Bay 12 Games Forum
Dwarf Fortress => DF Suggestions => Topic started by: ChaosPotato on October 14, 2020, 02:16:35 am
-
Involuntary interactions would work via a usage hint that makes it so the interaction cannot be triggered voluntarily, and will instead be triggered automatically whenever possible. It would be useful for making syndromes with interactions that are supposed to be involuntary involved actually work on adventurers.
-
This could be used for a wide variety of interesting effects, ranging from curses to mundane infectious diseases.
-
Fire breath is a great weapon.
Burping fire is a great curse.
-
I'm going to mention Casino Royale, for the hiccoughs. (The original and more entertaining one with Niven.) ((Well, the second one, if you count Nelson, but still the 'best' version, IMO.)) (((But I digress...)))
-
It looks like a good addition.
For exemple, we could do infectuous diseases, curses such as being attacked by every animals or blessings such as curing everyone near him.