Bay 12 Games Forum

Dwarf Fortress => DF Modding => Tilesets and Graphics => Topic started by: RedDeadElite on April 23, 2021, 08:21:03 pm

Title: RDE_vector - A square ASCII vector tileset
Post by: RedDeadElite on April 23, 2021, 08:21:03 pm
Download Here (https://dffd.bay12games.com/download.php?id=15509&f=RDE_vector.zip)

The download includes the SVG image, and PNG renders in the following tile dimensions:
8x8
12x12
16x16
18x18
24x24
32x32
40x40
48x48


Previews:
Spoiler: 48x48 render (click to show/hide)
The colorscheme is Phoebus's, with LGREEN changed to R:187, G:177, B:167.

The vector image was made with Inkscape, using a slightly modified version of RDE_8x8 (https://dwarffortresswiki.org/index.php/File:RDE_8x8.png) as a base. After exporting, the renders were run through Gimp's Unsharp Mask filter.

Inspired by DragonDePlatino's curses_vector tileset (http://www.bay12forums.com/smf/index.php?topic=161328.0). Their Inkscape tutorial (http://imgur.com/a/0RliE) really helped me out.
Title: Re: RDE_vector - A square ASCII vector tileset
Post by: bwbill on May 07, 2021, 07:45:09 pm
I'm surprised to return after a while and see no posts here! This is a finely-crafted tileset to be sure. Thank you for the time you spent polishing it to a shiny sheen, RDE! (Can I get a 64x64??)
Title: Re: RDE_vector - A square ASCII vector tileset
Post by: RedDeadElite on May 10, 2021, 09:31:06 pm
Thanks! I'm glad you like it.
Here's that 64x64 render:
Spoiler: 64x64 (click to show/hide)