All Adventure mode needs is for the more detailed character generation and background to be added, and then it has me clinched forever.
Even if all I do forever is kill named monsters.
But, on to an actual question, is there a way to import old characters to new worlds? Even just their last names? I don't want to say goodbye to Ingish yet...
Anyways, I am excited to see how the new clothing will work; because I want fingerless hobo gloves and long flowing coats and whatnot.
I am guessing they will effect how hot you get, or prevent cold, and such. Keeping you dry as well, maybe. Fun stuff; very fun stuff.
I did get the third toe on my left foot bruised today (in adventure mode).
Now I'm just going to get the dwarves thinking properly about clothing again and put it up. I'm not sure how long it'll take, since I'm entering the work week again.
I reformed a new map this morning, and after searching 3 towns from top to bottom I could find nobody to recruit, what happened to them?
UPDATE: Oh, hrm. Update on that note, evidently when I created a character to avenge my sexually comfortable barbarian, she wandered over to the cave, ran into a bastard of a kobold bowman, and promptly turned tail back to town. First person I come across is a maceman. I guess the NPCs accrue with time, if I am making an accurate guess from my situation and the other guy's.
UPDATE:Y'know, I'm just gonna keep updating this thing. Fortunately(?) the guards noticed that I had stolen two of their finer swords, and lay on me with arrows. Beating a hasty retreat, I visited the nearest Kobold receptacle to test my latest acquisition. However, whilst mangling one of the kobolds, I noticed my skill wasn't going up with swords. Is this an error, or was it because I had knocked him over and all but killed him before I bothered checking to see if my skill would rise?
Update: Well, the avenger died...A tragedy, but it had a wonderfully poetic end, surrounded by the dead and dying kobolds, first she drifted off to sleep, then bled to death. When I checked her name after she was corpsified, she had the title "the Peaceful Simplicity of Dying." Anyway, over the course of my travels, materials stayed consistent, and modes of dress changed for temperature too, no crashes, which is very boss.
[ October 22, 2006: Message edited by: Nobody ]
[ October 22, 2006: Message edited by: Nobody ]
[ October 22, 2006: Message edited by: Nobody ]
Also, I heard weapons only go up after a successful parry. This might not be all that true because I saw them go up after I attacked a noticibly tougher creature than me.