Bay 12 Games Forum
Dwarf Fortress => DF Dwarf Mode Discussion => Topic started by: Blue_Dwarf on September 04, 2023, 05:58:45 pm
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You know how we need to have water wells that are two levels deep, to avoid buckets laced with mud? Because there is usually mud on the bottom level?
Turns out you can have a clean 1-level water cistern. If a tile has a ramp, and gets flooded with water, it becomes muddy. If you deconstruct the ramp, the mud is removed. If you deconstruct the ramp while there is 1-2 water on it (you can't deconstruct with 3+ water), the water remains with no mud, and will remain clean when you fill it up.
So you can have a muddy water cistern, with clean spots for your wells.
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Genius.
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That's cool, though I suspect the use cases are fairly limited.
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Sterling !!SCIENCE!! I can think of a few applications with hypercompact fortress designs.
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Doesn't it revert to mud if the well runs dry by over-use though?
It'd be faster I suppose to use a screw pump, but it shows how impactful constructed ramps are. I wonder if constructed stairs can do the same kind of thing?
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It does revert to mud if dried and flooded again.
Originally I did this with dug ramps, but constructed ramps and stairs also work. Furniture placement doesn't work.