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Finally... => Forum Games and Roleplaying => Topic started by: TheRedwolf on April 16, 2022, 04:30:46 pm

Title: MegaMek Arms Race: The Resource Wars
Post by: TheRedwolf on April 16, 2022, 04:30:46 pm
It is the year 2070, Long had the world been conflict-less, the two great nations of the world have long since been at peace, as an ancient treaty at the advent of nuclear weapons prevented any hot war between major power. This peace, proclaimed to be everlasting, is at the verge of ending as both powers realize that their deepest fears are coming true: The Oil Wells that kept the fuel industry and international commerce of both nations afloat, were going to run out within ten years. Nobody is quite sure who fired the first shot, but every nation-state in the world is sure: The Resource Wars have begun.

Welcome to The Resource Wars! I haven't run a game in here in forever, and I have a huge chunk of free time on my hands, so I figured i would run one with a twist: The battles, production, and to some extent Design will be simulated using the program MegaMek! The rules for this game are as follows:
Resources and Manufacturing:
Spoiler (click to show/hide)
Buildings:
Spoiler (click to show/hide)
Commanders:
Spoiler (click to show/hide)

Turn order goes like this:
Design Phase: design new equipment for your military to use; anyone in the team can submit a design proposal and the team votes on one (or more, in special circumstances) proposal for their team to work on that round. In the following Design Results, based on a dice roll & difficulty of the design based on your technology level/experience, you get to see what your engineers came up with based on the proposal.
 Revision Phase: works similar to the design phase, but on a much smaller scale -- use revisions to change things about existing designs or make new designs/variants with a few changes/whatnot.
Manufacture Phase: Construct new buildings, Manufacture
Battle Phase: Deploy the manufactured units on the battlefield, assign commanders, give orders, that kinda thing. Bear in mine that the AI will control both sides in an actual battle, and these will behave according to the Commander picked for these sides.
The Internal Affairs Phase can exist though won't always appear, and simply exposits ongoing affairs and events within your side or anything else that may be relevant. Plot/lore/fluff stuff. If there's any player interaction in one of these phases, then it'll be detailed at the time.
The Battle Report is always posted in the core thread (this thread), and is universal to both sides. The rest of the phases/reports start/end at the same time but each side gets their own post about it in their own thread.
Links To Sides Incoming!
the map:https://imgur.com/a/8wyqjt1 (https://imgur.com/a/8wyqjt1)
Blue is Side X http://www.bay12forums.com/smf/index.php?topic=179743.0 (http://www.bay12forums.com/smf/index.php?topic=179743.0)
Red is Side Y http://www.bay12forums.com/smf/index.php?topic=179744.0 (http://www.bay12forums.com/smf/index.php?topic=179744.0)
Tech Known By all:
Spoiler (click to show/hide)
Basic Designs:
Spoiler (click to show/hide)
Title: Re: MegaMek Arms Race: The Resource Wars
Post by: TheRedwolf on April 16, 2022, 05:39:39 pm
Alright everything is Up-and-Ready For now!
Title: Re: MegaMek Arms Race: The Resource Wars
Post by: Rockeater on April 16, 2022, 05:40:03 pm
Joined side Y, the red ones
Title: Re: MegaMek Arms Race: The Resource Wars
Post by: Iris on April 16, 2022, 06:10:06 pm
For passion! For glory! Join Side X today!
Title: Re: MegaMek Arms Race: The Resource Wars
Post by: TricMagic on April 16, 2022, 06:37:44 pm
I wonder if there is a Side Z or if that's as unreal as a Pokemon Z game. Watching.