Bay 12 Games Forum
Finally... => General Discussion => Topic started by: Scoops Novel on September 18, 2022, 04:35:38 pm
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We have all the resources of an Archmage at our disposal, including time travel for us but not for them. Training takes place in a fantasy world. 5 kids.
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We have all the resources of an Archmage at our disposal, including time travel for us but not for them. Training takes place in a fantasy world. 5 kids.
5 deaths
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See here: Dwarven Childcare (http://www.bay12forums.com/smf/index.php?topic=91093.msg2532118#msg2532118).
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We have all the resources of an Archmage at our disposal, including time travel for us but not for them. Training takes place in a fantasy world. 5 kids.
5 deaths
This is coming from a level 20 Paladin?
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See here: Dwarven Childcare (http://www.bay12forums.com/smf/index.php?topic=91093.msg2532118#msg2532118).
Was gonna say Girlinhat had that covered.
As if she was last online 5 years ago. I miss the hat-wearing moral black hole and her zany, socially bankrupt ideas.
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So when do we set up the danger room?
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We must expose these feeble children to magma mists to burn off their fat, making them unable to feel pain.
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Send 4 kids to different corners of the world to learn from different local masters that we definitely have connections with. One kid we hand train in the art of wizardry. Once mature we’ll have a varied party
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You all seem to forget about the two year long swimming session, get those attributes up first, so consecutive trainings will be less often interrupted by drivel like eating and sleeping.
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teach them all how to dodge
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Level one in what system? What setting? Hell, what medium even.
Assuming D&D for example, there's like 8 or 9 different versions from throughout the years, and some are more or less able to be reduced into a mathematical formula. A 3rd, 3.5th or 5th edition party could be readily boiled down to a mathematical optimum, which would be the ethical thing to do in a world where they can actually suffer and their success/failure have consequences. Ideal party would almost certainly boil down to a mix of wizards, clerics and druids in modern D&D, maybe a Bard in 5th. Older D&D it would basically not even have magic users because they were dead weight for several levels and by the time one can actually do anything useful the party would have enough gold to live comfortable lives as non-adventurers.
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Exactly.
Equip them with a shield, have ‘em grab a rabbit or a squirrel, and tell them to wait for a day until they level up dodging, armor-wearing, and their shield abilities.
Sure, they may get bitten fingers that get infected forever, but it’s worth it.
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Why don't we make them train until they're legendary in combat then teach them how to wizard.
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Why don't we make them train until they're legendary in combat then teach them how to wizard.
The brain injuries might interfere with the wizard part.
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Damn forgot about the brain damage, we need to invest in helmets each of them.
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We have all the resources of an Archmage at our disposal, including time travel for us but not for them. Training takes place in a fantasy world. 5 kids.
I like this prompt, and I think I see where you were thinking with it- or maybe it's just obvious to me...
We'd use our DF skills to dig a proper "dungeon" of course, full of various shinies made of rose gold and electrum (and trifle pewter and black bronze and other zany alloys). Then we'd summon monsters for them to fight and level up against!
Now I say "summon" because I like DND, and I like monsters, and in DND summoned creatures don't actually die! So there's no need for an actual blood bath- oh no our party died X_X
...Which is why we have time travel! We scoot back a few minutes, desummon one of the "baddies", and let them try again.
It'd be a combat-GM's dream: a series of encounters that the party JUUUUUUUST barely manages to win, every time! In reality (and many game systems) such a gauntlet would be deeply traumatic, but in DND everyone bounces back and rapidly levels up.
...I guess the question is, would that prepare them for life outside our training? Would they be reliant on "luck" to save them from any situation? I don't think so. If we allow them to escape encounters which are too hard (without time shenanigans) I think they would credit caution for their survival. They wouldn't ever know about their charmed timeline or any of the doomed ones, of course. Maybe we could even allow a couple of deaths, particularly if they "happened" to find some scrolls of Raise Dead a few levels prior.
There, easy! Time to release these level 20 psychopaths on the outside world, and try to remember why in the Hells we did this thing. Maybe to gain an epic level? Emulate a divine tier? Boredom? We're an archmage!
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Should I remind Novel that we have a perfectly serviceable Forum Games and Roleplaying section? Some of these threads are about things which would be more fun to DO than to just talk about~
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Should I remind Novel that we have a perfectly serviceable Forum Games and Roleplaying section? Some of these threads are about things which would be more fun to DO than to just talk about~
All of these Novel threads make me wonder what Novel idea they’ll come up with next. But a Novel ideas such as that? Impossible.
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The mind of Novel is a mystery, one which will puzzle people for centuries!
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Should I remind Novel that we have a perfectly serviceable Forum Games and Roleplaying section? Some of these threads are about things which would be more fun to DO than to just talk about~
We have a what?? :o
Jk. I should probably check it out more myself but I'm such a flake sometimes.
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Should I remind Novel that we have a perfectly serviceable Forum Games and Roleplaying section? Some of these threads are about things which would be more fun to DO than to just talk about~
Novel has definitely dropped some threads that could easily be turned into forum games
The only caveat is - Novel as GM?
hmmm
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Should I remind Novel that we have a perfectly serviceable Forum Games and Roleplaying section? Some of these threads are about things which would be more fun to DO than to just talk about~
The doing is predictable. The strategy isn't.
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Should I remind Novel that we have a perfectly serviceable Forum Games and Roleplaying section? Some of these threads are about things which would be more fun to DO than to just talk about~
Novel has definitely dropped some threads that could easily be turned into forum games
The only caveat is - Novel as GM?
hmmm
TBH I just want to see how novel and roseheart react to one another.
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Should I remind Novel that we have a perfectly serviceable Forum Games and Roleplaying section? Some of these threads are about things which would be more fun to DO than to just talk about~
Novel has definitely dropped some threads that could easily be turned into forum games
The only caveat is - Novel as GM?
hmmm
TBH I just want to see how novel and roseheart react to one another.
It appears to be impossible. Novel is Gen Discuss, and Roseheart is FG&R. Their paths will never cross.
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They might as sometimes they cross borders and post in different sections, so there is always a chance it'll happen.
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They might as sometimes they cross borders and post in different sections, so there is always a chance it'll happen.
And the fight will be legendary!
I'll add in Naturegirl for good measure.
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Hm, it seems to be over.
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Hm, it seems to be over.
The fight? How could I have missed it.
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It might still be going on:
Fable Swap Thread (short stories to teach morals) (http://www.bay12forums.com/smf/index.php?topic=180346.0)