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Finally... => Forum Games and Roleplaying => Mafia => Topic started by: FallacyofUrist on November 25, 2022, 04:35:57 pm

Title: Mercenary Shootout Mafia - Game Over - Healing Kinda Busted
Post by: FallacyofUrist on November 25, 2022, 04:35:57 pm
This is not a complicated situation. Your elite team of seven highly armed mercenaries has two traitors in it, as proved by the assassination of the venerable captain Fallacy. Without competent leadership, it is decided that you'll seek out the traitors with bullets.



Here's the overview - there are seven players. Five of those are Loyalists. Two of those are Traitors. There are no other alignments.

The Loyalists are not aware of the identities of the other Loyalists, nor the Traitors, and win when all the Traitors are dead.

The Traitors are aware of the identity of the other Traitors, and win when all the Loyalists are dead. The Traitors may secretly communicate in a private chat.

A player dies and fully reveals their abilities and alignment when their HP is 0. By default, Loyalists start with 7 HP and Traitors start with 9.



The game runs on a 24-hour cycle. While the game is going, you publicly discuss matters with the other players, and privately submit your chosen actions. Every 24 hours, your actions resolve. By default, the only information you receive is how much HP you lost or gained.

There are three types of abilities - Primary, Secondary, and Passive. You may use one Primary ability and one Secondary ability per phase. Passive abilities may not be used, but have an automatic or ongoing effect.

When the game begins, you will be informed of your alignment and receive a random set of abilities - 1 Primary, and between 0 and 2 Secondary and Passive abilities. If you are a Traitor, you may choose one additional ability for yourself from the Traitor abilities.

Spoiler: Abilities (click to show/hide)
Spoiler: Traitor Abilities (click to show/hide)



Player List:
Title: Re: Mercenary Shootout Mafia (0 / 7)
Post by: webadict on November 25, 2022, 08:18:59 pm
I didn't read the rules, but in.
Title: Re: Mercenary Shootout Mafia (0 / 7)
Post by: Knightwing64 on November 25, 2022, 08:34:17 pm
IN


Might as well, because someone ZA WARUDO’d the other mafia games
Title: Re: Mercenary Shootout Mafia (0 / 7)
Post by: EuchreJack on November 26, 2022, 08:59:49 am
IN to observe how this idea shamelessly stolen from me plays out.  :P
Title: Re: Mercenary Shootout Mafia (0 / 7)
Post by: hector13 on November 26, 2022, 01:41:46 pm
I thought we were going for simple? :p
Title: Re: Mercenary Shootout Mafia (0 / 7)
Post by: TricMagic on November 28, 2022, 03:31:41 pm
Solution: Everyone has a gun. 1 Mafia, they have a 1-shot vest.
Title: Re: Mercenary Shootout Mafia (0 / 7)
Post by: 4maskwolf on December 02, 2022, 01:51:02 am
Solution: Everyone has a gun. 1 Mafia, they have a 1-shot vest.
The moment someone didn't die when shot they'd be outed as mafia and just get shot again.
Title: Re: Mercenary Shootout Mafia (0 / 7)
Post by: webadict on December 02, 2022, 09:02:41 am
Solution: Everyone has a gun. 1 Mafia, they have a 1-shot vest.
The moment someone didn't die when shot they'd be outed as mafia and just get shot again.
Solution:
Everyone has a gun and MUST shoot.  Mafia orders all Players.  Mafia is Bulletproof (or has 2-Shot Vest or something, whatever).  Kills resolve, and then any remaining Players alive are killed in the Mafia-chosen order until two Town are left, and last Day is nonsense ridiculous.
Title: Re: Mercenary Shootout Mafia (0 / 7)
Post by: a1s on December 05, 2022, 05:30:51 am
In
Title: Re: Mercenary Shootout Mafia (4 / 7)
Post by: TricMagic on December 27, 2022, 01:52:37 pm
IN

Also vote Tric before Knight 1.
Title: Re: Mercenary Shootout Mafia (5 / 7)
Post by: Maximum Spin on December 27, 2022, 02:49:20 pm
Guess I'll join. I wasn't too sure about the complexity of this one, but I'll give it a shot. Hope I don't get mafia again.
Title: Re: Mercenary Shootout Mafia (6 / 7)
Post by: Jim Groovester on January 14, 2023, 10:00:11 pm
If you can tolerate me spending most of my free time weightlifting and exercising or engaging in fulfilling hobbies I could join this game.
Title: Re: Mercenary Shootout Mafia (6 / 7)
Post by: EuchreJack on January 15, 2023, 07:19:02 am
If you can tolerate me spending most of my free time weightlifting and exercising or engaging in fulfilling hobbies I could join this game.

We do in every other game you have played... :P
Title: Re: Mercenary Shootout Mafia (6 / 7)
Post by: webadict on January 15, 2023, 08:23:32 am
If you can tolerate me spending most of my free time weightlifting and exercising or engaging in fulfilling hobbies I could join this game.

We do in every other game you have played... :P
That's not true.  Sometimes there's no weightlifting.
Title: Re: Mercenary Shootout Mafia (6 / 7)
Post by: TricMagic on January 15, 2023, 09:13:22 am
If you can tolerate me spending most of my free time weightlifting and exercising or engaging in fulfilling hobbies I could join this game.

We do in every other game you have played... :P
That's not true.  Sometimes there's no weightlifting.
Sadly there always is for me. And the other stuff.  ;)
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: FallacyofUrist on January 15, 2023, 09:38:38 pm
Well, this is unfortunate. The mission's gone crungled and your captain is dead. There's two bullets lodged in their back - fired from different angles. Therefore there's two Traitors. If those among you who are Loyalists can kill off the Traitors, you should be able to evac safely. Of course... they're probably planning the same thing, just in reverse.

There's no real room to start opening fire while it's still bright out - nobody wants to make the first move, under all this tension. But once the sun sets? Then the bullets will start flying, you're sure.



A few reminders:

Gameplay:
-You may use one Primary and one Secondary ability per Phase while you are alive. Submit these actions by PM if you are a Loyalist or in your private Discord chat if you are a Traitor.
-I will process actions every 24 hours, at 8 PM central time. I will lock the thread while doing this, then unlock the thread and open the next Phase after sending you all your private results.
-If you are a Traitor, don't forget to select an ability from the Traitor Abilities listed in the OP. You may use it during the first Phase - it is treated as though you possessed that ability from the start of the game.
-If you are a Loyalist, you start with 7 HP. Traitors start with 9 HP. Medical Kit healing cannot raise someone above their starting value, and Body Armor increases your starting HP value by 2.

Conduct:
-You may not PM each other secretly, or directly quote private communications with the moderator (paraphrasing is fine), or edit your posts once you have submitted them. This is standard Mafia convention.
-A bit of aggression in-thread is fine, but try not to take it too far.
-Unlike in normal Mafia, there is no voting. If you think someone is a Traitor or a threat to your success, your bullets are your vote against them.



Phase 1 has begun. Please send in your actions before Phase 1 ends at 8 PM Monday, Central time. You may now post and discuss the situation.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Maximum Spin on January 15, 2023, 10:09:50 pm
I'm town once again, so that's nice. How about the rest of you?
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: TricMagic on January 15, 2023, 10:17:59 pm
So, who is going to shoot me first?

I assume I'm town cause I saw no trailers channel. Granted phone posting and haven't checked my pms.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: webadict on January 15, 2023, 10:52:19 pm
I'm town once again, so that's nice. How about the rest of you?
I'm loyal and royal.

I tried to think of more rhymes but I kinda gave up partway through.

Tric, who do you want to shoot you first?

I'm gonna say fuck it and claim that I have a Long Rifle.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Jim Groovester on January 16, 2023, 12:21:48 am
https://www.youtube.com/watch?v=eUgwD0Lhueo
https://www.youtube.com/watch?v=1eqjdT_r6k4
https://www.youtube.com/watch?v=Oq8WIf-2RKo&t=8s
https://www.youtube.com/watch?v=qsag2j4tHh8
https://www.youtube.com/watch?v=cINTXGUjBqc
https://www.youtube.com/watch?v=ChXantDzGC4
https://www.youtube.com/watch?v=lbqTINMgPCw
https://www.youtube.com/watch?v=ftmXPTSkRcs
https://www.youtube.com/watch?v=OyQP9b8EeG8
https://www.youtube.com/watch?v=INZqUZhQIRg
https://www.youtube.com/watch?v=Dr-1eO6391c
https://www.youtube.com/watch?v=PjCEz9y0sVA&t=20s
https://www.youtube.com/watch?v=_m7Zx5_vUrk
https://www.youtube.com/watch?v=duzOFky9nWw&t=15s
https://www.youtube.com/watch?v=UFB7-bvVKs8
https://www.youtube.com/watch?v=FAFJ13zoMcw
https://www.youtube.com/watch?v=0HHxuCBwWUc
https://www.youtube.com/watch?v=WTpgSGXqZVM
https://www.youtube.com/watch?v=nMkiDguYtGw
https://www.youtube.com/watch?v=G9M3de5mISY
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Jim Groovester on January 16, 2023, 12:24:30 am
I'm loyal by the way.

So, who is going to shoot me first?

I don't mind shooting you first.



I think this is going to be a silly game.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: a1s on January 16, 2023, 04:08:51 am
Do I even need to mention how loyal I am?

https://www.youtube.com/watch?v=eUgwD0Lhueo
https://www.youtube.com/watch?v=1eqjdT_r6k4
https://www.youtube.com/watch?v=Oq8WIf-2RKo&t=8s
https://www.youtube.com/watch?v=qsag2j4tHh8
https://www.youtube.com/watch?v=cINTXGUjBqc
https://www.youtube.com/watch?v=ChXantDzGC4
https://www.youtube.com/watch?v=lbqTINMgPCw
https://www.youtube.com/watch?v=ftmXPTSkRcs
https://www.youtube.com/watch?v=OyQP9b8EeG8
https://www.youtube.com/watch?v=INZqUZhQIRg
https://www.youtube.com/watch?v=Dr-1eO6391c
https://www.youtube.com/watch?v=PjCEz9y0sVA&t=20s
https://www.youtube.com/watch?v=_m7Zx5_vUrk
https://www.youtube.com/watch?v=duzOFky9nWw&t=15s
https://www.youtube.com/watch?v=UFB7-bvVKs8
https://www.youtube.com/watch?v=FAFJ13zoMcw
https://www.youtube.com/watch?v=0HHxuCBwWUc
https://www.youtube.com/watch?v=WTpgSGXqZVM
https://www.youtube.com/watch?v=nMkiDguYtGw
https://www.youtube.com/watch?v=G9M3de5mISY
Haven't watched all of those, but I'm guessing you got the assault rifle?
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: TricMagic on January 16, 2023, 08:49:49 am
I've got a proposal. We all shoot people who don't even bother to show up. Simple and clean solution. No lurking.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 09:58:36 am
I've got a proposal. We all shoot people who don't even bother to show up. Simple and clean solution. No lurking.
You should be Marked over that comment. Unfortunately, that is not in my arsenal.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: TricMagic on January 16, 2023, 09:59:25 am
I've got a proposal. We all shoot people who don't even bother to show up. Simple and clean solution. No lurking.
You should be Marked over that comment. Unfortunately, that is not in my arsenal.
It is in mine though. You the sniper?
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 10:00:04 am
Still, if Knightwing doesn't bother to post, he deserves a few bullets. Everyone else has posted.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 10:02:20 am
I've got a proposal. We all shoot people who don't even bother to show up. Simple and clean solution. No lurking.
You should be Marked over that comment. Unfortunately, that is not in my arsenal.
It is in mine though. You the sniper?
Nah, just another Long Rifle-man here.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 10:03:38 am
Do I even need to mention how loyal I am?

https://www.youtube.com/watch?v=eUgwD0Lhueo
https://www.youtube.com/watch?v=1eqjdT_r6k4
https://www.youtube.com/watch?v=Oq8WIf-2RKo&t=8s
https://www.youtube.com/watch?v=qsag2j4tHh8
https://www.youtube.com/watch?v=cINTXGUjBqc
https://www.youtube.com/watch?v=ChXantDzGC4
https://www.youtube.com/watch?v=lbqTINMgPCw
https://www.youtube.com/watch?v=ftmXPTSkRcs
https://www.youtube.com/watch?v=OyQP9b8EeG8
https://www.youtube.com/watch?v=INZqUZhQIRg
https://www.youtube.com/watch?v=Dr-1eO6391c
https://www.youtube.com/watch?v=PjCEz9y0sVA&t=20s
https://www.youtube.com/watch?v=_m7Zx5_vUrk
https://www.youtube.com/watch?v=duzOFky9nWw&t=15s
https://www.youtube.com/watch?v=UFB7-bvVKs8
https://www.youtube.com/watch?v=FAFJ13zoMcw
https://www.youtube.com/watch?v=0HHxuCBwWUc
https://www.youtube.com/watch?v=WTpgSGXqZVM
https://www.youtube.com/watch?v=nMkiDguYtGw
https://www.youtube.com/watch?v=G9M3de5mISY
Haven't watched all of those, but I'm guessing you got the assault rifle?

He could have the Machinegun (I apparently watched a few more than you).
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: webadict on January 16, 2023, 10:10:44 am
I've got a proposal. We all shoot people who don't even bother to show up. Simple and clean solution. No lurking.
I mean, I plan to shoot ToonyMan if he doesn't show up, and since I don't belong to that group, I'm for that plan.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 10:16:23 am
I've got a proposal. We all shoot people who don't even bother to show up. Simple and clean solution. No lurking.
I mean, I plan to shoot ToonyMan if he doesn't show up, and since I don't belong to that group, I'm for that plan.
Toony's Not in this Game  >:(
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: webadict on January 16, 2023, 10:30:46 am
Well it's gonna be really hard to shoot him, then.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Jim Groovester on January 16, 2023, 11:51:40 am
Haven't watched all of those, but I'm guessing you got the assault rifle?

He could have the Machinegun (I apparently watched a few more than you).

No hidden messages, I just like firearms.



I probably don't shoot EuchreJack.

I'm leaning towards not shooting TricMagic.

I'm undecided whether I want to shoot everybody else though.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: a1s on January 16, 2023, 12:02:49 pm
I have questions:
It says we may use primary or secondary abilities. So it's possible to not shoot anyone?
How exactly does that function vis-a-vis a machine gun? Can it shoot 0 or 2 people only, or up to 2 people?
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: TricMagic on January 16, 2023, 12:15:49 pm
Likewise, can use use both abilities the same phase.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: webadict on January 16, 2023, 12:23:58 pm
@Jim:  I can agree on Euchre.  Also, I think a1s just accidentally claimed having a Machine Gun, so if that's true, they're probably Town.

Personally, I'm shooting one of Max or you, and I assume y'all are doing the same.  Regardless, everyone is claiming their targets Tomorrow, and if they don't shoot 'em.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Jim Groovester on January 16, 2023, 01:00:25 pm
Are primary/secondary abilities exclusive? I.E., there can only be one player carrying the Assault Rifle and only one player carrying the Sniper Rifle? I don't get that impression reading the rules.

Personally, I'm shooting one of Max or you, and I assume y'all are doing the same.

That's fine. I don't see the three of us making it out of the game alive anyway. Even if I think you're a loyalist I probably shoot you anyway just to be sure.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 01:23:39 pm
Nothing says that Primary or secondary abilities are exclusive.

There are exactly Six 6 Primary abilities. Thus, at least one has to duplicate. I'd be surprised if Fallacy could contain his enthusiasm enough to keep one Primary out of the game, so I think we can assume only one Primary has been duplicated.

Do I believe Web's claimed Primary? Nah

Tric's probably a Sniper, a1s is probably a Machinegunner, Jim has an Assault Rifle, I (EJ) have a Long Rifle.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 02:11:42 pm
Claimed Action: Unless Knightwing posts prior to end of day, with enough time for me to retarget/abstain, I will Shoot Knightwing with a Long Rifle and Pistol. That alone won't kill him, but should widdle him down.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Maximum Spin on January 16, 2023, 02:33:45 pm
Tric, if you mark someone this phase and claim it, that player is pretty much as good as dead. Whom do you intend to mark?
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 02:35:55 pm
@Tric: Do NOT Mark Knightwing. Thanks.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Maximum Spin on January 16, 2023, 02:37:17 pm
@Tric: Do NOT Mark Knightwing. Thanks.
What's the point of shooting Knightwing if you don't want to kill him? That's pretty indecisive.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: TricMagic on January 16, 2023, 02:44:29 pm
Assuming Knightwing does not show up, them.

Jack, we kinda have to kill people. If we don't, then mafia wins.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 02:46:49 pm
@Tric: Do NOT Mark Knightwing. Thanks.
What's the point of shooting Knightwing if you don't want to kill him? That's pretty indecisive.
It IS.
I'm proposing to almost-half kill Knightwing.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: TricMagic on January 16, 2023, 02:51:10 pm
@Tric: Do NOT Mark Knightwing. Thanks.
What's the point of shooting Knightwing if you don't want to kill him? That's pretty indecisive.
It IS.
I'm proposing to almost-half kill Knightwing.
Talk like that will get you killed Jack. The entire point of marking an absent player is for them to die. Not be left half dead, lurking, and able to fire another shot. You'd let them live 3 phases, and fire 3 shots?
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: webadict on January 16, 2023, 03:31:18 pm
Tric, you're overthinking what Euchre is underthinking.  Personally, I like the plan, but only because it feels like a honeypot.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Maximum Spin on January 16, 2023, 03:54:16 pm
I seem to die early in any game with scum EuchreJack so I can't really speak to what his scum self is like, but this seems totally consistent with town EuchreJack to me. Which is to say, less than half baked.

a1s, who do you suspect most?
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Knightwing64 on January 16, 2023, 04:12:07 pm
Stop riding me

Do you not sleep

Jack, talking about shooting me, I might put some caps in you

Jesus
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: TricMagic on January 16, 2023, 04:18:27 pm
Unfortunately have to put this as town knightwing..

Marks Max.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Knightwing64 on January 16, 2023, 04:19:10 pm
Y’all are some robots who don’t require sleep

How does not posting for a day make me absentttttt

 
That makes no sense, and I refute it
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Knightwing64 on January 16, 2023, 04:22:07 pm
Unfortunately have to put this as town knightwing..

Marks Max.

Tric, surely you see this is unjust

I went to sleep because I was tired and didn’t bother to post because the game was literally just created

And I’m being fucked because of it

I will come to your house and I will equip whatever gun I have and I will assassinate you with navy seal precision as I play a tune and do a moonwalk 360 noscope
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 04:24:28 pm
@Knightwing: I will NOT be shooting you, this day.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: a1s on January 16, 2023, 04:24:40 pm
a1s, who do you suspect most?

I'm kinda new to this, so I would suspect the people trying to kill off possibly innocent bystanders. Just naively.
So Tric or Jack. or both. ;)
edit: ok Knightiwing is also highly aggressive. Possibly because we woke them up, or because they are a bloodthirsty traitor.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Knightwing64 on January 16, 2023, 04:25:58 pm
I’m going to have a aneurysm
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Knightwing64 on January 16, 2023, 04:29:00 pm
I just got up and I already need to go back to bed

Delightful
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 04:30:45 pm
I'm considering shooting a1s

I also think we should coordinate our shots, to at least some degree.  Mafia get to coordinate their shots, so Town should do the same.  It also lets us out Scum when the plan gets disrupted.

I just got up and I already need to go back to bed

Delightful
I assume you've already submitted your shots then?
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Knightwing64 on January 16, 2023, 04:35:29 pm
Nope

Haven’t submitted nothing
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Maximum Spin on January 16, 2023, 04:43:40 pm
Tric, are you seriously going to mark me? I promise you that's a waste of time. I would recommend marking one of Jim or a1s in your situation.

Knightwing, we only have a day per thing in this one, so you really do have to keep showing up and not just wander off, sorry.
Also, literally only Jack has it in for you and, let's be honest, it's Jack, he's probably not being all that clever.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Knightwing64 on January 16, 2023, 04:45:07 pm
I show up
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 04:46:01 pm
Nope

Haven’t submitted nothing

What are your thoughts of the people so far?
These are the people playing:
webadict
Knightwing64
EuchreJack
a1s
TricMagic
Maximum Spin
Jim Groovester

Tric, are you seriously going to mark me? I promise you that's a waste of time. I would recommend marking one of Jim or a1s in your situation.

Knightwing, we only have a day per thing in this one, so you really do have to keep showing up and not just wander off, sorry.
Also, literally only Jack has it in for you and, let's be honest, it's Jack, he's probably not being all that clever.
Hey, I like Knightwing! I just want them to post is all! I even cancelled my action, and promised NOT to shoot Knightwing today!
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: TricMagic on January 16, 2023, 04:57:29 pm
Tric, are you seriously going to mark me? I promise you that's a waste of time. I would recommend marking one of Jim or a1s in your situation.

Knightwing, we only have a day per thing in this one, so you really do have to keep showing up and not just wander off, sorry.
Also, literally only Jack has it in for you and, let's be honest, it's Jack, he's probably not being all that clever.
That sounds like Traitor talk. Got something to say, or are you going to draw?
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Maximum Spin on January 16, 2023, 05:21:13 pm
Tric, are you seriously going to mark me? I promise you that's a waste of time. I would recommend marking one of Jim or a1s in your situation.

Knightwing, we only have a day per thing in this one, so you really do have to keep showing up and not just wander off, sorry.
Also, literally only Jack has it in for you and, let's be honest, it's Jack, he's probably not being all that clever.
That sounds like Traitor talk. Got something to say, or are you going to draw?
I'm not gonna shoot you, Tric. You'll have to find someone else.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: TricMagic on January 16, 2023, 05:29:56 pm
Tric, are you seriously going to mark me? I promise you that's a waste of time. I would recommend marking one of Jim or a1s in your situation.

Knightwing, we only have a day per thing in this one, so you really do have to keep showing up and not just wander off, sorry.
Also, literally only Jack has it in for you and, let's be honest, it's Jack, he's probably not being all that clever.
That sounds like Traitor talk. Got something to say, or are you going to draw?
I'm not gonna shoot you, Tric. You'll have to find someone else.
Locked and loaded. Double time, fire when ready! Get a load of this. (https://youtu.be/EgX1o-5O66o)
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 05:35:58 pm
I'm inclined to shoot Max with my Long Rifle.  I'll train my Semi-Auto Pistol elsewhere.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: webadict on January 16, 2023, 05:51:29 pm
I want to pick on Knightwing, but I feel like that wouldn't get the results I actually want.

Anyhow, I sent in my action.  If I die Tonight, shoot me out of an artillery cannon..
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: FallacyofUrist on January 16, 2023, 06:16:06 pm
I have questions:
It says we may use primary or secondary abilities. So it's possible to not shoot anyone?
How exactly does that function vis-a-vis a machine gun? Can it shoot 0 or 2 people only, or up to 2 people?

Each Phase, each player may use one Primary ability and one Secondary ability. Players are not obligated to use their abilities, but considering that they're your main way of interacting with the game state, I thoroughly recommend you shoot the people you think should be shot.

Machine Gun is a Primary ability that, when used, inflicts 2 damage each onto two players. It can't be used on a single player.

I'm going to rule that in the event that there are only two players left alive, if one of them has a Machine Gun then it can be used on the other of them. This is specifically to avoid the unlikely case of a soft lock situation where the game is unable to end.



Phase 1 ends in approximately 3 hours. Please send in your actions.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Jim Groovester on January 16, 2023, 06:17:25 pm
I think my strategy this game is to trust that EuchreJack, Knightwing64, and TricMagic shoot everyone that isn't them and hopefully everything works out.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Maximum Spin on January 16, 2023, 06:22:54 pm
My action's locked in. Sorry, [TARGET].

I assume it's probably gonna be my only one this game since Tric and Jack have both decided to play dumb, but it's okay.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 06:45:05 pm
My action's locked in. Sorry, [TARGET].

I assume it's probably gonna be my only one this game since Tric and Jack have both decided to play dumb, but it's okay.
I feel like that is the most Townie thing you've said all game.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: TricMagic on January 16, 2023, 06:45:43 pm
And despite that, he doesn't even say who they are shooting.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 06:46:53 pm
And despite that, he doesn't even say who they are shooting.
That would be the Town Max thing to do, hence why it's the Most Townie thing Max has said
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 06:49:19 pm
Tric, are you seriously going to mark me? I promise you that's a waste of time. I would recommend marking one of Jim or a1s in your situation.

Knightwing, we only have a day per thing in this one, so you really do have to keep showing up and not just wander off, sorry.
Also, literally only Jack has it in for you and, let's be honest, it's Jack, he's probably not being all that clever.
For comparison, this is the  Scummiest thing Max has said all game.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: EuchreJack on January 16, 2023, 06:50:48 pm
Eh, I should probably just keep shooting Max, and let the Smart town players figure out the rest...
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: Maximum Spin on January 16, 2023, 07:15:18 pm
Tric, are you seriously going to mark me? I promise you that's a waste of time. I would recommend marking one of Jim or a1s in your situation.

Knightwing, we only have a day per thing in this one, so you really do have to keep showing up and not just wander off, sorry.
Also, literally only Jack has it in for you and, let's be honest, it's Jack, he's probably not being all that clever.
For comparison, this is the  Scummiest thing Max has said all game.
Wait, did you actually think me being helpful means I'm scum? I thought that was a joke.
I can absolutely stop being helpful if you want.
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: webadict on January 16, 2023, 08:37:10 pm
Tric, are you seriously going to mark me? I promise you that's a waste of time. I would recommend marking one of Jim or a1s in your situation.

Knightwing, we only have a day per thing in this one, so you really do have to keep showing up and not just wander off, sorry.
Also, literally only Jack has it in for you and, let's be honest, it's Jack, he's probably not being all that clever.
For comparison, this is the  Scummiest thing Max has said all game.
Wait, did you actually think me being helpful means I'm scum? I thought that was a joke.
I can absolutely stop being helpful if you want.
Does it... does it not?
Title: Re: Mercenary Shootout Mafia (7 / 7) - Phase 1 - Bloody Morning
Post by: FallacyofUrist on January 16, 2023, 09:19:33 pm
Processing Phase 1 actions.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: FallacyofUrist on January 16, 2023, 10:39:40 pm
Well, if you had any doubts about there being Traitors in the ranks, this morning puts it to rest.

Maximum Spin's corpse lies broken and brutalized, vigor spilled onto welcoming earth.

It is quickly clear after a search of his tent that Maximum Spin was a Loyalist.

Soon you have his particular loadout and training determined.

Quote
(Primary) Sniper Rifle: You aim at your target and do 0 damage if you did not aim in the previous phase. If you aimed at your target in the previous phase, you shoot your target for 3 damage. A Marked target takes an additional 3 damage.
(Secondary) Semi-Auto Pistol: You shoot your target for 1 damage.
(Passive) Marksman: You do 1 additional damage with Rifle weapons, and your starting Primary weapon is a Rifle.

This bodes poorly.



Phase 2 has begun. Please send in your actions before Phase 2 ends at 8 PM Tuesday, Central time. You may now post and discuss the situation.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: Jim Groovester on January 16, 2023, 10:59:35 pm
I shot Max.

And somebody shot meeeeeeeeeeeeee
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: a1s on January 17, 2023, 03:26:26 am
I... shot no one. I thought there would be more time.  :'(
but someone shot me with a pistol. I'm pretty sure I know who it was too.
I'm considering shooting a1s
You will regret not killing me, Jack.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: webadict on January 17, 2023, 07:14:00 am
I shot Max.

And somebody shot meeeeeeeeeeeeee
That was me.  I can't say I didn't think about shooting Max, but he wasn't my top choice.

I am surprised that no one shot me, though.  I honestly thought someone would.

Anyway, it had to be more than you shooting Max.

I don't know why, but I thought our damage would be public knowledge.  That's what I get for not paying attention.

I... shot no one. I thought there would be more time.  :'(
but someone shot me with a pistol. I'm pretty sure I know who it was too.
I'm considering shooting a1s
You will regret not killing me, Jack.
I want to not believe you, but I kinda believe you.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: Knightwing64 on January 17, 2023, 07:28:31 am
Nobody shot me. I am very pleasantly surprised.

I did a no action because I thought it ended at 12

MB
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 07:36:45 am
I shot Max.

And somebody shot meeeeeeeeeeeeee
That was me.  I can't say I didn't think about shooting Max, but he wasn't my top choice.

I am surprised that no one shot me, though.  I honestly thought someone would.

Anyway, it had to be more than you shooting Max.

I don't know why, but I thought our damage would be public knowledge.  That's what I get for not paying attention.

I... shot no one. I thought there would be more time.  :'(
but someone shot me with a pistol. I'm pretty sure I know who it was too.
I'm considering shooting a1s
You will regret not killing me, Jack.
I want to not believe you, but I kinda believe you.
It's safe to assume Jack did shoot Max. Unmarked them, then unloaded with my double barrel shotgun. And Jack's rifle deals 4 damage on marked targets

Therefore we didn't shoot someone else.Can probably clear me and Jack, which leaves the rest.

Knightwing you know it looks bad to not even have a target right?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: a1s on January 17, 2023, 07:53:35 am
I'm saying Jack used a pistol (1 DMG) on me.
Come to think of it, I might have been shot by someone with an assault rifle. We all know who that is. Luckily as the person with the machine gun (open secret by now) I don't have to choose.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 08:02:24 am
That's a passive semi-auto also. I think Jack claimed that.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: a1s on January 17, 2023, 08:07:55 am
Ok, you've convinced me. Jack, a man of his word (vis-a-vis Max anyway), shot me with his semi-auto secondary. Jim is cleared.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 08:52:29 am
My main issue is that there are two traitors among us. Jim, web, knightwing, and you a1s. So, knowing yourself to be town, which of the two are traitors?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: EuchreJack on January 17, 2023, 08:56:15 am
Ok, you've convinced me. Jack, a man of his word (vis-a-vis Max anyway), shot me with his semi-auto secondary. Jim is cleared.
Dibs

I also shot Max with my Long Rifle.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: Knightwing64 on January 17, 2023, 09:07:39 am
My main issue is that there are two traitors among us. Jim, web, knightwing, and you a1s. So, knowing yourself to be town, which of the two are traitors?

Ah yes, lead a charge while deflecting any suspicion through unofficially making yourself town leader.

I don’t trust it, Tric is never this coherent

TricMagic
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: EuchreJack on January 17, 2023, 09:09:45 am
Actually, Town!Tric has moments of clarity.
I think he's talking too much to be scum.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: EuchreJack on January 17, 2023, 09:11:18 am
My main issue is that there are two traitors among us. Jim, web, knightwing, and you a1s. So, knowing yourself to be town, which of the two are traitors?
I think you need to remove Knightwing from that list. Poor kids doesn't realize you don't mean it.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: EuchreJack on January 17, 2023, 09:12:17 am
I see two scum in Web, Jim, and a1s.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: EuchreJack on January 17, 2023, 09:14:05 am
@Knightwing & TricMagic: I very much need your help in sorting this out. What are your thoughts on Jim, a1s, and Web?
Just gut reads for now are fine.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: a1s on January 17, 2023, 09:36:00 am
I love how you guys teamed up to kill a townie, but somehow you're not on the list of suspects.
I mean, it's kinda stupid, you teaming up like that, but is it just stupid enough to work?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 10:24:24 am
Yes, yes it is. Refuge in audicity.

Wish I was a traitor. That would be a silly gambit.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: EuchreJack on January 17, 2023, 12:06:40 pm
I love how you guys teamed up to kill a townie, but somehow you're not on the list of suspects.
I mean, it's kinda stupid, you teaming up like that, but is it just stupid enough to work?
What are people's thoughts on this post?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: webadict on January 17, 2023, 12:29:25 pm
I love how you guys teamed up to kill a townie, but somehow you're not on the list of suspects.
I mean, it's kinda stupid, you teaming up like that, but is it just stupid enough to work?
What are people's thoughts on this post?
Scum.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 12:44:47 pm
I love how you guys teamed up to kill a townie, but somehow you're not on the list of suspects.
I mean, it's kinda stupid, you teaming up like that, but is it just stupid enough to work?
What are people's thoughts on this post?
Scum.
Reloads gun.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: Jim Groovester on January 17, 2023, 01:15:34 pm
So Maximum Spin was shot by me, EuchreJack, and TricMagic, I was shot by webadict, and a1s was shot by EuchreJack with the handgun for 1 damage.

a1s and Knightwing64 both claim to have not shot anybody.

I... shot no one. I thought there would be more time.  :'(

I don't know if I believe this.

If you didn't put the ellipsis after the first 'I' I probably would have believed you without question.

Nobody shot me. I am very pleasantly surprised.

I did a no action because I thought it ended at 12

MB

I easily believe this.

I shot Max.

And somebody shot meeeeeeeeeeeeee
That was me.  I can't say I didn't think about shooting Max, but he wasn't my top choice.

If you don't mind, how much damage did you do to me?

I love how you guys teamed up to kill a townie, but somehow you're not on the list of suspects.
I mean, it's kinda stupid, you teaming up like that, but is it just stupid enough to work?

You can't win the game without killing people so it's not really a surprise that people end up dead.

Justify you sitting on your high horse and tell me your magic solution to the game that kills all the traitors with no dead loyalists.

I love how you guys teamed up to kill a townie, but somehow you're not on the list of suspects.
I mean, it's kinda stupid, you teaming up like that, but is it just stupid enough to work?
What are people's thoughts on this post?

It's naïve.

I love how you guys teamed up to kill a townie, but somehow you're not on the list of suspects.
I mean, it's kinda stupid, you teaming up like that, but is it just stupid enough to work?
What are people's thoughts on this post?
Scum.

Ehhhhhhh, maybe but not because of a1s' naïve opinions.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: Jim Groovester on January 17, 2023, 01:20:51 pm
I think Maximum Spin shot me as well.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: a1s on January 17, 2023, 01:50:11 pm
You can't win the game without killing people so it's not really a surprise that people end up dead.

Justify you sitting on your high horse and tell me your magic solution to the game that kills all the traitors with no dead loyalists.
Dead loyalists come from traitorous fire and mistakes.
I kind of skimmed the thread (I am not good at this game,) so I didn't notice they agreed to murder poor max in plain sight (I was wondering how they got so coordinated without a dedicated discord, but actually Tric called marking max and Jack announced he would shoot him) My final concern was that they only pumped max 7DMG full of lead (3 from the shotgun and 4 from the rifle), which kills townies, but not tractors. Jack specifically avoided overkill by shooting me. What is the explanation for that? (no sarcasm- I'm bad at the game and don't know)
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: Jim Groovester on January 17, 2023, 02:01:23 pm
You tell me. Or, go ask them.

You avoided my question. Who do you kill and in what order to win the game?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 02:15:06 pm
It's not the first question they avoided either.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: a1s on January 17, 2023, 02:20:24 pm
Well, I would guess, on the first night you kill no one. Then you protect whoever Traitors targeted (medkits are a thing), while trying to figure out who they are.

It's not the first question they avoided either.
what question did I avoid?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: Jim Groovester on January 17, 2023, 02:31:42 pm
Well, I would guess, on the first night you kill no one. Then you protect whoever Traitors targeted (medkits are a thing), while trying to figure out who they are.

Not an answer.

There are two players you need to kill to win. Who are they?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 02:32:35 pm
Well, I would guess, on the first night you kill no one. Then you protect whoever Traitors targeted (medkits are a thing), while trying to figure out who they are.

It's not the first question they avoided either.
what question did I avoid?
... Max is dead. It's a bit obvious that that strat doesn't work, yeah?


My main issue is that there are two traitors among us. Jim, web, knightwing, and you a1s. So, knowing yourself to be town, which of the two are traitors?


Ninja.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: Jim Groovester on January 17, 2023, 02:37:22 pm
Well, I would guess, on the first night you kill no one. Then you protect whoever Traitors targeted (medkits are a thing), while trying to figure out who they are.

Not an answer.

There are two players you need to kill to win. Who are they?

In case it's not abundantly obvious, I am asking you to name two players BY NAME that will win you the game when they are dead.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: a1s on January 17, 2023, 02:41:39 pm
There are two players you need to kill to win. Who are they?
If you follow my logic to it's conclusion, it's Tric and Jack. They have exposed themselves as the most likely Traitors.

My main issue is that there are two traitors among us. Jim, web, knightwing, and you a1s. So, knowing yourself to be town, which of the two are traitors?
For the sake of argument, if I had to choose from Jim, web, wing and a1s I would choose Jim and web. Only they're not, are they? because it's you two.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: a1s on January 17, 2023, 02:46:19 pm
In case it's not abundantly obvious, I am asking you to name two players BY NAME that will win you the game when they are dead.
I don't know, and neither do you. But I've said my piece and I've made my peace with being dead next turn.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 02:49:34 pm
Web, your thoughts on this? You just made a fairly big mistake a1s. Jack and I, we're not really know to be stealthy. While it's true this can be a gambit to kill off town one by one publicly, you have to ask is it likely? Our theater performance would have to be extremely high for that to work.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 03:56:36 pm
Marks A1s.  I'm gonna take a guess and say you don't want your traitorous friend to be revealed.

I can guess the team is A1s Knightwing?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: webadict on January 17, 2023, 04:16:58 pm
@Jim:  Should've been 2 damage unless you got marked.

@Tric:  Hmm, nah, I think you've got this handled.

Personally, I don't see how it's not a1s, but I think that means it's either Jim or Knightwing, and either way, that's a won gamestate.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 04:22:35 pm
@Jim:  Should've been 2 damage unless you got marked.

@Tric:  Hmm, nah, I think you've got this handled.

Personally, I don't see how it's not a1s, but I think that means it's either Jim or Knightwing, and either way, that's a won gamestate.
Well, Jack knows what to do now, hopefully. Will need help given it's a traitor here, but that in itself would be proof. 8 damage total and they're still alive, can just pop them next time. Or use the semi-auto to finish it anyway.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: webadict on January 17, 2023, 04:47:23 pm
If you Mark a1s, Jack and I both deal 8, so anyone extra can get to 9.

a1s probably doesn't have armor, since he confirmed taking 1 damage, but it still might be a good idea to go all in on damage, just in case.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 04:58:14 pm
Jack's already shot them, so they're at 8 HP.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: webadict on January 17, 2023, 05:39:34 pm
Jack's already shot them, so they're at 8 HP.
I am not paying attention.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: EuchreJack on January 17, 2023, 05:50:35 pm
Jack's already shot them, so they're at 8 HP.
6hp.

a1s is town

There are two players you need to kill to win. Who are they?
If you follow my logic to it's conclusion, it's Tric and Jack. They have exposed themselves as the most likely Traitors.

My main issue is that there are two traitors among us. Jim, web, knightwing, and you a1s. So, knowing yourself to be town, which of the two are traitors?
For the sake of argument, if I had to choose from Jim, web, wing and a1s I would choose Jim and web. Only they're not, are they? because it's you two.

Mafiaso wouldn't be wasting time trying to argue with Jim/Web.

We also have NO evidence that Web actually shot Jim. It's the fatal flaw in this setup.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: EuchreJack on January 17, 2023, 05:52:37 pm
If you Mark a1s, Jack and I both deal 8, so anyone extra can get to 9.

a1s probably doesn't have armor, since he confirmed taking 1 damage, but it still might be a good idea to go all in on damage, just in case.

Props on figuring out WHY I shot a1s.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: EuchreJack on January 17, 2023, 05:53:29 pm
Jack's already shot them, so they're at 8 HP.
6hp.

a1s is town

There are two players you need to kill to win. Who are they?
If you follow my logic to it's conclusion, it's Tric and Jack. They have exposed themselves as the most likely Traitors.

My main issue is that there are two traitors among us. Jim, web, knightwing, and you a1s. So, knowing yourself to be town, which of the two are traitors?
For the sake of argument, if I had to choose from Jim, web, wing and a1s I would choose Jim and web. Only they're not, are they? because it's you two.

Mafiaso wouldn't be wasting time trying to argue with Jim/Web.

We also have NO evidence that Web actually shot Jim. It's the fatal flaw in this setup.

Disregard this. I typically talk myself OUT of the correct answer.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: EuchreJack on January 17, 2023, 05:57:09 pm
You can't win the game without killing people so it's not really a surprise that people end up dead.

Justify you sitting on your high horse and tell me your magic solution to the game that kills all the traitors with no dead loyalists.
Dead loyalists come from traitorous fire and mistakes.
I kind of skimmed the thread (I am not good at this game,) so I didn't notice they agreed to murder poor max in plain sight (I was wondering how they got so coordinated without a dedicated discord, but actually Tric called marking max and Jack announced he would shoot him) My final concern was that they only pumped max 7DMG full of lead (3 from the shotgun and 4 from the rifle), which kills townies, but not tractors. Jack specifically avoided overkill by shooting me. What is the explanation for that? (no sarcasm- I'm bad at the game and don't know)

Wait a minute...are you REALLY that dumb?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: EuchreJack on January 17, 2023, 06:00:44 pm
@a1s: Read this link, tell me why you're stupid, and maybe I won't shoot you. (http://www.bay12forums.com/smf/index.php?topic=180591.msg8446721#msg8446721)
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 06:05:52 pm
Not really making any sense Jack. I don't think there are ay investigative roles in this game?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 06:23:07 pm
Jack, I will shoot you.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: FallacyofUrist on January 17, 2023, 06:23:19 pm
Phase 2 ends in approximately 2 hours and 37 minutes. Please send in your actions before then if you have not already done so.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 06:32:26 pm
Jack, you really can't just come in, say a1s is town, triplepost, and then leave without any explanation.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: TricMagic on January 17, 2023, 06:36:31 pm
Web, go ahead and shoot a1s. Action is set for me. Cause it's bedtime. What the hell Jack?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: Jim Groovester on January 17, 2023, 06:38:24 pm
We also have NO evidence that Web actually shot Jim. It's the fatal flaw in this setup.

MY MISSING HP IS THE EVIDENCE

Mafiaso wouldn't be wasting time trying to argue with Jim/Web.

This argument is a non sequitur.

Wait a minute...are you REALLY that dumb?

Take it easy, friend.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: a1s on January 17, 2023, 06:42:44 pm
I kind of feel like every time I type a post I dig myself in deeper. :-\

Wait a minute...are you REALLY that dumb?
I take offense at how you phrased that, but... yeah, probably.

@a1s: Read this link, tell me why you're stupid, and maybe I won't shoot you. (http://www.bay12forums.com/smf/index.php?topic=180591.msg8446721#msg8446721)
Alright, let me try to puzzle this out:
You might think that killing max proved he was town (and it did, in a way) but even if he remained standing that would have proven nothing, since armor exists.
You might think you can't use primary and secondary on the same person, but it doesn't say you can't.
You might think that doing 8 damage is the same as doing 7, but in that case why even shoot me at all?
You might think armor prevents 2 damage, so if I had armor I would shrug off the damage. But that's not how armor works.
You might think that a med-kit can tell you if the target has 9HPMax, but AFAIK it can't. it either heals you, or it doesn't.
What am I missing?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: EuchreJack on January 17, 2023, 06:45:48 pm
I kind of feel like every time I type a post I dig myself in deeper. :-\

Wait a minute...are you REALLY that dumb?
I take offense at how you phrased that, but... yeah, probably.

@a1s: Read this link, tell me why you're stupid, and maybe I won't shoot you. (http://www.bay12forums.com/smf/index.php?topic=180591.msg8446721#msg8446721)
Alright, let me try to puzzle this out:
You might think that killing max proved he was town (and it did, in a way) but even if he remained standing that would have proven nothing, since armor exists.
You might think you can't use primary and secondary on the same person, but it doesn't say you can't.
You might think that doing 8 damage is the same as doing 7, but in that case why even shoot me at all?
You might think armor prevents 2 damage, so if I had armor I would shrug off the damage. But that's not how armor works.
You might think that a med-kit can tell you if the target has 9HPMax, but AFAIK it can't. it either heals you, or it doesn't.
What am I missing?

Sigh, it doesn't matter now, since Tric & Web are going to shoot you, but do you know how mafia work in this game?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: a1s on January 17, 2023, 06:51:51 pm
I do.
They have 2 extra HP, an extra ability that only mafias have and a discord chat. What's the crucial detail that I miss?
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: webadict on January 17, 2023, 06:54:33 pm
We also have NO evidence that Web actually shot Jim. It's the fatal flaw in this setup.
Here's the thing:

Even if I didn't shoot Jim, that means I either did nothing, I shot Max, or I'm a Sniper, and I'm damage prepping, unless you think I'm out there healing people before they got injured.  The only reason that matters is if you think Jim and I are a team.  Do you think there is sufficient evidence for this claim?

The real issue is that a1s can't be proven to even be a Machine Gunner and could be holding a Cannon or something else.  Not shooting at Night is super scummy because it indicates that you either shot someone that died and didn't claim it, or you are holding a cannon and are saving shots.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: a1s on January 17, 2023, 07:04:09 pm
Alright, I'm going to bed. Please don't take my silence to be the admission of guilt.
Title: Re: Mercenary Shootout Mafia (6 / 7) - Phase 2 - Quick Escalation
Post by: FallacyofUrist on January 17, 2023, 09:16:44 pm
Processing Phase 2 actions.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: FallacyofUrist on January 17, 2023, 10:56:38 pm
The morning sees a new ghastly sight join the several you've already seen over the past few days - TricMagic's tent is burning, a funeral pyre unjustly inflicted.

TricMagic was incinerated with a Flamethrower.

Eventually the flames die down, and there's enough left of his belongings to determine that TricMagic was a Loyalist.

You swear, though, that you can see his finger twitch slowly on the shotgun he holds with a deathly grip...

Quote
(Primary) Double Barrel Shotgun: You shoot your target for 3 damage.
(Secondary) Signal Flare: Your target is Marked for this phase. A Marked target does not benefit from Cover.
(Passive) Vengeful: You may use either a Primary or a Secondary ability the phase after your death.



Phase 3 has begun. Please send in your actions before Phase 3 ends at 8 PM Wednesday, Central time. You may now post and discuss the situation, as long as you are not dead.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 17, 2023, 11:04:40 pm
TricMagic, please hold your fire.

Anyways, surprise, people who tried to shoot me, I'm still alive.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 17, 2023, 11:07:21 pm
Spirit of ToonyMan, please come to my aid so that I can successfully clutch this game out.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: EuchreJack on January 17, 2023, 11:10:51 pm
Dis is ToonyMan, I'm listening...
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: EuchreJack on January 17, 2023, 11:13:21 pm
So, the Flamethrower alone would not have killed Tric.  I didn't shoot Tric, so who did?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: EuchreJack on January 17, 2023, 11:14:20 pm
Also: Someone shot me.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 03:30:55 am
Alright, five players, one of them is me. I need to rank a1s, Knightwing64, webadict, and EuchreJack in terms of who I want dead.

It could be EuchreJack, but this really feels like normal manic town EuchreJack.

Everything about how a1s plays makes me think they are completely new to mafia and don't know how to play. I suspect they shot EuchreJack and TricMagic with their machinegun which if they are town could probably be categorized as some of the worst town decision making in recent memory. I feel like a1s is making a lot of classic mistakes that town players make in their very first game, like blaming people who mislynched for mislynching and having completely off base assumptions about how scum normally go about playing mafia. Hesitating when pressed to suspect people is a classic mistake new players make in their first scum game though, but I think a1s' general behavior points to newness from a town perspective rather than from a scum perspective.



webadict doesn't seem as energetic or as invested in this game compared to other games with lengthier phases and his presence here has been somewhat lackluster.

I love how you guys teamed up to kill a townie, but somehow you're not on the list of suspects.
I mean, it's kinda stupid, you teaming up like that, but is it just stupid enough to work?
What are people's thoughts on this post?
Scum.

I feel like this isn't a good post from webadict's perspective. Is scum the correct conclusion to reach about a1s here? I don't think so, and I generally think webadict is a sophisticated enough player to recognize between scum play and new play, but in fairness webadict and I might not have the same opinions about what tells a player makes when they are new versus when they are scum.

We also have NO evidence that Web actually shot Jim. It's the fatal flaw in this setup.
Here's the thing:

Even if I didn't shoot Jim, that means I either did nothing, I shot Max, or I'm a Sniper, and I'm damage prepping, unless you think I'm out there healing people before they got injured.  The only reason that matters is if you think Jim and I are a team.  Do you think there is sufficient evidence for this claim?

The real issue is that a1s can't be proven to even be a Machine Gunner and could be holding a Cannon or something else.  Not shooting at Night is super scummy because it indicates that you either shot someone that died and didn't claim it, or you are holding a cannon and are saving shots.

webadict conveniently argues for me that he and I are not on a team, which I think is a pretty valuable thing to bring up at this stage in the game for people who are not me. webadict makes an interesting point about a1s being scummy because they didn't shoot anybody on Phase 1, which is something that also applies to Knightwing64.



Knightwing64 has done jack shit except complain that people want him to play so in general it's the stellar play we normally expect from him. This is Knightwing64's most substantive post:

Ah yes, lead a charge while deflecting any suspicion through unofficially making yourself town leader.

I don’t trust it, Tric is never this coherent

TricMagic

Of course, it's incorrect with the benefit of hindsight but I also don't think it's a reasonable judgment to make at the stage in the game it was made.



I think given these choices I always shoot webadict here, and then after him probably Knightwing64. If it's not those two then I lose and bring shame to both myself for losing and to ToonyMan for summoning his spirit and failing him.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Knightwing64 on January 18, 2023, 04:20:42 am
FUCK

I missed it again

I know that’s suspicious too, Bruh

 days go by too fast
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: a1s on January 18, 2023, 06:23:06 am
I suspect they shot EuchreJack and TricMagic with their machinegun which if they are town could probably be categorized as some of the worst town decision making in recent memory.
Actually I shot Tric and webadict. Because they shot me. That's not cool. Even with my armor vest I'm now at 1 HP. which I would also be at if I was a traitor. I ask again "WTF kind of play it is to deal 7 DMG to a suspect, if that only and specifically kills them if they are loyalist?" Since Tric is now dead, I would like Jack to explain it. Without calling me dumb, please.

Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: EuchreJack on January 18, 2023, 12:19:00 pm
I suspect they shot EuchreJack and TricMagic with their machinegun which if they are town could probably be categorized as some of the worst town decision making in recent memory.
Actually I shot Tric and webadict. Because they shot me. That's not cool. Even with my armor vest I'm now at 1 HP. which I would also be at if I was a traitor. I ask again "WTF kind of play it is to deal 7 DMG to a suspect, if that only and specifically kills them if they are loyalist?" Since Tric is now dead, I would like Jack to explain it. Without calling me dumb, please.
As for me, I have only shot you once with the Semi-Auto Pistol for one damage at end of Phase 1. I suspected you were scum at that time, and wanted to determine to what degree you would obtain damage. Read the abilities if you wonder why I would do that.

You seem quite new at this game. You're actually quite lucky: First time players on this board usually get voted out at the end of the first day as suspected scum. Tric and I suspected you of being scum. But as you can see, I am now figuring out that you are just new.

I really don't think Tric was doing any math. He's also confirmed town because he's dead, so venting on him isn't productive.

Sorry, I gotta go to work now, but I'll check in and if you got any questions, let me know.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: EuchreJack on January 18, 2023, 12:58:25 pm
@Web: Who do you think is the scumteam?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 04:00:13 pm
With this much conversation we will surely find the traitors and shoot them.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: EuchreJack on January 18, 2023, 04:08:53 pm
With this much conversation we will surely find the traitors and shoot them.
Someone is reading my mind...
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: EuchreJack on January 18, 2023, 04:11:36 pm
I mean, Web didn't even impersonate Toony!  Holy indifference, Batman!
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: a1s on January 18, 2023, 04:30:49 pm
As for me, I have only shot you once with the Semi-Auto Pistol for one damage at end of Phase 1. I suspected you were scum at that time, and wanted to determine to what degree you would obtain damage. Read the abilities if you wonder why I would do that.
This proves is that I don't have "evasive". Doesn't say anything about my alignment though.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 04:49:48 pm
I think we're at the point point where loyalists need to start correctly coordinating their fire in order to win the game.

So if you're a loyalist shoot webadict.

TricMagic, shoot, I dunno, whoever. I'd like it if you shot Knightwing64 and chipped him down a little.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Knightwing64 on January 18, 2023, 07:32:38 pm
Wacky behavior


Why are we shooting Web?

When does day end?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: FallacyofUrist on January 18, 2023, 07:38:15 pm
Phase 3 ends in approximately 1 hour and 22 minutes. Please send in your actions by then if you have not already done so.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 07:44:26 pm
Sorry, busy day, and... busy.  This was a terrible week to play, and I won't be here for the same amount of time Tomorrow.

a1s, you're saying you shot Tric and I, but that's a preemptive defense for an action that hadn't happened, so your defense doesn't make any sense.

Jim, did you shoot me last Night?

Knightwing, I don't believe you.  There's no way that you did no action twice.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 07:47:31 pm
Why are we shooting Web?

Somebody's gotta be scum.

Who do you think it is?

Jim, did you shoot me last Night?

Yes.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 07:51:03 pm
Jim, did you shoot me last Night?

Yes.
Did you do 3 damage?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 07:54:57 pm
No.

If my action resolved you would not have taken three damage from me.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 07:58:26 pm
No.

If my action resolved you would not have taken three damage from me.
Then you either did 4 damage, and you're cleared, or you did 2 damage, and you're not.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 08:00:13 pm
I shot you with my Flechette Cannon.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 08:08:04 pm
I shot you with my Flechette Cannon.
That's what I thought.  I'm the one that healed you last Night.  That doesn't cover me for my primary, but I did shoot a1s.  It's a1s and one of Euchre or Knightwing.

I shot a1s and healed you, so either TricMagic didn't shoot a1s, Euchre didn't shoot, Euchre got roleblocked, or Knightwing/a1s used cover.  I don't really see how there's any other way that a1s isn't scum here, though.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 08:11:15 pm
You healed me, you say.

Then I took five damage last night.

Nobody's claimed shooting me. :|
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Knightwing64 on January 18, 2023, 08:13:14 pm
Sorry, busy day, and... busy.  This was a terrible week to play, and I won't be here for the same amount of time Tomorrow.

a1s, you're saying you shot Tric and I, but that's a preemptive defense for an action that hadn't happened, so your defense doesn't make any sense.

Jim, did you shoot me last Night?

Knightwing, I don't believe you.  There's no way that you did no action twice.

Lol

I don’t know what to tell you

It’s true, if it makes you feel better, my gun is trash so it wouldn’t have helped much anyway
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 08:16:13 pm
You healed me, you say.

Then I took five damage last night.

Nobody's claimed shooting me. :|
Lol, wait, did I actually save your life?!  Jim owes me a lifedebt, lol!

Sorry, busy day, and... busy.  This was a terrible week to play, and I won't be here for the same amount of time Tomorrow.

a1s, you're saying you shot Tric and I, but that's a preemptive defense for an action that hadn't happened, so your defense doesn't make any sense.

Jim, did you shoot me last Night?

Knightwing, I don't believe you.  There's no way that you did no action twice.

Lol

I don’t know what to tell you

It’s true, if it makes you feel better, my gun is trash so it wouldn’t have helped much anyway
I don't think it's possible for you to not be a shooter here.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Knightwing64 on January 18, 2023, 08:20:28 pm
Haven’t shot my gun once. Believe it or not, I don’t really care.

I said what I did, which was nothing. If you don’t believe me, that’s on you. My gun can do 2 damage tops, I’m sure some math equation with peoples guns will clear me or something
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 08:26:04 pm
@Knightwing:  Then the only possibility here is that Jim was shot twice by a1s and Jack.  I wasn't shot by a1s.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 08:30:38 pm
@Knightwing:  Then the only possibility here is that Jim was shot twice by a1s and Jack.  I wasn't shot by a1s.

Hmmmmmmm.

If a traitor has combat stims then they could use the flamethrower on TricMagic while shooting their primary.

How much damage did you take total? Flechette Cannon is supposed to bypass cover so it should be at least four.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 08:32:47 pm
Do I believe Knightwing64 is perpetually incompetent and is functionally indistinguishable from an vacant slot and wouldn't submit an action two phases in a row?

Unfortunately, yes.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 08:35:23 pm
@Knightwing:  Then the only possibility here is that Jim was shot twice by a1s and Jack.  I wasn't shot by a1s.

Hmmmmmmm.

If a traitor has combat stims then they could use the flamethrower on TricMagic while shooting their primary.

How much damage did you take total? Flechette Cannon is supposed to bypass cover so it should be at least four.
I took 4.  I have Evasive, so I assumed that my total damage reduced by 1, but Fallacy has corrected me and said that it's EACH instance of damage.  So, if a1s had dealt damage, I should've taken 5, but I only took 4.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 08:38:13 pm
Do I believe Knightwing64 is perpetually incompetent and is functionally indistinguishable from an vacant slot and wouldn't submit an action two phases in a row?

Unfortunately, yes.
Damn, dude, that's harsh.  I like to think that Knightwing is better than that.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 08:38:41 pm
Regardless, I'm shooting a1s and healing Jim Tonight.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 08:39:33 pm
Also, Knightwing, if your role sucks like that, I'm sorry.  My role was kinda strong.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 08:42:44 pm
Do I believe Knightwing64 is perpetually incompetent and is functionally indistinguishable from an vacant slot and wouldn't submit an action two phases in a row?

Unfortunately, yes.
Damn, dude, that's harsh.  I like to think that Knightwing is better than that.

It is, but I am frustrated with how little Knightwing64 has shown up this game.

Man, I really want to believe you, webadict, since the things you're saying right now have a certain clarity to them.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 08:45:35 pm
Do I believe Knightwing64 is perpetually incompetent and is functionally indistinguishable from an vacant slot and wouldn't submit an action two phases in a row?

Unfortunately, yes.
Damn, dude, that's harsh.  I like to think that Knightwing is better than that.

It is, but I am frustrated with how little Knightwing64 has shown up this game.

Man, I really want to believe you, webadict, since the things you're saying right now have a certain clarity to them.
Yeah man, I kinda get it.  I was at a work function all day, so I honestly don't blame you if you shoot me, but I think that as long as Knightwing shoots Jack, we're in the clear here.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 08:48:21 pm
Maybe it is a1s. a1s spends Phase 2 complaining about EuchreJack and TricMagic

and then shoots TricMagic and EuchreJack

and then survives with 1 hp after taking more than 7 hp in damage.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 08:50:10 pm
Maybe it is a1s. a1s spends Phase 2 complaining about EuchreJack and TricMagic

and then shoots TricMagic and EuchreJack

and then survives with 1 hp after taking more than 7 hp in damage.
His reaction on Day 2 was to go after people for killing Max when confronted for being scummy.  It's a newbtell.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 08:52:41 pm
If you could say who TricMagic should shoot with his vengeful shot who would it be?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 18, 2023, 08:55:09 pm
If you could say who TricMagic should shoot with his vengeful shot who would it be?
Either a1s just to be sure or Jack.  It's entirely possible that a1s is lying about how much damage they actually took or that I was roleblocked.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Knightwing64 on January 18, 2023, 08:56:48 pm
Do I believe Knightwing64 is perpetually incompetent and is functionally indistinguishable from an vacant slot and wouldn't submit an action two phases in a row?

Unfortunately, yes.


Perpetually incompetent these nuts
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Jim Groovester on January 18, 2023, 08:57:55 pm
Tell me how I'm wrong, kiddo.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: FallacyofUrist on January 18, 2023, 08:58:27 pm
Phase 3 ends in 1 minute.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: FallacyofUrist on January 18, 2023, 10:02:12 pm
The morning comes, and you all convene around a campfire, for soup you're mostly sure isn't poisoned or anything sadistic like that.

Nobody more is dead, but things are far from over - not a one of you lacks the look of someone exhausted beyond belief. Gunfire lit up the night, and there are fresh bulletmarks and bloodstains all around the campsight. It's a miracle you haven't been found by the enemy by now.



Phase 4 has begun. Please send in your actions before Phase 4 ends at 8 PM Central time, Thursday. You may now post and discuss the situation.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 18, 2023, 10:32:26 pm
Alright, everybody, claim you who shot. Then we'll claim how much damage we took.

I shot nobody because I am out of ammo.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 18, 2023, 10:59:36 pm
I shot a1s, and he's still alive.

Also, I may have lied and healed Knightwing.  Sorry Jim, I was trying to bait either overkill damage or damage towards Knightwing.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 18, 2023, 11:42:28 pm
I shot Web, who is also still alive.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Knightwing64 on January 19, 2023, 05:15:18 am
I got shot, I’m down to 5
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 08:08:03 am
I shot Web, who is also still alive.
Uh, I gained Health, so you should consider better ammo or better aim.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: a1s on January 19, 2023, 08:11:48 am
I shot Wing and Jack for 2DMG each. Wing because I think he is a traitor, and Jack because I have to shoot 2 people.
I didn't get shot at (or I got revived?) and am still at 1HP.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Knightwing64 on January 19, 2023, 08:34:29 am
Hip hop hurray

If I was a traitor I would’ve shot you by now
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 09:43:29 am
I shot Wing and Jack for 2DMG each. Wing because I think he is a traitor, and Jack because I have to shoot 2 people.
I didn't get shot at (or I got revived?) and am still at 1HP.
Why would you shoot Knightwing and why would you not shoot me?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 09:51:35 am
Awkward...
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Knightwing64 on January 19, 2023, 10:21:03 am
What a twistttttt
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 12:13:32 pm
Hip hop hurray

If I was a traitor I would’ve shot you by now
Really?
If you were a traitor, that would mean either Jim or Web was Town. Wouldn't you shoot one of them instead?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 12:14:37 pm
I shot Wing and Jack for 2DMG each. Wing because I think he is a traitor, and Jack because I have to shoot 2 people.
I didn't get shot at (or I got revived?) and am still at 1HP.
Why would you shoot Knightwing and why would you not shoot me?
That almost sounds like a Tric question...
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 12:18:47 pm
I shot Web, who is also still alive.
Uh, I gained Health, so you should consider better ammo or better aim.

Wait, does that mean Tric put a Barrier around you?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 12:24:12 pm
Also: Scum/Tric clearly shot me, because I lost more than the 2hp claimed by a1s.

...at least I'm worth shooting.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 03:28:03 pm
I took no (apparent) damage.

Something doesn't add up.

webadict healed Knightwing64
webadict shot a1s
a1s shot Knightwing64
a1s shot EuchreJack
Knightwing64 shot ?
EuchreJack shot webadict
TricMagic shot ?
Jim shot nobody

Knightwing64 took damage
EuchreJack took > 2 damage
webadict gained health
a1s took no apparent damage
Jim took no apparent damage

If webadict is indeed telling the truth about healing Knightwing64, then Knightwing64 took >2 damage, but there's no claimed source of damage on Knightwing64 other than a1s' machine gun shot.
a1s claims to be at 1 hp (still), so either a1s possessed more health than they claim, they took no damage, either by nobody actually shooting them, or damage mitigation through soft or hard cover, or they were saved by a player with the Medic passive and a Medical Kit.
EuchreJack took >2 damage but there's no claimed source of damage besides a1s, so either Jack was shot by TricMagic or Knightwing64 or false claiming scum.
webadict gained health, so he has the Medic passive and healed himself and is lying about healing Knightwing64, or there's another player with a Medical Kit who has not claimed. This also means he was healed for more damage than he was dealt, which therefore would mean he was healed in excess of the 2 or 3 damage it would be expected that Jack shot him for by several players, or Jack is lying about shooting webadict.

This is, of course, all assuming that everybody is telling the truth about the damage they took this round.


Knightwing64, claim who you shot and with what.

EuchreJack, how much damage total did you take? Who did you target with your long rifle and your pistol?

webadict, how much health did you gain?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 04:47:21 pm
I took 5 damage.
I fired both my Long Rifle and Semi-Auto Pistol at Web.

I suspect Web was affected by this:
1-Shot, Secondary) Deployable Barricade: Your target and yourself gain Hard Cover for this phase. Hard Cover reduces all damage instances taken to 0. You and your target can still take damage from each other.

I'm unsure who activated it. Regardless of alignment, I don't think Web would claim to have used it.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 05:09:27 pm
webadict, how much health did you gain?
I gained 1 HP

Will be on in a bit.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Knightwing64 on January 19, 2023, 05:12:25 pm
I plead the fifth on who I shot.

Don’t ask me, please. You won’t like the answer

Ignorance is bliss
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: FallacyofUrist on January 19, 2023, 06:07:01 pm
Phase 4 ends in approximately 2 hours and 53 minutes. Please send in your actions before then.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 06:09:07 pm
I plead the fifth on who I shot.

Don’t ask me, please. You won’t like the answer

Ignorance is bliss

It's like you want to be shot for being dodgy and uncooperative.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 06:10:47 pm
Right now I don't even care who you shot or why, I just want the information.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 07:01:04 pm
Yo, Knightwing, did you heal me?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:06:53 pm
So, my current theory is that at least one of Web or Jim is scum. Because seriously, if they were both town, at least one mafia would be dead.

So, can I count on Web & Jim to shoot each other (and not me)? In fact, that sounds like great advice for everyone.  Shoot Jim or Web, but not Jack. Thanks much.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 07:07:56 pm
I took no (apparent) damage.

Something doesn't add up.

webadict healed Knightwing64
webadict shot a1s
a1s shot Knightwing64
a1s shot EuchreJack
Knightwing64 shot ?
EuchreJack shot webadict
TricMagic shot ?
Jim shot nobody

Knightwing64 took damage
EuchreJack took > 2 damage
webadict gained health
a1s took no apparent damage
Jim took no apparent damage

If webadict is indeed telling the truth about healing Knightwing64, then Knightwing64 took >2 damage, but there's no claimed source of damage on Knightwing64 other than a1s' machine gun shot.
a1s claims to be at 1 hp (still), so either a1s possessed more health than they claim, they took no damage, either by nobody actually shooting them, or damage mitigation through soft or hard cover, or they were saved by a player with the Medic passive and a Medical Kit.
EuchreJack took >2 damage but there's no claimed source of damage besides a1s, so either Jack was shot by TricMagic or Knightwing64 or false claiming scum.
webadict gained health, so he has the Medic passive and healed himself and is lying about healing Knightwing64, or there's another player with a Medical Kit who has not claimed. This also means he was healed for more damage than he was dealt, which therefore would mean he was healed in excess of the 2 or 3 damage it would be expected that Jack shot him for by several players, or Jack is lying about shooting webadict.

This is, of course, all assuming that everybody is telling the truth about the damage they took this round.


Knightwing64, claim who you shot and with what.

EuchreJack, how much damage total did you take? Who did you target with your long rifle and your pistol?

webadict, how much health did you gain?
I think Jack shot KW, along with a1s, and a1s Machine Gunned KW and I.
KW healed me and... shot... no one?  Shot Jack?  a1s?
It's entirely possible that I was shot for 1 damage any number of times as well.

So, my current theory is that at least one of Web or Jim is scum. Because seriously, if they were both town, at least one mafia would be dead.

So, can I count on Web & Jim to shoot each other (and not me)? In fact, that sounds like great advice for everyone.  Shoot Jim or Web, but not Jack. Thanks much.
... We should absolutely be shooting a1s.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:10:12 pm
@Web: Why shoot a1s over Jim?

Do you really believe in an a1s/Knightwing scumteam?

If not, you shoot Jim (or me), and let the newbie flounder.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:13:37 pm
Oh wait, I scuk at maths. I shot Web with a 2 damage reduced to 1, then 1 damage reduced to zero, then web got healed for 2, thus 1.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:15:41 pm
I probably got shot by a1s and Tric, as Tric's shotgun is 3 and a1s single machinegun is 2, and I took 5 damage.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 07:18:15 pm
@Web: Why shoot a1s over Jim?

Do you really believe in an a1s/Knightwing scumteam?

If not, you shoot Jim (or me), and let the newbie flounder.
Because I've shot a1s for approximately 8 damage and he still hasn't died, and there's absolutely no reason why he should still be alive.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:20:39 pm
@Web: Why shoot a1s over Jim?

Do you really believe in an a1s/Knightwing scumteam?

If not, you shoot Jim (or me), and let the newbie flounder.
Because I've shot a1s for approximately 8 damage and he still hasn't died, and there's absolutely no reason why he should still be alive.
a1s claimed body armor.  Plus they probably healed you.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:22:47 pm
If a1s is a Loyalist, this is probably their setup:
(Primary) Machine Gun: You shoot two targets for 2 damage each.
(Secondary) Medical Kit: You heal your target for 2 HP and remove Bleed from them.
(Passive) Body Armor: You start with 2 additional HP.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 07:24:00 pm
If a1s is a Loyalist, this is probably their setup:
(Primary) Machine Gun: You shoot two targets for 2 damage each.
(Secondary) Medical Kit: You heal your target for 2 HP and remove Bleed from them.
(Passive) Body Armor: You start with 2 additional HP.
a1s would've claimed healing me, though.  It makes no sense to heal me.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:25:41 pm
If a1s is a Loyalist, this is probably their setup:
(Primary) Machine Gun: You shoot two targets for 2 damage each.
(Secondary) Medical Kit: You heal your target for 2 HP and remove Bleed from them.
(Passive) Body Armor: You start with 2 additional HP.
a1s would've claimed healing me, though.  It makes no sense to heal me.

I think they think you're town.
I mean, they shot me and Knightwing, and you were working with confirmed town Tric, so...
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:26:18 pm
Newbie's first mafia game.  Never claim doctor.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 07:28:54 pm
If a1s is a Loyalist, this is probably their setup:
(Primary) Machine Gun: You shoot two targets for 2 damage each.
(Secondary) Medical Kit: You heal your target for 2 HP and remove Bleed from them.
(Passive) Body Armor: You start with 2 additional HP.
a1s would've claimed healing me, though.  It makes no sense to heal me.

I think they think you're town.
I mean, they shot me and Knightwing, and you were working with confirmed town Tric, so...
Is your suggestion that it's Jim and Knightwing?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:32:44 pm
So, I'm worried that I might have missed claiming a shot, and I will be shot & gone myself, so here are the shots that I took:
Phase 1: Long Rifle Shoot Maximum Spin & Semi-Auto Pistol Shoot a1s
Phase 2: Shoot Jim with Long Rifle and Pistol
Phase 3: Shoot Web with Long Rifle and Pistol
Phase 4:  ???
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:34:19 pm
If a1s is a Loyalist, this is probably their setup:
(Primary) Machine Gun: You shoot two targets for 2 damage each.
(Secondary) Medical Kit: You heal your target for 2 HP and remove Bleed from them.
(Passive) Body Armor: You start with 2 additional HP.
a1s would've claimed healing me, though.  It makes no sense to heal me.

I think they think you're town.
I mean, they shot me and Knightwing, and you were working with confirmed town Tric, so...
Is your suggestion that it's Jim and Knightwing?
I'm leaning that way, yes.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:34:51 pm
The Jim & Knightwing interactions remind me of when Jim & I were on a scumteam.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:35:46 pm
Oh hey, Web moderated that game. (http://www.bay12forums.com/smf/index.php?topic=179912.0)
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 07:37:51 pm
I think I would enjoy this game a bit more if the phases were 48 hour in length. 24 hours feels restrictive.

So, my current theory is that at least one of Web or Jim is scum. Because seriously, if they were both town, at least one mafia would be dead.

So, can I count on Web & Jim to shoot each other (and not me)? In fact, that sounds like great advice for everyone.  Shoot Jim or Web, but not Jack. Thanks much.

You can't count on me to shoot anybody. I am out of rounds.

So,

Spoiler (click to show/hide)

So is the only mystery about Phase 3 who damaged Knightwing64 in addition to a1s sufficient enough to bring him down to 5 hp, why a1s is still alive, and who the mystery healer is?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 07:39:38 pm
It's not impossible for Jim to be scum, but it's entirely unlikely for Jim to be scum.  Jim shot me with his primary weapon on the same Phase as the Flamethrower, so it's not at all likely that he's scum here.  Additionally, Jim using his primary weapon on Max on Phase 1 is a solidly Town move.  I don't really see how it's possible for Jim to be Town.  If you want to claim Knightwing is scum, that's an entirely different story, and I don't have solid proof unless he's the one who healed me.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 07:40:14 pm
I don't really see how it's possible for Jim to be Town.
*not be
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 07:40:29 pm
Knightwing64 and I were scum together in Demon Mafia. I'd say our interactions are not reminiscent of that game.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:42:30 pm
It's not impossible for Jim to be scum, but it's entirely unlikely for Jim to be scum.  Jim shot me with his primary weapon on the same Phase as the Flamethrower, so it's not at all likely that he's scum here.  Additionally, Jim using his primary weapon on Max on Phase 1 is a solidly Town move.  I don't really see how it's possible for Jim to be Town.  If you want to claim Knightwing is scum, that's an entirely different story, and I don't have solid proof unless he's the one who healed me.

I should shoot YOU for that logic.

Obviously, Jim's partner used the flamethrower.  Both mafia players get a freebie from the Mafia Gift Bag.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:43:21 pm
And Knightwing No-claim could use a flamethrower, obviously.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 07:43:56 pm
It's probably just Jim & Web, and the rest of us are probably already dead.  This sucks.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 07:44:25 pm
It's not impossible for Jim to be scum, but it's entirely unlikely for Jim to be scum.  Jim shot me with his primary weapon on the same Phase as the Flamethrower, so it's not at all likely that he's scum here.  Additionally, Jim using his primary weapon on Max on Phase 1 is a solidly Town move.  I don't really see how it's possible for Jim to be Town.  If you want to claim Knightwing is scum, that's an entirely different story, and I don't have solid proof unless he's the one who healed me.

I should shoot YOU for that logic.

Obviously, Jim's partner used the flamethrower.  Both mafia players get a freebie from the Mafia Gift Bag.
Okay, maybe I should explain it better:

Why didn't Jim save his cannon and just explode me in one shot on a Phase, instead of shooting me just the once.  Unless your suggestion is that he ALSO shot me with 3 damage worth of 1 damage shots on the same Phase, there's no reason to use his gun like that.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 07:45:38 pm
I still don't know why you think it's NOT a1s
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 07:52:38 pm
Jack, why do you shoot me Phase 2?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 07:54:11 pm
I wish I had ammo because I really want to shoot Knightwing64.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 07:56:32 pm
I wish I had ammo because I really want to shoot Knightwing64.
It do be that way.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Knightwing64 on January 19, 2023, 07:57:52 pm
OKAY JESUS

I did another no action. I tried to use my one shot but I submitted it 2 minutes too late

I have a 3 day no action streak

This is why I didn’t want to say anything bruh
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: FallacyofUrist on January 19, 2023, 08:00:00 pm
Phase 4 ends in 1 hour.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 08:00:04 pm
Why do you mock me like this

Have you taken damage in any other phases?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 08:04:01 pm
Also can you shoot Jack or a1s or both this phase please?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 08:05:45 pm
Jack kind of bugs me this game and I can't get it out of my head.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 08:07:07 pm
OKAY JESUS

I did another no action. I tried to use my one shot but I submitted it 2 minutes too late

I have a 3 day no action streak

This is why I didn’t want to say anything bruh
... That's... That's not possible, dude.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 08:13:51 pm
I honestly don't believe Jim would have a 2-shot primary without a backup sidearm.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 08:16:12 pm
Sarge doesn't let me have other guns, sir.

Also,

Jack, why do you shoot me Phase 2?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 08:16:55 pm
I also don't believe no-action times three Knightwing.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 08:17:25 pm
Sarge doesn't let me have other guns, sir.

Also,

Jack, why do you shoot me Phase 2?
Because I thought you were scum.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 08:19:40 pm
Eh, fuck it.

I'm gonna shoot Knightwing64 with my rifle, a1s with my pistol, and request that I get shot. This game sucks, and I'm done.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Knightwing64 on January 19, 2023, 08:32:42 pm
Good luck with shooting me tonight lol


I also don't believe no-action times three Knightwing.

The crazy thing is, I wish I was scum and this was all a elaborate method of lying

And not a stunning display of incompetence
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 08:39:42 pm
Good luck with shooting me tonight lol


I also don't believe no-action times three Knightwing.

The crazy thing is, I wish I was scum and this was all a elaborate method of lying

And not a stunning display of incompetence
So, does that mean you have actually submitted your action?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 08:53:09 pm
I think a1s might be getting soft cover, either from evasion or from somebody tossing a smoke grenade at them since they have allegedly received more than 9 points in damage from TricMagic + webadict shooting them in Phase 2 and webadict shooting them in Phase 3. Jack plinking him with the semi auto pistol consequently would do nothing. Which might be why Jack is shooting them in the first place.

Jack got shot during Phase 2 but also got shot during Phase 3 for 5 damage according to his claim. What shot him and for how much during Phase 2?

Knightwing64's health reduction really bothers me. It means he took damage from an unclaimed source or webadict is lying about healing him. I don't think webadict is lying but I've been known to be a sucker for scum on several occasions.

Kinda think it's a1s/Jack.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 08:58:13 pm
I've revised my action to shoot a1s with everything. Hopefully I'm dead soon.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 08:58:47 pm
This game sucks.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: Jim Groovester on January 19, 2023, 08:59:55 pm
Looking forward to seeing both you and a1s in the next Phase.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotted Flesh
Post by: FallacyofUrist on January 19, 2023, 10:49:33 pm
As if to answer the riddle that is called life and death, all five of you return.

It is implausible, but it is reality.

That is not to say, however, that there is much left of those who remain. Are you alive, or are you merely walking corpses?



Phase 5 has begun. Please send in your actions before Phase 5 ends at Friday, 8 PM, Central time. You may now post and discuss the situation.

If all players submit their actions early and mutually agree to end the Phase early, it shall be done if I am available.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 10:50:43 pm
What the fuck is going on?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: webadict on January 19, 2023, 10:51:03 pm
Why am I still healing?!?!
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: webadict on January 19, 2023, 10:51:24 pm
I fucking gained 2 Health again!
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: webadict on January 19, 2023, 10:51:48 pm
Ah...

I see now.

Jim, you're the healer, got it.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: webadict on January 19, 2023, 10:52:33 pm
I don't know why I can't kill a1s though.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Jim Groovester on January 19, 2023, 10:54:39 pm
Knightwing64 BETTER have shot somebody.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: webadict on January 19, 2023, 10:55:27 pm
a1s has Evasive, or he'd be dead.

TricMagic deals 2 damage to him, I deal 3 damage.  I've dealt 2 each other phase (3, 4, 5), so he's got 1 health left.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Jim Groovester on January 19, 2023, 10:58:07 pm
But Jack surely shot a1s with both his weapons as well.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: webadict on January 19, 2023, 10:58:55 pm
But Jack surely shot a1s with both his weapons as well.
... Knightwing stopped that.  Knightwing may have protected a1s.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Jim Groovester on January 19, 2023, 10:59:28 pm
This is a silly game.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: webadict on January 19, 2023, 10:59:46 pm
This is a silly game.
I don't know if this game can even end.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: EuchreJack on January 19, 2023, 11:07:35 pm
I did in fact shoot a1s with everything.

Also: cough wheeze cough, I lied about the damage that I took yesterday. I have Evasive also, which is why I am not dead. Someone certainly tried to kill me, as I am down to 1 one Hitpoint, from yesterday's 3 hit points. Oh well, I'm certainly dead tomorrow, so the rest of you are on your own

Consider Barrier and Silenced shot in your analysis of the game state, whomever still cares.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: EuchreJack on January 19, 2023, 11:09:13 pm
(2-Shot, Primary) Tranquilizer Crossbow: You shoot your target for 2 damage and prevent their actions from resolving.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: EuchreJack on January 19, 2023, 11:11:41 pm
So current theory is a1s shot me and Web for 2 damage, and Knightwing64 shot me with Tranquilizer Crossbow.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 4 - Death March
Post by: EuchreJack on January 19, 2023, 11:12:40 pm
Good luck with shooting me tonight lol


I also don't believe no-action times three Knightwing.

The crazy thing is, I wish I was scum and this was all a elaborate method of lying

And not a stunning display of incompetence
^wow
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: EuchreJack on January 19, 2023, 11:22:23 pm
Additional theory: Knightwing64 shot someone previous with the tranquilizer crossbow. Not sure if me or Web, but I think it fills the gap nicely.

So...I just shoot a1s again with my Long Rifle, shoot Knightwing64 with the Semi-Auto Pistol, you guys do whatever, and then you win the game?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: EuchreJack on January 19, 2023, 11:25:16 pm
Vote to end phase early
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Knightwing64 on January 20, 2023, 02:42:44 am
Nope

I have assault rifle


Also

Someone dealt 2 damage to me while I was barricaded. Which isn’t possible.

Unless..

E
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Knightwing64 on January 20, 2023, 02:44:47 am
Your theory of me and a1s being scum makes no sense, because the only way I could’ve taken 2 damage last night was if a1s shot me, and scum wouldn’t shoot one another

Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Knightwing64 on January 20, 2023, 02:49:45 am
Does anyone know if a1s has every shot anybody twice? Or has it only been 2 damage consistently for one person?
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Knightwing64 on January 20, 2023, 02:58:59 am
A mystery for the ages.

And this is the first time I’ve ever seen Jack profess a dislike for a game, and I think it’s faked.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: a1s on January 20, 2023, 04:11:31 am
How am I still alive? I've been at 1 HP for 3 turns now. Just kill me already, you traitorous bastards!
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: a1s on January 20, 2023, 06:38:49 am
I am now 100% sure that Jack and Web are scum. It's not Knightwing64, because he tried to protect me, and it's not Jim because he would have picked a secondary weapon. That leaves Jack and Web. I will shoot both tonight, and I invite Knightwing64 to shoot Jack.

Vote to end phase early
+1
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: webadict on January 20, 2023, 06:46:58 am
Vote to end phase early
This.

I think I've solved the game.

Sorry guys.   I've been lying the whole time.  I'm a Machine Gunner.  I don't see there being 2 Town MG, so I just kinda assumed he was scum.  I've been shooting a1s and switching off shooting Jack and Knightwing each Phase.

Phase 1 I shot Max and Jim (Sorry, Max)
Phase 2 I shot a1s and Jack
Phase 3 I shot a1s and Knightwing
Phase 4 I shot a1s and Jack

Sorry Jim, I may have lied about the Health Kit, though, but I am Evasive.  I assumed I could trick scum into avoiding shooting Town, but I think it doesn't matter anymore, since KW, Jack, and a1s should be at low life, and I'm sitting pretty at 6.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: EuchreJack on January 20, 2023, 09:56:39 am
That is concerning, since it means scum still has one dirty trick up their sleeves.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: EuchreJack on January 20, 2023, 09:58:40 am
It could be that scum picked:
(Passive) Combat Expert: All damage instances you inflict with Primary abilities are increased by 1.

Which is probably the stupidest thing to pick.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: webadict on January 20, 2023, 02:45:34 pm
It could be that scum picked:
(Passive) Combat Expert: All damage instances you inflict with Primary abilities are increased by 1.

Which is probably the stupidest thing to pick.
Right, I don't see a reason to pick that unless you have a Machine Gun, but there are some bonuses.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Jim Groovester on January 20, 2023, 03:50:55 pm
Phase 1:
Jim shoots Max
Jim heals Jim
TricMagic marks Max
TricMagic shoots Max
Jack shoots Max
Jack shoots semi auto at a1s
web shoots Jim
web shoots Max
a1s shoots nobody
Knightwing64 shoots nobody
Max shoots Jim (probably)

Notes:
Max takes 13 damage if everyone's claim is accurate, but if a few claims are not accurate he is still overkilled by a large amount of damage

Phase 2:
Jim shoots web
Jim heals Jim
Tric marks a1s
Tric shoots a1s
web shoots a1s
web shoots Jack
a1s shoots TricMagic
a1s shoots webadict
scum player flamethrows TricMagic
Jack shoots Jim
Jack shoots semi auto at Jim
Knightwing64 shoots nobody

Oddities:
a1s claims to be at 1hp with body armor, but has only taken 6hp damage at this point (1 damage from Jack in Phase 1 and 3 + 2 damage from TricMagic and webadict). Where did the extra 2 damage come from?
webadict claims to have taken 4 damage, but should have taken 4 + 1 from me and a1s shooting him and webadict being Evasive.

Phase 3:
Jim shoots nobody
Jim heals webadict
a1s shoots Jack
a1s shoots Knightwing64
web shoots a1s
web shoots Knightwing64
Jack shoots web
Jack shoot semi auto at web
TricMagic vengeful shoots Jack (probably)
Knightwing64 shoots nobody

Oddities:
a1s claimed to be at 1hp during Phase 2 and claims to be at 1hp during Phase 3. a1s is still alive somehow despite being targeted by webadict
Knightwing64 took 2 damage but was targeted by 2 + 2 damage from two players.

Phase 4:
Jim shoots nobody
Jim heals webadict
web shoots a1s
web shoots Jack
a1s shoots Jack
a1s shoots Knightwing64
Jack shoots a1s
Jack shoots semi auto at a1s
Knightwing64 uses hard cover on him and a1s
Knightwing64 shoots ?

Questions:
Who did Knightwing64 shoot?

Spoiler: Loadout Claims (click to show/hide)

Notes:
webadict claims Evasive
Jack claims Evasive

Oddities as a whole:
a1s is durable for reasons that are not clear
The damage webadict claims to have dealt does not add up if he actually has a machine gun.

Thoughts:
If a1s is loyal and has body armor, then he should be dead, so either webadict is not telling the truth regarding shooting him, or a1s is a traitor and has body armor and started the game with 11 hp, or a1s has damage mitigation that he hasn't claimed.
The flamethrowerer can't be EuchreJack since I took all his damage on Phase 2 and it can't be me since I shot my primary at webadict in the same phase and I have a proven secondary in my Medical Kit, which rules out combat stims. The flamethrowerer must be within Knightwing64, a1s, and webadict then. I'm going to rule out Knightwing64 since his claims of doing nothing for three phases in a row is believable and his do nothing claims line up for Phases 1 and 3, so the flamethrowerer is likely within a1s and webadict, which lines up with a1s and webadict being the weirdest parts for Phase 2.
webadict is probably lying about having a machine gun.
webadict's claims in general are weird.
The flamethrower is one traitor ability, so there's another traitor ability floating around being used somehow.

Sorry guys.   I've been lying the whole time.

Hmm, webadict reveals that he has been frustrating genuine town attempts to solve the game. Why does loyalist webadict do this? Where have I seen this before?

Knightwing64, who did you shoot?

a1s, how are you still alive with people claiming to shoot you every phase?

Jack's play really bugs me and webadict's lying also really bugs me and a1s still being alive somehow still really bugs me. I've probably contradicted myself about every player at this point but I think the game ends in a loyalist victory if a1s, Jack, and webadict end up dead. I can see a1s/Jack and I can see a1s/webadict but I think webadict/Jack is harder to convince myself of as a possibility.

So basically shoot a1s.

This game is hard and I've already been thinking about it a lot more than I wanted to today.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Jim Groovester on January 20, 2023, 04:42:33 pm
The flamethrowerer can't be EuchreJack since I took all his damage on Phase 2 and it can't be me since I shot my primary at webadict in the same phase and I have a proven secondary in my Medical Kit, which rules out combat stims. The flamethrowerer must be within Knightwing64, a1s, and webadict then. I'm going to rule out Knightwing64 since his claims of doing nothing for three phases in a row is believable and his do nothing claims line up for Phases 1 and 3, so the flamethrowerer is likely within a1s and webadict, which lines up with a1s and webadict being the weirdest parts for Phase 2.

I guess the flamethrowerer could be Jack if a1s lied about shooting webadict during Phase 2 and instead shot TricMagic and me. It would explain the missing point of damage against webadict during Phase 2.

I really feel like the scum wanted to bag two kills in me and TricMagic during Phase 2 because but they didn't expect that I would be able to heal myself.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Jim Groovester on January 20, 2023, 04:49:44 pm
So basically shoot a1s.

I guess you can shoot Jack too.

But focus on killing one of them dead.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: EuchreJack on January 20, 2023, 05:45:18 pm
So basically shoot a1s.

I guess you can shoot Jack too.

But focus on killing one of them dead.
Don't worry. I still think scum have routinely been trying to kill me, so they'll probably shoot me dead tonight.

Your final decision will probably be between Knightwing and Web after both a1s and myself are dead.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: FallacyofUrist on January 20, 2023, 07:09:45 pm
Phase 5 ends in 1 hour and 50 minutes. Please submit your actions by then if you have not already done so.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Knightwing64 on January 20, 2023, 08:28:05 pm
I shot Jack and web for one damage each
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Jim Groovester on January 20, 2023, 08:39:02 pm
They both claim to have Evasive. You did zero damage to both of them.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Jim Groovester on January 20, 2023, 08:39:45 pm
Don't split your damage. Shoot one target, please.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 5 - Bloody Coughs, Rotten Flesh
Post by: Jim Groovester on January 20, 2023, 08:46:28 pm
Get your head in the GAME Knightwing
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: FallacyofUrist on January 21, 2023, 12:41:51 am
The last of you have gathered to look at the fallen bodies of EuchreJack and a1s.

This time around there's no arbitrary bonfires to judge you for seeking to investigate the dead, and soon you determine that their alignments were wildly different.

In a1s's tent, you find an unauthorized communicator, seemingly having bricked itself. a1s was a Traitor, and even in death his machine gun is menacing to look at.

Quote
(Primary) Machine Gun: You shoot two targets for 2 damage each.
(Passive) Vengeful: You may use either a Primary or a Secondary ability the phase after your death.
(Secondary) Suppressed Pistol: You shoot your target for 2 damage.

In EuchreJack's tent, you find no communicator matching a1s'. All you find is a journal full of spiteful ramblings. EuchreJack was a Loyalist.

All you see in his dead eyes is exhaustion, as his loosely gripped rifle rests against the ground.

Quote
(Primary) Long Rifle: You shoot your target for 2 damage. A Marked target takes an additional 2 damage.
(Secondary) Semi-Auto Pistol: You shoot your target for 1 damage.
(Passive) Evasive: You always have Soft Cover. Soft Cover reduces all damage instances taken by 1.



It is now Phase 6. The game is very near its close. Phase 6 will end 8 PM Saturday, Central time. You may now post and discuss the situation.

A universal vote may end the Phase early, if everyone has submitted their actions.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Jim Groovester on January 21, 2023, 01:04:30 am
'Kay.

Spit it out, friends.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 07:09:51 am
'Kay.

Spit it out, friends.
No worries.  Knightwing is next to fall.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Knightwing64 on January 21, 2023, 07:59:46 am
Bruh, web, I swear to god, if you mislynch me again I’m fucking coming for you


I’m a town member with a assault rifle and a barricade.

Shoot me and you lose. Actually, I’m almost 100 percent sure web is the last mafia, and I recall him saying that he still was at high health


You heathens
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 01:15:39 pm
Bleh bleh bleh, I'm Mafia, I admit it, shoot me, Knightwing.  I'm gonna rant about the game because it's almost certainly over for one side or the other.  If you happen to be Evasive, you'll outlast me, and if you're not, I win.  You only have 2 Health, and so does Jim, so the game ends here regardless of who I shoot, but it's possible I miscalculated, and in that case, I don't see how it's possible for me to win, anyway.  There's no point trying to WIFOM Jim or you anymore, so feel free to talk and discuss.

1.)  Soft cover feels horrible to play against.  Artificially lengthens games that don't need to last this long.  Soft cover should only apply to total damage, or it should have a maximum number of uses.
2.)  Rifles feel horrible, since you can't exactly tell who's Marked and what-not, plus you're given no way to Mark people.
3.)  Sniper Rifles are like Rifles but so much worse.  Sniper Rifles should be dealing like 6-8 damage, since you need wind-up time, and being Marked should be an instant kill.  It'll feel bad to die to an instant kill from a Sniper Rifle, but they did setup.
4.)  Cannons are okay, but running out of bullets feels bad.  The fact they alone ignore cover is silly, since Cover is the worst mechanic to deal with.
5.)  Healing needs counters.  Right now, it's basically damage-soaking.  Flamethrowers should stop Medkits, but Medkits also artificially extend the game, but Flamethrowers should probably be lower damage and higher usage counts.  Additionally, change Medkits to Primary.
6.)  Assault Rifles should hit 3 people, and shouldn't stack their damage.
7.)  Shotguns are busted.  3 damage per Phase is basically a Sniper Rifle but better.
8.)  Marking people should be public.
9.)  Intel should be an option for Mafia.  Knowing what you're up against makes grabbing weapons easier, since otherwise, you only pick the options that do the most damage OR the option that has the most coverage.  You will never pick Concealed Knife or Extra Damage because they're going to be potentially bad picks.  You should literally always grab Silenced Pistol.  I only grabbed Flamethrower because I wanted to test out if it was better than I was expecting.  It was not.

There's some thoughts.  I have too much health, and I don't think I'm killable, but if I'm wrong, then oh well, sorry a1s.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Jim Groovester on January 21, 2023, 01:22:24 pm
What's your load out?

The game may come down to me flipping a coin between myself and Knightwing64 on who to heal but I don't think the odds are in the Loyalist's favor on this.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Knightwing64 on January 21, 2023, 01:52:35 pm
Jim, How much does your gun do?
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Jim Groovester on January 21, 2023, 02:01:15 pm
I am out of ammo. I cannot do any damage and have not been able to for several phases.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 02:11:59 pm
What's your load out?

The game may come down to me flipping a coin between myself and Knightwing64 on who to heal but I don't think the odds are in the Loyalist's favor on this.
Well, I'm not exactly willing to tell you what I actually have on the off-chance that you do have something that counters me, but I believe that no matter what happens, the game either ends with either you two both dying or all three of us dying, which I believe might be a tie, since you already are aware I don't have the Explosive Vest, since I was, indeed, the one with the Flamethrower.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Knightwing64 on January 21, 2023, 02:29:29 pm
I am out of ammo. I cannot do any damage and have not been able to for several phases.

^

incompetent


Ahh.

That felt good.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Jim Groovester on January 21, 2023, 02:32:35 pm
Alright.

End phase early.

Situations where the scum team can be revealed or even reveal themselves and still win are stupid. If the game reaches the point where the scum team can do that then they should just win instead.

I am out of ammo. I cannot do any damage and have not been able to for several phases.

^

incompetent


Ahh.

That felt good.

Bite me, three time no show.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 02:54:04 pm
Yeah, I don't disagree, Jim, but FoU says there's technically a way for my team to lose, but... I don't think there is.

End phase early.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 02:56:38 pm
incompetent
You have no right to claim this after not shooting 3 times.  You are not entirely to blame for your team potentially losing, but you are a majority stakeholder.  Jim did his fucking best, and if you think it's his fault, then you didn't pay any attention.

Jim was the Town MVP.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 02:57:55 pm
... Okay, technically, TricMagic was the Town MVP, but Jim was a really close second.  He did literally all of the work for you guys, and he didn't deserve to lose.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Knightwing64 on January 21, 2023, 02:59:23 pm
Two of those 3 times were totally not my fault

If we want to be technical

So

As Jim would say

Bite me
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 03:00:24 pm
Two of those 3 times were totally not my fault

If we want to be technical

So

As Jim would say

Bite me
Who would you have shot on those days?
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Knightwing64 on January 21, 2023, 03:03:39 pm
... Okay, technically, TricMagic was the Town MVP, but Jim was a really close second.  He did literally all of the work for you guys, and he didn't deserve to lose.

Also, I suspected you since the start. a1s was so suspicious my mind thought they were Tric.

The only reason I feel like I didn’t call you guys out was I was so put out of my rhythm with the one day thing
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Knightwing64 on January 21, 2023, 03:04:09 pm
Two of those 3 times were totally not my fault

If we want to be technical

So

As Jim would say

Bite me
Who would you have shot on those days?

You, and maybe Jack/a1s.
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: Knightwing64 on January 21, 2023, 03:08:13 pm
@Knightwing:  Then the only possibility here is that Jim was shot twice by a1s and Jack.  I wasn't shot by a1s.

You gave in way too fast here. Town Web wouldn’t have given in that fast. I suspect you were trying to buddy me
Title: Re: Mercenary Shootout Mafia (5 / 7) - Phase 3 - Bloody Pyre
Post by: webadict on January 21, 2023, 03:15:34 pm
@Knightwing:  Then the only possibility here is that Jim was shot twice by a1s and Jack.  I wasn't shot by a1s.

You gave in way too fast here. Town Web wouldn’t have given in that fast. I suspect you were trying to buddy me
Well, there were other areas that I didn't do enough.  This one was less thorough, but it was an attempt for me to remain neutral on assuming it was you, and giving you the benefit of the doubt.  I'd likely have been more adamant it was EuchreJack, but the problem was that he was focused elsewhere.  I felt like drawing his attention would've ended with me being shot, and also, part of it was to get TricMagic on my side as well.  TricMagic shooting me would've been really bad, so I had to setup some plausibility elsewhere.  Really, I should've been telling TricMagic what to do, but that's... difficult.

Also, I had a lot less time this week, so I wasn't able to post as much.  I don't think I played exceptionally well, so it's not entirely unfair.

As a note, you could have sent in potential plans to shoot in advance and changed them as needed.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: FallacyofUrist on January 21, 2023, 06:16:56 pm
Alright, I'm going to avoid prolonging this game any further than it needs to be. For these last moments, I'll resolve the Phase as soon as I receive all actions, with flavorless rapid-PMs.

Actually, scratch that. I've calculated things out, and either Loyalists win or it's a draw. The game has some good seeds, but the ruleset needs some heavy refinement - some new options added, various ones adjusted, probably phases extended to 48 hours...

Might run this or something like this again in the future, though.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: TricMagic on January 21, 2023, 06:35:20 pm
I am rather annoyed at you Fal. Also, who was the one who saved a1s from my shotgun?

Granted, you being mafia also means there wasn't a point to marking them instead. Fal, take note on that bit, vengeance should ignore cover. :P

Knightwing, you need to step up your game. We'd have beaten them in spite of you, not because of you. You showed every indication of being a1s's partner to me. No alibi adds up to you looking like a traitor. Especially since I got killed in one round. That only has a small number of potential outcomes, you'd need someone who didn't have a confirmed action to do that. Web could have won if he stayed silent cause of that.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Jim Groovester on January 21, 2023, 06:47:20 pm
I enjoyed the game, but

friend, please, give me fucking break from the game. 24 hour phases with no break between to reflect and contemplate and not actively play the game is very demanding.

either Loyalists win or it's a draw

https://www.youtube.com/watch?v=nJHbQEbP79w

I don't see how a traitor win isn't at least possible unless Knightwing64 has more health than I think he does.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: TricMagic on January 21, 2023, 06:48:19 pm
Depends on if Medic or not, I think?

Or webs been trolling.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Maximum Spin on January 21, 2023, 06:52:23 pm
Tric, I hope you at least regretted marking me a little.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 06:56:12 pm
Depends on if Medic or not, I think?

Or webs been trolling.
Trolling?  No.  Lying?  Sure.  I don't have Evasive.  I've just been claiming I do.

I don't see how a traitor win isn't at least possible unless Knightwing64 has more health than I think he does.
Hey man, I have no idea either, but it's entirely possible that Knightwing has a bunch of shit that no one knows about.  I claimed because the game was dragging, and there was a LOT of elements that made for bad strategy.  If Knightwing also had Evasive, then this game was literally rigged against Traitors for no fucking reason.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 07:00:07 pm
Web could have won if he stayed silent cause of that.
Meh.  That's not a win worth having.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: TricMagic on January 21, 2023, 07:03:37 pm
Tric, I hope you at least regretted marking me a little.
Honestly no. It revealed a1s hard on my end of things. I was sorta expecting to either live and murder them, or die and murder them. As is it at least gave me an ally in Jack, for how long that lasted. (Who was the one who suggested I shot Jack? Web would have cottoned on to mafia-jack, and since he didn't, it ended up being normal web fallacies.)

If that doesn't make any sense, now you see how hard it is to direct me yeah? I never shoot jack in that instance I died, they'd effectively tied themselves to me when we killed you, with no signs of mafiadom..

Web could have won if he stayed silent cause of that.
Meh.  That's not a win worth having.
Fair. Just trying to drive it home for knightwing.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: FallacyofUrist on January 21, 2023, 07:06:15 pm
As was expressed in Discord, weighted randomness is a much better idea for this sort of role generation than true randomness.

For example, nearly every town player received two secondary/passive abilities instead of one or none, which was a bit much. Would have been better if the scum had more of a chance to receive larger roles than the town did.

Which was nearly balanced out by town shooting themselves in the foot at nearly every occasion.



Quote from: Loyalist Roles
<Knightwing64>
(Primary) Assault Rifle: You shoot two targets for 1 damage each, or shoot one target for 2 damage.
(1-Shot, Secondary) Deployable Barricade: Your target and yourself gain Hard Cover for this phase. Hard Cover reduces all damage instances taken to 0. You and your target can still take damage from each other.

<EuchreJack>
(Primary) Long Rifle: You shoot your target for 2 damage. A Marked target takes an additional 2 damage.
(Secondary) Semi-Auto Pistol: You shoot your target for 1 damage.
(Passive) Evasive: You always have Soft Cover. Soft Cover reduces all damage instances taken by 1.

<TricMagic>
(Primary) Double Barrel Shotgun: You shoot your target for 3 damage.
(Secondary) Signal Flare: Your target is Marked for this phase. A Marked target does not benefit from Cover.
(Passive) Vengeful: You may use either a Primary or a Secondary ability the phase after your death.

<Maximum Spin>
(Primary) Sniper Rifle: You aim at your target and do 0 damage if you did not aim in the previous phase. If you aimed at your target in the previous phase, you shoot your target for 3 damage. A Marked target takes an additional 3 damage.
(Secondary) Semi-Auto Pistol: You shoot your target for 1 damage.
(Passive) Marksman: You do 1 additional damage with Rifle weapons, and your starting Primary weapon is a Rifle.

<Jim Groovester>
(2-Shot, Primary) Flechette Cannon: You shoot your target for 4 damage, bypassing Cover.
(Secondary) Medical Kit: You heal your target for 2 HP and remove Bleed from them.
(Passive) Medic: You may target yourself with a Medical Kit, and if a player other than yourself would drop to 0 or less HP when you use Medical Kit on them, you stabilize them at 1 HP. You gain a Medical Kit if you did not already have one.
Quote from: Traitor Roles
<webadict>
(Primary) Long Rifle: You shoot your target for 2 damage. A Marked target takes an additional 2 damage.
(Passive) Vengeful: You may use either a Primary or a Secondary ability the phase after your death.
<>(1-Shot, Primary) Flamethrower: You incinerate your target for 5 damage. It is publicly revealed that your target was incinerated.

<a1s>
(Primary) Machine Gun: You shoot two targets for 2 damage each.
(Passive) Vengeful: You may use either a Primary or a Secondary ability the phase after your death.
<>(Secondary) Suppressed Pistol: You shoot your target for 2 damage.

I'll need to make some serious adjustments before the next iteration of this game, but it's not unsalvageable. The format has a lot of potential, as I think y'all have seen.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 07:09:39 pm
Literally everyone had a better role than I did.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Maximum Spin on January 21, 2023, 07:10:18 pm
Web would have cottoned on to mafia-jack, and since he didn't, it ended up being normal web fallacies.
Especially the part where he changed his mind on Jack toward the end there. Only scum web does that! I already figured it was him by that point, but still.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Jim Groovester on January 21, 2023, 07:11:20 pm
TellmehowmuchHPweallhadinthefinalstandoff

I had 4
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 07:14:39 pm
TellmehowmuchHPweallhadinthefinalstandoff

I had 4
Then it was a tie.

I killed you the Phase after.  Then Knightwing and I killed each other.

Wow, this game really was rigged.

Why do I always get screwed by my role?
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: FallacyofUrist on January 21, 2023, 07:16:18 pm
Literally everyone had a better role than I did.
I think we have learned that 100% random role generation is shit.

I'd argue you had a better role than Knightwing, if that helps?



Spoiler: Hit Points (click to show/hide)

So essentially, Knightwing shoots web, then web has to choose to shoot either Knightwing or Jim and Jim has to choose to heal either himself or Knightwing. This results in a messy tangle of WIFOM.

Since Jim has the Medic perk for saving someone who would otherwise die, Knightwing survived the previous Phase's barrage of attacks with 1 HP remaining.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 07:16:50 pm
No, wait, wow, Healing is fucking busted.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 07:17:52 pm
I'm just not going to say anything, because I only have bad things to say.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: FallacyofUrist on January 21, 2023, 07:20:16 pm
No, wait, wow, Healing is fucking busted.
It's a lot worse without the Medic perk (in that case, Knightwing would be dead and you'd have won), but it'd be a lot more reasonable if it was, say, a 3-shot.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Jim Groovester on January 21, 2023, 07:22:04 pm
I did it

I guessed right in Phase 6

WHEW

web I think if you shot me in Phase 6 instead of Knightwing64 traitors would have won since I healed Knightwing64 that phase.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 07:23:07 pm
I did it

I guessed right in Phase 6

WHEW

web I think if you shot me in Phase 6 instead of Knightwing64 traitors would have won since I healed Knightwing64 that phase.
Possibly.  But, I figured that if the game was balanced in any way, you wouldn't have Medic.

That was my mistake.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 07:25:34 pm
Like, I cannot stress how not balanced the game was.

Two Mafia with Vengeful is the same as one Mafia with Vengeful.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: webadict on January 21, 2023, 07:34:33 pm
(https://imgur.com/TehHmQA.png)
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Jim Groovester on January 21, 2023, 07:40:52 pm
Name a more iconic duo than FallacyofUrist games and unsatisfying resolutions.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: FallacyofUrist on January 21, 2023, 07:46:55 pm
Like, I cannot stress how not balanced the game was.
Clearly, purely random role generation doesn't work.

What is this, Power Hungry Mafia?



Spoiler: Action Tables (click to show/hide)
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: TricMagic on January 21, 2023, 08:01:48 pm
<;
;>

I'm really the only one that shot a1 after my death? On that point, who did you shoot on that night before Jack? a1s should have been at one if you shot them night two. (Which would mean they die Night 3.)
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Egan_BW on January 21, 2023, 08:27:26 pm
So, Gate of Dreams when?
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Knightwing64 on January 21, 2023, 08:45:59 pm
Niceeeeeee

Non action for 3 days in a row is actually a pretty nuts strategy after all

I think this was very satisfying for all party’s involved.

I know I walked away from this with a hole in my shoulder and a equally big hole in my heart.
Title: Re: Mercenary Shootout Mafia (3 / 7) - Phase 6 - The Few, The Fallen Many
Post by: Knightwing64 on January 21, 2023, 08:48:05 pm
Knightwing, you need to step up your game.

I survived (sorta) and you didn’t.

This clearly means I am the superior player

Get on my level n00b

gg no re