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Finally... => Forum Games and Roleplaying => Topic started by: Iris on June 25, 2020, 08:01:13 pm

Title: Capsule (SG)
Post by: Iris on June 25, 2020, 08:01:13 pm
You slowly gain consciousness. You emerge from the damp, cold capsule you were in, dropping to your arms and knees after a sudden bout of weakness. You expel copious amounts of some kind of clear fluid. You feel like you haven't used your muscles in a very, very long time.

It's hard to see what is around you, but you look around just the same. Around you are fire and shrapnel, blanketing a valley. Bits of metal and exotically-coloured flame still rain from the starry sky above. In front of you - no more than three or four metres away, from the looks of it - is a metal locker, laying on its side.



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Title: Re: Capsule (SG)
Post by: Enemy post on June 25, 2020, 08:05:11 pm
Investigate the locker.
Title: Re: Capsule (SG)
Post by: ZBridges on June 25, 2020, 08:07:48 pm
Investigate the locker.
+1
Title: Re: Capsule (SG)
Post by: Glass on June 25, 2020, 08:13:25 pm
Investigate the locker.
+1
+1, though clear your eyes first.
Title: Re: Capsule (SG)
Post by: Superdorf on June 25, 2020, 08:15:00 pm
Righto! Let's get the preliminaries sorted out.

Clear our eyes. Look ourself over. What's our body like?
Examine our memory, or lack thereof. Does any scrap of our life-story remain? Assuming not... what about more basic things, like our linguistic capabilities?
Have a lick at our... storage fluid. Is it edible?


Investigate the locker.

+1
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 25, 2020, 08:33:16 pm
Righto! Let's get the preliminaries sorted out.

Clear our eyes. Look ourself over. What's our body like?
Examine our memory, or lack thereof. Does any scrap of our life-story remain? Assuming not... what about more basic things, like our linguistic capabilities?
Have a lick at our... storage fluid. Is it edible?


Investigate the locker.

+1
+1
Title: Re: Capsule (SG)
Post by: Iris on June 25, 2020, 08:39:36 pm
You clear your eyes, but it doesn't seem to help much. Your vision seems to be gradually improving on its own, however.

You look at yourself, aided by a reflective piece of shrapnel. You are a woman with light, freckled skin, long strawberry blonde hair, and dull green eyes. Your build is average, neither slim nor muscular. You are currently without clothing. If you close your eyes and try to remember, you can almost hear a voice calling a name, but nothing more. At the very least, you seem to know the basics - how to walk, speak, read (not like you'll be doing much reading with the state of your vision), etc.

The fluid is most definitely not edible, at least when out of the pod - it tastes bitter and makes you nauseous.

Crawling to the locker - right now you seem to be unable to stand - you find the door open as if jarred by some great impact. Inside there is a simple ceramic knife in a sheath; a watch of some kind, with a blank screen; a simple t-shirt, shorts, and pair of undergarments, made out of some kind of synthetic fabric that feels silky to the touch; three cylindrical objects which you believe to be batteries of some description; two large brown objects, about the same size and shape as a brick, individually vacuum-packed and with a label you cannot currently read; a simple plastic canteen; and finally a long, dark green object you struggle to identify before you remember its name: a rifle.



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Title: Re: Capsule (SG)
Post by: Superdorf on June 25, 2020, 08:43:23 pm
Right.

Rest up against the locker awhile. Unwrap a vacuum pack-- should hopefully be food of some sort. Eat. Drink.
Don clothing and equipment, once we're feeling a bit less woozy.
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 25, 2020, 08:48:26 pm
Right.

Rest up against the locker awhile. Unwrap a vacuum pack-- should hopefully be food of some sort. Eat. Drink.
Don clothing and equipment, once we're feeling a bit less woozy.

I think we should wait for our vision to improve so we can read the labels on the vacuum seals, we don’t know that they contain food
Title: Re: Capsule (SG)
Post by: Superdorf on June 25, 2020, 08:49:55 pm
Eh, fair enough... if possible, read label before unwrapping.
Title: Re: Capsule (SG)
Post by: Iris on June 25, 2020, 09:29:09 pm
You keep blinking, trying to get back your vision until the words finally become legible. The packages say 'D-type Ration Bar'.

The package resists your attempts to open it. Eventually, you become impatient and tear the package open with the survival knife. The bar smells like bitter chocolate. The bar is too tough to bite into, so you shave off some of the bar using the knife and try to eat. You manage to down a portion of the ration bar - enough so that you don't feel quite as hungry. You try to drink, but the canteen is empty.

After that, you manage to put on the clothing and equipment.



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Title: Re: Capsule (SG)
Post by: ZBridges on June 25, 2020, 09:40:14 pm
Scan the horizons.
Title: Re: Capsule (SG)
Post by: Superdorf on June 25, 2020, 10:10:48 pm
Scan the horizons.

+1
Title: Re: Capsule (SG)
Post by: Iris on June 25, 2020, 10:16:22 pm
You seem to be in a valley. It is dark, and the only real light is from the fires everywhere. On the edges of the valley on all sides are trees - or, at least, dark shapes that resemble trees.
Title: Re: Capsule (SG)
Post by: Superdorf on June 25, 2020, 10:20:13 pm
Wander down the valley awhile. Keep our rifle out-- pointed towards the ground, for now.
Title: Re: Capsule (SG)
Post by: Enemy post on June 25, 2020, 10:50:17 pm
Check our clothing for a nametag or other information.

Also, if we can't carry everything, remove the partial ration bar from the opened package and put the batteries into that package.
Title: Re: Capsule (SG)
Post by: Iris on June 25, 2020, 11:11:21 pm
You find no identifying marks on your clothing of any kind, save a small notice on the clothing tag stating that it is 'Property of the UECS Freyja'. The name seems significant to you, but you can't remember why.

You feel reluctant to leave the locker without properly taking everything. You can carry the batteries in your pockets, but you do not have a good way of carrying all of the ration bars.
Title: Re: Capsule (SG)
Post by: Kilojoule Proton on June 25, 2020, 11:54:26 pm
Eat a ration bar?
Title: Re: Capsule (SG)
Post by: ZBridges on June 26, 2020, 12:13:06 am
Try to heat a ration bar next to one of the fires until it begins to melt, and then funnel it into the canteen.
Title: Re: Capsule (SG)
Post by: Mahoroty on June 26, 2020, 12:18:09 am
Become Naked
Title: Re: Capsule (SG)
Post by: Enemy post on June 26, 2020, 12:47:15 am
Try to heat a ration bar next to one of the fires until it begins to melt, and then funnel it into the canteen.

+1
Title: Re: Capsule (SG)
Post by: King Zultan on June 26, 2020, 03:34:26 am
Try to heat a ration bar next to one of the fires until it begins to melt, and then funnel it into the canteen.

+1
+1
Title: Re: Capsule (SG)
Post by: Iris on June 26, 2020, 05:03:37 am
You try to hold up one of the ration bars into a fire. The dense bar resists the heat, and you get the feeling that this probably isn't the best way to fill your canteen.

You decide to not strip naked because that would be counterproductive.
Title: Re: Capsule (SG)
Post by: King Zultan on June 26, 2020, 05:08:30 am
Lets just carry the rations in our hands for now, also see if the rifle is loaded.
Title: Re: Capsule (SG)
Post by: Enemy post on June 26, 2020, 11:13:57 am
Let’s go up high somewhere, so we can get a better view of the surrounding area. Hopefully we can find water.
Title: Re: Capsule (SG)
Post by: Iris on June 26, 2020, 12:34:17 pm
You fumble with the rifle, trying to figure out how to load it until you realize that it's break-action. The exposed slot is about the same size as one of the D-cell batteries. On a hunch, you slide one in, and it clicks quietly. A small seven-segment display comes to life, showing the number '56'. You close the rifle and sling it back onto your back.

You walk out of the valley, trying to get to higher ground. You are on the edge of a forest. From your vantage point, you can see that the field of fire and metal is quite large. Unfortunately, you find no sign of water.



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Title: Re: Capsule (SG)
Post by: Superdorf on June 26, 2020, 12:39:35 pm
Follow the forest's rim down the valley a few hours, keeping an eye out for water-- and civilization.
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 26, 2020, 01:17:05 pm
Follow the forest's rim down the valley a few hours, keeping an eye out for water-- and civilization.
+1
Also check the watch to see if it has a D Cell battery slot too, if yes, place one of our batteries into it, if not, look for any buttons
((If I remember right, the watch is electronic, if it’s not, then ignore my addendum
Title: Re: Capsule (SG)
Post by: Iris on June 26, 2020, 01:35:36 pm
The watch does not contain a slot for a battery, and even if it did, the D-cell couldn't fit - one is the size of your fist. However, as you walk, the screen flickers briefly. Perhaps it's powered by something else?

Walking along the rim of the forest, you eventually hear something sounding like flowing water coming from deeper inside the forest.
Title: Re: Capsule (SG)
Post by: Superdorf on June 26, 2020, 01:38:17 pm
In we go, then. Keep our rifle out.
Title: Re: Capsule (SG)
Post by: Enemy post on June 26, 2020, 01:49:49 pm
In we go, then. Keep our rifle out.

+1
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 26, 2020, 01:58:24 pm
Go towards the flowing sound
Title: Re: Capsule (SG)
Post by: Iris on June 26, 2020, 02:03:06 pm
Your ear guides you to a small brook, and after testing the water you fill up your canteen. You think you can hear something approaching the stream from deeper into the forest.



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Title: Re: Capsule (SG)
Post by: Enemy post on June 26, 2020, 02:25:05 pm
Climb a tree, we should have a good advantage with our rifle up there.
Title: Re: Capsule (SG)
Post by: Superdorf on June 26, 2020, 06:10:21 pm
Climb a tree, we should have a good advantage with our rifle up there.

+1-- if and only if there's a tree nearby we can scramble up within ten seconds or so. Otherwise, just duck behind a tree and keep our rifle in hand.
Title: Re: Capsule (SG)
Post by: Iris on June 26, 2020, 06:38:52 pm
You climb up one tree and find a good branch to perch on.

Below you, an animal comes up to the stream - but it's no animal you've ever seen before. It is eight-legged and segmented, with relatively short, stubby legs. It walks with a slow, steady gait eerily reminiscent of a bear. It dips its head into the water and starts drinking greedily.
Title: Re: Capsule (SG)
Post by: Superdorf on June 26, 2020, 06:46:18 pm
Ecch, scary.
...
Let's eat it!

Rifle time. Slip a bullet (plasma charge? Laser bolt?) under the base of the beastie's skull!


Alas, saner minds prevailed.
Title: Re: Capsule (SG)
Post by: Enemy post on June 26, 2020, 06:58:20 pm
Ecch, scary.
...
Let's eat it!

Rifle time. Slip a bullet (plasma charge? Laser bolt?) under the base of the beastie's skull!

-1 DO NOT SHOOT

Pretty sure it's not even going to feel it.

Watch the creature for a bit and see what it does.
Title: Re: Capsule (SG)
Post by: Superdorf on June 26, 2020, 07:01:52 pm
Feh... caution before glory, I suppose.

Watch the creature for a bit and see what it does.

+1
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 26, 2020, 07:44:46 pm
Feh... caution before glory, I suppose.

Watch the creature for a bit and see what it does.

+1
+1 also, we could maybe quietly follow it to learn more about it, whether it’s a herbivore, carnivore, omnivore, etc. Quietly following it will prevent it from:
     If Carnivore/Omnivore: Considering us as prey and attacking us
     If Herbivore: Scaring it away or it perceiving us as a potential threat and attempting to kill us

We don’t want to die, and we don’t know much about the world we’re in. Observing the wildlife without being detected will give us a better insight into how the ecosystem operates
Title: Re: Capsule (SG)
Post by: Kilojoule Proton on June 26, 2020, 08:53:21 pm
Feh... caution before glory, I suppose.

Watch the creature for a bit and see what it does.

+1
+1
--snip--
+1 also, we could maybe quietly follow it to learn more about it, whether it’s a herbivore, carnivore, omnivore, etc. Quietly following it will prevent it from:
     If Carnivore/Omnivore: Considering us as prey and attacking us
     If Herbivore: Scaring it away or it perceiving us as a potential threat and attempting to kill us

We don’t want to die, and we don’t know much about the world we’re in. Observing the wildlife without being detected will give us a better insight into how the ecosystem operates
Without knowing what's out there, we may want to avoid being too quiet, because startling a wild animal is a good way to provoke it.
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 26, 2020, 09:10:24 pm
Feh... caution before glory, I suppose.

Watch the creature for a bit and see what it does.

+1
+1
--snip--
+1 also, we could maybe quietly follow it to learn more about it, whether it’s a herbivore, carnivore, omnivore, etc. Quietly following it will prevent it from:
     If Carnivore/Omnivore: Considering us as prey and attacking us
     If Herbivore: Scaring it away or it perceiving us as a potential threat and attempting to kill us

We don’t want to die, and we don’t know much about the world we’re in. Observing the wildlife without being detected will give us a better insight into how the ecosystem operates
Without knowing what's out there, we may want to avoid being too quiet, because startling a wild animal is a good way to provoke it.
Right, my thought was that making the noise might startle it.
Disclaimer: I’ve never attempted to follow wild animals
Title: Re: Capsule (SG)
Post by: Iris on June 26, 2020, 09:21:26 pm
As you sit in the tree, wondering if tailing the strange beast is a good idea, it switches from drinking to eating parts of some bushes around the river.
Title: Re: Capsule (SG)
Post by: Kilojoule Proton on June 26, 2020, 10:25:35 pm
Rustle a branch a bit and see if it reacts?
Title: Re: Capsule (SG)
Post by: Eschar on June 26, 2020, 11:49:09 pm
PTW.

Enemy post, why were you sure it would not even feel our weapon's blast/projectile?
Title: Re: Capsule (SG)
Post by: Enemy post on June 26, 2020, 11:56:30 pm
PTW.

Enemy post, why were you sure it would not even feel our weapon's blast/projectile?

It's a giant tardigrade (https://en.wikipedia.org/wiki/Tardigrade), and normal ones are extremely hardy.
Title: Re: Capsule (SG)
Post by: King Zultan on June 27, 2020, 04:39:06 am
PTW.

Enemy post, why were you sure it would not even feel our weapon's blast/projectile?

It's a giant tardigrade (https://en.wikipedia.org/wiki/Tardigrade), and normal ones are extremely hardy.
What makes you think it might be one of those?


Rustle a branch a bit and see if it reacts?
+1
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 27, 2020, 07:55:48 am
It has eight legs and is segmented, my guess is he guessed it would have a carapace
Title: Re: Capsule (SG)
Post by: King Zultan on June 27, 2020, 08:02:37 am
It could also be a centipede like thing, or just an alien.
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 27, 2020, 08:08:46 am
It could also be a centipede like thing, or just an alien.
Good point, probably still better to not attack it yet

Rustle a branch a bit and see if it reacts?
+1
Title: Re: Capsule (SG)
Post by: Iris on June 27, 2020, 08:28:04 am
After rustling a branch, the creature barely even looks up from its meal.
Title: Re: Capsule (SG)
Post by: Kilojoule Proton on June 27, 2020, 11:53:16 am
Get down from the tree and fill the canteen from the river
Title: Re: Capsule (SG)
Post by: Enemy post on June 27, 2020, 01:07:48 pm
Get down from the tree and fill the canteen from the river

+1, while keeping an eye on the creature.
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 27, 2020, 01:29:17 pm
Get down from the tree and fill the canteen from the river

+1, while keeping an eye on the creature.
Question, didn’t we fill the canteen already? Or did we drink all of it already?
Title: Re: Capsule (SG)
Post by: IncompetentFortressMaker on June 27, 2020, 01:48:41 pm
Get down from the tree and fill the canteen from the river

+1, while keeping an eye on the creature.
Well! I'll just jump in without the slightest idea what's going on, shall I? If the canteen is empty or partially empty, I give a +1 to filling the canteen.
If the canteen is full, how about we watch the creature for a few minutes while staying in the tree?
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 27, 2020, 02:00:06 pm
Get down from the tree and fill the canteen from the river

+1, while keeping an eye on the creature.
Regardless of whether we need to fill the canteen, maybe we can get down from the tree and keep an eye on the creature?
Title: Re: Capsule (SG)
Post by: Iris on June 27, 2020, 04:23:46 pm
((Your canteen is full.))

[...] after testing the water you fill up your canteen.

((Also, how does everyone feel about update length and/or frequency? Is it good the way it is? Should the updates or intervals between updates be longer or shorter?))
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 27, 2020, 04:26:18 pm
((Your canteen is full.))

[...] after testing the water you fill up your canteen.

((Also, how does everyone feel about update length and/or frequency? Is it good the way it is? Should the updates or intervals between updates be longer or shorter?))
((Whatever works, I’m fine with))
Title: Re: Capsule (SG)
Post by: Enemy post on June 27, 2020, 04:46:03 pm
((The updates are good, I post when I have time.))

Also, +1 to IncompetentFortressMaker's suggestion of watching the creature for a few minutes from the tree.
Title: Re: Capsule (SG)
Post by: ZBridges on June 27, 2020, 06:25:56 pm
Gently pet the ceature.
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 27, 2020, 08:09:25 pm
Gently pet the ceature.
+1 Approach slowly
Title: Re: Capsule (SG)
Post by: Enemy post on June 27, 2020, 10:15:40 pm
If we’re doing this, also give the creature one of our nutrition bars.
Title: Re: Capsule (SG)
Post by: Iris on June 27, 2020, 10:41:31 pm
You come down from the tree, and offer the creature one of your nutrient bars. It seems to be uninterested in both you or the brown, highly compressed food. It barely reacts when you pet it gently.
Title: Re: Capsule (SG)
Post by: ZBridges on June 27, 2020, 10:51:08 pm
"Who's a good water bear?  You're a good water bear."

Put together a makeshift shelter from branches, sticks, and bushes near (but not dangerously so) one of the fires in the valley.  Wait or sleep inside it until the day arrives.
Title: Re: Capsule (SG)
Post by: King Zultan on June 28, 2020, 01:53:34 am
"Who's a good water bear?  You're a good water bear."

Put together a makeshift shelter from branches, sticks, and bushes near (but not dangerously so) one of the fires in the valley.  Wait or sleep inside it until the day arrives.
+1 But we should move away from the creature as it might eat our house while we sleep.
Title: Re: Capsule (SG)
Post by: IncompetentFortressMaker on June 28, 2020, 09:33:09 am
"Who's a good water bear?  You're a good water bear."

Put together a makeshift shelter from branches, sticks, and bushes near (but not dangerously so) one of the fires in the valley.  Wait or sleep inside it until the day arrives.
+1 But we should move away from the creature as it might eat our house while we sleep.
+1
Title: Re: Capsule (SG)
Post by: Enemy post on June 28, 2020, 04:05:04 pm
"Who's a good water bear?  You're a good water bear."

Put together a makeshift shelter from branches, sticks, and bushes near (but not dangerously so) one of the fires in the valley.  Wait or sleep inside it until the day arrives.
+1 But we should move away from the creature as it might eat our house while we sleep.
+1
+1
Title: Re: Capsule (SG)
Post by: Kilojoule Proton on June 28, 2020, 05:10:31 pm
"Who's a good water bear?  You're a good water bear."

Put together a makeshift shelter from branches, sticks, and bushes near (but not dangerously so) one of the fires in the valley.  Wait or sleep inside it until the day arrives.
+1 But we should move away from the creature as it might eat our house while we sleep.
+1
+1
+1
Title: Re: Capsule (SG)
Post by: Iris on June 29, 2020, 03:29:40 pm
The water bear seems aloof and indifferent to your praise. You then walk away from it and try and gather enough material for decent shelter.

You manage to construct a serviceable shelter in the valley, by one of the larger fires. Satisfied with it, for now, you drift off to sleep.

When you awake, it is early morning. Most of the fires around you have gone out, and the rain of metal has stopped. The weather is overcast.
Title: Re: Capsule (SG)
Post by: ZBridges on June 29, 2020, 04:09:51 pm
Return to the ridge and climb a tree.  Look for any signs of civilization in the distance.
Title: Re: Capsule (SG)
Post by: IronyOwl on June 29, 2020, 07:05:43 pm
Return to the ridge and climb a tree.  Look for any signs of civilization in the distance.
+1

That thing was docile enough that it was probably livestock. There may be farmers or what have you around.
Title: Re: Capsule (SG)
Post by: Enemy post on June 29, 2020, 08:12:27 pm
Good point.

Check if the water bear is still around.
Title: Re: Capsule (SG)
Post by: Kilojoule Proton on June 29, 2020, 09:03:04 pm
Return to the ridge and climb a tree.  Look for any signs of civilization in the distance.
+1

That thing was docile enough that it was probably livestock. There may be farmers or what have you around.
+1



Maybe it would be a good idea to also scavenge for possibly useful metal scraps and what not for an hour-ish.
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on June 29, 2020, 09:26:01 pm
Return to the ridge and climb a tree.  Look for any signs of civilization in the distance.
+1

That thing was docile enough that it was probably livestock. There may be farmers or what have you around.
+1



Maybe it would be a good idea to also scavenge for possibly useful metal scraps and what not for an hour-ish.
+1
Title: Re: Capsule (SG)
Post by: King Zultan on June 30, 2020, 05:08:48 am
Return to the ridge and climb a tree.  Look for any signs of civilization in the distance.
+1

That thing was docile enough that it was probably livestock. There may be farmers or what have you around.
+1



Maybe it would be a good idea to also scavenge for possibly useful metal scraps and what not for an hour-ish.
+1
+1 Also look for long pieces of wire we could use for tying stuff.
Title: Re: Capsule (SG)
Post by: Iris on July 01, 2020, 12:54:19 am
You go back into the forest and climb a tree, hoping to see some signs of civilization. In the distance, in a wide plain, you can see scattered, small villages. You can see what looks like a small group of people walking towards the valley.

The water bear is around, eating and drinking lazily.
Title: Re: Capsule (SG)
Post by: Enemy post on July 01, 2020, 12:58:00 am
Carefully approach the people.
Title: Re: Capsule (SG)
Post by: Superdorf on July 01, 2020, 01:00:24 am
Carefully approach the people.

+1

Introduce ourself once we catch up. Pet the water bear before we go!
Title: Re: Capsule (SG)
Post by: King Zultan on July 01, 2020, 03:57:15 am
Carefully approach the people.

+1

Introduce ourself once we catch up. Pet the water bear before we go!

+1
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on July 01, 2020, 12:02:22 pm
Carefully approach the people.

+1

Introduce ourself once we catch up. Pet the water bear before we go!

+1
+1 Do we have a name? We don’t have a name yet, let’s think of one, GLaDOS Glad
Title: Re: Capsule (SG)
Post by: Kilojoule Proton on July 01, 2020, 09:27:46 pm
Carefully approach the people.

+1

Introduce ourself once we catch up. Pet the water bear before we go!

+1
+1 Do we have a name? We don’t have a name yet, let’s think of one, GLaDOS Glad
+1 to introductions and petting and Glad, Gladiolus, or maybe some utterly bizarre name like Gladys :P
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on July 01, 2020, 09:31:30 pm
Carefully approach the people.

+1

Introduce ourself once we catch up. Pet the water bear before we go!

+1
+1 Do we have a name? We don’t have a name yet, let’s think of one, GLaDOS Glad
+1 to introductions and petting and Glad, Gladiolus, or maybe some utterly bizarre name like Gladys :P
I don’t think Gladys is a blizzard name, or was the sticking tongue out emoji an indication that you know that Gladys isn’t a bizarre name, certainly less bizarre than GLaDOS :) I don’t know, but us waking up in a capsule made me think of Portal
Title: Re: Capsule (SG)
Post by: Enemy post on July 01, 2020, 10:36:36 pm
I vote Caroline for our self-given name.
Title: Re: Capsule (SG)
Post by: Superdorf on July 01, 2020, 11:26:20 pm
I vote Caroline for our self-given name.

+1
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on July 01, 2020, 11:40:31 pm
I vote Caroline for our self-given name.

+1
+1
Title: Re: Capsule (SG)
Post by: ZBridges on July 02, 2020, 01:04:11 am
I vote Caroline for our self-given name.

+1
+1
+1
Title: Re: Capsule (SG)
Post by: King Zultan on July 02, 2020, 02:45:17 am
I vote Bubba for our self-given name.
Title: Re: Capsule (SG)
Post by: Iris on July 04, 2020, 02:00:11 am
​You climb down the tree. The water bear is a short distance away, indifferent as usual. You give it a quick pat before going toward the small group.

You approach the small group of people. There are three of them, with rough clothing and primitive firearms. All of them keep their weapons in their hands. You approach them, with one hand up to indicate you mean no harm. The one in front - the leader, you suppose - addresses you in a language you don't understand.



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Title: Re: Capsule (SG)
Post by: ZBridges on July 04, 2020, 03:15:21 am
Smile and point at ourself and say "Caroline."  Then, point at the one in front.
Title: Re: Capsule (SG)
Post by: King Zultan on July 04, 2020, 04:27:55 am
Smile and point at ourself and say "Caroline."  Then, point at the one in front.
+1 Then say "English, motherfucker, do you speak it?"
Title: Re: Capsule (SG)
Post by: Enemy post on July 04, 2020, 08:52:19 am
Smile and point at ourself and say "Caroline."  Then, point at the one in front.

+1
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on July 04, 2020, 09:09:32 am
Smile and point at ourself and say "Caroline."  Then, point at the one in front.

+1
Let’s hope our name doesn’t sound like something like a threat or anything
Title: Re: Capsule (SG)
Post by: Kilojoule Proton on July 04, 2020, 02:31:27 pm
Smile and point at ourself and say "Caroline."  Then, point at the one in front.

+1
+1



Failing that, speak slowly and loudly. Everyone understands [insert Caroline's language here]; they just don't know it yet!
Title: Re: Capsule (SG)
Post by: Eschar on July 04, 2020, 11:00:31 pm
It's simple. Jumping means apple.
Title: Re: Capsule (SG)
Post by: Iris on July 06, 2020, 06:53:26 pm
((My thread has devolved into a bunch of Portal references. Glorious.))

"Caroline", you say, pointing at yourself and speaking slowly. "My name is Caroline. Who are you?"

The man at the front seems confused for a moment, then points at you. "Caroline", he repeats, mangling the name. Then he points at himself. "Kohren."

The other two people seem to relax visibly, but they still cling to their weapons.



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Title: Re: Capsule (SG)
Post by: Naturegirl1999 on July 06, 2020, 07:09:03 pm
“I’m not a threat.” [more sentences requested]
((Sorry about the Portal stuff))
Title: Re: Capsule (SG)
Post by: Enemy post on July 06, 2020, 09:11:11 pm
“I’m not a threat.” [more sentences requested]
((Sorry about the Portal stuff))

+1, with the goal of prodding them into providing a bit more information on their language and intentions.
Title: Re: Capsule (SG)
Post by: Kilojoule Proton on July 06, 2020, 09:55:40 pm
"Caroline." (Find twigs, leaves, pebbles, or small, harmless pieces of scrap and make something like a temporary doll)
"Caroline eat." (Pantomime eating something and "feed" something to the doll)
"Caroline drink." (Point to the stream and pantomime drinking something and have the doll "drink" something)
"Caroline house." (Put the doll under some sticks or leaves)
"Kohren house?"
Title: Re: Capsule (SG)
Post by: King Zultan on July 07, 2020, 05:38:49 am
"Caroline." (Find twigs, leaves, pebbles, or small, harmless pieces of scrap and make something like a temporary doll)
"Caroline eat." (Pantomime eating something and "feed" something to the doll)
"Caroline drink." (Point to the stream and pantomime drinking something and have the doll "drink" something)
"Caroline house." (Put the doll under some sticks or leaves)
"Kohren house?"
+1
Title: Re: Capsule (SG)
Post by: Dustan Hache on July 08, 2020, 11:02:14 am
“I’m not a threat.” [more sentences requested]
((Sorry about the Portal stuff))

+1, with the goal of prodding them into providing a bit more information on their language and intentions.
+1 as tiebreaker.
Title: Re: Capsule (SG)
Post by: Iris on July 08, 2020, 05:02:58 pm
((Don't worry, I don't mind the references. I just want to make sure that everyone's having fun.))

After a painstakingly slow back-and-forth, you manage to get some information out of the group. They seem to want to scavenge the area. Kohren seems to have something of an interest in you and offers to take you back to his village.



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Title: Re: Capsule (SG)
Post by: Enemy post on July 08, 2020, 05:18:08 pm
Follow Kohren back to the village.
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on July 08, 2020, 06:22:54 pm
Follow Kohren back to the village.
+1 try to assist with scavenging along the way if allowed
Title: Re: Capsule (SG)
Post by: Kilojoule Proton on July 08, 2020, 10:33:04 pm
Follow Kohren back to the village.
+1 try to assist with scavenging along the way if allowed
+1
Title: Re: Capsule (SG)
Post by: King Zultan on July 09, 2020, 03:46:54 am
Follow Kohren back to the village.
+1 try to assist with scavenging along the way if allowed
+1
+1
Title: Re: Capsule (SG)
Post by: Iris on July 23, 2020, 01:25:18 pm
((Sorry for the delay. I wrote this some time ago, but I didn't post it because I didn't think it was good enough. I still don't, to be honest, but I can't think of a way to improve it and this game is long overdue for an update.))



Kohren leads you to the village, leaving the other two to scavange.

The walk to the village is, for the most part, uneventful. The only interesting thing of note is a flock of a kind of bird you spotted, resembing nothing so much as an oversized flamingo. It's large enough that one could comfortably ride on one, and you see a villager doing just that.

The buildings of the village are simple, built of wood and occasional stone. Many of the buildings closest to the centre of the village are partially constructed out of some kind of salvaged metal. Kohren leads you inside one in particular - pointing to it, then himself to indicate it is his - before leading you up a set of stairs. He then indicates that one bedroom is yours. It is relatively spartan inside, containing a dresser, bed, and not much else.

He then begins to walk back in the direction of the wreckage, leaving you to your own devices.



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Title: Re: Capsule (SG)
Post by: ConscriptFive on July 23, 2020, 02:17:02 pm
Check the guestroom dresser for useful fieldgear, such as a bag or jacket.  Check under bed just to be sure.  Otherwise, make haste to the crashsite.  There may be other survivors in worse shape.
Title: Re: Capsule (SG)
Post by: Enemy post on July 23, 2020, 02:21:50 pm
Let's see if we can't pick up a bit more of the language. Talking to the locals more easily will be extremely helpful.
Title: Re: Capsule (SG)
Post by: ZBridges on July 23, 2020, 03:49:28 pm
Don't steal this guy's stuff.  Taking his things would be a great way to wear out our welcome.
Title: Re: Capsule (SG)
Post by: Kilojoule Proton on July 23, 2020, 10:52:04 pm
Check the guestroom dresser for useful fieldgear, such as a bag or jacket.  Check under bed just to be sure.  Otherwise, make haste to the crashsite.  There may be other survivors in worse shape.
+1
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on July 23, 2020, 10:54:02 pm
Check the guestroom dresser for useful fieldgear, such as a bag or jacket.  Check under bed just to be sure.  Otherwise, make haste to the crashsite.  There may be other survivors in worse shape.
Don't steal this guy's stuff.  Taking his things would be a great way to wear out our welcome.
We can see what’s here without taking things
Title: Re: Capsule (SG)
Post by: ZBridges on July 23, 2020, 11:13:50 pm
I thought it was implied that we would use these items, if we found them before leaving.
Title: Re: Capsule (SG)
Post by: King Zultan on July 24, 2020, 03:10:18 am
Check the guestroom dresser for useful fieldgear, such as a bag or jacket.  Check under bed just to be sure.  Otherwise, make haste to the crashsite.  There may be other survivors in worse shape.
+1
+1
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on July 24, 2020, 09:56:04 am
I thought it was implied that we would use these items, if we found them before leaving.
It’s probably not a good idea to steal from these people, considering how nice they’ve been. It’s not wise to make enemies of the first people we meet
Title: Re: Capsule (SG)
Post by: ConscriptFive on July 24, 2020, 10:14:08 am
It's also implied we're going to see our host at the crash site.  Plus it is the guest room after all.  How dare we make ourselves at home in the guest room?
Title: Re: Capsule (SG)
Post by: ZBridges on July 24, 2020, 04:17:35 pm
There's a difference between "making yourself at home" and taking someone else's things without permission.
Title: Re: Capsule (SG)
Post by: Superdorf on July 24, 2020, 11:16:50 pm
Poke about-- hold off on actually taking stuff, for now.
Title: Re: Capsule (SG)
Post by: Iris on August 16, 2020, 07:11:09 pm
You look around the room, searching for equipment that may assist you on a trip back to the crash site. You open the dresser, but hesitate at taking its contents - a simple cloth backpack and a wide-brimmed hat.



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Title: Re: Capsule (SG)
Post by: Superdorf on August 16, 2020, 07:13:27 pm
Check in the backpack.

Do we want to grab what's here?
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on August 16, 2020, 07:15:42 pm
Check in the backpack.

Do we want to grab what's here?
no, we don’t want to steal stuff and make enemies of the only people we saw
Title: Re: Capsule (SG)
Post by: ZBridges on August 16, 2020, 07:19:58 pm
Yeah, we should ask for permission first.
Title: Re: Capsule (SG)
Post by: Enemy post on August 16, 2020, 09:34:20 pm
Yeah, we should ask for permission first.

I agree with this. Our relationship with the villagers is more important than the supplies, but we should at least ask.
Title: Re: Capsule (SG)
Post by: King Zultan on August 17, 2020, 03:15:55 am
We need that hat, we can't really call ourselves a person without one!

But if people want to ask I guess we ask.
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on August 18, 2020, 07:00:10 am
We need that hat, we can't really call ourselves a person without one!

But if people want to ask I guess we ask.
I am a person who rarely wears a hat. A hat is not necessary for survival, nor is it worth making enemies of a village
Title: Re: Capsule (SG)
Post by: King Zultan on August 18, 2020, 07:43:44 am
We need that hat, we can't really call ourselves a person without one!

But if people want to ask I guess we ask.
I am a person who rarely wears a hat. A hat is not necessary for survival, nor is it worth making enemies of a village
You were protected from potential death those few times you've worn a hat, by the hat as that's what hats do!
Title: Re: Capsule (SG)
Post by: Naturegirl1999 on August 18, 2020, 05:00:58 pm
We need that hat, we can't really call ourselves a person without one!

But if people want to ask I guess we ask.
I am a person who rarely wears a hat. A hat is not necessary for survival, nor is it worth making enemies of a village
You were protected from potential death those few times you've worn a hat, by the hat as that's what hats do!
I only wear a hat during winter, do you mean to imply that my odds of death significantly increase upon the coming of winter? ((Maybe we should continue this tangent in PMs))
Title: Re: Capsule (SG)
Post by: King Zultan on August 19, 2020, 02:44:05 am
(To the PMs!)
Title: Re: Capsule (SG)
Post by: Carefulrogue on August 19, 2020, 04:52:35 pm
Yeah, we should ask for permission first.

I agree with this. Our relationship with the villagers is more important than the supplies, but we should at least ask.
+1

I imagine if we slung up the backpack and hat, then returned out to proceed to the crashsite alongside our host would not be a problem.  But, if we want to be pedantic, and it's not a bad idea honestly, this is the way to do it.