Well this is an update:
3 months in game time till 9th Hematite year 100:
Well I was goofing around most of the time, trying to get gold and influence from local human civilizations.
during that time me and a human bowman went to raid a Kobold civ hoping we can find some stolen stuff and return it into the economy,
I did my fair share of Kobold cave raids so I kinda know my way around them and where the traps are laid, so needless to say it was a one sided massacre, also needless to say my companion died which forced me to go close to the ocean to avoid the boogyman until I reach town, and there was no treasure, bummer.
meanwhile I already wrote down all the places wolf men resign in,
In the Hamlet there is a Wolf men farmer(oddly enough since they only eat meat), he refused
Next one is a necromancer in a tower that does not have a lot of undead there, basically what I did is I went stomping in the entrance to draw their attention and jummped to the woods where the necromancer hopefully wont run.
my spear dwarf and a human bowman didnt really help and died so I had to fight them and drag all the dead bodies behind trees away from the tower, it was painful not gonna lie.
when I finally enter the tower I realize the wolf man necromancer has died, how? IDK, but apparently he was at the entrance at the wrong time and either my party killed him or the undead trampled over him.
so now... painfully after learning the secrets of life an death.. my next place to visit to recruit wolf men is the goblin capital...there are 2 wolf men there so hopefully I will be able to recruit them and start my experiment.
Ah also my adventurer may be a demigod but he has only above average stats minus empathy as for combat skills well he is an adept shield and armor and expert swords man and bowman(I used a bow to farm early meat as I was broke), rest of the stats are into carpentry,reading and writing and dodging.
this probably wont work and I will have to start anew with another world that hopefully has animal military men.