Signup: IliyarAre you creating free-floating trees that just vibe and exist? If you're creating a location that is a forest and has a concrete ground and such probably two. But the forest you'd create will probably be twice as big then (assuming plant urge). Also I'm probably planning to limit you to a plant urge? As just "life in general" is a bit more broad than I was hoping for.
Creative Urge: To create plants, fungi, and animals
Like: Places overtaken by my creation
Hate: Empty places
Create a region full of trees(does this count as one create or two?)
Protect forest
Plant urge works. Also yes, it is a forest with a functioning ground. Also, does protection cost 1 create or 0?Signup: IliyarAre you creating free-floating trees that just vibe and exist? If you're creating a location that is a forest and has a concrete ground and such probably two. But the forest you'd create will probably be twice as big then (assuming plant urge). Also I'm probably planning to limit you to a plant urge? As just "life in general" is a bit more broad than I was hoping for.
Creative Urge: To create plants, fungi, and animals
Like: Places overtaken by my creation
Hate: Empty places
Create a region full of trees(does this count as one create or two?)
Protect forest
No creates. Protect, Interact and Destroy are independent from Create and can be done freely without affecting your Creates.Plant urge works. Also yes, it is a forest with a functioning ground. Also, does protection cost 1 create or 0?Signup: IliyarAre you creating free-floating trees that just vibe and exist? If you're creating a location that is a forest and has a concrete ground and such probably two. But the forest you'd create will probably be twice as big then (assuming plant urge). Also I'm probably planning to limit you to a plant urge? As just "life in general" is a bit more broad than I was hoping for.
Creative Urge: To create plants, fungi, and animals
Like: Places overtaken by my creation
Hate: Empty places
Create a region full of trees(does this count as one create or two?)
Protect forest
So I have one create left due having three on the first turnNo creates. Protect, Interact and Destroy are independent from Create and can be done freely without affecting your Creates.Plant urge works. Also yes, it is a forest with a functioning ground. Also, does protection cost 1 create or 0?Signup: IliyarAre you creating free-floating trees that just vibe and exist? If you're creating a location that is a forest and has a concrete ground and such probably two. But the forest you'd create will probably be twice as big then (assuming plant urge). Also I'm probably planning to limit you to a plant urge? As just "life in general" is a bit more broad than I was hoping for.
Creative Urge: To create plants, fungi, and animals
Like: Places overtaken by my creation
Hate: Empty places
Create a region full of trees(does this count as one create or two?)
Protect forest
So I have one create left due having three on the first turnYes
Signup: IliyarAlso, Create birds in region
Creative Urge: To create plants, fungi, and animals
Like: Places overtaken by my creation
Hate: Empty places
Create a region full of trees(does this count as one create or two?)
Protect forest
"Remember: Anything you create can and will be turned against you!"
"Small minded thinking. It does not exist, what they espouse.""Remember: Anything you create can and will be turned against you!"
"Ha. I'd like to see him try to turn nothing against me. If you go around making everything weak on purpose they won't be able to survive the corruption."
"Remember: Anything you create can and will be turned against you!""Negative. I welcome the challenge. May the being with the bigger gun win."
"Remember: Anything you create can and will be turned against you!"Impossible
Important, do protection actions also protect things from being destroyed/corrupted by players? :vIt does protect against destruction attempts of your fellow demiurges, but not interaction.
Then, is a 5-creation called a universe or something?Whatever you want to call it really.
Wait, that's the opposite of how entropy works. Entropy makes everything get more and more the same. This feels a little self-defeating.
So corruption can be defended against, but not interactions? What exactly does corruption entail?(The Adversary doing whatever he thinks will cause the most destruction or piss off the Demiurges the most)
The Mercenary laughs, the sound glitching and giddy.Interact: "The change of the status quo pleases the Weighty One. Even the Adversary pleases it, for it's actions inspire change. Struggle, toil, rise up against the Wieght. Dethrone all in your struggle for survival. So speaks the hammer-drunk to all. Hoo-la!"
"F-foolish iinsertbeeingtyypeheere, your actions only hasten your inevitable defeat. Notice, update your communications frequency, as it is dull and easy to ignore. Or don't, it suits you well."
Create: Wall of Akasha
Create: Upgrade Chip (An upgrade chip just floating out in space. Whoever finds it can use it to upgrade themselves!)
Interact: Lead the Wardroids to the Corrupted Research Facility, so that they may harness its corrupt strength to create stronger versions of themselves. For IT IS SPOKEN that one day the Well of Akasha will swallow up the universe and everything with it. Only those strong and brutal will be able to amass enough resources to escape its pull in time!
Protect: Defense Stations
Iliyar/planturgeChange Interact to Try to put the Golden Orb on one of the Giant Tree's branches. The logic here is that the gravitational pull of the Golden Orb will cause the Forest Moon to be far away from the well
Well the well is uhhh going to die soon it seems. The Adversary is clearly a problem, but I admire how they tricked us. We very clearly need to learn a few lessons in trickery to combat them.
Create: Giant Tree(bigger than my forest) with no ground in the middle of nowhere.
Create: fish in mop river(resistant to dirty water)
Protect: Forest Moon
Interact: Try to clean up mop river
I change my interact(again) to put Forest Moon on Giant Tree because I don't want to trust Golden Orb's gravitational pullIliyar/planturgeChange Interact to Try to put the Golden Orb on one of the Giant Tree's branches. The logic here is that the gravitational pull of the Golden Orb will cause the Forest Moon to be far away from the well
Well the well is uhhh going to die soon it seems. The Adversary is clearly a problem, but I admire how they tricked us. We very clearly need to learn a few lessons in trickery to combat them.
Create: Giant Tree(bigger than my forest) with no ground in the middle of nowhere.
Create: fish in mop river(resistant to dirty water)
Protect: Forest Moon
Interact: Try to clean up mop river
I should also specify that the Giant Tree is far away from the Well
Interact: Create a book entitled "All That Is", a compendium of everything that currently exists. Then chuck copies of this book into the Well of Akasha, fulfilling the prophecy.Now this is what I mean by trickery
Create: A very thick atmosphere around the infinite orb of energy. This atmosphere should be in constant, convective motion due to the energy source contained within, and allow for many more niches to exist around the orb. Name this gas giant Mihu.
Create: A moon around the new gas giant. It shall be icy and be warmed by tidal heating tp create a deep ocean beneath its ice.
Interact: Entrophic Beasts. See how many species there are.
Protect: Planet Mihu. Orbit around its equator.
Giant ball of infinite energy got eaten, so unless the intent is to give the Adversary really bad gas you might want to rethink the placement
”Tell me Adversary, eventually you will be beneath me and eventually bought, anything can be bought with enough power, enjoy our current time as equals”"
Chaos~(I probably need to rework how I do the summaries since they're incredibly confusing but I'm too lazy)Spoiler (click to show/hide)
I'm mildly confused about the actual positioning of the noble stone, but it'll probably be fine.It's attached to the back side of the Wall like a shell around everything that exists so far, sealing it all into a hollow planet.
Yaebaech, of the infinite gearsIliyar/planturge
Destroy: The Trees on the Forest Moon, but not the Particular Thought within them; thus allowing the Particular Thought to escape the moon's fate.
I would reconsider this course of action if you were to intervene to save the Forest Moon on your own accord.Iliyar/planturge
Is this still a thing?Yes
Creative Urge: Forum Games
Like: Imagination, Creativity, Complexity and Simplicity, and Passion
Hate: Sterility, Boredom
Foolish \Adver\sary. Everything is beautiful. Even you.Join the Weighty One in lightening more minds, such that more thought can be created in the realm of ideas.
This one would be pleased to assist in making more minds.
Is this game still a thing?Still yes.
The Golden Orb believes that the Adversary can be defeated by igniting the passion within its heart, or possibly removing its heart. The Mer-Maids, when queried about this hypothetical opponent, suggest that it be awakened to the illusory nature of time and motion, thus neutralizing it. The Noble Stone suggests that if it is sufficiently strengthened, it will be able to protect all that is from destruction. The Torch of Esta believes that if things are placed far enough away from the Adversary they will be safe because to reach them it first has to travel half the distance, then half the remaining distance, then half the remaining distance of that, and so on.
WealthyRodent II the Seller suggests bribery or a lot firepower. The Mop-Maids are pretty sure that ultimately all resistance it futile, and one should just go with the flow, but in the mean-time you can make pretty rivers and ponds and stuff. The birds don't understand the question. The more animals only respond with meaning devoid rumbles and screeches. The zombies suggest infecting the Adversary.