Bay 12 Games Forum

Finally... => Forum Games and Roleplaying => Mafia => Topic started by: Jim Groovester on May 29, 2022, 01:22:54 pm

Title: The Headhunter: Game Over! Cult Victory!
Post by: Jim Groovester on May 29, 2022, 01:22:54 pm
The Headhunter

The executives had been assembled and were waiting for the CEO to arrive. Orange sunlight filtered into the conference room through shoddy plastic Venetian blinds. It looks like the executives would have to suffer a late night today.

The door burst open and slammed into the wall, the doorknob denting the drywall, with the CEO, Jim Groovester, rapidly entering, sheepish assistants following behind him.

"Thank you for coming on such short notice." He growled, aggravation clear in his voice. He sniffed roughly and rubbed his nose and moustache. "There's an important topic I need to discuss with you. Important to the future of the company."

Jim snapped his fingers. His assistants rolled a projector to the center of the room, turned it on, and placed a few sheets onto the projector.

The executives squinted their eyes trying to make sense of what was being shown as the projector warmed up. Being displayed was a blurry photo of two individuals in business suits shaking hands, and what looked to be an offer letter for a recently departed executive of the company.

Jim slammed the conference room table with a clenched fist, veins bulging from the exertion. "WHICH OF YOU FUCKERS IS TRYING TO POACH MY TALENT!?" Jim roared.




Player List [6/6]:



This is a six player cult setup. There are five Vanilla Town players, and one Cult Leader. During the day phase players must vote a player to publicly reveal their alignment. If the players vote for a member of the Cult team, that player is also eliminated from the game. The town must eliminate the Cult Leader using this method, at which point they win the game, and the Cult team must attempt to deceive and the lead the town astray during the day phase. During the Night Phase, the Cult Leader can convert a town player into a Cult Ally. The Cult Leader must recruit Cult Allies using their conversion until the Cult's team meets or exceeds the remaining town players, at which point they win the game.

Potential Roles

Vanilla Townie - A town aligned player with no abilities.
Cult Leader - A cult aligned player that can convert Vanilla Townies into Cult Allies during the Night Phase.
Cult Ally - A cult aligned player with no abilities. Cult Allies do not know the identity of the Cult Leader.

Spoiler: Role PMs (click to show/hide)

Rules
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: webadict on May 29, 2022, 01:52:54 pm
I'll in, but if someone else wants to play and we exceed capacity, I'll give up my spot.
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: EuchreJack on May 29, 2022, 03:08:05 pm
Ditto in.
Looks like a promising Cult setup.
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: TricMagic on May 29, 2022, 04:17:18 pm
In. Also vote EuchreJack.
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: FallacyofUrist on May 29, 2022, 04:29:49 pm
I'll join if you can't find enough players by Tuesday.
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: Roden on May 29, 2022, 06:37:35 pm
In
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: Knightwing64 on May 29, 2022, 07:20:20 pm
In

Might be fun to do a mafia less mechanically based
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: Vector on May 29, 2022, 09:58:55 pm
I'll in, with the caveat that I have finals soon. I'll hold myself to posting high quality content though.

(I'm going through some seriously rough shit and could use some camaraderie even if I should be focusing on school).
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: Jim Groovester on May 29, 2022, 10:07:54 pm
Alright, that's six.

I'll end signups tomorrow to see if somebody wants to take webadict's place.

Once signups end I'll transition to a Pre Game state, where roles are distributed but the game hasn't started yet to give the Cult Leader some pressure-free time to strategize. I might even update the rules in the OP to say I'm doing this.
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: Maximum Spin on May 29, 2022, 10:42:34 pm
I'll end signups tomorrow to see if somebody wants to take webadict's place.
I can't quite tell if webadict would specifically prefer not to play or is just trying to be nice.
I'll play if he wants to give up the slot, but if he doesn't, that's fine too.

Also, hope things become okay soon, Vector.
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: EuchreJack on May 29, 2022, 10:52:40 pm
I am willing to give up my slot if Web & Max want to play.
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: hector13 on May 29, 2022, 10:53:06 pm
I'll end signups tomorrow to see if somebody wants to take webadict's place.
I can't quite tell if webadict would specifically prefer not to play or is just trying to be nice.
I'll play if he wants to give up the slot, but if he doesn't, that's fine too.

Also, hope things become okay soon, Vector.

Eh… PTW.

I’ll be a replacement also, should it be required.
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: webadict on May 30, 2022, 05:43:00 am
I'll end signups tomorrow to see if somebody wants to take webadict's place.
I can't quite tell if webadict would specifically prefer not to play or is just trying to be nice.
I'll play if he wants to give up the slot, but if he doesn't, that's fine too.

Also, hope things become okay soon, Vector.
Good question... I didn't know I'd have a chance to potentially recruit Vector, but I said it in case someone really wanted to play that didn't get a chance. If you wanna play, take it. I can keep working on some other things.
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: Jim Groovester on May 30, 2022, 12:16:35 pm
I will let a coinflip decide which of you is going to play since neither of you are willing to assert your desire to play over the other.

Congratulations, webadict, you're playing.

Going to distribute roles and enter the Pre Game in a bit.
Title: Re: The Headhunter: A Six Player Cult Setup
Post by: Jim Groovester on May 30, 2022, 12:35:02 pm
The Headhunter:Pre-Game

The sound of Jim's fist slamming into the table dissipated quickly, but for the effect it had on the group assembled it may as well have been rolling thunder.

Nervous eyes darted around the room and to each other. Could it be true? Was there somebody in this room trying to steal talent?




The game is now in pre-game. You have your roles now. The thread will remain unlocked if there's any administrative things that need to be taken care of.

Please do not make any game related posts during this time, including banter.

I will start the game tomorrow morning.
Title: Re: The Headhunter: Pre-Game
Post by: Jim Groovester on May 31, 2022, 08:43:20 am
The Headhunter: Day 1

"What do you mean, Jim?" EuchreJack asked.

The CEO flared his nostrils, sniffed roughly, and scratched his moustache again. "What do I mean? What else could I mean by one of you fuckers is trying to poach my talent?"

"After Toaster and Leafsnail left, I began worrying." Jim said. He walked to the projection screen and pointed an accusatory finger at the blurry handshake. "As soon as Pandarsenic put his two weeks' in I had him followed and my PI managed to snap this. One of you is shaking his hand there, with a handover of a briefcase full of who knows what."

Jim crossed the projection to the other side. "Pandarsenic was pretty thorough cleaning out his office but this little thing here," he pointed at the offer letter, "snuck its way behind a filing cabinet."

"Leafnsail and Toaster were a long time coming." Roden noted.

"Pandarsenic was unhappy too," webadict said, "but I don't see what that has to do with--"

"This whole floor is reserved for senior executives, so how does an offer letter from Mephansteras Industries make its way here?" Jim interrupted.

"Where is this going?" TricMagic asked.

"What's your point, Jim?" Knightwing64 said.

Jim exhaled, then inhaled. "One of you fuckers is trying to poach my talent!" Jim loudly repeated.

"What is this, an inquisition!?" Vector protested. "Jim, you've gone off your rocker."

Jim raised a finger, ready to respond, before he reconsidered. He sat down at the head of the table, knitting his fingers together and resting his hands on top. "I know," He paused. "Times are tough right now. I know our relationships have been strained and tested recently, but I have not forgotten the years we have spent building this company. It is not an exaggeration to say that I could not have done this without you, and you know how much that means coming from me. For the sake of the company, I need you here, working with me."

"That is why I cannot allow this to continue." He stated firmly. "So here is what you will do. The Headhunter is in this room, right now. You will find out who it is and you will tell me. I will have Security verify it through... means. Once the Headhunter has been identified, their position will be terminated and I will have Legal rake them over coals."

"If you do not, or if you fail," He continued, "You will all suffer the same fate I intend for the Headhunter."

Jim snapped his fingers. One of his assistants placed a glass in front of him and poured scotch into it. Jim raised the glass to his lips and sipped.

"You know the stakes." He said, placing the glass on the table. "You're not leaving here tonight until you give me a name."

"Get started!"




It is now Day 1. Day 1 will end on June 2nd at 22:00 CDT (AKA Forum Time), approximately 61 hours from now.

webadict -     0:
EuchreJack -   0:
TricMagic -    0:
Roden -        0:
Knightwing64 - 0:
Vector -       0:

Not voting: webadict, EuchreJack, TricMagic, Roden, Knightwing64, Vector
Title: Re: The Headhunter: Day 1
Post by: webadict on May 31, 2022, 10:22:59 am
I saw Knightwing talking with all three of them before they left!
Title: Re: The Headhunter: Day 1
Post by: TricMagic on May 31, 2022, 10:33:41 am
I saw Knightwing talking with all three of them before they left!
I mean, it's clearly EuchreJack. Note the lack of care and forced nonchalance.  :P
Title: Re: The Headhunter: Day 1
Post by: Knightwing64 on May 31, 2022, 11:13:49 am
Well, when in doubt

EuchreJack


(Jk, gonna swap at the first hint of a reasonable argument)
Title: Re: The Headhunter: Day 1
Post by: webadict on May 31, 2022, 12:40:58 pm
Roden then.
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on May 31, 2022, 01:35:46 pm
Well, I don't really care if I'm voted, except that means the Cultist gets a night to recruit. So I actually care quite a bit!

I saw Knightwing talking with all three of them before they left!
I mean, it's clearly EuchreJack. Note the lack of care and forced nonchalance.  :P
Eh, trying to push the elimination onto me, TricMagic?

Well, when in doubt

EuchreJack


(Jk, gonna swap at the first hint of a reasonable argument)
Suspicious.  Everyone knows that reasonable arguments from me are a scumtell!
You should be looking for unreasonable arguments!

Web's doing the same thing he did last time.
Title: Re: The Headhunter: Day 1
Post by: Knightwing64 on May 31, 2022, 02:18:28 pm
Wasn’t web town last time because of innocent child?
Title: Re: The Headhunter: Day 1
Post by: webadict on May 31, 2022, 02:37:29 pm
Wasn’t web town last time because of innocent child?
I'm always Town, Knightwing, even when I'm not, but especially when I am.
Title: Re: The Headhunter: Day 1
Post by: TricMagic on May 31, 2022, 02:39:07 pm
More he's looking to get recruited, is Jack's argument. Cause let's face it, webadict is almost certainly cult after night 2, if not night 1.

Granted, Cult only needs to bypass the day 2 check to win, and web is a pretty good scapegoat.

As is though Jack, let's face it. You're either going to out yourself as town or get voted today. You're going to need better arguments than that, cause I have to rely on gut instincts when you're mafia. Not making the mistake of ignoring them again.

Also Roden, no hiding in plain sight. Make some posts..



ninjaweb.
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on May 31, 2022, 02:41:56 pm
So Tric, any more ideas on how the cult might operate?
Any proposed strategy for countering cult?

FOS Roden not posting.  Can't upgrade Roden to a vote due to number of votes on Roden.
I will however change my vote to Vector, subject to Vector posting.
Title: Re: The Headhunter: Day 1
Post by: TricMagic on May 31, 2022, 03:00:25 pm
Unvote.. Course it has hammers.
Title: Re: The Headhunter: Day 1
Post by: webadict on May 31, 2022, 03:15:30 pm
More he's looking to get recruited, is Jack's argument. Cause let's face it, webadict is almost certainly cult after night 2, if not night 1.

Granted, Cult only needs to bypass the day 2 check to win, and web is a pretty good scapegoat.

As is though Jack, let's face it. You're either going to out yourself as town or get voted today. You're going to need better arguments than that, cause I have to rely on gut instincts when you're mafia. Not making the mistake of ignoring them again.

Also Roden, no hiding in plain sight. Make some posts..



ninjaweb.
That sounds a lot like you know I'm not Cult already...
Title: Re: The Headhunter: Day 1
Post by: TricMagic on May 31, 2022, 03:17:58 pm
I mean, doublethinking doesn't do me much good does it? We can check if you like, but I find it a bit pointless until you actually showcase some more scumtells. Which is the whole issue.

.... What's your game webadict?
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on May 31, 2022, 03:27:10 pm
More he's looking to get recruited, is Jack's argument. Cause let's face it, webadict is almost certainly cult after night 2, if not night 1.

Granted, Cult only needs to bypass the day 2 check to win, and web is a pretty good scapegoat.

I would like to clarify: This was NOT my argument.  I was instead reviewing Webadicts behavior to interpret whether or not Web was town.
Since the behavior reflects standard Web scumhunting techniques, it is a town tell.
But Web is probably aware of this, so could probably fake it easy enough.  So Null.
I did think it was interesting.
Title: Re: The Headhunter: Day 1
Post by: webadict on May 31, 2022, 04:33:26 pm
I mean, doublethinking doesn't do me much good does it? We can check if you like, but I find it a bit pointless until you actually showcase some more scumtells. Which is the whole issue.

.... What's your game webadict?
Personally, checking me results in my hoping that I get Culted. Therein lies a bit of odd strategy. If you miss the Cult Leader, you might be forced into a situation where not voting the Cult Leader is the winning strategy. And if I get Culted Tonight, you'll have to deal with that. So... In a way, you need to make 100% sure I'm not cult before making that assumption, because if you aren't, then I'm going to slip by on technicalities.

In a way, however, assuming I'm not Cult Today is a benefit. If you wish to waste a vote on me, I'd likely be recruited Tonight. Well... There's a 60% chance I'd be recruited. Two players would probably be wiser and they'd instead hit one of Vector/Roden instead, which is a solid maneuver, because it's just good WIFOM.

More he's looking to get recruited, is Jack's argument. Cause let's face it, webadict is almost certainly cult after night 2, if not night 1.

Granted, Cult only needs to bypass the day 2 check to win, and web is a pretty good scapegoat.

I would like to clarify: This was NOT my argument.  I was instead reviewing Webadicts behavior to interpret whether or not Web was town.
Since the behavior reflects standard Web scumhunting techniques, it is a town tell.
But Web is probably aware of this, so could probably fake it easy enough.  So Null.
I did think it was interesting.
Everything's null for me until I catch scum, ain't that right?
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on May 31, 2022, 09:54:01 pm
Spoken like Town!Web.

Unfortunately, the Cultist picking up players that have been inspected is a viable strategy, since our town priority is to eliminate the Cultist.

Ideally, we'll eliminate the Cultist on day one.
Title: Re: The Headhunter: Day 1
Post by: webadict on May 31, 2022, 11:11:39 pm
Wheeeeere's Roden???

Also Vector, but whatevs.
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 01, 2022, 12:12:39 am
Roden not posting is more suspicious, although both can clear that suspicion by..... POSTING.

Vector did mention upcoming finals in their IN post. Plus Vector usually doesn't grace us with a post until at least halfway through Day 1.
Title: Re: The Headhunter: Pre-Game
Post by: Jim Groovester on June 01, 2022, 12:35:28 am
"It's gotta be Knightwing64, right?" webadict said jovially.

"No way!" Knightwing64 replied.

"Couldn't be." TricMagic said. "Wasn't it you, EuchreJack, who said that if Pandarsenic went you'd leave too?"

"I do remember an afterparty where something to that effect was said." Knightwing64 said.

"What, you think I'm the type who'd slink around here at night and try to sneak you some job offers?" EuchreJack said, bemused.

"He's got a point." webadict conceded. "But maybe it's Roden."

"Or Vector." EuchreJack butted in.

"You can never trust the quiet types, can you?" webadict said.

"Agreed." Replied TricMagic.




Day 1 will end on June 2nd at 22:00 CDT (AKA Forum Time), approximately 46 hours from now.

webadict -     0:
EuchreJack -   1: Knightwing64
TricMagic -    0:
Roden -        1: webadict
Knightwing64 - 0:
Vector -       1: EuchreJack,

Not voting: Roden, Vector, TricMagic




Regarding activity: This game is supposed to be fast so I'll be keeping an eye on players to make sure they participate, but the game is also less than twenty four hours old.

If activity becomes an issue I will not be shy about prods or replacements, assuming I can find players to replace in.

Unvote.. Course it has hammers.

I'll respect this but please put it in red to make it noticeable.
Title: Re: The Headhunter: Day 1
Post by: Roden on June 01, 2022, 02:14:40 am
Oh, the game started. Sorry, I thought I would get a notification in my inbox.

Since there's only one bad guy right now, I don't think there's much we can do to solve. We can probably rule out Jack/Tric/Knightwing purely by meta after some time passes...which now that I think about it, it should probably be a priority to figure them out now, since if any of them get recruited they can essentially play Jester to distract attention away from the Cult Leader.

Another thing to keep in mind is that since voting somebody out doesn't actually remove them from the game, no one should be particularly worried about getting voted. If anything, a miselim just increases that player's chance of getting recruited, which means they likely still win, just as a different alignment.

So, I think unless we can meta someone as the bad guy, the votes today should go to one of Web/Vector/myself. I don't mind being the first elim, but if it isn't me then I'd prefer Vector. I'd only vote Web if I was confident that he's the Cult Leader, as it would be extremely dangerous for town to miselim him and make him a recruit target otherwise.
Title: Re: The Headhunter: Day 1
Post by: Roden on June 01, 2022, 02:16:48 am
Oh wait, I just rechecked the OP, did the rules change? I thought that previously it said that miseliminated townies stayed in the game. That definitely changes things...
Title: Re: The Headhunter: Day 1
Post by: Roden on June 01, 2022, 02:23:01 am
I think regardless that solving within Jack/Tric/Knightwing and then moving onto Web/Vector/myself as the secondary PoE is still a viable strategy at least.

I already town read Knightwing, and with time I can figure out Jack. I think Web has the best chance of figuring out Tric, so I'll leave that to him for now.
Title: Re: The Headhunter: Day 1
Post by: Roden on June 01, 2022, 02:27:39 am
Voting - All players possess a single vote that they may cast against another player during the Day Phase. Votes are cast in red and should include the name of the targeted player. At the end of the Day Phase, the alignment of the player with the most votes is publicly revealed. If this player is cult aligned, they are eliminated from the game and may no longer play.
I think it was just the wording here that tripped me up, it seemed to imply that only cult members could be eliminated.
Title: Re: The Headhunter: Day 1
Post by: Jim Groovester on June 01, 2022, 02:40:09 am
Voting - All players possess a single vote that they may cast against another player during the Day Phase. Votes are cast in red and should include the name of the targeted player. At the end of the Day Phase, the alignment of the player with the most votes is publicly revealed. If this player is cult aligned, they are eliminated from the game and may no longer play.
I think it was just the wording here that tripped me up, it seemed to imply that only cult members could be eliminated.

That is correct. Town-aligned players have their alignments revealed publicly, cult-aligned players are eliminated.
Title: Re: The Headhunter: Day 1
Post by: Knightwing64 on June 01, 2022, 05:39:34 am
Voting - All players possess a single vote that they may cast against another player during the Day Phase. Votes are cast in red and should include the name of the targeted player. At the end of the Day Phase, the alignment of the player with the most votes is publicly revealed. If this player is cult aligned, they are eliminated from the game and may no longer play.
I think it was just the wording here that tripped me up, it seemed to imply that only cult members could be eliminated.

That is correct. Town-aligned players have their alignments revealed publicly, cult-aligned players are eliminated.

Huh, okay.
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 07:32:11 am
Hm...

Not satisfies by Roden's post, but his conclusion is correct. If Vector votes, that'll make the choice clearer.

Personally, Knightwing and Euchre already look Town, so I've removed them for now. TricMagic looks a little suspicious, but I'll take Euchre's word on them, if they say they're clear (which wouldn't particularly surprise me.) Roden looks a medium suspicious, and I don't really think I can explain why. Something feels off about the way they're phrasing things, that feels inceptive. Also, they've appeared to already cleared Euchre, Knight, and Tric before they've asked me to do so, but that also puts more faith in me than should be deserved, as I'm the hardest to read.

But, Vector being a hard neutral makes them an ideal candidate... But I think I'm leaving my vote where it stands for now.
Title: Re: The Headhunter: Day 1
Post by: TricMagic on June 01, 2022, 08:24:29 am
... Roden, a quick question. Why Vector?

I think the thing sparking suspicion is the fact you say it's fine to get lynched. But Town doesn't want themselves to get lynched, they want cult lynched. Or in any other case someone else. While it's true it's fine if we get lynched, that also means we have one shot tomorrow.

... I am really tempted to just hammer Vector though. But he doesn't even have any posts in the first place.  :-\

If it comes down to it, I think I'd vote Roden first.

...I was thinking it's 3 to hammer, but is it 3 or 4? checks. Yeah, it's 4, so the above doesn't make as much sense.
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 08:36:38 am
Tric, you have been told multiple times that Vector uses they/them pronouns instead of he/him. Don't make me verbally abuse you to fix that.

But, also, you're correct. Also, don't hammer Vector??? That's a bad conclusion to what you've said. We can easily vote either one. No decision is required today.
Title: Re: The Headhunter: Day 1
Post by: Knightwing64 on June 01, 2022, 09:24:06 am
Don’t be hard in Tric, for some reason people have a tendency to assume people on male on the internet. I actually got super embarrassed one time because I had called someone a dude but they were a girl and everybody knew that but me. Super embarrassing
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 10:00:11 am
Don’t be hard in Tric, for some reason people have a tendency to assume people on male on the internet. I actually got super embarrassed one time because I had called someone a dude but they were a girl and everybody knew that but me. Super embarrassing
I'm actually not being hard on Tric enough. This has happened at least a dozen times now, and I still haven't seen Tric call Vector they/them. I just want Tric to catch himself once or twice.
Title: Re: The Headhunter: Day 1
Post by: TricMagic on June 01, 2022, 10:11:39 am
Doesn't help that I don't actually remember that when I'm doing stream of thought.
Title: Re: The Headhunter: Day 1
Post by: Vector on June 01, 2022, 01:17:56 pm
Don’t be hard in Tric, for some reason people have a tendency to assume people on male on the internet. I actually got super embarrassed one time because I had called someone a dude but they were a girl and everybody knew that but me. Super embarrassing

This has come up in every game that I've played with Tric in the past year. Misgendering a person over and over and over and over is a form of sex-based harassment. It's easy to say "it doesn't matter" when you aren't the target.




Let's think about the setup for a moment:

The cult leader has an incentive to have strong players that aren't themselves "checked" (hammered) and "cleared."
The game will be a lot easier for them once they have an ally, and ADDITIONALLY there is a lot of WIFOM potential in recruiting a person who wasn't cleared.

Town has some incentive to "clear" strong players D1, but not as powerful an incentive as they do hunting to stop Cult. In this game, clearing is most valuable if there's a behavioral guarantee the next day that the alignment hasn't changed. Thus clearing a strong player is perhaps more dangerous to town than clearing a weaker one.

Similarly, strong players who know they're town will want to townhunt in the weaker players D1 and have one of the two other strong players "cleared" if they can't give good enough behavioral analysis to actually catch scum. This will probably result in a 3-way gridlock in terms of good D1 picks between me, Webby, and ... Roden?


What would I do if I were cult leader? Well, I'd want to guarantee that attention goes somewhere else. There's little cost to me to confirming someone unreadable, is there? So my D1 priority should be clearing someone whose alignment changes can't be read.

I'd want to hold onto two juicy picks for later... and maybe I'd pretend that I wanted to be recruited.



Since there's only one bad guy right now, I don't think there's much we can do to solve. [...] So, I think unless we can meta someone as the bad guy, the votes today should go to one of Web/Vector/myself. I don't mind being the first elim, but if it isn't me then I'd prefer Vector. I'd only vote Web if I was confident that he's the Cult Leader, as it would be extremely dangerous for town to miselim him and make him a recruit target otherwise.

Roden, today is our best chance to end the game with one vote. If cult recruits, then there's at least a day of lead time before we get another opportunity like this. You should be working extra hard to hunt today instead of being wishy-washy: letting others scumhunt for you and saying we can't solve because there's only one target.

If nothing else, you should be working harder to produce data we can use tomorrow.



Webadict, you've made a mistake, which is as follows:

Personally, checking me results in my hoping that I get Culted.

This doesn't make sense because being checked, if you are town, doesn't make you less likely to win the game as town. The most that any townie can do to you is verify your identity again. Don't you think?


Personally, Knightwing and Euchre already look Town, so I've removed them for now. TricMagic looks a little suspicious, but I'll take Euchre's word on them, if they say they're clear (which wouldn't particularly surprise me.) Roden looks a medium suspicious, and I don't really think I can explain why. Something feels off about the way they're phrasing things, that feels inceptive. Also, they've appeared to already cleared Euchre, Knight, and Tric before they've asked me to do so, but that also puts more faith in me than should be deserved, as I'm the hardest to read.

Webby, Roden left Tric to you and you're leaving Tric to Euchre... so which is it?

Dig deeper into the underlined sentence, please. You and I both know that you know how to hunt and this isn't townhunting.
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 01, 2022, 01:21:33 pm
Well, I actually hadn't cleared Tric until that last post, which I'm thinking smells of town!Tric.

Need to read ninja!Vector
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 01, 2022, 01:35:46 pm
(https://i.pinimg.com/originals/53/05/83/530583e79e4fc7f75855995d511e185c.jpg)

So, my plan was to have Vector & Web figure each other out, since each is fairly good at reading the other.  If they each conclude the other is scum, the rest of us simply need to pick between them.

But, this requires the rest of us to keep working.  We need to figure out which of them is scum, if they each read the other as scum.  And they might decide the other is town, so we need to keep analyzing everyone else as well.

I think regardless that solving within Jack/Tric/Knightwing and then moving onto Web/Vector/myself as the secondary PoE is still a viable strategy at least.

I already town read Knightwing, and with time I can figure out Jack. I think Web has the best chance of figuring out Tric, so I'll leave that to him for now.

Hm, why do you town read Knightwing? He hasn't posted much.
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 01, 2022, 01:38:01 pm
@Tric: Please refer to Vector as they/them for the remainder of the game.  Otherwise we might just all hammer you for the remainder of the game. Thanks!
(Some groveling would be nice, but I guess is not strictly necessary)
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 01:44:31 pm
Webby, Roden left Tric to you and you're leaving Tric to Euchre... so which is it?

Dig deeper into the underlined sentence, please. You and I both know that you know how to hunt and this isn't townhunting.
Vector... When you're scum, you should buddy me instead. I dunno why you gotta make it awkward and vote for me, though. Or do you really think I'm scum?

See, this particular sentence is a bit silly. Roden left Tric to me, but Roden has no reason to think I'm Town, so that's suspicious to me, but not outright scummy. In turn, I thought Tric was a tiny bit suspicious, but I know Euchre will identify any pieces I'm missing (because I think Euchre is Town, and he's good at that sorta thing.)

I don't think that chain of logic is particularly flawed. Am I missing something?

As for Townhunting, I'd say that Euchre and Knight look exceedingly like their Town selves. Tric is probably Town, especially given Euchre's opinion. Roden I was on the fence about, but then you started harshing my mellow, when really you should be marshing that mallow! Now I gotta throw away my chance to be potentiallt culted by you... *sigh*

Sadly, I must continue.

When you say you save the juicy picks for later... Well, I did. Euchre and Knightwing was cleared by their first post, surprisingly. I thought Tric seemed a bit sketchy, but that was always reserved for Euchre's judgment at that point, because I'm liable to distract the Town following that lead. So, Roden and you are the PoE. Roden did seem like his Town self, but I was, perhaps, a bit too skeptical that he was scum, which is probably just good ol' fashioned paranoia.

Ninja@Euchre: I also Townread Knightwing. I am also willing to push for a Vector vote, sadly. If only Vector would buddy me!
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 01:46:40 pm
But I will Unvote Roden for now. I will vote Vector if and when I'm ready.
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 01, 2022, 03:44:36 pm
Interesting bit on that whole "Wanting to be cult with so-and-so":
Quote from: Opening Post
Cult Ally - A cult aligned player with no abilities. Cult Allies do not know the identity of the Cult Leader. (http://www.bay12forums.com/smf/index.php?topic=179908.msg8377830#msg8377830)
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 01, 2022, 03:49:36 pm
My reaction, upon realizing that:
"That would SUCK!"

You are stuck having to pursue the same leads as Day 1, because you don't know whom you should be protecting, and hoping to God that your recruiter is smarter than you.  You wait all day, hoping the flip is NOT your recruiter, but powerless to prevent it.  Oh, maybe you could draw the lynch, but if town whiffs again, then you just win.
So, Cult-ally is the worst suckiest role imaginable.  Worse than Town Miller!

Who thought that role would in any way be fun?
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 01, 2022, 04:02:18 pm
I think Roden is town. He is doing his mechanically solvey thing, and upon rereading my Town role PM, I can see how a town player would be confused the way that Roden was confused.

*EJ checks his votes, unsure whom he voted*
Ah, I'm voting Vector. 
Wow, that is where I want to vote now! How convenient!

Since I trust Web's ability to read Knightwing (Web learned over the past couple of games how to do this), Web's read of Knightwing clears Knightwing.
As either Web is town whom I trust to read Knightwing correctly, or Web is scum and thus Knightwing is town.  Thus, Knightwing is town.

So...could be Web, but probably Vector.  This is Vector's bribe to discuss further:
Everything's null for me until I catch scum, ain't that right?
This now applies to Vector & Web.
Title: Re: The Headhunter: Day 1
Post by: Knightwing64 on June 01, 2022, 04:07:01 pm
Wait, are you saying webs town or scum?
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 01, 2022, 04:24:41 pm
Wait, are you saying webs town or scum?
Classic Psychiatrist Answer: "What do you think?"
Do you think webs is town or scum?
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 04:34:09 pm
Interesting bit on that whole "Wanting to be cult with so-and-so":
Quote from: Opening Post
Cult Ally - A cult aligned player with no abilities. Cult Allies do not know the identity of the Cult Leader. (http://www.bay12forums.com/smf/index.php?topic=179908.msg8377830#msg8377830)
I am pretty sure that Cult Ally is created by the Cult Leader. I am 99% sure that there are 5 Townies and 1 Cult Leader.

Wait, are you saying webs town or scum?
You know it!

But, this is very likely the out-the-door attack style of a scum Vector. I tend to be a very convenient target for Vector as scum, and they typicallt go a lot harder on rheir target.

Unfortunately, if I am right, then I have to vote Vector or I likely get voted, which inevitably votes (and kills) Vector Tomorrow, but also gets me converted. If I'm wrong, Vector is innocent and the Cult Leader probably wins, which is worst case scenario for me because it's likely I don't get converted!
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 01, 2022, 04:41:05 pm
Spoiler (click to show/hide)
Title: Re: The Headhunter: Day 1
Post by: TricMagic on June 01, 2022, 05:04:39 pm
Webby, Roden left Tric to you and you're leaving Tric to Euchre... so which is it?

Dig deeper into the underlined sentence, please. You and I both know that you know how to hunt and this isn't townhunting.
Vector... When you're scum, you should buddy me instead. I dunno why you gotta make it awkward and vote for me, though. Or do you really think I'm scum?

See, this particular sentence is a bit silly. Roden left Tric to me, but Roden has no reason to think I'm Town, so that's suspicious to me, but not outright scummy. In turn, I thought Tric was a tiny bit suspicious, but I know Euchre will identify any pieces I'm missing (because I think Euchre is Town, and he's good at that sorta thing.)

I don't think that chain of logic is particularly flawed. Am I missing something?

As for Townhunting, I'd say that Euchre and Knight look exceedingly like their Town selves. Tric is probably Town, especially given Euchre's opinion. Roden I was on the fence about, but then you started harshing my mellow, when really you should be marshing that mallow! Now I gotta throw away my chance to be potentiallt culted by you... *sigh*

Sadly, I must continue.

When you say you save the juicy picks for later... Well, I did. Euchre and Knightwing was cleared by their first post, surprisingly. I thought Tric seemed a bit sketchy, but that was always reserved for Euchre's judgment at that point, because I'm liable to distract the Town following that lead. So, Roden and you are the PoE. Roden did seem like his Town self, but I was, perhaps, a bit too skeptical that he was scum, which is probably just good ol' fashioned paranoia.

Ninja@Euchre: I also Townread Knightwing. I am also willing to push for a Vector vote, sadly. If only Vector would buddy me!


... Now I'm just. Don't have words. hua... Should expect that at this point. Don't trust you, but do trust that Jack is town according to you. If you're town, then Jack is town. If you're scum, Jack is town. If Roden is confusing me, Jack is town. So I think we can cross him off the list, since I think this is Town Jack too.

Gonna go look at Knightwing64, though a question. Who do you think is certainly town? And who's suspicious?
Title: Re: The Headhunter: Day 1
Post by: TricMagic on June 01, 2022, 05:06:31 pm
To be fair, you haven't really posted much of interest Knightwing. Is that a scum-tell or a null-tell?
Title: Re: The Headhunter: Day 1
Post by: Roden on June 01, 2022, 05:07:48 pm
I town read Knightwing simply because he's playing atm, I think he would be terrified to be solo scum with no day powers and that it would reflect in his posts.

Jack is a semi-confident read, his tone is what I tend to read him off of though I now he has the capability to blend in with town under certain circumstances. Jack is harder to read when multiple factions are in play, and I think he can also pull off a solo scum game if he were to use a similar mindset.

Tric I actually do have a slight town lean on, but I wanted to know how Web would react if I left it to him to solidify that town read. If he's the Cult Leader,  he doesn't want the PoE to shrink to just three players, so it makes sense for him to find Tric suspicious and then shade me for my posts. I think town!Web would be more likely to question the quality of the strategy and explain what could go wrong.

So I think at this point, Web is a good choice.
Title: Re: The Headhunter: Day 1
Post by: Roden on June 01, 2022, 05:13:54 pm
To be fair, you haven't really posted much of interest Knightwing. Is that a scum-tell or a null-tell?
I think he's posted enough to come off as town at this point. I think a reads list from him would help everyone understand where his head is though.
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 05:21:27 pm
I town read Knightwing simply because he's playing atm, I think he would be terrified to be solo scum with no day powers and that it would reflect in his posts.

Jack is a semi-confident read, his tone is what I tend to read him off of though I now he has the capability to blend in with town under certain circumstances. Jack is harder to read when multiple factions are in play, and I think he can also pull off a solo scum game if he were to use a similar mindset.

Tric I actually do have a slight town lean on, but I wanted to know how Web would react if I left it to him to solidify that town read. If he's the Cult Leader,  he doesn't want the PoE to shrink to just three players, so it makes sense for him to find Tric suspicious and then shade me for my posts. I think town!Web would be more likely to question the quality of the strategy and explain what could go wrong.

So I think at this point, Web is a good choice.
::)

Uh, what?

The PoE did shrink to three players??? TricMagic is covered by EuchreJack, who is solidly Town??? I trust Euchre to be able to solidly read TricMagic and Maximum Spin for me. It's just easier because they have quirks that make them look scummy to me, and I've derailed entire games to ensure that Tric was Town, which helps no one?

Is the PoE NOT three players by that logic??? What the actual fuck? In fact, I was solidly willing to let it get to TWO players: Me and Vector??? What?!?

Am... Am I somehow missing some key logistical factor?

... Now I'm just. Don't have words. hua... Should expect that at this point. Don't trust you, but do trust that Jack is town according to you. If you're town, then Jack is town. If you're scum, Jack is town. If Roden is confusing me, Jack is town. So I think we can cross him off the list, since I think this is Town Jack too.
Exactly. You can trust that I think Jack and Knight are Town precisely because I'm either Town or I'm scum and therefore they can't be scum. I trust Euchre to be able to identify if you're Town or not. It's pointless.
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 05:27:38 pm
...[H]e doesn't want the PoE to shrink to just three players, so it makes sense for him to find Tric suspicious and then shade me for my posts. I think town!Web would be more likely to question the quality of the strategy and explain what could go wrong.
Requires citations.

Here's some info:
Personally, Knightwing and Euchre already look Town, so I've removed them for now. TricMagic looks a little suspicious, but I'll take Euchre's word on them
INCOR-REKT!
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 01, 2022, 05:32:05 pm
So, my thinking is that we vote Vector if Vector fails to respond, or we analyze Vector's next post if they do respond.
But feel free to keep poking Web.  From my POE, it's probably one of Vector or Web.

Spoiler: Tric's Eyes Only (click to show/hide)
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 05:33:14 pm
So, Roden and you are the PoE. Roden did seem like his Town self, but I was, perhaps, a bit too skeptical that he was scum, which is probably just good ol' fashioned paranoia.
This is me, definitely making a PoE that's greater than 3.
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 05:34:55 pm
It's like I sometimes play games in other dimensions! If you're going to call me scum, at least do it properly!
Title: Re: The Headhunter: Day 1
Post by: Knightwing64 on June 01, 2022, 05:47:15 pm
Um, someone asked for my reads sooooooo



Town:
Knightwing64
Webadict


Townish:
Tric


? ? ?:

EuchreJack
Roden


Scummy?
Vector


Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 01, 2022, 05:54:32 pm
Um, someone asked for my reads sooooooo



Town:
Knightwing64
Webadict


Townish:
Tric


? ? ?:

EuchreJack
Roden


Scummy?
Vector

Good reads list!
Title: Re: The Headhunter: Day 1
Post by: Knightwing64 on June 01, 2022, 06:05:46 pm
Um, someone asked for my reads sooooooo



Town:
Knightwing64
Webadict


Townish:
Tric


? ? ?:

EuchreJack
Roden


Scummy?
Vector

Good reads list!

Thanks!
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 06:50:32 pm
Would recommend putting reason on it.
Title: Re: The Headhunter: Day 1
Post by: Roden on June 01, 2022, 06:50:47 pm
Alright Web, it look like I misread your posts then. What happens if we flip Vector and they end up flipping green?
Title: Re: The Headhunter: Day 1
Post by: Roden on June 01, 2022, 06:51:30 pm
Um, someone asked for my reads sooooooo



Town:
Knightwing64
Webadict


Townish:
Tric


? ? ?:

EuchreJack
Roden


Scummy?
Vector



What's unreadable about Jack and myself to you?
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 06:57:50 pm
Alright Web, it look like I misread your posts then. What happens if we flip Vector and they end up flipping green?
If they flip green, and it's SOMEHOW not you, then... Uh... One of the other three got really good, really fast. I, personally, don't think it'd be EuchreJack or Knightwing... Or TricMagic? Like, I know I said Tric's a bit suspicious, but... I am biased by EuchreJack. See, EuchreJack can't lie about Tric, for the same reason I can't lie about Euchre or Knightwing. Either I'm Town and read them Town, or I'm scum and they're 100% Town.
Title: Re: The Headhunter: Day 1
Post by: Roden on June 01, 2022, 06:58:22 pm
Unrelated, but I just realized we have a way to prevent auto loss on Day 3 if we miselim two townies in a row. Even though it would be 3v3 (two cult allies recruited and neither voted out, three townies still in play), cult allies don't know who the leader is. So if we all claim cult leader on Day 3, the actual leader can't win by rallying their allies and forcing a tie.
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 06:59:21 pm
Unrelated, but I just realized we have a way to prevent auto loss on Day 3 if we miselim two townies in a row. Even though it would be 3v3 (two cult allies recruited and neither voted out, three townies still in play), cult allies don't know who the leader is. So if we all claim cult leader on Day 3, the actual leader can't win by rallying their allies and forcing a tie.
You'd have to guess the people Culted as the Cult Leader.
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 07:00:23 pm
Unrelated, but I just realized we have a way to prevent auto loss on Day 3 if we miselim two townies in a row. Even though it would be 3v3 (two cult allies recruited and neither voted out, three townies still in play), cult allies don't know who the leader is. So if we all claim cult leader on Day 3, the actual leader can't win by rallying their allies and forcing a tie.
You'd have to guess the people Culted as the Cult Leader.
Actually...

No, you're right. Lying would hit Townies, and the TOWNIES shouldn't lie about being Culted.
Title: Re: The Headhunter: Day 1
Post by: Roden on June 01, 2022, 07:00:52 pm
Alright Web, it look like I misread your posts then. What happens if we flip Vector and they end up flipping green?
If they flip green, and it's SOMEHOW not you, then... Uh... One of the other three got really good, really fast. I, personally, don't think it'd be EuchreJack or Knightwing... Or TricMagic? Like, I know I said Tric's a bit suspicious, but... I am biased by EuchreJack. See, EuchreJack can't lie about Tric, for the same reason I can't lie about Euchre or Knightwing. Either I'm Town and read them Town, or I'm scum and they're 100% Town.
Alright, good point.

Unvote

I'll wait for Vector to return and post some responses. I feel confident that we should win this regardless of the order we eliminate the PoE in though.
Title: Re: The Headhunter: Day 1
Post by: Roden on June 01, 2022, 07:05:49 pm
Unrelated, but I just realized we have a way to prevent auto loss on Day 3 if we miselim two townies in a row. Even though it would be 3v3 (two cult allies recruited and neither voted out, three townies still in play), cult allies don't know who the leader is. So if we all claim cult leader on Day 3, the actual leader can't win by rallying their allies and forcing a tie.
You'd have to guess the people Culted as the Cult Leader.
Actually...

No, you're right. Lying would hit Townies, and the TOWNIES shouldn't lie about being Culted.
Yep. We still lose if don't hit the Cult Leader that day, but we're at the very least guaranteed three chances to vote correctly.
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 07:24:47 pm
I'll wait for Vector to return and post some responses. I feel confident that we should win this regardless of the order we eliminate the PoE in though.
Well... It's not so much that we all win this. Missing the mark sucks because someone probably loses.
Title: Re: The Headhunter: Pre-Game
Post by: Jim Groovester on June 01, 2022, 08:25:31 pm
Roden sighed. "The most outspoken of us about the issues this company has been facing have been Vector and webadict. I think the likeliest culprit is betwe-"

"I can't believe I'm being suspected here." Vector said. "I can't believe we're doing this finger pointing and blame game."

Silence followed Vector's comment, a somber air filling the room.

"I'd like to get out of here while there's still sunlight." Roden said.

"You're right." EuchreJack said.

"Let's get this done." webadict agreed.




Day 1 will end on June 2nd at 22:00 CDT (AKA Forum Time), approximately 26 hours from now.

webadict -     1: Vector,
EuchreJack -   1: Knightwing64,
TricMagic -    0:
Roden -        0:
Knightwing64 - 0:
Vector -       1: EuchreJack,

Not voting: Roden, webadict, TricMagic,




Unrelated, but I just realized we have a way to prevent auto loss on Day 3 if we miselim two townies in a row. Even though it would be 3v3 (two cult allies recruited and neither voted out, three townies still in play), cult allies don't know who the leader is. So if we all claim cult leader on Day 3, the actual leader can't win by rallying their allies and forcing a tie.

The win condition for the Cult is equaling or outnumbering the town. In a 3v3 situation, the Cult wins and the Town loses.
Title: Re: The Headhunter: Day 1
Post by: Roden on June 01, 2022, 08:29:53 pm
Oh. Well there goes that plan. Probably more balanced that way though.
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 01, 2022, 08:34:06 pm
If we don't vote Cult on Day One, we have to hit Cult on Day Two or we lose.

@Knightwing: Note that you are still voting me.
Title: Re: The Headhunter: Day 1
Post by: Knightwing64 on June 01, 2022, 08:36:46 pm
If we don't vote Cult on Day One, we have to hit Cult on Day Two or we lose.

@Knightwing: Note that you are still voting me.

Are we going for vector? Is this a sneaky plan to stop me from voting you because your SCUM? Nah, just kidding

Unvote
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 08:46:09 pm
I'll vote Vector Today, but I will note that I feel bad that Vector and I aren't on a team AGAIN!

Vector, you're best bet is convincing me that it's Roden instead! I'd highly recommend that, otherwise you make it a you vs. me thing.
Title: Re: The Headhunter: Day 1
Post by: Vector on June 01, 2022, 09:41:26 pm
I'll vote Vector Today, but I will note that I feel bad that Vector and I aren't on a team AGAIN!

Vector, you're best bet is convincing me that it's Roden instead! I'd highly recommend that, otherwise you make it a you vs. me thing.

I have more to say after a walk, but I want to note that your statement is false. My attacking you in no way "forces" you to suspect me.

If I think you're scum, you can still townread me if appropriate and attack Roden.
Title: Re: The Headhunter: Day 1
Post by: webadict on June 01, 2022, 10:05:25 pm
Yes, you coooould be Town, but the problem with that is that everyone else appears to be more likely to be Town than you. Even Roden, who is a bit suspicious.

Would you like to lose together? We can vote me first and then struggle vainly together Tomorrow. If that's what you want, that's all you have to say, silly goose.

I'm saying it forces because you're tunneling hard on me, and you're probably unwilling to point elsewhere in spite of no visible progress made on reads. It's actually quite scummy, so I'm giving you a choice to make. Converse with me and see I'm not Cult, or don't, and you probably get stuck in a 1v1 against me. And I have shiny white teeth to bite my thumb at you with.
Title: Re: The Headhunter: Day 1
Post by: Vector on June 02, 2022, 01:00:54 am
Would you like to lose together? We can vote me first and then struggle vainly together Tomorrow. If that's what you want, that's all you have to say, silly goose.

Webby, you're speaking my language, UWU!


I'm saying it forces because you're tunneling hard on me, and you're probably unwilling to point elsewhere in spite of no visible progress made on reads. It's actually quite scummy, so I'm giving you a choice to make. Converse with me and see I'm not Cult, or don't, and you probably get stuck in a 1v1 against me. And I have shiny white teeth to bite my thumb at you with.

Now we're cooking with gas. Here's the thing:

- Other players usually see you as too much of an asset (or maybe just too slimy) to fight with.
- That means somebody's gotta tangle with you, and as far as I can see it, I'm the only one here with the guts.
- With that said, the only possible way that my alignment is going to get cleared through reading is by you.
- Town or scum, it's hugely to my advantage to go straight for ya!


But, this is very likely the out-the-door attack style of a scum Vector. I tend to be a very convenient target for Vector as scum, and they typicallt go a lot harder on rheir target.

my ass. In what universe is this more convenient if scum than town.


As for Townhunting, I'd say that Euchre and Knight look exceedingly like their Town selves. Tric is probably Town, especially given Euchre's opinion. Roden I was on the fence about, but then you started harshing my mellow, when really you should be marshing that mallow! Now I gotta throw away my chance to be potentiallt culted by you... *sigh*

If we're both town, then we need to get off our asses and kill Roden.



So, my thinking is that we vote Vector if Vector fails to respond, or we analyze Vector's next post if they do respond.
But feel free to keep poking Web.  From my POE, it's probably one of Vector or Web.

Spoiler: Tric's Eyes Only (click to show/hide)

Tric's being useless, so he's probably town.
Title: Re: The Headhunter: Day 1
Post by: Vector on June 02, 2022, 01:02:19 am
PS: I hate this post. I think the underlined is Roden's opinion, not Web.

I town read Knightwing simply because he's playing atm, I think he would be terrified to be solo scum with no day powers and that it would reflect in his posts.

Jack is a semi-confident read, his tone is what I tend to read him off of though I now he has the capability to blend in with town under certain circumstances. Jack is harder to read when multiple factions are in play, and I think he can also pull off a solo scum game if he were to use a similar mindset.

Tric I actually do have a slight town lean on, but I wanted to know how Web would react if I left it to him to solidify that town read. If he's the Cult Leader,  he doesn't want the PoE to shrink to just three players, so it makes sense for him to find Tric suspicious and then shade me for my posts. I think town!Web would be more likely to question the quality of the strategy and explain what could go wrong.

So I think at this point, Web is a good choice.

The rapid switch to the other member of the PoE is a nice touch.
Title: Re: The Headhunter: Day 1
Post by: Roden on June 02, 2022, 02:47:42 am
Vector

I find Web more convincing, sorry.
Title: Re: The Headhunter: Day 1
Post by: webadict on June 02, 2022, 04:40:41 am
- Other players usually see you as too much of an asset (or maybe just too slimy) to fight with.
- That means somebody's gotta tangle with you, and as far as I can see it, I'm the only one here with the guts.
- With that said, the only possible way that my alignment is going to get cleared through reading is by you.
- Town or scum, it's hugely to my advantage to go straight for ya!
The great thing here is there IS a second way you get cleared, it just doesn't happen through reading. I'm pretty sure you're scum, however, because you tend to be a bit more aggressive as scum, and not in the good way where you cut through bad arguments like their butter, but the gonna-bite-your-face-with-fangs way. And while you're not exactly 100% on reading me, you tend to read my intent pretty well, and I think you are missing it pretty hard here.

But everyone else tries to read my alignment in their own way. EuchreJack relies on me finding him as Town. Roden, I guess, relies on traps and angering me. Knightwing uses water dousing (Actually, Knightwing... might be scarily accurate. Will have to look into this.) And, TricMagic uses logic that would destroy C'thulhu's mind. To say they don't tangle with me is to minimize their contributions. They just do things differently. Some of them moreso than others.

The benefit of going for me is actually only if you clear me as Town. If you accidentally clear me when I'm scum, then that's super bad for everyone else but me, and if you clear me when you're scum, it's super bad for you. If you think I'm scum, my goal would be pretty forced, exactly as Roden said. I would have to swap onto Roden to win if I were scum, and I'm not entirely sure that's possible for me anymore (I only have one Day to catch scum before winning is probably impossible). I think you probably see that I've sorta cut off everyone but Roden pretty well, which is why I am trying my best to get you to see me as Town, so that I can correctly deem each of you as Town or scum.
Title: Re: The Headhunter: Day 1
Post by: webadict on June 02, 2022, 04:42:18 am
Wait, no, Knightwing thought I was scum in the game where he was King. Only regular accurate.
Title: Re: The Headhunter: Day 1
Post by: TricMagic on June 02, 2022, 07:55:15 am
Vector

I find Web more convincing, sorry.
I find you less convincing Roden. Your posts seem to be more about keeping the PoE open enough to slide by, rather than get confined into a case where you'd get targeted. That and your posts don't sit right with me.
Title: Re: The Headhunter: Day 1
Post by: Knightwing64 on June 02, 2022, 08:01:43 am
Are you saying I only guess who is mafia, web? Meanie



New and improved reads

Town:
Knightwing64
Webadict

Townish:
Tric
EuchreJack

? ? ?:
Roden

Scummy:
Vector

Title: Re: The Headhunter: Day 1
Post by: TricMagic on June 02, 2022, 08:29:26 am
Are you saying I only guess who is mafia, web? Meanie



New and improved reads

Town:
Knightwing64
Webadict

Townish:
Tric
EuchreJack

? ? ?:
Roden

Scummy:
Vector
Yet still no reasoning for those reads. Awfully confident. Seriously, post some reasoning Knightwing.
Title: Re: The Headhunter: Day 1
Post by: Knightwing64 on June 02, 2022, 08:40:04 am
Knightwing64: obviously, I got the pm and everything.

Webadict: Scum web normally has a slightly different attitude, less of a asshole, basically running the game with well reasoned arguments. I trust them


Tric: You give me the same feeling that you do when you are town.
Jack: Seems just overall pretty trustable this game.

Roden: he said some things, like one person sus’s him I don’t really know

Vector: Testy, arguments aren’t very good, basically getting rekt by web, I mean, they could be town and just having a rough week but…
Title: Re: The Headhunter: Pre-Game
Post by: Jim Groovester on June 02, 2022, 09:06:05 am
Jim nursed his scotch as the discussion unfolded. Accusations were levied and retracted though as the hours dragged a consensus appeared to be forming that Vector was the Headhunter.

The sun had set a while ago. If this continued for much longer he'd have to put a lid on this discussion and get a name from the executives.

And hopefully that would be the end of it. If it wasn't....

Jim signaled one of his assistants. The assistant refilled his scotch.




Day 1 will end on June 2nd at 22:00 CDT (AKA Forum Time), approximately 13 hours from now.

webadict -     1: Vector,
EuchreJack -   0:
TricMagic -    0:
Roden -        1: TricMagic,
Knightwing64 - 0:
Vector -       3: EuchreJack, webadict, Roden,

Not voting: Knightwing64,
Title: Re: The Headhunter: Day 1
Post by: webadict on June 02, 2022, 11:07:32 am
We've got a bit more than 10 hours remaining. Get your arguments in now!
Title: Re: The Headhunter: Day 1
Post by: Vector on June 02, 2022, 12:18:17 pm
My life's kinda falling apart as usual, I hadn't noticed I was being testy. Sorry y'all, I'm trying not to bring it to the game.

But hey ... look at how I'm posting for y'all ... ;)




All right. Here's my position at this stage of the game:

- We don't have a clear, irrefutable consensus about which person is the Headhunter. I know some people think it's me, but I swear it isn't.
- Roden has been flip-flopping a lot between me and Web based on who's currently on heat.

- I feel an important part of this game that may be being missed by some people is that we are voting to see who to inspect, more or less, with a guaranteed kill on a scum result.
-- It's really not a bad thing as a townie to be the D1 inspect, BUT it might be more valuable for our more active and aggressive players to have someone else confirmed than to be confirmed themselves.

I did some thinking. Changing perspective, another question to ask is "who would it be valuable to eliminate D1 if scum and confirm if Town?"

If we're effectively just guessing D1, which seems to be something like what we're doing, I want to remind you all that I'm a terrible person to confirm because people usually don't believe their own mechanical results. I currently play with the "scum until they've handed you the whole scumteam" handicap. In a game with conversions, unless people have a good reason to suspect either of us actually is the Headhunter, getting "town" results on either of us is less helpful than getting a "town" result on almost any other player.

So let's look at the other four.


I think Roden is more likely out of the 6 - web - vec crew to be the Headhunter four behavioral reasons, AND I think that if Roden is town, it would be MUCH more valuable to confirm them than me or Web. Unless someone gives me a really good reason to move, this is going to be my EoD vote.
Title: Re: The Headhunter: Day 1
Post by: webadict on June 02, 2022, 12:30:41 pm
I gotta admit, that post is leagues better. If you had posted this before the other one, I probably would be on board. But, I don't think it's enough to convince me just yet.

Anyone else wanna say anything before I explain why?
Title: Re: The Headhunter: Day 1
Post by: EuchreJack on June 02, 2022, 03:12:37 pm
I'm eagerly awaiting the Webadict reveal.
Title: Re: The Headhunter: Day 1
Post by: Vector on June 02, 2022, 03:55:26 pm
grabs popcorn

Ya got anything? Huh punk?
Title: Re: The Headhunter: Day 1
Post by: webadict on June 02, 2022, 04:02:00 pm
I'm eagerly awaiting the Webadict reveal.
grabs popcorn

Ya got anything? Huh punk?
It's not anything fancy, it's just me explaining. My thought process is that Roden is a literally a bit more obvious as scum. Additionally, if TricMagic is thinking it's Roden... It's probably not Roden.

I feel a bit bad, because I probably would be pushing a Roden bandwagon if I'd seen this post earlier, but it feels a lot like desperately trying to avoid being voted out, which isn't a death sentence/loss for anyone but the Cult Leader (and probably me, given I'll likely be converted Tomorrow if I'm wrong.) If this had come first, it would've made me reconsider Roden's positions, and it probably would leave EuchreJack questioning Vector's alignment along with me.

I'm not sure if Vector avoided starting like this because of anything in particular, but it's actually a really solid post from scum perspective. There's a good appeal to reason AND emotion, and if Vector wasn't leading the vote, it might be a great starter on who to go for. Not only that, but it also sets me up as the fall guy in the case that Roden flips Town: Vector is covered because they look bad, and I'd be the one pushing the case, and combined with them already saying they're pretty obvious as scum, it's a nice domino effect.

That's why I say that I feel bad. I don't WANT Vector to lose because it's a good post, but it was just mistimed.
Title: Re: The Headhunter: Day 1
Post by: Vector on June 02, 2022, 04:10:49 pm
LOL. It's too bad I can only be confirmed town instead of flipping town, because I'd be laughing so hard in deadchat.

But hey, at least I'll still be able to help my side win.


I didn't start like this because I've been taking time to think through what scum and town wants in this game. To be clear, I'm not saying that I'm obvious as scum: I'm saying that I am seldom-to-never read accurately, EVEN when I've been mechanically cleared. Thus when there's a two-sided cost/benefit analysis (voting me if I'm actually scum and voting me if I'm actually town), I'm saying a mischeck on me is less valuable than a mischeck on almost any other player.

Of course actually hitting scum is much better, but that's clearly not what we're about Today.
Title: Re: The Headhunter: Day 1
Post by: TricMagic on June 02, 2022, 04:15:03 pm
I rather hope hitting scum is what we are about today. Since if we hit town there really is no guarantee they will be town tomorrow.

Also resent the fact that cause I'm voting Roden it can't be Roden webadict.
Title: Re: The Headhunter: Pre-Game
Post by: Jim Groovester on June 02, 2022, 04:22:21 pm
Day 1 will end on June 2nd at 22:00 CDT (AKA Forum Time), approximately 5.5 hours from now.

webadict -     0:
EuchreJack -   0:
TricMagic -    0:
Roden -        2: TricMagic, Vector,
Knightwing64 - 0:
Vector -       3: EuchreJack, webadict, Roden,

Not voting: Knightwing64,
Title: Re: The Headhunter: Day 1
Post by: Knightwing64 on June 02, 2022, 04:24:05 pm
Vector


Trust in web
Title: Re: The Headhunter: Day 1
Post by: Vector on June 02, 2022, 04:27:06 pm
9_9 BAH!
Title: Re: The Headhunter: Day 1
Post by: Jim Groovester on June 02, 2022, 04:27:57 pm
That's hammer.

I'll end the day in a few hours when I get off work.

No more discussion, please.
Title: Re: The Headhunter: Pre-Game
Post by: Jim Groovester on June 02, 2022, 06:28:04 pm
The Headhunter: Night 1

"Jim," Knightwing64 spoke up. "We've decided."

Jim turned in his chair to the executives. "Very well."

The executives reported their votes one by one. Four for Vector, two for Roden.

"I am obviously not happy about this." Vector stated.

"How will you verify that Vector is the Headhunter?" TricMagic asked.

"Just, uh, let me worry about that." Jim signaled to his assistants and stood up from his chair. One of the assistants left the room and returned a few moments later ushering in the Head of Security. Jim motioned the Head of Security closer and had a hushed conversation. As they talked they looked at Vector.

The Head of Security nodded, having received his instructions and left.

Jim sat back down and picked up his glass of scotch.

"Well?" webadict asked.

"Oh." Jim said. "We're going to wait until he comes back."

The executives groaned.

An hour of impatient, awkward silence passed when the Head of Security returned. He whispered into Jim's ear. Jim grit his teeth and shook his head.

"I'd like to congratulate you on a job well done." Jim launched into a tirade. "Just absolutely bang up work. Security found no evidence that Vector is the Headhunter. Just absolutely outstanding. Pat yourselves all on the back for that one. It's any wonder this company has had any success at all with such competent leadership like you sitting before me."

Jim headed to the exit. "I'll see you all tomorrow at six, sharp. We're going to pick up right where we left off."

The executives leaned back in exhaustion or cradled their head in their hands or slumped in their chairs or rested their heads on the table before slowly filtering out of the conference room.




webadict -     0:
EuchreJack -   0:
TricMagic -    0:
Roden -        2: TricMagic, Vector,
Knightwing64 - 0:
Vector -       4: EuchreJack, webadict, Roden, Knightwing64,

Not voting:


Vector has received the most votes.

Vector is TOWN.

It is now Night 1. Night 1 will end on June 3rd at 22:00 CDT (AKA forum time), or earlier if I feel like it.
Title: Re: The Headhunter: Night 1
Post by: Jim Groovester on June 03, 2022, 08:53:11 am
The Headhunter: Day 2

The exhausted executives shambled back into the conference room, finding an energetic Jim Groovester already waiting inside.

"It's a wonderful day, isn't it?" Jim asked, looking out the window to the morning sun.

"You had Security trash my office, Jim!" Vector complained.

"I did." Jim admitted. "But now I and everyone else know that you were loyal to the company. So overall I think it was worth it."

Vector scoffed.

The executives took their seats.

"Before we get started," Jim said, sitting down. "The custodial staff told me that one of you was sneaking around here late at night leaving offer letters from Mephansteras Industries at desks. I'm stunned about how brazen the Headhunter is being, but I should hardly be surprised given who I'm working with."

"It's safe to say that there are now two of you trying to poach the rest of you." Jim continued. "If it gets to three, I will no longer have confidence that this process will produce legitimate results, and I will be forced to treat you all as if you are the Headhunter."

"So, let's get started." Jim snapped his fingers. His assistants rolled in a catered breakfast. "But it wouldn't do to do this on an empty stomach."




It is now Day 2. Day 2 will end on June 5th at 22:00 CDT (AKA Forum Time), approximately 61 hours from now.

webadict -     0:
EuchreJack -   0:
TricMagic -    0:
Roden -        0:
Knightwing64 - 0:
Vector -       0:

Not voting: webadict, EuchreJack, TricMagic, Roden, Knightwing64, Vector
Title: Re: The Headhunter: Day 2
Post by: webadict on June 03, 2022, 09:22:12 am
Wow, and I'm not even recruited. Bummer.

Knightwing, why shouldn't I vote you?
Title: Re: The Headhunter: Day 2
Post by: EuchreJack on June 03, 2022, 09:43:44 am
Webadict is a good place to start.
FOS on Roden

Tric is cleared, since I wasn't recruited.  I am 99% sure if Tric were the Cult Leader, I would have been recruited.

Wow, and I'm not even recruited. Bummer.

Knightwing, why shouldn't I vote you?
A nice bold start Webadict, but why Knightwing?

Sorry Vector.  I should have listened to you more, I guess.  Even though you might have been recruited, I'm hoping not to make that mistake again.
Title: Re: The Headhunter: Day 2
Post by: webadict on June 03, 2022, 10:02:17 am
Because Knightwing never hammers as Town there, and doesn't believe in me enough to blind faith believe. Check Warplant Mafia for better Knightwing hammering.

But yes, Roden did pop into my mind as a potential vote target. It just feels a bit too soon to go down that rabbit hole just yet, especially since I'm probably everyone's #1 concern. But, I would like everyone to realize that the best I can be is the recruited player, and that voting me is a loss for Town... unless you get recruited, in which case, huzzah!
Title: Re: The Headhunter: Day 2
Post by: TricMagic on June 03, 2022, 10:42:34 am
Just as a basic read before I go shopping... Jack is town. Webadict stuck his neck out for that, though scum-web might also do that. Vector is either Town or Convert, but neither matters since we'd be guessing to vote out a cult-ally, and have the same issue tomorrow but with an added chance of hammers. So it's between Roden and Knightwing for me. Still think it's Roden, though Knightwing hasn't helped much with the low-content posts. Just reads given reason after a push.

Will read over things once I get back.
Title: Re: The Headhunter: Day 2
Post by: Knightwing64 on June 03, 2022, 11:17:19 am
What the hell? I voted vector because I trusted your judgement web, which was obviously a bad decision.

Unbelievable that I’m being blamed for this.

Vote me, do it. I dare you.

Title: Re: The Headhunter: Day 2
Post by: TricMagic on June 03, 2022, 12:30:13 pm
Knightwing, I have to question how this is a reason. Sheeping web is only a good strategy if you think he's town. And if that was the case you'd be focusing on others, like me for example. As is it's just poor showing.
Title: Re: The Headhunter: Day 2
Post by: webadict on June 03, 2022, 12:39:52 pm
What the hell? I voted vector because I trusted your judgement web, which was obviously a bad decision.

Unbelievable that I’m being blamed for this.

Vote me, do it. I dare you.
I... am voting you?

But that's not the point. The point is that you're making yourself unaccountable for your actions. If you'd like to say there was ample evidence, that's different. But you're not. You're saying that I believed it, so you blindly put your faith in me.

Why did you put your faith in me like that?
Title: Re: The Headhunter: Day 2
Post by: Knightwing64 on June 03, 2022, 02:20:57 pm
👁👄👁

Accountable? For what? Voting the obviously acting suspect person like literally everybody else did?


Because Knightwing never hammers as Town there

You’re voting me because I hammered? That must be the worst, quickly thought up bullshit excuse I’ve ever heard.

And the crazy part is, if you were actually town web, you would know that argument was bullshit because I would never read deeply enough into the rules to actually know how many vote are needed to hammer.

NOT only that, but your reasoning doesn’t even hold water. You wouldn’t even know what my hammering tendencies were like because you’re basing me on like the FIRST or second game of mafia I’ve EVER played. You’re basing your reasoning on a outdated assumption.


Why would I believe in you? Because  Y O U  A R E  F U C K I N G  W E B A D I C T, You are legit the smartest person I know, I literally always follow your instructions unless you were acting very suspicious.


Come on guys, you know better then this, at least, I hope you do.
Title: Re: The Headhunter: Day 2
Post by: TricMagic on June 03, 2022, 02:24:10 pm
Roden. You here?
Title: Re: The Headhunter: Day 2
Post by: Vector on June 03, 2022, 02:29:48 pm
you FOOOOOOLS HAVE BETRAYED ME FOR THE LAST TIME !!

especially Roden.


We're here on D2 (seLectLo) so we now have a few pieces of information. I'm going to start with the obvious points that we all know:
- Not only is there a Headhunter, there is now presumably a Headhunter-ally.
- We can think both about who the headhunter could be based on yesterday, and look for specific interactions between hunter and huntee.

- Specifically, we should expect a significant change in behavior between Yesterday and Today in most cases.
- We should also look for a headhuntee today hunting the headhunter but not being very useful or successful in killing them.
- The headhunter might want to signal them, too. (CF Toony + Web mally some months ago).
- It is probably more helpful for the headhunter to convert a player who expressed some vague idea of their identity as opposed to someone who has no idea. This is a fine point for WIFOM.

Let's examine the situation numerically:
- Any town player voting randomly today has a 40% chance of hitting scum.
- Removing the ally decreases the player number by 1 but doesn't reduce enemy materiel that much (we need to take out the Headhunter to win, not just cap their allies).
- This is a game where, remaining hidden is a major advantage to the headhunter, more so than in most mafia games.
- Essentially, psychologically speaking, the headhunter is generating meatshields, not allies (they'll still be "alone" in the game).
- We should look for someone who is "morally" acting fairly similar to how they would behave as an SK.

-> Let's also look at what happens if we just nail the convertee repeatedly:
-- D3 opens with a headhunter, a convert, and three townies alive.
-- D4 opens with a headhunter, a convert, and two townies alive. Headhunter wins.

So to summarize this analysis: we need to find the Headhunter to win and we have at most three more days including this one to do it. Just shaving off the converts repeatedly is not helpful if it doesn't give us any info as to the identity of the Headhunter.


For the record, I wasn't converted, probably for WIFOM reasons, but I'll be shocked if D3 opens and I'm still town; so I'm going to just focus on doing my best Today. I need to spend some more time thinking about what this says psychologically about the Headhunter and draw some conclusions about players, but I wanted to upload the strategy post before I go to the year-end bbq.
Title: Re: The Headhunter: Day 2
Post by: EuchreJack on June 03, 2022, 02:44:44 pm
Good post by Vector!

I'm just gonna keep that green check on Vector and move on with my life.
Title: Re: The Headhunter: Day 2
Post by: webadict on June 03, 2022, 02:49:16 pm
I literally always follow your instructions unless you were acting very suspicious.
Well, that's not true.

I bring up Warplant Mafia because you DIDN'T hammer.
Ugh, I feel like this should be a obvious vote but Roden seems genuinely salty about this which is making me second guess
If anything... I wonder if you got converted.

Good post by Vector!

I'm just gonna keep that green check on Vector and move on with my life.
Pretty much have to for now. Vector didn't immediately jump on Knightwing OR me, when given the chance.

Unvote So, is it really Roden, then?
Title: Re: The Headhunter: Day 2
Post by: TricMagic on June 03, 2022, 02:53:30 pm
Unvote for now. Let Roden have his words.

Enjoy your BBQ Vector.

Title: Re: The Headhunter: Day 2
Post by: EuchreJack on June 03, 2022, 03:15:02 pm
My mind keeps wanting to Cult-ally search, but since the Cult-ally has no clue about the identity of the Cult Recruit, it's mostly useless.
Title: Re: The Headhunter: Day 2
Post by: Roden on June 03, 2022, 03:26:24 pm
Roden. You here?
Day started while I was asleep, chill a bit. It isn't my scum meta if I'm not even conscious.

you FOOOOOOLS HAVE BETRAYED ME FOR THE LAST TIME !!

especially Roden.


We're here on D2 (seLectLo) so we now have a few pieces of information. I'm going to start with the obvious points that we all know:
- Not only is there a Headhunter, there is now presumably a Headhunter-ally.
- We can think both about who the headhunter could be based on yesterday, and look for specific interactions between hunter and huntee.

- Specifically, we should expect a significant change in behavior between Yesterday and Today in most cases.
- We should also look for a headhuntee today hunting the headhunter but not being very useful or successful in killing them.
- The headhunter might want to signal them, too. (CF Toony + Web mally some months ago).
- It is probably more helpful for the headhunter to convert a player who expressed some vague idea of their identity as opposed to someone who has no idea. This is a fine point for WIFOM.

Let's examine the situation numerically:
- Any town player voting randomly today has a 40% chance of hitting scum.
- Removing the ally decreases the player number by 1 but doesn't reduce enemy materiel that much (we need to take out the Headhunter to win, not just cap their allies).
- This is a game where, remaining hidden is a major advantage to the headhunter, more so than in most mafia games.
- Essentially, psychologically speaking, the headhunter is generating meatshields, not allies (they'll still be "alone" in the game).
- We should look for someone who is "morally" acting fairly similar to how they would behave as an SK.

-> Let's also look at what happens if we just nail the convertee repeatedly:
-- D3 opens with a headhunter, a convert, and three townies alive.
-- D4 opens with a headhunter, a convert, and two townies alive. Headhunter wins.

So to summarize this analysis: we need to find the Headhunter to win and we have at most three more days including this one to do it. Just shaving off the converts repeatedly is not helpful if it doesn't give us any info as to the identity of the Headhunter.


For the record, I wasn't converted, probably for WIFOM reasons, but I'll be shocked if D3 opens and I'm still town; so I'm going to just focus on doing my best Today. I need to spend some more time thinking about what this says psychologically about the Headhunter and draw some conclusions about players, but I wanted to upload the strategy post before I go to the year-end bbq.
This is a good post, but it's mostly all stuff we already knew. Plus I think most people know you were most likely recruited last night.

Web keeping Knightwing open as an option is kind of surprising, but maybe he thinks town!me would rather just consider an easier target than try to 1v1 him. Granted, Knightwing's reaction to Web's case on him is bad, but I'm not sure why he would react so poorly if he actually was the Cult Leader.

👁👄👁

Accountable? For what? Voting the obviously acting suspect person like literally everybody else did?


Because Knightwing never hammers as Town there

You’re voting me because I hammered? That must be the worst, quickly thought up bullshit excuse I’ve ever heard.

And the crazy part is, if you were actually town web, you would know that argument was bullshit because I would never read deeply enough into the rules to actually know how many vote are needed to hammer.

NOT only that, but your reasoning doesn’t even hold water. You wouldn’t even know what my hammering tendencies were like because you’re basing me on like the FIRST or second game of mafia I’ve EVER played. You’re basing your reasoning on a outdated assumption.


Why would I believe in you? Because  Y O U  A R E  F U C K I N G  W E B A D I C T, You are legit the smartest person I know, I literally always follow your instructions unless you were acting very suspicious.


Come on guys, you know better then this, at least, I hope you do.
You also need to chill.

I'm not sure why you're claiming you always sheep Web. Since when?
Title: Re: The Headhunter: Day 2
Post by: Roden on June 03, 2022, 03:32:39 pm
Btw if I get voted out, I'm probably getting recruited and will win with cult, so I'm not gonna stress about votes on me. Pressure doesn't work that well in this set up. Of course, the Cult Leader could recruit someone else just to spite me or as a meme, but there's still a good chance I still win upon elimination.

With that in mind...Cult Leader is the only one who can truly feel pressure in this set up. I hate to say it, but we're likely not gonna see anyone's true colors until we near EoD and panic force them to make a move.
Title: Re: The Headhunter: Day 2
Post by: Knightwing64 on June 03, 2022, 03:37:02 pm
I was going to make a giant reply but I have had a pretty rough day, and I’m not going to bother. Do what you want
Title: Re: The Headhunter: Day 2
Post by: webadict on June 03, 2022, 03:46:47 pm
I was going to make a giant reply but I have had a pretty rough day, and I’m not going to bother. Do what you want
^scum
Title: Re: The Headhunter: Day 2
Post by: TricMagic on June 03, 2022, 03:48:22 pm
Btw if I get voted out, I'm probably getting recruited and will win with cult, so I'm not gonna stress about votes on me. Pressure doesn't work that well in this set up. Of course, the Cult Leader could recruit someone else just to spite me or as a meme, but there's still a good chance I still win upon elimination.

With that in mind...Cult Leader is the only one who can truly feel pressure in this set up. I hate to say it, but we're likely not gonna see anyone's true colors until we near EoD and panic force them to make a move.
That bit confuses me. If it hits EoD why would they panic? If we fail to lynch them we lose. At best we go into Day 3 where it just takes 1 blitz vote to lose.


ninjaweb
Title: Re: The Headhunter: Day 2
Post by: Roden on June 03, 2022, 03:49:12 pm
I was going to make a giant reply but I have had a pretty rough day, and I’m not going to bother. Do what you want
I feel this, IRL stuff has killed my WIM in past games. You don't seem to be the most likely elimination though, and I'd rather you not give up regardless of your alignment.
Title: Re: The Headhunter: Day 2
Post by: Roden on June 03, 2022, 04:02:24 pm
Btw if I get voted out, I'm probably getting recruited and will win with cult, so I'm not gonna stress about votes on me. Pressure doesn't work that well in this set up. Of course, the Cult Leader could recruit someone else just to spite me or as a meme, but there's still a good chance I still win upon elimination.

With that in mind...Cult Leader is the only one who can truly feel pressure in this set up. I hate to say it, but we're likely not gonna see anyone's true colors until we near EoD and panic force them to make a move.
That bit confuses me. If it hits EoD why would they panic? If we fail to lynch them we lose. At best we go into Day 3 where it just takes 1 blitz vote to lose.


ninjaweb
Because the cult isn't organized. I'm assuming we still have a leading wagon going all day, and if it's wrong then yeah, Cult Leader won't panic. But the Ally has no idea if they're actually about to lose and may make a push. Additionally, we're practically guaranteed to know that a wagon is wrong if it goes stale and no one really does much as we approach EoD.

We also have to keep in mind that the PoE is pretty small. It's basically just me vs Web, with a maybe on Knightwing. I don't think you or Jack are any form of Cult, and we know that Vector isn't the Leader. So there's not a whole lot to keep track of today, making it easier to observe and scrutinize the main suspects.
Title: Re: The Headhunter: Day 2
Post by: EuchreJack on June 03, 2022, 04:07:17 pm
Btw if I get voted out, I'm probably getting recruited and will win with cult, so I'm not gonna stress about votes on me. Pressure doesn't work that well in this set up. Of course, the Cult Leader could recruit someone else just to spite me or as a meme, but there's still a good chance I still win upon elimination.

With that in mind...Cult Leader is the only one who can truly feel pressure in this set up. I hate to say it, but we're likely not gonna see anyone's true colors until we near EoD and panic force them to make a move.
Roden, I need you to explain this post.

WHY do you think you are getting recruited if you are voted out?
Title: Re: The Headhunter: Day 2
Post by: webadict on June 03, 2022, 06:14:14 pm
Knightwing, would you be willing to vote Roden?

Roden, would you be willing to vote Knightwing?

I just wanna see where you two are at.
Title: Re: The Headhunter: Day 2
Post by: Knightwing64 on June 03, 2022, 06:29:54 pm
Eh, maybe? I guess they were acting weird, but I don’t really trust u anymore
Title: Re: The Headhunter: Day 2
Post by: TricMagic on June 03, 2022, 06:34:00 pm
Then vote them, pressure them. You're in this mess in the first place cause you were the hammer vote and didn't contribute much on day one. It looks very lurky. Of the PoE, is it Web or Roden? Or do you believe it's outside the PoE, being me or Jack. If you don't trust Web, look and piece together details.
Title: Re: The Headhunter: Day 2
Post by: webadict on June 03, 2022, 07:38:10 pm
Then vote them, pressure them. You're in this mess in the first place cause you were the hammer vote and didn't contribute much on day one. It looks very lurky. Of the PoE, is it Web or Roden? Or do you believe it's outside the PoE, being me or Jack. If you don't trust Web, look and piece together details.
^This.

Listen, I already knew I was gonna be in it deep. The problem here is that I'm willing to vote Roden. Personally, I think Jack and Tric are probably clear, and if I'm wrong, well then done fooled me. Vector seems legit. It's Knightwing and Roden for me... And I'm not sure which one's the right vote. But, I'm in on Roden if you guys are, because I have no reason not to, other than I might lose if it's Knightwing.

See... If Knightwing was Cult Leader, then they culted Roden because they wanted someone high profile that was less likely to be voted. Knightwing DIDN'T recruit me because I probably looked bad.

... It's... Doable, but not exactly what I figured.

If Roden was Cult Leader, then they culted Knightwing to act as a decoy. It's... Actually very plausible. Knightwing looked very suspicious due to the hammer, and going after Knightwing makes sense. Thinking about it... That might be a good idea.

... Vector, Tric, and Euchre (and Knight, why not!), I'm going to vote Roden now, putting him at L-1. Is there a reason why you think I shouldn't?
Title: Re: The Headhunter: Day 2
Post by: Knightwing64 on June 03, 2022, 07:41:42 pm
Eh, either you or Roden is scum.
Title: Re: The Headhunter: Day 2
Post by: TricMagic on June 03, 2022, 07:45:21 pm
Other than be very wary? That said, if you're town it makes sense to vote the other PoE n this instance. Knightwing really isn't putting up a good showing. Though that really only applies if you aren't culted yourself.

Stressful given I still can't read you one way or the other.


Ninknightwing.

You had best be very sure of yourself. Is it web, or is it Roden?
Title: Re: The Headhunter: Day 2
Post by: EuchreJack on June 03, 2022, 07:57:41 pm
Knightwing is following the obvious Cult-ally strategy of waffling and not voting, since Cult-ally does not know who recruited them.

It's your ball Web.
Title: Re: The Headhunter: Day 2
Post by: Knightwing64 on June 03, 2022, 07:59:37 pm
I….



Think….

Webadict
Title: Re: The Headhunter: Day 2
Post by: webadict on June 03, 2022, 08:10:45 pm
lol, that probably proves that Knightwing might've been trying to gauge whether I recruited him or not.

Roden.

Whelp, game's in confirmation mode now!
Title: Re: The Headhunter: Night 1
Post by: Jim Groovester on June 03, 2022, 08:13:25 pm
"Just fucking admit to being the Headhunter already!" Vector shouted at Roden.

"Can't admit to something I'm not." Roden replied, brushing off the accusation.

"It wasn't Vector yesterday, so it has to be you today, Roden!" TricMagic shouted.

"It's the only explanation!" EuchreJack agreed.

"I believed you last night, webadict, but that was clearly a mistake!" Knightwing64 angrily said.

"I don't see how that's my fault." webadict replied.

Jim chewed on a croissant and sipped some coffee. He beamed as the discussion started quickly and intensely today.




It is Day 2. Day 2 will end on June 5th at 22:00 CDT (AKA Forum Time), approximately 50 hours from now.

webadict -     1: Knightwing64,
EuchreJack -   0:
TricMagic -    0:
Roden -        3: Vector, EuchreJack, webadict,
Knightwing64 - 0:
Vector -       0:

4 to hammer

Not voting: TricMagic, Roden,
Title: Re: The Headhunter: Day 2
Post by: TricMagic on June 03, 2022, 08:14:26 pm
Roden
Title: Re: The Headhunter: Day 2
Post by: Jim Groovester on June 03, 2022, 08:14:55 pm
That's hammer.

Stand by for the end of Day 2.
Title: Re: The Headhunter: Night 1
Post by: Jim Groovester on June 03, 2022, 08:47:29 pm
The Headhunter: Game Over

As the accusations fly and chaos rules the conference room, TricMagic locks eyes with EuchreJack. "I need you to take a look at something." TricMagic said, opening up his briefcase and sliding a piece of paper over to EuchreJack. "For when this whole Headhunter business is resolved, that is."

EuchreJack begins reading the paper as his eyes widen.

"I don't think we need to keep this going on for any longer." TricMagic spoke up, addressing the rest of the executives. "I think we all know the Headhunter is Roden."

"I agree." Vector said. "I believe all the evidence strongly points to Roden being the Headhunter."

webadict and EuchreJack nodded in agreement.

Jim stood up. "Very we-"

Jim paused as EuchreJack caught his eye. EuchreJack pulled out a pen and signed a piece of paper. Across the table from EuchreJack was TricMagic smiling smugly.

The strength in Jim's legs left him as he collapsed into his chair. "Under my nose...." He muttered. "Right in front of me...."

TricMagic stood up and grabbed his briefcase. "I don't know about the rest of you, but I've had enough of this." He nodded to Vector and EuchreJack in turn. "Shall we?"

Vector and EuchreJack quickly assembled their belongings.

"You are all fired." Jim said quietly, defeated.

"I expected as much." TricMagic said, walking towards the door. "Mephansteras Industries will be reaching out to the rest of you shortly." He said to the remaining executives.

TricMagic, Vector, and EuchreJack walked out of the conference room.

Jim lifted his head and looked at the stunned faces of webadict, Roden, and Knightwing64. "You're fired!" Jim raged. "Get out!"

The three executives silently departed the conference room.




webadict -     1: Knightwing64,
EuchreJack -   0:
TricMagic -    0:
Roden -        4: Vector, EuchreJack, webadict, TricMagic,
Knightwing64 - 0:
Vector -       0:

Not voting: Roden,


Roden has received the most votes.

Roden is TOWN.

TricMagic, Cult Leader, converts EuchreJack.

The Cult Team, TricMagic, Vector, and EuchreJack, have won!

The Town Team, webadict, Knightwing64, and Roden have lost!

Spoiler: Setup (click to show/hide)

Spoiler: Night 1 (click to show/hide)
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: Roden on June 03, 2022, 08:51:07 pm
Oof, the spite/meme recruit happened lol

Called the Vector recruit though

Not sure why the day got rushed but GG, I applaud Tric for the improvement on his scum play
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: TricMagic on June 03, 2022, 08:51:27 pm
That's game. Couldn't have done it without ya Jack. And Vector's post came out swinging too.

Lurk like a duncing spider, noisy enough to draw attention, but be thought harmless.
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: Maximum Spin on June 03, 2022, 08:52:03 pm
That was pretty funny to watch. Glad webadict got in instead of me. Wouldn't have been the same without him.
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: Knightwing64 on June 03, 2022, 08:52:15 pm
Great, ugh, all of my planning got ruined. I was going to do a huge reveal where I revealed that I had actually suspected Web from the beginning, but…

Look what you did web  :P


I was sorta annoyed, but I was mostly playing up the anger for drama and trying to get someone to slip up and reveal something.
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: Jim Groovester on June 03, 2022, 09:09:41 pm
Congratulations to TricMagic and thanks to everybody for playing my game.

Thoughts on the set up?

The setup was an attempt to see if it was possible to make a balanced cult game, and I don't think it accomplishes that. I think the setup is fair, but only due to the limited number of players and the limited amount of time the game has to play out. I think a 4v1 game with a traditional mafia plays out about the same.
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: webadict on June 03, 2022, 09:15:36 pm
My take is that it's basically mountainous but worse. There's some information, true, but... It's old information that only barely pertains to the current Day.

Overall, I rate it 4/10. It's not bad. It's just, ya know, not particularly engaging.
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: webadict on June 03, 2022, 09:16:29 pm
Oof, the spite/meme recruit happened lol

Called the Vector recruit though

Not sure why the day got rushed but GG, I applaud Tric for the improvement on his scum play
Day got rushed because no one wants to sit and wait for people to reply. I wasn't gonna wait.
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: TricMagic on June 03, 2022, 09:17:18 pm
Fun though. And I do play better solo it seems. Had people fooled, with web's instinct being the only expressed doubt.
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: EuchreJack on June 03, 2022, 09:18:51 pm
Yay, I won!

Congratulations Tric!
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: Knightwing64 on June 03, 2022, 09:20:34 pm
I liked the fluff
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: hector13 on June 03, 2022, 09:30:15 pm
Thought it was Roden or webadict personally.

Good job Tric!
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: Egan_BW on June 03, 2022, 10:30:30 pm
What a twist!
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: Vector on June 03, 2022, 10:37:02 pm
lol gg y'all.

I didn't start suspecting Tric at all until D2 when I noticed that he had a few strangely reasonable posts.


Personally I think the setup was cool, but it probably needs something to counter the one-sided vulnerability of Cult and the fact that we get a D2 instead of D3 LYLO. IDK what it is but it should not be possible as a "normal" setup to play as 6P and lose in two days.
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: EuchreJack on June 03, 2022, 11:58:39 pm
Hm, perhaps two Cultists with a shared Recruit Night Action.
More players would be necessary. Maybe Ten total with the Two-person team as previously mentioned?

While the Cult recruiting Cult-allies that do not know the Cult members is probably the superior option, I would personally prefer a Cult that inducts new members into a private group chat.
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: ToonyMan on June 04, 2022, 10:39:43 am
Tric was scum wtf??
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: TricMagic on June 04, 2022, 10:45:11 am
Tric was scum wtf??
:D
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: 4maskwolf on June 04, 2022, 11:18:17 am
Re: balanced cult, some quick mental math says that by EoD 2, the cult will have a 20/36 chance of winning, the town 11/36, and the game will continue forward 5/36 times. Town win odds improve slightly with successive days but a) I don’t want to calculate increasingly ludicrous fractions in my head and b) the effect on the overall ratio gets increasingly smaller as time goes on but cult probably has somewhere between 60-65% expected win rate in this setup.

By comparison, the mentioned 4 v 1 with traditional mafia is is 7/15 town 8/15 mafia so closer to 50/50.

No I don’t know why I spent the time and energy to do that either.
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: TricMagic on June 04, 2022, 11:47:17 am
What would the chances be in a 7 player setup? Since then the game ends on day 3.
Title: Re: The Headhunter: Game Over! Cult Victory!
Post by: 4maskwolf on June 05, 2022, 04:37:50 pm
I couldn't give you an exact value without using a calculator and I'm too lazy for that but I think it comes out to still cult favored but closer to like 55-45 than the low-to-mid 60s cult winrate of the 6 player version. Maybe like 57% cult winrate?