy. Passion is art. Moderation is purity. The world is filled with deception. Inflicting suffering for your own gain is evil.
2) Truth is beauty. There are three kinds of people: Those who act falsely for the sake of others, those who act falsely for the sake of themselves, and those who act falsely without knowing it. Only once you have discovered the truth within yourself can you spread truth to others. Seeking truth is the path to enlightenment. Strength originates from beauty.
3) Life is full of suffering. The ones who sacrifice themselves for the sake of reducing the world's suffering are worthy of respect. The results justify the means.
4) Self-control is a virtue. Truth is the weapon of the righteous. Falsehood for the sake of self-indulgence is sin.
5) Only through self-improvement can you learn to vanquish deception by wielding your true inner strength against evil!

tl;dr - Nymphs in the southwestern hemisphere worship a colossal mermaid named Nissan, who has pink fish scales and icefluff-tangled hair. This hemisphere is an ocean biome with archipelago near the equator and ice sheets at the south pole. The mature nymphs are called Naiads, and most of them preach Nissan's will to the Wooly Snowstubs and water nymphs. Nymphs and Naiads who do not follow the laws of Nissanism are banished to the other hemispheres, where they have formed a more secular anti-natalist religion called The Seekers, who are obsessed with hedonism and cleansing the world of suffering by whatever means.
Title: Re: Old Planet
Post by: RoseHeart on April 03, 2019, 12:51:25 pm
((Alright, just remember Society phase is where...societies... form. Still pretty bestial at the moment.))
Title: Re: Old Planet
Post by: FakerFangirl on April 03, 2019, 05:51:24 pm
((Sorry. Was a good opportunity to form a cult  :-*))
Title: Re: Old Planet
Post by: Glass on April 03, 2019, 06:11:42 pm
((Sorry. Was a good opportunity to form a cult  :-*))
(One that worships a car?)
Title: Re: Old Planet
Post by: FakerFangirl on April 03, 2019, 08:21:01 pm
((Yup! ...Well the baby-killing one is more cult-like.))
Title: Re: Old Planet
Post by: RoseHeart on April 04, 2019, 04:00:52 pm
((Alright, I believe that leaves the South East for Teal. Your titan's description and territory type?))
Title: Re: Old Planet
Post by: KittyTac on April 05, 2019, 02:10:22 am
I'll post today, IRL just got in the way as always.
Title: Re: Old Planet
Post by: KittyTac on April 05, 2019, 07:42:12 am
In the ♣Catnip Plains♣ of the South East quadrant, a sudden surge of Teal Energy envelops a Tealcat and grants it full sentience and immense powers. The Tealcat takes the name of Felius the Harbinger of Kittens. He appears as a massive Tealcat with cyan markings all over its body. The hemisphere is then covered with ♣Overgrown Catnip Forests♣, with rapidly-turning-sentient Tealcats populating it...
Title: Re: Old Planet
Post by: RoseHeart on April 05, 2019, 02:42:54 pm
So, lota-couple of tiny titans. You can expect a LOT of time has passes so they can literally 'sculp' the land with their bare hands...we're in Wall-E territory here:
▲ Mountainous North West: Home of Fluff, a short piece of navy fluff with arms and legs wielding a pickaxe.
▲ North Eastern Jungles: Home of Aaron Solomon, a wise elf and former diplomat of ancient clairvoyant and druidic elves.
▲ South West Oceanic Archipelago: Home of Nissan, a vast pink-scaled mermaid dwells alone beneath the waves.
▲ South Eastern Forests: Home of Felius the Harbinger of Kittens, a massive Tealcat with cyan markings all over its body.

So now describe how 3 local relationships have been changed or removed(do all 3 at once), and give the changed/affected lifeforms a local species name.

Continue to use this format: if you want to add a relationship that benefits both, make atleast one word in your post limegreen. Use red if it benefits one and harms the other. Use yellow if it doesn't fit the other two.
Title: Re: Old Planet
Post by: RoseHeart on April 05, 2019, 02:46:23 pm
((Solomon may swap in organisms for free, as long as it makes sense/some kind of story how they survived))
Title: Re: Old Planet
Post by: Glass on April 05, 2019, 03:13:40 pm
Oh, it’s free? I thought I was going to have to use an action for it. Nice.

With that determined, the Saerics of the Northeast shed their skin, as they have many times before - but this time, there are no scales underneath, but unmarked flesh.
Those elves that still remember give a brief prayer of thanks for the gift the woodwyrms gave them, and rise to face the world once again.


I’ll edit in the relationship stuff later.

EDIT: Ok, finally, relationships.
Elves butcher and skin Woolly Snowstubs for meat, leather, and wool; cultivate goodberries for consumption and magical use (these goodberries now being called manabulbs); and harvest Suntree wood for use in construction and toolmaking (the new variety used for this is called Moontree).
Title: Re: Old Planet
Post by: RoseHeart on April 05, 2019, 03:14:28 pm
((Cool.))
Title: Re: Old Planet
Post by: FakerFangirl on April 05, 2019, 09:49:28 pm
As the planet's mana density gradually rises, water nymphs become less fragile and less stupid. They learn to hide from threats instead of swarming harmlessly, and are able to sense mana density. With mana-rich lakes and woodlands, the nymphs who can sense mana are able to survive without the presence of Icefluff.

♥water nymphs♥ need ♣Icefluff♣ to survive --> ♥water nymphs♥ need ♣Icefluff♣ to mature into adults

Water nymphs live near Icefluff --> Adult water nymphs live near Icefluff

((An adult water nymph is a Naiad. They can grow up to a meter in height and are more intelligent and patient than newborns. Approximately 1 in 150 water nymphs mature into Naiad form.))
Title: Re: Old Planet
Post by: RoseHeart on April 05, 2019, 10:01:48 pm
((Assuming you'll edit in the other two, which is fine. Also FFG I REALLY appreciate the effort you put into our game.))
Title: Re: Old Planet
Post by: The_Saladman on April 06, 2019, 03:12:45 am
((Fluff’s the best name for a titan imo))
Title: Re: Old Planet
Post by: RoseHeart on April 06, 2019, 02:28:48 pm
((Remember to change species name to a local variant when the are effected by changes.))

(( ;) ))
Title: Re: Old Planet
Post by: KittyTac on April 07, 2019, 11:57:33 am
Posting today, just thinking of ideas on what to write...
Title: Re: Old Planet
Post by: Glass on April 07, 2019, 12:12:05 pm
My relationships are in.
Title: Re: Old Planet
Post by: RoseHeart on April 07, 2019, 02:02:23 pm
Ok, I will simply call the Woolly Snowstubs, North Eastern Woolly Snowstubs then. (which are markably less intelligent)
Title: Re: Old Planet
Post by: The_Saladman on April 07, 2019, 05:13:21 pm
((Remember to change species name to a local variant when they are effected by changes.))

(( ;) ))
Oh, you were talking to me? I shall rename the Wooly Snowstubs as Mountain Snowstubs after the resilient mountain goat. The Suntrees shall be Cliffside Suntrees. Anyhoo, relationships... The Mountain Snowstubs settle in the mountainous North West and start to farm icefluff, the Snowstubs protect the icefluff and in turn absorb their mana. Water nymphs and Naiads follow the Snowstubs into the mountains, benefitting from the icefluff farms and continuing to give light to the Snowstubs. Catnip has now moved on from living in the Suntrees.
Title: Re: Old Planet
Post by: Glass on April 07, 2019, 05:14:39 pm
Ok, I will simply call the Woolly Snowstubs, North Eastern Woolly Snowstubs then. (which are markably less intelligent)
Ok, fair enough.
Title: Re: Old Planet
Post by: FakerFangirl on April 08, 2019, 01:01:38 am
I actually have no clue what to do now.
Title: Re: Old Planet
Post by: KittyTac on April 08, 2019, 09:50:20 am
In the ▲Southeast Catnip Forests▲, the ♥Tealcats♥ grow ♣Catnip♣ using their water powers, repairing the damage done by eating it.

♥Tealcats♥ eat ♣Catnip♣ -> ♥Tealcats♥ grow ♣Catnip♣.

Meanwhile, some ♣Tealcats♣ stop ambushing ♥Water Sprites♥, instead learning from their behavior.

♥Tealcats♥ ambush ♥Water Sprites♥ -> vTealcats♥ learn from ♥Water Sprites♥.

Meanwhile, some ♥Tealcats♥ start to live in and near ♣Suntrees♣. Having got enough water powers from ♥Water Sprites♥, they stop gaining mana from them, as the mana that permeates their bodies is transferred from mother to child.

♥Tealcats♥ gain powers from ♥Water Sprites♥ -> ♥Tealcats♥ live in ♣Suntrees♣.

((Tell me if I did something wrong.))
Title: Re: Old Planet
Post by: RoseHeart on April 08, 2019, 05:44:26 pm
I actually have no clue what to do now.

Previously: In the creation phase we made plants and animals, and gave them all sorts of relationships.

Now: We each chose a quadrant to specialize the lifeforms there(you chose the northwestern one). All 4 gods have a 'copy' of the life from the end of last phase, now you are specializing your area. BUT instead of creating relationships, you are either removing or changing them. You can change a red one to a green on for example, or a yellow one to a different kind of yellow, or any kind of swap. You do three. You do ALL three right now, at once.

((Tell me if I did something wrong.))

Seems you have 4 or 5, when you need only 3. But you can apply those in the next part. Give the changed animals and plants local variant names!
Title: Re: Old Planet
Post by: FakerFangirl on April 08, 2019, 06:44:39 pm
Meanwhile, some ♣Tealcats♣ stop ambushing ♥Water Sprites♥, instead learning from their behavior.

♥Tealcats♥ ambush ♥Water Sprites♥ -> vTealcats♥ learn from ♥Water Sprites♥.
Hooray!! Me this. This too. Nissan acknowledges this custom and encourages it in the oceanic archipelago.

♥Tealcats♥ ambush ♥Water Sprites♥ --> vTealcats♥ learn from ♥Water Sprites♥

The Naiads call them ♥Kittycats♥.
Title: Re: Old Planet
Post by: Glass on April 08, 2019, 06:57:17 pm
Meanwhile, some ♣Tealcats♣ stop ambushing ♥Water Sprites♥, instead learning from their behavior.

♥Tealcats♥ ambush ♥Water Sprites♥ -> vTealcats♥ learn from ♥Water Sprites♥.
Hooray!! Me this. This too. Nissan acknowledges this custom and encourages it in the oceanic archipelago.

((I think I have one change left.))
The current relationship changes only happen in your own quadrant. You'll need to spend a change yourself to make it happen like this in your own area.
Title: Re: Old Planet
Post by: RoseHeart on April 08, 2019, 07:03:08 pm
((They are saying that they are. Make sure to make the info also in your post too, Maroon.))
Title: Re: Old Planet
Post by: KittyTac on April 08, 2019, 09:45:34 pm
((Tell me if I did something wrong.))

Seems you have 4 or 5, when you need only 3. But you can apply those in the next part. Give the changed animals and plants local variant names!
There are only three. The ones with arrows are the ones that actually changed, the rest are just fluff.
Title: Re: Old Planet
Post by: FakerFangirl on April 09, 2019, 01:11:35 am
The Saeriq youths develop a new game, which quickly grows viral. A new form of transportation is invented!

♥Saeriqs♥ herd ♥Wooly Snowstubs♥ --> ♥Saeriqs♥ ride ♥Wooly Snowstubs♥

This tribe of Saeriqs travels more freely. Food and shelter are more easily acquired, and the craftsmen have leisure time to sculpt ♣Suntree♣ canoes, to float them across further distances than ♥Wooly Snowstubs♥ can swim ((fluff)). Ironically, the Saeriqs find indigenous ♥Wooly Snowstubs♥ everywhere, due to their winter migrations across the ice.

The Snowstub-riding canoe-paddling Saeriqs refer to themselves as ♥Saerim♥. The Saerim tribe is well-suited to life in the archipelago.
Title: Re: Old Planet
Post by: RoseHeart on April 09, 2019, 04:44:41 pm
Yellow 2*/3
Maroon 1**/3
Teal 3/3
Navy 3/3

*
Quote from: YEL
cultivate goodberries for consumption and magical use (these goodberries now being called manabulbs)
That would be creating a new relationship. Not changing or removing.

**
Quote from: MAR
♥water nymphs♥ need ♣Icefluff♣ to survive --> ♥water nymphs♥ need ♣Icefluff♣ to mature into adults

Water nymphs live near Icefluff --> Adult water nymphs live near Icefluff
These are not actual -changes- in the sense I mean, the balance of benefit or harm has not been altered.
Title: Re: Old Planet
Post by: Glass on April 09, 2019, 06:36:32 pm
Quote from: YEL
cultivate goodberries for consumption and magical use (these goodberries now being called manabulbs)
That would be creating a new relationship. Not changing or removing.
Oh, whoops, I’d misread the instructions for the phase as disallowing removals, not additions. I’ll change it soon.

EDIT: I’m removing the “tealcats get magic from the sprites” relationship. We do not need magic cats.

EDIT2: Also, since I was originally think of all my relationships as additions, I’d like to clarify: the original behaviors are not intended to stop. They continue to happen along with the new behaviors, the new parts just change the balance of benefit.
Title: Re: Old Planet
Post by: FakerFangirl on April 09, 2019, 09:16:45 pm
the balance of benefit or harm has not been altered.
((It implies that there's more mana, which results water nymphs being able to live in warm biomes and 0.7% of water nymphs becoming smart & powerful. You're saying it has to be more overpowered..? Give 'em some water bending magic. Water benders!!))

Mature ♥water nymphs♥ need ♣Icefluff♣ to use water magic.


((Actually they look more like this,))
Spoiler: ♥water nymph♥ (click to show/hide)
Spoiler: Naiad (click to show/hide)
Title: Re: Old Planet
Post by: KittyTac on April 09, 2019, 10:06:10 pm
Quote from: YEL
cultivate goodberries for consumption and magical use (these goodberries now being called manabulbs)
That would be creating a new relationship. Not changing or removing.
EDIT: I’m removing the “tealcats get magic from the sprites” relationship. We do not need magic cats.
I already removed it.
Title: Re: Old Planet
Post by: Glass on April 09, 2019, 10:09:12 pm
Quote from: YEL
cultivate goodberries for consumption and magical use (these goodberries now being called manabulbs)
That would be creating a new relationship. Not changing or removing.
EDIT: I’m removing the “tealcats get magic from the sprites” relationship. We do not need magic cats.
I already removed it.
Ok, since people don't seem to get this: we're all working in our own world quarters, by ourselves. Just because you changed or removed a relationship does not mean that it has happened anywhere but in your realm of influence.
Title: Re: Old Planet
Post by: KittyTac on April 09, 2019, 10:13:52 pm
In that case, I'll rename South-East ♥Tealcats♥ into ♥Magicats♥.
Title: Re: Old Planet
Post by: KittyTac on April 11, 2019, 12:30:49 pm
Am I supposed to do something or is it for once not my fault that the update is delayed?
Title: Re: Old Planet
Post by: RoseHeart on April 11, 2019, 06:40:38 pm
Am I supposed to do something or is it for once not my fault that the update is delayed?

There is only so much rose heart to rose the hearts.
Title: Re: Old Planet
Post by: RoseHeart on April 13, 2019, 03:11:44 pm
Alrighty.

Buy a passport and get your tickets. it's time for the titans to begin their world tour.

You can now change or remove one relationship in any region each turn. After each turn you can fight another titan to undo their last change. Remember you get a home field advantage, and a TON of points if you win an away fight. You fight titans where ever they made the change.

Feel free to just kick back at home and continue to sculpt your little paradise, but beware the gong has been rung, and the world is everyone's playground again.
Title: Re: Old Planet
Post by: FakerFangirl on April 13, 2019, 04:36:08 pm
Feel free to just kick back at home and continue to sculpt your little paradise, but beware the gong has been rung, and the world is everyone's playground again.
Nissan the Mermaid lolls around gaining followers and accepting their worship.

Maroon skips their turn.
Title: Re: Old Planet
Post by: RoseHeart on April 13, 2019, 04:50:18 pm
(so long as all 4 go each round, and have a chance to initiate a battle if they choose to)
Title: Re: Old Planet
Post by: The_Saladman on April 13, 2019, 07:21:33 pm
Fluff encourages the elves to behave more like elves and stop butchering the Snowstubs.
Title: Re: Old Planet
Post by: Glass on April 13, 2019, 07:30:24 pm
saeric elves
There's no such thing as a saeric elf?
Title: Re: Old Planet
Post by: RoseHeart on April 13, 2019, 09:13:52 pm
Fluff encourages the saeric elves to behave more like elves and stop butchering the Snowstubs.

Ah, I should clarify to continue to use ye olde: if you want to add a relationship that benefits both, make atleast one word in your post limegreen. Use red if it benefits one and harms the other. Use yellow if it doesn't fit the other two.
Title: Re: Old Planet
Post by: RoseHeart on April 13, 2019, 10:28:13 pm
I was thinkin', since the world is changing so fast, to get a 'snapshot' of the world between acts, I should have players tell a short story taking place in the world at that time, and let players anonymously vote on their favorite of the other god's stories.
Title: Re: Old Planet
Post by: RoseHeart on April 15, 2019, 04:50:20 pm
Eh, how 'bout I just roll the order: 2 1 4 3

Navy <---first
Yellow
Maroon
Teal <---last

Change or remove a relationship in any region.
Title: Re: Old Planet
Post by: The_Saladman on April 15, 2019, 09:29:23 pm
Fluff teaches the northeastern elves to behave more like elves and conserve the northeastern Snowstubs.
Title: Re: Old Planet
Post by: Glass on April 16, 2019, 11:30:13 am
Fluff teaches the northeastern elves to behave more like elves and conserve the northeastern Snowstubs.
1. You will be fought over this.
2. It’s not that they don’t still herd and protect their snowstubs; it’s just that this is an addition to their previous behavior that I wasn’t allowed to actually put in in that format because the rules at this point only allow us to change relationships, not add them, for some inscrutable reason. The use of a red-colored relationship is intended for displaying the actual balance of influence in the relationship.

3. Anyway, in the northwest, water sprites turn the tables on their tealcat ambushers and capture them to use as pets.

4. Seriously Roseheart let us make new relationships instead of just altering old ones. The current restriction makes no sense.
Title: Re: Old Planet
Post by: RoseHeart on April 16, 2019, 12:25:22 pm
change relationships, not add them

1. In the way you mean you still can. My understanding though is your main motivator is to make Elves more intelligent than Snubs.

2. There are now 4 times as many relationships technically speaking, no, no more.
Title: Re: Old Planet
Post by: Glass on April 16, 2019, 12:43:21 pm
change relationships, not add them

1. In the way you mean you still can. My understanding though is your main motivator is to make Elves more intelligent than Snubs.

2. There are now 4 times as many relationships technically speaking, no, no more.
My main motivator is that it’s now impossible for any two organisms that didn’t already have a relationship to ever get one, as well as the fact that, logically, most relationships between organisms don’t change into different ones but instead gain new facets. The current system just doesn’t make any sense for the actual design of relationships.
And I’m not asking to be the only one allowed to do this, mate. That would be dumb. Yes, I would use it to make the elves more intelligent, as others would doubtlessly use it to make their chosen species smarter as well. But it’s hardly something that would purely benefit me.
How, precisely, would added relationships be more difficult than the other systems? Each quarter will have its own relationship map, and adding, changing, and removing relationships should all be single-step alterations.
Title: Re: Old Planet
Post by: RoseHeart on April 16, 2019, 12:47:13 pm
but instead gain new facets
That's what we are doing.

Quote
The current system just doesn’t make any sense
I guess my forum game wont be used in classrooms. Bummer.

Glass, more important than realism is pacing and viability. I wholeheartedly endorse your decree you could do it better. Show me. Host the next one.

Maroon's turn.
Title: Re: Old Planet
Post by: RoseHeart on April 16, 2019, 12:55:48 pm
Thank you for your feedback Glass. But it is unfair to me to expect I will change the parameters to the game, from what I described when you joined.
Title: Re: Old Planet
Post by: Glass on April 16, 2019, 01:02:10 pm
Thank you for your feedback Glass. But it is unfair to me to expect I will change the parameters to the game, from what I described when you joined.
I am fully aware that these rules were in the OP from the start. However, I was making my case for why, now that we’re actually using them, I feel them to be flawed.
Playtesting is a thing for a reason. It’s much easier to see an issue when it’s in progress than from just looking at the rules of play.
Title: Re: Old Planet
Post by: RoseHeart on April 16, 2019, 01:21:08 pm
Yes, so please continue to give more. one of the greatest things about forum games over other games is they can change. But be ready to accept the big fat no when it comes.

Seriously, based on your experience managing that mage guild (http://www.bay12forums.com/smf/index.php?topic=169543.msg7691314#msg7691314), you are a Forum Game Designer screaming to crawl out of their shell. I hope I do get to play Glass' Old Planet, some day.

(poking FFG to go.)
Title: Re: Old Planet
Post by: FakerFangirl on April 16, 2019, 09:58:50 pm
Fluff teaches the northeastern elves to behave more like elves and conserve the northeastern Snowstubs.
1. You will be fought over this.
Git 'im, Fluff!
Title: Re: Old Planet
Post by: RoseHeart on April 17, 2019, 08:38:47 pm
Yellow, you want to commit to that battle?
Title: Re: Old Planet
Post by: Glass on April 17, 2019, 09:00:54 pm
Yes.
Since it's them encroaching on my land, I get a +2, correct?
Title: Re: Old Planet
Post by: RoseHeart on April 17, 2019, 09:10:07 pm
You do.
Title: Re: Old Planet
Post by: KittyTac on April 18, 2019, 11:02:24 am
Felius teaches the ♥Magicats♥ to use ♣Suntree♣ branches as primitive tools for hunting and digging for roots.

♥Tealcats♥ live in ♣Suntrees♣ -> ♥Tealcats♥ make tools from ♣Suntree branches♣.
Title: Re: Old Planet
Post by: Glass on April 18, 2019, 11:05:47 am
Felius teaches the ♥Magicats♥ to use ♣Suntree♣ branches as primitive tools for hunting and digging for roots.

♥Tealcats♥ live in ♣Suntrees♣ -> ♥Tealcats♥ make tools from ♣Suntree branches♣.
Another example of why the alteration system doesn’t work. You can’t show that someone is now getting even more utility out of something than they were before.
Title: Re: Old Planet
Post by: RoseHeart on April 20, 2019, 04:34:13 pm
Glass. Enough. You have given me your feedback: you think the game should allow the creation of more relationships.
I have given you my response: 12 is already a lot for me, that allowing it would potentially double it. I have a bad habit of giving up on games when I get overwhelmed. I do not wish to do that. You are welcome to leave if you have decided the lack of the desired change would make continuing to the end unfun for you.

The answer is no. And I will not tolerate pointless pestering.
Title: Re: Old Planet
Post by: RoseHeart on April 20, 2019, 04:47:37 pm
Alrighty, we'll just do battles at the end of the round. So Maroon, you are up.
Title: Re: Old Planet
Post by: FakerFangirl on April 21, 2019, 05:14:41 am
Nissan skips her turn.  8)
Title: Re: Old Planet
Post by: Glass on April 21, 2019, 01:32:39 pm
Nissan skips her turn.  8)
I don’t think you’re allowed to do that. You’re the last person in the cycle.
Title: Re: Old Planet
Post by: RoseHeart on April 21, 2019, 03:02:08 pm
Basically, Nissan is surrendering. I will allow it, since I allowed Teal to basically just rename an existing relationship.
Title: Re: Old Planet
Post by: RoseHeart on April 21, 2019, 03:09:57 pm
It is the first of the three (potential) Titan Wars. Declare your targets, now. Or let the changes others made, come to pass.
Title: Re: Old Planet
Post by: Glass on April 21, 2019, 03:27:05 pm
Yeah, I'm stopping Navy from changing my elves' relationship with the snowstubs.
Title: Re: Old Planet
Post by: FakerFangirl on April 22, 2019, 07:05:37 am
Nissan isn't surrendering. She is content with the cycle of life, and can't travel across land. If someone messes with her home she'll fight back.
Title: Re: Old Planet
Post by: RoseHeart on April 22, 2019, 01:16:51 pm
The Great Titan War

Fluff brandishes their pickaxe. The Northeastern Jungles are lively with sounds. Primitive Elves collecting food and materials from Junglestubs. Cries carry from Jungle Tealcats on the hunt and to mate. The pickaxe deflects a spell, causing a nearby rock to grow thorny vines and break into rubble. Exotic birds flea to the skies above the canopy. Titans are beings of immense lifespans. The only way they die, is from battle. Aaron Solomon's eyes glow, he dodges pick swings effortlessly, cast again and again by the tiny fluff of navy living, writhing seaweed like arms and body. They fight on a cliff. Below is the largest concentration of Elves. Aaron is blocking Fluff's route. For countless years, these titans, which look little different than other organisms that can be found on this world, have sculpted their world, and their territories. Fluff swings a pick at the ground, causing a rapidly growing fissure straight between Aaron's legs. (8+2 vs 5) Aaron falls down looking up as if in slow motion. The ground closes up.

Fluff walks over to the Elves, and begins to glow as it's seaweed like arms whirl and the clouds begin to gather. Just then! The ground shakes and a massive green dragon of vines ruptures from the ground and roars at the tiny miner. It swallows him. Aaron steps out of the tangles and approaches the cliff and with both arms folded, overlooking his people. Not paying attention as a root dragon flies toward the mountains with a squirming and defeated Fluff.
Title: Re: Old Planet
Post by: RoseHeart on April 22, 2019, 01:22:02 pm
Order doesn't matter guys gods. Just make your change or removal (or pass) of a rationship(anywhere on the planet), then we'll see who wants to challenge them. This round, then one more. Then off to society.

(All changes from last round succeeded. Except Fluff's.)
Title: Re: Old Planet
Post by: FakerFangirl on April 23, 2019, 11:45:51 pm
Nissan holds a mourning ceremony in Fluff's name.
Title: Re: Old Planet
Post by: Glass on April 23, 2019, 11:49:21 pm
*questions why he didn't do this earlier*

I'm going to change the Northeastern Snowstubs into Woodwyrms and change the relation between them and the Elves back to double-green.
Not tonight because late, but I will write up that stuff.
Title: Re: Old Planet
Post by: RoseHeart on April 25, 2019, 09:05:48 pm
So to summarize, the world ecology looks something like this:

All four regions have default (http://www.bay12forums.com/smf/index.php?topic=173567.msg7952925#msg7952925) ecology and relationships except...

▲ Mountainous North West:
The Mountain Snowstubs settle in the mountainous North West and start to farm icefluff, the Snowstubs protect the icefluff and in turn absorb their mana. Water nymphs and Naiads follow the Snowstubs into the mountains, benefitting from the icefluff farms and continuing to give light to the Snowstubs. Catnip has now moved on from living in the Suntrees.
Anyway, in the northwest, water sprites turn the tables on their tealcat ambushers and capture them to use as pets.

▲ North Eastern Jungles:
Elves butcher and skin Woolly Snowstubs for meat, leather, and wool; and harvest Suntree wood for use in construction and toolmaking (the new variety used for this is called Moontree).
I’m removing the “tealcats get magic from the sprites” relationship. We do not need magic cats.

▲ South West Oceanic Archipelago:
As the planet's mana density gradually rises, water nymphs become less fragile and less stupid. They learn to hide from threats instead of swarming harmlessly, and are able to sense mana density. With mana-rich lakes and woodlands, the nymphs who can sense mana are able to survive without the presence of Icefluff.

♥water nymphs♥ need ♣Icefluff♣ to survive --> ♥water nymphs♥ need ♣Icefluff♣ to mature into adults

Water nymphs live near Icefluff --> Adult water nymphs live near Icefluff

((An adult water nymph is a Naiad. They can grow up to a meter in height and are more intelligent and patient than newborns. Approximately 1 in 150 water nymphs mature into Naiad form.))
The Saeriq youths develop a new game, which quickly grows viral. A new form of transportation is invented!

♥Saeriqs♥ herd ♥Wooly Snowstubs♥ --> ♥Saeriqs♥ ride ♥Wooly Snowstubs♥

This tribe of Saeriqs travels more freely. Food and shelter are more easily acquired, and the craftsmen have leisure time to sculpt ♣Suntree♣ canoes, to float them across further distances than ♥Wooly Snowstubs♥ can swim ((fluff)). Ironically, the Saeriqs find indigenous ♥Wooly Snowstubs♥ everywhere, due to their winter migrations across the ice.

The Snowstub-riding canoe-paddling Saeriqs refer to themselves as ♥Saerim♥. The Saerim tribe is well-suited to life in the archipelago.
Mature ♥water nymphs♥ need ♣Icefluff♣ to use water magic.

▲ South Eastern Forests:
In the ▲Southeast Catnip Forests▲, the ♥Tealcats♥ grow ♣Catnip♣ using their water powers, repairing the damage done by eating it.

♥Tealcats♥ eat ♣Catnip♣ -> ♥Tealcats♥ grow ♣Catnip♣.

Meanwhile, some ♣Tealcats♣ stop ambushing ♥Water Sprites♥, instead learning from their behavior.

♥Tealcats♥ ambush ♥Water Sprites♥ -> vTealcats♥ learn from ♥Water Sprites♥.

Meanwhile, some ♥Tealcats♥ start to live in and near ♣Suntrees♣. Having got enough water powers from ♥Water Sprites♥, they stop gaining mana from them, as the mana that permeates their bodies is transferred from mother to child.

♥Tealcats♥ gain powers from ♥Water Sprites♥ -> ♥Tealcats♥ live in ♣Suntrees♣.
In that case, I'll rename South-East ♥Tealcats♥ into ♥Magicats♥.
Felius teaches the ♥Magicats♥ to use ♣Suntree♣ branches as primitive tools for hunting and digging for roots.

♥Tealcats♥ live in ♣Suntrees♣ -> ♥Tealcats♥ make tools from ♣Suntree branches♣.



Remember to change species name to a local variant when they are effected by changes. Continue to use this format: if you want to change to a relationship that benefits both, make atleast one word in your post limegreen. Use red if it benefits one and harms the other. Use yellow if it doesn't fit the other two.

If I missed something, kindly, let me know.

Edit: Updated, 2nd time
Title: Re: Old Planet
Post by: Glass on April 25, 2019, 09:54:48 pm
The second thing you have set in the Northeast is actually a thing I did for the Northwest.
Gimme a bit to find my third action from the your-own-sector phase.

EDIT:
I’m removing the “tealcats get magic from the sprites” relationship. We do not need magic cats.
I removed feline wizardry in the Northeast.
Title: Re: Old Planet
Post by: RoseHeart on April 28, 2019, 07:39:39 pm
Alright. Sorry I disappeared. Had to avoid spoilers for a couple days. Everyone knows what they are doing, right?
Title: Re: Old Planet
Post by: Glass on April 28, 2019, 10:25:06 pm
I still need to write stuff up, but yes, I do know what my plan is.
Title: Re: Old Planet
Post by: RoseHeart on April 29, 2019, 04:04:44 pm
We need a bit more regional diversity. Maroon, Navy, Yellow, and Teal, hop to it.

The ecosystem wont finish itself.
Title: Re: Old Planet
Post by: Glass on April 29, 2019, 04:22:32 pm
Among the roots, the wyrms slumbered, awaiting their time to wake.
Then they were called to.
Slowly - slowly enough that one might not see it unless they were to watch for a month - the woodwyrms disentangled themselves from their roosts. And when they finally had, they were hungry - the hunger of ages spent without food, waiting for it to return.
And so the wyrms flew across the jungles, and upon the snowstubs they fed. It was said that not a single one of the bewooled creatures survived the hunt. But, sated, the wyrms settled, content to live among the foliage around them, and the elves greeted them as old friends.

Woolly Snowstubs have been replaced with Woodwyrms. Elves and Woodwyrms live among each other and aid the other with the gathering of food.
Title: Re: Old Planet
Post by: RoseHeart on April 30, 2019, 02:10:26 pm
root dragon flies toward the mountains with a squirming and defeated Fluff.
Nissan holds a mourning ceremony in Fluff's name.

Fluff was sent packing back to its' mtn home but it is able to act again. It takes a loss of 7 points to die, Fluff only lost by 5.
Title: Re: Old Planet
Post by: RoseHeart on April 30, 2019, 02:15:18 pm
No body should be confused right? We are just doing what we just did, 2 more times. It should be smooth sailing now.

If you are bored/otherwise want to quit, please let me know here/pm either way. There are plenty that would be eager to serve as replacement if you need to drop out.

summary here (http://www.bay12forums.com/smf/index.php?topic=173567.msg7961893#msg7961893). Just choose a local or distant relationship, then change it's characteristics(who benefits ect), or remove it entirely.

I'll give players 2 days.
Title: Re: Old Planet
Post by: RoseHeart on May 01, 2019, 09:33:02 pm
(https://thumbs.gfycat.com/UnhealthyLimpEyelashpitviper-max-1mb.gif)

Last bump.

KittyTac

FakerFanGirl

The_Saladman
Title: Re: Old Planet
Post by: KittyTac on May 02, 2019, 08:39:50 am
In the ▲Southeast Catnip Forests▲, Catnip started growing on ♥Wooly Snowstubs♥, as a result of the magic permeating the area. This leads ♥Tealcats♥ to herd them and protect them from danger.

♥Tealcats♥ herd ♥Wooly Snowstubs♥.
Title: Re: Old Planet
Post by: Glass on May 02, 2019, 10:00:37 am
In the ▲Southeast Catnip Forests▲, Catnip started growing on ♥Wooly Snowstubs♥, as a result of the magic permeating the area. This leads ♥Tealcats♥ to herd them and protect them from danger.

♥Tealcats♥ herd ♥Wooly Snowstubs♥.
As got told to me, you can’t create new relationships. As there is not, presently, any relationship between tealcats and woolly snowstubs, I don’t think you’re able to define one.
I assure you, my life would be easier if such actions were valid.
Title: Re: Old Planet
Post by: RoseHeart on May 02, 2019, 01:50:18 pm
That's right Kitty, in the Titan phase there is only changing or removing relationships. For example, they could farm catnip.

But as the size of the summary (http://www.bay12forums.com/smf/index.php?topic=173567.msg7961893#msg7961893) indicates(and perhaps the absence of some players) the ecosystem is already plenty complex, as far as total relationships. So these battle rounds are just changing individual already existing ones to something else.
Title: Re: Old Planet
Post by: Glass on May 02, 2019, 05:44:31 pm
That's right Kitty, in the Titan phase there is only changing or removing relationships. For example, they could farm catnip.
Unfortunately for catnip, this would actually mean that it becomes less common, and since plants don't get intelligence, it doesn't get anything useful out of the deal.
Title: Re: Old Planet
Post by: FakerFangirl on May 02, 2019, 07:00:18 pm
Due to the good relationship between Tealcats and water nymphs, Nissan visits the shores of the southeast forests. Naiads enter the forest, preaching about religion and icefluff. But it is too warm for icefluff to grow well. Nissan and her religious entourage travel depart the forests and travel upriver to the northwest mountains where the weather is colder, and begin preaching. They bring icefluff to the mountain peaks, allowing new Naiads to be mature in the northwest.

♥water nymphs♥ need ♣Icefluff♣ to survive --> ♥water nymphs♥ need ♣Icefluff♣ to mature into adults

Water nymphs live near Icefluff --> Adult water nymphs live near Icefluff

((An adult water nymph is a Naiad. They can grow up to a meter in height and are more intelligent and patient than newborns. Approximately 1 in 150 water nymphs mature into Naiad form.))
Title: Re: Old Planet
Post by: KittyTac on May 03, 2019, 11:30:55 am
Okay, change the type to yellow and flavor to them farming 'nip by shearing the snowstubs.
Title: Re: Old Planet
Post by: RoseHeart on May 04, 2019, 04:30:43 pm
Alrighty, if you wish to fight go ahead and declare it. (Navy, too slow to change a relationship this turn, but you can still attack).

You don't need to say you "wont" attack, just say who you do, if you do, within 48 hours.

Remember you are only able to challenge and potentially cancel the relationship changes just made since the last war.
Title: Re: Old Planet
Post by: RoseHeart on May 07, 2019, 01:03:02 pm
As the titans continue to evolve the world ecology, their is no strife. All let the others' regional changes come to pass. It is the final era of the titans now.

Please make your last changes.
Title: Re: Old Planet
Post by: Glass on May 07, 2019, 02:42:34 pm
In the Southwest, water sprites leave the actual herding of the woolly snowstubs to the Saerics, merely gathering the icefluff from the snowstubs when needed.

(Changed from the green "follow" relationship)
Title: Re: Old Planet
Post by: RoseHeart on May 07, 2019, 05:18:15 pm
(Oh, and unlike attacking, please DO tell me if you decide not to create a change.)
Title: Re: Old Planet
Post by: KittyTac on May 08, 2019, 06:13:02 am
I pass.
Title: Re: Old Planet
Post by: RoseHeart on May 09, 2019, 04:25:50 pm
Navy and Maroon have been afk from Bay 12 Forums since May 2nd (7 days). I am pausing this game until at least one show up.

The game is just about over so I do hope and intend to finish.
Title: Re: Old Planet
Post by: The_Saladman on May 10, 2019, 06:26:27 pm
I pass.
Title: Re: Old Planet
Post by: FakerFangirl on May 13, 2019, 07:11:16 pm
*laughs guiltily in mermaid*
Title: Re: Old Planet
Post by: RoseHeart on May 14, 2019, 12:27:02 pm
YEL is the only one who can be challenged. You have 2 days to choose to challenge their action.
Title: Re: Old Planet
Post by: Glass on May 21, 2019, 12:34:58 pm
It’s now been a week.
Title: Re: Old Planet
Post by: RoseHeart on May 21, 2019, 02:32:17 pm
Thanks for the poke. Been sick.
Title: Re: Old Planet
Post by: Glass on June 22, 2019, 09:06:31 pm
...
Title: Re: Old Planet
Post by: RoseHeart on June 22, 2019, 11:39:08 pm
Eh.
Title: Re: Old Planet
Post by: Glass on June 23, 2019, 10:28:01 am
I forget, have any of these actually reached their final cycle?
Title: Re: Old Planet
Post by: RoseHeart on June 23, 2019, 02:24:17 pm
Spoiler: Is that a burn? (click to show/hide)

ACT III
SOCIETY

The titans have gone to sleep. Maybe the ridge of some mountain, or in the cave of some sea shelf rests their bodies.

But as time passed some beings learned to live without them.

Choose one being in your region to enlighten, but remember DOOM approaches. Give them one final task to fulfill.

Title: Re: Old Planet
Post by: Glass on June 23, 2019, 02:38:05 pm
Yellow looked to their elves, and gave them one command:

Build something to outlast civilizations.
Title: Re: Old Planet
Post by: The_Saladman on June 23, 2019, 04:31:21 pm
Navy made a slightly more specific request:
Build a Snowstub statue that can last beyond doom and is filled with your cherished belongings.

(This is probably my last post on the site, migrated to Mafiascum)
Title: Re: Old Planet
Post by: RoseHeart on June 23, 2019, 04:32:53 pm
(Oh really? What's your username, I'll send you an invite to a cross forum game.)
Title: Re: Old Planet
Post by: Naturegirl1999 on June 23, 2019, 07:51:23 pm
Ptw, unless I can join
Title: Re: Old Planet
Post by: RoseHeart on June 23, 2019, 09:44:21 pm
Be sure to specify which species in your region you are elightening/commanding. Or...I'll just pick one.

Ptw, unless I can join
(I'll add you to the waitlist. This session is full.)
Title: Re: Old Planet
Post by: The_Saladman on June 24, 2019, 04:57:50 pm
(The_Saladman was already taken so I took Saladman27)
Title: Re: Old Planet
Post by: RoseHeart on July 01, 2019, 01:07:34 pm
(Sent.)

Going to finish this off this weekend. KittyTac and Fakerfangirl can choose what to do with their sheep(or other sentient race) before then, then I am going to wrap things up for this session.
Title: Re: Old Planet
Post by: Naturegirl1999 on July 01, 2019, 03:58:20 pm
(Sent.)

Going to finish this off this weekend. KittyTac and Fakerfangirl can choose what to do with their sheep(or other sentient race) before then, then I am going to wrap things up for this session.
By session do you mean game? If so, will you post a link here for a new game?
Title: Re: Old Planet
Post by: RoseHeart on July 01, 2019, 04:41:54 pm
(Sent.)

Going to finish this off this weekend. KittyTac and Fakerfangirl can choose what to do with their sheep(or other sentient race) before then, then I am going to wrap things up for this session.
By session do you mean game? If so, will you post a link here for a new game?
Eh. I was going to PM the waitlisters, but when I asked them to replace the missing players none volunteered..so. Only favor I am planning is to make a newcommer session when it happens. Yeah I suppose I can post a link for ya.
Title: Re: Old Planet
Post by: Naturegirl1999 on July 01, 2019, 04:56:57 pm
Thanks. I didn’t know which ones needed to be taken. Sorry
Title: Re: Old Planet
Post by: RoseHeart on July 01, 2019, 06:32:11 pm
Well we'll see if they post their actions by Friday.
Title: Re: Old Planet
Post by: Glass on July 09, 2019, 10:34:40 am
Well we'll see if they post their actions by Friday.
It is now Tuesday.
Title: Re: Old Planet
Post by: RoseHeart on July 09, 2019, 01:08:58 pm
Man, not pumped to find replacements for the last action haha.

I am just going to tie this knot when it's time set up the next one *shrugs*

Otherwise bug Kitty or Faker when you see them on discord or something. I have to imagine they have desires for the fate of Tealcats and Water Spirits.
Title: Re: Old Planet
Post by: KittyTac on July 10, 2019, 11:24:28 am
Build a teal statue of a cat that is inscribed with the history of Tealcat civilization.