There is a legend among our people.
Of a group of dwarves in a dying land, who built a home in a last ditch effort to preserve their civilization.
Their tale begins in the Licevaathira, the Legendary Plane.
What follows is their story.
* - * - * - * - *
Welcome to Runlance! While relearning the game in Adventure Mode, I figured I might as well play in Fortress Mode too. This is a Succession Fort, so all the normal rules and procedures are in place. One week turns, one in-game year, no deliberate fortress ruining, ect.
The world is a pocket sized world with 1500 years of history and an above average number of Megabeasts and Titans. All non-Goblin civs are dead, and the Goblins too only number around 1400. So the dwarves we start out with and receive with the two hardcoded migrations in the first year are all we're gonna get. Dwarves are our number one commodity.
(https://i.imgur.com/b9iSpOB.png)
This Succession Fort will also have a long term goal: to reach a population of 200 Dwarves living in the Fort. Maybe unrealistic, but it gives us something to work towards.
- One in-game year turns
- One IRL week to finish your turn
- No deliberate Fort ruining
- TheImmortalRyukan
- Metruption
EuchreJack- blueturtle
- Gwolfski
- blueturtle
- Metruption
- HMD Majesty
AvolitionBritNautilus- dikbutdagrate
- Year 1500 - ImmortalRyukan (http://www.bay12forums.com/smf/index.php?topic=178991.msg8311956#msg8311956) - Ryu leads the starting dwarves to Runlance and begins the basics. Almost loses all the food due to aquifers and poor planning. King Zultan becomes queen.
- Year 1501 - Metruption (http://www.bay12forums.com/smf/index.php?topic=178991.msg8315481#msg8315481) - Theyflower, Mechanical Mastermind, creates lodgings befitting our glorious Kingly Queen, and constructs a super Water Reactor with UNLIMITED POWAH. Fortress population reaches 56.
- Year 1502 - Blueturtle (http://www.bay12forums.com/smf/index.php?topic=178991.msg8316533#msg8316533) - Blueturtle overthrows the Monarchy and begins the Revolution, socializing all dwarves into Mining and Masonry. The first Goblin Siege is beat back and the Fort's Population reaches 96.
- Year 1503 - Gwolfski (http://www.bay12forums.com/smf/index.php?topic=178991.msg8318618#msg8318618) - Gwolfski walks in to a massive undead siege and proceeds to lose a good chunk of the Fort's population, including most of the army. A forgotten beast later in the year sees the death of the King!Queen along with a handful of others, before sealing it off in an abandoned hall. The year ends with the large undead army still besieging the fort, and a drastically lower population of 61 dorfs.
- Year 1504 - blueturtle (http://www.bay12forums.com/smf/index.php?topic=178991.msg8320739#msg8320739) - Comrade Turtle takes back control and begins construction on a water based Super Weapon. Forgotten Beasts and Goblin Sieges halt production. Skybridge is compromised by unintelligent planning, leading to half the fort being overrun. Several named dorfs die in the carnage. The fort's population now rests at 60.
- Years 1505-1506 - Metruption (http://www.bay12forums.com/smf/index.php?topic=178991.msg8323899#msg8323899) - Metruption takes over the fort for two years. The Magma Weapon is finished and primed, and Adamantine is struck. The World passes into the Age of Heroes. The Fort's Population tumbles lower to 54.
- Year 1507 - HMD Majesty (http://www.bay12forums.com/smf/index.php?topic=178991.msg8331887#msg8331887) - Their Royal Majesty somehow slipped through the legal loopholes set up by the Revolution and attained power. They quickly set to work repairing and upgrading the Fort's infrastructure. The year passes with 80 dwarves now residing in Runlance. For the first time in years more dwarves now live in the fort at the end of the year than the beginning.
May the Dwarves of Runlance prosper and their beards never dry.
Journal of Alath "Ryu" Armorsensed, Expedition Leader and Overseer
1st of Hematite, 1500
So me and the lads finally decided to settle here in this valley. It as tough, getting here that is. So many dead and lost. Urist's party was the worst, that damned goblin ambush. But we seven survived and here is where we'll carve our home.
(https://i.imgur.com/uz8nsYR.png)
Having been elected this year's overseer, an ancient tradition of the old Mountainhomes or something like that, I order some initial lodgings to be delved.
(https://i.imgur.com/VBCytkq.png)
It ain't much, just some basic rooms for storage and maybe a dorm, if bedrooms take too long to carve. Bedrooms will go on the next level I think.
(https://i.imgur.com/5cAuOI6.png)
It only takes a few days for the first signs of civilization to take shape here in Runlance (the lads apparently held a vote on the name in the first week.) We have some food storage and a few workshops to begin producing doors and beds.
(https://i.imgur.com/6wdKlK0.png)
My next concern was food. Our supplies were already thin and we only had a few seeds to plant. I noticed the valley floor was wooded and fertile, so assumed we'd find good soil around the river, so I ordered a tunnel from the main camp, under the river, and up again beside it. This would, as they say, be far easier said than done. Just as the miners were hitting the underside of the river, I began to receive reports of damp stone. I told them to ignore it, as they were under the river. However I then began to receive reports of standing water in the tunnels. This had me worried, but it wasn't much water, so the excavation of the farms went ahead as planned. Also we struck a bit of gold while mining, making a few of our more materialistic lads salivate.
(https://i.imgur.com/zyMCHwm.png)
It was later that week, as we were excavating the bedrooms, that more disturbing reports were made.
(https://i.imgur.com/WwHNrJI.png)
The entire farm area was under water, and the water was rising. So I quickly ordered some channels dug on either side of the room to try and drain it.
(https://i.imgur.com/HMQ13Jx.png)
(https://i.imgur.com/dyQsILQ.png)
And that is when we discovered it. As a few tiles were mined away, the stone erupted forth large quantities of water and flooded the newly dug spaces near instantly. We had embarked upon an aquifer.
(https://i.imgur.com/eacmD0E.png)
I immediately ordered the entire farm area scrapped and ordered a stairway dug near to the surface to establish a farm there. The risk of tree roots opening up unplanned skylights was nothing on the very real possibility of starving to death.
(https://i.imgur.com/K2Ut9iH.png)
To mitigate flooding in the short term, I ordered a small cistern dug in the hallway. the cistern is three levels deep and completely channeled in the middle, meaning that water that trickles down from the old farm area should fill it up slowly.
(https://i.imgur.com/PbkJnlc.png)
(https://i.imgur.com/x1GXxRK.png)
Outside of that little adventure, spring passed fairly quickly and uneventfully. The main lodgings have almost been dug out, and everyone has a basic bedroom. Farms are just now being set up and planted, and we have an actual door seperating us from the outside world now. Won't stop anything bigger than a cat, but it does pprovide us that basic sense of security. For once, the Dwarves of the North Mirrors have a home.
(https://i.imgur.com/dsusJXm.png)
(https://i.imgur.com/93pB3XV.png)
(https://i.imgur.com/EairgM7.png)
* - * - * - * - *
If any of you want some dorfs, here's the current list of inhabitants of our lovely Fort.
(https://i.imgur.com/q8VERUr.png)
Journal of Alath "Ryu" Armorsensed, Expedition Leader and Overseer
1st of Moonstone, 1500
This Summer and Autumn were spent dealing with the Aquifer problem. The main issue being that to access to the farms from the fort, you had to go past the River. The River bisects the valley's stony side from the fertile forest on the other. So farming isn't feasible from this side. And to get through to the farms, you had to pass through an Aquifer, one that was through sand and quickly filling up our existing tunnels. If I didn't act fast, our access to the food stocks would vanish, and that ain't good in anyone's book. So, as the makeshift cistern filled up to the top, I ordered the hallway blocked off.
(https://i.imgur.com/cWTzXP3.png)
(https://i.imgur.com/OE3oG8R.png)
I then decided, if I couldn't access the farms from below, I'd access them from above. So I began planning and ordering the construction of a sky bridge. It begins on the Bedroom floor and will go over the river, and then down a staircase into the Farms.
(https://i.imgur.com/KvBKUX4.png)
I was worried about our lack of dorfpower being a problem, but lo and behold, a group of four dwarves arrived at the Fort today, begging to be let in. We were all so overjoyed at seeing more of our kin.
(https://i.imgur.com/IIsJzfE.png)
(https://i.imgur.com/e4INQ0S.png)
(https://i.imgur.com/hevxJoS.png)
Four Dwarves arrived, among them was an armorer and another miner. I set the Armorer to finally build a Smith, and the Miner to help our mason cut blocks for the bridge. For now, the access to the farms is literally a staircase in the ground, accessible to anyone. Should we get any nasty surprises, we're boned. But on the bright side, our first harvest was around this time.
(https://i.imgur.com/eKvyh8I.png)
The rest of Summer passed relatively uneventfully. But at the onset of August, we received an odd sight.
(https://i.imgur.com/siKLk4l.png)
(https://i.imgur.com/pC3TPoR.png)
Some of the Dwarves wondered at the lack of a liason. I wondered where the Hell did the caravan come from at all. Alas, we have no items to trade, so the Traders spend a month in the depot before departing as they arrived.
(https://i.imgur.com/bhy9klg.png)
(https://i.imgur.com/eey5FKj.png)
About a month or so after that, we received even more dwarves . Bringing our total number up to 19. (I asked, yes Children do count, useless cunts.)
(https://i.imgur.com/YcSFPqt.png)
Towards the end of Autumn, the Sky Bridge was basically finished. It lead all the way to the Farms and had walls and a roof for roughly a third of it. Also, my Quarters got smoothed. I mean, I am the Overseer as well as Bookkeeper and Manager. I need a place to work damnit.
(https://i.imgur.com/v5ZmGfn.png)
Then we got a huge scare at the end of autumn.
(https://i.imgur.com/QbPsAEU.png)
Stukos the Farmer swears he saw an "Army of the Dead" while walking along the bridge. I quickly ordered the fort locked down and the Entrance Bridge closed. But after a while, nothing happened. I went out onto the bridge, and saw nothing. I lowered the Bridge, and went out looking with some of the Miners. We found nothing but a Piglet that had been brutally slaughtered, and alot of upturned grass around it. Something was here, but it didn't stick around. This quickly ends the festive mood in the fort, as the grim realities of our world finally begin to catch up with us.
Here are some drawings of the Fort at the start of Winter.
(https://i.imgur.com/up9PYhW.png)
(https://i.imgur.com/v5ZmGfn.png)
There are some grumblings about "an election" of some sort. I say bah! to that. I ain't acting like no damned Noble. Now where's that Big gem I ordered....
* * * * *
I don't know what the whole deal about the Dead walk was. I searched everywhere and found nothing but a quick combat log with some Experiment and the piglet. Anyways, Winter update to come shortly.
Feel free to request Dorfings.
Journal of Alath "Ryu" Armorsensed, Expedition Leader and Overseer
1st of Granite, 1501
Well, we've made it, one whole year. Winter wasn't anything terrible, it was actually pretty mild all things considered. I ordered the miners (which includes myself incidentally) to begin mining out the gold veins in the walls on the lower levels, taking care to avoid the Aquifer. Gold is nice and all, but I'm hoping to find some sweet sweet Hematite while mining the gold out.
(https://i.imgur.com/kvMOdP0.png)
I guess there was a bad batch of booze or something, because three dorfs all adopted different names and personalities seemingly overnight
(https://i.imgur.com/ljCUFOf.png)
(https://i.imgur.com/DhNfCaq.png)
(https://i.imgur.com/yZEmcWU.png)
(https://i.imgur.com/p4h4hSm.png)
I'm slightly worried about "King" Zultan, I was so sure they were a woman before...
Not sure if I mentioned it yet, but I dug out a well and aqueduct that connects the river. the well is 5x5 and 5 deep, so it shouldn't need refilling often. There's a Lever that controls the floodgate to the River. I highly recommend to anyone who operates it, to not leave it open, it'll flood everything from the Well down...
(https://i.imgur.com/NrlnguM.png)
Towards the end of Winter, I ordered a large rom dug out in the mines, my thought being a Grand Storage Room or something, idk. That's up to the next guy.
(https://i.imgur.com/SpCgWd4.png)
"Next guy?" you ask? Well the lads all got together and told me I was being a pompous ass and proceeded to cast a vote. It seems Jack won and I'm out now I get to keep my titles and rooms, or so I think.. anyways, Zultan wanted to meet with me later today, so I'm off for now.
* - * - * - * - * - *
Meeting Hall
First of Granite, 1501
"Ahem. thank you all for attending, quiet down please, thank you all for attending. Now, Zultan and I had a small "discussion" earlier today, and what do you know, turns out s/he is the rightful heir to the throne. You know, the throne that has sat empty in the Mountainhome for thousands of years? Yeah that one. Anyways, long story short, "King" Zultan is now our glorious Queen by right of birth. So uh... Long Live the King? Queen? I don't know, someone get me some booze."
(https://i.imgur.com/f6K5Rbo.png)
* - * - * - * - * - *
So that's the end of the first year of Runlance. I was honestly laughing for a good 10 minutes over Zultan becoming queen, it's almost too perfect. Anyways, good thing I started smelting all that Gold, otherwise we'd be having an unhappy Monarch ;D
Anyways, the fort is in decent shape. I have some mines up and running and some very rudimentary defenses (namely, the bridge-gate). I'm not sure if there will be any more migrant waves that come, so our only hope for long term survival is to start getting dorfs hitched. My end-goal for the Fort is to hit 200 dorfs living at once. So try not to get any of them killed.
Notes:
- So we embarked n an aquifer that takes up the right half of the map. Oops, not too difficult to avoid at least.
- For the love of Armok don't leave the Well Floodgate open, it won't end... well.
- The Queen is gonna need some suitable quarters ASAP. Also, Zultan was out Doctor, I'm not sure if being Monarch changes them from doing doctor stuff or not.
- The Farms are accessible from the sky bridge, which is itself not very secure. It's only halfway covered, and only a set of doors separates the bridge from the fort. Also all out food stocks are in the farms, not exactly the best urban planning here, I know.
- Caverns are not breached yet, I wasn't feeling brave enough to do so, but whoever is next, feel free to.
Well, EuchreJack, you're up! I reverted the graphics to ASCII. Feel free to use whatever Graphic Pack you want, but please for the love of Armok, revert back to ASCII before you upload. No one likes a corrupted save.
Save File (https://dffd.bay12games.com/file.php?id=15672)
Notes from the journal of Theyflower the Mechanic.
That well is cute, but we need something bigger, something more powerful! I'm going to design and construct an amazing underground aqueduct with a power plant of bewildering power to match. As long as our monarch is happy I'm sure they won't get in the way. Gold furnite for you!
(https://i.imgur.com/kb66fRY.png)
Also, there's some elves. I'm going to walk over and ask for yearly tribute. Hopefully they don't kill me... I'm back, they're going to give us some free stuff every autumn. SCORE!
(https://i.imgur.com/q7Gfw0D.png)
That sky walkway is exposed, time to wall it all in.
(https://i.imgur.com/ixUk1xf.png)
Some migrants showed up. Twenty two of them. There's plenty of hauling to be done, but I sent a few to the mines and had a couple make carpenter workshops out where the logs are. We're going to need a lot of beds, barrels, and wooden things.
Craftsdwarves! They don't make anything actually useful but they want a guild. I told them yes and I'll get around to it... eventually. Editor's note: Theyflower did not get around to it.
(https://i.imgur.com/rmhfemE.png)
Spring is nearly done and so is my Aqueduct! Time to get the control room dug out.
(https://i.imgur.com/U5zaIIj.png)
Our great and noble monarch who we will not write mean things about keeps rambling on about bins. I'm going to have some made just to shut them up about it.
Lots of the new migrants are just sleeping in the dining hall... going to carve out a dormitory for them.
(https://i.imgur.com/yYd50YA.png)
The monarch's quarters are nearing completion. I'm going to move in the furniture and... that tomb above them? It's mine. Why are there stairs in MY tomb? It leads to the plumbing control room. Don't you dare question it!
(https://i.imgur.com/NHkGqtM.png)
Summer arrived and the last of the control room levers are being linked to the bridges. I made sure to leave a few outlets so that water can get sent to where it is needed later on. Time to have the miners channel a connection to the river! I'm so excited, hopefully there isn't a catastrophic flood!
(https://i.imgur.com/4MG628b.png)
Here comes the water...
(https://i.imgur.com/WBLFnYB.png)
And it stopped where I wanted it to!
(https://i.imgur.com/CAK124u.png)
Pull the lever, fill the plumbing!
(https://i.imgur.com/27VKu2C.png)
(https://i.imgur.com/7lrFgxk.png)
Perfect! Pull the lever, fill the power plant!
(https://i.imgur.com/lHVuKgH.png)
(https://i.imgur.com/FrPHTYm.png)
While my... our power plant was filling up nine more migrants arrived. I told ten random dwarves they were in the military now and to go train or something. I had a bed placed in the entryhall area and told them it was a barracks.
(https://i.imgur.com/b6tcqG9.png)
Also, we need a real hospital. I had the miners dig out a farm for pig tails so we can get some thread and cloth along with a hospital area by the well.
(https://i.imgur.com/lmOkVIT.png)
(https://i.imgur.com/IYrKo0f.png)
Some kid went insane.
(https://i.imgur.com/upcziCy.png)
Autumn is here now, and I feel rather accomplished. My tomb is all engraved and has a nice gold statue of me. To top it all of it leads to the lever control room so people will NEVER be able to forget me. The power plant was starting to fill up properly so I had a bit of water drained from it, this would agitate the water so that it flows in just the right way to make the waterwheels keep going. Now we have unlimited power!
(https://i.imgur.com/5lLJils.png)
(https://i.imgur.com/M84BrEn.png)
The caravan arrived. I traded some buckets, splints, and crutches for whatever animals they had and some bins of cloth and leather.
Pull this lever, it's time to flood some water to irrigate our future farms.
(https://i.imgur.com/MmqFyIc.png)
(https://i.imgur.com/ddrOlIs.png)
More migrants? Seven more dwarves. I'm going to have one of them start cutting our large pile of rough gems. That crazy kid also ended up dying. Delphanso seems a bit down, was probably his son. I had some coffins built in the remnants of a gold vein so that our dead can rest better.
(https://i.imgur.com/iOWfzhc.png)
The throne room is done. Those pillars in the middle make it look regal. Maybe it's not dune until the sides are lined with golden statues but the Monarch seems happy.
(https://i.imgur.com/Yg7MN8g.png)
I had a stockpile for pig tails, dimple cups, thread, cloth, and dye setup along with some of the cooresponding workshops including a mill powered from my... erm our amazing power plant.
(https://i.imgur.com/5mDVb29.png)
My amazing and wonderfu- our power plant is filled with water. I closed off the plumbing system as no more water is needed.
(https://i.imgur.com/0DjNNnW.png)
One of the dwarves fell into a mood and made a weapon rack. I'm going to have it placed in my tomb.
(https://i.imgur.com/AwWmpyd.png)
The year is done and so are my big dreams of a dye industry. To support it we needed power so I went with an oversized power plant fed by an extensible and high capacity plumbing system. On top of all of that I made the monarch satisfied. This was a good year. Maybe the power plant didn't need to be that big, but hopefully someone will find a use for it later.
(https://i.imgur.com/WpOtaR3.png)
Sure, maybe the military doesn't have armor. Sure, maybe we don't have enough bronze bars to outfit them all. Sure, maybe we don't have enough ore to make more bars. Those aren't my problems.
Attention, comrades! For too long have the people of Runlance labored under the unjust rule of the bourgeoisie! Here, at the last bastion of dwarven civilization, we had the perfect chance to spark the Revolution, but what do we get instead? Puppet kings and selfish nobles, playing the trappings of monarchy even as the world burns around us! I say NO MORE! Today, the workers will rise, and throw off the unjust rule of the bourgeoisie! Today, Runlance shall become truly free!
Here are the tasks that the Revolution shall accomplish:
1. Due to our critical manpower shortage, the “King” Zultan unfortunately gets to keep his head. However, his rooms will be stripped bare of all their finery. The opulence given to the burial chambers of Zultan and Theyflower is particularly shameful - who are they to prepare such riches for their deaths when the rest of us struggle in this life? They can be buried with the rest!
Here we see the people joyously destroying this symbol of the bourgeoisie.
(https://i.imgur.com/26wvm2j.png)
Construction of an atom smasher shall also begin in case we have anyone who truly deserves the guillotine.
2. The critical work of mining shall be socialized! All members of the fort shall participate in this noble activity! Every dwarf in the halls of Runlance has equal opportunity to strike the earth!
(https://i.imgur.com/LpEWRhZ.png)
Accelerated production of picks to outfit the workers shall begin immediately once I figure out where all the bronze went.
3. Our wealth shall make us a target from many threats, most of all the Goblin hordes. For the preservation of dwarven civilization, strong weapons and armor shall be needed. No more bothering with gold and silver - bronze and steel is what we need! To this end, an ambitious mining project has begun. With the riches of the earth, Runlance shall become a bastion to stand for a thousand years!
(https://i.imgur.com/mlpTDZl.png)
Additionally, efforts to breach the aquifer must begin at once!
Rejoice, comrades! A new age of strength and prosperity is upon us! Glory to Runlance! Glory to the Revolution!
(https://i.imgur.com/TCEQpdT.png)
Uuuuh… my head. Ow, that was some good wine.
Ugh. Let’s see what I was working on while drunk.
Hmm. Communist revolution. Alright, I can work with-
(https://i.imgur.com/XtdXjbu.png)
oh no
1st Granite: Last time, we got one zombie which punched one pig, but I’m not taking chances. The Necromancers know where we are and what we’ve got.
I’m unsure about the mechanics of hiding while we still can in this place. Typically, some sort of shelter-in-place plan is prepared. I unfold the sheet marked “emergency protocols”-
(https://i.imgur.com/fouFhP7.png)
...that works.
2nd Granite: It appears nobody is outside, so after waiting a while to be sure, Thob pulls the lever and the front gate slams shut
(https://i.imgur.com/xoo2m7r.png)
I saw about five intelligent undead and a few zombies on the preliminary scout report, but now all I’ve got is this guy
(https://i.imgur.com/KMQL8RR.png)
Additionally, the plans seem a bit out of date. Large sections of the fort are marked as forbidden, including the King’s quarters. Ah well, I guess he gets to keep his stuff a little longer then.
(https://i.imgur.com/4EgNofw.png)
4th Granite: The necromancer left without a fight. After waiting a few days to be sure, I have opened the drawbridge and lowered the alarm.
(https://i.imgur.com/wwS0vJO.png)
I’ve also taken the opportunity to update the emergency burrow a bit. It now includes the sky bridge, all of the current levels, and the farms.
(https://i.imgur.com/12jx2sU.png)
I see Comrade Mistem is enjoying a walk in the Water Reactor chambers. Truly a marvel of modern Dwarven engineering. I’ve looked at some of the diagrams describing it, but I can’t wrap my head around how it works.
I wonder if it can be put to some military use.
13th Granite: The mine project has yielded its first vein of tetrahedrite.
(https://i.imgur.com/B5KJnuI.png)
16th Granite: Interesting, Zultan has not much to say about his change in circumstances.
(https://i.imgur.com/iMgyz52.png)
(https://i.imgur.com/C3jYXAp.png)
We appear to be out of plump helmet spawn. Records indicate we still have 706 plump helmets.
Get eating, folks.
23th Granite: I don’t know if anyone’s noticed this before, but there are a LOT of salmon in the flooded corridor.
(https://i.imgur.com/5PEH0VR.png)
I wonder if this could be used for some sort of fish farm? We’d have to have a mechanism for-
(https://i.imgur.com/BJA0aeD.png)
WHAT
(https://i.imgur.com/7tcdsCG.png)
No, wait, seriously. I thought we weren't getting any more migrants, right? Because the civ was dead?
What gives?
Always good to see fresh faces in Runlance. I had thought our people were destroyed, but some remnants must still remain.
(https://i.imgur.com/9xlxW6T.png)
Welcome, migrants, to the proud commune of Runlance! Your flight from the hordes is at an end! Here you will find safety, warmth, food, and shelter, and of course, drink. For what you need you shall only be asked to provide what you are able - no more laboring under cruel merchants or callous monarchs! Today, you become a Comrade of Runlance! Long live the Revolution!
28th Granite:
(https://i.imgur.com/YoYTdtr.png)
Most auspicious.
(https://i.imgur.com/vl1YRdb.png)
There appears to be no aquifer to speak of in the site I have selected. A team of miners, led by our founder Ryukan, has been dispatched to delve as deep into the earth as possible.
2nd Slate:
(https://i.imgur.com/LTIX61F.png)
I thought I told you that you have no authority anymore? He's banned the export of bins. Just last month he demanded the production of bins. Again, the capricious mind of the bourgeoisie shows itself.
3rd Slate:
(https://i.imgur.com/jyOBiH6.png)
I’m really kind of confused. There’s a petition - which I can’t answer, because it demands a higher official - and then this happens. No idea what’s going on.
9th Slate: In less than a week, our miners have reached the first cavern layer. Outstanding work.
(https://i.imgur.com/zfe32NJ.png)
15th Slate: We’ve walled off the end of the stair. There will be time to explore the caverns later. For now, I’ve ordered the mining of all minerals and gems along the way.
(https://i.imgur.com/6RdeCTR.png)
also
(https://i.imgur.com/3dTLUWK.png)
He makes more sense now. He wants bins, so he doesn’t want them exported.
Whatever.
24th Slate:
To accelerate production of charcoal (which seems to be the bottleneck in smelting) I’m placing a wood stockpile near the charcoal furnace.
(https://i.imgur.com/xAxrhwN.png)
Also, it seems someone has left orders for the smelters to smelt gold on repeat. I have dismissed these orders.
Also, I cannot for the life of me fathom why the carpenter, butcher, and tanner workshops are out in the open. I’m excavating new spaces for them here.
(https://i.imgur.com/doajxzS.png)
26th Slate:
The carpenters have settled into their new space. Production of charcoal is greatly improved. Smelting of copper and tin ores can begin soon.
The arrival of the migrants reminds me of another project I would like to undertake - the construction of a grand Hall of Knowledge. Though reading and writing are uncommon among our people, those of us who are literate must be prepared to record our history before it is lost forever. I have set aside space in the cliffside for this endeavor.
(https://i.imgur.com/mKGoI3T.png)
15th Felsite: A cause for celebration!
(https://i.imgur.com/MZVSNI8.png)
24th Felsite: It’s relatively clear why smelting was so slow - the smelteries were placed near the surface, and each piece of ore had to be carried in from the mines. To remedy this, I’ve moved the smelters and forge to a specialized chamber, with a stockpile of coal and ores behind them.
(https://i.imgur.com/eGWglZH.png)
Most of the fort helps haul the ores up when it opens.
(https://i.imgur.com/Sec4WB2.png)
2nd Hematite:
(https://i.imgur.com/h8tEfhR.png)
In Soviet Runlance, work does you!
I wonder what we’ll get?
9th Hematite: The possessed Bomrek is just standing in the middle of the dining hall, unmoving. Maybe he doesn't have the right workshop. He has clothier and bookbinder skills, so I'll build those.
(https://i.imgur.com/IGuzp5l.png)
16th Hematite: The clothier shop is under construction. As copper is being produced, I'm ordering the production of ten more picks so the miner corps can be expanded.
I've decided to abandon building the library in the cliffside and am instead expanding that chamber for something else. Some of you may be able to see where this is going.
(https://i.imgur.com/jx9dPCy.png)
18th Hematite: That worked.
(https://i.imgur.com/dUeNCxZ.png)
I've begun an initiative to beautify the dining halls and main work areas, as most dwarves will spend their time there.
Also:
(https://i.imgur.com/BhTjbtC.png)
Excellent! The tradition of Democracy is strong at Runlance! Note that this dwarf was elected from the common folk of the miners, rather than the corrupt ranks of the bourgeoise. Hail Mayor Momuz
Although excess is a despicable habit of the capitalist, a small office complex shall be excavated so that he may better fulfil his duties:
(https://i.imgur.com/0kLdvwB.png)
23rd Hematite: Good to see that everything is in order.
(https://i.imgur.com/6W0UJW9.png)
What could it be? It was made using a clothier shop, so it should be some useful piece of armor.it's going to be an indestructible sock, calling it now
We have also begun a Program of Occupational Exploration, encouraging dwarves to utilize skills they may have developed (read: I went into Dwarf Therapist and clicked every box with a number bigger than 5). This is sure to aid productivity.
26th Hematite: Migrants arrive again. It appears our civilization is not as dead as it seemed. I notice that many of our old fortresses are only lightly guarded by goblin troops. Perhaps it will be possible to rebuild?
Also, who ordered fifty bags? I am cancelling this.
28th Hematite:
(https://i.imgur.com/AfAumtK.png)
A cave spider silk vest. Fair enough. Not the most useful artifact, but still...
2nd Malachite: Mayor Momuz requests the construction of floodgates! A most useful suggestion. I'm sure these can be put to some use.
7th Malachite: With a mayor elected, we finally have the authority to grant this petition.
(https://i.imgur.com/ekGua5b.png)
don't know why you need a mayor to rubberstamp this, pointless bureaucracy...
I'll put them in the most appropriate place - right by the farms.
(https://i.imgur.com/2aYUiyo.png)
15th Galena: Even with our new riches, most of our people still sleep in a crowded dormitory. Unacceptable! I have chosen a suitably quiet layer to build new bedrooms.
(https://i.imgur.com/8Pd4NmJ.png)
18th Galena: I've lined the front hall with traps as an additional defensive measure and security against thieves.
(https://i.imgur.com/4JgiDUn.png)
I've noticed that our masons are the bottleneck here. Lots of things are being demanded out of rock and they can't keep up. The solution is obvious.
(https://i.imgur.com/gnlGO91.png)
Masonry has been socialized as well!
21st Galena::
(https://i.imgur.com/eH27kBS.png)
To give the new masons some work, I've ordered the smoothening of most of the fort, including the food storage areas and smeltery. Look at them go!
(https://i.imgur.com/iYzH08k.png)
(https://i.imgur.com/NcZFdUQ.png)
26th Galena:
(https://i.imgur.com/imOOytK.png)
Uh oh.
I see no reason why she can't get food. We have almost a thousand plump helmets in stock and she's not restricted or anything. Why...
1st Limestone:
(https://i.imgur.com/EIHFAeZ.png)
Uh oh.
(https://i.imgur.com/naYGh8x.png)
The goblins in question have arrived at the northwest of the fort area. The vast majority of our population is already in the fortress, with only a few hunters and fishermen around the entrance who can surely get in when the alarm is sounded.
There's only one dwarf far enough out to be in real danger from the goblins before getting to the gate, and guess who that is?
Mayor Momuz.
I think he can make it, though, so we'll leave the gate open.
2nd Limestone: He's in.
(https://i.imgur.com/n9IQ3QU.png)
CLOSE THE GATE!
(https://i.imgur.com/r67Gh6R.png)
The goblins meanwhile have murdered a yak and a guineafowl.
(https://i.imgur.com/TW0iwsP.png)
Ugh, I'm getting cancellation spam...
(https://i.imgur.com/2EZ6ITr.png)
This must be because I forgot to add part of the fort to the indoors burrow again.
You know what, I'm dropping the alert. There shouldn't be any way for people to get outdoors anyway.
5th Limestone: The goblins seem content to continue murdering our animals. This gives me an opportunity to make... other preparations.
11th Limestone: The goblins have begun to start chasing and killing the animals outside our door. Sad, but I don't want to take the risk to rescue them.
(https://i.imgur.com/ILbJw7d.png)
12th Limestone: Alright, what the fuck is going on.
(https://i.imgur.com/DqyHfKM.png)
We have stocks and stock full of food. Why is nobody eating it?
16th Limestone: I don't understand. The food is right there. I made a food stockpile outside the dining hall, maybe that will fix i-
(https://i.imgur.com/K0w2ObP.png)
fuuuuuuuuuuuuuck
(https://i.imgur.com/NNUTM3y.png)
TO ARMS, MEN!
17th Limestone: The goblin is chasing some dwarves down the sky bridge.
(https://i.imgur.com/ioSbLlC.png)
The Keys of Carnage has been ordered to the sce...
(https://i.imgur.com/thJtqyv.png)
WAIT
(https://i.imgur.com/KyAqoOv.png)
WAIT
(https://i.imgur.com/V5G9l9P.png)
WHAT THE FUCK
The main stairwell, which SHOULD be up/down stairs, is not in fact up/down stairs. It is only down stairs. The bedrooms, skybridge, and farming section are completely cut off from the rest of the fort, and have been for months now. That explains the starving dwarves. Only those of us lucky enough to be trapped in the upper section had access to the food.
:o
That's a new design feature, one I certainly didn't make.
It definitely wasn't like that from the start, as if down stairs were mined to begin with, the miner wouldn't be able to construct all the bedrooms. Some later overseer must have knocked out the up stairs, cutting the fort in half. I demand an investigation of this and I swear that whoever is responsible will be subject to the atom-guillotine!
I mean, after we deal with the goblin wrestler. I still have no idea how it got in. The farm areas are completely sealed. I hope goblins haven't mastered the power of teleportation.
17th Limestone: I have ordered that the correct stairs be built.
(https://i.imgur.com/CDBwHtB.png)
The dwarves trapped on the skybridge are still in danger from the goblin. I hope they can jump down from the down stair. The military is waiting at the bottom and can certainly take on one wrestler.
The goblin is chasing miner Ingish.
(https://i.imgur.com/Me3mKfM.png)
(https://i.imgur.com/R9FH6XT.png)
It appears Ingish has a slight advantage in terms of speed, and is getting away.
The goblin is now going after another comrade - coincidentally also named Ingish. Unfortunately, the other dwarves have fled to the side with no exit.
(https://i.imgur.com/IK31lUU.png)
I will have the miner knock open this wall to give them a better chance.
(https://i.imgur.com/osbGqe9.png)
Ingish has fallen. The goblin is standing there. It seems like she hasn't seen the other dwarves.
(https://i.imgur.com/P0x4xws.png)
The stair isn't getting built.
Several dwarves have been cornered in the reactor chamber.
(https://i.imgur.com/1Oc0HxQ.png)
Meanwhile, the stair isn't built. Everyone is off getting drunk!
(https://i.imgur.com/yvdT2sk.png)
Fine, I'll have miners dig a new stair.
That is done, thank Armok.
(https://i.imgur.com/caCOgYC.png)
The military marches out, followed by most of the fort in search of food.
(https://i.imgur.com/bq4eWSH.png)
(https://i.imgur.com/FPReBwk.gif)
Military's found the goblin.
(https://i.imgur.com/LDxnbQk.png)
It's over in seconds.
(https://i.imgur.com/iD1v85J.png)
(https://i.imgur.com/h4HGCtZ.png)
Hammerdwarf Libash Idenostar gets the kill. She's clearly unused to military life, but her boldness is commended.
(https://i.imgur.com/MEYYX8W.png)
Meng Duthaludil fell into the reactor during the fight.
(https://i.imgur.com/77gwKzQ.png)
I've ordered the reactor emergency drain lever pulled. I pray I'm not too late.
The fort at last can eat.
(https://i.imgur.com/1o4yL2U.png)
Urist Atirrovod has arrived to pull the lever.
(https://i.imgur.com/TjBU98G.png)
The reactor begins to drain.
(https://i.imgur.com/tU4oAq8.png)
We were too slow.
(https://i.imgur.com/7VuyCuI.png)
The useless louts in the main hall have finally begun building the stairs.
(https://i.imgur.com/QDDU5br.png)
However this goblin got in, it doesn't appear that more are following, but I don't want to take any chances. There are only six goblins left, none of them armed. I've ordered the Keys of Carnage to prepare for a sally.
The men are ready.
(https://i.imgur.com/3Iylt9l.png)
The gate is lowered!
(https://i.imgur.com/kXhUcgJ.png)
(https://i.imgur.com/z9ezdL9.png)
Swift retribution is dealt.
(https://i.imgur.com/D0W45EB.png)
Up the hill they go.
(https://i.imgur.com/S9qYfHW.png)
And just like that, the siege is ended.
(https://i.imgur.com/ZpyQHBZ.png)
2nd Sandstone: Dwarves rush into the sunshine, most of them looking to bring wood to the wood stockpiles now that they're actually accessible. Meanwhile, more migrants have arrived.
In an effort to train our masonry, I have ordered the entirety of the first mining level smoothed.
18th Sandstone: It's glorious.
(https://i.imgur.com/an8bwwL.png)
4th timber: Behold!
(https://i.imgur.com/zmCsoPo.png)
Here in Runlance, every dorf has work! Gone are the perils of unemployment! All joyously contribute to the community! Some are not yet called comrades. I will fix this.
(https://i.imgur.com/RnsQNkN.png)
I'm digging a hole. If you know anything about my previous succession fort experiences, you're likely worried by now...
6th Timber:
(https://i.imgur.com/f2Muar9.png)
Excellent! This reminds me: I should start making guild halls for the other guilds.
Also, the bedroom wing has been mined out. Time to smooth it.
(https://i.imgur.com/C0ExQTA.png)
We're also making beds, but ran out of wood some time ago, and thus are cutting more trees.
11th Timber:
(https://i.imgur.com/2EaCpnJ.png)
Aptly named, too.
14th Timber: Work continues on the housing level.
(https://i.imgur.com/8FdkLjI.png)
19th Timber: The water reactor has finally drained so that Meng's remains can be retrieved. I'm constructing an access system to get down there. I hope the water doesn't shoot out.
(https://i.imgur.com/zWZQMVb.png)
24th Timber: I've realized that I set the smoothening of the bedrooms to priority 3, meaning that almost no mining was getting done, because all the miners are smoothing. I set it to 5...
(https://i.imgur.com/rfWw04k.png)
...and they all immediately rush out.
25th Timber:
(https://i.imgur.com/0aY4d4L.png)
Another one!
(https://i.imgur.com/ajZ7i6M.png)
Interesting that he's a high master bone carver. I wonder what sort of bone artifact he will create.
1st Moonstone:
(https://i.imgur.com/Sri6oti.png)
Again? This is getting ol-
(https://i.imgur.com/K1ICRVf.png)
well that's not good
2nd Moonstone:
I sounded the alarm, and everyone started running back in. This time I also remembered to move the animals... into the Mayor's quarters. Hey, I'll take what I can get.
The army of the dead is in the north-west corner, killing whatever it comes across.
(https://i.imgur.com/TNx3k0A.png)
Aaand... it just left without a fight. Again.
This is getting old.
3rd Moonstone: While here, the necromancers managed to resurrect a ram skeleton.
(https://i.imgur.com/dgCePRW.png)
*sigh*
(https://i.imgur.com/6UQXqat.png)
15th Moonstone:
Good news! The investigation into the horrendous mistake of mining out the up-stairs in the main stairwell has begun to return results! This order was given by-
(https://i.imgur.com/0kLdvwB.png)
...oh. Oh, that's me.
...
A perfectly understandable mistake, one that anyone could have made, certainly not the sort of thing that in a modern, socialist society would be-
(some loud thwacks are heard)
Greetings, Comrades! I am Blueturtle II! Blueturtle I has been sent to gulag!
(https://i.imgur.com/MwFcr3p.png)
Domas also decided to build his artifact in the gulag, no idea why...
- Assign them to the Gulag burrow.
- Enable all labors for them - Dwarf Therapist can help with this.
- If you can find their bedroom, remove them from it. Otherwise, they should sleep in the gulag.
- Success! Your unruly dwarf will now contribute useful labor to society.
And lastly...
(https://i.imgur.com/3cqQ9cw.png)
If the dorf in question is carrying something, just let him/her put it down.
For now the Gulag has been equipped with mason, craftsdwarf, and mechanic workshops. Those comrades sent to the gulag will provide labor for whatever tasks of stonecrafting are necessary. Long live the Revolution!
(https://i.imgur.com/4n7h8wS.png)
18th Moonstone:
(https://i.imgur.com/lOZUsIj.png)
Excellent news! In Socialist Runlance, we celebrate all accomplishment, even that which is patently useless for war. Long live the Revolution!
27th Moonstone:
(https://i.imgur.com/hHj2Fg8.png)
Another piece of excellent news! The children are the future of our nation!
Bonuses:
(https://i.imgur.com/IJTy9yp.png)
(https://i.imgur.com/LPbsv0f.png)
(https://i.imgur.com/gV5iNZh.png)
10th Obsidian: I finally remembered to start planting things in the underground farm.
(https://i.imgur.com/985RzZl.png)
Looks like some of the mud has dried up. There should still be enough for our use, but we may want to re-irrigate at some point.
Gulag efficiency is suffering because the gulagees (currently only Blue 1) have to have stone carried to them to be productive. I wonder if I should include the stone stockpile in the gulag as well, or maybe add a mine.
Speaking of which:
(https://i.imgur.com/Szf9uWv.png)
Honestly, the gulag is less of a punishment than you'd expect.
20th Obsidian: Ordering 100 doors was a bad idea. I've cancelled the 13 that remain.
1st Granite: Alright, it appears that my term is up. (Yes, we do have term limits here. This isn't China.)
I may as well reveal what I've been working on so far.
(https://i.imgur.com/VaXcs73.png)
This is a water-based superweapon consisting of a large chamber hollowed out into the cliff and two outlet pipes. When the lever is pulled, the bridges open, and the resulting deluge of water will hopefully sweep away or drown any attacking armies. Since it fires larger payloads than a Failcannon, I shall term this the Losemortar. (Especially because firing it is going to cause someone to lose, either us or them.)
The weapon itself is finished, I just have no way to fill it. Filling it by hand is pitifully slow:
(https://i.imgur.com/zgt2qFb.png)
I've begun work on a pump stack, but I'm waiting on the giant corkscrews and pipe segments. The water will be drawn from the same plumbing as the reactor:
(https://i.imgur.com/IY3g5IE.png)
Steps remaining to activate it:
- Wait for that door to get built, then mine out the damp stone behind it.
- Hook the door up to a lever and open it remotely.
- Once the corkscrews and pipes are done, put in the screw pumps.
- Restart the water reactor (I didn't get around to restarting it).
- Connect the reactor to the pump stack and the pump stack to a lever.
- Make sure the outlet bridges are closed, activate the pump stack.
- Pull the trigger and enjoy! Make sure everyone is inside first
I ended up putting the library here, but it still needs tables and paper. I think we have pig tails, but you'll have to press them, and also designate this.
(https://i.imgur.com/WF7x3Ma.png)
Likewise, these small rooms were intended for use as guild halls, but I haven't designated them.
(https://i.imgur.com/sI0R6Ag.png)
Status at end:
(https://i.imgur.com/Govh95v.png)
The honorable Comrade Gwolfski shall now succeed me. Here is the save. (https://dffd.bay12games.com/file.php?id=15690) Forward, comrades! There are bright days ahead! Long live the Revolution!
Comrades! This past year has been a great challenge to us all. Though it is tragic that many brave dwarves, including our founder Ryukan, not including zultan as the king was disgusting bourgeoisie have died to the undead invaders or the ferocious beast from the depths, Runlance still stands. We shall rebuild and we shall have vengeance! For Dwarfkind! For the Revolution! For Runlance!
unpauses
2nd Granite: What's this?
(https://i.imgur.com/MUeNkSH.png)
The undead have quit their siege and are withdrawing from our lands. Victory, brave comrades!
also, the macro I used to comrade did something hilarious to Gwolf
(https://i.imgur.com/IKLOi3H.png)
6th Granite: With the undead gone, I have lowered the bridge so the outside world can be accessed, and the dead buried.
(https://i.imgur.com/rE5E3Yc.png)
...or maybe not...
(https://i.imgur.com/7lPQtE8.png)
There are two crow man zombies still in the area. These are attacking dwarves that try to exit.
They aren't doing any lasting damage, but watching the dwarves run away in fear is humiliating.
7th Granite: The area is absolutely covered in bronze and bismuth bronze bolts.
(https://i.imgur.com/jQpB7vV.png)
I've unforbidden them so they can be collected for our own use. Melting them down could give us plenty of bronze.
10th Granite: How are we out of rock?
(https://i.imgur.com/ymG95gD.png)
12th Granite: It has begun.
(https://i.imgur.com/vpMITTK.png)
13th Granite: :-\
(https://i.imgur.com/ngUVDwz.png)
16th Granite: Alright, I'm annoyed enough at the gulag thing to let Blue 1 out.
(https://i.imgur.com/Wkmfm4d.png)
(by the way, Tric is mayor)
(https://i.imgur.com/xrCsCAG.png)
Also, here's the full list:
(https://i.imgur.com/AKEQB4S.png)
If your dorf is dead, feel free to request a second dorf.
I'd like a new dwarf.
(https://i.imgur.com/DJZL33J.png)
Well, I'd like another Dorf pls. May this one survive a bit longer than the last
(https://i.imgur.com/cE5yyj0.png)
Name a Dorf after me, preferably someone known for being an idiot. I might take a turn soon, depends on whether or not I can get internet set up.
(https://i.imgur.com/qUQDb0X.png)
...and Nepotism enters into the Glorious Revolution, as it always does.
;)
2nd Slate: oh, good
(https://i.imgur.com/11VTBur.png)
10th Slate: It's time to restart the Water Reactor
(https://i.imgur.com/C7U4Ozb.png)
11th Slate: Excellent, another mood!
(https://i.imgur.com/xpR64uh.png)
14th Slate: Oh for the love of Armok - I didn't open the plumbing fill gate. I've just been draining the plumbing into the reactor for four days.
(https://i.imgur.com/HcXCxvP.png)
23rd Slate:
(https://i.imgur.com/CjqWPG0.png)
Now the fill can really begin.
24th Slate: With the military decimated by the undead invasion, providing for the defense of the fortress is an urgent matter. The solution is obvious.
The military has been socialized!
(https://i.imgur.com/VUlhIbz.png)
Yep, I drafted everyone.stole this idea from Loud Whispers so it must be good
(https://i.imgur.com/aTWnXM1.png)
The last survivor of the previous military gets promoted to militia commander. For the captains, I first chose the two dwarves with leadership skills... and then just grabbed whoever I felt was most useless. The Keys of Carnage have been populated with everyone in the fortress that actually knows how to use a weapon; it can remain as our dedicated military unit; everyone else is just getting a bit of basic training in case of emergency. Squads are split between axedwarves and hammerdwarves with one archery unit (The Oily Bodices).
I also made an effort to fill in the other noble appointed public servant positions that I feel we need. Udil also gets a cushy captain of the guard posting as a reward for pulling the lever last year.
The "reserve" squads rotate training two months a year. Since I grabbed the Keys of Carnage from everywhere, I fear I've grabbed some essential dwarves such as me in that group, so it's been set to train on alternating months.
(https://i.imgur.com/PRMQVIJ.png)
Unfortunately I don't have anything better than copper to make the equipment out of (and we're going to need a LOT of copper). I've ordered the miners to find more.
(https://i.imgur.com/9WnFF29.png)
I also pulled some strings to make sure that all the named dwarves (besides Blue 2 and Tricmagic, who are in the Keys of Carnage because they can actually fight) are in The Good Picks.
(https://i.imgur.com/WUkgbkT.png)
7th Felsite: Ahhh, shite.
(https://i.imgur.com/ZNOeTUe.png)
What's gone bad?
The offending item seems to have been removed, but waves of miasma recur every few days. Probably bits of food rotting...
11th Felsite: The Water Reactor appears to have successfully restarted!
(https://i.imgur.com/cur02n1.png)
13th Felsite: The best part of socializing Mining is designating an area to be dug and watching the entire thing flash at once
(https://i.imgur.com/Re8G7PG.png)
Anyway, this is going to be the area for an expansion of the forg-
...
We don't have anvils
And we can't make any more because we don't have iron.
...
AAAAAAAAAAAAAAAAAAAAAAAAAA
28th Granite: Charcoal is becoming a bottleneck in equipment production. I've made a manager order to make it automatically.
Also, I'm going to go ahead and fill the pump stack input with water, in the hopes that manually pumping it up will be possible.
(https://i.imgur.com/beVmMSW.png)
I've assigned pump operating to dwarves that don't have useful skills (>=5) in any other area.
4th Hematite: The fuck do you think you're doing.
(https://i.imgur.com/SDyRERL.png)
W H A T
(https://i.imgur.com/TJbSnug.png)
He must be going for the rocks in the plumbing. I'll forbid those.
Can I be Dwarfed as an archery Dwarf, please(if possible)?
(https://i.imgur.com/jxUu493.png)
8th Hematite: I made a mistake.
(https://i.imgur.com/pYKwphi.png)
Leak isn't too severe, though. I think I just forgot to put in doors on that level. I'll remedy this immediately.
10th Hematite: Manual operation works, it seems. Only the older stairwell is filling up so far.
(https://i.imgur.com/AU9duxy.png)
13th Hematite: Some idiots are trying to retrieve the stones in the water chamber. I've forbidden this as well. (Maybe those will be ejected when the weapon fires).
(https://i.imgur.com/wqXRLNi.png)
20th Hematite: Some leak-plugging is needed.
(https://i.imgur.com/7LpPLY9.png)
The red is blood from someone that must have slipped on water and bashed his head open. It's been washed all through the system now.
25th Hematite: The device doesn't fill fast when manually pumped, but it does fill.
(https://i.imgur.com/ll2FYkq.png)
9th Malachite: Alright, now this is a problem.
(https://i.imgur.com/zuWcfW9.png)
Water's rising higher in the pump access stairwell. I'm not sure how - it shouldn't be able to - but I'm blocking the stairwell off.
Mechanical operation is almost complete. I'm just waiting on one more log.
11th Malachite: More leaks.
(https://i.imgur.com/qlawlW5.png)
13th Malachite: It's too deep to plug. I'll wall it off instead.
(https://i.imgur.com/lqLKzl8.png)
14th Malachite: This idiot decided that the correct course of action was to run in, grab a stone from the wet side of the wall, and wall it, thus ensuring that he would be trapped.
(https://i.imgur.com/CiL5jij.png)
I've corrected this.
15th Malachite: Thanks to that guy, the last safe place to wall off is now here.
(https://i.imgur.com/U6YWdk5.png)
Humiliatingly, the nearest material is donkey soap. I hope the dwarf on the wrong side gets out, though.
18th Malachite: Luckily, that worked.
(https://i.imgur.com/2uyI9ao.png)
21st Malachite: Is he trapped?
(https://i.imgur.com/j5lSELS.png)
I dug the wall and he left immediately. Guess he was.
26th Malachite: The final axle has been placed, and automated pumping has begun!
(https://i.imgur.com/f1rKrcw.png)
When I built that last axle, though, the log that came up was black-cap. Are they chopping in the caverns? I don't think they're chopping in the caverns. oh wait I have autochop on
I realize I'm a fair bit behind schedule, but I was unexpectedly busy this week. I should have the whole thing done in a day or two.
You can make anvils from adamantine.
An excellent suggestion, comrade! The only flaw is that we have no adamantine!
why am I in a military I don't wanna dieeee
I mean, comrades, in order to fulfill my duty of manager for the glorious revolution, it is with a heavy heart that I must formally request to be relieved of the hounor of serving in a military unit lest I perish and the managerial archives are lost
Military service is the duty of all comrades! Do not fear, you will not be called into battle except in times of desperation, and in those times, who would not be happy to give their life for the defense of the fortress? No exception shall be granted for those in managerial positions! The notion that administrators are of greater worth than the common worker is an odious invention of the bourgeoise! I have however placed all the named dwarves into a squad which I may ensure sees less action.
Also did you test the levers
I have full confidence in Comrade Gwolfski's ability to set up levers correctly! I should probably test them just to be safe.
5th Galena: Enough beds have been made to fill up most of the new housing floor. The beds already placed have been designated ready for use.
(https://i.imgur.com/A9IUMr6.png)
8th Galena: Looks like masterworks are being created. Excellent, the soldiers will have good gear.
(https://i.imgur.com/sOuzWWe.png)
13th Galena: I wonder what this will be.
(https://i.imgur.com/KloPA11.png)
20th Galena: It will never, NEVER cease to amaze me that we've pulled up ridiculous quantities of gold and silver, yet not a speck of iron or coal. How? How did we pick the perfect spot to hamstring our metallurgy so completely? We'll be stuck on copper gear until we have adamantine!
On the other hand, the dwarves seem to be settling in to their new quarters.
(https://i.imgur.com/JvjdIl7.png)
26th Galena: It seems the main obstacle to the filling of the water weapon is the rate at which water can reach the pump stack.
(https://i.imgur.com/o9qJMJy.png)
I'm unsure how this could possibly be enhanced.
13th Limestone: Finally, a carav- FUCK
(https://i.imgur.com/F9bRxEj.png)
They must have passed by because of all the cage traps by the door? I'll try constructing the trade depot outside, see if that gets their attention.
15th Limestone: Well, at least the pack animals stopped. Let's see what they've got to sell.
(https://i.imgur.com/Za3fpJW.png)
18th Limestone: These guys are just having a chat in an unused room.
(https://i.imgur.com/1vkNQ7q.png)
Don't we have a meeting hall? Let me see what I can do to make that more attractive.
19th Limestone: I've commissioned a huge amount of crafts to use as trading material.
(https://i.imgur.com/TPz36N3.png)
We can also sell the gold bars, but it'd be more efficient to forge them into crafts first. I think that requires charcoal though.
I thought we were the Mountainhome?
(https://i.imgur.com/q0efFtr.png)
22nd Limestone: I ask that the gold bars be brought to the depot and half the fort shows up.
(https://i.imgur.com/xYujhNa.png)
Here we go. Nine gold bars buys us four anvils, plus some other odds and ends I want. Sadly they don't have logs, which is what we really need.
24th Limestone: Our moody dwarf isn't doing anything. Let's see what the holdup is.
(https://i.imgur.com/KSzClMe.png)
We do have some cut gems, so this should resolve itself soon enough.
27th Limestone:
(https://i.imgur.com/2RkXxRm.png)
oh no
27th Limestone: in seconds, the walls are red with blood.
(https://i.imgur.com/g4QjR5e.png)
The Keys of Carnage - including myself - rush to confront Ral. Meanwhile, she brutalizes a fisherdwarf with a pickaxe.
(https://i.imgur.com/AxPEfHc.png)
Fear not, the cops are here.
(https://i.imgur.com/8j8qc4R.png)
I personally disposed of the maniac threatening the fortress.
(https://i.imgur.com/tJkhJc0.png)
Regrettable, but it had to be done.
(https://i.imgur.com/r0sN8QA.png)
A broken body in a puddle of teeth and blood, surrounded by golden statues of the fort's founders.
(https://i.imgur.com/PGyYxOq.png)
(bonus: the sequence of draftings and undraftings is hilarious)
(https://i.imgur.com/tDEaqW3.png)
I still have no idea how Ral went insane. We had cut gems, so she should have been able to-
(https://i.imgur.com/xErXkiD.png)
...
oh
Greetings, Comrades! I am Blueturtle III! Due to his criminal mishandling of the artifact creation process, Blueturtle II has been sent to gulag!
(https://i.imgur.com/YnqH9QG.png)
Since the Gulag has become something of a community work area over time, and cancellation spam gets caused if a dwarf is burrowed there, the only consequence of being sent to gulag is being forced to sleep in these beds.
(https://i.imgur.com/nm47Yqw.png)
not sure how I feel about the fort being led by a dwarf that's offended at any show of emotion just because she was caught in the rain Silence, comrade!
2nd Sandstone: While we've got the gemstones at the trade depot, we'd better sell them. I've offloaded them in exchange for a bunch of musical instruments, fruits, and parchment.
(https://i.imgur.com/CQNGvIf.png)
The purpose of this level is indecipherable. I've ordered the stairs built back into up/down stairs and an effort to immediately be made to reach the magma sea and adamantine spires.
10th Sandstone: I've orderedbWcb the dwarves to chop everything in sight. Hopefully this influx of wood makes charcoal production faster.
(https://i.imgur.com/5o6U1xc.png)
26th Sandstone:
(https://i.imgur.com/FIqOMq0.png)
Time to see if the levers work.
(https://i.imgur.com/rIzvkpj.png)
Wait... was this never linked up? We'll close the inner gate as well just to be sure.
A dwarf came by and pulled just the upper and lower levers, leaving the inner one unpulled. Thankfully the forgotten beast seems content to kill giant moles for the time being.
(https://i.imgur.com/ZCxRkjO.png)
For whatever reason, the dwarf assigned to the last lever was far beneath the earth.
(https://i.imgur.com/mV55pG2.png)
I'm ordering the checkpoints sealed as well as additional insurance.
27th Sandstone: Why are you down there?
(https://i.imgur.com/X3ash1F.png)
28th Sandstone: He was bringing something back up the stair, so at least he was going up. Which is more than I can say about this poor fool, who was heading down to collect webs. At least the gate closed.
(https://i.imgur.com/lqBGkXO.png)
Meanwhile, we've reached Cavern 3
(https://i.imgur.com/3TKU0Oc.png)
8th Timber: Who is this?
(https://i.imgur.com/HA73TKr.png)
19th Timber: what
(https://i.imgur.com/tQTIgUw.png)
I've just begun the project to dig below the third cavern layer. Maybe this has something to do with it?
22nd Timber: We've reached the final solid layer, below which lies only semi-molten rock. The goal now is to find the adamantine veins in this layer, which we will do by a very simple procedure.
(https://i.imgur.com/sjBHjp0.png)
Namely, mining out the entire thing.
24th Timber: The miners are currently occupied with removing all these up-ramps, but once they're done with that, we'll get on to the dig project.
(https://i.imgur.com/v5NQfAL.png)
Here's the reason for all those ramps being removed: A grand moat, across the north side of the canyon our fortress resides in. This should be useful against further invasions of the undead. It's not yet filled with water, but can be easily enough.
(https://i.imgur.com/c7lrxL5.png)
25th Timber: With that task complete, off the miners go to destroy an entire layer of stone.
(https://i.imgur.com/bweeq86.png)
(they actually went to mine ore veins, but I upped the dig's priority and off they go)
It's also come to my attention that some migrants don't have their mining labor enabled. I've re-socialized mining and masonry, enabling it for everyone.
1st Moonstone: You know what, I should have worked on the moat first.
(https://i.imgur.com/D5Ez9QR.png)
It's goblin season again. Alert sounded.
3rd Moonstone: It appears everyone is in the fort, except for this fool who's carrying a rock.
(https://i.imgur.com/wbm8iwd.png)
The goblins are advancing on the hilltop this time.
Oh shit, the animals.
(https://i.imgur.com/IzhOYxw.png)
There's no time to bring them in now. I'm closing the door.
4th Moonstone: The rock-carrier meets his fate.
(https://i.imgur.com/UzOOx4s.png)
I'm getting spammed with reports of warm rock found at the dig site.
(https://i.imgur.com/pkbs1x1.png)
5th Moonstone: Looks like someone else was trapped outside...
(https://i.imgur.com/QgKa7qE.png)
7th Moonstone: what the
(https://i.imgur.com/EkJq6AP.png)
11th Moonstone: Mining out this layer concluded, finding only a small pocked not surrounded by lava. Unfortunate.
(https://i.imgur.com/NJEpOkP.png)
We'll mine the next layer up instead.
(https://i.imgur.com/xL8ESM3.png)
20th Moonstone: Ah, here's something interesting.
(https://i.imgur.com/ulKa9A1.png)
This layer finished as well, the space barely any larger.
(https://i.imgur.com/NbgRmVf.png)
I'll move to one layer below the third cavern, but given that large seconds of the third cavern are warm, I don't have high hopes.
24th Moonstone:
(https://i.imgur.com/kLXKKFy.png)
Whelp, time to seal the second cavern too.
25th Moonstone: Lever pulled, cavern sealed.
(https://i.imgur.com/as3QlWK.png)
4th Opal: Only this much space is non-magma on that layer.
(https://i.imgur.com/aiH8uP3.png)
I'm at a loss for how to access adamantine. It must be in the third cavern layer. I'll get a squad ready and explore it.
At least we can channel out an area and make magma forges We can't even do that, as we technically haven't discovered magma yet (bullshit, it's right there)
7th Opal:
(https://i.imgur.com/gOwgdlC.png)
EAT THE GOBLINS
(https://i.imgur.com/GvIA7X8.png)
It can fly. This will be an interesting fight.
(https://i.imgur.com/P5ok6F6.png)
As expected, it leaves pulverized goblins in its wake.
8th Opal: Delphanso died of depression.
(https://i.imgur.com/4SXtTch.png)
The goblins got some good hits in on the hill titan, but I don't have high hopes for mutual annihilation here.
(https://i.imgur.com/Jynwqkk.png)
They have managed to ground it, though.
(https://i.imgur.com/Edq3i9s.png)
They appear to be kicking it into submission.
(https://i.imgur.com/wk3GSU5.png)
Place your bets, everyone.
I can't believe my horribly depressed dwarf died.
I'll take the next-most-depressed dwarf, if you'll let me
You can have Lokum the depressed miner.
(https://i.imgur.com/yCyAH2Q.png)
9th Opal: BWAHAHAHAHA
(https://i.imgur.com/yKLOjjW.png)
It's only killed two goblins so far. The "fight" seems to have degraded into a kicking match.
The rest of the goblin army is moving to join in.
(https://i.imgur.com/vaqgSxg.png)
HOLY SHIT
THEY KILLED IT
20 GOBLINS KILLED A HILL TITAN
(https://i.imgur.com/8j7bO3N.png)
11th Opal: They appear to be celebrating their victory.
(https://i.imgur.com/Horm1bI.png)
I don't think the military can contest them, even though we have armor and weapons, we're not trained to use them. I could dig out the moat, but that would require opening the bridge.
(https://i.imgur.com/iWr9lAq.png)
OOC: I will never understand the military window
- Squads can be assigned to alerts.
- The Keys of Carnage can never be assigned to any alert other than "inactive" except by shift-enter. Every other squad can be assigned to one alert each.
- Training is defined by-alert, which means they haven't been training all this time because I didn't put the alert on "active"
- I cannot order the Keys of Carnage to do anything. This is independent of anything related to alerts. I can order every other squad.
19th Opal: Forget it, I've got a better idea.
(https://i.imgur.com/Am2ykhT.png)
26th Opal: I'm building a bridge to above the Goblin camp and dropping stuff on them from above. Getting the blocks there was a whole-fort event.
(https://i.imgur.com/H1hTLEw.png)
7th Obsidian: The bridge begins to take shape. (Those bins are filled with blocks)
(https://i.imgur.com/gUgh2zl.png)
12th Obsidian: Inevitable.
(https://i.imgur.com/A63zLaC.png)
Also, we're out of blocks. I've had the masons build more but we might need to use raw rock for a bit.
14th Obsidian: The Goblins have gathered at the foot of the skybridge.
(https://i.imgur.com/oHL2vzV.png)
I don't think they've gotten in, but it's causing cancellation spam. I think this makes my job easier, though.
16th Obsidian: This is stupid. You know they can't get to you, right?
(https://i.imgur.com/5ef0nvT.png)
25h Obsidian: oh crap
(https://i.imgur.com/zY3Un8k.png)
I decided to build a staircase to the top of the skybridge to get another area to drop stuff from, only to remember WHY we don't have access to the top of the skybridge: it's connected to the outside.
Now Ryu's fighting a goblin.
(https://i.imgur.com/dKIrW6G.png)
26th Obsidian: One down.
(https://i.imgur.com/iOPtAHC.png)
Many more to go.
(https://i.imgur.com/vvt2xVn.png)
Delphonso dies again.
(https://i.imgur.com/drX9baZ.png)
Fuck it. I'm retreating behind the doors and hoping it holds.
26th Obsidian: F
(https://i.imgur.com/UKyWuY0.png)
I'm ordering the main stairwell sealed off with donkey soap, stupidly enough. If the top layer falls, our comrades in the depths will at least have a chance.
(https://i.imgur.com/YNSg2qM.png)
I stupidly sent in the squad with all the player characters, hence all the deaths.
(https://i.imgur.com/b9ZwfgB.png)
They died valiantly defending their people.
I finally realized that ordering the squad to move back keeps it a squad, and thus they try to keep fighting. I disbanded it and they finally retreated.
Theyflower, enraged, stays to hold them off.
(https://i.imgur.com/htOmn4y.png)
The doors are sealed. Your sacrifice will not be forgotten.
(https://i.imgur.com/FfozU3U.png)
Another dwarf trapped outside.
(https://i.imgur.com/KoiIqjQ.png)
Only a few dwarves died, but because I forgot which squad was full of player characters most of those were named dwarves, which means that included many of our best miners and engravers.
(https://i.imgur.com/MpNbgDC.png)
The loss of the far section and skybridge is not ideal, but with the underground farm working well we should be able to get through. Most of our food stockpiles were there though. Careful management will be necessary to avoid starvation.
Wood is the real problem here. The first and second caverns are blocked off by forgotten beasts, and the surface is gone because of goblins. Without wood we can't make charcoal, so we can't make metal weapons and armor and can't fight back. The next overseer should either open the third cavern layer or somehow make the game actually "discover" the magma sea so we can build magma forges.
Anyway, all yours Metruption
Save (https://dffd.bay12games.com/file.php?id=15713)
Dikbut's Log:
1st of Granite, 1509
My arrival at Rurkûbuk, "Runlance" was ill-timed.
What was supposed to be an easy con-job assignment, has since become a matter of the most dire of circumstances.
The fortress, upon my arrival, was in the midst of being besieged by a force of the Nako Musor at 194 undead strong. Most of invaders are intelligent, and wearing full armor. Several failed experiments fight alongside them. The entire fort was and continues to be under total lockdown.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at3.12.49am.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at3.12.49am.png)
The fort itself, with its complex passages and automated defenses, had thus far prevailed at keeping the invaders outside the fortress walls. However, the intricate labyrinth of machinery, its arcane stone mechanisms, and indefatigable twisting rods and large rotating gears, which worked night and day, all intertwined and connected to a multitude of various levers, which were concentrated in either hub rooms, or placed seemingly at random in various corridors and hallways. Upon my initial survey of the first fortress, I inquired with the local citizenry as to how the complex system operates, and what each of the levers do. To my surprise, none of the dwarves could say. I asked these dwarves who had been running this fort, and most of them immediately shrugged and walked off. Fortunately, one dwarf was able to direct to me to an updated list of the fort's key persons that was maintained by the scholars of the library.
On the way to the library I discovered that a particular hallway intersecting with a main bus of the fortress, was awash with crundle blood, as well as live wild crundels. Surprisingly, none of the dwarves were concerned about the crundles, or knew how they had even entered the fortress. The crundels evidently kept to themselves at the end of the hallway, which didn't connect to anything important. And so the crundels were allowed to remain.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at1.53.47am.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at1.53.47am.png)
We arrived at the library, the last bastion of any competence in this fort. As my eyes fell upon the list, and I became ever more elucidated to the grizzly & daunting task that lay before me. My plans for ransacking the fortress of its gold a mundane temporary assignment of strategic military oversight would have to be put on hold, for there was much work to be done, and to do this work, I would need men, dwarf-men, people in general really, even crundels honestly! We are quite desperate in our situation, and these desperate times call for, well... anyone that is going to bother showing up, honestly. The first of the two names on the list was the mayor, and that was next person I intended to speak with.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at2.42.09am.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at2.42.09am.png)
(http://img4.imagetitan.com/img4/small/24/24_15091.png) (http://img4.imagetitan.com/img.php?image=24_15091.png)
I found the "mayor" of the fortress at the bar/inn. Unsurprisingly, I found there to be no bartender, no inn keeper, that resided there. Instead, "patrons" simply hopped over the counter, got what they needed, and vaulted back over, and complained to a wooden barrel with a smiley face drawn on it. But it was here, in this lonely cesspit, that I found the fort's mayor. And the mayor was very drunk, and alone. Crying in frustration and anger over a great many of seemingly reasonable complaints, such as having to witness the body of his friend decompose in real time. And that his only companion and piece of owned furniture was a glass cabinet.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at1.45.40am.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at1.45.40am.png)
Emergency enlistment for main offices took only a fortnight. Tossing whoever was even remotely competent at their designated assignment.
The military was also in shambles. Most units were without commanders, and the units themselves were a bizarre mishmash of different training schedules, and uncoordinated uniforms (if you could call them such.) This gross military incompetence was immediately corrected... mostly... I mean, we made due with what we have. (What very little we have) Training is now nine months a year for all units. Each major training session will last 3 months, followed by one month for R&R before soldiers return for further training. This ensures that our dwarves develop their military prowess competently, without over-burdening them with the stresses of a brutal never-ending training regimen, the stress from which would otherwise cripple our dwarves in terms of their combat effectiveness, which is the only reason were not doing that.
Our military units are now thus:
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at5.33.40pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at5.33.40pm.png)
One dwarf evidently had nearly gone insane by the time of my arrival, and kept screaming about needing bones. So bones were acquired, and the growing peacock problem in the fort were simultaneously taken care of.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at2.27.50am.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at2.27.50am.png)
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at2.28.37am.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at2.28.37am.png)
The end result of the mood was thus, and I have absolutely no idea how you play it:
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at2.35.27am.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at2.35.27am.png)
I still can't make any damn sense of this fort's infernal layout and design. There are a million gold statues laying around, but other than normal bedrooms, I can't find any furnished offices for any of the former officials, or metalsmithers.
I do not have time for this. I have decided upon an emergency reallocation of two unoccupied rooms to serve until they are no longer required, as they have been seemingly abandoned after being covered in strange random engravings, these will do well to satiate the demands of the mayor and the newly appointed captain of the guard. Unfortunately, we're in a bit of a hurry, so the two of them are going to have to share.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at3.14.50am.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at3.14.50am.png)
I have also upgraded the office of the bookkeeper from the janitor's closet they had been using to a small cubby I had carved out next to the new manager's office. Their response can be described nothing short of pure jubilation.
------------
Dikbut's journal
Summer of 1509
Finally, work has begun on my modest temporary ramshackle living quarters from which I shall stoically endure alongside the good dwarven citizens of our fort.
I have commissioned the forbidden copper armor to be melted down to produce copper bars, and to have vast quantities of rose gold produced for the small quantity of limited furnishings for my humble barren abode.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at3.31.24am.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at3.31.24am.png)
Work continues slowly, as our new metalsmithing dwarves train their skill in producing the new rose gold statues I have commissioned.
The invaders still seem intent on continuing their siege. Out of boredom, I decided to engrave humorous etchings taunting the invaders.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at12.17.46pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at12.17.46pm.png)
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at12.17.57pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at12.17.57pm.png)
The living area of the dwarves has been expanded.
The endless supply of glass cups that was being produced has been halted.
-------------
Dikbut's journal
Fall of 1509
Summer turns to fall, and still the siege will not let up.
Several artifacts are produced, and the work on my lodgings continues.
Overall nothing of importance happens during this season, except that one of the dwarves made a piss colored mug.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at3.52.22am.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at3.52.22am.png)
------------------
Dikbut's journal
Winter of 1509
Everything happens.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at12.38.14pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at12.38.14pm.png)
(http://img4.imagetitan.com/img4/small/24/24_etog.png) (http://img4.imagetitan.com/img.php?image=24_etog.png)
*cough ahem* my plan works perfectly, and the Etin attacks does battle with the invaders on our behalf.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at12.42.26pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at12.42.26pm.png)
Upon closer inspection the composition of the enemy forces is quite strange. Intelligent undead frost wizard gorlacks doing work, apparently.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at12.41.25pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at12.41.25pm.png)
Our Etin friend, Etog Gusnongore Ostranusgoz, whose name shall never be forgotten, and is now memorialized just outside our fortress, who fought most valiantly, on our behalf, is slain in battle.
5th of Moonstone.
The last of the invaders have retreated, having been bested by the great strategic military mind of yours truly.
No, no thank you's are required, all in a year's work for this humble servant. All I require is the tiny pittance sum I am owed for my all my humble service to the fort over this long year. (A sum whose total amount has never been formally specified.. hehe)
Now that the siege is over, I would like to open the front gate, especially seeing as how we've gotten our first migrant wave in what very well could be years. Also, we have run out of wood, and one of the leather workers is on the verge of going insane with log lust, due to the fey mood they were struck with during the siege. For now, the migrants will have to wait outside while I figure out which lever opens the front gate (and verify which ones don't flood the entire fortress in the lava that can be seen being pumped throughout the fortress.) This state of affairs works just fine however, because not long after the migrants arrived, this happened:
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at2.02.06pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at2.02.06pm.png)
The giant, Slong.
(http://img4.imagetitan.com/img4/small/24/24_slong.png) (http://img4.imagetitan.com/img.php?image=24_slong.png)
Fortunately an elf cold one visitor, who very obviously wasn't a spy, happened to be waiting outside out gates of our fortress and vanquished the fell giant handily.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at2.08.53pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at2.08.53pm.png)
Somehow, after enough tinkering with adding mechanisms to things, pulling the same levers multiple times, the front door opened. We modified the default burrow to allow the dwarves to leave the fortress.
Both the Etin and the Giant left our fort various artifacts. Most are worthless legendary jute hats, worth anywhere up to a whopping 250 in currency. However there are a few good artifacts theres a steel axe and an iron hammer.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at2.09.48pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at2.09.48pm.png)
(http://img4.imagetitan.com/img4/small/24/24_sealknife.png) (http://img4.imagetitan.com/img.php?image=24_sealknife.png)
Oh. And one very interesting new addition for the library...
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at2.10.10pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at2.10.10pm.png)
A library that has now been renamed "the library of evil." I leave the the future of the fortress and the decision of what to do with the newly found artifacts to his discretion.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at2.46.28pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at2.46.28pm.png)
------------
End:
And now, I retreat to my humble modest lodgings, for some much needed R&R in the humble lodgings, and personal vault treasury, that I have filled with the tiny sum of gold collected from the fortress for my invaluable service to the fort over the past year.
Your most loyal and faithful servant,
General Dikbut
For reference these are my personal lodgings, whose lobby now serves as a monument for our forts dead, and is consequently a taboo for others to disturb or rob from, is now this:
And a message to my would be successors: Keep out.
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at1.42.40pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at1.42.40pm.png)
(http://img4.imagetitan.com/img4/small/24/24_screenshot2022-01-05at1.42.48pm.png) (http://img4.imagetitan.com/img.php?image=24_screenshot2022-01-05at1.42.48pm.png)
-------
Current save file; date: (1st of Granite, year 1510)
https://dffd.bay12games.com/file.php?id=15809
Published from the Journals of Merrygin Anvilwalk
12th of Obsidian, 1509
Finally, I will be witnessing the glory of revolutionary Runlance myself! And finally, I got rid of the yoke of aristocracy! What a day for a poor gelder-boy from the hillocks like me!
20th of Obsidian, 1509
I am confused. Runlance is nothing like I imagined. This is supposed to be the result of the glorious Revolution? The people are running around in tattered clothes, nobody has access to the simplest amenities. Worst of all, this place is run by a self-appointed generalissimo named DikbutDaGrate who is milling about in his perversely luxurious palace all day with his two “personal assistants”.
28th of Obsidian, 1509
Something confusing happened today. I was scrubbing crundle intestines off the floors of the library when General Dikbut came in, followed by a drove of petitioners. He suddenly pointed at me and yelled: “There. From now on bother that guy, he is hereby declared overseer… And now leave me and my personal assistants to our important General’s business.” Apparently, I am overseer now… I only ever wanted to geld stuff for the good of the revolution!
1st of Granite, 1510
If the general thinks I will just be his useful idiot, he will be bitterly disappointed. Its time to bring back the glory days of the revolution…
In fact, I just discussed our new 1-year-plan to some of my comrades in the tavern. This will surely reignite their revolutionary fervour!
OFFICIAL ILLUSTRATED SECTION TO BE PUBLISHED AS MONOGRAPH IN THE SKULL LIBRARY:
2nd of Granite, 1510
Phase one and two of the 1-year-plan have already begun:
First “The Great Rearmament and Reorganisation”. Some bourgeois elements say this is some kind of purge – and in fact, they are right. The military is in tatters. A new Revolutionary Guard of trustworthy comrades will be established as well as newly appointed regiments, each equipped and trained by the highest standards. All suspicious and counter-revolutionary elements, like these magma-cult lunatics, will be removed from positions of military or political power by immediate effect.
(https://i.postimg.cc/yYzpfwNH/Revolutionary-Guard.png) (https://postimages.org/)
Tomorrow, I will officially proclaim our “Great Re-Evalution and Labor-Restructuring” Programme, which reads as follows:
o Each able Comrade-Dwarf is to be enlisted in communal labor; everyone needs to contribute community service.
o Each able Comrade-Dwarf is assigned a new job according to their skills, or is provided the opportunity to develop an economic or martial skill if they are unskilled.
o Each Comrade-Dwarf shall be given the opportunity to attain all goods and services of their everyday needs, be it proper clothing, booze, food, education or uplifting entertainment of revolutionary spirit (which is impossible in the pitiful tavern we have right now! Depicted below)
(https://i.postimg.cc/7LTgrZBQ/The-pitiful-current-workers-canteen-in-the-top-levels.png) (https://postimages.org/)
6th of Granite, 1510
I already feel we have achieved more for the revolution than ever before. The newly expanded clothing industry is hard at work to provide our comrades with modern and practical clothing.
(https://i.postimg.cc/jjXR5zkW/Clothiers-hard-at-work-to-outfit-their-comrades.png) (https://postimages.org/)
New and modern infrastructure is dug to save the comrades time in their working day.
(https://i.postimg.cc/sxZFpSK4/Infrastructure-projects-to-save-the-worker-time.png) (https://postimages.org/)
Comrades are also preparing the mass smelting of bolts that scatter the entire valley. What an inspiring display of resourcefulness!
(https://i.postimg.cc/Y2J0Txck/Comrades-preparing-great-smelting-of-bolts.png) (https://postimages.org/)
Our efforts are so inspiring, in fact, that we already can see the first dwarf rushing to a mason’s workshop to work on an exceptional and modern craft.
(https://i.postimg.cc/J4NrvVcc/Domas-claimed-a-Masonshop.png) (https://postimages.org/)
Well done Domas! A true workers tool, graphically violent as well. Although the imagery does reek of imperialist sympathies, hmm….
(https://i.postimg.cc/VLWw49mK/Graphic-violence-and-honest-work-artifact.png) (https://postimg.cc/4myjx9Kc)
26th of Slate, 1510
In a hopefully crushing blow to aristocratic tendencies in a minority of our dwarves, I just banned scepters from being exported. Also, the first training sessions of the newly formed brigades in a vacant barracks started!
(https://i.postimg.cc/2SjDtq5r/First-training-session-of-the-newly-former-brigades-in-a-vacant-barrack.png) (https://postimages.org/)
The great melting continues, meanwhile. Soon enough our Brigades will be equipped with first-grade armor and weapons.
(https://i.postimg.cc/LXPKPLxB/The-great-melting-of-bolts-continues.png) (https://postimages.org/)
14th of Felsite, 1510
A fruitful spring comes to a close and with that, some new migrants arrive!
(https://i.postimg.cc/ZYrzKPBJ/Migrants-in-Spring-renewed-motivation-for-the-cause.png) (https://postimages.org/)
The new arrivals are greeted with joy and are immediately assigned to their quarters and jobs. The continued migration is a welcome sign and invigorates the comrades, who once again the comrades are confirmed in their continued struggle for the revolution.
The newly dug communal canteen of Runlance is made available for the workers to enjoy their leisure time in a spacious and modern environment once again. What a sight for the sore eyes (and throats) that are only used to the pitiful space of the old tavern. Finally, our lever-rooms are no longer bigger than our meeting halls.
(https://i.postimg.cc/sDmF5V48/The-new-modern-workers-canteen.png) (https://postimages.org/)
15th of Malachite, 1510
Praise the workers! We have finally made available the most modern materials a worker can wish for – Adamantine! This will bring our efforts of military modernization to new heights.
(https://i.postimg.cc/tJbfVfZp/Finally-the-most-modern-materials.png) (https://postimages.org/)
3rd of Limestone, 1510
What is worse than the imperialist? Right, the anarchist. And once again, they are at our gates in full force to test our strength.
(https://i.postimg.cc/vBF2pjvf/No-big-force.png) (https://postimg.cc/hJs0m26t)
But we stand ready to defend the achievements of the revolution.
(https://i.postimg.cc/FssC500W/This-will-be-fun.png) (https://postimages.org/)
Many goblins fell, most where imprisoned in our cage traps, however. What a testament to our engineering capabilities!
2nd of Limestone, 1510
If they can’t steal from us with force, they will use even lower methods. With great sadness I have to report that the class enemy stole some of the fruits of our honest labor.
(https://i.postimg.cc/15jHk2mX/the-cass-enemy-bereives-us-of-the-fruit-of-our-labor.png) (https://postimg.cc/mt7CMdFW)
But we this only means we can never let our guard down before the revolution is completed.
To advance our technological abilities and provide the working classes with better education, a new paper industry is set up near the library.
(https://i.postimg.cc/YqZ6nFRm/the-new-paper-industry-gets-going.png) (https://postimages.org/)
5th of limestone
Ah, finally, the caravans are here! But… they are packed with parchment to the brim. What is this? No seeds, no military equipment, no resources? This must be ploy by the monarchists from the mountainhome! Let’s hope for better commerce next year…
(https://i.postimg.cc/6pSBGW9K/nothing-but-parchment.png) (https://postimages.org/)
1st of Sandstone, 1510
A day of celebration as the 2nd People’s Army is officially sworn in and new arrival Udib Hallechoes is appointed commander.
(https://i.postimg.cc/505JG889/the-second-peoples-army-is-instated.png) (https://postimages.org/)
Also, the second artifact of our 1-year-plan is constructed. A handy wool toga. Well done comrade Stakud.
(https://i.postimg.cc/dVZzp8YM/second-artifact.png) (https://postimg.cc/9DV8qw01)
Finally, it’s also time to announce the last phase of our 1-year-plan!
“The Great Leap Underground”
The caverns are our native homeland. It is a great shame that the corrupt bourgeois leadership of the past has let the caverns be overtaken by beasts, filthy troglodytes and crundles. The caverns are to be cleared once the military is fully brought into order. Once the caverns are cleared the groundwork for a glorious new capital of our civilization are to be laid, beginning with a paved marching plaza.
The realization of this phase begins next week.
8th of Sandstone 1510
A new connection to a suitable cavern layer begins
(https://i.postimg.cc/RCPy0PC5/Great-Leap-Underground-Begins.png) (https://postimages.org/)
15th of Sandstone 1510
The cleaning of the caverns begins with the defeat of the cave ogres, who continuously tried to sabotage our efforts and are a danger to the health of our workers.
(https://i.postimg.cc/V6KGd68B/Purging-Cave-Ogre-Menace.png) (https://postimages.org/)
11th of Timber, 1510
Private Note [DO NOT PUBLISH!]
I am beginning to loose my temper. The construction of the cavern marching plaza goes much slower than anticipated and I might need to size down the effort. I can’t allow the 1-year-plan to look like a failure, just because my comrades are getting lazier each day…
15th of Timber, 1510,
Rumors that I, the overseer, have attacked a comrade yesterday are propaganda by the class enemies in our midst. I merely oversaw the lawful punishment of a Jeweler (a rather bourgeois profession in the first place!) who did not fulfil is working quotas. At least I still take matters into my own hands for the revolution!!
(https://i.postimg.cc/CLq7VJz4/nerves-are-layng-bare.png) (https://postimg.cc/9rcZddP4)
26th of Moonstone, 1510
With winter comes another foe trying to overcome our ingenious fortress defences – an Ettin!
(https://i.postimg.cc/JzCq7JXC/ettin-attack-in-10-26.png) (https://postimg.cc/ykn9vDnL)
In the first line of defence, our brave comrade-kitten Doren.
(https://i.postimg.cc/MGWmVSts/ettin-chasing-kitten.png) (https://postimages.org/)
They can slay our pets, but they can’t escape our traps! The Ettin’s cage is transported away already. This needs a worthy place in the fortress…
(https://i.postimg.cc/Jn03Y5fZ/Caged-Ettin.png) (https://postimages.org/)
1st of Opal, 1510
The construction of our marching plaza, the new center of the revolutionary capital, has begun! I know some of you might have wanted this to have happened sooner, but I can only say this: it might just well be finished already if you kept working instead of complaining to me about it!!
(https://i.postimg.cc/hPWyvHFY/Plaza-Construction.png) (https://postimages.org/)
Also, modern apparments for foreign visitors are completed in the Whip of Living.
(https://i.postimg.cc/t4bMS826/modern-appartments-are-build-for-visitors.png) (https://postimg.cc/gnMsrt9c)
19th of Opal, 1510
Comrades, once again our struggle is rewarded with an artifact – and what an artifact! “Mergedusks, known as the Blowing Nuts”!
(https://i.postimg.cc/66kjTT4w/adamantine.png) (https://postimg.cc/Z0LFMbLD)
I will personally be appointed to take care of the "Blowing Nuts" myself… I’ll just quickly go and try them on in my quarters…
13th of Obsidian, 1510
What a glorious display of the might of the revolution. This is the new plaza of the cavernous capital, ready for military displays and live training.
(https://i.postimg.cc/MZFwLZQQ/not-what-expected-but-it-needs-to-suffice.png) (https://postimages.org/)
27th of Obsidian, 1510
Private Note [DO NOT PUBLISH]
The general was here yesterday (fatter than ever). He said he met with the other captains of the military and that they are not content with the state of the new military plaza. Apparently, its too small, too remote and too dangerous for them, and a “danger to public health” just because of some rotting ogre carcasses here and there… Pah, I say! Defeatists! I will go to them tomorrow and tell them to shove their complaints into a trolls arse! After all, I have the full force of the working classes behind me!
(https://i.postimg.cc/R0XynG1H/the-revolutionary-guard-gathering-for-the-first-time-by-the-pklaza.png) (https://postimages.org/)
*This depicts the last official meeting of Overseer Merrygin with the revolutionary guard, before his unanimous reappointment as Head-Geldsdwarf*
---------------------------
Our population now counts 137 dwarfs, including 16 children! Man, seeing through this maze of a fortress was not easy, haha. But it worked out. We only lost Olon in the beginning, who was insane, and two militia dwarves, one in the fight against the goblins and one against the ogres. Nobody special though, as far as I can see. This was fun! My first community fort entry, btw. :D Good luck to the next overseer!
[I am still waiting for the confirmation email for a dffd account, haven't had one yet. I'll post the save file asap]
awesommm, thanks! I'll do my best to comply to your wishes
Two days left on your turn, hows it looking?
File: (https://dffd.bay12games.com/file.php?id=15829 (https://dffd.bay12games.com/file.php?id=15829))
1st Granite 1511, Sigunerar 'xkcd1963'
After last nights brawl in The Whip of Living I got to talk with Supremecommander. I mentioned I had organised dogpit fights some years ago and Supremecommander got excited and ordered me to devise a plan for the same stuff, but much larger scale. I don't remember well the details, but apparently we need visitors to spread our culture. This is a true given opportunity and might grant me rank in society.
3rd Granite 1511 "conversation between Sigunerar and Supreme Commander"
Supreme Commander: "So you want to create an above ground structure, dam the brook, move our cemetery, deconstruct our farming area there.. Sounds odd, creating structures above ground isn't dwarven my son"
Sigunerar: "I know my liege, but it will be more familiar for visitors"
Supreme Commander: "Hmm, I shall think about it, keep planning for now"
Sigunerar: "Yes my commander"
5th Granite 1511 "conversation between Sigunerar and Supreme Commander"
Supreme Commander: "You, come here. I notified the fortress, you are responsible now for creating the big and awesome pit you talked about. The manager will help you organise the workforce. To give you a little spur, you've one year to finish the construction, if you succeed you shall receive a position as my new major, if you fail you'll be the first to fight the Ettin in the new pit. Don't try to flee as I assigned guards to watch you. Good luck."
8th Granite 1511, Sigunerar
I couldn't sleep the last three days. At least I got a hang on the workforce and ordered the clearing of the construction site. I need to find a way to drain this brook.
13th Granite 1511, Sigunerar
We'll use the secret Losemortar to stop the flow of the brook. I've instructed the workforce to create a palisade around the brook's flow, so nothing may spill and put us in danger.
24th Slate 1511, Sigunerar
(https://i.imgur.com/4fBNqMH.jpg)
6th Hematite 1511, Sigunerar
Work had to be postponed due to invading goblin forces, but not for long.
14th Hematite 1511, Sigunerar
Losemortar hath been unleashed!
(https://i.imgur.com/LB7CoEB.jpg)
(https://i.imgur.com/aGyvG6O.jpeg)
14th Limestone 1511, Sigunerar
Traders have arrived. Works on the pit have again been delayed.
10th Obsidian 1511, Sigunerar
I've been send to the Gulag. I did not finish the pit on time, not even close. I fear for my life and I wish I never came to this fortress. This place is horrific, it smells of thousand cadavers, there is nothing nice to enjoy here and I'm thirsty. How am I now ever achieve rank in society? I should probably focus on how to get out here...
19th Obsidian 1511, "conversation between Sigunerar and Supreme Commander"
The Supreme Commander is visiting Sigunerar who is located at the Gulag. He carries with him a bucket of water. Sigunerar is sitting on the floor staring at the sky.
(https://i.imgur.com/xTBfN0V.jpg)I didn't make this encounter up
Supreme Commander: "You look like a wet elf, I brought something to clean yourself"
Sigunerar: "Commander! I .. I'm sorry I failed you"
Supreme Commander: "You sure do. But since there is no pit I also can't have anyone fight that Ettin ... yet. Look, to be honest with you, I lost a bet with the others. They thought the pit would take a long time to finish and I was certain you could do it in a year. I can't lose my face, this is how dwarven society works, how else do you think am I Supreme Commander? Thats why I had to send you here. It shouldn't take much longer, a month is enough and I would release you immediately if it was entirely in my hands. The others have still a say into it.
Sigunerar: "I .. I think understand? My Commander"
Supreme Commander: "You do? Good. Maybe one day you and I can work more closely together"
The Supreme Commander silences his voice and shortens the distance to Sigunerar's ear uncomfortably close.
Supreme Commander: "There are forces in this world that pay good sums to whoever can provide them with special relics and artifacts"
The Supreme Commander stands up and smirks.
Supreme Commander: "I wish you farewell then, Sigunerar, may the gods be gentle with you."
Artifact created:
(https://i.imgur.com/3BkMbtI.jpg)
A Gelder became overseer and is now wearing admantine trousers named Blowing Nuts? Amazing!
Indeed:
(https://i.imgur.com/fAUa7ba.jpeg)
A Gelder became overseer and is now wearing admantine trousers named Blowing Nuts? Amazing!
But what truly astounds me is that nobody has pulled the magma cannon lever yet.
Mind posting a screenshot of where the lever is?
(https://i.imgur.com/72mOAFE.jpg)