quote:
Yeah, you can even get a quest to kill them if they were bad.
Cool, I didn't know that. That's in the current version? That would be a lot of fun, particularly if they had accumulated a great deal of power before retiring.
quote:
Originally posted by Toady One:
<STRONG>Yeah, you can even get a quest to kill them if they were bad.</STRONG>
Or you could go to the town that you retired them in and recruit your old adventurer.
quote:That just has to do with a quirk in the way backstories are calculated during world generation at the moment. It doesn't apply during gameplay.
Originally posted by psychologicalshock:
<STRONG>People don't seem to die of age in adventure mode. Mules live for 300 years, kids stay kids for 1000. It's weird.</STRONG>